I'm not saying I wouldn't like to see the RRR prototype, it certainly had a lot more effort already placed into it and I still am curious to see how its motion based aspects were supposed to work with the controls, however the fact that one prototype was more interesting then the other shouldn't mean that it needs to be neglected.Drolpiraat wrote:The RRR prototype on the other hand had lots of assets already in engine so I find that one infinitely more interesting. Personally I liked the environments we saw, especially the forest (the one with the pool Rayman jumps over in the trailer) and the place with the huge mushrooms: https://raymanpc.com/wiki/script-en/ima ... dsscan.png
The screenshots are probably both bullshots, but the assets they used existed in the game.:
I personally think that unless the port takes a major downgrade, it's harmless and sometimes great to get more people familier with the games.Master wrote:To be fair, those were later generations. I'm OK with a new title being available on all current mainstream consoles and the PC. There was quite a bit of disappointment when Legends was announced to be Wii U exclusive.WizardMinecraft wrote:Remember Rayman 1 and 2 being ported a thousand times on different consoles with little to no positive change on the gameplay and most likely an inferiority to the original release or im just expecting that to happen with every rayman game.
As for porting, I'm not too fussed about them in principle, more accessibility to potential new audiences isn't bad. It's the low quality of the ports and how they degrade the original games that is the point of contention. Though of course, I think at this point, most would prefer a remastered port at the least rather than another yoink and plonk port.
In terms of a reamaster, I would probably like something that combines all of the greatest things from each version of Rayman 2, because while the differences in each version increase replay value, the consoles these ports have originated on are starting to get old and I think all of that work should be preserved in one package.