TTQ Season 139 - The Jonster

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PluMGMK
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Re: TTQ: Season 129 – PluMGMK

Post by PluMGMK »

I'm so sorry! :oops2: Indeed that's what I meant, but I forgot to come back and post the next question. I hope I can start getting these questions out more frequently than one a week, or this will be even slower than the French quizzes :fou:

2 points: dr_st

Bonus Question 1: In Rayman M, which Race tracks use the same music theme in Popolopoï and On and On mode, as the Battle level Gemstone Temple?

Question 3: (dr_st can't answer) Which maps (level sections) in Rayman 2 have multiple entry points – as in, there are multiple places that Rayman can start the level from?
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Re: TTQ: Season 129 – PluMGMK

Post by Hunchman801 »

The Fairy Glade, the Marshes of Awakening and the Echoing Caves?
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Re: TTQ: Season 129 – PluMGMK

Post by PluMGMK »

I'm afraid this answer is incomplete, and I need section numbers as well as level names. Maybe I didn't make that clear, so you can reanswer :oops2:
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Re: TTQ: Season 129 – PluMGMK

Post by Flat Earth Society »

The second section of the Fairy Glade you can enter by going through a secret path in the second section of the Echoing Caves?
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Re: TTQ: Season 129 – PluMGMK

Post by The Jonster »

The second section of the Fairy Glade from a path in the Echoing Caves.
The first section of the Marshes of Awakening from finishing the Cave of Bad Dreams.
The first section of the Echoing Caves from the hidden section of the Fairy Glade.
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Re: TTQ: Season 129 – PluMGMK

Post by PluMGMK »

That's almost all of them. One is still missing! Here's a hint: the alternative entry points don't necessarily have to come from a different level, just perhaps from a different section of the same level ;)
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Re: TTQ: Season 129 – PluMGMK

Post by The Jonster »

PluMGMK wrote: Sat Aug 14, 2021 3:12 pm That's almost all of them. One is still missing! Here's a hint: the alternative entry points don't necessarily have to come from a different level, just perhaps from a different section of the same level ;)
Oh nuts, I know which one it is but didn't think you were asking for that one. :P
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Re: TTQ: Season 129 – PluMGMK

Post by Hunchman801 »

The missing one must be the first phase of the Sanctuary of Stone and Fire, then?
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Re: TTQ: Season 129 – PluMGMK

Post by PluMGMK »

That's it! There's also the Woods of Light, but the gameplay starts in the same place so it doesn't really count :hap:

2 points: dr_st
1 point: Hunchman801

Bonus Question 1: In Rayman M, which Race tracks use the same music theme in Popolopoï and On and On mode, as the Battle level Gemstone Temple?

Question 4: Which Ting colours in Rayman Designer have a special sound effect when all are collected?
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Re: TTQ: Season 129 – PluMGMK

Post by dr_st »

Regular blue tings have the fanfare when you collect them all (even in Rayman 60 Levels where it is not tied to exit sign appearance), so I think that's a built-in sound.
Red ones produce the "hoocha!" sound (in original Designer levels they always spawn extra lives; in sequels they may lead to other events)
Yellow tings usually make things appear, so it's hard to say if the sound is due to the 'all tings collected' event or the gendoor. I presume the former, since it's always the same sound effect as far as I recall.
Green ones (in original Designer levels) trigger killdoors, and I think the sounds, if any are due to that, and not the tings themselves.

So, if I had to give a concise answer on a multiple choice quiz, I'd say "blue, red and yellow".
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Re: TTQ: Season 129 – PluMGMK

Post by PluMGMK »

You got it! :up:

3 points: dr_st
1 point: Hunchman801

Bonus Question 1: In Rayman M, which Race tracks use the same music theme in Popolopoï and On and On mode, as the Battle level Gemstone Temple?

Question 5: According to an official map of the Glade of Dreams, which Rayman 2 level is NOT on the path joining all the others?
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Re: TTQ: Season 129 – PluMGMK

Post by Hunchman801 »

Was that not the Tomb of the Ancients?
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Re: TTQ: Season 129 – PluMGMK

Post by dr_st »

I was gonna say "The Cave of Bad Dreams", cause I'm thinking about the Hall of Doors, but I guess that's not the official map. :)
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Re: TTQ: Season 129 – PluMGMK

Post by PluMGMK »

Hunchman801 wrote: Wed Aug 18, 2021 10:34 am Was that not the Tomb of the Ancients?
Indeed it was!

3 points: dr_st
2 points: Hunchman801

Bonus Question 1: In Rayman M, which Race tracks use the same music theme in Popolopoï and On and On mode, as the Battle level Gemstone Temple?

Question 6: How long does it take Rayman to realize that he can use plungers to escape in the first Rabbids game?
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Re: TTQ: Season 129 – PluMGMK

Post by DavidSosa »

After the first five minigames, Serguei drops a plunger to Rayman´s cell, so he, angry and sad, he kicks the plunger and then Rayman look at the window, he thinks that using the plunger will make him escape, so he uses it.
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Re: TTQ: Season 129 – PluMGMK

Post by PluMGMK »

Sergueï gives him a plunger at that stage all right, but it takes him a bit longer to realize he can use it to escape!
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Re: TTQ: Season 129 – PluMGMK

Post by The Jonster »

I’ll try 11 mini games ?
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Re: TTQ: Season 129 – PluMGMK

Post by PluMGMK »

I think that's approximately right? I'm really looking for an answer in units of days rather than minigames though! You may reanswer…
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Re: TTQ: Season 129 – PluMGMK

Post by dr_st »

4 days? (guess; I have absolutely no clue about this game)
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