Template updating

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RayCarrot
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Template updating

Post by RayCarrot »

After having edited the wiki a couple of days now I've got some suggestions for templates.

1. No world-specific ones
Several games, like Rayman 1, Origins and Legends, have world-specific level templates instead of one for the entire game. In my opinion this makes navigation much harder since there are no direct links to all of the other levels of the game. Several other games, like Rayman 2, have just one template for the game which I feel is more convenient when navigating.

Examples:
World template: https://raymanpc.com/wiki/en/Template:JibberishJungle
Game template: https://raymanpc.com/wiki/en/Template:Rayman2worlds

This could essentially make less templates needing to be used on pages, such as this one which currently has 3 different ones:
https://raymanpc.com/wiki/en/Jibberish_Jungle

2. Changing Rayman Series
The Rayman Series template is pretty messy as it is now. I tried cleaning it up a bit by separating ports/remakes from game-packs/compilations since they're two different categories. Separating old Java mobile games with new smartphone games might be good to do as well. The Rabbids section is also fairly incomplete, though I'm not sure if putting all Rabbid games there is really a good idea. Maybe it's best keeping the Rabbid games with Rayman in the title there and then having the rest on the separate Rabbid template.

3. Images
I did also have this idea of adding small images representing each game and I made a quick test in the discussion page:
https://raymanpc.com/wiki/en/Template_t ... man_series
It's not prefect, but I feel it could make finding the right game a lot easier and quicker since there are now familiar images, as well as the text.

4. The Rayman 3 Level template
I added the list of Matuvus and Tribelles to the Rayman 3 level template as well, which I hope was fine.

Example: https://raymanpc.com/wiki/en/The_Longest_Shortcut

It might look better having the cages, matuvus and tribelles on the same row, but I didn't manage to get right without messing up the positioning of the pictures in the number template.

Master
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Re: Template updating

Post by Master »

I've complained about the excess of templates for the 2D world templates in the past, I'm all for reform there. I too would like a template which is akin to the Rayman2Worlds template. The basic structure for a R1Worlds template is already there in the Rayman 1 general template, so it shouldn't be too much of an effort to make a R1Worlds template from that.

To adding images to the Rayman series template, I'm going say nay. I appreciate that it'd help in signifying each title, but I fear it'd end up creating unnecessary clutter in the process.

As for the addition to the R3 template, I don't think I see any issues there, though I agree it'd be nice to get them on the same row. I gave it a quick shot myself, I've put the Matuvu and Tribelle numbers on the same row, and the cages on its own. Not exactly what you wanted, but I think it's more compact now.
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Bradandez
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Re: Template updating

Post by Bradandez »

Speaking of templates, I finally created a character template for Rayman Adventures with the help of Humch. Now the exclusive Rayman Adventures characters can easily be found and organized.

Master
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Re: Template updating

Post by Master »

Ah yes, I caught a glimpse when I was browsing through the recent changes. I'm wondering if we should do away with custom coloured templates, and use the unified colour scheme that's used in the CSS.
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Re: Template updating

Post by Bradandez »

Master wrote:Ah yes, I caught a glimpse when I was browsing through the recent changes. I'm wondering if we should do away with custom coloured templates, and use the unified colour scheme that's used in the CSS.
I say no. The different colored templates gives each game it's own identity and if we got rid of them, then all the games would look the same and not that easy to identify them.

RayCarrot
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Re: Template updating

Post by RayCarrot »

Master wrote:I've complained about the excess of templates for the 2D world templates in the past, I'm all for reform there. I too would like a template which is akin to the Rayman2Worlds template. The basic structure for a R1Worlds template is already there in the Rayman 1 general template, so it shouldn't be too much of an effort to make a R1Worlds template from that.
You mean this one, right?
https://raymanpc.com/wiki/en/Template:Rayman_1
Should we use the entire template for the levels, or should I make a new one with just the levels section to avoid having a too large template on each level?
Also, if we use these new type of templates for the entire game, will the images have to be removed then? Like for the Pink Plant Woods template, there's an image of the loading screen next to it which is quite nice.
Master wrote:As for the addition to the R3 template, I don't think I see any issues there, though I agree it'd be nice to get them on the same row. I gave it a quick shot myself, I've put the Matuvu and Tribelle numbers on the same row, and the cages on its own. Not exactly what you wanted, but I think it's more compact now.
Thanks, that's much better! I see now that all three probably wouldn't fit on the same row anyway, so this'll do.

RayCarrot
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Re: Template updating

Post by RayCarrot »

I created a Rayman 1 world template now and added it to all levels, as well as a standard level template for Rayman 1 showing the previous and next level like for Rayman 2.
https://raymanpc.com/wiki/en/Template:Rayman1locations
Last edited by RayCarrot on Fri Dec 09, 2016 7:48 pm, edited 1 time in total.

Hunchman801
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Re: Template updating

Post by Hunchman801 »

1. Great job here. I was against the removal of world specific templates because they were a great way to quickly access the article for the next level, but the new Rayman 1 level template solves the problem. I've just renamed the header of the navigation templates from “Worlds from Rayman” to “Locations from Rayman” as it contains both worlds and levels.

2. The Rayman series template looks all right to me as of now.

3. Like I said here, I don't think adding images is a good idea.

4. Good idea, though you called the variable “mutuvus”, had to fix that. :P
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RayCarrot
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Re: Template updating

Post by RayCarrot »

Thanks! So I can continue with the new templates for Origins and Legends then? I believe they already have level specific ones with links to the next and previous levels.

Regarding the images, I agree that it doesn't look all too great. But I still feel like it's very hard to find specific games in the big list. But I guess there's not really much to do about it. Talking about templates, I added a bunch more games to the Rabbids series one as it was fairly incomplete. I however can't really write anything in the articles since I don't own the games.

Oops, that was just a typo :P Thanks for noticing and fixing it!

Hunchman801
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Re: Template updating

Post by Hunchman801 »

Carrot-master wrote:Thanks! So I can continue with the new templates for Origins and Legends then? I believe they already have level specific ones with links to the next and previous levels.
Yep, sounds like a good idea. And if you feel like expanding some of those RO/RL location articles, by all means, please do. They're in bad need of content, especially world articles!
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The Jonster
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Re: Template updating

Post by The Jonster »

Hmmmmm....
Life happens. Just gotta roll with it!
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Steo wrote:
Thu Aug 15, 2019 5:05 pm

^ reminds me of mixing up directions and breaking the forum. :lol:


The Jonster
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Re: Template updating

Post by The Jonster »

I can't think of an answer to this thread, except the templates look good!
Life happens. Just gotta roll with it!
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Steo wrote:
Thu Aug 15, 2019 5:05 pm

^ reminds me of mixing up directions and breaking the forum. :lol:

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