It's great to know that you're doing fine with Magix/Soundforge.
I'm curious how much Izotope RX brings into the functionality of this workstation and overall sound, and is it crucial, or really worth it since I don't have it yet and haven't heard in action. I only know that some of their plugins: Izotope Imager and Vocal Doubler are available for free.
Feel free to share with your works e.g.
here or on
https://downloads.khinsider.com/ (contact via email), squid ROMs forums (FFshrine forums successor) or on your YouTube channel (e.g. I recommend to contact with
RingsofGenosis channel owner who was writing with me in this topic (a1020n a.k.a. TheMygoshi, maybe you can PM him). He has plenty of possibly interested subscribers in game soundtracks. He doesn't have any monetization in his videos.
If you publish on YouTube, keep it as lossless as possible. I recommend it as follows:
Here I have a bat script file based on ffmpeg, allowing to convert all your FLAC files in the folder, put nearby the script, into mkv.
In 4K.png input any image.
Don't put there images in resolution lower than any x1440p - it will be output video resolution.
You can upscale in e.g. XnView MP.
QHD/+ resolution doesn't cause YT recompressing audio AAC to Opus, but gives Opus at the upload moment. With lossless audio as a source it results in the best quality achievable on YT.
After conversation, MKV container will have the same MD5 checksums like in source FLAC file (checked in Foobar2000 properties), so it works like MKVMerge, AVIDemux, Handbrake.
Changing FLAC to WAV or other extensions in bat file might work as well. It looks like it just copies stream instead of recompressing. But I'm not sure in case of other extensions than FLAC. But MKV (Matroska) supports dozens of them.
Download
There is ffmpeg attached above as well, but you can download the newest version from elsewhere. The script is optimized and converts on instant.
If I could recommend you any soundtrack to remaster that I know people are waiting for, it would be L.A. Noire.
Majority of the known ripped files from the game are in mp3 mono low bitrate.
I think I saw one version in normal quality, but it was probably official OST, and it lacked lot of the songs.
And also not every single track in my Rayman 2 release is remastered. E.g. some mini-game tracks should be very easy to remaster AFAIK.
Good luck
PS. As I mentioned in issues section in the linked topic, make sure in Spek that your result files don't have frequency cut corresponding with source file.
You can change it, and even take it as an advantage in some cases when you have too many sibilants, and you need some frequency cut. Eventually you can change sample rate during rendering of the ready audio file.
As a bonus I can share with the info that in 2016 Premium version there is hidden option Deesser (weak and strong) as a preset in the plugin Multimax though it normally serves for something completely different. Since I discovered I made a lot of projects, and it was a game changer in some of them, and it's different than Desser in Cleaning section. I recommend trying out during filtering some sibilants after using e,g. Sound Brilliance plugin or other saturators (harmonic enhancers), distortion, or EQs like Sound Cloner (both "Brighten Video Sources" and using presets like 70s, 80s, Disco, etc.).
If you need some introduction about Spleeter, just download this and process some files (GUI):
https://github.com/lazydevyo/SpleetGUI/
or
https://github.com/boy1dr/SpleeterGui
If you lack CPU with AVX or Nvidia GPU, and it doesn't work, use
https://www.splitter.ai/ (recompresses to mp3 if source file was mp3) or
https://ezstems.com/
or if you hit in the long queue, use
that
Be aware that my 2016 Premium version has 4 tracks limitation and in such case you need to use 4 stem model.
But for now I recommend rather MDX-Net instead.
___________
Changelog:
- Woods of Light remastered added - 30.05.21
- (above) updated and fixed - 25.09.21
- Walk of Life remastered added - 17.10.21
Repository:
https://drive.google.com/folderview?id= ... sp=sharing
edit. 17.10.21
Eric Chevalier posted a few songs from Rayman 2 in mp3/320/44kHz.
https://ericchevalier.com/jeux-video/
Download:
https://ericchevalier.com/wp-content/up ... -2-Gen.mp3
https://ericchevalier.com/wp-content/up ... Globox.mp3
https://ericchevalier.com/wp-content/up ... Forest.mp3
https://ericchevalier.com/wp-content/up ... -Swamp.mp3
And also, Droolie extracted the cutscenes from PSX version of the game, and they have background sounds hardcoded, and 22kHz anyway, so it wasn't worth to bother anyway:
https://mega.nz/file/QPwUVYhD#mv9tVIRfH ... zNYWoLVVyI