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	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-07-14T19:07:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=113916</id>
		<title>El Stomacho</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=El_Stomacho&amp;diff=113916"/>
		<updated>2026-07-11T11:54:48Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Added language links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = El Stomacho&lt;br /&gt;
| image =[[File:Chefbig txt.png|300px]]&lt;br /&gt;
| alignment = Bad then good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
| location = [[Gourmand Land|Luscious Lakes]]&lt;br /&gt;
| resistance = [[File:Lifebar4.png|4 HP]]&lt;br /&gt;
| attacks = Eating the heroes, fiery heartburn&lt;br /&gt;
|sex = Male&lt;br /&gt;
| species = Dragon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=I feel better now: molto bene!|sign=El Stomacho, after being released from the grasp of his nightmare form|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;El Stomacho&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from an unlockable gallery wallpaper and the descriptions of the &amp;quot;Dagon&#039;s appetite&amp;quot; [sic] and &amp;quot;Digesting time&amp;quot; [[List of achievements in Rayman Fiesta Run|achievements]] in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&amp;lt;/ref&amp;gt; is one of the [[Four Kings]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He is the king of [[Gourmand Land|Gourmand Land and the Luscious Lakes]], and ruler amongst the dragons of this world. He has been turned into a massive dragon suffering severe heartburn when the [[Polokus|Bubble Dreamer]] started having nightmares.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, El Stomacho is seen for the first time in the level [[You&#039;re on Fire!]], eating an icy mountain, and then vomiting it up to the skies, making several dangerous pieces of ice and oranges fall into the [[Giant mosquito|Moskito]]&#039;s path. He takes the major role in the level [[My Heartburn&#039;s for You]], where he eats the heroes whole. El Stomacho is the only king that is not directly fought, as the heroes have to navigate through the insides of his body to reach his stomach in order to cure his heartburn.&lt;br /&gt;
&lt;br /&gt;
Eventually the heroes will fall into a small closed area where the final &amp;quot;battle&amp;quot; takes place. This involves continuously dodging and manoeuvring El Stomacho&#039;s heartburn whilst being cautious not to fall into the green, poisonous acid below. At certain intervals, [[bubo]]s will appear, which when attacked, trigger small cutscenes showing El Stomacho gradually in more and more pain. Each time a weak spot is destroyed, the battle changes to a different phase. Once four of these weak spots have been attacked, the battle is over. After the battle, the team must escape the chef&#039;s belly in a frantic race against time as the stomach starts to fill up with fire. Once [[Rayman]] and his friends escape El Stomacho&#039;s insides, the monster warps back into his usual, friendly King form and thanks the characters for their help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Dragonsinsides.png|Rayman enters El Stomacho&#039;s belly&lt;br /&gt;
My Heartburn&#039;s for You 15.jpg|Phase 2 of the fight&lt;br /&gt;
DragonKing.png|The King is restored from his nightmare form, thanks to [[Rayman]] and his friends&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Legends&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, El Stomacho appears in the [[Back to Origins]] versions of [[You&#039;re on Fire!]] and [[My Heartburn&#039;s for You]], where he reprises his roles from those levels. Notably, like all of the other bosses in [[Back to Origins]], his dialogue at the end of the level is omitted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
You&#039;re on Fire! - Back to Origins 7.jpg|El Stomacho as he appears in the [[Back to Origins]] version of [[You&#039;re on Fire!]]&lt;br /&gt;
My Heartburn&#039;s for You - Back to Origins 14.jpg|El Stomacho in the [[Back to Origins]] version of [[My Heartburn&#039;s for You]]&lt;br /&gt;
My Heartburn&#039;s for You - Back to Origins 19.jpg|El Stomacho&#039;s true form in [[Back to Origins]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Fiesta Run&#039;&#039;==&lt;br /&gt;
El Stomacho returns in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;. In this game he plays a more minor role, either sending [[flying dragon]]s to chase the hero or eating an icy mountain and vomiting its chunks into the foreground for the heroes to avoid, akin to his role in [[You&#039;re on Fire!]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. Some levels in Worlds [[World 3 (Rayman Fiesta Run)|3]] and [[World 4 (Rayman Fiesta Run)|4]] also have the heroes running through his belly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RFR-22.jpg|El Stomacho in the level [[World 3 (Rayman Fiesta Run)|Ice storm]].&lt;br /&gt;
RFR-27.jpg|[[Rayman]] in El Stomacho&#039;s belly in the level [[World 3 (Rayman Fiesta Run)|Acidy Reflux]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Chefsmall.png|The king&#039;s true form&lt;br /&gt;
RFR CuistoEatingCastle.png|El Stomacho as he appears in an artwork for [[Rayman Fiesta Run]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:El Stomacho]]&lt;br /&gt;
[[pl:El Stomacho]]&lt;br /&gt;
[[es:El Stomacho]]&lt;br /&gt;
[[ru:Эль Аппетито]]&lt;br /&gt;
[[zh:嗳奥·斯唾玛胄]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;br /&gt;
[[Category:Bosses from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Creveton&amp;diff=113915</id>
		<title>Creveton</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Creveton&amp;diff=113915"/>
		<updated>2026-07-11T11:54:38Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Added language links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Creveton&lt;br /&gt;
| image = [[File:Seaking.png|320px]]&lt;br /&gt;
| alignment = Bad then good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[Sea of Serendipity|Angsty Abyss]]&lt;br /&gt;
| resistance = [[File:Lifebar3.png|3 HP]]&lt;br /&gt;
| attacks = Biting, contact&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Shrimp&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=You saved me!|sign=Creveton, after being released from the grasp of his nightmare form|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creveton&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from the game files of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&amp;lt;/ref&amp;gt; is a boss in &#039;&#039;[[Rayman Origins]]&#039;&#039;, and one of the [[four Kings]] that the heroes must defeat. Like the other Kings, he has been warped into a powerful monster by the nightmares of the [[Polokus|Bubble Dreamer]], taking the form of a gigantic leviathan-like creature.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Creveton&#039;s mutated form is a large beast with many fins and spikes protruding from his body. He has dark red scales, a huge mouth, and sharp teeth, with two curved front ones being larger than the rest. He also wears a small crown on his head. His true form is a small, benevolent shrimp.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Creveton is encountered in [[Murray of the Deep]], the final level of [[Sea of Serendipity|Angsty Abyss]]. He attacks by pursuing the heroes and attempting to chomp them while also sending red [[giant jellyfish]] to hinder the heroes&#039; progress. Throughout the battle, a [[bubo]] will appear on his bottom segment, giving the heroes a chance to destroy it and weaken him. After attacking this [[bubo]] twice, Creveton will charge towards the heroes head-on, revealing a [[bubo]] in his mouth. Destroying this defeats him and reverts back to his original form: a benevolent shrimp.&lt;br /&gt;
&lt;br /&gt;
An image from &#039;&#039;[[The Daily Bubble]]&#039;&#039; shows Creveton with a slightly different design, sporting lighter skin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Murray of the Deep 10.jpg|Creveton emerging&lt;br /&gt;
Murray of the Deep 12.jpg|The heroes must avoid the two [[giant jellyfish]] and destroy the [[bubo]]&lt;br /&gt;
Murray of the Deep 15.jpg|Creveton, in his true form, thanking the heroes for restoring him&lt;br /&gt;
Creveton a.png|Creveton&#039;s true form&lt;br /&gt;
Bubble murray.png|Creveton with a slightly different design in &#039;&#039;[[The Daily Bubble]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Legends&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, Creveton appears in the [[Back to Origins]] version of [[Murray of the Deep]], acting the same as he did in &#039;&#039;[[Rayman Origins]]&#039;&#039;. When he is restored to his original form, his line of dialogue is removed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Murray of the Deep - Back to Origins 7.jpg|Creveton emerging in [[Back to Origins]]&lt;br /&gt;
Murray of the Deep - Back to Origins 8.jpg|[[Assassin Ray]] approaching Creveton&#039;s [[bubo]]&lt;br /&gt;
Murray of the Deep - Back to Origins 11.jpg|Creveton&#039;s true form in [[Back to Origins]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Seabreather]], a sea monster summoned by a [[Dark Teensy]] to attack [[Rayman]] and his friends, resembles Creveton&#039;s mutated form.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Creveton]]&lt;br /&gt;
[[pl:Creveton]]&lt;br /&gt;
[[es:Creveton]]&lt;br /&gt;
[[ru:Король Креветка]]&lt;br /&gt;
[[zh:克雷维顿]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;br /&gt;
[[Category:Bosses from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Category:Places_from_Rayman_2_Forever&amp;diff=113914</id>
		<title>Category:Places from Rayman 2 Forever</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Category:Places_from_Rayman_2_Forever&amp;diff=113914"/>
		<updated>2026-07-11T11:32:46Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Added language links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the levels which appear in &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color adaptation of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[fr:Catégorie:Lieux de Rayman 2 Forever]]&lt;br /&gt;
[[es:Categoría:Lugares de Rayman 2 Forever]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Category:Characters_from_Rayman_2&amp;diff=113913</id>
		<title>Category:Characters from Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Category:Characters_from_Rayman_2&amp;diff=113913"/>
		<updated>2026-07-11T11:32:28Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Added language links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category includes characters who appeared in any version of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, along with &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[fr:Catégorie:Personnages de Rayman 2]]&lt;br /&gt;
[[es:Categoría:Personajes de Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murray&amp;diff=113912</id>
		<title>Murray</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murray&amp;diff=113912"/>
		<updated>2026-07-11T11:25:02Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Added language links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Murray&lt;br /&gt;
| image = [[File:RaymanOrigins PreE3 HD Underwater.jpg|320px|Murray]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[Aim for the Eel!]], [[Fire When Wetty]], [[Beware of Mini-Murray]], [[Scuba Shootout]], [[Murray of the Deep]], [[Gloo Gloo]]&lt;br /&gt;
| resistance = [[File:Lifebar7.png|7.5 HP]] ([[Aim for the Eel!]] only)&lt;br /&gt;
[[File:LifebarInf.png|Invincible]] (others)&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murrays&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from the game files of &#039;&#039;[[Rayman Origins]]&#039;&#039; and those of the levels [[Murray of the Deep]] and [[Beware of Mini-Murray]].&amp;lt;/ref&amp;gt; some of which are also known as &#039;&#039;&#039;Giant Eels&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from the description of the [[Blue Baron!]] trophy/achievement from &#039;&#039;[[Rayman Origins]]&#039;&#039;, referring to the large Murray in [[Aim for the Eel!]].&amp;lt;/ref&amp;gt; are aquatic enemies that appear in &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. They come in a wide variety of shapes and colors.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Murrays are among the most aggressive marine animals that inhabit the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
They all have in common a long body, two misaligned eyes of different sizes and a pair of mandibles. They look more like insects than [https://en.wikipedia.org/wiki/Moray_eel real moray eels], after which they are named.&lt;br /&gt;
&lt;br /&gt;
The Murrays of [[Aim for the Eel!]] and [[Murray of the Deep]] have a blue body, covered with growths and filaments. Their heads are also blue, their eyes green and their mandibles blue-violet. When they attack or take damage, they emit characteristic roars.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the rest of the Murrays have a pink body covered in spines and possess multiple pink fins. Their heads are blue, their eyes green and their mandibles pink.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, they also share these characteristics, with the exception of those found in the [[Fire When Wetty]] and [[Scuba Shootout]] levels of [[Back to Origins]], which now have a purple body and fins, a green head, yellow eyes and purple mandibles.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Murrays can be found in the [[Aim for the Eel!]], [[Murray of the Deep]], [[Fire When Wetty]], [[Scuba Shootout]] and [[Beware of Mini-Murray]] levels.&lt;br /&gt;
&lt;br /&gt;
A Murray guards the [[Aim for the Eel!]] level, which connects [[Gourmand Land]] to the [[Sea of Serendipity]]. Unlike its brethren, it has what appear to be electric fins and a [[bubo]]-like part at the end of its segments. The game files describe it as the &amp;quot;guardian of the ocean world&amp;quot; and it is referred to as the &amp;quot;Giant Eel&amp;quot; in the description of the [[Blue Baron!]] [[List of achievements and trophies in Rayman Origins|achievement]] for the game. When [[Rayman]] and his friends cross the level on the back of a [[giant mosquito]], they eventually reach the ocean above. The Giant Eel then emerges from the depths and, as a good guardian, tries to prevent them from going any further. It spends its time jumping out of the water. To defeat it, the heroes must destroy the five segments that make up its body, by strafing the pink, [[bubo]]-like part that appears at the end when they are exposed. If they destroy its fins, they get extra [[Lum (UbiArt games)|Lums]]. As they go along, they reduce the size of the Giant Eel, until only a flying head remains. Once the latter is destroyed, the heroes are permanently rid of the Giant Eel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Giant Eel.png|Detailed view of the Giant Eel&lt;br /&gt;
Aim for the Eel! 10.jpg|The Giant Eel in [[Aim for the Eel!]]&lt;br /&gt;
Aim for the Eel! 12.jpg|The Giant Eel will lose segments as the heroes inflict damage on it.&lt;br /&gt;
Aim for the Eel! 13.jpg|Once the last segment is destroyed, the Giant Eel will be [[Bubble|bubblized]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [[Murray of the Deep]] level, two Murrays chase [[Rayman]] and his friends through an underwater cave. With no way to fight them, the heroes must flee as fast as they can. They eventually escape by squeezing through a passage too narrow for the Murrays.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Murray of the Deep 7.jpg|The two Murrays of [[Murray of the Deep]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [[Fire When Wetty]] and [[Scuba Shootout]] levels, Murrays with a body composed of seven or ten segments come to hinder the heroes&#039; progress on several occasions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Fire When Wetty 13.jpg|Murrays in [[Fire When Wetty]]&lt;br /&gt;
Scuba Shootout 6.jpg|A Murray in [[Scuba Shootout]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [[Beware of Mini-Murray]] level, Mini-Murrays with a body made up of ten or twenty segments hide between rocks, like real moray eels. Some spend their time coming out of one hole to go into another. Others leave their hole and start chasing the heroes in a defined and particularly large area. In a secret room of this level, [[Rayman]] and his friends must avoid a Mini-Murray in an underwater room reminiscent of the &#039;&#039;[http://en.wikipedia.org/wiki/Pac-Man Pac-Man]&#039;&#039; levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Beware of Mini-Murray 7.jpg|A Mini-Murray in a secret room of [[Beware of Mini-Murray]]&lt;br /&gt;
Beware of Mini-Murray 14.jpg|A Mini-Murray in [[Beware of Mini-Murray]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, Murrays appear in the [[Gloo Gloo]] level of [[20,000 Lums Under the Sea]], as well as in the [[Aim for the Eel!]], [[Murray of the Deep]], [[Fire When Wetty]], [[Scuba Shootout]] and [[Beware of Mini-Murray]] levels of [[Back to Origins]].&lt;br /&gt;
&lt;br /&gt;
In the [[Gloo Gloo]] level, some Murrays chase [[Rayman]] and his friends underwater, while others emerge from the water to try to catch the heroes as they cross bridges on the surface.&lt;br /&gt;
&lt;br /&gt;
In the [[20,000 Lums Under the Sea]] levels, there are also mechanical enemies whose appearance is reminiscent of the Mini-Murrays: the [[Mecha Mini-Murray]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gloo Gloo 4.png|A Murray chasing the heroes in [[Gloo Gloo]]&lt;br /&gt;
RL MiniMurray 4.jpg|A Murray sticking its head out of the water in [[Gloo Gloo]]&lt;br /&gt;
RL MechaMurray.jpg|A [[Mecha Mini-Murray]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [[Back to Origins]] levels, while their appearance remains the same in most cases, they have changed color in [[Fire When Wetty]] and [[Scuba Shootout]]: now their head is green, their eyes are yellow, and their body, fins and mandibles are purple.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RL GiantMurray 1.jpg|The Giant Eel in [[Aim for the Eel!]] ([[Back to Origins]])&lt;br /&gt;
RL GiantMurray 2.jpg|The two Murrays of [[Murray of the Deep]] ([[Back to Origins]])&lt;br /&gt;
RL MiniMurray 3.jpg|A Murray in [[Fire When Wetty]] ([[Back to Origins]])&lt;br /&gt;
Scuba Shootout - Back to Origins 2.jpg|A Murray in [[Scuba Shootout]] ([[Back to Origins]])&lt;br /&gt;
RL MiniMurray 1.jpg|A Mini-Murray in a secret room of [[Beware of Mini-Murray]] ([[Back to Origins]])&lt;br /&gt;
RL MiniMurray 2.jpg|A Mini-Murray in [[Beware of Mini-Murray]] ([[Back to Origins]])&lt;br /&gt;
Fire When Wetty - Back to Origins.png|A Murray with its appearance from &#039;&#039;[[Rayman Origins]]&#039;&#039; on the painting for [[Fire When Wetty]] ([[Back to Origins]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The fight against the Murray in [[Aim for the Eel!]] is reminiscent of the fight against [[Boss Chenille]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, which also had to be destroyed piece by piece.&lt;br /&gt;
*In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Murray in [[Aim for the Eel!]] is one of the bosses that do not become peaceful after their defeat, along with [[Boss Bird]], the [[Golem]], and (in &#039;&#039;[[Rayman Legends]]&#039;&#039;’ [[Back to Origins]] mode only) [[Big Mama]]. It is also one of the bosses that do not have [[bubo]]s as weak points, along with [[Boss Bird]].&lt;br /&gt;
*In the &#039;&#039;[[Rayman Origins]]&#039;&#039; sprite files, the Mini-Murrays are called &amp;quot;&#039;&#039;boss colo&#039;&#039;&amp;quot;, in reference to the colo claw fish from &#039;&#039;[http://en.wikipedia.org/wiki/Star_Wars:_Episode_I_%E2%80%93_The_Phantom_Menace Star Wars: Episode I – The Phantom Menace]&#039;&#039;, which they resemble.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mecha Mini-Murray]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{ROenemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Murène]]&lt;br /&gt;
[[pl:Murray]]&lt;br /&gt;
[[es:Murray]]&lt;br /&gt;
[[ru:Марри]]&lt;br /&gt;
[[zh:默里]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Bosses from Rayman Legends]]&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mocking_Bird&amp;diff=113911</id>
		<title>Mocking Bird</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mocking_Bird&amp;diff=113911"/>
		<updated>2026-07-11T11:24:52Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Added language links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Mocking Bird&lt;br /&gt;
| image = [[File:Bossbird a1.png|320px|Mocking Bird]]&lt;br /&gt;
| alignment = Bad then good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; ([[Back to Origins]])&lt;br /&gt;
| location = [[Desert of Dijiridoos|Grumbling Grottos]]&lt;br /&gt;
| resistance = [[File:Lifebar3.png|3 HP]]&lt;br /&gt;
| attacks = Inhale, headbutt, contact&lt;br /&gt;
| sex = Female&amp;lt;ref&amp;gt;The Mocking Bird lays eggs.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| species = [[Bird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=I&#039;m free! Did I fall out of a tree?|sign=The Mocking Bird, after being released from the grasp of her nightmare form|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Mocking Bird&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from that of the level [[To Bubblize a Mocking Bird]].&amp;lt;/ref&amp;gt; is a boss who appears in &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The Mocking Bird in her true form is small and light brown in colour. She has a brown beak, beaded braids, and two wings. She has three rectrices on her tail, which are orange and yellow in colour. She also wears a wooden crown, and dark brown pants.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039; and &#039;&#039;Rayman Legends&#039;&#039;==&lt;br /&gt;
The Mocking Bird is a massive [[bird]] enemy, and the boss of the [[Desert of Dijiridoos|Grumbling Grottos]] in &#039;&#039;[[Rayman Origins]]&#039;&#039; and the [[Desert of Dijiridoos]] in the [[Back to Origins]] painting in &#039;&#039;[[Rayman Legends]]&#039;&#039;. The heroes must defeat her, along with [[Four Kings|the other Kings]], in order to open the [[Dreamer&#039;s Door]].&lt;br /&gt;
&lt;br /&gt;
She appears in the level [[To Bubblize a Mocking Bird]], where the heroes find her sleeping in her nest. The heroes disturb her from her sleep by hanging from her braided tail; she awakens, attacking the heroes in a grumpy rage as her nest falls. She tries to charge towards the ground to attack the heroes, where they will need to duck to avoid her attack, then hit the [[bubo]] on her belly as she flies by. If the heroes fail to hit the bubo in time before she flies away, the bird will come back, aerial attacking the heroes with eggs, before trying to attack the heroes on the ground again.&lt;br /&gt;
&lt;br /&gt;
After the heroes successfully hit the bubo, an updraft is created, which the heroes will need to use so they can fly, as the bird returns to knock down the didgeridoo below. She then returns to attack, flying by with some [[big bird]]s behind her this time, which the heroes will need to attack to avoid being hurt, while also accumulating [[Lum (UbiArt games)|Lums]] for it. When she returns, she tries to crush the heroes into the didgeridoo above by headbutting them; this creates a second bubo on her head, which the heroes will need to hit, though if not hit in time, the bird will return a couple of times with more big birds to attack them. After the second bubo is hit, she headbutts the didgeridoo above again, knocking it off screen.&lt;br /&gt;
&lt;br /&gt;
After this, [[spiky bird]]s appear, then the bird returns to the center of the area and starts inhaling to try suck in the heroes, while spinning anti-clockwise. The heroes must avoid being sucked in by flying anti-clockwise around her; when she stops attacking, the heroes must quickly grab her braided tail, causing a third bubo to appear on her tongue, which they must hit in order to defeat her. After the heroes defeat her, the bird will shrink, morphing back to her original form.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
To Bubblize a Mocking Bird 2.jpg|The Mocking Bird in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 1.jpg|The Mocking Bird in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Bossbird a2.png|The Mocking Bird&#039;s true form in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
ŒufOiseauMoqueur.png|An egg from the Mocking Bird.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Comparisons have been drawn between the Mocking Bird boss and the Angry Birds from the mobile game of the same name. However, the similarity was not an intentional reference; [[Ubisoft|the developers]] needed to create a boss with a circular collision shape.&lt;br /&gt;
*The Mocking Bird’s voice clips are reused for the [[colorful bird]]s in &#039;&#039;[[Rayman Mini]]&#039;&#039;.&lt;br /&gt;
*Despite the fact that the Mocking Bird is implied to be female due to her egg laying - thus making her a queen - she is still considered to be one of the [[Four Kings]].&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Oiseau moqueur]]&lt;br /&gt;
[[pl:Drozd]]&lt;br /&gt;
[[es:Ruiseñor]]&lt;br /&gt;
[[ru:Пересмешник]]&lt;br /&gt;
[[zh:嘲鸫]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;br /&gt;
[[Category:Birds]]&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;br /&gt;
[[Category:Bosses from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Golem&amp;diff=113910</id>
		<title>Golem</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Golem&amp;diff=113910"/>
		<updated>2026-07-11T11:24:42Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Added language links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Golem&lt;br /&gt;
| image = [[File:Golem.png|300px|Golem]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; ([[Back to Origins]])&lt;br /&gt;
| location = [[Mystical Pique]]&lt;br /&gt;
| resistance = [[File:Lifebar3.png|3 HP]]&lt;br /&gt;
| attacks = Moving up and down&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Golem&#039;&#039;&#039; is the boss of the [[Mystical Pique]], a world in &#039;&#039;[[Rayman Origins]]&#039;&#039; and the [[Back to Origins]] painting in &#039;&#039;[[Rayman Legends]]&#039;&#039;. He is fought in the level [[Golly G. Golem]]. An issue of [[the Daily Bubble]] suggests that the Golem’s true name may be shared with this level, but this remains unclear.&lt;br /&gt;
&lt;br /&gt;
A gigantic statue of living [[rock]], the Golem is only ever seen from the chest up. Fought inside a chamber in the mountain, the Golem is limited to moving his body up and down, and can only hurt the heroes by causing them to come into contact with the [[Darkroot]]s that surround him. It is not known if the Golem has any allegiance with the [[Livid Dead]] or [[The Magician (Rayman Origins)|the Magician]]. Once he is defeated, he simply falls to pieces, much like the bosses in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]; along with the [[Boss Bird]], the [[Murray|Giant Eel]], and (in &#039;&#039;[[Rayman Legends]]&#039;&#039;’ [[Back to Origins]] mode only) [[Big Mama]], he is one of the only bosses that does not revert to a benevolent form.&lt;br /&gt;
&lt;br /&gt;
In an E3 trailer for &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[Rayman]] and [[Globox]] can be seen fighting a green, mossy version of the Golem. This version likely would have been fought somewhere in the [[Jibberish Jungle]]. The cover of the game still features this [[Rayman Origins (early production)|early design]] for the character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOrigins 005.jpg|The [[Rayman Origins (early production)|early version]] of the Golem, as seen in the E3 trailer.&lt;br /&gt;
GolemLastHitPoint.png|The Golem with one hit-point remaining.&lt;br /&gt;
Golly G. Golem - Back to Origins 11.jpg|The Golem in [[Back to Origins]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Golem]]&lt;br /&gt;
[[pl:Golem]]&lt;br /&gt;
[[es:Golem]]&lt;br /&gt;
[[ru:Голем]]&lt;br /&gt;
[[zh:魔像]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman Legends]]&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Carnivora&amp;diff=113909</id>
		<title>Carnivora</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Carnivora&amp;diff=113909"/>
		<updated>2026-07-11T11:24:32Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Added language links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&amp;quot;Giant plant&amp;quot; redirects here. For the level pack in [[Rayman Jungle Run]], see [[Giant plant (Rayman Jungle Run)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
| Name = Carnivora&lt;br /&gt;
| image = [[File:Daisy.png|320px|Carnivora]]&lt;br /&gt;
| alignment = Bad then good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; ([[Back to Origins]])&lt;br /&gt;
| portrayed by = Anaïs Dusautois (corrupted form)&amp;lt;ref&amp;gt;X, @RaymanGame, https://x.com/RaymanGame/status/1967981926376968703, « Anais, now Associate Producer used to be Animator on &#039;&#039;[[Rayman Legends]]&#039;&#039;. But did you know you probably heard her voice in your playthrough? »&amp;lt;/ref&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Gabrielle Shrager (true form)&lt;br /&gt;
| location = [[Jibberish Jungle|Ticklish Temples]]&lt;br /&gt;
| resistance = [[File:Lifebar3.png|3 HP]]&lt;br /&gt;
| attacks = Bashing its head, tongue attack, contact&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| species = [[Plant]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Why thank you! I don&#039;t know what got into me? I&#039;m a vegan!|sign=Carnivora, after being released from the grasp of its nightmare form|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carnivora&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from that of [[Mecha Carnivora]], found in an unlockable gallery wallpaper in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;..&amp;lt;/ref&amp;gt; also known as the &#039;&#039;&#039;Boss Plant&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from an unlockable gallery wallpaper in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.&amp;lt;/ref&amp;gt; is one of the [[Four Kings]] and a boss in &#039;&#039;[[Rayman Origins]]&#039;&#039;. It is the king of [[Jibberish Jungle|the Jibberish Jungle and the Ticklish Temples]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Carnivora is battled in [[Poor Little Daisy]], the [[Jibberish Jungle|Ticklish Temples]]&#039; boss level. Upon spotting the heroes, Carnivora chases them upward, causing the platforms that they must ascend on crumble. Once it reaches the top, it pursues the heroes before being blocked by a small passage that the heroes can escape through. If they stay long enough, Carnivora begins banging its head on the passage, presumably attempting to break it, but to no avail.&lt;br /&gt;
&lt;br /&gt;
A little bit later in the level, the heroes fall into an arena where they properly face off against Carnivora. It tries to ram into and crush the heroes, all while revealing [[bubo]]s that the heroes destroy to weaken Carnivora. In a last ditch effort, Carnivora shoots out its tongue, revealing the last [[bubo]] in its mouth. Once destroyed, it deflates back to its original, friendly King form and thanks the heroes for their help.&lt;br /&gt;
&lt;br /&gt;
A mechanical version of Carnivora, named [[Mecha Carnivora]], was built by [[the Magician]] to aid in his conquest of the [[Glade of Dreams]]. It is fought in [[The Reveal]] and follows the same pattern as Carnivora, albeit being destroyed after the second phase and thus omitting the third.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Poor Little Daisy 2.jpg|Carnivora roaring at [[Raymesis]]&lt;br /&gt;
Poor Little Daisy 13.jpg|Carnivora attempting to jump on and crush [[Raymesis]]&lt;br /&gt;
Poor Little Daisy 15.jpg|Thanks to Rayman and crew, the King is restored from its nightmare form.&lt;br /&gt;
Bossplant a2.png|Carnivora&#039;s true form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Jungle Run&#039;&#039;==&lt;br /&gt;
Carnivora returns in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, where it is known as &#039;&#039;&#039;Boss Plant&#039;&#039;&#039; in the game’s wallpaper gallery. It chases the player through the levels &amp;quot;Run for your life&amp;quot; and &amp;quot;Dinner is served&amp;quot; in the [[Giant plant (Rayman Jungle Run)|Giant plant]] level pack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Jungle Run 7-3 Screenshot 2.png|Carnivora pursuing [[Rayman]] in &amp;quot;Run for your life&amp;quot;&lt;br /&gt;
Jungle Run 7-8 Screenshot 3.png|Carnivora chasing [[Rayman]] upward in &amp;quot;Dinner is served&amp;quot;&lt;br /&gt;
RJR Plantegéante.png|A wallpaper from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; featuring Carnivora&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Legends&#039;&#039;==&lt;br /&gt;
Carnivora reprises its role in &#039;&#039;[[Rayman Legends]]&#039;&#039;, where it appears in the [[Back to Origins]] version of [[Poor Little Daisy#Back to Origins|Poor Little Daisy]]. Other than its dialogue at the end being cut, its behavior is entirely unchanged.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Poor Little Daisy - Back to Origins 3.jpg|Carnivora pursuing [[Assassin Ray]]&lt;br /&gt;
Poor Little Daisy - Back to Origins 8.jpg|Carnivora as it appears in [[Back to Origins]]&lt;br /&gt;
Poor Little Daisy - Back to Origins 10.jpg|Carnivora roaring at [[Assassin Ray]] from the ceiling&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the opening cutscene, for a brief moment, Carnivora (in its mutated form) can be seen in a bubble. This could imply that it, along with the other [[Four Kings|kings]], was already under the influence of the nightmares even before the escape of the [[Livid Dead]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Carnivora]]&lt;br /&gt;
[[pl:Carnivora]]&lt;br /&gt;
[[es:Gigantóncarnívoro]]&lt;br /&gt;
[[ru:Хищник]]&lt;br /&gt;
[[zh:食肉植物]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;br /&gt;
[[Category:Bosses from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Plants]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Boss_Bird&amp;diff=113908</id>
		<title>Boss Bird</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Boss_Bird&amp;diff=113908"/>
		<updated>2026-07-11T11:24:22Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Added language links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Boss Bird&lt;br /&gt;
| image = [[File:Angrybird.png|320px|centre|Boss Bird]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
| resistance = [[File:Lifebar7.png|7 HP]]&amp;lt;ref&amp;gt;The exact [[resistance]] of Boss Bird is 25/4 (6.25) hit points. He takes 25 [[giant mosquito]] shots to defeat.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| attacks = Sucking air, spitting, contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boss Bird&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from an unlockable wallpaper in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.&amp;lt;/ref&amp;gt; also known as the &#039;&#039;&#039;Guardian of the Music World&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from the game files of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&amp;lt;/ref&amp;gt; is a gigantic [[bird]] enemy and the first boss in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He is found in the level [[Hi-Ho Moskito!]], acting as the guard of the entrance to the [[Desert of Dijiridoos]] and in [[Candy Land]] in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the heroes must use their [[giant mosquito]]es to defeat him. Along with the [[Golem]], the [[Murray|Giant Eel]], and (in &#039;&#039;[[Rayman Legends]]&#039;&#039;’ [[Back to Origins]] mode only) [[Big Mama]], he is one of the only bosses that does not become good after being defeated. He also doesn&#039;t have [[bubo]]s as his weak spots.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Boss Bird is the biggest [[bird]] enemy in the game after the [[Mocking Bird]]. He bears a completely round body with yellow feathers, with exception of the eyelids, the wings and the tail tips, which have brown feathers. He also has a big orange beak, a small yellow beard and swollen eyes with slanted eyelids and pupils with different colors; while his left pupil is blue, his right pupil his green. Despite his non-aerodynamic body, he is able to fly, even when he is not moving his small wings.&lt;br /&gt;
&lt;br /&gt;
He wears a blue tambourine on his head, held by a light-brown belt with a peg on it. He also wears a dark-brown belt which surrounds his body horizontally, with a multi-coloured collar and a small bag on the front. Boss Bird bears a strong resemblance to the [[blowing bird]], a considerably smaller enemy. Boss Bird also resembles his leader, the [[Mocking Bird]], featuring several anatomical similarities such as the round body, the small wings and similar claws.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
When the heroes escape from the [[Jibberish Jungle]], defeating all the [[Livingstone|Lividstones]] and [[hunter]]s with the help of their [[giant mosquito]]es, they reach the other side of the mountain, as the day slowly turns into night. The sky is suddenly filled with woody [[helicopter bomb]]s, which can be sucked or destroyed by the mosquitoes. Suddenly, Boss Bird appears from bellow, performing his suction attack to swallow the heroes or to suck some [[Helicopter bomb|bombs]] to spit at them.&lt;br /&gt;
&lt;br /&gt;
As the level progresses, the characters must avoid Boss Bird&#039;s suction and the [[helicopter bomb]]s that he throws at them, while using attacks to defeat him. While various [[giant mosquito]] shots can damage him, the most effective and fast way to defeat him is to suck and throw four [[helicopter bomb]]s at him. When attacked, Boss Bird squawks strongly, as his stunned body makes cuckoo clock-like sounds. When finally defeated, Boss Bird deflates like a balloon and falls. After that, his fate is unknown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO-Boss-bird.jpg|The heroes fighting Boss Bird.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;==&lt;br /&gt;
Although the Boss Bird does not physically appear in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, he does appear on one of the game’s unlockable wallpapers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RJR BossBird.png|A wallpaper from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; featuring the Boss Bird&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
Boss Bird appears in &#039;&#039;[[Rayman Legends]]&#039;&#039; in the [[Back to Origins]] painting. He appears in [[Hi-Ho Moskito!#Back to Origins|the same level]] and behaves exactly the same as in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Hi-Ho Moskito! - Back to Origins 8.jpg|Boss Bird as he appears in [[Back to Origins]].&lt;br /&gt;
Legends concept art 66.jpg|Concept art featuring Boss Bird.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;==&lt;br /&gt;
Boss Bird returns in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, where he appears in the levels &amp;quot;Tchip-tchip&amp;quot;, &amp;quot;Eggs drop!&amp;quot; and &amp;quot;Tchip-Tchip not happy!&amp;quot; and serves as the boss of [[Candy Land]]. He behaves mostly the same as in &#039;&#039;[[Rayman Origins]]&#039;&#039;, except that he now attempts to lay eggs on the hero as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Fiesta Run Bird 1.png|Boss Bird trying to inhale [[Rayman]].&lt;br /&gt;
Fiesta Run Bird 2.png|Boss Bird ready to spit out bombs at [[Rayman]].&lt;br /&gt;
Cui Cui.png|Boss Bird as he appears in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&lt;br /&gt;
EggCuiCui.png|An egg from Boss Bird in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Boss Oiseau]]&lt;br /&gt;
[[pl:Wściekły ptak]]&lt;br /&gt;
[[es:Boss Pájaro]]&lt;br /&gt;
[[ru:Чип-Чип]]&lt;br /&gt;
[[zh:魔头鸟]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Birds]]&lt;br /&gt;
[[Category:Bosses from Rayman Legends]]&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=M%C3%A9l%C3%A9e_Mayhem&amp;diff=113907</id>
		<title>Mélée Mayhem</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=M%C3%A9l%C3%A9e_Mayhem&amp;diff=113907"/>
		<updated>2026-07-11T11:13:23Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RHRLevel&lt;br /&gt;
| name = Mélée Mayhem&lt;br /&gt;
| image = [[File:RHR Mélée Mayhem.png|class=sprite|Mélée Mayhem]]&lt;br /&gt;
| preceded by = [[Scalding Cascade]]&lt;br /&gt;
| followed by = [[Reflux&#039;s Lair]]&lt;br /&gt;
| murfysscore1 = 11000&lt;br /&gt;
| murfysscore2 = 16000&lt;br /&gt;
| murfysscore3 = 26000&lt;br /&gt;
| lums = 92&lt;br /&gt;
| cages = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mélée Mayhem&#039;&#039;&#039; is a level in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;. This is the final bonus level. To unlock, you must first collect 1190 [[Lum]]s.&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanHoodlumsRevengeEU - 17.png|thumb|left|800px|The level]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=o-VMt_zS7Hg Méléé Mayhem playthrough at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{RHRWorlds}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Mélée Mayhem]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murky_Swamp&amp;diff=113906</id>
		<title>Murky Swamp</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murky_Swamp&amp;diff=113906"/>
		<updated>2026-07-11T11:13:13Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{RKLevel&lt;br /&gt;
| name = Murky Swamp&lt;br /&gt;
| image = [[File:Murky Swamp RK.PNG|class=sprite|Murky Swamp]]&lt;br /&gt;
| preceded by = [[Shipwreck Track]]&lt;br /&gt;
| followed by = [[Moonlight Pass]]&lt;br /&gt;
| score = &#039;&#039;&#039;00:38:00&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murky Swamp&#039;&#039;&#039; is the sixth level in &#039;&#039;[[Rayman Kart]]&#039;&#039;. It appears to be based on [[The Bog of Murk]] from [[Rayman 3]].&lt;br /&gt;
&lt;br /&gt;
{{RKWorlds}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Murky Swamp]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Kart]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=113905</id>
		<title>Muddibog</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Muddibog&amp;diff=113905"/>
		<updated>2026-07-11T11:13:03Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Muddibog&lt;br /&gt;
| image = [[File:Muddibog - R3 Models.png|150px|center|Muddibog]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| location = [[The Bog of Murk]]&lt;br /&gt;
| resistance = [[File:Lifebar1.png|1 HP]]&lt;br /&gt;
| attacks = Stone throw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Despite what his name suggests, the Muddibog isn&#039;t covered in mud. Avoid getting too close to him. He&#039;d kill his own father and mother to lay hands on a roll of toilet paper.|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Muddibogs&#039;&#039;&#039; are minor enemies found in [[the Bog of Murk]] in &#039;&#039;[[Rayman 3]]&#039;&#039;. To attack, they pop out of holes in the ground and throw stones at [[Rayman]]. Muddibogs are sometimes seen fighting the [[Hoodlum]]s, with whom they are not allied.&lt;br /&gt;
&lt;br /&gt;
[[Rayman 3 (early production)|Early on in the development]] of &#039;&#039;[[Rayman 3]]&#039;&#039;, they were called the &#039;&#039;&#039;Mudis&#039;&#039;&#039; and had a slightly different appearance. Rather than throwing stones, they attacked by throwing the substance which they are covered in. There were also gigantic Mudis who would smash their large fists on the ground. The gigantic Mudis [[Rayman 3 (early production)|were cut]] from the final version of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Muddibogs.jpg|Two Muddibogs attacking [[Rayman]].&lt;br /&gt;
Hoodlum VS Muddibog.jpg|A [[Hoodmonger]] fighting Muddibogs.&lt;br /&gt;
Muddibog.JPG|A Muddibog.&lt;br /&gt;
R3HH-BETADemo-PC-LoadingScreen.png|A beta Muddibog in this loading screen from [[Rayman 3 (early production)|the demo]] of &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Mudi02-1-.gif|Animation of the scrapped Mudis from [[RaymanZone]]&#039;s VIP-zone.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R3enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Bouillaboue]]&lt;br /&gt;
[[hu:Muddibog]]&lt;br /&gt;
[[it:Fangoso]]&lt;br /&gt;
[[pl:Bagniak]]&lt;br /&gt;
[[es:Cienagar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped content from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Rabbid&amp;diff=113904</id>
		<title>Mr Rabbid</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Rabbid&amp;diff=113904"/>
		<updated>2026-07-11T11:12:53Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Mr. Rabbid&lt;br /&gt;
| image = [[File:Mr Rabbid.PNG|class=sprite|Mr. Rabbid]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Kart]]&#039;&#039;&lt;br /&gt;
| portrayed by =&lt;br /&gt;
| species = [[Rabbid]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr. Rabbid&#039;&#039;&#039; is a playable [[Rabbid]] who only appears in the mobile phone game &#039;&#039;[[Rayman Kart]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
With his special ability, Mr. Rabbid can transform the other players into slow [[Rabbid|bunnies]]. He requires at least 470.000 [[Lum]]s to be unlocked, making him the most difficult character in-game to unlock.&lt;br /&gt;
&lt;br /&gt;
[[hu:Mr Rabbid]]&lt;br /&gt;
[[it:Mr Rabbid]]&lt;br /&gt;
[[pl:Pan Kórlik]]&lt;br /&gt;
[[es:Mr. Rabbid]]&lt;br /&gt;
[[zh:兔子先生]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Rabbids]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Moonlight_Pass&amp;diff=113903</id>
		<title>Moonlight Pass</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Moonlight_Pass&amp;diff=113903"/>
		<updated>2026-07-11T11:12:43Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{RKLevel&lt;br /&gt;
| name = Moonlight Pass&lt;br /&gt;
| image = [[File:Moonlight Pass RK.PNG|class=sprite|Moonlight Pass]]&lt;br /&gt;
| preceded by = [[Murky Swamp]]&lt;br /&gt;
| followed by = [[Rabbid Battlefield]]&lt;br /&gt;
| score = &#039;&#039;&#039;00:39:00&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moonlight Pass&#039;&#039;&#039; is the seventh level in &#039;&#039;[[Rayman Kart]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{RKWorlds}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Moonlight Pass]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Kart]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Missile_Command&amp;diff=113902</id>
		<title>Missile Command</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Missile_Command&amp;diff=113902"/>
		<updated>2026-07-11T11:12:33Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MissileCommand-Arcade-R3HH-PC-TitleScreen.jpg|thumb|right|320px|The title screen of Missile Command.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The [[Shock Rocket|missile]] is in love with its target, but it can&#039;t find it any more. Can you help?|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missile Command&#039;&#039;&#039; is the sixth of the nine minigames which can be unlocked and played in every version of &#039;&#039;[[Rayman 3]]&#039;&#039;. It is unlocked by earning 100,000 points.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This minigame takes place in an artificial tunnel, probably in the [[Hoodlum Headquarters]]. The main goal is to guide the [[Shock Rocket]] combat fatigue&#039;s missile, controlled by the player, and survive until the end of the path. The tunnels contain obstacles like fans with gaps, intact fans, spinning areas and curved tunnels that the player must avoid in order to reach the end of the tunnels which displays a target with [[André]]&#039;s portrait. The red bar represents the missile&#039;s health. If the missile gets destroyed by hitting anything, the player loses the minigame immediately. The yellow bar represents the remaining distance to reach the target, that slowly gets reduced as long as the player survives in the tunnels. The player wins when the yellow bar is completely empty and the missile hits the [[André]] target.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
MissileCommand-Arcade-R3HH-PC-Trap.jpg|Fans with gaps are some of the traps that the player must avoid at all costs.&lt;br /&gt;
MissileCommand-Arcade-R3HH-PC-Target.jpg|An [[André]] target can be found in the end of the minigame.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/watch?v=D8qLDNv437w Missile Command playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
{{Rayman3minigames}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Missile Command]]&lt;br /&gt;
[[pl:Pociski Sterowane]]&lt;br /&gt;
[[ru:Ракетная Атака]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Minotaur_(disambiguation)&amp;diff=113901</id>
		<title>Minotaur (disambiguation)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Minotaur_(disambiguation)&amp;diff=113901"/>
		<updated>2026-07-11T11:12:23Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig}}&lt;br /&gt;
&lt;br /&gt;
Three types of &#039;&#039;&#039;Minotaur&#039;&#039;&#039; enemies can be found in [[Olympus Maximus]] in &#039;&#039;[[Rayman Legends]]&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=top&amp;gt;[[File:Minotaur.png|thumb|320px|[[Minotaur]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=top&amp;gt;[[File:GiantMinotaur2.png|thumb|320px|[[Giant Minotaur]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=top&amp;gt;[[File:Red Minotaur.png|thumb|320px|[[Red Minotaur]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Minotaure (homonymie)]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mini-Villus&amp;diff=113900</id>
		<title>Mini-Villus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mini-Villus&amp;diff=113900"/>
		<updated>2026-07-11T11:12:13Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mini-Villi.jpg|thumb|320px|The Mini-Villi in search of a home]]&lt;br /&gt;
[[File:Rayman-RaymanOrigins.jpg|thumb|320px|[[Rayman]]&#039;s hair in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Mini-Villi&#039;&#039;&#039; are a species of parasitic blonde hair creatures who are depicted in one of the two backstory mosaics unlocked by collecting [[relic]]s in the PlayStation Vita version of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
According to the mosaic and its unused subtitles found in the game files, the Mini-Villi, led by their Mini-King, had been in search of their &amp;quot;promised land&amp;quot; for centuries when they eventually found [[Rayman]], who was bald at the time, and planted themselves onto his head. [[Raynette]], the wife or girlfriend of [[Rayman]], was horrified at this sight and set out to cut his new hair with scissors. The hairs, fearing for their lives, began to pull on [[Rayman]]&#039;s head, dragging him over the edge of a cliff. He was saved mid-fall, however, by the Mini-Villi, who revealed their ability to use either the [[helicopter]] or the [[super helicopter]], allowing him to survive and get away.&lt;br /&gt;
&lt;br /&gt;
Since the backstory conflicts with other stories of [[Rayman]]&#039;s origin, and of how he received his iconic [[helicopter]] ability, it is unclear if it is true and whether the Mini-Villi ever existed.&lt;br /&gt;
&lt;br /&gt;
==Unused subtitles==&lt;br /&gt;
The unused subtitles found in the game files for the cutscene involving the Mini-Villi are as follows:&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=&lt;br /&gt;
They say [[Rayman]] was once as bald as a full moon on Rayday.&lt;br /&gt;
&lt;br /&gt;
And [[Raynette]] loved him that way.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the Mini-Villi set out in search of their promised land.&lt;br /&gt;
&lt;br /&gt;
After centuries of wandering, desperate and delirious...&lt;br /&gt;
&lt;br /&gt;
They came upon a snoozing couple...&lt;br /&gt;
&lt;br /&gt;
A glorious sun rose over a land of perfect proportions...&lt;br /&gt;
&lt;br /&gt;
‘Eureka!&#039; said the mini-villus mini-king upon discovering [[Rayman|Ray]]&#039;s shiny egg-head...&lt;br /&gt;
&lt;br /&gt;
‘Home at last!!&#039; cried the Mini-Villi, who threw down their bags and took root right then and there.&lt;br /&gt;
&lt;br /&gt;
The Mini-Villi threw down their bags and took root then and there.&lt;br /&gt;
&lt;br /&gt;
‘Eeek!&#039; shrieked [[Raynette]] at the unsightly ‘do...&lt;br /&gt;
&lt;br /&gt;
‘Ahhhh!&#039; screamed [[Rayman|Ray]] at the mini-invasion...&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Running [[Rayman]] right over a cliff.&lt;br /&gt;
&lt;br /&gt;
To his doom.&lt;br /&gt;
&lt;br /&gt;
Or not. ‘Phew!&#039;, sighed [[Rayman|Ray]].&lt;br /&gt;
&lt;br /&gt;
‘Your welcome!&#039; replied the Mini-Villi, as [[Rayman]] glided into the sunset with Glade&#039;s best head of hair.&lt;br /&gt;
|sign=Cutscene subtitles|source=&#039;&#039;[[Rayman Origins]]&#039;&#039; (unused)}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Mini-Villi’s species name may be a reference to the different types of villi found in the human body.&lt;br /&gt;
&lt;br /&gt;
[[fr:Mini-Villus]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Milk_Tooth&amp;diff=113899</id>
		<title>Milk Tooth</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Milk_Tooth&amp;diff=113899"/>
		<updated>2026-07-11T11:12:03Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PSN-MT.PNG|thumb|200px|Milk Tooth]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Earned 1 [[Skull Tooth]].|sign=Trophy/Gamerscore achievement description|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Milk Tooth&#039;&#039;&#039; is one of the unlockable trophies from &#039;&#039;[[Rayman Origins]]&#039;&#039; for PlayStation 3 and PlayStation Vita, and one of the unlockable Gamerscore achievements from the Xbox 360 version. Unlocking it will reward a PlayStation 3 or PlayStation Vita player with a bronze trophy, and an Xbox 360 player with 15G.&lt;br /&gt;
&lt;br /&gt;
==Tips and tricks==&lt;br /&gt;
&lt;br /&gt;
*The player is rewarded by playing one [[Tricky Treasure]] level, succeeding and breaking the [[Tricky Treasure]] to obtain a [[Skull Tooth]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of achievements and trophies in Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Dent de lait]]&lt;br /&gt;
[[pl:Mleczny Ząb]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trophies of Rayman Origins]]&lt;br /&gt;
[[Category:Gamerscore achievements of Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Menezis&amp;diff=113898</id>
		<title>Menezis</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Menezis&amp;diff=113898"/>
		<updated>2026-07-11T11:11:53Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Menezis.png|thumb|320px|The Menezis minigame.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menezis&#039;&#039;&#039; is a minigame from the Nintendo 64, PC and Dreamcast versions of &#039;&#039;[[Rayman 2]]&#039;&#039;. It is a basic space shooter where flying letters and numbers must be shot.&lt;br /&gt;
&lt;br /&gt;
==Accessing Menezis==&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
In the Nintendo 64 version Menezis can be accessed by holding C-Left and entering the following sequence:&lt;br /&gt;
&lt;br /&gt;
B, A, B, B, A, A, B, B, B, A, A, A.&lt;br /&gt;
&lt;br /&gt;
To access the secret &amp;quot;Personal Thanks&amp;quot; section in the credits, enter the following sequence without holding any other buttons:&lt;br /&gt;
&lt;br /&gt;
A, B, B, A, A, A, B, B, B, B, A, A&lt;br /&gt;
&lt;br /&gt;
===PC===&lt;br /&gt;
In the PC version Menezis is accessed by the player waiting at the end screen of the game&#039;s credits until it appears or by typing &amp;quot;SHOOTEMUP&amp;quot; during the credits, followed by pressing enter.&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
In the Dreamcast version Menezis is available as a downloadable bonus.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The player controls a flying ‘E’ that may shoot commas by pressing the shoot button (the space bar).&lt;br /&gt;
The E can defend itself from enemy fire by pressing the jump button (the ‘A’ key on PC). Doing this causes the ‘E’ to grow in size, absorbing enemy bullets (full stops) without taking damage. The player can only do this if they have enough exclamation marks in the bottom-right corner of the screen, as defending themselves cost one ‘!’. Additional ‘!’s can be earned by colliding with them when they appear on the playing field.&lt;br /&gt;
&lt;br /&gt;
The ‘E’ can only take three hits before the game is over. The player earns an additional [[life]] with every 100 points gained. [[Life|Lives]] are shown in the top-left corner of the screen.&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
There are three kinds of enemies in this game:&lt;br /&gt;
*The letter ‘X’: these come in two types: a type which flies by and shoots bullets and a type which tries to ‘kamikaze’ into the player&#039;s ‘E’ while shooting bullets.&lt;br /&gt;
*The letter ‘O’: these fire bullets in all directions, creating a spiral shape of bullets which the player&#039;s ‘E’ must avoid. These crawl by very slowly.&lt;br /&gt;
*The number ‘8’: these reside at the far-left side of the screen while periodically shooting large amounts of bullets in a certain direction.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Ray-Type Challenge]], a minigame exclusive to &#039;&#039;[[Rayman Revolution]]&#039;&#039;, draws inspiration from Menezis.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=UyEQKZHKh_o Menezis gameplay on YouTube (PC version)]&lt;br /&gt;
*[https://youtu.be/rAdCoPazfoU?si=uClVqn_KT4VuPuDn&amp;amp;t=174 Menezis gameplay on YouTube (Sega Dreamcast version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman2minigames}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Menezis]]&lt;br /&gt;
[[pl:Menezis]]&lt;br /&gt;
[[ru:Menezis]]&lt;br /&gt;
[[zh:梅内齐斯]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mechanical_Fish&amp;diff=113897</id>
		<title>Mechanical Fish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mechanical_Fish&amp;diff=113897"/>
		<updated>2026-07-11T11:11:43Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mechanical Fish&lt;br /&gt;
| image = [[File:MechanicalFish.png|250px|Mechanical Fish]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| location = [[The Land of the Livid Dead]], [[the Summit Beyond the Clouds]]&lt;br /&gt;
| attacks = Cannonball launch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=These gigantic automated attack boats fire cannonballs at passing boats with reckless abandon. To achieve their speed, however, they have very light armor; a single cannon shot is enough to breach them.|sign=[[Rayman 3: Hoodlum Havoc: Official Strategy Guide|Official Strategy Guide]]|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanical Fish&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name is found in the [[Rayman 3: Hoodlum Havoc: Official Strategy Guide|official strategy guide]].&amp;lt;/ref&amp;gt; are a type of offensive [[Hoodlum watercraft]] which appear in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An official level description refers to them as ‘waves of weird watercraft that only the [[Hoodlum]]s were insane enough to launch’. These submersible vehicles resemble large mechanical [[fish]], and are mounted with cannons. Vast numbers of Mechanical Fish attack [[Rayman]] and [[Globox]]&#039;s ship as the heroes sail across [[the Looming Sea]] to [[the Summit Beyond the Clouds]] at a late point in &#039;&#039;[[Rayman 3]]&#039;&#039;. In order to combat the Mechanical Fish, [[Rayman]] must retaliate by firing the ship&#039;s cannons at them. A single cannonball is all that is required to despatch one Mechanical Fish. After [[Rayman]] and [[Globox]] arrive on dry land, the Mechanical Fish are not seen again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R3 Hoodlum Submarine.png|Some Mechanical Fish in [[the Looming Sea]].&lt;br /&gt;
Cannonball.png|A cannonball used by mechanical fish to attack [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Hoodlums|collapsed=Y}}&lt;br /&gt;
{{R3enemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poisson mécanique]]&lt;br /&gt;
[[pl:Mechaniczne ryby]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Robots]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Meadowscrew&amp;diff=113896</id>
		<title>Meadowscrew</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Meadowscrew&amp;diff=113896"/>
		<updated>2026-07-11T11:11:33Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|text=An old Meadowscrew with a wrinkly stalk.|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:R3HH-PC-Meadowscrew.jpg|thumb|right|320px|A Meadowscrew in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Meadowscrew&#039;&#039;&#039; is a large [[mushroom]] with a screw-shaped stem, found only in &#039;&#039;[[Rayman 3]]&#039;&#039;. Meadowscrews can be found in [[the Fairy Council]], [[Clearleaf Forest]], [[the Bog of Murk]], [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]], [[the Desert of the Knaaren]] and [[Hoodlum Headquarters]]. If [[Rayman]] is equipped with the [[Vortex]] [[Laser-Washing Powder]], his [[Telescopic fist|punches]] will cause the Meadowscrews to spin and screw deeply into the ground. This grants points and often allows [[Rayman]] to jump onto the lowered Meadowscrew and use it as a platform.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 3}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Champivis]]&lt;br /&gt;
[[it:Fungardo]]&lt;br /&gt;
[[pl:Tawuła szerokolistna]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Master_of_the_locks&amp;diff=113895</id>
		<title>Master of the locks</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Master_of_the_locks&amp;diff=113895"/>
		<updated>2026-07-11T11:11:23Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PSN Masterofthelocks.png|thumb|200px|Master of the locks]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Break all the locks on the worlds&#039; and levels&#039; paintings|sign=Trophy achievement description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Master of the locks&#039;&#039;&#039; is one of the unlockable trophies from &#039;&#039;[[Rayman Legends]]&#039;&#039; for PlayStation 3 and one of the unlockable Gamerscore achievements from the Xbox 360 version. By unlocking it, it rewards a PlayStation 3 player with a bronze trophy and an Xbox 360 player with 30G.&lt;br /&gt;
&lt;br /&gt;
==Tips and tricks==&lt;br /&gt;
&lt;br /&gt;
*The player is rewarded by breaking all locks. To do so, the player must complete all the levels and scratch all the available [[lucky ticket]]s.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[List of achievements and trophies in Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Passe-partout]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trophies of Rayman Legends]]&lt;br /&gt;
[[Category:Gamerscore achievements of Rayman Legends]]&lt;br /&gt;
[[Category:PC achievements of Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Master_Kaag&amp;diff=113894</id>
		<title>Master Kaag</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Master_Kaag&amp;diff=113894"/>
		<updated>2026-07-11T11:11:13Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Master Kaag&lt;br /&gt;
| image = [[File:Rayman 3 Master Kaag.png|250px|center|Master Kaag]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Hoodlum]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
| location = [[Clearleaf Forest]]&lt;br /&gt;
| resistance = [[File:Lifebar18.png|18 HP]]&amp;lt;ref&amp;gt;Master Kaag takes exactly three [[Shock Rocket]]s to defeat.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| attacks = Jump&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=An exceptionally gifted baby [[Hoodlum]] who transforms his toys into combat weapons. Here, we can admire what he&#039;s done to the frame of his swing. And while we&#039;re on the subject, please keep well away from areas near sandpits. The bomb disposal unit is still looking for five explosive pacifiers and three Molotov baby bottles.|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The Hoodstomper is masterful indeed; a simple yet smashing war machine controlled by a small [[Hoodlum]] atop two destuctive [sic] stomping legs. The [[Hoodlum]]s are so thrilled with their precious powerhouse that they obsessively scrub it down in nearby ponds.|sign=Official description}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Master Kaag&#039;&#039;&#039; is a [[Hoodlum]] who serves as the first boss fought in &#039;&#039;[[Rayman 3]]&#039;&#039;. He is fought in the [[Clearleaf Forest]], the second of the game&#039;s nine levels. Master Kaag&#039;s name comes from the beta names of the [[Hoodlum]]s, Kagoulards (hence Master Kaag).&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Master Kaag is a legless baby [[Hoodlum]], with the unique ability to transform his toys into combat weapons. He turned the frame of his swing into a huge bipedal stomping machine, known as the Hoodstomper,&amp;lt;ref&amp;gt;The name comes from [[Rayman 3: Hoodlum Havoc: Official Strategy Guide|the official strategy guide of &#039;&#039;Rayman 3&#039;&#039;]].&amp;lt;/ref&amp;gt; which he controls with his strong arms. His battle strategy consists of stomping around [[Clearleaf Stadium]] after [[Rayman]] in an attempt to squash him. He can also stomp and deactivate the [[switch]]es which [[Rayman]] must to hit three times for a [[Shock Rocket]], and the [[Shock Rocket]] canister itself. If three of the five [[switch]]es are activated, [[Rayman]] receives a [[Shock Rocket]] with which he may damage Master Kaag. The player is required to do this three times in order to defeat him (the third time, one [[Slapdash]] appears on each [[switch]]). Once the controlling [[Hoodlum]] has been taken out with [[Shock Rocket]]s, he is defeated and turned into a [[Black Lum]], and [[Rayman]] must now mount the stomping machine and use it to fight a small army of [[Hoodmonger Soldier]]s.&lt;br /&gt;
&lt;br /&gt;
As of &#039;&#039;[[Rayman 3]]&#039;&#039;, the [[Hoodlum]] bomb disposal unit is still searching for five explosive pacifiers and three Molotov baby bottles which have been lost in Master Kaag&#039;s sandpits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanFightsMasterKaag.jpg|Master Kaag.&lt;br /&gt;
RaymanUsingMasterKaag.jpg|[[Rayman]] climbs into Master Kaag&#039;s Hoodstomper machine.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{Hoodlums|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Master Kaag]]&lt;br /&gt;
[[pl:Hood Stomper]]&lt;br /&gt;
[[es:Master Kaag]]&lt;br /&gt;
[[ru:Мастер Кааг]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mad_world!&amp;diff=113893</id>
		<title>Mad world!</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mad_world!&amp;diff=113893"/>
		<updated>2026-07-11T11:11:03Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PSN MadWorld.png|thumb|200px|Mad world!]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Complete the &amp;quot;Mariachi Madness&amp;quot; painting|sign=Trophy achievement description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mad world!&#039;&#039;&#039; is one of the unlockable trophies from &#039;&#039;[[Rayman Legends]]&#039;&#039; for PlayStation 3 and one of the unlockable Gamerscore achievements from the Xbox 360 version. By unlocking it, it rewards a PlayStation 3 player with a bronze trophy and an Xbox 360 player with 10G.&lt;br /&gt;
&lt;br /&gt;
==Tips and tricks==&lt;br /&gt;
&lt;br /&gt;
*The player is rewarded by finishing the [[Mariachi Madness]] level.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[List of achievements and trophies in Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Un truc de fou !]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trophies of Rayman Legends]]&lt;br /&gt;
[[Category:Gamerscore achievements of Rayman Legends]]&lt;br /&gt;
[[Category:PC achievements of Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mad_Trax&amp;diff=113892</id>
		<title>Mad Trax</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mad_Trax&amp;diff=113892"/>
		<updated>2026-07-11T11:10:53Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Code clean-up, formatting and standardization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|text=Only with his [[Crazy Shoe|shoe Kart]], can [[Rayman]] pass through this secret area. But where is the road? In your friend, a great road builder, [[Globox]]&#039;s hand...|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:Mad Trax.jpg|thumb|right|320px|Mad Trax.]]&lt;br /&gt;
&#039;&#039;&#039;Mad Trax&#039;&#039;&#039; is the first of the three minigames exclusive to the Nintendo GameCube version of &#039;&#039;[[Rayman 3]]&#039;&#039;. It can only be played by two players. In order to play Mad Trax, the players must connect a Game Boy Advance to the GameCube via an official Nintendo link cable. Once the two consoles are connected, the minigame can be played.&lt;br /&gt;
&lt;br /&gt;
In Mad Trax, one player uses the GameCube controller, while the other uses the Game Boy Advance. The GameCube player controls a mini-sized [[Rayman]] in his [[Crazy Shoe]], and must manoeuvre him through a sort of three-dimensional cosmic racecourse while collecting [[Jewel|gems]]. This player&#039;s actions are displayed on the television screen. The Game Boy Advance player must play a game involving falling blocks, not dissimilar from &#039;&#039;Tetris&#039;&#039;. These blocks form the road upon which the GameCube player is racing. This player&#039;s actions are displayed upon the screen of the Game Boy Advance. The two players must co-operate in order to complete the minigame.&lt;br /&gt;
&lt;br /&gt;
The introduction displayed at the beginning of the minigame tells the player that [[Rayman]] has been shrunk to take part in a race across a microscopic course which fits in the hand of its architect, [[Globox]]. From this it can be deduced that the Game Boy Advance player is controlling [[Globox]]&#039;s actions as he attempts to help [[Rayman]] to complete the course. A similar multiplayer minigame, entitled [[Wheelis]], can also be played in this version of &#039;&#039;[[Rayman 3]]&#039;&#039;. [[Wheelis]] is almost identical to Mad Trax, except that it is played by four players rather than two; in this minigame, there are two GameCube players and two Game Boy Advance players (two GameCube controllers and two Game Boy Advance consoles are required). The first GameCube player and the first Game Boy Advance player must compete against the other two; while the first team controls [[Rayman]] and [[Globox]], the second team controls [[Gumsi]] and [[Reflux]], with [[Gumsi]] riding in [[Rayman]]&#039;s other [[Crazy Shoe]].&lt;br /&gt;
&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
{{Rayman3minigames}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Mad Trax]]&lt;br /&gt;
[[pl:Mad Trax]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Retold_Assassin_Ray_Promo_1.jpeg&amp;diff=113891</id>
		<title>File:Retold Assassin Ray Promo 1.jpeg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Retold_Assassin_Ray_Promo_1.jpeg&amp;diff=113891"/>
		<updated>2026-07-11T10:11:41Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = Promotional image of [[Assassin Ray]] in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
| source = [https://x.com/RaymanGame/status/2075611004981874715 Official Rayman Twitter account]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman Legends Retold]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Retold_Assassin_Ray_Promo_2.jpeg&amp;diff=113890</id>
		<title>File:Retold Assassin Ray Promo 2.jpeg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Retold_Assassin_Ray_Promo_2.jpeg&amp;diff=113890"/>
		<updated>2026-07-11T10:11:31Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = Promotional image of [[Assassin Ray]] in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
| source = [https://x.com/RaymanGame/status/2075611004981874715 Official Rayman Twitter account]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman Legends Retold]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox%27s_species&amp;diff=113889</id>
		<title>Globox&#039;s species</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox%27s_species&amp;diff=113889"/>
		<updated>2026-07-11T10:09:59Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Globox&#039;s species&#039;&#039;&#039; is an unnamed race of amphibious creatures native to the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
The most notable member of the species is [[Rayman]]&#039;s best friend, [[Globox]]. Together with his wife, [[Uglette]], he has over 650 children – collectively known as the [[baby Globox]]es. According to [[the Knowledge of the World]] in &#039;&#039;[[Rayman 2]]&#039;&#039;, the god [[Polokus]] used his sense of humour when creating the Globox family. There is also a mysterious identity known as the [[Father of all the Globox]] that shares very similar physical attributes.&lt;br /&gt;
&lt;br /&gt;
Physiologically, the members of the species bear a resemblance to [[frog]]s and [[toad]]s – in &#039;&#039;[[Rayman 3]]&#039;&#039;, the [[Knaaren]] king [[Gumsi]] mistakenly refers to Globox as a toad. Adult members are fat, wide mouths, large eyes, lanky arms, and feet which seem to be connected directly to the body (or sometimes float disconnectedly, like those of Rayman himself). Baby members resemble their adult counterparts, but are much shorter and rounder. [[Globox]] is blue in colour, with white hands and belly. His wife [[Uglette]] is pink, her hands and belly also white. The vast majority of the 650 [[baby Globox]]es resemble miniature versions of their parents – male babies are blue and white, like Globox, and female babies are pink and white, like Uglette. However, several of the baby Globoxes do not follow this trend, and bear colours which mark them as different from their siblings: [[Bimbette]] is a vibrant pink, [[Brainox]] is white, [[Catastrox]] is red, [[Hardrox]] is black and [[Oktette]] is orange.&lt;br /&gt;
&lt;br /&gt;
==List of the known members from the species==&lt;br /&gt;
*[[Globox]], [[Rayman]]&#039;s best friend&lt;br /&gt;
*[[Uglette]], [[Globox]]&#039;s wife&lt;br /&gt;
*The [[baby Globox]]es, the children of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Bimbette]], a daughter of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Brainox]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Catastrox]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Globber (baby Globox)|Globber]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Globs]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Hardrox]], a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*[[Oktette]], a daughter of [[Globox]] and [[Uglette]]&lt;br /&gt;
*An unnamed yellow member of the species found in [[Globox Disc]]; he is a son of [[Globox]] and [[Uglette]]&lt;br /&gt;
*An unnamed red member of the species found in [[Globox Village]]&lt;br /&gt;
*[[Globette]], a friend of [[Globox]]&lt;br /&gt;
*[[Dark Globox]], an evil doppelgänger of [[Globox]]&lt;br /&gt;
*[[Red Wizard]]s, a clan who live in the [[Sea of Serendipity]] and the [[Mystical Pique]]&lt;br /&gt;
*[[Fakir]]s, the oldest members of the [[Red Wizard]]s clan, who live in the monasteries of the [[Mystical Pique]]&lt;br /&gt;
*[[Glombrox]], a hero possessed by [[Antitoon|Darktoons]]&lt;br /&gt;
*[[Sir Globrax]], a knight hero&lt;br /&gt;
*[[Glob Plumber]], a hero dressed like [https://en.wikipedia.org/wiki/Luigi_(character) Luigi]&lt;br /&gt;
*[[Far Glob]], a video game addict dressed like [https://en.wikipedia.org/wiki/Vaas_Montenegro Vaas]&lt;br /&gt;
*[[Globolk]], a hairy hero who lives in a cave in the deep jungles of the [[Glade of Dreams]]&lt;br /&gt;
*[[Poglox]], a half-naked hero&lt;br /&gt;
*[[Glob Cell]], a spy hero dressed like [https://en.wikipedia.org/wiki/Sam_Fisher_%28Splinter_Cell%29 Sam Fisher]&lt;br /&gt;
*[[Grovebox]], a tribal hero raised in the [[Jibberish Jungle]]&lt;br /&gt;
*[[Globeach]], a summer enjoyer&lt;br /&gt;
*[[Glombie]], a Halloween enjoyer dressed as Frankenstein’s monster&lt;br /&gt;
*[[Glombrero]], a flamenco guitar player from the south&lt;br /&gt;
*[[GloboXmas]] (also known as [[GloboXmas|Snowbox]]), a yeti-like hero&lt;br /&gt;
*[[Sandbox]], a record keeper turned living hieroglyph&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Glombrox2.png|thumb|320px|[[Glombrox]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:GloboxStatueOlympusMaximus.png|thumb|320px|Statues located in the [[Olympus Maximus]] represent members of the Globox&#039;s species]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The names of males generally end with ‘–ox’, while the names of females generally end with ‘–ette’.&lt;br /&gt;
*The book &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; claims that [[Polokus]] is also a member of Globox&#039;s species, which is erroneously referred to as [[glute]]s.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 10 - Rayman&#039;s World&amp;lt;/ref&amp;gt; Whether or not this is true is unconfirmed.&lt;br /&gt;
*An [[Rayman Origins (early production)#Unused subtitles|unused text]] from &#039;&#039;[[Rayman Origins]]&#039;&#039; calls [[Globox]] a [[Shubamuban]], which means &#039;shaman&#039; in Ubbi Dubbi. Although it is unclear which entities this word refers to, it could be the [[Red Wizard]]s or Globox&#039;s species as a whole. In &#039;&#039;[[Rayman merchandising|The Art of Rayman Origins]]&#039;&#039;, it is mentioned that the whole world smiled at [[Polokus]]&#039; laughter on the night he created the [[Shubamuban]]s, which could refer to the description of the creation of [[Globox]] and his family from [[the Knowledge of the World]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Rayman&#039;s species]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Espèce de Globox]]&lt;br /&gt;
[[pl:Rasa Globoxa]]&lt;br /&gt;
[[es:Especie de Globox]]&lt;br /&gt;
[[ru:Вид Глобокса]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Avelina&amp;diff=113888</id>
		<title>Avelina</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Avelina&amp;diff=113888"/>
		<updated>2026-07-11T10:07:32Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Avelina&lt;br /&gt;
| image = [[File:Assassinbarbara.png|300px|Avelina]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039; (Wii U, Nintendo Switch), &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Human]]&lt;br /&gt;
| status = Princess, assassin&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Default&amp;lt;br /&amp;gt;(Wii U Pre-Order only)&amp;lt;br /&amp;gt;Default&amp;lt;br /&amp;gt;(Switch only) (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Ubisoft Megapack, Assassin Pack (&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon2RO.png|15px|2]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (&#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avelina&#039;&#039;&#039; is a playable character in the Wii U and Nintendo Switch versions of &#039;&#039;[[Rayman Legends]]&#039;&#039;, in &#039;&#039;[[Rayman Adventures]]&#039;&#039; and in &#039;&#039;[[Rayman Mini]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Avelina has a similar appearance to [[Barbara]], but with some notable differences. She has purple hair, no scars on her face, and wears a suit similar to that of Aveline de Grandpré in &#039;&#039;[https://en.wikipedia.org/wiki/Assassin%27s_Creed_III:_Liberation Assassin&#039;s Creed III: Liberation]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Role in the games ==&lt;br /&gt;
=== &#039;&#039;Rayman Legends&#039;&#039; ===&lt;br /&gt;
{{Quote|text=This young princess is training hard to become a great Assassin. Her biggest problem is that there aren’t many rooftops to climb on in the Glade of Dreams...|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039; she could only be unlocked using a special code given to players who preordered the Wii U version from GameStop in the US or Game in the UK. In the Nintendo Switch version she is unlocked by default.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman Adventures&#039;&#039; ===&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039; she can only be unlocked by purchasing the Assassin Pack or Ubisoft Megapack which can only be bought with real world currency.&lt;br /&gt;
&lt;br /&gt;
[[File:Avelina photo.png|thumb|left|Avelina&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman Mini&#039;&#039; ===&lt;br /&gt;
{{Quote|text=This young princess is training hard to become a great Assassin. Her biggest problem is that there aren’t many rooftops to climb on in the Glade of Dreams.|sign=In-game description|source=&#039;&#039;[[Rayman Mini]]&#039;&#039;}}&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; she is unlocked for 2 [[Swag Coin]]s.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Avelina (Facebook).jpg|Facebook sharing photo.&lt;br /&gt;
Avelina (Twitter).png|Twitter sharing photo.&lt;br /&gt;
Avelina Icon.png&lt;br /&gt;
Assassin Pack.png&lt;br /&gt;
Ubisoft Megapack.png&lt;br /&gt;
Pack specialubi.png&lt;br /&gt;
Pack specialassassin.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{RMinicharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Avelina]]&lt;br /&gt;
[[it:Avelina]]&lt;br /&gt;
[[pl:Avelina]]&lt;br /&gt;
[[ru:Эвелина]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=113887</id>
		<title>Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=113887"/>
		<updated>2026-07-11T10:05:43Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&amp;quot;Rayman&amp;quot; redirects here. For other uses, see [[Rayman (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:RLR Rayman Render.png|center|320px|Rayman]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Maths and English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[French with Rayman]]&#039;&#039;, &#039;&#039;[[Tonic Trouble]]&#039;&#039; (cameo), &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Garden]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids: TV Party]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;, &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; (&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;), &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;, &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
| portrayed by = Steve Perkinson (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Maths and English with Rayman]]&#039;&#039;, &#039;&#039;[[French with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Billy West]] (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Re: Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1453045#p1453045&amp;lt;/ref&amp;gt;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[David Gasman]] ([[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; on PlayStation]], &#039;&#039;[[Rayman Revolution]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids: TV Party]]&#039;&#039;, &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Gabrielle Shrager (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
David Menkin (&#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Hero&lt;br /&gt;
| relatives = [[Betilla]] (creator, according to some accounts)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bad Rayman]] (clone)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Dark Rayman (Rayman Legends)|Dark Rayman]] (clone)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Raynette]] (unconfirmed wife, PlayStation Vita version of &#039;&#039;[[Rayman Origins]]&#039;&#039;)&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Origins - Rayman&#039;s Story - Vita Relics Cutscene&#039;&#039;, http://www.youtube.com/watch?v=hHxD0dCB3aQ&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ly]] the Fairy (suggested girlfriend, but only in concept art and not in the final &#039;&#039;[[Rayman 2]]&#039;&#039;)&amp;lt;ref&amp;gt;Rayman2.com (via archive.org), &#039;&#039;Romantic Wall Paper&#039;&#039;, http://web.archive.org/web/20000106193852/http://www.rayman2.com/en/goodies/goodies_wallpapers1.html&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Simohne]] (girlfriend, [[Rayman Raving Rabbids (cancelled prototype)|cancelled &#039;&#039;Rayman Raving Rabbids&#039;&#039;]])&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Default (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (adventurer outfit, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (Classic Ray, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (Classic Ray, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|10]][[File:Icon0RO.png|15px|10]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (adventurer outfit, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Base game (&#039;&#039;[[Rayman: The Board Game]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; is the main protagonist of [[Rayman (series)|the video game series of the same name]]. Rayman was originally created in the early 1990s by French video game developer [[Michel Ancel]]. The character made his debut in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], published by [[Ubisoft]] in 1995. With his trademark lack of limbs and [[Helicopter|helicopter hair]], Rayman has become a popular and recognizable video game character, and [[Rayman (series)|the series]] has continued to grow and develop across numerous platforms up to the present day.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Rayman was originally designed to simply be an athletic character with a full body, but because of complications rendering on game consoles, he was left without arms, legs and a neck – his hands, feet and head float around his body. The manual of &#039;&#039;[[Rayman Origins]]&#039;&#039; provides an in-universe explanation for Rayman&#039;s limblessness: the lack of [[Lum]]s had the consequence of preventing the creation of his limbs. He has a huge, round nose and orange hair divided into two fronds (three in [[Rayman 1|the original game]]). He has the ability to use his hair as a [[helicopter]], which lets him glide across large spaces and make soft landings. His eyes are dark blue in colour, though in most official artwork they are coloured black; two pictures in [[Rayman 1|the original game]] showed him with lighter blue eyes. While Rayman is unique in most of the games, other members of [[Rayman&#039;s species|his unnamed species]] are seen in [[Rayman 1|the original game]] - such as [[The Magician (Rayman 1)|the Magician]], [[Tarayzan]], [[the Musician]] and the Musician&#039;s wife and child - and in the [[UbiArt Framework|UbiArt]] games.&lt;br /&gt;
&lt;br /&gt;
Rayman is almost always seen in white gloves and wearing a purple hoodie with [[Rayman&#039;s symbol|a mysterious white ring in the center]], through which he gains new powers from [[Betilla]] the Fairy. [[Rayman&#039;s symbol|The symbol]] can also absorb the [[Silver Lum]]s created by the [[Fairy|fairies]], and magically open the pillars containing the [[Four Masks of Polokus]] in &#039;&#039;[[Rayman 2]]&#039;&#039;. Up until &#039;&#039;[[Rayman 3]]&#039;&#039;, he wore a red neckerchief, which was then replaced with a red hood. He also wears shoes that are typically yellow and white, though the actual designs have changed throughout [[Rayman (series)|the series]]. In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, he wears different clothing that has raised a few questions about his ‘limblessness’, as he sometimes looks as if he has knees, such as the [[Skin#Rayman Raving Rabbids|disco costume]] with its trousers/pants. From &#039;&#039;[[Rayman Origins]]&#039;&#039; onward, his &#039;&#039;[[Rayman 3]]&#039;&#039; attire has been used, but with a slightly different hood and shoes. In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, he wears a new attire. He wears a red bandanna around his hair, a sleeveless brown coat unbuttoned around the bottom alongside his red hood, revealing a white shirt, and has a brown belt around his waist with a gold buckle. His gloves, which are now brown and fingerless, and his shoes are the same as the ones that [[Assassin Ray]] wears.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
[[File:R2 GlitchKegFly.jpeg|thumb|320px|left|Rayman carrying a [[keg]].]]&lt;br /&gt;
[[File:Rayman Bowling level 2 Classic.jpg|thumb|right|class=sprite|Rayman playing bowling in &#039;&#039;[[Rayman Bowling]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Rayman is very athletic and shows great gymnastic skills, especially since being given the power to [[Running|run]] in [[Rayman 1|the original game]], and from &#039;&#039;[[Rayman 2]]&#039;&#039; onwards. He is able to scale wall sides, kick enemies and do monkey bars, and some of his gymnastic skills include handstands, somersaults and back flips. Rayman is also strong enough to carry things such as [[baby Globox]]es, [[Magic Sphere]]s, [[plum]]s and [[keg]]s. He can run while carrying an object in &#039;&#039;[[Rayman Revolution]]&#039;&#039; if he purchases an optional upgrade at the [[Magic Well]].&lt;br /&gt;
&lt;br /&gt;
Because of his limbless nature, Rayman has the ability, known as the [[telescopic fist]], to shoot his fists as a projectile. The power and range of his punches can be increased by charging them. Rayman can also do this with his feet and throw his torso downwards with the [[bodyshot]]. His body parts appear to be sentient, since his hands can move and think on their own, as shown in the ending of &#039;&#039;[[Rayman 2]]&#039;&#039;, where his shoe gravitates towards him, and &#039;&#039;[[Rayman 3]]&#039;&#039;, where his hands wander off to scare a [[red Lum]].&lt;br /&gt;
&lt;br /&gt;
One of his most iconic powers is his [[Helicopter|helicopter hair]] which allows him to glide short distances. Although he cannot fly on his own, Rayman can ascend upwards if he glides on an air current. A temporary upgrade called the [[super helicopter]] allows Rayman to fly indefinitely for an entire level.&lt;br /&gt;
&lt;br /&gt;
Rayman has magic abilities as well. He can shoot orbs of energy out of his hands with the [[magic fist]], and similarily to his regular fist, it can be charged to increase the power output. By hitting a [[purple Lum]] with either his [[magic fist]] or [[telescopic fist]], he can create a tether of energy with his [[grappling fist]]. In [[Rayman Raving Rabbids (DS)|the DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], while Rayman does not have access to the [[magic fist]], he can shoot [[yellow Lum]]s as an attack after collecting them.&lt;br /&gt;
&lt;br /&gt;
Rayman begins as a very poor [[Swimming|swimmer]]; in [[Rayman 1|the original game]] and the Game Boy Advance adaptations of &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039; and &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&#039;&#039;, he loses a [[life]] the instant he falls into any body of liquid. By the time of &#039;&#039;[[Rayman 2]]&#039;&#039;, he has developed this new skill, although all he can do in this game is a simple dog-paddle. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he is taught to swim by [[Murfy]] and a [[baby Globox]] at the beginning of the game. In &#039;&#039;[[Rayman 3]]&#039;&#039;, he is a far more capable [[Swimming|swimmer]]; he can now use his [[helicopter]] hair to propel himself through the water, he can perform athletic underwater backflips, and he no longer seems to require any [[Blue Lum]]s or [[air bubble]]s to breathe beneath the surface. In both &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, he can [[Swimming|swim]] without needing any air like in &#039;&#039;[[Rayman 2]]&#039;&#039;, and without use of his [[helicopter]] hair like in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, Rayman is equipped with the [[Blaster]] and [[Plunger Guard]] weapons, and possesses the ability to [[dash]] into his enemies.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
[[File:R1-Grimace.gif|frame|left|class=sprite|Rayman making a [[grimace]].]]&lt;br /&gt;
[[File:Jano Grimace R3 GBA.PNG|frame|class=sprite|right|Rayman taunting [[Jano]].]]&lt;br /&gt;
&lt;br /&gt;
Rayman&#039;s true personality is not explored deeply in [[Rayman (series)|the series]], though most of the time he is a cheerful character with a good sense of humour. He is also very helpful, and is willing to take on whatever challenges face him for the sake of the safety and harmony of his world. Sometimes he can be a little childish, especially in [[Rayman 1|the original game]], as he pulls [[grimace]]s as a form of defense. According to the now defunct &#039;&#039;&#039;Rayman&#039;s World&#039;&#039;&#039; website, he is brave, funny and also highly close to nature. In one interview, developer Natalie Paccard discusses the development of Rayman&#039;s personality between the two games: &#039;[[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] was a platform game, &#039;&#039;[[Rayman 2]]&#039;&#039; is an action game. The universe has also evolved a lot, and so has the character. &#039;&#039;[[Rayman 2]]&#039;&#039; is a bit older, able to do more things, and loves a good fight. He is less childish. The game itself includes more action and more tricks.’ In later games, Rayman becomes somewhat self-absorbed, especially in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, as the [[Rabbid]]s start to treat him like a celebrity during his captivity, though he is seen remembering and worrying about the [[baby Globox]]es that he left behind. That however seems to be put behind him as the [[Rabbid]]s continue to harass him in &#039;&#039;[[Rayman Raving Rabbids: TV Party]]&#039;&#039;. It is revealed through interviews with [[Michel Ancel]] that Rayman was meant to be a bit of a show-off who does not take himself too seriously. This aspect of the character was supposedly overlooked during &#039;&#039;[[Rayman 2]]&#039;&#039; because of [[Ubisoft]]&#039;s focus on the environments of the game. It was in &#039;&#039;[[Rayman 3]]&#039;&#039; that [[Ubisoft]] tried to show Rayman&#039;s true personality, giving him an updated look to match his newfound attitude and charisma. A &#039;&#039;[[Rayman 3]]&#039;&#039; press release stated that ‘Like his core gaming audience, Rayman as a character has matured and now has a wilder edge, only hinted at in the earlier games.’&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Origins.jpg|thumb|320px|left|Rayman blowing [[Betilla]]&#039;s skirt with his [[propeller]] hair.]]&lt;br /&gt;
[[File:Shoot for the Stars 21.jpg|320px|thumb|right|Rayman relaxing with his friends.]]&lt;br /&gt;
&lt;br /&gt;
However, in &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman seems to have recovered part of his childish personality; he bears a more joyful, carefree and impulsive attitude, though he keeps the heroic spirit that characterized him in previous games. Rayman appears to enjoy a good joke, as the description of [[Raybox]] states he painted his skin with the help of the [[Big Mama|Death Fairy]] to prank [[Globox]]. While the trailers and other commercial media described him and [[Globox]] as the &amp;quot;New Crazy&amp;quot;, [[Michel Ancel]] explains Rayman and [[Globox]]&#039;s personality: &#039;They&#039;re the kind of characters who look... stupid, really, but they&#039;re not stupid, just simple. And all they really want to do is just focus on doing their job, no matter what.&#039; When &#039;&#039;[[Rayman Origins]]&#039;&#039; was still developed as a prequel, the newborn Rayman was intended to bear a more immature, confused and unintelligent personality, blowing [[Betilla]]&#039;s skirt with his [[propeller]] hair and annoying the magic people; the game was initially focused on Rayman and [[Globox]]&#039;s personalities and how they evolved over time to become the heroes of the [[Glade of Dreams]]. However, these aspects were scrapped when the game became a sequel.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, he is seen with a mostly unchanged personality from &#039;&#039;[[Rayman Origins]]&#039;&#039;, although it is presented in a slightly more serious tone.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, Rayman’s personality seems to take inspiration from many of his titles. His more exaggerated expressions are likely inspired by his appearances in the [[UbiArt Framework|UbiArt]] games, while his slight vanity may have been taken from games like &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. His wariness towards the [[Rabbid]]s is especially put on display here (even after he teams up with [[Rabbid Mario]] and [[Rabbid Peach]]), fueled by what they did to him during the first three games of the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; series. Nonetheless, by the end of the adventure, he comes to the conclusion that not all [[Rabbid]]s are bad, even deciding to stay at the [[Space Opera Network]] to work alongside them.&lt;br /&gt;
&lt;br /&gt;
Rayman also appears to like several sports, such as basketball. In [[Rayman 1|the original game]] and &#039;&#039;[[Rayman 2]]&#039;&#039; he will sometimes take his body off and play with it like a basketball whenever he is left idle. Also, in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], if the player decides to continue at the &amp;quot;Game Over&amp;quot; screen, Rayman will throw his body through a basketball net and catch it. In &#039;&#039;[[Rayman 3]]&#039;&#039;, he seems to also show interest in soccer, as when he is left idle, he kicks his body around and can also kick [[Tortoise|turtles]] and [[plum]]s. Rayman also participates in [[Kung Foot]], a variation of soccer, in &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Brawlhalla]]&#039;&#039;. Other sports that Rayman appears to like are golf, bowling and karting, as &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039; suggest. One of Rayman&#039;s hobbies is painting, which was revealed through the [[Picture City]] loading screen in [[Rayman 1|the original game]] and the intro of &#039;&#039;[[Maths and English with Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Creation===&lt;br /&gt;
[[File:RaymanLimbs.jpg|thumb|320px|left|An early sketch of Rayman.]]&lt;br /&gt;
[[File:Concept art Hamac.png|thumb|320px|right|A drawing of Rayman relaxing on a hammock.]]&lt;br /&gt;
&lt;br /&gt;
Rayman is the creation of French video game developer [[Michel Ancel]], who was born in 1972. Around 1980, the eight-year-old [[Michel Ancel|Ancel]] began playing video games. Five years later, he began to create his own simple logic games, featuring characters that he invented himself. He often sketched character concepts on table corners, and around 1992, he came up with his favourite character so far: Rayman. [[Michel Ancel|Ancel]] left Rayman without any arms, legs or neck, making the character very easy to animate, as well as opening up unique gameplay possibilities, such as the [[telescopic fist]]. [[Michel Ancel|Ancel]] worked as a graphic artist and programmer on a string of Lankhor and [[Ubisoft|Ubi Soft]] games in the late 1980s and early 1990s. In 1992, he and a small team of developers began production on [[Rayman (cancelled prototype)|a Super Nintendo game]] starring his Rayman character. Eventually it was decided to scrap this project, and rework it into [[Rayman 1|an Atari Jaguar game]], which was eventually released in 1995. By the end of the game&#039;s development cycle, the team had grown to contain dozens of members.&lt;br /&gt;
&lt;br /&gt;
===Inspiration===&lt;br /&gt;
A number of interviews with [[Ubisoft]] developers were posted on official websites in the period leading up to the release of &#039;&#039;[[Rayman 2]]&#039;&#039;. In one interview, Rayman creator [[Michel Ancel]] revealed the inspirations behind the character. He states &#039;&#039;[[Rayman 2]]&#039;&#039; was inspired by Russian, Chinese and Celtic stories that he read as a child. These elements form the ‘fantastic background’ which comprises the [[Glade of Dreams]], but ‘a more contemporary and cartoonish touch’ has been added.&amp;lt;ref&amp;gt;[http://uk.ign.com/articles/1999/07/07/behind-rayman-2 &#039;&#039;Behind Rayman 2&#039;&#039;, IGN]&amp;lt;/ref&amp;gt; [[Michel Ancel|Ancel]] goes on to say that the concept of the game&#039;s world is similar to that of &#039;&#039;[http://en.wikipedia.org/wiki/The_Dark_Crystal The Dark Crystal]&#039;&#039;, which shares ‘its magic and its Celtic universe’. The cartoonish aspects were inspired by the works of [http://en.wikipedia.org/wiki/Tex_Avery Tex Avery]. [[Michel Ancel|Ancel]] states that ‘Rayman is a true high-performance hero who keeps a good sense of humour like [http://en.wikipedia.org/wiki/Indiana_Jones Indiana Jones]. Rayman is a rebel, fighting against mighty bad guys like in &#039;&#039;[http://en.wikipedia.org/wiki/Star_Wars Star Wars]&#039;&#039; or &#039;&#039;[http://en.wikipedia.org/wiki/Robin_Hood Robin Hood]&#039;&#039;’. This suggests that the villains of [[Michel Ancel|Ancel&#039;s]] [[Rayman (series)|Rayman games]] – [[Mr Dark]] and [[Razorbeard|Admiral Razorbeard]] – may have been inspired by the likes of Darth Vader and the Sheriff of Nottingham. The character of Indiana Jones is also referenced by Rayman&#039;s co-creator [[Frédéric Houde]] and [[Rayman 1|the original game]] co-designer Serge Hascoët. According to a 2011 interview with the director of the [[Pix&#039;n Love]] magazine (which has published numerous [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]]-related articles), [[Michel Ancel|Ancel]] took the name ‘Rayman’ from the [http://en.wikipedia.org/wiki/Ray_tracing_%28graphics%29 ray-tracing] software which [[Ubisoft]] happened to be using during the development of [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
===Rayman&#039;s origins===&lt;br /&gt;
[[File:RaymanOrigins 012.jpg|thumb|left|320px|Rayman is created by [[Betilla]] the Fairy.]]&lt;br /&gt;
[[File:RaymanOrigins 009.jpg|thumb|right|320px|Rayman after he has been created.]]&lt;br /&gt;
&lt;br /&gt;
Several conflicting accounts have been given for Rayman&#039;s origins. During the development of [[Rayman 1|the original game]], the developers considered a story in which a ten-year-old boy named Jimmy created a world called Hereitscool inside his computer, and became Rayman once he was sucked into it. This idea was quickly abandoned. When [[Rayman 1|the original game]] was released in 1995, Rayman&#039;s backstory was left ambiguous, although he already appears to be an established hero within his world by the beginning of the game. The manual states that he is &amp;quot;the guardian of [[Glade of Dreams|this world]]&amp;quot;. The manual of &#039;&#039;[[Rayman 2]]&#039;&#039; does however contain a different account of Rayman&#039;s origins. It tells of Rayman&#039;s first appearance in the [[Glade of Dreams]], sometime before the events of [[Rayman 1|the original game]]. In this version of the story, he is discovered by fishermen, who for some reason does not seem to have encountered [[Rayman&#039;s species|his species]] before.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Rayman is a unique character of unknown origin.&lt;br /&gt;
&lt;br /&gt;
No wise man or magician can say by what twist of fate or whim of the gods Rayman came to appear at the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
All we know of him comes from the fishermen on [[the Sea of Lums]]. After a particularly stormy night they found him sleeping peacefully in the shade of a palm tree. Frightened by this strange creature from the sea, they called on the people of the forest, the skies and the waters for help. And the sun had not yet reached the zenith when a host of beings, each one more bizarre than the next, came tumbling over the violet sand dunes. They watched him for a long time. “What kind of a man can he be who has neither legs nor arms?”, they asked one another. “Can he possibly be alive?” wondered one of them when Rayman stretched and yawned loudly.&lt;br /&gt;
&lt;br /&gt;
It didn&#039;t take Rayman long to convince the people of the [[Glade of Dreams]] of his good intentions. His energy and good humour, his fantastical powers and love of life and nature won over even the most distrustful of creatures. And when he triumphed over the evil [[Mr Dark|Mister Dark]], the truth was undeniable: Rayman was the bravest of them all, the ideal hero, the man for whom friendship and laughter are more important than anything else, for whom the greatest victory is measured by the extent of the celebrations that follow it.|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A revised origin story for Rayman was revealed at the E3 expo of 2010, when [[Ubisoft]] showed a trailer for the upcoming game &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer showed the creation of Rayman by [[Betilla]] the [[fairy]]. At this point in its development, &#039;&#039;[[Rayman Origins]]&#039;&#039; was intended as a two-player episodic downloadable prequel to the series, but it was eventually retooled into a four-player sequel with a retail release.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Long ago, [[Pink Plant Woods|the Primordial Forest]], deep and mysterious, witnessed the birth of a man... a vegetable... no, no, no: a thingamajig. Conjured from the magnificent [[Moons|moonbeams]] of the second summer solstice, woven together by us, the [[nymph]]s, destined to preserve the equilibrium of the sacred universe, the one we call: Rayman!|sign=E3 2010 trailer|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A final, slightly modified version of Rayman&#039;s origin story was eventually offered on the official &#039;&#039;[[Rayman Origins]]&#039;&#039; website in November 2011, and can also be found in the game&#039;s manual.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=When [[Polokus|the Creator]] had his very [[First Bad Dream|first bad dream]], the [[nymph]]s gathered to invoke a being of light capable of saving [[Glade of Dreams|our world]]: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop [[Jano|the nightmare]]!&lt;br /&gt;
&lt;br /&gt;
Unfortunately, although not surprisingly, our bedazzling and bodacious [[nymph]]s were distracted by some [[Zombie Chicken]]s on their way to [[Polokus|Bubble Dreamer]]&#039;s sacred snoring grounds, and they lost a sack of [[Lum (UbiArt games)|lums]] chasing the crazy creatures over a cliff. Thus, they arrived late and with a lot less illumination.&lt;br /&gt;
&lt;br /&gt;
In the end, Rayman was born with a few fewer limbs, which as it turned out, made him a whole lot more limber!&lt;br /&gt;
|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A notable difference from the scene shown in the announcement trailer for the game is that [[Betilla]] is no longer the only [[fairy]] creating Rayman. It is not specified whether this story is intended to replace or complement the one from the &#039;&#039;[[Rayman 2]]&#039;&#039; manual. It conflicts with the events of the [[Rayman 1|original &#039;&#039;Rayman&#039;&#039; game]], where [[Betilla]] introduces herself to Rayman as if she was meeting him for the first time, as well as with those of &#039;&#039;[[Rayman 2]]&#039;&#039;, where Rayman and [[Jano]] do not appear to have met before. It does not explain the existence of [[Tarayzan]] either.&lt;br /&gt;
&lt;br /&gt;
Additionally, this story contradicts that of the origins of the same [[Zombie Chicken]]s which, according to the manual of &#039;&#039;[[Rayman 2]]&#039;&#039; and their in-game description in &#039;&#039;[[Rayman 3]]&#039;&#039;, were created because of the damages the [[Robo-Pirate]]s have caused when invading the [[Glade of Dreams]], and therefore would not have existed yet at the time of Rayman&#039;s birth.&lt;br /&gt;
&lt;br /&gt;
[[File:Bald Rayman with wife.jpg|thumb|right|320px|Rayman with [[Raynette|his wife]], before he gained hair and became estranged from her.]]&lt;br /&gt;
&lt;br /&gt;
The PlayStation Vita version of the game contains two mosaics which can be viewed when the player collects enough [[relic]]s. One of these mosaics tells a story about Rayman&#039;s past. Long ago, Rayman was completely bald, and had a [[Raynette|wife or girlfriend]] of [[Rayman&#039;s species|his own species]]. One night, as they slept together in a forest, a colony of tiny blonde hair creatures, named [[Mini-Villus|Mini-Villi]], crept up on Rayman and fused themselves into his head. Rayman&#039;s [[Raynette|female companion]], frightened by this strange turn of events, attempted to cut Rayman&#039;s hair with a pair of scissors. The terrified hairs pulled at Rayman&#039;s head, forcing him to flee, and he fell over the edge of a cliff, apparently to his doom; however, he was saved by his new hair, which gave him the ability to fly like a [[helicopter]].&lt;br /&gt;
&lt;br /&gt;
Since the backstory conflicts with other stories of Rayman&#039;s origin, and of how he received his iconic [[helicopter]] ability, it is unclear if it is true and whether [[Raynette]] and the [[Mini-Villus|Mini-Villi]] ever existed.&lt;br /&gt;
&lt;br /&gt;
[[File:April Fools picture.jpg|320px|thumb|left|A version of Rayman with limbs, as seen during an April Fools post on the Rayman Facebook page.]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:Ray1RENDER.png|thumb|right|200px|Rayman as he appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
&lt;br /&gt;
Rayman makes his first appearance in [[Rayman 1|the original game]] where he at the start can be seen sleeping in a hammock. He answers [[the Magician]], who asks him to rescue the [[Electoon]]s, with a simple &amp;quot;No problem&amp;quot;. He can then directly afterwards be seen in [[the Dream Forest]] on the map, through the eyes of [[Mr Dark]] who is watching him as he makes his way closer to his hideout in [[Candy Château]]. In the manual he is referred to as &amp;quot;the guardian of [[Glade of Dreams|this world]]&amp;quot;. Throughout the game he will come across several other characters of [[Rayman&#039;s species|his species]], such as [[Tarayzan]] and [[the Musician]]. Each time after having defeated a boss he will perform a victory dance. The only exception is after having defeated [[Bzzit]], where he comes up and befriends him instead once he sees him crying.&lt;br /&gt;
&lt;br /&gt;
In the final level, [[Mr Dark&#039;s Dare]], [[Mr Dark]] can be seen summoning [[Bad Rayman]], an evil clone who follows Rayman&#039;s every step. It is unknown if this is simply a creation by [[Mr Dark]], or an actual living creature of [[Rayman&#039;s species]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
R1Intro 008.PNG|Rayman as seen in the intro of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
BetillaPoingGrappin.png|Rayman receives new powers from [[Betilla]].&lt;br /&gt;
Rayman1Group.PNG|Rayman and his friends from [[Rayman 1|the original game]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
Rayman appears again in &#039;&#039;[[Rayman Designer]]&#039;&#039; with the same role as in [[Rayman 1|the original game]]. Here he also appears as an [[Event (Rayman Designer)|event]] in the [[Event (Rayman Designer)|event]] editor. The placement of the Rayman [[Event (Rayman Designer)|event]] decides where the player starts when entering the level. The Rayman [[Event (Rayman Designer)|event]] has to be placed in order to play the level. This is the only [[Event (Rayman Designer)|event]] which can only be placed once. Selecting it again will result in the cursor showing Rayman&#039;s head only.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rayman event.png|The Rayman [[Event (Rayman Designer)|event]] in &#039;&#039;[[Rayman Designer]]&#039;&#039;.&lt;br /&gt;
Rayman event places a second time.png|The Rayman [[Event (Rayman Designer)|event]] being selected a second time.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[French with Rayman]]&#039;&#039;===&lt;br /&gt;
[[File:Engray-story2.PNG|thumb|320px|right|class=sprite|Rayman, as seen in the intro of &#039;&#039;[[French with Rayman]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Rayman appears as the main character in the educational spin-off &#039;&#039;[[French with Rayman]]&#039;&#039; where he is called up by [[the Magician]] to learn the English language, so that he can help him read his letter he received from his cousin [[Andrew]]. Throughout the course of the game, Rayman will be set with several questions to help improve his English skills.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]===&lt;br /&gt;
[[File:AT 4.PNG|thumb|left|class=sprite|Rayman, as he appears in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], Rayman can be seen sleeping again, this time next to a tree. He is this time woken up by a group of [[Ting]]s, who are said to be [[Fairy|fairies]] in this game. Once again [[Bad Rayman]] makes an appearance near the end of the game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
[[File:Ray2 Rayman render.png|thumb|220px|right|Rayman, as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Rayman is seen imprisoned on the &#039;&#039;[[Buccaneer]]&#039;&#039; during the opening sequence. He is however quickly rescued by [[Globox]], who has hidden a [[Silver Lum]] in his mouth. Upon collecting it, Rayman regains his power to shoot with his [[Telescopic fist|fist]], and escapes together with [[Globox]]. They however get separated in the escape, and Rayman ends up in [[the Woods of Light]] where he rescues the [[Teensie]]s. They tell him that [[Ly]] is held prisoner in [[the Fairy Glade]], and take him to [[the Hall of Doors]], from which he can travel to other locations through [[Spiral Door]]s. He frees [[Ly]], who reveals that he will need to reunite the [[Four Masks of Polokus|four masks]] to reawaken [[Polokus]] to have a chance to defeat the [[Robo-Pirate|pirates]]. He then sets out on a quest to do so, while also freeing some of his friends, like [[Clark]] and [[Carmen]], along the way.&lt;br /&gt;
&lt;br /&gt;
In the end he makes it to [[the Prison Ship]] where he defeats the [[Robo-Pirate|pirate]] leader [[Razorbeard|Admiral Razorbeard]] in a battle. However, before escaping, [[Razorbeard]] sets his robot the [[Grolgoth]] on auto-destruct, causing the entire ship to blow up. Rayman&#039;s friends presume that he didn&#039;t make it out in time as they only found one of his shoes, but shortly after he can be seen coming on a crutch, showing that he survived the blast.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;[[Rayman 2]]&#039;&#039; was released in Japan, Rayman&#039;s purple clothes and the stripes on [[Ly]]&#039;s suit were changed to blue, because the localization team believed purple to be the color of death in Japan.&amp;lt;ref&amp;gt;Ubi Soft Divertissements inc. (via archive.org), &#039;&#039;Dossier spécial - La localisation chez Ubi Soft !&#039;&#039;, https://web.archive.org/web/20010217082924/http://ubisoft.qc.ca/presse/presentations/localisation_p4.htm&amp;lt;/ref&amp;gt; Purple, however, traditionally represents the aristocratic class in Japanese culture. This erroneous belief may have stemmed from the practice of Thai widows to wear purple when in mourning. &#039;&#039;[[Rayman 2]]&#039;&#039; is also the only [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] where this sort of change was made in the Japanese localization.&lt;br /&gt;
&lt;br /&gt;
This is also the only game where he speaks [[Raymanian]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;===&lt;br /&gt;
[[File:Gbc2 13.PNG|frame|left|class=sprite|Rayman, as he appears in [[Rayman 2 Forever|the Game Boy Color version of &#039;&#039;Rayman 2&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, Rayman is once again seen captured at the beginning. Once again, [[Globox]] manages to rescue him and they both escape.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039;/&#039;&#039;[[Rayman Arena]]&#039;&#039;/&#039;&#039;[[Rayman Rush]]&#039;&#039;==&lt;br /&gt;
{{Quote|text=Although Rayman has no sleeves, he sure has plenty of tricks! Known for his heroism while protecting his friends, the “limbless wonder” forgets the meaning of friendship the minute he steps into the arena of competition. This is his turf, and he’s fiercely competitive when it comes to staying on top.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, as well as &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;, Rayman is a default character who is unlocked from the start. In the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, there is one [[skin]] available for Rayman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RA GC-Rayman-OriginalCharacterSkin.jpg|The default [[skin]] for Rayman in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA GC-Rayman-AlternativeCharacterSkin.jpg|The [[Dark Rayman (Rayman Arena)|Dark Rayman]] [[skin]] for Rayman in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
Rayman RMModel.png|Rayman, as appearing in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; offers the following description of Rayman:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Legendary Hero. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His friends, jogging in the morning, and fighting evil. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; The bad guys, people stepping on his feet, and being bored. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Wherever he&#039;s needed.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:Rayman 3 Rayman Pose.png|thumb|220px|right|Rayman, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Rayman no longer needs an introduction. He’s already been top of the bill in the 2 previous episodes. Nowadays, he’s a big star, even if he doesn’t exactly behave like one. He’s always taking naps and larking around with his pals – a fine example for the youth of today!|sign=Manual (UK version)|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The crusades of this legendary, limbless hero are praised throughout the land of the [[Teensie]]s and beyond. Rayman&#039;s tireless quest to defend the world from evil in all of its dastardly forms continues against the [[Hoodlum]]s, a fanatical army that would like nothing more than to see Rayman on the business end of a [[Hoodmonger]]&#039;s Boomstick rifle. Thrust into the most harrowing challenge of his adventuring career, rayman must explore strange, uncharted realms in search of clues to defeating the unruly [[Hoodlum]] horde.|sign=Manual (US version)|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, Rayman can once again be seen sleeping at the beginning of the game. Unlike the previous games, he is not so easily woken up this time, and when [[Murfy]] comes to warn him and [[Globox]] about the [[Hoodlum]]s, [[Murfy]] is forced to pick Rayman up and fly away with him before he wakes up. But right before [[Murfy]] flew away with Rayman, [[Globox]] accidentally took off his hands before making his own escape. Rayman and [[Murfy]] soon enough meet up with [[Globox]] again where Rayman can get his hands back. During several later occasions in the game, [[Crazy Shoe|one of Rayman&#039;s shoes]] will start moving away, with Rayman shrinking into his other shoe to pursue it. Rayman is also able to use [[Laser-Washing Powder]]s to gain new temporary abilities, such as the [[Vortex]].&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], Rayman makes his way to the [[Pirate Stronghold]] to rescue his friend [[Globox]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Wanderwood Forest Part 2.png|Rayman in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
JanoGBA1 EN.png|Rayman meeting [[Jano]] in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
Red Henchman English 2.PNG|Rayman getting chased by [[Robo-Pirate]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
{{Quote|text=The limbless hero of our story was just in the mood for a little R&amp;amp;R. But the malicious [[Hoodlum]] masses never stay down for long, so it&#039;s up to our good friend Rayman to once again save the day, rescue the [[Teensie]]s, and remind his best buddy [[Globox]] that &amp;quot;Boulders aren&#039;t for eating!&amp;quot;.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Rayman goes out to try and find [[Globox]] who is slowly being taken over by [[André]]. Several [[Laser-Washing Powder]]s from &#039;&#039;[[Rayman 3]]&#039;&#039; return here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RHRFairyCouncil.png|Rayman, as he appears in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
ThrottleCopterRHR.png|Rayman using the [[Throttle Copter]].&lt;br /&gt;
HeavyMetalFistRHR.png|Rayman using the [[Heavy Metal Fist]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{Quote|text=Rayman was taken by surprise by this invasion from within. What do the [[Rabbid]]s intend to do? It&#039;s hard to say. But now they&#039;re everywhere and their atypical psyches make them formidable and unpredictable oppenents.|sign=Manual|source=&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, Rayman and a few [[baby Globox]]es get captured by the [[Rabbid]]s, who force Rayman to participate in several activities to entertain them. In the game, Rayman has a wide range of [[Skin|costumes]] to choose between.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman costume.jpg|Rayman with no [[Skin|costumes]] on.&lt;br /&gt;
Gothic.jpg|The Gothic [[Skin|costume]].&lt;br /&gt;
Granny costume.jpg|The Granny [[Skin|costume]].&lt;br /&gt;
Disco.jpg|The Disco [[Skin|costume]].&lt;br /&gt;
Rock &#039;n&#039; Roll.jpg|The Rock &#039;n&#039; Roll [[Skin|costume]].&lt;br /&gt;
Gangsta.jpg|The Gangsta [[Skin|costume]].&lt;br /&gt;
Dee-Jay.jpg|The Dee-Jay [[Skin|costume]].&lt;br /&gt;
Raymaninho.jpg|The Raymaninho [[Skin|costume]].&lt;br /&gt;
Bunny.jpg|The Bunny [[Skin|costume]].&lt;br /&gt;
Caramba costume.jpg|The Caramba [[Skin|costume]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], Rayman is put in a prison cell by the [[Rabbid]]s who have also stolen his [[Telescopic fist|fists]]. [[Murfy]] then appears and rescues him along with giving him back his [[Telescopic fist|fists]]. Throughout the game, Rayman is given new [[Skin|costumes]] from [[Ly]] which each hold a new special power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RRR GBA Costume selection.png|The costume selection.&lt;br /&gt;
RRR GBA Funky.png|The Funky costume.&lt;br /&gt;
RRR GBA Gangster.png|The Gangster costume.&lt;br /&gt;
RRR GBA Grandmother.png|The Granny costume.&lt;br /&gt;
RRR GBA Punk.png|The Punk costume.&lt;br /&gt;
RRR GBA Rocker.png|The Rocker costume.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman Raving Rabbids (DS)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (DS)]]===&lt;br /&gt;
In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], Rayman is once again captured by the [[Rabbid]]s and forced to participate in certain activities. He can also use [[Skin|costumes]] to his advantage in certain stages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;128px&amp;quot; heights=&amp;quot;192px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RRR DS - Intro 1.png|Rayman in the intro of [[Rayman Raving Rabbids (DS)|the Nintendo DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
RRR DS - Pushing boulder.png|Rayman pushing a boulder.&lt;br /&gt;
RRR DS - Challenge 1.png|Rayman in his Granny [[Skin|costume]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
[[File:Anaesthetics.jpg|thumb|320px|right|One of the minigames from &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, Rayman pretends to be a [[Rabbid]] to take part in their missions.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Raving Rabbids: TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids: TV Party]]&#039;&#039;, Rayman can be seen in a house while the [[Rabbid]]s mess with his TV.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:RKSelect.png|thumb|class=sprite|left|Rayman in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Rayman is a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is unlocked from the start and has no special power.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:Char-rayman.png|thumb|200px|right|Rayman, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Hey Rayman! Welcome back! Was I having a bad dream again? Still no limbs, eh?! Welll, the [[nymph]]s will get their act together eventually...! Less bones to break I say! At least they remembered the funny bone! Laugh till it hurts!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman can be seen together with his friends, eating on top of [[the Snoring Tree]]. The noise he and his friends make disturbs the inhabitants of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] so badly that they lock them up in [[cage]]s. Rayman is however quick to escape.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Shoot for the Stars 21.jpg|Rayman with his friends in [[the Snoring Tree]].&lt;br /&gt;
Hi-Ho Moskito! 2.jpg|Rayman riding on a [[giant mosquito]].&lt;br /&gt;
RaymanOriginsGamesCon-6.jpg|Rayman in [[Gourmand Land]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
Rayman is the default playable character in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;. He can be seen playing a ukulele on the title screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Jungle Run 1-1 Screenshot 2.png|Rayman in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:RaymanArtworkRender.png|thumb|270px|right|Rayman, as he appears in &#039;&#039;[[Rayman Legends]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Our main character, both agile and carefree. This limbless hero from the [[Glade of Dreams]] is always raring for a fresh adventure to save the world!|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{Quote|text=This limbless hero from the [[Glade of Dreams]] is always raring for a fresh adventure to save the world!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;}}&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, Rayman is once again woken up by [[Murfy]] who tells him about the new nightmares which have appeared.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
TeensiesInTroubleSeq2.jpg|Rayman with [[Murfy]] in &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;===&lt;br /&gt;
Rayman is the default playable character in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Candy Fun Run.jpg|Rayman in [[Candy Land]] in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:RaymanAdventures ArtworkRay.png|240px|thumb|right|Rayman&#039;s adventure outfit in &#039;&#039;[[Rayman Adventures]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=This outdoor adventurer is one with nature and likes to spend his time exploring the [[Glade of Dreams]] in search of [[Ancient Egg|eggs]], unless, of course, it starts raining.|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;}}&lt;br /&gt;
Rayman can be chosen at the start as the default playable character in &#039;&#039;[[Rayman Adventures]]&#039;&#039; where he wears his adventure outfit. His classic version can be purchased at the shop using 500 [[Gem (Rayman Adventures)|gems]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman photo.png|Classic Rayman&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Adventure Rayman photo.png|Rayman&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Ray (Twitter).png|Classic Rayman&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Rayman (Twitter).png|Rayman&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Ray (Facebook).jpg|Classic Rayman&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Rayman (Facebook).jpg|Rayman&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Rayman-Adventures-launch-trailer-1.jpg|Rayman and [[Barbara]] sleeping on the [[Viking ship]] in the launch trailer for the game&lt;br /&gt;
Rayman-Adventures-launch-trailer-2.jpg|Rayman and [[Barbara]] looking at an [[Ancient Egg]] in the trailer&lt;br /&gt;
Intro 5.PNG|Rayman and [[Barbara]] sleeping on the top of the [[Viking ship]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Mini]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; Rayman is shrunk to the size of an ant by the [[Flaming Teensy]]. Similarly to past games he is also the default costume. His adventurer costume can be unlocked for 10 [[Swag Coin]]s. Notably, Rayman&#039;s adventurer costume&#039;s head appears on a bottle at the end of the level &amp;quot;[[The Rabbit Hole#2-1 I&#039;m late, I&#039;m late, I&#039;m late|I&#039;m late, I&#039;m late, I&#039;m late]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Mini Intro 3.jpg|The game&#039;s introduction, as seen from a trailer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;==&lt;br /&gt;
[[File:RaymanPSRender.png|thumb|right|320px|Rayman as he appears in &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|This Rayman character is fascinating indeed. He has hands, but no arms - at least none that I can see. He has feet, but no legs. He has different costumes, each of which enhances his fighting abilities in various ways. Rayman came to the [[Space Opera Network]] the same way we did - by invitation. However, he is far less trusting of our circumstance - probably just nerves brought on by stage fright.|[[Beep-0]]|&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Rayman is a protagonist in &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;. After having received an invitation to the [[Space Opera Network]] in the form of a golden ticket, he travels there and quickly comes across [[Rabbid Peach]], [[Rabbid Mario]] and [[Beep-0]] at the [[Space Opera Network#Network Reception|Network Reception]].&lt;br /&gt;
&lt;br /&gt;
[[Rabbid Peach]] aims her Triple-Troll weapon at him while [[Rabbid Mario]] greets him with a handshake, but the latter falls unconscious when Rayman&#039;s hand is pulled from his body. [[Rabbid Peach]] then thoroughly observes Rayman&#039;s lack of arms and legs, leading him to push her aside. [[Beep-0]] then intervenes, assuring Rayman, whom he calls &amp;quot;Mr. Eggplant&amp;quot;, that they are not &amp;quot;run-off-the-mill [[Rabbid]]s&amp;quot;, but heroes. Before they can discuss the situation further, they are ambushed by [[Goomba]]s and [[Stooge]]s, and join forces against them.&lt;br /&gt;
&lt;br /&gt;
Upon defeating the enemies, Rayman and the [[Rabbid]]s introduce themselves to each other and find out that they have all received the same invitation. They praise each other&#039;s fighting abilities and decide to team up for the time being. Immediately afterwards, an elevator comes down into the room, and the [[Phantom]] comes out of it and towards them. [[Rabbid Mario]] and [[Rabbid Peach]], recognizing the enemy they previously fought in the Spooky Trails area of &#039;&#039;[[Mario + Rabbids Kingdom Battle]]&#039;&#039;, are held back by Rayman as they try to attack him, and the [[Phantom]] reveals a bouquet of flowers, appeasing the [[Rabbid]]s. He goes on to explain that he is now a changed person, no longer corrupted by the Megabug, and that he needs their help to restore the studio&#039;s ratings as his actors have left him. The [[Rabbid]]s are instantly convinced by the [[Phantom]]&#039;s promises of fame and glory, and while [[Beep-0]] is initially reluctant, he is eventually won over by flattery. The heroes are then tasked with performing in three different productions.&lt;br /&gt;
&lt;br /&gt;
Once all three tasks have been completed, the [[Phantom]] congratulates them and asks the team to join him by the elevator in the [[Space Opera Network#Main TV Studio|Main TV Studio]]. Rayman shows wariness, but they nonetheless ascend to the [[Space Opera Network#Control Room|Control Room]], where the [[Phantom]] reveals his duplicity, explaining that he had been plotting his revenge the entire time and only manipulated the heroes into ridding the [[Space Opera Network]] of [[Darkmess]]. With the help of his newfound fame, as the studio is now number one in the galaxy, he intends to defeat the heroes as part of one last performance. Breaking the fourth wall, he notably taunts Rayman for having become irrelevant and fallen second to the [[Rabbid]]s.&lt;br /&gt;
&lt;br /&gt;
In battles reminiscent of when he was first encountered, the team eventually defeats the [[Phantom]], destroying the spotlights that provide him with immunity. Rayman then exclaims that it was nice to fight alongside [[Rabbid]]s for once.&lt;br /&gt;
&lt;br /&gt;
Having found a functioning warp portal, [[Rabbid Mario]] and [[Rabbid Peach]] decide to head back to Princess Peach&#039;s castle, having not found the actor career much to their liking, while Rayman chooses to stay for some time, explaining that the [[Rabbid]]s here at the [[Space Opera Network|studio]] are actually trying to do some good and simply need some supervision.&lt;br /&gt;
&lt;br /&gt;
[[Beep-0]] then goes on to thank Rayman, promising him that he can count on them, should he need anything. Finally, the game ends with [[Rabbid Mario]] hugging Rayman and [[Rabbid Peach]] exchanging presents with him. In pictures shown after the credits, the presents are revealed to be a Mario cap with [[Rabbid]] ears, which Rayman wears, and a Rayman hoodie, which Mario holds in his hands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman in the Phantom Show.jpg|The cover for the DLC&lt;br /&gt;
Golden Ticket to Fame - Arrival.jpg|Rayman arriving at the [[Space Opera Network]]&lt;br /&gt;
RPS Ending.jpg|The DLC&#039;s ending&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;==&lt;br /&gt;
[[File:Rayman-Laserhawk.webp|thumb|270px|Rayman as a presenter in &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Rayman is the glossy face of Eden&#039;s entire media system, from the Eden Report to the Eden Late Show, including any form of entertainment program.&lt;br /&gt;
&lt;br /&gt;
In his earlier life, Rayman was a resident of a universe called Dimension X. As an immigrant to this reality, Rayman was witness to the many injustices of America and struggled to overcome rejection by everyone he met. He was happy to see America fall—and even happier that Eden gave him purpose. As he is Eden&#039;s chief propaganda officer, Rayman&#039;s friendly image is seen everywhere. Though Rayman&#039;s likeness has great influence, Rayman is simply a cog in the Eden machine.|sign=Character description|source=&#039;&#039;[https://edenonline.ubisoft.com/story Eden Online]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Rayman, voiced by David Menkin, is one of the main characters in the animated streaming television series produced by [[Ubisoft]], &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An alien from the parallel world of Dimension X, Rayman is the public face of Eden, the totalitarian megacorporation which has replaced the United States of America. As such, he is the presenter of various shows, such as &#039;&#039;The Eden Late Show&#039;&#039; and &#039;&#039;The Eden Report&#039;&#039;, and the face of the Rayman Kids, a youth organisation which indoctrinates children and encourages them to report suspicious actions to the regime. His story is one of rags-to-riches, from a refugee facing anti-alien discrimination (the [[Rabbid]]s, also from Dimension X, brought chaos and destruction to Eden) to a newscaster and media personality. He is, therefore, originally grateful to Eden and wholeheartedly believes in the lies and propaganda he helps spread.&lt;br /&gt;
&lt;br /&gt;
This situation changes after Alex Taylor uses a device called the Super-Scope to create a portal and bring kaijus—giant [[Rabbid]] monsters from Dimension X—into the city. Dolph Laserhawk is accused of this, and, when interviewed on TV, Red, the leader of the Niji 6, confronts him on &#039;&#039;The Eden Late Show&#039;&#039; and refers to the kaijus as &amp;quot;interdimensional alien scum&amp;quot;. This prompts Rayman, the host of the show, to ask him if, as a refugee from Dimension X, he is also scum to him, to which Red replies, &amp;quot;I said what I said&amp;quot;. Rayman gets angry and insults him on live television, after which he gets pulled off air of suspended from hosting the show.&lt;br /&gt;
&lt;br /&gt;
He is later shown half-naked and drunk in his apartment, receiving a call from the Board of Directors, the ruling body of Eden. He gets angry at them, believing he has leverage due to his status of the voice of Eden, but he is soon proved to be wrong when he discovers that a doppelgänger of his is now presenting his shows. Distressed, he is seen doing drugs and in the company of prostitutes, until he receives a call from what appears to be the Board of Directors again. He begs for his old position, promising not to repeat his mistake, but all he gets is an enigmatic message to &amp;quot;talk to the frog&amp;quot;, a reference to Bullfrog, a member of the Brotherhood of Assassins wrongly accused of terrorism by Eden and awaiting trial in custody.&lt;br /&gt;
&lt;br /&gt;
Rayman uses his notoriety to get to Bullfrog, with whom he has a conversation. While he originally maintains that he owes everything to Eden, Bullfrog makes him realize the truth by blowing a bubble showing the abuses carried out by the regime. Red then shows up, calling Rayman &amp;quot;filthy alien scum&amp;quot; again and punching him to the ground when he tries to attack him. However, Bullfrog distracts Red and allows Rayman to escape.&lt;br /&gt;
&lt;br /&gt;
On Retribution Day, the day of Bullfrog&#039;s execution, Rayman has an epiphany and decides that he no longer wants to spread Eden&#039;s lies. He arms himself with machine guns, calling himself &amp;quot;Ramon&amp;quot;, and makes his way to the Board of Directors, using his limblessness to hit guards from a distance with his hand. There, he has them call off Bullfrog&#039;s execution, but he nonetheless murders them all afterwards. As the first season ends, he is shown lying on the Board&#039;s table, surrounded by their bodies. The presence of an empty chair suggests that one could have escaped.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;==&lt;br /&gt;
Rayman is set to appear as a playable character in &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;. His figure uses a new model based on his appearance in the [[UbiArt Framework|UbiArt]] games, albeit with added details, while his early figure model resembled his appearance in a fake leak for &#039;&#039;Super Smash Bros. for Nintendo 3DS/Wii U&#039;&#039;. To give off the illusion of limblessness, his torso, hands, and one of his feet are attached to a vine, while his other foot is atop a tree stump. His head is also connected to his torso. An alternate, Kickstarter-exclusive figure of him riding a [[giant mosquito]] will also be included with all pledges that have a copy of the base game. An additional figure of him playing a guitar was shown to be included in the set of 10 skins, but the figure was later redesigned and revealed as [[Raymesis]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-board-game-Rayman-figure.jpg|Rayman as he appears in &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;.&lt;br /&gt;
Rayman-boardgame.png|Rayman’s early figure alongside [[Globox]]’s early figure.&lt;br /&gt;
Rayman the Board Game Rayman and Mosquito figure.jpg|Rayman&#039;s alternate [[giant mosquito]] figure.&lt;br /&gt;
Rayman the Board Game guitar Rayman.jpg|Rayman’s alternate guitar figure.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;==&lt;br /&gt;
{{Quote|text=Mostly chill and laid-back, Rayman likes to spend his time with friends, while occasionally saving the world, in-between naps. This time, Rayman is tasked to restore balance in the [[Glade of Dreams]], a realm emanating from [[Polokus|Bubble Dreamer]]&#039;s mind. Rayman will use his skills and the powers bestowed upon him by [[Betilla]] the fairy to cleanse the corruption, protect his friends, and [[Helicopter|hair-glide]] his way into saving the world!|sign=Official description|source=&#039;&#039;[[Rayman Legends Retold]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:RLR Rayman Render.png|240px|thumb|right|Rayman, as he appears in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Rayman sports a minor redesign in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;, a remake of &#039;&#039;[[Rayman Legends]]&#039;&#039;. He has two separate eyes, tied hoodie strings, and more detailed shoes. Unlike in the original game, [[David Gasman]] reprises his role as Rayman, who now has full lines of dialogue.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
{{Main|Rayman in popular culture#Video games}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Tonic Trouble]]&#039;&#039;===&lt;br /&gt;
A character dressed as Rayman makes a cameo appearance in the credits of &#039;&#039;[[Tonic Trouble]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Tonic Trouble credits.png|A character dressed as Rayman in &#039;&#039;[[Tonic Trouble]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Academy of Champions: Football]]&#039;&#039;===&lt;br /&gt;
Rayman also makes a cameo in the [[Ubisoft]] title &#039;&#039;[[Academy of Champions: Football]]&#039;&#039;, in which he is part of the [[Ubisoft]] team which features characters from other [[Ubisoft]] franchises such as &#039;&#039;[[Beyond Good &amp;amp; Evil]]&#039;&#039;, &#039;&#039;Splinter Cell&#039;&#039;, &#039;&#039;Prince of Persia&#039;&#039; and &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&amp;lt;ref&amp;gt;http://academyofchampions.uk.ubi.com/the-game/players/ Rayman in Academy of Champions&amp;lt;/ref&amp;gt; In this team, Rayman is the goalkeeper. A hat based on Rayman&#039;s head is also available from the game&#039;s item shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Raymansoccer.jpeg|Rayman, as he appears in &#039;&#039;[[Academy of Champions: Football]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawlhalla&#039;&#039;===&lt;br /&gt;
[[File:Rayman Brawlhalla.webp|thumb|right|320px|Detailed view of Rayman, as he appears in &#039;&#039;[[Brawlhalla]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Set out on a quest to discover how to truly save the [[Glade of Dreams]].|sign=In-game store description|source=&#039;&#039;[[Brawlhalla]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The [[Glade of Dreams]] is once again under threat from the nefarious [[Mr Dark|Mr. Dark]], and once again, [[Polokus]], the Bubble Dreamer, has called upon Rayman to save the day. From [[Polokus]], Rayman learned that the only way to defeat [[Mr Dark|Mr. Dark]] was to find the lost [[Horn of Lums]]. Setting forth on his quest, Rayman ventured deep, deep into the forest. One day, after long travel and many adventures, Rayman emerged into a wide clearing. High on a hill he saw a huge golden hall and heard the roar of a vast crowd. Entering, Rayman was met by the sight of the Grand Tournament of Valhalla in full swing. Among the throng of cheering spectators, Rayman saw the god Odin wearing a &amp;quot;Sentinel #1&amp;quot; baseball cap and a Sir Roland jersey (it was 2v2s-day). Next to Odin sat the Tournament&#039;s glorious pile of prizes. Sitting on top of the pile was the [[Horn of Lums]]. Without hesitation, Rayman entered the tournament. That he would be battling the greatest warriors of every time and place bothered him not at all, and he quickly showed himself to be one of the best. But even for Rayman, victory will not come easy. Rayman is fighting hard to win the [[Horn of Lums|Horn]] and complete his quest, but he also loves the wild ruckus of Valhalla, and feels right at home among the bizarre cast of legendary warriors. He is especially good friends with Kaya and has a truly amazing handshake with Kor that only they can do.|sign=&amp;quot;Lore&amp;quot; section of in-game description|source=&#039;&#039;[[Brawlhalla]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In the fighting game &#039;&#039;[[Brawlhalla]]&#039;&#039;, the Rayman Update patch added the titular character as a Legend fighter, along with numerous [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;-themed]] skins, items, and effects to the game. He uses the [[Rabbid]] Bopper Gauntlets and the Origin Axe (seemingly named after &#039;&#039;[[Rayman Origins]]&#039;&#039;, though no axes appear in that game) to fight. When he was first added, he could be purchased for 7,200 Gold Coins, but like all Legends in the game, his price was reduced to 5,400 Gold Coins two weeks after his release.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanBrawl.jpeg|Rayman, as he appears in the fighting game &#039;&#039;[[Brawlhalla]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rayman also makes an appearance as a playable add-on character in &#039;&#039;[[Brawlhalla]]&#039;&#039;&#039;s upcoming card game, complete with his own figure and deck of cards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Brawlhalla - The Card Game - Rayman.png|Rayman, as he appears in &#039;&#039;Brawlhalla: The Card Game&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other appearances===&lt;br /&gt;
In the [[Ubisoft]] game UNO, there is a &#039;&#039;Rayman&#039;&#039;-themed DLC. Rayman also appears in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; as a Neutral-Type Primary Spirit and as a playable character in &#039;&#039;[[Rayman&#039;s Incrediballs Dodge]]&#039;&#039;. Additionally, Rayman, along with [[Globox]] and [[Barbara]], appears as a collectible trophy in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039;, with models supplied by [[Ubisoft]]. Rayman makes another cameo appearance in the platform game &#039;&#039;Astro Bot&#039;&#039;, where one of the game’s VIP Bots is dressed as him (specifically his appearance from his [[Rayman 1|first]] and [[Rayman 2|second]] outings) and known as “Limbless Legend”. A prize that depicts him using his [[grappling fist]] to swing from a [[flying ring]] can be earned in the Gatcha Lab as well. When interacted with on the Crash Site, which is the game’s overworld, he will even glide with his [[helicopter]] and wind up his [[telescopic fist]] to grab the [[flying ring]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman in Soul Hunters.jpg|Rayman, as he appears in the mobile game &#039;&#039;Soul Hunters&#039;&#039;&lt;br /&gt;
RaymanSmashFacebook.jpg|Rayman&#039;s trophy in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Due to a reaction during an activity in &#039;&#039;[[Rayman Premiers Clics]]&#039;&#039; and due to the cover picture in a Joystick&#039;s magazine about &#039;&#039;[[Rayman 3]]&#039;&#039;, it is presumed that Rayman loves chocolate.&lt;br /&gt;
* According to the sandbox game &#039;&#039;Growtopia&#039;&#039;, Rayman loves the smell of amber and his hoodie smells like waffles, vanilla, and determination.&lt;br /&gt;
* Rayman can play the harmonica, the ukulele, and the electric guitar, as shown in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, and &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039; respectively.&lt;br /&gt;
** Rayman is also seen playing the ukulele in a &#039;&#039;[[Brawlhalla]]&#039;&#039; trailer and an electric guitar as [[Super Metal Rayman]] in the same game.&lt;br /&gt;
* With the exception of [[Renversant !|the third volume]], Rayman makes a cameo appearance in all of the first nine volumes of [[Thitaume]] and [[Romain Pujol]]&#039;s [[Rabbid]]s comic books.&lt;br /&gt;
* Rayman was parodied in a comic strip in the second volume of Joueur du Grenier, with the main character being dressed like him. The joke poked fun at the limbless attributes of Rayman.&lt;br /&gt;
* Despite not having a neck, Rayman is still able to eat and swallow. This is seen in the opening and ending cutscenes of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
* Rayman was once planned to have legs again during the development of &#039;&#039;[[Rayman 3]]&#039;&#039;, but the idea was quickly put aside.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In &#039;&#039;[[Rayman Legends]]&#039;&#039;, it seems that Rayman did not age at all after the 100 years nap; the same goes for every other character returning from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
**However, his voice clips have changed from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
* A recurring gag is that Rayman is always seen sleeping in the beginning of every main game, with the exception of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman concepts.png&lt;br /&gt;
Rayman 1 25th Concept Art 1.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 2.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 3.jpg&lt;br /&gt;
Rayman-1-concept-art-2.jpg&lt;br /&gt;
Rayman-1-concept-art-2.png&lt;br /&gt;
Rayman-1-concept-art-1.jpg&lt;br /&gt;
Rayman-attack-concept-art.jpg&lt;br /&gt;
R1RaymanActionsSketch.jpg&lt;br /&gt;
R1RaymanPosesSketch.jpg&lt;br /&gt;
R1RaymanLimbsSketch.jpg&lt;br /&gt;
R1RaymanBzzitFlightSketch.jpg&lt;br /&gt;
R1RaymanBzzitFlightPainting.jpg&lt;br /&gt;
RaymanSleep.PNG&lt;br /&gt;
VIG PR1.png&lt;br /&gt;
VIG PR3.png&lt;br /&gt;
EduRayArt.png&lt;br /&gt;
RayJuniorFrench.gif&lt;br /&gt;
Raymanstar.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 2]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2Rayman011.jpg&lt;br /&gt;
The Fairy Glade.jpg&lt;br /&gt;
Marshes of Awakening.jpg&lt;br /&gt;
Menhir Hills.jpg&lt;br /&gt;
Fight.jpg&lt;br /&gt;
Foutch concept art.jpg&lt;br /&gt;
R2Rayman025.jpg&lt;br /&gt;
Carmen the Whale.jpg&lt;br /&gt;
Whale Bay.jpg&lt;br /&gt;
Rayman 2 The Raft of the Medusa.jpg&lt;br /&gt;
Wallrayman1024fighter.jpg&lt;br /&gt;
Rayman2 screen friends600.jpg&lt;br /&gt;
R2Rayman030.jpg&lt;br /&gt;
R2Rayman001.jpg&lt;br /&gt;
R2Rayman002.jpg&lt;br /&gt;
R2Rayman003.jpg&lt;br /&gt;
R2Rayman004.jpg&lt;br /&gt;
R2Rayman005.jpg&lt;br /&gt;
R2Rayman006.jpg&lt;br /&gt;
R2Rayman007.jpg&lt;br /&gt;
R2Rayman008.jpg&lt;br /&gt;
R2Rayman009.jpg&lt;br /&gt;
R2Rayman010.jpg&lt;br /&gt;
R2Rayman012.jpg&lt;br /&gt;
R2Rayman013.jpg&lt;br /&gt;
R2Rayman014.jpg&lt;br /&gt;
R2Rayman015.jpg&lt;br /&gt;
R2Rayman016.jpg&lt;br /&gt;
R2Rayman017.jpg&lt;br /&gt;
R2Rayman018.jpg&lt;br /&gt;
R2Rayman019.jpg&lt;br /&gt;
Rayman2RaymanWithBook.jpg&lt;br /&gt;
R2Rayman020.jpg&lt;br /&gt;
R2Rayman021.jpg&lt;br /&gt;
R2Rayman022.jpg&lt;br /&gt;
R2Rayman023.jpg&lt;br /&gt;
R2Rayman026.jpg&lt;br /&gt;
R2Rayman027.jpg&lt;br /&gt;
R2Rayman028.jpg&lt;br /&gt;
R2Rayman029.jpg&lt;br /&gt;
R2Rayman031.jpg&lt;br /&gt;
R2Rayman032.jpg&lt;br /&gt;
R2Playingwithlum.jpg&lt;br /&gt;
Artwork Rayman Hammock.jpg&lt;br /&gt;
R2RaymanSketches.jpg&lt;br /&gt;
R2SsssamSketches.jpg&lt;br /&gt;
R2BabyGloboxSketches.jpg&lt;br /&gt;
RaymanPiratSketch.jpg&lt;br /&gt;
R2RaymanPirateCampSketch.jpg&lt;br /&gt;
R2RaymanEdChristmasSketch.jpg&lt;br /&gt;
RaymanSketch01.jpg&lt;br /&gt;
RaymanSketch02.jpg&lt;br /&gt;
RaymanSketch03.jpg&lt;br /&gt;
RaymanSketch04.jpg&lt;br /&gt;
RaymanSketch05.jpg&lt;br /&gt;
RaymanLySketch02.jpg&lt;br /&gt;
RLRomance.jpg&lt;br /&gt;
ShipwreckSketch.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
Rayman 2 (L&#039;art dans le jeu vidéo) 3.png&lt;br /&gt;
R2TGE-OfficialConceptArt-GloboxRainDance.jpg&lt;br /&gt;
Clark Artwork.jpg&lt;br /&gt;
2DIllustration02.jpg&lt;br /&gt;
Clark concept art.jpg&lt;br /&gt;
R2RaymanAndLy.png&lt;br /&gt;
R2TGE-BoardWithManyArtParodies.jpg&lt;br /&gt;
Arcimboldo.JPG&lt;br /&gt;
Botticelli.png&lt;br /&gt;
Dalí.png&lt;br /&gt;
Liechtenstein.png&lt;br /&gt;
Miró.JPG&lt;br /&gt;
Picasso.jpg&lt;br /&gt;
Vangogh.jpg&lt;br /&gt;
Vasarely.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman TV Show WIP 1.JPG&lt;br /&gt;
Rayman TV Show WIP 6.JPG&lt;br /&gt;
Angry.jpg&lt;br /&gt;
Oooh.jpg&lt;br /&gt;
Oooh2.jpg&lt;br /&gt;
Pant.jpg&lt;br /&gt;
Scare.jpg&lt;br /&gt;
Scream.jpg&lt;br /&gt;
Smile.jpg&lt;br /&gt;
Smile1.jpg&lt;br /&gt;
Smile3.jpg&lt;br /&gt;
Yawn.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman M]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman M Rayman 1.jpg&lt;br /&gt;
Rayman M Rayman 2.jpg&lt;br /&gt;
Rayman M Rayman 3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 3]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Helicopter.png&lt;br /&gt;
Rayman 3 Grimace.png&lt;br /&gt;
Rayman 3 Stumbleboom.png&lt;br /&gt;
Rayman 3 Heavy Metal Fist Artwork 1.png&lt;br /&gt;
Rayman 3 Heavy Metal Fist Artwork 1 Alternate.png&lt;br /&gt;
Rayman 3 Lockjaw 1 Alternate.png&lt;br /&gt;
Rayman 3 Lockjaw 1.png&lt;br /&gt;
Rayman 3 Throttlecopter.png&lt;br /&gt;
R3HH-Vortex-Artwork.jpg&lt;br /&gt;
R3HH-ShockRocket-Artwork.jpg&lt;br /&gt;
R3HH-RaymanAndHoodmonger.jpg&lt;br /&gt;
18440 251125853159 237651503159 3311579 4328594 n.jpg&lt;br /&gt;
Rayman 3 fists.jpg&lt;br /&gt;
Rayman 3 punching.jpg&lt;br /&gt;
Rayman 3 Heavy Metal Fist.jpg&lt;br /&gt;
Rayman 3 Lockjaw 2.jpg&lt;br /&gt;
RaymanNewDesign1.jpg&lt;br /&gt;
RaymanNewDesign2.jpg&lt;br /&gt;
RaymanNewDesign3.jpg&lt;br /&gt;
RaymanNewDesign7.jpg&lt;br /&gt;
RaymanNewDesign4.jpg&lt;br /&gt;
RaymanNewDesign5.jpg&lt;br /&gt;
RaymanNewDesign8.jpg&lt;br /&gt;
RaymanNewDesign6.jpg&lt;br /&gt;
Raymanpose2.jpeg&lt;br /&gt;
Raymanpose1.jpeg&lt;br /&gt;
Rayman on a flying veichle.JPG&lt;br /&gt;
R3HH-BetaShockRocket.jpg&lt;br /&gt;
R3HH-BetaThrottleCopter.jpg&lt;br /&gt;
R3HH-BetaVortex.jpg&lt;br /&gt;
R3HH-BetaLockJaw.jpg&lt;br /&gt;
R3HH-BetaHeavyMetalFist.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Raving Rabbids Wii 11.jpg&lt;br /&gt;
C ray.jpg&lt;br /&gt;
Rayman33.jpg&lt;br /&gt;
Rayman-raving-rabbids art 58.jpg&lt;br /&gt;
RRR Rayman Trousers.jpg&lt;br /&gt;
Raymanplayswii.jpeg&lt;br /&gt;
Raymanwii.jpeg&lt;br /&gt;
RRR Rayman Boxart.jpg&lt;br /&gt;
Raymancostumes.jpg&lt;br /&gt;
RRR Rayman Disco.jpg&lt;br /&gt;
172555084.jpg&lt;br /&gt;
Rabbidsdance.jpg&lt;br /&gt;
Rayman raving rabbids mariachi ray 700.jpg&lt;br /&gt;
Rayman-raving-rabbids art 57.jpg&lt;br /&gt;
RRR Rayman Gangsta 1.jpg&lt;br /&gt;
RRR Rayman Gangsta 2.jpg&lt;br /&gt;
Rayman-raving-rabbids art 06.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-RaymanOrigins.jpg&lt;br /&gt;
Mandal004.JPG&lt;br /&gt;
Mandal005.JPG&lt;br /&gt;
Mandal006.JPG&lt;br /&gt;
Mandal007.JPG&lt;br /&gt;
Moskito RO.JPG&lt;br /&gt;
Rayman-Globox-Teensies-Origins.jpg&lt;br /&gt;
OriginsRaymanAndGlobox.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RJR Rayman.png&lt;br /&gt;
RJR Rayman&amp;amp;Globox.png&lt;br /&gt;
RJR Rayman,Globox&amp;amp;Teensy.png&lt;br /&gt;
RJR Globox&amp;amp;Rayman.png&lt;br /&gt;
RJR FéedelaMort&amp;amp;Rayman1.png&lt;br /&gt;
RJR FéedelaMort&amp;amp;Rayman2.png&lt;br /&gt;
RJR Raymansurfe.png&lt;br /&gt;
RJR RaymancontrePierreFrappée.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Legends]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
LegendsRaymanVictory.png&lt;br /&gt;
LegendsRaymanFly.png&lt;br /&gt;
Legends characters.png&lt;br /&gt;
RL-Artwork3.jpg&lt;br /&gt;
Raymanlegends01.jpg&lt;br /&gt;
Rayman-legends-playstation-3-ps3-1338989909-019.jpg&lt;br /&gt;
Raymanlegends02.jpg&lt;br /&gt;
Rayman 3D Model RL Cinematic Trailer.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RFR RaymanAirkick.png&lt;br /&gt;
RFR RaymanGlobox.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman&#039;s Adventures Outfit Concept Art.jpg&lt;br /&gt;
Rayman-Adventures-Arte-006.jpg&lt;br /&gt;
3 Years of Rayman Adventures.jpeg&lt;br /&gt;
Rayman Adventures Early Design.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Brawlhalla]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brawlhalla Rayman Patch.jpeg&lt;br /&gt;
Rayman Purchase Pop Up.png&lt;br /&gt;
Rayman Legend Screen.png&lt;br /&gt;
Rayman Lore Brawlhalla.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanM+RSoH.png&lt;br /&gt;
Giacomo Boni Concept Art Rayman 1.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 2.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 3.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 4.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 5.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 6.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 7.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 8.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 9.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 10.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 11.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman Poses.jpg&lt;br /&gt;
Giacomo Boni Concept Art Plunger Guard.jpg&lt;br /&gt;
Giacomo Boni Concept Art Costumes.jpg&lt;br /&gt;
Giacomo Boni Concept Art Vortex.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rocket.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rocket Ride.jpg&lt;br /&gt;
Rayman Sparks of Hope Announcement.png&lt;br /&gt;
Rayman design sparks of hope.jpg&lt;br /&gt;
RPS artwork 1 - Rayman pose.jpg&lt;br /&gt;
RPS artwork 2 - Rayman pose.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-trio-teamjump.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-rocket.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-vortex.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain-Laserhawk-Rayman-poster.png&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-1.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-2.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-3.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-4.jpg&lt;br /&gt;
Raphaelle-marx-rayman01.jpg&lt;br /&gt;
Raphaelle-marx-rayman02.jpg&lt;br /&gt;
Raphaelle-marx-rayman03.jpg&lt;br /&gt;
Raphaelle-marx-rayman04.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman02.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman01.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman03.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman04.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Captain Laserhawk: the G.A.M.E.]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Game-splash-art.png&lt;br /&gt;
Laserhawk-game-icon.png&lt;br /&gt;
Laserhawk-game-uncolored Rayman.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman: The Board Game]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Mosquito figure.png&lt;br /&gt;
Rayman the Board Game Large Scale Figure.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Legends Retold]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Retold Rayman Description.jpeg&lt;br /&gt;
Rayman-Legends-Retold-Skin-Leak.jpg&lt;br /&gt;
RLR Hoodlum Havoc Pack.png&lt;br /&gt;
RLR Deluxe Edition.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Rayman (series)|&#039;&#039;Rayman&#039;&#039; (series)]]&lt;br /&gt;
*[[Rayman in popular culture]]&lt;br /&gt;
*[[Globox]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{names&lt;br /&gt;
|ru=Рэйман &#039;&#039;Reyman&#039;&#039;&lt;br /&gt;
|zh_hans=雷曼 &#039;&#039;Léi màn&#039;&#039;&lt;br /&gt;
|zh_hant=雷曼 &#039;&#039;Léi màn&#039;&#039;&lt;br /&gt;
雷射超人 &#039;&#039;Léi shè chāorén&#039;&#039;&lt;br /&gt;
|ja=レイマン &#039;&#039;Reiman&#039;&#039;&lt;br /&gt;
|ko=레이맨 &#039;&#039;Reimaen&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RMcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{R3characters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{ROcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RLcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RAcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RMinicharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman Adventures|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman in the Phantom Show|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman]]&lt;br /&gt;
[[de:Rayman]]&lt;br /&gt;
[[hu:Rayman]]&lt;br /&gt;
[[it:Rayman]]&lt;br /&gt;
[[pl:Rayman]]&lt;br /&gt;
[[es:Rayman]]&lt;br /&gt;
[[ru:Рэйман]]&lt;br /&gt;
[[zh:雷曼]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids 2]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Friends from Rayman in the Phantom Show]]&lt;br /&gt;
[[Category:Friends from Rayman: The Board Game]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=113886</id>
		<title>Rayman Legends</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=113886"/>
		<updated>2026-07-11T10:02:53Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Legends&lt;br /&gt;
| image = [[File:Rayman Legends Box Art.jpg|center|250px|Rayman Legends]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii U, Xbox 360, PC:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 3rd September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th August 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 17th October 2013 (Wii U exclusive)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 12th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 24th April 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation 4, Xbox One:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 21st February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo Switch (&#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;):&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] [[File:European Union.png|16px]] 12th September 2017&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 22nd February 2018&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] 15th April 2021&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Google Stadia&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 23rd November 2021&amp;lt;br/&amp;gt;&lt;br /&gt;
| platforms = Nintendo Wii U, Sony PlayStation 3, Microsoft Xbox 360, Microsoft Windows, Sony PlayStation Vita, Sony PlayStation 4, Microsoft Xbox One, Nintendo Switch&lt;br /&gt;
| soundtrack by = [[Christophe Héral]] and Billy Martin&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| game engine = [[UbiArt Framework|UbiArt]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-legends-logo.png|thumb|320px|The logo of the game.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Legends&#039;&#039;&#039;&#039;&#039; is a 2D platform game, and the fifth major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is a direct sequel to &#039;&#039;[[Rayman Origins]]&#039;&#039;, and features similar gameplay. It was initially planned to be a release title for the Nintendo Wii U,&amp;lt;ref name=&amp;quot;joystiqrelease&amp;quot;&amp;gt;Joystiq (via archive.org), &#039;&#039;Rayman Legends a European Wii U launch title, dropping Nov. 30&#039;&#039;, https://web.archive.org/web/20121029040202/http://www.joystiq.com/2012/09/13/rayman-legends-a-european-wii-u-launch-title-launching-nov-30/&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;exclusive&amp;quot;&amp;gt;Kotaku, &#039;&#039;Wii U Exclusive Rayman Legends Looks So Lovely&#039;&#039;, http://kotaku.com/5934894/wii-u-exclusive-rayman-legends-looks-so-lovely&amp;lt;/ref&amp;gt; but [[Ubisoft]] delayed the game multiple times. [[Ubisoft]] would later announce ports for Sony PlayStation 3, Microsoft Xbox 360 and Microsoft Windows. The Nintendo Wii U version and the ports were released on different dates in August, September and October 2013.&lt;br /&gt;
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A PlayStation Vita version was confirmed by [[Ubisoft]] to be released at the same time as the other three versions, but with five exclusive levels, and two exclusive [[List of heroes and costumes in UbiArt games|skins]], on May 28, 2013. A Microsoft Windows release was also confirmed on July 25, 2013.&lt;br /&gt;
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The game was also released on the Sony PlayStation 4 and Microsoft Xbox One in February 2014.&amp;lt;ref name=&amp;quot;NeoGAF&amp;quot;&amp;gt;NeoGAF, &#039;&#039;Rayman Legends confirmed for Vita&#039;&#039;, http://www.neogaf.com/forum/showpost.php?p=59607797&amp;amp;postcount=34&amp;lt;/ref&amp;gt; The versions come with new features like no loading times and added [[List of heroes and costumes in UbiArt games|costumes]].&lt;br /&gt;
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An enhanced port, titled &#039;&#039;Rayman Legends Definitive Edition&#039;&#039;, was announced to release on the Nintendo Switch on September 12, 2017.&amp;lt;ref name=&amp;quot;Ubiblog&amp;quot;&amp;gt;UbiBlog (via archive.org), &#039;&#039;Ubisoft reveals Nintendo Switch lineup&#039;&#039;, https://web.archive.org/web/20170115163830/https://blog.ubi.com/ubisoft-reveals-nintendo-switch-lineup/&amp;lt;/ref&amp;gt; This version includes an expanded [[Kung Foot]] mode and the [[Murfy&#039;s Touch]] painting, as well as the console-exclusive [[List of heroes and costumes in UbiArt games|heroes]].&lt;br /&gt;
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On November 23, 2021, the game was announced to be available on the Google Stadia platform. [[Online Challenges]] were included despite being disabled in the PC version of the game earlier on in the year.&lt;br /&gt;
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&#039;&#039;[[Rayman Legends Retold]]&#039;&#039;, a 2.5/3D reimagining of the game, is scheduled for release on the PlayStation 5, Nintendo Switch 2, Xbox Series X/S, and PC on October 1, 2026.&amp;lt;ref name=&amp;quot;official_page&amp;quot;&amp;gt;PlayStation.Blog, &#039;&#039;Rayman Legends Retold out October 1 on PS5&#039;&#039;, https://blog.playstation.com/2026/06/02/rayman-legends-retold-out-october-1-on-ps5/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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A smartphone game based on the game&#039;s art style, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, was developed by [[Ubisoft|Ubisoft Casablanca]] and released for iOS and Android devices on November 7, 2013. It is the sequel to the previous title, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, which was based off &#039;&#039;[[Rayman Origins]]&#039;&#039;. In 2015, another mobile spin-off was released, titled &#039;&#039;[[Rayman Adventures]]&#039;&#039;, which unlike the previous titles allowed the player to change direction while moving. In 2019, another mobile spin-off was released exclusively for Apple Arcade, titled &#039;&#039;[[Rayman Mini]]&#039;&#039;, which went back to not allowing the player to change direction while moving, akin to the first two titles. In 2024, a tabletop board game almost entirely themed after &#039;&#039;Rayman Legends&#039;&#039;, titled &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;, raised funds on Kickstarter.&lt;br /&gt;
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==Plot==&lt;br /&gt;
{{Quote|text=&lt;br /&gt;
[[The Glade of Dreams]] is in trouble once again! During a 100-year nap, the nightmares multiplied, they spread, they created new monsters even more terrifying than before.&lt;br /&gt;
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These creatures are the stuff of legends... [[dragon]]s, [[Armored Toad|giant]] [[Toad (Rayman Legends)|toads]], [[Seabreather|sea monsters]] and even evil [[luchador]]es. They created elaborate worlds within the [[Glade of Dreams]] and wreaked havoc by capturing every [[Teensie|Teensy]] in sight. Finally, with the help of [[Murfy]], [[Rayman]] and [[Globox]] are awoken to help fight these nightmares and save the [[Teensie]]s. When they awake, they see that their old friend [[Polokus|Bubble Dreamer]] has filled his home with a series of magical paintings that reveal the worlds the nightmares have created.&lt;br /&gt;
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In fact, each painting is actually a portal to travel to these worlds, so the gang jumps in and the adventure begins. They must run, jump and fight their way through each world to save the day, discover new friends and unlock the secrets of each legendary painting.}}&lt;br /&gt;
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===Intro===&lt;br /&gt;
The game opens with a cut scene explaining the events that have transpired since &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[Polokus|Bubble Dreamer]] explains to [[Murfy]] that [[Rayman]] and his friends have been asleep on [[the Snoring Tree]] for 100 years. During that time, the nightmares have multiplied and spread, including [[the Magician]], who has turned into 5 [[Dark Teensy|Dark Teensies]]. As such the [[Glade of Dreams]] is in great danger, and the [[Teensie]]s and their royalty, who inhabit it, are captured. To this end, he commands [[Murfy]] to awaken the heroes, and begin an adventure anew.&lt;br /&gt;
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In &#039;&#039;Rayman Legends&#039;&#039;, all of the worlds, except for the final unlockable bonus world, feature themes inspired by real-world myths and tropes, from the medieval castles of [[Teensies In Trouble]] to the classical Greek architecture of [[Olympus Maximus]].&lt;br /&gt;
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===[[Teensies In Trouble]]===&lt;br /&gt;
{{Quote|text=Where best to start an adventure than in the middle of a forest with magic all around? Of course whoever says adventure means princesses to rescue, powerful [[Forest dragon|dragons]] and haunted castle [sic] to explore! Well, be ready because [[Teensie]]s are in trouble and waiting for their knight in shining armor to rescue them, and guess who this knight is: you!|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
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The nightmares are invading the area and are capturing [[Teensie]]s as they do so, it is here that the heroes have slept for many years, and are finally awoken by [[Murfy]]. After explaining the situation, [[Murfy]] and the heroes go forth to save the [[Teensie]]s. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first [[Dark Teensy]], and chase him through a desert landscape. The heroes enter a castle-like area, where they encounter many strange beasts. Later on, the heroes will encounter the [[Dark Teensy]] once again, where he will summon dragons to keep the heroes at bay, the last of which, [[Grunderbite]], serving as the boss of this world, once bested, the heroes can then defeat the [[Dark Teensy]], and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]], a parody of the song &#039;&#039;Black Betty&#039;&#039; by Ram Jam.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Once Upon a Time 1.png|The intro to [[Teensies In Trouble]].&lt;br /&gt;
TeensiesInTroubleSeq2.jpg|[[Teensies In Trouble]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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===[[Toad Story]]===&lt;br /&gt;
{{Quote|text=The fairy tales continue, but this time, we&#039;ll take you to the top of the Giant beanstalk. Play with the aerial currents to climb this giant beanstalk. Beware of the nasty [[Toad (Rayman Legends)|toads]] that are ready to [sic] just about anything to stop you from climbing the beanstalk...|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
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This world contains many tall beanstalk areas to traverse through, as well as floating castle ruins caught within strong wind currents. Another [[Dark Teensy]] resides in this world, and has fitted the boss of this world with mechanical armaments to fight the heroes, as an [[Armored Toad]]. Once the [[Armored Toad]] is beaten, it suffers the fate of crashing into a castle. The [[Dark Teensy]] of this world is sent to the [[moon]] to resign to a similar fate as the first. The world ends with the musical level of [[Orchestral Chaos]], which apart from [[Grannies World Tour]] is the only piece of music in such levels that is original and not licensed.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray and the Beanstalk 10.png|[[Toad Story]].&lt;br /&gt;
Castle in the Clouds 10.png|The level [[Castle in the Clouds]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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===[[Fiesta de los Muertos]]===&lt;br /&gt;
{{Quote|text=Fiesta is the Spanish for Party... Welcome to a Hell of a Party! Close your eyes and listen to the [[Mariachi|marriachis]] [sic], you can almost smell the spices all around you. But don&#039;t forget to open them again rapidly because traps are around every corners [sic], [[Luchador]]s will hunt you down, and even if it looks yummy the salsa is burning hot!|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
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A food world not unlike the [[Gourmand Land]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, and [[Candy Château]] of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], this world is inhabited by [[Mariachi|Mexican-inspired skeletons]], and giant [[Luchador]]es. The [[Dark Teensy]] of this world shows some of the magic abilities he now possesses, by turning the heroes into ducks in some levels, requiring [[Murfy]] to aid the heroes in surpassing the various obstacles the world features. Once the [[Dark Teensy]] is cornered, he will call upon a large [[Luchador]] to give chase to the heroes, who only escape him once they reach a lava pit that the [[Luchador]] fall into it, thus defeating it. The boss of this world is [[El Luchador]], whose fight takes place within an arena. By defeating him, the [[Dark Teensy]] of this world can be sent to the [[moon]], joining his other like minded selves. The world ends with the musical level of [[Mariachi Madness]], which is a parody of the song &#039;&#039;Eye of the Tiger&#039;&#039; by Survivor.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
BrownLuchador.jpg|[[Fiesta de los Muertos]].&lt;br /&gt;
Duck Rayman meeting Murfy.jpg|[[Rayman]] after being turned into a duck.&lt;br /&gt;
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===[[20,000 Lums Under the Sea]]===&lt;br /&gt;
{{Quote|text=Dive in the depth [sic] of the ocean, in this spy world. Enemies are not a joke and you&#039;ll need stealth and skill to infiltrate the Ocean base. Be careful, the detections systems are top of the lines [sic] with [[Dark Sentry|laser beams detecting motions]] and patrolling [[Spy Toad|toads]] equipped with night goggles. Be quick, be smart, play with the lights and the shadows to infiltrate this enemy base.|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
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This world starts out like the water levels featured in the [[Sea of Serendipity]], but soon takes a darker edge, and resembles a part of the [[Moody Clouds]]. Inspired by the themes involved in spy movies, the heroes will need to avoid many elaborate traps and obstacles created to prevent them from infiltrating the mechanical facilities that the [[Dark Teensy]] of this world has built. The latter has also tamed a dragon called [[Seabreather]], and will use it to fend off the heroes when chased by them. In addition, the [[Dark Teensy]] has enlisted the help of [[Underwater Toad|Toads in spy gear]], and [[Sharkman|Sharkmen]] to secure his facilities. Both make for dangerous opponents due to their capability of using ranged attacks, meaning the heroes must watch themselves to prevent bubblization. Finally, the [[Dark Teensy]] has built a giant [[Mechanical Dragon]] to serve as the boss for this world. The heroes fight it near the end of their time in the world, after they accidentally activate a giant button that causes a red alert and the structure to collapse and destroy itself. After a ferocious battle, the [[Dark Teensy]] is, ironically, trapped by the body of his creation, and sent to the [[moon]]. The world ends with the musical level of [[Gloo Gloo]], which is a parody of the song &#039;&#039;Woo Hoo&#039;&#039; by The 5.6.7.8&#039;s, as featured in the film &#039;&#039;Kill Bill: Volume 1&#039;&#039;.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Deadly Lights 7.png|[[20,000 Lums Under the Sea]].&lt;br /&gt;
Mansion of the Deep 3.png|[[20,000 Lums Under the Sea]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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===[[Olympus Maximus]]===&lt;br /&gt;
{{Quote|text=What would be the legends without the Greeks&#039; tragedy? This world will expose you to various classical myths, but treated through a raymanesque perspective... The [[minotaur]]s almost lovable in their pocket size format, [[The Amazing Maze|the amazing maze]] and the bubbling lava make it a Hell of a world...|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
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This world is inspired by Ancient Greece, and is set atop high up mountains, deep caverns, and ancient Greco-Roman buildings. The heroes of this world come across many obstacles, such as a mysterious floating hand, which shoots down thunder upon them, swarms of [[dark creature]]s that cannot be harmed physically by the heroes, and [[Minotaur]]s, some of which can shoot fire from their mouths. The [[Dark Teensy]] of this world will summon dragons when being encountered for the first time, who will chase the heroes through various labyrinthine corridors and chasms. To end, a mysterious [[Hades&#039; Hand|Dark Cloud]] serves as the boss of this world, going through various forms, each requiring extreme tenacity and skill to beat, once beaten, the heroes are awarded with a vast amount of [[Lum (UbiArt games)|Lums]], before finally sending the final [[Dark Teensy]] to the [[moon]], creating a complete musical and visual homage to the 1902 French sci-fi silent film &#039;&#039;A Trip to the Moon&#039;&#039; (&#039;&#039;Le Voyage dans la Lune&#039;&#039;). The heroes celebrate the new age of peace in the [[Glade of Dreams|Glade]]. The world ends with the musical level of [[Dragon Slayer]], which is a parody of the song &#039;&#039;Antisocial&#039;&#039; originally by Trust.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Hades flames.jpg|[[Olympus Maximus]].&lt;br /&gt;
Olympus Constellation1.jpg|[[Olympus Maximus]].&lt;br /&gt;
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===[[Living Dead Party]]===&lt;br /&gt;
Once 400 [[Teensie]]s are freed, this world unlocks, allowing the heroes to traverse [[Grannies World Tour]], a remix of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] theme of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &amp;quot;8 bit&amp;quot; versions of each musical level. The 8-bit levels are carbon copies of the previous music levels, but with added visual effects and filters that greatly increase the difficulty.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WiiU RaymanLegends 05.jpg|[[Living Dead Party]].&lt;br /&gt;
Castle Rock Effect 1.png|[[Castle Rock#8-Bit Edition|Castle Rock, 8-Bit edition]].&lt;br /&gt;
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==Gameplay==&lt;br /&gt;
[[File:RaymanLegends Screenshot LushJungle.jpeg|320px|thumb|right|From left to right: The new adventurer [[Barbara]], [[Globox]], [[Murfy]], [[Rayman]] and the [[Grand Minimus]].]]&lt;br /&gt;
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The game carries on the style of gameplay from &#039;&#039;[[Rayman Origins]]&#039;&#039; in which up to four players (depending on the format) simultaneously make their way through various levels. [[Lum (UbiArt games)|Lums]] can be collected by finding them in levels, defeating enemies, freeing [[Teensie]]s, and performing other actions. Collecting [[Teensie]]s unlocks new worlds, which can be played in any order once they are available. Along with [[Rayman]], [[Globox]], and the [[Teensie]]s returning as playable characters, players can now control new female character [[Barbara]] and her sisters, once they are rescued from certain stages.&lt;br /&gt;
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In addition to the main playable characters, [[Murfy]] appears as an assist character in certain levels and can be controlled by a 5th player (on the Wii U version). [[Murfy]] can perform various actions such as cutting through ropes, activating mechanisms, grabbing hold of enemies and assisting in gathering [[Lum (UbiArt games)|Lums]]. These offer a range of levels in which co-operation is required to progress. In the PlayStation Vita and Wii U versions of the game, an additional player can control [[Murfy]] directly with touch controls, using either the Wii U GamePad or the Vita&#039;s touch screen. In single-player mode, control will switch over to [[Murfy]] during certain sections whilst the computer controls the player&#039;s character. In the other versions of the game, [[Murfy]] moves automatically and can be prompted to interact with certain objects with button controls while the player continues to play normally. Other new features include rhythm based levels set to covers of songs such as &amp;quot;Black Betty&amp;quot; in [[Castle Rock]] and &amp;quot;Eye of the Tiger&amp;quot; in [[Mariachi Madness]].&lt;br /&gt;
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[[File:Swinging Caves - Back to Origins 2.jpg|320px|thumb|right|[[Back to Origins]] makes changes to the original &#039;&#039;[[Rayman Origins]]&#039;&#039; levels.]]&lt;br /&gt;
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The game features over 120 levels, including [[Back to Origins|40 remastered levels]] from the original &#039;&#039;[[Rayman Origins]]&#039;&#039;, which are unlocked by scratching [[Lucky ticket|Lucky Tickets]]. [[Lucky ticket|Tickets]] are earned by collecting a certain amount of [[Lum (UbiArt games)|Lums]] in a level, and each ticket is a guaranteed win of either [[Lum (UbiArt games)|Lums]], an &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; painting, a [[Teensie]], or a [[Creature]]. Most new levels feature remixed &#039;Invaded&#039; versions, which must be completed as quickly as possible. The game also offers daily and weekly [[Online Challenges|challenge stages]], in which players can compete with other players via leaderboards in challenges such as collecting a certain number of [[Lum (UbiArt games)|Lums]] in a short time, or surviving the longest on a stage. More [[Online Challenges|challenge stages]] can be accessed by raising the player&#039;s &#039;awesomeness&#039; rating, which increases by collecting trophies earned by rescuing [[Teensie]]s, collecting a high number of [[Lum (UbiArt games)|Lums]] in each level or by having a high leaderboard position at the end of a [[Online Challenges|challenge]]. A local multiplayer soccer game, [[Kung Foot]], is also featured, in which players use attacks to knock a soccer ball into the opponent&#039;s goal.&lt;br /&gt;
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Compared to &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;Rayman Legends&#039;&#039; features heavier shading on most sprites and even makes use of several 3D models (for the bosses of each world and several level elements). &#039;&#039;Legends&#039;&#039; also features real-time lighting, which was not present in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;; this new technology allowed for levels to employ a light/dark motif, seen especially in levels from [[20,000 Lums Under the Sea]]. Overall, the graphics, while still rendered with the 2D UbiArt engine that was also used in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;, look more realistic, taking a step away from the slapstick, exaggerated cartoon visuals in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;. In addition to graphics, the physics were slightly altered, resulting in more precise movement and less &amp;quot;floaty&amp;quot; jumping.&lt;br /&gt;
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{{clear}}&lt;br /&gt;
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==Production==&lt;br /&gt;
{{Main|Rayman Legends (early production)}}&lt;br /&gt;
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=== Leaks ===&lt;br /&gt;
Shortly after the game&#039;s November 2011 release, [[Michel Ancel]] stated &#039;One has to know that &#039;&#039;[[Rayman Origins]]&#039;&#039; isn&#039;t just one game – we plan to make others, with retro 2D gameplay, and to give more and more details on the story.&#039;&amp;lt;ref&amp;gt;GameShake, &#039;&#039;Toulouse Game Show 2011 : interview de Michel Ancel&#039;&#039;, http://www.gameshake.fr/?p=923&amp;lt;/ref&amp;gt; In March 2012, artistic director Christophe Villez hinted that a new [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] would be revealed in June, at E3 2012.&amp;lt;ref&amp;gt;Bafta.org, &#039;&#039;GAME British Academy Video Games Awards&#039;&#039;, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt; Also in March 2012, Bertrant Chaverot, the general director of [[Ubisoft|Ubisoft Brazil]], stated that &#039;&#039;[[Rayman Origins]]&#039;&#039; would have a continuation, but did not reveal any details.&amp;lt;ref&amp;gt;Kotaku Brasil, &#039;&#039;[ATUALIZADO] Lá vem Rayman Origins 2, avisa a Ubisoft&#039;&#039; http://www.kotaku.com.br/la-vem-rayman-origins-2-avisa-a-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On 23 April 2012, a marketing survey containing information about &#039;&#039;Rayman Legends&#039;&#039; was leaked to the games media. The survey contained several pieces of information regarding the &#039;&#039;[[Rayman Origins]]&#039;&#039; sequel, along with two gameplay videos (though only screenshots of these were included in the leak; one of the originals leak videos can be seen [https://www.youtube.com/watch?v=cH3mjUPVg-A here]). Like its predecessor, the game will feature co-operative gameplay with up to four players. It will also feature &#039;brand new settings: legendary worlds filled with castles, vampires, Ghosts, Greek Gods, or dragons...&#039;&amp;lt;ref&amp;gt;Kotaku, &#039;&#039;Marketing Survey Hints at a Rayman Origins Sequel of Mythic Proportions&#039;&#039;, http://kotaku.com/5904264/marketing-survey-hints-at-a-rayman-origins-sequel-of-mythic-proportions/gallery/1&amp;lt;/ref&amp;gt; The following day, the videos from which the images were taken were uploaded to YouTube, but both were quickly taken down at the request of [[Ubisoft]].&amp;lt;ref&amp;gt;PS3gen.fr, &#039;&#039;Rayman Origins : 2 vidéos volées d&#039;un nouvel opus se promenent sur internet&#039;&#039;, http://www.ps3gen.fr/rayman-origins-2-suite-nouvel-opus-episode-jeu-videos-officieux-non-annonce-trailer-ubisoft-actualite-24768.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On 26 April 2012, [[Ubisoft]] registered the domain names &#039;RaymanLegends.com&#039; and &#039;Rayman-Legends.com&#039;,&amp;lt;ref&amp;gt;Fusible, &#039;&#039;Ubisoft Entertainment registers &amp;quot;Rayman Legends&amp;quot; domain names&#039;&#039;, http://www.fusible.com/2012/04/ubisoft-entertainment-registers-rayman-legends-domain-names/&amp;lt;/ref&amp;gt; leading to speculation that &#039;&#039;Rayman Legends&#039;&#039; would be the title of the &#039;&#039;[[Rayman Origins]]&#039;&#039; sequel.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rabbidlegend.jpg|[[Rayman]] and the [[Rabbid]]s. The [[Rabbid]]s were scrapped before the final release, but they have appeared in special [[Event (Rayman Adventures)|events]] for &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Social gaming challenge.png|An unused social challenge feature.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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=== Announcement ===&lt;br /&gt;
[[File:Cath &#039;em All Challenge.png|320px|thumb|right|An unused mode from the Wii U version.]]&lt;br /&gt;
On 27 April 2012, the first full-length trailer for the game was leaked to the public.&amp;lt;ref&amp;gt;MCV, &#039;&#039;VIDEO: Rayman Legends trailer confirms special Wii U functionality&#039;&#039;, http://www.mcvuk.com/news/read/video-rayman-legends-trailer-confirms-special-wii-u-functionality/095175&amp;lt;/ref&amp;gt; It features the aforementioned settings, gives more details on online gameplay and reveals a new playable character: a [[Betilla]] the Fairy-like warrior girl known as [[Barbara]].&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends: Introducing Barbara [EUROPE]&#039;&#039;, https://www.youtube.com/watch?v=gmx17Mwo-2c&amp;lt;/ref&amp;gt; In the Wii U version of the game, the player will be able to use certain physical toys to interact with the game world; this is similar to the premise of &#039;&#039;Skylanders: Spyro&#039;s Adventure&#039;&#039;. The trailer shows a player scanning a [[Rabbid]] toy to enter a level where [[Rayman]] must fight [[Rabbid]]s, and hints that similar functionality will be possible with toys based on other [[Ubisoft]] characters, such as Ezio from the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series. However, according to one of the developers, the demonstration of this function was just a joke due to the growing popularity of such toys. [[Ubisoft]] initially attempted to suppress the videos, but after a few hours they released an official statement, confirming that &#039;&#039;Rayman Legends&#039;&#039; was being developed by [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]], but downplaying the video&#039;s accuracy, claiming that &#039;This video was intended as a purely internal demonstrative video, and in NO way represents the final game, the final console or their features. The game was officially unveiled with a gameplay demonstration at the 2012 Electronic Entertainment Expo, showcasing [[Murfy]], a new playable character, controlled via the Wii U system&#039;s touch screen on the tablet controller. It also showed medieval-themed stages as well as a rhythm-based map of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] from &#039;&#039;[[Rayman Origins]]&#039;&#039; featuring remixed music.&#039;&amp;lt;ref&amp;gt;Wii News at IGN, &#039;&#039;Wii U Details Revealed By Leaked Rayman Trailer&#039;&#039;, http://ie.wii.ign.com/articles/122/1223893p1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initially, when the &#039;&#039;Rayman Legends&#039;&#039; website was unveiled, it showed a different plot summary to what was seen in the final game:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;[[Rayman]], [[Globox]], and the [[Teensie]]s are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Delay ===&lt;br /&gt;
It was originally set to be released on November 30, 2012, as a Wii U launch title. However, on October 8, 2012, it was reported to be delayed to the first quarter of 2013. On December 13, 2012, a [[List of Rayman demos|demo]] of the game was released on the eShop. The official release date was revealed to be February 26, 2013 for North America and the 1st March 2013 for Europe, still exclusively for the Wii U. However, on the 7th February 2013, [[Ubisoft]] revealed that the game was no longer a Wii U exclusive, and that there was a Sony PlayStation 3 and Microsoft Xbox 360 version under development, consequently causing a delay for the second time and pushing the release date to September 2013.&amp;lt;ref name=&amp;quot;IGN&amp;quot;&amp;gt;IGN, &#039;&#039;DICE: Rayman Legends Delayed, No Longer Wii U Exclusive&#039;&#039;, http://uk.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive&amp;lt;/ref&amp;gt; This delay was negatively received by gamers and critics since the developer stated that the Wii U version was finished. Fans started a petition for the game to be released on the original date on the Wii U, which at one point had over 11,000 people signed onto it. To appease fans, [[Ubisoft]] said the Wii U would get another exclusive [[List of Rayman demos|demo]] in the future, however this was just as negatively received. Developers that worked on the game have also expressed their distaste for the delay, with creator [[Michel Ancel]] also protesting for the release of the game.&lt;br /&gt;
&lt;br /&gt;
In response to the delay, the development team have announced that they will be releasing the game&#039;s [[Online Challenges]] mode for free via the Nintendo eShop, which released on April 25, 2013. This mode features daily challenges based on one of five scenarios, one of which is exclusive to Wii U, and features online leaderboards and ghost functionality. They also stated that with the extra development time, they would be adding new levels, enemies and more to the game. Pre-orders of certain versions of the game come with a bonus costume for [[Barbara]], inspired by Assassin&#039;s Creed IV: Black Flag. On August 7, 2013, in a Nintendo Direct presentation, 2 new costumes were announced for the Wii U version: a [[Ray Plumber|Mario costume for Rayman]], and a [[Glob Plumber|Luigi costume for Globox]].&lt;br /&gt;
&lt;br /&gt;
Additionally, during the delay, an assortment of 40 levels from &#039;&#039;[[Rayman Origins]]&#039;&#039; were redone and added to &#039;&#039;Rayman Legends&#039;&#039; in the [[Back to Origins]] mode.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 8 - Rayman Legends: Rock Ancel Festival continues&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Release ===&lt;br /&gt;
[[File:Chateau-dracula-02.jpg|320px|thumb|right|[[Drak&#039;s Nightmare]], an environment planned for inclusion but scrapped from the final game]]&lt;br /&gt;
&lt;br /&gt;
On 23 August 2013, the [[Rayman Legends Beatbox|&#039;&#039;Rayman Legends&#039;&#039; Beatbox App]] became available on the internet, iTunes, and Android devices. This app allows users to create their own songs from scratch, or by using Legendary Mode, which allows them to edit the game songs with 3 choices: [[Teensies In Trouble]], [[20,000 Lums Under the Sea]], and [[Fiesta de los Muertos]]. On 28 August 2013, [[Ubisoft]] announced on the &#039;&#039;Rayman Legends&#039;&#039; site that the European PlayStation Vita Version has been delayed to 12 September 2013 to apply the &amp;quot;Final level of polish&amp;quot; players expect from a [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
The game features various improvements to the Ubi Art Framework engine used in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;. These include a new dynamic lighting system, which lightens or silhouettes characters based on their environment, along with stealth sections that make use of light and shadow, and the seamless integration of 3D elements in 2D environments, made prominent in the game&#039;s 3D modelled bosses and monsters. Further improvements were made in the PlayStation 4 and Xbox One versions, which uses upgraded graphics and has decreased load times.&amp;lt;ref&amp;gt;Polygon, &#039;&#039;Rayman Legends headed to PS4, Xbox One Feb. 25&#039;&#039;, http://www.polygon.com/2013/12/11/5200310/rayman-legends-ps4-xbox-one-release-date&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At one point, during an interview, [[Michel Ancel]] revealed some concept art for an unreleased world, named [[Drak&#039;s Nightmare]], and stating that maybe one day they would release it, thus suggesting DLC in the future.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Presentation - Unreleased Dracula Castle Level Concept&#039;&#039;, https://www.youtube.com/watch?v=d27RbKZi8gM&amp;lt;/ref&amp;gt; This theme was later implemented into &#039;&#039;[[Rayman Adventures]]&#039;&#039;, a mobile spin-off.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Ports ==&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
A PlayStation Vita port&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends - PS Vita Trailer [UK]&#039;&#039;, https://www.youtube.com/watch?v=WXlsVfpuL0w&amp;lt;/ref&amp;gt; was released in September 2013. This version has the player control [[Murfy]] on the touch-screen like on the Wii U version. A new painting, titled [[Murfy&#039;s Challenges]], was added with new levels and two new costumes. Several other stages have minor changes made to them. This version supports 2-player co-op, in which the second player controls [[Murfy]]. This is the only version to not have the [[Online Challenges]] go through Uplay. At launch the game didn&#039;t come with any Invasion levels. These were however added in the 1.02 patch in November 2013.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;181px&amp;quot;&amp;gt;&lt;br /&gt;
Legends PS Vita.jpg|The PlayStation Vita version.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 1.jpg|The main menu, showing the current progress to the right.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 2.jpg|The language selection.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 3.jpg|The available options, such as enabling Facebook.&lt;br /&gt;
Rayman Legends PS Vita - Facebook Share.jpg|The Facebook share button, present on the score screen of a [[Online Challenges|challenge]].&lt;br /&gt;
Rayman Legends PS Vita - Pause Menu.jpg|The pause menu, allowing the player to switch between the front and rear touch screens.&lt;br /&gt;
Rayman Legends PS Vita - Tap Screen Hint.jpg|The player can tap on the touch screen to control [[Murfy]].&lt;br /&gt;
Rayman Legends PS Vita - Rotate System Hint.jpg||The rotate certain objects by rotating the console.&lt;br /&gt;
Rayman Legends PS Vita - Gallery Menu.jpg|All UI elements can be interacted with using the touch screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Camera mode.jpg|thumb|right|320px|The PlayStation 4 version adds camera mode for screenshots.]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 and Xbox One ===&lt;br /&gt;
In December 2013, a next-gen port was announced for the PlayStation 4 and Xbox One.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends Next Gen Announcement Trailer [North America]&#039;&#039;, https://www.youtube.com/watch?v=L2dLyui0Vek&amp;lt;/ref&amp;gt; These versions were released in February 2014 with the removal of loading screens and various other new features, such as being able to scratch [[Lucky ticket]]s using the touch-pad on the DualShock 4 and being able to enter a new photo mode. New [[List of heroes and costumes in UbiArt games|costumes]] were also added.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch (&#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;) ===&lt;br /&gt;
[[File:Rayman Legends Definitive Version.jpeg|200px|thumb|right|The Definitive Edition&#039;s cover.]]&lt;br /&gt;
[[File:Rayman Definitive Edition logo.png|420px|thumb|right|The Definitive Edition&#039;s logo.]]&lt;br /&gt;
&lt;br /&gt;
In January 2017, a remake, titled &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039; was announced for the Nintendo Switch. This version utilizes touch screen controls for [[Murfy]], similarly to the Wii U and PlayStation Vita versions, while the console is in handheld mode through the new [[Murfy&#039;s Touch]] painting. Old features, such as the [[Online Challenges]], make a return with online leaderboards. Unlike the PlayStation 4 and Xbox One versions it does have loading screens between levels. Every [[List of heroes and costumes in UbiArt games|hero]] is available in this version, with the non-Nintendo console-exclusives unlocked from the start. The main difference is the inclusion of the [[Kung Foot|Kung Foot Tournament]] mode where players can play several rounds of the game in a tournament style. The game also features a new painting titled [[Murfy&#039;s Touch]] which can only be played in handheld mode. It included past sections involving [[Murfy]] and has 126 new [[Teensie]]s to free, making the total amount 826. The unlock requirements for the paintings has however not changed. Other changes include [[Kung Foot]] now having a Single Player mode and the ability to play local co-op using two systems.&amp;lt;ref&amp;gt;YouTube (via archive.org), &#039;&#039;Nintendo Direct 4.12.2017&#039;&#039;, https://web.archive.org/web/20170412232700/https://www.youtube.com/watch?v=EDedvre19es&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Rayman Legends Definitive Edition&#039;&#039;, https://web.archive.org/web/20171018002252/https://www.ubisoft.com/en-us/game/rayman-legends-definitive-edition/&amp;lt;/ref&amp;gt; In July 2017 a free [[List of Rayman demos|demo]] was accidentally released with noticeable sound glitches. Within a few hours the [[List of Rayman demos|demo]] was removed from the eShop. On July 25, 2017, the game was officially announced to be launching on September 12, 2017 in both North America and Europe with the [[List of Rayman demos#Nintendo Switch|demo]] stated to be properly release later in Summer 2017. The demo was released close thereafter with the same content as the previously released one, though without the sound glitches.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 1.jpg|The main menu.&lt;br /&gt;
Rayman Legends Switch - Murfy&#039;s Touch Main Gallery.jpg|The [[Murfy&#039;s Touch]] painting.&lt;br /&gt;
Kung Foot Tournament in Main Gallery.jpg|The [[Kung Foot|Kung Foot Tournament]] painting.&lt;br /&gt;
Kung Foot Tournament Teams.jpg|The [[Kung Foot|Kung Foot Tournament]].&lt;br /&gt;
Rayman Legends Switch - Credits.jpg|The end credits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mainland China (Tencent Switch) ===&lt;br /&gt;
In mainland China, Nintendo partnered with Tencent to gain the necessary approvals to release the Switch there.&amp;lt;ref&amp;gt;Reuters, &#039;&#039;Tencent wins key approval to sell Nintendo&#039;s Switch in China&#039;&#039;, https://www.reuters.com/article/us-tencent-nintendo-china/tencent-wins-key-approval-to-sell-nintendos-switch-in-china-idUSKCN1RU0YK/&amp;lt;/ref&amp;gt; In order to meet the requirements of China&#039;s National Radio and Television Administration, the version of &#039;&#039;Rayman Legends&#039;&#039; distributed on this closed system has undergone a variety of minor changes. Some of the levels have different names than those found in the simplified Chinese localization of the multilingual version, and [[Assassin Ray]] is now called &amp;quot;Invisible Rayman&amp;quot;. Visual modifications have also been made to remove skulls in some places.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-Legends-Tencent-Switch-pile-bones-1.jpg|Piles of bones have had their appearance changed.&lt;br /&gt;
Rayman-Legends-Tencent-Switch-pile-bones-2.jpg|The same pile of rubbish when destroyed&lt;br /&gt;
Rayman-Legends-Tencent-Switch-level-skulls.jpg|The skulls used to illustrate a level&#039;s difficulty have been replaced with a different icon.&lt;br /&gt;
Rayman-Legends-Tencent-Switch-bouncing-skull.jpg|The new design of the [[bouncing skull]]&lt;br /&gt;
Rayman-Legends-Tencent-Switch-bouncing-skulls-unchanged.jpg|[[Bouncing skull]]s are however unchanged in [[Grannies World Tour]]&lt;br /&gt;
Rayman-Legends-Tencent-Switch-Assassin-Ray.jpg|A different name for [[Assassin Ray]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Worlds ==&lt;br /&gt;
[[File:Gallery 2.jpg|320px|thumb|right|The [[Main Gallery]].]]&lt;br /&gt;
&lt;br /&gt;
*[[Teensies In Trouble]]&lt;br /&gt;
*[[Toad Story]]&lt;br /&gt;
*[[Fiesta de los Muertos]]&lt;br /&gt;
*[[20,000 Lums Under the Sea]]&lt;br /&gt;
*[[Olympus Maximus]]&lt;br /&gt;
*[[Living Dead Party]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== [[Back to Origins]] ==&lt;br /&gt;
[[File:Back to Origins.png|thumb|200px|right|[[Back to Origins]].]]&lt;br /&gt;
&lt;br /&gt;
[[Back to Origins]] is a section of the [[Main Gallery]] that contains 40 levels from &#039;&#039;[[Rayman Origins]]&#039;&#039;. Paintings are randomly unlocked by winning them through [[Lucky ticket|Lucky Tickets]] (though the player still needs to complete them in order). Many of the levels have been modified to be easier, most notable the [[Tricky Treasure]] ones.&lt;br /&gt;
&lt;br /&gt;
The following worlds are:&lt;br /&gt;
* [[Jibberish Jungle]]&lt;br /&gt;
* [[Desert of Dijiridoos]]&lt;br /&gt;
* [[Gourmand Land]]&lt;br /&gt;
* [[Sea of Serendipity]]&lt;br /&gt;
* [[Mystical Pique]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RL Manual ENThumb.png|The English PC manual|link=http://raymanpc.com/wiki/script-en/images/b/bc/RL_Manual_EN.pdf&lt;br /&gt;
RL Manual ENThumb.png|The French PC manual|link=http://raymanpc.com/wiki/script-en/images/7/70/RL_Manual_FR.pdf&lt;br /&gt;
RL Manual ENThumb.png|The German PC manual|link=https://raymanpc.com/wiki/script-en/images/6/6a/RL_Manual_DE.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Italian PC manual|link=https://raymanpc.com/wiki/script-en/images/5/51/RL_Manual_IT.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Spanish PC manual|link=https://raymanpc.com/wiki/script-en/images/a/aa/RL_Manual_ES.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/a/a6/RL_Manual_PL.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Russian PC manual|link=https://raymanpc.com/wiki/script-en/images/4/44/RL_Manual_RU.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Dutch and French PC manual|link=https://raymanpc.com/wiki/script-en/images/f/f6/RL_Manual_NL.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Danish, Swedish and Norwegian PC manual|link=https://raymanpc.com/wiki/script-en/images/0/02/RL_Manual_FI.pdf&lt;br /&gt;
Rayman Legends (Wii U) Manual Cover.jpg|The English Wii U manual|link=https://raymanpc.com/wiki/script-en/images/a/a0/Rayman_Legends_%28Wii_U%29_Manual.pdf&lt;br /&gt;
RL Load Poster zh-hans.png|The simplified Chinese PlayStation Vita manual|link=https://raymanpc.com/wiki/script-en/images/4/48/RL_PSVManual_zh-hans.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
&#039;&#039;Rayman Legends&#039;&#039; received critical acclaim from critics. Aggregating review websites GameRankings and Metacritic gave the Wii U version 92.59% and 91/100,the PlayStation 3 version 92.06% and 91/100,the PC version 90.00% and 88/100,the Xbox 360 version 88.88% and 90/100 and the PlayStation Vita version 83.33% and 87/100.&lt;br /&gt;
&lt;br /&gt;
Edge gave the game a 9/10 praising it by saying &amp;quot;One of the most jubilant, vividly imagined and open-hearted platformers to come along in a long time&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
GamesRadar gave the game a score of 4.5 out of 5 stars, praising the level variety and presentation, whilst criticizing the sometimes chaotic multiplayer and some of the touchscreen sections during solo play.&lt;br /&gt;
&lt;br /&gt;
Tom McShea of GameSpot rated the game a 9.0/10 praising the game mechanics, the level design and the local co-op.&lt;br /&gt;
&lt;br /&gt;
GameTrailers gave the game a score of 9.1/10, stating that the co-operative play on the Wii U GamePad &amp;quot;only serves to complement the game design.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jose Otero of IGN rated the game a 9.5/10, praising the gameplay and the design of the levels, saying that &amp;quot;Naturally, [[Rayman]] starts out with simple running, jumping, and punching, but before you know it you’re sneaking past dozens of deadly traps, battling huge bosses, or playing through awesome challenge levels that look like &#039;90s music videos. Every time I thought I found a personal favorite stage, the next one came along and replaced it&amp;quot;, but criticized the absence of online co-op.&lt;br /&gt;
&lt;br /&gt;
Danielle Riendeau of Polygon rated the game a 8.5/10 saying that it is &amp;quot;a beautifully designed gauntlet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Although &#039;&#039;Legends&#039;&#039; outsold &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; in its first week from international sales with the Wii U version performing well, the game failed to meet sales expectations mostly due to the fact that it was released in the same month that Grand Theft Auto V came out, as well as the relatively un-established state of the Wii U user base. In early November 2014, [[Ubisoft]] reported that &#039;&#039;Rayman Legends&#039;&#039; was still selling well and contributing to the company&#039;s earnings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Legends Definitive Edition&#039;&#039; received generally favourable reviews,&amp;lt;ref&amp;gt;Metacritic, &#039;&#039;Rayman Legends: Definitive Edition - Nintendo Switch Critic Reviews&#039;&#039;, https://www.metacritic.com/game/rayman-legends-definitive-edition/critic-reviews/?platform=nintendo-switch&amp;lt;/ref&amp;gt; however, some critics noted that the changes made to the game were not noteworthy enough to warrant the &amp;quot;Definitive&amp;quot; title. Digital Foundry also noted longer loading times and slight frame-rate drops not present in other versions, speculating that the cause was due to the compression used to reduce the size of the game.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Switch&#039;s Rayman Legends: Definitive Edition Is Not Really Definitive&#039;&#039;, https://www.youtube.com/watch?v=BENbHo5cvck&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There are two music levels planned for the game that ended up getting scrapped: one would have used music from the 1973 movie &#039;&#039;[https://en.wikipedia.org/wiki/The_Mad_Adventures_of_Rabbi_Jacob The Mad Adventures of Rabbi Jacob]&#039;&#039;, and another would have been named &amp;quot;I&#039;m [[Teensie]] &amp;amp; I Know It&amp;quot;, a parody of a song by LMFAO that would have had the noses of the [[Teensie]]s sway to the rhythm of the song.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 8 - Rayman Legends: Rock Ancel Festival continues&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A companion app for the game, similar to the one made for &#039;&#039;[https://en.wikipedia.org/wiki/Assassin%27s_Creed_IV:_Black_Flag Assassin&#039;s Creed IV: Black Flag]&#039;&#039;, was originally meant to release in 2013. However, deadlines forced this idea to be scrapped.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 8 - Rayman Legends: Rock Ancel Festival continues&amp;lt;/ref&amp;gt;&lt;br /&gt;
*When playing in handheld mode on the Nintendo Switch version, similarly to the Wii U and Playstation Vita versions of the game, if two or more players are playing, tapping the screen will turn the first player into [[Murfy]], allowing him to perform actions previously exclusive to the aforementioned versions. Pressing one of the Joy-Con buttons on Player 1&#039;s controller will revert them to their character, albeit in a [[Bubble#Vitality|bubblized]] state. This function does not work in normal versions of levels that require [[Murfy]] (i.e. levels like [[Ropes Course]] or [[the Winds of Strange]], although he can be used in the invaded versions of these types of levels) or in boss battles.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Box Art.jpg|The standard box art.&lt;br /&gt;
Rayman Legends Japanese PlayStation Vita box art.jpg|The Japanese box art (PlayStation Vita).&lt;br /&gt;
Rayman Legends PlayStation Vita North American box art.jpg|The North American box art (PlayStation Vita).&lt;br /&gt;
Rayman Legends Japanese Box Art.jpg|The Japanese box art (Wii U).&lt;br /&gt;
Rayman Legends Wii U (US) Box Art.jpg|The North American box art (Wii U).&lt;br /&gt;
Rayman Legends Definitive Version.jpeg|The box art for the &#039;&#039;Definitive Edition&#039;&#039;.&lt;br /&gt;
Rayman Legends Definitive Edition American Cover.jpg|The North American cover of &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;.&lt;br /&gt;
Rayman Legends European Cover.jpeg|The European cover of &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots from &#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends E3 2012 1.jpg|[[Rayman]], [[Globox]] and [[Murfy]] fighting [[Jacquouille|bandit Lividstones]].&lt;br /&gt;
Rayman Legends E3 2012 2.jpg|[[Jacquouille|Bandit Lividstones]] and [[forest dragon]]s chasing [[Teensie]]s.&lt;br /&gt;
Rayman Legends E3 2012 4.png|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] sliding down in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 5.png|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
WiiU-Catapult(Land of the Livid Dead.jpg|[[Rayman]], [[Globox]], some [[forest dragon]]s, and a catapult in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 7.png|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
Rayman Legends E3 2012 8.jpg|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] running in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 9.png|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
Rayman Legends E3 2012 10.jpg|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
RaymanLegends Screenshot LavaChase GC gallery post.jpeg|[[Rayman]] and company dodging [[Lavaroot|streams of lava]].&lt;br /&gt;
WiiU RaymanLegends 03.jpeg|[[Rayman]], [[Globox]], [[Murfy]] and the [[Grand Minimus]] dodging fireballs.&lt;br /&gt;
WiiU RaymanLegends 02.jpeg|[[Rayman]], [[Barbara]] and [[Murfy]] dodging fire.&lt;br /&gt;
RaymanLegends Screenshot MarbleRush.jpeg|[[Rayman]], [[Barbara]] and [[Murfy]] chased by [[Dark creature]]s in [[Swarmed and Dangerous|a palace]].&lt;br /&gt;
RaymanLegends Screenshot Gotcha GC gallery post.jpeg|[[Rayman]], [[Globox]] and [[Barbara]] chased by [[dark creature]]s in [[Swarmed and Dangerous|a grotto]].&lt;br /&gt;
MurfyHuntingDarkcreatures.jpg|A mountain of [[dark creature]]s chasing after [[Rayman]], [[Globox]], [[Barbara]], and [[Murfy]].&lt;br /&gt;
Screenshot TickleMonster GC.jpeg|[[Rayman]] and [[Barbara]] attacking a [[Giant Minotaur]] being tickled by [[Murfy]].&lt;br /&gt;
RL Toad Story Screenshot.jpeg|[[Rayman]], [[Globox]], [[Barbara]], and [[Murfy]] battling [[Toad (Rayman Legends)|toads]].&lt;br /&gt;
RL Fiesta de los Muertos.jpeg|[[Rayman]], [[Barbara]], the duck form of the [[Grand Minimus]], and [[Murfy]] exploring [[Fiesta de los Muertos]].&lt;br /&gt;
RL Mariachi Madness.jpeg|[[Barbara]] defeating a stack of [[Mariachi]]s.&lt;br /&gt;
RL Luchador Chase.jpeg|[[Rayman]], [[Globox]], and [[Barbara]] fleeing from a giant [[Luchador]].&lt;br /&gt;
RL Dojo Challenge.jpeg|[[Rayman]], [[Globox]], the [[Goth Teensy]], and [[Barbara]] in [[the Dojo]].&lt;br /&gt;
RL Castle in the Clouds.jpeg|[[Rayman]], the [[Grand Minimus]], and [[Barbara]] exploring a [[Castle in the Clouds|castle in the sky]].&lt;br /&gt;
Rayman Legends Toad Story.jpg|[[Rayman]], [[Globox]], the [[Grand Minimus]], [[Barbara]], and [[Murfy]] battling [[Toad (Rayman Legends)|toads]].&lt;br /&gt;
Rayman-legends.jpg|[[Rayman]], [[Globox]], [[Barbara]], the [[Grand Minimus]] and [[Murfy]] at the end of [[Orchestral Chaos|a level]].&lt;br /&gt;
Rayman legends-screenshot.jpg|[[Rayman]], [[Globox]], [[Barbara]] and the [[Grand Minimus]] fighting [[Jacquouille|bandit Lividstones]].&lt;br /&gt;
RL Ghosts.jpeg|[[Rayman]] fleeing from a group of [[ghost]]s.&lt;br /&gt;
RL Purple Dragon.jpeg|[[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Murfy]] fleeing from a purple [[forest dragon]].&lt;br /&gt;
Rayman legends-5.jpg|[[Rayman]] and [[Globox]] against the [[Armored Toad]].&lt;br /&gt;
MD.jpg|[[Rayman]] and [[Globox]] fighting three [[Underwater Toad]]s.&lt;br /&gt;
RL-underwater-dwelling.jpg|[[Rayman]], [[Globox]], and [[Ursula]] fighting two [[Underwater Toad]]s in [[Mansion of the Deep|a mansion]].&lt;br /&gt;
Sentinel 20,000 Lums Under the Sea.jpg|[[Rayman]], [[Globox]], and [[Ursula]] encountering a [[Dark Sentry]] and three [[Underwater Toad]]s.&lt;br /&gt;
RL Sir Globrax Blue Punch.jpg|[[Sir Globrax]] fighting [[Minotaur]]s with [[Murfy]]&#039;s help.&lt;br /&gt;
RL Jibberish Jungle.jpeg|[[Rayman]] and [[Barbara]] fighting a [[Livingstone|Lividstone]] in the [[Jibberish Jungle]].&lt;br /&gt;
RL Moody Clouds.jpeg|[[Rayman]], [[Globox]], and the [[Grand Minimus]] traversing the [[Moody Clouds]].&lt;br /&gt;
Rayman Legends Steam 1.jpg|[[Rayman]], [[Barbara]] and the [[Grand Minimus]] in [[How to Shoot your Dragon|a castle]].&lt;br /&gt;
Rayman Legends Steam 2.jpg|[[Rayman]] and [[Globox]] chased by a swarm of [[dark creature]]s.&lt;br /&gt;
Rayman Legends Steam 3.jpg|[[Rayman]] and [[Barbara]] dodging flames.&lt;br /&gt;
Rayman Legends Steam 4.jpg|[[Rayman]] and [[Barbara]] fighting [[Mariachi]]s.&lt;br /&gt;
Rayman Legends Steam 5.jpg|[[Rayman]] and [[Barbara]] jumping on [[Jacquouille|bandit Lividstones]] to cross [[Ropes Course|a swamp]].&lt;br /&gt;
Rayman Legends Steam 6.jpg|[[Rayman]], [[Barbara]] and the [[Grand Minimus]] on a pile of defeated enemies.&lt;br /&gt;
Rayman Legends Steam 7.jpg|[[Rayman]], [[Globox]] and [[Barbara]] dodging fiery [[ghost]]s with the help of [[Murfy]].&lt;br /&gt;
Rayman Legends Steam 8.jpg|[[Rayman]], [[Globox]] and [[Barbara]] fighting an [[Oger]].&lt;br /&gt;
Rayman Legends Steam 9.jpg|[[Rayman]] and [[Barbara]] dodging fiery [[ghost]]s.&lt;br /&gt;
Rayman Legends Steam 10.jpg|[[Rayman]] and [[Barbara]] fighting an [[Oger]].&lt;br /&gt;
RL Assassin Ray.jpeg|[[Assassin Ray]] and [[Globox]] fighting enemies.&lt;br /&gt;
RL Assassin Ray Kick.jpg|[[Assassin Ray]] kicking a [[Livingstone|Lividstone]].&lt;br /&gt;
Ray Vaas.jpg|[[Ray Vaas]] fighting against three [[Jacquouille|bandit Lividstones]].&lt;br /&gt;
Ray Vaas Punch.jpg|[[Ray Vaas]] punching a [[Jacquouille|bandit Lividstone]].&lt;br /&gt;
Far Glob.jpg|[[Far Glob]] collecting [[Lum (UbiArt games)|Lums]] in [[Once upon a Time|a cave]].&lt;br /&gt;
Plumbers!.jpg|[[Ray Plumber]] and [[Glob Plumber]] chasing after a [[Dark Teensy]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots from &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RLDE Screenshot 1.jpg|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
RLDE Screenshot 2.jpg|[[Rayman]], [[Globox]], [[Barbara]] and [[Murfy]] battling [[Toad (Rayman Legends)|Toads]].&lt;br /&gt;
RLDE Screenshot 3.jpg|[[Rayman]] and [[Globox]] fighting against [[El Luchador]].&lt;br /&gt;
RLDE Screenshot 4.jpg|The [[Kung Foot]] game.&lt;br /&gt;
Rayman Legends Definitive Edition Demo Menu.jpg|The Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]] menu screen.&lt;br /&gt;
Murfy&#039;s Touch Painting.jpg|The new [[Murfy&#039;s Touch]] world.&lt;br /&gt;
Murfy&#039;s Touch Level 01.jpg|The player being asked to release [[Murfy]].&lt;br /&gt;
Rayman Legends Definitive Edition Trailer Promo.JPG|A promo for the Definitive Edition.&lt;br /&gt;
Rayman Legends Definitive Edition Demo Intro Loading.jpg|The Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]] loading screen.&lt;br /&gt;
Rayman Legends Definitive Edition In-Game Advertisement.jpg|An advertisement for the Definitive Edition.&lt;br /&gt;
Rayman Legends DE Demo Heroes Gallery 1.jpg|The heroes gallery as it appears in the Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]].&lt;br /&gt;
Rayman Legends DE Demo Heroes Gallery 2.jpg|Another look of the heroes gallery in the Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]].&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 1.jpg&lt;br /&gt;
Rayman Legends Definitive Edition Country Select.jpg&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 2.jpg&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu Auto Save Reminder.jpg&lt;br /&gt;
Murfy&#039;s Touch Unlocked Announcement.jpg&lt;br /&gt;
Murfy&#039;s Touch Unlocked.jpg&lt;br /&gt;
Rayman Legends Switch - Murfy&#039;s Touch Main Gallery.jpg&lt;br /&gt;
Murfy&#039;s Touch First Time Info Box.jpg&lt;br /&gt;
Kung Foot Tournament in Main Gallery.jpg&lt;br /&gt;
Kung Foot Tournament Teams.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Challenge App Splash.png&lt;br /&gt;
Rayman Christmas Art 2017.jpg&lt;br /&gt;
Donkey Kong Raymanized.jpg&lt;br /&gt;
Final Fantasy Raymanized.jpg&lt;br /&gt;
Kid Icarus Raymanized.jpg&lt;br /&gt;
Super Smash Bros. Raymanized.jpg&lt;br /&gt;
Mega Man Raymanized.jpg&lt;br /&gt;
Street Fighter II Raymanized.jpg&lt;br /&gt;
Luigi&#039;s Mansion Raymanized.jpg&lt;br /&gt;
Ghosts &#039;n Goblins Raymanized.jpg&lt;br /&gt;
Castlevania Raymanized.jpg&lt;br /&gt;
The Legend of Zelda Raymanized.jpg&lt;br /&gt;
Pitfall Raymanized.jpg&lt;br /&gt;
Kirby&#039;s Adventure Raymanized.jpg&lt;br /&gt;
Tetris Raymanized.jpg&lt;br /&gt;
Sonic the Hedgehog 2 Raymanized.jpg&lt;br /&gt;
Rayman 1 Modernized.jpg&lt;br /&gt;
RL-Artwork1.jpg&lt;br /&gt;
RL-Artwork2.jpg&lt;br /&gt;
RL-Artwork3.jpg&lt;br /&gt;
Giant-luchador-music.jpg&lt;br /&gt;
RL-Artwork5.jpg&lt;br /&gt;
RL-Artwork6.jpg&lt;br /&gt;
RL-Artwork7.jpg&lt;br /&gt;
RL-Artwork8.jpg&lt;br /&gt;
RL-Artwork9.jpg&lt;br /&gt;
Legends Black Friday sale.jpg&lt;br /&gt;
Rayman-Legends-Dragon.jpg&lt;br /&gt;
Legends switch background.jpg&lt;br /&gt;
Switch teaser from Facebook.jpg&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 2.JPG&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 3.JPG&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 4.JPG&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 5.jpg&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 6.jpeg&lt;br /&gt;
Rayman Legends Definitive Edition World Tour Finale.JPG&lt;br /&gt;
Rayman Legends Definitive Edition Now Available.JPG&lt;br /&gt;
Legends Switch promotion.jpg&lt;br /&gt;
Rayman Legends Definitive Edition Banner.JPG&lt;br /&gt;
Raymanlegendse3poster.jpg&lt;br /&gt;
Image rayman legends-.jpg&lt;br /&gt;
Image rayman legends-19433-2528 0005.jpg&lt;br /&gt;
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Muphyattacks.jpeg&lt;br /&gt;
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Rayman-legends-wii-u-wiiu-1338989906-028.jpg&lt;br /&gt;
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Raymanlegends02.jpg&lt;br /&gt;
Rayman03punch.jpg&lt;br /&gt;
Globoxlegends01.jpg&lt;br /&gt;
Globox02.jpg&lt;br /&gt;
Globoxcurious03.jpg&lt;br /&gt;
Murphy02.jpg&lt;br /&gt;
Murphy03.jpg&lt;br /&gt;
Murphycarry.jpg&lt;br /&gt;
Rayman Legends 150812 008.png&lt;br /&gt;
Rayman Legends 150812 007.png&lt;br /&gt;
Rayman Legends 150812 006.png&lt;br /&gt;
Livingstone-Rayman-Legends.png&lt;br /&gt;
Minotaur.png&lt;br /&gt;
Rayman-Legends 2012 10-25-12 006.jpg 600.jpeg&lt;br /&gt;
Globox Costume 1.png&lt;br /&gt;
Globox Costume 2.png&lt;br /&gt;
24 Rayman Legends jb dugait.jpg&lt;br /&gt;
25 Rayman Legends jb dugait.jpg&lt;br /&gt;
Rayman Legends Characters with Gamepad.png&lt;br /&gt;
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531482 523195421035970 1969658355 n.jpg&lt;br /&gt;
267818 506716639367393 1929366861 n.jpg&lt;br /&gt;
Chateau dracula coupe unnouveaudepart3.jpg&lt;br /&gt;
Chateau-dracula-02.jpg&lt;br /&gt;
Chateau-dracula-03.jpg&lt;br /&gt;
Chateau-dracula-04.jpg&lt;br /&gt;
Chateau-dracula-05.jpg&lt;br /&gt;
Chateau-dracula-06.jpg&lt;br /&gt;
Rayman-rooftopa.jpg&lt;br /&gt;
Frogs-01.jpg&lt;br /&gt;
Frogs-02.jpg&lt;br /&gt;
Frogs-03.jpg&lt;br /&gt;
Frogs-04.jpg&lt;br /&gt;
Frogs-05.jpg&lt;br /&gt;
Frogs-06.jpg&lt;br /&gt;
Frogs-07.jpg&lt;br /&gt;
Frogs-08b.jpg&lt;br /&gt;
Rayman Legends Cyclops.jpg&lt;br /&gt;
Rayman Legends Mine Railway.jpg&lt;br /&gt;
Rayman Legends Mine.jpg&lt;br /&gt;
Rayman Legends Nenuphar.jpg&lt;br /&gt;
Rayman Legends Ruin.jpg&lt;br /&gt;
Rayman Legends Tree.jpg&lt;br /&gt;
Rayman-Legends-Artwork-2-0001.jpg&lt;br /&gt;
Rayman-Legends-Artwork-2-0002.jpg&lt;br /&gt;
Rayman-Legends-Artwork-2-0003.jpg&lt;br /&gt;
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Rayman-Legends-Artwork-2-0007.jpg&lt;br /&gt;
01 Rayman Legends jb dugait.jpg&lt;br /&gt;
02 Rayman Legends jb dugait.jpg&lt;br /&gt;
03 Rayman Legends jb dugait.jpg&lt;br /&gt;
04 Rayman Legends jb dugait.jpg&lt;br /&gt;
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22 Rayman Legends jb dugait.jpg&lt;br /&gt;
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26 Rayman Legends jb dugait.jpg&lt;br /&gt;
27b Rayman Legends jb dugait.jpg&lt;br /&gt;
28 Rayman Legends jb dugait.jpg&lt;br /&gt;
29 Rayman Legends jb dugait.jpg&lt;br /&gt;
30 Rayman Legends jb dugait.jpg&lt;br /&gt;
Dujeu-sebastien-horde-sauvage.jpg&lt;br /&gt;
Dujeu-sebastien-casttle-base.jpg&lt;br /&gt;
03 a Hades Palace.jpg&lt;br /&gt;
Pigasus.jpg&lt;br /&gt;
Olympus Discoclub.jpg&lt;br /&gt;
Globox on a Hammock.jpg&lt;br /&gt;
Tree Island in the Sky.jpg&lt;br /&gt;
Toad Concepts.jpg&lt;br /&gt;
Legends art 1.jpg&lt;br /&gt;
Legends art 2.jpg&lt;br /&gt;
Legends art 3.jpg&lt;br /&gt;
Mary-glaid-bossluchador.jpg&lt;br /&gt;
Mary-glaid-textur6.jpg&lt;br /&gt;
Dragoons 01 1024.jpg&lt;br /&gt;
Dragoons 02 1024.jpg&lt;br /&gt;
Dragoons 03 1024.jpg&lt;br /&gt;
Dragoons 04 1024.jpg&lt;br /&gt;
Dragoons 05 1024.jpg&lt;br /&gt;
Dragoons 06 1024.jpg&lt;br /&gt;
Dragoons 07 1024.jpg&lt;br /&gt;
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Dragoons 09 1024.jpg&lt;br /&gt;
Legends concept art 1.jpg&lt;br /&gt;
Legends concept art 2.jpg&lt;br /&gt;
Legends concept art 3.jpg&lt;br /&gt;
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Legends concept art 47.jpg&lt;br /&gt;
Giant-luchador-music.jpg&lt;br /&gt;
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Legends concept art 88.jpg&lt;br /&gt;
Legends concept art 89.jpg&lt;br /&gt;
Legends concept art 90.jpg&lt;br /&gt;
Legends concept art 91.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
*[[Rayman Legends (early production)|&#039;&#039;Rayman Legends&#039;&#039; (early production)]]&lt;br /&gt;
*&#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
*[[List of Rayman records|List of &#039;&#039;Rayman&#039;&#039; records]]&lt;br /&gt;
*&#039;&#039;[[Rayman Mégastickers]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://rayman.ubi.com/legends/en-GB/home/index.aspx Official site]&lt;br /&gt;
*[https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7767 Official &#039;&#039;Rayman Legends&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVT3NQAtZMV-SoPRX8tTUJ6_ &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ApW7BOpFOa4 The Definitive Edition Official Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KlKZEnnUwBE The Definitive Edition Release Date Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=M7C3Y-0cz8M The Definitive Edition Kung Foot Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KgYLJuhuqw0 The Definitive Edition Launch Trailer]&lt;br /&gt;
*[https://raymanpc.com/wiki/script-en/images/8/8c/Rayman_Definitive_Edition_logo.png High quality logo for the Definitive Edition]&lt;br /&gt;
*[https://www.shacknews.com/article/99305/wii-u-retrospective-rayman-legends &#039;&#039;Rayman Legends&#039;&#039; Wii U retrospective]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=Y}}&lt;br /&gt;
{{Rayman Legends|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Legends]]&lt;br /&gt;
[[de:Rayman Legends]]&lt;br /&gt;
[[hu:Rayman Legends]]&lt;br /&gt;
[[it:Rayman Legends]]&lt;br /&gt;
[[pl:Rayman Legends]]&lt;br /&gt;
[[es:Rayman Legends]]&lt;br /&gt;
[[ru:Rayman Legends]]&lt;br /&gt;
[[zh:雷曼：传奇]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_Japanese_PlayStation_Vita_box_art.jpg&amp;diff=113885</id>
		<title>File:Rayman Legends Japanese PlayStation Vita box art.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_Japanese_PlayStation_Vita_box_art.jpg&amp;diff=113885"/>
		<updated>2026-07-11T10:02:29Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Japanese Rayman Legends box art (PS Vita)&lt;br /&gt;
&lt;br /&gt;
[[Category:Box art]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_Japanese_PlayStation_Vita_box_art.jpg&amp;diff=113884</id>
		<title>File:Rayman Legends Japanese PlayStation Vita box art.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_Japanese_PlayStation_Vita_box_art.jpg&amp;diff=113884"/>
		<updated>2026-07-11T10:02:20Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Hunchman801 moved page File:Rayman Legends Japonese Box Art PSV.jpg to File:Rayman Legends Japanese PlayStation Vita box art.jpg without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The japonese Rayman Legends box art (PS Vita)&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_PlayStation_Vita_North_American_box_art.jpg&amp;diff=113883</id>
		<title>File:Rayman Legends PlayStation Vita North American box art.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_PlayStation_Vita_North_American_box_art.jpg&amp;diff=113883"/>
		<updated>2026-07-11T10:01:54Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A North America art box of Rayman Legends (PS Vita), taken from the Amazon store.&lt;br /&gt;
&lt;br /&gt;
[[Category:Box art]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_PlayStation_Vita_North_American_box_art.jpg&amp;diff=113882</id>
		<title>File:Rayman Legends PlayStation Vita North American box art.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_PlayStation_Vita_North_American_box_art.jpg&amp;diff=113882"/>
		<updated>2026-07-11T10:01:15Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Hunchman801 moved page File:81S-If9rkmL.jpg to File:Rayman Legends PlayStation Vita North American box art.jpg without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A North America art box of Rayman Legends (PS Vita), taken from the Amazon store.&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=113881</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=113881"/>
		<updated>2026-07-11T09:58:58Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[File:Rayman Origins Box Art.jpg|center|250px|Rayman Origins]]&lt;br /&gt;
| published by = [[Ubisoft]]&amp;lt;br&amp;gt;Feral Interactive Ltd. (Macintosh)&amp;lt;ref name=&amp;quot;feral&amp;quot;&amp;gt;Feral Interactive, &#039;&#039;Rayman® Origins - manual&#039;&#039;, https://support.feralinteractive.com/docs/en/raymanorigins/latest/steam/manual/#warranty-credits&amp;lt;/ref&amp;gt;&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&amp;lt;br&amp;gt;Feral Interactive Ltd. (Macintosh)&amp;lt;ref name=&amp;quot;feral&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| designed by = Sebastien Morin with Lorenzo Avi, Julien Chevalier, Romain Claude and Axel Cossardeaux&lt;br /&gt;
| written by = Gabrielle Shrager &amp;lt;small&amp;gt;(lead game writer and story designer)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Christophe Héral]] and Billy Martin&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii, Xbox 360:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 15th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 12th April, 2012 (PS3 exclusive)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 14th February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 12th April, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo 3DS:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 6th November, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United Kingdom(Great Britain).png|16px]] 8th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 17th July, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 20th June, 2013 (Download version)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Macintosh&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px]] 12th December 2013&amp;lt;ref&amp;gt;Feral Interactive, &#039;&#039;Out on a limb: Rayman® Origins arrives on the Mac&#039;&#039;, https://www.feralinteractive.com/en/news/399/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xbox One:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px]] 15th February, 2018&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| languages =&lt;br /&gt;
&#039;&#039;&#039;3DS:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] English&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] English, Spanish, French, German, Italian, Dutch&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] Japanese&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wii, Xbox 360:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] English&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] English, Spanish, French, German, Italian&lt;br /&gt;
| platforms = Wii, Microsoft Xbox 360, Sony PlayStation 3, Sony PlayStation Vita, Nintendo 3DS, Microsoft Windows, Mac, Microsoft Xbox One&lt;br /&gt;
| game engine = [[UbiArt Framework|UbiArt]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Despite its title, it is not a prequel, but a sequel to the first three [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]]. It was announced by [[Ubisoft]] at E3 2010, and is the first major [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] since the creation of [[Rayman Raving Rabbids|the &#039;&#039;Raving Rabbids&#039;&#039; series]]. It also marks the return of &#039;&#039;[[Rayman]]&#039;&#039; creator [[Michel Ancel]] to the series; he had not worked on a [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; title]] since &#039;&#039;[[Rayman 2]]&#039;&#039; in 1999. &#039;&#039;Rayman Origins&#039;&#039; is the first game in the main series to feature co-operative platforming gameplay, allowing for up to four players at once. The game was released on November 15, 2011 in North America, and on November 24, 2011 in Europe for PlayStation 3, Xbox 360 and Wii.&lt;br /&gt;
&lt;br /&gt;
In February 2012, a PlayStation Vita version was released, with new features such as a [[Ghost Mode]] and the use of the touch screen. This version also features exclusive collectible items called [[Relic]]s; these unlock two large mosaic puzzles in [[the Snoring Tree]], revealing events from the pasts of [[Rayman]] and [[Globox]]. A Microsoft Windows version was released on March 29, 2012; a 3DS version was released in June 2012.&lt;br /&gt;
&lt;br /&gt;
A spin-off title for mobiles which is based off this game&#039;s artstyle, was released for Android and iOS in September 2012, titled &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In April 2012, [[Ubisoft]] announced that a direct sequel to the game was being developed, under the title &#039;&#039;[[Rayman Legends]]&#039;&#039;, which was released in September 2013.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{Quote|text=[[The Glade of Dreams]] is up in arms again! This idyllic world, where there is usually little more to do than eat, sleep, play (and enjoy a friendly fray or two among friends), is up to its eyeballs in trouble.&lt;br /&gt;
&lt;br /&gt;
It seems [[Rayman]] and his heroic gang of hilarious misfits have kicked off a war with just a little snoring! Their [[Livid Dead|nightmarish neighbors]] from the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] don&#039;t seem to share the same taste in music and have come to crash the party!&lt;br /&gt;
&lt;br /&gt;
Never ones to shy away from a challenge, [[Rayman]] and his friends are more than happy to knock these nasty killjoys back to oblivion, especially since it involves saving [[nymph]]s, making mischief, and earning fantastic new powers to make even more mischief. And this won&#039;t be the first time!&lt;br /&gt;
&lt;br /&gt;
As it turns out, the fun-loving Creator of the Glade, known as [[Polokus|Bubble Dreamer]], is a highly sensitive being whose every mood impacts the [[Glade of Dreams|Glade]] for good or bad... [[Rayman]] has had to beat back the creatures of [[Polokus|Bubble Dreamer]]’s nightmares before, and that’s what he, [[Globox]], and the crafty [[Teensie|Teensy]] casters are going to do it again before the fabric of the [[Glade of Dreams|Glade]] falls to pieces and their entire world fades like a bad dream.|sign=Manual|source=&#039;&#039;Rayman Origins&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===[[The Snoring Tree]]===&lt;br /&gt;
At the beginning of the game, [[Rayman]] and his friends – [[Globox]] and the [[Teensie]]s – are sleeping at [[the Snoring Tree]]. With them is the [[Polokus|Bubble Dreamer]], the jovial god who created their world, the [[Glade of Dreams]]. A nearby microphone, disguised as a flower, picks up the sound of the heroes&#039; snoring, amplifying it and transmitting it to the subterranean [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. The [[Livid Dead|undead beings]] who live there, infuriated by this incessant snoring, launch an invasion on the [[Glade of Dreams]], ambushing and capturing [[Rayman]] and his friends. When they escape, they find that the [[Polokus|Bubble Dreamer]] has gone quite mad. The [[Livid Dead]] have been joined in their invasion by [[:Category:Enemies from Rayman Origins|hundreds of other enemies]], who have captured and imprisoned the [[Electoon]]s – small, pink energy creatures that hold the world together. Now the [[Glade of Dreams]] has begun to disintegrate. In order to heal the [[Polokus|Bubble Dreamer]]&#039;s mind and restore harmony and balance to the [[Glade of Dreams|Glade]], the heroes must free the [[Electoon]]s from [[cage]]s hidden across the world – if they fail, their universe will vanish like a bad dream.&lt;br /&gt;
&lt;br /&gt;
Energy creatures called [[Lum (UbiArt games)|Lums]] are scattered throughout every level in the game; at the end of each level, the heroes give the [[Lum (UbiArt games)|Lums]] they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of [[Lum (UbiArt games)|Lums]], [[the Magician]] gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more [[Electoon]]s, more characters become available, but all are variations of [[Rayman]], [[Globox]] and the [[Teensie]]s.&lt;br /&gt;
&lt;br /&gt;
===[[Jibberish Jungle]]===&lt;br /&gt;
The first stop for [[Rayman]], [[Globox]] and the [[Teensie]]s is the [[Jibberish Jungle]], a lush forest filled with exotic foliage and enemies such as [[Livingstone|Lividstones]] and [[Antitoon|Darktoons]]. Eventually, they find [[Betilla]] the Fairy, the [[nymph]] who created [[Rayman]] long ago, and who has now been captured by the invaders. Once freed, she gives them the power to slap. When enough [[Electoon]]s have been freed, [[Betilla]] informs the heroes that they have enough to reach the next world. The [[Electoon]]s band together to form a bridge through the sky. On the other side, the heroes find friendly [[giant mosquito]]es who fly them to the game&#039;s second environment. Along the way, the they must fight off an attack from the [[Boss Bird]], a gigantic [[bird]] which watches over the passage to the next land.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOrigins PreE3 HD Swingman.jpg|[[Jibberish Jungle]].&lt;br /&gt;
RO-Boss-bird.jpg|[[Boss Bird]], the boss of [[Jibberish Jungle]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert of Dijiridoos]]===&lt;br /&gt;
Eventually the [[giant mosquito]]es take the heroes to the [[Desert of Dijiridoos]], a bleak, scorched landscape, partially composed of musical instruments, and inhabited mainly by vicious [[bird]]s. Here they rescue a [[nymph]] named [[Holly Luya]] – the first sister of [[Betilla]] the Fairy. She gives them the power to [[Helicopter|hover]]. Again, the heroes must free enough [[Electoon]]s to create a sky bridge leading to a [[giant mosquito]] level, and again the [[giant mosquito]]es take them to the next area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOriginsComicCon-1.jpg|[[Desert of Dijiridoos]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Gourmand Land]]===&lt;br /&gt;
The heroes arrive in the [[Gourmand Land]], a food-themed world. Its sharply-contrasting environments include icy cocktail and fiery kitchen landscapes. These are populated by dangerous [[Baby Dragon Chef]]s and [[Baby Dragon Waiter|Waiters]]. After they free the third of the [[nymph]] sisters, [[Edith Up]], she gives them the ability to use [[funnel]]s to change their size. Then they must cross a bridge made of freed [[Electoon]]s and ride the [[giant mosquito]]es to the next world. Along the way, they must fight off the [[Murray|Giant Eel]], a gigantic flying [[eel]] whose purpose is to stop anyone from entering the next land.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOriginsGamesCon-6.jpg|[[Gourmand Land]].&lt;br /&gt;
Aim for the Eel! 10.jpg|A [[Murray|Giant Eel]], the boss in [[Gourmand Land]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Sea of Serendipity]]===&lt;br /&gt;
This time they are taken to the [[Sea of Serendipity]], an idyllic marine location. On the surface, they find a village that has been build on stilts. Down below, the ocean is teeming with strange [[fish]] and other [[:Category:Aquatic creatures|aquatic creatures]]. In this world, the [[nymph]] sister they meet is [[Annetta Fish]], who gives them the ability to dive underwater. After they cross another [[Electoon]] bridge, they are taken by the [[giant mosquito]]es to the next world.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOriginsGamesCon-8.jpg|[[Sea of Serendipity]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Mystical Pique]]===&lt;br /&gt;
This mountainous landscape is the [[Mystical Pique]]. On the surface, the weather ranges from mild to snowy. However, the mountain contains many ancient temples, where [[fakir]]s meditate and worship the [[Polokus|Bubble Dreamer]]. Common enemies here include [[Darkroot]]s and [[Stone man|Stone men]]. Throughout this world, the characters notice that strange pieces of machinery have been inexplicably falling from the sky. The heroes rescue the local [[nymph]] sister, [[Helena Handbasket]], who gives them the power to [[Wall run|run on walls]]. However, the [[Electoon]] bridge that follows does not take the heroes to a [[giant mosquito]] level. It takes them to the lair of the [[Golem]], a gigantic stone monster whom they must defeat in order to progress.&lt;br /&gt;
&lt;br /&gt;
When the heroes reach the top of the mountain, they find the five [[nymph]]s gathered round the [[Dreamer&#039;s Door]], a circular stone portal. They can use this to travel to the source of the mysterious machinery which has been falling from the dark, stormy clouds that have filled the sky. [[Helena Handbasket]] thanks the heroes for saving her sisters, but informs them that the [[Four Kings]] who rule the four lands of the [[Glade of Dreams]] have succumbed to the nightmares that are infecting the world, growing into monstrous and uncontrollable versions of themselves. Since the [[Four Kings]]&#039; magical assistance is required to open the [[Dreamer&#039;s Door]], the heroes must find them and defeat them, restoring them to their original benevolent states.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Stoneman RO HD.jpg|[[Mystical Pique]].&lt;br /&gt;
Golly G. Golem 13.jpg|[[Golem]], the boss in [[Mystical Pique]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The [[Four Kings]]===&lt;br /&gt;
New areas which extend the first four worlds now become available. [[Jibberish Jungle|Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Desert of Dijiridoos|Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Gourmand Land|Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Sea of Serendipity|Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of [[Jibberish Jungle|Ticklish Temples]] is [[Carnivora]], a monstrous [[Daisy]]. The king of [[Desert of Dijiridoos|Grumbling Grottos]] is a gigantic [[Mocking Bird]]. The king of [[Gourmand Land|Luscious Lakes]] is [[El Stomacho]], a gigantic [[dragon]]; he swallows the heroes whole, and they must defeat him from the inside. The king of the [[Sea of Serendipity|Angsty Abyss]] is [[Creveton]], an aquatic [[dragon]], who reverts to a prawn when defeated. Once the [[Four Kings]] have been restored, the [[nymph]]s channel their magic into the [[Dreamer&#039;s Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Poor Little Daisy 10.jpg|[[Carnivora]], one of the [[Four Kings]].&lt;br /&gt;
To Bubblize a Mocking Bird 2.jpg|The [[Mocking Bird]], one of the [[Four Kings]].&lt;br /&gt;
My Heartburn&#039;s for You 4.jpg|[[El Stomacho]], one of the [[Four Kings]].&lt;br /&gt;
Murray of the Deep 10.jpg|[[Creveton]], one of the [[Four Kings]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moody Clouds]]===&lt;br /&gt;
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find [[The Magician (Rayman Origins)|the Magician]] nearby, but he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[giant mosquito]] friends, and find what lies at the heart of the storm: a sprawling flying city with retrofuturistic technology and aesthetics. This vast, dangerous city is inhabited by [[Robot (Moody Clouds)|Robots]] which are almost immune to the heroes&#039; attacks, as well as mechanical replicas of previously-enountered enemies such as [[Fly|flies]] and [[spiky fish]]es. Along the way, the heroes often find helpless [[Lum (UbiArt games)|Lums]], packed into glass containers and apparently being used to power the city and its mechanical inhabitants.&lt;br /&gt;
&lt;br /&gt;
Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find their old friend, [[The Magician (Rayman Origins)|the Magician]], working the controls. They discover that he is the one who built this city and its army of [[Robot (Moody Clouds)|Robots]]. According to an [[Rayman Origins (early production)#Unused script|early script]], [[The Magician (Rayman Origins)|the Magician]] had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of the [[Glade of Dreams]] from his own nightmares. However, [[The Magician (Rayman Origins)|the Magician]] had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]; posters of [[Mr Dark]], with &#039;♥ Mister D&#039;, can be seen on the walls of [[The Magician (Rayman Origins)|the Magician]]&#039;s office. In order to start a war between [[Rayman]] and the [[Livid Dead]], [[The Magician (Rayman Origins)|the Magician]] had hidden a microphone in [[the Snoring Tree]]. However, this war, and the little plot that the game has, had been nothing more than a distraction tactic; [[The Magician (Rayman Origins)|the Magician]]&#039;s real goal was to construct a mechanical army with which he could conquer the [[Glade of Dreams]], overthrow the [[Polokus|Bubble Dreamer]], and impose a new order based on discipline and reason.&lt;br /&gt;
&lt;br /&gt;
Now that his scheme has been discovered, [[The Magician (Rayman Origins)|the Magician]] pulls a lever, causing the heroes to fall into a room where they must fight [[Mecha Carnivora|mechanical]] [[Mecha Mockingbird|replicas]] of [[Carnivora]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to [[The Magician (Rayman Origins)|the Magician]]&#039;s office. He distracts them with a disco number before making his escape. As the heroes chase [[The Magician (Rayman Origins)|the Magician]] across the outside of the [[Moody Clouds]], it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[giant mosquito]]es. Eventually [[The Magician (Rayman Origins)|the Magician]]&#039;s [[warship]] crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the [[Moody Clouds]] to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO Screenshot2 LifeSystem Heart.jpg|[[Moody Clouds]].&lt;br /&gt;
The Reveal 4.jpg|[[The Magician (Rayman Origins)|The Magician]] is revealed as the main villain.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]===&lt;br /&gt;
The game features an optional final world: the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. The entrance to this land is located in [[the Snoring Tree]], but it is guarded by [[Mister Death]], a skeletal figure with no teeth. He will only let the heroes pass if they bring him ten shiny red [[Skull Tooth|Skull Teeth]]. In order to get these, the heroes must complete the [[Tricky Treasure]] chases: ten challenging levels focused on speed and momentum rather than exploration and combat. When [[Mister Death]] has received all ten [[Skull Tooth|Skull Teeth]], he allows the heroes to pass into the subterranean underworld that is the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. The most difficult level of the game, this area is populated by the zombie-like [[Livid Dead]]. Although they were no more than pawns in [[the Magician]]&#039;s plan, they are still dangerous enemies. At the end of this world, the heroes encounter [[Big Mama]], a monstrous, pink, squid-like creature. When they defeat her, she reverts into a [[nymph]], thanks the heroes for saving her, and winks. The game ends and the credits roll once more, but this time the players can climb onto the credits themselves as they scross upwards, and either use them as platforms or smash them with their attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO LOLD.jpg|[[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
The Mamma of All Nightmares 1.jpg|[[Big Mama]], the boss of [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:Rayman-origins-propeller.jpg|320px|thumb|right|[[Rayman]] using his [[helicopter]] hair as a [[propeller]]. This was [[Rayman Origins (early production)|scrapped]] from the game.]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman Origins (early production)}}&lt;br /&gt;
&lt;br /&gt;
The development of &#039;&#039;Rayman Origins&#039;&#039; began in late 2008 approximately. For the first year, a small team consisting of approximately six developers worked on the game. At this early stage, the developers drew inspiration from the contemporary platform games &#039;&#039;LittleBigPlanet&#039;&#039; and &#039;&#039;New Super Mario Bros Wii&#039;&#039;. After the first year, development shifted to [[Ubisoft|Ubisoft Montpellier]], where it was completed by a larger team of over one hundred developers.&lt;br /&gt;
&lt;br /&gt;
Initially, it was announced that &#039;&#039;Rayman Origins&#039;&#039; would be an episodic release, and that the first episode would be released in late 2010. This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a &#039;real sequel&#039;, in the words of [[Michel Ancel|Ancel]].&lt;br /&gt;
&lt;br /&gt;
The first trailer for &#039;&#039;Rayman Origins&#039;&#039; shows [[Rayman]] being created by [[Betilla]] the Fairy, whose narration seemed to imply that the game would be a prequel with a two-player co-operative campaign that would tell the story of how [[Rayman]] and [[Globox]] matured from buffoons to heroes. However, this approach was ultimately discarded: the final version of the game is a sequel, set after &#039;&#039;[[Rayman 3]]&#039;&#039;, and features many references to the events of the previous games made in the past tense. The titular &#039;&#039;Origins&#039;&#039; refers instead to the game&#039;s revelations regarding the origins of [[Rayman]] and several other characters, and also to the design philosophy of returning the series to its roots. The characters&#039; sillier behaviour is not a sign of immaturity, but is intended to give the game a more light-hearted feel and help it to appeal to a wider audience.&lt;br /&gt;
&lt;br /&gt;
Shortly after &#039;&#039;Rayman Origins&#039;&#039; was first announced, footage showing a demonstration of its mechanics appeared. This featured a different health system, similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], with yellow and red bubbles to indicate the player&#039;s health.&lt;br /&gt;
&lt;br /&gt;
A world composed entirely of artwork and art supplies, based on [[Picture City]] from [[Rayman 1|the original game]], was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art.&lt;br /&gt;
&lt;br /&gt;
[[Mr Dark]] was originally meant to return in &#039;&#039;Rayman Origins&#039;&#039;,&amp;lt;ref&amp;gt;&#039;&#039;Jeux Vidéo Magazine&#039;&#039;, Exclusif Rayman Origins, [[:File:Jeux video page 47.jpg]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;raymanorigins.uk.ubi.com, Characters, http://web.archive.org/web/20111112121327/http://raymanorigins.uk.ubi.com/#characters-4&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;psprices.com, Rayman Origins Mr. Dark Avatar, https://psprices.com/region-us/game/269728/rayman-origins-mr-dark-avatar&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;PS Deals, Rayman® Origins Mr. Dark Avatar, https://psdeals.net/us-store/game/717237/rayman-origins-mr-dark-avatar-&amp;lt;/ref&amp;gt; but he was scrapped from the final game and replaced with [[the Magician]], for which the developers reused his new appearance as a [[Teensie]], with only small modifications such as shortening his hair and removing the swirl on his nose.&lt;br /&gt;
&lt;br /&gt;
A text file, or &#039;script&#039;, was discovered in the files of the game&#039;s [[List of Rayman demos|demo]]. It contains a scrapped plot which greatly expands upon the background and motivations of [[the Magician]]; in the final game, his actions are mostly unexplained.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Crazy Bouncing 13.jpg|320px|thumb|right|The players must break open [[Electoon]] [[cage]]s during the adventure, just like in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
&lt;br /&gt;
The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it is still possible to play through the game in single-player mode.&lt;br /&gt;
&lt;br /&gt;
Much of the gameplay can be reminiscent to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], in that the aim is to find [[cage]]s and rescue the [[Electoon]]s that are imprisoned inside them. Unlike [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] though, the [[cage]]s are being guarded by several enemies that collectively use a forcefield to protect the [[cage]] (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in &#039;&#039;[[Rayman 3]]&#039;&#039; that uses a similar technique to protect other [[Hoodlum]]s); the team must defeat every single enemy that uses the forcefield, then the [[cage]] can be destroyed. The [[cage]] can only be damaged on the side which has a green padlock. Most of the [[cage]]s are hidden away in secret passages, so once the [[Electoon]]s are free, they will create a portal which leads to the outside of these passages. Each level contains a [[Cage|medallion]] that shows how many [[Electoon]] challenges the players completed, such as break a single [[cage]], collect a specific amount of [[Lum (UbiArt games)|Lums]] or beat the clock whilst the level has been completed. In every level there are hidden [[cage]]s ranging from 1 to 3.&lt;br /&gt;
&lt;br /&gt;
[[Lum]]s, which first appeared in &#039;&#039;[[Rayman 2]]&#039;&#039;, are once again collectible items in the game. However, [[Lum (UbiArt games)|the Lums in &#039;&#039;Origins&#039;&#039;]] are somewhat different. They don&#039;t appear in a specific amount the player has to collect (like in &#039;&#039;[[Rayman 2]]&#039;&#039;, where the player had to collect 50 in almost every level) but rather in different amount in every single level. The player can obtain them by either find them floating around, defeating enemies, finding them inside [[Bulb-O-Lums|bulb-o-lums]] or bushes, or by collecting [[Skull Coin]]s. By collecting a certain amount, [[the Magician]] exchanges them to [[Electoon]]s at the end of each level. These requirements are easier than the [[Lum Medal]] requirements, which are harder to obtain, but collecting any of them does nothing. There are 51 of them in total.&lt;br /&gt;
&lt;br /&gt;
Unlike most other games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], the players are very vulnerable to enemy attacks, and one touch can cause death. Throughout the game, bottles containing a [[heart]] are found, and should a player break one, the [[heart]] inside will act as a shield until an enemy attacks, after which the [[heart]] will break. If every player in the game has a [[heart]] and they collect another one, they will get [[Lum (UbiArt games)|Lums]] for it too. In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player. If all of the players die, then they will return to a previous checkpoint, normally a [[Darkblocker]] where the player had go through before, or the last place where the player broke a [[cage]].&lt;br /&gt;
&lt;br /&gt;
A time trial mode exists within 31 levels of the game, which the players can unlock by completing those levels for the first time. They will find a floating clock at the start of the level. If they hit it, they will activate time trial mode, and they can race to get [[Electoon]]s or [[Speed trophy|speed trophies]]. The [[Electoon]] requirements are easy, but the [[Speed trophy|trophy]] requires the player to run through the level. Obtaining [[Speed trophy|speed trophies]] awards the player Xbox 360 achievements / PlayStation 3 trophies.&lt;br /&gt;
&lt;br /&gt;
At the halfway point in the game, the heroes can first acquire the [[Flying Punch]], a rare item that increases the power of their attacks, and is usually well hidden.&lt;br /&gt;
&lt;br /&gt;
Contact to any body of water do not cause instant death unlike previous [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], though creatures that lurk in some of them can catch a player and kill them then.&lt;br /&gt;
&lt;br /&gt;
At certain points, the players will come across [[Betilla]] the Fairy and her sisters, each of whom is imprisoned inside the mouth of a [[Antitoon|Darktoon]]. When one is encountered, the player must chase the [[Antitoon|Darktoon]] and free the [[nymph]] inside. Once she is free, she gives [[Rayman]] and his friends a new power.&lt;br /&gt;
&lt;br /&gt;
The players will also encounter runaway [[Tricky Treasure]]s, which contain [[Skull Tooth|skull teeth]], required to access to the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], a bonus level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;181px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Origins Vita - Tap bubbles.jpg|In the Sony PlayStation Vita version the player can tap [[bubble]]s and bubblized enemies to pop them.&lt;br /&gt;
Rayman Origins Vita - Zoom in.jpg|In the Sony PlayStation Vita version the player can also zoom in and out by pinching with two fingers on the screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
{{Main|List of Rayman records#Rayman Origins|List of Rayman records}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Origins&#039;&#039; saves the total amount of [[Lum (UbiArt games)|Lums]] and the record time for each level.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Cadre droite.png|thumb|right|320px|The original levels expand when the [[Four Kings]] are needed to be saved.]]&lt;br /&gt;
&lt;br /&gt;
While featuring numerous original environments, &#039;&#039;Rayman Origins&#039;&#039; is the first game in [[Rayman (series)|the series]] to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured [[nymph]], which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another four new worlds become available, each linked to one of the previous four worlds, keeping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game&#039;s ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the fourth and final phase: the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game.&lt;br /&gt;
&lt;br /&gt;
Descriptions of the first five worlds follow:&lt;br /&gt;
&lt;br /&gt;
*[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Livingstone|Lividstones]], [[Antitoon|Darktoons]] and [[hunter]]s in some levels. Many aspects of the world resemble elements from [[the Dream Forest]], one of the worlds from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. The boss is [[Carnivora]], a giant red [[plant]].&lt;br /&gt;
&lt;br /&gt;
*[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to [[Helicopter|glide]]. The heroes must use the [[Helicopter|glide]] power in select areas where it is windy. The world is composed mainly on music and musical instruments, partially resembling [[Band Land]], a location which has not been seen since [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. The boss is the [[Mocking Bird]], a giant yellow [[bird]].&lt;br /&gt;
&lt;br /&gt;
*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from &#039;&#039;[[Tonic Trouble]]&#039;&#039;), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. The world has a few elements that represent one of the worlds from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], [[Candy Château]]. Similar to the [[Organic Cave]] from [[Rayman 4 (2005 cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039;]], a level takes place within the belly of [[El Stomacho]], a gigantic dragon, in which the players much avoid flaming walls of heartburn.&lt;br /&gt;
&lt;br /&gt;
*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to [[Swimming|dive]] underwater. They encounter singing [[fish]], [[tentacle claw]]s in dark caverns, different types of [[jellyfish]] and other underwater life. Above the surface of the ocean, a tribe of [[Globox&#039;s species]] lives in a village supported on stilts. The boss is [[Creveton]], a giant prawn.&lt;br /&gt;
&lt;br /&gt;
*[[Mystical Pique]] – A mountain world where the characters unlock the ability to [[Wall run|run up walls]]. The mountain is dotted with small buildings, with falling wooden debris scattered throughout. [[Fakir]]s dwell inside of caves and allow the team to swing on their beards to avoid spikes. The world is comparable to one of the worlds from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], [[Blue Mountains]]. The boss is the [[Golem]], a gigantic statue of living rock.&lt;br /&gt;
&lt;br /&gt;
*[[Moody Clouds]] – A colossal mechanical factory which can only be accessed upon defeating the [[Four Kings]]. It is set in the sky, above the [[Mystical Pique]], and the heroes must fight [[Robot (Moody Clouds)|Robots]], as well as dodge spinning razor [[blade]]s and electricity. There&#039;s no real final boss, but the team battles against a [[warship]], controlled by [[Livingstone|Lividstones]] and [[the Magician]].&lt;br /&gt;
&lt;br /&gt;
And the optional final world:&lt;br /&gt;
&lt;br /&gt;
*[[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] – A level with a strong resemblance to both [[the Cave of Bad Dreams]] and the [[Tomb of the Ancients]] from &#039;&#039;[[Rayman 2]]&#039;&#039;. This is where the undead live; the antics of the protagonists annoy the villains, setting the events of the game in motion. It is located in the undergrounds of [[The Land of the Livid Dead (Rayman 3)|the location of the same name]] visited by [[Rayman]] and [[Globox]] in &#039;&#039;[[Rayman 3]]&#039;&#039;. The [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] involves jumping across falling rocks, dodging fire, [[Tulips|carnivorous plants]], and riding a skeleton, similar to the [[flute snake]]s from the [[Desert of Dijiridoos]]. [[Big Mama]] is the level&#039;s boss; her true form is a [[nymph]], named the [[Big Mama|Death Fairy]].&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RO Manual ENThumb.png|The English PC manual|link=https://raymanpc.com/wiki/script-en/images/0/07/RO_Manual_EN.pdf&lt;br /&gt;
RO Manual ENThumb.png|The English (UK) PC manual|link=https://raymanpc.com/wiki/script-en/images/f/f9/RO_Manual_UK.pdf&lt;br /&gt;
RO Manual ENThumb.png|The French PC manual|link=https://raymanpc.com/wiki/script-en/images/1/1c/RO_Manual_FR.pdf&lt;br /&gt;
RO Manual ENThumb.png|The French (Canadian) PC manual|link=https://raymanpc.com/wiki/script-en/images/1/13/RO_Manual_CA.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Russian PC manual|link=https://raymanpc.com/wiki/script-en/images/6/6c/RO_Manual_RU.pdf&lt;br /&gt;
RO Manual ENThumb.png|The German PC manual|link=https://raymanpc.com/wiki/script-en/images/f/fd/RO_Manual_DE.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Italian PC manual|link=https://raymanpc.com/wiki/script-en/images/8/85/RO_Manual_IT.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Spanish PC manual|link=https://raymanpc.com/wiki/script-en/images/0/00/RO_Manual_ES.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/1/13/RO_Manual_PT.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Dutch PC manual|link=https://raymanpc.com/wiki/script-en/images/d/dd/RO_Manual_NL.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/0/07/RO_Manual_PL.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Hungarian PC manual|link=https://raymanpc.com/wiki/script-en/images/e/ee/RO_Manual_HU.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Czech PC manual|link=https://raymanpc.com/wiki/script-en/images/9/95/RO_Manual_CZ.pdf&lt;br /&gt;
RO Manual ENThumb.png|The English Macintosh manual|link=https://support.feralinteractive.com/docs/en/raymanorigins/latest/steam/manual/#cover&lt;br /&gt;
Rayman Origins Japanese manual thumbnail.png|The Japanese PlayStation 3 manual|link=https://raymanpc.com/wiki/script-en/images/1/1c/Rayman_Origins_Japanese_manual.pdf&lt;br /&gt;
Rayman Origins PS3 manual (US) thumb.png|The English (US) PlayStation 3 manual|link=https://raymanpc.com/wiki/script-en/images/3/32/Rayman_Origins_Manual_%28PS3%29_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The [[Rayman Origins: Original Soundtrack|original soundtrack]] of &#039;&#039;Rayman Origins&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman Origins: Original Soundtrack}}&lt;br /&gt;
&lt;br /&gt;
The majority of the game&#039;s score was written by French composer [[Christophe Héral]], who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame &#039;&#039;[[Beyond Good &amp;amp; Evil]]&#039;&#039;. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral&#039;s work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for [[Rayman (series)|the series]], as the previous games&#039; music seems to have been mainly synthesised. The game features interactive sound design; the player characters&#039; actions within the game create diegetic musical sounds which blend with the game&#039;s score. &#039;&#039;Rayman Origins&#039;&#039; is the first game in [[Rayman (series)|the series]] whose soundtrack has been officially released, the second being &#039;&#039;[[Rayman Legends]]&#039;&#039; and the third being &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Collector&#039;s Edition==&lt;br /&gt;
[[File:FileRaymanOrigins-Collector&#039;sEdition-PS3-FinalDesign-EN.jpg|320px|thumb|right|The Collector&#039;s Edition for the PlayStation 3.]]&lt;br /&gt;
&lt;br /&gt;
In August 2011, a number of online department stores in Europe revealed a collector&#039;s edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page [[The Art of Rayman Origins|art book]], a CD of the game&#039;s soundtrack and a 3D cardboard pop-up display. The Collector&#039;s Edition was only available in Europe and Australia.&lt;br /&gt;
&lt;br /&gt;
In 2012, a PC collector&#039;s edition was released exclusively in Russia. That version lacked the soundtrack and the 3D display, but included a sticker page and an exclusive magnet. The art book in the Russian edition is paperback and not hardcover, and most of the text in it has been translated to Russian.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trophies/achievements==&lt;br /&gt;
{{Main|List of achievements in Rayman Origins}}&lt;br /&gt;
&lt;br /&gt;
Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each [[nymph]], collecting a certain number of [[Speed trophy|speed trophies]], etc. There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;). The PlayStation Vita version has 39 trophies: the two added are named &amp;quot;[[Clear Sighted]]&amp;quot; and &amp;quot;[[Eagle Eyed]]&amp;quot;, while another trophy, &amp;quot;[[Pop! Pop! BOOM!]]&amp;quot;, was replaced by &amp;quot;[[Grim Reaper (trophy)|Grim Reaper]]&amp;quot; and &amp;quot;[[Bubble Wrap Maniac!]]&amp;quot;, which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. &amp;quot;[[Hover Happy!]]&amp;quot; gives the player a bronze trophy instead of a silver trophy in this version.&lt;br /&gt;
&lt;br /&gt;
==Nintendo 3DS version==&lt;br /&gt;
The Nintendo 3DS port of the game has many differences, while all other versions are relatively similar. The majority of the changes were made in order to make the game easier. These include changes to the level design (usually the removal of existing enemies or obstacles), having [[Lum (UbiArt games)|Lums]] be easier to collect (including [[Skull Coin]]s being worth 40 [[Lum (UbiArt games)|Lums]] instead of 25), making the times for [[Speed trophy|speed trophies]] easier, and even removing the level [[Get Away!]] entirely. This version is also the only version with an in-game achievement system, mimicking that available on the PlayStation 3, PlayStation Vita, and Xbox 360. The player also has a profile, showing their play time and collected items, which can be shared using StreetPass. The bottom screen is used to show the progress of the current level, also indicating the location of earned [[cage]]s and sometimes [[Skull Coin]]s. This version also uses the early textures for the [[helicopter bomb]]s.&lt;br /&gt;
&lt;br /&gt;
This version also has several bugs and glitches not present in other versions. Most notably the animations run in an inconsistent speed, making the game appear to be lagging. The framerate is also limited to 30 frames per second, while all other versions run at 60 frames per second. Some sound effects will also loop when they are not supposed to.&lt;br /&gt;
&lt;br /&gt;
In [[the Snoring Tree]] all of the [[Teensie]] characters have been removed as playable characters. Because of this, unlock criterions were changed, such as [[Raybox]] now requiring 50 [[Electoon]]s instead of 5.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Rayman Origins: Enhanced Edition&#039;&#039; ==&lt;br /&gt;
[[File:Rayman Origins Enchanted Edition Logo.jpg|thumb|320px|The game&#039;s logo.]]&lt;br /&gt;
An enhanced edition of &#039;&#039;Rayman Origins&#039;&#039; is set to release on October 1, 2026. The game is set to feature improved textures that support 4K resolution, 60 FPS gameplay, and a number of new features. The game will be included with any edition of &#039;&#039;[[Rayman Legends Retold]]&#039;&#039; for free, but it will also be made available as a standalone purchase.&lt;br /&gt;
&lt;br /&gt;
The enhanced edition will feature 60 [[relic]]s and two mosaics, collectibles that were originally exclusive to the PlayStation Vita version of &#039;&#039;Rayman Origins&#039;&#039;. There will also be 39 [[List of achievements and trophies in Rayman Origins|achievements]] across all platforms, including 10 new Ubisoft Connect ones, 18 new skins and 50 brand new [[The Photographer#The photoboards|photoboards]].&lt;br /&gt;
&lt;br /&gt;
The game will feature new quality-of-life features, such as the ability to skip cutscenes and speed up the end-of-level sequence, a running toggle, control remapping, and vibration and haptics that vary depending on the character that the player uses.&lt;br /&gt;
&lt;br /&gt;
The enhanced edition will also feature new accessibility options to make the game easier. Upon completing a level, [[Murfy]] will be made available to point out any remaining collectibles with a sound cue, making it easier for players to find anything they missed. Two new [[heart]]s are also being added: a gold heart, which returns from &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039; and protects the player from two hits, and a diamond heart that defends them from infinite damage. A new Fairy Blessing can also be activated, granting the heroes free flight and the ability to damage enemies as they move through them, thus making them nearly invincible.&lt;br /&gt;
&lt;br /&gt;
Finally, [[the Snoring Tree]] will be expanded to feature over 70 pieces of concept art that are unlocked by collecting [[Lum Medal]]s and a dedicated area for the heroes to browse through and take pictures with the [[The Photographer#The photoboards|standee]]s that they have unlocked.&lt;br /&gt;
&lt;br /&gt;
Like with &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;, the game was leaked prior to its official reveal. On May 29, 2026, the game briefly appeared on the Xbox Store with a placeholder price of $2,000.&amp;lt;ref&amp;gt;Xbox.com (via archive.org), &#039;&#039;Rayman Origins: Enhanced Edition&#039;&#039;, https://web.archive.org/web/20260529211101/https://www.xbox.com/en-US/games/store/rayman-origins-enhanced-edition/9PHH9TN3PSCG/&amp;lt;/ref&amp;gt; Although the page was taken down approximately 45 minutes later, it featured the game&#039;s official box art, a product description, and several screenshots showcasing new content.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Origins Enchanted Edition leak.png|A developer leak revealing the game&#039;s title and logo&lt;br /&gt;
Origins Enhanced Edition Xbox Page.webp|The Xbox Store listing showing the game&#039;s description&lt;br /&gt;
Rayman Origins Enhanced Edition Cover.jpg|The cover art for the Enhanced Edition&lt;br /&gt;
Rayman Origins Enhanced Edition 1.png|A new diamond [[heart]] following [[Rayman]]&lt;br /&gt;
Rayman Origins Enhanced Edition 3.jpeg|A [[Heart#Golden heart|golden heart]] following [[Rayman]]&lt;br /&gt;
Rayman Origins Enhanced Edition 4.jpeg|[[Murfy]] nearby a [[Skull Coin]] alongside [[Rayman]] and [[Globox]]&lt;br /&gt;
Rayman Origins Enhanced Edition 2.png|One of the new [[The Photographer#The photoboards|photoboard]] designs&lt;br /&gt;
Rayman Origins Enhanced Edition 5.png|Another new [[The Photographer#The photoboards|photoboard]] design.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
[[File:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for &#039;&#039;Rayman Origins&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Origins&#039;&#039; was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 87 for the Xbox 360 and PlayStation 3 versions and 92 for the Wii version.&amp;lt;ref&amp;gt;[http://www.metacritic.com/search/all/rayman+origins/results &#039;&#039;Rayman Origins&#039;&#039; reviews on Metacritic]&amp;lt;/ref&amp;gt; On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.&amp;lt;ref&amp;gt;[http://www.gamerankings.com/browse.html?search=rayman+origins&amp;amp;numrev=3&amp;amp;site= &#039;&#039;Rayman Origins&#039;&#039; reviews on GameRankings]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Reviewers praised &#039;&#039;Rayman Origins&#039;&#039; for its vibrant and detailed cartoon graphics, as well as its fittingly whimsical soundtrack. The gameplay was considered well-balanced, offering both an accessible experience for new players and a satisfying challenge for experienced ones. The decision to add co-operative multiplayer to the series was well-received. Criticism focused on the lack of a clear storyline in the game, and the chaotic nature of the gameplay when three or four people are playing simultaneously.&lt;br /&gt;
&lt;br /&gt;
The game was initially thought to have been a commercial failure, as it sold an underwhelming 50,000 copies in the first month following its November 2011 release and this is mostly due for the game being release the same month as &#039;&#039;The Legend of Zelda Skyward Sword&#039;&#039; and &#039;&#039;Skyrim&#039;&#039;. However, sales later increased considerably, and in February 2012, [[Ubisoft]] announced that the game had already become profitable, and had the capacity to become a long-term seller for the company.&amp;lt;ref&amp;gt;Joystiq, &#039;&#039;Rayman Origins is actually profitable for Ubisoft&#039;&#039;, http://www.joystiq.com/2012/02/15/rayman-origins-is-actually-profitable-for-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 16 March 2012, &#039;&#039;Rayman Origins&#039;&#039; won the Artistic Achievement award at the 8th British Academy Video Games Awards. The nominees it defeated in this category were &#039;&#039;Batman: Arkham City&#039;&#039;, &#039;&#039;L.A. Noire&#039;&#039;, &#039;&#039;LitteBigPlanet 2&#039;&#039;, &#039;&#039;The Elder Scrolls V – Skyrim&#039;&#039; and &#039;&#039;Uncharted 3: Drake’s Deception&#039;&#039;.&amp;lt;ref&amp;gt;GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional material===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Origins Mac Icon.png&lt;br /&gt;
Rayman-Origins-old-box-art.jpg&lt;br /&gt;
Rayman-RaymanOrigins.jpg&lt;br /&gt;
Mandal004.JPG&lt;br /&gt;
Mandal005.JPG&lt;br /&gt;
Mandal006.JPG&lt;br /&gt;
Mandal007.JPG&lt;br /&gt;
RO-GloboxArtwork.jpeg&lt;br /&gt;
Mandal001.JPG&lt;br /&gt;
Mandal002.JPG&lt;br /&gt;
Mandal003.JPG&lt;br /&gt;
Mandal008.JPG&lt;br /&gt;
OriginsRaymanAndGlobox.png&lt;br /&gt;
RO-TeensieKing-Artwork.JPG&lt;br /&gt;
TeensieWizardTransparent.png&lt;br /&gt;
Moskito RO.JPG&lt;br /&gt;
Livingstone1 RO.JPG&lt;br /&gt;
DarktoonArtwork.jpg&lt;br /&gt;
PsychlopsArtwork.JPG&lt;br /&gt;
Hunter-RaymanOrigins.jpg&lt;br /&gt;
RO-BabyDragonChef-Artwork.jpg&lt;br /&gt;
LumsArtwork.jpg&lt;br /&gt;
Rayman Origins Comic-Con mural.jpg&lt;br /&gt;
Rayman Origins Comic-Con sidewalk sticker.jpg&lt;br /&gt;
RO-Castle-Artwork.jpg&lt;br /&gt;
RO-PinkTentaclesInMountainPeak-Artwork.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-4-1.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-4-2.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-5-1.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-5-2.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-6.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-7.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-17.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-21-1.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-21-2.jpg&lt;br /&gt;
Rayman-Globox-Teensies-Origins.jpg&lt;br /&gt;
Rayman-Globox-Teensies-Beating-Up-Enemies-Poster.jpg&lt;br /&gt;
Rayman-holding-globox-holding-teensies.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-Pinatas.jpg&lt;br /&gt;
RO-Jellyfish-Concept.jpg&lt;br /&gt;
RO-Artwork-Vaisselle-1.jpg&lt;br /&gt;
RO-Artwork-Vaisselle-2.jpg&lt;br /&gt;
Salahdin Basti RO Concept Art 1.jpg&lt;br /&gt;
Salahdin Basti RO Concept Art 2.jpg&lt;br /&gt;
Salahdin Basti RO Concept Art 3.jpg&lt;br /&gt;
R3HD Artbook 01.png&lt;br /&gt;
R3HD Artbook 02.png&lt;br /&gt;
R3HD Artbook 03.png&lt;br /&gt;
R3HD Artbook 04.png&lt;br /&gt;
R3HD Artbook 05.png&lt;br /&gt;
R3HD Artbook 06.png&lt;br /&gt;
R3HD Artbook 07.png&lt;br /&gt;
R3HD Artbook 08.png&lt;br /&gt;
R3HD Artbook 09.png&lt;br /&gt;
R3HD Artbook 10.png&lt;br /&gt;
R3HD Artbook 11.png&lt;br /&gt;
R3HD Artbook 12.png&lt;br /&gt;
R3HD Artbook 13.png&lt;br /&gt;
R3HD Artbook 14.png&lt;br /&gt;
R3HD Artbook 15.png&lt;br /&gt;
R3HD Artbook 16.png&lt;br /&gt;
R3HD Artbook 17.png&lt;br /&gt;
R3HD Artbook 18.png&lt;br /&gt;
R3HD Artbook 19.png&lt;br /&gt;
R3HD Artbook 20.png&lt;br /&gt;
R3HD Artbook 21.png&lt;br /&gt;
R3HD Artbook 22.png&lt;br /&gt;
R3HD Artbook 23.png&lt;br /&gt;
RO.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In-game screenshots===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanOrigins 001.jpg|[[Rayman]] and [[Globox]] fighting [[Big Mama]].&lt;br /&gt;
RaymanOrigins 002.jpg|[[Rayman]] and [[Globox]] getting their picture taken by the [[Teensie]] [[The Photographer|Photographer]].&lt;br /&gt;
RaymanOrigins 003.jpg|[[Rayman]] being woven from moonbeams by [[Betilla]] the Fairy.&lt;br /&gt;
RaymanOrigins 012.jpg|[[Rayman]]’s creation.&lt;br /&gt;
RaymanOrigins 009.jpg|[[Rayman]] immediately after his creation.&lt;br /&gt;
Rayman Origins.jpg|[[Betilla]] the Fairy getting her skirt blown up by [[Rayman]].&lt;br /&gt;
RaymanOrigins 005.jpg|[[Rayman]] and [[Globox]] fighting an early version of the [[Golem]].&lt;br /&gt;
RaymanOrigins 006.jpg|[[Rayman]] and [[Globox]] slapping each other about immediately after their first meeting.&lt;br /&gt;
RaymanOrigins 007.jpg|[[Rayman]] and [[Globox]] slapping each other more after their first meeting.&lt;br /&gt;
RaymanOrigins 008.jpg|[[Rayman]] and [[Globox]] continuing to slap each other about after their first meeting.&lt;br /&gt;
RaymanOrigins 010.jpg|[[Rayman]] gathering [[Lum (UbiArt games)|Lums]] while running past [[prickly fruit]]s.&lt;br /&gt;
RaymanOrigins 011.jpg|[[Rayman]] and [[Globox]] running through a dark forest.&lt;br /&gt;
RaymanOrigins 013.png|A waterfall.&lt;br /&gt;
RaymanOrigins 014.png|[[Rayman]] in a slippery cave.&lt;br /&gt;
RaymanOrigins 015.png|[[Rayman]] and [[Globox]] come across gigantic statues of themselves in front of a waterfall.&lt;br /&gt;
RaymanOrigins PreE3 HD Fakir.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s side to a [[Fakir]].&lt;br /&gt;
RaymanOrigins PreE3 HD Boss.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s running away from [[Carnivora]].&lt;br /&gt;
RaymanOrigins PreE3 HD Underwater.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s swimming away from a [[Murray|Giant Eel]].&lt;br /&gt;
Rayman-origins-e3-1.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s going through [[Tricky Treasure Temple]].&lt;br /&gt;
Rayman-origins-e3-2.jpg|[[Globox]] and a [[Teensie]] in the [[Gourmand Land]].&lt;br /&gt;
Rayman-origins-e3-3.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s cooperating to reach a [[Lum (UbiArt games)|Lum]].&lt;br /&gt;
Rayman-origins-e3-4.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s fighting.&lt;br /&gt;
Rayman-origins-e3-5.jpg|[[Rayman]] and [[Globox]] chasing a [[Livingstone|Lividstone]] [[warship]] with the help of [[giant mosquito]]s in the [[Moody Clouds]].&lt;br /&gt;
Rayman-origins-e3-6.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s in a swamp with [[tentacle claw]]s in the water.&lt;br /&gt;
Rayman-origins-e3-7.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s fighting [[Baby Dragon Chef]]s in the [[Gourmand Land]].&lt;br /&gt;
Rayman-origins-e3-8.jpg|[[Rayman]], [[Globox]] and a [[Teensie]] facing a [[Livingstone|Lividstone]].&lt;br /&gt;
Rayman-origins-e3-9.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s being [[The Photographer|photographed]].&lt;br /&gt;
Rayman-origins-e3-10.jpg|[[Rayman]] and [[Globox]] in an underwater chasm.&lt;br /&gt;
RaymanOriginsGamesCon-1.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s swinging to free [[Betilla]] the Fairy from a fleeing [[Antitoon|Darktoon]].&lt;br /&gt;
RaymanOriginsGamesCon-2.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s [[Helicopter|flying]] above air currents in the [[Desert of Dijiridoos]].&lt;br /&gt;
RaymanOriginsGamesCon-3.jpg|[[Rayman]] and [[Globox]] sliding to free [[Betilla]] the Fairy from a fleeing [[Antitoon|Darktoon]] in the Miami Ice section of [[Gourmand Land]].&lt;br /&gt;
RaymanOriginsGamesCon-4.jpg|[[Rayman]] and [[Globox]] using a [[funnel]] in the Miami Ice section of [[Gourmand Land]].&lt;br /&gt;
RaymanOriginsGamesCon-5.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s running under pillars in the Infernal Kitchens section of [[Gourmand Land]].&lt;br /&gt;
RaymanOriginsGamesCon-7.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s in the Infernal Kitchens section of [[Gourmand Land]].&lt;br /&gt;
RO Screenshot1 GettingLums.jpg|[[Rayman]] and [[Globox]] defeating [[Livingstone|Lividstones]].&lt;br /&gt;
RO Screenshot3 DifferentAttacks.jpg|[[Rayman]], [[Globox]] and a [[Teensie]] fighting against [[Red Bird|birds]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
*[[Rayman Origins (early production)|&#039;&#039;Rayman Origins&#039;&#039; (early production)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://web.archive.org/web/20171115011806/http://raymanorigins.uk.ubi.com/blog/ Official blog (via archive.org)]&lt;br /&gt;
*[https://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7029 Official &#039;&#039;Rayman Origins&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRu0-WXwKIXrMH_DwRz70K2 &#039;&#039;Rayman Origins&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[http://steamcommunity.com/sharedfiles/filedetails/?id=168912820 &#039;&#039;Rayman Origins&#039;&#039; Steam Guide (WIP)]&lt;br /&gt;
*[https://web.archive.org/web/20131216182946/http://www.feralinteractive.com/en/mac-games/raymanorigins/ &#039;&#039;Rayman Origins&#039;&#039; minisite by Feral Interactive (via archive.org)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=Y}}&lt;br /&gt;
{{Rayman Origins|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
[[de:Rayman Origins]]&lt;br /&gt;
[[hu:Rayman Origins]]&lt;br /&gt;
[[it:Rayman Origins]]&lt;br /&gt;
[[pl:Rayman Origins]]&lt;br /&gt;
[[es:Rayman Origins]]&lt;br /&gt;
[[ru:Rayman Origins]]&lt;br /&gt;
[[zh:雷曼：起源]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RLR_Betilla_Bird_Form.png&amp;diff=113880</id>
		<title>File:RLR Betilla Bird Form.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RLR_Betilla_Bird_Form.png&amp;diff=113880"/>
		<updated>2026-07-11T09:56:28Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Please replace with a non-cropped version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of Betilla’s bird form from Rayman Legends Retold sorry if the quality is bad&lt;br /&gt;
&lt;br /&gt;
{{ImageNotOK|reason=This image is cropped.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Legends Retold]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Polokus&amp;diff=113879</id>
		<title>Polokus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Polokus&amp;diff=113879"/>
		<updated>2026-07-11T09:55:11Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: The version with the article should be used in the context all all the games leading up to Retold, as that was the official form back then.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Polokus&lt;br /&gt;
| image = [[File:BubbleDreamerraymanlegends.png|320px|Polokus]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[David Gasman]] (&#039;&#039;[[Rayman 2]]&#039;&#039;)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Seán Cullen (&#039;&#039;[[Rayman Legends Retold]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| status = Deity&lt;br /&gt;
| relatives = [[Muse of the poets]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Teensie]]s (children)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=One day, the [[Lum]]s focused themselves into thought, and their consciousness brought to life a strange and marvellous creature, Polokus. His power is such that his smallest dream or desire becomes reality.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Polokus&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Bubble Dreamer&#039;&#039;&#039;,&amp;lt;ref&amp;gt;Jeux Vidéo, &#039;&#039;Exclusif Rayman Origins&#039;&#039;, Gabrielle Shrager: &amp;quot;But also understand who is the creator of this world of dreams, the famous Bubble Dreamer, encountered in &#039;&#039;Rayman 2&#039;&#039; under the name of Polokus&amp;quot;&amp;lt;br /&amp;gt;(French: &amp;quot;Mais aussi comprendre qui est le créateur de ce monde de revés, le fameux Bubble Dreamer, recontré dans &#039;&#039;Rayman 2&#039;&#039; sous le nom de Polokus&amp;quot;)&amp;lt;br /&amp;gt;[[:File:Jeux video page 47.jpg]]&amp;lt;/ref&amp;gt; or simply &#039;&#039;&#039;Bubble Dreamer&#039;&#039;&#039; without the definite article, is a divine being and a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. His makes his most notable appearances in &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. Said to be the spirit of the world, he created the [[Glade of Dreams]] and its inhabitants through the sheer power of his dreams. Unfortunately, his nightmares also have a life of their own: according to the manual of &#039;&#039;[[Rayman Origins]]&#039;&#039;, during his [[First Bad Dream]], he spawned [[Jano]], introducing evil into the [[Glade of Dreams|Glade]] and presumably creating even more nightmarish enemies during his subsequent bad dreams. Legend tells that Polokus&#039; wife was the [[Muse of the poets]], and that their children are the [[Teensie]]s.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, he appears as a pale, squat, somewhat amphibious creature with long, spindly arms and very short legs. He stands atop a stone column designed as a receptacle for the [[Four Masks of Polokus]], and wears a pair of blue-green trousers with a golden buckle and a magician&#039;s hat identical to [[Jano]]&#039;s. This may be Polokus&#039; true form.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Polokus is known as the Bubble Dreamer. He no longer wears his trousers, has a long ginger beard, similar to those of the [[Fakir]]s, and wears a pair of sunglasses that only reveals his white pupils. He has a [[bubble]]-blowing pipe, which he uses to convert his dreams to reality. At one point in [[Rayman Origins (early production)|the development]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Bubble Dreamer was intended to appear in various forms throughout the game, such as a tree and a rock, with only the [[bubble]] pipe providing visual continuity between his avatars. However, this idea was ultimately dropped for reasons unknown; instead the Bubble Dreamer stays in [[the Snoring Tree]] for the entire game, and never changes his form. In the final game, it is not clear whether the Bubble Dreamer has shape-shifting abilities at all. His appearance in &#039;&#039;[[Rayman Origins]]&#039;&#039; lacks some of the defining characteristics of his appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;, such as the elongated arms, the short legs, the top hat, and the blue trousers with the golden belt buckle. However, a close examination reveals a general similarity between the two; in both forms, he is a pale, fat, amphibous creature, and the removal of his previous clothing in favour of a beard and umbrella can be dismissed as no more than a cosmetic change.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Polokus himself was created by the [[Lum]]s, primordial beings of pure energy, though it is never specified which type of [[Lum]]s created him. Polokus&#039;s power was such that his smallest dream or desire became reality. He is considered a god, but his connection with other deities such as the [[Leptys]] is largely unknown.&lt;br /&gt;
&lt;br /&gt;
Polokus created the [[Glade of Dreams]], then decided to use his powers to bring people to his world. First, he created the [[Fairy|fairies]], who are his emissaries. The [[Fairy|fairies]] were the creators of a fifth type of [[Lum]], the [[Silver Lum]]s; these are what give [[Rayman]] his powers in &#039;&#039;[[Rayman 2]]&#039;&#039;. Next, Polokus created the [[Teensie]]s, whose purpose is to unveil all the secret passages of the world. The [[Teensie]]s constructed [[the Hall of Doors]], a magic place where all paths eventually come together. Next, he created simpler creatures, beginning with [[Clark]] the Giant, whose strength Polokus used to help carve the landscape. Next, Polokus created [[Globox]] and his family, drawing upon his sense of humour for inspiration. Polokus then created a multitude of fantastic creatures, such as [[Murfy]] and [[Eig]].&lt;br /&gt;
&lt;br /&gt;
According to legend, Polokus once had a wife – the [[Muse of the poets]]. The children they had together were the [[Teensie]]s. This beautiful woman was ashamed of her bizarre offspring, so she fled and hid herself in the forest, to Polokus&#039;s great regret.&amp;lt;ref&amp;gt;Les amis de Rayman: Les entités magiques: Les Ptizêtres, &#039;&#039;Rayman 2: The Great Escape: Official Strategy Guide&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Having created all the creatures of [[Glade of Dreams|the world]], one task remained: creating time. In order to do this, Polokus went into a deep sleep to have a meeting with all the other gods of all the other worlds so that they could dream up the future together, a task which Polokus was unable to perform himself. Before doing this, Polokus created [[Four Masks of Polokus|four masks]] that, when reunited, would awaken Polokus in case there was trouble. To avoid anyone waking him needlessly, he hid them in four Sanctuaries and placed Guardians there to protect them, each one with a weakness. This was done in such a way that only one being could get [[Four Masks of Polokus|these masks]]: [[Rayman]]. Before going to sleep, Polokus explained this situation to the [[Fairy|fairies]], that they might aid [[Rayman]] when the time came to awaken him.&lt;br /&gt;
&lt;br /&gt;
At some point, according to &#039;&#039;[[Rayman Origins]]&#039;&#039;&#039;s manual, Polokus had his [[First Bad Dream]], giving birth to [[Jano]], who in turn creates the [[Antitoon]]s. The [[Glade of Dreams]] ends up overrun and in deep crisis as a consequence, leading the [[nymph]]s, led by [[Betilla]], to create [[Rayman]]. [[Rayman]] would then be tasked to fight off Polokus&#039; nightmares. At some point after the crisis passed, [[Jano]] was made guardian of [[the Cave of Bad Dreams]], which would become an underground prison for Polokus&#039; subsequent nightmares. However, this story contradicts the other origin-stories of [[Rayman]] and the events of previous [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
{{Quote|text=He is the spirit of [[Glade of Dreams|the world]], the creator of all that is and will be... His power is such that his dreams can become reality... Long, long ago he left this world, and only by reuniting [[Four Masks of Polokus|the four magical masks]] can he be brought back...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Polokus first appears in &#039;&#039;[[Rayman 2]]&#039;&#039;. When [[Razorbeard]] and his [[Robo-Pirate]] army attack, [[Rayman]] is tasked with collecting the [[Four Masks of Polokus|four masks]]. After every time [[Rayman]] collects a [[Four Masks of Polokus|mask]], he meets Polokus in his dreams. Polokus takes the [[Four Masks of Polokus|mask]] and urges [[Rayman]] to find the rest. After [[Rayman]] finds them all, Polokus explains that [[Rayman]] will have to fight [[Razorbeard]] on the &#039;&#039;[[Buccaneer]]&#039;&#039;, because on the earth, Polokus is unbeatable but when in the air, he is as vulnerable as a newborn. Then he gives [[Rayman]] maximum energy and teleports him to [[the Prison Ship]]. Polokus then eliminates all the [[Robo-Pirate]]s infesting the planet. At the end of &#039;&#039;[[Rayman 2]]&#039;&#039;, Polokus joins the other characters at [[Rayman]]&#039;s funeral, looking very sad. Then [[Rayman]] arrives, alive and well, and everyone, including Polokus, celebrates.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Polokus wide shot.jpg|The place where Polokus is in deep slumber&lt;br /&gt;
Polokus closeup.jpg|Polokus awakens after receiving [[Four Masks of Polokus|the fourth mask]]&lt;br /&gt;
RR-PS2-Japanese-Polokus.JPG|Polokus is coloured differently in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
Chara-poro.jpg|Polokus was supposed to use a cauldron in &#039;&#039;[[Rayman 2]]&#039;&#039;, but the idea got [[Rayman 2 (early production)|scrapped]]&lt;br /&gt;
Polokus Attack.JPG|Concept art of Polokus attacking&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2 Forever&#039;&#039;==&lt;br /&gt;
[[File:Gbc2 35.PNG|thumb|160px|class=sprite|Polokus as seen in the game&#039;s ending sequence]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Polokus plays a similar role, although due to the limited amount of storytelling in this version his character is not very well explained. All that is made clear is that [[Rayman]] needs to find his [[Four Masks of Polokus|four masks]] and that, when he does, Polokus&#039; power will return. This means that players of [[Rayman 2 Forever|the Game Boy Color version]] are likely to be confused by Polokus&#039; appearance, unless they have also played another version of the game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039;==&lt;br /&gt;
{{Quote|text=The creator of [[Glade of Dreams|the dream world]] and [[:Category:Characters|all who live in it]]. Bubble Dreamer is the Supreme Being who dreams the world and all of its marvelous creatures into existence with His every sleep. He is a sensitive being; an artist (and unabashed hedonist) who is emotionally attached to his creations. His feelings have a direct effect on the world, and even one bad dream can unsettle its fragile balance! The magic people believe Bubble Dreamer keeps to His sacred resting grounds. But we know better: this fun­loving, super­being can’t resist living among his creations to laugh, play, and overindulge… and His creatures are much like him.|sign=Offical site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Polokus does not appear in &#039;&#039;[[Rayman 3]]&#039;&#039; and his absence is not explained, but it is possible that after &#039;&#039;[[Rayman 2]]&#039;&#039; he went back to sleep. His next appearance is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is now known as the Bubble Dreamer. He has become a relaxed, jolly, whimsical being with a more childish attitude, and now dwells among his people. It seems that his more easy-going personality has filtered down to his creations, who are now much sillier and more carefree than they were in the earlier games. His appearance has changed: while still a fat, pale, amphibious creature, he no longer wears clothes, and he now has a long orange beard. He has become good friends with [[Rayman]], [[Globox]], the [[Teensie]]s and other characters. A magical instrument he uses to bring his dreams to life is seen for the first time: a wooden [[bubble]]-blowing pipe. [[Bubble]]s are introduced as a major motif which recurs throughout the game. It is revealed that the [[Electoon]]s are the stuff of Polokus&#039; dreams and the substance of his world.&lt;br /&gt;
&lt;br /&gt;
One day, the Bubble Dreamer and his creations are sleeping at [[the Snoring Tree]], their sound of their snoring annoys an irritable [[Granny]] who dwells deep in the subterranean [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. She sends an army of [[Antitoon|Darktoons]], [[Psychlops]] and other nighmare creatures to invade the [[Glade of Dreams]] and put a stop to the heroes&#039; snoring. The creatures capture [[Rayman]] and his friends, imprisoning them in [[cage]]s. [[Rayman]] soon escapes and pulls the Bubble Dreamer&#039;s beard, causing him to destroy his [[cage]] and free himself. [[Murfy]] appears, telling the heroes that in order to restore the Bubble Dreamer&#039;s memories (to make more playable characters appear), they should collect [[Electoon]]s. The Bubble Dreamer spends the rest of the game levitating inside [[the Snoring Tree]], sometimes acting crazy, pulling on his left eye, clucking like a chicken and detaching his head. Characters can pull on his beard to make him laugh and cause him to give a brief, whimsical description of the player&#039;s current character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Char-bubble-dreamer.png|The Bubble Dreamer, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
RO Polokus Chamber.jpg|The Bubble Dreamer in the [[Snoring Tree]].&lt;br /&gt;
Concept art Polokus.jpg|Concept art of Polokus blowing bubbles from a hookah. This would later be used in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Legends&#039;&#039; and its spin-offs==&lt;br /&gt;
The Bubble Dreamer appears in &#039;&#039;[[Rayman Legends]]&#039;&#039; in a similar supporting role as he had in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The first cutscene features him discussing with [[Murfy]] of the current state of the [[Glade of Dreams]], noting the 100 year nap that [[Rayman]] and friends have fallen under, and the multiplication of the nightmares during this century-long snooze. To this end, he commands [[Murfy]] to awaken them, and set in motion the events experienced in the game.&lt;br /&gt;
&lt;br /&gt;
The Bubble Dreamer resides in the [[Main Gallery]] throughout the rest of the game, usually sleeping unless the player jumps in front of him, which will cause him to give out information to the heroes, be that the location of missing [[Teensie]]s, or monitoring of the [[Online Challenges]].&lt;br /&gt;
&lt;br /&gt;
The Bubble Dreamer&#039;s portrayal in this game may lean closer towards his first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;, in that he seems to have lost his more childish and zany side shown in &#039;&#039;[[Rayman Origins]]&#039;&#039; and instead spends most of his time sleeping on a pedestal, like he did in &#039;&#039;[[Rayman 2]]&#039;&#039;. Notably, his voice in the game&#039;s first cutscene is much deeper than his in-game voice clips, which are reused from [[Rayman Origins|the previous game]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gallery 1.jpg|Polokus as seen in the [[Main Gallery]] of &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Game complete reward.jpg|Polokus rewarding the player with [[lucky ticket]]s and [[Lum (UbiArt games)|Lums]] upon finishing the game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;Rayman Legends Retold&#039;&#039;===&lt;br /&gt;
{{Quote|text=Bubble Dreamer is a divine being and the creator of the world of [[Rayman (series)|Rayman]]: the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
From his home, the [[Tree of Tranquility]], Bubble Dreamer spends most of his time dreaming and contemplating the beauty of the world. However, despite his laid-back attitude, his occasional nightmares threaten the peacefulness of the Glade of Dreams. Creatures from his nightmares are the source of many disturbances and require [[Rayman]] and his friends to take action.|sign=Official description|source=&#039;&#039;[[Rayman Legends Retold]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Bubble Dreamer sports a new appearance and a slightly altered moniker in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;. From this game onwards, the definite article &amp;quot;the&amp;quot; is dropped, meaning he is referred to simply as &amp;quot;Bubble Dreamer&amp;quot; instead of &amp;quot;the Bubble Dreamer&amp;quot;. While his base design is similar to his appearances in the [[UbiArt Framework|UbiArt]] games, he now has a braided beard, glasses, and an eccentric, hipster-like appearance. He has a wise yet charming personality, almost like a mix of his &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039; depictions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Retold Bubble Dreamer.jpg|Bubble Dreamer, as he appears in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;.&lt;br /&gt;
Retold Bubble Dreamer Description.jpeg|Official description of Bubble Dreamer in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*According to the [[Media:20th Anniversary timeline.jpg|timeline]] made for the &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; franchise&#039;s 20th anniversary, Polokus&#039; beard is 6 meters long.&lt;br /&gt;
*According to unused dialogue found in the files of &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[The Magician (Rayman Origins)|the Magician]] secretly despises the Bubble Dreamer for his silliness and decadence, and because he usually fails to protect his innocent creations from his nightmarish ones. [[The Magician (Rayman Origins)|The Magician]] constructs an army of [[Robot (Moody Clouds)|robots]] with which he hopes to overthrow the Bubble Dreamer and take control of the [[Glade of Dreams]], but he is thwarted by [[Rayman]], [[Globox]] and the [[Teensie]]s.&lt;br /&gt;
* During &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s production, Polokus was referred to as &amp;quot;Polochus the Magician&amp;quot;.&lt;br /&gt;
* In the text of [[the Knowledge of the World]], there are typos on Polokus&#039; name, being incorrectly named as &amp;quot;Polukus&amp;quot;.&lt;br /&gt;
*During [[Rayman Origins (early production)|the development]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, one of the known concept arts showed up the Bubble Dreamer smoking in a hookah, while the blowpipe made it to the final version. The hookah from the concept art was later used in the final version of &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
*The book &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; claims that Polokus and [[Globox]] are of the same [[Globox&#039;s species|species]], erroneously referred to as [[glute]]s.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 10 - Rayman&#039;s World&amp;lt;/ref&amp;gt; Whether or not this is true is unconfirmed.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Polokus]]&lt;br /&gt;
[[de:Polokus]]&lt;br /&gt;
[[hu:Polokus]]&lt;br /&gt;
[[it:Polokus]]&lt;br /&gt;
[[pl:Polokus]]&lt;br /&gt;
[[es:Polokus]]&lt;br /&gt;
[[ru:Полокус]]&lt;br /&gt;
[[zh:普鲁克斯]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Betilla&amp;diff=113878</id>
		<title>Betilla</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Betilla&amp;diff=113878"/>
		<updated>2026-07-11T09:44:35Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Betilla&lt;br /&gt;
| image = [[File:Betilla RO In Game.png|250px|Betilla]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Maths and English with Rayman]]&#039;&#039;, &#039;&#039;[[French with Rayman]]&#039;&#039;, [[Rayman 2 (cancelled prototype)|&#039;&#039;Rayman 2&#039;&#039; (cancelled prototype)]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
| portrayed by = Emmanuelle Cosso (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Karen Strassman (&#039;&#039;[[Maths and English with Rayman]]&#039;&#039;)&amp;lt;br/&amp;gt;&lt;br /&gt;
Kim Michelle Broderick (&#039;&#039;[[French with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Gabrielle Shrager (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Fairy]]&lt;br /&gt;
| status = [[Nymph]]&lt;br /&gt;
| relatives = [[Rayman]] (creation, according to some accounts)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Holly Luya]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Edith Up]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Annetta Fish]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Helena Handbasket]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Big Mama|Death Fairy]] (sister)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Betilla&#039;&#039;&#039; the fairy is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], she is a powerful [[fairy]] who uses her magic to grant [[Rayman]] special powers that help him to recover the stolen [[Great Protoon]] from the clutches of the evil [[Mr Dark]]. It is later revealed in the manual of &#039;&#039;[[Rayman Origins]]&#039;&#039; that Betilla and her [[nymph]] sisters created [[Rayman]] to be the protector of the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Appearance===&lt;br /&gt;
[[File:BetillaPoingGrappin.png|thumb|316px|left|class=sprite|Betilla, as she appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], Betilla has long red hair and wears a green and yellow dress and a hat and shoes covered with blue stars. At the tip of her hat float three pink orbs. She is always seen floating in mid-air, but does not possess wings.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Betilla gets a complete design change. While she retains her long red hair (which has become even longer and darker) and ability to float, she now has small, very translucent wings, and pale skin with freckles on her cheeks. She wears a bikini top, a short skirt and a tall pointy hat of dark and light green colours, and what appears to be dark green kneesocks that are worn up to her now-existent thighs. She also wears a necklace and several gold bangles on both forearms.&lt;br /&gt;
&lt;br /&gt;
An early design for Betilla can be seen in the E3 2010 trailer, where she has bigger eyes and wears earrings. Though slightly different from her appearance in the final game, it has also been used in the manual as well as in promotional material, even after the release of the game, such as an image celebrating [[Rayman]]&#039;s twentieth anniversary in 2015.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Being a [[fairy]], Betilla is one of the earliest creations of [[Polokus]], making her one of the most ancient creatures in the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Betilla appears to be a meditative and peaceful character in both games, with great wisdom and the helpfulness to guide [[Rayman]] throughout his quest and teach him to use his powers effectively.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman&#039;&#039; and its spin-offs==&lt;br /&gt;
Betilla first appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], where it appears that her role prior to [[Mr Dark]]&#039;s arrival was to protect the [[Great Protoon]] – the mystical orb which keeps the world in balance – and the [[Electoon]]s, little creatures which gravitate around it. Her powers were no match for those of the evil [[Mr Dark]], who defeats her at the beginning of the game, stealing the [[Great Protoon]] and kidnapping the [[Electoon]]s. Throughout the game, Betilla meets with [[Rayman]] five times, each time granting him a new permanent power, gradually building up his strength and abilities. During [[Rayman]]&#039;s battle with [[Space Mama]] in [[Space Mama&#039;s Crater|her Crater]], [[Mr Dark]] kidnaps Betilla and traps her in a tiny crystal ball. When [[Rayman]] defeats [[Mr Skops]] in [[Mr Skops&#039; Stalactites|his lair]], he hears Betilla crying out to him for help. At the end of the game, [[Rayman]] defeats [[Mr Dark]] in [[Candy Château|his Château]], and the inhabitants of [[the valley]] celebrate. [[Rayman]]&#039;s rescue of Betilla and his recovery of the [[Great Protoon]] are not shown, but an epilogue screen indicates that both occurred. Betilla does not appear in the direct sequels, &#039;&#039;[[Rayman 2]]&#039;&#039; (where her role is taken by [[Ly]] the Fairy) and &#039;&#039;[[Rayman 3]]&#039;&#039; (which features no major [[fairy]] characters).&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
{{Quote|text=She is gentle, benevolent and protective, but sometimes a little naughty – she is full of surprises. Betilla will give [[Rayman]] extraordinary powers and teach him to control them. Thanks to her, [[Rayman]] is better equipped to fight the evil creatures that will arise in his wake.|sign=Official site|source=&#039;&#039;[[Maths and English with Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Betilla makes a notable appearance in &#039;&#039;[[Maths and English with Rayman]]&#039;&#039;, where she assists [[the Magician]] in giving [[Rayman]] an overview on the tasks he must carry out in order to complete a level. She had witnessed the theft of the [[Magic Book of Knowledge]] by [[Mr Dark]] one day as she was visiting [[the Magician]]&#039;s cottage. To allow the young player to practice, she has her own area on the world map called [[Betilla&#039;s Garden]], which is a series of simplified maps that cover most of [[Rayman]]&#039;s abilities. Betilla also appears in other educational [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]] for even younger children.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039;==&lt;br /&gt;
{{Quote|text=The benevolent yet badass Betilla from &#039;&#039;[[Rayman 1]]&#039;&#039; is back with a vengeance. She is the eldest [[Nymph]], one of [[Polokus|Bubble Dreamer]]&#039;s first and most beloved creatures. She and her sisters will grant [[Rayman]] and his entourage the powers they will need to complete their quest.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Betilla first appeared in the E3 2010 trailer of &#039;&#039;[[Rayman Origins]]&#039;&#039;. In this game she is identified as the oldest [[nymph]] and an old friend of [[Polokus]]. She ‘weaves the moonbeams of the second summer solstice’ to create [[Rayman]], whom she hopes will protect the balance of the universe; however, the young [[Rayman]] is rebellious, immature and unruly. Like the [[Livingstone]]s, Betilla is portrayed with limbs; a revision of her limbless appearance in [[Rayman 1|the original game]]. It may be implied that she is also the trailer&#039;s narrator, and she seems to be recounting the game&#039;s events from a distant point in the future (presumably after the events of the first three [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; platformers]]).&lt;br /&gt;
&lt;br /&gt;
A final, slightly modified version of [[Rayman]]&#039;s origin story was eventually offered on the official &#039;&#039;[[Rayman Origins]]&#039;&#039; website in November 2011, and can also be found in the game&#039;s manual.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=When [[Polokus|the Creator]] had his very [[First Bad Dream|first bad dream]], the [[nymph]]s gathered to invoke a being of light capable of saving [[Glade of Dreams|our world]]: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop [[Jano|the nightmare]]!&lt;br /&gt;
&lt;br /&gt;
Unfortunately, although not surprisingly, our bedazzling and bodacious [[nymph]]s were distracted by some [[Zombie Chicken]]s on their way to [[Polokus|Bubble Dreamer]]&#039;s sacred snoring grounds, and they lost a sack of [[Lum (UbiArt games)|lums]] chasing the crazy creatures over a cliff. Thus, they arrived late and with a lot less illumination.&lt;br /&gt;
&lt;br /&gt;
In the end, [[Rayman]] was born with a few fewer limbs, which as it turned out, made him a whole lot more limber!&lt;br /&gt;
|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A notable difference from the scene shown in the announcement trailer for the game is that Betilla is no longer the only [[fairy]] creating [[Rayman]]. It is not specified whether this story is intended to replace or complement the one from the &#039;&#039;[[Rayman 2]]&#039;&#039; manual. It conflicts with the events of the [[Rayman 1|original &#039;&#039;Rayman&#039;&#039; game]], where Betilla introduces herself to [[Rayman]] as if she was meeting him for the first time, as well as with those of &#039;&#039;[[Rayman 2]]&#039;&#039;, where [[Rayman]] and [[Jano]] do not appear to have met before. It does not explain the existence of [[Tarayzan]] either.&lt;br /&gt;
&lt;br /&gt;
Additionally, this story contradicts that of the origins of the same [[Zombie Chicken]]s which, according to the manual of &#039;&#039;[[Rayman 2]]&#039;&#039; and their in-game description in &#039;&#039;[[Rayman 3]]&#039;&#039;, were created because of the damages the [[Robo-Pirate]]s have caused when invading the [[Glade of Dreams]], and therefore would not have existed yet at the time of [[Rayman]]&#039;s birth.&lt;br /&gt;
&lt;br /&gt;
In [[It&#039;s a Jungle Out There...]], the first level in the [[Jibberish Jungle]], Betilla is the first of the [[nymph]]s to be encountered, trapped inside the jaws of a [[Antitoon|Darktoon]]. When [[Rayman]], [[Globox]] and the [[Teensie]]s rescue her, she gives them the power to attack. She also appears in some levels of the game congratulating for collecting enough [[Electoon]]s. She is lastly seen meditating with her sisters to open the door to [[Moody Clouds]].&lt;br /&gt;
&lt;br /&gt;
There is a trophy/achievement called [[Betilla&#039;s Back!]], which unlocks once a player rescuing her from the [[Antitoon|Darktoon]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOrigins 003.jpg|Betilla creating [[Rayman]] in the E3 2010 trailer of &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
It&#039;s a Jungle Out There... 1.jpg|Betilla seen trapped in a [[Antitoon|Darktoon]]&lt;br /&gt;
It&#039;s a Jungle Out There... 2.jpg|Betilla getting rescued by [[Rayman]]&lt;br /&gt;
Betilla in It&#039;s a Jungle Out There.jpg|Betilla looking at [[Rayman]]&lt;br /&gt;
It&#039;s a Jungle Out There... 3.jpg|Betilla giving [[Rayman]] a new power&lt;br /&gt;
Rayman Origins Nymphs.jpg|Betilla with her sisters at the [[Dreamer&#039;s Door]]&lt;br /&gt;
Dreamer&#039;s Door (All Kings).jpg|Betilla meditating with her sisters at the [[Dreamer&#039;s Door]] after the heroes have freed all the [[Four Kings]]&lt;br /&gt;
RO Betilla on Map 1.png|Betilla as seen on the map if the heroes have not collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
RO Betilla on Map 2.png|Betilla as seen on the map if the heroes have collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
PSN-BB.PNG|Betilla as she appears on the icon for the trophy [[Betilla&#039;s Back!]]&lt;br /&gt;
Fairy green.png|Betilla as seen in [[The Daily Bubble]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Jungle Run&#039;&#039;==&lt;br /&gt;
In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, Betilla appears behind the [[Lum (UbiArt games)|Lum]] counter if the player manages to collect every [[Lum (UbiArt games)|Lum]] in a level. There also a wallpaper of her that can be unlocked if enough [[Lum (UbiArt games)|Lums]] are collected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanJRW8perfect.jpg|Betilla in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;&lt;br /&gt;
Character results.png|Betilla with [[Globox]] and the [[Green Teensy]]&lt;br /&gt;
RJR Betilla.png|Betilla&#039;s wallpaper in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman in the Phantom Show&#039;&#039;==&lt;br /&gt;
{{Quote|text=While the benevolent Betilla can&#039;t join you, this Legendary Blaster ensures she&#039;s there in spirit.|sign=In-game description|source=&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
While Betilla herself does not appear in &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, [[Rayman]]&#039;s [[Blaster#Weapon skins|Legendary Blaster]] is styled after her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Legendary Blaster.webp|[[Rayman]]&#039;s [[Blaster|Legendary Blaster]], styled after Betilla.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Legends Retold&#039;&#039;==&lt;br /&gt;
Betilla is set to appear in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039; with a more realistic, human-like redesign. She now has the ability to shapeshift into a bird-like creature.&lt;br /&gt;
&lt;br /&gt;
A Betilla-themed skin for [[Barbara]] based on her appearance in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] will appear in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039; as part of the Deluxe Edition&#039;s &amp;quot;Retro Pack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RLR Betilla Bird Form.png|Betilla in her bird-like form&lt;br /&gt;
RLR Deluxe Edition.png|[[Barbara]]&#039;s Betilla-themed outfit in &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
=== &#039;&#039;Brawlhalla&#039;&#039; ===&lt;br /&gt;
In the fighting game &#039;&#039;Brawlhalla&#039;&#039;, a statue of Betilla appears in the map [[Kung Foot|Kung Foot Arena]]. Her appearance is the same as in &#039;&#039;[[Rayman Origins]]&#039;&#039; but she wears a different outfit. This might be because her original outfit in that game was deemed too inappropriate for a children&#039;s video game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Brawlhalla Betilla Statue.jpg|Betilla&#039;s statue in &#039;&#039;Brawlhalla&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:R2 Proto Fairy.PNG|thumb|320px|Betilla, as she would have appeared in [[Rayman 2 (cancelled prototype)|the cancelled 2D version of &#039;&#039;Rayman 2&#039;&#039;]]]]&lt;br /&gt;
&lt;br /&gt;
* Early in its development, &#039;&#039;[[Rayman 2]]&#039;&#039; [[Rayman 2 (cancelled prototype)|was planned as a 2D game]] very similar to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. An early promotional video and magazine preview revealed that Betilla would make an appearance in the game, and that she would be imprisoned by the [[Robo-Pirate]]s. In the final, 3D version of the game, Betilla was replaced by [[Ly]], a different [[fairy]].&lt;br /&gt;
* Another character with some resemblance is [[Betina]] from &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, but only her name and the colours of her clothes and hair support this speculation.&lt;br /&gt;
* Betilla&#039;s name can be seen on a leaderboard in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, alongside a default score of 9000.&lt;br /&gt;
* The ending of &#039;&#039;[[Maths and English with Rayman]]&#039;&#039; shows Betilla knitting while housesitting [[the Magician]]&#039;s cottage and watching as he celebrates [[Rayman]]&#039;s victory on the television.&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre]]&#039;&#039; also reveals that [[Betilla&#039;s House|Betilla has a house of her own]]. Players can explore it and find extra activities. It also works as the menu for the game. This image also appears in the French &#039;&#039;&#039;[https://raymanpc.com/Img/dossierpresse_rayman3.pdf dossier presse]&#039;&#039;&#039; booklet which was released to tie in with &#039;&#039;[[Rayman 3]]&#039;&#039;; in the booklet, the image of the house is used as the background for a page which gives an overview of [[Rayman 1|the original game]] in general.&lt;br /&gt;
* In 2007, [[Ubisoft]] partnered with UNICEF to create &#039;&#039;&#039;[http://www.youtube.com/watch?v=YsQHz6lSzK0 three brief videos]&#039;&#039;&#039; to raise awareness of children&#039;s rights issues. In one of the videos, [[Rayman]] chastises a [[Rabbid]] for not sharing a book with a [[baby Globox]]. On the front cover of the book is a picture of Betilla.&lt;br /&gt;
* After a [[bomb-launching clown]] draws a picture of Betilla in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, [[the Magician]] identifies her as his ‘favourite [[fairy]]’.&lt;br /&gt;
* Betilla makes an appearance in the animated sketch comedy television series &#039;&#039;[http://en.wikipedia.org/wiki/Mad_(TV_series) Mad]&#039;&#039;, in an episode entitled &amp;quot;Adventures of TaunTaun / Everyone Loves Rayman.&amp;quot; The sketch portrays her as [[Rayman]]&#039;s wife, with whom they have two [[Teensie]]s as their own children and her name is changed to Betilda. This sketch is a combined parody of the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] and the American sitcom &#039;&#039;[http://en.wikipedia.org/wiki/Everybody_Loves_Raymond Everybody Loves Raymond]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1Intro 004.PNG|Betilla fails to defeat [[Mr Dark]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]&lt;br /&gt;
VIG RAP.png|[[Mr Dark]] captures Betilla.&lt;br /&gt;
VIG DARK.png|Betilla calling for [[Rayman]] to help her&lt;br /&gt;
Rayman Brain Games VIGNET.png|Betilla and a [[hunter]] enjoying themselves&lt;br /&gt;
Betilla.gif|Betilla, as she appears in &#039;&#039;[[Maths and English with Rayman]]&#039;&#039;&lt;br /&gt;
RJMagician 002.PNG|Betilla with [[the Magician]] in his house&lt;br /&gt;
RJMagician 003.PNG|Betilla in fear with [[the Magician]] as [[Mr Dark]] steals the [[Magic Book of Knowledge]]&lt;br /&gt;
RJMagician 004.PNG|Along with [[the Magician]], Betilla thinks who should try to save the world once again&lt;br /&gt;
RJMagician 005.PNG|Betilla and [[the Magician]] as they thought of [[Rayman]]&lt;br /&gt;
RJMagician 006.PNG|Betilla and [[the Magician]] running through [[the Dream Forest]] to find [[Rayman]]&lt;br /&gt;
Engray-story2.PNG|[[Rayman]] answering their call in a different but similar game, &#039;&#039;[[French with Rayman]]&#039;&#039;&lt;br /&gt;
BetillaRJ.PNG|The loading screen for [[Betilla&#039;s Garden]]&lt;br /&gt;
Betilla house.png|[[Betilla&#039;s House]]&lt;br /&gt;
BetillaHouseActivity.PNG|[[Betilla&#039;s House]]&lt;br /&gt;
RaymanOrigins 012.jpg|Betilla from the first trailer for &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
Rayman Origins.jpg|[[Rayman]]&#039;s [[helicopter]] hair blows Betilla&#039;s skirt up&lt;br /&gt;
RaymanOrigins 004.jpg|Betilla attempting to pull her skirt down&lt;br /&gt;
RO Posing BetillaTheNymph.jpg|Concept art of Betilla for &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
Betilla RO.png|Artwork of Betilla in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
RJR Betilla.png|Betilla casting up a spell&lt;br /&gt;
PopCulture Mad.jpg|Betilla, as she appears in &#039;&#039;MAD&#039;&#039;&lt;br /&gt;
Rayman Legends Retold Official poster.jpeg|Betilla, as she appears on the key artwork for &#039;&#039;[[Rayman Legends Retold]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Betilla&lt;br /&gt;
|zh_hans=蓓蒂雅&lt;br /&gt;
|zh_hans_S=PC, PC manual, PC series manual&lt;br /&gt;
|zh_hans_2=贝提娜&lt;br /&gt;
|zh_hans_2_S=[[Rayman Classic|mobile]]&lt;br /&gt;
|zh_hant=貝蒂拉&lt;br /&gt;
|nl=Betilla&lt;br /&gt;
|fr=Bétilla&lt;br /&gt;
|de=Betilla&lt;br /&gt;
|he=בטילה&lt;br /&gt;
|he_T=Betilla&lt;br /&gt;
|it=Betilla&lt;br /&gt;
|ja=ベティーラ&amp;lt;ref&amp;gt;The inconsistent use across localizations of the vowel lengthener (chōonpu ー) has been standardized here.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|ko=베틸라&lt;br /&gt;
|ru=Бетилла&lt;br /&gt;
|es=Betilla&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Bétilla]]&lt;br /&gt;
[[de:Betilla]]&lt;br /&gt;
[[hu:Betilla]]&lt;br /&gt;
[[it:Betilla]]&lt;br /&gt;
[[pl:Betilla]]&lt;br /&gt;
[[es:Betilla]]&lt;br /&gt;
[[ru:Бетилла]]&lt;br /&gt;
[[zh:贝缇娜]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Holly_Luya&amp;diff=113877</id>
		<title>Holly Luya</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Holly_Luya&amp;diff=113877"/>
		<updated>2026-07-11T09:43:14Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Holly Luya&lt;br /&gt;
| image = [[File:HollyLuya.png|center|240px|Holly Luya]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Fairy]]&lt;br /&gt;
| status = [[Nymph]]&lt;br /&gt;
| relatives = [[Betilla]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Edith Up]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Annetta Fish]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Helena Handbasket]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Big Mama|Death Fairy]] (sister)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;This article is about the character from [[Rayman Origins]] named Holly Luya. For the playable character from [[Rayman Adventures]] and [[Rayman Mini]], see [[Holly]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holly Luya&#039;&#039;&#039; is a character from &#039;&#039;[[Rayman Origins]]&#039;&#039;. She is one of [[Betilla]]&#039;s sisters and resides in the [[Desert of Dijiridoos]].&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
Holly is referred to as the Music [[Nymph]]. She has long purplish-blue hair (though not the longest in the family), wears a light blue bikini top and miniskirt (which is held together with a tooth), and her hat is a [[skull]] of a [[bird]] enemy; that, along with her bikini top, are lined with bright green and red feathers. Her skin is noticeably the darkest of the family, and has several bright blue painted markings on various parts of her body. She also has bandages wrapped around both her ankles and wrists.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
Holly is first encountered in the fourth area of [[Crazy Bouncing]], the first level of the [[Desert of Dijiridoos]], imprisoned in the mouth of a [[Antitoon|Darktoon]]. When [[Rayman]], [[Globox]] and the [[Teensie]]s rescue her, she will give them the power to [[Helicopter|glide]], in the same way as [[Betilla]] granted [[Rayman]] the power to use his hair as a [[helicopter]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. In addition, freeing Holly earns the player a PlayStation Network trophy/Xbox LIVE Gamerscore achievement called [[Beautiful Beats!]].&lt;br /&gt;
&lt;br /&gt;
When Holly is rescued, she is then seen on the map of the [[Desert of Dijiridoos]] before the players reach [[No Turning Back]], which is a level consisting of an [[Electoon]] bridge. If the players gather enough [[Electoon]]s, she will grant them access to this level. Later on she is seen in the [[Desert of Dijiridoos|Grumbling Grottos]], before the players enter [[To Bubblize a Mocking Bird]], the boss level of this world.&lt;br /&gt;
&lt;br /&gt;
When the players reach [[Riding the Storm]], the first level of the [[Moody Clouds]], she is seen along with the other [[nymph]]s floating in the top left corner of the portal that leads to the [[Moody Clouds]]; once the [[Mocking Bird]] is defeated, she is lastly seen meditating.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Crazy Bouncing 7.jpg|Holly Luya trapped in the mouth of a [[Antitoon|Darktoon]].&lt;br /&gt;
Crazy Bouncing 8.jpg|Holly Luya getting rescued by [[Rayman]].&lt;br /&gt;
Rayman Origins Nymphs.jpg|Holly Luya with her sisters at the [[Dreamer&#039;s Door]]&lt;br /&gt;
Dreamer&#039;s Door (All Kings).jpg|Holly Luya meditating with her sisters at the [[Dreamer&#039;s Door]] after the heroes have freed all the [[Four Kings]]&lt;br /&gt;
Holly Luya on Map 1.png|Holly Luya as seen on the map if the heroes have not collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
Holly Luya on Map 2.png|Holly Luya as seen on the map if the heroes have collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
PSN-BB2.PNG|Holly Luya as she appears on the icon for the trophy [[Beautiful Beats!]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Her name is a play on the word &amp;quot;Hallelujah&amp;quot;, a reference to the iconic chorus by Handel.&lt;br /&gt;
*She speaks with a thick Southern American accent.&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Aline Louïa]]&lt;br /&gt;
[[de:Holly Luya]]&lt;br /&gt;
[[hu:Dalos Dalma]]&lt;br /&gt;
[[pl:Muzolina]]&lt;br /&gt;
[[es:MariSol Doremi]]&lt;br /&gt;
[[ru:Холли Луйя]]&lt;br /&gt;
[[zh:霍利·路亚]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Edith_Up&amp;diff=113876</id>
		<title>Edith Up</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Edith_Up&amp;diff=113876"/>
		<updated>2026-07-11T09:42:47Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Edith Up&lt;br /&gt;
| image = [[File:EdithUp.png|center|240px|Edith Up]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Fairy]]&lt;br /&gt;
| status = [[Nymph]]&lt;br /&gt;
| relatives = [[Betilla]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Holly Luya]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Annetta Fish]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Helena Handbasket]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Big Mama|Death Fairy]] (sister)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edith Up&#039;&#039;&#039; is a character from &#039;&#039;[[Rayman Origins]]&#039;&#039;. She is one of [[Betilla]]&#039;s sisters and resides in [[Gourmand Land]]. She is referred to as the &amp;quot;Gourmet [[Fairy]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
Edith Up has long, curly blonde hair, wears a red bikini top and miniskirt, and her hat is a hide of a red [[Baby Dragon Chef]]. Her eyes are the smallest in the family, and her skin is noticeably tan compared to her sisters, though lighter than that of [[Holly Luya]]. She is also larger, more curvaceous and bustier than her sisters. An artwork of her on [[The Daily Bubble]] also shows two small bones on each of her thighs, but this does not appear in the final game.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Edith is first encountered in the third area of [[Polar Pursuit]], the first level of [[Gourmand Land]], imprisoned in the mouth of a [[Antitoon|Darktoon]]. When [[Rayman]], [[Globox]] and the [[Teensie]]s rescue her, she will give them the power to change size by using [[funnel]]s. In addition, freeing Annetta earns the player a PlayStation Network trophy/Xbox LIVE Gamerscore achievement called [[Feed the Fairy!]].&lt;br /&gt;
&lt;br /&gt;
Later on, she is then seen on the map of [[Gourmand Land]] before the players reach [[Mending the Rift]], which is a level consisting of an [[Electoon]] bridge. If the players gather enough [[Electoon]]s, she will grant them access to this level. Later on she is seen in the [[Gourmand Land|Luscious Lakes]], before the players enter [[My Heartburn&#039;s for You]], the boss level of this world.&lt;br /&gt;
&lt;br /&gt;
When the players reach [[Riding the Storm]], the first level of the [[Moody Clouds]], she is seen along with the other [[nymph]]s floating in the top right corner of the portal that leads to the [[Moody Clouds]]; once [[El Stomacho]] is defeated, she is lastly seen meditating.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Polar Pursuit 8.jpg|Edith Up trapped in the mouth of a [[Antitoon|Darktoon]].&lt;br /&gt;
Polar Pursuit 11.jpg|Edith after she has been freed.&lt;br /&gt;
Polar Pursuit 12.jpg|Edith about to grant the player the power to change size.&lt;br /&gt;
Rayman Origins Nymphs.jpg|Edith Up with her sisters at the [[Dreamer&#039;s Door]]&lt;br /&gt;
Dreamer&#039;s Door (All Kings).jpg|Edith Up meditating with her sisters at the [[Dreamer&#039;s Door]] after the heroes have freed all the [[Four Kings]]&lt;br /&gt;
Edith Up on Map 1.png|Edith Up as seen on the map if the heroes have not collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
Edith Up on Map 2.png|Edith Up as seen on the map if the heroes have collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
PSN-FFF.PNG|Edith Up as she appears on the icon for the trophy [[Feed the Fairy!]]&lt;br /&gt;
Edith Up The Daily Bubble artwork.png|Edith Up as seen in &#039;&#039;[[The Daily Bubble]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Fiesta Run&#039;&#039;===&lt;br /&gt;
Although Edith Up does not appear in the final version of &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, she appears in early builds of the game. Just like [[Betilla]] in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, she is seen on the level complete screen as the [[Lum (UbiArt games)|Lums]] collected by the heroes are being counted. She also appeared in an earlier version of the shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Fiesta Run 0.0.1 - Shop.PNG|Edith Up as seen in an early version of the shop.&lt;br /&gt;
Fiesta Run 0.0.1 - Score Screen Incomplete.PNG|Edith Up as seen in the incomplete score screen when the player completes a level.&lt;br /&gt;
Fiesta Run 0.0.1 - Score Screen Complete.PNG|Edith Up as seen in the complete score screen when the player completes a level.&lt;br /&gt;
Edith Up Legends Style.jpg|Edith Up as if she would have appeared in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
While Edith Up does not appear in &#039;&#039;[[Rayman Legends]]&#039;&#039;, she is present in a piece of concept art for the game, featuring two sections that are presumably for cutscenes in the game. In the first one, she is seen in an unknown forest near a cauldron, then a blast is released out of it, revealing the duck forms of [[Rayman]], [[Globox]], and two [[Teensie]]s. In the second storyboard-like piece of art, the duck forms of the previous heroes, albeit without one of the [[Teensie]]s, are seen in a witch hut-like setting with Edith Up. She conjures a spell to turn the heroes back to normal, only for an armored glove (likely belonging to the [[Armored Toad]]) to grab her and take her away. It is unknown what happened after that, however the heroes likely would have battled the [[Armored Toad]] to free Edith Up. The duck forms would later be seen in two of [[Rayman Legends|the final game&#039;s]] levels, [[What the Duck?]] and [[I&#039;ve Got a Filling]]. Had these cutscenes made it to the final game, it would have explained how the heroes turn back to normal after the [[Dark Teensy]] has turned them into ducks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Legends concept art 65.jpg|The aforementioned concept art.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Her name is a pun on the phrase “eat it up”.&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sandra Misu]]&lt;br /&gt;
[[de:Edith Up]]&lt;br /&gt;
[[hu:Hami Heni]]&lt;br /&gt;
[[pl:Żarłolina]]&lt;br /&gt;
[[es:Maitechu Leta]]&lt;br /&gt;
[[ru:Эдит Ап]]&lt;br /&gt;
[[zh:嗳蒂斯·昂蒲]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Scrapped content from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Annetta_Fish&amp;diff=113875</id>
		<title>Annetta Fish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Annetta_Fish&amp;diff=113875"/>
		<updated>2026-07-11T09:42:18Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Annetta Fish&lt;br /&gt;
| image = [[File:AnnettaFish.png|center|240px|Annetta Fish]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Fairy]]&lt;br /&gt;
| status = [[Nymph]]&lt;br /&gt;
| relatives = [[Betilla]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Holly Luya]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Edith Up]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Helena Handbasket]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Big Mama|Death Fairy]] (sister)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Annetta Fish&#039;&#039;&#039; is a character from &#039;&#039;[[Rayman Origins]]&#039;&#039;. She is one of [[Betilla]]&#039;s sisters and resides in the [[Sea of Serendipity]].&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
As her name might suggest, Annetta is referred to as the Ocean [[Nymph]]. She has long, curly, navy blue hair, wears a light blue miniskirt, stockings and gloves that cover most of her arms, all with a scaly finish, and her hat is a skull of a [[fish]] enemy. She is the only [[nymph]] in the family that doesn&#039;t necessarily wear a garment on her torso, but rather a bra made from what appears to be an opened shell. Along at least one of her stockings, is a full fish skeleton.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
Annetta is first encountered in the second area of [[Port &#039;O Panic]], the first level of the [[Sea of Serendipity]], imprisoned in the mouth of a [[Antitoon|Darktoon]]. When [[Rayman]], [[Globox]] and the [[Teensie]]s rescue her, she will give them the power to [[Swimming|dive]] underwater. In addition, freeing Annetta earns the player a PlayStation Network trophy/Xbox LIVE Gamerscore achievement called [[Merm-Aid!]].&lt;br /&gt;
&lt;br /&gt;
When Annetta is rescued, she is then seen on the map of the [[Sea of Serendipity]] before the players reach [[Bad Bubbles and Beyond]], which is a level consisting of an [[Electoon]] bridge. If the players gather enough [[Electoon]]s, she will grant them access to this level. Later on she is seen in the [[Sea of Serendipity|Angsty Abyss]], before the players enter [[Murray of the Deep]], the boss level of this world.&lt;br /&gt;
&lt;br /&gt;
When the players reach [[Riding the Storm]], the first level of the [[Moody Clouds]], she is seen along with the other nymphs floating in the top right corner of the portal that leads to the [[Moody Clouds]]; once [[Creveton]] is defeated, she is lastly seen meditating.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Port &#039;O Panic 5.jpg|Annetta, like her sisters, first appears trapped in the jaw of a [[Antitoon|Darktoon]].&lt;br /&gt;
Port &#039;O Panic 11.jpg|Annetta grants the players the ability to [[Swimming|swim]] after she is saved&lt;br /&gt;
Rayman Origins Nymphs.jpg|Annetta Fish with her sisters at the [[Dreamer&#039;s Door]]&lt;br /&gt;
Dreamer&#039;s Door (All Kings).jpg|Annetta Fish meditating with her sisters at the [[Dreamer&#039;s Door]] after the heroes have freed all the [[Four Kings]]&lt;br /&gt;
Annetta Fish on Map 1.png|Annetta Fish as seen on the map if the heroes have not collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
Annetta Fish on Map 2.png|Annetta Fish as seen on the map if the heroes have collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
PSN-M.PNG|Annetta Fish as she appears on the icon for the trophy [[Merm-Aid!]]&lt;br /&gt;
Annetta Fish The Daily Bubble Artwork.png|Annetta Fish as seen in &#039;&#039;[[The Daily Bubble]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Her name is a pun on the phrase “a net of fish”.&lt;br /&gt;
* She speaks with what sounds like a Transatlantic accent.&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Dora Dodemer]]&lt;br /&gt;
[[de:Annetta Fisch]]&lt;br /&gt;
[[hu:Szálka Amálka]]&lt;br /&gt;
[[pl:Rybolina]]&lt;br /&gt;
[[es:Lulú Bina]]&lt;br /&gt;
[[ru:Аннетта Фиш]]&lt;br /&gt;
[[zh:阿内塔·鲱什]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Helena_Handbasket&amp;diff=113874</id>
		<title>Helena Handbasket</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Helena_Handbasket&amp;diff=113874"/>
		<updated>2026-07-11T09:41:50Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Helena Handbasket&lt;br /&gt;
| image = [[File:HelenaHandbasket.png|center|240px|Helena Handbasket]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Fairy]]&lt;br /&gt;
| status = [[Nymph]]&lt;br /&gt;
| relatives = [[Betilla]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Holly Luya]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Edith Up]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Annetta Fish]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Big Mama|Death Fairy]] (sister)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helena Handbasket&#039;&#039;&#039; is a character from &#039;&#039;[[Rayman Origins]]&#039;&#039;. She is one of [[Betilla]]&#039;s sisters and resides in [[Mystical Pique]].&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
Helena is referred to as the Mountain [[Nymph]]. She has mid-length blonde hair (noticeably the shortest of the family) and is one of only two [[nymph]]s in the family to wear a dress - a blue one, with furry trimmings at the top and bottom. Along with [[Betilla]], she does not wear a hat made from an animal hide or skull, but what appears to be a waterdrop-shaped hat with the same furry trimming. Pieces of the same furry material is also worn around both her ankles and wrists.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
Helena is first encountered in the second area of [[Moseying the Mountain]], the first level of [[Mystical Pique]], imprisoned in the mouth of a [[Antitoon|Darktoon]]. When [[Rayman]], [[Globox]] and the [[Teensie]]s rescue her, she will give them the power to [[Wall run|run up walls]]. In addition, freeing Helena earns the player a PlayStation Network trophy/Xbox LIVE Gamerscore achievement called [[Nymphs Rock!]].&lt;br /&gt;
&lt;br /&gt;
When Helena is rescued, she is then seen on the map of [[Mystical Pique]] before the players reach [[Way of the Electoons]], which is a level consisting of an [[Electoon]] bridge. If the players gather enough [[Electoon]]s, she will grant them access to this level.&lt;br /&gt;
&lt;br /&gt;
When the players reach [[Riding the Storm]], the first level of the [[Moody Clouds]], Helena is seen as the only [[nymph]] to stay floating in the centre of the portal that leads to the [[Moody Clouds]], and to chant a spell to open it once all of the [[Four Kings]] are defeated. Since there is no king that rules over her [[Mystical Pique|home world]], she is the only [[nymph]] that does not meditate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Moseying the Mountain 6.jpg|Helena is trapped in the jaw of a [[Antitoon|Darktoon]] in [[Moseying the Mountain]].&lt;br /&gt;
Moseying the Mountain 13.jpg|When freed, she will grant the players the power to [[Wall run|run on walls]].&lt;br /&gt;
Rayman Origins Nymphs.jpg|Helena Handbasket with her sisters at the [[Dreamer&#039;s Door]]&lt;br /&gt;
Dreamer&#039;s Door (All Kings).jpg|Helena Handbasket standing while her sisters meditate at the [[Dreamer&#039;s Door]] after the heroes have freed all the [[Four Kings]]&lt;br /&gt;
Riding the Storm 2.jpg|Helena Handbasket reciting incantations to activate the portal.&lt;br /&gt;
RO Helena Handbasket on Map 1.png|Helena Handbasket as seen on the map if the heroes have not collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
RO Helena Handbasket on Map 2.png|Helena Handbasket as seen on the map if the heroes have collected enough [[Electoon]]s in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
PSN-NR.PNG|Helena Handbasket as she appears on the icon for the trophy [[Nymphs Rock!]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Her name is derived from the phrase &amp;quot;&#039;&#039;hell in a handbasket&#039;&#039;&amp;quot;.&lt;br /&gt;
* She speaks with what sounds like a German accent.&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ambre Écueil]]&lt;br /&gt;
[[de:Helena Handbasket]]&lt;br /&gt;
[[hu:Piknik Panni]]&lt;br /&gt;
[[pl:Górolina]]&lt;br /&gt;
[[es:Eve Rest]]&lt;br /&gt;
[[ru:Елена Корзини]]&lt;br /&gt;
[[zh:海莲娜·寒德篮]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ubisoft&amp;diff=113873</id>
		<title>Ubisoft</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ubisoft&amp;diff=113873"/>
		<updated>2026-07-11T09:37:00Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ubisoft Entertainment&#039;&#039;&#039; (formerly &#039;&#039;&#039;Ubi Soft Entertainment&#039;&#039;&#039;) is a French computer and video game publisher and developer, founded in 1986 by the Guillemot brothers. Ubisoft has published all the games of the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] games, as well as developing most of them internally. The company&#039;s first 3D game was &#039;&#039;[[Tonic Trouble]]&#039;&#039;. [[Michel Ancel]], the creator of [[Rayman]], joined Ubisoft as a graphic artist at the age of 17, and has worked there since. The company also developed and published his critically acclaimed action-adventure game, &#039;&#039;[[Beyond Good &amp;amp; Evil]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ubi Soft Entertainment was founded in 1986 by the five Guillemot brothers, who expanded their business into video game publishing after managing a computer mail-order sales company for two years.&lt;br /&gt;
&lt;br /&gt;
After moderate success in that area, Ubisoft&#039;s first major hit was [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] in 1995, released at a time when French games were not as popular as those from Japan and the USA, with the game helping the company become more well-known worldwide. In the following years, Ubisoft expanded its reach with more studios in Annecy, Shanghai, Montreal, and Milan, between 1996 and 1998.&lt;br /&gt;
&lt;br /&gt;
Ever since the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] was created, even more iconic Ubisoft franchises were started, such as &#039;&#039;Assassin&#039;s Creed&#039;&#039;, &#039;&#039;Far Cry&#039;&#039;, &#039;&#039;Rainbow Six&#039;&#039;, &#039;&#039;Splinter Cell&#039;&#039;, &#039;&#039;Just Dance&#039;&#039;, and the [[Rabbids (series)|&#039;&#039;Rabbids&#039;&#039; series]], the last of which began with the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]] spin-off &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==30th anniversary==&lt;br /&gt;
[[File:Ubisoft 30 Rayman gif.gif|thumb|200px|right|An image of [[Rayman]], for when Ubisoft held 30 days of giveaways in 2016.]]&lt;br /&gt;
&lt;br /&gt;
For its 30th anniversary in 2016, Ubisoft held a monthly giveaway where &#039;&#039;[[Rayman Origins]]&#039;&#039; was one of the free gifts given for free on Uplay. In December, it held 30 days of giveaways where &#039;&#039;[[Rayman Classic]]&#039;&#039; became free and released an animated image of [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
==40th anniversary==&lt;br /&gt;
On July 3rd 2026, a short video celebrating the company&#039;s 40 years of history was released, featuring [[Rayman]] as the most prominent character. Notably, it utilizes his &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039; design and concept arts from that DLC rather than his &#039;&#039;[[Rayman Legends Retold]]&#039;&#039; look, which was his most recent design at the time of the video&#039;s release.&lt;br /&gt;
&lt;br /&gt;
==Notable games==&lt;br /&gt;
* &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Tonic Trouble]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Beyond Good &amp;amp; Evil]]&#039;&#039;&lt;br /&gt;
* [[Rabbids (series)|The &#039;&#039;Rabbids&#039;&#039; series]]&lt;br /&gt;
* &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;&lt;br /&gt;
** &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Logos==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Very old Ubi Soft logo.png|thumb|200px|left|Ubisoft&#039;s original logo.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Ubi Soft old logo.png|thumb|320px|centre|Ubisoft&#039;s second logo; used during the period when [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; and &#039;&#039;[[Tonic Trouble]]&#039;&#039; were developed and published.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Ubi logo.jpg|thumb|right|320px|Ubisoft&#039;s third logo.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Ubisoft 2017 Logo.png|thumb|320px|left|Ubisoft&#039;s fourth and current logo.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;230px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
Ubisoft25RO.jpg|The Ubisoft 25th anniversary Artwork, in the style of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
Ubisoft NL TikTok.jpg|Promotional image for Ubisoft Nederland&#039;s TikTok page that features [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Ubisoft&#039;s name came from the word &amp;quot;ubiquitous&amp;quot;, which represents something that is found everywhere.&lt;br /&gt;
* In the credits of &#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039;, the first three Ubisoft logos appear in a chronological way by transformation: from the oldest, to the second oldest, to the then present logo.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Pastagames]]&lt;br /&gt;
*[[Gameloft]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Ubisoft]]&lt;br /&gt;
[[de:Ubisoft]]&lt;br /&gt;
[[hu:Ubisoft]]&lt;br /&gt;
[[it:Ubisoft]]&lt;br /&gt;
[[pl:Ubisoft]]&lt;br /&gt;
[[es:Ubisoft]]&lt;br /&gt;
[[ru:Ubisoft]]&lt;br /&gt;
[[zh:育碧]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Fairy&amp;diff=113872</id>
		<title>Fairy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Fairy&amp;diff=113872"/>
		<updated>2026-07-11T09:34:05Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Reverted edit by DanicanLove (talk) to last revision by RayGhox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|text=[[Polokus]] decided to use his powers to bring people to [[Glade of Dreams|the world]]. He began with the magical beings, and dreamed up the fairies. They are his emissaries. After the first 4 [[Lum]]s, they made the [[Silver Lum]]s which give you your special powers. |sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fairies&#039;&#039;&#039; are a race of magical creatures which exist in the [[Glade of Dreams]]. Fairies possess great powers, and appear in almost every [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]]. All known fairies are female, and they come in a variety of different appearances and sizes. Their magic powers vary, though most of them serve as the providers of many of [[Rayman]]&#039;s powers, as they can create [[Silver Lum]]s. Fairies are also often tasked with the protection of the [[Heart of the World]].&lt;br /&gt;
&lt;br /&gt;
==Notable fairies==&lt;br /&gt;
* [[Betilla]]&lt;br /&gt;
* [[Holly Luya]]&lt;br /&gt;
* [[Edith Up]]&lt;br /&gt;
* [[Annetta Fish]]&lt;br /&gt;
* [[Helena Handbasket]]&lt;br /&gt;
* [[Big Mama|Death Fairy]]&lt;br /&gt;
* [[Scrapped nymph]]&lt;br /&gt;
* [[Ly]]&lt;br /&gt;
* [[Tily]]&lt;br /&gt;
* [[Ludiv]]s&lt;br /&gt;
* [[Nymph]]s&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Betilla RO In Game.png|[[Betilla]]&lt;br /&gt;
HollyLuya.png|[[Holly Luya]]&lt;br /&gt;
EdithUp.png|[[Edith Up]]&lt;br /&gt;
AnnettaFish.png|[[Annetta Fish]]&lt;br /&gt;
HelenaHandbasket.png|[[Helena Handbasket]]&lt;br /&gt;
VoodooMamma.png|The [[Big Mama|Death Fairy]]&lt;br /&gt;
Scrapped Nymph RO.png|The [[scrapped nymph]]&lt;br /&gt;
LyR2.png|[[Ly]]&lt;br /&gt;
Tily.jpg|[[Tily]]&lt;br /&gt;
Ludiv R3Model.png|A [[Ludiv]]&lt;br /&gt;
Fairy R3Model.png|A fairy in &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Fée]]&lt;br /&gt;
[[hu:Tündér]]&lt;br /&gt;
[[it:Fata]]&lt;br /&gt;
[[pl:Wróżka]]&lt;br /&gt;
[[es:Hada]]&lt;br /&gt;
[[ru:Фея]]&lt;br /&gt;
[[zh:精灵]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Nymph&amp;diff=113871</id>
		<title>Nymph</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Nymph&amp;diff=113871"/>
		<updated>2026-07-11T09:33:45Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Nymph&lt;br /&gt;
| image = [[File:Rayman Origins Nymphs.jpg|320px|From left to right: Betilla, Holly Luya, Helena Handbasket, Edith Up and Annetta Fish]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = Nymph; [[fairy]]&lt;br /&gt;
| status = Creators of [[Rayman]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;nymphs&#039;&#039;&#039; are a group of [[Fairy|fairies]] who appear in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. They make their most prominent appearance in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The head nymph, [[Betilla]], also appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]; the other nymphs are her younger sisters. The first trailer for &#039;&#039;[[Rayman Origins]]&#039;&#039; shows a flashback in which [[Betilla]] is levitating in a stone circle in [[Pink Plant Woods|the Primordial Forest]], a location from the original game. With her hands she gathers rays of moonlight and weaves them into a glowing orb, which solidifies to form [[Rayman]]. [[Rayman]] was created by the nymphs to preserve the equilibrium of the universe from the nightmares of [[Polokus]].Their role in the game is to provide new powers to [[Rayman]] and his friends when rescued from a [[Antitoon|Darktoon]]&#039;s mouth.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
While they all seem to look different in their own way, they do share some similarities: with the exception of the [[Big Mama|Death Fairy]], they all have small transparent fairy-like wings, hats and curvy bodies.&lt;br /&gt;
&lt;br /&gt;
==List of nymphs==&lt;br /&gt;
* Head nymph [[Betilla]]&lt;br /&gt;
* [[Holly Luya]], the [[Desert of Dijiridoos|music]] nymph&lt;br /&gt;
* [[Edith Up]], the [[Gourmand Land|gourmet]] nymph&lt;br /&gt;
* [[Annetta Fish]], the [[Sea of Serendipity|ocean]] nymph&lt;br /&gt;
* [[Helena Handbasket]], the [[Mystical Pique|mountain]] nymph&lt;br /&gt;
* [[Big Mama|Death Fairy]] (known as Big Mama when corrupted), [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] nymph&lt;br /&gt;
* [[Scrapped nymph]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Scrapped Nymph RO.png|200px|thumb|right|The [[scrapped nymph]]]]&lt;br /&gt;
&lt;br /&gt;
*All of the nymphs speak Pig Latin in &#039;&#039;[[Rayman Origins]]&#039;&#039;, a trait which is shared with the [[Magician]] and the [[Flaming Teensy]].&lt;br /&gt;
*It seems that the nymphs at one point were going to have each one their own animation when rescued, this was shown in a demo played by [[Michel Ancel]].&lt;br /&gt;
*There also a [[scrapped nymph]] that was intended to appear in the game. It mostly resembles [[Betilla]] but wears some sort of airline hostess uniform. It is unknown what would have been her role in the game.&lt;br /&gt;
*With the exceptions of [[Betilla]] and the [[Big Mama|Death Fairy]], all of the nymphs&#039; names are puns on something; [[Holly Luya]] is a pun on &amp;quot;hallelujah&amp;quot;, [[Edith Up]] is a pun on &amp;quot;eat it up&amp;quot;, [[Annetta Fish]] is a pun on &amp;quot;a net of fish&amp;quot;, and [[Helena Handbasket]] is a pun on &amp;quot;hell in a handbasket&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:Rayman Origins.jpg|thumb|320px|The newly-created [[Rayman]] mischievously blowing [[Betilla]]&#039;s skirt up with his [[Helicopter|helicopter hair]]]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:VoodooMamma.png|thumb|150px|[[Big Mama]]&#039;s true form, a nymph]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:BetillaPoingGrappin.png|thumb|316px|class=sprite|[[Betilla|Betilla the Fairy]] in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;[[File:RO Posing BetillaTheNymph.jpg|thumb|320px|Concept art for &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Nymphe]]&lt;br /&gt;
[[de:Nymphe]]&lt;br /&gt;
[[hu:Nimfa]]&lt;br /&gt;
[[pl:Nimfa]]&lt;br /&gt;
[[ru:Нимфа]]&lt;br /&gt;
[[zh:仙女]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Voodoo_Mamma&amp;diff=113870</id>
		<title>Voodoo Mamma</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Voodoo_Mamma&amp;diff=113870"/>
		<updated>2026-07-11T09:32:48Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: Reverted edit by DanicanLove (talk) to last revision by Hunchman801&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Voodoo Mamma&lt;br /&gt;
| image = [[File:Bubble mama.png|320px|Voodoo Mamma]]&lt;br /&gt;
| alignment = Unknown&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039; (scrapped)&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| status = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Bubble boss.png|thumb|320px|Voodoo Mamma&#039;s alter-ego: [[Big Mama]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voodoo Mamma&#039;&#039;&#039;, also known in French as &#039;&#039;&#039;Mamma Hité&#039;&#039;&#039;, is a scrapped character or group of characters who was originally intended to appear in &#039;&#039;[[Rayman Origins]]&#039;&#039;. Judging by pre-release images and other material, Voodoo Mamma seems to be a middle-aged female member of [[Globox&#039;s species]] with dark-pink skin, three fronds of purple hair, and (depending on the artwork) either gold jewellery or voodoo bone bracelets. The fourth issue of &#039;&#039;[[The Daily Bubble]]&#039;&#039; focuses on Voodoo Mamma, and is the source of most information concerning her. This issue advertises some of her bizarre voodoo products. It also shows her standing in the village which lies on the [[Sea of Serendipity]], fish in one hand, club in the other.&lt;br /&gt;
&lt;br /&gt;
Voodoo Mamma&#039;s very close resemblance to [[Big Mama]], the final boss of &#039;&#039;Rayman Origins&#039;&#039;, make it clear that she was originally intended to transform into this monstrous creature. In the final version of the game, however, Voodoo Mamma does not appear, and Big Mama instead reverts into a [[nymph]] called the [[Big Mama|Death Fairy]] when defeated. This nymph bears a resemblance to both Big Mama and Voodoo Mamma, with three tufts of purple hair and voodoo jewellery made of bone. It is not known why the developers chose to replace Voodoo Mamma with the nymph in this way.&lt;br /&gt;
&lt;br /&gt;
In the final versions of both &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, Voodoo Mamma is referenced in some of the characters&#039; descriptions, sometimes in the singular, but also sometimes in the plural, suggesting that the intention might have been for several Voodoo Mammas to exist, possibly as a female counterpart to the [[Red Wizard]]s, a group of male magicians of [[Globox&#039;s species]]. Artwork showing a Voodoo Mamma in the [[Sea of Serendipity]] suggests that this place might have been inhabited by them rather than the [[Red Wizard]]s, and that the latter might only have featured in [[Mystical Pique]].&lt;br /&gt;
&lt;br /&gt;
Additionally, in a dialogue cut from the final version of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Bubble Dreamer mentions Voodoo Mamma under her French name Mamma Hité, most likely because this line was not updated due to its removal from the game. The Bubble Dreamer comments on her good looks and wonders if she will ever &#039;take him back&#039;, suggesting that the two were once in a romantic relationship. The description for the 4th issue of &#039;&#039;[[The Daily Bubble]]&#039;&#039; also calls her Mamma Hité. This name is a pun on French cooking show presenter Maïté.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;180px&amp;quot; widths=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Voodoo mamma bkg.jpg|Voodoo Mamma in the [[Sea of Serendipity]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{Quote|text=I&#039;ll talk to Voodoo mamma about reversing that spell.. Oh! [[Raybox|You&#039;re]] cool with it! ha ha ha! Oh, yeah! If you get cravings, consult a voodoo mamma fast!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Did the Voodoo mammas find a cure for your blues? Hee hee hee! Now that [[Red Globox|you&#039;re]] incognito...go crazy!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=While the uninitiated think that fruit and vegetables are only good for painting still lives... Mamma Hité reminds us that all plants contain Nature&#039;s secret to health and hilarity.|sign=Description of the [https://archive.raymanpc.com/dailybubble/4_en.html 4th issue]|source=&#039;&#039;[[The Daily Bubble]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=You still King? Way to go! Your coronation party rocked! Mamma Hité was looking fine! Do you think she&#039;ll take me back?|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039; (unused dialogue)}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=To play a joke on his friend, [[Rayman]] asked Voodoo Mama to paint him like [[Globox]] with a spell. There&#039;s only one problem, he doesn&#039;t know how to get rid of the spell...|sign=[[Raybox]]&#039;s in-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Sandbox]] always dreamed of becoming a hero. He is an excellent record keeper and wrote tales of their valor on the castle walls. When [[Livingstone|Lividstones]] attacked their castle, Voodoo mama turned [[Sandbox]] into a living hieroglyph and saved the day! You know what the kingdom calls him now? Their Super Heiro!|sign=[[Sandbox]]’s in-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Mamma Hité]]&lt;br /&gt;
[[pl:Matka Voodoo]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Scrapped content from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Big_Mama&amp;diff=113869</id>
		<title>Big Mama</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Big_Mama&amp;diff=113869"/>
		<updated>2026-07-11T09:31:59Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Big Mama&lt;br /&gt;
| image = [[File:Big Mama Artwork.png|320px|Big Mama]]&lt;br /&gt;
| alignment = Bad, then good&lt;br /&gt;
| portrayed by = [[Michel Ancel]] (roars; unconfirmed) &amp;lt;br /&amp;gt;[[Christophe Héral]]&#039;s aunt (singing voice)&amp;lt;br /&amp;gt;Gabrielle Shragger ([[nymph]] form voice)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]&lt;br /&gt;
| resistance = [[File:Lifebar15.png|15 HP]]&lt;br /&gt;
| attacks = Jewellery, spikes&lt;br /&gt;
| species = [[Fairy]]&lt;br /&gt;
| status = [[Nymph]]&lt;br /&gt;
| relatives = [[Betilla]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Holly Luya]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Edith Up]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Annetta Fish]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Helena Handbasket]] (sister)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Big? Yes. Motherly? Only if your mother resembles a ten-ton squid.|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Mama&#039;&#039;&#039; is a gigantic pink tentacled monster who acts as the optional final boss of &#039;&#039;[[Rayman Origins]]&#039;&#039;, and the final boss of the [[Back to Origins]] mode of &#039;&#039;[[Rayman Legends]]&#039;&#039;. She is fought in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], a hellish underworld and optional final level which can only be accessed by collecting all of the [[Skull Tooth|Skull Teeth]] in the game. Several editions of &#039;&#039;[[The Daily Bubble]]&#039;&#039; showed a middle-aged female member of [[Globox&#039;s species]], known as [[Voodoo Mamma]], who bore a strong resemblance to Big Mama (and is still mentioned by the [[Polokus|Bubble Dreamer]]); however, in the final version of the game, Big Mama turns into a [[nymph]] called the &#039;&#039;&#039;Death Fairy&#039;&#039;&#039; when she is defeated, and [[Voodoo Mamma]] is never seen.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
As the [[nymph]] of [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], the Death Fairy is dressed in Gothic fashion. She sports numerous tattoos on her arms and legs, a pink dress with a hairy skull necklace on the front, spiky, golden wristbands (not unlike her monster form) and hairy skull earrings hanging from each ear. Her hair is purple, with a small bang in front of her face with three ponytails with bones on the ends. Unlike the [[nymph]]s who have all [[fairy]] wings, the Death Fairy has small bat wings. She also speaks in a deep voice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;180px&amp;quot; widths=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
VoodooMamma.png|Big Mama&#039;s true form: a [[nymph]] named the Death Fairy&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In &#039;&#039;Rayman Origins&#039;&#039; ==&lt;br /&gt;
[[File:RaymanOrigins 001.jpg|thumb|320px|Big Mama in the first &#039;&#039;[[Rayman Origins]]&#039;&#039; trailer.]]&lt;br /&gt;
[[File:RO-PinkTentaclesInMountainPeak-Artwork.jpg|thumb|320px|This early artwork shows Big Mama&#039;s tentacles atop [[Mystical Pique]].]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=That was a nightmare... Thanks!|sign=Death Fairy|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Big Mama was first revealed in &#039;&#039;[[Rayman Origins]]&#039;&#039;&#039;s announcement trailer, where she is seen battling [[Rayman]] and [[Globox]] in the [[Mystical Pique]]. Later artwork shows her tentacles descending from the clouds above the mountain, suggesting that the players would have to climb to reach her. However, in the final version of the game, the battle with Big Mama was relocated to the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. When [[Rayman]], [[Globox]], and the two [[Teensie]]s enter Big Mama&#039;s lair, she is painting her nails while singing (her voice here is provided by [[Christophe Héral]]&#039;s aunt).&lt;br /&gt;
&lt;br /&gt;
At one point it was stated that Big Mama&#039;s monstrous roars had been provided by series creator [[Michel Ancel]], but this may have changed during the development of the game, as she sounds distinctly feminine in the final version. Gabrielle Shrager, the lead writer of &#039;&#039;[[Rayman Origins]]&#039;&#039;, voices her [[nymph]] form.&lt;br /&gt;
&lt;br /&gt;
Beating Big Mama in &#039;&#039;[[Rayman Origins]]&#039;&#039; unlocks the hidden trophy/achievement [[Nothing Lasts Forever]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;180px&amp;quot; widths=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
The Mamma of All Nightmares 1.jpg|Big Mama in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
The Mamma of All Nightmares 2.jpg|Big Mama screams when the team lands on her.&lt;br /&gt;
The Mamma of All Nightmares 3.jpg|The player destroying Big Mama&#039;s eyes.&lt;br /&gt;
The Mamma of All Nightmares 4.jpg|Big Mama attacking with her bracelet.&lt;br /&gt;
The Mamma of All Nightmares 5.jpg|Big Mama putting her arms in the lava.&lt;br /&gt;
The Mamma of All Nightmares 6.jpg|The final [[bubo]] that will defeat Big Mama.&lt;br /&gt;
The Mamma of All Nightmares 7.jpg|Big Mama as she is defeated.&lt;br /&gt;
The Mamma of All Nightmares 8.jpg|Big Mama returns to her true form as the Death Fairy.&lt;br /&gt;
The Mamma of All Nightmares 9.jpg|The Death Fairy expressing thanks to the player for saving her.&lt;br /&gt;
The Mamma of All Nightmares 10.jpg|The Death Fairy winking at the end.&lt;br /&gt;
PSN-NLF.PNG|Big Mama as she appears on the icon for the trophy [[Nothing Lasts Forever]]&lt;br /&gt;
PSN-SD.PNG|The Death Fairy as she appears on the icon for the trophy [[Sweet Dreams!]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In &#039;&#039;Rayman Jungle Run&#039;&#039; ==&lt;br /&gt;
In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, both Big Mama and her [[nymph]] form the Death Fairy appear in some of its artwork. On those pictures, the latter seems to be good friends with [[Rayman]]. Her small bang became longer between her eyes which was not previously seen, along with her spiky wristbands being black with sliver spikes instead of gold. Additionally, she has skulls tied on the sides of her legs. It is also where her name is revealed: the artwork refers to her as &#039;Fée de la Mort&#039;, which is French for &#039;Death Fairy&#039;, referencing how she is found in (and likely lives in) the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RJR FéedelaMort&amp;amp;Voodoo.png|The Death Fairy performing an act of voodoo on [[Rayman]].&lt;br /&gt;
RJR FéedelaMort.png|The Death Fairy.&lt;br /&gt;
RJR FéedelaMort&amp;amp;Rayman1.png|The Death Fairy with [[Rayman]] playing an instrument.&lt;br /&gt;
RJR FéedelaMort&amp;amp;Rayman2.png|The Death Fairy holding [[Rayman]]&#039;s head.&lt;br /&gt;
RJR BossMama.png|Big Mama.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In &#039;&#039;Rayman Legends&#039;&#039; ==&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, Big Mama appears in the final level of [[Back to Origins]], which takes place in the last phase of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], now titled [[The Mamma of All Nightmares]]. Unlike &#039;&#039;[[Rayman Origins]]&#039;&#039;, her [[nymph]] form is not shown after she is defeated. This was most likely done to avoid spoilers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
The Mamma of All Nightmares - Back to Origins 1.jpg|The start of the level with Big Mama in the background.&lt;br /&gt;
The Mamma of All Nightmares - Back to Origins 2.jpg|Big Mama looking at the player as they land on her, as well as an added [[Teensie]] [[cage]].&lt;br /&gt;
The Mamma of All Nightmares - Back to Origins 3.jpg|The player punching Big Mama&#039;s eyes.&lt;br /&gt;
The Mamma of All Nightmares - Back to Origins 4.jpg|Big Mama, now blind, trying to hit the player.&lt;br /&gt;
The Mamma of All Nightmares - Back to Origins 5.jpg|Big Mama almost defeated while the player hits the last [[Teensie]] [[cage]].&lt;br /&gt;
The Mamma of All Nightmares - Back to Origins 6.jpg|The level complete screen replacing the cutscene where Big Mama transforms back to the Death Fairy&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Big Mama]]&lt;br /&gt;
[[de:Big Mama]]&lt;br /&gt;
[[hu:Nagy Mama]]&lt;br /&gt;
[[pl:Wielka Mama]]&lt;br /&gt;
[[es:Gran Mama]]&lt;br /&gt;
[[ru:Большая мамочка]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman Legends]]&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Fairies]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=113868</id>
		<title>Captain Laserhawk: the G.A.M.E.</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Captain_Laserhawk:_the_G.A.M.E.&amp;diff=113868"/>
		<updated>2026-07-11T09:21:47Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Captain Laserhawk: the G.A.M.E.&lt;br /&gt;
| image = [[File:Laserhawk-game-splash-with-logo.png|320px]]&lt;br /&gt;
| developed by = [[Ubisoft]], Arbitrum, Sequence&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| release date = 19th August 2024 (closed beta), 18th December 2024 (early access), TBA (full release)&lt;br /&gt;
| genre = Top-down multiplayer arena shooter game&lt;br /&gt;
| platforms = PC (Windows)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039;&#039;&#039;&#039; is a competitive online top-down multiplayer shooter game taking place in the universe of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, an adult animated streaming television series produced by [[Ubisoft]] Film &amp;amp; Television and animated by Bobbypills. The game is developed by [[Ubisoft]] along with Arbitrum and Sequence, and the closed beta was released on 19th August 2024, which ended on 1st September 2024, as the servers closed and those who owned the access to it got their ownership removed, making the game&#039;s beta inaccessible.&lt;br /&gt;
&lt;br /&gt;
The game is available since 18th December as an early access for those, who got Niji Warriors NFTs during the mint phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Captain Laserhawk: the G.A.M.E.&#039;&#039; is described as follows on its official website:&lt;br /&gt;
&lt;br /&gt;
{{Quote|The G.A.M.E. is a transmedia gaming adventure where the community drives the narrative through innovative governance.&lt;br /&gt;
&lt;br /&gt;
Players step into the role of a citizen in the dystopian world of Eden - the totalitarian successor to the US. By overcoming challenges across various channels inside and outside the game, players can raise their citizen score and increase their power to shape the narrative.&lt;br /&gt;
&lt;br /&gt;
As the story unfolds, the entire community will have the opportunity to influence the plot and participate in key decision-making moments.|sign=Eden Online official website&amp;lt;ref&amp;gt;Eden Online official website, https://edenonline.ubisoft.com/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
And the game&#039;s official description from [[Ubisoft]] themselves:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk: the G.A.M.E. is a frenetic retro arcade multiplayer arena shooter with a top-down view based on the Captain Laserhawk: A Blood Dragon Remix animated series, now available on Netflix.&lt;br /&gt;
&lt;br /&gt;
The infamous Niji 6 are looking for a 7th member and to hire the perfect “new defender of Eden’s freedom”, they are organizing a deadly reality TV show hosted by Rayman himself! The rules are simple: defeat the other contestants with style to prove your worth!&lt;br /&gt;
&lt;br /&gt;
Are you ready to step into the wildest arena to show the world that you have what it takes to become a Niji?!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
And from [[Ubisoft]] Connect:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Captain Laserhawk™ is a frenetic arcade Multiplayer Arena Shooter. Dominate in fast-paced, 8-player epic battles and unlock hundreds of unique cosmetics to stand out as you become the ultimate Niji Warrior!|sign=[[Ubisoft]]}}&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was announced on August 6 2024 on the website edenonline.ubisoft.com, and set for release at the end of August 2024, started in a private beta with 10,000 seats available.&lt;br /&gt;
&lt;br /&gt;
The closed beta was available from 19th August to 1st September, lasting two weeks to gather feedback from selected players and those who got the access from give away codes.&lt;br /&gt;
&lt;br /&gt;
There were two ways of getting into the beta: getting selected after signing up for it and using the codes Ubisoft were giving away to the public either from official Eden Online Discord server or from GAM3S.GG, a Web3 game service through the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GAM3S.GG&#039;s early access promo.jpg|GAM3S.GG&#039;s early access promotional quest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Captain Laserhawk the GAME.webp|The logo&lt;br /&gt;
Game-splash-art.png|Splash art without logo&lt;br /&gt;
Alternative-splash-art-with-logo.png|Alternative splash art with logo&lt;br /&gt;
Laserhawk-game-ubisoft-arbitrum-sequence.jpg&lt;br /&gt;
LH Wallpaper EA.png|A wallpaper downloadable from Ubisoft Connect&lt;br /&gt;
Laserhawk-sequence-promo.jpg|Sequence promotional art&lt;br /&gt;
Rayman-in-laserhawk-trailer.png|[[Rayman]] in the animated game trailer&lt;br /&gt;
Game-teaser.gif|The earliest game teaser&lt;br /&gt;
Nfc-lisbon-laserhawk-game-promo-stand.png|NFC Lisbon&#039;s very early promotional stand&lt;br /&gt;
Laserhawk-game-free-mint-sequence.jpg|Free mint announcement by Sequence&lt;br /&gt;
Laserhawk-game-icon.png|The icon for the game&lt;br /&gt;
Laserhawk-game-ubisoft-connect-closed-beta.png|thumb|The image for the &#039;&#039;Captain Laserhawk: The G.A.M.E.&#039;&#039; page on Ubisoft Connect. It is the page for the closed beta.&lt;br /&gt;
Rayman in the game..jpg|[[Rayman]]&#039;s appearance in the game&lt;br /&gt;
Laserhawk-game-customization-rayman.png|The official screenshot of the game&#039;s customization&lt;br /&gt;
Laserhawk-game-retroarcade-arena-with-rayman.png|thumb|The official screenshot of the game, where [[Rayman]] is taking a cover from other player in the Retro Arcade arena&lt;br /&gt;
Laserhawk-game-leaderboard.png|thumb|The screenshot of the game&#039;s leaderboard, with one of players having a [[Rayman]] profile picture. Interestingly, it also contains debug/test usernames of some other players like IVT-PROD-00006 and lsr_pcr_prd_04.&lt;br /&gt;
Laserhawk-eden-online-reveal-your-nijiwarrior-nft-photobooth-app.png|thumb|The image of [[Rayman]]&#039;s photobooth, which let the player reveal their Niji Warrior NFT during the &amp;quot;Reveal your Niji&amp;quot; event if they bought NFT from the Niji Warrior collection during the mint period&lt;br /&gt;
Laserhawk-game-rayman-exclusive-minigame-for-revealing-your-nft.webp|The exclusive image of the exclusive [[Rayman]] minigame, which is only available when the player reveals their Niji Warrior NFT in the Eden Online website&amp;lt;ref&amp;gt;Medium, &#039;&#039;Unleash the NIJI Within You&amp;quot; in Eden Online&#039;&#039;, https://medium.com/@UBISOFT-CAPTAIN-LASERHAWK/unleash-the-niji-within-you-caa465b9a411&amp;lt;/ref&amp;gt;&lt;br /&gt;
Laserhawk-game-exclusive-minigame-spritesheet.png|The spritesheet for the exclusive Rayman minigame in the Eden Online website during &amp;quot;Reveal your Niji&amp;quot; event.&lt;br /&gt;
Laserhawk-game-uncolored Rayman.jpeg|Uncolored artwork of [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Snowdrop&amp;diff=113765</id>
		<title>Snowdrop</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Snowdrop&amp;diff=113765"/>
		<updated>2026-06-27T08:38:25Z</updated>

		<summary type="html">&lt;p&gt;Hunchman801: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&#039;&#039; is a 3D game engine created by Massive Entertainment, a [[Ubisoft]] studio.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Developer(s)&lt;br /&gt;
!First release&lt;br /&gt;
!Platform(s)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Tom Clancy&#039;s The Division&#039;&#039;&lt;br /&gt;
|Massive Entertainment&lt;br /&gt;
|March 8, 2016&lt;br /&gt;
|PlayStation 4, Windows, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mario + Rabbids Kingdom Battle]]&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Milan]]&lt;br /&gt;
|August 29, 2017&lt;br /&gt;
|Nintendo Switch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;South Park: The Fractured but Whole&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft San Fransisco]]&lt;br /&gt;
|October 17, 2017&lt;br /&gt;
|PlayStation 4, Windows, Xbox One, Nintendo Switch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Starlink: Battle for Atlas&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Toronto]]&lt;br /&gt;
|October 16, 2018&lt;br /&gt;
|Nintendo Switch, PlayStation 4, Xbox One, Windows&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Tom Clancy&#039;s The Division 2&#039;&#039;&lt;br /&gt;
|Massive Entertainment&lt;br /&gt;
|March 15, 2019&lt;br /&gt;
|PlayStation 4, Windows, Xbox One&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rabbids: Party of Legends]]&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Chengdu]]&lt;br /&gt;
|June 30, 2022&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Rocksmith+&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft San Fransisco]]&lt;br /&gt;
|September 6, 2022&lt;br /&gt;
|Windows, Android, iOS, PlayStation 4, PlayStation 5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Milan]]&lt;br /&gt;
|October 20, 2022&lt;br /&gt;
|Nintendo Switch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;The Settlers: New Allies&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Düsseldorf]]&lt;br /&gt;
|February 17, 2023&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Avatar: Frontiers of Pandora&#039;&#039;&lt;br /&gt;
|Massive Entertainment&lt;br /&gt;
|December 7, 2023&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;XDefiant&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft San Francisco]]&lt;br /&gt;
|May 21, 2024&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Star Wars Outlaws&#039;&#039;&lt;br /&gt;
|Massive Entertainment&lt;br /&gt;
|August 30, 2024&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch 2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rayman Legends Retold]]&#039;&#039;&lt;br /&gt;
|[[Ubisoft|Ubisoft Milan]], [[Ubisoft|Ubisoft Montpellier]]&lt;br /&gt;
|October 1, 2026&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Nintendo Switch 2, PlayStation 5, Windows, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Tom Clancy&#039;s The Division Heartland&#039;&#039;&lt;br /&gt;
|Red Storm Entertainment&lt;br /&gt;
|Cancelled&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X|S&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.pcgamingwiki.com/wiki/Engine:Snowdrop Snowdrop on PCGamingWiki]&lt;br /&gt;
&lt;br /&gt;
{{Engines}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Snowdrop]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game engines]]&lt;/div&gt;</summary>
		<author><name>Hunchman801</name></author>
	</entry>
</feed>