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Re: Game Ze's fanart
Posted: Sat May 02, 2026 7:23 am
by Hunchman801
I agree! The Jano faces are particularly expressive here.

Re: Game Ze's fanart
Posted: Wed May 06, 2026 2:43 pm
by Game Ze 2
Thanks Hunch, I also really like his expression.
I recently moved to a new home.
Here are my new doodles.
I also discovered some old doodles that have never been made public before!
Re: Game Ze's fanart
Posted: Wed May 06, 2026 7:37 pm
by hoodlumsworld
Congrats on the new home, Ze! Moving can be super stressful, but unpacking and stumbling upon old artwork is always such a nostalgic treat. The older colored doodles are absolutely charming!!

Re: Game Ze's fanart
Posted: Fri May 08, 2026 1:35 pm
by Game Ze 2
hoodlumsworld wrote: Wed May 06, 2026 7:37 pm
Congrats on the new home, Ze! Moving can be super stressful, but unpacking and stumbling upon old artwork is always such a nostalgic treat. The older colored doodles are absolutely charming!!
Thanks, The new home is pretty good, and I was also pleasantly surprised when I discovered the old doodles.
There is a character on the new doodles who is an OC of someone I met online.
Re: Game Ze's fanart
Posted: Sat May 09, 2026 2:35 pm
by Game Ze 2
...more
Re: Game Ze's fanart
Posted: Sun May 10, 2026 4:27 pm
by Hunchman801
Nice to hear you're comfortably settled! It must be interesting to rediscover old doodles and see how come you've far since then.
Re: Game Ze's fanart
Posted: Mon May 11, 2026 1:22 pm
by Game Ze 2
Yes, and I will definitely keep them well.
I tried a unique color scheme in the new doodles.
Re: Game Ze's fanart
Posted: Thu May 14, 2026 9:52 am
by Hunchman801
Haha, I think your style suits the Hoodboom particularly well!
Re: Game Ze's fanart
Posted: Thu May 14, 2026 1:57 pm
by Game Ze 2
Hunchman801 wrote: Thu May 14, 2026 9:52 am
Haha, I think your style suits the Hoodboom particularly well!
I think it also suits other Hoodlums!
Here are new doodles.
Re: Game Ze's fanart
Posted: Sat May 16, 2026 6:16 pm
by hoodlumsworld
These are great, Ze! It takes me back to sketching these exact characters in the margins of my math homework back in the day lol.
You got a really nice variety of characters crammed in there too. Keep it up!
Re: Game Ze's fanart
Posted: Mon May 18, 2026 4:32 pm
by Game Ze 2
Thank you! I didn't draw too much today.
The fourth of the doodles was drawn on May 19th.
The fifth of the doodles was drawn on May 20th.
Re: Game Ze's fanart
Posted: Thu May 21, 2026 2:32 pm
by Game Ze 2
“Senpai...”“I...I...”
Re: Game Ze's fanart
Posted: Fri May 22, 2026 5:28 pm
by Hunchman801
Nice Rayman's training reference! Is that a flying Globox in the last one?
Re: Game Ze's fanart
Posted: Fri May 22, 2026 5:36 pm
by Game Ze 2
Hunchman801 wrote: Fri May 22, 2026 5:28 pm
Nice Rayman's training reference! Is that a flying Globox in the last one?
Maybe you meant Carmen.
Re: Game Ze's fanart
Posted: Sat May 23, 2026 11:55 am
by Hunchman801
Of course! For some reason it reminded me of the ghosts from
Rayman 2001.
Re: Game Ze's fanart
Posted: Sat May 23, 2026 12:18 pm
by Game Ze 2
Could these ghosts be Globox’s children who died young?
And have you noticed the Wizard of Oz references in my doodles?
Re: Game Ze's fanart
Posted: Sat May 23, 2026 1:06 pm
by Hunchman801
Game Ze 2 wrote: Sat May 23, 2026 12:18 pm
Could these ghosts be Globox’s children who died young?
Rayman 2 just got darker.
Game Ze 2 wrote: Sat May 23, 2026 12:18 pm
And have you noticed the Wizard of Oz references in my doodles?
I didn't, but then again I've never read that book.
Re: Game Ze's fanart
Posted: Sat May 23, 2026 5:35 pm
by Game Ze 2
Hunchman801 wrote: Sat May 23, 2026 1:06 pm
I didn't, but then again I've never read that book.
Me too.
New digital doodles and other doodles.
Re: Game Ze's fanart
Posted: Mon May 25, 2026 8:09 pm
by Hunchman801
The eyes in the Rabbids' ship are a nice detail.

Re: Game Ze's fanart
Posted: Wed May 27, 2026 3:23 pm
by Game Ze 2
Hunchman801 wrote: Mon May 25, 2026 8:09 pm
The eyes in the Rabbids' ship are a nice detail.
That was carefully designed by me.
The weather is getting hotter, isn't it?