Tonic Trouble

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Gordswitch
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Re: Tonic Trouble

Post by Gordswitch »

Here’s something I’m curious about regarding the voice acting in the PC version of Tonic Trouble; why is it that the vocal performances in Tonic Trouble sound more natural than any of the English performances from the Playstation and Playstation 2 ports of Rayman 2? Even David Gassman sounds better here as Ed than he did as Rayman.
Elite Piranha
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Re: Tonic Trouble

Post by Elite Piranha »

I don't have a good ear for this kind of things, but I'm a big fan of the voice acting in the TT intro (however I might be influenced by nostalgia).

Gordswitch
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Re: Tonic Trouble

Post by Gordswitch »

I’m curious, how do the controls for Tonic Trouble feel when compared to the 3D Rayman games. I’ve often heard they’re kind of clunky, is that the case?
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Re: Tonic Trouble

Post by Elite Piranha »

I haven't played Tonic Trouble in ages, but Nitro Rad did say in his review that the controls for the gliding move are really clunky and that the ledge grab is a little bit finicky.
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Re: Tonic Trouble

Post by hoodlumsworld »

This must make speedrunning kinda hard?
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Re: Tonic Trouble

Post by Elite Piranha »

Considering that you have to use the gliding move a lot, I assume it must be challenging.

Btw, I didn't know that RibShark was in the speedrun leaderboard.
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Re: Tonic Trouble

Post by PluMGMK »

I really wish I could buy this game on GOG. :(
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Re: Tonic Trouble

Post by Elite Piranha »

PluMGMK wrote: Sat Aug 22, 2020 7:05 pm I really wish I could buy this game on GOG. :(
I think you can find different versions of the game in the Internet Archive.
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Re: Tonic Trouble

Post by PluMGMK »

I'd like to be able to pay for it in appreciation of the devs, but then I guess Ubi themselves don't seem to care anymore. :?
Gordswitch
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Re: Tonic Trouble

Post by Gordswitch »

Just realized that Agent Ed has the same head shape as Ed from Ed Edd n Eddy. Also Tonic Trouble came out in 1999 and was co-produced in Canada, just like Ed Edd n Eddy. Funny coincidence.
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Gordswitch
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Re: Tonic Trouble

Post by Gordswitch »

Trying out the N64 version. How does saving work? Also is there a way to quit back to the main menu via the pause screen?
Henchman1000
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Re: Tonic Trouble

Post by Henchman1000 »

I heard about this game thanks to NitroRad and was considering to give it a try.
Worth as a purchase?
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Hunchman801
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Re: Tonic Trouble

Post by Hunchman801 »

I haven't played it myself, but it didn't get great ratings, so I think it might be more of a curiosity than anything else.
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Henchman1000
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Re: Tonic Trouble

Post by Henchman1000 »

Yeah, agreed.
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Re: Tonic Trouble

Post by Retrofuge »

I think it's one of the few Ubisoft games I haven't tried. I really need to play it at some point.
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Re: Tonic Trouble

Post by Elite Piranha »

I recently was able to play the N64 version of Tonic Trouble using the sixtyforce emulator and a file from wowroms (other emulators can be downloaded from this site). There were some problems:

- Graphical glitches/errors from time to time (example in the attachments).
- The game slows down if you use fullscreen.
- The music at times was played at a different speed.
- No saving and a watermark in the screen unless you register.

However, despite that I was able to 100% the game. It was nice to revisit this world again, but I still prefer the PC version. When I was a kid I perceived these levels as extensive, specially the Pyramid one, but now some of them look kind of short to me. Also, when I went for the second time to the Glacier Cocktail, a tomato jumped onto the well and blocked the entrance (screencap in the attachments), I wonder is that is something that normally happens since I don't remember it.

The sixtyforce emulator has some options you can play with to fix some of the problems, but they don't always work.
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PluMGMK
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Re: Tonic Trouble

Post by PluMGMK »

What on earth is that first screenshot? :fou:

I really wish it were possible to buy this game on GOG…
Flat Earth Society
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Re: Tonic Trouble

Post by Flat Earth Society »

Elite Piranha wrote: Sat Jul 24, 2021 5:16 amI recently was able to play the N64 version of Tonic Trouble using the sixtyforce emulator and a file from wowroms (other emulators can be downloaded from this site). There were some problems:

- Graphical glitches/errors from time to time (example in the attachments).
- The game slows down if you use fullscreen.
- The music at times was played at a different speed.
- No saving and a watermark in the screen unless you register.

However, despite that I was able to 100% the game. It was nice to revisit this world again, but I still prefer the PC version. When I was a kid I perceived these levels as extensive, specially the Pyramid one, but now some of them look kind of short to me. Also, when I went for the second time to the Glacier Cocktail, a tomato jumped onto the well and blocked the entrance (screencap in the attachments), I wonder is that is something that normally happens since I don't remember it.

The sixtyforce emulator has some options you can play with to fix some of the problems, but they don't always work.
No saving and a watermark? That seems rather unpleasant. :P

I was able to finish the game using Project 64 without this last issue, but I never got around to playing the PC version.
PluMGMK wrote: Sat Jul 24, 2021 12:45 pm What on earth is that first screenshot? :fou:

I really wish it were possible to buy this game on GOG…
I looked this up and it's in a GOG wish list. I don't know if it still gets attention nowadays though. :oops2:
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PluMGMK
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Re: Tonic Trouble

Post by PluMGMK »

I guess it's up to Ubisoft themselves, and they probably don't pay attention to anything on GOG… :(

EDIT: Although, they pay attention to stuff on here, don't they? Hmm… :bad:
Flat Earth Society
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Re: Tonic Trouble

Post by Flat Earth Society »

Hopefully they come across our wishes to be able to buy this game on GOG then! :P
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