Rabbids Go Home... Yeah!

Talk about Rayman himself and Rayman games!

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Lijik
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Re: Rabbids Go Home... Shit!

Post by Lijik » Fri Mar 27, 2009 11:41 pm

Fat_Mario wrote:I don't like shooters, because there are too many of them. Where are platformer games? Only Ratchet and Clank and Crash series rescue platformer games, but there are only... 4-6 games.
You know what. I had a long list typed up. Over 30 titles worth of how wrong you are. Just so very wrong.
Then I decided that instead of wasting my time and getting a response of how you hate every single non-Ratchet game on my list for some halfwit reason I'm just going to do this:


Where are the platformer games? Try looking more than 2 feet from your nose.

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Re: Rabbids Go Home... Shit!

Post by foultzboyz » Fri Mar 27, 2009 11:48 pm

stan423321 wrote:
foultzboyz wrote:Serious Sam II...meh. If I were new to the series, it'd be amazing to me as well, though as a veteran, I find it didn't act as a serious shooter. The first two played like real shooters with the hilarious humor not disrupting the excellent gameplay, though the first two had a very delicate formula for success and "II" messed with it way too much. The Serious Engine 2 is incredible though, though since the battles are much smaller in the game you can't see it's full potential. "II" wasn't bad, mostly disappointing, though "3"'s coming out and I'm excited to see what they do and for the engine.
Hoping they wouldn't make it too similar to typical shooter in case of humour...
Oh no--that's the way the first two were. They were hilarious ("2" wasn't that funny in comparison) and the humor element still didn't affect the formula that determined how they played, like what happened in Serious Sam 2. I still think Croteam knows what they're doing, and I think they'll correct the formula for the third one, since the second one was criticized for that by reviewers who were veterans to the series as well. I do highly recommend the First Encounter and the Second Encounter though. If you liked Serious Sam 2, you'll flip over the chaotic action in the first two. (It pushes it to the limit, though it's never too much for the player to handle. Within 45 minutes or so, I've seen levels where I'll get over like 650 kills--far more than the tame "2")

http://files.filefront.com/serioussamse ... einfo.html

^: Give the demo for Second Encounter a spin. The level itself is actually a mish-mash of the first two levels, where there's about half of the first level morphed with about half of the second level, though it's a good representation of what it's like...

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Re: Rabbids Go Home... Shit!

Post by Fat_Mario » Sun Mar 29, 2009 8:20 pm

http://www.all-gamers.fr/index.php?/jeu ... ncore.html
Okay we have the interview with Ancel. He talks about Rabbids Platformer :D
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Re: Rabbids Go Home... Shit!

Post by Droolie » Sun Mar 29, 2009 8:22 pm


Fat_Mario
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Re: Rabbids Go Home... Shit!

Post by Fat_Mario » Sun Mar 29, 2009 8:24 pm

Oh! Yay me :oops2:
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Re: Rabbids Go Home... Shit!

Post by spiraldoor » Mon Mar 30, 2009 5:20 pm

Ubisoft fails. Ubisoft Fails. Ubisoft Fails! Ubisoft Fails! UBISOFT FAILS. UBISOFT FAILS!







UBISOFT FAILS!!!!!!!1111111111ONEONEONEONEONEWONWONWONWONWONONEONEONE111111111!!!!!!!!!!

Worst studio ever. We thought they were orsum for making the Rayman platformers, but it turned out that they weren't orsum at all. It was all Ancel.

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Re: Rabbids Go Home... Shit!

Post by Cairnie » Mon Mar 30, 2009 5:29 pm

Can anyone translate that if they can get a moment?

And yes Ubi does fail, tell us something we don't know.
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Re: Rabbids Go Home... Shit!

Post by spiraldoor » Mon Mar 30, 2009 5:35 pm

StaceyW wrote:And yes Ubi does fail, tell us something we don't know.
I was playing Jak 3 yesterday.

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Re: Rabbids Go Home... Shit!

Post by stan423321 » Mon Mar 30, 2009 5:38 pm

:D

And I didn't.

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Re: Rabbids Go Home... Shit!

Post by CheatCat » Mon Mar 30, 2009 5:42 pm

Jak 3?? :?
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Re: Rabbids Go Home... Shit!

Post by Cairnie » Mon Mar 30, 2009 5:45 pm

CheatCat wrote:Jak 3?? :?
Game in the Jak and Daxter series, a series I don't have much intention to play at the moment.
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Re: Rabbids Go Home... Shit!

Post by YamiRayman » Mon Mar 30, 2009 5:45 pm

Rabbids Go Home is still a stupid UbiSoft projects, but do not lose hope, they understood that we were tired of Party-Game, well then they will soon understand that we are fed Rabbits ...

And until we not tell me that I long to understand ...

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Re: Rabbids Go Home... Shit!

Post by spiraldoor » Mon Mar 30, 2009 5:47 pm

They will never make a platformer without being coerced to do so. Hope fails.

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Re: Rabbids Go Home... Shit!

Post by Cairnie » Mon Mar 30, 2009 5:49 pm

Do I really have to keep repeating myself?

Just
fucking
wait
till
it's
confirmed, and then we can bitch.
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Re: Rabbids Go Home... Shit!

Post by spiraldoor » Mon Mar 30, 2009 5:53 pm

Why wait for a confirmation? We're all fully aware that RRR4 is in development.

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Re: Rabbids Go Home... Shit!

Post by YamiRayman » Mon Mar 30, 2009 5:55 pm

:sad: That is all I can say ...

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Re: Rabbids Go Home... Shit!

Post by Cairnie » Mon Mar 30, 2009 5:58 pm

Just because someone says that it's being developed it doesn't mean that it'll be finalised, so we need an official announcement.
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Re: Rabbids Go Home... Shit!

Post by CheatCat » Mon Mar 30, 2009 6:01 pm

spiraldoor wrote:Why wait for a confirmation? We're all fully aware that RRR4 is in development.
We don't even know if it would be a new Rabbids game, maybe it's a "false alarm".
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Re: Rabbids Go Home... Shit!

Post by Limely » Mon Mar 30, 2009 6:05 pm

"Rabbids Go Home" is probably a working title. It could be anything.
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Re: Rabbids Go Home... Shit!

Post by spiraldoor » Mon Mar 30, 2009 6:10 pm

If it turns out to be true, at least it will mean BG&E2 will only be for the HD consoles. That's something.

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