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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Harpic+fra%C3%AEcheur</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-07-15T06:49:51Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Dual_Swordsman_Ninja&amp;diff=76828</id>
		<title>Dual Swordsman Ninja</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Dual_Swordsman_Ninja&amp;diff=76828"/>
		<updated>2019-09-07T10:10:35Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Dual Swordsman Ninja&lt;br /&gt;
| image = [[File:Dual Swordsman Ninja.png|250px| Dual Swordsman Ninja]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| location = [[Wild, Wild East]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] &lt;br /&gt;
| species = [[Ninja]]&lt;br /&gt;
| attacks = Contact, mid-air spin attack&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dual Swordsman Ninja&#039;&#039;&#039; is one of the enemies introduced in [[Wild, Wild East]] and is a new type of enemy that debuts in &#039;&#039;[[Rayman Adventures]]&#039;&#039;. They are creatures that wield two scimitars. Their attacks are unique like any other enemy. They jump and do a mid-air spin attack which consists of them having their scimitars out while the rest of their bodies are spinning. This attack is strong enough to not only hurt and bubblize the player, but also other enemies who happen to get in the way. They have the ability to cling and jump from walls. Dual Swordsman Ninjas happen to be exclusive enemies to only one level in &#039;&#039;Wild, Wild East&#039;&#039;. They don&#039;t appear anywhere else in the game so far.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Dual Swordsman Ninjas are small, red, demon-like humanoid creatures. They have pointed ears, a dark brown blindfold covering their eyes, and strands of hair coming out of their chins. They wear a yellow-orange toga-like clothing with striped pants. The bottom of their legs are taped up and wear brown shoes. Dual Swordsman Ninjas wield two scimitars that have curved blades and golden handles.&lt;br /&gt;
&lt;br /&gt;
They are the same size as [[Minotaur|Minotaurs]] and have the same body type as them. Dual Swordsman Ninjas share this with their other [[Ninja]] brethren, [[Swordsman Ninja]] and [[Hatman Ninja]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
File:Red Oni.PNG&lt;br /&gt;
File:Red Oni on Wall.PNG|A Dual Swordsman Ninja clinging on a wall.&lt;br /&gt;
File:Red Oni Spinning.PNG|A Dual Swordsman Ninja performing its mid-air spin attack.&lt;br /&gt;
File:Dual Swordsman Ninja Concept Art.jpg|Concept art of the Dual Swordsman Ninja.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RAenemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ninja ambidextre]]&lt;br /&gt;
[[Category:Enemies from Rayman Adventures]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Arm&amp;diff=75344</id>
		<title>Arm</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Arm&amp;diff=75344"/>
		<updated>2019-08-18T03:09:11Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Arm&lt;br /&gt;
| image = [[File:Arm R2 model.png|320px|&#039;&#039;Arm&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
| location = [[The Cave of Bad Dreams]], [[the Echoing Caves]] (&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;), the [[Tomb of the Ancients]]&lt;br /&gt;
| resistance = [[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
| species = Nightmare of [[Polokus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arms&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from [[Rayman 2: The Great Escape : Le Guide Officiel|the official French guide of &#039;&#039;Rayman 2&#039;&#039;]] and [[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide|the official strategy guide of &#039;&#039;Rayman 2&#039;&#039;]].&amp;lt;/ref&amp;gt; are [[Resistance|invincible]] enemies from &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
They appear in [[the Cave of Bad Dreams]], where they are locked up with the other nightmares. They hide in dark caves or in water. But some have taken advantage of the destruction of [[the Heart of the World]] to escape and take refuge in a secluded world: the [[Tomb of the Ancients]]. They hide in coffins and giant chests.&lt;br /&gt;
&lt;br /&gt;
Arms move around in the area in front of their hiding place at regular intervals. If [[Rayman]] gets too close, they catch and drag him over to them to kill him.&lt;br /&gt;
&lt;br /&gt;
Some arms of [[the Cave of Bad Dreams]] hold giant [[skull]]s. They are not a danger to [[Rayman]]. On the contrary, they help him to move from one place to another.&lt;br /&gt;
&lt;br /&gt;
Arms also appear in [[the Echoing Caves]] in &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color version of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Arm (In a chest).jpg|thumb|320px|An arm hidden in a chest.&lt;br /&gt;
Bras-Rayman-Revolution-Japanese.jpg|In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the arms appear in a different colour.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The [[tentacle]] and the [[nettle]]s, other enemies from &#039;&#039;[[Rayman 2]]&#039;&#039;, appear and behave in a similar fashion. Although they too are effectively [[Resistance|invincible]], [[Rayman]]&#039;s attack will at least force the latter to retract for a short time.&lt;br /&gt;
*In &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, the heroes encounter [[tentacle claw]]s, enemies resembling arms from &#039;&#039;[[Rayman 2]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Bras]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Nightmares of Polokus]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bullet&amp;diff=75343</id>
		<title>Bullet</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bullet&amp;diff=75343"/>
		<updated>2019-08-18T03:05:41Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: /* In Rayman Origins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Bullet&lt;br /&gt;
| image = [[Image:Bullet R1.png|100px|class=sprite|&#039;&#039;Bullet&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| resistance = [[Image:LifebarInf.png|&#039;&#039;Invicible&#039;&#039;]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]])&lt;br /&gt;
[[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bullets&#039;&#039;&#039;, also known as &#039;&#039;&#039;balls&#039;&#039;&#039;, are items that appear in several games of the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. They are seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;. The [[hunter]]s&#039; projectiles are the bullets. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the bullets&#039; look changed from a mallet-wielding hammer to a blue/red live bullet. &lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], a bullet appears when a [[hunter]] shoots his gun from spotting [[Rayman]]. They can&#039;t be defeated, so [[Rayman]] has to either jump or duck to avoid getting hit. The speed of the bullets are relatively slow, but their range is wide; [[Rayman]] is likely to get hurt if he doesn&#039;t react to them.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Atari Jaguar)|the Atari Jaguar version]], when a bullet is shot, the hammer doesn&#039;t appear until after a couple seconds. This is the only version where that happens.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Chasseur.gif|A bullet being shot from a [[hunter]]&#039;s gun in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
Bullet Closed Jaguar.png|A bullet shortly before it opens up its hammer in [[Rayman (Atari Jaguar)|the Atari Jaguar version]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
Along with the [[hunter]]s, the bullets return as an enemy [[Event (Rayman Designer)|event]] in &#039;&#039;[[Rayman Designer]]&#039;&#039;. They are known in the game as &#039;&#039;&#039;Balls&#039;&#039;&#039;. There&#039;s a new [[hunter]] in the game that shoots a bullet that goes up, then comes down, making it more difficult for [[Rayman]] to avoid it. This new bullet is not separate as an enemy [[Event (Rayman Designer)|event]], only the horizontal one can be chosen. The speed of the bullets are slower than they were in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[Image:Hunter_RRR_GBA.png|frame|class=sprite|A bullet, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
The bullets, like the [[hunter]]s, return in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. They behave the same way as they do in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
[[Image:Bullet.png|thumb|right|180px|Artwork of a bullet in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
The bullets changed significantly in &#039;&#039;[[Rayman Origins]]&#039;&#039;. Their look went from a mallet-wielding hammer to a blue/red live bullet. The blue live bullet is less dangerous; it only moves horizontal and it can be used as if it was a platform to reach higher places. But the more dangerous red live bullet cannot be used like that; it acts like a homing missile and follows the players, unlike the blue live bullet. It is possible to destroy these bullets, by the standard of defeating enemies in the game and by shooting projectiles from the [[mosquito]]es.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Hi-Ho Moskito! 9.jpg|Blue live bullets that move horizontally being shot at [[Rayman]] and a [[mosquito]].&lt;br /&gt;
Hi-Ho Moskito! 10.jpg|A [[hunter]] shooting red bullets that act like homing missiles.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
The live bullets reappear in &#039;&#039;[[Rayman Legends]]&#039;&#039;. The [[Armored Toad]] shoots groups of orange and red bullets during the battle against the heroes. The orange bullets only move in one direction while the red bullets act like homing missiles.&lt;br /&gt;
&lt;br /&gt;
The red bullets also appear in some parts of [[20,000 Lums Under the Sea]], as well as blue bullets. They can be found from being shot out in small devices against the pipes. The blue bullets share the same behavior as the orange bullets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Armored Toad! 5.png|The [[Armored Toad]] shooting orange bullets.&lt;br /&gt;
Armored Toad! 7.png|The [[Armored Toad]] shooting red live bullets.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hunter]]&lt;br /&gt;
&lt;br /&gt;
{{R1enemies|collapsed=Y}}&lt;br /&gt;
{{ROenemies|collapsed=Y}}&lt;br /&gt;
{{RLenemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Balle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Bullet.png&amp;diff=75342</id>
		<title>File:Bullet.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Bullet.png&amp;diff=75342"/>
		<updated>2019-08-18T02:55:02Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: {{Image
| description = &amp;#039;&amp;#039;Rayman Origins&amp;#039;&amp;#039; bullet sprite
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]
| game = &amp;#039;&amp;#039;Rayman Origins&amp;#039;&amp;#039;
}}

{{ImageOK}}

Category:Artworks from Rayman Origins&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = &#039;&#039;[[Rayman Origins]]&#039;&#039; [[bullet]] sprite&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grolgoth&amp;diff=75341</id>
		<title>Grolgoth</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grolgoth&amp;diff=75341"/>
		<updated>2019-08-18T02:52:21Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Grolgoth&lt;br /&gt;
| image = [[File:Model Grolgoth.png|320px|&#039;&#039;Grolgoth&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = Robot&lt;br /&gt;
| status = Boss&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| resistance = [[File:Lifebar24.png|&#039;&#039;24 HP&#039;&#039;]] (PC, N64, DC, [[Rayman Revolution|PS2]])&lt;br /&gt;
[[File:Lifebar40.png|&#039;&#039;40 HP&#039;&#039;]] (PS)&lt;br /&gt;
| attacks = Jump/stomp, [[helicopter bomb]]s of various types, sizes and quantities, regular energy projectiles from feet, homing energy projectiles from feet, summoning lava, regular energy projectile from arm-cannon, fireball from arm-cannon, stream of energy projectiles from arm-cannon, summoning walls of spikes, homing missiles&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=[[Rayman]] poisoning your life? I&#039;ve got the antidote... Equipped with the latest power booster, nothing can stop it. You can control it yourself, or put it in self-pilot. It can kill, crush, destroy, torture, pull ears... Its legs are programmed to squash fleeing victims... In short, it does everything, except the dishes... Don&#039;t forget the name of this marvel: the Grolgoth!|sign=[[the General]] to [[Admiral Razorbeard]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grolgoth&#039;&#039;&#039; is a giant robot which [[Admiral Razorbeard]] uses in an attempt to put a stop to [[Rayman]] at [[the Crow&#039;s Nest]]. Piloted by [[Admiral Razorbeard|Razorbeard]], it is the final boss of &#039;&#039;[[Rayman 2]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance/N-GAGE version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
At a very late point in &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Admiral Razorbeard|Razorbeard]] is visited by [[the General]], a character who first appeared in &#039;&#039;[[Tonic Trouble]]&#039;&#039;, another [[Ubisoft]] game which [[Michel Ancel]] worked on. [[The General]] advertises the Grolgoth and its functions to [[Admiral Razorbeard|Razorbeard]]. [[Admiral Razorbeard|The Admiral]] pictures the contraption crushing and shaking [[Rayman]] to death with its deadly grasp, and decides to buy it, giving [[the General]] a chest of gold as payment. He then prepares for his attack while [[Rayman]] is makes his way through [[the Prison Ship]].&lt;br /&gt;
&lt;br /&gt;
The Grolgoth is a large machine comprising of a large, golden-coloured bulk, with articulable arms and legs, similar to those of the [[Robo-Pirate]]s. The Grolgoth&#039;s hemisphere-shaped head can extend from the body, revealing the entrance to this robotic marvel. [[Admiral Razorbeard|Razorbeard]] jumps in and slides down a rope. At the bottom is located a cockpit, from which [[Admiral Razorbeard|Razorbeard]] controls the machine. For its right hand, it has a cannon, which fires [[helicopter bomb]]s that [[Rayman]] will have to [[Magic fist|shoot]] back at the Grolgoth in order to hurt it. The other hand has a hook, which sees no use in the battle. The Grolgoth can also shoot large energy balls from the soles of its feet.&lt;br /&gt;
&lt;br /&gt;
A diagram of the Grolgoth can be found on a table in the [[Pirate Factory]], an area exclusive to &#039;&#039;[[Rayman Revolution]]&#039;&#039;. This paradoxically seems to suggest that the [[Robo-Pirate]]s created the Grolgoth, or had some awareness of it prior to the cutscene in which [[Admiral Razorbeard]] purchases it from [[the General]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth3.png|[[The General]]&#039;s picture of the Grolgoth.&lt;br /&gt;
Grolgoth2.png|The Grolgoth crushing Rayman in [[Admiral Razorbeard]]&#039;s fantasy.&lt;br /&gt;
Croquis (Grolgoth).jpg|A diagram of the Grolgoth can be found inside the [[Pirate Factory]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Final battle, first phase===&lt;br /&gt;
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Admiral Razorbeard|Razorbeard]] in the [[Grolgoth]].]]&lt;br /&gt;
[[Admiral Razorbeard|Razorbeard]] places the Grolgoth at the top of the mast on the &#039;&#039;[[Buccaneer]]&#039;&#039;. He also places [[Globox]], dangling over the edge of the ship from a large elevator&#039;s antenna. Before [[Admiral Razorbeard|Razorbeard]] shoots [[Globox]] to his doom, [[Rayman]] appears through the elevator, shouting that [[Admiral Razorbeard|Razorbeard]] shall leave [[Globox]] alone. [[Admiral Razorbeard|Razorbeard]] takes advantage of [[Rayman]]&#039;s position and shoots down the elevator. As [[Admiral Razorbeard|Razorbeard]] believes himself victorious, [[Rayman]] pulls himself back up on the platform. After checking to ensure that [[Globox]] is safe, the fight begins.&lt;br /&gt;
&lt;br /&gt;
The Grolgoth is immune to [[Rayman]]&#039;s [[magic fist]], and starts with heavy attacks such as shooting [[helicopter bomb]]s, fast energy balls and trying to jump on [[Rayman]] to squash him. [[Rayman]] will have to shoot the [[helicopter bomb]]s back at the Grolgoth, but straight on, otherwise the Grolgoth will evade them.&lt;br /&gt;
{{clear}}&lt;br /&gt;
===Final battle, second phase===&lt;br /&gt;
After [[Rayman]] has hit the Grolgoth three times, a cutscene starts in which [[Admiral Razorbeard|Razorbeard]] make the Grolgoth jump on [[Rayman]] and squash him, but the jump cuts short, causing the Grolgoth to break the platform on which the fight is occurring. Both [[Rayman]] and the Grolgoth fall down into the heart of the &#039;&#039;[[Buccaneer]]&#039;&#039;, a chamber filled with boiling lava.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is saved by [[Ly]] the Fairy, who sends a [[Silver Lum]]-like ball of energy to catch [[Rayman]] in mid-air, and lower him safely to a small pipe sticking out of the lava, on which a friendly [[flying shell]] has been stationed. [[Ly]]&#039;s face appears in [[Rayman]]&#039;s mind, and she informs him that [[Polokus]] has eliminated all of the [[Robo-Pirate]]s on the land and that the slaves have escaped (with the help of [[Rayman]], seen in the Dreamcast, PlayStation, and [[Rayman Revolution|PlayStation 2]] versions of the game). [[Rayman]] sees that [[Admiral Razorbeard|Razorbeard]] has survived the fall as well, with the Grolgoth clinging between two metal pipes going up the chamber&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] flies on the [[flying shell]], both having to find ammo hidden inside the chamber and avoid the homing energy-balls that [[Admiral Razorbeard|Razorbeard]] shoots after him. [[Rayman]] must use the ammo to shoot energy-balls at the Grolgoth&#039;s hands, causing it to slip and fall into the lava. When the Grolgoth is struggling to get out of the lava, it loses some health; [[Rayman]] can damage it more by shooting at it while it&#039;s still in the lava. Should [[Rayman]] get hit just once during this phase of the battle, his [[flying shell]] will explode and the battle begins as new from the beginning of this phase. When [[Admiral Razorbeard|Razorbeard]] reaches 20% health, he will climb up to the top of the chamber and temporarily raise the level of lava. This can happen several times. When [[Admiral Razorbeard|Razorbeard]]&#039;s health reaches 0%, the Grolgoth stalls and falls into the lava. [[Admiral Razorbeard|Razorbeard]] crawls out, dragging an escape pod with him. Before abandoning the &#039;&#039;[[Buccaneer]]&#039;&#039;, he says: &amp;quot;I&#039;ve saved one last little surprise for you&amp;quot;, and presses a button on a remote-control device, triggering the Grolgoth&#039;s self-destruct mechanism. [[Admiral Razorbeard|Razorbeard]] in his escape pod flies straight up the mast of the ship, through [[the Crow&#039;s Nest]] and to safety. The Grolgoth detonates, blowing the &#039;&#039;[[Buccaneer]]&#039;&#039; to pieces and apparently killing [[Rayman]]. [[Admiral Razorbeard|Razorbeard]] continues flying upwards until he reaches space.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth.jpg|The final encounter.&lt;br /&gt;
Grolgoth defeated.jpg|The wreckage of the defeated Grolgoth.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Final battle, second phase (PlayStation version)===&lt;br /&gt;
In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, the second phase is entirely different from the other versions. After the cutscene where [[Rayman]] and [[Admiral Razorbeard|Razorbeard]] fall down into the &#039;&#039;[[Buccaneer]]&#039;&#039; and [[Rayman]] is saved by [[Ly]] the Fairy, [[Rayman]] will have to fly the [[flying shell]] through a long horizontal pipe, with controls limited to 2D movement. The Grolgoth will be flying backwards, facing [[Rayman]]. [[Rayman]] can [[Magic fist|shoot]] normally from the [[flying shell]], but his [[Magic fist|shots]] are almost ineffective. [[Admiral Razorbeard|Razorbeard]] will shoot slow-moving energy-balls that [[Rayman]] must avoid, and shoot [[helicopter bomb]]s which can be fired back at him. Should [[Rayman]] get hit, he will not die, but lose health as normal. Every time [[Admiral Razorbeard|Razorbeard]] has fired six [[helicopter bomb]]s, he will cast a number of spiked mines, which fill increasing amounts of the screen as the battle wears on. [[Rayman]] must find a spot to pass in between the mines without getting hit. After the Grolgoth has reached 30% health, it begins to shoot powerful homing missiles, which fly towards [[Rayman]]. [[Rayman]] must dodge them, after which they will circle around and appear behind him, still homing; [[Rayman]] can then position himself (and the homing missile) towards [[Admiral Razorbeard|Razorbeard]], so that the homing missile will hit the Grolgoth. [[Admiral Razorbeard|Razorbeard]] can dodge the missiles if they are not aimed correctly. When [[Admiral Razorbeard|Razorbeard]]&#039;s health reaches 0, the final cutscene begins as normal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth PS1 energy projectiles.jpg|The Grolgoth firing energy projectiles during the PlayStation version&#039;s alternate showdown.&lt;br /&gt;
Grolgoth PS1 helicopter bombs.jpg|The Grolgoth firing [[helicopter bomb]]s. [[Rayman]] can reflect these with his [[magic fist]], doing moderate damage.&lt;br /&gt;
Grolgoth PS1 wall of spikes.jpg|The Grolgoth hurls a wall of spikes which [[Rayman]] must dodge.&lt;br /&gt;
&lt;br /&gt;
Grolgoth PS1 homing missile launch.jpg|The Grolgoth fires a homing missile at [[Rayman]].&lt;br /&gt;
Grolgoth PS1 homing missile.jpg|[[Rayman]] manoeuvres the Grolgoth&#039;s homing missile to his own advantage.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]==&lt;br /&gt;
The Grolgoth reappears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], where it is once again used by the [[Admiral Razorbeard]] to battle [[Rayman]]. Presumably this Grolgoth is a different unit to the one which was destroyed at the end of &#039;&#039;[[Rayman 2]]&#039;&#039;. It appears only in [[Heart of the Ancients]], the final level of the game (excluding bonus levels). As in &#039;&#039;[[Rayman 2]]&#039;&#039;, this Grolgoth&#039;s battle consists of two separate phases. In the first phase, the Grolgoth is fought in a manner not dissimilar from those of the bosses in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]; [[Rayman]] must avoid the Grolgoth&#039;s alternating high and low energy blasts while punching its metal [[helicopter bomb]]s back at it in order to damage it. After being damaged 5 times the Grolgoth laughs at [[Rayman]] and passes over to the second phase. In that second phase, [[Rayman]] and the Grolgoth continue their battle in a spacious underground dungeon. [[Rayman]] rides a [[flying shell]], and must manoeuvre it to trick the Grolgoth&#039;s homing missiles into striking the Grolgoth itself; this is also how [[Rayman]] defeats the Grolgoth in the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;. Once defeated, this Grolgoth collapses to the ground, destroyed. [[Admiral Razorbeard|Razorbeard]] is not seen again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth GBA.PNG|The first phase of the battle between [[Rayman]] and Grolgoth in the [[Heart of the Ancients]].&lt;br /&gt;
Grolgoth GBA 2.png|The second phase of the battle between [[Rayman]] and Grolgoth in the [[Heart of the Ancients]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;300px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Grolgoth(RR Japan).jpg|The Grolgoth in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
Grolgoth(RR Japan 2).jpg|The Grolgoth in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the Grolgoth is half yellow and half black.&lt;br /&gt;
*The Grolgoth&#039;s design was inspired by a Robot Soldier from Hayao Miyazaki&#039;s 1987 film &#039;&#039;Laputa: Castle in the Sky&#039;&#039;.&amp;lt;ref&amp;gt;YouTube, &#039;Devs Play S2E09&#039;,  https://youtu.be/l6AgSHT8Ve0?t=3562&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Grolgoth]]&lt;br /&gt;
[[pl:Grolgoth]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Robots]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=75331</id>
		<title>Livingstone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Livingstone&amp;diff=75331"/>
		<updated>2019-08-17T19:07:24Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Livingstone&lt;br /&gt;
| image = [[Image:Livingstone-Rayman-Legends.png|300px|&#039;&#039;Livingstone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; (cameo), [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| location = [[The Dream Forest]], [[Forest (world)|Forest world]], [[Jibberish Jungle]], [[Jibberish Jungle|Ticklish Temples]], [[Medieval Mayhem]], [[Toad Story (Rayman Adventures)|Toad Story]] (&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
| resistance = [[Image:Lifebar2.png|&#039;&#039;2 HP&#039;&#039;]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]])&lt;br /&gt;
[[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
| attacks = Contact, hat throw&lt;br /&gt;
| species = Nightmare of [[Polokus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Livingstones&#039;&#039;&#039;, also known as &#039;&#039;&#039;Lividstones&#039;&#039;&#039; or &#039;&#039;&#039;Explorators&#039;&#039;&#039;, are recurring enemies in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. They made their first appearance in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and later appeared in &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;. Before &#039;&#039;[[Rayman Origins]]&#039;&#039;, they were a limbless species with tall slender bodies, large noses and moustaches. &lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
Livingstones are common enemies who only appear in levels of [[the Dream Forest]]. They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they go crazy and charge toward him until he [[Telescopic fist|punches]] them again or they fall in water. In the Atari Jaguar version, however, they will run toward him regardless of what he does.&lt;br /&gt;
&lt;br /&gt;
Besides [[Rayman]]&#039;s [[Telescopic fist|fist]], another way of defeating them is for him to use his [[grimace]], which frightens them and makes them run away from instead of towards him and eventually fall into water. [[Rayman]] can also [[Telescopic fist|punch]] a [[plum]] onto their heads causing them to become dizzy but continue walking as usual, allowing him to jump onto the [[plum]] and use them as a walking platform to reach higher places or finish them off normally.&lt;br /&gt;
&lt;br /&gt;
Another variety of Livingstones are [[little Livingstone]]s which, as their name implies, are shorter than standard Livingstones, but they are also more aggressive in their attempts to hurt [[Rayman]] and are more adept at dodging blows from his [[telescopic fist]].&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, the Livingstones appear as enemy [[Event (Rayman Designer)|events]] in [[The Dream Forest|the Jungle world]]. There are three types of them available.&lt;br /&gt;
*&#039;&#039;&#039;Big livingstone&#039;&#039;&#039; - Goes back and forth on the platform. [[Rayman]] can get rid of him by [[Telescopic fist|punching]] him, frightening him by [[grimace|making faces]], or throwing a [[plum]] on his head.&lt;br /&gt;
*&#039;&#039;&#039;Little livingstone&#039;&#039;&#039; -  Goes back and forth on the platform.&lt;br /&gt;
*&#039;&#039;&#039;Ferocious little livingstone&#039;&#039;&#039; - Goes back and forth on the platform and throws his arms towards [[Rayman]] to hurt him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Explorateur.png|A typical Livingstone, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
ExplorateurGrimace.png|Livingstones go crazy when they survive a [[telescopic fist|punch]] or are subjected to a [[grimace]].&lt;br /&gt;
ExplorateurPrune.png|A Livingstone, after having a [[plum]] stuck on his head by [[Rayman]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[File:Plum Post R3.png|thumb|right|320px|The [[plum]]-posts in &#039;&#039;[[Rayman 3]]&#039;&#039; bear images of Livingstones, in reference to their role in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
Livingstones do not make a physical appearance in &#039;&#039;[[Rayman 3]]&#039;&#039;; however, [[Rayman]] must occasionally throw a [[plum]] onto a post to create a platform in order to progress. These posts bear images of Livingstones, in reference to the role they played in [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[Image:RRR1_GBA_Livingstone.png|frame|left|class=sprite|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
Livingstones also appear in [[Forest (world)|the Forest world]] of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. Here they are known by the name of &#039;&#039;&#039;Explorators&#039;&#039;&#039; and have a significantly altered appearance. They no longer have noses or moustaches however they have visible mouths, they wear a belt around their pants, their gloves are a different color, and their shoes have a more defined look. They also carry around sacks and can use their hats as a weapon. They can still be defeated by being punched however. &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
{{quote|text=They may look (and SMELL) awful, but are surprisingly easy to defeat. Ugh, THIS guy! Seriously, he STINKS. This hygenically challenged villain reports to the [[Hunter]]s and roams the land, imprisoning sweet, little [[Electoon]]s. While the Lividstones are undeniably vile creatures, they&#039;re actually pretty pathetic and can be quickly defeated with a quick slap, punch, kick or dodge.|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
Livingstones return as enemies in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but here they are renamed &#039;&#039;&#039;Lividstones&#039;&#039;&#039;, perhaps to suggest a connection with the [[Livid Dead]]. Like most of the returning characters from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], they have been redesigned, and now have limbs (rendering [[Rayman]] himself almost unique), visible mouths, longer and more crooked noses, and more scraggy body structures. Their appearance is also more zombie-like. Like most enemies in the game, they have only one [[resistance]] point, and can be defeated and bubblized easily. They can no longer be driven crazy by [[Telescopic fist|punching]] or [[Grimace|grimacing]] at them. Their way of offense is to either headbutt [[Rayman]] or wave their hands in a cowardly manner. They are revealed to enjoy bullying [[Lum (UbiArt games)|Lums]], poking their faces, playing basketball with their bodies and using their heads as deodorant. They are also revealed to be the lackeys of the [[hunter]]s. The smaller variant of Lividstones aren&#039;t present in this game, but there are different kinds of Lividstones, some of them holding bamboo sticks to attack the characters, and others with spikes on their hats to hurt anyone who attempts to crush them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO JungleOutThere SpikePlantKill.jpg|Lividstones will become inflated after getting hit, allowing them to be bubblized.&lt;br /&gt;
Swinging Caves 3.jpg|Lividstones, as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
Outta My Way 2.jpg|Lividstones with spiky hats, as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
Lividstones return as enemies in &#039;&#039;[[Rayman Legends]]&#039;&#039;. However, they&#039;re no longer explorers, but a gang of bandits who break into the houses of the helpless [[Green Teensie]]s who inhabit the area. In this game, they wear blue hats with a red feather, a small sleeveless brown unbuttoned shirt, brown wristbands, and a pair of patched blue pants held by a rope. A second version appears in [[Castle Rock]]. These Lividstones are similar to the first Lividstones, but they wear a red bandanna on their heads, and their pants are black as opposed to blue. Their main weapons are planks with pointy nails, and their parachutes allow them to ambush. In the Wii U, PlayStation Vita and Nintendo Switch versions, [[Murfy]] can interact with them by cutting their parachutes, and stun them to let the other players attack them; [[Murfy]] can also grab them and move them wherever he wants. The second kind of Lividstones appear on top of stacked Lividstones, where they sing as opposed to attacking, and are easily destroyed. Normal green Lividstones also appear in the game but only in the [[Back to Origins]] levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends E3 2012 1.jpg|Livingstones wear new clothes and use new weapons in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Livingstone normal.jpg|A Lividstone in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
Livingstone with shield.jpg|A Lividstone with a shield.&lt;br /&gt;
Ropes Course 4.png|Lividstones tied to ropes.&lt;br /&gt;
Livingstones torturing Lums.jpg|Lividstones tormenting [[Lum (UbiArt games)|Lums]].&lt;br /&gt;
Ropes Course 1.png|Lividstones on stilts.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:Intro 1.PNG|320px|thumb|right|The Lividstones who find the [[Ancient Egg]]s.]]&lt;br /&gt;
Lividstones return again in &#039;&#039;[[Rayman Adventures]]&#039;&#039;. Like almost everything in the game, their designs are the exact same from &#039;&#039;[[Rayman Legends]]&#039;&#039;. As a change, they are the ones who set off the events in the game. Two Lividstones happen to come across the [[Sacred Tree]] and get into the roots of it. They steal all the [[Ancient Egg]]s within, resulting in the [[Sacred Tree]] wilting. They then flee in their [[Warship|flying ships]] with all of the [[Ancient Egg|eggs]]. One [[Ancient Egg|egg]] happens to fall from the [[Warship|ship]] and land on either [[Rayman]] or [[Barbara]]. Lividstones can be found in [[Medieval Mayhem]] and [[Toad Story (Rayman Adventures)|Toad Story]]. They occupy areas such as the castle grounds, enchanted forests, dark dungeons, and haunted matters. Their attacks are almost all the same, being their weapons are still nailed planks and parachute from above. The second kind of Lividstones also return, but their behavior is still them standing on top of stacked Lividstones and singing. Though speculated, there is one new ability they&#039;ve learned which is that they can dodge being hit by a knocked back Lividstone. If the player happens to hit the first Lividstone of a chain that jump into the foreground too early, the other Lividstones will jump and avoid being hit by the knocked back Lividstone. But this move is completely rare and doesn&#039;t occur often as they only do it in one specific level, thus leading it to be speculated as a glitch or mere coincidence. &lt;br /&gt;
&lt;br /&gt;
It also appears that Lividstones and [[Toad (Rayman Legends)|Toads]] are at war with each other. No longer allied by the [[Dark Teensy|Dark Teensies]], the Lividstones and [[Toad (Rayman Legends)|Toads]] fight for territory. In many levels of [[Toad Story (Rayman Adventures)|Toad Story in &#039;&#039;Adventures&#039;&#039;]], Lividstones invade the territory of the [[Toad (Rayman Legends)|Toads]]. Within the levels, Lividstones and [[Toad (Rayman Legends)|Toads]] show signs of winning the battles that are taking place but due to the player interfering, the battles usually end in a stalemate with a [[Francky]] and [[Oger]] preparing to fight each other only to have the player defeat both of them.&lt;br /&gt;
&lt;br /&gt;
Lividstones that have their &#039;&#039;[[Rayman Origins]]&#039;&#039; design also return in some levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Cavern Calamity.JPG|A pair of Lividstones being defeated.&lt;br /&gt;
Temple Topple.JPG|A &#039;&#039;[[Rayman Origins]]&#039;&#039; Lividstone being defeated.&lt;br /&gt;
Adventures Toad 8.PNG|Lividstones appearing with the [[Toad (Rayman Legends)|Toads]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:R1 site Livingstone.jpg|thumb|left|Artwork of a Livingstone from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:The_Dream_Forest.png|frame|left|class=sprite|[[The Dream Forest]]&#039;s introductory image shows a Livingstone carrying a [[cage]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:LivingstoneArtworkCP.png|thumb|left|Artwork of some Livingstones from &#039;&#039;[[Rayman CP]]&#039;&#039;.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Livingstone1 RO.JPG|thumb|left|Artwork of some Livingstones from &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1enemies|collapsed=Y}}&lt;br /&gt;
{{ROenemies|collapsed=Y}}&lt;br /&gt;
{{RLenemies|collapsed=Y}}&lt;br /&gt;
{{RAenemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Livingstone]]&lt;br /&gt;
[[pl:Livingstony]]&lt;br /&gt;
[[ru:Исследователь]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Enemies from Rayman Adventures]]&lt;br /&gt;
[[Category:Nightmares of Polokus]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=75325</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=75325"/>
		<updated>2019-08-16T18:28:06Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Hoodmonger&lt;br /&gt;
| image = [[File:Rayman_3_Hoodblaster.png|300px|center|&#039;&#039;Hoodmonger&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Hoodlum]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;&lt;br /&gt;
| location = [[The Fairy Council]], [[Clearleaf Forest]], [[the Bog of Murk]], [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]], [[the Desert of the Knaaren]], [[the Summit Beyond the Clouds]], [[Hoodlum Headquarters]], [[the Tower of the Leptys]], &#039;&#039;[[Wanna Kick Rayman?]]&#039;&#039;, [[Commando]], [[Razoff Circus]] (as a target), [[Vertiginous Riddle]], [[Hoodlum Moor]], [[Land of the Livid Dead (Rayman: Hoodlums&#039; Revenge)|Land of the Livid Dead]], [[Menhirs of Power]]&lt;br /&gt;
| resistance = [[Image:Lifebar3.png|&#039;&#039;3 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Gun shots (&#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;), triple pellet shot (&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The most fanatic soldiers in the war to free [[André|the Dark Lum Lord]] are the Hoodblasters, known for the mighty boomsticks they tout with tyrannical authority. These gritty troops are the grunts of the [[Hoodlum]] Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of [[frog]] shooting tournaments.|sign=Press release|source=&#039;&#039;[[Rayman 3]]&#039;&#039;&amp;lt;ref&amp;gt;Team Xbox, &#039;&#039;Enemies Revealed&#039;&#039;, http://news.teamxbox.com/xbox/3666/Rayman-3-Enemies-Revealed/&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=An exceptional marksman. There&#039;s no-one better to display a rifle.|sign=In-game description|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hoodmonger Privates, First Class&#039;&#039;&#039;, also known as &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from the North American version of &#039;&#039;[[Rayman 3]]&#039;&#039; and [[Rayman 3: Hoodlum Havoc: Official Strategy Guide‎|the official strategy guide of the same game]].&amp;lt;/ref&amp;gt;, are musket-wielding [[Hoodlum]] sharpshooter grunts that appear in &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Hoodmongers are the most common enemies and Hoodlums in &#039;&#039;[[Rayman 3]]&#039;&#039; and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;. They use two types of shotguns to attack [[Rayman]], and they can sometimes be tricked into shooting one another. They wear brown sack-clothes and hats, and their eyes are red or white. They appear in all the worlds, with the exception of [[the Longest Shortcut]]. Their final in-game appearance is in the final battle with [[the Leptys]]/[[Reflux]], during which [[André]] spawns an army of them with [[the Sceptre of the Leptys]].&lt;br /&gt;
&lt;br /&gt;
A Hoodmonger also appears in the &#039;&#039;[[Wanna Kick Rayman?]]&#039;&#039; vignettes, which are presented as fictional instruction videos in which a Hoodmonger teaches the viewer how to kill [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; also features Hoodmongers, in which they fire triple pellet shots instead of their regular gun shots. Even though the projectiles are different, their attack is similar to that of the [[Hoodmonger Officer]]s from [[Rayman 3|the previous game]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Charged.jpg|A Hoodmonger, as seen in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Hoodblaster.jpg|[[André]], in his Hoodmonger form.&lt;br /&gt;
R3HH-BETADemo-PC-LoadingScreen.png|A Hoodmonger can be seen in the PC&#039;s beta [[List of Rayman demos|demo]] loading screen of &#039;&#039;[[Rayman 3]]&#039;&#039;. It also had a different design during [[Rayman 3 (early production)|the development of the game]].&lt;br /&gt;
HoodblasterRHR.png|class=sprite|A Hoodmonger in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Hoodmonger acts as one of the playable racers in &#039;&#039;[[Rayman Kart]]&#039;&#039;. His special power is to release an evil [[Lum]] which steals bonuses from the other racers.&lt;br /&gt;
&lt;br /&gt;
A [[scarecrow]] resembling a Hoodmonger appears in the intro sequence of &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery  widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Hoodlum Scarecrow.JPG|A scarecrow resembling a Hoodmonger (on the right) as seen in a cinematic from &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;.&lt;br /&gt;
Hoodblaster_RK.PNG|class=sprite|A Hoodmonger, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Early concept art and artwork gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman_3_Hoodblaster_Concept.png&lt;br /&gt;
File:R3HH-Hoodmonger-DevelopmentConceptArt-1.jpg&lt;br /&gt;
File:R3HH-Hoodmonger-DevelopmentConceptArt-2.jpg&lt;br /&gt;
File:R3HH-Hoodmonger-DevelopmentConceptArt-3.jpg&lt;br /&gt;
File:Concepthoodlums1.jpg&lt;br /&gt;
File:R3HH-HoodmongerGun-DevelopmentArtwork.jpg&lt;br /&gt;
File:R3HH-EarlyHoodmonger-Artwork.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
File:R3HH-FightingHoodmongers-ConceptArt.jpg&lt;br /&gt;
File:R3HH-HoodmongerWireframedFace-DevelopmentArtwork.jpg&lt;br /&gt;
File:R3HH-WireframeHoodmonger-Artwork.jpg&lt;br /&gt;
File:R3HH-HoodmongerAtDarkness-Artwork.jpg&lt;br /&gt;
File:R3HH-Hoodmonger-Artwork.jpg&lt;br /&gt;
File:Rayman3_wp09_1024x768.jpg&lt;br /&gt;
File:Rayman3_wp04_1280x1024.jpg&lt;br /&gt;
File:Wall_hoodlums_01.jpg&lt;br /&gt;
File:Rayman3_wanted_1024.jpg&lt;br /&gt;
File:R3HH-HoodmongerWanted-Artwork.jpg&lt;br /&gt;
File:Rayman 3 Hoodblaster Wanted Poster 1.png&lt;br /&gt;
File:01_01_Market_24.jpg&lt;br /&gt;
File:R3HH-RaymanAndHoodmonger.jpg&lt;br /&gt;
File:Usual suspects 2.jpg&lt;br /&gt;
File:Welcome.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Hoodlums|collapsed=Y}}&lt;br /&gt;
{{R3enemies|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Fantasnip Caporal]]&lt;br /&gt;
[[de:Hoodgarde Corporal]]&lt;br /&gt;
[[it:Hoodmonger]]&lt;br /&gt;
[[pl:Elitarny Szeregowiec]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Enemies from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Collection.jpg&amp;diff=75324</id>
		<title>File:Rayman Collection.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Collection.jpg&amp;diff=75324"/>
		<updated>2019-08-16T18:22:33Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNotOK|reason=This image was taken with a digital camera}}&lt;br /&gt;
&lt;br /&gt;
Packaging Rayman Collection.&lt;br /&gt;
&lt;br /&gt;
[[Category: Box art]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Collection&amp;diff=75323</id>
		<title>Rayman Collection</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Collection&amp;diff=75323"/>
		<updated>2019-08-16T18:21:04Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = &#039;&#039;Rayman Forever&#039;&#039;&lt;br /&gt;
| image = [[File:Box_collection_eng.jpeg|250px|&#039;&#039;Rayman Collection&#039;&#039;]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| release date = 2011, 2013&lt;br /&gt;
| genre =&lt;br /&gt;
| gameplay mode =&lt;br /&gt;
| platforms = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Collection&#039;&#039;&#039;&#039;&#039; is a compilation of &#039;&#039;[[Rayman (series)|Rayman games]]&#039;&#039; originally released to PC exclusively in France in 2011. This release is a relabeled version of &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In 2013, a new collection under the same title was released throughout Europe and Australia. The contents of the collection differs by region:&lt;br /&gt;
&lt;br /&gt;
*France: &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
*Czechia: &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
*Rest of Europe/Australia: &#039;&#039;[[Rayman Forever]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman_Collection_2011_FR.jpg|The cover for the original French release&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Collection]]&lt;br /&gt;
[[pl:Rayman Collection]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game packs]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Barbara&amp;diff=75322</id>
		<title>Barbara</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Barbara&amp;diff=75322"/>
		<updated>2019-08-16T18:15:21Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Barbara&lt;br /&gt;
| image = [[File:Rayman Legends 150812 008.png|320px|&#039;&#039;Barbara&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Human]]&lt;br /&gt;
| status = Barbarian princess (formerly in &#039;&#039;Legends&#039;&#039;)&lt;br /&gt;
Adventurer (as of &#039;&#039;Adventures&#039;&#039;)&lt;br /&gt;
| relatives = [[Elysia]] (sister)&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Finish [[Dungeon Dash]] (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barbara&#039;&#039;&#039; is a recurring playable character in the [[Rayman (series)|Rayman series]], who makes her debut in &#039;&#039;[[Rayman Legends]]&#039;&#039;, in which she is the princess of the forest and castle worlds of [[Teensies In Trouble]] and is the first of ten princesses that [[Rayman]] and his friends must rescue. She returns as a starting playable character in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Barbara was first seen for a brief moment in a leaked trailer that was discovered in April 2012, more than a month before the game was officially revealed at E3 in June 2012. A trailer introducing her was released in August 2012.&lt;br /&gt;
&lt;br /&gt;
At E3 in June 2013, Barbara makes an appearance in a CGI trailer for &#039;&#039;[[Rayman Legends]]&#039;&#039; made exclusively for the event, in which she rescues [[Rayman]] from the clutches of the [[Armored Toad]].  &lt;br /&gt;
&lt;br /&gt;
In the 2014 Nintendo Wii U game &#039;&#039;Super Smash Bros for Wii U&#039;&#039;, Barbara can be found as a collectible trophy.  She along with the [[Rayman]] and [[Globox]] trophies are given randomly at any point in the game and are found in the &amp;quot;Other&amp;quot; category, though they cannot be viewed in the Trophy Exhibit in the Gallery (therefore do not have a cabinet of their own). They can however be displayed and arranged in the Photo studio via the Hoard section.&lt;br /&gt;
&lt;br /&gt;
On the November 2018 it was announced that along with Rayman, Barbara and [[Globox]] will join Brawlhalla as skins for Brynn and Cassidy with the patch that will include Rayman as a fighter for the game.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Barbara is a young and beautiful barbarian girl who becomes [[Rayman]]&#039;s travel companion. Unlike the vast majority of female characters in the [[Rayman (series)|Rayman series]], Barbara is a [[human]] barbarian. In &#039;&#039;[[Rayman Legends]]&#039;&#039;, she wears a winged helmet, a green outfit consisting of a boobtube, skirt and trousers, tan coloured furry boots, and a brown belt with a skull attached to it. She also has long, curly red hair, with two parts of it tied into ponytails at each side of her head, has one of her teeth missing, and a large scar across her face. Also unlike most characters in the [[Rayman (series)|Rayman series]], she carries a weapon - a double edged battle axe which she wields to dispatch enemies, but can also use as a board to slide on surfaces.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, Barbara is seen sporting a new look. The changes include changing her helmet with a hat accompanied with mechanical wings and goggles, having shorter, lighter hair, a teal crop top, different arm guards, a brown skirt with a belt and a compass buckle, brown pants, and different boots. Barbara also replaces her axe with a shovel.&lt;br /&gt;
&lt;br /&gt;
== Role in the games ==&lt;br /&gt;
=== &#039;&#039;Rayman Legends&#039;&#039; ===&lt;br /&gt;
{{quote|text=This small barbarian princess is a strong and fierce warrior. No one wields an axe quite like her: she can even glide along on it!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039; she is first encountered in a room in the [[Teensies In Trouble]] gallery in which [[Dungeon Dash]] is encountered. Once this level is cleared, Barbara will be rescued and become playable, thus joining the heroes.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman Adventures&#039;&#039; ===&lt;br /&gt;
{{quote|text=This small barbarian princess is a strong and fierce warrior. No one wields an axe quite like her!|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039; her classic outfit can be purchased for 500 [[Gem (Rayman Adventures)|gem]]s.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This adventurer is the definition of girl power. She may have been a princess in the past, but she&#039;s long since abandoned her sheltered life for one full of danger and excitement. She&#039;s not afraid to get her hands, or her outfit, dirty when needed.|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
Her new adventure outfit is unlocked by default.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Adventure Barbara photo.png|thumb|left|Barbara&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
| [[File:Barbara photo.png|thumb|left|Classic Barbara&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In Other Games==&lt;br /&gt;
=== &#039;&#039;Brawlhalla&#039;&#039; ===&lt;br /&gt;
{{quote|text=This small barbarian princess is a strong and fierce warrior. No one wields an axe quite like her!|sign=Brawlhalla Rayman Patch Announcement|source=&#039;&#039;Brawlhala&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Brawlhalla&#039;&#039;, the Rayman Update patch added numerous skins, items, and effects to the game. One of these skins was Barbara for the character Brynn. She is considered an &#039;&#039;Epic Crossover Skin&#039;&#039;, along with [[Globox]]. Barbara comes with signature FX swaps, Legend Name and icon swaps, custom Lock-In animation, and two weapon skins which include her signature axe and [[Aurora]]&#039;s sword which is now a spear. Barbara costs 300 Blue Mammoth coins to be unlocked.&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Barbara Brynn Legend Skin Screen.png|thumb|left|Barbara as she appears on the Byrnn section on the Legend Menu in &#039;&#039;Brawlhalla&#039;&#039;.]]&lt;br /&gt;
| [[File:Barbara Skin Purchase Pop Up.png|thumb|left|The pop-up advertisement to purchase Barbara.]]&lt;br /&gt;
| [[File:Brawlhalla Shop&#039;s Featured Section during the Rayman Event.png|thumb|left|Barbara and [[Globox]] in the Legend Skin section of &#039;&#039;Brawlhalla&#039;&#039;&#039;s shop.]]&lt;br /&gt;
| [[File:Team Photo Taunt in Action.png|thumb|left|Barbara and [[Rayman]] doing the Team Photo taunt together.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Classic Barbara (Facebook).jpg|Facebook sharing photo.&lt;br /&gt;
Barbara (Facebook).jpg|Facebook sharing photo.&lt;br /&gt;
Classic Barbara (Twitter).png|Twitter sharing photo.&lt;br /&gt;
Barbara (Twitter).png|Twitter sharing photo.&lt;br /&gt;
File:Barbara Icon.png&lt;br /&gt;
File:New Barbara Icon.png&lt;br /&gt;
File:Rayman Legends 150812 007.png&lt;br /&gt;
File:Rayman Legends 150812 006.png&lt;br /&gt;
File:Barbara-.jpg&lt;br /&gt;
File:BarbaraRayman.jpg&lt;br /&gt;
File:Rayman-barbara--630x332.jpg&lt;br /&gt;
File:SHADING BARBARA POSING 00005 o.jpg&lt;br /&gt;
File:New Barbara.png&lt;br /&gt;
File:Barbara Digging.jpg&lt;br /&gt;
File:International Women&#039;s Day.jpg&lt;br /&gt;
File:Friends.jpg&lt;br /&gt;
File:Princesses Galore.jpg&lt;br /&gt;
Brawlhalla Rayman Patch.jpeg|Rayman, Barbara, [[Globox]], and [[Raymesis]] advertising the Rayman Patch for Brawlhalla.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
{{RAcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Barbara]]&lt;br /&gt;
[[de:Barbara]]&lt;br /&gt;
[[pl:Barbara]]&lt;br /&gt;
[[es:Barbara]]&lt;br /&gt;
[[ru:Барбара]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Fiesta_Run&amp;diff=75321</id>
		<title>Rayman Fiesta Run</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Fiesta_Run&amp;diff=75321"/>
		<updated>2019-08-16T18:09:20Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Fiesta Run&lt;br /&gt;
| image= [[File:Fiesta app icon.png|200px|&#039;&#039;Rayman Fiesta Run&#039;&#039;]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubisoft Casablanca&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;iOS &amp;amp; Android:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Globe.png|16px|Worldwide]] 7th November, 2013&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows Phone, 8 &amp;amp; 10:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Globe.png|16px|Worldwide]] 5th February, 2014&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = iOS, Android and Windows 8/RT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Fiesta Run &#039;&#039;&#039;&#039;&#039; is a 2D platform game for iOS, Android, Windows Phone and Windows 8 and 10 devices. It is the second game in the &#039;&#039;Rayman Run&#039;&#039; series and a sequel to &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;. On May 15th, 2014, the game was given a major update that added 16 levels that included a new world named, &#039;&#039;[[Candy World]]&#039;&#039;, and introduced [[Nightmare Mode]]. In 2016 a Windows 10 edition was released on the Windows Store.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Fiesta Run&#039;&#039; is set in the &#039;&#039;Origins&#039;&#039; universe, like its predecessor, &#039;&#039;Jungle Run&#039;&#039;. However, while the latter game focused on jungle themed levels, &#039;&#039;Fiesta Run&#039;&#039; uses more diverse level tropes, like the frozen seas and fiery kitchens of [[Gourmand Land]]. In addition, the levels contain more gimmicks lifted from the console games compared to &#039;&#039;Jungle Run&#039;&#039;, now allowing Rayman to swim, shrink for certain levels, and dive/slide. In addition, levels that allow Rayman to bounce between the foreground and background and boss battles were added. Finally, the Invaded level system from &#039;&#039;[[Rayman Legends]]&#039;&#039; makes an appearance for all levels of the game, except for [[Land of the Livid Dead (Rayman Origins)|the Land of the Livid Dead]] levels and the shooter levels in the [[Candy World]]. As a result of this diversity, the game features a world map showing the different locations, unlike &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; which used a simpler level selection. The world map features many small islands that contain 1-4 normal levels each, not included the Invaded levels.&lt;br /&gt;
&lt;br /&gt;
Rayman himself automatically runs in a predefined direction, like &#039;&#039;Jungle Run&#039;&#039;. The game is built around impulse reactions and timing, allowing the player to control attacking and jumping. The goal is to free 4 Teensies in each level by collecting Lums, of which there are 100 per level (only 81 need to be collected to free all of the Teensies, but all 100 are needed to unlock the level&#039;s Invaded counterpart). Freed Teensies allow Rayman to progress along the world map. Along the world map, the player will be rewarded with Lums, playable characters available for purchase, and wallpapers available for purchase. Collecting every single Teensie is necessary to reach the final Livid Dead level.&lt;br /&gt;
&lt;br /&gt;
=== Candy World ===&lt;br /&gt;
&#039;&#039;[[Candy World]]&#039;&#039; is an expansion which can be unlocked by paying 5000 [[Lum (UbiArt games)|Lums]] for an entry ticket. In the Candy World, sidescrolling shooter levels make a return, but this time the hero is on their own and their only way to attack is by gathering and reloading themselves &#039;&#039;[[Blue Punch|Blue Punches]]&#039;&#039;. The shooter levels don&#039;t have any Teensies to free. In the rest of the stages the main goal is to free the new pink [[Teensies]].&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Candy Fun Run.jpg|thumb|left|[[Rayman]] in the [[Candy World]]]]&lt;br /&gt;
|| [[File:Candy world button.png|thumbnail|center|The [[Candy World]] icon on the world map]]&lt;br /&gt;
|| [[File:Candy world map.png|thumb|right|The [[Candy World]] world map]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== Nightmare Mode ===&lt;br /&gt;
&#039;&#039;[[Nightmare Mode]]&#039;&#039; is a mode introduced in the Candy World Update. This mode puts the player into rushing through every invaded level in the game, excluding the ones from Candy World. In order to beat Nightmare Mode, the player must not die once. If they do, their progress is cleared and they must start from the very beginning. Finishing Nightmare Mode grants the player the [[Raywolf]] costume and 10,000 Lums.&lt;br /&gt;
[[File:Nightmare mode.png|thumb|left|The [[Nightmare Mode]] world map]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
In &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039;, [[Lum (UbiArt games)|Lums]] served no purpose except as collectibles to help reach the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. In &#039;&#039;Fiesta Run&#039;&#039;, they allow the player to purchase utilities within levels, like [[heart]]s and [[Blue Punch|Gold Fists]], or extras, such as characters and artwork. If the game detects a copy of &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039; data on iCloud, it will match the number of [[Lum (UbiArt games)|Lums]] collected in that game and allow the player to spend them in &#039;&#039;Fiesta Run&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Gadgets ===&lt;br /&gt;
[[File:Fiesta Shop Gadgets 1.png|thumb|320px|]]&lt;br /&gt;
[[File:Fiesta Shop Gadgets 2.png|thumb|320px|]]&lt;br /&gt;
Gadgets are power-ups which can be purchased either individually within levels or permanently in the shop for either Lums or real money. The following gadgets are available from the shop:&lt;br /&gt;
*&#039;&#039;&#039;All Gadgets Pack:&#039;&#039;&#039; This pack includes all gadgets.&lt;br /&gt;
*&#039;&#039;&#039;Magnet:&#039;&#039;&#039; The magnet attracts Lums round the hero, thus increasing the range to collect them.&lt;br /&gt;
*&#039;&#039;&#039;[[Phoenix]]:&#039;&#039;&#039; The phoenix ads a check-point at the middle of the stage where the hero can respawn in case of death.&lt;br /&gt;
*&#039;&#039;&#039;Too Much Help:&#039;&#039;&#039; This gadget shows how to complete the level with all of the Lums.&lt;br /&gt;
*&#039;&#039;&#039;Golden [[Heart|Heart]]:&#039;&#039;&#039; The Golden Heart protects the hero from two hits.&lt;br /&gt;
*&#039;&#039;&#039;Ultimate Flying [[Blue Punch|Punch]]:&#039;&#039;&#039; The Ultimate Flying Punch gives the hero unlimited and stronger punches.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:PowerUpsRFR.png|frame|left|The All Gadgets Pack.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:Magnet.png|frame|left|The Magnet gadget.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:Phénix.png|frame|left|The [[Phoenix]] gadget.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:GoldenHeart2.png|frame|left|The Golden Heart gadget.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[Image:GoldenPunch.png|frame|left|The Ultimate Flying Punch gadget.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Heroes ===&lt;br /&gt;
[[File:Fiesta Run red 3.jpg|thumb|320px|The three exclusive (RED) costumes.]]&lt;br /&gt;
[[File:RaymanWerewolf.png|200px|thumb|The [[Raywolf]] costume.]]&lt;br /&gt;
*[[Rayman]]&lt;br /&gt;
*[[Santa Ray]]&lt;br /&gt;
*[[GloboXmas]]&lt;br /&gt;
*[[Globox]]&lt;br /&gt;
*[[Teensllo]]&lt;br /&gt;
*[[Santa Ray|Santa Ray 2]]&lt;br /&gt;
*[[Grand Minimus|Green Teensy]]&lt;br /&gt;
*[[Raybox]]&lt;br /&gt;
*[[Teensy Elf]]&lt;br /&gt;
*[[Red Globox]]&lt;br /&gt;
*[[Ninja Teensy]]&lt;br /&gt;
*[[Raymesis]]&lt;br /&gt;
*[[Teensy Elf|Teensy Elf 2]]&lt;br /&gt;
*[[Glombrox]]&lt;br /&gt;
*[[Teensy Queen]]&lt;br /&gt;
*[[Raylatin]]&lt;br /&gt;
*[[Raywolf]]&lt;br /&gt;
*[[Rayman (RED)]]&lt;br /&gt;
*[[Globox (RED)]]&lt;br /&gt;
*[[Teensy (RED)]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Packs:&#039;&#039;&#039;&lt;br /&gt;
*All Heroes Pack&lt;br /&gt;
*Christmas Pack&lt;br /&gt;
&lt;br /&gt;
== Updates ==&lt;br /&gt;
[[File:Rayman Fiesta Run Christmas 2014 Update Menu Screen.png|thumb|right|The menu screen during version 1.4.0.]]&lt;br /&gt;
&#039;&#039;Fiesta Run&#039;&#039; has received one major update with several minor ones adding new content and features. Below is a list with all of the updates on iOS with new content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.0.1 - November 7, 2013&#039;&#039;&#039;&lt;br /&gt;
*Game launched.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.0.3 - December 19, 2013&#039;&#039;&#039;&lt;br /&gt;
*Christmas update with [[Santa Ray]] and [[Teensy Elf]] costumes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.1.0 - February 6, 2014&#039;&#039;&#039;&lt;br /&gt;
*iOS controllers are now supported.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.2.0 - May 15, 2014&#039;&#039;&#039;&lt;br /&gt;
*New [[Candy World]] expansion.&lt;br /&gt;
*New [[Nightmare Mode]].&lt;br /&gt;
*New &#039;&#039;[[Raylatin]]&#039;&#039;, &#039;&#039;[[Teensllo]]&#039;&#039;, and a werewolf Rayman costume.&lt;br /&gt;
*New gadgets, including the phoenix.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.3.1 - November 23, 2014&#039;&#039;&#039;&lt;br /&gt;
*Limited time (RED) campaign until December 7th with three exclusive costumes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1.4.0 - December 8, 2014&#039;&#039;&#039; (iOS only)&lt;br /&gt;
*Christmas update with [[Santa Ray 2]], [[GlobXmas]], and [[Teensy Elf 2]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Fiesta app icon.png|Original and current icon&lt;br /&gt;
Fiesta_Run_Icon_2.png|Special Valentine&#039;s Day sale&lt;br /&gt;
File:Rayman FR Valentine&#039;s Day.png|Special Valentine&#039;s Day sale&lt;br /&gt;
Fiesta Red Icon.png|(RED) promotion icon on iOS&lt;br /&gt;
Fiesta_Run_Icon_3.png|(RED) promotion icon on iOS&lt;br /&gt;
File:Rayman FR Christmas.png|Special Christmas icon&lt;br /&gt;
Fiesta_Run_Icon_4.jpg|Special Christmas icon&lt;br /&gt;
Fiesta_Run_Icon_5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social network integrations ==&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
&#039;&#039;Main article: [[List of achievements in Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fiesta Run&#039;&#039; has support for achievements through GameCenter on iOS devices, Google Play Games on Android devices and Xbox Live on Windows devices. The Windows 10 edition does however not have Xbox Live support, and thus no achievements or leaderboards. The game has a total of 25 achievements to be earned.&lt;br /&gt;
&lt;br /&gt;
=== Leaderboards ===&lt;br /&gt;
&#039;&#039;Fiesta Run&#039;&#039; has a total of 5 leaderboards; 4 for the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] levels and one for the [[Nightmare Mode]].&lt;br /&gt;
*Race &amp;quot;Back to the Roots&amp;quot;&lt;br /&gt;
*Race &amp;quot;Leap of Faith&amp;quot;&lt;br /&gt;
*Race &amp;quot;Watch the Snakes&amp;quot;&lt;br /&gt;
*Race &amp;quot;Breath of Death&amp;quot;&lt;br /&gt;
*Survivor &amp;quot;Born to Survive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Cloud syncing ===&lt;br /&gt;
&#039;&#039;Fiesta Run&#039;&#039; is the first Rayman game to feature cloud syncing. On iOS devices the cloud syncing goes through iCloud. The Windows 10 edition removes this feature.&lt;br /&gt;
&lt;br /&gt;
The cloud syncing is not automatic, like in &#039;&#039;[[Rayman Adventures]]&#039;&#039;, and has to be loaded and saved manually.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cloud sync Fiesta Run.png|thumb|left|The syncing is done manually from the settings]]&lt;br /&gt;
|| [[File:ICloud Fiesta Run.png|thumb|center|When attempting to overwrite a save with a different progress the game will show a comparison of the two before the changes go in to effect]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Facebook ===&lt;br /&gt;
&#039;&#039;Fiesta Run&#039;&#039; is the second Rayman game with Facebook integration, with the PlayStation Vita version of &#039;&#039;[[Rayman Legends]]&#039;&#039; being the first. When signed in to Facebook, the player can compare their overall progress with their friends and view their recent in-game activity, such as completing levels and purchasing [[List of Heroes|costumes]]. The player can then share their game info and receive 100 [[Lum (Rayman Origins)|Lums]] (or 50 for sharing content from the activity log). Their Facebook avatar, as well as their friends, will be shown on the world map.&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
&#039;&#039;Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman_Fiesta_Run List of Rayman records]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Fiesta Run&#039;&#039; has four [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] levels, which save the players record times, and a [[Nightmare Mode|survivor mode]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Unlike &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, where levels were divided into sections, each level has its own spot on a larger world map. Each normal level will have an Invaded counterpart, where levels will be populated with enemies, and are much more difficult. However, unlike the Invasion levels featuring in &#039;&#039;[[Rayman Legends]]&#039;&#039;, which were time trial iterations of their normal levels, the objective of Invaded levels in &#039;&#039;Fiesta Run&#039;&#039; remains the same as their normal counterpart, where they player must make their way through and collect as many [[Lum (Rayman Origins)|Lums]] as possible. This gives a total of 72 levels in which the objective is to collect lums. There are 4 more levels which feature in [[Land of the Livid Dead (Rayman Origins)|the Land of the Livid Dead]], and much like their counterparts from &#039;&#039;Jungle Run&#039;&#039;, these require the player to merely make it through the level and compete for the fastest time.&lt;br /&gt;
&lt;br /&gt;
===Normal Levels===&lt;br /&gt;
[[File:Empty Fiesta Run Map.png|thumb|An empty world map]]&lt;br /&gt;
[[File:RFRMAP.png|thumb|A complete world map as it appeared prior to version 1.2.0]]&lt;br /&gt;
*Splash and Bounce&lt;br /&gt;
:*Cold Burn&lt;br /&gt;
*Beware of the blue mushrooms...&lt;br /&gt;
:*Cheese party&lt;br /&gt;
*Mini Rayman Calorie free&lt;br /&gt;
:*Hot hot chocolate&lt;br /&gt;
*Don&#039;t forget your umbrellas&lt;br /&gt;
:*Cake Park&lt;br /&gt;
*Slippery Slopes&lt;br /&gt;
:*Dragon-hop&lt;br /&gt;
*Giant Toboggan&lt;br /&gt;
:*Breathless slide&lt;br /&gt;
*Chocolate Chunks&lt;br /&gt;
:*Chocolate city&lt;br /&gt;
*Black or White&lt;br /&gt;
:*Chocolate island&lt;br /&gt;
*Flying Fish Tails&lt;br /&gt;
:*Spike me if you can&lt;br /&gt;
*Kitchen Nightmare&lt;br /&gt;
:*Hot dip&lt;br /&gt;
*Giant BBQ&lt;br /&gt;
:*BBQ Party&lt;br /&gt;
*Inferno Chef Cook&lt;br /&gt;
:*Dragon Soup&lt;br /&gt;
*Inside or on the terrasse?&lt;br /&gt;
:*Unstable tool&lt;br /&gt;
*Pop-Form&lt;br /&gt;
:*Salted or caramel popcorn?&lt;br /&gt;
*Flying blades&lt;br /&gt;
:*Beware of the laserbeam!&lt;br /&gt;
*Mecha diner&lt;br /&gt;
:*Catch of the day: &amp;quot;Rayman with vegetables&amp;quot;&lt;br /&gt;
*Kitchen Mayhem&lt;br /&gt;
:*It&#039;s getting hot in here&lt;br /&gt;
*Run or Burn&lt;br /&gt;
:*Boiling kitchen&lt;br /&gt;
*Learning to fly&lt;br /&gt;
:*Mum! Look at this, I&#039;m flying!&lt;br /&gt;
*Flying fish&lt;br /&gt;
:*The 3 Elements&lt;br /&gt;
*Air Boxing&lt;br /&gt;
:*Fisty-cuffs!&lt;br /&gt;
*Ice storm&lt;br /&gt;
:*Iceberg storm&lt;br /&gt;
*What an ice boy&lt;br /&gt;
:*Where are the brakes?&lt;br /&gt;
*Spiky ice&lt;br /&gt;
:*A strange pool&lt;br /&gt;
*Wintermint Breath&lt;br /&gt;
:*Tasty rayman&lt;br /&gt;
*The Animal inside&lt;br /&gt;
:*Pepper meal&lt;br /&gt;
*Acidy Reflux&lt;br /&gt;
:*Dragon Heart&lt;br /&gt;
*Russian Hills&lt;br /&gt;
:*Cool loop&lt;br /&gt;
*Out of my way&lt;br /&gt;
:*Pinball cook&lt;br /&gt;
*A-maze-ing&lt;br /&gt;
:*I&#039;m feeling sick...&lt;br /&gt;
*Mini Rayman Maximum Taste&lt;br /&gt;
:*Giant Cook&lt;br /&gt;
*Heartburn&lt;br /&gt;
:*Hot Burp&lt;br /&gt;
*Hick up and down&lt;br /&gt;
:*Bubble Explosion&lt;br /&gt;
*Reaching for the stars&lt;br /&gt;
:*When Daddy Cooks!&lt;br /&gt;
*Next generation toaster&lt;br /&gt;
:*Giant Oven&lt;br /&gt;
*Stomach bug&lt;br /&gt;
:*Gastric Fluids&lt;br /&gt;
&lt;br /&gt;
===[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] Levels===&lt;br /&gt;
*Back to the Roots&lt;br /&gt;
*Leap of Faith&lt;br /&gt;
*Watch the snakes&lt;br /&gt;
*Breath of Death&lt;br /&gt;
&lt;br /&gt;
===[[Candy World]] Levels===&lt;br /&gt;
*Feet-free&lt;br /&gt;
*Cater-plane!&lt;br /&gt;
*Sugar devil&lt;br /&gt;
:*It&#039;s all sugar now!&lt;br /&gt;
*Light please&lt;br /&gt;
:*It&#039;s crawling!!&lt;br /&gt;
*Tchip-tchip&lt;br /&gt;
:*Eggs drop!&lt;br /&gt;
*Ice sugar&lt;br /&gt;
:*Cotton Candy&lt;br /&gt;
*Blind folded&lt;br /&gt;
:*Scrambled eggs&lt;br /&gt;
*The Candy-tower&lt;br /&gt;
:*At-candy-de&lt;br /&gt;
*Aerial battle!&lt;br /&gt;
*Tchip-Tchip not happy!&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Through the course of the game, several gallery images will be available for purchase.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RFR_Globox.png|Globox&lt;br /&gt;
File:RFR_BossMecca.png|Mecha Carnivora&lt;br /&gt;
File:RFR_CuistoEatingCastle.png|El Stomacho&lt;br /&gt;
File:RFR_Teensy.png|Grand Minimus&lt;br /&gt;
File:RFR_AlFerno.png|Kevin Ferno&lt;br /&gt;
File:RFR_Rayman_Noel.png|Merry Christmas&lt;br /&gt;
File:RFR_Waiter.png|Waiter&lt;br /&gt;
File:RFR_Globox_Noel.png|Snowman&lt;br /&gt;
File:RFR_DarkRayman.png|Rayman Alter Ego&lt;br /&gt;
File:RFR_RaymanAirkick.png|Rayman Fly Kick&lt;br /&gt;
File:RFR_Teensy_Noel.png|Elf&lt;br /&gt;
File:RFR_Plomber.png|Sewer Dragon&lt;br /&gt;
File:RFR_Grammy.png|Happy Granny&lt;br /&gt;
File:RFR_AngryGrammy.png|Angry Grammy&lt;br /&gt;
File:RFR_RaymanGlobox.png|Double Team&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Fiesta Run Icon.png|The logo&lt;br /&gt;
Fiesta tutorial 1.png|Tutorial screen 1&lt;br /&gt;
Fiesta tutorial 2.png|Tutorial screen 2&lt;br /&gt;
Fiesta tutorial 3.png|Tutorial screen 3&lt;br /&gt;
Fiesta tutorial 4.png|Tutorial screen 4&lt;br /&gt;
File:Rayman FR.jpeg|Promotional image&lt;br /&gt;
File:Rayman-Fiesta-Run-Featured.jpg|Promotional image&lt;br /&gt;
File:Photo rayman fiesta run 1.jpg|Promotional screenshot&lt;br /&gt;
File:Rayman-Fiesta-Run-02.jpg|Promotional screenshot&lt;br /&gt;
File:Rayman-Fiesta-Run-3.jpg|Promotional screenshot&lt;br /&gt;
File:Rayman-Fiesta-Run-4.jpg|Promotional screenshot&lt;br /&gt;
File:Rayman-Fiesta-Run-5.jpg|Promotional screenshot&lt;br /&gt;
File:Candy World Hunter.jpg|Promotional screenshot&lt;br /&gt;
File:Tchip-Tchip.jpg|Promotional screenshot&lt;br /&gt;
File:Candy Fun Run.jpg|Promotional screenshot&lt;br /&gt;
File:RFR_PauseScreen_Invasions.png|Pause Screen: Invasions&lt;br /&gt;
File:RFR_PauseScreen_Teensies.png|Pause Screen: Teensies&lt;br /&gt;
File:RFR_PauseScreen_MicroTransactions.png|Pause Screen: Micro Transactions&lt;br /&gt;
File:RFR_PauseScreen_LumUse.png|Pause Screen: Lum Use&lt;br /&gt;
File:RFR_PauseScreen_TimedRace.png|Pause Screen: Timed Race&lt;br /&gt;
Fiesta_Run_red_1.jpg|(RED) campaign&lt;br /&gt;
Fiesta_Run_red_2.png|(RED) campaign&lt;br /&gt;
Fiesta_Run_red_3.jpg|(RED) campaign&lt;br /&gt;
Fiesta_Run_promotion.jpg|Limited time App Store promotion&lt;br /&gt;
Normal level.png|A normal level icon&lt;br /&gt;
Invaded level.png|An invaded level icon&lt;br /&gt;
Land of Dead level.png|A [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] level icon&lt;br /&gt;
Shooter level.png|A shooter level icon&lt;br /&gt;
Grave.png|A grave in the [[Nightmare Mode]]&lt;br /&gt;
Kitchen icon.png|The main levels icon on the world map&lt;br /&gt;
Candy icon.png|The [[Candy World]] icon on the world map&lt;br /&gt;
Blue gift.png|A blue gift box from the [[Nightmare Mode]]&lt;br /&gt;
Red gift.png|A red gift box&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RFR-1.png|Splash and Bounce&lt;br /&gt;
File:RFR-1I.png|Cold Burn&lt;br /&gt;
File:RFR-2.png|Beware of the blue mushrooms...&lt;br /&gt;
File:RFR-2I.png|Cheese party&lt;br /&gt;
File:RFR-3.png|Mini Rayman Calorie free&lt;br /&gt;
File:RFR-3I.png|Hot hot chocolate&lt;br /&gt;
File:RFR-4.png|Don&#039;t forget your umbrellas&lt;br /&gt;
File:RFR-4I.png|Cake Park&lt;br /&gt;
File:RFR-5.png|Slippery Slopes&lt;br /&gt;
File:RFR-5I.png|Dragon-hop&lt;br /&gt;
File:RFR-6.png|Giant Toboggan&lt;br /&gt;
File:RFR-6I.png|Breathless slide&lt;br /&gt;
File:RFR-7.png|Chocolate Chunks&lt;br /&gt;
File:RFR-7I.png|Chocolate city&lt;br /&gt;
File:RFR-8.png|Black or White&lt;br /&gt;
File:RFR-8I.png|Chocolate island&lt;br /&gt;
File:RFR-9.png|Flying Fish Tails&lt;br /&gt;
File:RFR-9I.png|Spike me if you can&lt;br /&gt;
File:RFR-10.png|Kitchen Nightmare&lt;br /&gt;
File:RFR-10I.png|Hot dip&lt;br /&gt;
File:RFR-11.png|Giant BBQ&lt;br /&gt;
File:RFR-11I.png|BBQ Party&lt;br /&gt;
File:RFR-12.png|Inferno Chef Cook&lt;br /&gt;
File:RFR-12I.png|Dragon Soup&lt;br /&gt;
File:RFR-13.png|Inside or on the terrasse?&lt;br /&gt;
File:RFR-13I.png|Unstable tool&lt;br /&gt;
File:RFR-14.jpg|Pop-Form&lt;br /&gt;
File:RFR-14I.jpg|Salted or caramel popcorn?&lt;br /&gt;
File:RFR-15.jpg|Flying blades&lt;br /&gt;
File:RFR-15I.jpg|Beware of the laserbeam!&lt;br /&gt;
File:RFR-16.jpg|Mecha diner&lt;br /&gt;
File:RFR-16I.jpg|Catch of the day: &amp;quot;Rayman with vegetables&amp;quot;&lt;br /&gt;
File:RFR-17.jpg|Kitchen Mayhem&lt;br /&gt;
File:RFR-17I.jpg|It&#039;s getting hot in here&lt;br /&gt;
File:RFR-18.jpg|Run or Burn&lt;br /&gt;
File:RFR-18I.jpg|Boiling kitchen&lt;br /&gt;
File:RFR-19.jpg|Learning to fly&lt;br /&gt;
File:RFR-19I.jpg|Mum! Look at this, I&#039;m flying!&lt;br /&gt;
File:RFR-20.jpg|Flying fish&lt;br /&gt;
File:RFR-20I.jpg|The 3 Elements&lt;br /&gt;
File:RFR-21.jpg|Air Boxing&lt;br /&gt;
File:RFR-21I.jpg|Fisty-cuffs!&lt;br /&gt;
File:RFR-22.jpg|Ice storm&lt;br /&gt;
File:RFR-22I.jpg|Iceberg storm&lt;br /&gt;
File:RFR-23.jpg|What an ice boy&lt;br /&gt;
File:RFR-23I.jpg|Where are the brakes?&lt;br /&gt;
File:RFR-24.jpg|Spiky ice&lt;br /&gt;
File:RFR-24I.jpg|A strange pool&lt;br /&gt;
File:RFR-25.jpg|Wintermint Breath&lt;br /&gt;
File:RFR-25I.jpg|Tasty rayman&lt;br /&gt;
File:RFR-26.jpg|The Animal inside&lt;br /&gt;
File:RFR-26I.jpg|Pepper meal&lt;br /&gt;
File:RFR-27.jpg|Acidy Reflux&lt;br /&gt;
File:RFR-27I.jpg|Dragon Heart&lt;br /&gt;
File:RFR-28.jpg|Russian Hills&lt;br /&gt;
File:RFR-28I.jpg|Cool loop&lt;br /&gt;
File:RFR-29.jpg|Out of my way&lt;br /&gt;
File:RFR-29I.jpg|Pinball cook&lt;br /&gt;
File:RFR-30.jpg|A-maze-ing&lt;br /&gt;
File:RFR-30I.jpg|I&#039;m feeling sick...&lt;br /&gt;
File:RFR-31.jpg|Mini Rayman Maximum Taste&lt;br /&gt;
File:RFR-31I.jpg|Giant Cook&lt;br /&gt;
File:RFR-32.jpg|Heartburn&lt;br /&gt;
File:RFR-32I.jpg|Hot Burp&lt;br /&gt;
File:RFR-33.jpg|Hick up and down&lt;br /&gt;
File:RFR-33I.jpg|Bubble Explosion&lt;br /&gt;
File:RFR-34.jpg|Reaching for the stars&lt;br /&gt;
File:RFR-34I.jpg|When Daddy Cooks!&lt;br /&gt;
File:RFR-35.jpg|Next generation toaster&lt;br /&gt;
File:RFR-35I.jpg|Giant Oven&lt;br /&gt;
File:RFR-36.jpg|Stomach bug&lt;br /&gt;
File:RFR-36I.jpg|Gastric Fluids&lt;br /&gt;
File:RFR-37.jpg|Back to the Roots&lt;br /&gt;
File:RFR-38.jpg|Leap of Faith&lt;br /&gt;
File:RFR-39.jpg|Watch the Snakes&lt;br /&gt;
File:RFR-40.jpg|Breath of Death&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*While the playable characters, [[Lum (UbiArt games)|Lums]], and enemies use their updated sprites from &#039;&#039;[[Rayman Legends]]&#039;&#039; as well as some music from &#039;&#039;[[Rayman Legends]]&#039;&#039;, the game runs on the same version of the UbiArt framework that powers &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;. This is evident in the lack of dynamic lighting in the game, as well as unused files that suggest so. Additionally, [[Rayman]] uses his voice clips from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
*This is the first [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] to feature cloud syncing. Although &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; does have iCloud support, it is only for &#039;&#039;Fiesta Run&#039;&#039; to be able to check for [[Lum (UbiArt games)|Lums]] in that game.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://www.ubisoft.com/en-US/game/rayman-fiesta-run/ Official page]&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Fiesta Run]]&lt;br /&gt;
[[de:Rayman Fiesta Run]]&lt;br /&gt;
[[pl:Rayman Fiesta Run]]&lt;br /&gt;
[[es:Rayman Fiesta Run]]&lt;br /&gt;
[[ru:Rayman Fiesta Run]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Downloadable games]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mecha_fish&amp;diff=75320</id>
		<title>Mecha fish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mecha_fish&amp;diff=75320"/>
		<updated>2019-08-16T18:06:52Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
| Name = Mecha fish&lt;br /&gt;
| image = [[File:MechaFish.png|150px|Mecha fish]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mecha fish&#039;&#039;&#039; are enemies in &#039;&#039;[[Rayman Origins]]&#039;&#039;. They are mechanical versions of the [[redfish]]. They appear in the [[Moody Clouds]] in the levels [[On Top of Old Smokey]] and [[the Reveal]] during the [[Mecha Mockingbird]] battle.&lt;br /&gt;
[[File:On Top of Old Smokey - Back to Origins 8.jpg|left|thumb|320px|Mecha fish in &#039;&#039;[[Rayman Legends]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{ROenemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Vivaneau mécanique]]&lt;br /&gt;
[[pl:Mechaniczne karmazyny]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Zaq&amp;diff=75318</id>
		<title>Zaq</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Zaq&amp;diff=75318"/>
		<updated>2019-08-16T17:48:56Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Zaq&lt;br /&gt;
| image = [[Image:Zaq.jpg|320px|&#039;&#039;Zaq 3D model&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; (scrapped)&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| status = Ally&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=An entirely aquatic world was dreamed up for Rayman 3. This universe was inhabited by little animals called &amp;quot;Zaqs&amp;quot; who resembled jellyfish. The universe was exploited by the Hoodlums who, in a lagoon, had set up a giant washing-machine (what else would you expect for beings made up wholly of cloth?). Rayman had to save the little &amp;quot;Zaqs&amp;quot;, because they were filled with washing-powder by the Hoodlums, then used to wash their laundry!|sign=VIP-zone description|source=&#039;&#039;[[RaymanZone]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Zaqs&#039;&#039;&#039; are small jellyfish-like creatures which were planned to appear in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, but were cut from the final version. They appear as a transparent set of wizard&#039;s robes and hat, with two eyes visible. These creatures inhabit an [[aquatic world]], which was exploited by the [[Hoodlum]]s, who had set up a giant washing-machine in a lagoon. [[Rayman]] would have had to rescue the Zaqs from the Hoodlums, who had captured them in order to fill them with washing-up powder and used them to wash their laundry. The [[aquatic world]] and Zaqs were removed from the game due to time constraints, as the level ‘lacked rhythm’ when compared to the others.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
File:ZaqConceptArt-Monde-aqua04.jpg|Official concept art of the Zaqs&lt;br /&gt;
Image:Zaqs.jpg|3D models of the Zaqs&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Zaq]]&lt;br /&gt;
[[it:Zaq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Scrapped content from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman-casse-un-coffrapatte.png&amp;diff=75317</id>
		<title>File:Rayman-casse-un-coffrapatte.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman-casse-un-coffrapatte.png&amp;diff=75317"/>
		<updated>2019-08-16T17:47:39Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageNotOK|reason=This image was cropped}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Teen_Punk_(Transparent).png&amp;diff=75291</id>
		<title>File:Teen Punk (Transparent).png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Teen_Punk_(Transparent).png&amp;diff=75291"/>
		<updated>2019-08-15T20:42:29Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = Teen Punk, the new Teensy adventurer from Rayman Adventures.&lt;br /&gt;
| source = [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| platform = iOS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman Adventures]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Umber&amp;diff=75290</id>
		<title>Umber</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Umber&amp;diff=75290"/>
		<updated>2019-08-15T20:27:59Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Umber&lt;br /&gt;
| image = [[File:Umber_model.png|center|200px|&#039;&#039;Umber&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Colossus&lt;br /&gt;
| status = Guardian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=It is an honour to serve a hero such as yourself.|sign=Umber|source=&#039;&#039;[[Rayman 2]]&#039;&#039; (PlayStation version)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Umber&#039;&#039;&#039;, also known as &#039;&#039;&#039;the Guardian of [[the Sanctuary of Stone and Fire]]&#039;&#039;&#039;, is a character who appears in &#039;&#039;[[Rayman 2]]&#039;&#039;. His task is to protect [[Four Masks of Polokus|the second mask of Polokus]], but unlike the other Guardians, he does not attack [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Umber is a tall, statue-like creature whose stone body is composed mainly of cube-like geometric blocks. He is the Guardian of [[the Sanctuary of Stone and Fire]], where the second of the [[Four Masks of Polokus]] is hidden. When [[Four Masks of Polokus|the masks]] are reunited, [[Polokus]] will awaken, and destroy the evil [[Robo-Pirate]] army; this is the main objective of &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. Umber is almost robotic in his movements; since his body is constructed of rigid stone sections, he cannot flex or turn in any way; he can only move certain parts of his body up and down, such as his arms, legs and mouth, allowing him to walk and speak. He is distinctly different from the other three Guardians of [[Four Masks of Polokus|the masks]] – [[Axel]], [[Foutch]] and [[Grolem 13]] (who appears only in the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;). The other Guardians are all glowing, legless, levitating, pyramid-headed enemies, whereas Umber is a benevolent statue. This discrepancy is never explained. In the PlayStation version of the game, the Guardians (including Umber) are given some dialogue, and their personality and motivations are explored in greater depth.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
Unlike the other Guardians of the [[Four Masks of Polokus]], Umber does not attack [[Rayman]]. He appears to be no more than a stone statue, until he is activated when [[Rayman]] throws the two [[Magic Sphere]]s onto their respective pyramids. Umber then begins to move mechanically, walking from his culvert into the middle of his chamber. When [[Rayman]] climbs onto the top of Umber&#039;s stone head, Umber begins to walk into the pit of magma which lies before him, slowly sinking as he does so. He eventually comes completely submerged; [[Rayman]] must debark onto the opposite side of the pit to survive. This is where he finds [[Four Masks of Polokus|the second of the four masks]]. Should the player choose to return to [[the Sanctuary of Stone and Fire]], Umber can still be found there in his previous position, waiting to ferry [[Rayman]] once more across the lava. It appears that Umber survives being submerged in lava.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, a stone carving of Umber&#039;s face appears in [[the Fairy&#039;s Glade]], the game&#039;s second level. It can be found at the beginning of the level&#039;s final phase by turning around and examining the wall. The meaning of this carving, if any, is unknown.&lt;br /&gt;
&lt;br /&gt;
Like the other Guardians, Umber is omitted from &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color version of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Umber.jpg|thumb|left|320px|Umber in [[the Sanctuary of Stone and Fire]].]]&lt;br /&gt;
| [[File:RR_PS2-TheFairyGlade-HiddenUmberRelief.jpg|thumb|right|320px|The hidden relief in [[the Fairy&#039;s Glade]] (&#039;&#039;[[Rayman Revolution]]&#039;&#039;).]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;=== &lt;br /&gt;
[[Image:Umber speaks.jpg|thumb|left|320px|In the PlayStation version, Umber speaks, warning [[Rayman]] about the [[Ninja Henchman|Ninja Henchmen]].]]&lt;br /&gt;
&lt;br /&gt;
It is made clear that Umber is a benevolent being. It is explained that [[Ly]] the Fairy ‘contacted his spirit’, and that, unlike the misguided [[Axel]] and the insane [[Foutch]], Umber responded positively to her pleas, and decided to aid [[Rayman]] in his quest to gather [[Four Masks of Polokus|the four masks]], reawaken [[Polokus]] and defeat the [[Robo-Pirate]]s. In this version, Umber is known only as ‘a stone Colossus’; like the other Guardians, he remains unnamed, and is given a scene of dialogue with [[Rayman]]. Once he ferries [[Rayman]] across the lava, Umber tells him that it is an honour to serve him, probably referring to the events of [[Rayman 1|the original game]], in which [[Rayman]] saved the world from the evil [[Mr Dark]]. Umber warns [[Rayman]] that [[Ninja Henchman|Ninja Henchmen]] are on his trail, and advises [[Rayman]] to use their heavy hooks against them.&lt;br /&gt;
&lt;br /&gt;
Notably, Umber does not sink in this version.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[File:ForgottenDungeonPC.jpg|thumb|right|320px|Engravings of Umber&#039;s face in [[Forgotten Dungeon]].]]&lt;br /&gt;
&#039;&#039;[[Rayman M]]&#039;&#039; and its North American localisation, &#039;&#039;[[Rayman Arena]]&#039;&#039;, include an arena level entitled [[Forgotten Dungeon]]. This arena&#039;s scenery indicates that it is located somewhere in the region of [[the Sanctuary of Stone and Fire]]. [[Forgotten Dungeon]] contains several stone columns which, like the wall in [[the Fairy&#039;s Glade]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, bear engravings of Umber&#039;s face.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Oumbr]]&lt;br /&gt;
[[pl:Umber]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Umber&amp;diff=75289</id>
		<title>Umber</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Umber&amp;diff=75289"/>
		<updated>2019-08-15T20:27:13Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: /* In Rayman 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Umber&lt;br /&gt;
| image = [[Image:Umber.jpg|center|320px|&#039;&#039;Umber&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Colossus&lt;br /&gt;
| status = Guardian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=It is an honour to serve a hero such as yourself.|sign=Umber|source=&#039;&#039;[[Rayman 2]]&#039;&#039; (PlayStation version)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Umber&#039;&#039;&#039;, also known as &#039;&#039;&#039;the Guardian of [[the Sanctuary of Stone and Fire]]&#039;&#039;&#039;, is a character who appears in &#039;&#039;[[Rayman 2]]&#039;&#039;. His task is to protect [[Four Masks of Polokus|the second mask of Polokus]], but unlike the other Guardians, he does not attack [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Umber is a tall, statue-like creature whose stone body is composed mainly of cube-like geometric blocks. He is the Guardian of [[the Sanctuary of Stone and Fire]], where the second of the [[Four Masks of Polokus]] is hidden. When [[Four Masks of Polokus|the masks]] are reunited, [[Polokus]] will awaken, and destroy the evil [[Robo-Pirate]] army; this is the main objective of &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. Umber is almost robotic in his movements; since his body is constructed of rigid stone sections, he cannot flex or turn in any way; he can only move certain parts of his body up and down, such as his arms, legs and mouth, allowing him to walk and speak. He is distinctly different from the other three Guardians of [[Four Masks of Polokus|the masks]] – [[Axel]], [[Foutch]] and [[Grolem 13]] (who appears only in the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;). The other Guardians are all glowing, legless, levitating, pyramid-headed enemies, whereas Umber is a benevolent statue. This discrepancy is never explained. In the PlayStation version of the game, the Guardians (including Umber) are given some dialogue, and their personality and motivations are explored in greater depth.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
Unlike the other Guardians of the [[Four Masks of Polokus]], Umber does not attack [[Rayman]]. He appears to be no more than a stone statue, until he is activated when [[Rayman]] throws the two [[Magic Sphere]]s onto their respective pyramids. Umber then begins to move mechanically, walking from his culvert into the middle of his chamber. When [[Rayman]] climbs onto the top of Umber&#039;s stone head, Umber begins to walk into the pit of magma which lies before him, slowly sinking as he does so. He eventually comes completely submerged; [[Rayman]] must debark onto the opposite side of the pit to survive. This is where he finds [[Four Masks of Polokus|the second of the four masks]]. Should the player choose to return to [[the Sanctuary of Stone and Fire]], Umber can still be found there in his previous position, waiting to ferry [[Rayman]] once more across the lava. It appears that Umber survives being submerged in lava.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, a stone carving of Umber&#039;s face appears in [[the Fairy&#039;s Glade]], the game&#039;s second level. It can be found at the beginning of the level&#039;s final phase by turning around and examining the wall. The meaning of this carving, if any, is unknown.&lt;br /&gt;
&lt;br /&gt;
Like the other Guardians, Umber is omitted from &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color version of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Umber.jpg|thumb|left|320px|Umber in [[the Sanctuary of Stone and Fire]].]]&lt;br /&gt;
| [[File:RR_PS2-TheFairyGlade-HiddenUmberRelief.jpg|thumb|right|320px|The hidden relief in [[the Fairy&#039;s Glade]] (&#039;&#039;[[Rayman Revolution]]&#039;&#039;).]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;=== &lt;br /&gt;
[[Image:Umber speaks.jpg|thumb|left|320px|In the PlayStation version, Umber speaks, warning [[Rayman]] about the [[Ninja Henchman|Ninja Henchmen]].]]&lt;br /&gt;
&lt;br /&gt;
It is made clear that Umber is a benevolent being. It is explained that [[Ly]] the Fairy ‘contacted his spirit’, and that, unlike the misguided [[Axel]] and the insane [[Foutch]], Umber responded positively to her pleas, and decided to aid [[Rayman]] in his quest to gather [[Four Masks of Polokus|the four masks]], reawaken [[Polokus]] and defeat the [[Robo-Pirate]]s. In this version, Umber is known only as ‘a stone Colossus’; like the other Guardians, he remains unnamed, and is given a scene of dialogue with [[Rayman]]. Once he ferries [[Rayman]] across the lava, Umber tells him that it is an honour to serve him, probably referring to the events of [[Rayman 1|the original game]], in which [[Rayman]] saved the world from the evil [[Mr Dark]]. Umber warns [[Rayman]] that [[Ninja Henchman|Ninja Henchmen]] are on his trail, and advises [[Rayman]] to use their heavy hooks against them.&lt;br /&gt;
&lt;br /&gt;
Notably, Umber does not sink in this version.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
[[File:ForgottenDungeonPC.jpg|thumb|right|320px|Engravings of Umber&#039;s face in [[Forgotten Dungeon]].]]&lt;br /&gt;
&#039;&#039;[[Rayman M]]&#039;&#039; and its North American localisation, &#039;&#039;[[Rayman Arena]]&#039;&#039;, include an arena level entitled [[Forgotten Dungeon]]. This arena&#039;s scenery indicates that it is located somewhere in the region of [[the Sanctuary of Stone and Fire]]. [[Forgotten Dungeon]] contains several stone columns which, like the wall in [[the Fairy&#039;s Glade]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, bear engravings of Umber&#039;s face.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Oumbr]]&lt;br /&gt;
[[pl:Umber]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File_talk:Sea_dragon.png&amp;diff=75175</id>
		<title>File talk:Sea dragon.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:Sea_dragon.png&amp;diff=75175"/>
		<updated>2019-08-13T04:14:14Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Created page with &amp;quot;I find it funny the Teensie is in the sea dragon&amp;#039;s mouth. 😂 ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I find it funny the Teensie is in the sea dragon&#039;s mouth. 😂 -[[User:Harpic fraîcheur|Harpic fraîcheur]] ([[User talk:Harpic fraîcheur|talk]]) 06:13, 13 August 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Lucky_ticket&amp;diff=75168</id>
		<title>Lucky ticket</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Lucky_ticket&amp;diff=75168"/>
		<updated>2019-08-12T19:53:56Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: /* Artwork */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Lucky Tickets&#039;&#039;&#039; are items that are earned in &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;. They serve as a means to unlock certain elements of the games in which they feature in.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
[[File:Lucky ticket PS4.jpg|320px|thumb|right|On the PlayStation 4 version the tickets are scratched using the touchpad.]]&lt;br /&gt;
&lt;br /&gt;
Lucky tickets bear the image of a shamrock. When they are accessed, each one is then divided into six parts, each of those representing an image  of these prizes. Matching three of an image will unlock that which the image represents, however, it is possible to obtain tickets with more than three Lum images, the prizes for obtaining the different amounts are noted below:&lt;br /&gt;
&lt;br /&gt;
*Three Lums - 500 lums&lt;br /&gt;
*Four Lums - 1000 lums&lt;br /&gt;
*Five Lums - 2000 lums&lt;br /&gt;
*Six Lums - 10000 lums&lt;br /&gt;
&lt;br /&gt;
Other items which are unlocked are [[Teensies]], who will be added to the player&#039;s total count of freed Teensies. The player can also unlock levels in the [[Back to Origins]] mode, where they are able to play levels from &#039;&#039;[[Rayman Origins]]&#039;&#039;. [[Creatures]] are exclusively obtained through Lucky Tickets, and once unlocked, can be found in the Creatures painting in the [[Main Gallery]]. In the Nintendo Switch version the player can get more tickets from the added [[Murfy&#039;s Touch]] levels. The total amount of tickets which can be scratched is however the same, meaning that the player can end up with tickets which can&#039;t be scratched near the end.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Rayman Legends Switch - Lucky Ticket.jpg|320px|thumb|left|On the Nintendo Switch version the tickets can be scratched on the touch screen.]]&lt;br /&gt;
| [[File:PS Vita Lucky Ticket.jpg|320px|thumb|left|On the PlayStation Vita version, the tickets are scratched using the touch screen.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
File:Lucky Ticket - 500 Lums.jpg|500 [[Lum (UbiArt games)|Lums]] being won.&lt;br /&gt;
Lucky Ticket - 2000 Lums.jpg|2000 [[Lum (UbiArt games)|Lums]] being won.&lt;br /&gt;
Lucky Ticket - 10000 Lums.jpg|10000 [[Lum (UbiArt games)|Lums]] being won.&lt;br /&gt;
Lucky Ticket - Back to Origins.jpg|A [[Back to Origins]] painting being won.&lt;br /&gt;
Lucky Ticket - Creature.jpg|A [[creature]] being won.&lt;br /&gt;
Lucky Ticket - Teensy.jpg|A [[Teensy]] being won.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Adventures]]&#039;&#039;==&lt;br /&gt;
[[File:Transparent Lucky Ticket 2.png|200px|thumb|right|A Lucky Ticket as it appears in [[Rayman Adventures]].]]&lt;br /&gt;
Lucky Tickets make a return in &#039;&#039;[[Rayman Adventures]]&#039;&#039; and introduce a new kind of Lucky Ticket which is the &#039;&#039;Golden Lucky Tickets&#039;&#039;. The appearance of the Lucky Ticket is unchanged. The appearance of the Golden Lucky Ticket is the same as a normal one, but golden. These tickets do contain different prizes though, but the way to obtain them is still similar. Match at least three of the same images and win the prize represented in the images. Though none of the prizes can be restricted to just being three images (besides eggs), so there is a chance of having an entire Lucky Ticket containing only one prize, but in result having the amount of it greater. There are many ways of obtaining Lucky Tickets such as; buying them with Gems, reuniting [[Incrediball]] families, completing achievements, winning them in other Lucky Tickets and most recently doing Daily Missions. Though as of the 1.4.0 update, you could no longer buy regular Lucky Tickets, leaving only the option to buy Golden Tickets.&lt;br /&gt;
&lt;br /&gt;
For each [[Event (Rayman Adventures)|event]] in the game, there are special event-tickets which can be obtained using the collectibles of the event. These tickets act similarly to regular tickets, although they can also contain the events collectibles and the special event eggs with seasonal Incrediballs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Easter Egg Hunt&#039;&#039;&#039; - Choco-Tickets&lt;br /&gt;
*&#039;&#039;&#039;Summer Beach Ball Hunt&#039;&#039;&#039; - Sand-Tickets&lt;br /&gt;
*&#039;&#039;&#039;Halloween Pumpkin Hunt&#039;&#039;&#039; - Bone-Tickets&lt;br /&gt;
*&#039;&#039;&#039;Winter Hunt&#039;&#039;&#039; - Ice-Tickets&lt;br /&gt;
*&#039;&#039;&#039;Golden Goblet Hunt&#039;&#039;&#039; - Radiant-Ticket&lt;br /&gt;
*&#039;&#039;&#039;Spin Wheel Fiesta!&#039;&#039;&#039; - Nacho Ticket&lt;br /&gt;
*&#039;&#039;&#039;Summer Marathon&#039;&#039;&#039; - VIP Ticket, Challenge Ticket&lt;br /&gt;
*&#039;&#039;&#039;Raybeard&#039;s Treasure Hunt&#039;&#039;&#039; - Jolly-Roger Ticket&lt;br /&gt;
*&#039;&#039;&#039;Hell-O-Wheel Challenge&#039;&#039;&#039; - Molten Ticket&lt;br /&gt;
*&#039;&#039;&#039;Desert Marathon&#039;&#039;&#039; - Pharaoh Ticket&lt;br /&gt;
*&#039;&#039;&#039;Golden Marathon&#039;&#039;&#039; - Golden Hana Ticket&lt;br /&gt;
*&#039;&#039;&#039;Galacto-Wheel Challenge&#039;&#039;&#039; - Hologram Ticket&lt;br /&gt;
*&#039;&#039;&#039;Dungeon Marathon&#039;&#039;&#039; - Spell-Scroll Ticket&lt;br /&gt;
*&#039;&#039;&#039;Ray-Gnarr&#039;s Icy Expedition&#039;&#039;&#039; - Felt-Spun Ticket&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
=== Artwork ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Lucky ticket.png|A normal lucky ticket&lt;br /&gt;
Golden Lucky ticket.png|A golden lucky ticket&lt;br /&gt;
Winter Lucky ticket.png|An Ice-Ticket.&lt;br /&gt;
Challenge Lucky ticket.png|A challenge ticket.&lt;br /&gt;
Pack specialstpatrick.png|Pack special Patrick&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Switch - Extra Lucky Tickets.jpg|Extra non-scratchable tickets in the definitive edition.&lt;br /&gt;
Lucky_ticket_info.PNG&lt;br /&gt;
Lucky_ticket_RA.PNG|A lucky ticket being earned from finishing the [[daily missions]].&lt;br /&gt;
Adventures Lucky Ticket.PNG|An unscratched Standard Lucky Ticket in Rayman Adventures.&lt;br /&gt;
Small Gem Prize.PNG|A scratched ticket showing what the player has won.&lt;br /&gt;
Golden Lucky Ticket Obtained.PNG|A Golden Ticket obtained by buying it with gems in the shop.&lt;br /&gt;
Golden Ticket.PNG|An unscratched Golden Ticket.&lt;br /&gt;
Sand-Ticket Obtained.PNG|A Sand-Ticket being obtained from the Summer Event menu.&lt;br /&gt;
Sand-Ticket.PNG|An unscratched Sand-Ticket.&lt;br /&gt;
Bone Ticket Obtained.PNG|A Bone-Ticket being obtained from the Halloween Event menu.&lt;br /&gt;
Bone Ticket.PNG|An unscratched Bone-Ticket.&lt;br /&gt;
File:Ice-Ticket Obtained.PNG|An Ice-Ticket being obtained from the Winter Event menu.&lt;br /&gt;
File:Ice-Ticket.PNG|An unscratched Ice-Ticket.&lt;br /&gt;
Radiant Ticket Obtained.PNG|A Radiant-Ticket being obtained from the Goblet Event menu.&lt;br /&gt;
Radiant Ticket.PNG|An unscratched Radiant-Ticket.&lt;br /&gt;
Fiesta ticket earned.png|A Nacho Ticket being obtained from the Spin Wheel Fiesta! Event menu.&lt;br /&gt;
Fiesta ticket.png|An unscratched Nacho Ticket.&lt;br /&gt;
VIP Ticket Obtained.PNG|A VIP ticket being obtained from the Summer Marathon Event menu.&lt;br /&gt;
VIP Ticket.PNG|An unscratched VIP Ticket.&lt;br /&gt;
Challenge Ticket Earned.PNG|A Challenge Ticket being obtained from the Summer Marathon Event menu.&lt;br /&gt;
Challenge Ticket.PNG|An unscratched Challenge Ticket.&lt;br /&gt;
Challenge Ticket Prizes.PNG|The prizes from a Challenge Ticket.&lt;br /&gt;
Treasure Hunt Ticket earned.png|A Jolly-Roger Ticket being obtained from the Treasure Hunt Event menu.&lt;br /&gt;
Treasure Hunt Ticket.png|An unscratched Jolly-Roger Ticket.&lt;br /&gt;
Molten Ticket Obtained.png|A Molten Ticket being obtained from the Hell-O-Wheel Challenge Event menu.&lt;br /&gt;
Molten Ticket.png|An unscratched Molten Ticket.&lt;br /&gt;
Pharoh Ticket Obtained.png|A Pharaoh Ticket being obtained from the Desert Marathon Event menu.&lt;br /&gt;
Pharoh Ticket.png|An unscratched Pharaoh Ticket.&lt;br /&gt;
Golden Hana Ticket Obtained.png|A Golden Hana Ticket obtained from the Golden Marathon Event menu.&lt;br /&gt;
The Golden Hana Ticket.png|An unscratched Golden Hana Ticket.&lt;br /&gt;
Hologram Ticket Obtained.png|A Hologram Ticket obtained from the Galacto-Wheel Challenge Event menu.&lt;br /&gt;
Hologram Ticket.png|An unscratched Hologram Ticket.&lt;br /&gt;
Spell-Scroll Ticket Obtained.jpg|A Spell-Scroll Ticket obtained from the Raywiz&#039;s Dungeon Adventure Marathon Event menu.&lt;br /&gt;
Spell-Scroll Ticket.jpg|An unscratched Spell-Scroll Ticket.&lt;br /&gt;
Felt-Spun Ticket Obtained.png|A Felt-Spun Ticket obtained from the Ray-Gnarr&#039;s Icy Expedition Event menu.&lt;br /&gt;
Felt-Spun Ticket.png|An unscratched Felt-Spun Ticket.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Concept art ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;213px&amp;quot;&amp;gt;&lt;br /&gt;
Choco Ticket Concepts.jpg|Concept art for the Choco-Ticket.&lt;br /&gt;
Choco Ticket Concept Art.jpg|More concept art for the Choco-Ticket.&lt;br /&gt;
Sand Ticket Concept Art.jpg|Concept art for the Sand-Ticket.&lt;br /&gt;
Bone Ticket Concept Art.jpg|Concept art for the Bone-Ticket.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman Legends|collapsed=Y}}&lt;br /&gt;
{{Rayman Adventures|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Szczęśliwe losy]]&lt;br /&gt;
[[ru:Счастливый билет]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collectibles from Rayman Legends]]&lt;br /&gt;
[[Category:Collectibles from Rayman Adventures]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Creatures.png&amp;diff=75167</id>
		<title>File:Creatures.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Creatures.png&amp;diff=75167"/>
		<updated>2019-08-12T19:50:44Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: As requested by Hunchmon801 ;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Creatures]]&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur] &lt;br /&gt;
| game = &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Creatures.png&amp;diff=75166</id>
		<title>File:Creatures.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Creatures.png&amp;diff=75166"/>
		<updated>2019-08-12T19:48:04Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Canard_WC_first_Prophet_of_the_Great_Flying_Poo.jpeg&amp;diff=71447</id>
		<title>File:Canard WC first Prophet of the Great Flying Poo.jpeg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Canard_WC_first_Prophet_of_the_Great_Flying_Poo.jpeg&amp;diff=71447"/>
		<updated>2018-10-13T15:22:42Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: For our French article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
For our French article.&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic%27s_signature.png&amp;diff=70816</id>
		<title>File:Harpic&#039;s signature.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic%27s_signature.png&amp;diff=70816"/>
		<updated>2018-08-27T14:56:12Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Harpic fraîcheur uploaded a new version of File:Harpic&amp;#039;s signature.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My signature on the Rayman Pirate Community forums.&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal images]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Harpic_fra%C3%AEcheur&amp;diff=70774</id>
		<title>User:Harpic fraîcheur</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Harpic_fra%C3%AEcheur&amp;diff=70774"/>
		<updated>2018-08-21T03:46:18Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Harpic.png|thumb|320px]]&lt;br /&gt;
&lt;br /&gt;
Greetings,&lt;br /&gt;
&lt;br /&gt;
I am the High Priest Harpic fraîcheur, proud co-leader of the Jlfksjlfl Club.&lt;br /&gt;
&lt;br /&gt;
More informations about me will be shared on my French user page.&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Harpic fraîcheur]]&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic.png&amp;diff=70773</id>
		<title>File:Harpic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic.png&amp;diff=70773"/>
		<updated>2018-08-21T03:45:29Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Harpic fraîcheur uploaded a new version of File:Harpic.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thanks boomboleros for cleaning these useless old images!&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal images]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:JibberishJungle&amp;diff=70640</id>
		<title>Template talk:JibberishJungle</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:JibberishJungle&amp;diff=70640"/>
		<updated>2018-08-12T15:25:43Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Redesign?==&lt;br /&gt;
As nice as these templates look, they make navigating between level articles rather inefficient, and they&#039;re not laid out in a very easy to read manner. Should I want to read the level article for [[The Reveal]], for instance, I&#039;d have to first navigate to the main world article for whatever world the level is, then navigate to the Moody Clouds article, then finally, to the reveal. If I were to redesign the template as we have [[Template:Rayman3GBAlevels|here]], we can link levels and worlds simultaneously in one template that&#039;s concise, easy to read, and significantly more efficient. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 17:57, 26 December 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:Yeah that&#039;s a good idea, but, the Rayman Origins templates are illustrated with an image... How do you insert images into a new template like Rayman 3 GBA template?? -[[User:Harpic fraîcheur|Harpic fraîcheur]] ([[User talk:Harpic fraîcheur|talk]]) 19:02, 26 December 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::Suffice to say, we wouldn&#039;t. It&#039;s obviously not as aesthetically pleasing, however, between aesthetics and functionality, I personally think functionality is of greater importance. There&#039;s no point having a prettied-up navbox if it can&#039;t effectively perform the task intended.  And therein lies my issue with templates like these, they look pretty, but they&#039;re not the most functional. The same could also be said of the all-encompassing navboxes I made for R1 and R2, they&#039;re too bloated. They&#039;re an issue I want to refine further, and fine a more optimal solution to, but I don&#039;t feel I can deal with them at present. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 20:31, 26 December 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::This is true, the functionality is more important than aesthetic. We may also use one of the images to represent the model you want to create (If that&#039;s possible). -[[User:Harpic fraîcheur|Harpic fraîcheur]] ([[User talk:Harpic fraîcheur|talk]]) 21:00, 26 December 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::::Do you think we should have an all-encompassing template? It&#039;s worth giving the idea a try. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:14, 8 January 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::I try to do it. -[[User:Harpic fraîcheur|Harpic fraîcheur]] ([[User talk:Harpic fraîcheur|talk]]) 20:43, 8 January 2015 (CET)&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic%27s_signature.png&amp;diff=70639</id>
		<title>File:Harpic&#039;s signature.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic%27s_signature.png&amp;diff=70639"/>
		<updated>2018-08-12T15:23:29Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Harpic fraîcheur uploaded a new version of File:Harpic&amp;#039;s signature.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My signature on the Rayman Pirate Community forums.&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal images]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Harpic_fra%C3%AEcheur&amp;diff=70637</id>
		<title>User talk:Harpic fraîcheur</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Harpic_fra%C3%AEcheur&amp;diff=70637"/>
		<updated>2018-08-12T15:21:14Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: For the removal of my old signature on the Wiki.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Images==&lt;br /&gt;
Harpic, please restore all the images you have replaced with artworks in R1-related articles. You can add the artworks but don&#039;t remove existing images. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 05:22, 1 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
:&#039;kay Humch, I&#039;ll do it tonight. -[[User:Harpic fraîcheur|Harpic fraîcheur]] ([[User talk:Harpic fraîcheur|talk]]) 13:38, 4 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
[[fr:Discussion utilisateur:Harpic fraîcheur|French talking page.]]&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
Howdy Harpic,&lt;br /&gt;
&lt;br /&gt;
I’m glad someone finally edited the [[RayWiki:Sandbox|sandbox page]]! You can experiment with wikitext in the sandbox whenever you want. :)&amp;lt;br/&amp;gt;&lt;br /&gt;
--[[User:Fifo|Fifo]] ([[User talk:Fifo|talk]]) 19:58, 27 March 2016 (UTC)&lt;br /&gt;
:Hey, you&#039;re welcome. -[[User:Harpic fraîcheur|Harpic fraîcheur]] ([[User talk:Harpic fraîcheur|talk]]) 21:41, 27 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Adventures elixirs ==&lt;br /&gt;
&lt;br /&gt;
Thank you for updating the Adventures elixir images! Yes, I did crop them from a simple screenshot since that was the only way I knew of getting them. Did you somehow manage to rip them from the game itself? In that case, how can you do that? --[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 13:26, 10 December 2016 (UTC)&lt;br /&gt;
:Hey Carrot. No problem, I&#039;m glad to have helped. And indeed, my sprites have been ripped from the game itself. I&#039;ll send you a PM on RPC to explain you how to rip the sprites. :) -[[User:Harpic fraîcheur|Harpic fraîcheur]] ([[User talk:Harpic fraîcheur|talk]]) 13:31, 10 December 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic%27s_signature.png&amp;diff=70614</id>
		<title>File:Harpic&#039;s signature.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic%27s_signature.png&amp;diff=70614"/>
		<updated>2018-08-06T14:21:42Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Harpic fraîcheur uploaded a new version of File:Harpic&amp;#039;s signature.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My signature on the Rayman Pirate Community forums.&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal images]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic%27s_signature.png&amp;diff=69969</id>
		<title>File:Harpic&#039;s signature.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic%27s_signature.png&amp;diff=69969"/>
		<updated>2018-06-15T01:41:39Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: My signature on the Rayman Pirate Community forums.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My signature on the Rayman Pirate Community forums.&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic.png&amp;diff=69939</id>
		<title>File:Harpic.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Harpic.png&amp;diff=69939"/>
		<updated>2018-06-11T19:48:16Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Thanks boomboleros for cleaning these useless old images!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thanks boomboleros for cleaning these useless old images!&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Harpic_fra%C3%AEcheur&amp;diff=69938</id>
		<title>User:Harpic fraîcheur</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Harpic_fra%C3%AEcheur&amp;diff=69938"/>
		<updated>2018-06-11T17:54:20Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Thank you boomboleros7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Harpic.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Greetings,&lt;br /&gt;
&lt;br /&gt;
I am the High Priest Harpic fraîcheur, proud co-leader of the Jlfksjlfl Club.&lt;br /&gt;
&lt;br /&gt;
More informations about me will be shared on my French user page.&lt;br /&gt;
&lt;br /&gt;
[[fr:Utilisateur:Harpic fraîcheur]]&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:BANQUEDUGRANDCACAVOL.png&amp;diff=69107</id>
		<title>File:BANQUEDUGRANDCACAVOL.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:BANQUEDUGRANDCACAVOL.png&amp;diff=69107"/>
		<updated>2018-04-19T19:13:57Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Harpic fraîcheur uploaded a new version of File:BANQUEDUGRANDCACAVOL.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Le Roi Comment ? proccédant à une donation de Tings à un paysan demandeur.&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:BANQUEDUGRANDCACAVOL.png&amp;diff=69106</id>
		<title>File:BANQUEDUGRANDCACAVOL.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:BANQUEDUGRANDCACAVOL.png&amp;diff=69106"/>
		<updated>2018-04-19T19:08:00Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Le Roi Comment ? proccédant à une donation de Tings à un paysan demandeur.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Le Roi Comment ? proccédant à une donation de Tings à un paysan demandeur.&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Umber_model.png&amp;diff=65248</id>
		<title>File:Umber model.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Umber_model.png&amp;diff=65248"/>
		<updated>2017-10-25T19:47:04Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Harpic fraîcheur uploaded a new version of File:Umber model.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Umber]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur] &lt;br /&gt;
| game = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Umber_model.png&amp;diff=65247</id>
		<title>File:Umber model.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Umber_model.png&amp;diff=65247"/>
		<updated>2017-10-25T19:34:44Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: {{Image
| description = Umber model
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur] 
| game = &amp;#039;&amp;#039;Rayman Revolution&amp;#039;&amp;#039;
}}...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Umber]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur] &lt;br /&gt;
| game = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Arm_R2_model.png&amp;diff=65245</id>
		<title>File:Arm R2 model.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Arm_R2_model.png&amp;diff=65245"/>
		<updated>2017-10-25T17:53:06Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: {{Image
| description = Arm (Rayman 2) model
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur] 
| game = &amp;#039;&amp;#039;[[Rayman Revoluti...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Arm (Rayman 2)]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur] &lt;br /&gt;
| game = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Zombie_Henchman_800&amp;diff=65232</id>
		<title>Zombie Henchman 800</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Zombie_Henchman_800&amp;diff=65232"/>
		<updated>2017-10-24T19:27:50Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Zombie Henchman&lt;br /&gt;
| image = [[File:Zombie pirate Model.png|320px|Zombie Henchman]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| location = [[Pirate Factory]], [[Tomb of the Ancients]] (only after revisiting the level)&lt;br /&gt;
| resistance = [[Image:Lifebar3.png|&#039;&#039;3 HP&#039;&#039;]] (at once)&lt;br /&gt;
| attacks = Metal hook, toxic gas&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Zombie Henchman&#039;&#039;&#039; is a near-dead [[Henchman 800]] exclusive to &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Zombie Henchmen have a faded, torn yellow vest and a rusted hook that has almost fallen off and hangs limply from the pirate&#039;s arm. Their eyes are both black and lifeless, and one of their feet are missing, causing them to walk with a limp. Their left eye and their mouth have visible webbing, and the metal of their bodies is dusty. &lt;br /&gt;
&lt;br /&gt;
When initially encountered, they appear to be a useless pile of wreckage. However, if they are shot by a [[Magic Fist]], or if [[Rayman]] strays too close to their vicinity, they will rise and limp towards him, with their arms outstretched. After taking enough damage they will return to their wrecked state, but will inevitably rise again unless struck by a fully charged or [[Power Fist]]-empowered [[magic fist|energy sphere]].&lt;br /&gt;
&lt;br /&gt;
Their guns no longer work, so they instead attack [[Rayman]] by exhaling clouds of toxic gas. If [[Rayman]] stays too close to it, the Zombie Henchman will attack [[Rayman]] by swinging its hook at him.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Revolution]]&#039;&#039;==&lt;br /&gt;
Zombie Henchman only appear in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and even so, are still quite rare. Two can be encountered in the immediate outskirts of the [[Pirate Factory]], serving almost as guardians to the facility. Zombie Henchman will also replace two [[Red Henchman 800]] encountered in the [[Tomb of the Ancients]] when [[Rayman]] revisits the area, suggesting that they are actually the remains of the felled Red Henchman initially encountered there.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:ZombieHenchman-PirateFactory-RR-Pileofwreckage.png|320px|thumb|left|A Zombie Henchman in its apparently dead state]]&lt;br /&gt;
|[[File:ZombiePirate-PirateFactory-RR.png|thumb|left|A Zombie Henchman getting up]]&lt;br /&gt;
|[[File:ZombieHenchman-PirateFactory-RR-ArmSwingAttack.png|320px|thumb|left|A Zombie Henchman about to attack [[Rayman]] at close proximity by swinging his hook]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:ZombieHenchman-PirateFactory-RR-ToxicGasAttack.png|320px|thumb|left|A Zombie Henchman attacking [[Rayman]] by expelling toxic gas]]&lt;br /&gt;
|[[File:ZombieHenchman-TomboftheAncientsREVISITING-RR-Pileofwreckage.png|320px|thumb|none|Zombie Henchmen can be seen when revisiting the [[Tomb of the Ancients]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=a5aOQE9Mvqc Zombie Henchman&#039;s first appearance (&#039;&#039;Rayman Revolution&#039;&#039;)]&lt;br /&gt;
&lt;br /&gt;
===Soundtracks===&lt;br /&gt;
[http://raytunes.raymanpc.com/music/R2/097%20-%20Zombie%20Pirates.mp3 &#039;&#039;Zombie Pirate theme&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
{{R2enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sbire zombie]]&lt;br /&gt;
[[de:Zombie Henchman]]&lt;br /&gt;
[[pl:Pomocnik Zombie]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Undead characters]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Zombie_Henchman_800&amp;diff=65231</id>
		<title>Zombie Henchman 800</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Zombie_Henchman_800&amp;diff=65231"/>
		<updated>2017-10-24T19:13:33Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Zombie Henchman&lt;br /&gt;
| image = [[File:Zombie pirate Model.png|320px|Zombie Henchman]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| location = [[Pirate Factory]], [[Tomb of the Ancients]] (only after revisiting the level)&lt;br /&gt;
| resistance = [[Image:Lifebar3.png|&#039;&#039;3 HP&#039;&#039;]] (at once)&lt;br /&gt;
| attacks = Metal hook, toxic gas&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Zombie Henchman&#039;&#039;&#039; is a near-dead [[Henchman 800]] exclusive to &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Zombie Henchmen have a faded, torn yellow vest and a rusted hook that has almost fallen off and hangs limply from the pirate&#039;s arm. Their eyes are both black and lifeless, and one of their feet are missing, causing them to walk with a limp. Their left eye and their mouth have visible webbing, and the metal of their bodies is dusty. &lt;br /&gt;
&lt;br /&gt;
When initially encountered, they appear to be a useless pile of wreckage. However, if they are shot by a [[Magic Fist]], or if [[Rayman]] strays too close to their vicinity, they will rise and limp towards him, with their arms outstretched. After taking enough damage they will return to their wrecked state, but will inevitably rise again unless struck by a fully charged or [[Power Fist]]-empowered [[magic fist|energy sphere]].&lt;br /&gt;
&lt;br /&gt;
Their guns no longer work, so they instead attack [[Rayman]] by exhaling clouds of toxic gas. If [[Rayman]] stays too close to it, the Zombie Henchman will attack [[Rayman]] by swinging its hook at him.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Revolution]]&#039;&#039;==&lt;br /&gt;
Zombie Henchman only appear in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, and even so, are still quite rare. Two can be encountered in the immediate outskirts of the [[Pirate Factory]], serving almost as guardians to the facility. Zombie Henchman will also replace two [[Red Henchman 800]] encountered in the [[Tomb of the Ancients]] when [[Rayman]] revisits the area, suggesting that they are actually the remains of the felled Red Henchman initially encountered there.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:ZombieHenchman-PirateFactory-RR-Pileofwreckage.png|320px|thumb|left|A Zombie Henchman in its apparently dead state]]&lt;br /&gt;
|[[File:ZombieHenchman-PirateFactory-RR-ArmSwingAttack.png|320px|thumb|left|A Zombie Henchman about to attack [[Rayman]] at close proximity by swinging his hook]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:ZombieHenchman-PirateFactory-RR-ToxicGasAttack.png|320px|thumb|left|A Zombie Henchman attacking [[Rayman]] by expelling toxic gas]]&lt;br /&gt;
|[[File:ZombieHenchman-TomboftheAncientsREVISITING-RR-Pileofwreckage.png|320px|thumb|none|Zombie Henchmen can be seen when revisiting the [[Tomb of the Ancients]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=a5aOQE9Mvqc Zombie Henchman&#039;s first appearance (&#039;&#039;Rayman Revolution&#039;&#039;)]&lt;br /&gt;
&lt;br /&gt;
===Soundtracks===&lt;br /&gt;
[http://raytunes.raymanpc.com/music/R2/097%20-%20Zombie%20Pirates.mp3 &#039;&#039;Zombie Pirate theme&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
{{R2enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sbire zombie]]&lt;br /&gt;
[[de:Zombie Henchman]]&lt;br /&gt;
[[pl:Pomocnik Zombie]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Undead characters]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Zombie_pirate_Model.png&amp;diff=65230</id>
		<title>File:Zombie pirate Model.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Zombie_pirate_Model.png&amp;diff=65230"/>
		<updated>2017-10-24T19:09:44Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: {{Image
| description = Zombie Pirate model
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur] 
| game = &amp;#039;&amp;#039;[[Rayman Revolutio...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Zombie Pirate]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur] &lt;br /&gt;
| game = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Ludiv_model.png&amp;diff=65223</id>
		<title>File:Ludiv model.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Ludiv_model.png&amp;diff=65223"/>
		<updated>2017-10-24T05:03:22Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: {{Image
| description = Ludiv model
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]
| game = &amp;#039;&amp;#039;Rayman Revolution&amp;#039;&amp;#039;
}}...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Ludiv]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Model_Grolgoth.png&amp;diff=65218</id>
		<title>File:Model Grolgoth.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Model_Grolgoth.png&amp;diff=65218"/>
		<updated>2017-10-23T19:54:58Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Harpic fraîcheur uploaded a new version of File:Model Grolgoth.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = R2 - [[Grolgoth]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Gorilla_Pirate&amp;diff=65152</id>
		<title>Gorilla Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Gorilla_Pirate&amp;diff=65152"/>
		<updated>2017-10-22T19:33:36Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Gorilla Pirate&lt;br /&gt;
| image = [[File:Gorilla Pirate render.png|250px|&#039;&#039;Gorilla Pirate&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039; (cameo), &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; (cameo)&lt;br /&gt;
| location = [[The Bayou]], [[Whale Bay]], [[the Sanctuary of Stone and Fire]], [[the Echoing Caves]], [[the Top of the World]], [[the Iron Mountains]], [[Electric Final]] (cameo), [[Hoodlum Headquarters]] (cameo)&lt;br /&gt;
| resistance = [[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]]&lt;br /&gt;
| attacks = Stomp&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gorilla Pirates&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from [[Rayman 2 : The Great Escape : Le Guide Officiel|the official French guide of &#039;&#039;Rayman 2&#039;&#039;]] and early &#039;&#039;Rayman 2&#039;&#039; artworks&amp;lt;br&amp;gt;http://raymanpc.com/wiki/images/6/62/Gorilla_Pirate_and_Spyglass_Pirate_names_source.jpg&amp;lt;br&amp;gt;http://raymanpc.com/wiki/script-en/images/a/a7/R2_Portraitdefamille.jpg&amp;lt;/ref&amp;gt; are powerful [[Robo-Pirate]]s which appear in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, and are notable for being invincible. They also make a cameo appearance on a production line in the [[Electric Final]] race course in &#039;&#039;[[Rayman M]]&#039;&#039; and, together with many other [[Robo-Pirate]]s, in the [[Hoodlum Headquarters]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In many ways, Gorilla Pirates seem like a stereotypical first-mate pirate, comparable in apparel to Mr Smee from Disney&#039;s &#039;&#039;Peter Pan&#039;&#039;. Gorilla Pirates are brainless and exist only to clobber intruders in their territory. They are short, stubby, and carry a hunchback. They are seen wearing a blue and white striped shirt. They walk on all fours like a gorilla. According to the official &#039;&#039;Rayman 2&#039;&#039; website, their IQ is somewhere between that of a deep-sea sponge and a slice of toast.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;== &lt;br /&gt;
&lt;br /&gt;
Gorilla Pirates are often stationed near entrances or paths, guarding them from unauthorised entry. They cannot be defeated by [[Magic Fist]], and require more cunning ways to be beaten.&lt;br /&gt;
&lt;br /&gt;
Gorilla Pirates attack in only one way: they charge suddenly, run over their foe, and retreat to their initial position. Unfortunately for them, their lack of intelligence does not stop them where their foe jumps, and so if somebody such as [[Rayman (character)|Rayman]] jumps right next to a cliff, the Gorilla Pirate is sure to fall a great distance and explode. Rayman can also lure them over into pools of water, in this case, they will fall in and be electrocuted prior to exploding.&lt;br /&gt;
&lt;br /&gt;
Another way to neutralise a Gorilla Pirate is to incapacitate them by lobbing a [[plum]] at its head. This technique can also be used to gain access to otherwise unreachable ledges, as it immobilises the Gorilla Pirate, allowing his plum-encased head to be used as a platform. Both of these techniques were previously available and useful when applied to the [[Livingstone]]s in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:Gorilla_Pirate_Top_of_the_World_chair_ride.jpg|thumb|320px|A Gorilla Pirate taking the chair ride through [[the Top of the World]]]]&lt;br /&gt;
|[[Image:R2TGE-PC-GorillaPirate.jpg|thumb|320px|The same Gorilla Pirate]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Cameo appearances==&lt;br /&gt;
===In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;===&lt;br /&gt;
[[File:RM-PC-ElectricFinal-GorillaPirate-Cameo.jpg|left|320px|thumb|The Gorilla Pirate makes a cameo in &#039;&#039;[[Rayman M]]&#039;&#039;&#039;s [[Electric Final]]]]&lt;br /&gt;
Gorilla Pirates can be seen on an assembly in the [[Electric Final]] level, this could suggest that the level actually takes place in a [[Robo-Pirate]] manufacturing facility. Different looking Gorilla Pirates can also be seen in the level, these lack arms, their feet and legs differ, and the hole in their shirt is on the left, as opposed to the right.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 3]]&#039;&#039;===&lt;br /&gt;
[[File:Razorbeard Last Soup.JPG|thumb|left|320px|A hidden chamber containing statues of [[Robo-Pirate]]s]]&lt;br /&gt;
Gorilla Pirates can be found in a secret located within the third level of the [[Hoodlum Headquarters]]. They, alongside [[Razorbeard]], some [[Red Henchman 800|Red Henchmen 800]] and [[Spyglass Pirate]]s, are set out in a manner evocative of the [http://en.wikipedia.org/wiki/The_Last_Supper_(Leonardo_da_Vinci) Last Supper] by Leonardo Da Vinci.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Livingstone]]&lt;br /&gt;
*[[Robo-Pirate]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
{{R2enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirate Gorille]]&lt;br /&gt;
[[pl:Pirat Goryl]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemies from Rayman 2]]&lt;br /&gt;
[[Category: Robo-Pirates]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Gorilla_Pirate_render.png&amp;diff=65150</id>
		<title>File:Gorilla Pirate render.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Gorilla_Pirate_render.png&amp;diff=65150"/>
		<updated>2017-10-22T19:27:25Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: {{Image
| description = Gorilla Pirate model
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]
| game = &amp;#039;&amp;#039;[[Rayman Revolutio...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Gorilla Pirate]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mini_Jano&amp;diff=65074</id>
		<title>Mini Jano</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mini_Jano&amp;diff=65074"/>
		<updated>2017-10-20T19:54:46Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Mini Jano&lt;br /&gt;
| image = [[File:Mini Jano model.png|320px|&#039;&#039;Mini Jano&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| location = [[The Cave of Bad Dreams]], [[the Sanctuary of Stone and Fire]]&lt;br /&gt;
| resistance = PC, Nintendo 64, Dreamcast:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Lifebar3.png|&#039;&#039;3 HP&#039;&#039;]] (fire-breathing version)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Lifebar9.png|&#039;&#039;9 HP&#039;&#039;]] (stealthy version)&amp;lt;br /&amp;gt;&lt;br /&gt;
PlayStation:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Lifebar6.png|&#039;&#039;6 HP&#039;&#039;]] (fire-breathing version)&amp;lt;br /&amp;gt;&lt;br /&gt;
PlayStation 2:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&amp;lt;ref&amp;gt;The exact [[resistance]] of fire-breathing Mini Jano in &#039;&#039;[[Rayman Revolution]]&#039;&#039; is 1/3 (0.333…) hit point. They take three white shots or one blue shot to defeat.&amp;lt;/ref&amp;gt; (fire-breathing version)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Lifebar5.png|&#039;&#039;5 HP&#039;&#039;]] (stealthy version)&lt;br /&gt;
| attacks = Fire breath, eat, bite, contact&lt;br /&gt;
| species = Nightmare of [[Polokus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:LittleJanoScreen.jpg|thumb|right|320px|A Mini Jano in &#039;&#039;[[Rayman Revolution]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Mini Jano&#039;&#039;&#039;&amp;lt;ref&amp;gt;The name comes from [[Rayman 2 : The Great Escape : Le Guide Officiel|the official French guide of &#039;&#039;Rayman 2&#039;&#039;]].&amp;lt;/ref&amp;gt; are enemies encountered in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. They are dark-green one-eyed round monsters with skeletal arms that are found mostly in [[the Cave of Bad Dreams]], which is guarded by their much larger counterpart, [[Jano]], though another one appears at a certain point in [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
The first type of Mini Jano attack by breathing fire, and they often attempt to avoid [[Rayman]] when they look each other in the eye while attacking. Like [[Jano]], they can dig underground, and they usually make their ambush at what seems to be a dead end. There is usually more than one to defeat. If [[Rayman]] gets too close to them, they will grab and devour him.&lt;br /&gt;
&lt;br /&gt;
The second type appears only once, and is characterised by a higher resistance and a different behaviour. Instead of breathing fire, this Mini Jano hides behind columns, and only attacks [[Rayman]], by leaping on him and biting him, when he turns away. The only way to defeat this one is to wait until it gets close, turn towards it and shoot.&lt;br /&gt;
&lt;br /&gt;
If Mini Jano are met at a dead end, all of them need to be defeated in order to reveal a secret item, usually a [[plum]] or a [[Magic Sphere]].&lt;br /&gt;
&lt;br /&gt;
In the PlayStation version of the game, only the fire-breathing Mini Jano appear, though twice as resistant and in both [[the Cave of Bad Dreams]] and [[the Sanctuary of Stone and Fire]]. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, both versions are notably weaker, especially those breathing fire, which on the other hand are more numerous. Occasionally, the fire-breathing Mini Jano in [[the Cave of Bad Dreams]] on the higher platform added in this version wear hats similar to their larger counterpart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Mini_Jano_eating_Rayman.jpg|thumb|left|320px|A Mini Jano devouring [[Rayman]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:RR-PS2-Japanese-Mini-Jano.JPG|thumb|left|320px|The colour of Mini Jano is different in the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Mini Jano]]&lt;br /&gt;
[[pl:Mini Jano]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Nightmares of Polokus]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Mini_Jano_model.png&amp;diff=65073</id>
		<title>File:Mini Jano model.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Mini_Jano_model.png&amp;diff=65073"/>
		<updated>2017-10-20T19:50:25Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: {{Image
| description = Mini Jano model
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]
| game = &amp;#039;&amp;#039;Rayman Revolution&amp;#039;&amp;#039;...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Mini Jano]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]&lt;br /&gt;
| game = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ninja_Henchman&amp;diff=63677</id>
		<title>Ninja Henchman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ninja_Henchman&amp;diff=63677"/>
		<updated>2017-08-28T09:01:05Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Ninja Henchman&lt;br /&gt;
| image = [[File:Sbire Ninja.png|thleft|225px|&#039;&#039;Ninja Henchman&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| location = [[The Echoing Caves]] (PlayStation 2), [[the Precipice]] (all versions), [[the Tomb of the Ancients]] (PlayStation), [[Gloomy Island]] (PlayStation), [[the Prison Ship]] (PC, Nintendo 64, Dreamcast)&lt;br /&gt;
| resistance = [[Image:Lifebar15.png|&#039;&#039;15 HP&#039;&#039;]] (PC, Nintendo 64, Dreamcast)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Lifebar12.png|&#039;&#039;12 HP&#039;&#039;]] (PlayStation)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]] (PlayStation 2)&lt;br /&gt;
| attacks = Golden hook, energy projectiles, fire balls&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ninja Henchmen&#039;&#039;&#039;, also known as &#039;&#039;&#039;Ninja Pirates&#039;&#039;&#039;, are a type of [[Robo-Pirate]] that appears in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Ninja Henchmen appear to be part of their own elite squadron in the [[Robo-Pirate]] army, the low number encountered in the duration of the game suggests that they are only deployed for more special missions. They are amongst the most formidable Robo-Pirates that [[Rayman]] will encounter, with many techniques at their disposal.&lt;br /&gt;
&lt;br /&gt;
Physically, they share a similar body structure to that of the [[Henchman 800]], however, their individual body parts differ in shape and design. Unlike the Henchman 800, Ninja Henchmen appear to have hands clasped into fists, they hold a golden hook on their right hand, and can fire various projectiles with their left. Their legs are thicker than a Henchman 800&#039;s, and are decorated with golden patterns. In terms of dress, Ninja Henchmen wear a red bandana, a patch on their right eye, a tight black clothing, a great belt strap and black shoes with gold square buckle. Their visible eye is coloured white in-game, but promotional artwork from &#039;&#039;[[Rayman M]]&#039;&#039; has it coloured green akin to the green eye seen on many Henchman 800 models.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
===Original version===&lt;br /&gt;
Ninja Henchmen only make two appearances in the original version of &#039;&#039;[[Rayman 2]]&#039;&#039;, both as mini-bosses. &lt;br /&gt;
&lt;br /&gt;
The first one is encountered at the end of [[the Precipice]], in a [[Robo-Pirate]] establishment with a docked [[Warship]]. In order to be able to unlock a door to reach the exit [[Spiral Door]], this Ninja Henchman must be defeated. It will attack [[Rayman]] by firing large conical projectiles akin to those fired by some models of [[Henchman 800]], it will also swipe at Rayman with its hook should he be within range. A good technique to quickly defeat this Ninja Henchman is to have the docked Warship shoot at the Ninja Henchman accidentally as it attempts to shoot at Rayman.&lt;br /&gt;
&lt;br /&gt;
The second Ninja Henchman is encountered within the interior of the [[Prison Ship]], where it will need to be defeated in order to have a [[Flying Shell]] spawn for Rayman to progress. This Ninja Henchman is more formidable than the first, as it will leap away from sight after an attack, and can then land at any point to resume its attack, including where Rayman stands and causing him to be momentarily flattened. It can attack by throwing fire balls, in addition to also swiping its hook at Rayman, should he be close enough. A [[Gold Fist]] is close to where this Ninja Henchman is encountered, which will help in dealing more damage when the Ninja Henchman is open to attack.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Ninja Henchman Dreamcast.png|thumb|320px|The Ninja Henchman in [[the Precipice]].]] &lt;br /&gt;
| [[File:Sbire Ninja Dreamcast Laser.png|thumb|320px|The same Ninja Henchman shooting large energy projectiles.]]&lt;br /&gt;
| [[File:Sbire Ninja Dreamcast Hook.png|thumb|320px|The same Ninja Henchman attacking [[Rayman]] with its hook.]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NinjaPirate.jpg|320px|thumb|The Ninja Henchman in [[the Prison Ship]].]]&lt;br /&gt;
| [[File:NinjaPirate2.jpg|320px|thumb|The same Ninja Henchman throwing fire balls at [[Rayman]].]]&lt;br /&gt;
| [[File:NinjaPirate3.jpg|320px|thumb|The same Ninja Henchman brandishing its hook.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Playstation version===&lt;br /&gt;
Ninja Henchmen feature more prominently in this version of the game, where it is revealed that they are their own unique squad within the [[Robo-Pirate]] army. Their leader is also revealed to be [[Ninjaws]], who will personally fight [[Rayman]] as the boss of [[the Sanctuary of Stone and Fire]], to prevent him from gaining possession of the [[Four Masks of Polokus|Second Mask of Polokus]]. Another four Ninja Henchmen will make appearances as mini-bosses in [[the Precipice]], [[the Tomb of the Ancients]], and [[Gloomy Island]].&lt;br /&gt;
&lt;br /&gt;
[[Ninjaws]] and the Ninja Henchmen in this game all employ the same technique, they will disappear and reappear after every attack. Their main tactic is to try and appear close to [[Rayman]] and hit him with their hooks, dodging this attack successfully is vital, as it is revealed by [[Umber]] that their hooks are heavy. It is due to this heaviness that the Ninja Henchman will momentarily struggle to lift their hooks, should Rayman dodge them, and thus, give him an opening to retaliate. In addition to this attack, they will also periodically fire yellow energy projectiles at Rayman. When sufficiently damaged, they will disappear and reappear in a circular pattern, firing a projectile each time they reappear, before returning to attacking with their hooks.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Ninja Henchman Tomb of the Ancients.jpg|320px|thumb|The Ninja Henchman in the [[Tomb of the Ancients]].]]&lt;br /&gt;
| [[File:The Hall of Doors PS1 17 The Gloomy Island.jpg|320px|thumb|A holographic Ninja Henchman is used to represent [[the Gloomy Island]].]]&lt;br /&gt;
| [[File:Ninja Henchman The Gloomy Island.jpg|320px|thumb|The Ninja Henchman in [[the Gloomy Island]].]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rayman Revolution|Playstation 2 version]]===&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039; they are referred as the Generator Guardians of the two [[Generator room|generators]] of the [[Pirate Factory]] and can be seen standing on either side of [[Admiral Razorbeard]]&#039;s chair in the Prison Ship cutscenes. They have unlimited heath, as it is not necessary to defeat them in order to destroy the [[Generator room|generators]]; however, it can be done by shooting them as they stand near a pool of lava, causing them to fall in. They fire the same bullets as the [[green Robo-Pirate]]s, but they are more accurate and faster. Once [[Rayman]] destroys the [[Generator room|generators]], he can enter the [[Pirate Factory]]. After he has destroyed them, these two Ninja Henchmen are absent in the next [[Razorbeard]] cutscene, regardless of whether [[Rayman]] actually destroys them or not.&lt;br /&gt;
&lt;br /&gt;
Notably, their hands look like fists, although they have hook in right hand, growing up from the fingers, and they can shoot with the flames from their left hands, like normal Henchmen, although it appears that they are shooting from their fingers.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Razorbeard And Ninja Pirate.jpg|thumb|320px|The two Ninja Henchmen protecting [[Admiral Razorbeard]].]]&lt;br /&gt;
| [[File:NinjaPirate(Rayman Revolution).jpg|thumb|320px|The Ninja Henchman in the [[Pirate Factory]].]]&lt;br /&gt;
| [[File:Ninja Pirate drowns.jpg|thumb|320px|The same Ninja Henchman falling in a pool of lava.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039;==&lt;br /&gt;
[[File:RaymanMNinja.jpg|thumb|320px|&#039;&#039;[[Rayman M]]&#039;&#039; promotional artwork, with a Ninja Henchman on the right side]]&lt;br /&gt;
Promotional artwork for this game shows that a Ninja Henchman was an intended character to feature, but, much like [[Ly]], it was scrapped at some stage and does not feature in the final product.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During the Ninja Henchman battle in [[the Sanctuary of Stone and Fire]] and [[the Gloomy Island]] the music normally reserved for [[Four Masks of Polokus|mask]] guardians is played.&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Sbire Ninja]]&lt;br /&gt;
[[pl:Robo-Piraci Ninja]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Sbire_Ninja.png&amp;diff=63676</id>
		<title>File:Sbire Ninja.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Sbire_Ninja.png&amp;diff=63676"/>
		<updated>2017-08-28T08:58:19Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Harpic fraîcheur uploaded a new version of File:Sbire Ninja.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = [[Ninja Henchman]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2601 DandyGuy] &amp;amp; [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur] &amp;amp; SquidGirl&lt;br /&gt;
| game = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=63607</id>
		<title>Razorbeard</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=63607"/>
		<updated>2017-08-26T21:54:20Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: New model!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Razorbeard&lt;br /&gt;
| image = [[Image:Razorbeard R2 Model.png|150px|&#039;&#039;Razorbeard&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; (intro only), &#039;&#039;[[Rayman M]]&#039;&#039;, ([[Lac-Mac Napping]] only), &#039;&#039;[[Rayman 3]]&#039;&#039; (cameo), [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;&lt;br /&gt;
| portrayed by = Matthew Géczy (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ken Starcevic (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Carlos Alazraqui (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| relatives = [[Razorwife]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
Unnamed mother&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Robo-Pirate|pirate]] leader, he is famous throughout the galaxy for reducing over 100 peaceful planets to cosmic dust. Don&#039;t be fooled by his pathetic and silly appearance – his ferocity is unmatched. His dream? Overrun [[the Glade of Dreams|Rayman&#039;s world]] and reduce all its inhabitants to slavery...|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Admiral Razorbeard&#039;&#039;&#039; is a spacefaring robotic pirate, and the main antagonist of &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. From his flying ship, the &#039;&#039;[[Buccaneer]]&#039;&#039;, he commands the [[Robo-Pirate]] fleet which seeks to enslave the inhabitants of [[the Glade of Dreams]]. Admiral Razorbeard makes substantial appearances in &#039;&#039;[[Rayman M]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], as well as minor appearances in &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039;. [[Rayman 2 (early production)|Early in the development of &#039;&#039;Rayman 2&#039;&#039;]], Razorbeard was known as &#039;&#039;&#039;Razor Face&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:Razorbeard.jpg|thumb|left|320px|Admiral Razorbeard as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.]]&lt;br /&gt;
Admiral Razorbeard is the leader of the [[Robo-Pirate]] army, which invades [[the Glade of Dreams]] and captures most of the world&#039;s inhabitants to use as slaves. He is a short robot with a peg-leg, wearing a huge Admiral&#039;s hat and striped red-and-white trousers, and his face sports the large, crooked metal beard from which his name is derived. In [[Hands Down!]] it is mentioned that his beard is made of steel.&lt;br /&gt;
&lt;br /&gt;
Admiral Razorbeard is infamous throughout the universe for invading and conquering over one hundred peaceful planets and reducing their inhabitants to slavery; these planets were left as nothing more than interstellar dust, and it is unknown what fate the slaves suffered.&amp;lt;ref&amp;gt;RaymanWorld.com, http://web.archive.org/web/20010511053040/www.raymanworld.com/uk/images5/perso-w/amiral.html&amp;lt;/ref&amp;gt; In &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard and his [[Robo-Pirate]] army invade [[Rayman]]&#039;s world, [[the Glade of Dreams]]. In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, however, Razorbeard works at a circus, as a mere servant to the Ringmaster, [[Rigatoni]]; this starkly contrasts with his role in the games, and it is unclear whether the events of &#039;&#039;[[Rayman: The Animated Series|the Animated Series]]&#039;&#039; are part of the game series&#039;s continuity. In &#039;&#039;[[Rayman M]]&#039;&#039;, it was revealed that Razorbeard has a wife, aptly named [[Razorwife]], who can be unlocked as a playable character in the game.&lt;br /&gt;
&lt;br /&gt;
According to the manual for &#039;&#039;[[Rayman Arena]]&#039;&#039;, Razorbeard has a mother, who detests [[Razorwife]] and blames her for her son&#039;s failure in his evil career.&lt;br /&gt;
&lt;br /&gt;
[[File:Razorbeard_escape_pod.jpg|thumb|right|320px|Razorbeard remotely activates the [[Grolgoth]]&#039;s self-destruct mechanism before fleeing in his escape pod.]]&lt;br /&gt;
[[Image:Razorbeard_magic_fist.jpg|thumb|left|200px|Razorbeard wielding [[Rayman]]&#039;s characteristic [[Magic fist]] power. All the characters have this ability in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
Admiral Razorbeard makes his debut in &#039;&#039;[[Rayman 2]]&#039;&#039;, where he is the main villain and the commander of the invading [[Robo-Pirate]] army. Prior to the game&#039;s opening, Razorbeard and a group of [[Robo-Pirate]]s arrive in a [[Warship]] to raid [[the Glade of Dreams]]. In a memorable battle, [[Rayman]] and [[Ly]] the Fairy defeat the [[Robo-Pirate|pirates]] onboard, who flee in an escape capsule.&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303195426/http://www.rayman2.com/en/story/story_txt3.html&amp;lt;/ref&amp;gt; Razorbeard is enraged by this defeat; he and his [[Robo-Pirate]] servants practise their marksmanship by firing cannonballs at statues of [[Rayman]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000411081114/http://www.rayman2.com/en/story/story_txt4.html&amp;lt;/ref&amp;gt; Soon afterwards, the [[Robo-Pirate]] army arrives in full force: the invasion begins. Some time later, [[Rayman]], [[Globox]] and a few other members of the resistance attack the [[Robo-Pirate]]s in their encampment at [[the Great Forest]]. However, at this time the [[Robo-Pirate|pirates]] destroy [[the Heart of the World]], scattering its 1000 constituent [[Yellow Lum]]s across the world. [[The Heart of the World|The Heart]]&#039;s destruction causes [[Rayman]] to lose most of his powers, and the [[Robo-Pirate|pirates]] capture him. [[Rayman]] encounters Razorbeard for the second time, and they exchange threats and vows of enmity. The beginning of the game picks up immediately afterwards: [[Globox]] and [[Ly]] the Fairy help [[Rayman]] to escape. Throughout the rest of the game, Razorbeard spends most of his time in the &#039;&#039;[[Buccaneer]]&#039;&#039;, where he sits on his throne, waiting for his lackey, the [[Spyglass Pirate]], to give him news of [[Rayman]]&#039;s whereabouts. At one point in the game, he eats a [[Yellow Lum]], reducing the maximum number on the on-screen counter from 1000 to 999; owever, [[1000th Yellow Lum|this Yellow Lum]] is later found in the [[Tomb of the Ancients]]. Razorbeard often calls for the [[Spyglass Pirate]] to send [[Warship]]s out to capture [[Rayman]], and his frustration with [[Rayman]]&#039;s constant evasion leads him to issue orders for the hero&#039;s return to him, dead or alive.&lt;br /&gt;
&lt;br /&gt;
At a late point in the game, Razorbeard receives a very special visitor; this is [[the General]] from &#039;&#039;[[Tonic Trouble]]&#039;&#039;, making a cameo appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. This guest offers to sell the Admiral the [[Grolgoth]], a powerful pilot-controlled robot which could be used to kill [[Rayman]]. Razorbeard fantasises about the robot shaking [[Rayman]] to death, and decides to purchase it. He then lures [[Rayman]] to [[the Crow&#039;s Nest]] using [[Globox]] as bait. After a lengthy battle, the [[Grolgoth]] is defeated. Razorbeard flees in a flying escape pod after activating the [[Grolgoth]]&#039;s self-destruct mechanism, which destroys the &#039;&#039;[[Buccaneer]]&#039;&#039; entirely. [[Rayman]] survives the explosion, while Razorbeard flees into space in his escape pod. He is seen flying beyond the stars in the credits sequence. His current whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
[[File:Razorbeard Last Soup.JPG|thumb|right|320px|Statues of Razorbeard and other [[Robo-Pirate]]s in a secret chamber in the [[Hoodlum Headquarters]].]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;==&lt;br /&gt;
{{quote|text=Always angry, irritable and mean. What he lacks in size, he makes up for in spite, making him a master of shots below the belt, which he likes more than anything else.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
Razorbeard is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. This game also introduces his wife, [[Razorwife]], who can be unlocked as a playable character. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American localisation of &#039;&#039;[[Rayman M]]&#039;&#039;, offers the following description of Razorbeard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; THE Bad Guy. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His job as Master of [[The Glade of Dreams|the World]], sailing without a compass, and when [[Razorwife|his wife]] goes on vacation without him. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; [[Rayman]], doing the dishes in front of [[Robo-Pirate|his men]], and [[Razorwife|his wife]]&#039;s rolling pin. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Villa &amp;quot;Home Sweet Home&amp;quot; – the one with the carnivorous plants.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
Razorbeard makes a brief cameo appearance in &#039;&#039;[[Rayman 3]]&#039;&#039;, along with several of his [[Robo-Pirate]] servants. They can be found in the third part of the [[Hoodlum Headquarters]], in a secret chamber hidden within a gigantic boiler. What appear to be statues of Razorbeard and his [[Robo-Pirate|robots]] are seated at a large table, in a parody of Leonardo da Vinci&#039;s famous painting, &#039;&#039;The Last Supper&#039;&#039;, with Razorbeard in the place of Jesus. The pirates are covered in cobwebs, and do not move or speak. It is unknown if these are simply statues, or if they are the [[Robo-Pirate]]s themselves, having died or run out of energy.&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
Razorbeard is the main villain in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. At the beginning of the game, Razorbeard is revealed to be in hiding somewhere in [[the Glade of Dreams]], with a small group of surviving [[Robo-Pirate]]s. When he learns that [[Globox]] has swallowed [[André]], Razorbeard decides to launch a new invasion, with the intent of capturing [[Globox]] and harnessing [[André]]&#039;s power. At the end of the game, [[Rayman]] fights Razorbeard in another [[Grolgoth]] in the [[Heart of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
[[File:Razorbeard_RK.PNG|frame|left|Razorbeard as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
Razorbeard is one of six playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;, a racing game designed for certain mobile phones. As of 2017, this is his latest appearance in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
[[File:RazorbeardTAS.png|thumb|right|320px|Razorbeard in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;==&lt;br /&gt;
Razorbeard makes a brief appearance in [[Lac-Mac Napping]], the pilot episode of the short-lived cartoon, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;. In this series, Razorbeard is not a primary villain as he was in &#039;&#039;[[Rayman 2]]&#039;&#039;, but a mere circus employee, and a lackey to [[Rigatoni]], the evil ringmaster. Although Razorbeard retains his irritable personality, his physical appearance has changed; he now has a mouth (which is strangely under his beard), and his hat bears a symbol of crossed keys rather than the [[Robo-Pirate]] insignia. He now has a human, non-robotic voice, which was provided by Carlos Alazraqui.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to an official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Razorbeard is under 1.20 metres tall, even with his arms raised. It is also said that he is very sensitive about the subject of his height.&lt;br /&gt;
* In the Nintendo 64/[[Rayman DS|DS]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard&#039;s hat symbol is the earlier version that was drawn in the official concept arts in which he appeared.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard(PS1).png|In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard doesn&#039;t wear a tee-shirt.&lt;br /&gt;
File:2DIllustration02.jpg|Artwork of [[Rayman]] and Razorbeard on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
File:Fight.jpg|Artwork of [[Rayman]] battling a [[Red Henchman 800]] while Razorbeard is on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
File:Admiral Razorbeard Circle.JPG|Concept art of Razorbeard and the [[Spyglass Pirate]].&lt;br /&gt;
File:Pirate Working.JPG|Concept art of Razorbeard commanding his [[Robo-Pirate]] servants.&lt;br /&gt;
File:Story3.jpg|Storyboard of the beginning parts of [[the Crow&#039;s Nest]].&lt;br /&gt;
File:Japanese Razorbeard.jpg|Artwork of Razorbeard.&lt;br /&gt;
File:Razorbeard R3 Model.png|Razorbeard as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
File:Razorbeard GBA.PNG|Razorbeard as he appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
File:Razorbeard_GBA_2.PNG|Razorbeard in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Barbe-Tranchante]]&lt;br /&gt;
[[de:Admiral Klingenbart]]&lt;br /&gt;
[[it:Razorbeard]]&lt;br /&gt;
[[pl:Admirał Brzytwobrody]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman M|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Playable characters|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Robo-Pirates|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Villains|Razorbeard, Admiral]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Razorbeard_R2_Model.png&amp;diff=63606</id>
		<title>File:Razorbeard R2 Model.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Razorbeard_R2_Model.png&amp;diff=63606"/>
		<updated>2017-08-26T21:50:36Z</updated>

		<summary type="html">&lt;p&gt;Harpic fraîcheur: Harpic fraîcheur uploaded a new version of File:Razorbeard R2 Model.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = R2 - [[Razorbeard]] model&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5316 Harpic fraîcheur]&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artworks from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Harpic fraîcheur</name></author>
	</entry>
</feed>