Time for me to show you my Rayman Engine, that i've started over one year ago,this is the last release of the ver 2.0
The goal of this engine is to 'remove' all the original rayman's restriction, and let you create anythings (such as new ennemies, players, weapons, history, world maps, etc etc)
There is also a multiplayer support (Alpha version, it should works correctly, but you won't hear any sounds from the other players)
RayEngine Ver 2.0 Beta 3.97 (lite)
This version doesn't include the sprite editor nor world map editor, it's just to show you how looks like the engine, i'll reimplements all the tools when the ver 3.0 will be released.
Since i'm now making the ver 3.0, i'ld like to know if there is any bug/problem with the second one, here is a list of the known bugs which should be fixed in the ver 3.0 :
- 45° slopes doesn't works well
-There seems to be some problems in multiplayer when a second client appears
- Animations bugs
-Dead sequence (actually, it's not finished at all, it will just freeze at the last frame and wait before respawning)
I will post a tutorial which explains how to import Rayman Designer's map onto the RayEngine, how to create weather and players / weapons, etc, when the Animation Editor will be made.
Tell me if there is any bugs/glitchs
Thanks for your critics,
Cya !





