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	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-07-08T19:23:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Atomic_Paint&amp;diff=81957</id>
		<title>User:Atomic Paint</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Atomic_Paint&amp;diff=81957"/>
		<updated>2020-09-23T15:10:02Z</updated>

		<summary type="html">&lt;p&gt;Atomic Paint: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Atomic Paint</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Atomic_Paint&amp;diff=80595</id>
		<title>User:Atomic Paint</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Atomic_Paint&amp;diff=80595"/>
		<updated>2020-06-05T21:17:58Z</updated>

		<summary type="html">&lt;p&gt;Atomic Paint: Created page with &amp;quot;Well it turns out the Rayman stuff I discovered was never documented for a reason. Thankfully someone on the forums messaged the mods!! I&amp;#039;m sorry mods :[&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well it turns out the Rayman stuff I discovered was never documented for a reason. Thankfully someone on the forums messaged the mods!! I&#039;m sorry mods :[&lt;/div&gt;</summary>
		<author><name>Atomic Paint</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(cancelled_prototype)&amp;diff=80586</id>
		<title>Rayman (cancelled prototype)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(cancelled_prototype)&amp;diff=80586"/>
		<updated>2020-06-05T20:43:31Z</updated>

		<summary type="html">&lt;p&gt;Atomic Paint: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the cancelled SNES build of the game. For the early production of the final game, see [[Rayman (early production)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy.jpg|thumb|320px|right|An advertisement poster for [[Rayman (Atari Jaguar)|the Atari Jaguar version]] describing the earliest known plot from the SNES version about Jimmy becoming [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
Over the years, a considerable amount of information regarding the earliest development stage of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] has been unveiled, through the featured &#039;&#039;Pix &#039;N Love&#039;&#039; article about a Super Nintendo Entertainment System version of [[Rayman 1|the game]], from [[Michel Ancel]] himself, and an early dumped ROM of the version.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
At the beginning of its development, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] had a very different plot. This prototype version followed Jimmy, a boy who created a world on his computer called Hereitscool. When Hereitscool becomes infected with a virus, Jimmy enters his virtual world and takes on the persona of [[Rayman]] in order to defeat the virus.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Pix &#039;N Love&#039;&#039; article==&lt;br /&gt;
[[Image:Rayman-snes.jpg|thumb|500px|right|An extract from &#039;&#039;Pix’N Love&#039;&#039;&#039;s article about the cancelled SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], featuring three screenshots.]]&lt;br /&gt;
&lt;br /&gt;
On the 4th of July 2010, French retro-gaming magazine &#039;&#039;Pix’N Love&#039;&#039; revealed that, at the very beginning of its development, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] was intended to be released for the Super Nintendo Entertainment System. The magazine also contained an interview with [[Rayman]] creator [[Michel Ancel]] on the subject. This version of the game featured a two-player co-operative mode, in which one player controlled [[Rayman]] and the other player controlled what appears to be a female version of [[Rayman]], not dissimilar from the [[Rayman&#039;s girlfriend|girlfriend]] character once planned to appear in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;. [[Rayman]]&#039;s body is red rather than the purple used in [[Rayman 1|the final game]], and the girl&#039;s body is blue. Both characters look considerably bulkier than [[Rayman]]&#039;s final appearance. Three screenshots of the prototype (visible to the right) are currently available, and they show early versions of [[the Dream Forest]] and [[the Caves of Skops]]. One image shows the heroes battling against an early version of [[Mr Skops]]. There are glimpses of what appear to be early versions of [[Antitoon]]s, [[plum]]s, [[flying ring]]s, [[Ting]]s, [[mushroom]]s, [[Big Power]]s and the [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
One of the screenshots shows a heads-up display which is completely different from the one used in [[Rayman 1|the final game]] or either of [[Rayman (early production)|the Atari Jaguar prototypes]]. This display shows both characters&#039; heads, each with their own ‘Shield’ and ‘Power’ status indicated by bars. [[Rayman]]&#039;s section of the display shows a picture of a pink crystal with the name ‘[[Mr Skops|Skops]]’ above it, and the girl&#039;s section of the display shows a question mark where the crystal can be displayed. The ‘Shield’ bar appears to indicate the characters&#039; health, but the function of the ‘Power’ bar and the crystals remains unknown.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-1-SNES-3.jpg|thumb|320px|A photograph of a previously unseen environment from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
With the advent of more powerful, optical disc-based games systems, the SNES version of &#039;&#039;Rayman&#039;&#039;, though nearing completion, was cancelled. The game was reworked for the newer platforms, and became the &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; which is known today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Answers from [[Michel Ancel]]==&lt;br /&gt;
During a live stream of &#039;&#039;[[Rayman Legends]]&#039;&#039;, [[Michel Ancel]] replied to a question concerning the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. He stated that he was only in a team of two at the time the Super Nintendo version was being made, and that he was &#039;super excited&#039;, it being the first platform he&#039;d ever worked on directly. It was painful and extensive procedure to build the game onto the cartridge though, and since he eventually got the full team together, the Super Nintendo couldn&#039;t do it justice.&lt;br /&gt;
&lt;br /&gt;
On the 18th of October 2016, [[Michel Ancel]] posted two partial screenshots from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], confirming that the game was never completed and adding that it was lost forever.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BLt6dsUgODo/, « Pixel lovers ... Did this 25 years ago , the game was playable on the Super nintendo console but was never finished + We&#039;ve lost the build . All these pixels are lost , like tears in the rain ... »&amp;lt;/ref&amp;gt; However, on the 23rd he announced that a cartridge containing an early version of the game from this stage of development was found by [[Frédéric Houde]], this cartridge was stated to have been from 1992,&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL5fSliA2bD/, « Incroyable !!!! We have found the old unique Rayman SNES ROM !!!! It was sleeping for 24 years ..... Time to wake it up !!!! »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL_wNhGALF8/ « Rayman SNES in motion . The little ugly guy is alive after a 24 years night . This ROM might be the first one we burnt and contains very few stuff . We might find more ROM with other early prototypes . I just need to convice Fred, the coder who revealed their existence to continue the search in his vast and dangerous attic. Man, this is electronic archeology ! »&amp;lt;/ref&amp;gt; and managed to make it work. He then posted a photograph of a previously unseen world contained in the game.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL5f5XIAfa5/, « It&#039;s working !!!! 4 people in the world have seen this . We thought it was lost , but somewhere in the cold electronic circuit , something was still alive . and running at full 60fps !!! should do a Switch version of this 😂 »&amp;lt;/ref&amp;gt; [[Michel Ancel|Ancel]] later revealed that at this stage, the game initially took place in a computer, with [[Rayman]] being one of its employees, the main villain at this point was intended to be a computer virus.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL_wNhGALF8, « You&#039;re right ! Original game was taking place in a computer and the big villain was a computer virus . Rayman was just an employee in this big computer »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-1-SNES-4.jpg|thumb|320px|Another photograph from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-1-SNES-1.jpg|The first partial screenshot posted by [[Michel Ancel]], not seen anywhere before.&lt;br /&gt;
Rayman-1-SNES-2.jpg|The second partial screenshot posted by [[Michel Ancel]], part of one of those published in &#039;&#039;Pix’N Love&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dumped ROM==&lt;br /&gt;
On the 3rd of July 2017, an early ROM was dumped&amp;lt;ref&amp;gt;Twitter, @ocornut, https://twitter.com/ocornut/status/881876378056085505, « I&#039;ve dumped a prototype demo of unreleased Rayman for SNES, here it is! (NB: very early dev build, not a full game) »&amp;lt;/ref&amp;gt; with a short gameplay segment as previously shown by [[Michel Ancel]]. In the ROM, the player can jump and trigger animations, which will also automatically start if the player does not move. The player can also move faster and start an animation with a charging [[Telescopic fist|fist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;256px&amp;quot; heights=&amp;quot;224px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Ray SNES - Falling.png|The level starts with [[Rayman]] falling down.&lt;br /&gt;
Ray SNES - Start of level.png|The start of the level.&lt;br /&gt;
Normal fist SNES.png|[[Rayman]] charging his [[Telescopic fist|fist]].&lt;br /&gt;
Gold fist SNES.png|The [[Telescopic fist|fist]] turning gold.&lt;br /&gt;
Ray SNES - Music animation.png|An animation with a music box.&lt;br /&gt;
Ray SNES - Open mouth.png|[[Rayman]] with an open mouth.&lt;br /&gt;
Ray SNES - Pipe.png|A pipe the player will go through when jumping into it.&lt;br /&gt;
Ray SNES - Top of pipe.png|The top of the pipe from where it is solid.&lt;br /&gt;
Ray SNES - Stunned Rayman.png|This stunned animation is triggered from jumping from a high distance.&lt;br /&gt;
Ray SNES - Stretch jump.png|Another jumping animation.&lt;br /&gt;
Rayman (Early Prototype)007.png|Some transparent material.&lt;br /&gt;
Ray SNES - End.png|The end of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=zBYMZHiy-XU&amp;amp;lc=z13ueruycri5uf3sg23xdvypsyrshnrro04 Dumped ROM playthrough on YouTube, part 1]&lt;br /&gt;
*[https://www.youtube.com/watch?v=UpNmUUFdKAM Dumped ROM playthrough on YouTube, part 2]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
{{Cancelled Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Rayman (anulowany prototyp)]]&lt;br /&gt;
[[es:Rayman (prototipo cancelado)]]&lt;br /&gt;
[[ru:Rayman (отменённый прототип)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Atomic Paint</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(cancelled_prototype)&amp;diff=80585</id>
		<title>Rayman (cancelled prototype)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(cancelled_prototype)&amp;diff=80585"/>
		<updated>2020-06-05T20:42:57Z</updated>

		<summary type="html">&lt;p&gt;Atomic Paint: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the cancelled SNES build of the game. For the early production of the final game, see [[Rayman (early production)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy.jpg|thumb|320px|right|An advertisement poster for [[Rayman (Atari Jaguar)|the Atari Jaguar version]] describing the earliest known plot from the SNES version about Jimmy becoming [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
Over the years, a considerable amount of information regarding the earliest development stage of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] has been unveiled, through the featured &#039;&#039;Pix &#039;N Love&#039;&#039; article about a Super Nintendo Entertainment System version of [[Rayman 1|the game]], from [[Michel Ancel]] himself, and an early dumped ROM of the version.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
At the beginning of its development, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] had a very different plot. This prototype version followed Jimmy, a boy who created a world on his computer called Hereitscool. When Hereitscool becomes infected with a virus, Jimmy enters his virtual world and takes on the persona of [[Rayman]] in order to defeat the virus.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Pix &#039;N Love&#039;&#039; article==&lt;br /&gt;
[[Image:Rayman-snes.jpg|thumb|500px|right|An extract from &#039;&#039;Pix’N Love&#039;&#039;&#039;s article about the cancelled SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], featuring three screenshots.]]&lt;br /&gt;
&lt;br /&gt;
On the 4th of July 2010, French retro-gaming magazine &#039;&#039;Pix’N Love&#039;&#039; revealed that, at the very beginning of its development, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] was intended to be released for the Super Nintendo Entertainment System. The magazine also contained an interview with [[Rayman]] creator [[Michel Ancel]] on the subject. This version of the game featured a two-player co-operative mode, in which one player controlled [[Rayman]] and the other player controlled what appears to be a female version of [[Rayman]], not dissimilar from the [[Rayman&#039;s girlfriend|girlfriend]] character once planned to appear in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;. [[Rayman]]&#039;s body is red rather than the purple used in [[Rayman 1|the final game]], and the girl&#039;s body is blue. Both characters look considerably bulkier than [[Rayman]]&#039;s final appearance. Three screenshots of the prototype (visible to the right) are currently available, and they show early versions of [[the Dream Forest]] and [[the Caves of Skops]]. One image shows the heroes battling against an early version of [[Mr Skops]]. There are glimpses of what appear to be early versions of [[Antitoon]]s, [[plum]]s, [[flying ring]]s, [[Ting]]s, [[mushroom]]s, [[Big Power]]s and the [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
One of the screenshots shows a heads-up display which is completely different from the one used in [[Rayman 1|the final game]] or either of [[Rayman (early production)|the Atari Jaguar prototypes]]. This display shows both characters&#039; heads, each with their own ‘Shield’ and ‘Power’ status indicated by bars. [[Rayman]]&#039;s section of the display shows a picture of a pink crystal with the name ‘[[Mr Skops|Skops]]’ above it, and the girl&#039;s section of the display shows a question mark where the crystal can be displayed. The ‘Shield’ bar appears to indicate the characters&#039; health, but the function of the ‘Power’ bar and the crystals remains unknown.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-1-SNES-3.jpg|thumb|320px|A photograph of a previously unseen environment from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
With the advent of more powerful, optical disc-based games systems, the SNES version of &#039;&#039;Rayman&#039;&#039;, though nearing completion, was cancelled. The game was reworked for the newer platforms, and became the &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; which is known today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Answers from [[Michel Ancel]]==&lt;br /&gt;
During a live stream of &#039;&#039;[[Rayman Legends]]&#039;&#039;, [[Michel Ancel]] replied to a question concerning the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. He stated that he was only in a team of two at the time the Super Nintendo version was being made, and that he was &#039;super excited&#039;, it being the first platform he&#039;d ever worked on directly. It was painful and extensive procedure to build the game onto the cartridge though, and since he eventually got the full team together, the Super Nintendo couldn&#039;t do it justice.&lt;br /&gt;
&lt;br /&gt;
On the 18th of October 2016, [[Michel Ancel]] posted two partial screenshots from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], confirming that the game was never completed and adding that it was lost forever.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BLt6dsUgODo/, « Pixel lovers ... Did this 25 years ago , the game was playable on the Super nintendo console but was never finished + We&#039;ve lost the build . All these pixels are lost , like tears in the rain ... »&amp;lt;/ref&amp;gt; However, on the 23rd he announced that a cartridge containing an early version of the game from this stage of development was found by [[Frédéric Houde]], this cartridge was stated to have been from 1992,&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL5fSliA2bD/, « Incroyable !!!! We have found the old unique Rayman SNES ROM !!!! It was sleeping for 24 years ..... Time to wake it up !!!! »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL_wNhGALF8/ « Rayman SNES in motion . The little ugly guy is alive after a 24 years night . This ROM might be the first one we burnt and contains very few stuff . We might find more ROM with other early prototypes . I just need to convice Fred, the coder who revealed their existence to continue the search in his vast and dangerous attic. Man, this is electronic archeology ! »&amp;lt;/ref&amp;gt; and managed to make it work. He then posted a photograph of a previously unseen world contained in the game.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL5f5XIAfa5/, « It&#039;s working !!!! 4 people in the world have seen this . We thought it was lost , but somewhere in the cold electronic circuit , something was still alive . and running at full 60fps !!! should do a Switch version of this 😂 »&amp;lt;/ref&amp;gt; [[Michel Ancel|Ancel]] later revealed that at this stage, the game initially took place in a computer, with [[Rayman]] being one of its employees, the main villain at this point was intended to be a computer virus.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL_wNhGALF8, « You&#039;re right ! Original game was taking place in a computer and the big villain was a computer virus . Rayman was just an employee in this big computer »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-1-SNES-4.jpg|thumb|320px|Another photograph from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-1-SNES-1.jpg|The first partial screenshot posted by [[Michel Ancel]], not seen anywhere before.&lt;br /&gt;
Rayman-1-SNES-2.jpg|The second partial screenshot posted by [[Michel Ancel]], part of one of those published in &#039;&#039;Pix’N Love&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dumped ROM==&lt;br /&gt;
On the 3rd of July 2017, an early ROM was dumped&amp;lt;ref&amp;gt;Twitter, @ocornut, https://twitter.com/ocornut/status/881876378056085505, « I&#039;ve dumped a prototype demo of unreleased Rayman for SNES, here it is! (NB: very early dev build, not a full game) »&amp;lt;/ref&amp;gt; with a short gameplay segment as previously shown by [[Michel Ancel]]. In the ROM, the player can jump and trigger animations, which will also automatically start if the player does not move. The player can also move faster and start an animation with a charging [[Telescopic fist|fist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;256px&amp;quot; heights=&amp;quot;224px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Ray SNES - Falling.png|The level starts with [[Rayman]] falling down.&lt;br /&gt;
Ray SNES - Start of level.png|The start of the level.&lt;br /&gt;
Normal fist SNES.png|[[Rayman]] charging his [[Telescopic fist|fist]].&lt;br /&gt;
Gold fist SNES.png|The [[Telescopic fist|fist]] turning gold.&lt;br /&gt;
Ray SNES - Music animation.png|An animation with a music box.&lt;br /&gt;
Ray SNES - Open mouth.png|[[Rayman]] with an open mouth.&lt;br /&gt;
Ray SNES - Pipe.png|A pipe the player will go through when jumping into it.&lt;br /&gt;
Ray SNES - Top of pipe.png|The top of the pipe from where it is solid.&lt;br /&gt;
Ray SNES - Stunned Rayman.png|This stunned animation is triggered from jumping from a high distance.&lt;br /&gt;
Ray SNES - Stretch jump.png|Another jumping animation.&lt;br /&gt;
Rayman (Early Prototype)007.png|Some transparent material.&lt;br /&gt;
Ray SNES - End.png|The end of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=zBYMZHiy-XU&amp;amp;lc=z13ueruycri5uf3sg23xdvypsyrshnrro04 Dumped ROM playthrough on YouTube, part 1]&lt;br /&gt;
*[https://www.youtube.com/watch?v=UpNmUUFdKAM Dumped ROM playthrough on YouTube, part 2]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
{{Cancelled Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Rayman (anulowany prototyp)]]&lt;br /&gt;
[[es:Rayman (prototipo cancelado)]]&lt;br /&gt;
[[ru:Rayman (отменённый прототип)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Atomic Paint</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(cancelled_prototype)&amp;diff=80584</id>
		<title>Rayman (cancelled prototype)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(cancelled_prototype)&amp;diff=80584"/>
		<updated>2020-06-05T20:41:02Z</updated>

		<summary type="html">&lt;p&gt;Atomic Paint: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the cancelled SNES build of the game. For the early production of the final game, see [[Rayman (early production)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy.jpg|thumb|320px|right|An advertisement poster for [[Rayman (Atari Jaguar)|the Atari Jaguar version]] describing the earliest known plot from the SNES version about Jimmy becoming [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
Over the years, a considerable amount of information regarding the earliest development stage of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] has been unveiled, through the featured &#039;&#039;Pix &#039;N Love&#039;&#039; article about a Super Nintendo Entertainment System version of [[Rayman 1|the game]], from [[Michel Ancel]] himself, and an early dumped ROM of the version.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
At the beginning of its development, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] had a very different plot. This prototype version followed Jimmy, a boy who created a world on his computer called Hereitscool. When Hereitscool becomes infected with a virus, Jimmy enters his virtual world and takes on the persona of [[Rayman]] in order to defeat the virus.&lt;br /&gt;
&lt;br /&gt;
According to L&#039;histoire De Rayman, this virtual Rayman &amp;quot;is an electronic character created by Professor Hendrix for Jim his nephew.&amp;quot; The book also states &amp;quot;He can control objects from a distance using his fist, fly with flying machines, change sizes, hang on and move around under platforms, etc.&amp;quot; Lastly, the book states &amp;quot;Rayman&#039;s electronic constitution does not allow it to dip its head in water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Pix &#039;N Love&#039;&#039; article==&lt;br /&gt;
[[Image:Rayman-snes.jpg|thumb|500px|right|An extract from &#039;&#039;Pix’N Love&#039;&#039;&#039;s article about the cancelled SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], featuring three screenshots.]]&lt;br /&gt;
&lt;br /&gt;
On the 4th of July 2010, French retro-gaming magazine &#039;&#039;Pix’N Love&#039;&#039; revealed that, at the very beginning of its development, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] was intended to be released for the Super Nintendo Entertainment System. The magazine also contained an interview with [[Rayman]] creator [[Michel Ancel]] on the subject. This version of the game featured a two-player co-operative mode, in which one player controlled [[Rayman]] and the other player controlled what appears to be a female version of [[Rayman]], not dissimilar from the [[Rayman&#039;s girlfriend|girlfriend]] character once planned to appear in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;. [[Rayman]]&#039;s body is red rather than the purple used in [[Rayman 1|the final game]], and the girl&#039;s body is blue. Both characters look considerably bulkier than [[Rayman]]&#039;s final appearance. Three screenshots of the prototype (visible to the right) are currently available, and they show early versions of [[the Dream Forest]] and [[the Caves of Skops]]. One image shows the heroes battling against an early version of [[Mr Skops]]. There are glimpses of what appear to be early versions of [[Antitoon]]s, [[plum]]s, [[flying ring]]s, [[Ting]]s, [[mushroom]]s, [[Big Power]]s and the [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
One of the screenshots shows a heads-up display which is completely different from the one used in [[Rayman 1|the final game]] or either of [[Rayman (early production)|the Atari Jaguar prototypes]]. This display shows both characters&#039; heads, each with their own ‘Shield’ and ‘Power’ status indicated by bars. [[Rayman]]&#039;s section of the display shows a picture of a pink crystal with the name ‘[[Mr Skops|Skops]]’ above it, and the girl&#039;s section of the display shows a question mark where the crystal can be displayed. The ‘Shield’ bar appears to indicate the characters&#039; health, but the function of the ‘Power’ bar and the crystals remains unknown.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-1-SNES-3.jpg|thumb|320px|A photograph of a previously unseen environment from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
With the advent of more powerful, optical disc-based games systems, the SNES version of &#039;&#039;Rayman&#039;&#039;, though nearing completion, was cancelled. The game was reworked for the newer platforms, and became the &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; which is known today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Answers from [[Michel Ancel]]==&lt;br /&gt;
During a live stream of &#039;&#039;[[Rayman Legends]]&#039;&#039;, [[Michel Ancel]] replied to a question concerning the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. He stated that he was only in a team of two at the time the Super Nintendo version was being made, and that he was &#039;super excited&#039;, it being the first platform he&#039;d ever worked on directly. It was painful and extensive procedure to build the game onto the cartridge though, and since he eventually got the full team together, the Super Nintendo couldn&#039;t do it justice.&lt;br /&gt;
&lt;br /&gt;
On the 18th of October 2016, [[Michel Ancel]] posted two partial screenshots from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], confirming that the game was never completed and adding that it was lost forever.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BLt6dsUgODo/, « Pixel lovers ... Did this 25 years ago , the game was playable on the Super nintendo console but was never finished + We&#039;ve lost the build . All these pixels are lost , like tears in the rain ... »&amp;lt;/ref&amp;gt; However, on the 23rd he announced that a cartridge containing an early version of the game from this stage of development was found by [[Frédéric Houde]], this cartridge was stated to have been from 1992,&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL5fSliA2bD/, « Incroyable !!!! We have found the old unique Rayman SNES ROM !!!! It was sleeping for 24 years ..... Time to wake it up !!!! »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL_wNhGALF8/ « Rayman SNES in motion . The little ugly guy is alive after a 24 years night . This ROM might be the first one we burnt and contains very few stuff . We might find more ROM with other early prototypes . I just need to convice Fred, the coder who revealed their existence to continue the search in his vast and dangerous attic. Man, this is electronic archeology ! »&amp;lt;/ref&amp;gt; and managed to make it work. He then posted a photograph of a previously unseen world contained in the game.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL5f5XIAfa5/, « It&#039;s working !!!! 4 people in the world have seen this . We thought it was lost , but somewhere in the cold electronic circuit , something was still alive . and running at full 60fps !!! should do a Switch version of this 😂 »&amp;lt;/ref&amp;gt; [[Michel Ancel|Ancel]] later revealed that at this stage, the game initially took place in a computer, with [[Rayman]] being one of its employees, the main villain at this point was intended to be a computer virus.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL_wNhGALF8, « You&#039;re right ! Original game was taking place in a computer and the big villain was a computer virus . Rayman was just an employee in this big computer »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-1-SNES-4.jpg|thumb|320px|Another photograph from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-1-SNES-1.jpg|The first partial screenshot posted by [[Michel Ancel]], not seen anywhere before.&lt;br /&gt;
Rayman-1-SNES-2.jpg|The second partial screenshot posted by [[Michel Ancel]], part of one of those published in &#039;&#039;Pix’N Love&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dumped ROM==&lt;br /&gt;
On the 3rd of July 2017, an early ROM was dumped&amp;lt;ref&amp;gt;Twitter, @ocornut, https://twitter.com/ocornut/status/881876378056085505, « I&#039;ve dumped a prototype demo of unreleased Rayman for SNES, here it is! (NB: very early dev build, not a full game) »&amp;lt;/ref&amp;gt; with a short gameplay segment as previously shown by [[Michel Ancel]]. In the ROM, the player can jump and trigger animations, which will also automatically start if the player does not move. The player can also move faster and start an animation with a charging [[Telescopic fist|fist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;256px&amp;quot; heights=&amp;quot;224px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Ray SNES - Falling.png|The level starts with [[Rayman]] falling down.&lt;br /&gt;
Ray SNES - Start of level.png|The start of the level.&lt;br /&gt;
Normal fist SNES.png|[[Rayman]] charging his [[Telescopic fist|fist]].&lt;br /&gt;
Gold fist SNES.png|The [[Telescopic fist|fist]] turning gold.&lt;br /&gt;
Ray SNES - Music animation.png|An animation with a music box.&lt;br /&gt;
Ray SNES - Open mouth.png|[[Rayman]] with an open mouth.&lt;br /&gt;
Ray SNES - Pipe.png|A pipe the player will go through when jumping into it.&lt;br /&gt;
Ray SNES - Top of pipe.png|The top of the pipe from where it is solid.&lt;br /&gt;
Ray SNES - Stunned Rayman.png|This stunned animation is triggered from jumping from a high distance.&lt;br /&gt;
Ray SNES - Stretch jump.png|Another jumping animation.&lt;br /&gt;
Rayman (Early Prototype)007.png|Some transparent material.&lt;br /&gt;
Ray SNES - End.png|The end of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=zBYMZHiy-XU&amp;amp;lc=z13ueruycri5uf3sg23xdvypsyrshnrro04 Dumped ROM playthrough on YouTube, part 1]&lt;br /&gt;
*[https://www.youtube.com/watch?v=UpNmUUFdKAM Dumped ROM playthrough on YouTube, part 2]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
{{Cancelled Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Rayman (anulowany prototyp)]]&lt;br /&gt;
[[es:Rayman (prototipo cancelado)]]&lt;br /&gt;
[[ru:Rayman (отменённый прототип)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Atomic Paint</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(cancelled_prototype)&amp;diff=80571</id>
		<title>Rayman (cancelled prototype)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(cancelled_prototype)&amp;diff=80571"/>
		<updated>2020-06-05T20:03:42Z</updated>

		<summary type="html">&lt;p&gt;Atomic Paint: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the cancelled SNES build of the game. For the early production of the final game, see [[Rayman (early production)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy.jpg|thumb|320px|right|An advertisement poster for [[Rayman (Atari Jaguar)|the Atari Jaguar version]] describing the earliest known plot from the SNES version about Jimmy becoming [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
Over the years, a considerable amount of information regarding the earliest development stage of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] has been unveiled, through the featured &#039;&#039;Pix &#039;N Love&#039;&#039; article about a Super Nintendo Entertainment System version of [[Rayman 1|the game]], from [[Michel Ancel]] himself, and an early dumped ROM of the version.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
At the beginning of its development, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] had a very different plot. This prototype version followed Jimmy, a boy who created a world on his computer called Hereitscool. When Hereitscool becomes infected with a virus, Jimmy enters his virtual world and takes on the persona of [[Rayman]] in order to defeat the virus.&lt;br /&gt;
&lt;br /&gt;
According to L&#039;histoire De Rayman, this virtual Rayman &amp;quot;is an electronic character created by Professor Hendrix for Jim his nephew.&amp;quot; The book also states &amp;quot;He can control objects from a distance using his fist, fly with flying machines, change sizes, hang on and move around under platforms, etc.&amp;quot; Lastly, the book states &amp;quot;Rayman&#039;s electronic constitution does not allow it to dip its head in water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Pix &#039;N Love&#039;&#039; article==&lt;br /&gt;
[[Image:Rayman-snes.jpg|thumb|500px|right|An extract from &#039;&#039;Pix’N Love&#039;&#039;&#039;s article about the cancelled SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], featuring three screenshots.]]&lt;br /&gt;
&lt;br /&gt;
On the 4th of July 2010, French retro-gaming magazine &#039;&#039;Pix’N Love&#039;&#039; revealed that, at the very beginning of its development, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] was intended to be released for the Super Nintendo Entertainment System. The magazine also contained an interview with [[Rayman]] creator [[Michel Ancel]] on the subject. This version of the game featured a two-player co-operative mode, in which one player controlled [[Rayman]] and the other player controlled what appears to be a female version of [[Rayman]], not dissimilar from the [[Rayman&#039;s girlfriend|girlfriend]] character once planned to appear in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;. [[Rayman]]&#039;s body is red rather than the purple used in [[Rayman 1|the final game]], and the girl&#039;s body is blue. Both characters look considerably bulkier than [[Rayman]]&#039;s final appearance. Three screenshots of the prototype (visible to the right) are currently available, and they show early versions of [[the Dream Forest]] and [[the Caves of Skops]]. One image shows the heroes battling against an early version of [[Mr Skops]]. There are glimpses of what appear to be early versions of [[Antitoon]]s, [[plum]]s, [[flying ring]]s, [[Ting]]s, [[mushroom]]s, [[Big Power]]s and the [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
One of the screenshots shows a heads-up display which is completely different from the one used in [[Rayman 1|the final game]] or either of [[Rayman (early production)|the Atari Jaguar prototypes]]. This display shows both characters&#039; heads, each with their own ‘Shield’ and ‘Power’ status indicated by bars. [[Rayman]]&#039;s section of the display shows a picture of a pink crystal with the name ‘[[Mr Skops|Skops]]’ above it, and the girl&#039;s section of the display shows a question mark where the crystal can be displayed. The ‘Shield’ bar appears to indicate the characters&#039; health, but the function of the ‘Power’ bar and the crystals remains unknown.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-1-SNES-3.jpg|thumb|320px|A photograph of a previously unseen environment from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
With the advent of more powerful, optical disc-based games systems, the SNES version of &#039;&#039;Rayman&#039;&#039;, though nearing completion, was cancelled. The game was reworked for the newer platforms, and became the &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; which is known today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Answers from [[Michel Ancel]]==&lt;br /&gt;
During a live stream of &#039;&#039;[[Rayman Legends]]&#039;&#039;, [[Michel Ancel]] replied to a question concerning the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. He stated that he was only in a team of two at the time the Super Nintendo version was being made, and that he was &#039;super excited&#039;, it being the first platform he&#039;d ever worked on directly. It was painful and extensive procedure to build the game onto the cartridge though, and since he eventually got the full team together, the Super Nintendo couldn&#039;t do it justice.&lt;br /&gt;
&lt;br /&gt;
On the 18th of October 2016, [[Michel Ancel]] posted two partial screenshots from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], confirming that the game was never completed and adding that it was lost forever.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BLt6dsUgODo/, « Pixel lovers ... Did this 25 years ago , the game was playable on the Super nintendo console but was never finished + We&#039;ve lost the build . All these pixels are lost , like tears in the rain ... »&amp;lt;/ref&amp;gt; However, on the 23rd he announced that a cartridge containing an early version of the game from this stage of development was found by [[Frédéric Houde]], this cartridge was stated to have been from 1992,&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL5fSliA2bD/, « Incroyable !!!! We have found the old unique Rayman SNES ROM !!!! It was sleeping for 24 years ..... Time to wake it up !!!! »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL_wNhGALF8/ « Rayman SNES in motion . The little ugly guy is alive after a 24 years night . This ROM might be the first one we burnt and contains very few stuff . We might find more ROM with other early prototypes . I just need to convice Fred, the coder who revealed their existence to continue the search in his vast and dangerous attic. Man, this is electronic archeology ! »&amp;lt;/ref&amp;gt; and managed to make it work. He then posted a photograph of a previously unseen world contained in the game.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL5f5XIAfa5/, « It&#039;s working !!!! 4 people in the world have seen this . We thought it was lost , but somewhere in the cold electronic circuit , something was still alive . and running at full 60fps !!! should do a Switch version of this 😂 »&amp;lt;/ref&amp;gt; [[Michel Ancel|Ancel]] later revealed that at this stage, the game initially took place in a computer, with [[Rayman]] being one of its employees, the main villain at this point was intended to be a computer virus.&amp;lt;ref&amp;gt;Instagram, @michelancel, https://www.instagram.com/p/BL_wNhGALF8, « You&#039;re right ! Original game was taking place in a computer and the big villain was a computer virus . Rayman was just an employee in this big computer »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-1-SNES-4.jpg|thumb|320px|Another photograph from the SNES version of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-1-SNES-1.jpg|The first partial screenshot posted by [[Michel Ancel]], not seen anywhere before.&lt;br /&gt;
Rayman-1-SNES-2.jpg|The second partial screenshot posted by [[Michel Ancel]], part of one of those published in &#039;&#039;Pix’N Love&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dumped ROM==&lt;br /&gt;
On the 3rd of July 2017, an early ROM was dumped&amp;lt;ref&amp;gt;Twitter, @ocornut, https://twitter.com/ocornut/status/881876378056085505, « I&#039;ve dumped a prototype demo of unreleased Rayman for SNES, here it is! (NB: very early dev build, not a full game) »&amp;lt;/ref&amp;gt; with a short gameplay segment as previously shown by [[Michel Ancel]]. In the ROM, the player can jump and trigger animations, which will also automatically start if the player does not move. The player can also move faster and start an animation with a charging [[Telescopic fist|fist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;256px&amp;quot; heights=&amp;quot;224px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Ray SNES - Falling.png|The level starts with [[Rayman]] falling down.&lt;br /&gt;
Ray SNES - Start of level.png|The start of the level.&lt;br /&gt;
Normal fist SNES.png|[[Rayman]] charging his [[Telescopic fist|fist]].&lt;br /&gt;
Gold fist SNES.png|The [[Telescopic fist|fist]] turning gold.&lt;br /&gt;
Ray SNES - Music animation.png|An animation with a music box.&lt;br /&gt;
Ray SNES - Open mouth.png|[[Rayman]] with an open mouth.&lt;br /&gt;
Ray SNES - Pipe.png|A pipe the player will go through when jumping into it.&lt;br /&gt;
Ray SNES - Top of pipe.png|The top of the pipe from where it is solid.&lt;br /&gt;
Ray SNES - Stunned Rayman.png|This stunned animation is triggered from jumping from a high distance.&lt;br /&gt;
Ray SNES - Stretch jump.png|Another jumping animation.&lt;br /&gt;
Rayman (Early Prototype)007.png|Some transparent material.&lt;br /&gt;
Ray SNES - End.png|The end of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=zBYMZHiy-XU&amp;amp;lc=z13ueruycri5uf3sg23xdvypsyrshnrro04 Dumped ROM playthrough on YouTube, part 1]&lt;br /&gt;
*[https://www.youtube.com/watch?v=UpNmUUFdKAM Dumped ROM playthrough on YouTube, part 2]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
{{Cancelled Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Rayman (anulowany prototyp)]]&lt;br /&gt;
[[es:Rayman (prototipo cancelado)]]&lt;br /&gt;
[[ru:Rayman (отменённый прототип)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Atomic Paint</name></author>
	</entry>
</feed>