Anyway, it was good. The Land of the Livid Dead was a nice challenge (especially the fire part), although I found some of the Tricky Treasures much harder. The livid boss was well done, but the other bosses should have been more original, more memorable like the ones in the first game. I don't even remember the bosses from the underwater worlds. The main enemy (Teensoudini) should have had a final boss fight, instead of a disappointing Moskito chase.
The story was also really bad. I wish they had kept the script as it was.
The music should have been better but I suppose it fits the game's overall crazy atmosphere (which I still don't really like).
I didn't like that the controls felt a bit too slippery at times (especially in the ice levels, but even though that's intended, they shouldn't have gone THAT far)
The credits are painfully slow and the fact that you can DIE in them makes it facepalm-worthy.
Anyway, on to the good points.
I enjoyed the Tricky Treasures most. Especially the Tricky Temple and Tricky Temple Too ones, they had a special atmosphere that I really liked.
If you do everything right in a Tricky Treasure level, it feels like you're watching a dance. That's very nice.
I also liked the level in the dragon chef's belly. Probably because it had the most epic music in the game, followed by "Chasing a Dream" from the Land of the Livid Dead.
The underwater worlds were my favourite worlds as the atmosphere was really nicely done there (but that isn't hard: underwater levels are ALWAYS beautiful).
The gameplay was good. Very challenging (and sometimes frustrating) sometimes, too. I believe this game challenged me more than Rayman 1 did.
I also liked the fact that it was a Rayman game. It was about time.
So yes, the game was more than good for a platformer but I really wish they'd go back to games like Rayman 2 and Rayman 3.
