Band Land
From RayWiki
In a scene of clouds and sheet music, Rayman proceeds among music instruments (drums, maracas, cymbals...) and battles against wrong notes. After having escaped from the trumpets, he will find himself face to face with the deafening Mister Sax...
Band Land is the second world in the game Rayman. It consists of a universe made up of musical instruments and is set high in the sky, as its name suggests. As Rayman makes progress through giant drums, flutes and xylophones, he must dodge wrong notes and spiky balls. Note that in the Rayman Junior games, a tiny version of those notes also exists. In this imaginary world, it is also possible to slide on musical staves, but one must be careful not to fall from the heights of this place. Fortunately, bongos are sometimes here to avoid a deadly fall. There are a lot of clouds and lightnings, and it is also known to snow here. As maracas rockets can be used to fly, walking drums help Rayman to reach inaccessible places by rebounding on them and flying blue elves give him the ability to shrink down in size. There are also strange sprinklers onto which Rayman can jump, and hitting sticks that beat the floor.
The enemies in Band Land include antitoons, hunters, moths, trumpets, lightning eyes, wrong notes, cymbals and red monsters. The boss is Mr Sax, a giant saxophone. Rayman will meet him in Allegro Presto, and fight him after a frantic chase in Mr Sax's Hullaballoo.
During his trek in Band Land, Rayman will receive the power of the Helicopter from Betilla the Fairy, at the end of Allegro Presto.
[edit] Image gallery
Wrong notes are sharp like a razor |
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Monks are useful allies |
Moths are part of the tougher enemies in the game |
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The first encounter with Mr Sax |
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Red monsters are the tallest enemies in the game |
![]() | Levels of Band Land Bongo Hills • Allegro Presto • Gong Heights • Mr Sax's Hullaballoo |
| Worlds of Rayman 1 Dream Forest • Band Land • Blue Mountains • Picture City • The Caves of Skops • Candy Château |














