Hey everyone!
Where do I start? I think Rayman is, to this day, my favorite franchise - and I keep coming back to it to gain inspiration for whatever I'm working on, may it be art, music or for designing my own little indie games. I swear whenever I am drawing grass or vegetation, there is a 100 ...
Search found 4 matches
- Tue May 12, 2026 6:10 pm
- Forum: Members Forum
- Topic: Please introduce yourself here
- Replies: 14877
- Views: 928158
- Mon May 11, 2026 4:53 pm
- Forum: Rayman fanworks
- Topic: Fox3D [working title] - A Rayman 2 inspired prototype ( + Demo)
- Replies: 4
- Views: 314
Re: Fox3D [working title] - A Rayman 2 inspired prototype
I'd love to hear what you think!Hugo wrote: Mon May 11, 2026 3:49 pm Awesome, I share your exact feeling for R2 so I'm really looking forward to seeing more and maybe playtesting if there's an opportunity!
I currently have a techdemo prepared that I'll probably release this week.
- Mon May 11, 2026 2:40 pm
- Forum: Rayman fanworks
- Topic: Fox3D [working title] - A Rayman 2 inspired prototype ( + Demo)
- Replies: 4
- Views: 314
Re: Fox3D [working title] - A Rayman 2 inspired prototype
I'm really appreciating that honesty! And yes, you touched on some important points here that I really enjoy philosophizing about with fellow gamedevs!
In my previous released projects, I actually made good experiences with shamelessly ripping off another game's mechanics - at least during earlier ...
In my previous released projects, I actually made good experiences with shamelessly ripping off another game's mechanics - at least during earlier ...
- Mon May 11, 2026 8:41 am
- Forum: Rayman fanworks
- Topic: Fox3D [working title] - A Rayman 2 inspired prototype ( + Demo)
- Replies: 4
- Views: 314
Fox3D [working title] - A Rayman 2 inspired prototype ( + Demo)
Hey everyone!
I've been a long time lurker in this community. I was registered here roughly 16 years ago and made a little doom mod called "Rayman Doom", which was never finished though.
Throughout the years, I've started getting into indie game development. Currently I'm working on a "proper" 3D ...
I've been a long time lurker in this community. I was registered here roughly 16 years ago and made a little doom mod called "Rayman Doom", which was never finished though.
Throughout the years, I've started getting into indie game development. Currently I'm working on a "proper" 3D ...