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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=L.M.+Murphy</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-07-12T09:16:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Tonic_Trouble&amp;diff=94238</id>
		<title>Talk:Tonic Trouble</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Tonic_Trouble&amp;diff=94238"/>
		<updated>2023-11-02T08:16:41Z</updated>

		<summary type="html">&lt;p&gt;L.M. Murphy: /* GBC Versions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I found some references to beta versions of the N64 version of Tonic Trouble on Unseen64. I&#039;m not sure if this is any different to the beta PC version, or if anyone here has seen this already, but here it is:&lt;br /&gt;
&lt;br /&gt;
http://www.unseen64.net/2008/04/04/tonic-trouble-concept-tech-demo/&lt;br /&gt;
&lt;br /&gt;
Unseen64 also have a few beta images, which might be good for the wiki. [[User:Spiraldoor|Spiraldoor]] 15:51, 23 September 2009 (UTC)spiraldoor&lt;br /&gt;
&lt;br /&gt;
== Citation needed ==&lt;br /&gt;
I was watching Nitro Rad&#039;s review of Tonic Trouble and he mentioned that he couldn&#039;t find any legitimate sources to back up the claim that the game was &amp;quot;initially to test the 3D engine used by Rayman 2&amp;quot;. If no one knows the source of this, I think this line should be removed. --[[User:Elite piranha|Elite piranha]] ([[User talk:Elite piranha|talk]]) 15:10, 20 December 2019 (CET)&lt;br /&gt;
:It&#039;s mentioned in the book [[L&#039;Histoire de Rayman]] --[[File:Carrot signature.png|75px|link=User:Raycarrot]] 15:19, 20 December 2019 (CET)&lt;br /&gt;
::Thanks for the information, I suppose this was mentioned in Chapter 3, but do you know in which page? --[[User:Elite piranha|Elite piranha]] ([[User talk:Elite piranha|talk]]) 05:16, 21 December 2019 (CET)&lt;br /&gt;
:::I&#039;ve added a reference to chapter 3 but I don&#039;t have the book with me so can someone please confirm that it&#039;s the right section or fix my ref otherwise? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:14, 21 December 2019 (CET)&lt;br /&gt;
::::I have the book right here, and I confirm that &#039;&#039;Tonic Trouble&#039;&#039; has been used to test the 3D engine used by &#039;&#039;Rayman 2&#039;&#039;:&lt;br /&gt;
::::&amp;quot;Ubisoft a déjà expérimenté avec la 3D sur &#039;&#039;Pod - Planet of Death&#039;&#039;, un jeu de course sorti en 1997 sur PC. L&#039;ambition des studios est claire : construire un moteur interne afin de mettre en chantier un nouveau &#039;&#039;Rayman&#039;&#039; en 3D. Comme cette technologie n&#039;est pas encore totalement maîtrisée, il est décidé d&#039;essuyer les plâtres avec un autre projet, pour ne pas risquer d&#039;entacher la toute jeune marque &#039;&#039;Rayman&#039;&#039;. Il s&#039;agit du projet &#039;&#039;Tonic Trouble&#039;&#039;.&amp;quot;&lt;br /&gt;
::::Chapter 3 of &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, page 42 --[[User:Boomboleros7|Boomboleros7]] 19:31, 23 December 2019 (CET)&lt;br /&gt;
:::::That&#039;s great, I&#039;ve updated th reference with the page number, thanks a lot for writting the quote! --[[User:Elite piranha|Elite piranha]] ([[User talk:Elite piranha|talk]]) 16:53, 24 December 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
==GBC Versions==&lt;br /&gt;
Hey, if anyone wants something to do, I would recommend adding a Game Boy Color version section and related.--[[User:Arnoldfranklin|arnoldfranklin]] ([[User talk:Arnoldfranklin|talk]]) 02:13, 18 February 2023 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I would also like to see this. Also need a section for the N64 beta dumped a couple of years ago.&lt;/div&gt;</summary>
		<author><name>L.M. Murphy</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Helena_Handbasket&amp;diff=30668</id>
		<title>Helena Handbasket</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Helena_Handbasket&amp;diff=30668"/>
		<updated>2012-04-06T02:30:43Z</updated>

		<summary type="html">&lt;p&gt;L.M. Murphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Helena Handbasket&lt;br /&gt;
| image = [[File:HelenaHandbasket.png|center|240px|&#039;&#039;Helena Handbasket&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Nymph]]&lt;br /&gt;
| status = [[Fairy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helena Handbasket&#039;&#039;&#039; is a character from &#039;&#039;[[Rayman Origins]]&#039;&#039;.  She is one of [[Betilla]]&#039;s sisters that is imprisoned in the mouth of a [[Darktoon]], and is first encountered in [[Moseying the Mountain]], the first level in the [[Mystical Pique]].  When [[Rayman]], [[Globox]] and the [[Teensie]]s rescue her, she gives them the power to run on walls. There&#039;s a PlayStation Network trophy/Xbox LIVE Gamerscore achievement, called [[Nymphs Rock!]], which consists in a player rescuing her from a [[Darktoon]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
Helena is referred to as the Mountain Nymph.  She has mid-length blonde hair (noticably the shortest of the family) and is one of only two nymphs in the family to wear a dress - a blue one, with furry trimmings at the top and bottom.  Along with [[Betilla]], she does not wear a hat made from an animal hide or skull, but what appears to be a waterdrop-shaped hat with the same furry trimming. Pieces of the same furry material is also worn around both her ankles and wrists.  &lt;br /&gt;
&lt;br /&gt;
==Role in &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
When Helena is rescued, she is then seen on the map of the Mystical Pique before the players reach [[Way of the Electoons]], which is a level consisting of an [[Electoon]] bridge.  If the players gather enough Electoons, she will grant them access to this level.&lt;br /&gt;
&lt;br /&gt;
When the players reach [[Riding the Storm]], the first level of the [[Moody Clouds]], Helena is seen as the only nymph to stay floating in the centre of the portal that leads to the Moody Clouds, and to chant a spell to open it once all of the Four Kings are defeated.  Therefore she is the only nymph that does not meditate, as there isn&#039;t a king that rules the Moody Clouds.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>L.M. Murphy</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Andr%C3%A9&amp;diff=30667</id>
		<title>Talk:André</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Andr%C3%A9&amp;diff=30667"/>
		<updated>2012-04-06T02:25:17Z</updated>

		<summary type="html">&lt;p&gt;L.M. Murphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==R3 GBA==&lt;br /&gt;
I think it&#039;s a very safe assumption that the Black Lum swallowed by Globox in the Game Boy Advance version of Rayman 3 is indeed André. Consider the roles they play in their respective games: both are very specifically swallowed by Globox at the beginning and spat out by the end, making it quite clear that the Black Lum in this game is based on the one in the original version. The reason his significance in the story is downplayed is probably that the game was originally intended as an adaptation of Rayman 2, and that the Rayman 3 elements were shoehorned in at the last minute and never really developed properly. I don&#039;t think there&#039;s much of a case to be made that Globox consecutively swallowed two Black Lums, one of whom was severely underdeveloped in the storytelling sense and disappeared never to be seen or mentioned again. As such I suggest the restoration of the relevant material recently removed from the article. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 15:07, 27 July 2011 (UTC)&lt;br /&gt;
:You say that some information was eliminated before? Hmmm, I always afirmed that in the GBA/N-GAGE version of Rayman 3, the Black Lum in question is André for reasons that are obvious. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:43, 27 July 2011 (UTC)&lt;br /&gt;
:I&#039;m with Spiral on that one, as long as we clearly specify that he isn&#039;t explicitly named. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:46, 27 July 2011 (UTC)&lt;br /&gt;
::Yes. Two votes. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:03, 27 July 2011 (UTC)&lt;br /&gt;
:::Bah. I dagree. He is never named, so we can&#039;t go making assumptions, no matter how ludicrous the truth is. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:02, 27 July 2011 (UTC)&lt;br /&gt;
::::We can if we specify that they are assumptions. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:53, 28 July 2011 (UTC)&lt;br /&gt;
:::::Well, in that case, I&#039;m with you guys. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:58, 28 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
And here&#039;s strong evidence AGAINST it being André:&lt;br /&gt;
http://www.vgmuseum.com/end/gba/c/ray3-4.png&lt;br /&gt;
Does that look like André to you?&lt;/div&gt;</summary>
		<author><name>L.M. Murphy</name></author>
	</entry>
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