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Re: Rayman Adventures

Posted: Thu Oct 11, 2018 10:26 am
by Steo
Carrot-master wrote: Thu Oct 11, 2018 10:21 am
Steo wrote: Thu Oct 11, 2018 8:58 am It says I can use a controller to play it so I wonder if that would give full control over the player just like Legends. I have to try it out later.
Controller gives you more or less full control. You can't decide if you want to run or not though since that's automatic. If I remember correctly, ground pounds are also easier to perform.
Nice to know thanks. I have a PS4 controller, one of the newer Xbox controllers with Bluetooth and a Switch pro controller so I'll try those out on it. I'm pretty sure all of those should pair with my phone since they all have Bluetooth.

The game itself looks like a really good game for a mobile game, since most of them usually focus on stupid stuff like "you have no moves left, make this in app purchase for 3 more moves". At least this game doesn't do that :P

Re: Rayman Adventures

Posted: Thu Oct 11, 2018 12:18 pm
by thegrammarteensie
Steo wrote: Thu Oct 11, 2018 10:26 ammost mobile games usually focus on stupid stuff like "you have no moves left, make this in app purchase for 3 more moves".
At least this game doesn't do that
*hysterical laughter*

apparently waiting 3 hours for an ugly spheroid to hatch just so you can continue doesn’t count as waiting for lives to refill
good to know :fou:

Re: Rayman Adventures

Posted: Thu Oct 11, 2018 12:30 pm
by Steo
So never mind then, I didn't know it done that :mefiant:

Well it's even worse when they try to force you into buying like 3 extra moves in a game for example when you failed the level or else making the level impossible to try tempt you to spend money on the game in order to pass it. Does Adventures actually go that far?

Re: Rayman Adventures

Posted: Thu Oct 11, 2018 12:32 pm
by RayCarrot
Steo wrote: Thu Oct 11, 2018 12:30 pm Well it's even worse when they try to force you into buying like 3 extra moves in a game for example when you failed the level or else making the level impossible to try tempt you to spend money on the game in order to pass it. Does Adventures actually go that far?
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Re: Rayman Adventures

Posted: Thu Oct 11, 2018 12:38 pm
by Steo
I see. Well feck it anyway :lol:

I wouldn't bother paying, but then there are a lot that would be persuaded into it. I guess the game is free to play as long as you don't do that, though it's still stupid imo. It's better to actually pass the level yourself than to have to pay just to pass it :mrgreen:

Re: Rayman Adventures

Posted: Thu Oct 11, 2018 2:02 pm
by Aaron
Yeah, in Rayman Fiesta Run the things that you can buy are pretty useless too.

I haven't played this game in a while now. It's a good game though. :)

Re: Rayman Adventures

Posted: Thu Oct 11, 2018 3:15 pm
by thegrammarteensie
i always meme about Adventures being “aN abOmInATiOn oF mObILe gAmINg” but as Steo pointed out it’s miles ahead of tons of other freemium games. and, in its defence, i do really like some of the designs of the new skins!

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...others, not so much

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then again, even before Adventures Ubi haven’t exactly been consistent with the creativity of their character designs :oops2:
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now, if only RPC could add image-resizing bbcode :fou:

Re: Rayman Adventures

Posted: Fri Nov 16, 2018 1:10 pm
by Steo
thegrammarteensie wrote: Thu Oct 11, 2018 3:15 pm now, if only RPC could add image-resizing bbcode :fou:
I don't think we'd actually need that. Not only would it likely scale images horribly, but you could just resize the images yourself before uploading them if you think they're too big.

You could have also just linked the thumbnails like this and you wouldn't need to resize them.

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Re: Rayman Adventures

Posted: Sat Jun 29, 2019 4:13 pm
by RayCarrot

Re: Rayman Adventures

Posted: Sat Jun 29, 2019 5:17 pm
by StelzenBomber
Now this, is EPIC

Re: Rayman Adventures

Posted: Sat Jun 29, 2019 5:33 pm
by Steo
That's cool. It's amazing how often unused content is found in Rayman games. It's even more amazing how people manage to find the content.

Re: Rayman Adventures

Posted: Tue Jul 02, 2019 7:27 am
by RayCarrot
Here's part 2 where I found a few more unused levels and the potential usage for a previously known unused texture:

Re: Rayman Adventures

Posted: Fri Jul 12, 2019 1:15 pm
by Hunchman801
Awesome findings, Carrot! Though my favorite remains the Desert Kingdom.

Re: Rayman Adventures

Posted: Fri Oct 18, 2019 8:48 pm
by Elite Piranha
Some screenshots that can serve as reference for the spanish wiki:

Re: Rayman Adventures

Posted: Fri Oct 18, 2019 8:50 pm
by RayCarrot
If you need any localized text I can upload the game localization file which has all of it. Just let me know.

Re: Rayman Adventures

Posted: Fri Oct 18, 2019 9:27 pm
by Elite Piranha
RayCarrot wrote: Fri Oct 18, 2019 8:50 pm If you need any localized text I can upload the game localization file which has all of it. Just let me know.
Do you have a file that contains all the spanish texts in the game? Is it a very heavy file?

Re: Rayman Adventures

Posted: Sat Oct 19, 2019 8:07 am
by RayCarrot
Elite Piranha wrote: Fri Oct 18, 2019 9:27 pm
RayCarrot wrote: Fri Oct 18, 2019 8:50 pm If you need any localized text I can upload the game localization file which has all of it. Just let me know.
Do you have a file that contains all the spanish texts in the game? Is it a very heavy file?
Here's a link to it:
Rayman Adventures localization file
You'll need a Hex editor to view it (such as HxD). Then simply press Ctrl + F and search for the costume name and you should hit the costume description in there. The file is grouped into different sections, one for each language (starting with English).

Re: Rayman Adventures

Posted: Sat Oct 19, 2019 9:23 am
by Elite Piranha
RayCarrot wrote: Sat Oct 19, 2019 8:07 am Here's a link to it:
Rayman Adventures localization file
You'll need a Hex editor to view it (such as HxD). Then simply press Ctrl + F and search for the costume name and you should hit the costume description in there. The file is grouped into different sections, one for each language (starting with English).
Awesome! Thanks for sharing the file :mrgreen:.

Re: Rayman Adventures

Posted: Sat Dec 14, 2019 12:11 am
by 12RayChienne9
I have just discovered in the archives a scrapped character called Ray Dev team. The only thing I've discovered about him is that he has his name and the in-game description translated in different languages. His in-game description is this:
This true hero helped creating this game! Now it's time for him to play it and have fun!
The character and his in-game description are listed in the game's archives at number 171 and 172, respectively.

Re: Rayman Adventures

Posted: Sat Dec 14, 2019 12:31 am
by PluMGMK
Sounds like a joke character for internal use only. Like Ubi Ray in Legends.