New to the forums (long time lurker) but not new to the Rayman series.
In fact, Rayman 2 on PC was the first video game I ever played in my life!
I couldn't get Rayman 2 on PC working reliably, so I switched to Rayman Revolution.
It only runs at 25 FPS, but that's one for another topic, back to the main topic - Rayman 3: Hoodlum Havoc!
I had multiple issues getting Rayman 3 to work properly on PC, so I decided to settle on the GameCube version.
Especially because you can use the high resolution texures which makes a huge difference.
I've had much better luck with emulation, because the game works perfectly except for one annoying issue.
I'm hoping some of the modding gods here might be able to look at this...
The Tribelle butterflies will continue following the camera after being collected, and never de-spawn.
They will literally keep following you until the next loading screen.
Reminds me of Rayman 2's horrible black, furry, floating things with evil eyes that make an awful buzing noise (shuddder)...
This glitch is caused by the PAL 16:9 widescreen fix from the Dolphin Emulator Wiki...
Code: Select all
$16:9 Aspect Ratio Fix (PAL version only) 0406B550 38600001 0406B554 4E800020 0406B5C8 38600001 0406B5CC 4E800020 04141830 60000000 045DAE98 3F9AE148
Arguably, that is more annoying than Tribelle butterflies following me all the time!
I was wondering if anyone here has any codes which fix the 16:9 widescreen problem, without causing this glitch.
I only have access to the PAL version, so I'm not sure if the NTSC version is also affected.