|Appears in||Rayman 2: The Great Escape, Rayman (Game Boy Color), Rayman 2 Forever, Rayman 3: Hoodlum Havoc, Rayman 3 (Game Boy Advance), Rayman Raving Rabbids|
|Location||In dark and confined places|
|Resistance||(Rayman Revolution), (Rayman (GBC))|
|Attacks||Contact (Rayman Revolution and Rayman (GBC) only)|
Bats are flying creatures present in the Game Boy Color version of Rayman, the Sega Dreamcast version of Rayman 2, Rayman Revolution, the console and hand-held versions of Rayman 3 and Rayman Raving Rabbids.
In the Game Boy Color adaptation of the original game, bats do nothing but patrol in a limited area, often in pairs.
In the Dreamcast version of Rayman 2
In this version of Rayman 2, bats are more common; however, they are no longer enemies, and serve merely as background elements. When Rayman approaches them, they take flight and flutter towards the screen, then disappear. Rayman cannot kill them in this version.
Bats are most abundant in the Tomb of the Ancients. They fly quickly and prove difficult to hit, which counters their lack of resistance – they can be killed in a single shot. They can also be found in the Ray-Type Challenge, along with piranhas, Robo-Pirate missiles, Boss Chenilles and Foutch.
In Rayman 3
Bats are seen as background characters in various levels of the game, but Rayman cannot interact with them. They also appear in the cinematic after the battle against Razoff in the Bog of Murk, where they have red glowing eyes. In the GameBoy Advance version, they appear as background characters.
Bats play a much larger role in the game than in any other one; they appear in two minigames, Bunnies Don't Like Bats part 1 and 2. By whacking the bat with a spatula makes it accelerate and it can also pick up pigs to put in pens. In part two, Rabbids start stealing the pigs so the player has to pluck them out of the Rabbid's hands. They appear orange in this game and are big enough for Rayman to ride.