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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Reese+Riverson</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-07-12T06:05:43Z</updated>
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		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=113644</id>
		<title>User:Reese Riverson</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=113644"/>
		<updated>2026-06-18T16:53:44Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = ReeseRiverson&lt;br /&gt;
| image = [[File:ReeseRiverson.jpg]]&lt;br /&gt;
| appears in = My profiles, Rayman Pirate Community Lodge, Splatoon 3, and in my own world building stories.&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Ulf (Wolf-Hybrid)&lt;br /&gt;
| status = Rayman Pirate Community Administrator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
Hey yo, I&#039;m Reese! &#039;&#039;(Formerly known as Hoodcom on RaymanPC)&#039;&#039; I’m just a dude who always loved playing video games and making my own characters, such as my main OC Reese Riverson &#039;&#039;(And many others!)&#039;&#039;. Ever since I was a kid I loved drawing and role playing with my cousin who was around my age which led me to become more creative down the road in life.&lt;br /&gt;
&lt;br /&gt;
Honestly my biggest downfalls is having too many interests and hobbies, while also struggling with ADHD ever since I was a little kid. I’ve always been fascinated with electronics, video games, computers, art, character, story making, drawing, cars, audio, and etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Video games are easy for me to talk about, especially when [[Rayman 3]] practically helped introduce me to [[Rayman Pirate-Community]] and various other places back in the day that led me to meeting some really amazing friends. During this time period I really loved both [[Rayman]], The Sims &#039;&#039;([https://sims.fandom.com/wiki/The%20Sims%202 The Sims 2] is still by far my favorite of that series.)&#039;&#039;, Legend of Zelda series, and later the Ratchet and Clank series. Though the next big life changing game to me would be [https://splatoonwiki.org/wiki/Splatoon%202 Splatoon 2], that&#039;s how I came to meet many other great friends overall. That&#039;s the only game I actually came to like playing competitively, but I eventually fell out of that since I wanted to pursue other games of interests. &lt;br /&gt;
&lt;br /&gt;
By the time [https://splatoonwiki.org/wiki/Splatoon%203 Splatoon 3] came out, I have played it a lot with my friends, and I did get back into it semi-competitively with my old teammates of The Crusty Crew, but that was short lived as most of us had other things in life to deal with. One big game I&#039;ve been playing a lot of lately has been [https://na.finalfantasyxiv.com/ Final Fantasy 14].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My retro gaming setup and collection is something I do enjoy a lot, especially since I went into a deep rabbit hole in trying to get the best video quality out of those systems with RGB connectivity, especially to use with my OLED HDTV. The guys at My Life in Gaming were quite inspirational for a lot of their RGB content. This in combination with my entire home theater setup which mostly consists of DIY speakers and pro-audio amplification. I owe a great deal in my DIY interests to a good friend I lost in 2016. He always encouraged me to dive into building custom subwoofer enclosures. My home theater system is a 9.1.4 channel setup with Dolby Atmos, currently.&lt;br /&gt;
&lt;br /&gt;
==Reese &#039;&#039;(The Character)&#039;&#039; Himself==&lt;br /&gt;
[[File:Reese emote huge 256px.png|thumb|right|alt=Reese Riverson Hugging Plushie|Reese Riverson Hugging Plushie]]&lt;br /&gt;
Reese Riverson himself is a perpetually pregnant, blue-furred Ulf &amp;lt;sup&amp;gt;&#039;&#039;(Wolf-hybrid humanoid)&#039;&#039;&amp;lt;/sup&amp;gt; boy who is mostly designed around myself. He shares a lot of similarities based off myself, including my own ADHD mental disability, interests in video games, and role plays with friends. Additionally, he’s more sporty than I ever was, which is another trait I wanted him to have, along with him having a standard athletic build overall. &lt;br /&gt;
&lt;br /&gt;
His clothes of choice are generally a black oversized t-shirt, black &amp;lt;sup&amp;gt;&#039;&#039;(or tan)&#039;&#039;&amp;lt;/sup&amp;gt; knee-length shorts &amp;lt;sup&amp;gt;&#039;&#039;(He only wears shorts, no long pants allowed)&#039;&#039;&amp;lt;/sup&amp;gt;, black baseball cap, and black fingerless gloves to complete the outfit along with his brown or black tennis shoes. His brown hair is rather messy, but his hat helps cover that. For Reese, comfort is key, especially with his perpetual pregnancy. He&#039;s a huge fan of the shirts with the twins pregnancy skeleton graphics.&lt;br /&gt;
&lt;br /&gt;
Reese is perpetually pregnant with twins due to an alien abduction, from a bizarre long-term lifetime experiment. &amp;lt;sup&amp;gt;&#039;&#039;(The Sims 2 was my source of inspiration back in the day, since [https://sims.fandom.com/wiki/Alien%20abduction male Sims would get abducted and impregnated] – I wanted to do something different from the norm with him as well)&#039;&#039;&amp;lt;/sup&amp;gt; He’s having to live his life out like that. While he struggles with it, he’s resilient and he does enjoy it a lot as he gets positive attention from his family and friends. &lt;br /&gt;
&lt;br /&gt;
Even with his background of dealing with bullies in school making fun of him for it and/or his ADHD. Quite similar ways to my own life experiences when I was bullied as a kid, I just turned into creative energy. As for his sports interests, he loves skateboarding, street hockey rollerblading, and biking, but for obvious reasons that’d be difficult for him. Support for him from his family and friends helps him the most during his struggles.&lt;br /&gt;
&lt;br /&gt;
Some say he’s me, without him actually being me, some say he’s my persona. Either way you call it, I’m quite pleased with his design overall, and he’s a part of my identity. Blue is my favorite color, and as such, I wanted to be a little different from the norm and made his fur color blue. A lot of my artist friends think he&#039;s super cute too, so I must be doing something right with his design.&lt;br /&gt;
&lt;br /&gt;
Some of his favorite video games involve Splatoon and Rayman, as well as a lot of other platformers, I’d also go on to say that he’s also a fan of the Tony Hawk series video games, given his interest in skateboarding.&lt;br /&gt;
&lt;br /&gt;
Someday I would like to start making my own webcomics of him, I just need to start working on actually getting good at art, myself.&lt;br /&gt;
&lt;br /&gt;
Also I want to give a shoutout to my artist friend Kibi who drew some of the latest pieces of Reese, here is her social media pages on [https://twitter.com/Kibiruui Twitter] and [https://bsky.app/profile/kibiruui.bsky.social Bluesky].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking of social media and websites, you can always find me here:&lt;br /&gt;
https://reeseriverson.com/ • [https://twitter.com/ReeseRiverson Twitter] • [https://bsky.app/profile/reeseriverson.com Bluesky] •  [https://archive.org/details/@reeseriverson Archive.org]&lt;br /&gt;
&lt;br /&gt;
[[File:ReeseRiverson-WikiSigsmall.png|1000px|link=User:Reese riverson]]&lt;br /&gt;
&lt;br /&gt;
==My Rayman History==&lt;br /&gt;
I first became a fan of [[Rayman]] when I played [[Rayman Arena]] on my brother&#039;s Nintendo GameCube at his house, and I wanted to get the game for myself. However the store only had [[Rayman 3]], which is what ended up making me a fan of the series. This was about 2002/2003 when I had bought Rayman 3.&lt;br /&gt;
&lt;br /&gt;
Shortly after that, is when I first joined RaymanZone back in the day, and then shortly after that RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Rayman PC History==&lt;br /&gt;
&#039;&#039;&#039;May 2006 to April 2008&#039;&#039;&#039; - English Moderator position.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2013&#039;&#039;&#039; - Rejoined English Moderation team.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2013&#039;&#039;&#039; - Gave the forum a new theme along with Matyuv and Hunchman801&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2014&#039;&#039;&#039; - Promoted to English Global Moderator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2016&#039;&#039;&#039; - Part of the team that contributed to RayWiki&#039;s new Vector theme to match the forum.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;March 2017&#039;&#039;&#039; - Promoted to English Administrator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2019&#039;&#039;&#039; - Retired from RaymanPC Staff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 2023 through Q1 2024&#039;&#039;&#039; - Worked on the Rayfanpedia theme with the other RaymanPC staff, while also contributing quality of life updates to RayWiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Q1 2024 to October 2025&#039;&#039;&#039; - I still contribute quality of life updates and fixes for both RayWiki and Rayfanpedia, including RPC&#039;s forum itself in regards to the styling. &#039;&#039;(If you find any graphical bugs, I do ask that you inform both Hunchman801 and myself on the forums)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2025 to present&#039;&#039;&#039; - I&#039;ve made my return as administrator of RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Stance on the Rabbids==&lt;br /&gt;
I was disappointed when the first [[Rayman Raving Rabbids]] never turned out how they initially advertised it as, but I did think it was an amusing game to play. I&#039;m not a fan of the [[Rabbids]], but I&#039;m not really against them either.&lt;br /&gt;
&lt;br /&gt;
== Rayman games I own ==&lt;br /&gt;
*&#039;&#039;[[Rayman 1]]&#039;&#039; (PC, PS1, PSN, SAT, and JAG)&lt;br /&gt;
*&#039;&#039;[[Rayman Gold]]&#039;&#039; (PC) &lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039; (PC, PS1, N64, and DC) &#039;&#039;(Note: I have both the US and Japanese version of Rayman 2 for the Dreamcast)&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039; (PS2)&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039; (GC, PS2, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Arena]]&#039;&#039; (GC, PS2, Xbox, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Rush]]&#039;&#039; (PS1)&lt;br /&gt;
*&#039;&#039;[[Rayman Origins]]&#039;&#039; (PC, 3DS, VITA, PS3, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman Legends]]&#039;&#039; (PC, VITA, PS3, Switch, Wii U, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever|Rayman 2 (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman Advance]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; (GBA, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;US&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;EU&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039; (DS)&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039; (3DS)&lt;br /&gt;
*&#039;&#039;[[Rayman Junior]]&#039;&#039; Related Games:&lt;br /&gt;
** Rayman: Brain Games (PS1)&lt;br /&gt;
** Rayman Learning Center - Vol. 2 - Ages 7-8 (PC)&lt;br /&gt;
** Amazing Learning with Rayman (PC)&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; (Switch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consoles / Systems I Own==&lt;br /&gt;
*&#039;&#039;&#039;Atari:&#039;&#039;&#039; 2600, 8-Bit Computer, Jaguar&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Nintendo:&#039;&#039;&#039; NES, AV Famicom, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2, Gameboy, Gameboy Color, Gameboy Advance, DS Lite, 3DS, New 3DS&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Microsoft:&#039;&#039;&#039; Xbox, Xbox 360, Xbox One&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sega:&#039;&#039;&#039; Master System, Genesis, 32X, Sega CD, Nomad, Saturn, Dreamcast&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sony:&#039;&#039;&#039; PS1, PS2, PS3, PS4, PS5, PSP, PS Vita, and Vita TV.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Other:&#039;&#039;&#039; Amiga 500 (PAL), Commodore 64, Fairchild Channel F, Intellivision, Intellivision computer accessory, NEC Turbo Grafx 16, NEC PC Engine Duo RX (Japanese)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[User talk:Reese riverson|My talk page]]&lt;br /&gt;
* [[User talk:Hunchman801|Hunchman&#039;s talk page]]&lt;br /&gt;
* [[User talk:Steo|Steo&#039;s talk page]]&lt;br /&gt;
* [[User talk:Master|Master&#039;s talk page]]&lt;br /&gt;
* [[User talk:Cairnie|Cairnie&#039;s talk page]]&lt;br /&gt;
* [[User talk:‎Boomboleros7|Boomboleros7&#039;s talk page]]&lt;br /&gt;
* [[User talk:Spiraldoor|Spiraldoor&#039;s talk page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki:Portal-url&amp;diff=109544</id>
		<title>MediaWiki:Portal-url</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki:Portal-url&amp;diff=109544"/>
		<updated>2025-11-15T17:23:15Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://raymanpc.com/&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
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		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki:Minerva.css&amp;diff=109500"/>
		<updated>2025-11-13T20:55:28Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
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	--image-checkmark-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%20standalone%3D%22no%22%3F%3E%0A%3C%21DOCTYPE%20svg%20PUBLIC%20%22-%2F%2FW3C%2F%2FDTD%20SVG%201.1%2F%2FEN%22%20%22http%3A%2F%2Fwww.w3.org%2FGraphics%2FSVG%2F1.1%2FDTD%2Fsvg11.dtd%22%3E%0A%3Csvg%20width%3D%22100%25%22%20height%3D%22100%25%22%20viewBox%3D%220%200%2024%2024%22%20version%3D%221.1%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20xmlns%3Axlink%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2Fxlink%22%20xml%3Aspace%3D%22preserve%22%20xmlns%3Aserif%3D%22http%3A%2F%2Fwww.serif.com%2F%22%20style%3D%22fill-rule%3Aevenodd%3Bclip-rule%3Aevenodd%3Bstroke-linejoin%3Around%3Bstroke-miterlimit%3A2%3B%22%3E%0A%20%20%20%20%3Cpath%20d%3D%22M20.285%2C2L9%2C13.567L3.714%2C8.556L0%2C12.272L9%2C21L24%2C5.715L20.285%2C2Z%22%20style%3D%22fill%3Argb%28206%2C245%2C130%29%3Bfill-rule%3Anonzero%3B%22%2F%3E%0A%3C%2Fsvg%3E);&lt;br /&gt;
	--image-sort-icon: url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2216%22%20width%3D%2210%22%20viewBox%3D%220%200%20320%20512%22%3E%3C%21--%21Font%20Awesome%20Free%206.5.1%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree%20Copyright%202023%20Fonticons%2C%20Inc.--%3E%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M137.4%2041.4c12.5-12.5%2032.8-12.5%2045.3%200l128%20128c9.2%209.2%2011.9%2022.9%206.9%2034.9s-16.6%2019.8-29.6%2019.8H32c-12.9%200-24.6-7.8-29.6-19.8s-2.2-25.7%206.9-34.9l128-128zm0%20429.3l-128-128c-9.2-9.2-11.9-22.9-6.9-34.9s16.6-19.8%2029.6-19.8H288c12.9%200%2024.6%207.8%2029.6%2019.8s2.2%2025.7-6.9%2034.9l-128%20128c-12.5%2012.5-32.8%2012.5-45.3%200z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
&lt;br /&gt;
	/* Color Filter for SVG based icons used throughout the Wiki */&lt;br /&gt;
	--icon-color-filter: invert(97%) sepia(3%) saturate(5784%) hue-rotate(22deg) brightness(94%) contrast(105%);&lt;br /&gt;
	--icon-color-green-filter: invert(97%) sepia(3%) saturate(70000%) hue-rotate(90deg) brightness(75%) contrast(200%);&lt;br /&gt;
	--icon-color-red-filter: invert(97%) sepia(3%) saturate(70000%) hue-rotate(305deg) brightness(75%) contrast(200%);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
	/* Old Table Content to be Phased Out In Future */&lt;br /&gt;
		.content table {&lt;br /&gt;
			width: 100%;&lt;br /&gt;
		}&lt;br /&gt;
		table.notebox {&lt;br /&gt;
			background: var(--dark-bg-color);&lt;br /&gt;
			border-radius: 10px;&lt;br /&gt;
			border-spacing: 10px;&lt;br /&gt;
		}&lt;br /&gt;
	/* End of Old Table Content */&lt;br /&gt;
&lt;br /&gt;
body {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-center {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#localNotice {&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-summary h2, .page-summary h3 {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-plusminus-pos {&lt;br /&gt;
	color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-plusminus-neg {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-disabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.autocomment, .autocomment a, .autocomment a:visited {&lt;br /&gt;
	color: var(--disabled-text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Icons */&lt;br /&gt;
.oo-ui-image-invert.oo-ui-icon-stop, .mw-ui-icon-stop-invert:before {&lt;br /&gt;
	background-image: url(&amp;quot;data:image/svg+xml;charset=utf-8;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIyMCIgaGVpZ2h0PSIyMCIgdmlld0JveD0iMCAwIDIwIDIwIj48dGl0bGU+IHN0b3AgPC90aXRsZT48cmVjdCB3aWR0aD0iMTYiIGhlaWdodD0iMTYiIHg9IjIiIHk9IjIiIHJ4PSIxIi8+PC9zdmc+&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-play, .mw-ui-icon-play:before {&lt;br /&gt;
	filter: var(--icon-color-green-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-stop, .mw-ui-icon-stop:before, .oo-ui-icon-trash, .mw-ui-icon-trash:before, .oo-ui-icon-close, .mw-ui-icon-close:before, .oo-ui-indicator-clear {&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-bookmark, .mw-ui-icon-bookmark:before, .oo-ui-icon-funnel, .mw-ui-icon-funnel:before, .oo-ui-icon-article, .mw-ui-icon-article:before, .oo-ui-icon-tag, .mw-ui-icon-tag:before, .oo-ui-icon-settings, .mw-ui-icon-settings:before, .oo-ui-icon-userAvatar, .mw-ui-icon-userAvatar:before, .oo-ui-icon-palette, .mw-ui-icon-palette:before, .oo-ui-icon-edit, .mw-ui-icon-edit:before, .oo-ui-icon-recentChanges, .mw-ui-icon-recentChanges:before, .oo-ui-icon-watchlist, .mw-ui-icon-watchlist:before, .oo-ui-icon-search, .mw-ui-icon-search:before, .oo-ui-indicator-required {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-previous, .mw-ui-icon-previous:before, .oo-ui-icon-next, .mw-ui-icon-next:before, .oo-ui-image-progressive.oo-ui-icon-last, .mw-ui-icon-last-progressive:before, .oo-ui-image-progressive.oo-ui-icon-first, .mw-ui-icon-first-progressive:before, .oo-ui-icon-first, .mw-ui-icon-first:before, .oo-ui-icon-last, .mw-ui-icon-last:before, .oo-ui-icon-collapse, .mw-ui-icon-collapse:before {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.client-js .sortable:not(.jquery-tablesorter) &amp;gt; * &amp;gt; tr:first-child &amp;gt; th:not(.unsortable), .jquery-tablesorter th.headerSort {&lt;br /&gt;
	background-image: var(--image-sort-icon);&lt;br /&gt;
	background-size: 0.45em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Icon Image Masks */&lt;br /&gt;
@supports (-webkit-mask-image:none) or (mask-image:none) {&lt;br /&gt;
	&lt;br /&gt;
	.language-overlay .search-box::before, .search-overlay .search-box::before {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-clear {&lt;br /&gt;
		background-color: red;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-close {&lt;br /&gt;
		background-color: red;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-articlesSearch {&lt;br /&gt;
		background-color: var(--text-link-header-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-image {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.minerva-icon.minerva-icon--bellOutline {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-star-subtle {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.minerva-icon--listBullet {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.minerva-icon--download {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.toc-title-icon {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.toc-title-state-icon {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-expand {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mw-mf-amc-disabled.mw-special-Watchlist .mw-changeslist li .mw-userlink::before, .mw-mf-amc-disabled.action-history .mw-changeslist li .mw-userlink::before, .mw-mf-amc-disabled.mw-special-Watchlist .mw-contributions-list li .mw-userlink::before, .mw-mf-amc-disabled.action-history .mw-contributions-list li .mw-userlink::before {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-next-invert {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Loading Elements */&lt;br /&gt;
.overlay.overlay-loading {&lt;br /&gt;
	background-color: rgba(0,0,0,0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-mobile-fakeToolbar-container {&lt;br /&gt;
	height: 3.25em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-mobile-fakeToolbar-container {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-mobile-fakeToolbar {&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mf-icon-spinner {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Progress Bars */&lt;br /&gt;
.oo-ui-pendingElement-pending {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	background-image: linear-gradient(135deg, var(--text-color) 25%, transparent 25%, transparent 50%, var(--text-color) 50%, var(--text-color) 75%, transparent 75%, transparent);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-progressBarWidget:not(.oo-ui-pendingElement-pending) {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-progressBarWidget:not(.oo-ui-progressBarWidget-inline) {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-progressBarWidget.oo-ui-widget-enabled .oo-ui-progressBarWidget-bar {&lt;br /&gt;
	background-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Drawer */&lt;br /&gt;
&lt;br /&gt;
.drawer {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Mobile Header */&lt;br /&gt;
.header-container.header-chrome {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-header, .minerva-header {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--menu-base20, .minerva-icon--menu-disabled, .minerva-icon--menu {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-header .branding-box a {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.search-box .search {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.search-box .search::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.client-nojs .search-box .search:focus, .search-overlay .search-box .search:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color),0 1px 1px rgba(0,0,0,0.05);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--search-base20, .minerva-icon--search-disabled, .minerva-icon--search {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-overlay .search-box input, .search-overlay .search-box input {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay.search-overlay {&lt;br /&gt;
	background: rgba(0,0,0,0.8);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay.search-overlay .search-content {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay.search-overlay .results, .overlay.search-overlay .search-feedback {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-page-list li, .topic-title-list li, .site-link-list li {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-page-list.thumbs .list-thumb, .topic-title-list.thumbs .list-thumb, .site-link-list.thumbs .list-thumb {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: 1px solid black;&lt;br /&gt;
	border-top: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay.search-overlay .header-action {&lt;br /&gt;
	margin-left: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.header-container {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-header {&lt;br /&gt;
	height: 3.25em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Mobile Header Left Navigation Pop Out */&lt;br /&gt;
#mw-mf-page-left {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul .toggle-list-item {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul .toggle-list-item .toggle-list-item__anchor:hover {&lt;br /&gt;
	box-shadow: inset 4px 0 0 0 var(--light-border-color);&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--home, .minerva-icon--die, .minerva-icon--logIn, .minerva-icon--settings, .minerva-icon--watchlist, .minerva-icon--userContributions, .minerva-icon--userAvatar, .minerva-icon--userAvatarOutline, .minerva-icon--userTalk, .minerva-icon--recentChanges, .minerva-icon--specialPages, .minerva-icon--speechBubbles {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toggle-list-item__label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Main Overlay */&lt;br /&gt;
.overlay {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-header h2 span {&lt;br /&gt;
	padding-left: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page Heading */&lt;br /&gt;
.page-Main_Page .mw-first-heading {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color); &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* URL Related Colors and icons */&lt;br /&gt;
a:where(:not([role=&#039;button&#039;])), a:where(:not([role=&#039;button&#039;])):active, a:where(:not([role=&#039;button&#039;])):visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:where(:not([role=&#039;button&#039;])):hover, a:where(:not([role=&#039;button&#039;])):visited:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:where(.new:not([role=&#039;button&#039;])) {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:where(.new:not([role=&#039;button&#039;])):hover {&lt;br /&gt;
	color: var(--text-link-new-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-enabled, .mw-body {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.external, .mw-parser-output a.external--reference {&lt;br /&gt;
	background: linear-gradient(transparent, transparent), var(--image-external-link-icon) center right no-repeat !important;&lt;br /&gt;
	background-size: 0.857em !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Content */&lt;br /&gt;
.content .mw-parser-output .mw-editsection {&lt;br /&gt;
	margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent {&lt;br /&gt;
	padding: 0 6px;&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.notebox tr th.header {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content hr {&lt;br /&gt;
	background-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-left:3px solid var(--light-2-bg-color);&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.pre-content h1, .content .mw-heading1, .content h1, .content .mw-heading2, .content h2, .mw-heading3, .mw-heading4, .mw-heading5, .mw-heading6, h3, h4, h5, h6 {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--language-base20, .minerva-icon--language-disabled, .minerva-icon--language {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--star-base20, .minerva-icon--star-disabled, .minerva-icon--star, .minerva-icon--history-base20, .minerva-icon--history-disabled, .minerva-icon--history, .minerva-icon--edit-base20, .minerva-icon--edit-disabled, .minerva-icon--edit, .minerva-icon--ellipsis, .minerva-icon--userGroup {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-watchlink .minerva-icon--halfStar, .mw-watchlink .minerva-icon--unStar {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--editLock-base20, .minerva-icon--editLock-disabled, .minerva-icon--editLock {&lt;br /&gt;
	background-color: red;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-menu__list .disabled .minerva-icon {&lt;br /&gt;
	background: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
li.gallerybox div.thumb {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toc {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .mw-parser-output &amp;gt; .mw-heading2, .content .mw-parser-output &amp;gt; h2, .content .mw-parser-output[data-mw-parsoid-version] &amp;gt; section &amp;gt; .mw-heading2, .content .section-heading {&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content kbd, .content samp, .content code, .content pre {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.heading-holder .tagline {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Wikitable */&lt;br /&gt;
table.wikitable {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-statistics-table {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;td,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;td {&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0.2em;&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;th {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child td:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child td:last-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory th {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Thumbnail Content */&lt;br /&gt;
.content figure[typeof~=&#039;mw:File/Thumb&#039;], .content figure[typeof~=&#039;mw:File/Frame&#039;] {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .thumbcaption, .content figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; figcaption, .content figure[typeof~=&#039;mw:File/Frame&#039;] &amp;gt; figcaption {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-top: 0;&lt;br /&gt;
	padding: 2px 6px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .thumbcaption, .content figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; figcaption, .content figure[typeof~=&#039;mw:File/Frame&#039;] &amp;gt; figcaption {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content figure[typeof~=&#039;mw:File/Thumb&#039;] a &amp;gt; img, .content figure[typeof~=&#039;mw:File/Frame&#039;]  a &amp;gt; img {&lt;br /&gt;
	margin: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.portal-column-left-wide img.mw-file-element img.mw-file-element {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Minerva Tab Container */&lt;br /&gt;
.pre-content.heading-holder {&lt;br /&gt;
	display: grid;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container li.minerva__tab {&lt;br /&gt;
	float: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container {&lt;br /&gt;
	overflow-x: visible;&lt;br /&gt;
	min-height: 2em;&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab .minerva__tab-text {&lt;br /&gt;
	padding: 10px 16px;&lt;br /&gt;
	border-radius: 10px 10px 0 0;&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab .minerva__tab-text:hover:not(.minerva__tab-container .minerva__tab.selected .minerva__tab-text) {&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color), var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab.selected .minerva__tab-text {&lt;br /&gt;
	text-decoration: underline;&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color), var(--light-bg-color));&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab.selected .minerva__tab-text:hover, .minerva__tab-container .minerva__tab .minerva__tab-text:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab.selected {&lt;br /&gt;
	border-bottom: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page Actions */&lt;br /&gt;
.page-actions-menu {&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
	margin-top: 2px;&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	border-top: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-menu__list-item .cdx-button {&lt;br /&gt;
	color: var(--text-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page Action Menu - Languages */&lt;br /&gt;
.overlay .panel {&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-overlay .overlay-content, .language-info-overlay .overlay-content {&lt;br /&gt;
	background-color: rgba(0, 0, 0, 0.75);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-header-container, .overlay-footer-container {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .panel {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list a .autonym {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list a .title {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list a {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* List Header */&lt;br /&gt;
&lt;br /&gt;
.list-header {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list li {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list li:hover {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-page-list li a:not(.cdx-button), .topic-title-list li a:not(.cdx-button), .site-link-list li a:not(.cdx-button), .mw-mf-page-list li .title, .topic-title-list li .title, .site-link-list li .title {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Toggle List */&lt;br /&gt;
.toggle-list__list--drop-down {&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	box-shadow: 0 5px 17px 0 rgba(0, 0, 0, 0.24), 0 0 1px var(--dark-border-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-overflow-list {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toggle-list__list--drop-down .toggle-list-item:hover {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--articleRedirect, .minerva-icon--link, .minerva-icon--infoFilled, .minerva-icon--move {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Revision History / Watchlist Elements */&lt;br /&gt;
.content .mw-index-pager-list-header, .mw-special-Watchlist .content h4 {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-amc-disabled.action-history #pagehistory li .history-user a {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.action-history abbr {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-amc-disabled.mw-special-Watchlist .mw-changeslist li .comment, .mw-mf-amc-disabled.action-history .mw-changeslist li .comment, .mw-mf-amc-disabled.mw-special-Watchlist .mw-contributions-list li .comment, .mw-mf-amc-disabled.action-history .mw-contributions-list li .comment {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.action-history #pagehistory li {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-pager-tools a, .mw-history-undo a {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	color: #f00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-pager-tools a:hover, .mw-history-undo a:hover, .mw-pager-tools a:focus, .mw-history-undo a:focus {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.action-history .mw-history-compareselectedversions {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.action-history .mw-history-compareselectedversions .mw-history-compareselectedversions-button {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tag-marker {&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	margin-left: 6px;&lt;br /&gt;
	vertical-align: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-context {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-deletedline {&lt;br /&gt;
	border-color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-addedline {&lt;br /&gt;
	border-color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-deletedline .diffchange {&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-addedline .diffchange {&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media (max-width: calc(639px)) {&lt;br /&gt;
	.mw-diff-timestamp {&lt;br /&gt;
		color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#mw-diff-ntitle2 {&lt;br /&gt;
		background-color: var(--light-bg-color);&lt;br /&gt;
		border-top: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mw-diff-usereditcount span {&lt;br /&gt;
		color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	@supports (-webkit-mask-image:none) or (mask-image:none) {&lt;br /&gt;
		.mw-userlink::before {&lt;br /&gt;
			background-color: var(--text-color);&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Recent History */&lt;br /&gt;
.mw-rcfilters-container .mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-container .mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined, .oo-ui-tagMultiselectWidget.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagItemWidget.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input[readonly]:not(.oo-ui-pendingElement-pending) {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input[readonly]:not(.oo-ui-pendingElement-pending)::placeholder {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuSectionOptionWidget {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuSectionOptionWidget-header-title.oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget:not(:last-child):not(.mw-rcfilters-ui-itemMenuOptionWidget-identifier-talk) {&lt;br /&gt;
	border-bottom: 1px solid #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget:hover {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget-label-title {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget-label-desc {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted:not(.oo-ui-optionWidget-selected) {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted .mw-rcfilters-ui-itemMenuOptionWidget-label-title {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted .mw-rcfilters-ui-itemMenuOptionWidget-label-desc {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:active, .oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-pressed &amp;gt; .oo-ui-buttonElement-button, .oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.mw-contributions-list li, ul.special li {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-liveUpdateButtonWidget.oo-ui-toggleWidget-on::after {&lt;br /&gt;
	background: rgba(51,204,64,0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Calendar Widget */&lt;br /&gt;
.mw-widget-dateInputWidget-calendar{&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-header {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 10px 10px 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-heading {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-additional {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-today {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-item:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* oo-ui styling */&lt;br /&gt;
.oo-ui-panelLayout-framed {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-expand, .mw-ui-icon-expand:before {&lt;br /&gt;
	background-image: var(--image-sort-descending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget .oo-ui-inputWidget-input {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-indicator-down {&lt;br /&gt;
	background-image: var(--image-sort-descending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuSelectWidget {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected, .oo-ui-menuOptionWidget.oo-ui-optionWidget-selected.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted, .oo-ui-menuOptionWidget.oo-ui-optionWidget-pressed.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:active, .oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-pressed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input {&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-bookletLayout &amp;gt; .oo-ui-menuLayout-menu {&lt;br /&gt;
	border-right: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-selected, .oo-ui-outlineOptionWidget.oo-ui-optionWidget-pressed {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-labelWidget.oo-ui-inline-help {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-disabled .oo-ui-inputWidget-input {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	-webkit-text-fill-color: var(--text-disabled-color);&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-disabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-image-invert.oo-ui-icon-subtract, .mw-ui-icon-subtract-invert:before, .oo-ui-image-invert.oo-ui-icon-add, .mw-ui-icon-add-invert:before {&lt;br /&gt;
	filter: invert(1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-subtract, .mw-ui-icon-subtract:before {&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-add, .mw-ui-icon-add:before {&lt;br /&gt;
	filter: var(--icon-color-green-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-disabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined:hover .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:not(.oo-ui-tagItemWidget-fixed) {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* New Pages */&lt;br /&gt;
body.mw-special-Newpages .mw-index-pager-list-header {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body.mw-special-Newpages .mw-contributions-list li {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Preferences */&lt;br /&gt;
.mw-prefs-title {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-prefs-description {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mobile-prefsection.oo-ui-buttonElement {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#preferences .mw-htmlform-submit-buttons {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* API Sandbox */&lt;br /&gt;
.mw-apisandbox-toolbar {&lt;br /&gt;
	padding: 0.5em;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget .mw-apisandbox-flag {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-collapsible-toggle-default .mw-collapsible-text, .mw-collapsible-toggle-default .mw-collapsible-text:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-collapsible-toggle-default .mw-collapsible-text:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-collapsible-toggle-default::before, .mw-collapsible-toggle-default::after {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-code, .mw-ui-icon-code:before {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-apisandbox-help-field {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-help, .mw-ui-icon-help:before {&lt;br /&gt;
	filter: var(--icon-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* oo-ui Checkbox */&lt;br /&gt;
.oo-ui-checkboxInputWidget [type=&#039;checkbox&#039;] + span {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:hover + span {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked + span, .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:indeterminate + span {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:focus + span, .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:indeterminate:focus + span {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px&lt;br /&gt;
		var(--light-border-color), inset 0 0 0 2px&lt;br /&gt;
		var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:hover + span, .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:indeterminate:hover + span {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Date Input Widget */&lt;br /&gt;
.mw-widget-dateInputWidget-handle {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget-empty .mw-widget-dateInputWidget-handle {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle:hover {&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Buttons */&lt;br /&gt;
.cdx-button:enabled, .cdx-button.cdx-button--fake-button--enabled {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled:focus:not(:active):not(.cdx-button--is-active), .cdx-button.cdx-button--fake-button--enabled:focus:not(:active):not(.cdx-button--is-active) {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled:active, .cdx-button.cdx-button--fake-button--enabled:active, .cdx-button:enabled.cdx-button--is-active, .cdx-button.cdx-button--fake-button--enabled.cdx-button--is-active, .cdx-button:enabled:hover, .cdx-button.cdx-button--fake-button--enabled:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled.cdx-button--weight-quiet, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-quiet {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled.cdx-button--weight-quiet:active, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-quiet:active, .cdx-button:enabled.cdx-button--weight-quiet.cdx-button--is-active, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-quiet.cdx-button--is-active {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:disabled, .cdx-button.cdx-button--fake-button--disabled {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--disabled-text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled.cdx-button--weight-primary.cdx-button--action-progressive, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-primary.cdx-button--action-progressive, .cdx-button:enabled.cdx-button--weight-primary.cdx-button--action-progressive:hover, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-primary.cdx-button--action-progressive:hover {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* oo-ui Buttons */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:focus {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-comboBoxInputWidget-open .oo-ui-comboBoxInputWidget-dropdownButton &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-destructive &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	color: red;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-destructive &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	border-color: red;&lt;br /&gt;
	color: red;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-actionFieldLayout .oo-ui-actionFieldLayout-button .oo-ui-buttonElement-framed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	margin-left: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* oo-ui Dropdown Select */&lt;br /&gt;
.oo-ui-dropdownInputWidget select {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled select {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled select:hover, .oo-ui-dropdownInputWidget.oo-ui-widget-enabled select:focus {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:hover {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled.oo-ui-dropdownWidget-open .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget-handle {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Data Tables */&lt;br /&gt;
&lt;br /&gt;
.mw-datatable,&lt;br /&gt;
.mw-datatable td,&lt;br /&gt;
.mw-datatable th {&lt;br /&gt;
	border: 2px solid var(--dark-2-bg-color);&lt;br /&gt;
	padding: 0 0.15em 0 0.15em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable th {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable td {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tbody tr:hover td {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable-is-descending a {&lt;br /&gt;
	background-image: var(--image-sort-descending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable-is-ascending a {&lt;br /&gt;
	background-image: var(--image-sort-ascending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-allmessagestable tbody:hover td {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Editor */&lt;br /&gt;
.editor-overlay .wikitext-editor {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editor-overlay .overlay-header {&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Catlinks */&lt;br /&gt;
.catlinks {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.catlinks li {&lt;br /&gt;
	border-left: 1px solid var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Settings */&lt;br /&gt;
@media (min-width: 640px) {&lt;br /&gt;
	.ns-special .mw-body {&lt;br /&gt;
		background: var(--dark-bg-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.ns-special .pre-content {&lt;br /&gt;
		background: var(--light-bg-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.ns-special .mw-body form {&lt;br /&gt;
		padding: 6px;&lt;br /&gt;
		background: transparent;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.ns-special .mw-body .mw-first-heading {&lt;br /&gt;
		margin-left: 6px;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form.mw-mf-settings #mf-client-preferences .mw-portlet:first-child, form.mw-mf-settings .oo-ui-fieldLayout:first-child, form.mw-mf-settings #mf-client-preferences .mw-portlet, form.mw-mf-settings .oo-ui-fieldLayout {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form.mw-mf-settings #beta-field::before {&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-check, .mw-ui-icon-check:before {&lt;br /&gt;
	background-image: var(--image-checkmark-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form.mw-mf-settings #mf-client-preferences .mw-portlet, form.mw-mf-settings .oo-ui-fieldLayout {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Radio Buttons */&lt;br /&gt;
&lt;br /&gt;
	/* cdx radio buttons */&lt;br /&gt;
	.cdx-radio__input:enabled:checked+.cdx-radio__icon {&lt;br /&gt;
		border-color: var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-radio__input:enabled+.cdx-radio__icon {&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-radio__icon {&lt;br /&gt;
		background-color: var(--dark-2-bg-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-radio__input:enabled:checked:hover+.cdx-radio__icon {&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-radio__input:enabled:hover+.cdx-radio__icon {&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* oo ui radio buttons */&lt;br /&gt;
	.oo-ui-radioInputWidget [type=&#039;radio&#039;] + span {&lt;br /&gt;
		background-color: var(--dark-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:hover + span {&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:checked + span {&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:checked:hover + span {&lt;br /&gt;
		border-color: var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:checked:active + span {&lt;br /&gt;
		border-color: var(--light-border-color);&lt;br /&gt;
		box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:checked:active + span::before {&lt;br /&gt;
		border-color: var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:active + span {&lt;br /&gt;
		background-color: var(--dark-border-color);&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
/* Toggle Switches */&lt;br /&gt;
&lt;br /&gt;
	/* cdx toggle switches */&lt;br /&gt;
	.cdx-toggle-switch__switch {&lt;br /&gt;
		background-color: var(--dark-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled~.cdx-toggle-switch__switch .cdx-toggle-switch__switch__grip {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled:hover~.cdx-toggle-switch__switch {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__switch__grip {&lt;br /&gt;
		border: 1px solid var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled:hover~.cdx-toggle-switch__switch .cdx-toggle-switch__switch__grip {&lt;br /&gt;
		background-color: var(--text-link-hover-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled:checked~.cdx-toggle-switch__switch {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled:checked~.cdx-toggle-switch__switch .cdx-toggle-switch__switch__grip {&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* oo-ui toggle switches */&lt;br /&gt;
	.oo-ui-toggleSwitchWidget {&lt;br /&gt;
		background-color: var(--dark-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active, .oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:hover, .oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:focus {&lt;br /&gt;
		background-color: var(--dark-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
		box-shadow: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled .oo-ui-toggleSwitchWidget-grip {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on .oo-ui-toggleSwitchWidget-grip {&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on:hover {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active .oo-ui-toggleSwitchWidget-grip, .oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:hover .oo-ui-toggleSwitchWidget-grip, .oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:focus .oo-ui-toggleSwitchWidget-grip {&lt;br /&gt;
		background-color: var(--text-link-hover-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
/* Search Box Cancel Overrides */&lt;br /&gt;
&lt;br /&gt;
form.search-box .cdx-button:enabled.cdx-button--weight-quiet {&lt;br /&gt;
	border: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form.search-box .cdx-button:enabled:hover {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Image Details */&lt;br /&gt;
.image-details {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay .license a {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay .license a:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* cta-holder */&lt;br /&gt;
&lt;br /&gt;
.cta-holder {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cta-holder .userpage-image-placeholder {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cta-holder .desc {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* cdx messages */&lt;br /&gt;
&lt;br /&gt;
.cdx-message {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: 1px dashed var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-message--warning {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Footer */&lt;br /&gt;
&lt;br /&gt;
.overlay-footer-container {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-footer {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar {&lt;br /&gt;
	background-color: var(--dark-2-color);&lt;br /&gt;
	color: var(--text-color) !important;&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar .minerva-icon {&lt;br /&gt;
	background-color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-footer &amp;gt; .post-content .minerva-footer-logo {&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-footer .hlist li::after {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar.active {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: var(--text-link-hover-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar.active .last-modified-text-accent, a.last-modified-bar.active a {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar.active .minerva-icon {&lt;br /&gt;
	background-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* User Preferences UI */&lt;br /&gt;
.oo-ui-windowManager-modal &amp;gt; .oo-ui-dialog &amp;gt; .oo-ui-window-frame {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-windowManager-modal:not(.oo-ui-windowManager-size-full) &amp;gt; .oo-ui-dialog &amp;gt; .oo-ui-window-frame {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-window-body.mw-mobile-pref-dialog-body .mw-htmlform-field-HTMLInfoField {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-window-body.mw-mobile-pref-dialog-body [class^=&#039;mw-htmlform-field&#039;], .oo-ui-window-body.mw-mobile-pref-dialog-body .mw-prefs-fieldset-wrapper .oo-ui-fieldsetLayout-header {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-processDialog-content &amp;gt; .oo-ui-window-head, .oo-ui-processDialog-content &amp;gt; .oo-ui-window-foot {&lt;br /&gt;
	outline: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:focus {&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Sprite images */&lt;br /&gt;
&lt;br /&gt;
.sprite {&lt;br /&gt;
	image-rendering: -moz-crisp-edges;&lt;br /&gt;
	image-rendering: -webkit-crisp-edges;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki:Minerva.css&amp;diff=109497</id>
		<title>MediaWiki:Minerva.css</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki:Minerva.css&amp;diff=109497"/>
		<updated>2025-11-13T02:17:30Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Mobile Wiki Styling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Variables */&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
	/* Wiki Specific Colors Between RayWiki and Rayfanpedia */&lt;br /&gt;
	--gallerybox-div-thumb: var(--dark-border-color); /* RayWiki: &#039;--dark-border-color&#039; Rayfanpedia: &#039;--light-border-color&#039; */&lt;br /&gt;
&lt;br /&gt;
	/* Background colors */&lt;br /&gt;
	--dark-bg-color: #161E1F;&lt;br /&gt;
	--dark-2-bg-color: #111617;&lt;br /&gt;
	--light-bg-color: #1A2729;&lt;br /&gt;
	--light-2-bg-color: #2A3F42;&lt;br /&gt;
	--light-3-bg-color: #222E30;&lt;br /&gt;
&lt;br /&gt;
	/* Colors used for inactive tabs and UI buttons */&lt;br /&gt;
	--tab-button-bg-color-light: #233133;&lt;br /&gt;
	--tab-button-bg-color-dark: #141C1D;&lt;br /&gt;
&lt;br /&gt;
	/* Border colors */&lt;br /&gt;
	--dark-border-color: #14392E;&lt;br /&gt;
	--light-border-color: #FFE74A; /* RayWiki shares the same color value for both light borders and link/header colors, where RayFanpedia does not. */&lt;br /&gt;
	--border-color-error: #d73333;&lt;br /&gt;
&lt;br /&gt;
	/* Text colors */&lt;br /&gt;
	--text-color: #CEF582; /* Pastel-Yellow */&lt;br /&gt;
	--text-link-header-color: #FFE74A; /* Bright-Yellow */&lt;br /&gt;
	--text-link-hover-color: #FFC000;&lt;br /&gt;
	--text-link-new-color: #BA0000;&lt;br /&gt;
	--text-link-new-hover-color: #FA736F;&lt;br /&gt;
	--text-border-green-color: #1BEE1E;&lt;br /&gt;
	--text-disabled-color: #65704F;&lt;br /&gt;
	--text-inactive-tab-color: #CEF582; /* Raywiki shares the same color value for this variable as it does text color, where RayFanpedia does not. */&lt;br /&gt;
&lt;br /&gt;
	/* Inline SVG images below must contain the value of --text-inactive-tab-color! */&lt;br /&gt;
	--image-external-link-icon: url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2216%22%20width%3D%2220%22%20viewBox%3D%220%200%20640%20512%22%3E%3C%21--%21Font%20Awesome%20Free%206.5.1%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree%20Copyright%202023%20Fonticons%2C%20Inc.--%3E%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M579.8%20267.7c56.5-56.5%2056.5-148%200-204.5c-50-50-128.8-56.5-186.3-15.4l-1.6%201.1c-14.4%2010.3-17.7%2030.3-7.4%2044.6s30.3%2017.7%2044.6%207.4l1.6-1.1c32.1-22.9%2076-19.3%20103.8%208.6c31.5%2031.5%2031.5%2082.5%200%20114L422.3%20334.8c-31.5%2031.5-82.5%2031.5-114%200c-27.9-27.9-31.5-71.8-8.6-103.8l1.1-1.6c10.3-14.4%206.9-34.4-7.4-44.6s-34.4-6.9-44.6%207.4l-1.1%201.6C206.5%20251.2%20213%20330%20263%20380c56.5%2056.5%20148%2056.5%20204.5%200L579.8%20267.7zM60.2%20244.3c-56.5%2056.5-56.5%20148%200%20204.5c50%2050%20128.8%2056.5%20186.3%2015.4l1.6-1.1c14.4-10.3%2017.7-30.3%207.4-44.6s-30.3-17.7-44.6-7.4l-1.6%201.1c-32.1%2022.9-76%2019.3-103.8-8.6C74%20372%2074%20321%20105.5%20289.5L217.7%20177.2c31.5-31.5%2082.5-31.5%20114%200c27.9%2027.9%2031.5%2071.8%208.6%20103.9l-1.1%201.6c-10.3%2014.4-6.9%2034.4%207.4%2044.6s34.4%206.9%2044.6-7.4l1.1-1.6C433.5%20260.8%20427%20182%20377%20132c-56.5-56.5-148-56.5-204.5%200L60.2%20244.3z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
	--image-sort-descending-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2212%22%20height%3D%2212%22%3E%0A%09%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M1%202h10l-5%208.658z%22%2F%3E%0A%3C%2Fsvg%3E);&lt;br /&gt;
	--image-sort-ascending-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2212%22%20height%3D%2212%22%3E%0A%09%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M1%2010h10L6%201.342z%22%2F%3E%0A%3C%2Fsvg%3E%0A);&lt;br /&gt;
	--image-checkmark-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%20standalone%3D%22no%22%3F%3E%0A%3C%21DOCTYPE%20svg%20PUBLIC%20%22-%2F%2FW3C%2F%2FDTD%20SVG%201.1%2F%2FEN%22%20%22http%3A%2F%2Fwww.w3.org%2FGraphics%2FSVG%2F1.1%2FDTD%2Fsvg11.dtd%22%3E%0A%3Csvg%20width%3D%22100%25%22%20height%3D%22100%25%22%20viewBox%3D%220%200%2024%2024%22%20version%3D%221.1%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20xmlns%3Axlink%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2Fxlink%22%20xml%3Aspace%3D%22preserve%22%20xmlns%3Aserif%3D%22http%3A%2F%2Fwww.serif.com%2F%22%20style%3D%22fill-rule%3Aevenodd%3Bclip-rule%3Aevenodd%3Bstroke-linejoin%3Around%3Bstroke-miterlimit%3A2%3B%22%3E%0A%20%20%20%20%3Cpath%20d%3D%22M20.285%2C2L9%2C13.567L3.714%2C8.556L0%2C12.272L9%2C21L24%2C5.715L20.285%2C2Z%22%20style%3D%22fill%3Argb%28206%2C245%2C130%29%3Bfill-rule%3Anonzero%3B%22%2F%3E%0A%3C%2Fsvg%3E);&lt;br /&gt;
	--image-sort-icon: url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2216%22%20width%3D%2210%22%20viewBox%3D%220%200%20320%20512%22%3E%3C%21--%21Font%20Awesome%20Free%206.5.1%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree%20Copyright%202023%20Fonticons%2C%20Inc.--%3E%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M137.4%2041.4c12.5-12.5%2032.8-12.5%2045.3%200l128%20128c9.2%209.2%2011.9%2022.9%206.9%2034.9s-16.6%2019.8-29.6%2019.8H32c-12.9%200-24.6-7.8-29.6-19.8s-2.2-25.7%206.9-34.9l128-128zm0%20429.3l-128-128c-9.2-9.2-11.9-22.9-6.9-34.9s16.6-19.8%2029.6-19.8H288c12.9%200%2024.6%207.8%2029.6%2019.8s2.2%2025.7-6.9%2034.9l-128%20128c-12.5%2012.5-32.8%2012.5-45.3%200z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
&lt;br /&gt;
	/* Color Filter for SVG based icons used throughout the Wiki */&lt;br /&gt;
	--icon-color-filter: invert(97%) sepia(3%) saturate(5784%) hue-rotate(22deg) brightness(94%) contrast(105%);&lt;br /&gt;
	--icon-color-green-filter: invert(97%) sepia(3%) saturate(70000%) hue-rotate(90deg) brightness(75%) contrast(200%);&lt;br /&gt;
	--icon-color-red-filter: invert(97%) sepia(3%) saturate(70000%) hue-rotate(305deg) brightness(75%) contrast(200%);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
	/* Old Table Content to be Phased Out In Future */&lt;br /&gt;
		.content table {&lt;br /&gt;
			width: 100%;&lt;br /&gt;
		}&lt;br /&gt;
		table.notebox {&lt;br /&gt;
			background: var(--dark-bg-color);&lt;br /&gt;
			border-radius: 10px;&lt;br /&gt;
			border-spacing: 10px;&lt;br /&gt;
		}&lt;br /&gt;
	/* End of Old Table Content */&lt;br /&gt;
&lt;br /&gt;
body {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-center {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#localNotice {&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-summary h2, .page-summary h3 {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-plusminus-pos {&lt;br /&gt;
	color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-plusminus-neg {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-disabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.autocomment, .autocomment a, .autocomment a:visited {&lt;br /&gt;
	color: var(--disabled-text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Icons */&lt;br /&gt;
.oo-ui-image-invert.oo-ui-icon-stop, .mw-ui-icon-stop-invert:before {&lt;br /&gt;
	background-image: url(&amp;quot;data:image/svg+xml;charset=utf-8;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIyMCIgaGVpZ2h0PSIyMCIgdmlld0JveD0iMCAwIDIwIDIwIj48dGl0bGU+IHN0b3AgPC90aXRsZT48cmVjdCB3aWR0aD0iMTYiIGhlaWdodD0iMTYiIHg9IjIiIHk9IjIiIHJ4PSIxIi8+PC9zdmc+&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-play, .mw-ui-icon-play:before {&lt;br /&gt;
	filter: var(--icon-color-green-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-stop, .mw-ui-icon-stop:before, .oo-ui-icon-trash, .mw-ui-icon-trash:before, .oo-ui-icon-close, .mw-ui-icon-close:before, .oo-ui-indicator-clear {&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-bookmark, .mw-ui-icon-bookmark:before, .oo-ui-icon-funnel, .mw-ui-icon-funnel:before, .oo-ui-icon-article, .mw-ui-icon-article:before, .oo-ui-icon-tag, .mw-ui-icon-tag:before, .oo-ui-icon-settings, .mw-ui-icon-settings:before, .oo-ui-icon-userAvatar, .mw-ui-icon-userAvatar:before, .oo-ui-icon-palette, .mw-ui-icon-palette:before, .oo-ui-icon-edit, .mw-ui-icon-edit:before, .oo-ui-icon-recentChanges, .mw-ui-icon-recentChanges:before, .oo-ui-icon-watchlist, .mw-ui-icon-watchlist:before, .oo-ui-icon-search, .mw-ui-icon-search:before, .oo-ui-indicator-required {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-previous, .mw-ui-icon-previous:before, .oo-ui-icon-next, .mw-ui-icon-next:before, .oo-ui-image-progressive.oo-ui-icon-last, .mw-ui-icon-last-progressive:before, .oo-ui-image-progressive.oo-ui-icon-first, .mw-ui-icon-first-progressive:before, .oo-ui-icon-first, .mw-ui-icon-first:before, .oo-ui-icon-last, .mw-ui-icon-last:before, .oo-ui-icon-collapse, .mw-ui-icon-collapse:before {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.client-js .sortable:not(.jquery-tablesorter) &amp;gt; * &amp;gt; tr:first-child &amp;gt; th:not(.unsortable), .jquery-tablesorter th.headerSort {&lt;br /&gt;
	background-image: var(--image-sort-icon);&lt;br /&gt;
	background-size: 0.45em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Icon Image Masks */&lt;br /&gt;
@supports (-webkit-mask-image:none) or (mask-image:none) {&lt;br /&gt;
	&lt;br /&gt;
	.language-overlay .search-box::before, .search-overlay .search-box::before {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-clear {&lt;br /&gt;
		background-color: red;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-close {&lt;br /&gt;
		background-color: red;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-articlesSearch {&lt;br /&gt;
		background-color: var(--text-link-header-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-image {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.minerva-icon.minerva-icon--bellOutline {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-star-subtle {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.minerva-icon--listBullet {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.minerva-icon--download {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.toc-title-icon {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.toc-title-state-icon {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-expand {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mw-mf-amc-disabled.mw-special-Watchlist .mw-changeslist li .mw-userlink::before, .mw-mf-amc-disabled.action-history .mw-changeslist li .mw-userlink::before, .mw-mf-amc-disabled.mw-special-Watchlist .mw-contributions-list li .mw-userlink::before, .mw-mf-amc-disabled.action-history .mw-contributions-list li .mw-userlink::before {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mf-icon-next-invert {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Loading Elements */&lt;br /&gt;
.overlay.overlay-loading {&lt;br /&gt;
	background-color: rgba(0,0,0,0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-mobile-fakeToolbar-container {&lt;br /&gt;
	height: 3.25em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-mobile-fakeToolbar-container {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-mobile-fakeToolbar {&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mf-icon-spinner {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Progress Bars */&lt;br /&gt;
.oo-ui-pendingElement-pending {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	background-image: linear-gradient(135deg, var(--text-color) 25%, transparent 25%, transparent 50%, var(--text-color) 50%, var(--text-color) 75%, transparent 75%, transparent);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-progressBarWidget:not(.oo-ui-pendingElement-pending) {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-progressBarWidget:not(.oo-ui-progressBarWidget-inline) {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-progressBarWidget.oo-ui-widget-enabled .oo-ui-progressBarWidget-bar {&lt;br /&gt;
	background-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Drawer */&lt;br /&gt;
&lt;br /&gt;
.drawer {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Mobile Header */&lt;br /&gt;
.header-container.header-chrome {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-header, .minerva-header {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--menu-base20, .minerva-icon--menu-disabled, .minerva-icon--menu {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-header .branding-box a {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.search-box .search {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.search-box .search::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.client-nojs .search-box .search:focus, .search-overlay .search-box .search:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color),0 1px 1px rgba(0,0,0,0.05);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--search-base20, .minerva-icon--search-disabled, .minerva-icon--search {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-overlay .search-box input, .search-overlay .search-box input {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay.search-overlay {&lt;br /&gt;
	background: rgba(0,0,0,0.8);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay.search-overlay .search-content {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay.search-overlay .results, .overlay.search-overlay .search-feedback {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-page-list li, .topic-title-list li, .site-link-list li {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-page-list.thumbs .list-thumb, .topic-title-list.thumbs .list-thumb, .site-link-list.thumbs .list-thumb {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: 1px solid black;&lt;br /&gt;
	border-top: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay.search-overlay .header-action {&lt;br /&gt;
	margin-left: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.header-container {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-header {&lt;br /&gt;
	height: 3.25em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Mobile Header Left Navigation Pop Out */&lt;br /&gt;
#mw-mf-page-left {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul .toggle-list-item {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-mf-page-left ul .toggle-list-item .toggle-list-item__anchor:hover {&lt;br /&gt;
	box-shadow: inset 4px 0 0 0 var(--light-border-color);&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--home, .minerva-icon--die, .minerva-icon--logIn, .minerva-icon--settings, .minerva-icon--watchlist, .minerva-icon--userContributions, .minerva-icon--userAvatar, .minerva-icon--userAvatarOutline, .minerva-icon--userTalk, .minerva-icon--recentChanges, .minerva-icon--specialPages, .minerva-icon--speechBubbles {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toggle-list-item__label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Main Overlay */&lt;br /&gt;
.overlay {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-header h2 span {&lt;br /&gt;
	padding-left: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page Heading */&lt;br /&gt;
.page-Main_Page .mw-first-heading {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color); &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* URL Related Colors and icons */&lt;br /&gt;
a:where(:not([role=&#039;button&#039;])), a:where(:not([role=&#039;button&#039;])):active, a:where(:not([role=&#039;button&#039;])):visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:where(:not([role=&#039;button&#039;])):hover, a:where(:not([role=&#039;button&#039;])):visited:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:where(.new:not([role=&#039;button&#039;])) {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:where(.new:not([role=&#039;button&#039;])):hover {&lt;br /&gt;
	color: var(--text-link-new-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-enabled, .mw-body {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.external, .mw-parser-output a.external--reference {&lt;br /&gt;
	background: linear-gradient(transparent, transparent), var(--image-external-link-icon) center right no-repeat !important;&lt;br /&gt;
	background-size: 0.857em !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Content */&lt;br /&gt;
.content .mw-parser-output .mw-editsection {&lt;br /&gt;
	margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent {&lt;br /&gt;
	padding: 0 6px;&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.notebox tr th.header {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content hr {&lt;br /&gt;
	background-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-left:3px solid var(--light-2-bg-color);&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.pre-content h1, .content .mw-heading1, .content h1, .content .mw-heading2, .content h2, .mw-heading3, .mw-heading4, .mw-heading5, .mw-heading6, h3, h4, h5, h6 {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--language-base20, .minerva-icon--language-disabled, .minerva-icon--language {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--star-base20, .minerva-icon--star-disabled, .minerva-icon--star, .minerva-icon--history-base20, .minerva-icon--history-disabled, .minerva-icon--history, .minerva-icon--edit-base20, .minerva-icon--edit-disabled, .minerva-icon--edit, .minerva-icon--ellipsis, .minerva-icon--userGroup {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-watchlink .minerva-icon--halfStar, .mw-watchlink .minerva-icon--unStar {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--editLock-base20, .minerva-icon--editLock-disabled, .minerva-icon--editLock {&lt;br /&gt;
	background-color: red;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-menu__list .disabled .minerva-icon {&lt;br /&gt;
	background: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
li.gallerybox div.thumb {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toc {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .mw-parser-output &amp;gt; .mw-heading2, .content .mw-parser-output &amp;gt; h2, .content .mw-parser-output[data-mw-parsoid-version] &amp;gt; section &amp;gt; .mw-heading2, .content .section-heading {&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content kbd, .content samp, .content code, .content pre {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.heading-holder .tagline {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Wikitable */&lt;br /&gt;
table.wikitable {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-statistics-table {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;td,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;td {&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0.2em;&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;th {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child td:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child td:last-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory th {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Thumbnail Content */&lt;br /&gt;
.content figure[typeof~=&#039;mw:File/Thumb&#039;], .content figure[typeof~=&#039;mw:File/Frame&#039;] {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .thumbcaption, .content figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; figcaption, .content figure[typeof~=&#039;mw:File/Frame&#039;] &amp;gt; figcaption {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-top: 0;&lt;br /&gt;
	padding: 2px 6px !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content .thumbcaption, .content figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; figcaption, .content figure[typeof~=&#039;mw:File/Frame&#039;] &amp;gt; figcaption {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.content figure[typeof~=&#039;mw:File/Thumb&#039;] a &amp;gt; img, .content figure[typeof~=&#039;mw:File/Frame&#039;]  a &amp;gt; img {&lt;br /&gt;
	margin: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.portal-column-left-wide img.mw-file-element img.mw-file-element {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Minerva Tab Container */&lt;br /&gt;
.pre-content.heading-holder {&lt;br /&gt;
	display: grid;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container li.minerva__tab {&lt;br /&gt;
	float: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container {&lt;br /&gt;
	overflow-x: visible;&lt;br /&gt;
	min-height: 2em;&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab .minerva__tab-text {&lt;br /&gt;
	padding: 10px 16px;&lt;br /&gt;
	border-radius: 10px 10px 0 0;&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab .minerva__tab-text:hover:not(.minerva__tab-container .minerva__tab.selected .minerva__tab-text) {&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color), var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab.selected .minerva__tab-text {&lt;br /&gt;
	text-decoration: underline;&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color), var(--light-bg-color));&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab.selected .minerva__tab-text:hover, .minerva__tab-container .minerva__tab .minerva__tab-text:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva__tab-container .minerva__tab.selected {&lt;br /&gt;
	border-bottom: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page Actions */&lt;br /&gt;
.page-actions-menu {&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
	margin-top: 2px;&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	border-top: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-menu__list-item .cdx-button {&lt;br /&gt;
	color: var(--text-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page Action Menu - Languages */&lt;br /&gt;
.overlay .panel {&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-overlay .overlay-content, .language-info-overlay .overlay-content {&lt;br /&gt;
	background-color: rgba(0, 0, 0, 0.75);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay-header-container, .overlay-footer-container {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .panel {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list a .autonym {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list a .title {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list a {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* List Header */&lt;br /&gt;
&lt;br /&gt;
.list-header {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list li {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.language-searcher .site-link-list li:hover {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-page-list li a:not(.cdx-button), .topic-title-list li a:not(.cdx-button), .site-link-list li a:not(.cdx-button), .mw-mf-page-list li .title, .topic-title-list li .title, .site-link-list li .title {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Toggle List */&lt;br /&gt;
.toggle-list__list--drop-down {&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	box-shadow: 0 5px 17px 0 rgba(0, 0, 0, 0.24), 0 0 1px var(--dark-border-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.page-actions-overflow-list {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toggle-list__list--drop-down .toggle-list-item:hover {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-icon--articleRedirect, .minerva-icon--link, .minerva-icon--infoFilled, .minerva-icon--move {&lt;br /&gt;
	background: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Revision History / Watchlist Elements */&lt;br /&gt;
.content .mw-index-pager-list-header, .mw-special-Watchlist .content h4 {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-amc-disabled.action-history #pagehistory li .history-user a {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.action-history abbr {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mf-amc-disabled.mw-special-Watchlist .mw-changeslist li .comment, .mw-mf-amc-disabled.action-history .mw-changeslist li .comment, .mw-mf-amc-disabled.mw-special-Watchlist .mw-contributions-list li .comment, .mw-mf-amc-disabled.action-history .mw-contributions-list li .comment {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.action-history #pagehistory li {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-pager-tools a, .mw-history-undo a {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	color: #f00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-pager-tools a:hover, .mw-history-undo a:hover, .mw-pager-tools a:focus, .mw-history-undo a:focus {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.action-history .mw-history-compareselectedversions {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.action-history .mw-history-compareselectedversions .mw-history-compareselectedversions-button {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tag-marker {&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	margin-left: 6px;&lt;br /&gt;
	vertical-align: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-context {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-deletedline {&lt;br /&gt;
	border-color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-addedline {&lt;br /&gt;
	border-color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-deletedline .diffchange {&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.diff-addedline .diffchange {&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media (max-width: calc(639px)) {&lt;br /&gt;
	.mw-diff-timestamp {&lt;br /&gt;
		color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#mw-diff-ntitle2 {&lt;br /&gt;
		background-color: var(--light-bg-color);&lt;br /&gt;
		border-top: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.mw-diff-usereditcount span {&lt;br /&gt;
		color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	@supports (-webkit-mask-image:none) or (mask-image:none) {&lt;br /&gt;
		.mw-userlink::before {&lt;br /&gt;
			background-color: var(--text-color);&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Recent History */&lt;br /&gt;
.mw-rcfilters-container .mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-container .mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined, .oo-ui-tagMultiselectWidget.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagItemWidget.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input[readonly]:not(.oo-ui-pendingElement-pending) {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input[readonly]:not(.oo-ui-pendingElement-pending)::placeholder {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuSectionOptionWidget {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuSectionOptionWidget-header-title.oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget:not(:last-child):not(.mw-rcfilters-ui-itemMenuOptionWidget-identifier-talk) {&lt;br /&gt;
	border-bottom: 1px solid #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget:hover {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget-label-title {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget-label-desc {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted:not(.oo-ui-optionWidget-selected) {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted .mw-rcfilters-ui-itemMenuOptionWidget-label-title {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted .mw-rcfilters-ui-itemMenuOptionWidget-label-desc {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:active, .oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-pressed &amp;gt; .oo-ui-buttonElement-button, .oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.mw-contributions-list li, ul.special li {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-liveUpdateButtonWidget.oo-ui-toggleWidget-on::after {&lt;br /&gt;
	background: rgba(51,204,64,0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Calendar Widget */&lt;br /&gt;
.mw-widget-dateInputWidget-calendar{&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-header {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 10px 10px 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-heading {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-additional {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-today {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-item:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* oo-ui styling */&lt;br /&gt;
.oo-ui-panelLayout-framed {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-expand, .mw-ui-icon-expand:before {&lt;br /&gt;
	background-image: var(--image-sort-descending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget .oo-ui-inputWidget-input {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-indicator-down {&lt;br /&gt;
	background-image: var(--image-sort-descending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuSelectWidget {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected, .oo-ui-menuOptionWidget.oo-ui-optionWidget-selected.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted, .oo-ui-menuOptionWidget.oo-ui-optionWidget-pressed.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:active, .oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-pressed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input {&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-bookletLayout &amp;gt; .oo-ui-menuLayout-menu {&lt;br /&gt;
	border-right: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-selected, .oo-ui-outlineOptionWidget.oo-ui-optionWidget-pressed {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-labelWidget.oo-ui-inline-help {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-disabled .oo-ui-inputWidget-input {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	-webkit-text-fill-color: var(--text-disabled-color);&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-disabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-image-invert.oo-ui-icon-subtract, .mw-ui-icon-subtract-invert:before, .oo-ui-image-invert.oo-ui-icon-add, .mw-ui-icon-add-invert:before {&lt;br /&gt;
	filter: invert(1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-subtract, .mw-ui-icon-subtract:before {&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-add, .mw-ui-icon-add:before {&lt;br /&gt;
	filter: var(--icon-color-green-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-disabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined:hover .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:not(.oo-ui-tagItemWidget-fixed) {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* New Pages */&lt;br /&gt;
body.mw-special-Newpages .mw-index-pager-list-header {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body.mw-special-Newpages .mw-contributions-list li {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Preferences */&lt;br /&gt;
.mw-prefs-title {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-prefs-description {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-mobile-prefsection.oo-ui-buttonElement {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#preferences .mw-htmlform-submit-buttons {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* API Sandbox */&lt;br /&gt;
.mw-apisandbox-toolbar {&lt;br /&gt;
	padding: 0.5em;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget .mw-apisandbox-flag {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-collapsible-toggle-default .mw-collapsible-text, .mw-collapsible-toggle-default .mw-collapsible-text:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-collapsible-toggle-default .mw-collapsible-text:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-collapsible-toggle-default::before, .mw-collapsible-toggle-default::after {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-code, .mw-ui-icon-code:before {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-apisandbox-help-field {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-help, .mw-ui-icon-help:before {&lt;br /&gt;
	filter: var(--icon-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* oo-ui Checkbox */&lt;br /&gt;
.oo-ui-checkboxInputWidget [type=&#039;checkbox&#039;] + span {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:hover + span {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked + span, .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:indeterminate + span {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:focus + span, .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:indeterminate:focus + span {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px&lt;br /&gt;
		var(--light-border-color), inset 0 0 0 2px&lt;br /&gt;
		var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:hover + span, .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:indeterminate:hover + span {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Date Input Widget */&lt;br /&gt;
.mw-widget-dateInputWidget-handle {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget-empty .mw-widget-dateInputWidget-handle {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle:hover {&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Buttons */&lt;br /&gt;
.cdx-button:enabled, .cdx-button.cdx-button--fake-button--enabled {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled:focus:not(:active):not(.cdx-button--is-active), .cdx-button.cdx-button--fake-button--enabled:focus:not(:active):not(.cdx-button--is-active) {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled:active, .cdx-button.cdx-button--fake-button--enabled:active, .cdx-button:enabled.cdx-button--is-active, .cdx-button.cdx-button--fake-button--enabled.cdx-button--is-active, .cdx-button:enabled:hover, .cdx-button.cdx-button--fake-button--enabled:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled.cdx-button--weight-quiet, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-quiet {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled.cdx-button--weight-quiet:active, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-quiet:active, .cdx-button:enabled.cdx-button--weight-quiet.cdx-button--is-active, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-quiet.cdx-button--is-active {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:disabled, .cdx-button.cdx-button--fake-button--disabled {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--disabled-text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled.cdx-button--weight-primary.cdx-button--action-progressive, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-primary.cdx-button--action-progressive, .cdx-button:enabled.cdx-button--weight-primary.cdx-button--action-progressive:hover, .cdx-button.cdx-button--fake-button--enabled.cdx-button--weight-primary.cdx-button--action-progressive:hover {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* oo-ui Buttons */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:focus {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-comboBoxInputWidget-open .oo-ui-comboBoxInputWidget-dropdownButton &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-destructive &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	color: red;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-destructive &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	border-color: red;&lt;br /&gt;
	color: red;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-actionFieldLayout .oo-ui-actionFieldLayout-button .oo-ui-buttonElement-framed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	margin-left: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* oo-ui Dropdown Select */&lt;br /&gt;
.oo-ui-dropdownInputWidget select {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled select {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled select:hover, .oo-ui-dropdownInputWidget.oo-ui-widget-enabled select:focus {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:hover {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled.oo-ui-dropdownWidget-open .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget-handle {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Data Tables */&lt;br /&gt;
&lt;br /&gt;
.mw-datatable,&lt;br /&gt;
.mw-datatable td,&lt;br /&gt;
.mw-datatable th {&lt;br /&gt;
	border: 2px solid var(--dark-2-bg-color);&lt;br /&gt;
	padding: 0 0.15em 0 0.15em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable th {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable td {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tbody tr:hover td {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable-is-descending a {&lt;br /&gt;
	background-image: var(--image-sort-descending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable-is-ascending a {&lt;br /&gt;
	background-image: var(--image-sort-ascending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-allmessagestable tbody:hover td {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Editor */&lt;br /&gt;
.editor-overlay .wikitext-editor {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.editor-overlay .overlay-header {&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Catlinks */&lt;br /&gt;
.catlinks {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.catlinks li {&lt;br /&gt;
	border-left: 1px solid var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Settings */&lt;br /&gt;
@media (min-width: 640px) {&lt;br /&gt;
	.ns-special .mw-body {&lt;br /&gt;
		background: var(--dark-bg-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.ns-special .pre-content {&lt;br /&gt;
		background: var(--light-bg-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.ns-special .mw-body form {&lt;br /&gt;
		padding: 6px;&lt;br /&gt;
		background: transparent;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.ns-special .mw-body .mw-first-heading {&lt;br /&gt;
		margin-left: 6px;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form.mw-mf-settings #mf-client-preferences .mw-portlet:first-child, form.mw-mf-settings .oo-ui-fieldLayout:first-child, form.mw-mf-settings #mf-client-preferences .mw-portlet, form.mw-mf-settings .oo-ui-fieldLayout {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form.mw-mf-settings #beta-field::before {&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-check, .mw-ui-icon-check:before {&lt;br /&gt;
	background-image: var(--image-checkmark-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form.mw-mf-settings #mf-client-preferences .mw-portlet, form.mw-mf-settings .oo-ui-fieldLayout {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Radio Buttons */&lt;br /&gt;
&lt;br /&gt;
	/* cdx radio buttons */&lt;br /&gt;
	.cdx-radio__input:enabled:checked+.cdx-radio__icon {&lt;br /&gt;
		border-color: var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-radio__input:enabled+.cdx-radio__icon {&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-radio__icon {&lt;br /&gt;
		background-color: var(--dark-2-bg-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-radio__input:enabled:checked:hover+.cdx-radio__icon {&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-radio__input:enabled:hover+.cdx-radio__icon {&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* oo ui radio buttons */&lt;br /&gt;
	.oo-ui-radioInputWidget [type=&#039;radio&#039;] + span {&lt;br /&gt;
		background-color: var(--dark-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:hover + span {&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:checked + span {&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:checked:hover + span {&lt;br /&gt;
		border-color: var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:checked:active + span {&lt;br /&gt;
		border-color: var(--light-border-color);&lt;br /&gt;
		box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:checked:active + span::before {&lt;br /&gt;
		border-color: var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-radioInputWidget.oo-ui-widget-enabled [type=&#039;radio&#039;]:active + span {&lt;br /&gt;
		background-color: var(--dark-border-color);&lt;br /&gt;
		border-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
/* Toggle Switches */&lt;br /&gt;
&lt;br /&gt;
	/* cdx toggle switches */&lt;br /&gt;
	.cdx-toggle-switch__switch {&lt;br /&gt;
		background-color: var(--dark-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled~.cdx-toggle-switch__switch .cdx-toggle-switch__switch__grip {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled:hover~.cdx-toggle-switch__switch {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__switch__grip {&lt;br /&gt;
		border: 1px solid var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled:hover~.cdx-toggle-switch__switch .cdx-toggle-switch__switch__grip {&lt;br /&gt;
		background-color: var(--text-link-hover-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled:checked~.cdx-toggle-switch__switch {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.cdx-toggle-switch__input:enabled:checked~.cdx-toggle-switch__switch .cdx-toggle-switch__switch__grip {&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* oo-ui toggle switches */&lt;br /&gt;
	.oo-ui-toggleSwitchWidget {&lt;br /&gt;
		background-color: var(--dark-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active, .oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:hover, .oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:focus {&lt;br /&gt;
		background-color: var(--dark-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
		box-shadow: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled .oo-ui-toggleSwitchWidget-grip {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on .oo-ui-toggleSwitchWidget-grip {&lt;br /&gt;
		border-color: var(--dark-border-color);&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on:hover {&lt;br /&gt;
		background-color: var(--light-2-bg-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active .oo-ui-toggleSwitchWidget-grip, .oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:hover .oo-ui-toggleSwitchWidget-grip, .oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:focus .oo-ui-toggleSwitchWidget-grip {&lt;br /&gt;
		background-color: var(--text-link-hover-color);&lt;br /&gt;
		border-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
/* Search Box Cancel Overrides */&lt;br /&gt;
&lt;br /&gt;
form.search-box .cdx-button:enabled.cdx-button--weight-quiet {&lt;br /&gt;
	border: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form.search-box .cdx-button:enabled:hover {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Image Details */&lt;br /&gt;
.image-details {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay .license a {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.overlay .license a:hover {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* cta-holder */&lt;br /&gt;
&lt;br /&gt;
.cta-holder {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cta-holder .userpage-image-placeholder {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cta-holder .desc {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* cdx messages */&lt;br /&gt;
&lt;br /&gt;
.cdx-message {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: 1px dashed var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-message--warning {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Footer */&lt;br /&gt;
&lt;br /&gt;
.overlay-footer-container {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.minerva-footer {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar {&lt;br /&gt;
	background-color: var(--dark-2-color);&lt;br /&gt;
	color: var(--text-color) !important;&lt;br /&gt;
	border-bottom: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar .minerva-icon {&lt;br /&gt;
	background-color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-footer &amp;gt; .post-content .minerva-footer-logo {&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-footer .hlist li::after {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar.active {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: var(--text-link-hover-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar.active .last-modified-text-accent, a.last-modified-bar.active a {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.last-modified-bar.active .minerva-icon {&lt;br /&gt;
	background-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Sprite images */&lt;br /&gt;
&lt;br /&gt;
.sprite {&lt;br /&gt;
	image-rendering: -moz-crisp-edges;&lt;br /&gt;
	image-rendering: -webkit-crisp-edges;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108895</id>
		<title>User:Reese Riverson</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108895"/>
		<updated>2025-10-23T13:53:38Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = ReeseRiverson&lt;br /&gt;
| image = [[File:ReeseRiverson.jpg]]&lt;br /&gt;
| appears in = My profiles, Rayman Pirate Community Lodge, Splatoon 3, and in my own world building stories.&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Ulf (Wolf-Hybrid)&lt;br /&gt;
| status = Rayman Pirate Community Administrator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
Hey yo, I&#039;m Reese! &#039;&#039;(Formerly known as Hoodcom on RaymanPC)&#039;&#039; I’m just a dude who always loved playing video games and making my own characters, such as my main OC Reese Riverson &#039;&#039;(And many others!)&#039;&#039;. Ever since I was a kid I loved drawing and role playing with my cousin who was around my age which led me to become more creative down the road in life.&lt;br /&gt;
&lt;br /&gt;
Honestly my biggest downfalls is having too many interests and hobbies, while also struggling with ADHD ever since I was a little kid. I’ve always been fascinated with electronics, video games, computers, art, character, story making, drawing, cars, audio, and etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Video games are easy for me to talk about, especially when [[Rayman 3]] practically helped introduce me to [[Rayman Pirate-Community]] and various other places back in the day that led me to meeting some really amazing friends. During this time period I really loved both [[Rayman]], The Sims &#039;&#039;([https://sims.fandom.com/wiki/The%20Sims%202 The Sims 2] is still by far my favorite of that series.)&#039;&#039;, Legend of Zelda series, and later the Ratchet and Clank series. Though the next big life changing game to me would be [https://splatoonwiki.org/wiki/Splatoon%202 Splatoon 2], that&#039;s how I came to meet many other great friends overall. That&#039;s the only game I actually came to like playing competitively, but I eventually fell out of that since I wanted to pursue other games of interests. &lt;br /&gt;
&lt;br /&gt;
By the time [https://splatoonwiki.org/wiki/Splatoon%203 Splatoon 3] came out, I have played it a lot with my friends, and I did get back into it semi-competitively with my old teammates of The Crusty Crew, but that was short lived as most of us had other things in life to deal with. One big game I&#039;ve been playing a lot of lately has been [https://na.finalfantasyxiv.com/ Final Fantasy 14].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My retro gaming setup and collection is something I do enjoy a lot, especially since I went into a deep rabbit hole in trying to get the best video quality out of those systems with RGB connectivity, especially to use with my OLED HDTV. The guys at My Life in Gaming were quite inspirational for a lot of their RGB content. This in combination with my entire home theater setup which mostly consists of DIY speakers and pro-audio amplification. I owe a great deal in my DIY interests to a good friend I lost in 2016. He always encouraged me to dive into building custom subwoofer enclosures. My home theater system is a 9.1.4 channel setup with Dolby Atmos, currently.&lt;br /&gt;
&lt;br /&gt;
==Reese &#039;&#039;(The Character)&#039;&#039; Himself==&lt;br /&gt;
[[File:Reese emote huge 256px.png|thumb|right|alt=Reese Riverson Hugging Plushie|Reese Riverson Hugging Plushie]]&lt;br /&gt;
Reese Riverson himself is a perpetually pregnant, blue-furred Ulf &amp;lt;sup&amp;gt;&#039;&#039;(Wolf-hybrid humanoid)&#039;&#039;&amp;lt;/sup&amp;gt; boy who is mostly designed around myself. He shares a lot of similarities based off myself, including my own ADHD mental disability, interests in video games, and role plays with friends. Additionally, he’s more sporty than I ever was, which is another trait I wanted him to have, along with him having a standard athletic build overall. &lt;br /&gt;
&lt;br /&gt;
His clothes of choice are generally a black oversized t-shirt, black &amp;lt;sup&amp;gt;&#039;&#039;(or tan)&#039;&#039;&amp;lt;/sup&amp;gt; knee-length shorts &amp;lt;sup&amp;gt;&#039;&#039;(He only wears shorts, no long pants allowed)&#039;&#039;&amp;lt;/sup&amp;gt;, black baseball cap, and black fingerless gloves to complete the outfit along with his brown or black tennis shoes. His brown hair is rather messy, but his hat helps cover that.&lt;br /&gt;
&lt;br /&gt;
Reese is perpetually pregnant with twins due to an alien abduction, from a bizarre long-term lifetime experiment. &amp;lt;sup&amp;gt;&#039;&#039;(The Sims 2 was my source of inspiration back in the day, since [https://sims.fandom.com/wiki/Alien%20abduction male Sims would get abducted and impregnated] – I wanted to do something different from the norm with him as well)&#039;&#039;&amp;lt;/sup&amp;gt; He’s having to live his life out like that. While he struggles with it, he’s resilient and he does enjoy it a lot as he gets positive attention from his family and friends. &lt;br /&gt;
&lt;br /&gt;
Even with his background of dealing with bullies in school making fun of him for it and/or his ADHD. Quite similar ways to my own life experiences when I was bullied as a kid, I just turned into creative energy. As for his sports interests, he loves skateboarding, street hockey rollerblading, and biking, but for obvious reasons that’d be difficult for him. Support for him from his family and friends helps him the most during his struggles.&lt;br /&gt;
&lt;br /&gt;
Some say he’s me, without him actually being me, some say he’s my persona. Either way you call it, I’m quite pleased with his design overall, and he’s a part of my identity. Blue is my favorite color, and as such, I wanted to be a little different from the norm and made his fur color blue. A lot of my artist friends think he&#039;s super cute too, so I must be doing something right with his design.&lt;br /&gt;
&lt;br /&gt;
Some of his favorite video games involve Splatoon and Rayman, as well as a lot of other platformers, I’d also go on to say that he’s also a fan of the Tony Hawk series video games, given his interest in skateboarding.&lt;br /&gt;
&lt;br /&gt;
Someday I would like to start making my own webcomics of him, I just need to start working on actually getting good at art, myself.&lt;br /&gt;
&lt;br /&gt;
Also I want to give a shoutout to my artist friend Kibi who drew some of the latest pieces of Reese, here is her social media pages on [https://twitter.com/Kibiruui Twitter] and [https://bsky.app/profile/kibiruui.bsky.social Bluesky].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking of social media and websites, you can always find me here:&lt;br /&gt;
https://reeseriverson.com/ • [https://twitter.com/ReeseRiverson Twitter] • [https://bsky.app/profile/reeseriverson.com Bluesky] •  [https://archive.org/details/@reeseriverson Archive.org]&lt;br /&gt;
&lt;br /&gt;
[[File:ReeseRiverson-WikiSigsmall.png|1000px|link=User:Reese riverson]]&lt;br /&gt;
&lt;br /&gt;
==My Rayman History==&lt;br /&gt;
I first became a fan of [[Rayman]] when I played [[Rayman Arena]] on my brother&#039;s Nintendo GameCube at his house, and I wanted to get the game for myself. However the store only had [[Rayman 3]], which is what ended up making me a fan of the series. This was about 2002/2003 when I had bought Rayman 3.&lt;br /&gt;
&lt;br /&gt;
Shortly after that, is when I first joined RaymanZone back in the day, and then shortly after that RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Rayman PC History==&lt;br /&gt;
&#039;&#039;&#039;May 2006 to April 2008&#039;&#039;&#039; - English Moderator position.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2013&#039;&#039;&#039; - Rejoined English Moderation team.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2013&#039;&#039;&#039; - Gave the forum a new theme along with Matyuv and Hunchman801&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2014&#039;&#039;&#039; - Promoted to English Global Moderator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2016&#039;&#039;&#039; - Part of the team that contributed to RayWiki&#039;s new Vector theme to match the forum.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;March 2017&#039;&#039;&#039; - Promoted to English Administrator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2019&#039;&#039;&#039; - Retired from RaymanPC Staff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 2023 through Q1 2024&#039;&#039;&#039; - Worked on the Rayfanpedia theme with the other RaymanPC staff, while also contributing quality of life updates to RayWiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Q1 2024 to October 2025&#039;&#039;&#039; - I still contribute quality of life updates and fixes for both RayWiki and Rayfanpedia, including RPC&#039;s forum itself in regards to the styling. &#039;&#039;(If you find any graphical bugs, I do ask that you inform both Hunchman801 and myself on the forums)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2025 to present&#039;&#039;&#039; - I&#039;ve made my return as administrator of RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Stance on the Rabbids==&lt;br /&gt;
I was disappointed when the first [[Rayman Raving Rabbids]] never turned out how they initially advertised it as, but I did think it was an amusing game to play. I&#039;m not a fan of the [[Rabbids]], but I&#039;m not really against them either.&lt;br /&gt;
&lt;br /&gt;
== Rayman games I own ==&lt;br /&gt;
*&#039;&#039;[[Rayman 1]]&#039;&#039; (PC, PS1, PSN, SAT, and JAG)&lt;br /&gt;
*&#039;&#039;[[Rayman Gold]]&#039;&#039; (PC) &lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039; (PC, PS1, N64, and DC) &#039;&#039;(Note: I have both the US and Japanese version of Rayman 2 for the Dreamcast)&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039; (PS2)&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039; (GC, PS2, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Arena]]&#039;&#039; (GC, PS2, Xbox, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Rush]]&#039;&#039; (PS1)&lt;br /&gt;
*&#039;&#039;[[Rayman Origins]]&#039;&#039; (PC, 3DS, VITA, PS3, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman Legends]]&#039;&#039; (PC, VITA, PS3, Switch, Wii U, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever|Rayman 2 (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman Advance]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; (GBA, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;US&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;EU&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039; (DS)&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039; (3DS)&lt;br /&gt;
*&#039;&#039;[[Rayman Junior]]&#039;&#039; Related Games:&lt;br /&gt;
** Rayman: Brain Games (PS1)&lt;br /&gt;
** Rayman Learning Center - Vol. 2 - Ages 7-8 (PC)&lt;br /&gt;
** Amazing Learning with Rayman (PC)&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; (Switch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consoles / Systems I Own==&lt;br /&gt;
*&#039;&#039;&#039;Atari:&#039;&#039;&#039; 2600, 8-Bit Computer, Jaguar&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Nintendo:&#039;&#039;&#039; NES, AV Famicom, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2, Gameboy, Gameboy Color, Gameboy Advance, DS Lite, 3DS, New 3DS&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Microsoft:&#039;&#039;&#039; Xbox, Xbox 360, Xbox One&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sega:&#039;&#039;&#039; Master System, Genesis, 32X, Sega CD, Nomad, Saturn, Dreamcast&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sony:&#039;&#039;&#039; PS1, PS2, PS3, PS4, PS5, PSP, PS Vita, and Vita TV.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Other:&#039;&#039;&#039; Amiga 500 (PAL), Commodore 64, Fairchild Channel F, Intellivision, Intellivision computer accessory, NEC Turbo Grafx 16, NEC PC Engine Duo RX (Japanese)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[User talk:Reese riverson|My talk page]]&lt;br /&gt;
* [[User talk:Hunchman801|Hunchman&#039;s talk page]]&lt;br /&gt;
* [[User talk:Steo|Steo&#039;s talk page]]&lt;br /&gt;
* [[User talk:Master|Master&#039;s talk page]]&lt;br /&gt;
* [[User talk:Cairnie|Cairnie&#039;s talk page]]&lt;br /&gt;
* [[User talk:‎Boomboleros7|Boomboleros7&#039;s talk page]]&lt;br /&gt;
* [[User talk:Spiraldoor|Spiraldoor&#039;s talk page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108775</id>
		<title>User:Reese Riverson</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108775"/>
		<updated>2025-10-06T15:22:33Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = ReeseRiverson&lt;br /&gt;
| image = [[File:ReeseRiverson.jpg]]&lt;br /&gt;
| appears in = My profiles, Rayman Pirate Community Lodge, Splatoon 3, and in my own world building stories.&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Ulf (Wolf-Hybrid)&lt;br /&gt;
| status = Retired Pirate Community Staff Member, Current RPC Contributor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
Hey yo, I&#039;m Reese! &#039;&#039;(Formerly known as Hoodcom on RaymanPC)&#039;&#039; I’m just a dude who always loved playing video games and making my own characters, such as my main OC Reese Riverson &#039;&#039;(And many others!)&#039;&#039;. Ever since I was a kid I loved drawing and role playing with my cousin who was around my age which led me to become more creative down the road in life.&lt;br /&gt;
&lt;br /&gt;
Honestly my biggest downfalls is having too many interests and hobbies, while also struggling with ADHD ever since I was a little kid. I’ve always been fascinated with electronics, video games, computers, art, character, story making, drawing, cars, audio, and etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Video games are easy for me to talk about, especially when [[Rayman 3]] practically helped introduce me to [[Rayman Pirate-Community]] and various other places back in the day that led me to meeting some really amazing friends. During this time period I really loved both [[Rayman]], The Sims &#039;&#039;([https://sims.fandom.com/wiki/The%20Sims%202 The Sims 2] is still by far my favorite of that series.)&#039;&#039;, Legend of Zelda series, and later the Ratchet and Clank series. Though the next big life changing game to me would be [https://splatoonwiki.org/wiki/Splatoon%202 Splatoon 2], that&#039;s how I came to meet many other great friends overall. That&#039;s the only game I actually came to like playing competitively, but I eventually fell out of that since I wanted to pursue other games of interests. &lt;br /&gt;
&lt;br /&gt;
By the time [https://splatoonwiki.org/wiki/Splatoon%203 Splatoon 3] came out, I have played it a lot with my friends, and I did get back into it semi-competitively with my old teammates of The Crusty Crew, but that was short lived as most of us had other things in life to deal with. One big game I&#039;ve been playing a lot of lately has been [https://na.finalfantasyxiv.com/ Final Fantasy 14].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My retro gaming setup and collection is something I do enjoy a lot, especially since I went into a deep rabbit hole in trying to get the best video quality out of those systems with RGB connectivity, especially to use with my OLED HDTV. The guys at My Life in Gaming were quite inspirational for a lot of their RGB content. This in combination with my entire home theater setup which mostly consists of DIY speakers and pro-audio amplification. I owe a great deal in my DIY interests to a good friend I lost in 2016. He always encouraged me to dive into building custom subwoofer enclosures. My home theater system is a 9.1.4 channel setup with Dolby Atmos, currently.&lt;br /&gt;
&lt;br /&gt;
==Reese &#039;&#039;(The Character)&#039;&#039; Himself==&lt;br /&gt;
[[File:Reese emote huge 256px.png|thumb|right|alt=Reese Riverson Hugging Plushie|Reese Riverson Hugging Plushie]]&lt;br /&gt;
Reese Riverson himself is a perpetually pregnant, blue-furred Ulf &amp;lt;sup&amp;gt;&#039;&#039;(Wolf-hybrid humanoid)&#039;&#039;&amp;lt;/sup&amp;gt; boy who is mostly designed around myself. He shares a lot of similarities based off myself, including my own ADHD mental disability, interests in video games, and role plays with friends. Additionally, he’s more sporty than I ever was, which is another trait I wanted him to have, along with him having a standard athletic build overall. &lt;br /&gt;
&lt;br /&gt;
His clothes of choice are generally a black oversized t-shirt, black &amp;lt;sup&amp;gt;&#039;&#039;(or tan)&#039;&#039;&amp;lt;/sup&amp;gt; knee-length shorts &amp;lt;sup&amp;gt;&#039;&#039;(He only wears shorts, no long pants allowed)&#039;&#039;&amp;lt;/sup&amp;gt;, black baseball cap, and black fingerless gloves to complete the outfit along with his brown or black tennis shoes. His brown hair is rather messy, but his hat helps cover that.&lt;br /&gt;
&lt;br /&gt;
Reese is perpetually pregnant with twins due to an alien abduction, from a bizarre long-term lifetime experiment. &amp;lt;sup&amp;gt;&#039;&#039;(The Sims 2 was my source of inspiration back in the day, since [https://sims.fandom.com/wiki/Alien%20abduction male Sims would get abducted and impregnated] – I wanted to do something different from the norm with him as well)&#039;&#039;&amp;lt;/sup&amp;gt; He’s having to live his life out like that. While he struggles with it, he’s resilient and he does enjoy it a lot as he gets positive attention from his family and friends. &lt;br /&gt;
&lt;br /&gt;
Even with his background of dealing with bullies in school making fun of him for it and/or his ADHD. Quite similar ways to my own life experiences when I was bullied as a kid, I just turned into creative energy. As for his sports interests, he loves skateboarding, street hockey rollerblading, and biking, but for obvious reasons that’d be difficult for him. Support for him from his family and friends helps him the most during his struggles.&lt;br /&gt;
&lt;br /&gt;
Some say he’s me, without him actually being me, some say he’s my persona. Either way you call it, I’m quite pleased with his design overall, and he’s a part of my identity. Blue is my favorite color, and as such, I wanted to be a little different from the norm and made his fur color blue. A lot of my artist friends think he&#039;s super cute too, so I must be doing something right with his design.&lt;br /&gt;
&lt;br /&gt;
Some of his favorite video games involve Splatoon and Rayman, as well as a lot of other platformers, I’d also go on to say that he’s also a fan of the Tony Hawk series video games, given his interest in skateboarding.&lt;br /&gt;
&lt;br /&gt;
Someday I would like to start making my own webcomics of him, I just need to start working on actually getting good at art, myself.&lt;br /&gt;
&lt;br /&gt;
Also I want to give a shoutout to my artist friend Kibi who drew some of the latest pieces of Reese, here is her social media pages on [https://twitter.com/Kibiruui Twitter] and [https://bsky.app/profile/kibiruui.bsky.social Bluesky].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking of social media and websites, you can always find me here:&lt;br /&gt;
https://reeseriverson.com/ • [https://twitter.com/ReeseRiverson Twitter] • [https://bsky.app/profile/reeseriverson.com Bluesky] •  [https://archive.org/details/@reeseriverson Archive.org]&lt;br /&gt;
&lt;br /&gt;
[[File:ReeseRiverson-WikiSigsmall.png|1000px|link=User:Reese riverson]]&lt;br /&gt;
&lt;br /&gt;
==My Rayman History==&lt;br /&gt;
I first became a fan of [[Rayman]] when I played [[Rayman Arena]] on my brother&#039;s Nintendo GameCube at his house, and I wanted to get the game for myself. However the store only had [[Rayman 3]], which is what ended up making me a fan of the series. This was about 2002/2003 when I had bought Rayman 3.&lt;br /&gt;
&lt;br /&gt;
Shortly after that, is when I first joined RaymanZone back in the day, and then shortly after that RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Rayman PC History==&lt;br /&gt;
&#039;&#039;&#039;May 2006 to April 2008&#039;&#039;&#039; - English Moderator position.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2013&#039;&#039;&#039; - Rejoined English Moderation team.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2013&#039;&#039;&#039; - Gave the forum a new theme along with Matyuv and Hunchman801&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2014&#039;&#039;&#039; - Promoted to English Global Moderator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2016&#039;&#039;&#039; - Part of the team that contributed to RayWiki&#039;s new Vector theme to match the forum.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;March 2017&#039;&#039;&#039; - Promoted to English Administrator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2019&#039;&#039;&#039; - Retired from RaymanPC Staff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 2023 through Q1 2024&#039;&#039;&#039; - Worked on the Rayfanpedia theme with the other RaymanPC staff, while also contributing quality of life updates to RayWiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2024 to present&#039;&#039;&#039; - I still contribute quality of life updates and fixes for both RayWiki and Rayfanpedia, including RPC&#039;s forum itself in regards to the styling. &#039;&#039;(If you find any graphical bugs, I do ask that you inform both Hunchman801 and myself on the forums)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==My Stance on the Rabbids==&lt;br /&gt;
I was disappointed when the first [[Rayman Raving Rabbids]] never turned out how they initially advertised it as, but I did think it was an amusing game to play. I&#039;m not a fan of the [[Rabbids]], but I&#039;m not really against them either.&lt;br /&gt;
&lt;br /&gt;
== Rayman games I own ==&lt;br /&gt;
*&#039;&#039;[[Rayman 1]]&#039;&#039; (PC, PS1, PSN, SAT, and JAG)&lt;br /&gt;
*&#039;&#039;[[Rayman Gold]]&#039;&#039; (PC) &lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039; (PC, PS1, N64, and DC) &#039;&#039;(Note: I have both the US and Japanese version of Rayman 2 for the Dreamcast)&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039; (PS2)&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039; (GC, PS2, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Arena]]&#039;&#039; (GC, PS2, Xbox, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Rush]]&#039;&#039; (PS1)&lt;br /&gt;
*&#039;&#039;[[Rayman Origins]]&#039;&#039; (PC, 3DS, VITA, PS3, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman Legends]]&#039;&#039; (PC, VITA, PS3, Switch, Wii U, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever|Rayman 2 (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; (GBA, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;US&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;EU&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039; (DS)&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039; (3DS)&lt;br /&gt;
*&#039;&#039;[[Rayman Junior]]&#039;&#039; Related Games:&lt;br /&gt;
** Rayman: Brain Games (PS1)&lt;br /&gt;
** Rayman Learning Center - Vol. 2 - Ages 7-8 (PC)&lt;br /&gt;
** Amazing Learning with Rayman (PC)&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; (Switch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consoles / Systems I Own==&lt;br /&gt;
*&#039;&#039;&#039;Atari:&#039;&#039;&#039; 2600, 8-Bit Computer, Jaguar&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Nintendo:&#039;&#039;&#039; NES, AV Famicom, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2, Gameboy, Gameboy Color, Gameboy Advance, DS Lite, 3DS, New 3DS&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Microsoft:&#039;&#039;&#039; Xbox, Xbox 360, Xbox One&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sega:&#039;&#039;&#039; Master System, Genesis, 32X, Sega CD, Nomad, Saturn, Dreamcast&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sony:&#039;&#039;&#039; PS1, PS2, PS3, PS4, PS5, PSP, PS Vita, and Vita TV.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Other:&#039;&#039;&#039; Amiga 500 (PAL), Commodore 64, Fairchild Channel F, Intellivision, Intellivision computer accessory, NEC Turbo Grafx 16, NEC PC Engine Duo RX (Japanese)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[User talk:Reese riverson|My talk page]]&lt;br /&gt;
* [[User talk:Hunchman801|Hunchman&#039;s talk page]]&lt;br /&gt;
* [[User talk:Steo|Steo&#039;s talk page]]&lt;br /&gt;
* [[User talk:Master|Master&#039;s talk page]]&lt;br /&gt;
* [[User talk:Cairnie|Cairnie&#039;s talk page]]&lt;br /&gt;
* [[User talk:‎Boomboleros7|Boomboleros7&#039;s talk page]]&lt;br /&gt;
* [[User talk:Spiraldoor|Spiraldoor&#039;s talk page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108768</id>
		<title>User:Reese Riverson</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108768"/>
		<updated>2025-10-04T20:01:31Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = ReeseRiverson&lt;br /&gt;
| image = [[File:ReeseRiverson.jpg]]&lt;br /&gt;
| appears in = My profiles, Rayman Pirate Community Lodge, Splatoon 3, and in my own world building stories.&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Ulf (Wolf-Hybrid)&lt;br /&gt;
| status = Retired Pirate Community Staff Member, Current RPC Contributor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
Hey yo, I&#039;m Reese! &#039;&#039;(Formerly known as Hoodcom on RaymanPC)&#039;&#039; I’m just a dude who always loved playing video games and making my own characters, such as my main OC Reese Riverson &#039;&#039;(And many others!)&#039;&#039;. Ever since I was a kid I loved drawing and role playing with my cousin who was around my age which led me to become more creative down the road in life.&lt;br /&gt;
&lt;br /&gt;
Honestly my biggest downfalls is having too many interests and hobbies, while also struggling with ADHD ever since I was a little kid. I’ve always been fascinated with electronics, video games, computers, art, character, story making, drawing, cars, audio, and etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Video games are easy for me to talk about, especially when [[Rayman 3]] practically helped introduce me to [[Rayman Pirate-Community]] and various other places back in the day that led me to meeting some really amazing friends. During this time period I really loved both [[Rayman]], The Sims &#039;&#039;([https://sims.fandom.com/wiki/The%20Sims%202 The Sims 2] is still by far my favorite of that series.)&#039;&#039;, Legend of Zelda series, and later the Ratchet and Clank series. Though the next big life changing game to me would be [https://splatoonwiki.org/wiki/Splatoon%202 Splatoon 2], that&#039;s how I came to meet many other great friends overall. That&#039;s the only game I actually came to like playing competitively, but I eventually fell out of that since I wanted to pursue other games of interests. &lt;br /&gt;
&lt;br /&gt;
By the time [https://splatoonwiki.org/wiki/Splatoon%203 Splatoon 3] came out, I have played it a lot with my friends, and I did get back into it semi-competitively with my old teammates of The Crusty Crew, but that was short lived as most of us had other things in life to deal with. One big game I&#039;ve been playing a lot of lately has been [https://na.finalfantasyxiv.com/ Final Fantasy 14].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My retro gaming setup and collection is something I do enjoy a lot, especially since I went into a deep rabbit hole in trying to get the best video quality out of those systems with RGB connectivity, especially to use with my OLED HDTV. The guys at My Life in Gaming were quite inspirational for a lot of their RGB content. This in combination with my entire home theater setup which mostly consists of DIY speakers and pro-audio amplification. I owe a great deal in my DIY interests to a good friend I lost in 2016. He always encouraged me to dive into building custom subwoofer enclosures. My home theater system is a 9.1.4 channel setup with Dolby Atmos, currently.&lt;br /&gt;
&lt;br /&gt;
==Reese &#039;&#039;(The Character)&#039;&#039; Himself==&lt;br /&gt;
[[File:Reese emote huge 256px.png|thumb|right|alt=Reese Riverson Hugging Plushie|Reese Riverson Hugging Plushie]]&lt;br /&gt;
Reese Riverson himself is a perpetually pregnant blue-furred, Ulf &amp;lt;sup&amp;gt;&#039;&#039;(Wolf-hybrid humanoid)&#039;&#039;&amp;lt;/sup&amp;gt; boy who is mostly designed around myself. He shares a lot of similarities based off myself, including my own ADHD mental disability, interests in video games, and role plays with friends. Additionally, he’s more sporty than I ever was, which is another trait I wanted him to have, along with him having a standard athletic build overall. &lt;br /&gt;
&lt;br /&gt;
His clothes of choice are generally a black oversized t-shirt, black &amp;lt;sup&amp;gt;&#039;&#039;(or tan)&#039;&#039;&amp;lt;/sup&amp;gt; knee-length shorts &amp;lt;sup&amp;gt;&#039;&#039;(He only wears shorts, no long pants allowed)&#039;&#039;&amp;lt;/sup&amp;gt;, black baseball cap, and black fingerless gloves to complete the outfit along with his brown or black tennis shoes. His brown hair is rather messy, but his hat helps cover that.&lt;br /&gt;
&lt;br /&gt;
Reese is perpetually pregnant with twins due to an alien abduction, from a bizarre long-term lifetime experiment. &amp;lt;sup&amp;gt;&#039;&#039;(The Sims 2 was my source of inspiration back in the day, since [https://sims.fandom.com/wiki/Alien%20abduction male Sims would get abducted and impregnated] – I wanted to do something different from the norm with him as well)&#039;&#039;&amp;lt;/sup&amp;gt; He’s having to live his life out like that. While he struggles with it, he’s resilient and he does enjoy it a lot as he gets positive attention from his family and friends. &lt;br /&gt;
&lt;br /&gt;
Even with his background of dealing with bullies in school making fun of him for it and/or his ADHD. Quite similar ways to my own life experiences when I was bullied as a kid, I just turned into creative energy. As for his sports interests, he loves skateboarding, street hockey rollerblading, and biking, but for obvious reasons that’d be difficult for him. Support for him from his family and friends helps him the most during his struggles.&lt;br /&gt;
&lt;br /&gt;
Some say he’s me, without him actually being me, some say he’s my persona. Either way you call it, I’m quite pleased with his design overall, and he’s a part of my identity. Blue is my favorite color, and as such, I wanted to be a little different from the norm and made his fur color blue. A lot of my artist friends think he&#039;s super cute too, so I must be doing something right with his design.&lt;br /&gt;
&lt;br /&gt;
Some of his favorite video games involve Splatoon and Rayman, as well as a lot of other platformers, I’d also go on to say that he’s also a fan of the Tony Hawk series video games, given his interest in skateboarding.&lt;br /&gt;
&lt;br /&gt;
Someday I would like to start making my own webcomics of him, I just need to start working on actually getting good at art, myself.&lt;br /&gt;
&lt;br /&gt;
Also I want to give a shoutout to my artist friend Kibi who drew some of the latest pieces of Reese, here is her social media pages on [https://twitter.com/Kibiruui Twitter] and [https://bsky.app/profile/kibiruui.bsky.social Bluesky].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking of social media and websites, you can always find me here:&lt;br /&gt;
https://reeseriverson.com/ • [https://twitter.com/ReeseRiverson Twitter] • [https://bsky.app/profile/reeseriverson.com Bluesky] •  [https://archive.org/details/@reeseriverson Archive.org]&lt;br /&gt;
&lt;br /&gt;
[[File:ReeseRiverson-WikiSigsmall.png|1000px|link=User:Reese riverson]]&lt;br /&gt;
&lt;br /&gt;
==My Rayman History==&lt;br /&gt;
I first became a fan of [[Rayman]] when I played [[Rayman Arena]] on my brother&#039;s Nintendo GameCube at his house, and I wanted to get the game for myself. However the store only had [[Rayman 3]], which is what ended up making me a fan of the series. This was about 2002/2003 when I had bought Rayman 3.&lt;br /&gt;
&lt;br /&gt;
Shortly after that, is when I first joined RaymanZone back in the day, and then shortly after that RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Rayman PC History==&lt;br /&gt;
&#039;&#039;&#039;May 2006 to April 2008&#039;&#039;&#039; - English Moderator position.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2013&#039;&#039;&#039; - Rejoined English Moderation team.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2013&#039;&#039;&#039; - Gave the forum a new theme along with Matyuv and Hunchman801&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2014&#039;&#039;&#039; - Promoted to English Global Moderator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2016&#039;&#039;&#039; - Part of the team that contributed to RayWiki&#039;s new Vector theme to match the forum.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;March 2017&#039;&#039;&#039; - Promoted to English Administrator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2019&#039;&#039;&#039; - Retired from RaymanPC Staff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 2023 through Q1 2024&#039;&#039;&#039; - Worked on the Rayfanpedia theme with the other RaymanPC staff, while also contributing quality of life updates to RayWiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2024 to present&#039;&#039;&#039; - I still contribute quality of life updates and fixes for both RayWiki and Rayfanpedia, including RPC&#039;s forum itself in regards to the styling. &#039;&#039;(If you find any graphical bugs, I do ask that you inform both Hunchman801 and myself on the forums)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==My Stance on the Rabbids==&lt;br /&gt;
I was disappointed when the first [[Rayman Raving Rabbids]] never turned out how they initially advertised it as, but I did think it was an amusing game to play. I&#039;m not a fan of the [[Rabbids]], but I&#039;m not really against them either.&lt;br /&gt;
&lt;br /&gt;
== Rayman games I own ==&lt;br /&gt;
*&#039;&#039;[[Rayman 1]]&#039;&#039; (PC, PS1, PSN, SAT, and JAG)&lt;br /&gt;
*&#039;&#039;[[Rayman Gold]]&#039;&#039; (PC) &lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039; (PC, PS1, N64, and DC) &#039;&#039;(Note: I have both the US and Japanese version of Rayman 2 for the Dreamcast)&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039; (PS2)&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039; (GC, PS2, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Arena]]&#039;&#039; (GC, PS2, Xbox, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Rush]]&#039;&#039; (PS1)&lt;br /&gt;
*&#039;&#039;[[Rayman Origins]]&#039;&#039; (PC, 3DS, VITA, PS3, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman Legends]]&#039;&#039; (PC, VITA, PS3, Switch, Wii U, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever|Rayman 2 (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; (GBA, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;US&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;EU&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039; (DS)&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039; (3DS)&lt;br /&gt;
*&#039;&#039;[[Rayman Junior]]&#039;&#039; Related Games:&lt;br /&gt;
** Rayman: Brain Games (PS1)&lt;br /&gt;
** Rayman Learning Center - Vol. 2 - Ages 7-8 (PC)&lt;br /&gt;
** Amazing Learning with Rayman (PC)&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; (Switch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consoles / Systems I Own==&lt;br /&gt;
*&#039;&#039;&#039;Atari:&#039;&#039;&#039; 2600, 8-Bit Computer, Jaguar&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Nintendo:&#039;&#039;&#039; NES, AV Famicom, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2, Gameboy, Gameboy Color, Gameboy Advance, DS Lite, 3DS, New 3DS&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Microsoft:&#039;&#039;&#039; Xbox, Xbox 360, Xbox One&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sega:&#039;&#039;&#039; Master System, Genesis, 32X, Sega CD, Nomad, Saturn, Dreamcast&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sony:&#039;&#039;&#039; PS1, PS2, PS3, PS4, PS5, PSP, PS Vita, and Vita TV.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Other:&#039;&#039;&#039; Amiga 500 (PAL), Commodore 64, Fairchild Channel F, Intellivision, Intellivision computer accessory, NEC Turbo Grafx 16, NEC PC Engine Duo RX (Japanese)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[User talk:Reese riverson|My talk page]]&lt;br /&gt;
* [[User talk:Hunchman801|Hunchman&#039;s talk page]]&lt;br /&gt;
* [[User talk:Steo|Steo&#039;s talk page]]&lt;br /&gt;
* [[User talk:Master|Master&#039;s talk page]]&lt;br /&gt;
* [[User talk:Cairnie|Cairnie&#039;s talk page]]&lt;br /&gt;
* [[User talk:‎Boomboleros7|Boomboleros7&#039;s talk page]]&lt;br /&gt;
* [[User talk:Spiraldoor|Spiraldoor&#039;s talk page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108767</id>
		<title>User:Reese Riverson</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108767"/>
		<updated>2025-10-04T19:54:34Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = ReeseRiverson&lt;br /&gt;
| image = [[File:ReeseRiverson.jpg]]&lt;br /&gt;
| appears in = My profiles, Rayman Pirate Community Lodge, Splatoon 3, and in my own world building stories.&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Ulf (Wolf-Hybrid)&lt;br /&gt;
| status = Retired Pirate Community Staff Member, Current RPC Contributor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
Hey yo, I&#039;m Reese! &#039;&#039;(Formerly known as Hoodcom on RaymanPC)&#039;&#039; I’m just a dude who always loved playing video games and making my own characters, such as my main OC Reese Riverson &#039;&#039;(And many others!)&#039;&#039;. Ever since I was a kid I loved drawing and role playing with my cousin who was around my age which led me to become more creative down the road in life.&lt;br /&gt;
&lt;br /&gt;
Honestly my biggest downfalls is having too many interests and hobbies, while also struggling with ADHD ever since I was a little kid. I’ve always been fascinated with electronics, video games, computers, art, character, story making, drawing, cars, audio, and etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Video games are easy for me to talk about, especially when [[Rayman 3]] practically helped introduce me to [[Rayman Pirate-Community]] and various other places back in the day that led me to meeting some really amazing friends. During this time period I really loved both [[Rayman]], The Sims &#039;&#039;([https://sims.fandom.com/wiki/The%20Sims%202 The Sims 2] is still by far my favorite of that series.)&#039;&#039;, Legend of Zelda series, and later the Ratchet and Clank series. Though the next big life changing game to me would be [https://splatoonwiki.org/wiki/Splatoon%202 Splatoon 2], that&#039;s how I came to meet many other great friends overall. That&#039;s the only game I actually came to like playing competitively, but I eventually fell out of that since I wanted to pursue other games of interests. &lt;br /&gt;
&lt;br /&gt;
By the time [https://splatoonwiki.org/wiki/Splatoon%203 Splatoon 3] came out, I have played it a lot with my friends, and I did get back into it semi-competitively with my old teammates of The Crusty Crew, but that was short lived as most of us had other things in life to deal with. One big game I&#039;ve been playing a lot of lately has been [https://na.finalfantasyxiv.com/ Final Fantasy 14].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My retro gaming setup and collection is something I do enjoy a lot, especially since I went into a deep rabbit hole in trying to get the best video quality out of those systems with RGB connectivity, especially to use with my OLED HDTV. The guys at My Life in Gaming were quite inspirational for a lot of their RGB content. This in combination with my entire home theater setup which mostly consists of DIY speakers and pro-audio amplification. I owe a great deal in my DIY interests to a good friend I lost in 2016. He always encouraged me to dive into building custom subwoofer enclosures. My home theater system is a 9.1.4 channel setup with Dolby Atmos, currently.&lt;br /&gt;
&lt;br /&gt;
==Reese &#039;&#039;(The Character)&#039;&#039; Himself==&lt;br /&gt;
[[File:Reese emote huge 256px.png|thumb|right|alt=Reese Riverson Hugging Plushie|Reese Riverson Hugging Plushie]]&lt;br /&gt;
Reese Riverson himself is a perpetually pregnant blue-furred, Ulf &amp;lt;sup&amp;gt;&#039;&#039;(Wolf-hybrid humanoid)&#039;&#039;&amp;lt;/sup&amp;gt; boy who is mostly designed around myself. He shares a lot of similarities based off myself, including my own ADHD mental disability, interests in video games, and role plays with friends. Additionally, he’s more sporty than I ever was, which is another trait I wanted him to have, along with him having a standard athletic build overall. &lt;br /&gt;
&lt;br /&gt;
His clothes of choice are generally a black oversized t-shirt, black &amp;lt;sup&amp;gt;&#039;&#039;(or tan)&#039;&#039;&amp;lt;/sup&amp;gt; knee-length shorts &amp;lt;sup&amp;gt;&#039;&#039;(He only wears shorts, no long pants allowed)&#039;&#039;&amp;lt;/sup&amp;gt;, black baseball cap, and black fingerless gloves to complete the outfit along with his brown or black tennis shoes. His brown hair is rather messy, but his hat helps cover that.&lt;br /&gt;
&lt;br /&gt;
Reese is perpetually pregnant with twins due to an alien abduction, from a bizarre long-term lifetime experiment. &amp;lt;sup&amp;gt;&#039;&#039;(The Sims 2 was my source of inspiration back in the day, since male Sims would get abducted and impregnated – I wanted to do something different from the norm with him as well)&#039;&#039;&amp;lt;/sup&amp;gt; He’s having to live his life out like that. While he struggles with it, he’s resilient and he does enjoy it a lot as he gets positive attention from his family and friends. &lt;br /&gt;
&lt;br /&gt;
Even with his background of dealing with bullies in school making fun of him for it and/or his ADHD. Quite similar ways to my own life experiences when I was bullied as a kid, I just turned into creative energy. As for his sports interests, he loves skateboarding, street hockey rollerblading, and biking, but for obvious reasons that’d be difficult for him. Support for him from his family and friends helps him the most during his struggles.&lt;br /&gt;
&lt;br /&gt;
Some say he’s me, without him actually being me, some say he’s my persona. Either way you call it, I’m quite pleased with his design overall, and he’s a part of my identity. Blue is my favorite color, and as such, I wanted to be a little different from the norm and made his fur color blue. A lot of my artist friends think he&#039;s super cute too, so I must be doing something right with his design.&lt;br /&gt;
&lt;br /&gt;
Some of his favorite video games involve Splatoon and Rayman, as well as a lot of other platformers, I’d also go on to say that he’s also a fan of the Tony Hawk series video games, given his interest in skateboarding.&lt;br /&gt;
&lt;br /&gt;
Someday I would like to start making my own webcomics of him, I just need to start working on actually getting good at art, myself.&lt;br /&gt;
&lt;br /&gt;
Also I want to give a shoutout to my artist friend Kibi who drew some of the latest pieces of Reese, here is her social media pages on [https://twitter.com/Kibiruui Twitter] and [https://bsky.app/profile/kibiruui.bsky.social Bluesky].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking of social media and websites, you can always find me here:&lt;br /&gt;
https://reeseriverson.com/ • [https://twitter.com/ReeseRiverson Twitter] • [https://bsky.app/profile/reeseriverson.com Bluesky] •  [https://archive.org/details/@reeseriverson Archive.org]&lt;br /&gt;
&lt;br /&gt;
[[File:ReeseRiverson-WikiSigsmall.png|1000px|link=User:Reese riverson]]&lt;br /&gt;
&lt;br /&gt;
==My Rayman History==&lt;br /&gt;
I first became a fan of [[Rayman]] when I played [[Rayman Arena]] on my brother&#039;s Nintendo GameCube at his house, and I wanted to get the game for myself. However the store only had [[Rayman 3]], which is what ended up making me a fan of the series. This was about 2002/2003 when I had bought Rayman 3.&lt;br /&gt;
&lt;br /&gt;
Shortly after that, is when I first joined RaymanZone back in the day, and then shortly after that RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Rayman PC History==&lt;br /&gt;
&#039;&#039;&#039;May 2006 to April 2008&#039;&#039;&#039; - English Moderator position.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2013&#039;&#039;&#039; - Rejoined English Moderation team.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2013&#039;&#039;&#039; - Gave the forum a new theme along with Matyuv and Hunchman801&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2014&#039;&#039;&#039; - Promoted to English Global Moderator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2016&#039;&#039;&#039; - Part of the team that contributed to RayWiki&#039;s new Vector theme to match the forum.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;March 2017&#039;&#039;&#039; - Promoted to English Administrator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2019&#039;&#039;&#039; - Retired from RaymanPC Staff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 2023 through Q1 2024&#039;&#039;&#039; - Worked on the Rayfanpedia theme with the other RaymanPC staff, while also contributing quality of life updates to RayWiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2024 to present&#039;&#039;&#039; - I still contribute quality of life updates and fixes for both RayWiki and Rayfanpedia, including RPC&#039;s forum itself in regards to the styling. &#039;&#039;(If you find any graphical bugs, I do ask that you inform both Hunchman801 and myself on the forums)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==My Stance on the Rabbids==&lt;br /&gt;
I was disappointed when the first [[Rayman Raving Rabbids]] never turned out how they initially advertised it as, but I did think it was an amusing game to play. I&#039;m not a fan of the [[Rabbids]], but I&#039;m not really against them either.&lt;br /&gt;
&lt;br /&gt;
== Rayman games I own ==&lt;br /&gt;
*&#039;&#039;[[Rayman 1]]&#039;&#039; (PC, PS1, PSN, SAT, and JAG)&lt;br /&gt;
*&#039;&#039;[[Rayman Gold]]&#039;&#039; (PC) &lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039; (PC, PS1, N64, and DC) &#039;&#039;(Note: I have both the US and Japanese version of Rayman 2 for the Dreamcast)&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039; (PS2)&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039; (GC, PS2, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Arena]]&#039;&#039; (GC, PS2, Xbox, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Rush]]&#039;&#039; (PS1)&lt;br /&gt;
*&#039;&#039;[[Rayman Origins]]&#039;&#039; (PC, 3DS, VITA, PS3, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman Legends]]&#039;&#039; (PC, VITA, PS3, Switch, Wii U, Xbox 360/One, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever|Rayman 2 (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; (GBA, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;US&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;, PC&#039;&#039;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;EU&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039; (DS)&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039; (3DS)&lt;br /&gt;
*&#039;&#039;[[Rayman Junior]]&#039;&#039; Related Games:&lt;br /&gt;
** Rayman: Brain Games (PS1)&lt;br /&gt;
** Rayman Learning Center - Vol. 2 - Ages 7-8 (PC)&lt;br /&gt;
** Amazing Learning with Rayman (PC)&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; (Switch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consoles / Systems I Own==&lt;br /&gt;
*&#039;&#039;&#039;Atari:&#039;&#039;&#039; 2600, 8-Bit Computer, Jaguar&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Nintendo:&#039;&#039;&#039; NES, AV Famicom, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2, Gameboy, Gameboy Color, Gameboy Advance, DS Lite, 3DS, New 3DS&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Microsoft:&#039;&#039;&#039; Xbox, Xbox 360, Xbox One&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sega:&#039;&#039;&#039; Master System, Genesis, 32X, Sega CD, Nomad, Saturn, Dreamcast&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sony:&#039;&#039;&#039; PS1, PS2, PS3, PS4, PS5, PSP, PS Vita, and Vita TV.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Other:&#039;&#039;&#039; Amiga 500 (PAL), Commodore 64, Fairchild Channel F, Intellivision, Intellivision computer accessory, NEC Turbo Grafx 16, NEC PC Engine Duo RX (Japanese)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[User talk:Reese riverson|My talk page]]&lt;br /&gt;
* [[User talk:Hunchman801|Hunchman&#039;s talk page]]&lt;br /&gt;
* [[User talk:Steo|Steo&#039;s talk page]]&lt;br /&gt;
* [[User talk:Master|Master&#039;s talk page]]&lt;br /&gt;
* [[User talk:Cairnie|Cairnie&#039;s talk page]]&lt;br /&gt;
* [[User talk:‎Boomboleros7|Boomboleros7&#039;s talk page]]&lt;br /&gt;
* [[User talk:Spiraldoor|Spiraldoor&#039;s talk page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki:Vector.css&amp;diff=108584</id>
		<title>MediaWiki:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki:Vector.css&amp;diff=108584"/>
		<updated>2025-09-28T15:46:47Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Wiki CSS Fixes / Updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Variables */&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
	/* Wiki Specific Colors Between RayWiki and Rayfanpedia */&lt;br /&gt;
	--gallerybox-div-thumb: var(--dark-border-color); /* RayWiki: &#039;--dark-border-color&#039; Rayfanpedia: &#039;--light-border-color&#039; */&lt;br /&gt;
&lt;br /&gt;
	/* Background colors */&lt;br /&gt;
	--dark-bg-color: #161E1F;&lt;br /&gt;
	--dark-2-bg-color: #111617;&lt;br /&gt;
	--light-bg-color: #1A2729;&lt;br /&gt;
	--light-2-bg-color: #2A3F42;&lt;br /&gt;
	--light-3-bg-color: #222E30;&lt;br /&gt;
&lt;br /&gt;
	/* Colors used for inactive tabs and UI buttons */&lt;br /&gt;
	--tab-button-bg-color-light: #233133;&lt;br /&gt;
	--tab-button-bg-color-dark: #141C1D;&lt;br /&gt;
&lt;br /&gt;
	/* Border colors */&lt;br /&gt;
	--dark-border-color: #14392E;&lt;br /&gt;
	--light-border-color: #FFE74A; /* RayWiki shares the same color value for both light borders and link/header colors, where RayFanpedia does not. */&lt;br /&gt;
	--border-color-error: #d73333;&lt;br /&gt;
&lt;br /&gt;
	/* Text colors */&lt;br /&gt;
	--text-color: #CEF582; /* Pastel-Yellow */&lt;br /&gt;
	--text-link-header-color: #FFE74A; /* Bright-Yellow */&lt;br /&gt;
	--text-link-hover-color: #FFC000;&lt;br /&gt;
	--text-link-new-color: #BA0000;&lt;br /&gt;
	--text-link-new-hover-color: #FA736F;&lt;br /&gt;
	--text-border-green-color: #1BEE1E;&lt;br /&gt;
	--text-disabled-color: #65704F;&lt;br /&gt;
	--text-inactive-tab-color: #CEF582; /* Raywiki shares the same color value for this variable as it does text color, where RayFanpedia does not. */&lt;br /&gt;
&lt;br /&gt;
	/* Inline SVG images below must contain the value of --text-inactive-tab-color! */&lt;br /&gt;
	--list-item-marker: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20version%3D%221.1%22%20width%3D%225%22%20height%3D%2213%22%3E%0A%3Ccircle%20cx%3D%222.5%22%20cy%3D%229.5%22%20r%3D%222.5%22%20fill%3D%22%23CEF582%22%2F%3E%0A%3C%2Fsvg%3E%0A);&lt;br /&gt;
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	--image-arrow-collapsed-ltr-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2212%22%20height%3D%2212%22%3E%0A%09%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M4%201.533v9.671l4.752-4.871z%22%2F%3E%0A%3C%2Fsvg%3E%0A);&lt;br /&gt;
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	--image-indicator-down-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22utf-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2212%22%20height%3D%2212%22%20viewBox%3D%220%200%2012%2012%22%3E%0A%20%20%20%20%3Cg%20id%3D%22down%22%3E%0A%20%20%20%20%20%20%20%20%3Cpath%20id%3D%22arrow%22%20d%3D%22M1%204h10L6%209%201%204%22%20fill%3D%22%23CEF582%22%2F%3E%0A%20%20%20%20%3C%2Fg%3E%0A%3C%2Fsvg%3E);&lt;br /&gt;
	--image-checkmark-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%20standalone%3D%22no%22%3F%3E%0A%3C%21DOCTYPE%20svg%20PUBLIC%20%22-%2F%2FW3C%2F%2FDTD%20SVG%201.1%2F%2FEN%22%20%22http%3A%2F%2Fwww.w3.org%2FGraphics%2FSVG%2F1.1%2FDTD%2Fsvg11.dtd%22%3E%0A%3Csvg%20width%3D%22100%25%22%20height%3D%22100%25%22%20viewBox%3D%220%200%2024%2024%22%20version%3D%221.1%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20xmlns%3Axlink%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2Fxlink%22%20xml%3Aspace%3D%22preserve%22%20xmlns%3Aserif%3D%22http%3A%2F%2Fwww.serif.com%2F%22%20style%3D%22fill-rule%3Aevenodd%3Bclip-rule%3Aevenodd%3Bstroke-linejoin%3Around%3Bstroke-miterlimit%3A2%3B%22%3E%0A%20%20%20%20%3Cpath%20d%3D%22M20.285%2C2L9%2C13.567L3.714%2C8.556L0%2C12.272L9%2C21L24%2C5.715L20.285%2C2Z%22%20style%3D%22fill%3Argb%28206%2C245%2C130%29%3Bfill-rule%3Anonzero%3B%22%2F%3E%0A%3C%2Fsvg%3E);&lt;br /&gt;
	--image-search-icon: url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%221em%22%20viewBox%3D%220%200%20512%20512%22%3E%3C%21--%21%20Font%20Awesome%20Free%206.4.2%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%20%28Commercial%20License%29%20Copyright%202023%20Fonticons%2C%20Inc.%20--%3E%3Cstyle%3Esvg%7Bfill%3A%23CEF582%7D%3C%2Fstyle%3E%3Cpath%20d%3D%22M416%20208c0%2045.9-14.9%2088.3-40%20122.7L502.6%20457.4c12.5%2012.5%2012.5%2032.8%200%2045.3s-32.8%2012.5-45.3%200L330.7%20376c-34.4%2025.2-76.8%2040-122.7%2040C93.1%20416%200%20322.9%200%20208S93.1%200%20208%200S416%2093.1%20416%20208zM208%20352a144%20144%200%201%200%200-288%20144%20144%200%201%200%200%20288z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
	--image-external-link-icon: url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2216%22%20width%3D%2220%22%20viewBox%3D%220%200%20640%20512%22%3E%3C%21--%21Font%20Awesome%20Free%206.5.1%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree%20Copyright%202023%20Fonticons%2C%20Inc.--%3E%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M579.8%20267.7c56.5-56.5%2056.5-148%200-204.5c-50-50-128.8-56.5-186.3-15.4l-1.6%201.1c-14.4%2010.3-17.7%2030.3-7.4%2044.6s30.3%2017.7%2044.6%207.4l1.6-1.1c32.1-22.9%2076-19.3%20103.8%208.6c31.5%2031.5%2031.5%2082.5%200%20114L422.3%20334.8c-31.5%2031.5-82.5%2031.5-114%200c-27.9-27.9-31.5-71.8-8.6-103.8l1.1-1.6c10.3-14.4%206.9-34.4-7.4-44.6s-34.4-6.9-44.6%207.4l-1.1%201.6C206.5%20251.2%20213%20330%20263%20380c56.5%2056.5%20148%2056.5%20204.5%200L579.8%20267.7zM60.2%20244.3c-56.5%2056.5-56.5%20148%200%20204.5c50%2050%20128.8%2056.5%20186.3%2015.4l1.6-1.1c14.4-10.3%2017.7-30.3%207.4-44.6s-30.3-17.7-44.6-7.4l-1.6%201.1c-32.1%2022.9-76%2019.3-103.8-8.6C74%20372%2074%20321%20105.5%20289.5L217.7%20177.2c31.5-31.5%2082.5-31.5%20114%200c27.9%2027.9%2031.5%2071.8%208.6%20103.9l-1.1%201.6c-10.3%2014.4-6.9%2034.4%207.4%2044.6s34.4%206.9%2044.6-7.4l1.1-1.6C433.5%20260.8%20427%20182%20377%20132c-56.5-56.5-148-56.5-204.5%200L60.2%20244.3z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
	--image-sort-icon: url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2216%22%20width%3D%2210%22%20viewBox%3D%220%200%20320%20512%22%3E%3C%21--%21Font%20Awesome%20Free%206.5.1%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree%20Copyright%202023%20Fonticons%2C%20Inc.--%3E%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M137.4%2041.4c12.5-12.5%2032.8-12.5%2045.3%200l128%20128c9.2%209.2%2011.9%2022.9%206.9%2034.9s-16.6%2019.8-29.6%2019.8H32c-12.9%200-24.6-7.8-29.6-19.8s-2.2-25.7%206.9-34.9l128-128zm0%20429.3l-128-128c-9.2-9.2-11.9-22.9-6.9-34.9s16.6-19.8%2029.6-19.8H288c12.9%200%2024.6%207.8%2029.6%2019.8s2.2%2025.7-6.9%2034.9l-128%20128c-12.5%2012.5-32.8%2012.5-45.3%200z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
	--image-sort-descending-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2212%22%20height%3D%2212%22%3E%0A%09%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M1%202h10l-5%208.658z%22%2F%3E%0A%3C%2Fsvg%3E);&lt;br /&gt;
	--image-sort-ascending-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2212%22%20height%3D%2212%22%3E%0A%09%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M1%2010h10L6%201.342z%22%2F%3E%0A%3C%2Fsvg%3E%0A);&lt;br /&gt;
&lt;br /&gt;
	/* Color Filter for SVG based icons used throughout the Wiki */&lt;br /&gt;
	--icon-color-filter: invert(97%) sepia(3%) saturate(5784%) hue-rotate(22deg) brightness(94%) contrast(105%);&lt;br /&gt;
	--icon-color-hover-filter: invert(73%) sepia(85%) saturate(2166%) hue-rotate(1deg) brightness(106%) contrast(103%);&lt;br /&gt;
	--icon-color-hover-2-filter: invert(97%) sepia(3%) saturate(5784%) hue-rotate(0deg) brightness(94%) contrast(105%);&lt;br /&gt;
	--icon-color-green-filter: invert(97%) sepia(3%) saturate(70000%) hue-rotate(90deg) brightness(75%) contrast(200%);&lt;br /&gt;
	--icon-color-red-filter: invert(97%) sepia(3%) saturate(70000%) hue-rotate(305deg) brightness(75%) contrast(200%);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body {&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	background: var(--dark-2-bg-color) url(resources/assets/skins/banner.png) 0 0 no-repeat;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html,&lt;br /&gt;
body {&lt;br /&gt;
	height: 100%;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	font-family: sans-serif;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-head {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	right: 0;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-page-base {&lt;br /&gt;
	background: transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.postedit {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	background-color: rgba(26, 38, 41, 0.80);&lt;br /&gt;
	border: none;&lt;br /&gt;
	text-shadow: 0 0.0625em 0 rgba(26, 38, 40, 0.5);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	-webkit-box-shadow: 0 2px 5px 0 #1a2628;&lt;br /&gt;
	box-shadow: 0 2px 5px 0 #1a2628;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* RayWiki logo */&lt;br /&gt;
&lt;br /&gt;
#p-logo a {&lt;br /&gt;
	display: block;&lt;br /&gt;
	width: 10em;&lt;br /&gt;
	height: 160px;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	background-position: inherit;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	margin-left: -8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media (-webkit-min-device-pixel-ratio: 1.5),&lt;br /&gt;
not all,&lt;br /&gt;
(min-resolution: 1.5dppx),&lt;br /&gt;
(min-resolution: 144dpi) {&lt;br /&gt;
	.mw-wiki-logo {&lt;br /&gt;
		background-size: 156px auto;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media (-webkit-min-device-pixel-ratio: 2),&lt;br /&gt;
not all,&lt;br /&gt;
(min-resolution: 2dppx),&lt;br /&gt;
(min-resolution: 192dpi) {&lt;br /&gt;
	.mw-wiki-logo {&lt;br /&gt;
		background-size: 156px auto;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Image Masks */&lt;br /&gt;
&lt;br /&gt;
@supports (-webkit-mask-image:none) or (mask-image:none) {&lt;br /&gt;
	.mw-editfooter-toggler::before {&lt;br /&gt;
		background-color: var(--text-disabled-color);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Vector tabs - remove outer backgrounds */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs, .vector-menu-tabs a, #mw-head .vector-menu-dropdown h3 {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs li {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .selected {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs, .vector-menu-tabs a, #mw-head .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Vector tabs - standard */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs li a {&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-bottom-width: 0;&lt;br /&gt;
	border-radius: 8px 8px 0 0;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs li a:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs-legacy .new a, .vector-menu-tabs-legacy .new a:visited {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs-legacy .new a:hover {&lt;br /&gt;
	color: var(--text-link-new-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs li a:hover:not(.vector-menu-tabs .selected a, .vector-menu-tabs .selected a:visited) {&lt;br /&gt;
	background: linear-gradient(&lt;br /&gt;
	var(--light-2-bg-color),&lt;br /&gt;
	var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .mw-watchlink.icon a {&lt;br /&gt;
	padding: 3em 0 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Vector tabs - active */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .selected a, .vector-menu-tabs .selected a:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color), var(--light-bg-color));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Vector tabs - dropdown */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown h3 {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Vector &#039;More&#039; Tab */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown {&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-bottom-width: 0;&lt;br /&gt;
	border-radius: 8px 8px 0 0;&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color), var(--light-bg-color));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown input#p-cactions-checkbox:focus {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown .vector-menu-heading:after {&lt;br /&gt;
	background: url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%221em%22%20viewBox%3D%220%200%20320%20512%22%3E%3C%21--%21%20Font%20Awesome%20Free%206.4.2%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%20%28Commercial%20License%29%20Copyright%202023%20Fonticons%2C%20Inc.%20--%3E%3Cstyle%3Esvg%7Bfill%3A%23000000%7D%3C%2Fstyle%3E%3Cpath%20d%3D%22M137.4%20374.6c12.5%2012.5%2032.8%2012.5%2045.3%200l128-128c9.2-9.2%2011.9-22.9%206.9-34.9s-16.6-19.8-29.6-19.8L32%20192c-12.9%200-24.6%207.8-29.6%2019.8s-2.2%2025.7%206.9%2034.9l128%20128z%22%2F%3E%3C%2Fsvg%3E) 100% 50% no-repeat;&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown .vector-menu-content {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-top-width: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown .mw-list-item a {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-variants-label::before {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* right and left top navigation adjustment */&lt;br /&gt;
&lt;br /&gt;
#right-navigation {&lt;br /&gt;
	float: right;&lt;br /&gt;
	margin-top: 39px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#left-navigation {&lt;br /&gt;
	margin-left: 11.2em;&lt;br /&gt;
	margin-top: 39px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Margin fix for Main Page. MediaWiki apparently added margin in the 1.23 update. */&lt;br /&gt;
&lt;br /&gt;
div#content h2 {&lt;br /&gt;
	font-size: 1.5em;&lt;br /&gt;
	margin-top: 0px;&lt;br /&gt;
	padding: 2px 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Page Information Tables */&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info tr:first-child td:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info tr:first-child td:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Tracking Categories, .client-js jquery table sorting */&lt;br /&gt;
&lt;br /&gt;
.client-js .sortable:not(.jquery-tablesorter) &amp;gt; * &amp;gt; tr:first-child &amp;gt; th:not(.unsortable), .jquery-tablesorter th.headerSort {&lt;br /&gt;
	background: var(--image-sort-icon) no-repeat center right 5px, var(--light-3-bg-color);&lt;br /&gt;
	padding-right: 21px;&lt;br /&gt;
	background-size: 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* User Group Rights Table*/&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General Wikitable */&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:last-child th:first-child {&lt;br /&gt;
	border-bottom-left-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:last-child th:last-child {&lt;br /&gt;
	border-bottom-right-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:first-child td:first-child {&lt;br /&gt;
	border-top-left-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:first-child td:last-child {&lt;br /&gt;
	border-top-right-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Tags Page Table */&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:last-child th:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:last-child th:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Plusminus and Hidden Revisions on History Page */&lt;br /&gt;
&lt;br /&gt;
.mw-plusminus-pos {&lt;br /&gt;
	color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-plusminus-neg {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.mw-history-suppressed {&lt;br /&gt;
	color: #72777d;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * MediaWiki style sheet for general styles on basic content elements&lt;br /&gt;
 *&lt;br /&gt;
 * Styles for basic elements: links, lists, etc...&lt;br /&gt;
 *&lt;br /&gt;
 * This style sheet is used by the Monobook and Vector skins.&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Links */&lt;br /&gt;
&lt;br /&gt;
a {&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:hover,&lt;br /&gt;
a:focus {&lt;br /&gt;
	text-decoration: underline;&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.stub {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.new,&lt;br /&gt;
#p-personal a.new {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.new:visited,&lt;br /&gt;
#p-personal a.new:visited {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.new:hover,&lt;br /&gt;
#p-personal a.new:hover {&lt;br /&gt;
	color: var(--text-link-new-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent a.external:not(.plainlinks a.external, .oo-ui-fieldLayout-field a.external.text) {&lt;br /&gt;
	background-image: linear-gradient(transparent,transparent),var(--image-external-link-icon) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent .oo-ui-fieldLayout-field a.external.text, .mw-body-content .sharedUploadNotice a.external.text, #mw-imagepage-section-globalusage a.external {&lt;br /&gt;
	background-size: 0;&lt;br /&gt;
	padding-right: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Interwiki Styling */&lt;br /&gt;
&lt;br /&gt;
.mw-body a.extiw,&lt;br /&gt;
.mw-body a.extiw:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-body a.extiw:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-body a.extiw:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-search-result-data {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* External links */&lt;br /&gt;
&lt;br /&gt;
.mw-body a.external {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-body a.external:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	/* bug 3112 */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-body a.external:active {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* External links need to be fixed in a lot of secondary locations (1.31) */&lt;br /&gt;
&lt;br /&gt;
a.external {&lt;br /&gt;
	background-position: center right;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	padding-right: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Inline Elements */&lt;br /&gt;
&lt;br /&gt;
img {&lt;br /&gt;
	border: none;&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
hr {&lt;br /&gt;
	height: 1px;&lt;br /&gt;
	color: var(--dark-bg-color);&lt;br /&gt;
	background-color: var(--text-inactive-tab-color);&lt;br /&gt;
	border: 0;&lt;br /&gt;
	margin: .2em 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Structural Elements */&lt;br /&gt;
&lt;br /&gt;
h1,&lt;br /&gt;
h2,&lt;br /&gt;
h3,&lt;br /&gt;
h4,&lt;br /&gt;
h5,&lt;br /&gt;
h6 {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: none;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding-top: .5em;&lt;br /&gt;
	padding-bottom: .17em;&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-size: 188%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-size: 150%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3,&lt;br /&gt;
h4,&lt;br /&gt;
h5,&lt;br /&gt;
h6 {&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	font-size: 132%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h4 {&lt;br /&gt;
	font-size: 116%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h5 {&lt;br /&gt;
	font-size: 108%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h6 {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Some space under the headers in the content area */&lt;br /&gt;
&lt;br /&gt;
h1,&lt;br /&gt;
h2 {&lt;br /&gt;
	margin-bottom: .6em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3,&lt;br /&gt;
h4,&lt;br /&gt;
h5 {&lt;br /&gt;
	margin-bottom: .3em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
p {&lt;br /&gt;
	margin: .4em 0 .5em 0;&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
p img {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	list-style-type: square;&lt;br /&gt;
	margin: .3em 0 0 1.6em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ol {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	margin: .3em 0 0 3.2em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
li {&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
dt {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
dl {&lt;br /&gt;
	margin-top: .2em;&lt;br /&gt;
	margin-bottom: .5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
dd {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	margin-left: 1.6em;&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
q {&lt;br /&gt;
	font-family: Times, &amp;quot;Times New Roman&amp;quot;, serif;&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
pre,&lt;br /&gt;
code,&lt;br /&gt;
tt,&lt;br /&gt;
kbd,&lt;br /&gt;
samp,&lt;br /&gt;
.mw-code {&lt;br /&gt;
	/*&lt;br /&gt;
	 * Some browsers will render the monospace text too small, namely Firefox, Chrome and Safari.&lt;br /&gt;
	 * Specifying any valid, second value will trigger correct behavior without forcing a different font.&lt;br /&gt;
	 */&lt;br /&gt;
	font-family: monospace, Courier;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
code {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre,&lt;br /&gt;
.mw-code {&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
	border: none;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.not-patrolled {&lt;br /&gt;
	background-color: var(--dark-border-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	padding-left: 2px;&lt;br /&gt;
	border: 1px solid var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Tables */&lt;br /&gt;
&lt;br /&gt;
table {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tbody {&lt;br /&gt;
	border-color: #261439;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Forms */&lt;br /&gt;
&lt;br /&gt;
fieldset {&lt;br /&gt;
	border: 1px solid var(--text-inactive-tab-color);&lt;br /&gt;
	margin: 1em 0 1em 0;&lt;br /&gt;
	padding: 0 1em 1em;&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
fieldset.nested {&lt;br /&gt;
	margin: 0 0 0.5em 0;&lt;br /&gt;
	padding: 0 0.5em 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
legend {&lt;br /&gt;
	padding: .5em;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form {&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
textarea {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
select {&lt;br /&gt;
	vertical-align: top;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-recentchanges-table .mw-input select#namespace {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-enhancedchanges-checkbox + * .mw-enhancedchanges-arrow {&lt;br /&gt;
	background-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;reset&amp;quot;], input[type=&amp;quot;file&amp;quot;]::-webkit-file-upload-button, button {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	outline:none;&lt;br /&gt;
	padding: 3px 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;]:hover, input[type=&amp;quot;submit&amp;quot;]:hover, input[type=&amp;quot;reset&amp;quot;]:hover, input[type=&amp;quot;file&amp;quot;]::-webkit-file-upload-button:hover, button:hover {&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
}&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;]:active, input[type=&amp;quot;submit&amp;quot;]:active, input[type=&amp;quot;reset&amp;quot;]:active, input[type=&amp;quot;file&amp;quot;]::-webkit-file-upload-button:active, button:active {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]), input[type=&amp;quot;color&amp;quot;], input[type=&amp;quot;email&amp;quot;], input[type=&amp;quot;number&amp;quot;], input[type=&amp;quot;password&amp;quot;], input[type=&amp;quot;tel&amp;quot;], input[type=&amp;quot;url&amp;quot;], input[type=&amp;quot;text&amp;quot;] {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border:1px solid var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):hover, input[type=&amp;quot;color&amp;quot;]:hover, input[type=&amp;quot;email&amp;quot;]:hover, input[type=&amp;quot;number&amp;quot;]:hover, input[type=&amp;quot;password&amp;quot;]:hover, input[type=&amp;quot;tel&amp;quot;]:hover, input[type=&amp;quot;url&amp;quot;]:hover, input[type=&amp;quot;text&amp;quot;]:hover {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):focus, input[type=&amp;quot;color&amp;quot;]:focus, input[type=&amp;quot;email&amp;quot;]:focus, input[type=&amp;quot;number&amp;quot;]:focus, input[type=&amp;quot;password&amp;quot;]:focus, input[type=&amp;quot;tel&amp;quot;]:focus, input[type=&amp;quot;url&amp;quot;]:focus, input[type=&amp;quot;text&amp;quot;]:focus {&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-button {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-button:not(:disabled):active, .mw-ui-button:not(:disabled).is-on {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-button:not(:disabled):hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-button:not(:disabled):focus {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color), inset 0 0 0 2px var(--dark-border-color);&lt;br /&gt;
	outline-width: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Emulate Center */&lt;br /&gt;
&lt;br /&gt;
.center {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
*.center * {&lt;br /&gt;
	margin-left: auto;&lt;br /&gt;
	margin-right: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Small for tables and similar */&lt;br /&gt;
&lt;br /&gt;
.small {&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.small {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * MediaWiki style sheet for general styles on complex content&lt;br /&gt;
 *&lt;br /&gt;
 * Styles for complex things which are a standard part of page content&lt;br /&gt;
 * (ie: the CSS classing built into the system), like the TOC.&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
&lt;br /&gt;
#toc,&lt;br /&gt;
.toc,&lt;br /&gt;
.mw-warning {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * We want to display the ToC element with intrinsic width in block mode. The fit-content&lt;br /&gt;
 * value for width is however not supported by large groups of browsers.&lt;br /&gt;
 *&lt;br /&gt;
 * We use display:table. Even though it should only contain other table-* display&lt;br /&gt;
 * elements, there are no known problems with using this.&lt;br /&gt;
 *&lt;br /&gt;
 * Because IE &amp;lt; 8, FF 2 and other older browsers don&#039;t support display:table, we fallback to&lt;br /&gt;
 * using inline-block mode, which features at least intrinsic width, but won&#039;t clear preceding&lt;br /&gt;
 * inline elements. In practice inline elements surrounding the TOC are uncommon enough that&lt;br /&gt;
 * this is an acceptable sacrifice.&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
#toc,&lt;br /&gt;
.toc {&lt;br /&gt;
	display: -moz-inline-block;&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	display: table;&lt;br /&gt;
	/* IE7 and earlier */&lt;br /&gt;
	zoom: 1;&lt;br /&gt;
	*display: inline;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* CSS for backwards-compatibility with cached page renders and creative uses in wikitext */&lt;br /&gt;
&lt;br /&gt;
table#toc,&lt;br /&gt;
table.toc {&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Remove additional paddings inside table-cells that are not present in &amp;lt;div&amp;gt;s */&lt;br /&gt;
&lt;br /&gt;
table#toc td,&lt;br /&gt;
table.toc td {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc h2,&lt;br /&gt;
.toc h2 {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc #toctitle,&lt;br /&gt;
.toc #toctitle,&lt;br /&gt;
#toc .toctitle,&lt;br /&gt;
.toc .toctitle {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc ul,&lt;br /&gt;
.toc ul {&lt;br /&gt;
	list-style-type: none;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc ul ul,&lt;br /&gt;
.toc ul ul {&lt;br /&gt;
	margin: 0 0 0 2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc .toctoggle,&lt;br /&gt;
.toc .toctoggle {&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toccolours {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.tocnumber {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toctogglelabel {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Warning */&lt;br /&gt;
&lt;br /&gt;
.mw-warning {&lt;br /&gt;
	margin-left: 50px;&lt;br /&gt;
	margin-right: 50px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Images */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* @noflip */&lt;br /&gt;
&lt;br /&gt;
div.floatright,&lt;br /&gt;
table.floatright {&lt;br /&gt;
	margin: 0 0 .5em .5em;&lt;br /&gt;
	border: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.floatright p {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* @noflip */&lt;br /&gt;
&lt;br /&gt;
div.floatleft,&lt;br /&gt;
table.floatleft {&lt;br /&gt;
	margin: 0 .5em .5em 0;&lt;br /&gt;
	border: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.floatleft p {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Gallery */&lt;br /&gt;
&lt;br /&gt;
li.gallerybox div.thumb {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border: 1px solid var(--gallerybox-div-thumb);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	margin: 2px;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Thumbnails */&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:File/Thumb&#039;], figure[typeof~=&#039;mw:File/Frame&#039;] {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-bottom: 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; :not(figcaption) .mw-file-element, figure[typeof~=&#039;mw:File/Frame&#039;] &amp;gt; :not(figcaption) .mw-file-element {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; figcaption, figure[typeof~=&#039;mw:File/Frame&#039;] &amp;gt; figcaption {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-top: 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; .mw-file-description::after, figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; .mw-file-magnify::after {&lt;br /&gt;
	background-image: linear-gradient(transparent,transparent), var(--image-magnify-thumb-icon) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* @noflip */&lt;br /&gt;
&lt;br /&gt;
div.tright {&lt;br /&gt;
	margin: .5em 0 1.3em 1.4em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* @noflip */&lt;br /&gt;
&lt;br /&gt;
div.tleft {&lt;br /&gt;
	margin: .5em 1.4em 1.3em 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
img.thumbborder {&lt;br /&gt;
	border: 1px solid #dddddd;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * Edit forms&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
#editform textarea {&lt;br /&gt;
	display: block;&lt;br /&gt;
	-moz-box-sizing: border-box;&lt;br /&gt;
	-webkit-box-sizing: border-box;&lt;br /&gt;
	box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * Basic styles for the user login and create account forms&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
#userlogin,&lt;br /&gt;
#userloginForm {&lt;br /&gt;
	border: solid 1px #cccccc;&lt;br /&gt;
	padding: 1.2em;&lt;br /&gt;
	margin: 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#loginend {&lt;br /&gt;
	margin: 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#loginend table {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Panel */&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal div.body ul li a {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal div.body ul li a:visited {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal div.body ul li a:hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-panelLayout-framed {&lt;br /&gt;
	background-color: var(--light-3-bg-color)&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Block User Page UI */&lt;br /&gt;
&lt;br /&gt;
.mw-special-Block .mw-htmlform &amp;gt; .oo-ui-panelLayout-padded {&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-special-Block .mw-htmlform &amp;gt; .oo-ui-panelLayout-framed {&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-labelWidget.oo-ui-inline-help {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-fieldLayout-disabled &amp;gt; .oo-ui-fieldLayout-body &amp;gt; .oo-ui-fieldLayout-header &amp;gt; .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-disabled .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
	border-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-disabled {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-widget.oo-ui-labelElement.oo-ui-draggableElement.oo-ui-draggableElement-handle.oo-ui-tagItemWidget.oo-ui-widget-disabled .oo-ui-tagItemWidget.oo-ui-labelElement:not(.oo-ui-tagItemWidget-fixed) .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-widget.oo-ui-labelElement.oo-ui-draggableElement.oo-ui-draggableElement-handle.oo-ui-tagItemWidget.oo-ui-widget-enabled .oo-ui-tagItemWidget.oo-ui-labelElement:not(.oo-ui-tagItemWidget-fixed) .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-edit, .mw-ui-icon-edit:before {&lt;br /&gt;
	background-image: linear-gradient(transparent,transparent),url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2216%22%20width%3D%2216%22%20viewBox%3D%220%200%20512%20512%22%3E%3C%21--%21Font%20Awesome%20Free%206.5.0%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree%20Copyright%202023%20Fonticons%2C%20Inc.--%3E%3Cpath%20fill%3D%22%23000000%22%20d%3D%22M362.7%2019.3L314.3%2067.7%20444.3%20197.7l48.4-48.4c25-25%2025-65.5%200-90.5L453.3%2019.3c-25-25-65.5-25-90.5%200zm-71%2071L58.6%20323.5c-10.4%2010.4-18%2023.3-22.2%2037.4L1%20481.2C-1.5%20489.7%20.8%20498.8%207%20505s15.3%208.5%2023.7%206.1l120.3-35.4c14.1-4.2%2027-11.8%2037.4-22.2L421.7%20220.3%20291.7%2090.3z%22%2F%3E%3C%2Fsvg%3E) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Sidebar headings */&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-image: linear-gradient(to right,rgba(200,204,209,0) 0,var(--light-border-color) 33%,var(--light-border-color) 66%,rgba(200,204,209,0) 100%);&lt;br /&gt;
	background-position: center bottom;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	background-size: 100% 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Sidebar links */&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a,&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Content */&lt;br /&gt;
&lt;br /&gt;
div#content {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	margin-left: 10em;&lt;br /&gt;
	padding: 1.5em 1.5em 1.5em 1.75em;&lt;br /&gt;
	border: 1px solid var(--light-bg-color);&lt;br /&gt;
	border-top-left-radius: 10px;&lt;br /&gt;
	border-bottom-left-radius: 10px;&lt;br /&gt;
	border-right-width: 0;&lt;br /&gt;
	margin-top: -1px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	direction: ltr;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* User Contributions Page */&lt;br /&gt;
#mw-content-subtitle, #contentSub2 {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Search */&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch #searchInput {&lt;br /&gt;
	top: 0;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: 0.2em 0em 5px 0.2em;&lt;br /&gt;
	font-size: 13px;&lt;br /&gt;
	direction: ltr;&lt;br /&gt;
	-webkit-appearance: textfield;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-search input {}&lt;br /&gt;
&lt;br /&gt;
#p-search div#simpleSearch {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	box-shadow: 0 0 0 1px #1b1618;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	padding: 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch #searchButton,&lt;br /&gt;
div#simpleSearch #mw-searchButton {&lt;br /&gt;
&lt;br /&gt;
	background: var(--image-search-icon) no-repeat center, linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch #searchButton:hover,&lt;br /&gt;
div#simpleSearch #mw-searchButton:hover {&lt;br /&gt;
&lt;br /&gt;
	background: var(--image-search-icon) no-repeat center, linear-gradient(var(--tab-button-bg-color-dark),var(--tab-button-bg-color-light));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#searchInput {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	box-shadow: 0 0 0 1px #1b1618;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	padding: 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-image: none;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input#searchInput::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	opacity: 1; /* Firefox opacity fix */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.suggestions,&lt;br /&gt;
html&amp;gt;body div.suggestions {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	border: 2px ridge black;&lt;br /&gt;
	box-shadow: 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-results {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-special {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-top: 1px solid #1e2b2e;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-result,&lt;br /&gt;
.suggestions-special .special-query,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link:hover,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link:active,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link:focus {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-special .special-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-result-current .special-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-result-current {&lt;br /&gt;
	background: var(--light-bg-color) !important;&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-result-current .special-query,&lt;br /&gt;
.suggestions-result-current a.mw-searchSuggest-link,&lt;br /&gt;
.suggestions-result-current a.mw-searchSuggest-link:hover,&lt;br /&gt;
.suggestions-result-current a.mw-searchSuggest-link:active,&lt;br /&gt;
.suggestions-result-current a.mw-searchSuggest-link:focus {&lt;br /&gt;
	color: var(--text-link-header-color);;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Search Results Page */&lt;br /&gt;
&lt;br /&gt;
.mw-search-profile-tabs {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	margin-top: 1em;&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-search-profile-tabs div.search-types ul li.current a {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	cursor: default;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.results-info {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* other elements */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Possible color choices: var(--dark-bg-color) and #2C3022 */&lt;br /&gt;
&lt;br /&gt;
#toc,&lt;br /&gt;
.toc,&lt;br /&gt;
.mw-warning {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.catlinks {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	margin-top: 1em;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-footer li {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul#filetoc {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	margin-bottom: 0.5em;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
	margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Wikitable */&lt;br /&gt;
&lt;br /&gt;
table.wikitable {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-statistics-table {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;td,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;td {&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0.2em;&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;th {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child td:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child td:last-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory th {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Meta Data Table */&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata th {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata td,&lt;br /&gt;
table.mw_metadata th {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding-left: 5px;&lt;br /&gt;
	padding-right: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata td {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.htmlform-tip {&lt;br /&gt;
	font-size: x-small;&lt;br /&gt;
	padding: .2em 2em;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table#mw_metadata tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table#mw_metadata tr:first-child td:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table#mw_metadata tr:last-child td {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table#mw_metadata.mw_metadata.collapsed td {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* File List Data Table */&lt;br /&gt;
&lt;br /&gt;
.mw-datatable,&lt;br /&gt;
.mw-datatable td,&lt;br /&gt;
.mw-datatable th {&lt;br /&gt;
	border: 2px solid var(--dark-2-bg-color);&lt;br /&gt;
	padding: 0 0.15em 0 0.15em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable th {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable td {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tbody tr:hover td {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable-is-descending a {&lt;br /&gt;
	background-image: var(--image-sort-descending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable-is-ascending a {&lt;br /&gt;
	background-image: var(--image-sort-ascending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-allmessagestable tbody:hover td {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Input */&lt;br /&gt;
&lt;br /&gt;
textarea {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
textarea:hover {&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
textarea:focus {&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]),&lt;br /&gt;
input[type=&amp;quot;color&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;email&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;number&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;password&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;tel&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;url&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;text&amp;quot;] {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):hover,&lt;br /&gt;
input[type=&amp;quot;color&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;email&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;number&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;password&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;tel&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;url&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;text&amp;quot;]:hover {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--light-border-color) !important;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color) !important;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):focus,&lt;br /&gt;
input[type=&amp;quot;color&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;email&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;number&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;password&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;tel&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;url&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;text&amp;quot;]:focus {&lt;br /&gt;
	border: 1px solid var(--light-border-color) !important;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color) !important;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):active,&lt;br /&gt;
input[type=&amp;quot;color&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;email&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;number&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;password&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;tel&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;url&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;text&amp;quot;]:active {&lt;br /&gt;
	border-color: var(--light-border-color) !important;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color) !important;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Editor */&lt;br /&gt;
&lt;br /&gt;
.editOptions {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	padding: 1em 1em 1.5em 1em;&lt;br /&gt;
	margin-bottom: 2em;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	margin-top: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* WikiEditor */&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-view {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-text&amp;gt;textarea#wpTextbox1 {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-text&amp;gt;textarea#wpTextbox1:hover {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-text&amp;gt;textarea#wpTextbox1:focus {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-controls {&lt;br /&gt;
	background: none;&lt;br /&gt;
	margin-top: -1px;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-buttons {&lt;br /&gt;
	margin-right: -1px;&lt;br /&gt;
	background: none;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-buttons button {&lt;br /&gt;
	margin-left: 0.5em;&lt;br /&gt;
	margin-top: -5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a,&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a:visited {&lt;br /&gt;
	padding-left: 18px;&lt;br /&gt;
	padding-right: 12px;&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background-position: left center;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
	background-position: left top;&lt;br /&gt;
	background-repeat: repeat-x;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-top {&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a.current,&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a.current:visited {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a:hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .sections {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .sections .section {&lt;br /&gt;
	border-top: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .label {&lt;br /&gt;
	border: 0;&lt;br /&gt;
	margin: 2px;&lt;br /&gt;
	margin-left: 5px;&lt;br /&gt;
	margin-right: 8px;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group {&lt;br /&gt;
	border-right: 1px solid black;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .index .current {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-bottom: 1px solid var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .index div {&lt;br /&gt;
	padding: 4px;&lt;br /&gt;
	padding-left: 6px;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-bottom: 1px solid var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .index div:hover {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .index .current:hover {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-wikiEditor-InsertLink-TitleInputField .oo-ui-messageWidget {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-articleNotFound, .mw-ui-icon-articleNotFound:before {&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-linkExternal, .mw-ui-icon-linkExternal:before {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.wikiEditor-ui-view.wikiEditor-ui-view-preview {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	margin-top: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-preview-contents {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	margin: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-preview-loading {&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-preview-loading span {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .pages {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	padding-left: 8px;&lt;br /&gt;
	padding-right: 8px;&lt;br /&gt;
	margin-left: 5px;&lt;br /&gt;
	margin-top: 5px;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: 1px solid var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span:active {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .label {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .menu .options {&lt;br /&gt;
	margin-left: -1px;&lt;br /&gt;
	margin-top: 22px;&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .options .option:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .menu .options .option:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .options .option {&lt;br /&gt;
	padding: 0.5em;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-table td {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-table th {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.wikiEditor-ui-view.wikiEditor-ui-view-changes {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	padding: 4px;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	margin-top: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-toolbar-dialog {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-toolbar-dialog .ui-dialog-content input[type=&#039;text&#039;]::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-container .mw-rcfilters-ui-filterTagMultiselectWidget-views-select-widget.oo-ui-widget {&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-container .mw-rcfilters-ui-filterTagMultiselectWidget-emptyFilters {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-changesListWrapperWidget:not(.mw-rcfilters-ui-changesListWrapperWidget-highlighted) .mw-changeslist-watchedseen div.mw-rcfilters-ui-highlights-color-none {&lt;br /&gt;
	background-color: var(--text-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-changesListWrapperWidget:not(.mw-rcfilters-ui-changesListWrapperWidget-highlighted) .mw-changeslist-watchedunseen div.mw-rcfilters-ui-highlights-color-none {&lt;br /&gt;
	background-color: var(--text-link-header-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group, .wikiEditor-ui-toolbar .section-secondary .group {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-realtimepreview-button.oo-ui-toggleWidget-on .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-reload {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-dialog .ui-widget-header {&lt;br /&gt;
	background: var(--light-bg-color) !important;&lt;br /&gt;
	border-top-left-radius: 8px;&lt;br /&gt;
	border-top-right-radius: 8px;&lt;br /&gt;
	border-bottom-left-radius: 8px;&lt;br /&gt;
	border-bottom-right-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-toolbar-dialog .ui-widget-header {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-dialog .ui-icon-closethick {&lt;br /&gt;
	background: url(&#039;data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2216%22%20width%3D%2212%22%20viewBox%3D%220%200%20384%20512%22%3E%3C%21--%21Font%20Awesome%20Free%206.5.1%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree%20Copyright%202023%20Fonticons%2C%20Inc.--%3E%3Cpath%20fill%3D%22%23000000%22%20d%3D%22M342.6%20150.6c12.5-12.5%2012.5-32.8%200-45.3s-32.8-12.5-45.3%200L192%20210.7%2086.6%20105.4c-12.5-12.5-32.8-12.5-45.3%200s-12.5%2032.8%200%2045.3L146.7%20256%2041.4%20361.4c-12.5%2012.5-12.5%2032.8%200%2045.3s32.8%2012.5%2045.3%200L192%20301.3%20297.4%20406.6c12.5%2012.5%2032.8%2012.5%2045.3%200s12.5-32.8%200-45.3L237.3%20256%20342.6%20150.6z%22%2F%3E%3C%2Fsvg%3E&#039;) no-repeat 50% 50% !important;&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ui-widget-header {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ui-widget-content {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ui-widget-overlay {&lt;br /&gt;
	background: rgba(41,34,48,0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-toolbar-dialog .ui-dialog-buttonpane {&lt;br /&gt;
	border-top: none !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	opacity: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-button {&lt;br /&gt;
	margin: 0.5em 0 0.5em 0.4em;&lt;br /&gt;
	color: var(--text-inactive-tab-color) !important;&lt;br /&gt;
	border: 1px solid #0e1010 !important;&lt;br /&gt;
	border-radius: 8px !important;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark)) !important;&lt;br /&gt;
	padding: 3px 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-button:hover {&lt;br /&gt;
	border: 1px solid #0e1010 !important;&lt;br /&gt;
	border-radius: 8px !important;&lt;br /&gt;
	color: var(--text-link-hover-color) !important;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark),var(--tab-button-bg-color-light)) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-button:active {&lt;br /&gt;
	border: 1px solid #0e1010 !important;&lt;br /&gt;
	border-radius: 8px !important;&lt;br /&gt;
	color: var(--text-color) !important;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark),var(--tab-button-bg-color-light)) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-button:active,&lt;br /&gt;
body .ui-button:focus {&lt;br /&gt;
	border-color: #0e1010 !important;&lt;br /&gt;
	-webkit-box-shadow: none;&lt;br /&gt;
	-moz-box-shadow: none;&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ui-state-hover,&lt;br /&gt;
.ui-widget-content .ui-state-hover,&lt;br /&gt;
.ui-widget-header .ui-state-hover,&lt;br /&gt;
.ui-state-focus,&lt;br /&gt;
.ui-widget-content .ui-state-focus,&lt;br /&gt;
.ui-widget-header .ui-state-focus {&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	background: none !important;&lt;br /&gt;
	color: #0070a3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group-search {&lt;br /&gt;
	padding: 0 0 0 6px;&lt;br /&gt;
	border-right: none;&lt;br /&gt;
	border-left: 1px solid black;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.mw-allpages-chunk li {&lt;br /&gt;
	border-top: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikieditor-toolbar-link-int-target-status-exists {&lt;br /&gt;
	background-image: url(resources/assets/skins/insert-link-exists.svg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikieditor-toolbar-link-int-target-status-notexists {&lt;br /&gt;
	background-image: url(resources/assets/skins/insert-link-notexists.svg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikieditor-toolbar-link-int-target-status-invalid {&lt;br /&gt;
	background-image: url(resources/assets/skins/insert-link-invalid.svg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikiEditor-ui-toolbar .oo-ui-iconElement-icon,&lt;br /&gt;
.oo-ui-icon-info,&lt;br /&gt;
.oo-ui-indicator-required,&lt;br /&gt;
.oo-ui-icon-search,&lt;br /&gt;
.oo-ui-indicator-clear {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikiEditor-ui-toolbar .oo-ui-iconElement-icon:hover {&lt;br /&gt;
	filter: var(--icon-color-hover-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Preferences */&lt;br /&gt;
&lt;br /&gt;
.mw-prefs-tabs-wrapper.oo-ui-panelLayout-framed, .mw-prefs-tabs &amp;gt; .oo-ui-menuLayout-content &amp;gt; .oo-ui-indexLayout-stackLayout &amp;gt; .oo-ui-tabPanelLayout {&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected, .oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget-selected:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color),var(--light-3-bg-color));&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-bottom-width: 0;&lt;br /&gt;
	border-radius: 8px 8px 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected .oo-ui-labelElement-label {&lt;br /&gt;
	border-bottom-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget {&lt;br /&gt;
	border: 1px px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-bottom-width: 0;&lt;br /&gt;
	border-radius: 8px 8px 0 0;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabOptionWidget {&lt;br /&gt;
	margin: 6px 0 0 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-prefs-buttons {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#preferences .mw-htmlform-submit-buttons {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* User Message */&lt;br /&gt;
&lt;br /&gt;
.usermessage {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	margin: 2em 0 1em;&lt;br /&gt;
	padding: .5em 1em;&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Watchlist */&lt;br /&gt;
&lt;br /&gt;
#contentSub,&lt;br /&gt;
#contentSub2 {&lt;br /&gt;
	font-size: 84%;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
	margin: 0 0 1.4em 1em;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.skin-vector .mw-notification {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	background-color: rgba(23, 19, 27, 0.93);&lt;br /&gt;
	padding: 0.75em 1.5em;&lt;br /&gt;
	border: solid 1px var(--light-border-color);&lt;br /&gt;
	border-radius: 0.75em;&lt;br /&gt;
	-webkit-box-shadow: 0 2px 10px 0 rgba(7, 10, 10, 0.125);&lt;br /&gt;
	box-shadow: 0 2px 10px 0 rgba(7, 10, 10, 0.125);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page History */&lt;br /&gt;
&lt;br /&gt;
#pagehistory {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border: 1px dashed var(--light-border-color);&lt;br /&gt;
	outline: 1px dashed var(--dark-border-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	margin-bottom: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pagehistory li {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	margin-bottom: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled, .cdx-button.cdx-button--fake-button--enabled {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled:hover, .cdx-button.cdx-button--fake-button--enabled:hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.autocomment, .autocomment a, .autocomment a:visited {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Difference Page */&lt;br /&gt;
&lt;br /&gt;
table.diff {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-spacing: 4px;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	table-layout: fixed;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.diff td {&lt;br /&gt;
	padding: 0.33em 0.5em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-context {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-deletedline {&lt;br /&gt;
	border-color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-addedline {&lt;br /&gt;
	border-color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-addedline .diffchange {&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-deletedline .diffchange {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Legend Box */&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-legend {&lt;br /&gt;
	float: right;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	margin-bottom: 0.5em;&lt;br /&gt;
	clear: right;&lt;br /&gt;
	font-size: 85%;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
	padding: 0.5em;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* CSS3 code to style radio buttons and checkboxes */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* common styles */&lt;br /&gt;
&lt;br /&gt;
label {&lt;br /&gt;
	cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
label,&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]+label::before,&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]+label::before {&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* hide the checkboxes and radios */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;] {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	opacity: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* we use generated content to create a placeholder for the checkbox and the radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]+label::before, input[type=&amp;quot;radio&amp;quot;]+label::before {&lt;br /&gt;
	content: &amp;quot;&amp;quot;;&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	width: 13px;&lt;br /&gt;
	height: 13px;&lt;br /&gt;
	margin: -2px 3px 0 3px;&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
	border: 2px solid var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]:checked:not(:indeterminate)+label::before, input[type=&amp;quot;radio&amp;quot;]:checked:not(:indeterminate)+label::before {&lt;br /&gt;
	background: linear-gradient(transparent,transparent),var(--image-checkmark-icon) no-repeat center;&lt;br /&gt;
	background-size: 0.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Override for &#039;More&#039; Tab Fix */&lt;br /&gt;
&lt;br /&gt;
nav#p-cactions input[type=&amp;quot;checkbox&amp;quot;]+label::before {&lt;br /&gt;
	width: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* disabled checkbox or radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]:disabled+label,&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]:disabled+label {&lt;br /&gt;
	opacity: .5;&lt;br /&gt;
	cursor: default;&lt;br /&gt;
	/* or cursor: no-drop */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* normal state radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]+label::before {&lt;br /&gt;
	background-position: -13px 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* radio hover (unselected state only) */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]:hover+label::before {&lt;br /&gt;
	background-position: -13px -13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* selected radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]:checked+label::before {&lt;br /&gt;
	background-position: -13px -26px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* focused checkbox or radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]:focus+label,&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]:focus+label {&lt;br /&gt;
	outline: dotted 1px;&lt;br /&gt;
	/* by not adding color to the value we force the use of system&#039;s default focus color &amp;quot;invert&amp;quot; */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Edit by Hoodcom - This is supposed to work to prevent issues in IE8, however it doesn&#039;t take effect in that browser. */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* older versions of internet explorer do not support either generated content, so we display the system checkboxes and radio buttons */&lt;br /&gt;
&lt;br /&gt;
@media \0screen {&lt;br /&gt;
	input[type=&amp;quot;checkbox&amp;quot;],&lt;br /&gt;
	input[type=&amp;quot;radio&amp;quot;] {&lt;br /&gt;
		position: static;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Radio Button fix for History Page and Log Page -- Needed due to the code above requiring HTML Label tags with the radio buttons to function properly. */&lt;br /&gt;
&lt;br /&gt;
#pagehistory input[type=&amp;quot;checkbox&amp;quot;],&lt;br /&gt;
#pagehistory input[type=&amp;quot;radio&amp;quot;] {&lt;br /&gt;
	position: inherit;&lt;br /&gt;
	opacity: 100;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.mw-logevent-loglines input[type=&amp;quot;checkbox&amp;quot;],&lt;br /&gt;
ul.mw-logevent-loglines input[type=&amp;quot;radio&amp;quot;] {&lt;br /&gt;
	position: inherit;&lt;br /&gt;
	opacity: 100;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Checkbox Fix for checkbox on login page. */&lt;br /&gt;
&lt;br /&gt;
div.mw-ui-container input[type=&amp;quot;checkbox&amp;quot;] {&lt;br /&gt;
	opacity: 100;&lt;br /&gt;
	position: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#content h3,&lt;br /&gt;
div#content h4,&lt;br /&gt;
div#content h5,&lt;br /&gt;
div#content h6 {&lt;br /&gt;
	line-height: 1.6;&lt;br /&gt;
	margin-top: 0;&lt;br /&gt;
	margin-bottom: 0;&lt;br /&gt;
	padding-bottom: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Search profile tabs stuff */&lt;br /&gt;
&lt;br /&gt;
.mw-search-profile-tabs {&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
fieldset#mw-searchoptions {&lt;br /&gt;
	padding: 0.5em 0.75em 0.75em 0.75em !important;&lt;br /&gt;
	border: none;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-width: 0 !important;&lt;br /&gt;
	margin-top: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
fieldset#mw-searchoptions div.divider {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	border-bottom: 1px solid var(--text-inactive-tab-color);&lt;br /&gt;
	padding-top: 0.5em;&lt;br /&gt;
	margin-bottom: 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.ogg&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.OGG&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.mid&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MID&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.midi&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MIDI&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.mp3&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MP3&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.wav&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.WAV&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.wma&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.WMA&amp;quot;],&lt;br /&gt;
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&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.pdf&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.PDF&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href*=&amp;quot;.pdf#&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href*=&amp;quot;.PDF#&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href*=&amp;quot;.pdf?&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href*=&amp;quot;.PDF?&amp;quot;],&lt;br /&gt;
.link-document {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%20standalone%3D%22no%22%3F%3E%3Csvg%20xmlns%3Ardf%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2F02%2F22-rdf-syntax-ns%23%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2213%22%20width%3D%2213%22%20version%3D%221.1%22%20xmlns%3Acc%3D%22http%3A%2F%2Fcreativecommons.org%2Fns%23%22%20xmlns%3Adc%3D%22http%3A%2F%2Fpurl.org%2Fdc%2Felements%2F1.1%2F%22%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23ff8e51%3B%22%20d%3D%22m7.5%2C2%2C0%2C3%2C2.5%2C0%2C1-1-2.5%2C0%2C0-3z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23e58249%3B%22%20d%3D%22m3%2C1%2C0%2C10%2C8%2C0%2C0-7-2.5-3zm1%2C1%2C4%2C0%2C2%2C2.5%2C0%2C5.5-6%2C0z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
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&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.ogm&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.OGM&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.avi&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.AVI&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.mpeg&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MPEG&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.mpg&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MPG&amp;quot;],&lt;br /&gt;
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&lt;br /&gt;
#bodyContent a.external[href^=&amp;quot;mailto:&amp;quot;],&lt;br /&gt;
.link-mailto {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%20standalone%3D%22no%22%3F%3E%3Csvg%20xmlns%3Ardf%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2F02%2F22-rdf-syntax-ns%23%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2213%22%20width%3D%2213%22%20version%3D%221.1%22%20xmlns%3Acc%3D%22http%3A%2F%2Fcreativecommons.org%2Fns%23%22%20xmlns%3Adc%3D%22http%3A%2F%2Fpurl.org%2Fdc%2Felements%2F1.1%2F%22%3E%3Cg%20transform%3D%22translate%28-36.47%2C-257.4%29%22%3E%3Cpath%20style%3D%22fill%3A%23ff8e51%3B%22%20d%3D%22m38.31%2C261.4%2C4.66%2C4.349%2C4.66-4.349-0.6213-0.6213-1.243%2C0.6216-2.796%2C2.485-2.796-2.485-1.243-0.6216z%22%2F%3E%3Cpath%20style%3D%22fill%3A%23e27e48%3B%22%20d%3D%22m37.47%2C260.4%2C0%2C8%2C11%2C0%2C0-8zm1%2C1%2C9%2C0%2C0%2C6-9%2C0z%22%2F%3E%3C%2Fg%3E%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Updated user icons */&lt;br /&gt;
#pt-userpage a,&lt;br /&gt;
#pt-anonuserpage,&lt;br /&gt;
#pt-login,&lt;br /&gt;
#pt-logout {&lt;br /&gt;
	background: none !important;&lt;br /&gt;
	padding-left: 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
li#pt-userpage::before, li#pt-logout::before {&lt;br /&gt;
	content: &#039;&#039;;&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	background: url(resources/assets/skins/icon_profile.svg) 100% 50% no-repeat;&lt;br /&gt;
	background-size: 1.3em;&lt;br /&gt;
	width: 1.3em;&lt;br /&gt;
	height: 1.3em;&lt;br /&gt;
	margin-top: -0.5em;&lt;br /&gt;
	margin-right: 0.1em;&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* WikiForum */&lt;br /&gt;
&lt;br /&gt;
table.mw-wikiforum-frame {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin-bottom: 1.2em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
p.mw-wikiforum-descr {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tr.mw-wikiforum-title {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	height: 3em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-innerframe {&lt;br /&gt;
	/* border: 1px solid #ddd; */&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-title {&lt;br /&gt;
	font-size: 120%;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-innerframe {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-admin {&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-value {&lt;br /&gt;
	width: 90px;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-lastpost {&lt;br /&gt;
	width: 180px;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-title {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-admin {&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-value {&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-wikiforum-searchbox-border {&lt;br /&gt;
	border: none;&lt;br /&gt;
	width: 200px;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tr.mw-wikiforum-normal {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-thread-top {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 5px 10px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-thread-main {&lt;br /&gt;
	padding: 10px;&lt;br /&gt;
	border: 1px solid var(--dark-bg-color);&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-thread-sub {&lt;br /&gt;
	padding: 0px 10px;&lt;br /&gt;
	border: 1px solid var(--dark-bg-color);&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw-wikiforum-posted {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background: transparent;&lt;br /&gt;
	margin-top: 16px;&lt;br /&gt;
	margin-bottom: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote p.posted {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
	border-bottom: 1px dotted var(--text-color);&lt;br /&gt;
	background: transparent;&lt;br /&gt;
	margin-bottom: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote {&lt;br /&gt;
	padding: 10px;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-body blockquote {&lt;br /&gt;
	border-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tr.mw-wikiforum-marked {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page CSS */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* This will tie all the Main Pages for every language together for their CSS needs. */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Welcome to RayWiki Section */&lt;br /&gt;
&lt;br /&gt;
.mpwelcome {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mpheading {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.mpheading2 {&lt;br /&gt;
	font-size: 28px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: .5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.mpheading3 {&lt;br /&gt;
	font-size: 14px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: .5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Discovery RayWiki Section */&lt;br /&gt;
&lt;br /&gt;
table.mpdiscover {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	margin-top: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Common Content */&lt;br /&gt;
&lt;br /&gt;
table.mpcommonbg {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2#mpcommonheader {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	font-size: 120%;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 0.2em 0.4em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	color: #ddd600;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.mpcommonheaderspan {&lt;br /&gt;
	font-size: 80%;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 0.2em 0.4em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mplanguages {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	margin-top: 10px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2#mpcommonheaderquote {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 0.2em 0.4em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	color: #ddd600;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.mpcommonheaderquote {&lt;br /&gt;
	font-size: 80%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2#mpcommonheaderlang {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 0.2em 0.4em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	color: #ddd600;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.mpcommonheaderlang {&lt;br /&gt;
	font-size: 80%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen {&lt;br /&gt;
	/* Lists */&lt;br /&gt;
	ul {&lt;br /&gt;
		list-style-image: var(--list-item-marker);&lt;br /&gt;
	}&lt;br /&gt;
	ul#pagehistory {&lt;br /&gt;
		list-style: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Watch icon */&lt;br /&gt;
	.vector-menu-tabs #ca-watch.icon a::before {&lt;br /&gt;
		background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2216%22%20height%3D%2216%22%3E%3Cpath%20d%3D%22M8.103%201.146l2.175%204.408%204.864.707-3.52%203.431.831%204.845-4.351-2.287-4.351%202.287.831-4.845-3.52-3.431%204.864-.707z%22%20fill%3D%22%23FFFFFF%22%20stroke%3D%22%23000000%22%20stroke-width%3D%220.9999199999999999%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
		filter: var(--icon-color-filter);&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs #ca-watch.icon a:hover:before, .vector-menu-tabs #ca-watch.icon a:focus:before {&lt;br /&gt;
		background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2216%22%20height%3D%2216%22%3E%3Cpath%20d%3D%22M8.103%201.146l2.175%204.408%204.864.707-3.52%203.431.831%204.845-4.351-2.287-4.351%202.287.831-4.845-3.52-3.431%204.864-.707z%22%20fill%3D%22%23FFFFFF%22%20stroke%3D%22%23000000%22%20stroke-width%3D%220.9999199999999999%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
		filter: var(--icon-color-hover-2-filter);&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs #ca-unwatch.icon a:before {&lt;br /&gt;
		background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2216%22%20height%3D%2216%22%3E%3Cpath%20d%3D%22M8.103%201.146l2.175%204.408%204.864.707-3.52%203.431.831%204.845-4.351-2.287-4.351%202.287.831-4.845-3.52-3.431%204.864-.707z%22%20fill%3D%22%23000000%22%20stroke%3D%22%23808080%22%20stroke-width%3D%220.9999199999999999%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
		filter: var(--icon-color-filter);&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs #ca-unwatch.icon a:hover:before, .vector-menu-tabs #ca-unwatch.icon a:focus:before {&lt;br /&gt;
		background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2216%22%20height%3D%2216%22%3E%3Cpath%20d%3D%22M8.103%201.146l2.175%204.408%204.864.707-3.52%203.431.831%204.845-4.351-2.287-4.351%202.287.831-4.845-3.52-3.431%204.864-.707z%22%20fill%3D%22%23000000%22%20stroke%3D%22%23808080%22%20stroke-width%3D%220.9999199999999999%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
		filter: var(--icon-color-hover-2-filter);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* &#039;More&#039; menu */&lt;br /&gt;
	div.vectorMenu {&lt;br /&gt;
		height: 27px;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head div.vectorMenu h3 {&lt;br /&gt;
		background-image: none;&lt;br /&gt;
	}&lt;br /&gt;
	div.vectorMenu h3 span {&lt;br /&gt;
		font-weight: bold;&lt;br /&gt;
		color: var(--text-color);&lt;br /&gt;
		padding-top: 5px;&lt;br /&gt;
		margin-right: 0.7em;&lt;br /&gt;
	}&lt;br /&gt;
	div.vectorMenu div.menu {&lt;br /&gt;
		top: 27px;&lt;br /&gt;
		border: none;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Redirect */&lt;br /&gt;
&lt;br /&gt;
.mw-content-ltr .redirectText li:first-child {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22utf-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2247%22%20height%3D%2220%22%20viewBox%3D%220%200%2047%2020%22%3E%0A%20%20%20%20%3Cg%20id%3D%22Layer_1%22%3E%0A%20%20%20%20%20%20%20%20%3Cpath%20fill%3D%22none%22%20stroke%3D%22%23ffe74a%22%20stroke-width%3D%222%22%20stroke-miterlimit%3D%2210%22%20d%3D%22M14.98%202.5V11c0%201.04%201.02%201.98%202.02%201.98h6l3%20.02%22%2F%3E%0A%20%20%20%20%3C%2Fg%3E%0A%20%20%20%20%3Cg%20id%3D%22Layer_3%22%3E%0A%20%20%20%20%20%20%20%20%3Cpath%20d%3D%22M23.48%209.5l.02%207L30%2013z%22%20fill%3D%22%23ffe74a%22%2F%3E%0A%20%20%20%20%3C%2Fg%3E%0A%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* OO forms */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-panelLayout-framed {&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuSelectWidget {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-indicator-down {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), var(--image-indicator-down-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget input[type=&amp;quot;checkbox&amp;quot;]+span {&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), var(--image-checkmark-icon);&lt;br /&gt;
	border: 2px solid var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Secondary buttons */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled&amp;gt;.oo-ui-buttonElement-button {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled&amp;gt;.oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:active, .oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-pressed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-iconElement&amp;gt;.oo-ui-buttonElement-button:focus,&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-labelElement&amp;gt;.oo-ui-buttonElement-button:focus {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Primary buttons */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive&amp;gt;.oo-ui-buttonElement-button {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive&amp;gt;.oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-iconElement.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive&amp;gt;.oo-ui-buttonElement-button:focus,&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-labelElement.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive&amp;gt;.oo-ui-buttonElement-button:focus {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Destructive elements */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-flaggedElement-destructive&amp;gt;.oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-new-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive&amp;gt;.oo-ui-buttonElement-button:focus {&lt;br /&gt;
	box-shadow: inset 0 0 0 1px #d33, inset 0 0 0 2px var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Dropdowns */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget-handle {&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:active {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled, .oo-ui-dropdownInputWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-disabled {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled.oo-ui-dropdownWidget-open .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-disabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	text-shadow: none;&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	background-color: var(--dark-bg-color) opacity: .5;&lt;br /&gt;
	cursor: default;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-rclToOrFromWidget.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	border: 1px solid var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Text inputs */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget input,&lt;br /&gt;
.oo-ui-textInputWidget textarea {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border: 1px solid #1b1618;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-recentchanges-table .mw-input input.mw-ui-input {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled input:focus,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled textarea:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover input,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover textarea {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover input:focus,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover textarea:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width:0) {&lt;br /&gt;
	.oo-ui-textInputWidget.oo-ui-widget-enabled textarea:focus {&lt;br /&gt;
		outline: 1px solid var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 0)&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled textarea.oo-ui-inputWidget-input:focus {&lt;br /&gt;
	outline: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Checkboxes */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget [type=&#039;checkbox&#039;]:disabled+span {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:focus+span {&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px green;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:hover+span {&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:active+span {&lt;br /&gt;
	background-color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked+span {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:focus+span {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:hover+span {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:active+span {&lt;br /&gt;
	background-color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Pop-ups */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-popup {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-anchored-bottom .oo-ui-popupWidget-anchor:before {&lt;br /&gt;
	border-top-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-anchored-bottom .oo-ui-popupWidget-anchor:after {&lt;br /&gt;
	border-top-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-labelElement-label.mw-rcfilters-ui-datePopupWidget-title, span.oo-ui-labelElement-label.mw-rcfilters-ui-valuePickerWidget-title, label.oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-labelElement-label bdi {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Infobox */&lt;br /&gt;
&lt;br /&gt;
table.infobox {&lt;br /&gt;
	float: right;&lt;br /&gt;
	clear: right;&lt;br /&gt;
	width: 250px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	margin: 0px 0px 5px 5px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.infobox tr th.header {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-size: 1.2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Navbox */&lt;br /&gt;
&lt;br /&gt;
table.navbox {&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.navbox tr th.header {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Notebox */&lt;br /&gt;
&lt;br /&gt;
table.notebox {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-spacing: 10px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.notebox tr th.header {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-size: 1.2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Sprite images */&lt;br /&gt;
&lt;br /&gt;
.sprite {&lt;br /&gt;
	image-rendering: -moz-crisp-edges;&lt;br /&gt;
	image-rendering: -webkit-crisp-edges;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Color inversion */&lt;br /&gt;
&lt;br /&gt;
.invert {&lt;br /&gt;
	filter: invert(1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* References */&lt;br /&gt;
&lt;br /&gt;
ol.references li:target, sup.reference:target {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Calendar MW Widget */&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle:hover {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-item-selected {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget-empty .mw-widget-dateInputWidget-handle {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	outline: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Popup Calendar UI */&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget-calendar {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-heading {&lt;br /&gt;
	color: #ffc000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-additional {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-item:hover {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-today {&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Calendar UI for Special Page &#039;Block&#039; */&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget-empty .mw-widgets-datetime-dateTimeInputWidget-handle {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-clear {&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 0 var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled .mw-widgets-datetime-dateTimeInputWidget-handle:hover {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled:hover input, .mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled:hover textarea {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled .mw-widgets-datetime-dateTimeInputWidget-editField:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget-grid .mw-widgets-datetime-calendarWidget-cell.mw-widgets-datetime-calendarWidget-extra .oo-ui-buttonElement-button .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget-grid .mw-widgets-datetime-calendarWidget-cell.mw-widgets-datetime-calendarWidget-extra .oo-ui-buttonElement-button:hover .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget-grid .mw-widgets-datetime-calendarWidget-cell.mw-widgets-datetime-calendarWidget-selected .oo-ui-buttonElement-button .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget-grid .mw-widgets-datetime-calendarWidget-cell.oo-ui-widget-enabled .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input.mw-widgets-datetime-dateTimeInputWidget-editField.mw-widgets-datetime-dateTimeInputWidget-field::placeholder {&lt;br /&gt;
	color: var(--light-border-color);&lt;br /&gt;
	opacity: 1; /* Firefox */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Scrollbars */&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar {&lt;br /&gt;
	width: 14px;&lt;br /&gt;
	height: 14px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-thumb {&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-thumb:hover,&lt;br /&gt;
::-webkit-scrollbar-thumb:active {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-thumb:vertical {&lt;br /&gt;
	border-top: solid 2px rgba(35, 52, 55, 0.5);&lt;br /&gt;
	border-bottom: solid 2px rgba(35, 52, 55, 0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-thumb:horizontal {&lt;br /&gt;
	border-right: solid 2px rgba(35, 52, 55, 0.5);&lt;br /&gt;
	border-left: solid 2px rgba(35, 52, 55, 0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-corner {&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-track {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-resizer {&lt;br /&gt;
	background: var(--dark-border-color);&lt;br /&gt;
	border: 1px dashed var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-ResizingDragBar {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-ResizingDragBar-ns {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-ResizingDragBar span {&lt;br /&gt;
	background-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-twopanes-TwoPaneLayout .ext-WikiEditor-twopanes-pane1, .ext-WikiEditor-twopanes-TwoPaneLayout .ext-WikiEditor-twopanes-pane2 {&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* OOUI &amp;amp; VisualEditor */&lt;br /&gt;
&lt;br /&gt;
.ve-activated .vectorTabs .selected {&lt;br /&gt;
	box-shadow: inset 0 -1px 0 var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-toolbar-bar,&lt;br /&gt;
.oo-ui-listToolGroup.oo-ui-widget-disabled,&lt;br /&gt;
.oo-ui-listToolGroup .oo-ui-tool.oo-ui-widget-disabled .oo-ui-tool-title,&lt;br /&gt;
.oo-ui-popupToolGroup .oo-ui-tool-link .oo-ui-tool-title,&lt;br /&gt;
.ve-ui-specialCharacterPage h3,&lt;br /&gt;
.ve-ui-mwHelpPopupTool-version-label,&lt;br /&gt;
.ve-ui-mwHelpPopupTool-version-link,&lt;br /&gt;
.ve-ui-mwHelpPopupTool-version-date,&lt;br /&gt;
.oo-ui-toolbar-bar,&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-optionWidget-selected,&lt;br /&gt;
.oo-ui-tabOptionWidget,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button,&lt;br /&gt;
.ve-ui-mwTemplatePage-description,&lt;br /&gt;
.oo-ui-messageDialog-title,&lt;br /&gt;
.oo-ui-messageDialog-message,&lt;br /&gt;
.mw-foreignStructuredUpload-bookletLayout-license {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button,&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:active {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-pressed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-toolbar .oo-ui-iconElement-icon,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon:not(.oo-ui-icon-check):not(.oo-ui-image-progressive):not(.oo-ui-image-invert):not(.oo-ui-image-destructive):not(.oo-ui-icon-expand):not(.oo-ui-icon-next),&lt;br /&gt;
.oo-ui-windowManager .oo-ui-iconElement-icon:not(.oo-ui-icon-check):not(.oo-ui-image-progressive):not(.oo-ui-image-invert):not(.oo-ui-image-destructive):not(.oo-ui-icon-expand):not(.oo-ui-icon-next),&lt;br /&gt;
.oo-ui-buttonGroupWidget .oo-ui-iconElement-icon {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-toolbar .oo-ui-iconElement-icon:active,&lt;br /&gt;
.ve-ui-toolbar .oo-ui-iconElement-icon.oo-ui-image-progressive,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon:active,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon.oo-ui-image-progressive,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon.oo-ui-image-invert,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon.oo-ui-icon-notice,&lt;br /&gt;
.oo-ui-toolbar .oo-ui-toggleWidget-on .oo-ui-iconElement-icon,&lt;br /&gt;
.oo-ui-buttonGroupWidget .oo-ui-iconElement-icon.oo-ui-image-invert {&lt;br /&gt;
	filter: brightness(0%) invert(50%) sepia(70%) saturate(500%) hue-rotate(10deg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon.oo-ui-image-destructive {&lt;br /&gt;
	-webkit-filter: none;&lt;br /&gt;
	filter: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-toolbar .oo-ui-widget-disabled .oo-ui-iconElement-icon.oo-ui-image-invert {&lt;br /&gt;
	-webkit-filter: invert(55%) sepia(3%) saturate(5784%) hue-rotate(22deg) brightness(94%) contrast(105%);&lt;br /&gt;
	filter: invert(55%) sepia(3%) saturate(5784%) hue-rotate(22deg) brightness(94%) contrast(105%);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.tool.oo-ui-buttonElement-frameless.oo-ui-iconElement:hover {&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-anchored-top .oo-ui-popupWidget-anchor:before {&lt;br /&gt;
	border-bottom-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-anchored-top .oo-ui-popupWidget-anchor:after {&lt;br /&gt;
	border-bottom-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-toolbar-bar {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-barToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-toolGroup-tools &amp;gt; .oo-ui-tool:not(.oo-ui-toolGroupTool).oo-ui-widget-enabled:hover,&lt;br /&gt;
.oo-ui-barToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-toolGroup-tools &amp;gt; .oo-ui-tool:not(.oo-ui-toolGroupTool).oo-ui-widget-enabled:active,&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:hover,&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:active,&lt;br /&gt;
.oo-ui-barToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-toolGroup-tools &amp;gt; .oo-ui-tool:not(.oo-ui-toolGroupTool).oo-ui-tool-active,&lt;br /&gt;
.oo-ui-listToolGroup .oo-ui-tool-active.oo-ui-widget-enabled,&lt;br /&gt;
.oo-ui-listToolGroup .oo-ui-tool.oo-ui-widget-enabled:hover,&lt;br /&gt;
.oo-ui-menuToolGroup .oo-ui-tool.oo-ui-tool-active,&lt;br /&gt;
.oo-ui-outlineControlsWidget,&lt;br /&gt;
.oo-ui-selectFileWidget-info {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-toolGroup,&lt;br /&gt;
.oo-ui-toolbar-actions .oo-ui-toolGroup,&lt;br /&gt;
.oo-ui-toolbar-position-top &amp;gt; .oo-ui-toolbar-bar,&lt;br /&gt;
.oo-ui-toolbar-actions &amp;gt; .oo-ui-toolbar:not(:last-child),&lt;br /&gt;
.oo-ui-toolbar-position-top .ve-ui-toolbarDialog-position-above,&lt;br /&gt;
.ve-ui-specialCharacterPage-character,&lt;br /&gt;
.ve-ui-mwNoticesPopupTool-items &amp;gt; div:not(:first-child), .ve-ui-mwHelpPopupTool-item:not(:first-child),&lt;br /&gt;
.oo-ui-windowManager-modal.oo-ui-windowManager-floating &amp;gt; .oo-ui-dialog &amp;gt; .oo-ui-window-frame,&lt;br /&gt;
.oo-ui-messageDialog-actions-horizontal .oo-ui-actionWidget,&lt;br /&gt;
.ve-ui-targetWidget,&lt;br /&gt;
.oo-ui-windowManager-modal.oo-ui-windowManager-floating &amp;gt; .oo-ui-dialog &amp;gt; .oo-ui-window-frame,&lt;br /&gt;
.ve-ui-mwTransclusionDialog-addParameterFieldset .ve-ui-mwParameterSearchWidget,&lt;br /&gt;
.oo-ui-searchWidget-query,&lt;br /&gt;
.ve-ui-mwGalleryDialog-menuLayout &amp;gt; .oo-ui-menuLayout-menu,&lt;br /&gt;
.ve-ui-mwGalleryDialog-innerMenuLayout &amp;gt; .oo-ui-menuLayout-menu,&lt;br /&gt;
.ve-ui-mwSaveDialog-editSummary-count,&lt;br /&gt;
.ve-ui-mwLanguagesPage-languages-table th, .ve-ui-mwLanguagesPage-languages-table td,&lt;br /&gt;
.oo-ui-bookletLayout &amp;gt; .oo-ui-menuLayout-menu,&lt;br /&gt;
.oo-ui-bookletLayout-outlinePanel &amp;gt; .oo-ui-outlineControlsWidget,&lt;br /&gt;
.oo-ui-buttonGroupWidget .oo-ui-buttonElement-framed.oo-ui-widget-disabled + .oo-ui-widget-disabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-messageDialog-content &amp;gt; .oo-ui-window-foot,&lt;br /&gt;
.oo-ui-processDialog-content .oo-ui-window-body {&lt;br /&gt;
	outline-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-windowManager-modal &amp;gt; .oo-ui-dialog &amp;gt; .oo-ui-window-frame {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-specialCharacterPage-character:hover {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-popupToolGroup-active &amp;gt; .oo-ui-popupToolGroup-handle,&lt;br /&gt;
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-selected,&lt;br /&gt;
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup .oo-ui-toolGroup-tools {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-popupToolGroup-active .oo-ui-tool-active.oo-ui-widget-enabled .oo-ui-tool-link .oo-ui-tool-title,&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-popupToolGroup-active &amp;gt; .oo-ui-popupToolGroup-handle:hover,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget,&lt;br /&gt;
.ve-ui-mwLanguagesPage-languages-table tr:nth-child(even) td,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled .oo-ui-buttonElement-button:active,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive .oo-ui-buttonElement-button:active {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#ooui-php-154 {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:active,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-pressed .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-optionWidget-selected,&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget-selected:hover,&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-widget-enabled:active {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-disabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark));&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
	opacity: 0.5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-window-content {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-disabled input, .oo-ui-textInputWidget.oo-ui-widget-disabled textarea {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
	opacity: 0.5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:Image/Thumb&#039;], figure[typeof~=&#039;mw:Video/Thumb&#039;], figure[typeof~=&#039;mw:Audio/Thumb&#039;], figure[typeof~=&#039;mw:Image/Frame&#039;], figure[typeof~=&#039;mw:Video/Frame&#039;], figure[typeof~=&#039;mw:Audio/Frame&#039;],&lt;br /&gt;
figure[typeof~=&#039;mw:Image/Thumb&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Video/Thumb&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Audio/Thumb&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Image/Frame&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Video/Frame&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Audio/Frame&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Image/Thumb&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Video/Thumb&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Audio/Thumb&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Image/Frame&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Video/Frame&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Audio/Frame&#039;] &amp;gt; *:first-child &amp;gt; video {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-mwSaveDialog-options {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-mwSaveDialog-license {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-mwLanguagesPage-languages-table tr:nth-child(odd) td {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-selectFileWidget-empty.oo-ui-widget-enabled.oo-ui-selectFileWidget-dropTarget {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-selectFileWidget-empty.oo-ui-widget-enabled.oo-ui-selectFileWidget-dropTarget:hover {&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-selectFileWidget-dropTarget {&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Recent changes filters */&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-watchlistTopSectionWidget-separator {&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-savedLinksListWidget-placeholder.oo-ui-optionWidget .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-savedLinksListWidget-placeholder-description {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-savedLinksListItemWidget-label,&lt;br /&gt;
.mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-savedQueryTitle,&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted,&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-pressed.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted, .oo-ui-menuOptionWidget.oo-ui-optionWidget-pressed.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-savedLinksListItemWidget:hover,&lt;br /&gt;
.mw-rcfilters-ui-filterMenuSectionOptionWidget,&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted:not(.oo-ui-optionWidget-selected) {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-collapsed .mw-rcfilters-ui-filterTagMultiselectWidget,&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagMultiselectWidget-handle,&lt;br /&gt;
.mw-rcfilters-ui-filterTagMultiselectWidget-views-select-widget.oo-ui-widget,&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget:not(:last-child),&lt;br /&gt;
.mw-rcfilters-ui-datePopupWidget {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterTagMultiselectWidget-emptyFilters,&lt;br /&gt;
.mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagItemWidget.oo-ui-widget-enabled, .oo-ui-textInputWidget .oo-ui-inputWidget-input {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-tagMultiselectWidget-outlined .oo-ui-inputWidget-input::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	opacity: 1; /* Firefox opacity fix */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-widget.oo-ui-widget-enabled.oo-ui-draggableElement.oo-ui-draggableElement-handle.oo-ui-tagItemWidget.mw-rcfilters-ui-tagItemWidget.oo-ui-labelElement.mw-rcfilters-ui-filterTagItemWidget {&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-widget.oo-ui-widget-enabled.oo-ui-draggableElement.oo-ui-draggableElement-handle.oo-ui-tagItemWidget.mw-rcfilters-ui-tagItemWidget.oo-ui-labelElement.mw-rcfilters-ui-filterTagItemWidget:hover {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	color: var(-text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .mw-rcfilters-ui-tagItemWidget-selected.oo-ui-tagItemWidget.oo-ui-widget-enabled {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled .oo-ui-buttonElement-button:active {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input:hover,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input::placeholder,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input:hover::placeholder,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input:focus::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	opacity: 1; /* Firefox opacity fix */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--light-border-color) !important;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--dark-border-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-pendingElement-pending {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	background-image: linear-gradient(135deg,var(--light-border-color) 25%,transparent 25%,transparent 50%,var(--light-border-color) 50%,var(--light-border-color) 75%,transparent 75%,transparent);	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:not(.oo-ui-tagItemWidget-fixed) {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:not(.oo-ui-tagItemWidget-fixed):hover {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget-handle .oo-ui-tagMultiselectWidget-group &amp;gt; input {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget-handle .oo-ui-tagMultiselectWidget-group &amp;gt; input::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* WIP flagged element */&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined.oo-ui-flaggedElement-invalid .oo-ui-tagMultiselectWidget-handle, .oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined.oo-ui-flaggedElement-invalid:hover .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	border-color: #d33;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuHeaderWidget-title,&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget-label-desc,&lt;br /&gt;
.mw-rcfilters-ui-filterMenuSectionOptionWidget-header-title.oo-ui-labelElement-label,&lt;br /&gt;
.mw-rcfilters-ui-viewSwitchWidget label.oo-ui-labelWidget,&lt;br /&gt;
.mw-rcfilters-ui-datePopupWidget .mw-rcfilters-ui-valuePickerWidget-title,&lt;br /&gt;
.mw-rcfilters-ui-tagItemWidget-popup-content {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted .mw-rcfilters-ui-itemMenuOptionWidget-label-title, .mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted .mw-rcfilters-ui-itemMenuOptionWidget-label-desc {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget-label-title {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuHeaderWidget-title.oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuHeaderWidget-header,&lt;br /&gt;
.mw-rcfilters-ui-menuSelectWidget-footer {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-changesListWrapperWidget-previousChangesIndicator {&lt;br /&gt;
	border-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget:not(:last-child):not(.mw-rcfilters-ui-itemMenuOptionWidget-identifier-talk) {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.rcfilters-head .oo-ui-iconElement-icon:not(.oo-ui-image-invert):not(.oo-ui-image-progressive),&lt;br /&gt;
.mw-rcfilters-ui-overlay .oo-ui-iconElement-icon:not(.oo-ui-image-invert):not(.oo-ui-image-progressive) {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.rcfilters-head .oo-ui-iconElement-icon:not(.oo-ui-image-invert):not(.oo-ui-image-progressive):hover,&lt;br /&gt;
.mw-rcfilters-ui-overlay .oo-ui-iconElement-icon:not(.oo-ui-image-invert):not(.oo-ui-image-progressive):hover {&lt;br /&gt;
	filter: var(--icon-color-hover-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@supports (-webkit-mask-image:none) or (mask-image:none) {&lt;br /&gt;
	#mw-indicator-mw-helplink a .mw-helplink-icon {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup-tools {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup-tools .oo-ui-tool-link .oo-ui-tool-title {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup-tools .oo-ui-tool-active.oo-ui-widget-enabled .oo-ui-tool-link .oo-ui-tool-title {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-toolbar-actions .oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:hover,&lt;br /&gt;
.oo-ui-toolbar-actions .oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:active {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuToolGroup-tools .oo-ui-tool.oo-ui-tool-active,&lt;br /&gt;
.oo-ui-listToolGroup-tools .oo-ui-tool.oo-ui-widget-enabled:hover,&lt;br /&gt;
.oo-ui-listToolGroup-tools .oo-ui-tool-active.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: rgba(41,98,204,0.1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-widget-enabled:active,&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-optionWidget-selected .oo-ui-labelElement-label {&lt;br /&gt;
	border-bottom-color: transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-selectFileWidget.oo-ui-widget-enabled.oo-ui-selectFileWidget-dropTarget {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined .oo-ui-tagMultiselectWidget-handle:hover {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Column layouts */&lt;br /&gt;
&lt;br /&gt;
.portal-column-left-wide {&lt;br /&gt;
	float: left;&lt;br /&gt;
	width: 59.66%;&lt;br /&gt;
	margin-right: 0.33%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.portal-column-right-narrow {&lt;br /&gt;
	float: right;&lt;br /&gt;
	width: 39.66%;&lt;br /&gt;
	margin-left: 0.33%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Additional SVG Icons */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-image-invert.oo-ui-icon-stop, .mw-ui-icon-stop-invert:before {&lt;br /&gt;
	background-image: linear-gradient(transparent,transparent),url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%221em%22%20viewBox%3D%220%200%20384%20512%22%3E%3C%21--%21%20Font%20Awesome%20Free%206.4.2%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%20%28Commercial%20License%29%20Copyright%202023%20Fonticons%2C%20Inc.%20--%3E%3Cstyle%3Esvg%7Bfill%3A%23000000%7D%3C%2Fstyle%3E%3Cpath%20d%3D%22M0%20128C0%2092.7%2028.7%2064%2064%2064H320c35.3%200%2064%2028.7%2064%2064V384c0%2035.3-28.7%2064-64%2064H64c-35.3%200-64-28.7-64-64V128z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-settings, span.oo-ui-iconElement-icon.oo-ui-icon-bookmark, span.oo-ui-iconElement-icon.oo-ui-icon-menu, span.oo-ui-iconElement-icon.oo-ui-icon-search, .oo-ui-icon-expand, .mw-ui-icon-expand:before, .oo-ui-icon-collapse, .mw-ui-icon-collapse:before, .wikiEditor-ui-toolbar .group .tool-select .label:after, .wikiEditor-ui-toolbar .tabs span.tab a:before, span.oo-ui-iconElement-icon.oo-ui-icon-edit.oo-ui-image-invert, span.oo-ui-iconElement-icon.oo-ui-icon-calendar, span.oo-ui-iconElement-icon.oo-ui-icon-edit, span.oo-ui-iconElement-icon.oo-ui-icon-previous, span.oo-ui-iconElement-icon.oo-ui-icon-next, span.oo-ui-iconElement-icon.oo-ui-icon-history, span.oo-ui-iconElement-icon.oo-ui-icon-edit, span.oo-ui-iconElement-icon.oo-ui-icon-checkAll.oo-ui-image {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-trash, span.oo-ui-iconElement-icon.oo-ui-icon-close, span.oo-ui-iconElement-icon.oo-ui-icon-stop.oo-ui-image-invert, span.oo-ui-iconElement-icon.oo-ui-icon-subtract  {&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-play, span.oo-ui-iconElement-icon.oo-ui-icon-add {&lt;br /&gt;
	filter: var(--icon-color-green-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-icon-arrow-collapsed, .mw-collapsible-arrow.mw-collapsible-toggle-collapsed {&lt;br /&gt;
	background-image: var(--image-arrow-collapsed-ltr-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-icon-arrow-expanded, .mw-collapsible-arrow.mw-collapsible-toggle-expanded {&lt;br /&gt;
	background-image: var(--image-arrow-expand-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-collapsible-toggle-default .mw-collapsible-text {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-collapsible-toggle-default .mw-collapsible-text:hover, .mw-collapsible-toggle-default .mw-collapsible-text:active {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ui-icon-grip-diagonal-se {&lt;br /&gt;
	background: url(data:image/svg+xml,%3Csvg%20height%3D%2218%22%20viewBox%3D%220%200%2018%2018%22%20width%3D%2218%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%3E%3Cpath%20d%3D%22m14.228%2016.227a1%201%200%200%201%20-.707-1.707l1-1a1%201%200%200%201%201.416%201.414l-1%201a1%201%200%200%201%20-.707.293zm-5.638%200a1%201%200%200%201%20-.707-1.707l6.638-6.638a1%201%200%200%201%201.416%201.414l-6.638%206.638a1%201%200%200%201%20-.707.293zm-5.84%200a1%201%200%200%201%20-.707-1.707l12.477-12.477a1%201%200%201%201%201.415%201.414l-12.478%2012.477a1%201%200%200%201%20-.707.293z%22%20fill%3D%22%23000000%22%2F%3E%3C%2Fsvg%3E) 50% !important;&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-calendar, .mw-ui-icon-calendar:before, .oo-ui-image-invert.oo-ui-icon-calendar, .mw-ui-icon-calendar-invert:before {&lt;br /&gt;
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}&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108582</id>
		<title>User:Reese Riverson</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108582"/>
		<updated>2025-09-27T20:08:56Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = ReeseRiverson&lt;br /&gt;
| image = [[File:ReeseRiverson.jpg]]&lt;br /&gt;
| appears in = My profiles, Rayman Pirate Community Lodge, Splatoon 3, and in my own world building stories.&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Ulf (Wolf-Hybrid)&lt;br /&gt;
| status = Retired Pirate Community Staff Member, Current RPC Contributor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
Hey yo, I&#039;m Reese! &#039;&#039;(Formerly known as Hoodcom on RaymanPC)&#039;&#039; I’m just a dude who always loved playing video games and making my own characters, such as my main OC Reese Riverson &#039;&#039;(And many others!)&#039;&#039;. Ever since I was a kid I loved drawing and role playing with my cousin who was around my age which led me to become more creative down the road in life.&lt;br /&gt;
&lt;br /&gt;
Honestly my biggest downfalls is having too many interests and hobbies, while also struggling with ADHD ever since I was a little kid. I’ve always been fascinated with electronics, video games, computers, art, character, story making, drawing, cars, audio, and etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Video games are easy for me to talk about, especially when [[Rayman 3]] practically helped introduce me to [[Rayman Pirate-Community]] and various other places back in the day that led me to meeting some really amazing friends. During this time period I really loved both [[Rayman]], The Sims &#039;&#039;([https://sims.fandom.com/wiki/The%20Sims%202 The Sims 2] is still by far my favorite of that series.)&#039;&#039;, Legend of Zelda series, and later the Ratchet and Clank series. Though the next big life changing game to me would be [https://splatoonwiki.org/wiki/Splatoon%202 Splatoon 2], that&#039;s how I came to meet many other great friends overall. That&#039;s the only game I actually came to like playing competitively, but I eventually fell out of that since I wanted to pursue other games of interests. &lt;br /&gt;
&lt;br /&gt;
By the time [https://splatoonwiki.org/wiki/Splatoon%203 Splatoon 3] came out, I have played it a lot with my friends, and I did get back into it semi-competitively with my old teammates of The Crusty Crew, but that was short lived as most of us had other things in life to deal with. One big game I&#039;ve been playing a lot of lately has been [https://na.finalfantasyxiv.com/ Final Fantasy 14].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My retro gaming setup and collection is something I do enjoy a lot, especially since I went into a deep rabbit hole in trying to get the best video quality out of those systems with RGB connectivity, especially to use with my OLED HDTV. The guys at My Life in Gaming were quite inspirational for a lot of their RGB content. This in combination with my entire home theater setup which mostly consists of DIY speakers and pro-audio amplification. I owe a great deal in my DIY interests to a good friend I lost in 2016. He always encouraged me to dive into building custom subwoofer enclosures. My home theater system is a 9.1.4 channel setup with Dolby Atmos, currently.&lt;br /&gt;
&lt;br /&gt;
==Reese Himself==&lt;br /&gt;
[[File:Reese emote huge 256px.png|thumb|right|alt=Reese Riverson Hugging Plushie|Reese Riverson Hugging Plushie]]&lt;br /&gt;
As for my main character Reese Riverson? He practically is mostly designed around me, with a lot of similarities. Some say he&#039;s me, without him actually being me, or being my persona. Either way you call it, I&#039;m quite pleased with his design over all, he even has ADHD like me. While he does have video game interests too, he&#039;s more sporty than I ever was. A lot of my artist friends think he&#039;s super cute too, so I must be doing something right with his design.&lt;br /&gt;
&lt;br /&gt;
Reese is perpetually pregnant with twins due to an alien abduction. &#039;&#039;(The Sims 2 was my source of inspiration back in the day, since male Sims would get abducted and impregnated – I wanted to do something different from the norm with him as well)&#039;&#039;  He’s having to live his life out like that. While he struggles with it, he rather enjoys it a lot as he does get positive attention from his family and friends over it.&lt;br /&gt;
&lt;br /&gt;
Even with his background of dealing with bullies in school making fun of him for it or his ADHD. Quite similar ways to my own life experiences when I was bullied as a kid, I just turned into creative energy. As for his sports interests, he loves skateboarding and street hockey, but for obvious reasons that’d be difficult for him. Support for him from his family and friends helps him the most during his struggles.&lt;br /&gt;
&lt;br /&gt;
His blue fur was just something I wanted different from the norm as well, even as a Ulf (Wolf) humanoid-hybrid of sorts, especially since I love the color blue. It does make it harder for him to wear certain colors of clothes, so black and white colors work best for him. And a fun fact is Reese only wears shorts, he cannot stand long pants.&lt;br /&gt;
&lt;br /&gt;
His clothes of choice are generally a black oversized t-shirt, black &#039;&#039;(or tan)&#039;&#039; knee-length shorts, black baseball cap, and black fingerless gloves to complete the outfit along with his brown or black tennis shoes. His brown hair is rather messy, but his hat helps cover that.&lt;br /&gt;
&lt;br /&gt;
Some of his favorite video games involve Splatoon and Rayman, as well as a lot of other platformers, I’d also go on to say that he’s also a fan of the Tony Hawk series video games, given his interest in skateboarding.&lt;br /&gt;
&lt;br /&gt;
Someday I would like to start making my own webcomics of him, I just need to start working on actually getting good at art, myself.&lt;br /&gt;
&lt;br /&gt;
Also I want to give a shoutout to my artist friend Kibi who drew some of the latest pieces of Reese, here is her social media pages on [https://twitter.com/Kibiruui Twitter] and [https://bsky.app/profile/kibiruui.bsky.social Bluesky].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking of social media and websites, you can always find me here:&lt;br /&gt;
https://reeseriverson.com/ • [https://twitter.com/ReeseRiverson Twitter] • [https://bsky.app/profile/reeseriverson.com Bluesky] •  [https://archive.org/details/@reeseriverson Archive.org]&lt;br /&gt;
&lt;br /&gt;
[[File:ReeseRiverson-WikiSigsmall.png|1000px|link=User:Reese riverson]]&lt;br /&gt;
&lt;br /&gt;
==My Rayman History==&lt;br /&gt;
I first became a fan of [[Rayman]] when I played [[Rayman Arena]] on my brother&#039;s Nintendo GameCube at his house, and I wanted to get the game for myself. However the store only had [[Rayman 3]], which is what ended up making me a fan of the series. This was about 2002/2003 when I had bought Rayman 3.&lt;br /&gt;
&lt;br /&gt;
Shortly after that, is when I first joined RaymanZone back in the day, and then shortly after that RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Rayman PC History==&lt;br /&gt;
&#039;&#039;&#039;May 2006 to April 2008&#039;&#039;&#039; - English Moderator position.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2013&#039;&#039;&#039; - Rejoined English Moderation team.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2013&#039;&#039;&#039; - Gave the forum a new theme along with Matyuv and Hunchman801&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2014&#039;&#039;&#039; - Promoted to English Global Moderator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2016&#039;&#039;&#039; - Part of the team that contributed to RayWiki&#039;s new Vector theme to match the forum.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;March 2017&#039;&#039;&#039; - Promoted to English Administrator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2019&#039;&#039;&#039; - Retired from RaymanPC Staff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 2023 through Q1 2024&#039;&#039;&#039; - Worked on the Rayfanpedia theme with the other RaymanPC staff, while also contributing quality of life updates to RayWiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2024 to present&#039;&#039;&#039; - I still contribute quality of life updates and fixes for both RayWiki and Rayfanpedia, including RPC&#039;s forum itself in regards to the styling. &#039;&#039;(If you find any graphical bugs, I do ask that you inform both Hunchman801 and myself on the forums)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==My Stance on the Rabbids==&lt;br /&gt;
I was disappointed when the first [[Rayman Raving Rabbids]] never turned out how they initially advertised it as, but I did think it was an amusing game to play. I&#039;m not a fan of the [[Rabbids]], but I&#039;m not really against them either.&lt;br /&gt;
&lt;br /&gt;
== Rayman games I own ==&lt;br /&gt;
*&#039;&#039;[[Rayman 1]]&#039;&#039; (PC, PS1, PSN, SAT, and JAG)&lt;br /&gt;
*&#039;&#039;[[Rayman Gold]]&#039;&#039; (PC) &lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039; (PC, PS1, N64, and DC) &#039;&#039;(Note: I have both the US and Japanese version of Rayman 2 for the Dreamcast)&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039; (PS2)&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039; (GC, PS2, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Arena]]&#039;&#039; (GC, PS2, Xbox, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Rush]]&#039;&#039; (PS1)&lt;br /&gt;
*&#039;&#039;[[Rayman Origins]]&#039;&#039; (PC, VITA, PS3, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman Legends]]&#039;&#039; (PC, Switch, Wii U, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever|Rayman 2 (Game Boy Color)]]&#039;&#039; (GBC)&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039; (DS)&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039; (3DS)&lt;br /&gt;
*&#039;&#039;[[Rayman Junior]]&#039;&#039; Related Games:&lt;br /&gt;
** Rayman: Brain Games (PS1)&lt;br /&gt;
** Rayman Learning Center - Vol. 2 - Ages 7-8 (PC)&lt;br /&gt;
** Amazing Learning with Rayman (PC)&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; (Switch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consoles / Systems I Own==&lt;br /&gt;
*&#039;&#039;&#039;Atari:&#039;&#039;&#039; 2600, 8-Bit Computer, Jaguar&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Nintendo:&#039;&#039;&#039; NES, AV Famicom, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2, Gameboy, Gameboy Color, Gameboy Advance, DS Lite, 3DS, New 3DS&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Microsoft:&#039;&#039;&#039; Xbox, Xbox 360, Xbox One&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sega:&#039;&#039;&#039; Master System, Genesis, 32X, Sega CD, Nomad, Saturn, Dreamcast&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sony:&#039;&#039;&#039; PS1, PS2, PS3, PS4, PS5, PSP, PS Vita, and Vita TV.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Other:&#039;&#039;&#039; Amiga 500 (PAL), Commodore 64, Fairchild Channel F, Intellivision, Intellivision computer accessory, NEC Turbo Grafx 16, NEC PC Engine Duo RX (Japanese)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[User talk:Reese riverson|My talk page]]&lt;br /&gt;
* [[User talk:Hunchman801|Hunchman&#039;s talk page]]&lt;br /&gt;
* [[User talk:Steo|Steo&#039;s talk page]]&lt;br /&gt;
* [[User talk:Master|Master&#039;s talk page]]&lt;br /&gt;
* [[User talk:Cairnie|Cairnie&#039;s talk page]]&lt;br /&gt;
* [[User talk:‎Boomboleros7|Boomboleros7&#039;s talk page]]&lt;br /&gt;
* [[User talk:Spiraldoor|Spiraldoor&#039;s talk page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(Game_Boy_Color)&amp;diff=108569</id>
		<title>Rayman (Game Boy Color)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_(Game_Boy_Color)&amp;diff=108569"/>
		<updated>2025-09-26T14:51:42Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:RaymanGBC.jpg|center|300px|Rayman]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| produced by = Riccardo Lenzi &amp;lt;small&amp;gt;(project manager)&amp;lt;/small&amp;gt;&lt;br /&gt;
| designed by = Benoit Maçon &amp;lt;small&amp;gt;(lead designer)&amp;lt;/small&amp;gt; &amp;lt;br /&amp;gt; [[Davide Soliani]], Giordano Nisi, Marc D&#039;Souza, Massimo Guardini, Riccardo Landi&lt;br /&gt;
| art by = Jean-Marc Geoffrey &amp;lt;small&amp;gt;(artistic and animation director)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]] &amp;lt;small&amp;gt;(original music)&amp;lt;/small&amp;gt; &amp;lt;br /&amp;gt; Stefano Palmonari &amp;lt;small&amp;gt;(MIDI adaptation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Game Boy Color:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 1st February, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 24th March, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pocket PC and Palm OS:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1st September, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Symbian:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
2002&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo 3DS (Virtual Console):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] [[File:European Union.png|16px]] 31st May, 2012&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 25th July, 2012 (Nintendo 3DS)&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Game Boy Color, Pocket PC, Palm OS, Symbian, Nintendo 3DS (Virtual Console)&lt;br /&gt;
| ratings = E (ESRB), 3-10 (ELSPA), 6 (USK)&lt;br /&gt;
| distribution media = Cartridge, digital&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman&#039;&#039;&#039;&#039;&#039; is a 2D sidescrolling platform game based on [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It was first released for the Game Boy Color in 2000 with some enhanced ports later being released for the Pocket PC, Palm OS and Symbian.&amp;lt;ref&amp;gt;gameloft.com (via archive.org), &#039;&#039;Rayman&#039;&#039;, https://web.archive.org/web/20030808154120/http://www.gameloft.com:80/en/product_page.php?item=52&amp;lt;/ref&amp;gt; The Game Boy Color version can be downloaded through the Virtual Console service on the Nintendo 3DS family of systems.&amp;lt;ref&amp;gt;Nintendo UK&#039;s official site, &#039;&#039;Rayman | Virtual Console (Nintendo 3DS)&#039;&#039;, http://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Rayman-275803.html&amp;lt;/ref&amp;gt; Due to the cartridge size limitations, the game is much shorter than [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], and many characters and locations are absent. However, the game remains notable for its final boss battle against [[Mr Dark]] which has been changed drastically.&lt;br /&gt;
&lt;br /&gt;
Most characters from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] do not appear in this version. The allies – [[Betilla]], [[the Magician]], [[Tarayzan]], [[the Musician]] and [[Joe|Joe the Extra-Terrestrial]] – are all omitted, and so are the bosses – [[Moskito]], [[Mr Sax]], [[Mr Stone]], [[Space Mama]] and [[Mr Skops]]. The only characters in the game, apart from generic enemies, are [[Rayman]], [[Mr Dark]], [[Bad Rayman]], the [[Ting]]s and the [[Electoon|Toons]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game follows the same general plot as [[Rayman 1|the original]]: the evil [[Mr Dark]] has imprisoned the [[Electoon]]s in [[cage]]s and cast the [[Glade of Dreams]] into imbalance, leaving [[Rayman]] to free his prisoners and defeat him. Like the gameplay, the story is simplified with many characters having been removed. This version&#039;s unique intro sequence details most of the plot changes:&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=...[[Rayman]]...&lt;br /&gt;
Hey, wake up! We are the tiny [[Fairy|fairies]] called [[Ting]]s. Something terrible is happening...&lt;br /&gt;
&lt;br /&gt;
That evil [[Mr Dark|Mr. Dark]] came and imprisoned the [[Electoon|Toons]], the precious light-giver sprites of our land&lt;br /&gt;
&lt;br /&gt;
He stole their energy for himself, throwing [[Glade of Dreams|the world]] in chaos and darkness, with monsters spawning from everywhere!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I&#039;ll never let him do this!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hurry up, [[Rayman]]: go after him and break open the [[Cage]]s you find along the way!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hold on, my friends! You won&#039;t be imprisoned for long&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Go now! We [[Ting]]s will show you the way: follow and catch us as you go. We&#039;ll also give you magic powers during the course of your quest!}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game, like [[Rayman 1|the original game]] it is based on, is a 2D sidescroller where the player gets to control [[Rayman]]. Each level has an [[exit sign]], shown as an arrow pointing downwards, which moves [[Rayman]] on to the next level. Between each level the player will get a save code which can later be used to load the game since there&#039;s no battery save available. On the Nintendo 3DS version the player can use the available save state feature, like in any other Virtual Console game on the system.&lt;br /&gt;
&lt;br /&gt;
In each level there are [[Ting]]s to collect, which, like in [[Rayman 1|the original game]], will reward the player with a [[life]] once a certain amount is collected: in this game, however, only 30 of them are needed instead of 100. Other ways to earn [[Life|lives]] include finding them in secret areas or finishing a [[Bonus level (Rayman 1)|bonus level]], which are shown as an arrow pointing upwards. Most levels also include [[cage]]s for [[Rayman]] to collect, with the remaining [[cage]]s for the level shown on the bottom of the screen. Whenever [[Rayman]] gets close to a [[cage]], the music will change to indicate a nearby [[cage]]. Some [[cage]]s cannot be obtained during the first playthrough as they will require a power [[Rayman]] has yet to achieve. Since the world map does not become accessible until the end of the game, the player will not be able to backtrack and collect the remaining [[cage]]s until then.&lt;br /&gt;
&lt;br /&gt;
[[File:AT 4.PNG|frame|left|class=sprite|[[Airy Tunes]] is heavily based off [[Band Land]].]]&lt;br /&gt;
&lt;br /&gt;
While the game is mainly based on [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], there are several noteworthy differences which sets them apart from each other. In this game, [[Rayman]] is oddly enough has his appearance from &#039;&#039;[[Rayman 2]]&#039;&#039;, which can be seen in both the gameplay and cutscenes. The music is mostly based on &#039;&#039;[[Rayman 2]]&#039;&#039;, with themes based off of what plays in [[the Precipice]] and [[the Canopy]], along with some exclusive tracks as well. All levels are original, with only the general level themes being based already existing ones from [[Rayman 1|the original game]], such as [[Airy Tunes]] being based on [[Band Land]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Once the game is complete, the player will be taken to the world map where they will be able to replay previous levels. The world map shows which levels have any [[cage]]s remaining, as well as how many. The [[Dark Legacy]] levels are first shown simply as question marks, not letting [[Rayman]] enter them. This however changes once [[Rayman]] finds every [[cage]], when they will now unlock one by one. The [[Dark Legacy]] levels do not contain any [[cage]]s themselves and are known to be the hardest levels in the game. Once all levels are completed, the player will unlock the [[Time Attack]] map, which will give access to all [[Bonus level (Rayman 1)|bonus levels]] in the game.&lt;br /&gt;
&lt;br /&gt;
* [[Spellbound Forest (Rayman 1)|Spellbound Forest]]&lt;br /&gt;
* [[Airy Tunes]]&lt;br /&gt;
* [[Rainy Forest]]&lt;br /&gt;
* [[Rocky Peaks]]&lt;br /&gt;
* [[Ancient Forest]]&lt;br /&gt;
* [[Fiery Depths]]&lt;br /&gt;
* [[Arcane Forest]]&lt;br /&gt;
* [[Dark Legacy]] (bonus)&lt;br /&gt;
* [[Time Attack]] (bonus)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;560px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanGBC - 31.png|Game Boy Color version&lt;br /&gt;
RaymanGBCPocketPC Landscape - 31.png|Pocket PC version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ubi Key ===&lt;br /&gt;
The [[Ubi Key]] is an exclusive feature in which two Game Boy Colors can transfer data to each other using the infra-red links (the small black tabs next to where the user inserts the Game Pak). In &#039;&#039;Rayman&#039;&#039;, a giant key can be found in the first part of the [[Spellbound Forest (Rayman 1)|Spellbound Forest]] which, when collected, can be sent to games that support it, such as the Game Boy Color version of &#039;&#039;[[Tonic Trouble]]&#039;&#039;. Receiving a key unlocks the bonus level [[Ubi Cliff]], which can be accessed in the Pocket PC and Palm OS versions by other means.&lt;br /&gt;
&lt;br /&gt;
=== Online challenges ===&lt;br /&gt;
The Pocket PC and Palm OS versions feature online challenges.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R1 GBC PocketPC - Online Rules.png&lt;br /&gt;
R1 GBC PocketPC - Ranking.png&lt;br /&gt;
R1 GBC PocketPC - Online Loading Screen.png&lt;br /&gt;
R1 GBC PocketPC - Win Challenge.png&lt;br /&gt;
R1 GBC PocketPC - Lose Challenge.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Japanese version ==&lt;br /&gt;
Two localizations of the game exist: the international one, available in English, French, German, Spanish, Dutch and Italian through a language selection menu, and the Japanese one, available only in Japanese, and in which the language selection screen has been removed. The level names, however, are always in English in the international version, and this regardless of the chosen language, therefore making Japanese the only language other than English in which they are available. More specifically, level names have been replaced with symbols on the world map of the Japanese version, but they appear in each level&#039;s introduction scene, with the exception of [[Dark Legacy]], which does not feature one. The Japanese manual for the game also contains all level names, [[Dark Legacy]] included. The names of [[Arcane Forest]] and [[Dark Legacy]] appear to have been inverted, with the former being called ダーク・ワールド (&#039;&#039;Dark World&#039;&#039;) in both the game and the manual, and the latter being called 秘密の森 (&#039;&#039;Secret Forest&#039;&#039;) in the manual.&lt;br /&gt;
&lt;br /&gt;
Another notable difference in the Japanese version is [[Rayman]] and [[Mr Dark]]&#039;s hands, which have be redrawn almost everywhere to have five fingers instead of four. Such a change was considered for the Japanese localization of the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, for fear that [[Rayman]]&#039;s hands might evoke the practice of amputating one&#039;s little finger, which is primarily performed within Japanese criminal organizations, but the developers eventually decided against it as other popular characters such as Mickey Mouse and Mario also had four fingers.&amp;lt;ref&amp;gt;Ubi Soft Divertissements inc. (via archive.org), &#039;&#039;Dossier spécial - La localisation chez Ubi Soft !&#039;&#039;, https://web.archive.org/web/20010217082924/http://ubisoft.qc.ca/presse/presentations/localisation_p4.htm&amp;lt;/ref&amp;gt; It is likely that the motivation for this change was the same here, but that the Game Boy Color localization team stuck to their initial decision.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rayman GBC JP Menu.png&lt;br /&gt;
Rayman GBC JP Hands 1.png&lt;br /&gt;
Rayman GBC JP Hands 2.png&lt;br /&gt;
Rayman GBC JP Hands 3.png&lt;br /&gt;
Rayman GBC JP Hands 4.png&lt;br /&gt;
Rayman GBC JP Hands 5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Early development ==&lt;br /&gt;
Promotional screenshots and screenshots from the manual, both from an early version of the game, show environments as well as enemies and animations that were cut during development and are not present in the final game. Various entities and graphics appear to have different colours, such as the [[Livingstone]]s. Most notably, seemingly hostile creatures sharing a similar appearance can be seen in various worlds, all of them having in common a big head and identical feet as their only body parts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot;&amp;gt;&lt;br /&gt;
R1-GBC-early-screenshot-1.jpg|A cut location in [[Airy Tunes]] featuring an unknown entity partially concealed behind a foreground [[cloud]]. Their eyes and colours appear similar to those of the [[Trumpet|vertical trumpets]].&lt;br /&gt;
R1-GBC-early-screenshot-2.jpg|A removed area in [[Rocky Peaks]] with different graphics, including an unused animation for the [[helicopter]] and blue [[prickly ball]]s attached to a chain, reminiscent of their counterparts in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
R1-GBC-early-screenshot-3.jpg|A cut section from [[Rainy Forest]], featuring [[Livingstone]]s with different colours and some unique [[Water lily|water lily]] platforms. Different graphics and an unused foreground plant can also be seen.&lt;br /&gt;
R1-GBC-early-screenshot-4.jpg|A different part in [[Arcane Forest]] with a background using another colour and an early [[carnivorous plant]]. [[Rayman]]&#039;s animation also appears different and a [[cage]] is seen on what appears to be the cut [[water lily]] from [[Rainy Forest]].&lt;br /&gt;
R1-GBC-early-screenshot-5.jpg|An early location in [[Spellbound Forest (Rayman 1)|Spellbound Forest]], featuring another unknown enemy with what seems to be a totem face spitting a projectile. What appears to be a [[flying ring]] with a [[mosquito]] proboscis reminiscent of [[Bzzit]] and [[Moskito]] is featured as well, and an [[antitoon]] is also seen standing on a [[cloud]].&lt;br /&gt;
R1-GBC-early-screenshot-6.jpg|An unknown area which appears extremely similar to [[Dark Legacy]]. [[Carnivorous plant]]s could have featured in this world.&lt;br /&gt;
R1-GBC-manual-screenshot-1.jpg|A cut location with some similarities to [[Dark Legacy]], featuring an early version of [[Bad Rayman]] with heavily altered colours, as well as another enemy with only a face and feet.&lt;br /&gt;
R1-GBC-manual-screenshot-2.jpg|A picture of the early [[Arcane Forest]] with [[Bad Rayman]]&#039;s final appearance. A different [[exit sign]], similar to those featured in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], can be seen here.&lt;br /&gt;
R1-GBC-manual-screenshot-3.jpg|A cut part in [[Airy Tunes]], with a moving [[wrong note]] which appears to behave more similarly to its counterparts from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
R1-GBC-manual-screenshot-4.jpg|A screenshot of the early [[Spellbound Forest (Rayman 1)|Spellbound Forest]], with [[Butterfly|butterflies]] grouped together.&lt;br /&gt;
R1-GBC-manual-screenshot-5.jpg|An early version of [[Rocky Peaks]], with a blue background and a [[rocky platform]] sprite which was not featured in the final game.&lt;br /&gt;
R1-GBC-manual-screenshot-6.jpg|An early picture of the first [[Bonus level (Rayman 1)|bonus level]] in [[Spellbound Forest (Rayman 1)|Spellbound Forest]], which appears unchanged aside from the sky blue background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Concept art ==&lt;br /&gt;
In 2020, [[Davide Soliani]] shared several pictures of concept art on his Twitter account.&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1304726599619809280, « This morning, in my garage, I&#039;ve found thousand stuff of my youth, my work and my passion about Nintendo. This one is about my first project ever, Rayman game boy colour, released in 2000 (I&#039;ve started in Ubi in 1999. A 50 page archiver with the notes of my levels Face with tears of joySmiling face with heart-shaped eyesSmiling face with open mouth and cold sweat »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1307226197106003973, « The garage digging continues. This time I&#039;ve found a 21 years old collection of artworks of Rayman Gbc, and another game that was never released. I hope that the Rayman players will appreciate. Have a great week end you all Smiling face with smiling eyesFolded hands »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1-GBC-LevelDesign-1.jpg&lt;br /&gt;
R1-GBC-LevelDesign-2.jpg&lt;br /&gt;
R1-GBC-LevelDesign-3.jpg&lt;br /&gt;
R1-GBC-ConceptArt-1.jpg&lt;br /&gt;
R1-GBC-ConceptArt-2.jpg&lt;br /&gt;
R1-GBC-ConceptArt-3.jpg&lt;br /&gt;
R1-GBC-ConceptArt-4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2021, he went on to post more sketches, some previously unseen and others being higher-resolution versions of the ones he shared the previous year.&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1415577039097245696, « Many of you asked me to post more sketches from Rayman GBC, my first ever game in Ubisoft Milan. Here we go #1 »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1415577561510424578, « Many of you asked me to post more sketches from Rayman GBC, my first ever game in Ubisoft Milan. Here we go #2 »&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1415578229360975873, « Many of you asked me to post more sketches from Rayman GBC, my first ever game in Ubisoft Milan. Here we go #3 I will post more when I’ll find them. Kudos to Fabio Pagetti 😊🙏🏻 »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1-GBC-ConceptArt-5.jpg&lt;br /&gt;
R1-GBC-ConceptArt-6.jpg&lt;br /&gt;
R1-GBC-ConceptArt-7.jpg&lt;br /&gt;
R1-GBC-ConceptArt-8.jpg&lt;br /&gt;
R1-GBC-ConceptArt-9.jpg&lt;br /&gt;
R1-GBC-ConceptArt-10.jpg&lt;br /&gt;
R1-GBC-ConceptArt-11.jpg&lt;br /&gt;
R1-GBC-ConceptArt-12.jpg&lt;br /&gt;
R1-GBC-ConceptArt-13.jpg&lt;br /&gt;
R1-GBC-ConceptArt-14.jpg&lt;br /&gt;
R1-GBC-ConceptArt-15.jpg&lt;br /&gt;
R1-GBC-ConceptArt-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2022, [[Davide Soliani|Soliani]] reposted lower quality versions of some of the images he shared in 2020,&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://twitter.com/DavideSoliani/status/1569298868675698688, « Now that it’s official I can post those level design work I did with serenity once again. Found them I’m my garage 23 years after with my notes (sorry, In Italian). The pages shows the integrity of the map of course, not the GBC frame portion. Good memories ❤️ »&amp;lt;/ref&amp;gt; and in 2025, he shared two previously unseen sketches alongside more lower quality versions of already shared concept art.&amp;lt;ref&amp;gt;Twitter, @DavideSoliani, https://x.com/DavideSoliani/status/1955667199605313938, « Down the memory lane ❤️ »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1-GBC-ConceptArt-17.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sticker book==&lt;br /&gt;
New copies of the European version of the game contained a small sticker booklet and some stickers which used &#039;&#039;[[Rayman 2]]&#039;&#039; artwork. Strangely, there was also a page that featured [[Rigatoni]], the main antagonist from &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039;, which was possibly a means to advertise the series, though it never aired in more than a few countries. The rest of the stickers could be obtained at the now-defunct official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Rayman2.com.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stickers collection 2.png&lt;br /&gt;
Stickers collection 3.png&lt;br /&gt;
Stickers collection 4.png&lt;br /&gt;
Stickers collection 5.png&lt;br /&gt;
Stickers collection 6.png&lt;br /&gt;
Stickers collection 7.png&lt;br /&gt;
Stickers collection 1.png&lt;br /&gt;
Stickers collection 8.png&lt;br /&gt;
Sticker artwork 1.png&lt;br /&gt;
Sticker artwork 2.png&lt;br /&gt;
Sticker artwork 3.png&lt;br /&gt;
Sticker artwork 4.png&lt;br /&gt;
Sticker artwork 5.png&lt;br /&gt;
Sticker artwork 6.png&lt;br /&gt;
Sticker artwork 7.png&lt;br /&gt;
Sticker artwork 8.png&lt;br /&gt;
Sticker artwork 9.png&lt;br /&gt;
Sticker artwork 10.png&lt;br /&gt;
Sticker artwork 11.png&lt;br /&gt;
Sticker artwork 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
=== Unused assets ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
R1 GBC - Dummy Icon.png|Dummy icon which is loaded with the world map icon puppet (collection of graphics)&lt;br /&gt;
R1 GBC - Unused Worldmap Icon.gif|Unused animation loaded in the same place as the previous sprite. This one appears without color in the Game Boy Color version and is only filled in for the Palm OS and Pocket PC versions.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Game Boy Color ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
GBC 79.PNG&lt;br /&gt;
GBC 78.PNG&lt;br /&gt;
GBC 45.PNG&lt;br /&gt;
GBC 5.PNG&lt;br /&gt;
GBC 35.PNG&lt;br /&gt;
GBC 39.PNG&lt;br /&gt;
GBC 43.PNG&lt;br /&gt;
GBC 37.PNG&lt;br /&gt;
GBC 42.PNG&lt;br /&gt;
GBC 58.PNG&lt;br /&gt;
GBC 59.PNG&lt;br /&gt;
GBC 60.PNG&lt;br /&gt;
Time attack.png&lt;br /&gt;
Tings.png&lt;br /&gt;
GBC 77.PNG&lt;br /&gt;
Rayman GBC Bonus Map.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Pocket PC ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R1 GBC PocketPC - Vignette 1.png&lt;br /&gt;
R1 GBC PocketPC Portrait - Vignette 1.png&lt;br /&gt;
R1 GBC PocketPC - Vignette 2.png&lt;br /&gt;
R1 GBC PocketPC Portrait - Vignette 2.png&lt;br /&gt;
R1 GBC PocketPC - Vignette 3.png&lt;br /&gt;
R1 GBC PocketPC Portrait - Vignette 3.png&lt;br /&gt;
R1 GBC PocketPC - Vignette 4.png&lt;br /&gt;
R1 GBC PocketPC Portrait - Vignette 4.png&lt;br /&gt;
R1 GBC PocketPC - Story.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Symbian ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;100px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
R1 GBC Symbian - Splash.png&lt;br /&gt;
R1 GBC Symbian - Menu.png&lt;br /&gt;
R1 GBC Symbian - Map.png&lt;br /&gt;
R1 GBC Symbian - Tutorial.png&lt;br /&gt;
R1 GBC Symbian - Jungle Level.png&lt;br /&gt;
R1 GBC Symbian - Music Level.png&lt;br /&gt;
R1 GBC Symbian - Bonus Start.png&lt;br /&gt;
R1 GBC Symbian - Bonus.png&lt;br /&gt;
R1 GBC Symbian - Bonus Complete.png&lt;br /&gt;
R1 GBC Symbian - New Power.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Covers ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanGBC-US.png&lt;br /&gt;
Rayman GBC American back cover.jpg&lt;br /&gt;
Rayman GBC Japanese front cover.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnail to read the manual.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman GBC Manual Thumb.png|&#039;&#039;Rayman&#039;&#039; multilingual manual (Game Boy Color)|link=https://raymanpc.com/wiki/script-en/images/9/9d/Rayman_GBC_Manual.pdf&lt;br /&gt;
Rayman GBC Japanese Manual Thumb.png|&#039;&#039;Rayman&#039;&#039; Japanese manual (Game Boy Color)|link=https://raymanpc.com/wiki/script-en/images/3/30/Rayman_GBC_Japanese_Manual.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ads ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-GBC-ad.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Multiple other games were made using the same engine as this game uses, including &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, &#039;&#039;Donald Duck Quack Attack&#039;&#039; and &#039;&#039;Mowgli&#039;s Wild Adventure&#039;&#039;. The engine was later used as the basis for a similar engine on the GBA, named GBASimilar, which Ubisoft used for many more games, including [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaption of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
*[[List of Rayman records|List of &#039;&#039;Rayman&#039;&#039; records]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRA-7psBN9thUy1QDPHGI46 &#039;&#039;Rayman&#039;&#039; for Game Boy Color playthrough at YouTube]&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman (Game Boy Color)]]&lt;br /&gt;
[[it:Rayman (Game Boy Color)]]&lt;br /&gt;
[[pl:Rayman (Game Boy Color)]]&lt;br /&gt;
[[es:Rayman (Game Boy Color)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_Forever&amp;diff=108568</id>
		<title>Rayman 2 Forever</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_Forever&amp;diff=108568"/>
		<updated>2025-09-26T13:07:35Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Added the US Rayman 2 manual&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 2 Forever&lt;br /&gt;
| image = [[File:Rayman2 forever gbc box front eu.jpg|center|300px|Rayman 2 Forever]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubi Studios (UK)&lt;br /&gt;
| produced by = Lee Keane&lt;br /&gt;
| designed by = Rob Fortune&lt;br /&gt;
| programmed by = Dave Chapman &amp;lt;small&amp;gt;(lead programmer)&amp;lt;/small&amp;gt;, Dino, Steven Burge, Stuart Cook&lt;br /&gt;
| art by = Paul Carrick &amp;lt;small&amp;gt;(lead artist)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]]&lt;br /&gt;
| release date = 2001&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Game Boy Color&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2 Forever&#039;&#039;&#039;&#039;&#039; (known simply as &#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; in the USA) is a port of &#039;&#039;[[Rayman 2]]&#039;&#039; that was released only on the Game Boy Color, and is the sequel to &#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039; on the same handheld console. Unlike [[Rayman (Game Boy Color)|its predecessor]], whose plot was similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], this game follows the same plot as &#039;&#039;[[Rayman 2]]&#039;&#039;. All of the music is taken directly from [[Rayman (Game Boy Color)|the first Game Boy Color game]], only with added beats in some tunes. Instead of using a password system, &#039;&#039;Rayman 2 Forever&#039;&#039; has a battery save, and allows the player to have up to three save files. The graphics also appear less advanced than the previous game. Despite its name, &#039;&#039;Rayman 2 Forever&#039;&#039; bears no connection to &#039;&#039;[[Rayman Forever]]&#039;&#039;, a compilation of several PC titles which was released in 1998.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
The plot follows that of &#039;&#039;[[Rayman 2]]&#039;&#039; to an extent. [[Rayman]] has been captured and is freed by [[Globox]]. He then sets out to reunite the [[Four Masks of Polokus]] and defeat [[Razorbeard]]. Many other plot points, such as [[Rayman]] meeting up with [[Clark]], [[Carmen]] and freeing [[Ly]], have been removed. The only reappearing characters he meets are [[Ly]], [[Ssssam]], [[Globox]] and [[Polokus]].&lt;br /&gt;
&lt;br /&gt;
Unlike &#039;&#039;[[Rayman 2]]&#039;&#039;, the [[Four Masks of Polokus|masks]] are not always found within sanctuaries and are never guarded by a guardian. Instead they appear as collectibles near the [[Spiral Door]] at the end of the level they appear in. The amount of levels present has also been decreased from &#039;&#039;[[Rayman 2]]&#039;&#039; and the final level is now [[Tomb of the Ancients#Game Boy Color version|Tomb of the Ancients]] instead of [[the Crow&#039;s Nest]]. The final boss takes place there, with it oddly enough being against a [[Henchman 800]] rather than [[Razorbeard]]. The same boss had previously appeared after [[The Precipice#Game Boy Color version|The Precipice]] and are the only instances [[Rayman]] has to battle a [[Robo-Pirate]] in the game. Once the game is finished, [[Rayman]] will be taken to a level selection area where he can revisit past levels to collect missing collectibles.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Gbc2 20.PNG|frame|left|class=sprite|[[The Fairy Glade#Game Boy Color version|Fairy Glade]] as it appears in &#039;&#039;Rayman 2 Forever&#039;&#039;]]&lt;br /&gt;
The game plays largely the same as [[Rayman (Game Boy Color)|its predecessor]], with some minor differences. [[Rayman]] now starts out with all powers, and keeps them through out the game. The only other power there is that he doesn&#039;t start out with, or keep at all times, is the [[Super helicopter|Super-Heli]] power, which is given to him for certain levels. [[Ting]]s have been removed in favor of [[Lum]]s, which act as a collectible rather than a form of currency. Unlike [[Ting]]s, [[Yellow Lum]]s can only be picked up once, and will not reappear once [[Rayman]] has found them. The game features a total of 800 [[Yellow Lum]]s, similarly to the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;. Collecting all [[Yellow Lum]]s unlocks an extra map where the player can select previous [[Bonus level (Rayman 2)|time attack]] levels. The game also features [[Red Lum]]s which restore health, bigger versions of [[Red Lum]]s which gives [[Rayman]] an extra life and [[White Lum]]s which act as checkpoints, similarly to [[Green Lum]]s from &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Cage]]s also reappear as collectibles, although they don&#039;t appear as often with most levels only having one [[cage]] to be found. They are also much easier to find now, with most of them being on the main path. To better mimic [[Rayman 2|the console versions]] of the game, [[Teensie]]s are now trapped in these cages instead of [[Electoon]]s.&lt;br /&gt;
&lt;br /&gt;
[[Bonus level (Rayman 2)|Time attack]] makes a return in the sequel, and instead of collecting [[Ting]]s before time runs out, [[Rayman]] is tasked to collect [[Baby Globox]]es. The portals that he goes into to get to the [[Bonus level (Rayman 2)|time attack]] are typical [[Spiral Door]]s, although they spin left instead of right.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[The Fairy Glade#Game Boy Color version|Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]]&lt;br /&gt;
* [[Whale Bay#Game Boy Color version|Whale Bay]]&lt;br /&gt;
* [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]]&lt;br /&gt;
* [[The Canopy#Game Boy Color version|The Canopy]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire#Game Boy Color version|Sanctuary of Stone &amp;amp; Fire]]&lt;br /&gt;
* [[The Echoing Caves#Game Boy Color version|Echoing Caves]]&lt;br /&gt;
* [[The Precipice#Game Boy Color version|The Precipice]]&lt;br /&gt;
* [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock &amp;amp; Lava]]&lt;br /&gt;
* [[Tomb of the Ancients#Game Boy Color version|Tomb of the Ancients]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 43.png|The world map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Unused animations ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;48px&amp;quot; heights=&amp;quot;52px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
R2 GBC - Unused Anim 1.gif&lt;br /&gt;
R2 GBC - Unused Anim 2.gif&lt;br /&gt;
R2 GBC - Unused Anim 3.gif&lt;br /&gt;
R2 GBC - Unused Anim 4.gif&lt;br /&gt;
R2 GBC - Unused Anim 5.gif&lt;br /&gt;
R2 GBC - Unused Anim 6.gif&lt;br /&gt;
R2 GBC - Unused Anim 7.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
GBC2 2.PNG&lt;br /&gt;
Gbc2 32.PNG&lt;br /&gt;
GBC2 3.PNG&lt;br /&gt;
Gbc2 31.PNG&lt;br /&gt;
GBC2 7.PNG&lt;br /&gt;
Gbc2 8.PNG&lt;br /&gt;
Gbc2 9.PNG&lt;br /&gt;
Gbc2 10.PNG&lt;br /&gt;
Gbc2 11.PNG&lt;br /&gt;
Gbc2 12.PNG&lt;br /&gt;
Gbc2 13.PNG&lt;br /&gt;
Gbc2 34.PNG&lt;br /&gt;
Gbc2 35.PNG&lt;br /&gt;
Gbc2 26.PNG&lt;br /&gt;
Gbc2 89.PNG&lt;br /&gt;
Gbc2 22.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Box art ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2 GBC Front UK.jpeg&lt;br /&gt;
R2 GBC Back UK.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Manual ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 GameBoyColor Manual (US) Thumb.jpg|&#039;&#039;Rayman 2&#039;&#039; English manual (Game Boy Color)|link=https://raymanpc.com/wiki/script-en/images/d/da/Rayman_2_GameBoyColor_Manual_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*In 2011 a pirated &#039;&#039;Rayman&#039;&#039; game for the Game Boy Color known as &#039;&#039;Rayman Advance 2&#039;&#039; was discovered, with a box nearly identical to that of the North American box art for &#039;&#039;[[Rayman Advance]]&#039;&#039; for the Game Boy Advance. Despite this, the game is in fact a tagged ROM of &#039;&#039;Rayman 2 Forever&#039;&#039;, in which the logo of dumping group Venom appears after starting up.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of Rayman records#Rayman 2 Forever|List of Rayman records]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTWuSZW2mB23tVjFu0CaD8i &#039;&#039;Rayman 2 Forever&#039;&#039; playthrough on YouTube]&lt;br /&gt;
*[https://www.artstation.com/artwork/rAYODE James Fraser portfolio]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2 Forever]]&lt;br /&gt;
[[pl:Rayman 2 Forever]]&lt;br /&gt;
[[es:Rayman 2 Forever]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Remakes and ports]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_2_GameBoyColor_Manual_(US).pdf&amp;diff=108567</id>
		<title>File:Rayman 2 GameBoyColor Manual (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_2_GameBoyColor_Manual_(US).pdf&amp;diff=108567"/>
		<updated>2025-09-26T13:06:33Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039; (Game Boy Color) English (US) Manual
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;[[Rayman 2 Forever|Rayman 2]]&#039;&#039; (Game Boy Color) English (US) Manual&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_2_GameBoyColor_Manual_(US)_Thumb.jpg&amp;diff=108566</id>
		<title>File:Rayman 2 GameBoyColor Manual (US) Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_2_GameBoyColor_Manual_(US)_Thumb.jpg&amp;diff=108566"/>
		<updated>2025-09-26T13:03:53Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Category:Thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(Game_Boy_Advance)&amp;diff=108546</id>
		<title>Rayman 3 (Game Boy Advance)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(Game_Boy_Advance)&amp;diff=108546"/>
		<updated>2025-09-25T18:12:05Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Manuals section converted to using the gallery format.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|text=When [[Globox]], [[Rayman]]’s best friend, inadvertently swallows a dreadful [[Black Lum]], it isn’t the end of the world - but it could well be! To prevent a full-scale invasion of malicious, illmannered hordes, there’s only one solution: [[Rayman]] must get someone to treat his burdensome pal who totally loses control under the influence of the [[Black Lum]]. He sets off on a frenzied adventure through the [[The Bog of Murk|Marshes (where the witch Bégoniax lives)]], the [[Haunted Dreams|World of Bad Dreams]] and many other, increasingly inhospitable places, till he reaches [[Pirate Stronghold|the pirates’ den]] where his old enemies, [[Razorbeard]] and [[Henchman 800|his henchmen]], are ready and waiting for him. Fortunately, [[Rayman]] can rely on [[Murfy|Murphy]]. So if everything goes reasonably well, and he manages to accumulate enough [[cage]]s, [[Rayman]] should have the strength to overcome all the obstacles that loom up on the hazardous road to [[Globox]]’s recovery!|sign=Manual|source=&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 3&lt;br /&gt;
| image = [[File:Rayman3GBA.jpg|320px|Rayman 3]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubisoft Montreal&lt;br /&gt;
| designed by = Kevin Guillemette with Louis Martin Guay&lt;br /&gt;
| written by = Alexis Nolent (script writer)&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]] (original score), Daniel Masson (musical arrangements, programming and composition)&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Game Boy Advance&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 21st February, 2003&amp;lt;br \&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 4th March, 2003&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nokia N-Gage&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 9th December, 2003&amp;lt;ref&amp;gt;GameZone (via archive.org), &#039;&#039;Rayman 3&#039;&#039;, https://web.archive.org/web/20061022160339/http://ngage.gamezone.com/gamesell/p19946.htm&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 2003&amp;lt;br \&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wii U (Virtual Console)&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th April, 2017&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th May, 2017&amp;lt;br /&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player, multiplayer&lt;br /&gt;
| platforms = Nintendo Game Boy Advance, Nokia N-Gage, Digiblast, Nintendo Wii U (Virtual Console)&lt;br /&gt;
| game engine = [[GbaEngine]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3&#039;&#039;&#039;&#039;&#039;&amp;lt;ref&amp;gt;Unlike [[Rayman 3|the console version]], this game does not have the &amp;quot;Hoodlum Havoc&amp;quot; subtitle.&amp;lt;/ref&amp;gt; is a portable version of [[Rayman 3|the console game of the same name]] which was released for the Game Boy Advance in 2003. It is a 2D side-scrolling game with elements from &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3]]&#039;&#039;, and a gameplay similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
The game was originally developed as a Game Boy Advance version of &#039;&#039;[[Rayman 2]]&#039;&#039;, with its &#039;&#039;[[Rayman 3]]&#039;&#039; elements added late in its development so that it could be marketed as a Game Boy Advance version of &#039;&#039;[[Rayman 3]]&#039;&#039;. As a consequence, its story is still mostly centered around that of &#039;&#039;[[Rayman 2]]&#039;&#039;, and so are the locations that [[Rayman]] visits. The game was not given the ‘Hoodlum Havoc’ subtitle, presumably because [[Hoodlum]]s are only present in three levels in the game.&lt;br /&gt;
&lt;br /&gt;
There are also versions of this game for some mobile phones, and it was ported to the Nokia N-Gage. In 2017, it was released on the Wii U&#039;s Virtual Console alongside &#039;&#039;[[Rayman Advance]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[File:Razorbeard GBA.PNG|thumb|240px|class=sprite|left|[[Razorbeard|Admiral Razorbeard]] plots his revenge on [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
The game begins with [[Rayman]] rebuking [[Globox]] for swallowing a [[Black Lum|Dark Lum]] while he was trying to save the [[Teensie]]s. As [[Rayman]] is about to go and find a way to cure him, [[Globox]] runs away, and leaves him worried that he will end up doing something stupid. Meanwhile, [[Razorbeard|Admiral Razorbeard]] hears about this incident and becomes hellbent on catching [[Globox]] to extract the [[Black Lum|Dark Lum]], so he can use it to make himself more powerful, while hoping to destroy [[Rayman]] again.&lt;br /&gt;
&lt;br /&gt;
During his quest, [[Rayman]] is helped by the fairy [[Ly]], who gives him new powers, and [[Murfy|Murphy]], who gives him advice. He eliminates the [[Hoodlum]]s and [[Robo-Pirate]]s who stand in his way and reassembles the fragments of the [[Heart of the World]], which was once again destroyed by the [[Robo-Pirate|Pirates]]. At the end of his journey, [[Rayman]] reaches the [[Pirate Stronghold]], where [[Globox]] is held prisoner. [[Razorbeard|Admiral Razorbeard]] confronts the hero aboard a combat robot that he has just acquired: the [[Grolgoth]]. The latter ends up being destroyed, though [[Razorbeard|Admiral Razorbeard]]&#039;s fate is uncertain. Once freed, [[Globox]] spits out the [[Black Lum]] and leaves with [[Rayman]] to find his family.&lt;br /&gt;
&lt;br /&gt;
===Timeline===&lt;br /&gt;
It is unclear if this game is meant to be a prequel to the console version of &#039;&#039;[[Rayman 3]]&#039;&#039; or an alternative retelling of its story on the handheld.&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
[[File:R3 GBA Demo RLE - 20020118 - Screenshot 1.png|thumb|240px|class=sprite|The first available prototype of the game, at which point the game was known as &#039;&#039;[[Rayman 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 3 (Game Boy Advance, early production)}}&lt;br /&gt;
&lt;br /&gt;
The game was originally developed as a Game Boy Advance version of &#039;&#039;[[Rayman 2]]&#039;&#039;, and elements from &#039;&#039;[[Rayman 3]]&#039;&#039; were incorporated late in its development so that it could be marketed as a Game Boy Advance version of the latter. [[Hoodlum]]s do not feature prominently, being only present in three levels of the game—[[Hoodlum Hideout]], [[Wretched Ruins]] and [[Scaleman&#039;s Keep]]—and the [[Black Lum]] swallowed by [[Globox]], who is not named as [[André]], is only a minor character in the game. Instead, [[Robo-Pirate]]s are common enemies and [[Razorbeard|Admiral Razorbeard]] is the main antagonist, fought in his [[Grolgoth]] like in &#039;&#039;[[Rayman 2]]&#039;&#039;. Most levels in the game were designed as handheld adaptations of those from &#039;&#039;[[Rayman 2]]&#039;&#039;, which they strongly resemble, and were only renamed late in the game&#039;s development, as shown in early leaked builds which still use the original names.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Single-player gameplay==&lt;br /&gt;
As in &#039;&#039;[[Rayman 2]]&#039;&#039;, [[Rayman]] must collect 1000 [[Yellow Lum]]s and must also find and destroy 50 [[cage]]s – apparently the [[Heart of the World]] has been broken again by the [[Robo-Pirate]]s, but it has also become his main mission to find [[Globox]] and have the [[Black Lum|Dark Lum]] removed and destroyed. The [[Yellow Lum]]s are found in the vast majority of the levels, though 14 of them have between 2-4 [[cage]]s each, unlike [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] in which the 102 [[cage]]s of [[Electoon]]s are divided neatly into 6 for each level. Also, not all 50 [[cage]]s have to be broken in order to reach the [[Heart of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
The game is split into four hub worlds, which contain 6–9 levels each, including bonus areas which are unlocked when every single [[Yellow Lum]] in a world is collected. These worlds can be accessed one at a time on a [[World map (Rayman 3, Game Boy Advance)|world map]] similar to that in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and inside, the levels are presented as curtains rather than [[Spiral Door]]s. A red curtain is a level that cannot be accessed just yet, while a blue curtain is one which is open for [[Rayman]] to step in. If a blue curtain is sparkling, that means that all the [[Yellow Lum]]s in that level have been collected. At the end of these worlds is a [[lightpost]] guarded by [[Teensie]]s, though they will only let [[Rayman]] move on if he has completed certain levels. [[Rayman]] can also exit both a level or a world if he walks to the [[exit sign]]s at the beginning. Each world contains at least one boss and a Mega Havoc bonus level.&lt;br /&gt;
&lt;br /&gt;
===Level types===&lt;br /&gt;
* &#039;&#039;&#039;Regular levels&#039;&#039;&#039;: Most of the game levels fall into this category. [[Rayman]] has to progress through the level in classic 2D platforming style, while avoiding traps and enemies, breaking [[cage]]s and collecting [[Yellow Lum]]s. The number of the [[cage]]s and [[Yellow Lum]]s varies per level. Typically such levels are split into 2 or 3 phases.&lt;br /&gt;
* &#039;&#039;&#039;Boss levels&#039;&#039;&#039;: In these levels there are no [[cage]]s and no [[Yellow Lum]]s, and [[Rayman]] must battle one of the boss characters. There is one such level in each hub world, except for the [[Pirate Stronghold]] which has two.&lt;br /&gt;
* &#039;&#039;&#039;Water-ski racing&#039;&#039;&#039;: These levels are set in 3D, with [[Rayman]] water-skiing over the marsh, holding to the scarf of [[Ssssam]]. Similarly to [[the Marshes of Awakening]] from &#039;&#039;[[Rayman 2]]&#039;&#039;, various obstacles (mostly bombs) must be avoided. These levels contain a single phase where all [[Yellow Lum]]s can be found. There are no [[cage]]s to break.&lt;br /&gt;
* &#039;&#039;&#039;Kart racing&#039;&#039;&#039;: These levels are set in 3D. [[Rayman]] rides a bumper kart. and has to complete 3 laps of the track, while collecting [[Yellow Lum]]s and avoiding obstacles. The time per lap is limited, adding to the difficulty of the levels. If [[Rayman]] runs out of time or loses all of his hitpoints, he also loses all the [[Yellow Lum]]s collected so far and has to start over. There are no [[cage]]s to break.&lt;br /&gt;
* &#039;&#039;&#039;Bonus levels&#039;&#039;&#039;: These are optional levels, which can only be accessed once all the [[Yellow Lum]]s in a given hub world have been collected. The levels contain more [[Yellow Lum]]s, but no [[cage]]s. They are not mandatory for game completion. Set in classic 2D platformer style, these levels contain no enemies, but the traps are more difficult than in most levels.&lt;br /&gt;
* &#039;&#039;&#039;Ly&#039;s Punch Challenges&#039;&#039;&#039;: These levels are optional, and contain no [[Yellow Lum]]s. They are set in classic 2D platformer style, with [[Rayman]] starting at the bottom and gradually progressing to the top of the level using punch platforms (hence the name). The punch platforms propel upward when hit with a charged [[Telescopic fist|fist]], allowing [[Rayman]] to progress. [[Balloon]]s, collapsing platforms and [[Purple Lum]]s also help [[Rayman]] through these levels. If the punch challenge is completed before the timer runs out, a new multiplayer level is unlocked.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Rayman 3 GBA Worldmap.jpg|thumb|320px|right|Concept art of the [[World map (Rayman 3, Game Boy Advance)|world map]].]]&lt;br /&gt;
&lt;br /&gt;
[[File:Worldmap2.png|thumb|320px|right|Another concept art of the [[World map (Rayman 3, Game Boy Advance)|world map]].]]&lt;br /&gt;
&lt;br /&gt;
The four hub worlds are all accessed from the main [[World map (Rayman 3, Game Boy Advance)|world map]].&lt;br /&gt;
&lt;br /&gt;
===[[Forgotten Forests]]===&lt;br /&gt;
* [[Wanderwood Forest]]&lt;br /&gt;
* [[Shining Glade]]&lt;br /&gt;
* [[Swamp of Bégoniax]] (replaced by [[Ascension]] in the N-Gage version)&lt;br /&gt;
* [[Garish Gears]]&lt;br /&gt;
* [[Mega Havoc 1]]&lt;br /&gt;
* [[Hoodlum Hideout]]&lt;br /&gt;
&lt;br /&gt;
===[[Haunted Dreams]]===&lt;br /&gt;
* [[Magma Mayhem]] (replaced by [[Ly&#039;s Punch Challenge 1 (N-Gage)|Ly&#039;s Punch Challenge 1]] in the N-Gage version)&lt;br /&gt;
* [[Vertigo Wastes]]&lt;br /&gt;
* [[Void of Bones]]&lt;br /&gt;
* [[Jano&#039;s Nest]]&lt;br /&gt;
* [[Mega Havoc 2]]&lt;br /&gt;
* [[Prickly Passage]]&lt;br /&gt;
* [[Ly&#039;s Punch Challenge 1]] (renamed Ly&#039;s Punch Challenge 2 in the N-Gage version)&lt;br /&gt;
* [[Swamp of Bégoniax 2]] (replaced by [[Free Falling]] in the N-Gage version)&lt;br /&gt;
&lt;br /&gt;
===[[Magmacosm]]===&lt;br /&gt;
* [[River of Fire]]&lt;br /&gt;
* [[The Underlands]]&lt;br /&gt;
* [[Boulder Brink]]&lt;br /&gt;
* [[Den of Rocky]]&lt;br /&gt;
* [[Wretched Ruins]]&lt;br /&gt;
* [[Wicked Flow]]&lt;br /&gt;
* [[Mega Havoc 3]]&lt;br /&gt;
&lt;br /&gt;
===[[Pirate Stronghold]]===&lt;br /&gt;
* [[Creeping Chaos]]&lt;br /&gt;
* [[Scaleman&#039;s Keep]]&lt;br /&gt;
* [[The Mettleworks]]&lt;br /&gt;
* [[Mega Havoc 4]]&lt;br /&gt;
* [[Magma Mayhem 2]] (replaced by [[Falling Down]] in the N-Gage version)&lt;br /&gt;
* [[Razor Slide]]&lt;br /&gt;
* [[Ly&#039;s Punch Challenge 2]] (renamed Ly&#039;s Punch Challenge 3 in the N-Gage version)&lt;br /&gt;
* [[Heart of the Ancients]]&lt;br /&gt;
* [[Lum Challenge]]&lt;br /&gt;
* [[Ly&#039;s Punch Challenge 3]] (renamed Ly&#039;s Punch Challenge 4 in the N-Gage version)&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
As is the case in most [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], [[Rayman]] will need certain powers to reach certain areas. As a result, he will have to return to replay these levels later on in the game, once [[Ly]] the Fairy has given him whatever power he needs. The only power he has at the beginning of the game is his [[telescopic fist]], which functions much like it did in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Double Fists&#039;&#039;&#039;: This power allows [[Rayman]] to quickly use both his [[Telescopic fist|fists]], which becomes useful for knocking down large objects.&lt;br /&gt;
* &#039;&#039;&#039;[[Grappling fist|Grappling Fist]]:&#039;&#039;&#039; This allows him to grab onto [[Purple Lum]]s and reach places he couldn&#039;t before.&lt;br /&gt;
* &#039;&#039;&#039;Climbing between two walls&#039;&#039;&#039;: Once [[Rayman]] receives this power, he will be able to scale between two walls.&lt;br /&gt;
* &#039;&#039;&#039;Super Helicopter&#039;&#039;&#039;: Allows [[Rayman]] to fly with his [[helicopter]] whenever he eats a [[Blue Lum]].&lt;br /&gt;
* &#039;&#039;&#039;[[Bodyshot|Body Shot]]&#039;&#039;&#039;: This power is exclusive to the game. It allows [[Rayman]] to throw his body downwards and break through weak floors, such as wooden bridges. This can only be done while he is in the air.&lt;br /&gt;
* &#039;&#039;&#039;Super Fist&#039;&#039;&#039;: Increases the power of [[Rayman]]&#039;s fully charged [[Telescopic fist|fist]].&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
*&#039;&#039;&#039;[[Yellow Lum]]s:&#039;&#039;&#039; [[Rayman]] has to collect all of these in every level. Some are hidden, and some are in his pathway. Getting all of the [[Yellow Lum]]s in one world gives him access to the Mega Havoc level of that world.&lt;br /&gt;
*&#039;&#039;&#039;[[Red Lum]]s:&#039;&#039;&#039; These refill one space of [[Rayman]]&#039;s health if he collects one.&lt;br /&gt;
*&#039;&#039;&#039;[[Blue Lum]]s:&#039;&#039;&#039; [[Blue Lum]]s let [[Rayman]] use his [[helicopter]] hair to fly. Most of them only allow him to do it for a short time, but at one point in the game he finds one that lets him fly for as long as he wants until he reaches the end of that part.&lt;br /&gt;
*&#039;&#039;&#039;[[Green Lum]]s:&#039;&#039;&#039; These work as checkpoints. If [[Rayman]] collect a [[Green Lum]], he returns to the place he got it if he dies.&lt;br /&gt;
*&#039;&#039;&#039;[[Silver Lum]]s:&#039;&#039;&#039; Whenever [[Rayman]] collects one of these he will gain an extra [[life]]. They are some of the rarest [[Lum]]s in the game.&lt;br /&gt;
*&#039;&#039;&#039;[[Cage]]s:&#039;&#039;&#039; [[Cage]]s are hidden throughout the levels, and imprisoned within them are some of the inhabitants. [[Rayman]] usually has to hit the [[cage]] twice to free them.&lt;br /&gt;
*&#039;&#039;&#039;[[Lightpost]]s:&#039;&#039;&#039; These are green lights on a post. They always at the end of a part of a level, and whenever [[Rayman]] goes to one, he will proceed to the next part of the level.&lt;br /&gt;
*&#039;&#039;&#039;[[Magic curtain]]s:&#039;&#039;&#039; These are what [[Rayman]] uses to enter a level in the world map. They are blue in colour and the red ones must be unlocked.&lt;br /&gt;
&lt;br /&gt;
==Multiplayer gameplay==&lt;br /&gt;
[[File:R3-2player.png|frame|class=sprite|One of the multiplayer modes available.]]&lt;br /&gt;
&lt;br /&gt;
As well as the single player story mode, there is also a number of multi player games in which up to four players can play using the Game Boy Advance Game Link cable. Players can either choose the Single-pak link, in which only one Game Pak is needed to play with up to 2 players, or the Multi-Pak link, in which each of up to four players will need a copy of the same cartridge each.&lt;br /&gt;
&lt;br /&gt;
===Single-pak game===&lt;br /&gt;
In this game, both players control [[Rayman]] riding in the same rocketship that he uses in [[Heart of the Ancients]], and the aim is to defeat each other, akin to the [[Dogfight|Missile Dogfight]] game in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Tag Mode===&lt;br /&gt;
[[File:Multi TagMode.png|120px|thumb|120px|frame|right|Tag mode.]]&lt;br /&gt;
&lt;br /&gt;
This game is a tag game in which the player with the tag has to hurry and tag the others before their time runs out, and they can only do so by picking up the [[Telescopic fist|fist]] power-up and using it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman3GBAEU - 61.png|Web Tag (Game Boy Advance version)&lt;br /&gt;
Rayman3NGage - 65.png|Web Tag (N-Gage version)&lt;br /&gt;
Rayman3GBAEU - 62.png|Slide Tag (Game Boy Advance version)&lt;br /&gt;
Rayman3NGage - 66.png|Slide Tag (N-Gage version)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Burglar Mode===&lt;br /&gt;
[[File:Multi BurglarMode.png|thumb|120px|frame|right|Burglar mode.]]&lt;br /&gt;
&lt;br /&gt;
This time, the player with the tag has to keep him or herself as far away from the others as possible, and the first one to reach the maximum time of one minute wins. A second Burglar map can only be unlocked when [[Rayman]] completes [[Ly&#039;s Punch Challenge 2]] in the single player story mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman3GBAEU - 63.png|Steal n&#039; Slide (Game Boy Advance version)&lt;br /&gt;
Rayman3NGage - 67.png|Steal n&#039; Slide (N-Gage version)&lt;br /&gt;
Rayman3GBAEU - 64.png|Steal n&#039; Spider (Game Boy Advance version)&lt;br /&gt;
Rayman3NGage - 68.png|Steal n&#039; Spider (N-Gage version)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bumper Car Race===&lt;br /&gt;
[[File:Multi bumpercar.png|thumb|200px|frame|right|Bumper Car Race mode.]]&lt;br /&gt;
&lt;br /&gt;
This is a bumper cars race that is set in the same environment as that in [[Magma Mayhem]], and as such a player has to take care not to get pushed into the lava by the others as they race three laps for first place.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman3GBAEU - 59.png|Bumper Race (Game Boy Advance version)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bumper Car Arena===&lt;br /&gt;
This is the same game as above, only this time the aim is for each player to push their opponents into the lava. The last one standing is the winner. This can only be unlocked when all 50 [[cage]]s have been found and broken.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman3GBAEU - 60.png|Bumper Arena (Game Boy Advance version)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Capture the Flag (N-Gage exclusive) ===&lt;br /&gt;
[[File:Rayman 3 GBA Multiplayer Capture the Flag.jpg|frame|right|Capture the Flag.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman3NGage - 59.png|Middle Ground (N-Gage version)&lt;br /&gt;
Rayman3NGage - 60.png|Floors (N-Gage version)&lt;br /&gt;
Rayman3NGage - 61.png|One for All (N-Gage version)&lt;br /&gt;
Rayman3NGage - 62.png|All for One (N-Gage version)&lt;br /&gt;
Rayman3NGage - 63.png|Team Work (N-Gage version)&lt;br /&gt;
Rayman3NGage - 64.png|Team Player (N-Gage version)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 GBA Multiplayer Item 1.png&lt;br /&gt;
R3 GBA Multiplayer Item 2.png&lt;br /&gt;
R3 GBA Multiplayer Item 3.png&lt;br /&gt;
R3 GBA Multiplayer Item 4.png&lt;br /&gt;
Rayman 3 GBA Multiplayer Item 5.jpg&lt;br /&gt;
Rayman 3 GBA Multiplayer Item 6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==GameCube link==&lt;br /&gt;
[[File:R3 GBA - Unlock Ly GCN.png|240px|class=sprite|frame|right|[[Ly&#039;s Punch Challenge 3]] being unlocked]]&lt;br /&gt;
&lt;br /&gt;
Players which have both &#039;&#039;Rayman 3&#039;&#039; on the Game Boy Advance and the Nintendo GameCube can link the two games together using the special Game Boy Advance/GameCube link cable. Both of these have content only playable through this method. On the GameCube, two bonus stages - [[2D Madness]] and [[2D Nightmare]], are made unlockable based on progress in the Game Boy Advance version, although the former is easily unlockable on other platforms and the latter cannot be accessed without [[List of cheats in Rayman 3 (Game Boy Advance)|cheats]] due to an oversight. On the Game Boy Advance, when the link is detected (due to data having to be transferred from the GameCube game to play), shorter bonus stages are available to play. A new bonus stage becomes available for every 100 [[Yellow Lum]]s collected (out of 1000). If connected to a fully completed GameCube version, where [[2D Nightmare]] has also been completed, then [[Ly&#039;s Punch Challenge 3]], the final bonus level, unlocks.&amp;lt;ref&amp;gt;Gamecubicle.com,&lt;br /&gt;
 &#039;&#039;Rayman 3 connectivity&#039;&#039;, https://www.gamecubicle.com/news-nintendo_gamecube_rayman_3_connectivity_gba.htm&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamespot.com, &#039;&#039;Ubi Soft details Rayman 3 Gamecube- GBA connectivity&#039;&#039;, https://www.gamespot.com/articles/ubi-soft-details-rayman-3-gamecube-gba-connectivity/1100-2910011/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman3GBAEU - GCN 00.png&lt;br /&gt;
Rayman3GBAEU - GCN 01.png&lt;br /&gt;
Rayman3GBAEU - GCN 02.png&lt;br /&gt;
Rayman3GBAEU - GCN 03.png&lt;br /&gt;
Rayman3GBAEU - GCN 04.png&lt;br /&gt;
Rayman3GBAEU - GCN 05.png&lt;br /&gt;
Rayman3GBAEU - GCN 06.png&lt;br /&gt;
Rayman3GBAEU - GCN 07.png&lt;br /&gt;
Rayman3GBAEU - GCN 08.png&lt;br /&gt;
Rayman3GBAEU - GCN 09.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
===N-Gage version===&lt;br /&gt;
A Nokia N-Gage version of &#039;&#039;Rayman 3&#039;&#039; was developed by [[Gameloft]]. It was based heavily of the Game Boy Advance version, but there are some differences between the two:&lt;br /&gt;
&lt;br /&gt;
* The screen is smaller (176x208 pixels, while the Game Boy Advance screen&#039;s resolution is 240x160 pixels).&lt;br /&gt;
* Some graphical elements are sharper, including [[Rayman]] himself.&lt;br /&gt;
* Some sound effects are different, including the [[Telescopic fist#In the Game Boy Advance version of Rayman 3|Super Fist]] sound effect and [[Rayman]]&#039;s jump sound effect.&lt;br /&gt;
* Some visual effects have been removed. The [[Magic curtain|curtains]] on both sides of the screen in the overworld levels are missing, as well as the animation from the world transition).&lt;br /&gt;
* Four levels ([[Swamp of Bégoniax]], [[Magma Mayhem]], [[Swamp of Bégoniax 2]] and [[Magma Mayhem 2]]) were replaced by new redesigned levels: [[Ascension]], [[Ly&#039;s Punch Challenge 1 (N-Gage)|Ly&#039;s Punch Challenge 1]], [[Free Falling]] and [[Falling Down]]. The number of [[Lum]]s and [[cage]]s was not changed.&lt;br /&gt;
* New multiplayer modes&lt;br /&gt;
&lt;br /&gt;
===Digiblast version===&lt;br /&gt;
A version for the Digiblast was developed by [[Endgame Studios]] with the following differences:&lt;br /&gt;
&lt;br /&gt;
* All 3D levels such as [[Swamp of Bégoniax]] and [[Magma Mayhem]] are missing, which makes it impossible to collect all 999 [[Yellow Lum|Lums]].&lt;br /&gt;
* The music sounds different and some of the sound effects are played in a higher pitch.&lt;br /&gt;
* Some of [[Murfy]]&#039;s dialogues are different.&lt;br /&gt;
* Multiplayer mode is missing.&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3 GBA Manual ML Thumb.jpg|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance) multi-language manual|link=https://raymanpc.com/wiki/script-en/images/b/be/R3_GBA_Manual_ML.pdf&lt;br /&gt;
R3 GBA US Manual Thumb.jpg|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance) US manual|link=https://raymanpc.com/wiki/script-en/images/6/60/R3_GBA_US_Manual.pdf&lt;br /&gt;
R3 NGage Manual EN Thumb.jpg|&#039;&#039;Rayman 3&#039;&#039; (N-Gage) english manual|link=https://raymanpc.com/wiki/script-en/images/3/3b/R3_NGage_Manual_EN.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 GBA Manual Art 1.jpg&lt;br /&gt;
Rayman 3 GBA Manual Art 2.jpg&lt;br /&gt;
Rayman 3 GBA Virtual Console.jpg|The Virtual Console artwork.&lt;br /&gt;
Rayman 3 GBA Cage.png|A [[cage]].&lt;br /&gt;
Rayman 3 GBA Yellow Lum.png|A [[yellow Lum]].&lt;br /&gt;
Rayman 3 GBA Red Lum.png|A [[red Lum]].&lt;br /&gt;
Rayman 3 GBA Green Lum.png|A [[green Lum]].&lt;br /&gt;
Rayman 3 GBA Silver Lum.png|A [[silver Lum]].&lt;br /&gt;
Rayman 3 GBA Blue Lum.png|A [[blue Lum]].&lt;br /&gt;
Rayman 3 GBA Light Blue Lum.png|A [[light blue Lum]].&lt;br /&gt;
Rayman 3 GBA Wooden Arrow.jpg|A [[Exit sign|wooden arrow]].&lt;br /&gt;
Lumsvioletdef2.png|A [[purple Lum]].&lt;br /&gt;
Lumsvioletdef.png|A [[purple Lum]].&lt;br /&gt;
Rayman 3 GBA Purple Lum.jpg|A [[purple Lum]].&lt;br /&gt;
Torpillecolor hd.png||[[Rayman]] in the flying vehicle he uses to defeat [[Razorbeard]].&lt;br /&gt;
Torpillecolor hd2.png|Alternate art of [[Rayman]] in the flying vehicle he uses to defeat [[Razorbeard]].&lt;br /&gt;
Supportdeporte+pics+logo2.png|Concept art.&lt;br /&gt;
Supportdeporte+pics+logo.png|Concept art.&lt;br /&gt;
La grille%2Blogo.png|Concept art.&lt;br /&gt;
Arriveecolor hd.png|Concept art of the level exit.&lt;br /&gt;
Bannierecolor BigTrees.png|Concept art.&lt;br /&gt;
Brancheshaut hd.png|Concept art.&lt;br /&gt;
Pierreschevelues+champis.png|Concept art.&lt;br /&gt;
Rideau+logo.png|Concept art of the level entrance curtain.&lt;br /&gt;
La cabane+panneau hd.png|Concept art.&lt;br /&gt;
Boule escalier 02.jpg|Concept art.&lt;br /&gt;
Plateformebouletcolor.png|Concept art of a falling platform.&lt;br /&gt;
Plateformetente+sacapieux+logo3.png|Concept art.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLsIk8u15VvVQyps7MjuUShOkXfjCT7JFB &#039;&#039;Rayman 3&#039;&#039; for Game Boy Advance playthrough at YouTube]&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3 (Game Boy Advance)]]&lt;br /&gt;
[[it:Rayman 3 (Game Boy Advance)]]&lt;br /&gt;
[[pl:Rayman 3 (Game Boy Advance)]]&lt;br /&gt;
[[es:Rayman 3 (Game Boy Advance)]]&lt;br /&gt;
[[It:Rayman 3 (Game Boy Advance)]]&lt;br /&gt;
[[ru:Rayman 3 (Game Boy Advance)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R3_NGage_Manual_EN_Thumb.jpg&amp;diff=108545</id>
		<title>File:R3 NGage Manual EN Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R3_NGage_Manual_EN_Thumb.jpg&amp;diff=108545"/>
		<updated>2025-09-25T18:08:36Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Reese riverson uploaded a new version of File:R3 NGage Manual EN Thumb.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R3_NGage_Manual_EN_Thumb.jpg&amp;diff=108544</id>
		<title>File:R3 NGage Manual EN Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R3_NGage_Manual_EN_Thumb.jpg&amp;diff=108544"/>
		<updated>2025-09-25T17:57:45Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Category:Thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R3_GBA_US_Manual_Thumb.jpg&amp;diff=108543</id>
		<title>File:R3 GBA US Manual Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R3_GBA_US_Manual_Thumb.jpg&amp;diff=108543"/>
		<updated>2025-09-25T17:57:12Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Category:Thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:R3_GBA_Manual_ML_Thumb.jpg&amp;diff=108542</id>
		<title>File:R3 GBA Manual ML Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:R3_GBA_Manual_ML_Thumb.jpg&amp;diff=108542"/>
		<updated>2025-09-25T17:55:29Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Category:Thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Arena_(Xbox_and_GameCube)&amp;diff=108539</id>
		<title>Rayman Arena (Xbox and GameCube)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Arena_(Xbox_and_GameCube)&amp;diff=108539"/>
		<updated>2025-09-25T15:20:48Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Addition of the GameCube and Xbox manuals and updating to the gallery format.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Arena&lt;br /&gt;
| image = [[File:Rayman Arena Box.jpg|center|250px|Rayman Arena]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&lt;br /&gt;
| designed by = Race: Philippe Blanchet with Bruno Bouvret, Frédéric Claverie, Damien Galipot, Jean-Christophe Guyot, Vincent Hamache, Thomas Simon&lt;br /&gt;
Battle:	Benoît Maçon with Christian Cantamessa, Marc D&#039;Souza, Riccardo Landi, Giordano Nisi, [[Davide Soliani]]&lt;br /&gt;
| soundtrack by = Claude Samard&lt;br /&gt;
| release date = [[File:United States of America(USA).png|16px]] 2002&lt;br /&gt;
| genre = Racing, party&lt;br /&gt;
| gameplay mode = Single player, Multiplayer&lt;br /&gt;
| platforms = Sony PlayStation 2, Microsoft Windows, Nintendo GameCube (North America), Microsoft Xbox (North America), Sony PlayStation 3 (PlayStation Network, North America only)&lt;br /&gt;
| ratings = 3+ (ELSPA), E (ESRB)&lt;br /&gt;
| distribution media = DVD-ROM, CD-ROM, GameCube Optical Disc, digital&lt;br /&gt;
| game engine = [[OpenSpace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article is about a modified version of a previously-released game. For more information, see [[Rayman M]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Time to strap on your schoolin&#039; shoes and power up your [[lum]]s. [[Glade of Dreams|Rayman&#039;s world]] has gone competition crazy with 12 obstacle courses and 12 battle zones of pure pulse-pounding action. Take risks, use tricks, and trip up opponents as you sprint, slide, climb, and [[helicopter]] in a rush for the checkered flag. Then jump into frenzied firefights with power-ups, traps, and special ammo to get the most [[lum]]s.&lt;br /&gt;
&lt;br /&gt;
Perhaps you will prove to be tougher than [[Rayman]]...|sign=Manual|source=&#039;&#039;Rayman Arena&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Arena&#039;&#039;&#039;&#039;&#039; is the American release of &#039;&#039;[[Rayman M]]&#039;&#039;, released in 2002 for the PC, PlayStation 2, GameCube, and Xbox. The title was altered to avoid misconceptions about the game being related to the ESRB&#039;s ‘M for Mature’ rating.&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2, PC==&lt;br /&gt;
{{Main|Rayman M}}&lt;br /&gt;
&lt;br /&gt;
The PlayStation 2 and PC versions of the game very closely mimic their overseas counterparts. Most changes were for localization, such as changing any &#039;&#039;‘Rayman M’&#039;&#039; logos into &#039;&#039;‘Rayman Arena’&#039;&#039;. The only other major change difference lies in the addition of the LAN mode to the PC version. The map for the race tracks in the bottom-right of the screen is no longer shown by default and, as in &#039;&#039;[[Rayman Rush]]&#039;&#039;, Ice Bullets have now been added to the Race mode and Lum Race. In the PC version, the menu navigation has been slightly changed and the save system has been changed to avoid any save file corruption. Some levels have minor changes made to them.&lt;br /&gt;
&lt;br /&gt;
==Xbox, GameCube==&lt;br /&gt;
The Xbox and GameCube had never received a port of &#039;&#039;[[Rayman M]]&#039;&#039; (due to the consoles having not been released at the time of &#039;&#039;[[Rayman M]]&#039;&#039;&#039;s release), so the designers made several changes before releasing the &#039;&#039;[[Rayman M]]&#039;&#039; ports (many pertaining to Battle mode).&lt;br /&gt;
&lt;br /&gt;
===Modifications===&lt;br /&gt;
This is a list of notable modifications to the Xbox and GameCube ports, among others.&lt;br /&gt;
&lt;br /&gt;
*A new intro video was used.&lt;br /&gt;
*The menus had undergone major changes in navigation and aesthetically.&lt;br /&gt;
*‘Cups’ replaced the prior ‘Leagues’ and setup in the single-player mode was changed.&lt;br /&gt;
*[[Murfy]] is seen as a reporter/paparazzo before the start of each cup in a brief comical video.&lt;br /&gt;
*Lock-on has been added for less-experienced players in Battle mode.&lt;br /&gt;
*Hearts are now used in Battle mode to recognize health (instead of hit points), and one heart can be regained by killing an opponent.&lt;br /&gt;
*A player is given 6 possible hearts, with 5 filled when a player respawns. (The 6th is left open in case of a kill without the loss of any hearts.)&lt;br /&gt;
*There is a visible timer in Battle mode.&lt;br /&gt;
*There are three modes, which reflect the difficulty of the game: Beginner, Pro and Master&lt;br /&gt;
*Master Mode features only [[Dark Rayman (Rayman Arena)|Dark Rayman]] as an opponent (albeit his AI is much improved from other characters), is played in black-and-white, as well as using cel-shaded graphics.&lt;br /&gt;
*There are more playable characters, including [[Dark Globox]] and [[Dark Rayman (Rayman Arena)|Dark Rayman]].&lt;br /&gt;
*[[Popolopoï]] mode has been removed.&lt;br /&gt;
*Training mode has been removed.&lt;br /&gt;
*[[On and On]] has been removed.&lt;br /&gt;
*[[Capture the Fly]] has been removed.&lt;br /&gt;
*Big Bang has been removed.&lt;br /&gt;
*[[Lum]]s have been removed.&lt;br /&gt;
*The small animations that characters do upon finishing a race have been replaced with the character entering a [[Spiral Door]].&lt;br /&gt;
*Added Time Attack&lt;br /&gt;
*Added Run, Run&lt;br /&gt;
&lt;br /&gt;
==Manual==&lt;br /&gt;
Click on the thumbnail to read the manual.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanArena Thumb.png|Rayman Arena PC manual|link=https://www.raymanpc.com/wiki/script-en/images/f/f8/Rayman_Arena_PC_Manual.pdf&lt;br /&gt;
Rayman Arena GameCube Manual (US) Thumb.jpg|Rayman Arena GameCube manual|link=https://raymanpc.com/wiki/script-en/images/0/02/Rayman_Arena_Gamecube_Manual_%28US%29.pdf&lt;br /&gt;
Rayman Arena Xbox Manual (US) Thumb.jpg|Rayman Arena Xbox manual|link=https://raymanpc.com/wiki/script-en/images/f/f2/Rayman_Arena_Xbox_Manual_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Arena PS2 promo.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=Xqrvrzao_5E Intro for Xbox and GameCube version]&lt;br /&gt;
*[http://www.gamespot.com/pc/action/raymanarena/video/2894892/rayman-arena-intro Changed &#039;&#039;Rayman M&#039;&#039; intro]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Iqb2qaDtoqA &#039;&#039;Rayman Arena&#039;&#039; gameplay trailer]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Ed from &#039;&#039;[[Tonic Trouble]]&#039;&#039; makes a cameo in a cutscene as a skeleton.&lt;br /&gt;
* In one of the cutscenes before a campaign, parodies of the TV series &#039;&#039;Baywatch&#039;&#039; (1989), the movies &#039;&#039;Jaws&#039;&#039; (1975) and &#039;&#039;Basic Instinct&#039;&#039; (1992), and model-magazines appear.&lt;br /&gt;
* [[Ly]] from &#039;&#039;[[Rayman 2]]&#039;&#039; appears as a poster, as a heart and as a target in a cutscene.&lt;br /&gt;
* [[Clark]] appears as a poster in a cutscene.&lt;br /&gt;
* A creature like Ed from &#039;&#039;[[Tonic Trouble]]&#039;&#039; appears in a cutscene.&lt;br /&gt;
* In the intro, the slow-motion scene with [[Rayman]] is a reference to the movie &#039;&#039;The Matrix&#039;&#039;.&lt;br /&gt;
* [[Dark Globox]]&#039;s spin is a reference to the Tasmanian Devil from the &#039;&#039;Looney Tunes&#039;&#039; comedy series.&lt;br /&gt;
* In one of the cutscenes before a campaign, [[Dark Globox]] can be seen holding a weight with two Coca-Cola cans at each side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;183px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-Arena-Cutscene-Baywatch.png|A parody of the movie &#039;&#039;Jaws&#039;&#039;, which reads &amp;quot;Jawsbox in Malibu&amp;quot;, and the series &#039;&#039;Baywatch&#039;&#039; with a red bikini-clad [[Globox]].&lt;br /&gt;
Rayman-Arena-Cutscene-Ly-Clark.png|Posters of [[Ly]] and [[Clark]]&lt;br /&gt;
Rayman-Arena-Cutscene-Ly-Heart.png|Toilets designed for the [[Teensie]] duo (with [[Globox]]&#039;s arm reaching out), [[Ly]]&#039;s name in a heart on the wall and a hole in the shape of [[Rayman]]&#039;s body in the other wall&lt;br /&gt;
Rayman-Arena-Cutscene-Model-Magazine-Macbeth.png|Model-magazine and where one poster states &amp;quot;Love Roberto&amp;quot;.&lt;br /&gt;
Rayman-Arena-Cutscene-Ly-Target.png|Targets representing [[Rayman]], [[Globox]] and [[Ly]]&lt;br /&gt;
Rayman-Arena-Cutscene-Tonic-Trouble.png|The skeleton of Ed from &#039;&#039;[[Tonic Trouble]]&#039;&#039; and [[Rayman]]&#039;s head as a trophy on the wall&lt;br /&gt;
Rayman-Arena-Cutscene-Developer-Razorbeard.png|Photographs of an unidentified developer and of [[Razorbeard]] with a mustache&lt;br /&gt;
Rayman-Arena-Cutscene-Razorbeard.png|A parody of the movie &#039;&#039;Basic Instinct&#039;&#039;, [[Razorbeard]] as a bodybuilder and a frozen [[Rayman]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Arena]]&lt;br /&gt;
[[pl:Rayman Arena]]&lt;br /&gt;
[[es:Rayman Arena]]&lt;br /&gt;
[[ru:Rayman Arena]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{RaymanMLocations|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Arena_Xbox_Manual_(US).pdf&amp;diff=108538</id>
		<title>File:Rayman Arena Xbox Manual (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Arena_Xbox_Manual_(US).pdf&amp;diff=108538"/>
		<updated>2025-09-25T15:18:43Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &amp;#039;&amp;#039;Rayman Arena&amp;#039;&amp;#039; Xbox Manual (US)
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;[[Rayman Arena]]&#039;&#039; Xbox Manual (US)&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Arena_Xbox_Manual_(US)_Thumb.jpg&amp;diff=108537</id>
		<title>File:Rayman Arena Xbox Manual (US) Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Arena_Xbox_Manual_(US)_Thumb.jpg&amp;diff=108537"/>
		<updated>2025-09-25T15:16:16Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Category:Thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Arena_GameCube_Manual_(US)_Thumb.jpg&amp;diff=108536</id>
		<title>File:Rayman Arena GameCube Manual (US) Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Arena_GameCube_Manual_(US)_Thumb.jpg&amp;diff=108536"/>
		<updated>2025-09-25T15:15:29Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Category:Thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Arena_Gamecube_Manual_(US).pdf&amp;diff=108535</id>
		<title>File:Rayman Arena Gamecube Manual (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Arena_Gamecube_Manual_(US).pdf&amp;diff=108535"/>
		<updated>2025-09-25T15:12:11Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &amp;#039;&amp;#039;Rayman Arena&amp;#039;&amp;#039; GameCube Manual (US)
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;[[Rayman Arena]]&#039;&#039; GameCube Manual (US)&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=108516</id>
		<title>Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=108516"/>
		<updated>2025-09-24T19:16:18Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Added the English (US) console manuals and updated the manuals to use the gallery format.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the third major game. For other uses, see [[Rayman 3 (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 3: Hoodlum Havoc&lt;br /&gt;
| image = [[File:Rayman3Box.png|center|260px|Rayman 3]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&amp;lt;br&amp;gt;KokoCapcom (South Korea)&amp;lt;ref&amp;gt;SerialStation, &#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;, https://serialstation.com/games/4281f02e-b423-46f5-9dd6-e460ea668abc&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Feral Interactive Ltd. (Macintosh)&amp;lt;ref&amp;gt;IGN, &#039;&#039;Rayman 3 Now shipping worldwide!!&#039;&#039; https://www.ign.com/articles/2004/02/06/rayman-3-10&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Paris]]&lt;br /&gt;
| designed by = Michaël Janod with Olivier Palmieri, Benjamin Haddad, Frédéric Gaveau, Éric Couzian, Xavier Plagnal, Jérôme Collette, Olivier Barbier, Yann Leclerc&lt;br /&gt;
| written by = David Neiss (story and dialogue)&lt;br /&gt;
| soundtrack by = Plume, Fred Leonard, Laurent Parisi&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Nintendo GameCube:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 21st February, 2003&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 4th March, 2003&amp;lt;ref&amp;gt;GameSpot, &#039;&#039;Rayman 3 ships&#039;&#039;, https://www.gamespot.com/articles/rayman-3-ships/1100-2912040/&amp;lt;/ref&amp;gt;&amp;lt;br/ &amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation 2, Xbox&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 14th March, 2003&amp;lt;ref name=&amp;quot;eurogamer_uk&amp;quot;&amp;gt;Eurogamer (via archive.org), &#039;&#039;UK Release Dates&#039;&#039;, https://web.archive.org/web/20030207161210/http://eurogamer.net/release-dates.php&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 18th March, 2003&amp;lt;ref&amp;gt;IGN, &#039;&#039;Rayman 3 Ships&#039;&#039;, https://www.ign.com/articles/2003/03/18/rayman-3-ships&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] 8th September 2003&amp;lt;ref&amp;gt;blog.naver.com, [PS2 정발] 레이맨3 : 후드럼 대소동 - RAYMAN3 : Hoodlum havoc (한글) [111], https://blog.naver.com/PostView.naver?blogId=youme5tameni&amp;amp;logNo=222130991961&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 21st March 2003&amp;lt;ref name=&amp;quot;eurogamer_uk&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 24th March 2003&amp;lt;ref&amp;gt;GameSpot (via archive.org), &#039;&#039;New Releases on GameSpot - Week of 03/23/2003&#039;&#039;,https://web.archive.org/web/20041114030823/http://www.gamespot.com/newthisweek/title/20030323.html&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] 9th September 2003&amp;lt;ref&amp;gt;Ubisoft China (via archive.org), 雷曼3, https://web.archive.org/web/20041224105349/http://www.ubisoft.com.cn/product/product_detail.aspx?id=5&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Macintosh:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px]] 6th Feburary 2004&amp;lt;ref&amp;gt;Feral Interactive, &#039;&#039;Rayman 3 - Ultimate Powers! Ultimate Enemies! Ultimate Havoc!&#039;&#039;, https://www.feralinteractive.com/en/news/106/&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 3 HD|PlayStation 3, Xbox 360]]:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th March, 2012 (PlayStation 3)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 21st March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 21st March, 2012 (Xbox 360)&amp;lt;br /&amp;gt;&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player, multiplayer (GameCube version only)&lt;br /&gt;
| platforms = Sony PlayStation 2, Microsoft Windows, Nintendo GameCube, Microsoft Xbox, Macintosh, [[Rayman 3 HD|Sony PlayStation 3 (PlayStation Network), Microsoft Xbox 360 (Xbox Live Arcade), Microsoft Xbox One (backward compatible)]]&lt;br /&gt;
| ratings = 3+ (ESPLA), 3+ (PEGI), E (ESRB) (E10+ in the HD version)&lt;br /&gt;
| distribution media = CD-ROM, DVD-ROM, GameCube Optical Disc, digital download&lt;br /&gt;
| system requirements =&lt;br /&gt;
| game engine = [[OpenSpace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;&#039;&#039;&#039; is the third major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], and the sequel to &#039;&#039;[[Rayman 2]]&#039;&#039;. &#039;&#039;Rayman 3&#039;&#039; was released in 2003. Hoodlum is (1) a word in the English language that is used to denote criminals and (2) a pun referring to lums with hoods. It is notable for being the first [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] not directed by series creator [[Michel Ancel]], who was occupied with the development of &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039; at the time. [[Michel Ancel|Ancel]] played a small role in the development of &#039;&#039;Rayman 3&#039;&#039;, assisting the team in various areas (such as [[Rayman]]&#039;s new look) and meeting with them to brainstorm ideas for characters and environments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; features [[Rayman 3 scoring system|a points-based scoring system]]; a first for [[Rayman (series)|the series]]. Players could post their final scores on the then-new [[RaymanZone]] website. However, this function was disabled when [[RaymanZone]] was retooled to suit [[Rayman Raving Rabbids|the &#039;&#039;Raving Rabbids&#039;&#039; games]]. In February 2009, members of the [[Rayman Pirate-Community]] contacted [[Ubisoft]] and successfully arranged for the creation of a new [[Hall of Fame]].&amp;lt;ref name=&amp;quot;pchof&amp;quot;&amp;gt;[[Rayman Pirate-Community]], &#039;&#039;Rayman 3&#039;&#039; Hall of Fame, https://raymanpc.com/hall-of-fame&amp;lt;/ref&amp;gt; In July 2011, the PC version of the game joined &#039;&#039;[[Rayman Forever]]&#039;&#039; and &#039;&#039;[[Rayman 2]]&#039;&#039; on the digital distribution network [http://www.gog.com/en/gamecard/rayman_3_hoodlum_havoc Good Old Games]. In March 2012, a PlayStation 3 and Xbox 360 version titled &#039;&#039;&#039;&#039;&#039;[[Rayman 3 HD]]&#039;&#039;&#039;&#039;&#039; was released, with improved textures, framerate, lighting and audio quality. The overall reception of the game was poorer than that of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
Similar to the gap between [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] and &#039;&#039;[[Rayman 2]]&#039;&#039;, most locations in &#039;&#039;Rayman 3&#039;&#039; were new and not directly connected to those of the previous games. However, they are still the same environments as [[Rayman (series)|Rayman&#039;s games]] tend to stick with: the mountains, forests, and swamps from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], and the plains, coasts, and fortresses from &#039;&#039;[[Rayman 2]]&#039;&#039;. One area in particular, [[the Fairy Council]], was alluded to in &#039;&#039;[[Rayman 2]]&#039;&#039;, and one of [[Razoff|Count Razoff]]&#039;s ancestors (most likely his father) supposedly shot [[Space Mama]]; these allusions make &#039;&#039;Rayman 3&#039;&#039;&#039;s locations generally regarded as still being in the same canon as [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] and especially &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039;&#039;s worlds in particular included many elements which &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman Revolution]]&#039;&#039; lacked: unique environments. While [[the Iron Mountains]] and [[the Menhir Hills]] pretty much looked the same, &#039;&#039;Rayman 3&#039;&#039; &#039;s worlds were vast and varied. Many elements from &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039; were included in &#039;&#039;Rayman 3&#039;&#039; &#039;s worlds – the most evident of these are the ambient sounds (for example, [[the Desert of the Knaaren]] has the same ambience as [[beneath the Sanctuary of Rock and Lava]]) and the unique lighting. &#039;&#039;Rayman 3&#039;&#039; also had many instances of stained glass windows, also a previous characteristic of [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; returned to the fairy tale-like theme of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]&#039;s locations, though not as surreal. Many odd locales dot &#039;&#039;Rayman 3&#039;&#039; &#039;s small collection of worlds, such as in [[the Fairy Council]] and [[the Longest Shortcut]].&lt;br /&gt;
&lt;br /&gt;
Finally, &#039;&#039;Rayman 3&#039;&#039; included many allusions to its two predecessors. References to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] include the picture on [[the Manual]] read by [[Murfy]] in [[the Fairy Council]], the pictures of [[Livingstone]]s on [[plum]]-posts, the [[2D Madness]] and [[2D Nightmare]] flashback minigames, and the revelation of a connection between [[Razoff|Count Razoff]]&#039;s [[Shoedsackovskaïa family|ancestors]] and ‘the [[Space Mama]] of [[Picture City]]’. References to &#039;&#039;[[Rayman 2]]&#039;&#039; include the appearance of the previously-mentioned [[Heart of the World]], the reappearance of [[nettle]]s in [[the Bog of Murk]], the reappearance of [[Zombie Chicken]]s in [[the Desert of the Knaaren]], statues of [[Ssssam]] the Watersnake in [[Razoff]]&#039;s mansion, a statue of [[Ly]] the Fairy in a hidden room in [[the Longest Shortcut]], and statues of [[Razorbeard|Admiral Razorbeard]] and his [[Robo-Pirate]] servants in a secret room in the [[Hoodlum Headquarters]]. Additionally, both [[Murfy]] and [[Globox]] both make tongue-in-cheek metafictional references to &#039;&#039;[[Rayman 2]]&#039;&#039; – [[Murfy]] complains that he was promised a larger role after &#039;&#039;[[Rayman 2]]&#039;&#039; than the one he ultimately received, and [[Globox]] complains that [[Rayman]] is somewhat less pleasant than he was in the previous game.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=The [[Glade of Dreams|Crossroads of Dreams]] was a place of heavenly bliss where calm, happiness and the joys of life seemed to reign forever. Some of the inhabitants even began to feel that the hours and days passed a little too slowly. Then, one day, a [[red Lum]] transformed himself into a [[Black Lum|cantankerous little ball of fluff]]. His name was [[André]] and he wanted to conquer the world. To this end, [[André]] turned the other [[red Lum]]s into [[black Lum]]s, then they all swarmed off to steal the animals’ hair and weave costumes for themselves. Thus was born the army of [[Hoodlum]]s – raring to spread their mischief and idiocy throughout the [[Glade of Dreams|the Crossroads]]. No-one could put a stop to them! So guess who had to interrupt his siesta to go and sort things out? (I’ll give you a clue: the answer’s on the cover of this manual.)|sign=Manual (UK version)|source=&#039;&#039;Rayman 3&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Rayman]]&#039;s [[Glade of Dreams|universe]] has exploded into a wacked-out world of cartoon mayhem and mind-blowing baddies! When [[Globox]] accidentally swallows the [[André|Lord of the Dark Lums]], a fanatic army of trigger-happy [[Hoodlum]]s wreaks total havoc to get their lord back! [[Rayman]]&#039;s only chance? Journey to the vast reaches of the world to purge the [[André|Dark Lum Lord]] from the manic [[Globox]], scour the lands for [[Laser-Washing Powder|unearthly new powers]], and do battle with hordes of [[Hoodlum]] soldiers, contraptions, and maniacal bosses. This time, it&#039;s war!|sign=Manual (US version)|source=&#039;&#039;Rayman 3&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===[[The Fairy Council]]===&lt;br /&gt;
[[File:R3HH-FairyCouncil.jpg|thumb|right|320px|[[The Fairy Council]].]]&lt;br /&gt;
&lt;br /&gt;
The game begins with [[Rayman]] and [[Globox]] sleeping peacefully in the forests of the [[Glade of Dreams|Crossroads of Dreams]]. Meanwhile, [[André]], a [[Black Lum]], sets out to conquer the world, by converting [[Red Lum]]s into [[Black Lum]]s. They then attack a group of [[Sylkin]]s, who are herding a [[Bonton]] with aid from [[Murfy]]. They steal the [[Bonton]]&#039;s wool and use it to transform [[André]] into the first [[Hoodmonger]], and by extension, the first [[Hoodlum]]. [[André]] then notices the cowering [[Murfy]], and gives chase. [[Murfy]] eventually encounters and awakens [[Globox]], and both attempt to wake and hide [[Rayman]]. Their attempt is unsuccessful, and causes [[Globox]] to run off with [[Rayman]]&#039;s hands, leaving [[Murfy]] to fly off, grabbing the now-awake [[Rayman]]&#039;s hair, to flee [[André]].&lt;br /&gt;
&lt;br /&gt;
After escaping, [[Murfy]] and [[Rayman]] attempt to track down [[Globox]] to retrieve [[Rayman]]&#039;s hands, they eventually find him outside of [[the Fairy Council]] premises. However, [[André]] and newer [[Hoodlum]]s soon appear, causing [[Globox]] to flee inside in terror, before entering the council themselves. [[Rayman]] and [[Murfy]] then give chase, and encounter their first [[Laser-Washing Powder]] power-up; the [[Vortex]], which would help [[Rayman]] create platforms from [[meadowscrew]]s situated in [[the Fairy Council]] and later locations. During their pursuit, they are able to defeat [[André]]&#039;s [[Hoodlum]] form, and it is then that he reveals his plan to convert the energy of the [[Heart of the World]] into an army of [[Hoodlum]]s. Faced with the disruption of the world&#039;s harmony, [[Rayman]] and [[Murfy]] venture deeper to prevent [[André]] from achieving his goal; while in pursuit, they reunite with [[Globox]] once more, who ends up swallowing [[André]] after he flew into him.&lt;br /&gt;
&lt;br /&gt;
After this encounter, [[Rayman]] and [[Murfy]] finally reach the [[Heart of the World]], and learn of [[Globox]]&#039;s affliction. The [[Grand Minimus]] then inform [[Rayman]] that in order to separate [[André]] from [[Globox]], they would need to see [[Otto Psi]], a [[Teensie doctor]] residing in [[Clearleaf Forest]]. They then part ways with [[Murfy]], then use a nearby portal to access a [[Teensie Highway]] leading to [[Clearleaf Forest]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Clearleaf Forest]]===&lt;br /&gt;
[[File:ClearleafForestPC.jpg|thumb|right|320px|[[Clearleaf Forest]].]]&lt;br /&gt;
&lt;br /&gt;
Exiting the [[Teensie Highway]], [[Rayman]] and [[Globox]] find themselves in a now [[Hoodlum]] occupied [[Clearleaf Forest]], and almost immediately [[Rayman]] is drawn into combat with some [[Hoodmonger]]s as he attempt to traverse the forest and make his way to [[Otto Psi]]&#039;s office. Other signs of the [[Hoodlum]]&#039;s occupation are the abundance of [[cage]]d [[Teensie]]s, continuing the trend of having creatures to free from imprisonment set back in the [[Rayman 1|the original &#039;&#039;Rayman Game&#039;&#039;]]. [[Cage]]d [[Teensie]]s would continue to be encountered in following worlds, some would require freeing in order to obtain a necessary [[Laser-Washing Powder|power-up]] to proceed, while others would provide [[Rayman]] with [[jewel]]s or [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
During his time in the [[Clearleaf Forest]], [[Rayman]] would encounter three new [[Laser-Washing Powder]] power-ups, the [[Heavy Metal Fist]], the [[Lockjaw]], and the [[Shock Rocket]]. All would find use as means to help [[Rayman]] proceed through the forest and later locations. Eventually, in the outskirts of [[Otto Psi]]&#039;s office, [[Rayman]] encounters [[Master Kaag]], a genius baby [[Hoodlum]] armed with a contraption called the [[Master Kaag|Hoodstomper]], the [[Shock Rocket]] proves key to beating it. Once beaten, [[Rayman]] is able to use the [[Master Kaag|Hoodstomper]] to defeat waves of incoming [[Hoodmonger Soldier]]s, clearing the area and allowing him and [[Globox]] to enter [[Otto Psi]]&#039;s office.&lt;br /&gt;
&lt;br /&gt;
After beating the [[Hoodmonger]]s within [[Otto Psi]]&#039;s office, [[Otto Psi]] attempts to operate on [[Globox]] and remove [[André]] from his innards. [[Otto Psi|Otto]] attempts to remove [[André]] from [[Globox]]&#039;s stomach by playing [[Globox]]&#039;s arm like a guitar. This method proves unsuccessful – it only causes [[André]] to take refuge deeper in [[Globox]]&#039;s body. [[Otto Psi|Otto]] refers the duo to a second [[Teensie doctor]], [[Roméo Patti]], whose office is in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. He then leaves them, opening a portal to a [[Teensie Highway]] supposedly leading to the [[The Land of the Livid Dead (Rayman 3)|Land of the Livid Dead]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[The Bog of Murk]]===&lt;br /&gt;
[[File:TheBogofMurkPC.jpg|thumb|right|320px|[[The Bog of Murk]].]]&lt;br /&gt;
&lt;br /&gt;
Unfortunately this particular [[Teensie Highway]] is broken. [[Rayman]] and [[Globox]] are separated as they fall through some spatial rift into [[the Bog of Murk]], a dark and unpleasant swamp. [[Rayman]] lands in the outhouse of the hideous witch [[Bégoniax]], provoking her wrath. After he defeats her, she ushers him into her magic mirror, and he is teleported into another region of [[The Bog of Murk|the Bog]]. After fighting his way past the [[Hoodlum]]s, he arrives at the mansion of [[Razoff|Count Razoff]] the hunter, last of the [[Shoedsackovskaïa family]]. After defeating [[Razoff]], [[Rayman]] finds [[Globox]] in the hunter&#039;s dungeon. [[Bégoniax]] appears, revealing her love for [[Razoff]]; she carries the protesting hunter away. [[Rayman]] spots another magic mirror in [[Razoff]]&#039;s dungeon. Realising that it is another portal, the heroes step into it.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]]===&lt;br /&gt;
[[File:TheLandoftheLividDeadPC.jpg|thumb|right|320px|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].]]&lt;br /&gt;
After stepping through the portal, [[Rayman]] and [[Globox]] find themselves in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]], a mild, Celtic-styled landscape populated by [[Griskin]]s, the ghosts of a [[Teensie]] tribe. After overcoming many [[Hoodlum]] enemies, the heroes find themselves at the foot of a tower made of light. Long ago, this was constructed by the [[Great Spirit Palmito]] as a prison for the [[Griskin]]s. When [[Rayman]] frees the ghosts, they help him along his way by destroying some [[Hoodlum]]s. [[Rayman]] then defeats [[Céloche]], a gigantic, amphibious, mechanical tripod piloted by a [[Hoodlum]]. The heroes finally arrive at the office of [[Roméo Patti]], the second [[Teensie doctor]]. [[Roméo Patti|Roméo]] attempts to extract [[André]] from [[Globox]]&#039;s stomach by drumming on his belly; however, this only drives [[André]] into [[Globox]]&#039;s brain. [[Roméo Patti|Roméo]] refers the heroes to the third and final [[Teensie doctor]], [[Art Rytus]], whose office is in [[the Desert of the Knaaren]]. He then ushers them into another [[Teensie Highway]] portal.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[The Desert of the Knaaren]]===&lt;br /&gt;
[[File:TheDesertoftheKnaarenPC.jpg|thumb|right|320px|[[The Desert of the Knaaren]].]]&lt;br /&gt;
&lt;br /&gt;
The heroes emerge in [[the Desert of the Knaaren]], a scorched landscape whose cavernous underworld is inhabited by sadistic beasts known as [[Knaaren]], who worship a god known as the [[Leptys]]. The [[Knaaren]] quickly capture [[Globox]], leaving [[Rayman]] to make his own way through the tunnels. [[Rayman]] himself is eventually captured, and forced to take part in an arena battle against [[Reflux]], the undefeated champion of the [[Knaaren]]. [[Rayman]] defeats [[Reflux]], and [[Gumsi]], the child-king of the [[Knaaren]], grudgingly rewards him. With the [[Sceptre of the Leptys]], [[Gumsi]] invokes [[Leptys|his god]], and it bestows a new power upon [[Rayman]]: the [[grimace]]. [[Rayman]] can now pull [[Grimace|a grotesque face]] which causes corrupt [[Black Lum]]s to revert into harmless [[Red Lum]]s. Armed with this new power, [[Rayman]] and [[Globox]] finally arrive at the office of [[Art Rytus]], the third [[Teensie doctor]]. [[Art Rytus]] summons [[Otto Psi]] and [[Roméo Patti]], and the three doctors together do what the individuals could not: their joined music succeeds in exorcising [[André]] from [[Globox]]&#039;s body. Unfortunately for the heroes, [[André]] escapes. The doctors despair, realising that if [[André]] finds the energy to multiple, all is lost. Deep within the tunnels under [[the Desert of the Knaaren]], he tracks down [[Reflux]], who was disgraced by his defeat at the hands of [[Rayman]]. [[André]] convinces [[Reflux]] to steal the [[Sceptre of the Leptys]] from his king, [[Gumsi]]. With the energy from the [[Sceptre of the Leptys|Sceptre]], [[André]] will be able to spawn a vast army of [[Black Lum]]s (and subsequently [[Hoodlum]]s). [[André]] promises that he will make sure [[Reflux]] gets a chance to exact his revenge upon [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[The Longest Shortcut]]===&lt;br /&gt;
[[File:TheLongestShortcutPC.jpg|thumb|right|320px|[[The Longest Shortcut]].]]&lt;br /&gt;
&lt;br /&gt;
The [[Teensie doctor]]s take [[Rayman]] and [[Globox]] through a portal. Once they arrive, the doctors explain the situation to the heroes: [[André]] and [[Reflux]] have joined forces and plan to invoke the [[Leptys]], gaining unimagineable powers. The doctors tell the heroes that they are currently in [[the Longest Shortcut]], which will hopefully allow them to catch up with the villains. A temple filled with light, mirrors and statues of the [[Grand Minimus]], this level focuses entirely on puzzles and platforming, and features no combat. At the end of the level, the heroes find themselves at a dock, where the three doctors are waiting for them. The doctors inform them that they are too late, but give them a ship, telling them to use it to try and catch up with the villains. [[Rayman]] and [[Globox]] climb aboard and set sail.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[The Summit Beyond the Clouds]]===&lt;br /&gt;
[[File:TheSummitBeyondtheCloudsPC.jpg|thumb|right|320px|[[The Summit Beyond the Clouds]].]]&lt;br /&gt;
&lt;br /&gt;
As they cross [[the Looming Sea]], their ship is assailed by [[Hoodlum watercraft]], but [[Rayman]] manages to fight them off. Eventually [[Globox]] steers the ship to the snowy mountain range known as [[the Summit Beyond the Clouds]]. Ascending the mountains, [[Rayman]] and [[Globox]] eventually find the hidden entrance to the [[Hoodlum Headquarters]], where they will hopefully be able to find and stop [[André]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Hoodlum Headquarters]]===&lt;br /&gt;
[[File:HoodlumHeadquartersPC.jpg|thumb|right|320px|[[Hoodlum Headquarters]].]]&lt;br /&gt;
&lt;br /&gt;
Descending from [[The Summit Beyond the Clouds|the Summit]], [[Rayman]] and [[Globox]] arrive at the [[Hoodlum Headquarters]], the base of operations for the [[Hoodlum]]s. It is an underground network of crate-filled tunnels and magma-filled caverns, all presided over by a [[hostess]] whose sensual voice whispers instructions over the intercom. [[Globox]] expresses a desire to meet her, and it is through this desire that [[Globox]] ends up getting captured after falling for a bikini-clad cardboard cutout of a female member of [[Globox&#039;s species|his species]]. As [[Rayman]] delves deeper, he will occasionally come across the captive [[Globox]] being hoisted around the facility by a mechanical arm, he is last seen being taken to what appears to be a hanger for [[Armaguiddon]]s.&lt;br /&gt;
&lt;br /&gt;
Being the base of the [[Hoodlum]]&#039;s operations, [[Rayman]] encounters many varieties of [[Hoodlum]]s during his time at their headquarters, some of which appear to have been freshly manufactured from the machines within. [[Rayman]] also comes across a [[Hoodlum]] shooting range, and is required to score sufficiently in it before he is allowed to continue. After progressing further, [[Rayman]] eventually finds himself at the heart of [[Hoodlum Headquarters|the Headquarters]], in a chamber which houses the [[Horrible Machine]]. [[Rayman]] is required to overload [[Horrible Machine|the machine]] in order to continue, after it has been overloaded, [[André]] commands the [[Hoodlum]]s to flood [[Hoodlum Headquarters|the Headquarters]] with lava, and taunts [[Rayman]] as he tries to escape. [[Rayman]] eventually finds himself at a dead end, with the lava close to consuming him, he is fortunately saved by the explosion of the [[Horrible Machine]], which propels him to [[the Tower of the Leptys]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, [[André]] meets up with [[Reflux]] at [[The Tower of the Leptys|the Tower]]&#039;s peak, as [[Reflux]] invokes the power of the [[Leptys]], and asks to be granted its power, the sky turns a vibrant blue with a mixture of strange stars, clouds and asteroids, as lightning strikes the [[Sceptre of the Leptys|Sceptre]] [[Reflux]] holds, and a blinding light is emitted.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===[[The Tower of the Leptys]]===&lt;br /&gt;
[[File:TheToweroftheLeptysPC.jpg|thumb|right|320px|[[The Tower of the Leptys]].]]&lt;br /&gt;
&lt;br /&gt;
The explosion of the [[Hoodlum Headquarters]] propels [[Rayman]] to the entrance of the [[the Tower of the Leptys]], where he [[helicopter]]s to land safely. The sky above glows blue, showing [[Reflux]]&#039;s absorption of the [[Leptys]]&#039; power.&lt;br /&gt;
&lt;br /&gt;
Despite being the [[Leptys]] being a [[Knaaren]] deity, the [[Knaaren]] make no physical appearances within [[The Tower of the Leptys|the Tower]], though statues of their species can be found. [[Hoodlum]]s serve as the main enemies, defending the tower and impeding [[Rayman]]&#039;s progress in preventing [[André]] and [[Reflux]] from absorbing the [[Leptys]]&#039; power. Despite heavy resistance from the [[Hoodlum]] army, [[Rayman]] is able to proceed through [[The Tower of the Leptys|the Tower]], reuniting with an [[Armaguiddon]] piloting [[Globox]] in the process. In order to reach the summit of [[The Tower of the Leptys|the Tower]], [[Rayman]] accompanies [[Globox]] through the final levels of [[The Tower of the Leptys|the Tower]], with [[Rayman]] manning the [[Armaguiddon]]&#039;s rear gun when [[Hoodlum]] piloted [[Armaguiddon]] resistance is encountered.&lt;br /&gt;
&lt;br /&gt;
After flying through the final levels of [[The Tower of the Leptys|the Tower]], [[Rayman]] arrives at [[The Tower of the Leptys|the Tower]]&#039;s summit, where it is revealed that [[Reflux]] has successfully absorbed the [[Leptys]]&#039; power. And thus, the final battle begins. There are many phases in this battle, but all focus on the [[Sceptre of the Leptys|Sceptre]] through which [[Reflux]] had channeled the [[Leptys]]&#039; power. During the course of the battle, [[Reflux]] will grow giant, levitate, and eventually grow wings. Once this phase is reached, [[Rayman]] returns to manning the rear guns of the [[Armaguiddon]] that [[Globox]] had acquired, as the duo chase the now winged [[Reflux]] into a surreal unknown zone. After one final effort, [[Reflux]] turns crystalline, and shatters, exposing [[André]] who was hiding within. [[Rayman]] is able to use the [[Grimace|ability]] given to him by the [[Leptys]] to revert [[André]] into a [[Red Lum]], ending the [[Hoodlum]]&#039;s invasion of the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Ending===&lt;br /&gt;
[[File:Mains Baladeuses 2.jpg|thumb|320px|right|After being scared by a shadow puppet created from [[Rayman]]&#039;s hands, [[André]] is born from this [[Red Lum]].]]&lt;br /&gt;
&lt;br /&gt;
With the reversion of [[André]] to a [[Red Lum]], [[Rayman]] and [[Globox]] find themselves propelled back to the location they were sleeping at prior to the beginning of the adventure. [[Globox]] laments the loss of [[André]], with [[Rayman]] attempting to cheer him up by remarking on the happiness the [[Red Lum]]s appeared to be exhibiting, but to no avail. [[Globox]] remarks on how he wishes to have [[André]] back, and reveals to [[Rayman]] that the means of doing so involved the scaring of a [[Red Lum]]. [[Rayman]] believes this to be a bad idea, and the two eventually return to sleeping.&lt;br /&gt;
&lt;br /&gt;
A flashback is then shown, revealing how [[Rayman]]&#039;s hands had wandered off, and scared the [[Red Lum]] that became [[André]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
{{Main|Rayman 3 (early production)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; underwent numerous changes during its development. Changes include scrapped levels, scrapped [[Hoodlum]]s and some differences in aesthetic and lighting.&lt;br /&gt;
&lt;br /&gt;
According to Olivier Dauba, the lead gameplay programmer, he originally developed a first person gameplay because he was playing a lot of &#039;&#039;Half-Life&#039;&#039;. This mode was not included in the final version of the game due to lack of time.&amp;lt;ref name=&amp;quot;ReferenceA&amp;quot;&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 4 - &#039;&#039;Rayman 3 : Hoodlum Havoc&#039;&#039;, [[Rayman]] without [[Michel Ancel]]&amp;lt;/ref&amp;gt; It was also revealed that [[Rayman]] was going to have legs at one point, but the idea was quickly put aside.&amp;lt;ref name=&amp;quot;ReferenceA&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3HH-EarlyRayman2Style-1.jpg|[[Rayman]] battling [[Reflux]] in the [[Destiny Arena]].&lt;br /&gt;
R3HH-EarlyRayman2Style-2.jpg|The [[Hoodlum Headquarters]].&lt;br /&gt;
R3HH-EarlyRayman2Style-3.jpg|[[Rayman]] in [[Bégoniax]]&#039;s house.&lt;br /&gt;
R3HH-EarlyRayman2Style-4.jpg|[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]].&lt;br /&gt;
EarlyR3-FairyCouncil.jpg|[[Podocrock]]s in [[the Fairy Council]].&lt;br /&gt;
R3 early production.png|[[The Summit Beyond the Clouds]].&lt;br /&gt;
Rayman-3-beta-000001.jpg|[[Rayman]] fighting [[Razoff]].&lt;br /&gt;
Rayman-3-beta-000003.jpg|[[Rayman]] in [[the Bog of Murk]].&lt;br /&gt;
Rayman-3-beta-000004.jpg|[[Rayman]] in [[Clearleaf Forest]].&lt;br /&gt;
Rayman-3-beta-000005.jpg|Debug mode.&lt;br /&gt;
Rayman-3-beta-000006.jpg|[[Rayman]] in [[the Desert of the Knaaren]].&lt;br /&gt;
Rayman-3-beta-000007.jpg|[[Rayman]] in [[the Summit Beyond the Clouds]].&lt;br /&gt;
Rayman-3-beta-000008.jpg|[[Rayman]] fighting [[Bégoniax]].&lt;br /&gt;
Rayman-3-beta-000009.jpg|[[Rayman]] in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].&lt;br /&gt;
Rayman-3-beta-000010.jpg|[[Rayman]] in an unknown area.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Stumbleboom seventh section DOTK.jpg|320px|thumb|right|[[Rayman]] with the [[Vortex]] facing [[Stumbleboom]]s.]]&lt;br /&gt;
&lt;br /&gt;
Like [[Rayman 2|its immediate predecessor]], &#039;&#039;Rayman 3&#039;&#039; is a 3D platformer. However, &#039;&#039;Rayman 3&#039;&#039;&#039;s levels are more straightfoward and oriented towards action and combat rather than platforming and exploration. The main campaign of &#039;&#039;Rayman 3&#039;&#039; is temporally linear – unlike the previous games, where [[Rayman]] could physically return to completed locations, each &#039;&#039;Rayman 3&#039;&#039; level is visited only once within the storyline.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] has all of his usual powers for almost the entire game. He can [[Running|run]], use his [[helicopter]] hair and shoot his [[telescopic fist]] (when he regains his hands in [[the Fairy Council]]). The [[telescopic fist]] makes a return after being replaced by the [[magic fist]] in &#039;&#039;[[Rayman 2]]&#039;&#039;. [[Rayman]] can fully charge his [[Telescopic fist|fist]] to induce more damage, and can curve his shot.&lt;br /&gt;
&lt;br /&gt;
A new addition to the game is the [[Laser-Washing Powder]] cans. They are referred to in-game as &#039;combat fatigues.&#039; There are 5 of them, and each enhances certain powers of [[Rayman]] and gives him a new look. The cans&#039; effects are temporary, and time limit varies depending on which can is being used.&lt;br /&gt;
&lt;br /&gt;
The main enemies in the game are the [[Hoodlum]]s. They are [[Black Lum]]s in a costume, weaved from the fur of [[Bonton]]s. They differ in [[Resistance|health]], weapons and attacks. A stark difference from &#039;&#039;[[Rayman 2]]&#039;&#039; is the increased reliance and more distinct style of combat. [[Rayman]] will have to use styled attacks or a [[Laser-Washing Powder]] power-up to defeat certain [[Hoodlum]]s throughout the game.&lt;br /&gt;
&lt;br /&gt;
===Score system===&lt;br /&gt;
[[File:DOTK Secret Area Section2.jpg|320px|thumb|right|[[Jewel]]s are the main item in the game. They increase the score when collected. The score increases more when they are part of a combo.]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 3 scoring system}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; is the first game in [[Rayman (series)|the series]] to introduce a score system in an arcade-style format. Until the reformat of [[RaymanZone]] for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, players were able to enter the key code they are provided at the end of the game in order to participate in a worldwide score ranking. A new [[Hall of Fame]] was created on [[Rayman Pirate-Community]] in 2009. The score system notably increased the replay value of the game.&lt;br /&gt;
&lt;br /&gt;
[[Rayman 3 scoring system|The scoring system]] is based on the combo mode, which is triggered every time points are collected. Depending on the nature of the last yield, it will either last 2 or 6 seconds, unless the player collects points within the given time, thus bringing back the time left before the combo mode ends to 2 or 6 seconds. Any item collected during the combo mode will have their points added to the combo counter (in addition to the main counter), with a multiple of two for the items between the sixth and the tenth position, three for the items between the eleventh and the fifteenth position, four for the items between the sixteenth and the twentieth position, and five for the items after the twenty-first position. When the combo mode ends, all the points in the combo counter will be added to the main counter, and any new combo will start at the first position again. Notably, if [[Rayman]] is using a [[Laser-Washing Powder]] can, points are doubled.&lt;br /&gt;
&lt;br /&gt;
While [[Ubisoft|the developers]] thought the maximum attainable score was around 500,000 points, the discovery of various glitches and the mastery of the scoring mechanics allowed much higher scores, the highest known overall score being 918,395 points.&amp;lt;ref name=&amp;quot;pchof&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Main characters==&lt;br /&gt;
===Friends===&lt;br /&gt;
*[[Rayman]] – The hero and protagonist of the game and [[Rayman (series)|the series]].&lt;br /&gt;
*[[Globox]] – [[Rayman]]&#039;s best friend, husband of [[Uglette]] and father of the [[baby Globox]]es.&lt;br /&gt;
*[[Murfy]] – Serves as [[Rayman]]&#039;s coach; gives him instructions in the first levels of the game.&lt;br /&gt;
*[[Teensie|The Teensies]] – Diminutive sorcerers who watch over the world&#039;s secret passageways; guardians of the [[Heart of the World]].&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*[[André]] – A [[Black Lum]], and the main antagonist of the game.&lt;br /&gt;
*[[Hoodlum|The Hoodlums]] - [[André]]&#039;s army.&lt;br /&gt;
&lt;br /&gt;
The complete list can be seen [[:Category:Characters from Rayman 3|here]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:R3 Stamp Sad FR.jpg|thumb|320px|right|The main menu.]]&lt;br /&gt;
&lt;br /&gt;
* [[The Fairy Council]]&lt;br /&gt;
* [[Clearleaf Forest]]&lt;br /&gt;
* [[The Bog of Murk]]&lt;br /&gt;
* [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]]&lt;br /&gt;
* [[The Desert of the Knaaren]]&lt;br /&gt;
* [[The Longest Shortcut]]&lt;br /&gt;
* [[The Summit Beyond the Clouds]]&lt;br /&gt;
* [[Hoodlum Headquarters]]&lt;br /&gt;
* [[The Tower of the Leptys]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Translations and localizations==&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; was originally released in English, French, German, Italian and Spanish languages, with full translations of the audio, text, manual and user interface. The PC version includes all five translations, and the setup utility can be used to change the active language during installation, or at any point after it. The PC version also featured Czech, Hebrew, Polish, Russian and Slovak translations, available only as retail releases in the respective countries.&amp;lt;ref&amp;gt;PCGamingWiki, &#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039; https://pcgamingwiki.com/wiki/Rayman_3:_Hoodlum_Havoc#Localizations&amp;lt;/ref&amp;gt; A Korean version was released too, but only the audio and the manual have been translated, as well as a Chinese version, for which only the manual was translated.&lt;br /&gt;
&lt;br /&gt;
Some of the translations alter the names of certain characters. For instance, in the Hebrew version, [[Globox]] is called &#039;&#039;Mogul&#039;&#039; (&#039;&#039;מוֹגוּל&#039;&#039;) and [[Reflux]] is called &#039;&#039;Flex&#039;&#039; (&#039;&#039;פְלֶקְס&#039;&#039;). The Polish, Russian and Hebrew versions include an extra [[Slapdash]] at the beginning of the third part of [[the Fairy Council]], and also use a different version of the [[Ubisoft]] logo animation during startup - the same one used for &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== References to other media ==&lt;br /&gt;
The game contains numerous references to other media, such as video games, TV shows and past [[Rayman]] games. Originally there were plans to include even more references to other video games.&amp;lt;ref name=&amp;quot;ReferenceA&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*The two locations [[the Fairy Council]] and the [[Heart of the World]] were first mentioned in &#039;&#039;[[Rayman 2]]&#039;&#039;. This is the first time they appear in a game.&lt;br /&gt;
&lt;br /&gt;
*Three of the game&#039;s secret rooms makes references to &#039;&#039;[[Rayman 2]]&#039;&#039;. One, located in [[the Longest Shortcut]], has a statue of [[Ly]] in it. Another, in the [[Hoodlum Headquarters]], has statues of [[Razorbeard]] and some of his [[Robo-Pirate]]s sitting at a table, in the style of &#039;&#039;The Last Supper&#039;&#039; painting by Leonardo da Vinci. Also, in [[Razoff]]&#039;s mansion, one of the many different statues is of a snake which appears to be [[Ssssam]] from &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*When hit by [[Rayman]], [[Globox]] says that he was &amp;quot;much nicer in &#039;&#039;[[Rayman 2]]&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Video games ===&lt;br /&gt;
[[File:2DMadness-Arcade-R3HH-PC-Pic1.PNG|thumb|right|320px|[[2D Madness]].]]&lt;br /&gt;
&lt;br /&gt;
*In [[the Fairy Council]], when [[Rayman]] and [[Murfy]] pursue [[André]] and encounter [[Ludiv|the Ludiv]], the [[André|Dark Lum Lord]] throws the [[fairy]] away from her home, saying Zelda needs her, before hiding in [[Ludiv|the Ludiv]]&#039;s home. Zelda is a major character from the popular video game series &#039;&#039;The Legend of Zelda&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*The name of the minigame [[Special Invaders]] is a reference to the classic video game &#039;&#039;Space Invaders&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*The [[manual]] as well as the plum, the image of the livingstones at a pole, the minigames [[2D Madness]] and [[2D Nightmare]] reference [[Rayman 1|the first &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
*The title of the minigame [[Mad Trax]], is a reference to the video game &#039;&#039;Mad Trax&#039;&#039; (1998).&lt;br /&gt;
&lt;br /&gt;
*[[Globox]]&#039;s quote &amp;quot;My friends Lara, Snake, Mario, Gordon Freeman and Jak&amp;quot; is a reference to the &#039;&#039;Tomb Raider&#039;&#039;, &#039;&#039;Metal Gear&#039;&#039;, &#039;&#039;Super Mario&#039;&#039;, &#039;&#039;Half Life&#039;&#039; and &#039;&#039;Jak and Daxter&#039;&#039; video game series.&lt;br /&gt;
&lt;br /&gt;
*The [[Hostess]] in the [[Hoodlum Headquarters]] is a reference to the Black Mesa Transit System voice from &#039;&#039;Half-Life&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Movies ===&lt;br /&gt;
*At the beginning of the third part of [[the Fairy Council]], when [[Rayman]] and [[Murfy]] are looking for [[André]] and [[Globox]], [[Murfy]] tells [[Rayman]] to hurry or else &amp;quot;[[André|he]]&#039;ll start telling everyone he&#039;s your father!&amp;quot;. This is a reference to the famous scene from the film, &#039;&#039;Star Wars Episode V: The Empire Strikes Back&#039;&#039;, in which the villain, Darth Vader, reveals to the hero, Luke Skywalker, that he is his father.&lt;br /&gt;
&lt;br /&gt;
*[[Globox]]&#039;s quote &amp;quot;Unidentified flying object from a galaxy far far away&amp;quot; references the opening of the movie &#039;&#039;Star Wars (Star Wars Episode 4: A new hope)&#039;&#039;, which opens with &amp;quot;A galaxy far far away&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Bibbidi bobbidi boo&amp;quot; by [[Globox]] and &amp;quot;Prince Charming&amp;quot; by [[Bégoniax]] are references to the movie by Disney called &#039;&#039;Cinderella&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Supercalifragilisticexpialidocious&amp;quot; is a reference to the eponymous character from the movie &#039;&#039;Mary Poppins&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*In an episode of &#039;&#039;[[Wanna Kick Rayman]]&#039;&#039;, the [[Hoodlum]] is dressed like the eponymous character Harry Potter from &#039;&#039;Harry Potter and the Philosopher&#039;s Stone&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*In another episode of &#039;&#039;[[Wanna Kick Rayman]]&#039;&#039;, the [[Hoodlum]] is dressed like the fictional character James Bond.&lt;br /&gt;
&lt;br /&gt;
*[[Globox]]&#039;s quote &amp;quot;Mirror, mirror, on the wall. Aah, that won&#039;t work.&amp;quot; is a reference to the Disney movie &#039;&#039;Snow White and the Seven Dwarfs&#039;&#039;, with the original quote being &amp;quot;Magic mirror, on the wall who is the fairest of them all?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*The statues of [[Rayman]]&#039;s grandfather in [[the Fairy Council]] are references to the dwarfs from the Disney movie &#039;&#039;Snow White and the Seven Dwarfs&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*The beta music of [[the Fairy Council]] is titled &amp;quot;Ice Dance&amp;quot; from the movie &#039;&#039;Edward Scissorhands&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*[[Globox]]&#039;s quote &amp;quot;I am the king of the world&amp;quot; while driving the ship is a reference the movie &#039;&#039;Titanic&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*[[Globox]]&#039;s quote &amp;quot;Not even Spidy can do this&amp;quot; and [[Murfy]]&#039;s quote &amp;quot;You can call it quits and go to &#039;&#039;Spider-Man 2&#039;&#039; auditions&amp;quot; are a reference to Spider-Man.&lt;br /&gt;
&lt;br /&gt;
*In [[the Tower of the Leptys]], [[André]]&#039;s quote &amp;quot;Run [[Rayman]], run!&amp;quot; is a reference to the movie &#039;&#039;Forrest Gump&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*[[Globox]]&#039;s quote &amp;quot;if I had a hammer&amp;quot; is a reference to Trini Lopez song from 1963 with the same name.&lt;br /&gt;
&lt;br /&gt;
*[[Bégoniax]] was directly inspired by Madam Mim from Disney&#039;s &#039;&#039;The Sword and the Stone&#039;&#039;, according to &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*During the development, the [[Armaguiddons]] were called “Taille-Facteurs” (lit. &amp;quot;Mailman-Slicers” in French), in reference to the TIE fighters from &#039;&#039;Star Wars&#039;&#039;, according to the PS2 demo file.&lt;br /&gt;
&lt;br /&gt;
[[File:EnterpriseInR3.png|thumb|320px|right|The Enterprise from &#039;&#039;Star Trek&#039;&#039; in a [[Teensie Highway]].]]&lt;br /&gt;
&lt;br /&gt;
*The [[Clearleaf Stadium]] commentator&#039;s line, &amp;quot;The [[Hoodlum]]s are either here to kick some butt or chew some gum, and they&#039;re all out of gum!&amp;quot;, is a reference to a quote from the 1988 science fiction film &#039;&#039;They Live&#039;&#039;, also popularized by the &#039;&#039;Duke Nukem&#039;&#039; video game series.&lt;br /&gt;
&lt;br /&gt;
=== TV shows ===&lt;br /&gt;
*During one of the [[Teensie Highway]] stages, there is a reference to the TV show &#039;&#039;Star Trek&#039;&#039; in the form of the USS Enterprise.&lt;br /&gt;
&lt;br /&gt;
=== Books ===&lt;br /&gt;
*[[Globox]]&#039;s quote &amp;quot;Forgive them, they know not what they do&amp;quot; is a reference to Luke 23:24 from the Bible.&lt;br /&gt;
&lt;br /&gt;
*The game contains intentional references to the comic book series &#039;&#039;Bone&#039;&#039; by Jeff Smith, the books of L&#039;Ursula Le Guin and to Hayao Miyazaki&#039;s movies (&#039;&#039;Princess Mononoke&#039;&#039;, &#039;&#039;Totoro&#039;&#039;, etc.).&amp;lt;ref name=&amp;quot;ReferenceA&amp;quot;/&amp;gt; it is unclear, though, where those are, and the author claims to have forgotten.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Open sesame&amp;quot; by [[Globox]] is a reference to the tale &#039;&#039;Ali Baba and the Forty Thieves&#039;&#039; in &#039;&#039;One Thousand and One Nights&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Cthulhu r&#039;lyeh fhtagn&amp;quot; is a reference to Howard Philips Lovecraft&#039;s fictional entity Cthulhu.&lt;br /&gt;
&lt;br /&gt;
===People===&lt;br /&gt;
*&amp;quot;I came, I saw, I kicked some butt.&amp;quot; is a parody of Julius Caesar&#039;s famous quote &amp;quot;I came, I saw, I won&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*When Count [[Razoff]] says &amp;quot;Buffalo Bill&amp;quot;, this is a reference to the cowboy with the same name.&lt;br /&gt;
&lt;br /&gt;
*A model of the Eiffel tower built with crates appears in the [[Hoodlum Headquarters]].&lt;br /&gt;
&lt;br /&gt;
*When [[Rayman]] first uses the [[Throttle Copter]], he appears to have Mickey Mouse-ears for a brief moment.&lt;br /&gt;
&lt;br /&gt;
*Count [[Razoff]], is named in reference to the character General Zaroff from Richard Connell&#039;s 1924 novella &#039;&#039;[http://en.wikipedia.org/wiki/The_Most_Dangerous_Game The Most Dangerous Game]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*In [[the Tower of the Leptys]], a statue of a [[Knaaren]] holding a boulder above his head is a reference to the many depictions of Atlas holding the world on his shoulders.&lt;br /&gt;
&lt;br /&gt;
*When a [[Teensie]] is freed from his [[cage]], he says that he &amp;quot;need[s] to communicate with Elvis&amp;quot;. This is a reference to the musician Elvis Presley.&lt;br /&gt;
&lt;br /&gt;
* Globox&#039;s quote &amp;quot;We are going to get rated PG-13&amp;quot; references the content rating for media entertainment.&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3PS2UKManualThumb.png|The English PlayStation 2 manual|link=http://raymanpc.com/wiki/script-en/images/5/5f/R3PS2UKManual.pdf&lt;br /&gt;
R3PS2UKManualThumb.png|The English PC manual (UK)|link=http://raymanpc.com/wiki/script-en/images/9/9e/R3PCUKManual.pdf&lt;br /&gt;
R3Poster Thumb.png|The English PC manual (US)|link=https://www.raymanpc.com/wiki/script-en/images/c/c8/R3PCManual_USA.pdf&lt;br /&gt;
R3PS2UKManualThumb.png|The French PC manual|link=http://raymanpc.com/wiki/script-en/images/e/e7/R3_Manual_FR.pdf&lt;br /&gt;
R3PS2UKManualThumb.png|The German PC manual|link=https://raymanpc.com/wiki/script-en/images/4/4d/Rayman_3_PC_Manual_German.pdf&lt;br /&gt;
R3Zh-hansPC Manual Thumb.png|The simplified Chinese PC manual|link=https://raymanpc.com/wiki/script-en/images/3/34/R3PCZh-hansManual.pdf&lt;br /&gt;
R3Zh-hantPC Manual Thumb.png|The bilingual traditional Chinese and English PC manual|link=https://raymanpc.com/wiki/script-en/images/c/c4/R3PCZh-hantManual.pdf&lt;br /&gt;
R3PS2UKManualThumb.png|The Italian PC manual|link=https://raymanpc.com/wiki/script-en/images/b/b8/Rayman_3_PC_Manual_Italian.pdf&lt;br /&gt;
R3PS2UKManualThumb.png|The Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/f/fa/R3PCPLManual.pdf&lt;br /&gt;
R3PS2UKManualThumb.png|The Spanish PC manual|link=https://raymanpc.com/wiki/script-en/images/2/24/Rayman_3_PC_Manual_Spanish.pdf&lt;br /&gt;
R3HebManualThumb.png|The Hebrew PC manual|link=https://www.raymanpc.com/wiki/script-en/images/f/f4/R3PCManual_Heb.pdf&lt;br /&gt;
R3PCSKManualThumb.png|The Slovak PC manual|link=https://raymanpc.com/wiki/script-en/images/b/bf/Rayman_3_Slovak_PC_Manual.pdf&lt;br /&gt;
Rayman 3 Gamecube Manual (US) Thumb.jpg|The English GameCube manual (US)|link=https://raymanpc.com/wiki/script-en/images/e/e9/Rayman_3_Gamecube_Manual_%28US%29.pdf&lt;br /&gt;
R3 GC Manual ES Thumb.png|The Spanish GameCube manual|link=https://raymanpc.com/wiki/script-en/images/2/23/R3_GC_Manual_ES.pdf&lt;br /&gt;
R3 GC Manual ES Thumb.png|The Scandinavian GameCube manual (Swedish, Danish, Norwegian and Finnish)|link=https://raymanpc.com/wiki/script-en/images/d/dc/Rayman_3_Scandinavian_Manual_(GC).pdf&lt;br /&gt;
Rayman 3 Xbox Manual (US) Thumb.jpg|The English Xbox manual (US)|link=https://raymanpc.com/wiki/script-en/images/2/21/Rayman_3_Xbox_Manual_%28US%29.pdf&lt;br /&gt;
R3Xbox Korea Manual.png|The South Korean Xbox manual|link=https://raymanpc.com/wiki/script-en/images/a/ac/Rayman3_manual_xbox_korea.pdf&lt;br /&gt;
Rayman 3 PS2 Manual (US) Thumb.jpg|The English PlayStation 2 manual (US)|link=https://raymanpc.com/wiki/script-en/images/a/ac/Rayman_3_PS2_Manual_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Art book==&lt;br /&gt;
An official art book was released for the game, featuring some new concept art among other things. It can be read [https://raymanpc.com/wiki/script-en/images/9/9e/Rayman_3_Art_Book.pdf here].&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039; received generally positive reviews from critics. On Metacritic, the GameCube,&amp;lt;ref&amp;gt;Metacritic, &#039;&#039;Rayman 3: Hoodlum Havoc for GameCube Reviews, Ratings, Credits, and More&#039;&#039; http://www.metacritic.com/game/gamecube/rayman-3-hoodlum-havoc&amp;lt;/ref&amp;gt; PlayStation 2,&amp;lt;ref&amp;gt;Metacritic, &#039;&#039;Rayman 3: Hoodlum Havoc for PlayStation 2 Reviews, Ratings, Credits, and More&#039;&#039; http://www.metacritic.com/game/playstation-2/rayman-3-hoodlum-havoc&amp;lt;/ref&amp;gt; Xbox&amp;lt;ref&amp;gt;Metacritic, &#039;&#039;Rayman 3: Hoodlum Havoc for Xbox Reviews, Ratings, Credits, and More&#039;&#039; http://www.metacritic.com/game/xbox/rayman-3-hoodlum-havoc&amp;lt;/ref&amp;gt; and Windows&amp;lt;ref&amp;gt;Metacritic, &#039;&#039;Rayman 3: Hoodlum Havoc for PC Reviews, Ratings, Credits, and More&#039;&#039; http://www.metacritic.com/game/pc/rayman-3-hoodlum-havoc&amp;lt;/ref&amp;gt; versions of the game received aggregated scores of 77, 76, 75 and 74 respectively. On GameRankings, the GameCube,&amp;lt;ref&amp;gt;GameRankings, &#039;&#039;Rayman 3: Hoodlum Havoc for GameCube&#039;&#039; http://www.gamerankings.com/gamecube/557317-rayman-3-hoodlum-havoc/index.html&amp;lt;/ref&amp;gt; PlayStation 2,&amp;lt;ref&amp;gt;GameRankings, &#039;&#039;Rayman 3: Hoodlum Havoc for PlayStation 2&#039;&#039; http://www.gamerankings.com/ps2/557316-rayman-3-hoodlum-havoc/index.html&amp;lt;/ref&amp;gt; Xbox&amp;lt;ref&amp;gt;GameRankings, &#039;&#039;Rayman 3: Hoodlum Havoc for Xbox&#039;&#039; http://www.gamerankings.com/xbox/557315-rayman-3-hoodlum-havoc/index.html&amp;lt;/ref&amp;gt; and Windows&amp;lt;ref&amp;gt;GameRankings, &#039;&#039;Rayman 3: Hoodlum Havoc for Windows&#039;&#039; http://www.gamerankings.com/pc/557319-rayman-3-hoodlum-havoc/index.html&amp;lt;/ref&amp;gt; versions received scores of 78.08%, 80.19%, 76.91% and 78.31% respectively.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s impressive visuals and artistic style received universal praise. Its dialogue, voice acting and humour polarised reviewers, with some praising their wit, and others criticising them as annoying and grating. The gameplay was generally regarded as solid, but some criticised the game for focusing on combat and timer-based puzzles rather than platforming.&lt;br /&gt;
&lt;br /&gt;
In 2006, &#039;&#039;Nintendo Power&#039;&#039; published a brief retrospective on &#039;&#039;Rayman 3&#039;&#039;, in anticipation of [[Rayman Raving Rabbids (cancelled prototype)|the &#039;&#039;Rayman Raving&#039;&#039; Rabbids platformer]], which was in production at the time.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=As any dyed-in-the-wool [[Rayman]] fan will tell you, the limbless one&#039;s third adventure was something of a disappointment. It was missing a lot of the magic that made &#039;&#039;[[Rayman 2]]&#039;&#039; so special, due in part to the injection of more &#039;attitude&#039; via big-name Hollywood voice acting.&lt;br /&gt;
&lt;br /&gt;
According to [[Michel Ancel|Ancel]], &#039;I didn&#039;t work on &#039;&#039;Rayman 3&#039;&#039;, but it was a bit too concrete for my tastes. It was interesting because that team wanted to work in a humorous dimension. In [[Rayman Raving Rabbids (cancelled prototype)|this &#039;&#039;Rayman&#039;&#039;]], the humour will come from the visuals and the situations rather than voice-overs.|sign=Staff|source=&#039;&#039;Nintendo Power&#039;&#039;&amp;lt;ref&amp;gt;When Bunnies Attack, &#039;&#039;Nintendo Power – Volume 207&#039;&#039;, September 2006&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Portable versions==&lt;br /&gt;
Several portable versions were made of &#039;&#039;Rayman 3&#039;&#039;, such as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]] and [[Rayman 3 (mobile phone)|the mobile phone version]]. Although they share the same name, they are entirely different games.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Poster.jpg&lt;br /&gt;
Rayman3us cover sketch.jpg&lt;br /&gt;
R3Ref1.jpg|A collage of &#039;&#039;Rayman 3&#039;&#039; artwork and screenshots used by [[Ubisoft|Ubisoft Montpellier]] as a reference for the design of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
R3Ref2.jpg|Another &#039;&#039;Rayman 3&#039;&#039; collage used as a reference for &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Covers===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-3-hoodlum-havoc-playstation-2-front-cover.jpg&lt;br /&gt;
Rayman 3 PS2 North American front covers.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Promo art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ray3KoreanComic.png|Official comic used for marketing the PlayStation 2 release&lt;br /&gt;
Rayman 3 magazine promo.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Advertisement===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-3-hoodlum-havoc-magazine-advertisement.jpg&lt;br /&gt;
Rayman3 urinating advert.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[List of quotes in Rayman 3|List of quotes in &#039;&#039;Rayman 3&#039;&#039;]]&lt;br /&gt;
*[[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], the handheld 2D sidescroller version of &#039;&#039;Rayman 3&#039;&#039;, which has a different storyline and gameplay.&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, the spin-off sequel to &#039;&#039;Rayman 3&#039;&#039;.&lt;br /&gt;
*&#039;&#039;[[Rayman 3: Hoodlum Havoc : Le Guide Stratégique Officiel]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 3: Hoodlum Havoc: Official Strategy Guide]]&#039;&#039;&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTrv1mr5bAYAhng4mpq_JKc &#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=5AqccGiXpuw &#039;&#039;Rayman 3&#039;&#039; commercial 1]&lt;br /&gt;
*[https://www.youtube.com/watch?v=--rdeupyvTk &#039;&#039;Rayman 3&#039;&#039; commercial 2]&lt;br /&gt;
*[https://www.youtube.com/watch?v=rdGbEI0Iiak &#039;&#039;Rayman 3&#039;&#039; commercial 3]&lt;br /&gt;
*[https://web.archive.org/web/20030803122449/http://www.rayman3.com/us/ &#039;&#039;Rayman 3&#039;&#039; website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3]]&lt;br /&gt;
[[de:Rayman 3]]&lt;br /&gt;
[[hu:Rayman 3]]&lt;br /&gt;
[[it:Rayman 3]]&lt;br /&gt;
[[pl:Rayman 3]]&lt;br /&gt;
[[es:Rayman 3]]&lt;br /&gt;
[[ru:Rayman 3]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_Gamecube_Manual_(US).pdf&amp;diff=108515</id>
		<title>File:Rayman 3 Gamecube Manual (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_Gamecube_Manual_(US).pdf&amp;diff=108515"/>
		<updated>2025-09-24T19:13:21Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &amp;#039;&amp;#039;Rayman 3&amp;#039;&amp;#039; GameCube Manual (US)
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;[[Rayman 3]]&#039;&#039; GameCube Manual (US)&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_Gamecube_Manual_(US)_Thumb.jpg&amp;diff=108514</id>
		<title>File:Rayman 3 Gamecube Manual (US) Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_Gamecube_Manual_(US)_Thumb.jpg&amp;diff=108514"/>
		<updated>2025-09-24T19:12:46Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Category:Thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_PS2_Manual_(US).pdf&amp;diff=108513</id>
		<title>File:Rayman 3 PS2 Manual (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_PS2_Manual_(US).pdf&amp;diff=108513"/>
		<updated>2025-09-24T19:11:54Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &amp;#039;&amp;#039;Rayman 3&amp;#039;&amp;#039; PlayStation 2 Manual (US)
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;[[Rayman 3]]&#039;&#039; PlayStation 2 Manual (US)&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_PS2_Manual_(US)_Thumb.jpg&amp;diff=108512</id>
		<title>File:Rayman 3 PS2 Manual (US) Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_PS2_Manual_(US)_Thumb.jpg&amp;diff=108512"/>
		<updated>2025-09-24T19:11:08Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Category:Thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_Xbox_Manual_(US)_Thumb.jpg&amp;diff=108511</id>
		<title>File:Rayman 3 Xbox Manual (US) Thumb.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_Xbox_Manual_(US)_Thumb.jpg&amp;diff=108511"/>
		<updated>2025-09-24T19:10:16Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Category:Thumbnails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Thumbnails]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_Xbox_Manual_(US).pdf&amp;diff=108510</id>
		<title>File:Rayman 3 Xbox Manual (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3_Xbox_Manual_(US).pdf&amp;diff=108510"/>
		<updated>2025-09-24T19:09:14Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &amp;#039;&amp;#039;Rayman 3&amp;#039;&amp;#039; Xbox Manual (US)
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;[[Rayman 3]]&#039;&#039; Xbox Manual (US)&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108470</id>
		<title>User:Reese Riverson</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108470"/>
		<updated>2025-09-23T02:58:16Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = ReeseRiverson&lt;br /&gt;
| image = [[File:ReeseRiverson.jpg]]&lt;br /&gt;
| appears in = My profiles, Rayman Pirate Community Lodge, Splatoon 3, and in my own world building stories.&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Ulf (Wolf-Hybrid)&lt;br /&gt;
| status = Retired Pirate Community Staff Member, Current RPC Contributor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
Hey yo, I&#039;m Reese! &#039;&#039;(Formerly known as Hoodcom on RaymanPC)&#039;&#039; I’m just a dude who always loved playing video games and making my own characters, such as my main OC Reese Riverson &#039;&#039;(And many others!)&#039;&#039;. Ever since I was a kid I loved drawing and role playing with my cousin who was around my age which led me to become more creative down the road in life.&lt;br /&gt;
&lt;br /&gt;
Honestly my biggest downfalls is having too many interests and hobbies, while also struggling with ADHD ever since I was a little kid. I’ve always been fascinated with electronics, video games, computers, art, character, story making, drawing, cars, audio, and etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Video games are easy for me to talk about, especially when [[Rayman 3]] practically helped introduce me to [[Rayman Pirate-Community]] and various other places back in the day that led me to meeting some really amazing friends. During this time period I really loved both [[Rayman]], The Sims &#039;&#039;([https://sims.fandom.com/wiki/The%20Sims%202 The Sims 2] is still by far my favorite of that series.)&#039;&#039;, Legend of Zelda series, and later the Ratchet and Clank series. Though the next big life changing game to me would be [https://splatoonwiki.org/wiki/Splatoon%202 Splatoon 2], that&#039;s how I came to meet many other great friends overall. That&#039;s the only game I actually came to like playing competitively, but I eventually fell out of that since I wanted to pursue other games of interests. &lt;br /&gt;
&lt;br /&gt;
By the time [https://splatoonwiki.org/wiki/Splatoon%203 Splatoon 3] came out, I have played it a lot with my friends, and I did get back into it semi-competitively with my old teammates of The Crusty Crew, but that was short lived as most of us had other things in life to deal with. One big game I&#039;ve been playing a lot of lately has been [https://na.finalfantasyxiv.com/ Final Fantasy 14].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My retro gaming setup and collection is something I do enjoy a lot, especially since I went into a deep rabbit hole in trying to get the best video quality out of those systems with RGB connectivity, especially to use with my OLED HDTV. The guys at My Life in Gaming were quite inspirational for a lot of their RGB content. This in combination with my entire home theater setup which mostly consists of DIY speakers and pro-audio amplification. I owe a great deal in my DIY interests to a good friend I lost in 2016. He always encouraged me to dive into building custom subwoofer enclosures. My home theater system is a 9.1.4 channel setup with Dolby Atmos, currently.&lt;br /&gt;
&lt;br /&gt;
==Reese Himself==&lt;br /&gt;
[[File:Reese emote huge 256px.png|thumb|right|alt=Reese Riverson Hugging Plushie|Reese Riverson Hugging Plushie]]&lt;br /&gt;
As for my main character Reese Riverson? He practically is mostly designed around me, with a lot of similarities. Some say he&#039;s me, without him actually being me, or being my persona. Either way you call it, I&#039;m quite pleased with his design over all, he even has ADHD like me. While he does have video game interests too, he&#039;s more sporty than I ever was. A lot of my artist friends think he&#039;s super cute too, so I must be doing something right with his design.&lt;br /&gt;
&lt;br /&gt;
Reese is perpetually pregnant with twins due to an alien abduction. &#039;&#039;(The Sims 2 was my source of inspiration back in the day, since male Sims would get abducted and impregnated – I wanted to do something different from the norm with him as well)&#039;&#039;  He’s having to live his life out like that. While he struggles with it, he rather enjoys it a lot as he does get positive attention from his family and friends over it.&lt;br /&gt;
&lt;br /&gt;
Even with his background of dealing with bullies in school making fun of him for it or his ADHD. Quite similar ways to my own life experiences when I was bullied as a kid, I just turned into creative energy. As for his sports interests, he loves skateboarding and street hockey, but for obvious reasons that’d be difficult for him. Support for him from his family and friends helps him the most during his struggles.&lt;br /&gt;
&lt;br /&gt;
His blue fur was just something I wanted different from the norm as well, even as a Ulf (Wolf) humanoid-hybrid of sorts, especially since I love the color blue. It does make it harder for him to wear certain colors of clothes, so black and white colors work best for him. And a fun fact is Reese only wears shorts, he cannot stand long pants.&lt;br /&gt;
&lt;br /&gt;
His clothes of choice are generally a black oversized t-shirt, black &#039;&#039;(or tan)&#039;&#039; knee-length shorts, black baseball cap, and black fingerless gloves to complete the outfit along with his brown or black tennis shoes. His brown hair is rather messy, but his hat helps cover that.&lt;br /&gt;
&lt;br /&gt;
Some of his favorite video games involve Splatoon and Rayman, as well as a lot of other platformers, I’d also go on to say that he’s also a fan of the Tony Hawk series video games, given his interest in skateboarding.&lt;br /&gt;
&lt;br /&gt;
Someday I would like to start making my own webcomics of him, I just need to start working on actually getting good at art, myself.&lt;br /&gt;
&lt;br /&gt;
Also I want to give a shoutout to my artist friend Kibi who drew some of the latest pieces of Reese, here is her social media pages on [https://twitter.com/Kibiruui Twitter] and [https://bsky.app/profile/kibiruui.bsky.social Bluesky].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking of social media and websites, you can always find me here:&lt;br /&gt;
https://reeseriverson.com/ • [https://twitter.com/ReeseRiverson Twitter] • [https://bsky.app/profile/reeseriverson.com Bluesky] •  [https://archive.org/details/@reeseriverson Archive.org]&lt;br /&gt;
&lt;br /&gt;
[[File:ReeseRiverson-WikiSigsmall.png|1000px|link=User:Reese riverson]]&lt;br /&gt;
&lt;br /&gt;
==My Rayman History==&lt;br /&gt;
I first became a fan of [[Rayman]] when I played [[Rayman Arena]] on my brother&#039;s Nintendo GameCube at his house, and I wanted to get the game for myself. However the store only had [[Rayman 3]], which is what ended up making me a fan of the series. This was about 2002/2003 when I had bought Rayman 3.&lt;br /&gt;
&lt;br /&gt;
Shortly after that, is when I first joined RaymanZone back in the day, and then shortly after that RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Rayman PC History==&lt;br /&gt;
&#039;&#039;&#039;May 2006 to April 2008&#039;&#039;&#039; - English Moderator position.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2013&#039;&#039;&#039; - Rejoined English Moderation team.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2013&#039;&#039;&#039; - Gave the forum a new theme along with Matyuv and Hunchman801&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2014&#039;&#039;&#039; - Promoted to English Global Moderator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2016&#039;&#039;&#039; - Part of the team that contributed to RayWiki&#039;s new Vector theme to match the forum.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;March 2017&#039;&#039;&#039; - Promoted to English Administrator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2019&#039;&#039;&#039; - Retired from RaymanPC Staff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 2023 through Q1 2024&#039;&#039;&#039; - Worked on the Rayfanpedia theme with the other RaymanPC staff, while also contributing quality of life updates to RayWiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2024 to present&#039;&#039;&#039; - I still contribute quality of life updates and fixes for both RayWiki and Rayfanpedia, including RPC&#039;s forum itself in regards to the styling. &#039;&#039;(If you find any graphical bugs, I do ask that you inform both Hunchman801 and myself on the forums)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==My Stance on the Rabbids==&lt;br /&gt;
I was disappointed when the first [[Rayman Raving Rabbids]] never turned out how they initially advertised it as, but I did think it was an amusing game to play. I&#039;m not a fan of the [[Rabbids]], but I&#039;m not really against them either.&lt;br /&gt;
&lt;br /&gt;
== Rayman games I own ==&lt;br /&gt;
*&#039;&#039;[[Rayman 1]]&#039;&#039; (PC, PS1, PSN, SAT, and JAG)&lt;br /&gt;
*&#039;&#039;[[Rayman Gold]]&#039;&#039; (PC) &lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039; (PC, PS1, N64, and DC) &#039;&#039;(Note: I have both the US and Japanese version of Rayman 2 for the Dreamcast)&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039; (PS2)&lt;br /&gt;
*&#039;&#039;[[Rayman 3]]&#039;&#039; (GC, PS2, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (Game Boy Advance)]]&#039;&#039; (GBA)&lt;br /&gt;
*&#039;&#039;[[Rayman Arena]]&#039;&#039; (GC, PS2, Xbox, and PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Rush]]&#039;&#039; (PS1)&lt;br /&gt;
*&#039;&#039;[[Rayman Origins]]&#039;&#039; (PC, VITA, PS3, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman Legends]]&#039;&#039; (PC, Switch, Wii U, and Steam)&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039; (DS)&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039; (3DS)&lt;br /&gt;
*&#039;&#039;[[Rayman Junior]]&#039;&#039; Related Games:&lt;br /&gt;
** Rayman: Brain Games (PS1)&lt;br /&gt;
** Rayman Learning Center - Vol. 2 - Ages 7-8 (PC)&lt;br /&gt;
** Amazing Learning with Rayman (PC)&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; (PC)&lt;br /&gt;
*&#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; (Switch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consoles / Systems I Own==&lt;br /&gt;
*&#039;&#039;&#039;Atari:&#039;&#039;&#039; 2600, 8-Bit Computer, Jaguar&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Nintendo:&#039;&#039;&#039; NES, AV Famicom, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2, Gameboy, Gameboy Color, Gameboy Advance, DS Lite, 3DS, New 3DS&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Microsoft:&#039;&#039;&#039; Xbox, Xbox 360, Xbox One&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sega:&#039;&#039;&#039; Master System, Genesis, 32X, Sega CD, Nomad, Saturn, Dreamcast&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sony:&#039;&#039;&#039; PS1, PS2, PS3, PS4, PS5, PSP, PS Vita, and Vita TV.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Other:&#039;&#039;&#039; Amiga 500 (PAL), Commodore 64, Fairchild Channel F, Intellivision, Intellivision computer accessory, NEC Turbo Grafx 16, NEC PC Engine Duo RX (Japanese)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[User talk:Reese riverson|My talk page]]&lt;br /&gt;
* [[User talk:Hunchman801|Hunchman&#039;s talk page]]&lt;br /&gt;
* [[User talk:Steo|Steo&#039;s talk page]]&lt;br /&gt;
* [[User talk:Master|Master&#039;s talk page]]&lt;br /&gt;
* [[User talk:Cairnie|Cairnie&#039;s talk page]]&lt;br /&gt;
* [[User talk:‎Boomboleros7|Boomboleros7&#039;s talk page]]&lt;br /&gt;
* [[User talk:Spiraldoor|Spiraldoor&#039;s talk page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Reese_emote_huge_256px.png&amp;diff=108469</id>
		<title>File:Reese emote huge 256px.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Reese_emote_huge_256px.png&amp;diff=108469"/>
		<updated>2025-09-23T02:55:33Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Emote of my original character Reese Riverson &amp;#039;&amp;#039;(For use on my page)&amp;#039;&amp;#039;, who is a blue furred Ulf (Wolf-Hybrid Humanoid) boy that&amp;#039;s based off me and my personality traits. More information can be found on my  user page.

ReeseRiverson © Hoodcom

Category:Personal images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Emote of my original character Reese Riverson &#039;&#039;(For use on my page)&#039;&#039;, who is a blue furred Ulf (Wolf-Hybrid Humanoid) boy that&#039;s based off me and my personality traits. More information can be found on my [[User:Reese_riverson| user page]].&lt;br /&gt;
&lt;br /&gt;
ReeseRiverson © Hoodcom&lt;br /&gt;
&lt;br /&gt;
[[Category:Personal images]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=108452</id>
		<title>Rayman Legends</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Legends&amp;diff=108452"/>
		<updated>2025-09-22T19:07:39Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Matched the Wii U manual to the correct manual cover &amp;amp; converted manuals listing to the preferred gallery format.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Legends&lt;br /&gt;
| image = [[File:Rayman Legends Box Art.jpg|center|250px|Rayman Legends]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii U, Xbox 360, PC:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 3rd September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th August 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 17th October 2013 (Wii U exclusive)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 12th September 2013&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 24th April 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation 4, Xbox One:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 20th February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 21st February 2014&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo Switch (&#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;):&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] [[File:European Union.png|16px]] 12th September 2017&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 22nd February 2018&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] 15th April 2021&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Google Stadia&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 23rd November 2021&amp;lt;br/&amp;gt;&lt;br /&gt;
| platforms = Nintendo Wii U, Sony PlayStation 3, Microsoft Xbox 360, Microsoft Windows, Sony PlayStation Vita, Sony PlayStation 4, Microsoft Xbox One, Nintendo Switch&lt;br /&gt;
| soundtrack by = [[Christophe Héral]] and Billy Martin&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| game engine = [[UbiArt]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Legends&#039;&#039;&#039;&#039;&#039; is a 2D platform game, and the fifth major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is a direct sequel to &#039;&#039;[[Rayman Origins]]&#039;&#039;, and features similar gameplay. It was initially planned to be a release title for the Nintendo Wii U,&amp;lt;ref name=&amp;quot;joystiqrelease&amp;quot;&amp;gt;Joystiq (via archive.org), &#039;&#039;Rayman Legends a European Wii U launch title, dropping Nov. 30&#039;&#039;, https://web.archive.org/web/20121029040202/http://www.joystiq.com/2012/09/13/rayman-legends-a-european-wii-u-launch-title-launching-nov-30/&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;exclusive&amp;quot;&amp;gt;Kotaku, &#039;&#039;Wii U Exclusive Rayman Legends Looks So Lovely&#039;&#039;, http://kotaku.com/5934894/wii-u-exclusive-rayman-legends-looks-so-lovely&amp;lt;/ref&amp;gt; but [[Ubisoft]] delayed the game multiple times. [[Ubisoft]] would later announce ports for Sony PlayStation 3, Microsoft Xbox 360 and Microsoft Windows. The Nintendo Wii U version and the ports were released on different dates in August, September and October 2013.&lt;br /&gt;
&lt;br /&gt;
A PlayStation Vita version was confirmed by [[Ubisoft]] to be released at the same time as the other three versions, but with five exclusive levels, and two exclusive [[List of heroes and costumes in UbiArt games|skins]], on May 28, 2013. A Microsoft Windows release was also confirmed on July 25, 2013.&lt;br /&gt;
&lt;br /&gt;
The game was also released on the Sony PlayStation 4 and Microsoft Xbox One in February 2014.&amp;lt;ref name=&amp;quot;NeoGAF&amp;quot;&amp;gt;NeoGAF, &#039;&#039;Rayman Legends confirmed for Vita&#039;&#039;, http://www.neogaf.com/forum/showpost.php?p=59607797&amp;amp;postcount=34&amp;lt;/ref&amp;gt; The versions come with new features like no loading times and added [[List of heroes and costumes in UbiArt games|costumes]].&lt;br /&gt;
&lt;br /&gt;
An enhanced port, titled &#039;&#039;Rayman Legends Definitive Edition&#039;&#039;, was announced to release on the Nintendo Switch on September 12, 2017.&amp;lt;ref name=&amp;quot;Ubiblog&amp;quot;&amp;gt;UbiBlog (via archive.org), &#039;&#039;Ubisoft reveals Nintendo Switch lineup&#039;&#039;, https://web.archive.org/web/20170115163830/https://blog.ubi.com/ubisoft-reveals-nintendo-switch-lineup/&amp;lt;/ref&amp;gt; This version includes an expanded [[Kung Foot]] mode and the [[Murfy&#039;s Touch]] painting, as well as the console-exclusive [[List of heroes and costumes in UbiArt games|heroes]].&lt;br /&gt;
&lt;br /&gt;
On November 23, 2021, the game was announced to be available on the Google Stadia platform. [[Online Challenges]] were included despite being disabled in the PC version of the game earlier on in the year.&lt;br /&gt;
&lt;br /&gt;
A smartphone game based on the game&#039;s art style, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, was developed by [[Ubisoft|Ubisoft Casablanca]] and released for iOS and Android devices on November 7, 2013. It is the sequel to the previous title, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, which was based off &#039;&#039;[[Rayman Origins]]&#039;&#039;. In 2015, another mobile spin-off was released, titled &#039;&#039;[[Rayman Adventures]]&#039;&#039;, which unlike the previous titles allowed the player to change direction while moving. In 2019, another mobile spin-off was released exclusively for Apple Arcade, titled &#039;&#039;[[Rayman Mini]]&#039;&#039;, which went back to not allowing the player to change direction while moving, akin to the first two titles. In 2024, a tabletop board game almost entirely themed after &#039;&#039;Rayman Legends&#039;&#039;, titled &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;, raised funds on Kickstarter.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=&lt;br /&gt;
[[The Glade of Dreams]] is in trouble once again! During a 100-year nap, the nightmares multiplied, they spread, they created new monsters even more terrifying than before.&lt;br /&gt;
&lt;br /&gt;
These creatures are the stuff of legends... [[dragon]]s, [[Armored Toad|giant]] [[Toad (Rayman Legends)|toads]], [[Seabreather|sea monsters]] and even evil [[luchador]]es. They created elaborate worlds within the [[Glade of Dreams]] and wreaked havoc by capturing every [[Teensie|Teensy]] in sight. Finally, with the help of [[Murfy]], [[Rayman]] and [[Globox]] are awoken to help fight these nightmares and save the [[Teensie]]s. When they awake, they see that their old friend [[Polokus|Bubble Dreamer]] has filled his home with a series of magical paintings that reveal the worlds the nightmares have created.&lt;br /&gt;
&lt;br /&gt;
In fact, each painting is actually a portal to travel to these worlds, so the gang jumps in and the adventure begins. They must run, jump and fight their way through each world to save the day, discover new friends and unlock the secrets of each legendary painting.}}&lt;br /&gt;
&lt;br /&gt;
===Intro===&lt;br /&gt;
The game opens with a cut scene explaining the events that have transpired since &#039;&#039;[[Rayman Origins]]&#039;&#039;, [[Polokus|Bubble Dreamer]] explains to [[Murfy]] that [[Rayman]] and his friends have been asleep on [[the Snoring Tree]] for 100 years. During that time, the nightmares have multiplied and spread, including [[the Magician]], who has turned into 5 [[Dark Teensy|Dark Teensies]]. As such the [[Glade of Dreams]] is in great danger, and the [[Teensie]]s and their royalty, who inhabit it, are captured. To this end, he commands [[Murfy]] to awaken the heroes, and begin an adventure anew.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Legends&#039;&#039;, all of the worlds, except for the final unlockable bonus world, feature themes inspired by real-world myths and tropes, from the medieval castles of [[Teensies In Trouble]] to the classical Greek architecture of [[Olympus Maximus]].&lt;br /&gt;
&lt;br /&gt;
===[[Teensies In Trouble]]===&lt;br /&gt;
{{Quote|text=Where best to start an adventure than in the middle of a forest with magic all around? Of course whoever says adventure means princesses to rescue, powerful [[Forest dragon|dragons]] and haunted castle [sic] to explore! Well, be ready because [[Teensie]]s are in trouble and waiting for their knight in shining armor to rescue them, and guess who this knight is: you!|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The nightmares are invading the area and are capturing [[Teensie]]s as they do so, it is here that the heroes have slept for many years, and are finally awoken by [[Murfy]]. After explaining the situation, [[Murfy]] and the heroes go forth to save the [[Teensie]]s. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first [[Dark Teensy]], and chase him through a desert landscape. The heroes enter a castle-like area, where they encounter many strange beasts. Later on, the heroes will encounter the [[Dark Teensy]] once again, where he will summon dragons to keep the heroes at bay, the last of which, [[Grunderbite]], serving as the boss of this world, once bested, the heroes can then defeat the [[Dark Teensy]], and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]], a parody of the song &#039;&#039;Black Betty&#039;&#039; by Ram Jam.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Once Upon a Time 1.png|The intro to [[Teensies In Trouble]].&lt;br /&gt;
TeensiesInTroubleSeq2.jpg|[[Teensies In Trouble]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Toad Story]]===&lt;br /&gt;
{{Quote|text=The fairy tales continue, but this time, we&#039;ll take you to the top of the Giant beanstalk. Play with the aerial currents to climb this giant beanstalk. Beware of the nasty [[Toad (Rayman Legends)|toads]] that are ready to [sic] just about anything to stop you from climbing the beanstalk...|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
This world contains many tall beanstalk areas to traverse through, as well as floating castle ruins caught within strong wind currents. Another [[Dark Teensy]] resides in this world, and has fitted the boss of this world with mechanical armaments to fight the heroes, as an [[Armored Toad]]. Once the [[Armored Toad]] is beaten, it suffers the fate of crashing into a castle. The [[Dark Teensy]] of this world is sent to the [[Moons|moon]] to resign to a similar fate as the first. The world ends with the musical level of [[Orchestral Chaos]], which apart from [[Grannies World Tour]] is the only piece of music in such levels that is original and not licensed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Ray and the Beanstalk 10.png|[[Toad Story]].&lt;br /&gt;
Castle in the Clouds 10.png|The level [[Castle in the Clouds]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Fiesta de los Muertos]]===&lt;br /&gt;
{{Quote|text=Fiesta is the Spanish for Party... Welcome to a Hell of a Party! Close your eyes and listen to the [[Mariachi|marriachis]] [sic], you can almost smell the spices all around you. But don&#039;t forget to open them again rapidly because traps are around every corners [sic], [[Luchador]]s will hunt you down, and even if it looks yummy the salsa is burning hot!|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A food world not unlike the [[Gourmand Land]] of &#039;&#039;[[Rayman Origins]]&#039;&#039;, and [[Candy Château]] of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], this world is inhabited by [[Mariachi|Mexican-inspired skeletons]], and giant [[Luchador]]es. The [[Dark Teensy]] of this world shows some of the magic abilities he now possesses, by turning the heroes into ducks in some levels, requiring [[Murfy]] to aid the heroes in surpassing the various obstacles the world features. Once the [[Dark Teensy]] is cornered, he will call upon a large [[Luchador]] to give chase to the heroes, who only escape him once they reach a lava pit that the [[Luchador]] fall into it, thus defeating it. The boss of this world is [[El Luchador]], whose fight takes place within an arena. By defeating him, the [[Dark Teensy]] of this world can be sent to the [[moon]], joining his other like minded selves. The world ends with the musical level of [[Mariachi Madness]], which is a parody of the song &#039;&#039;Eye of the Tiger&#039;&#039; by Survivor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
BrownLuchador.jpg|[[Fiesta de los Muertos]].&lt;br /&gt;
Duck Rayman meeting Murfy.jpg|[[Rayman]] after being turned into a duck.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[20,000 Lums Under the Sea]]===&lt;br /&gt;
{{Quote|text=Dive in the depth [sic] of the ocean, in this spy world. Enemies are not a joke and you&#039;ll need stealth and skill to infiltrate the Ocean base. Be careful, the detections systems are top of the lines [sic] with [[Dark Sentry|laser beams detecting motions]] and patrolling [[Spy Toad|toads]] equipped with night goggles. Be quick, be smart, play with the lights and the shadows to infiltrate this enemy base.|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
This world starts out like the water levels featured in the [[Sea of Serendipity]], but soon takes a darker edge, and resembles a part of the [[Moody Clouds]]. Inspired by the themes involved in spy movies, the heroes will need to avoid many elaborate traps and obstacles created to prevent them from infiltrating the mechanical facilities that the [[Dark Teensy]] of this world has built. The latter has also tamed a dragon called [[Seabreather]], and will use it to fend off the heroes when chased by them. In addition, the [[Dark Teensy]] has enlisted the help of [[Underwater Toad|Toads in spy gear]], and [[Sharkman|Sharkmen]] to secure his facilities. Both make for dangerous opponents due to their capability of using ranged attacks, meaning the heroes must watch themselves to prevent bubblization. Finally, the [[Dark Teensy]] has built a giant [[Mechanical Dragon]] to serve as the boss for this world. The heroes fight it near the end of their time in the world, after they accidentally activate a giant button that causes a red alert and the structure to collapse and destroy itself. After a ferocious battle, the [[Dark Teensy]] is, ironically, trapped by the body of his creation, and sent to the [[moon]]. The world ends with the musical level of [[Gloo Gloo]], which is a parody of the song &#039;&#039;Woo Hoo&#039;&#039; by The 5.6.7.8&#039;s, as featured in the film &#039;&#039;Kill Bill: Volume 1&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Deadly Lights 7.png|[[20,000 Lums Under the Sea]].&lt;br /&gt;
Mansion of the Deep 3.png|[[20,000 Lums Under the Sea]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Olympus Maximus]]===&lt;br /&gt;
{{Quote|text=What would be the legends without the Greeks&#039; tragedy? This world will expose you to various classical myths, but treated through a raymanesque perspective... The [[minotaur]]s almost lovable in their pocket size format, [[The Amazing Maze|the amazing maze]] and the bubbling lava make it a Hell of a world...|sign=Xbox e-manual|source=&#039;&#039;Rayman Legends&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
This world is inspired by Ancient Greece, and is set atop high up mountains, deep caverns, and ancient Greco-Roman buildings. The heroes of this world come across many obstacles, such as a mysterious floating hand, which shoots down thunder upon them, swarms of [[dark creature]]s that cannot be harmed physically by the heroes, and [[Minotaur]]s, some of which can shoot fire from their mouths. The [[Dark Teensy]] of this world will summon dragons when being encountered for the first time, who will chase the heroes through various labyrinthine corridors and chasms. To end, a mysterious [[Hades&#039; Hand|Dark Cloud]] serves as the boss of this world, going through various forms, each requiring extreme tenacity and skill to beat, once beaten, the heroes are awarded with a vast amount of [[Lum (UbiArt games)|Lums]], before finally sending the final [[Dark Teensy]] to the [[moon]], creating a complete musical and visual homage to the 1902 French sci-fi silent film &#039;&#039;A Trip to the Moon&#039;&#039; (&#039;&#039;Le Voyage dans la Lune&#039;&#039;). The heroes celebrate the new age of peace in the [[Glade of Dreams|Glade]]. The world ends with the musical level of [[Dragon Slayer]], which is a parody of the song &#039;&#039;Antisocial&#039;&#039; originally by Trust.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Hades flames.jpg|[[Olympus Maximus]].&lt;br /&gt;
Olympus Constellation1.jpg|[[Olympus Maximus]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Living Dead Party]]===&lt;br /&gt;
Once 400 [[Teensie]]s are freed, this world unlocks, allowing the heroes to traverse [[Grannies World Tour]], a remix of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] theme of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &amp;quot;8 bit&amp;quot; versions of each musical level. The 8-bit levels are carbon copies of the previous music levels, but with added visual effects and filters that greatly increase the difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
WiiU RaymanLegends 05.jpg|[[Living Dead Party]].&lt;br /&gt;
Castle Rock Effect 1.png|[[Castle Rock#8-Bit Edition|Castle Rock, 8-Bit edition]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:RaymanLegends Screenshot LushJungle.jpeg|320px|thumb|right|From left to right: The new adventurer [[Barbara]], [[Globox]], [[Murfy]], [[Rayman]] and the [[Grand Minimus]].]]&lt;br /&gt;
&lt;br /&gt;
The game carries on the style of gameplay from &#039;&#039;[[Rayman Origins]]&#039;&#039; in which up to four players (depending on the format) simultaneously make their way through various levels. [[Lum (UbiArt games)|Lums]] can be collected by finding them in levels, defeating enemies, freeing [[Teensie]]s, and performing other actions. Collecting [[Teensie]]s unlocks new worlds, which can be played in any order once they are available. Along with [[Rayman]], [[Globox]], and the [[Teensie]]s returning as playable characters, players can now control new female character [[Barbara]] and her sisters, once they are rescued from certain stages.&lt;br /&gt;
&lt;br /&gt;
In addition to the main playable characters, [[Murfy]] appears as an assist character in certain levels and can be controlled by a 5th player (on the Wii U version). [[Murfy]] can perform various actions such as cutting through ropes, activating mechanisms, grabbing hold of enemies and assisting in gathering [[Lum (UbiArt games)|Lums]]. These offer a range of levels in which co-operation is required to progress. In the PlayStation Vita and Wii U versions of the game, an additional player can control [[Murfy]] directly with touch controls, using either the Wii U GamePad or the Vita&#039;s touch screen. In single-player mode, control will switch over to [[Murfy]] during certain sections whilst the computer controls the player&#039;s character. In the other versions of the game, [[Murfy]] moves automatically and can be prompted to interact with certain objects with button controls while the player continues to play normally. Other new features include rhythm based levels set to covers of songs such as &amp;quot;Black Betty&amp;quot; in [[Castle Rock]] and &amp;quot;Eye of the Tiger&amp;quot; in [[Mariachi Madness]].&lt;br /&gt;
&lt;br /&gt;
[[File:Swinging Caves - Back to Origins 2.jpg|320px|thumb|right|[[Back to Origins]] makes changes to the original &#039;&#039;[[Rayman Origins]]&#039;&#039; levels.]]&lt;br /&gt;
&lt;br /&gt;
The game features over 120 levels, including [[Back to Origins|40 remastered levels]] from the original &#039;&#039;[[Rayman Origins]]&#039;&#039;, which are unlocked by scratching [[Lucky ticket|Lucky Tickets]]. [[Lucky ticket|Tickets]] are earned by collecting a certain amount of [[Lum (UbiArt games)|Lums]] in a level, and each ticket is a guaranteed win of either [[Lum (UbiArt games)|Lums]], an &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; painting, a [[Teensie]], or a [[Creature]]. Most new levels feature remixed &#039;Invaded&#039; versions, which must be completed as quickly as possible. The game also offers daily and weekly [[Online Challenges|challenge stages]], in which players can compete with other players via leaderboards in challenges such as collecting a certain number of [[Lum (UbiArt games)|Lums]] in a short time, or surviving the longest on a stage. More [[Online Challenges|challenge stages]] can be accessed by raising the player&#039;s &#039;awesomeness&#039; rating, which increases by collecting trophies earned by rescuing [[Teensie]]s, collecting a high number of [[Lum (UbiArt games)|Lums]] in each level or by having a high leaderboard position at the end of a [[Online Challenges|challenge]]. A local multiplayer soccer game, [[Kung Foot]], is also featured, in which players use attacks to knock a soccer ball into the opponent&#039;s goal.&lt;br /&gt;
&lt;br /&gt;
Compared to &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;Rayman Legends&#039;&#039; features heavier shading on most sprites and even makes use of several 3D models (for the bosses of each world and several level elements). &#039;&#039;Legends&#039;&#039; also features real-time lighting, which was not present in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;; this new technology allowed for levels to employ a light/dark motif, seen especially in levels from [[20,000 Lums Under the Sea]]. Overall, the graphics, while still rendered with the 2D UbiArt engine that was also used in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;, look more realistic, taking a step away from the slapstick, exaggerated cartoon visuals in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;. In addition to graphics, the physics were slightly altered, resulting in more precise movement and less &amp;quot;floaty&amp;quot; jumping.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
{{Main|Rayman Legends (early production)}}&lt;br /&gt;
&lt;br /&gt;
=== Leaks ===&lt;br /&gt;
Shortly after the game&#039;s November 2011 release, [[Michel Ancel]] stated &#039;One has to know that &#039;&#039;[[Rayman Origins]]&#039;&#039; isn&#039;t just one game – we plan to make others, with retro 2D gameplay, and to give more and more details on the story.&#039;&amp;lt;ref&amp;gt;GameShake, &#039;&#039;Toulouse Game Show 2011 : interview de Michel Ancel&#039;&#039;, http://www.gameshake.fr/?p=923&amp;lt;/ref&amp;gt; In March 2012, artistic director Christophe Villez hinted that a new [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] would be revealed in June, at E3 2012.&amp;lt;ref&amp;gt;Bafta.org, &#039;&#039;GAME British Academy Video Games Awards&#039;&#039;, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt; Also in March 2012, Bertrant Chaverot, the general director of [[Ubisoft|Ubisoft Brazil]], stated that &#039;&#039;[[Rayman Origins]]&#039;&#039; would have a continuation, but did not reveal any details.&amp;lt;ref&amp;gt;Kotaku Brasil, &#039;&#039;[ATUALIZADO] Lá vem Rayman Origins 2, avisa a Ubisoft&#039;&#039; http://www.kotaku.com.br/la-vem-rayman-origins-2-avisa-a-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 23 April 2012, a marketing survey containing information about &#039;&#039;Rayman Legends&#039;&#039; was leaked to the games media. The survey contained several pieces of information regarding the &#039;&#039;[[Rayman Origins]]&#039;&#039; sequel, along with two gameplay videos (though only screenshots of these were included in the leak; one of the originals leak videos can be seen [https://www.youtube.com/watch?v=cH3mjUPVg-A here]). Like its predecessor, the game will feature co-operative gameplay with up to four players. It will also feature &#039;brand new settings: legendary worlds filled with castles, vampires, Ghosts, Greek Gods, or dragons...&#039;&amp;lt;ref&amp;gt;Kotaku, &#039;&#039;Marketing Survey Hints at a Rayman Origins Sequel of Mythic Proportions&#039;&#039;, http://kotaku.com/5904264/marketing-survey-hints-at-a-rayman-origins-sequel-of-mythic-proportions/gallery/1&amp;lt;/ref&amp;gt; The following day, the videos from which the images were taken were uploaded to YouTube, but both were quickly taken down at the request of [[Ubisoft]].&amp;lt;ref&amp;gt;PS3gen.fr, &#039;&#039;Rayman Origins : 2 vidéos volées d&#039;un nouvel opus se promenent sur internet&#039;&#039;, http://www.ps3gen.fr/rayman-origins-2-suite-nouvel-opus-episode-jeu-videos-officieux-non-annonce-trailer-ubisoft-actualite-24768.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 26 April 2012, [[Ubisoft]] registered the domain names &#039;RaymanLegends.com&#039; and &#039;Rayman-Legends.com&#039;,&amp;lt;ref&amp;gt;Fusible, &#039;&#039;Ubisoft Entertainment registers &amp;quot;Rayman Legends&amp;quot; domain names&#039;&#039;, http://www.fusible.com/2012/04/ubisoft-entertainment-registers-rayman-legends-domain-names/&amp;lt;/ref&amp;gt; leading to speculation that &#039;&#039;Rayman Legends&#039;&#039; would be the title of the &#039;&#039;[[Rayman Origins]]&#039;&#039; sequel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rabbidlegend.jpg|[[Rayman]] and the [[Rabbid]]s. The [[Rabbid]]s were scrapped before the final release, but they have appeared in special [[Event (Rayman Adventures)|events]] for &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Social gaming challenge.png|An unused social challenge feature.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Announcement ===&lt;br /&gt;
[[File:Cath &#039;em All Challenge.png|320px|thumb|right|An unused mode from the Wii U version.]]&lt;br /&gt;
On 27 April 2012, the first full-length trailer for the game was leaked to the public.&amp;lt;ref&amp;gt;MCV, &#039;&#039;VIDEO: Rayman Legends trailer confirms special Wii U functionality&#039;&#039;, http://www.mcvuk.com/news/read/video-rayman-legends-trailer-confirms-special-wii-u-functionality/095175&amp;lt;/ref&amp;gt; It features the aforementioned settings, gives more details on online gameplay and reveals a new playable character: a [[Betilla]] the Fairy-like warrior girl known as [[Barbara]].&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends: Introducing Barbara [EUROPE]&#039;&#039;, https://www.youtube.com/watch?v=gmx17Mwo-2c&amp;lt;/ref&amp;gt; In the Wii U version of the game, the player will be able to use certain physical toys to interact with the game world; this is similar to the premise of &#039;&#039;Skylanders: Spyro&#039;s Adventure&#039;&#039;. The trailer shows a player scanning a [[Rabbid]] toy to enter a level where [[Rayman]] must fight [[Rabbid]]s, and hints that similar functionality will be possible with toys based on other [[Ubisoft]] characters, such as Ezio from the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series. However, according to one of the developers, the demonstration of this function was just a joke due to the growing popularity of such toys. [[Ubisoft]] initially attempted to suppress the videos, but after a few hours they released an official statement, confirming that &#039;&#039;Rayman Legends&#039;&#039; was being developed by [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]], but downplaying the video&#039;s accuracy, claiming that &#039;This video was intended as a purely internal demonstrative video, and in NO way represents the final game, the final console or their features. The game was officially unveiled with a gameplay demonstration at the 2012 Electronic Entertainment Expo, showcasing [[Murfy]], a new playable character, controlled via the Wii U system&#039;s touch screen on the tablet controller. It also showed medieval-themed stages as well as a rhythm-based map of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] from &#039;&#039;[[Rayman Origins]]&#039;&#039; featuring remixed music.&#039;&amp;lt;ref&amp;gt;Wii News at IGN, &#039;&#039;Wii U Details Revealed By Leaked Rayman Trailer&#039;&#039;, http://ie.wii.ign.com/articles/122/1223893p1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initially, when the &#039;&#039;Rayman Legends&#039;&#039; website was unveiled, it showed a different plot summary to what was seen in the final game:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;[[Rayman]], [[Globox]], and the [[Teensie]]s are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Delay ===&lt;br /&gt;
It was originally set to be released on November 30, 2012, as a Wii U launch title. However, on October 8, 2012, it was reported to be delayed to the first quarter of 2013. On December 13, 2012, a [[List of Rayman demos|demo]] of the game was released on the eShop. The official release date was revealed to be February 26, 2013 for North America and the 1st March 2013 for Europe, still exclusively for the Wii U. However, on the 7th February 2013, [[Ubisoft]] revealed that the game was no longer a Wii U exclusive, and that there was a Sony PlayStation 3 and Microsoft Xbox 360 version under development, consequently causing a delay for the second time and pushing the release date to September 2013.&amp;lt;ref name=&amp;quot;IGN&amp;quot;&amp;gt;IGN, &#039;&#039;DICE: Rayman Legends Delayed, No Longer Wii U Exclusive&#039;&#039;, http://uk.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive&amp;lt;/ref&amp;gt; This delay was negatively received by gamers and critics since the developer stated that the Wii U version was finished. Fans started a petition for the game to be released on the original date on the Wii U, which at one point had over 11,000 people signed onto it. To appease fans, [[Ubisoft]] said the Wii U would get another exclusive [[List of Rayman demos|demo]] in the future, however this was just as negatively received. Developers that worked on the game have also expressed their distaste for the delay, with creator [[Michel Ancel]] also protesting for the release of the game.&lt;br /&gt;
&lt;br /&gt;
In response to the delay, the development team have announced that they will be releasing the game&#039;s [[Online Challenges]] mode for free via the Nintendo eShop, which released on April 25, 2013. This mode features daily challenges based on one of five scenarios, one of which is exclusive to Wii U, and features online leaderboards and ghost functionality. They also stated that with the extra development time, they would be adding new levels, enemies and more to the game. Pre-orders of certain versions of the game come with a bonus costume for [[Barbara]], inspired by Assassin&#039;s Creed IV: Black Flag. On August 7, 2013, in a Nintendo Direct presentation, 2 new costumes were announced for the Wii U version: a [[Ray Plumber|Mario costume for Rayman]], and a [[Glob Plumber|Luigi costume for Globox]].&lt;br /&gt;
&lt;br /&gt;
Additionally, during the delay, an assortment of 40 levels from &#039;&#039;[[Rayman Origins]]&#039;&#039; were redone and added to &#039;&#039;Rayman Legends&#039;&#039; in the [[Back to Origins]] mode.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 8 - Rayman Legends: Rock Ancel Festival continues&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Release ===&lt;br /&gt;
[[File:Chateau-dracula-02.jpg|320px|thumb|right|[[Drak&#039;s Nightmare]], an environment planned for inclusion but scrapped from the final game]]&lt;br /&gt;
&lt;br /&gt;
On 23 August 2013, the [[Rayman Legends Beatbox|&#039;&#039;Rayman Legends&#039;&#039; Beatbox App]] became available on the internet, iTunes, and Android devices. This app allows users to create their own songs from scratch, or by using Legendary Mode, which allows them to edit the game songs with 3 choices: [[Teensies In Trouble]], [[20,000 Lums Under the Sea]], and [[Fiesta de los Muertos]]. On 28 August 2013, [[Ubisoft]] announced on the &#039;&#039;Rayman Legends&#039;&#039; site that the European PlayStation Vita Version has been delayed to 12 September 2013 to apply the &amp;quot;Final level of polish&amp;quot; players expect from a [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
The game features various improvements to the Ubi Art Framework engine used in &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039;. These include a new dynamic lighting system, which lightens or silhouettes characters based on their environment, along with stealth sections that make use of light and shadow, and the seamless integration of 3D elements in 2D environments, made prominent in the game&#039;s 3D modelled bosses and monsters. Further improvements were made in the PlayStation 4 and Xbox One versions, which uses upgraded graphics and has decreased load times.&amp;lt;ref&amp;gt;Polygon, &#039;&#039;Rayman Legends headed to PS4, Xbox One Feb. 25&#039;&#039;, http://www.polygon.com/2013/12/11/5200310/rayman-legends-ps4-xbox-one-release-date&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At one point, during an interview, [[Michel Ancel]] revealed some concept art for an unreleased world, named [[Drak&#039;s Nightmare]], and stating that maybe one day they would release it, thus suggesting DLC in the future.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Presentation - Unreleased Dracula Castle Level Concept&#039;&#039;, https://www.youtube.com/watch?v=d27RbKZi8gM&amp;lt;/ref&amp;gt; This theme was later implemented into &#039;&#039;[[Rayman Adventures]]&#039;&#039;, a mobile spin-off.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Ports ==&lt;br /&gt;
=== PlayStation Vita ===&lt;br /&gt;
A PlayStation Vita port&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends - PS Vita Trailer [UK]&#039;&#039;, https://www.youtube.com/watch?v=WXlsVfpuL0w&amp;lt;/ref&amp;gt; was released in September 2013. This version has the player control [[Murfy]] on the touch-screen like on the Wii U version. A new painting, titled [[Murfy&#039;s Challenges]], was added with new levels and two new costumes. Several other stages have minor changes made to them. This version supports 2-player co-op, in which the second player controls [[Murfy]]. This is the only version to not have the [[Online Challenges]] go through Uplay. At launch the game didn&#039;t come with any Invasion levels. These were however added in the 1.02 patch in November 2013.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;181px&amp;quot;&amp;gt;&lt;br /&gt;
Legends PS Vita.jpg|The PlayStation Vita version.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 1.jpg|The main menu, showing the current progress to the right.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 2.jpg|The language selection.&lt;br /&gt;
Rayman Legends PS Vita - Main Menu 3.jpg|The available options, such as enabling Facebook.&lt;br /&gt;
Rayman Legends PS Vita - Facebook Share.jpg|The Facebook share button, present on the score screen of a [[Online Challenges|challenge]].&lt;br /&gt;
Rayman Legends PS Vita - Pause Menu.jpg|The pause menu, allowing the player to switch between the front and rear touch screens.&lt;br /&gt;
Rayman Legends PS Vita - Tap Screen Hint.jpg|The player can tap on the touch screen to control [[Murfy]].&lt;br /&gt;
Rayman Legends PS Vita - Rotate System Hint.jpg||The rotate certain objects by rotating the console.&lt;br /&gt;
Rayman Legends PS Vita - Gallery Menu.jpg|All UI elements can be interacted with using the touch screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Camera mode.jpg|thumb|right|320px|The PlayStation 4 version adds camera mode for screenshots.]]&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 4 and Xbox One ===&lt;br /&gt;
In December 2013, a next-gen port was announced for the PlayStation 4 and Xbox One.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Legends Next Gen Announcement Trailer [North America]&#039;&#039;, https://www.youtube.com/watch?v=L2dLyui0Vek&amp;lt;/ref&amp;gt; These versions were released in February 2014 with the removal of loading screens and various other new features, such as being able to scratch [[Lucky ticket]]s using the touch-pad on the DualShock 4 and being able to enter a new photo mode. New [[List of heroes and costumes in UbiArt games|costumes]] were also added.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== Nintendo Switch (&#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;) ===&lt;br /&gt;
[[File:Rayman Legends Definitive Version.jpeg|200px|thumb|right|The Definitive Edition&#039;s cover.]]&lt;br /&gt;
&lt;br /&gt;
In January 2017, a remake, titled &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039; was announced for the Nintendo Switch. This version utilizes touch screen controls for [[Murfy]], similarly to the Wii U and PlayStation Vita versions, while the console is in handheld mode through the new [[Murfy&#039;s Touch]] painting. Old features, such as the [[Online Challenges]], make a return with online leaderboards. Unlike the PlayStation 4 and Xbox One versions it does have loading screens between levels. Every [[List of heroes and costumes in UbiArt games|hero]] is available in this version, with the non-Nintendo console-exclusives unlocked from the start. The main difference is the inclusion of the [[Kung Foot|Kung Foot Tournament]] mode where players can play several rounds of the game in a tournament style. The game also features a new painting titled [[Murfy&#039;s Touch]] which can only be played in handheld mode. It included past sections involving [[Murfy]] and has 126 new [[Teensie]]s to free, making the total amount 826. The unlock requirements for the paintings has however not changed. Other changes include [[Kung Foot]] now having a Single Player mode and the ability to play local co-op using two systems.&amp;lt;ref&amp;gt;YouTube (via archive.org), &#039;&#039;Nintendo Direct 4.12.2017&#039;&#039;, https://web.archive.org/web/20170412232700/https://www.youtube.com/watch?v=EDedvre19es&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Ubisoft.com (via archive.org), &#039;&#039;Rayman Legends Definitive Edition&#039;&#039;, https://web.archive.org/web/20171018002252/https://www.ubisoft.com/en-us/game/rayman-legends-definitive-edition/&amp;lt;/ref&amp;gt; In July 2017 a free [[List of Rayman demos|demo]] was accidentally released with noticeable sound glitches. Within a few hours the [[List of Rayman demos|demo]] was removed from the eShop. On July 25, 2017, the game was officially announced to be launching on September 12, 2017 in both North America and Europe with the [[List of Rayman demos#Nintendo Switch|demo]] stated to be properly release later in Summer 2017. The demo was released close thereafter with the same content as the previously released one, though without the sound glitches.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 1.jpg|The main menu.&lt;br /&gt;
Rayman Legends Switch - Murfy&#039;s Touch Main Gallery.jpg|The [[Murfy&#039;s Touch]] painting.&lt;br /&gt;
Kung Foot Tournament in Main Gallery.jpg|The [[Kung Foot|Kung Foot Tournament]] painting.&lt;br /&gt;
Kung Foot Tournament Teams.jpg|The [[Kung Foot|Kung Foot Tournament]].&lt;br /&gt;
Rayman Legends Switch - Credits.jpg|The end credits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mainland China (Tencent Switch) ===&lt;br /&gt;
In mainland China, Nintendo partnered with Tencent to gain the necessary approvals to release the Switch there.&amp;lt;ref&amp;gt;Reuters, &#039;&#039;Tencent wins key approval to sell Nintendo&#039;s Switch in China&#039;&#039;, https://www.reuters.com/article/us-tencent-nintendo-china/tencent-wins-key-approval-to-sell-nintendos-switch-in-china-idUSKCN1RU0YK/&amp;lt;/ref&amp;gt; In order to meet the requirements of China&#039;s National Radio and Television Administration, the version of &#039;&#039;Rayman Legends&#039;&#039; distributed on this closed system has undergone a variety of minor changes. Some of the levels have different names than those found in the simplified Chinese localization of the multilingual version, and [[Assassin Ray]] is now called &amp;quot;Invisible Rayman&amp;quot;. Visual modifications have also been made to remove skulls in some places.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-Legends-Tencent-Switch-pile-bones-1.jpg|Piles of bones have had their appearance changed.&lt;br /&gt;
Rayman-Legends-Tencent-Switch-pile-bones-2.jpg|The same pile of rubbish when destroyed&lt;br /&gt;
Rayman-Legends-Tencent-Switch-level-skulls.jpg|The skulls used to illustrate a level&#039;s difficulty have been replaced with a different icon.&lt;br /&gt;
Rayman-Legends-Tencent-Switch-bouncing-skull.jpg|The new design of the [[bouncing skull]]&lt;br /&gt;
Rayman-Legends-Tencent-Switch-bouncing-skulls-unchanged.jpg|[[Bouncing skull]]s are however unchanged in [[Grannies World Tour]]&lt;br /&gt;
Rayman-Legends-Tencent-Switch-Assassin-Ray.jpg|A different name for [[Assassin Ray]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Worlds ==&lt;br /&gt;
[[File:Gallery 2.jpg|320px|thumb|right|The [[Main Gallery]].]]&lt;br /&gt;
&lt;br /&gt;
*[[Teensies In Trouble]]&lt;br /&gt;
*[[Toad Story]]&lt;br /&gt;
*[[Fiesta de los Muertos]]&lt;br /&gt;
*[[20,000 Lums Under the Sea]]&lt;br /&gt;
*[[Olympus Maximus]]&lt;br /&gt;
*[[Living Dead Party]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== [[Back to Origins]] ==&lt;br /&gt;
[[File:Back to Origins.png|thumb|200px|right|[[Back to Origins]].]]&lt;br /&gt;
&lt;br /&gt;
[[Back to Origins]] is a section of the [[Main Gallery]] that contains 40 levels from &#039;&#039;[[Rayman Origins]]&#039;&#039;. Paintings are randomly unlocked by winning them through [[Lucky ticket|Lucky Tickets]] (though the player still needs to complete them in order). Many of the levels have been modified to be easier, most notable the [[Tricky Treasure]] ones.&lt;br /&gt;
&lt;br /&gt;
The following worlds are:&lt;br /&gt;
* [[Jibberish Jungle]]&lt;br /&gt;
* [[Desert of Dijiridoos]]&lt;br /&gt;
* [[Gourmand Land]]&lt;br /&gt;
* [[Sea of Serendipity]]&lt;br /&gt;
* [[Mystical Pique]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RL Manual ENThumb.png|The English PC Manual|link=http://raymanpc.com/wiki/script-en/images/b/bc/RL_Manual_EN.pdf&lt;br /&gt;
RL Manual ENThumb.png|The French PC Manual|link=http://raymanpc.com/wiki/script-en/images/7/70/RL_Manual_FR.pdf&lt;br /&gt;
RL Manual ENThumb.png|The German PC Manual|link=https://raymanpc.com/wiki/script-en/images/6/6a/RL_Manual_DE.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Italian PC Manual|link=https://raymanpc.com/wiki/script-en/images/5/51/RL_Manual_IT.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Spanish PC Manual|link=https://raymanpc.com/wiki/script-en/images/a/aa/RL_Manual_ES.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Polish PC Manual|link=https://raymanpc.com/wiki/script-en/images/a/a6/RL_Manual_PL.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Russian PC Manual|link=https://raymanpc.com/wiki/script-en/images/4/44/RL_Manual_RU.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Dutch and French PC Manual|link=https://raymanpc.com/wiki/script-en/images/f/f6/RL_Manual_NL.pdf&lt;br /&gt;
RL Manual ENThumb.png|The Danish, Swedish and Norwegian PC Manual|link=https://raymanpc.com/wiki/script-en/images/0/02/RL_Manual_FI.pdf&lt;br /&gt;
Rayman Legends (Wii U) Manual Cover.jpg|The English Wii U Manual|link=https://raymanpc.com/wiki/script-en/images/a/a0/Rayman_Legends_%28Wii_U%29_Manual.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
&#039;&#039;Rayman Legends&#039;&#039; received critical acclaim from critics. Aggregating review websites GameRankings and Metacritic gave the Wii U version 92.59% and 91/100,the PlayStation 3 version 92.06% and 91/100,the PC version 90.00% and 88/100,the Xbox 360 version 88.88% and 90/100 and the PlayStation Vita version 83.33% and 87/100.&lt;br /&gt;
&lt;br /&gt;
Edge gave the game a 9/10 praising it by saying &amp;quot;One of the most jubilant, vividly imagined and open-hearted platformers to come along in a long time&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
GamesRadar gave the game a score of 4.5 out of 5 stars, praising the level variety and presentation, whilst criticizing the sometimes chaotic multiplayer and some of the touchscreen sections during solo play.&lt;br /&gt;
&lt;br /&gt;
Tom McShea of GameSpot rated the game a 9.0/10 praising the game mechanics, the level design and the local co-op.&lt;br /&gt;
&lt;br /&gt;
GameTrailers gave the game a score of 9.1/10, stating that the co-operative play on the Wii U GamePad &amp;quot;only serves to complement the game design.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jose Otero of IGN rated the game a 9.5/10, praising the gameplay and the design of the levels, saying that &amp;quot;Naturally, [[Rayman]] starts out with simple running, jumping, and punching, but before you know it you’re sneaking past dozens of deadly traps, battling huge bosses, or playing through awesome challenge levels that look like &#039;90s music videos. Every time I thought I found a personal favorite stage, the next one came along and replaced it&amp;quot;, but criticized the absence of online co-op.&lt;br /&gt;
&lt;br /&gt;
Danielle Riendeau of Polygon rated the game a 8.5/10 saying that it is &amp;quot;a beautifully designed gauntlet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Although &#039;&#039;Legends&#039;&#039; outsold &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; in its first week from international sales with the Wii U version performing well, the game failed to meet sales expectations mostly due to the fact that it was released in the same month that Grand Theft Auto V came out, as well as the relatively un-established state of the Wii U user base. In early November 2014, [[Ubisoft]] reported that &#039;&#039;Rayman Legends&#039;&#039; was still selling well and contributing to the company&#039;s earnings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Legends Definitive Edition&#039;&#039; received generally favourable reviews,&amp;lt;ref&amp;gt;Metacritic, &#039;&#039;Rayman Legends: Definitive Edition - Nintendo Switch Critic Reviews&#039;&#039;, https://www.metacritic.com/game/rayman-legends-definitive-edition/critic-reviews/?platform=nintendo-switch&amp;lt;/ref&amp;gt; however, some critics noted that the changes made to the game were not noteworthy enough to warrant the &amp;quot;Definitive&amp;quot; title. Digital Foundry also noted longer loading times and slight frame-rate drops not present in other versions, speculating that the cause was due to the compression used to reduce the size of the game.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Switch&#039;s Rayman Legends: Definitive Edition Is Not Really Definitive&#039;&#039;, https://www.youtube.com/watch?v=BENbHo5cvck&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There are two music levels planned for the game that ended up getting scrapped: one would have used music from the 1973 movie &#039;&#039;[https://en.wikipedia.org/wiki/The_Mad_Adventures_of_Rabbi_Jacob The Mad Adventures of Rabbi Jacob]&#039;&#039;, and another would have been named &amp;quot;I&#039;m [[Teensie]] &amp;amp; I Know It&amp;quot;, a parody of a song by LMFAO that would have had the noses of the [[Teensie]]s sway to the rhythm of the song.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 8 - Rayman Legends: Rock Ancel Festival continues&amp;lt;/ref&amp;gt;&lt;br /&gt;
*A companion app for the game, similar to the one made for &#039;&#039;[https://en.wikipedia.org/wiki/Assassin%27s_Creed_IV:_Black_Flag Assassin&#039;s Creed IV: Black Flag]&#039;&#039;, was originally meant to release in 2013. However, deadlines forced this idea to be scrapped.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 8 - Rayman Legends: Rock Ancel Festival continues&amp;lt;/ref&amp;gt;&lt;br /&gt;
*When playing in handheld mode on the Nintendo Switch version, similarly to the Wii U and Playstation Vita versions of the game, if two or more players are playing, tapping the screen will turn the first player into [[Murfy]], allowing him to perform actions previously exclusive to the aforementioned versions. Pressing one of the Joy-Con buttons on Player 1&#039;s controller will revert them to their character, albeit in a [[Bubble#Vitality|bubblized]] state. This function does not work in normal versions of levels that require [[Murfy]] (i.e. levels like [[Ropes Course]] or [[the Winds of Strange]], although he can be used in the invaded versions of these types of levels) or in boss battles.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Box art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Box Art.jpg|The standard box art.&lt;br /&gt;
Rayman Legends Japanese Box Art.jpg|The Japanese box art (Wii U).&lt;br /&gt;
Rayman Legends Wii U (US) Box Art.jpg|The North American box art (Wii U).&lt;br /&gt;
Rayman Legends Definitive Version.jpeg|The box art for the &#039;&#039;Definitive Edition&#039;&#039;.&lt;br /&gt;
Rayman Legends Definitive Edition American Cover.jpg|The North American cover of &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;.&lt;br /&gt;
Rayman Legends European Cover.jpeg|The European cover of &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots from &#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends E3 2012 1.jpg|[[Rayman]], [[Globox]] and [[Murfy]] fighting [[Jacquouille|bandit Lividstones]].&lt;br /&gt;
Rayman Legends E3 2012 2.jpg|[[Jacquouille|Bandit Lividstones]] and [[forest dragon]]s chasing [[Teensie]]s.&lt;br /&gt;
Rayman Legends E3 2012 4.png|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] sliding down in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 5.png|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
WiiU-Catapult(Land of the Livid Dead.jpg|[[Rayman]], [[Globox]], some [[forest dragon]]s, and a catapult in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 7.png|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
Rayman Legends E3 2012 8.jpg|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] running in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
Rayman Legends E3 2012 9.png|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
Rayman Legends E3 2012 10.jpg|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
RaymanLegends Screenshot LavaChase GC gallery post.jpeg|[[Rayman]] and company dodging [[Lavaroot|streams of lava]].&lt;br /&gt;
WiiU RaymanLegends 03.jpeg|[[Rayman]], [[Globox]], [[Murfy]] and the [[Grand Minimus]] dodging fireballs.&lt;br /&gt;
WiiU RaymanLegends 02.jpeg|[[Rayman]], [[Barbara]] and [[Murfy]] dodging fire.&lt;br /&gt;
RaymanLegends Screenshot MarbleRush.jpeg|[[Rayman]], [[Barbara]] and [[Murfy]] chased by [[Dark creature]]s in [[Swarmed and Dangerous|a palace]].&lt;br /&gt;
RaymanLegends Screenshot Gotcha GC gallery post.jpeg|[[Rayman]], [[Globox]] and [[Barbara]] chased by [[dark creature]]s in [[Swarmed and Dangerous|a grotto]].&lt;br /&gt;
MurfyHuntingDarkcreatures.jpg|A mountain of [[dark creature]]s chasing after [[Rayman]], [[Globox]], [[Barbara]], and [[Murfy]].&lt;br /&gt;
Screenshot TickleMonster GC.jpeg|[[Rayman]] and [[Barbara]] attacking a [[Giant Minotaur]] being tickled by [[Murfy]].&lt;br /&gt;
RL Toad Story Screenshot.jpeg|[[Rayman]], [[Globox]], [[Barbara]], and [[Murfy]] battling [[Toad (Rayman Legends)|toads]].&lt;br /&gt;
RL Fiesta de los Muertos.jpeg|[[Rayman]], [[Barbara]], the duck form of the [[Grand Minimus]], and [[Murfy]] exploring [[Fiesta de los Muertos]].&lt;br /&gt;
RL Mariachi Madness.jpeg|[[Barbara]] defeating a stack of [[Mariachi]]s.&lt;br /&gt;
RL Luchador Chase.jpeg|[[Rayman]], [[Globox]], and [[Barbara]] fleeing from a giant [[Luchador]].&lt;br /&gt;
RL Dojo Challenge.jpeg|[[Rayman]], [[Globox]], the [[Goth Teensy]], and [[Barbara]] in [[the Dojo]].&lt;br /&gt;
RL Castle in the Clouds.jpeg|[[Rayman]], the [[Grand Minimus]], and [[Barbara]] exploring a [[Castle in the Clouds|castle in the sky]].&lt;br /&gt;
Rayman Legends Toad Story.jpg|[[Rayman]], [[Globox]], the [[Grand Minimus]], [[Barbara]], and [[Murfy]] battling [[Toad (Rayman Legends)|toads]].&lt;br /&gt;
Rayman-legends.jpg|[[Rayman]], [[Globox]], [[Barbara]], the [[Grand Minimus]] and [[Murfy]] at the end of [[Orchestral Chaos|a level]].&lt;br /&gt;
Rayman legends-screenshot.jpg|[[Rayman]], [[Globox]], [[Barbara]] and the [[Grand Minimus]] fighting [[Jacquouille|bandit Lividstones]].&lt;br /&gt;
RL Ghosts.jpeg|[[Rayman]] fleeing from a group of [[ghost]]s.&lt;br /&gt;
RL Purple Dragon.jpeg|[[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Murfy]] fleeing from a purple [[forest dragon]].&lt;br /&gt;
Rayman legends-5.jpg|[[Rayman]] and [[Globox]] against the [[Armored Toad]].&lt;br /&gt;
MD.jpg|[[Rayman]] and [[Globox]] fighting three [[Underwater Toad]]s.&lt;br /&gt;
RL-underwater-dwelling.jpg|[[Rayman]], [[Globox]], and [[Ursula]] fighting two [[Underwater Toad]]s in [[Mansion of the Deep|a mansion]].&lt;br /&gt;
Sentinel 20,000 Lums Under the Sea.jpg|[[Rayman]], [[Globox]], and [[Ursula]] encountering a [[Dark Sentry]] and three [[Underwater Toad]]s.&lt;br /&gt;
RL Sir Globrax Blue Punch.jpg|[[Sir Globrax]] fighting [[Minotaur]]s with [[Murfy]]&#039;s help.&lt;br /&gt;
RL Jibberish Jungle.jpeg|[[Rayman]] and [[Barbara]] fighting a [[Livingstone|Lividstone]] in the [[Jibberish Jungle]].&lt;br /&gt;
RL Moody Clouds.jpeg|[[Rayman]], [[Globox]], and the [[Grand Minimus]] traversing the [[Moody Clouds]].&lt;br /&gt;
Rayman Legends Steam 1.jpg|[[Rayman]], [[Barbara]] and the [[Grand Minimus]] in [[How to Shoot your Dragon|a castle]].&lt;br /&gt;
Rayman Legends Steam 2.jpg|[[Rayman]] and [[Globox]] chased by a swarm of [[dark creature]]s.&lt;br /&gt;
Rayman Legends Steam 3.jpg|[[Rayman]] and [[Barbara]] dodging flames.&lt;br /&gt;
Rayman Legends Steam 4.jpg|[[Rayman]] and [[Barbara]] fighting [[Mariachi]]s.&lt;br /&gt;
Rayman Legends Steam 5.jpg|[[Rayman]] and [[Barbara]] jumping on [[Jacquouille|bandit Lividstones]] to cross [[Ropes Course|a swamp]].&lt;br /&gt;
Rayman Legends Steam 6.jpg|[[Rayman]], [[Barbara]] and the [[Grand Minimus]] on a pile of defeated enemies.&lt;br /&gt;
Rayman Legends Steam 7.jpg|[[Rayman]], [[Globox]] and [[Barbara]] dodging fiery [[ghost]]s with the help of [[Murfy]].&lt;br /&gt;
Rayman Legends Steam 8.jpg|[[Rayman]], [[Globox]] and [[Barbara]] fighting an [[Oger]].&lt;br /&gt;
Rayman Legends Steam 9.jpg|[[Rayman]] and [[Barbara]] dodging fiery [[ghost]]s.&lt;br /&gt;
Rayman Legends Steam 10.jpg|[[Rayman]] and [[Barbara]] fighting an [[Oger]].&lt;br /&gt;
RL Assassin Ray.jpeg|[[Assassin Ray]] and [[Globox]] fighting enemies.&lt;br /&gt;
RL Assassin Ray Kick.jpg|[[Assassin Ray]] kicking a [[Livingstone|Lividstone]].&lt;br /&gt;
Ray Vaas.jpg|[[Ray Vaas]] fighting against three [[Jacquouille|bandit Lividstones]].&lt;br /&gt;
Ray Vaas Punch.jpg|[[Ray Vaas]] punching a [[Jacquouille|bandit Lividstone]].&lt;br /&gt;
Far Glob.jpg|[[Far Glob]] collecting [[Lum (UbiArt games)|Lums]] in [[Once upon a Time|a cave]].&lt;br /&gt;
Plumbers!.jpg|[[Ray Plumber]] and [[Glob Plumber]] chasing after a [[Dark Teensy]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots from &#039;&#039;Rayman Legends: Definitive Edition&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RLDE Screenshot 1.jpg|[[Rayman]], [[Globox]], the [[Grand Minimus]] and [[Murfy]] in [[Once upon a Time|a castle]].&lt;br /&gt;
RLDE Screenshot 2.jpg|[[Rayman]], [[Globox]], [[Barbara]] and [[Murfy]] battling [[Toad (Rayman Legends)|Toads]].&lt;br /&gt;
RLDE Screenshot 3.jpg|[[Rayman]] and [[Globox]] fighting against [[El Luchador]].&lt;br /&gt;
RLDE Screenshot 4.jpg|The [[Kung Foot]] game.&lt;br /&gt;
Rayman Legends Definitive Edition Demo Menu.jpg|The Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]] menu screen.&lt;br /&gt;
Murfy&#039;s Touch Painting.jpg|The new [[Murfy&#039;s Touch]] world.&lt;br /&gt;
Murfy&#039;s Touch Level 01.jpg|The player being asked to release [[Murfy]].&lt;br /&gt;
Rayman Legends Definitive Edition Trailer Promo.JPG|A promo for the Definitive Edition.&lt;br /&gt;
Rayman Legends Definitive Edition Demo Intro Loading.jpg|The Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]] loading screen.&lt;br /&gt;
Rayman Legends Definitive Edition In-Game Advertisement.jpg|An advertisement for the Definitive Edition.&lt;br /&gt;
Rayman Legends DE Demo Heroes Gallery 1.jpg|The heroes gallery as it appears in the Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]].&lt;br /&gt;
Rayman Legends DE Demo Heroes Gallery 2.jpg|Another look of the heroes gallery in the Definitive Edition&#039;s [[List of Rayman demos#Rayman Legends: Definitive Edition|demo]].&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 1.jpg&lt;br /&gt;
Rayman Legends Definitive Edition Country Select.jpg&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu 2.jpg&lt;br /&gt;
Rayman Legends Definitive Edition Main Menu Auto Save Reminder.jpg&lt;br /&gt;
Murfy&#039;s Touch Unlocked Announcement.jpg&lt;br /&gt;
Murfy&#039;s Touch Unlocked.jpg&lt;br /&gt;
Rayman Legends Switch - Murfy&#039;s Touch Main Gallery.jpg&lt;br /&gt;
Murfy&#039;s Touch First Time Info Box.jpg&lt;br /&gt;
Kung Foot Tournament in Main Gallery.jpg&lt;br /&gt;
Kung Foot Tournament Teams.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Challenge App Splash.png&lt;br /&gt;
Rayman Christmas Art 2017.jpg&lt;br /&gt;
Donkey Kong Raymanized.jpg&lt;br /&gt;
Final Fantasy Raymanized.jpg&lt;br /&gt;
Kid Icarus Raymanized.jpg&lt;br /&gt;
Super Smash Bros. Raymanized.jpg&lt;br /&gt;
Mega Man Raymanized.jpg&lt;br /&gt;
Street Fighter II Raymanized.jpg&lt;br /&gt;
Luigi&#039;s Mansion Raymanized.jpg&lt;br /&gt;
Ghosts &#039;n Goblins Raymanized.jpg&lt;br /&gt;
Castlevania Raymanized.jpg&lt;br /&gt;
The Legend of Zelda Raymanized.jpg&lt;br /&gt;
Pitfall Raymanized.jpg&lt;br /&gt;
Kirby&#039;s Adventure Raymanized.jpg&lt;br /&gt;
Tetris Raymanized.jpg&lt;br /&gt;
Sonic the Hedgehog 2 Raymanized.jpg&lt;br /&gt;
Rayman 1 Modernized.jpg&lt;br /&gt;
RL-Artwork1.jpg&lt;br /&gt;
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RL-Artwork9.jpg&lt;br /&gt;
Legends Black Friday sale.jpg&lt;br /&gt;
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Legends switch background.jpg&lt;br /&gt;
Switch teaser from Facebook.jpg&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 2.JPG&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 3.JPG&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 4.JPG&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 5.jpg&lt;br /&gt;
Rayman Legends Definitive Edition World Tour 6.jpeg&lt;br /&gt;
Rayman Legends Definitive Edition World Tour Finale.JPG&lt;br /&gt;
Rayman Legends Definitive Edition Now Available.JPG&lt;br /&gt;
Legends Switch promotion.jpg&lt;br /&gt;
Rayman Legends Definitive Edition Banner.JPG&lt;br /&gt;
Raymanlegendse3poster.jpg&lt;br /&gt;
Image rayman legends-.jpg&lt;br /&gt;
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Murphy02.jpg&lt;br /&gt;
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Minotaur.png&lt;br /&gt;
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Globox Costume 1.png&lt;br /&gt;
Globox Costume 2.png&lt;br /&gt;
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Rayman Legends Characters with Gamepad.png&lt;br /&gt;
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Frogs-08b.jpg&lt;br /&gt;
Rayman Legends Cyclops.jpg&lt;br /&gt;
Rayman Legends Mine Railway.jpg&lt;br /&gt;
Rayman Legends Mine.jpg&lt;br /&gt;
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&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
*[[Rayman Legends (early production)|&#039;&#039;Rayman Legends&#039;&#039; (early production)]]&lt;br /&gt;
*&#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
*[[List of Rayman records|List of &#039;&#039;Rayman&#039;&#039; records]]&lt;br /&gt;
*&#039;&#039;[[Rayman Mégastickers]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://rayman.ubi.com/legends/en-GB/home/index.aspx Official site]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7767 Official &#039;&#039;Rayman Legends&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVT3NQAtZMV-SoPRX8tTUJ6_ &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=ApW7BOpFOa4 The Definitive Edition Official Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KlKZEnnUwBE The Definitive Edition Release Date Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=M7C3Y-0cz8M The Definitive Edition Kung Foot Trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KgYLJuhuqw0 The Definitive Edition Launch Trailer]&lt;br /&gt;
*[https://raymanpc.com/wiki/script-en/images/8/8c/Rayman_Definitive_Edition_logo.png High quality logo for the Definitive Edition]&lt;br /&gt;
*[https://www.shacknews.com/article/99305/wii-u-retrospective-rayman-legends &#039;&#039;Rayman Legends&#039;&#039; Wii U retrospective]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=Y}}&lt;br /&gt;
{{Rayman Legends|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Legends]]&lt;br /&gt;
[[de:Rayman Legends]]&lt;br /&gt;
[[hu:Rayman Legends]]&lt;br /&gt;
[[it:Rayman Legends]]&lt;br /&gt;
[[pl:Rayman Legends]]&lt;br /&gt;
[[es:Rayman Legends]]&lt;br /&gt;
[[ru:Rayman Legends]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_(Wii_U)_Manual_Cover.jpg&amp;diff=108451</id>
		<title>File:Rayman Legends (Wii U) Manual Cover.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Legends_(Wii_U)_Manual_Cover.jpg&amp;diff=108451"/>
		<updated>2025-09-22T19:00:02Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &amp;#039;&amp;#039;Rayman Legends&amp;#039;&amp;#039; Wii U Manual (US) Cover
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;[[Rayman Legends]]&#039;&#039; Wii U Manual (US) Cover&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=108445</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=108445"/>
		<updated>2025-09-22T13:57:59Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: English N64 (US) Manual Added &amp;amp; Manuals Section Update to Gallery Format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the second major game. For other uses, see [[Rayman 2 (disambiguation)]].&#039;&#039;&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 2: The Great Escape&lt;br /&gt;
| image = [[File:Rayman 2 - Box Art.png|center|320px|Rayman 2]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Montpellier]]&amp;lt;br&amp;gt;[[Ubisoft|Ubisoft Shanghai]] ([[Rayman 2 (PlayStation)|PlayStation]])&lt;br /&gt;
| produced by = Pauline Jacquey&lt;br /&gt;
| designed by = [[Michel Ancel]], Jean-Christophe Guyot, Serge Hascoët, [[Frédéric Houde]], Michaël Janod, Christophe Thibaut&lt;br /&gt;
| art by = [[Michel Ancel]] &amp;lt;small&amp;gt;(artistic director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jean-Christophe Alessandri, Florent Sacre, Celine Tellier, Paul Tumelaire &amp;lt;small&amp;gt;(graphics)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Alexandra Ancel, Hubert Chevillard &amp;lt;small&amp;gt;(graphic research)&amp;lt;/small&amp;gt;&lt;br /&gt;
| programmed by = Yann Le Tensorer, Olivier Didelot &amp;lt;small&amp;gt;(engine programming)&amp;lt;/small&amp;gt;&lt;br /&gt;
| written by = David Neiss &amp;lt;small&amp;gt;(scenarios and dialogue)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[Michel Ancel]] &amp;lt;small&amp;gt;(story)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[David Gasman]] &amp;lt;small&amp;gt;(English-language translation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]] &amp;lt;small&amp;gt;(original music)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Daniel Masson &amp;lt;small&amp;gt;(N64 MIDI adaptation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Nintendo 64:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] November, 1999&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 52 (November 1999), [[:File:PC Power Zine Issue 52 (November 1999).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 54 (January 2000), [[:File:PC Power Zine Issue 54 (January 2000).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] November, 1999&amp;lt;ref&amp;gt;家用电脑与游戏机 #63 (November 1999), https://archive.org/details/jiayou-magazine/1999/%E5%AE%B6%E7%94%A8%E7%94%B5%E8%84%91%E4%B8%8E%E6%B8%B8%E6%88%8F%E6%9C%BA%20Vol.063%201999.11&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dreamcast:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 29th February, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 23rd March, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 23rd March, 2000&amp;lt;ref&amp;gt;&#039;&#039;Dreamcast Magazine&#039;&#039; (Japan) issue 63 (March 2000)&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (PlayStation)|PlayStation]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 15th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] September, 2000&amp;lt;ref&amp;gt;&#039;&#039;Australian Station&#039;&#039; issue 16, page 58, https://archive.org/details/australian-station-16-october-2000/page/58/mode/1up&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Revolution|PlayStation 2]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 14th December, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 30th January, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman DS|Nintendo DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 11th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 24th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Portable, PlayStation 3, PlayStation Vita:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 18th December, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 28th July, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (iOS)|iOS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 1st March, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 3D|Nintendo 3DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 64, PC, Sega Dreamcast, [[Rayman 2 (PlayStation)|Sony PlayStation]], [[Rayman Revolution|Sony PlayStation 2]], [[Rayman DS|Nintendo DS]], [[Rayman 2 (iOS)|Apple iOS]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Sony PlayStation Vita (PlayStation Network), [[Rayman 3D|Nintendo 3DS]]&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, CD-ROM, GD-ROM, DVD, digital download&lt;br /&gt;
| system requirements =&lt;br /&gt;
| game engine = [[OpenSpace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039;&#039;&#039; is the second major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is the first sequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and the series&#039; first 3D game. &#039;&#039;Rayman 2&#039;&#039; introduced many brand-new major characters, though it featured almost none from its predecessor. &#039;&#039;Rayman 2&#039;&#039; was first released in 1999 for the Nintendo 64 and PC. It was followed by ports for the Sega Dreamcast and Sony PlayStation in 2000. Each version is different in its own way due to the specifications of each platform.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is often abbreviated as &#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; or (to avoid confusion with the similarly named &#039;&#039;[[Rayman Revolution]]&#039;&#039;) &#039;&#039;&#039;&#039;&#039;R2&#039;&#039;&#039;&#039;&#039;. The [[Rayman 2 (PlayStation)|Sony PlayStation version]] of &#039;&#039;Rayman 2&#039;&#039; was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released; one for the [[Rayman 2 (iOS)|iOS]] devices, and a similar version for the Nintendo 3DS, under the title &#039;&#039;[[Rayman 3D]]&#039;&#039;. The PC version joined &#039;&#039;[[Rayman Forever]]&#039;&#039; on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=Panic in [[the Chamber of the Teensies]] and [[the Fairy Council]]: [[Robo-Pirate]]s from deep in space have arrived, determined to conquer and enslave their entire world. The time for combat has come. Volunteers form small resistance groups and throw themselves into battle with the evil aggressors. [[Rayman]] and his friend [[Globox]] go to the edge of [[the Great Forest]], where the highest number of [[Robo-Pirate|pirates]] are located.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] jumps from a tree and activates his [[helicopter]] for a soft landing in the middle of a thicket of bushes. &amp;quot;The [[Robo-Pirate|Pirates]] are coming straight at us!&amp;quot;, cries [[Rayman]] to his friend. &amp;quot;Get ready!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The earth suddenly begins to tremble...Several trees collapse, creating a passageway for an army of robots.&lt;br /&gt;
The Battle begins! [[Rayman]] leaps into action, sending metal monsters flying with his powerful energy spheres. A little later, [[Globox]], trembling with fright, desperately tries to make the robots rust up by creating little [[Rain Dance|rain storms]] over their heads. A robot, creaking horribly, crashes to the ground. &amp;quot;Not bad, [[Globox]]!&amp;quot; shouts [[Rayman]] with a smile.&lt;br /&gt;
[[Globox]] tries to answer, but [[Rayman]] doesn&#039;t hear. The strained face of [[Ly]] has just appeared in his mind.&lt;br /&gt;
&amp;quot;[[Rayman]]...&amp;quot;, begins [[Ly]], in a weary voice., &amp;quot;The pirates have broken the [[Heart of the World]]. The energy has scattered. Other than [[Clark]], all of our brave warriors have been captured...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shocked by this terrible news, [[Rayman]] is surprised by a gigantic robot who pins him between its powerful pinchers. He tries to create a new [[Magic fist|energy sphere]] in the palm of his hand, but to no avail. The destruction of the [[Heart of the World|Primordial Core]] has taken away all of his powers...&lt;br /&gt;
Desparate, he shouts to his friend... &amp;quot;They&#039;ve got me, [[Globox]]! Save Yourself!&amp;quot;&lt;br /&gt;
&amp;quot;But...but...what about you?!&amp;quot;&lt;br /&gt;
&amp;quot;No time to explain! Go find [[Ly]], she&#039;ll tell you what to do!&amp;quot;&lt;br /&gt;
After a moment of hesitation, [[Globox]] dodges between the feet of the robots, and plunges into the high grass.&lt;br /&gt;
&lt;br /&gt;
An evil laugh reverberates. [[Rayman]] turns and sees [[Razorbeard]], the leader of the [[Robo-Pirate|Pirates]].&lt;br /&gt;
&amp;quot;I have you, [[Rayman]]! You&#039;ll soon be my most obedient slave!...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[Razorbeard]] and shouts defiantly : &amp;quot; It&#039;s not over yet, pirate! I&#039;ll find a way to escape and then I&#039;ll make you wish you&#039;d never been born!&amp;quot;|sign=Manual|source=&#039;&#039;Rayman 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===The beginning===&lt;br /&gt;
Set in the [[Glade of Dreams]], &#039;&#039;Rayman 2&#039;&#039; begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how the [[Glade of Dreams|Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of enslaving the [[Glade of Dreams|Glade]]&#039;s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]&#039;s capture occurs after the explosion of the [[Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[Heart of the World|the Core]]&#039;s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]&#039;s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].&lt;br /&gt;
&lt;br /&gt;
After the opening sequence, it is revealed that [[Globox]] was captured by [[Robo-Pirate|the Pirates]], and reunites with [[Rayman]] aboard the &#039;&#039;[[Buccaneer]]&#039;&#039;, [[Robo-Pirate|the Pirate]]&#039;s [[The Prison Ship|Prison Ship]]. Having fallen to despair, [[Rayman]]&#039;s hopes are restored when [[Globox]] gives [[Rayman]] a [[Silver Lum]] given to him by [[Ly]]. The [[Silver Lum]] gives [[Rayman]] the ability to [[Magic fist|shoot with his fist]], which [[Rayman]] uses to destroy a nearby vent, and escape with [[Globox]]. The two become separated after falling from [[Buccaneer|the ship]], and [[Rayman]] eventually finds himself in [[the Woods of Light]].&lt;br /&gt;
&lt;br /&gt;
====Finding [[Ly]]====&lt;br /&gt;
[[Rayman]] decides the best course of action is to find [[Ly]], and travels through [[The Woods of Light|the Woods]]. He comes across [[Murfy]], who serves as [[Rayman]]&#039;s guide throughout the game, and three [[baby Globox]]es. [[Rayman]] sadly informs them of his separation with [[Globox]], much to the [[Baby Globox|babies]]&#039; dismay. [[Rayman]] promises that he can find them, but stresses his need to find [[Ly]], the [[Baby Globox|babies]] then inform [[Rayman]] that [[Ly]] had been taken deeper into [[The Woods of Light|the Woods]] by the [[Robo-Pirate|Pirates]]. Traversing deeper, [[Rayman]] frees the [[Grand Minimus]] [[Teensie]]s locked in a [[cage]] at the end of the area. After bickering amongst themselves about who among them is their King, they tell [[Rayman]] of the [[Robo-Pirate|Pirate]]&#039;s locking of [[Ly]] in a stronghold within [[the Fairy Glade]]. They will allow [[Rayman]] access to [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast and [[Rayman 3D|3DS]] versions), for the cost of all the [[Yellow Lum]]s contained within [[The Woods of Light|the Wood]]. Once collected, a [[Grand Minimus]] creates a [[Spiral Door]], and [[Rayman]] exits the area through it.&lt;br /&gt;
&lt;br /&gt;
Using [[The Hall of Doors|the Hall]], [[Rayman]] traverses to [[the Fairy Glade]], and makes his way to the Pirate Stronghold. It is here where [[Rayman]] first encounters [[Robo-Pirate]]s since his capture, and the first time a player must combat them. Eventually, [[Rayman]] finds where [[Ly]] is held, in an energy prison powered by a machine within a nearby chamber. [[Rayman]] destroys the machines, freeing [[Ly]]. [[Rayman]] tells [[Ly]] of his separation with [[Globox]], and his loss of powers. [[Ly]] is unable to restore [[Rayman]]&#039;s powers, however, due to the explosion of the [[Heart of the World|Primordial Core]]. [[Ly]] then tells [[Rayman]] of the [[Four Masks of Polokus]], through which [[Polokus]] can be awakened, and whose power is sufficient to destroy the [[Robo-Pirate|Pirates]]. [[Ly]] finally gives [[Rayman]] the power to swing on [[Purple Lum]]s, allowing [[Rayman]] to progress further. [[Rayman]] then sets out to collect the [[Four Masks of Polokus|masks]], exiting [[The Fairy Glade|the Glade]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The first mask]]===&lt;br /&gt;
====[[The Marshlands]]====&lt;br /&gt;
[[File:R2TGE PC-Sssssam.jpg|320px|thumb|right|[[Rayman]] freeing [[Ssssam]] in [[the Marshes of Awakening]].]]&lt;br /&gt;
[[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through.&lt;br /&gt;
&lt;br /&gt;
The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Razorbeard|Admiral Razorbeard]] is concerned by [[Rayman]]&#039;s progress, and despatches several [[Warship]]s to destroy him. [[Razorbeard]] eats a [[Yellow Lum]], reducing the number of extant [[Yellow Lum]]s from 1000 to 999. At the beginning of the level is a side-path where [[Rayman]] can find a hologram of [[Ly]] the Fairy. If he has enough [[Yellow Lum]]s, she will teleport him to a side-level called [[the Walk of Life]]. Although [[the Bayou]] is beset with [[Robo-Pirate]] [[Warship]]s and dangerous obstacles such as [[helicopter bomb]]s, [[Rayman]] makes it through the area unscathed.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the first mask]]====&lt;br /&gt;
[[Rayman]] approaches the entrance to [[the Sanctuary of Water and Ice]], the location in which the first of the [[Four Masks of Polokus]] is contained. He reunites with the [[Grand Minimus]], who inform him that he will not be allowed to enter without collecting a specific amount of [[Yellow Lum]]s, a requirement that is repeated in the entrances for the three other locations of [[Four Masks of Polokus|the masks]]. Once he has enough [[Yellow Lum]]s, [[Rayman]] is able to enter, and after fighting past some [[Robo-Pirate]] soldiers, and solving the puzzle to enter [[The Sanctuary of Water and Ice|the Sanctuary]], he finds himself inside. Within [[The Sanctuary of Water and Ice|the Sanctuary]], [[Rayman]] encounters the guardian of [[Four Masks of Polokus|the first Mask]]; [[Axel]]. Using a chain of [[Purple Lum]]s to swing across the battle area, and dodging icicle projectiles thrown by [[Axel]], [[Rayman]] eventually triumphs over the guardian by causing an icicle to dislodge and impale [[Axel]]&#039;s head.&lt;br /&gt;
&lt;br /&gt;
With [[Axel]] dispatched, [[Rayman]] obtains [[Four Masks of Polokus|the first mask]], which teleports him to the realm where [[Polokus]] slumbers. [[Polokus]] congratulates [[Rayman]] on his find, but urges him to move forward in his quest and collect [[Four Masks of Polokus|the second mask]]. He then creates a [[Spiral Door]] to take [[Rayman]] back to [[the Hall of Doors]], allowing [[Rayman]] to continue.&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The second mask]]===&lt;br /&gt;
====Healing [[Clark]]====&lt;br /&gt;
[[File:Rayman meets Clark.jpg|320px|thumb|right|[[Rayman]] meets [[Clark]] in [[the Menhir Hills]].]]&lt;br /&gt;
Beginning the search for [[Four Masks of Polokus|the second mask]], [[Rayman]] finds himself in [[the Menhir Hills]], where he learns to tame and ride [[walking shell]]s. Moving further in, [[Rayman]] meets with [[Clark]] the Giant in the [[Elite Troop Training Center]], who has become ill after accidentally swallowing a [[Robo-Pirate]] part during a battle. He asks [[Rayman]] to retrieve the [[Elixir of Life]] from [[the Cave of Bad Dreams]], and stresses to [[Rayman]] that he needs to remember the name in order to enter.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Marshes of Awakening]], where [[Jano]] now allows [[Rayman]] to enter the [[Spiral Door]]. [[Rayman]] is hypnotised by [[Jano]] and then transported to [[the Cave of Bad Dreams]], and is challenged to find the treasures within before [[Jano]] can catch him. [[Jano]] eventually meets with [[Rayman]] as he nears the treasure trove and gives chase, leading [[Rayman]] into a large corridor where he must avoid [[Jano]]&#039;s attacks and use the skulls he emits to progress through. Eventually, he makes it to the treasure, where [[Jano]] congratulates [[Rayman]], and offers it to him. The player is then given the choice to accept or decline [[Jano]]&#039;s offer, accepting will lead to a short cutscene depicting an overweight [[Rayman]] lounging on a small island, and an alleged &amp;quot;end&amp;quot; to the game. The cutscene ends by cutting back to the choice. Declining the offer will cause [[Rayman]] to be returned to the Marshes, and [[Jano]] will reward [[Rayman]] with the [[Elixir of Life]] for making the right choice and not succumbing to greed.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Menhir Hills]], and gives the [[Elixir of Life|Elixir]] to [[Clark]]. [[Clark]] is reinvigorated, and helps [[Rayman]] progress further through the facility. [[Rayman]] then parts ways with [[Clark]] at the exit of the facility, and finally leaves [[the Menhir Hills]] via a [[walking shell]].&lt;br /&gt;
&lt;br /&gt;
====Freeing [[Globox]] and [[Carmen]]====&lt;br /&gt;
[[Rayman]] reunites with [[Globox]] from within [[the Canopy]], which, true to its name, takes place within the higher levels of a deep forest. [[Rayman]] frees [[Globox]] from imprisonment by the [[Robo-Pirate]]s operating within the area, and [[Globox]] aids [[Rayman]] in traversing through the area, using his [[Rain Dance|rain-dance]] to destroy [[laser]] barriers or grow fauna that can aid [[Rayman]] in progressing. [[Globox]] also reveals that he received another [[Silver Lum]], which gives [[Rayman]] the ability to charge his [[magic fist]], greatly enhancing his offensive capabilities. After fighting past a [[Warship]] and tricking a [[Robo-Pirate]] into opening the exit by hiding within a bush, [[Rayman]] is able to leave the area. [[Globox]] remains behind, stating that his spouse, [[Uglette]], wishes to see him.&lt;br /&gt;
&lt;br /&gt;
The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a [[laser]] cage by the [[Robo-Pirate|pirates]], who plan to use her blubber to oil the engines of the &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] frees her, and she releases [[air bubble]]s that allow him to accompany her underwater. Unfortunately the local [[piranha]]s want to steal the [[Air bubble|bubbles]] to ease their heartburn, so [[Rayman]] must frighten them off with his [[magic fist]] so that he can continue to breathe. Eventually [[Rayman]] completes his underwater passage and comes to the end of the level.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the second mask]]====&lt;br /&gt;
The next level is [[the Sanctuary of Stone and Fire]], the second of the game&#039;s Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple that has no discernible purpose. [[Rayman]] spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually [[Rayman]] comes to a chamber containing a large blocky stone statue: this is [[Umber]], the guardian of [[the Sanctuary of Stone and Fire]]. Unlike [[Axel]], [[Umber]] is pacifistic; he allows [[Rayman]] to stand on his head while he walks across a pool of lava, taking [[Rayman]] to the final chamber. It is shaped much the same as the chamber in which [[Rayman]] found [[Four Masks of Polokus|the first mask]], with a raised platform on which sits a stone container. [[Rayman&#039;s symbol]] once again connects to the stone; it slides open, and [[Four Masks of Polokus|the second mask]] emerges. [[Rayman]] takes it and once again is transported to [[Polokus]]&#039;s domain. The god congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]], affixes it to his stone, and sends [[Rayman]] back to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The third mask]]===&lt;br /&gt;
====Making Progress====&lt;br /&gt;
[[File:TheTopoftheWorldPC.jpg|320px|thumb|right|[[Rayman]] arriving at [[the Top of the World]].]]&lt;br /&gt;
Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area.&lt;br /&gt;
&lt;br /&gt;
[[Razorbeard|Admiral Razorbeard]] learns of [[Rayman]]&#039;s progress, and has [[Warship]]s sent to stop him. [[Rayman]] encounters and must flee the [[Warship]]s from within [[the Precipice]], a mountainous region that can succumb to flooding, and can contain vast caverns within. [[Rayman]] is able to elude the [[Warship]]s, and moves on to [[the Top of the World]]. The area contains a [[Robo-Pirate|Pirate]] Fort, but it cannot be accessed via conventional means, as such, [[Rayman]] rides upon a [[Roller Coaster Challenge|rollercoaster-esque]] transport, dodging obstacles that are within the path of the coaster, which can cause [[Rayman]] to despawn. Making it into the Fortress, [[Rayman]] fights past many [[Barrel Pirate]]s, and eventually exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the third mask]]====&lt;br /&gt;
Much like the prior [[Four Masks of Polokus|masks]], [[Four Masks of Polokus|the third mask]] is contained within a Sanctuary, this one being [[the Sanctuary of Rock and Lava]]. [[Rayman]] finds himself in a marshy area, which he must traverse through in order to reach [[The Sanctuary of Rock and Lava|the Sanctuary]] itself. Within the marshy area is the entrance to [[the Walk of Power]], a [[Bonus level (Rayman 2)|bonus level]] that can be accessed if the player has obtained enough [[Yellow Lum]]s, much like [[the Walk of Life]]. After traversing through the marshes, [[Rayman]] finds himself within [[The Sanctuary of Rock and Lava|the Sanctuary]] itself, and progresses forward. However, [[Four Masks of Polokus|the mask]] is not located within the area, and [[Rayman]] heads [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]] instead.&lt;br /&gt;
&lt;br /&gt;
[[Ly]] meets with [[Rayman]] beneath the Sanctuary, and tells [[Rayman]] that she has gathered enough energy to grant him the [[Super helicopter]] ability, allowing him to fly as opposed to simply gliding with his hair. She informs [[Rayman]] that traversing through the area will be difficult, and tells him to use the [[Super helicopter]] to move through the area. Using this ability, [[Rayman]] is able to reach the end of the area, where he encounters [[Foutch]]. [[Foutch]] promptly hits [[Rayman]], causing him to lose the [[Super helicopter]] power, and fall. [[Rayman]] finds footing within a circular pathway, and is chased by [[Foutch]], who wishes to burn [[Rayman]] by throwing flames at him. [[Rayman]] is able to use spiderwebs to bounce high enough to reach stalactites positioned in bridges above the pathway. These stalactites will impale [[Foutch]] when shot at, allowing [[Rayman]] to triumph over the guardian. A [[Purple Lum]] then appears, allowing [[Rayman]] to reach the bridges, which lead to [[Four Masks of Polokus|the third mask]]. [[Rayman]] is transported to [[Polokus]] and gives [[Four Masks of Polokus|the third mask]] to him, and [[Polokus]] creates a [[Spiral Door]] to allow [[Rayman]] to move on and locate [[Four Masks of Polokus|the fourth and final mask]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The fourth mask]]===&lt;br /&gt;
====Reuniting with [[Clark]]====&lt;br /&gt;
[[File:Spyglass Pirate controlling Clark.jpg|320px|thumb|right|The [[Spyglass Pirate]] forces [[Clark]] to attack [[Rayman]].]]&lt;br /&gt;
[[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and [[Rayman 3D|Nintendo 3DS version]] of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the fourth mask]]====&lt;br /&gt;
Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[The Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[walking shell]] to reach the mines.&lt;br /&gt;
&lt;br /&gt;
Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in [[The Pirate Mines|the mines]], and [[Globox]], who in the defense of their [[Baby Globox|babies]] has been captured and sent to the [[Buccaneer|Pirate&#039;s Prison Ship]]. [[Rayman]] calms [[Uglette]] and promises to free [[Baby Globox|her children]], making use of a nearby [[Warship]] to travel to each mine and to allow the [[Baby Globox|babies]] to leave. Once he has visited all the mines, [[Rayman]] returns and reunites the [[Baby Globox|babies]] with [[Uglette]]. [[Uglette]] and [[Baby Globox|her children]] then board the [[Warship]] to leave, but one of [[Baby Globox|the children]] passes off [[Four Masks of Polokus|the fourth mask]] to [[Rayman]], stating that they had found it within [[The Pirate Mines|the mines]]. [[Rayman]] says his goodbyes to the [[Globox]] family, and departs to [[Polokus]].&lt;br /&gt;
&lt;br /&gt;
[[Polokus]] congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]] and attaches it to the remaining side of his four-sides stone column. The stone begins to spin rapidly, blurring until it is transfigured into a transparent, glowing portal. [[Polokus]] tells [[Rayman]] that, now that he has been awakened, he can destroy all of the [[Robo-Pirate]]s in the [[Glade of Dreams]], but says that he has no power in the air – [[Rayman]] himself must confront [[Razorbeard|Admiral Razorbeard]] on board the flying &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] steps into [[Polokus]]&#039;s portal; his health is increased to maximum, and he is transported to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===The ending===&lt;br /&gt;
====Infiltrating [[the Prison Ship]]====&lt;br /&gt;
A [[The General|Salesman]] visits [[Razorbeard]], and pitches the [[Grolgoth]] as the solution to the [[Robo-Pirate|Pirate]]&#039;s problem with [[Rayman]]. After some consideration, [[Razorbeard]] accepts the [[Grolgoth]], setting the circumstances for the final confrontation with [[Rayman]]. In the meantime, [[Rayman]] infiltrates [[the Prison Ship]], the largest of the [[Robo-Pirate|Pirate]] Vessels and fortress in its own right. [[Rayman]] initially finds himself sliding through floors and tunnels within the bowels of the ship, but is able to acquire a [[flying shell]], which he uses to progress even further through the ships&#039; interior chambers.&lt;br /&gt;
&lt;br /&gt;
In most versions, excluding those based off the PC and Nintendo 64, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[Razorbeard]] himself.&lt;br /&gt;
&lt;br /&gt;
====The Final Battle====&lt;br /&gt;
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Razorbeard]] in the [[Grolgoth]].]]&lt;br /&gt;
The [[Spyglass Pirate]] gives his final update on [[Rayman]]&#039;s progress to [[Razorbeard]], informing him of [[Rayman]]&#039;s success in freeing their captives, and his infiltration of the ship. [[Razorbeard]] punishes [[Spyglass Pirate|the Spyglass]] for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight [[Rayman]]. [[Razorbeard]] has the [[Grolgoth]] set up in [[the Crow&#039;s Nest]] of [[the Prison Ship]], and lures [[Rayman]] to him by having the captured [[Globox]] as the [[Grolgoth]]&#039;s first target. [[Rayman]] arrives at the nest to defend [[Globox]], but [[Razorbeard]] shoots down the structure holding [[Rayman]] and [[Globox]] in place. [[Rayman]] is able to grab the ledge of [[the Crow&#039;s Nest]], and climbs up, unharmed. [[Globox]] is left dangling on the side of [[the Crow&#039;s Nest]], but assures [[Rayman]] that he is fine, and to go fight [[Razorbeard]].&lt;br /&gt;
&lt;br /&gt;
The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which [[Razorbeard]] attempts to crush [[Rayman]] by jumping onto him with the [[Grolgoth]]. The attack fails, and [[the Crow&#039;s Nest]] collapsing, causing both the [[Grolgoth]] and [[Rayman]] to fall into a lava filled chamber. [[Rayman]] is saved from falling into the lava due to a [[Silver Lum]] that [[Ly]] generated from afar. The [[Silver Lum|Lum]] guides [[Rayman]] to a safe platform, in which [[Rayman]] is able to mount a [[flying shell]]. [[Ly]] congratulates [[Rayman]] on his performance thus far, and informs him of the complete defeat of the [[Robo-Pirate]]s on the [[Glade of Dreams]], tasking [[Rayman]] to complete their victory by defeating [[Razorbeard]]. [[Rayman]] then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, [[Rayman]] uses the [[flying shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. [[Rayman]] is able to shoot down the [[Grolgoth]], using ammunition scattered within the chamber, in the PlayStation version, he instead causes [[helicopter bomb]]s and homing missiles to deflect back to the [[Grolgoth]], damaging it.&lt;br /&gt;
&lt;br /&gt;
====Victory====&lt;br /&gt;
Eventually, the [[Grolgoth]] is rendered inoperative, and [[Razorbeard]] flees the ship, but not before setting off a self-destruct within the [[Grolgoth]], which causes [[the Prison Ship]] to detonate and be destroyed, with [[Rayman]] still inside.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]]&#039;s friends assume that [[Rayman]] has fallen. [[Ly]] the Fairy, [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gather in [[Polokus]]&#039;s domain for a memorial service. They could only recover [[Rayman]]&#039;s [[Crazy Shoe|left shoe]], however, the [[Crazy Shoe|shoe]] suddenly appears to react to an oncoming presence, as a limping, one-footed [[Rayman]] emerges from the woods nearby, much to the joy of everyone present. His [[Crazy Shoe|shoe]] rejoins his body and he looks up at all his friends, last of all [[Ly]], while hugging the [[baby Globox]]es. Fireworks are launched in celebration, and a message is displayed congratulating [[Rayman]] on his feats. The harmony of the [[Glade of Dreams]] has been restored and the [[Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, &#039;&#039;[[Rayman 3]]&#039;&#039;. The end credits sequence shows [[Razorbeard|Admiral Razorbeard]]&#039;s escape pod fleeing through the depths of space.&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
[[File:Scared platforms 2.png|316px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]&lt;br /&gt;
&lt;br /&gt;
===2D game===&lt;br /&gt;
{{Main|Rayman 2 (cancelled prototype)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and was planned to be released on the Sony PlayStation and the Sega Saturn.&amp;lt;ref&amp;gt;Unseen64.com, &#039;&#039;Rayman 2 [2D version - Unreleased]&#039;&#039;, http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled&amp;lt;/ref&amp;gt; Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.&lt;br /&gt;
&lt;br /&gt;
This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the [[Rayman 2 (PlayStation)|PlayStation version of &#039;&#039;Rayman 2&#039;&#039;]], and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version&#039;s total 800. It was discovered that this prototype was last worked on on May 31, 1996 and was sent to the &#039;&#039;PlayStation RayMan 2 team&#039;&#039; so that they could incorporate one of its levels into their version of the game.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman&#039;s training&#039;&#039;===&lt;br /&gt;
{{Main|Rayman&#039;s training}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;, showcasing [[Rayman]]&#039;s original 3D model.]]&lt;br /&gt;
&lt;br /&gt;
In-between the development of the [[Rayman 2 (cancelled prototype)|2D game]] and the 3D game, a CGI short film for the game titled &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was created in 1998 and subsequently premiered in February 1 for Imagina 1998, following a trailer for &#039;&#039;[[Tonic Trouble]]&#039;&#039;. &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; is notable for being the &amp;quot;missing link&amp;quot; between the two stages of &#039;&#039;Rayman 2&#039;&#039;&#039;s development, and is known for clips of it being used in the 1998 E3 trailer for the 3D game. Characters from the [[Rayman 2 (cancelled prototype)|2D prototype]] appear in the short, along with [[Rayman]] having a older 3D model in use. Not much is known about the short&#039;s plot, and it has not been released in any form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was considered lost media until March 12, 2022, when a version of the video with no sound was uploaded to YouTube. Until then, only clips of the short film were seen scattered across various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; ephemera from 1997 - 1998.&lt;br /&gt;
&lt;br /&gt;
===3D game===&lt;br /&gt;
{{Main|Rayman 2 (early production)}}&lt;br /&gt;
&lt;br /&gt;
Not much is currently known about [[Rayman 2 (early production)|the development of the 3D game]] that eventually became the final &#039;&#039;Rayman 2&#039;&#039;, however, from pre-release screenshots and footage, it is clear that level designs underwent significant evolution, and the HUD was at one point drastically different to the HUD seen in the final game. Recent texture hacking led to the discovery of more pre-release elements, textures for a third red coloured [[Magic Sphere]] and its pyramid base were located, it is unknown why these textures went unused and where the objects they represented were meant to be placed. Despite not being used in the game itself, they can be made to replace the other used colourations via texture hacking.&lt;br /&gt;
&lt;br /&gt;
A lot of changes have also been seen in early trailer and interviews for the game. At one point [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game.&amp;lt;ref&amp;gt;YouTube.com, Interview https://www.youtube.com/watch?v=hn_UYduONuA&amp;lt;/ref&amp;gt; A video showing an early version of the Nintendo 64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up [[Rayman]]&#039;s health.&amp;lt;ref&amp;gt;YouTube.com, Unused area https://www.youtube.com/watch?v=rCZ10RrA_5Q&amp;lt;/ref&amp;gt; Other trailers show more open levels suggesting &#039;&#039;Rayman 2&#039;&#039; was at one point going to go in a more non-linear direction.&amp;lt;ref&amp;gt;YouTube.com, Early trailer https://www.youtube.com/watch?v=6KujjiLYaW8&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sssssam.png|Early renders and textures of [[Ssssam]] show him to have originally been metallic.&lt;br /&gt;
Old R2 Font.png|The font underwent changes before the final release.&lt;br /&gt;
R2BetaScreen2.jpg|A look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
R2BetaScreen5.jpg|Another look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[Whale Bay]].&lt;br /&gt;
R2 scenario.png| An unused scenario that was conceptionalised for gameplay, click for translation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:R2 Lum.png|320px|thumb|right|[[Yellow Lum]]s are the main item in the game.]]&lt;br /&gt;
&lt;br /&gt;
The gameplay in &#039;&#039;Rayman 2&#039;&#039; is similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], translated into a 3D world. Most of the gameplay consists of running, jumping, climbing, gliding and flying between platforms and other surfaces, interspersed with battle sequences with [[Robo-Pirate]]s and other enemies. A new element of gameplay is [[swimming]], which is present in some of the levels.&lt;br /&gt;
&lt;br /&gt;
Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to defeat [[Razorbeard|Admiral Razorbeard]] and his [[Robo-Pirate]]s, and, by doing so, restore order to the world. Along the way, [[Rayman]] will locate and reassemble [[Yellow Lum]]s that have been scattered following the explosion of the [[Heart of the World|Primordial Core]], and rescue creatures that have been imprisoned in [[cage]]s. However, unlike in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; has no strict requirement to obtain all [[Yellow Lum]]s/[[cage]]s to finish the game, probably in order to make the game less difficult. A certain number of [[Yellow Lum]]s is required to advance past specific points, but this number is typically substantially lower than the number of [[Yellow Lum]]s available prior to that, and is easily obtainable during normal play. Some [[cage]]s are also obligatory, as they contain creatures vital to completions of levels (typically, [[Teensie]]s), and these [[cage]]s are always in plain sight and impossible to miss.&lt;br /&gt;
&lt;br /&gt;
Overall, far less backtracking and secret-hunting is required to complete the game, but the player is rewarded for breaking [[cage]]s, as every 10 [[cage]]s freed extend [[Rayman]]&#039;s life bar. Additionally, completing a level with all [[Yellow Lum]]s and [[cage]]s obtained gives access to a [[Bonus level (Rayman 2)|bonus level]], where a [[baby Globox]] can help [[Rayman]] replenish his life bar or gain a [[Power Fist]].&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
Once completed, a level can be replayed an unlimited number of times. Similarly to [[Rayman 1|the original game]], collectibles ([[Yellow Lum]]s and [[cage]]s) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The [[baby Globox]] [[Bonus level (Rayman 2)|bonus levels]] are still offered on subsequent level completions, so [[Rayman]] can always restore his powers.&lt;br /&gt;
&lt;br /&gt;
One difference from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] is that the final battle with [[Razorbeard]] in [[the Crow&#039;s Nest]] can be replayed.&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
{{Main|List of Rayman records}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; has two [[Bonus level (Rayman 2)|bonus levels]] that are present in all versions. The [[Rayman 2 (PlayStation)|PlayStation version]] has significant differences made, and the peed is slightly different as well, and the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, has the levels as part of unlockable minigames rather than bonuses, where the player has to collect all [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
==Main characters==&lt;br /&gt;
===Protagonists===&lt;br /&gt;
*[[Rayman]] – The hero and protagonist of the game.&lt;br /&gt;
*[[Globox]] – [[Rayman]]&#039;s best friend; husband of [[Uglette]] and father of the [[baby Globox]]es.&lt;br /&gt;
*[[Ly]] the Fairy – [[Rayman]]&#039;s friend and powerful ally.&lt;br /&gt;
*[[Murfy]] – Serves as an ‘instructor’-type character.&lt;br /&gt;
*[[Teensie|The Teensies]] – Keepers of [[the Hall of Doors]].&lt;br /&gt;
*[[Clark]] the Giant – A friend of [[Rayman]]&#039;s.&lt;br /&gt;
*[[Ssssam]] – a snake who helps [[Rayman]] cross [[the Marshes of Awakening]].&lt;br /&gt;
&lt;br /&gt;
===Antagonists===&lt;br /&gt;
*[[Razorbeard|Admiral Razorbeard]] – The main villain of the game.&lt;br /&gt;
*[[Robo-Pirate]] army – [[Razorbeard]]&#039;s army.&lt;br /&gt;
*[[Jano]] – The guardian of [[the Cave of Bad Dreams]].&lt;br /&gt;
*[[Piranha]]s, [[Spider (Rayman 2)|spiders]], [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s&#039; disruption of the natural balance.&lt;br /&gt;
*[[Caterpillar (disambiguation)|Caterpillars]], [[Jumping eye]]s and [[Mini Jano]] – Nightmares of [[Polokus]] escaped from [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
[[File:Rayman2 map.jpg|320px|thumb|right|A physical &#039;&#039;Rayman 2&#039;&#039; map that came with various copies of the game.]]&lt;br /&gt;
Unlike [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor&#039;s, but are still dissimilar to the real world. The levels are played in a linear fashion in a world map known as [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[the Walk of Life]], and [[the Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Revolution|the PlayStation 2 remake]], [[the Hall of Doors]] is replaced by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[the Minisaurus Plain]], [[Globox&#039;s House]] and [[Rainbow Creek]], each of which has a [[Teensie Circle]] for quick access to completed levels.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]], as seen in the [[Rayman 2 (PlayStation)|PlayStation version]].]]&lt;br /&gt;
Only the PC, Nintendo 64, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2 (iOS)|iOS]] ports) feature a consistent level set. The [[Rayman 2 (PlayStation)|PlayStation version]] cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.&lt;br /&gt;
* [[The Woods of Light]] (renamed “The Clearing” in the [[Rayman 2 (PlayStation)|PlayStation version]])&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Walk of Life]] (sublevel, renamed “Racing Challenge #1” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Sanctuary of Water and Ice]] (omitted in the [[Rayman 2 (PlayStation)|PlayStation version]], although some parts were merged with [[Whale Bay]])&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams]] (sublevel, not replayable in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Precipice]] and [[the Top of the World]])&lt;br /&gt;
* [[The Precipice]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Echoing Caves]])&lt;br /&gt;
* [[The Top of the World]] (omitted from the [[Rayman 2 (PlayStation)|PlayStation]] and [[Rayman Revolution|PlayStation 2 versions]], the chair segment is used as [[Roller Coaster Challenge|a minigame]] in [[Rayman Revolution|the PlayStation 2 version]] and the second part as a part of [[the Echoing Caves]])&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] (renamed “Beneath the Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Walk of Power]] (sublevel, renamed “Racing Challenge #2” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] (renamed “The Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains]] (renamed “The Gloomy Island” in the [[Rayman 2 (PlayStation)|PlayStation version]]. Final segment featured as a [[The Pirate Mines|separate level]] in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]] ([[Rayman 2 (PlayStation)|PlayStation version]] only)&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
Since its original release in 1999, &#039;&#039;Rayman 2&#039;&#039; has received a bunch of ports to other platforms, with each new port having some noticeable differences.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
[[File:Rayman 2 N64.jpg|thumb|right|150px|The Nintendo 64 cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
The Nintendo 64 version, along with the PC version, is the original version of the game. The Nintendo 64 version features a different soundtrack in MIDI format, which was later reused in [[Rayman DS|the Nintendo DS port]]. Several of the menu transitions are exclusive to this version.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Windows PC===&lt;br /&gt;
[[File:Rayman 2 - Box Art.png|thumb|right|150px|The Windows PC cover.]]&lt;br /&gt;
&lt;br /&gt;
The PC version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on GOG&amp;lt;ref&amp;gt;Rayman 2 on GOG https://www.gog.com/game/rayman_2_the_great_escape&amp;lt;/ref&amp;gt; and Uplay.&amp;lt;ref&amp;gt;Rayman 2 on Uplay http://store.ubi.com/eu/rayman-2--the-great-escape/57062ec088a7e316728b465a.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Sega Dreamcast===&lt;br /&gt;
[[File:Rayman 2 Dreamcast.jpg|thumb|right|150px|The Sega Dreamcast cover.]]&lt;br /&gt;
&lt;br /&gt;
The Sega Dreamcast version retains the high quality textures from the PC version, while slightly improving some. A new area has been added in [[the Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Glob Crystal|Globox Crystals]]. This is the first version of &#039;&#039;Rayman 2&#039;&#039; to allow for widescreen and the only version where the aspect ratio can manually be changed. [[The Hall of Doors]] has been replaced by [[the Isle of Doors]]. Several more [[Robo-Pirate]]s have been added as well as a new type that shoots bombs. This is also the first version to have the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 (PlayStation)|Sony PlayStation]]===&lt;br /&gt;
[[File:Rayman 2 PS1.jpg|thumb|right|150px|The Sony PlayStation cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 2 (PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (PlayStation)|Sony PlayStation version]] removes and changes a bunch of levels, while merging others, and reduces the total amount of [[Yellow Lum]]s from 1000 to 800. Some levels do, however, have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting. Many graphical changes are present, most notably in [[the Hall of Doors]]. A new bonus level can be unlocked that lets the player try a stage from [[Rayman 2 (cancelled prototype)|the 2D prototype]]. Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store for PlayStation Portable, PlayStation 3 and PlayStation Vita.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sony PlayStation 2 (titled &#039;&#039;[[Rayman Revolution]]&#039;&#039;)===&lt;br /&gt;
[[File:RRev PS2EUcov.jpg|thumb|right|150px|The Sony PlayStation 2 cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman Revolution}}&lt;br /&gt;
&lt;br /&gt;
The Sony PlayStation 2 version, titled &#039;&#039;[[Rayman Revolution]]&#039;&#039; in Europe and &#039;&#039;[[Rayman Revolution|Rayman 2 Revolution]]&#039;&#039; in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing [[the Hall of Doors]], levels have been expanded, most notably [[the Fairy Glade]] and [[the Echoing Caves]], new cutscenes and dialogue are present, and new bosses have been added, including [[Grolem 13|a fourth guardian]]. New music has been added in the new areas and for [[Robo-Pirate]] battles, and new upgrades and minigames can be obtained by collecting [[Yellow Lum]]s and by freeing [[Familiar Spirit]]s from [[cage]]s. A lot of graphical improvements are present with a bunch of previously 2D assets having been reworked into 3D models. This is also the second version to feature full voice-acting. The original [[Raymanian]] voices can, however, still be chosen, with new sounds added.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store in North America for PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS (titled &#039;&#039;[[Rayman DS]]&#039;&#039;)===&lt;br /&gt;
[[File:RaymanDS.jpg|thumb|right|150px|The Nintendo DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman DS}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS version, titled &#039;&#039;[[Rayman DS]]&#039;&#039;, is a direct port of the Nintendo 64 version. The second screen can be used to control [[Rayman]] with a virtual analog stick and shows the game HUD while playing. This version has a bunch of bugs not present in the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 (iOS)|Apple iOS]]===&lt;br /&gt;
[[File:Raymanios2.jpeg|thumb|right|150px|The Apple iOS icon.]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 2 (iOS)}}&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (iOS)|Apple iOS version]] is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was, however, present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS (titled &#039;&#039;[[Rayman 3D]]&#039;&#039;)===&lt;br /&gt;
[[File:Rayman 3D boxart.jpg|thumb|right|150px|The Nintendo 3DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 3D}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo 3DS version, titled &#039;&#039;[[Rayman 3D]]&#039;&#039;, is a direct port of the Dreamcast version, with, similarly to [[Rayman 2 (iOS)|the Apple iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches are present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.&lt;br /&gt;
&lt;br /&gt;
This version is downloadable from the Nintendo eShop in North America.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2UKPCManual thumb.png|The English PC manual packaged with the GoG.com and Uplay version|link=http://raymanpc.com/wiki/script-en/images/0/02/R2UKPCManual.pdf&lt;br /&gt;
R2UKPCManual thumb.png|The English PC manual packaged with the Steam version|link=https://raymanpc.com/wiki/script-en/images/d/d6/Rayman_2_Steam_manual.pdf&lt;br /&gt;
R2UKPCManual thumb.png|The French PC manual|link=http://raymanpc.com/wiki/script-en/images/d/de/R2_Manual_FR.pdf&lt;br /&gt;
R2Swe-FinPCManual thumb.png|The Swedish/Finnish PC manual|link=http://raymanpc.com/wiki/script-en/images/4/41/R2Swe-FinPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Spanish PC manual|link=http://raymanpc.com/wiki/script-en/images/d/dd/R2SpanishPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Italian PC manual|link=http://raymanpc.com/wiki/script-en/images/9/93/R2ItalianPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The German PC manual|link=http://raymanpc.com/wiki/script-en/images/3/33/R2GermanPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Dutch PC manual|link=http://raymanpc.com/wiki/script-en/images/6/6d/R2DutchPCManual.pdf&lt;br /&gt;
R2Dan-NorPCManual thumb.png|The Danish/Norwegian PC manual|link=http://raymanpc.com/wiki/script-en/images/9/95/R2Dan-NorPCManual.pdf&lt;br /&gt;
R2Zh-hansPCManual thumb.png|The simplified Chinese PC manual|link=https://raymanpc.com/wiki/script-en/images/4/45/R2Szh-hansPCManual.pdf&lt;br /&gt;
R2PTPCManual thumb.png|The Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/7/7d/R2PortuguesePCManual.pdf&lt;br /&gt;
R2PolishPCManual thumb.png|The Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/a/af/R2_Manual_PL.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Slovak PC manual|link=https://raymanpc.com/wiki/script-en/images/f/f6/Rayman_2_Manual_-_Slovak.pdf&lt;br /&gt;
R2HebManualThumb.png|The Hebrew PC manual|link=https://raymanpc.com/wiki/script-en/images/9/98/R2PCManual_Heb.pdf&lt;br /&gt;
R2 DC Manual EN Thumb.png|The English Dreamcast manual|link=https://raymanpc.com/wiki/script-en/images/5/55/R2_Dreamcast_Manual_EN.pdf&lt;br /&gt;
Rayman 2 Japanese Dreamcast front cover.jpg|The Japanese Dreamcast manual|link=https://raymanpc.com/wiki/script-en/images/e/e4/Rayman_2_Dreamcast_Japanese_Manual.pdf&lt;br /&gt;
R2ENPSManual thumb.jpg|The English PlayStation manual|link=https://raymanpc.com/wiki/script-en/images/d/d0/Rayman_2_PSX_Manual_NTSCU.pdf&lt;br /&gt;
Rayman 2 N64 Manual (US) Cover.jpg|The English N64 manual (US)|link=https://raymanpc.com/wiki/script-en/images/1/1d/Rayman_2_N64_Manual_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Promotion==&lt;br /&gt;
[[Ubisoft]] promoted &#039;&#039;Rayman 2&#039;&#039; with many toys and even a cartoon. There were YoYos, cell phone covers, a PlayStation 2 remote, a version of the game with a figure, and Happy Meal toys.&lt;br /&gt;
&lt;br /&gt;
===Cartoon===&lt;br /&gt;
{{Main|Rayman: The Animated Series}}&lt;br /&gt;
&lt;br /&gt;
In 1999, an animated television show based on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] was produced to accompany the release of &#039;&#039;Rayman 2&#039;&#039;. Only 4 episodes of the first season were released before being cancelled.&lt;br /&gt;
&lt;br /&gt;
===McDonald&#039;s===&lt;br /&gt;
{{Main|Rayman merchandising}}&lt;br /&gt;
&lt;br /&gt;
Between the 17th of May and 13 June 2000, [[Ubisoft]] joined with McDonald&#039;s to make a Happy Meal with [[Rayman]] toys. These toys were a [[Rayman]] riding a [[walking shell]], [[Rayman]] on a [[plum]] with spinning [[Helicopter|helicopter hair]], a light-up [[cage]], a sound-making [[Henchman 800]], a wobbling [[Globox]] and [[Ly]] the Fairy. The toys were only available in France.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Tonic Trouble]]&#039;&#039;===&lt;br /&gt;
Characters from each game made cameo appearances in the other game. In &#039;&#039;[[Tonic Trouble]]&#039;&#039;, [[Rayman]] can be seen during the game&#039;s end credits. In &#039;&#039;Rayman 2&#039;&#039;, [[The General|a salesman]] who previously appeared in the intro sequence of the PC version of &#039;&#039;[[Tonic Trouble]]&#039;&#039; sells the [[Grolgoth]] to [[Razorbeard]] late in the game. &#039;&#039;[[Tonic Trouble]]&#039;&#039; was worked on (though not designed) by [[Michel Ancel]], used the &#039;&#039;Rayman 2&#039;&#039; engine, originally appeared on the same platforms as &#039;&#039;Rayman 2&#039;&#039;, and was also released by [[Ubisoft]], giving reason for the crossovers, though &#039;&#039;[[Tonic Trouble]]&#039;&#039; had not fared well critically or commercially, whereas &#039;&#039;Rayman 2&#039;&#039; became successful in both areas.&lt;br /&gt;
&lt;br /&gt;
===Royal V===&lt;br /&gt;
[[File:Royal V.jpg|320px|thumb|right|Royal V&#039;s album &#039;&#039;&amp;quot;It&#039;s Good to be the King&amp;quot;&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The musical group Royal V released a single to promote &#039;&#039;Rayman 2&#039;&#039;, under the name of &amp;quot;[[It&#039;s Good To Be The King]]&amp;quot;. The official videoclip&amp;lt;ref&amp;gt;Internet Archive, &#039;&#039;Royal. V - It&#039;s Good To Be The King (1999)&#039;&#039;, https://archive.org/details/royal.-v-its-good-to-be-the-king-1999&amp;lt;/ref&amp;gt; features unique footage of [[Rayman 2 (early production)|scrapped areas]] of the game.&lt;br /&gt;
&lt;br /&gt;
===Mobile spin-offs===&lt;br /&gt;
&#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039; and &#039;&#039;[[Rayman Garden]]&#039;&#039; are mobile phone spin-offs of &#039;&#039;Rayman 2&#039;&#039; and its remakes developed by [[Gameloft]].&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; was released to critical acclaim. On Metacritic, the N64 version of the game received a score of 90%, signifying universal acclaim.&amp;lt;ref&amp;gt;Metacritic.com, &#039;&#039;Rayman 2: The Great Escape for Nintendo 64 Reviews, Ratings, Credits, and More at Metacritic&#039;&#039;, http://www.metacritic.com/game/nintendo-64/rayman-2-the-great-escape&amp;lt;/ref&amp;gt; On GameRankings, the Dreamcast, Windows, N64 and PlayStation versions of the game were assigned scores of 92.71%, 91.27%, 88.83% and 87.23% respectively.&amp;lt;ref&amp;gt;GameRankings.com, &#039;&#039;Reviews and News Articles&#039;&#039;, http://www.gamerankings.com/browse.html?search=rayman&amp;amp;numrev=3&amp;amp;site=&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game has been included on several lists of the greatest games of all time. IGN rated it as the 67th-greatest game.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Platform gaming has long been known for jumping, bopping enemies, and collecting items. &#039;&#039;Rayman 2&#039;&#039; broke no new grounds in these areas, but instead perfected them as no other game had before. Starring a [[Rayman|character with no arms, legs or neck]], &#039;&#039;Rayman 2&#039;&#039; is a demonstration of what the modern platform game could be – smart, fast and challenging.|sign=IGN staff|source=IGN&amp;lt;ref&amp;gt;IGN.com &#039;&#039;IGN&#039;s Top 100 Games&#039;&#039;, http://ie.top100.ign.com/2005/061-070.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
GameSpot staff member Ryan Davis wrote an article on the game for the site&#039;s &#039;Greatest Games of All Time&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The gameplay was great, but, truly, it was the presentation of &#039;&#039;Rayman 2&#039;&#039; that brought the whole package together. This was a game created by artists, not technicians, and its use of crisp, clear, beautifully crafted textures over relatively simple 3D objects is a testament to that. This isn&#039;t to say that &#039;&#039;Rayman 2&#039;&#039; wasn&#039;t technically impressive at the time, because its massive 3D environments proved it certainly was that, but the creators of &#039;&#039;Rayman 2&#039;&#039; wanted to awe you with the surreal, vivid world they had created, instead of showing you some nifty technical tricks. The lush, slightly off-kilter musical score certainly helped perpetuate this dreamy reality, as did the nonsense languages that the inhabitants of &#039;&#039;The Great Escape&#039;&#039; spoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is more than the sum of its parts, though its parts are admittedly a bit impressive on their own. Its European roots show through – as do [[Rayman]] creator/designer [[Michel Ancel]]&#039;s interests in Nordic and Celtic mysticism – and lend the affair a flavour that has not been replicated since. Simply put, you will not have another video game experience quite like &#039;&#039;Rayman 2: The Great Escape&#039;&#039;, which is why we chose it as one of the greatest games of all time.&lt;br /&gt;
&lt;br /&gt;
For my money, 3D platforming reached its absolute apex in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;. I played through &#039;&#039;The Great Escape&#039;&#039; on the PC. Then I played through &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039; on the PlayStation 2. And each time my experience with &#039;&#039;Rayman 2&#039;&#039; had been simply sublime. It&#039;s an amazingly well-crafted platformer, providing a variety of play that most modern platformers can&#039;t match. But what stays with me the most, over time, is [[Glade of Dreams|the beautiful, surreal world]] that &#039;&#039;Rayman 2&#039;&#039; takes place in. I&#039;ve not had a 3D platforming experience that good, before or since.|sign=Ryan Gage|source=GameSpot&amp;lt;ref&amp;gt;GameSpot.com, &#039;&#039;The Greatest Games of All Time&#039;&#039;, http://uk.gamespot.com/gamespot/features/all/greatestgames/p-24.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Poster.jpg&lt;br /&gt;
Ray2 Rayman render.png&lt;br /&gt;
Rayman 2 The Raft of the Medusa.jpg&lt;br /&gt;
Clark concept art.jpg&lt;br /&gt;
R2TGE-OfficialConceptArt-GloboxRainDance.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Clark Artwork.jpg&lt;br /&gt;
R2TGE-BoardWithManyArtParodies.jpg&lt;br /&gt;
2DIllustration02.jpg&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
Arcimboldo.JPG&lt;br /&gt;
Botticelli.png&lt;br /&gt;
Carmen the Whale.jpg&lt;br /&gt;
Dalí.png&lt;br /&gt;
Fight.jpg&lt;br /&gt;
Gorilla Pirate and Spyglass Pirate names source.jpg&lt;br /&gt;
Liechtenstein.png&lt;br /&gt;
Ly the Fairy.jpg&lt;br /&gt;
LySketch.jpg&lt;br /&gt;
LYSPIR-1.jpg&lt;br /&gt;
Marshes of Awakening.jpg&lt;br /&gt;
Menhir Hills.jpg&lt;br /&gt;
Miró.JPG&lt;br /&gt;
Picasso.jpg&lt;br /&gt;
Pirate Working.JPG&lt;br /&gt;
R2Rayman011.jpg&lt;br /&gt;
Polokus Attack.JPG&lt;br /&gt;
RaymanLySketch02.jpg&lt;br /&gt;
RaymanPiratSketch.jpg&lt;br /&gt;
RaymanSketch01.jpg&lt;br /&gt;
RaymanSketch02.jpg&lt;br /&gt;
RaymanSketch03.jpg&lt;br /&gt;
RaymanSketch04.jpg&lt;br /&gt;
RaymanSketch05.jpg&lt;br /&gt;
RLRomance.jpg&lt;br /&gt;
ShipwreckSketch.jpg&lt;br /&gt;
Sketch-2-sbires.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Story1.jpg&lt;br /&gt;
Story2.jpg&lt;br /&gt;
Story3.jpg&lt;br /&gt;
Story4.jpg&lt;br /&gt;
Vangogh.jpg&lt;br /&gt;
Vasarely.png&lt;br /&gt;
Whale Bay.jpg&lt;br /&gt;
Foutch concept art.jpg&lt;br /&gt;
RevolutionDevCap1.jpg&lt;br /&gt;
RevolutionDevCap2.jpg&lt;br /&gt;
RevolutionDevCap3.jpg&lt;br /&gt;
Spyglass lava.jpg&lt;br /&gt;
Rayman2 screen friends600.jpg&lt;br /&gt;
Rayman1-800x600.jpg&lt;br /&gt;
R2Ref1.jpg|A collage of &#039;&#039;Rayman 2&#039;&#039; artwork and screenshots used as a reference for the artistic design of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
R2Ref2.jpg|Another representative &#039;&#039;Rayman 2&#039;&#039; collage used as a reference for &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Covers===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 European N64 back cover.jpg&lt;br /&gt;
Rayman2 DC US Box Front.jpg&lt;br /&gt;
Rayman2 DC US Box Back.jpg&lt;br /&gt;
Rayman 2 Japanese Dreamcast front cover.jpg&lt;br /&gt;
Rayman2 DC JP BoxBack.jpg&lt;br /&gt;
Rayman 2 - Ubisoft Connect Box Art.png|The version of the cover used inside the Ubisoft Connect game launcher&lt;br /&gt;
Rayman 2 - Uncropped Box Art.webp|The PC cover with the sides, top, and bottom uncropped&lt;br /&gt;
Rayman 2 Front Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Back Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Spine (KOR).jpg&lt;br /&gt;
Rayman 2 OBI Strip (Dreamcast) (JP).jpg|Japanese Dreamcast OBI strip&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Promo art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-1.jpg&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-2.jpg&lt;br /&gt;
Rayman N64 promo.jpg&lt;br /&gt;
Multi Systems promo.jpg&lt;br /&gt;
Dreamcast Poster 1.jpg&lt;br /&gt;
DCM JP R2.jpg&lt;br /&gt;
PC Power Zine Issue 52 (November 1999).jpg&lt;br /&gt;
Play Magazine 3 (October 1999).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magazine scans===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PC Power Zine Issue 54 (January 2000).jpg&lt;br /&gt;
PC Power Zine (January 2000).jpg|Upcoming games for the Christmas season in &#039;&#039;PC Power Zine&#039;&#039; (January 2000)&lt;br /&gt;
Play Magazine (October 1999).png&lt;br /&gt;
Play Magazine (November 1999).png|Front cover of 家用电脑与游戏 featuring &#039;&#039;Rayman 2&#039;&#039;&lt;br /&gt;
Play Magazine 2 (November 1999).png|Competition hosted by the Chinese gaming magazine publication&lt;br /&gt;
Play Magazine (January 2000).png&lt;br /&gt;
Play Magazine 2 (January 2000).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the German gaming magazine &#039;&#039;PC Player&#039;&#039; (issue 01/2000), &#039;&#039;Rayman 2: The Great Escape&#039;&#039; was named as &amp;quot;Best Platformer in 1999&amp;quot;.&lt;br /&gt;
* The Sony PlayStation European release of &#039;&#039;Rayman 2&#039;&#039; originally came with a digital watch. In the North American release it originally came with a beach ball.&lt;br /&gt;
* In the Japanese localisation of the game, several of the game&#039;s color palette was changed. [[Rayman]]&#039;s body was made blue, [[Ssssam]] the Watersnake was recolored spring green, [[Jano]]&#039;s hat was turned red, and [[Ly]]&#039;s body was changed from yellow/purple to white/pink.&lt;br /&gt;
** Notably, all of these changes are applied to characters with purple in their color palette; why this was done is not known for sure.&lt;br /&gt;
* The names of a few characters changed during design of the game: the original name of [[Globox]] was Globber, the original name of [[Razorbeard]] was Razorface, the original name of [[Polokus]] was Pollochus the Magician, the [[Teensie]]s were originally named the Smalbeings, and the [[Robo-Pirate]]s (called Red Rum before) were originally employed by a ‘mysterious guild’, which had decided to create an intergalactic zoo or circus featuring creatures from [[Glade of Dreams|Rayman&#039;s world]];&amp;lt;ref&amp;gt;IGN, An Interview with Ubi Soft, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; remnants of this storyline can be found in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, and are also present one some of the early box art for the game.&lt;br /&gt;
* Tim Schafer revealed that &#039;&#039;Rayman 2&#039;&#039; was a huge influence on his game &#039;&#039;Psychonauts&#039;&#039;.&amp;lt;ref&amp;gt;DoubleFineProd, &#039;&#039;Psychonauts Retrospective // The Color of the Sky in Your World Part 2&#039;&#039;, https://youtu.be/9WWSsw-16vw?t=1m25s&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTzresRmZpJSCDFZmsgVKSj &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSygL2Cmc1VexurGyKITLm2 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRRKSj2IEGUhRCgG-QjY0h7 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://web.archive.org/web/20000611121839/http://www.rayman2.com:80/php_commun/main.php3?todo=LOGIN&amp;amp;language=en&amp;amp;username=Guest&amp;amp;password=Guest Rayman2.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20000407220952/http://www.rayman2dc.com:80/ Rayman2dc.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20020307125025/http://rayman2.ubi.com:80/index2.html Rayman2.ubi.com] archive, loud music&lt;br /&gt;
*[https://web.archive.org/web/20000816000110/http://www.ubisoft.com:80/usa/rayman2/ &amp;quot;Rayman 2&amp;quot; page of ubisoft.com] archive&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
*[[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; (PlayStation)]]&lt;br /&gt;
*[[Rayman 2 (iOS)|&#039;&#039;Rayman 2&#039;&#039; (iOS)]]&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[List of quotes in Rayman 2|List of quotes in &#039;&#039;Rayman 2&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape : Le Guide Officiel]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2]]&lt;br /&gt;
[[de:Rayman 2]]&lt;br /&gt;
[[hu:Rayman 2]]&lt;br /&gt;
[[it:Rayman 2]]&lt;br /&gt;
[[pl:Rayman 2]]&lt;br /&gt;
[[es:Rayman 2]]&lt;br /&gt;
[[ru:Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_2_N64_Manual_(US).pdf&amp;diff=108444</id>
		<title>File:Rayman 2 N64 Manual (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_2_N64_Manual_(US).pdf&amp;diff=108444"/>
		<updated>2025-09-22T13:42:45Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039; N64 Manual (US)
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; N64 Manual (US)&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_2_N64_Manual_(US)_Cover.jpg&amp;diff=108443</id>
		<title>File:Rayman 2 N64 Manual (US) Cover.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_2_N64_Manual_(US)_Cover.jpg&amp;diff=108443"/>
		<updated>2025-09-22T13:42:26Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &amp;#039;&amp;#039;Rayman 2&amp;#039;&amp;#039; N64 Manual (US) Cover
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; N64 Manual (US) Cover&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki:Vector.css&amp;diff=108413</id>
		<title>MediaWiki:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=MediaWiki:Vector.css&amp;diff=108413"/>
		<updated>2025-09-20T14:56:21Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: CSS Fixes to fix some graphical issues.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Variables */&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
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&lt;br /&gt;
	/* Background colors */&lt;br /&gt;
	--dark-bg-color: #161E1F;&lt;br /&gt;
	--dark-2-bg-color: #111617;&lt;br /&gt;
	--light-bg-color: #1A2729;&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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	--image-sort-descending-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2212%22%20height%3D%2212%22%3E%0A%09%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M1%202h10l-5%208.658z%22%2F%3E%0A%3C%2Fsvg%3E);&lt;br /&gt;
	--image-sort-ascending-icon: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2212%22%20height%3D%2212%22%3E%0A%09%3Cpath%20fill%3D%22%23CEF582%22%20d%3D%22M1%2010h10L6%201.342z%22%2F%3E%0A%3C%2Fsvg%3E%0A);&lt;br /&gt;
&lt;br /&gt;
	/* Color Filter for SVG based icons used throughout the Wiki */&lt;br /&gt;
	--icon-color-filter: invert(97%) sepia(3%) saturate(5784%) hue-rotate(22deg) brightness(94%) contrast(105%);&lt;br /&gt;
	--icon-color-hover-filter: invert(73%) sepia(85%) saturate(2166%) hue-rotate(1deg) brightness(106%) contrast(103%);&lt;br /&gt;
	--icon-color-green-filter: invert(97%) sepia(3%) saturate(70000%) hue-rotate(90deg) brightness(75%) contrast(200%);&lt;br /&gt;
	--icon-color-red-filter: invert(97%) sepia(3%) saturate(70000%) hue-rotate(305deg) brightness(75%) contrast(200%);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body {&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	background: var(--dark-2-bg-color) url(resources/assets/skins/banner.png) 0 0 no-repeat;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html,&lt;br /&gt;
body {&lt;br /&gt;
	height: 100%;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	font-family: sans-serif;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-head {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	right: 0;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-page-base {&lt;br /&gt;
	background: transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.postedit {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	background-color: rgba(26, 38, 41, 0.80);&lt;br /&gt;
	border: none;&lt;br /&gt;
	text-shadow: 0 0.0625em 0 rgba(26, 38, 40, 0.5);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	-webkit-box-shadow: 0 2px 5px 0 #1a2628;&lt;br /&gt;
	box-shadow: 0 2px 5px 0 #1a2628;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* RayWiki logo */&lt;br /&gt;
&lt;br /&gt;
#p-logo a {&lt;br /&gt;
	display: block;&lt;br /&gt;
	width: 10em;&lt;br /&gt;
	height: 160px;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	background-position: inherit;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	margin-left: -8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media (-webkit-min-device-pixel-ratio: 1.5),&lt;br /&gt;
not all,&lt;br /&gt;
(min-resolution: 1.5dppx),&lt;br /&gt;
(min-resolution: 144dpi) {&lt;br /&gt;
	.mw-wiki-logo {&lt;br /&gt;
		background-size: 156px auto;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media (-webkit-min-device-pixel-ratio: 2),&lt;br /&gt;
not all,&lt;br /&gt;
(min-resolution: 2dppx),&lt;br /&gt;
(min-resolution: 192dpi) {&lt;br /&gt;
	.mw-wiki-logo {&lt;br /&gt;
		background-size: 156px auto;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Vector tabs - remove outer backgrounds */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs, .vector-menu-tabs a, #mw-head .vector-menu-dropdown h3 {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs li {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .selected {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs, .vector-menu-tabs a, #mw-head .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Vector tabs - standard */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs li a {&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-bottom-width: 0;&lt;br /&gt;
	border-radius: 8px 8px 0 0;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs li a:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs-legacy .new a, .vector-menu-tabs-legacy .new a:visited {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs-legacy .new a:hover {&lt;br /&gt;
	color: var(--text-link-new-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Vector tabs - active */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-tabs .selected a, .vector-menu-tabs .selected a:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color), var(--light-bg-color));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Vector tabs - dropdown */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown h3 {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Vector &#039;More&#039; Tab */&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown {&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-bottom-width: 0;&lt;br /&gt;
	border-radius: 8px 8px 0 0;&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color), var(--light-bg-color));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown input#p-cactions-checkbox:focus {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown .vector-menu-heading:after {&lt;br /&gt;
	background: url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%221em%22%20viewBox%3D%220%200%20320%20512%22%3E%3C%21--%21%20Font%20Awesome%20Free%206.4.2%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%20%28Commercial%20License%29%20Copyright%202023%20Fonticons%2C%20Inc.%20--%3E%3Cstyle%3Esvg%7Bfill%3A%23000000%7D%3C%2Fstyle%3E%3Cpath%20d%3D%22M137.4%20374.6c12.5%2012.5%2032.8%2012.5%2045.3%200l128-128c9.2-9.2%2011.9-22.9%206.9-34.9s-16.6-19.8-29.6-19.8L32%20192c-12.9%200-24.6%207.8-29.6%2019.8s-2.2%2025.7%206.9%2034.9l128%20128z%22%2F%3E%3C%2Fsvg%3E) 100% 50% no-repeat;&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown .vector-menu-content {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-top-width: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-menu-dropdown .mw-list-item a {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-variants-label::before {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* right and left top navigation adjustment */&lt;br /&gt;
&lt;br /&gt;
#right-navigation {&lt;br /&gt;
	float: right;&lt;br /&gt;
	margin-top: 39px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#left-navigation {&lt;br /&gt;
	margin-left: 11.2em;&lt;br /&gt;
	margin-top: 39px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Margin fix for Main Page. MediaWiki apparently added margin in the 1.23 update. */&lt;br /&gt;
&lt;br /&gt;
div#content h2 {&lt;br /&gt;
	font-size: 1.5em;&lt;br /&gt;
	margin-top: 0px;&lt;br /&gt;
	padding: 2px 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Page Information Tables */&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info tr:first-child td:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info tr:first-child td:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Tracking Categories, .client-js jquery table sorting */&lt;br /&gt;
&lt;br /&gt;
.client-js .sortable:not(.jquery-tablesorter) &amp;gt; * &amp;gt; tr:first-child &amp;gt; th:not(.unsortable), .jquery-tablesorter th.headerSort {&lt;br /&gt;
	background: var(--image-sort-icon) no-repeat center right 5px, var(--light-3-bg-color);&lt;br /&gt;
	padding-right: 21px;&lt;br /&gt;
	background-size: 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* User Group Rights Table*/&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General Wikitable */&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:last-child th:first-child {&lt;br /&gt;
	border-bottom-left-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:last-child th:last-child {&lt;br /&gt;
	border-bottom-right-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:first-child td:first-child {&lt;br /&gt;
	border-top-left-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:first-child td:last-child {&lt;br /&gt;
	border-top-right-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable tbody tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Tags Page Table */&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:last-child th:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:last-child th:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Plusminus and Hidden Revisions on History Page */&lt;br /&gt;
&lt;br /&gt;
.mw-plusminus-pos {&lt;br /&gt;
	color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-plusminus-neg {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.mw-history-suppressed {&lt;br /&gt;
	color: #72777d;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * MediaWiki style sheet for general styles on basic content elements&lt;br /&gt;
 *&lt;br /&gt;
 * Styles for basic elements: links, lists, etc...&lt;br /&gt;
 *&lt;br /&gt;
 * This style sheet is used by the Monobook and Vector skins.&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Links */&lt;br /&gt;
&lt;br /&gt;
a {&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:hover,&lt;br /&gt;
a:focus {&lt;br /&gt;
	text-decoration: underline;&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.stub {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.new,&lt;br /&gt;
#p-personal a.new {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.new:visited,&lt;br /&gt;
#p-personal a.new:visited {&lt;br /&gt;
	color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a.new:hover,&lt;br /&gt;
#p-personal a.new:hover {&lt;br /&gt;
	color: var(--text-link-new-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent a.external:not(.plainlinks a.external, .oo-ui-fieldLayout-field a.external.text) {&lt;br /&gt;
	background-image: linear-gradient(transparent,transparent),var(--image-external-link-icon) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent .oo-ui-fieldLayout-field a.external.text, .mw-body-content .sharedUploadNotice a.external.text, #mw-imagepage-section-globalusage a.external {&lt;br /&gt;
	background-size: 0;&lt;br /&gt;
	padding-right: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Interwiki Styling */&lt;br /&gt;
&lt;br /&gt;
.mw-body a.extiw,&lt;br /&gt;
.mw-body a.extiw:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-body a.extiw:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-body a.extiw:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-search-result-data {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* External links */&lt;br /&gt;
&lt;br /&gt;
.mw-body a.external {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-body a.external:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	/* bug 3112 */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-body a.external:active {&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* External links need to be fixed in a lot of secondary locations (1.31) */&lt;br /&gt;
&lt;br /&gt;
a.external {&lt;br /&gt;
	background-position: center right;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	padding-right: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Inline Elements */&lt;br /&gt;
&lt;br /&gt;
img {&lt;br /&gt;
	border: none;&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
hr {&lt;br /&gt;
	height: 1px;&lt;br /&gt;
	color: var(--dark-bg-color);&lt;br /&gt;
	background-color: var(--text-inactive-tab-color);&lt;br /&gt;
	border: 0;&lt;br /&gt;
	margin: .2em 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Structural Elements */&lt;br /&gt;
&lt;br /&gt;
h1,&lt;br /&gt;
h2,&lt;br /&gt;
h3,&lt;br /&gt;
h4,&lt;br /&gt;
h5,&lt;br /&gt;
h6 {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: none;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	padding-top: .5em;&lt;br /&gt;
	padding-bottom: .17em;&lt;br /&gt;
	border-bottom: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h1 {&lt;br /&gt;
	font-size: 188%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2 {&lt;br /&gt;
	font-size: 150%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3,&lt;br /&gt;
h4,&lt;br /&gt;
h5,&lt;br /&gt;
h6 {&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3 {&lt;br /&gt;
	font-size: 132%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h4 {&lt;br /&gt;
	font-size: 116%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h5 {&lt;br /&gt;
	font-size: 108%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h6 {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Some space under the headers in the content area */&lt;br /&gt;
&lt;br /&gt;
h1,&lt;br /&gt;
h2 {&lt;br /&gt;
	margin-bottom: .6em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h3,&lt;br /&gt;
h4,&lt;br /&gt;
h5 {&lt;br /&gt;
	margin-bottom: .3em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
p {&lt;br /&gt;
	margin: .4em 0 .5em 0;&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
p img {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	list-style-type: square;&lt;br /&gt;
	margin: .3em 0 0 1.6em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ol {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	margin: .3em 0 0 3.2em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
li {&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
dt {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
dl {&lt;br /&gt;
	margin-top: .2em;&lt;br /&gt;
	margin-bottom: .5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
dd {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	margin-left: 1.6em;&lt;br /&gt;
	margin-bottom: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
q {&lt;br /&gt;
	font-family: Times, &amp;quot;Times New Roman&amp;quot;, serif;&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
pre,&lt;br /&gt;
code,&lt;br /&gt;
tt,&lt;br /&gt;
kbd,&lt;br /&gt;
samp,&lt;br /&gt;
.mw-code {&lt;br /&gt;
	/*&lt;br /&gt;
	 * Some browsers will render the monospace text too small, namely Firefox, Chrome and Safari.&lt;br /&gt;
	 * Specifying any valid, second value will trigger correct behavior without forcing a different font.&lt;br /&gt;
	 */&lt;br /&gt;
	font-family: monospace, Courier;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
code {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
pre,&lt;br /&gt;
.mw-code {&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
	border: none;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.not-patrolled {&lt;br /&gt;
	background-color: var(--dark-border-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	padding-left: 2px;&lt;br /&gt;
	border: 1px solid var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Tables */&lt;br /&gt;
&lt;br /&gt;
table {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tbody {&lt;br /&gt;
	border-color: #261439;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Forms */&lt;br /&gt;
&lt;br /&gt;
fieldset {&lt;br /&gt;
	border: 1px solid var(--text-inactive-tab-color);&lt;br /&gt;
	margin: 1em 0 1em 0;&lt;br /&gt;
	padding: 0 1em 1em;&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
fieldset.nested {&lt;br /&gt;
	margin: 0 0 0.5em 0;&lt;br /&gt;
	padding: 0 0.5em 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
legend {&lt;br /&gt;
	padding: .5em;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
form {&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
textarea {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: .1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
select {&lt;br /&gt;
	vertical-align: top;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-recentchanges-table .mw-input select#namespace {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-enhancedchanges-checkbox + * .mw-enhancedchanges-arrow {&lt;br /&gt;
	background-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;], input[type=&amp;quot;submit&amp;quot;], input[type=&amp;quot;reset&amp;quot;], input[type=&amp;quot;file&amp;quot;]::-webkit-file-upload-button, button {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	outline:none;&lt;br /&gt;
	padding: 3px 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;]:hover, input[type=&amp;quot;submit&amp;quot;]:hover, input[type=&amp;quot;reset&amp;quot;]:hover, input[type=&amp;quot;file&amp;quot;]::-webkit-file-upload-button:hover, button:hover {&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
}&lt;br /&gt;
input[type=&amp;quot;button&amp;quot;]:active, input[type=&amp;quot;submit&amp;quot;]:active, input[type=&amp;quot;reset&amp;quot;]:active, input[type=&amp;quot;file&amp;quot;]::-webkit-file-upload-button:active, button:active {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]), input[type=&amp;quot;color&amp;quot;], input[type=&amp;quot;email&amp;quot;], input[type=&amp;quot;number&amp;quot;], input[type=&amp;quot;password&amp;quot;], input[type=&amp;quot;tel&amp;quot;], input[type=&amp;quot;url&amp;quot;], input[type=&amp;quot;text&amp;quot;] {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border:1px solid var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):hover, input[type=&amp;quot;color&amp;quot;]:hover, input[type=&amp;quot;email&amp;quot;]:hover, input[type=&amp;quot;number&amp;quot;]:hover, input[type=&amp;quot;password&amp;quot;]:hover, input[type=&amp;quot;tel&amp;quot;]:hover, input[type=&amp;quot;url&amp;quot;]:hover, input[type=&amp;quot;text&amp;quot;]:hover {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):focus, input[type=&amp;quot;color&amp;quot;]:focus, input[type=&amp;quot;email&amp;quot;]:focus, input[type=&amp;quot;number&amp;quot;]:focus, input[type=&amp;quot;password&amp;quot;]:focus, input[type=&amp;quot;tel&amp;quot;]:focus, input[type=&amp;quot;url&amp;quot;]:focus, input[type=&amp;quot;text&amp;quot;]:focus {&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-button {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-button:not(:disabled):active, .mw-ui-button:not(:disabled).is-on {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-button:not(:disabled):hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-button:not(:disabled):focus {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color), inset 0 0 0 2px var(--dark-border-color);&lt;br /&gt;
	outline-width: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Emulate Center */&lt;br /&gt;
&lt;br /&gt;
.center {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
*.center * {&lt;br /&gt;
	margin-left: auto;&lt;br /&gt;
	margin-right: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Small for tables and similar */&lt;br /&gt;
&lt;br /&gt;
.small {&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.small {&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * MediaWiki style sheet for general styles on complex content&lt;br /&gt;
 *&lt;br /&gt;
 * Styles for complex things which are a standard part of page content&lt;br /&gt;
 * (ie: the CSS classing built into the system), like the TOC.&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
&lt;br /&gt;
#toc,&lt;br /&gt;
.toc,&lt;br /&gt;
.mw-warning {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * We want to display the ToC element with intrinsic width in block mode. The fit-content&lt;br /&gt;
 * value for width is however not supported by large groups of browsers.&lt;br /&gt;
 *&lt;br /&gt;
 * We use display:table. Even though it should only contain other table-* display&lt;br /&gt;
 * elements, there are no known problems with using this.&lt;br /&gt;
 *&lt;br /&gt;
 * Because IE &amp;lt; 8, FF 2 and other older browsers don&#039;t support display:table, we fallback to&lt;br /&gt;
 * using inline-block mode, which features at least intrinsic width, but won&#039;t clear preceding&lt;br /&gt;
 * inline elements. In practice inline elements surrounding the TOC are uncommon enough that&lt;br /&gt;
 * this is an acceptable sacrifice.&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
#toc,&lt;br /&gt;
.toc {&lt;br /&gt;
	display: -moz-inline-block;&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	display: table;&lt;br /&gt;
	/* IE7 and earlier */&lt;br /&gt;
	zoom: 1;&lt;br /&gt;
	*display: inline;&lt;br /&gt;
	padding: 7px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* CSS for backwards-compatibility with cached page renders and creative uses in wikitext */&lt;br /&gt;
&lt;br /&gt;
table#toc,&lt;br /&gt;
table.toc {&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Remove additional paddings inside table-cells that are not present in &amp;lt;div&amp;gt;s */&lt;br /&gt;
&lt;br /&gt;
table#toc td,&lt;br /&gt;
table.toc td {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc h2,&lt;br /&gt;
.toc h2 {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	font-size: 100%;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc #toctitle,&lt;br /&gt;
.toc #toctitle,&lt;br /&gt;
#toc .toctitle,&lt;br /&gt;
.toc .toctitle {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc ul,&lt;br /&gt;
.toc ul {&lt;br /&gt;
	list-style-type: none;&lt;br /&gt;
	list-style-image: none;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc ul ul,&lt;br /&gt;
.toc ul ul {&lt;br /&gt;
	margin: 0 0 0 2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#toc .toctoggle,&lt;br /&gt;
.toc .toctoggle {&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toccolours {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.tocnumber {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.toctogglelabel {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Warning */&lt;br /&gt;
&lt;br /&gt;
.mw-warning {&lt;br /&gt;
	margin-left: 50px;&lt;br /&gt;
	margin-right: 50px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Images */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* @noflip */&lt;br /&gt;
&lt;br /&gt;
div.floatright,&lt;br /&gt;
table.floatright {&lt;br /&gt;
	margin: 0 0 .5em .5em;&lt;br /&gt;
	border: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.floatright p {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* @noflip */&lt;br /&gt;
&lt;br /&gt;
div.floatleft,&lt;br /&gt;
table.floatleft {&lt;br /&gt;
	margin: 0 .5em .5em 0;&lt;br /&gt;
	border: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.floatleft p {&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Gallery */&lt;br /&gt;
&lt;br /&gt;
li.gallerybox div.thumb {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border: 1px solid var(--gallerybox-div-thumb);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	margin: 2px;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Thumbnails */&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:File/Thumb&#039;], figure[typeof~=&#039;mw:File/Frame&#039;] {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-bottom: 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; :not(figcaption) .mw-file-element, figure[typeof~=&#039;mw:File/Frame&#039;] &amp;gt; :not(figcaption) .mw-file-element {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; figcaption, figure[typeof~=&#039;mw:File/Frame&#039;] &amp;gt; figcaption {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-top: 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; .mw-file-description::after, figure[typeof~=&#039;mw:File/Thumb&#039;] &amp;gt; .mw-file-magnify::after {&lt;br /&gt;
	background-image: linear-gradient(transparent,transparent), var(--image-magnify-thumb-icon) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* @noflip */&lt;br /&gt;
&lt;br /&gt;
div.tright {&lt;br /&gt;
	margin: .5em 0 1.3em 1.4em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* @noflip */&lt;br /&gt;
&lt;br /&gt;
div.tleft {&lt;br /&gt;
	margin: .5em 1.4em 1.3em 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
img.thumbborder {&lt;br /&gt;
	border: 1px solid #dddddd;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * Edit forms&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
#editform textarea {&lt;br /&gt;
	display: block;&lt;br /&gt;
	-moz-box-sizing: border-box;&lt;br /&gt;
	-webkit-box-sizing: border-box;&lt;br /&gt;
	box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * Basic styles for the user login and create account forms&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
#userlogin,&lt;br /&gt;
#userloginForm {&lt;br /&gt;
	border: solid 1px #cccccc;&lt;br /&gt;
	padding: 1.2em;&lt;br /&gt;
	margin: 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#loginend {&lt;br /&gt;
	margin: 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#loginend table {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Panel */&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal div.body ul li a {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal div.body ul li a:visited {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal div.body ul li a:hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-panelLayout-framed {&lt;br /&gt;
	background-color: var(--light-3-bg-color)&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Block User Page UI */&lt;br /&gt;
&lt;br /&gt;
.mw-special-Block .mw-htmlform &amp;gt; .oo-ui-panelLayout-padded {&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-special-Block .mw-htmlform &amp;gt; .oo-ui-panelLayout-framed {&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-labelWidget.oo-ui-inline-help {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-fieldLayout-disabled &amp;gt; .oo-ui-fieldLayout-body &amp;gt; .oo-ui-fieldLayout-header &amp;gt; .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-disabled .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
	border-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-disabled {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-widget.oo-ui-labelElement.oo-ui-draggableElement.oo-ui-draggableElement-handle.oo-ui-tagItemWidget.oo-ui-widget-disabled .oo-ui-tagItemWidget.oo-ui-labelElement:not(.oo-ui-tagItemWidget-fixed) .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-widget.oo-ui-labelElement.oo-ui-draggableElement.oo-ui-draggableElement-handle.oo-ui-tagItemWidget.oo-ui-widget-enabled .oo-ui-tagItemWidget.oo-ui-labelElement:not(.oo-ui-tagItemWidget-fixed) .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-icon-edit, .mw-ui-icon-edit:before {&lt;br /&gt;
	background-image: linear-gradient(transparent,transparent),url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2216%22%20width%3D%2216%22%20viewBox%3D%220%200%20512%20512%22%3E%3C%21--%21Font%20Awesome%20Free%206.5.0%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree%20Copyright%202023%20Fonticons%2C%20Inc.--%3E%3Cpath%20fill%3D%22%23000000%22%20d%3D%22M362.7%2019.3L314.3%2067.7%20444.3%20197.7l48.4-48.4c25-25%2025-65.5%200-90.5L453.3%2019.3c-25-25-65.5-25-90.5%200zm-71%2071L58.6%20323.5c-10.4%2010.4-18%2023.3-22.2%2037.4L1%20481.2C-1.5%20489.7%20.8%20498.8%207%20505s15.3%208.5%2023.7%206.1l120.3-35.4c14.1-4.2%2027-11.8%2037.4-22.2L421.7%20220.3%20291.7%2090.3z%22%2F%3E%3C%2Fsvg%3E) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Sidebar headings */&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-image: linear-gradient(to right,rgba(200,204,209,0) 0,var(--light-border-color) 33%,var(--light-border-color) 66%,rgba(200,204,209,0) 100%);&lt;br /&gt;
	background-position: center bottom;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	background-size: 100% 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Sidebar links */&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a,&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a:visited {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Content */&lt;br /&gt;
&lt;br /&gt;
div#content {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	margin-left: 10em;&lt;br /&gt;
	padding: 1.5em 1.5em 1.5em 1.75em;&lt;br /&gt;
	border: 1px solid var(--light-bg-color);&lt;br /&gt;
	border-top-left-radius: 10px;&lt;br /&gt;
	border-bottom-left-radius: 10px;&lt;br /&gt;
	border-right-width: 0;&lt;br /&gt;
	margin-top: -1px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	direction: ltr;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* User Contributions Page */&lt;br /&gt;
#mw-content-subtitle, #contentSub2 {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Search */&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch #searchInput {&lt;br /&gt;
	top: 0;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding: 0.2em 0em 5px 0.2em;&lt;br /&gt;
	font-size: 13px;&lt;br /&gt;
	direction: ltr;&lt;br /&gt;
	-webkit-appearance: textfield;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-search input {}&lt;br /&gt;
&lt;br /&gt;
#p-search div#simpleSearch {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	box-shadow: 0 0 0 1px #1b1618;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	padding: 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch #searchButton,&lt;br /&gt;
div#simpleSearch #mw-searchButton {&lt;br /&gt;
&lt;br /&gt;
	background: var(--image-search-icon) no-repeat center, linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch #searchButton:hover,&lt;br /&gt;
div#simpleSearch #mw-searchButton:hover {&lt;br /&gt;
&lt;br /&gt;
	background: var(--image-search-icon) no-repeat center, linear-gradient(var(--tab-button-bg-color-dark),var(--tab-button-bg-color-light));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#searchInput {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	box-shadow: 0 0 0 1px #1b1618;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	padding: 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-image: none;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch input#searchInput::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	opacity: 1; /* Firefox opacity fix */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.suggestions,&lt;br /&gt;
html&amp;gt;body div.suggestions {&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	border: 2px ridge black;&lt;br /&gt;
	box-shadow: 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-results {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-special {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-top: 1px solid #1e2b2e;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-result,&lt;br /&gt;
.suggestions-special .special-query,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link:hover,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link:active,&lt;br /&gt;
.suggestions a.mw-searchSuggest-link:focus {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-special .special-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-result-current .special-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-result-current {&lt;br /&gt;
	background: var(--light-bg-color) !important;&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.suggestions-result-current .special-query,&lt;br /&gt;
.suggestions-result-current a.mw-searchSuggest-link,&lt;br /&gt;
.suggestions-result-current a.mw-searchSuggest-link:hover,&lt;br /&gt;
.suggestions-result-current a.mw-searchSuggest-link:active,&lt;br /&gt;
.suggestions-result-current a.mw-searchSuggest-link:focus {&lt;br /&gt;
	color: var(--text-link-header-color);;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Search Results Page */&lt;br /&gt;
&lt;br /&gt;
.mw-search-profile-tabs {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	margin-top: 1em;&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-search-profile-tabs div.search-types ul li.current a {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	cursor: default;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.results-info {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* other elements */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Possible color choices: var(--dark-bg-color) and #2C3022 */&lt;br /&gt;
&lt;br /&gt;
#toc,&lt;br /&gt;
.toc,&lt;br /&gt;
.mw-warning {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.catlinks {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	margin-top: 1em;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-footer li {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul#filetoc {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	margin-bottom: 0.5em;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
	margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Wikitable */&lt;br /&gt;
&lt;br /&gt;
table.wikitable {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-page-info {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-listgrouprights-table {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.sortable.mw-tags-table.jquery-tablesorter {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.mw-statistics-table {&lt;br /&gt;
	margin: 1em 0;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;td,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;td {&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0.2em;&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable&amp;gt;tr&amp;gt;th,&lt;br /&gt;
table.wikitable&amp;gt;*&amp;gt;tr&amp;gt;th {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child td:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child td:last-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.wikitable.filehistory th {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Meta Data Table */&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-collapse: separate;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata th {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata td,&lt;br /&gt;
table.mw_metadata th {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding-left: 5px;&lt;br /&gt;
	padding-right: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw_metadata td {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.htmlform-tip {&lt;br /&gt;
	font-size: x-small;&lt;br /&gt;
	padding: .2em 2em;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table#mw_metadata tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table#mw_metadata tr:first-child td:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table#mw_metadata tr:last-child td {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table#mw_metadata.mw_metadata.collapsed td {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* File List Data Table */&lt;br /&gt;
&lt;br /&gt;
.mw-datatable,&lt;br /&gt;
.mw-datatable td,&lt;br /&gt;
.mw-datatable th {&lt;br /&gt;
	border: 2px solid var(--dark-2-bg-color);&lt;br /&gt;
	padding: 0 0.15em 0 0.15em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable th {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable td {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tbody tr:hover td {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:first-child th:first-child {&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:first-child th:last-child {&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:last-child td:first-child {&lt;br /&gt;
	border-bottom-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable tr:last-child td:last-child {&lt;br /&gt;
	border-bottom-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable-is-descending a {&lt;br /&gt;
	background-image: var(--image-sort-descending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-datatable-is-ascending a {&lt;br /&gt;
	background-image: var(--image-sort-ascending-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-allmessagestable tbody:hover td {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Input */&lt;br /&gt;
&lt;br /&gt;
textarea {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
textarea:hover {&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
textarea:focus {&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]),&lt;br /&gt;
input[type=&amp;quot;color&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;email&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;number&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;password&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;tel&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;url&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;text&amp;quot;] {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):hover,&lt;br /&gt;
input[type=&amp;quot;color&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;email&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;number&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;password&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;tel&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;url&amp;quot;]:hover,&lt;br /&gt;
input[type=&amp;quot;text&amp;quot;]:hover {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--light-border-color) !important;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color) !important;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):focus,&lt;br /&gt;
input[type=&amp;quot;color&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;email&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;number&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;password&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;tel&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;url&amp;quot;]:focus,&lt;br /&gt;
input[type=&amp;quot;text&amp;quot;]:focus {&lt;br /&gt;
	border: 1px solid var(--light-border-color) !important;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color) !important;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input:not([type]):active,&lt;br /&gt;
input[type=&amp;quot;color&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;email&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;number&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;password&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;tel&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;url&amp;quot;]:active,&lt;br /&gt;
input[type=&amp;quot;text&amp;quot;]:active {&lt;br /&gt;
	border-color: var(--light-border-color) !important;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color) !important;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Editor */&lt;br /&gt;
&lt;br /&gt;
.editOptions {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	padding: 1em 1em 1.5em 1em;&lt;br /&gt;
	margin-bottom: 2em;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	margin-top: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* WikiEditor */&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-view {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-text&amp;gt;textarea#wpTextbox1 {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-text&amp;gt;textarea#wpTextbox1:hover {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-text&amp;gt;textarea#wpTextbox1:focus {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-controls {&lt;br /&gt;
	background: none;&lt;br /&gt;
	margin-top: -1px;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-buttons {&lt;br /&gt;
	margin-right: -1px;&lt;br /&gt;
	background: none;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-buttons button {&lt;br /&gt;
	margin-left: 0.5em;&lt;br /&gt;
	margin-top: -5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a,&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a:visited {&lt;br /&gt;
	padding-left: 18px;&lt;br /&gt;
	padding-right: 12px;&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background-position: left center;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
	background-position: left top;&lt;br /&gt;
	background-repeat: repeat-x;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui .wikiEditor-ui-top {&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a.current,&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a.current:visited {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .tabs span.tab a:hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .sections {&lt;br /&gt;
	border-bottom: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .sections .section {&lt;br /&gt;
	border-top: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .label {&lt;br /&gt;
	border: 0;&lt;br /&gt;
	margin: 2px;&lt;br /&gt;
	margin-left: 5px;&lt;br /&gt;
	margin-right: 8px;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group {&lt;br /&gt;
	border-right: 1px solid black;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .index .current {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-bottom: 1px solid var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .index div {&lt;br /&gt;
	padding: 4px;&lt;br /&gt;
	padding-left: 6px;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-bottom: 1px solid var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .index div:hover {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-hover-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .index .current:hover {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-tabs {&lt;br /&gt;
	margin-left: 10px;&lt;br /&gt;
	background: none;&lt;br /&gt;
	border-left: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-tabs div.current {&lt;br /&gt;
	border-top-left-radius: 8px;&lt;br /&gt;
	border-top-right-radius: 8px;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: #1b2628;&lt;br /&gt;
	/* Old browsers */&lt;br /&gt;
	background: -moz-linear-gradient(100% 100% 90deg, #2C3022, #2c3f41, #364a4d 100%);&lt;br /&gt;
	/* FF3.6+ */&lt;br /&gt;
	background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #364a4d), color-stop(100%, #2C3022));&lt;br /&gt;
	/* Safari 4+, Chrome 2+ */&lt;br /&gt;
	background: -webkit-linear-gradient(linear, left top, left bottom, from(#2C3022), to(rgba(#364a4d)));&lt;br /&gt;
	/* Chrome10+,Safari5.1+ */&lt;br /&gt;
	background: -o-linear-gradient(#364a4d, #2C3022);&lt;br /&gt;
	/* Opera11.10+ */&lt;br /&gt;
	background: -ms-linear-gradient(#364a4d, #2C3022);&lt;br /&gt;
	/* IE10+ */&lt;br /&gt;
	background: linear-gradient(linear, left top, left bottom, from(#364a4d), to(#2C3022));&lt;br /&gt;
	/* W3C */&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-tabs div.current:hover {&lt;br /&gt;
	background: #1b2628;&lt;br /&gt;
	/* Old browsers */&lt;br /&gt;
	background: -moz-linear-gradient(100% 100% 90deg, #2C3022, #2c3f41, #364a4d 100%);&lt;br /&gt;
	/* FF3.6+ */&lt;br /&gt;
	background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #364a4d), color-stop(100%, #2C3022));&lt;br /&gt;
	/* Safari 4+, Chrome 2+ */&lt;br /&gt;
	background: -webkit-linear-gradient(linear, left top, left bottom, from(#2C3022), to(rgba(#364a4d)));&lt;br /&gt;
	/* Chrome10+,Safari5.1+ */&lt;br /&gt;
	background: -o-linear-gradient(#364a4d, #2C3022);&lt;br /&gt;
	/* Opera11.10+ */&lt;br /&gt;
	background: -ms-linear-gradient(#364a4d, #2C3022);&lt;br /&gt;
	/* IE10+ */&lt;br /&gt;
	background: linear-gradient(linear, left top, left bottom, from(#364a4d), to(#2C3022));&lt;br /&gt;
	/* W3C */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-tabs div {&lt;br /&gt;
	margin-left: -1px;&lt;br /&gt;
	border-top-left-radius: 8px;&lt;br /&gt;
	border-top-right-radius: 8px;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: #1b2628;&lt;br /&gt;
	background: -moz-linear-gradient(100% 100% 90deg, #141c1d, #1b2628, #233133 100%);&lt;br /&gt;
	background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, #233133), color-stop(100%, #141c1d));&lt;br /&gt;
	background: -webkit-linear-gradient(linear, left top, left bottom, from(#141c1d), to(rgba(#233133)));&lt;br /&gt;
	background: -o-linear-gradient(#233133, #141c1d);&lt;br /&gt;
	background: -ms-linear-gradient(#233133, #141c1d);&lt;br /&gt;
	background: linear-gradient(linear, left top, left bottom, from(#233133), to(#141c1d));&lt;br /&gt;
	border-right: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-left: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-top: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-tabs div:hover {&lt;br /&gt;
	background: #1b2628;&lt;br /&gt;
	/* Old browsers */&lt;br /&gt;
	background: -moz-linear-gradient(100% 100% 90deg, #141c1d, #1b2628, var(light-2-bg-color) 100%);&lt;br /&gt;
	/* FF3.6+ */&lt;br /&gt;
	background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, var(light-2-bg-color)), color-stop(100%, #141c1d));&lt;br /&gt;
	/* Safari 4+, Chrome 2+ */&lt;br /&gt;
	background: -webkit-linear-gradient(linear, left top, left bottom, from(#141c1d), to(rgba(var(light-2-bg-color))));&lt;br /&gt;
	/* Chrome10+,Safari5.1+ */&lt;br /&gt;
	background: -o-linear-gradient(var(light-2-bg-color), #141c1d);&lt;br /&gt;
	/* Opera11.10+ */&lt;br /&gt;
	background: -ms-linear-gradient(var(light-2-bg-color), #141c1d);&lt;br /&gt;
	/* IE10+ */&lt;br /&gt;
	background: linear-gradient(linear, left top, left bottom, from(var(light-2-bg-color)), to(#141c1d));&lt;br /&gt;
	/* W3C */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-tabs div.current a {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-tabs div a {&lt;br /&gt;
	padding: 0 0.75em;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-tabs div a:hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.wikiEditor-ui-view.wikiEditor-ui-view-preview {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	margin-top: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-preview-contents {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	margin: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-preview-loading {&lt;br /&gt;
	padding: 1em;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-preview-loading span {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .booklet .pages {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span {&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	padding-left: 8px;&lt;br /&gt;
	padding-right: 8px;&lt;br /&gt;
	margin-left: 5px;&lt;br /&gt;
	margin-top: 5px;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: 1px solid var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-characters div span:active {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .label {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .menu .options {&lt;br /&gt;
	margin-left: -1px;&lt;br /&gt;
	margin-top: 22px;&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .options .option:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .menu .options .option:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group .tool-select .options .option {&lt;br /&gt;
	padding: 0.5em;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-table td {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .page-table th {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.wikiEditor-ui-view.wikiEditor-ui-view-changes {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	padding: 4px;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	margin-top: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-toolbar-dialog {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-container .mw-rcfilters-ui-filterTagMultiselectWidget-views-select-widget.oo-ui-widget {&lt;br /&gt;
	border: 1px solid #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group, .wikiEditor-ui-toolbar .section-secondary .group {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-realtimepreview-button.oo-ui-toggleWidget-on .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-reload {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-dialog .ui-widget-header {&lt;br /&gt;
	background: var(--light-bg-color) !important;&lt;br /&gt;
	border-top-left-radius: 8px;&lt;br /&gt;
	border-top-right-radius: 8px;&lt;br /&gt;
	border-bottom-left-radius: 8px;&lt;br /&gt;
	border-bottom-right-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-toolbar-dialog .ui-widget-header {&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-dialog .ui-icon-closethick {&lt;br /&gt;
	background: url(&#039;data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2216%22%20width%3D%2212%22%20viewBox%3D%220%200%20384%20512%22%3E%3C%21--%21Font%20Awesome%20Free%206.5.1%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree%20Copyright%202023%20Fonticons%2C%20Inc.--%3E%3Cpath%20fill%3D%22%23000000%22%20d%3D%22M342.6%20150.6c12.5-12.5%2012.5-32.8%200-45.3s-32.8-12.5-45.3%200L192%20210.7%2086.6%20105.4c-12.5-12.5-32.8-12.5-45.3%200s-12.5%2032.8%200%2045.3L146.7%20256%2041.4%20361.4c-12.5%2012.5-12.5%2032.8%200%2045.3s32.8%2012.5%2045.3%200L192%20301.3%20297.4%20406.6c12.5%2012.5%2032.8%2012.5%2045.3%200s12.5-32.8%200-45.3L237.3%20256%20342.6%20150.6z%22%2F%3E%3C%2Fsvg%3E&#039;) no-repeat 50% 50% !important;&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ui-widget-header {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ui-widget-content {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ui-widget-overlay {&lt;br /&gt;
	background: rgba(41,34,48,0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-toolbar-dialog .ui-dialog-buttonpane {&lt;br /&gt;
	border-top: none !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	opacity: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-button {&lt;br /&gt;
	margin: 0.5em 0 0.5em 0.4em;&lt;br /&gt;
	color: var(--text-inactive-tab-color) !important;&lt;br /&gt;
	border: 1px solid #0e1010 !important;&lt;br /&gt;
	border-radius: 8px !important;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark)) !important;&lt;br /&gt;
	padding: 3px 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-button:hover {&lt;br /&gt;
	border: 1px solid #0e1010 !important;&lt;br /&gt;
	border-radius: 8px !important;&lt;br /&gt;
	color: var(--text-link-hover-color) !important;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark),var(--tab-button-bg-color-light)) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-button:active {&lt;br /&gt;
	border: 1px solid #0e1010 !important;&lt;br /&gt;
	border-radius: 8px !important;&lt;br /&gt;
	color: var(--text-color) !important;&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark),var(--tab-button-bg-color-light)) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body .ui-button:active,&lt;br /&gt;
body .ui-button:focus {&lt;br /&gt;
	border-color: #0e1010 !important;&lt;br /&gt;
	-webkit-box-shadow: none;&lt;br /&gt;
	-moz-box-shadow: none;&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ui-state-hover,&lt;br /&gt;
.ui-widget-content .ui-state-hover,&lt;br /&gt;
.ui-widget-header .ui-state-hover,&lt;br /&gt;
.ui-state-focus,&lt;br /&gt;
.ui-widget-content .ui-state-focus,&lt;br /&gt;
.ui-widget-header .ui-state-focus {&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	background: none !important;&lt;br /&gt;
	color: #0070a3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikiEditor-ui-toolbar .group-search {&lt;br /&gt;
	padding: 0 0 0 6px;&lt;br /&gt;
	border-right: none;&lt;br /&gt;
	border-left: 1px solid black;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.mw-allpages-chunk li {&lt;br /&gt;
	border-top: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikieditor-toolbar-link-int-target-status-exists {&lt;br /&gt;
	background-image: url(resources/assets/skins/insert-link-exists.svg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikieditor-toolbar-link-int-target-status-notexists {&lt;br /&gt;
	background-image: url(resources/assets/skins/insert-link-notexists.svg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikieditor-toolbar-link-int-target-status-invalid {&lt;br /&gt;
	background-image: url(resources/assets/skins/insert-link-invalid.svg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikiEditor-ui-toolbar .oo-ui-iconElement-icon,&lt;br /&gt;
.oo-ui-icon-info,&lt;br /&gt;
.oo-ui-indicator-required,&lt;br /&gt;
.oo-ui-icon-search,&lt;br /&gt;
.oo-ui-indicator-clear {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#wikiEditor-ui-toolbar .oo-ui-iconElement-icon:hover {&lt;br /&gt;
	filter: var(--icon-color-hover-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Preferences */&lt;br /&gt;
&lt;br /&gt;
.mw-prefs-tabs-wrapper.oo-ui-panelLayout-framed, .mw-prefs-tabs &amp;gt; .oo-ui-menuLayout-content &amp;gt; .oo-ui-indexLayout-stackLayout &amp;gt; .oo-ui-tabPanelLayout {&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected, .oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget-selected:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	background: linear-gradient(var(--light-2-bg-color),var(--light-3-bg-color));&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-bottom-width: 0;&lt;br /&gt;
	border-radius: 8px 8px 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected .oo-ui-labelElement-label {&lt;br /&gt;
	border-bottom-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget {&lt;br /&gt;
	border: 1px px solid var(--dark-2-bg-color);&lt;br /&gt;
	border-bottom-width: 0;&lt;br /&gt;
	border-radius: 8px 8px 0 0;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabOptionWidget {&lt;br /&gt;
	margin: 6px 0 0 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-prefs-buttons {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#preferences .mw-htmlform-submit-buttons {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* User Message */&lt;br /&gt;
&lt;br /&gt;
.usermessage {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	margin: 2em 0 1em;&lt;br /&gt;
	padding: .5em 1em;&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Watchlist */&lt;br /&gt;
&lt;br /&gt;
#contentSub,&lt;br /&gt;
#contentSub2 {&lt;br /&gt;
	font-size: 84%;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
	margin: 0 0 1.4em 1em;&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.skin-vector .mw-notification {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	background-color: rgba(23, 19, 27, 0.93);&lt;br /&gt;
	padding: 0.75em 1.5em;&lt;br /&gt;
	border: solid 1px var(--light-border-color);&lt;br /&gt;
	border-radius: 0.75em;&lt;br /&gt;
	-webkit-box-shadow: 0 2px 10px 0 rgba(7, 10, 10, 0.125);&lt;br /&gt;
	box-shadow: 0 2px 10px 0 rgba(7, 10, 10, 0.125);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Page History */&lt;br /&gt;
&lt;br /&gt;
#pagehistory {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pagehistory li.selected {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border: 1px dashed var(--light-border-color);&lt;br /&gt;
	outline: 1px dashed var(--dark-border-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	margin-bottom: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pagehistory li {&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
	margin-bottom: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled, .cdx-button.cdx-button--fake-button--enabled {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cdx-button:enabled:hover, .cdx-button.cdx-button--fake-button--enabled:hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Difference Page */&lt;br /&gt;
&lt;br /&gt;
table.diff {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-spacing: 4px;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	table-layout: fixed;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.diff td {&lt;br /&gt;
	padding: 0.33em 0.5em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-context {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-deletedline {&lt;br /&gt;
	border-color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-addedline {&lt;br /&gt;
	border-color: var(--text-border-green-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-addedline .diffchange {&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.diff-deletedline .diffchange {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Legend Box */&lt;br /&gt;
&lt;br /&gt;
.mw-changeslist-legend {&lt;br /&gt;
	float: right;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	margin-bottom: 0.5em;&lt;br /&gt;
	clear: right;&lt;br /&gt;
	font-size: 85%;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
	padding: 0.5em;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* CSS3 code to style radio buttons and checkboxes */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* common styles */&lt;br /&gt;
&lt;br /&gt;
label {&lt;br /&gt;
	cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
label,&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]+label::before,&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]+label::before {&lt;br /&gt;
	vertical-align: middle;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* hide the checkboxes and radios */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;],&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;] {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	opacity: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* we use generated content to create a placeholder for the checkbox and the radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]+label::before, input[type=&amp;quot;radio&amp;quot;]+label::before {&lt;br /&gt;
	content: &amp;quot;&amp;quot;;&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	width: 13px;&lt;br /&gt;
	height: 13px;&lt;br /&gt;
	margin: -2px 3px 0 3px;&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
	border: 2px solid var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]:checked:not(:indeterminate)+label::before, input[type=&amp;quot;radio&amp;quot;]:checked:not(:indeterminate)+label::before {&lt;br /&gt;
	background: linear-gradient(transparent,transparent),var(--image-checkmark-icon) no-repeat center;&lt;br /&gt;
	background-size: 0.75em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Override for &#039;More&#039; Tab Fix */&lt;br /&gt;
&lt;br /&gt;
nav#p-cactions input[type=&amp;quot;checkbox&amp;quot;]+label::before {&lt;br /&gt;
	width: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* disabled checkbox or radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]:disabled+label,&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]:disabled+label {&lt;br /&gt;
	opacity: .5;&lt;br /&gt;
	cursor: default;&lt;br /&gt;
	/* or cursor: no-drop */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* normal state radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]+label::before {&lt;br /&gt;
	background-position: -13px 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* radio hover (unselected state only) */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]:hover+label::before {&lt;br /&gt;
	background-position: -13px -13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* selected radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]:checked+label::before {&lt;br /&gt;
	background-position: -13px -26px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* focused checkbox or radio */&lt;br /&gt;
&lt;br /&gt;
input[type=&amp;quot;checkbox&amp;quot;]:focus+label,&lt;br /&gt;
input[type=&amp;quot;radio&amp;quot;]:focus+label {&lt;br /&gt;
	outline: dotted 1px;&lt;br /&gt;
	/* by not adding color to the value we force the use of system&#039;s default focus color &amp;quot;invert&amp;quot; */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Edit by Hoodcom - This is supposed to work to prevent issues in IE8, however it doesn&#039;t take effect in that browser. */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* older versions of internet explorer do not support either generated content, so we display the system checkboxes and radio buttons */&lt;br /&gt;
&lt;br /&gt;
@media \0screen {&lt;br /&gt;
	input[type=&amp;quot;checkbox&amp;quot;],&lt;br /&gt;
	input[type=&amp;quot;radio&amp;quot;] {&lt;br /&gt;
		position: static;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Radio Button fix for History Page and Log Page -- Needed due to the code above requiring HTML Label tags with the radio buttons to function properly. */&lt;br /&gt;
&lt;br /&gt;
#pagehistory input[type=&amp;quot;checkbox&amp;quot;],&lt;br /&gt;
#pagehistory input[type=&amp;quot;radio&amp;quot;] {&lt;br /&gt;
	position: inherit;&lt;br /&gt;
	opacity: 100;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.mw-logevent-loglines input[type=&amp;quot;checkbox&amp;quot;],&lt;br /&gt;
ul.mw-logevent-loglines input[type=&amp;quot;radio&amp;quot;] {&lt;br /&gt;
	position: inherit;&lt;br /&gt;
	opacity: 100;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Checkbox Fix for checkbox on login page. */&lt;br /&gt;
&lt;br /&gt;
div.mw-ui-container input[type=&amp;quot;checkbox&amp;quot;] {&lt;br /&gt;
	opacity: 100;&lt;br /&gt;
	position: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#content h3,&lt;br /&gt;
div#content h4,&lt;br /&gt;
div#content h5,&lt;br /&gt;
div#content h6 {&lt;br /&gt;
	line-height: 1.6;&lt;br /&gt;
	margin-top: 0;&lt;br /&gt;
	margin-bottom: 0;&lt;br /&gt;
	padding-bottom: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Search profile tabs stuff */&lt;br /&gt;
&lt;br /&gt;
.mw-search-profile-tabs {&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
fieldset#mw-searchoptions {&lt;br /&gt;
	padding: 0.5em 0.75em 0.75em 0.75em !important;&lt;br /&gt;
	border: none;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-width: 0 !important;&lt;br /&gt;
	margin-top: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
fieldset#mw-searchoptions div.divider {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	border-bottom: 1px solid var(--text-inactive-tab-color);&lt;br /&gt;
	padding-top: 0.5em;&lt;br /&gt;
	margin-bottom: 0.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent a.external {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2210%22%20height%3D%2210%22%3E%3Cg%20transform%3D%22translate%28-826.429%20-698.791%29%22%3E%3Crect%20width%3D%225.982%22%20height%3D%225.982%22%20x%3D%22826.929%22%20y%3D%22702.309%22%20fill%3D%22%23f3ceb5%22%20stroke%3D%22%23934a17%22%2F%3E%3Cg%3E%3Cpath%20d%3D%22M831.194%20698.791h5.234v5.391l-1.571%201.545-1.31-1.31-2.725%202.725-2.689-2.689%202.808-2.808-1.311-1.311z%22%20fill%3D%22%23b85c1d%22%2F%3E%3Cpath%20d%3D%22M835.424%20699.795l.022%204.885-1.817-1.817-2.881%202.881-1.228-1.228%202.881-2.881-1.851-1.851z%22%20fill%3D%22%23f3ceb5%22%2F%3E%3C%2Fg%3E%3C%2Fg%3E%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.ogg&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.OGG&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.mid&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MID&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.midi&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MIDI&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.mp3&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MP3&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.wav&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.WAV&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.wma&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.WMA&amp;quot;],&lt;br /&gt;
.link-audio {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%20standalone%3D%22no%22%3F%3E%3Csvg%20xmlns%3Ardf%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2F02%2F22-rdf-syntax-ns%23%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2213%22%20width%3D%2213%22%20version%3D%221.1%22%20xmlns%3Acc%3D%22http%3A%2F%2Fcreativecommons.org%2Fns%23%22%20xmlns%3Adc%3D%22http%3A%2F%2Fpurl.org%2Fdc%2Felements%2F1.1%2F%22%3E%3Cg%20transform%3D%22translate%28-36.467808%2C-258.39005%29%22%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23e58249%3B%22%20d%3D%22m43.47%2C259.4-3%2C3-3%2C0%2C0%2C4%2C3%2C0%2C3%2C3zm-1%2C2.5%2C0%2C5-1.5-1.5-2.5%2C0%2C0-2%2C2.5%2C0z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23e58249%3B%22%20d%3D%22m43.9%2C262.5c0-0.6213%2C0.6213-1.243%2C1.243-0.6213%2C0%2C0%2C0.6213%2C0.6213%2C0.6213%2C2.485s-0.6213%2C2.485-0.6213%2C2.485c-0.6213%2C0.6213-1.243%2C0-1.243-0.6213%2C0%2C0%2C0.6213-0.6213%2C0.6213-1.864s-0.6213-1.864-0.6213-1.864z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23e58249%3B%22%20d%3D%22m45.76%2C261.2c0-0.6213%2C0.6213-1.243%2C1.243-0.6213%2C0%2C0%2C1.243%2C1.243%2C1.243%2C3.728s-1.243%2C3.728-1.243%2C3.728c-0.6213%2C0.6213-1.243%2C0-1.243-0.6213%2C0%2C0%2C1.243-1.243%2C1.243-3.107s-1.243-3.107-1.243-3.107z%22%2F%3E%3C%2Fg%3E%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.pdf&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.PDF&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href*=&amp;quot;.pdf#&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href*=&amp;quot;.PDF#&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href*=&amp;quot;.pdf?&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href*=&amp;quot;.PDF?&amp;quot;],&lt;br /&gt;
.link-document {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%20standalone%3D%22no%22%3F%3E%3Csvg%20xmlns%3Ardf%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2F02%2F22-rdf-syntax-ns%23%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2213%22%20width%3D%2213%22%20version%3D%221.1%22%20xmlns%3Acc%3D%22http%3A%2F%2Fcreativecommons.org%2Fns%23%22%20xmlns%3Adc%3D%22http%3A%2F%2Fpurl.org%2Fdc%2Felements%2F1.1%2F%22%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23ff8e51%3B%22%20d%3D%22m7.5%2C2%2C0%2C3%2C2.5%2C0%2C1-1-2.5%2C0%2C0-3z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23e58249%3B%22%20d%3D%22m3%2C1%2C0%2C10%2C8%2C0%2C0-7-2.5-3zm1%2C1%2C4%2C0%2C2%2C2.5%2C0%2C5.5-6%2C0z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.ogm&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.OGM&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.avi&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.AVI&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.mpeg&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MPEG&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.mpg&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href$=&amp;quot;.MPG&amp;quot;],&lt;br /&gt;
.link-video {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%20standalone%3D%22no%22%3F%3E%3Csvg%20xmlns%3Ardf%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2F02%2F22-rdf-syntax-ns%23%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2213%22%20width%3D%2213%22%20version%3D%221.1%22%20xmlns%3Acc%3D%22http%3A%2F%2Fcreativecommons.org%2Fns%23%22%20xmlns%3Adc%3D%22http%3A%2F%2Fpurl.org%2Fdc%2Felements%2F1.1%2F%22%3E%3Cg%20transform%3D%22translate%28-36.4678%2C-258.39%29%22%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill-opacity%3A1%3Bfill%3A%23ff8e51%3B%22%20d%3D%22m38.96%2C260.4%2C0%2C0.6213%2C8.098%2C0%2C0-0.6213z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill-opacity%3A1%3Bfill%3A%23ff8e51%3B%22%20d%3D%22m38.96%2C268.4%2C8.098%2C0%2C0-0.6213-8.098%2C0z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill-opacity%3A1%3Bfill%3A%23ff8e51%3B%22%20d%3D%22m38.96%2C262.3%2C0%2C0.6213%2C1.869%2C0%2C0-0.6213zm6.229%2C0%2C0%2C0.6213%2C1.869%2C0%2C0-0.6213z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill-opacity%3A1%3Bfill%3A%23ff8e51%3B%22%20d%3D%22m38.96%2C266%2C0%2C0.6213%2C1.869%2C0%2C0-0.6213zm6.229%2C0%2C0%2C0.6213%2C1.869%2C0%2C0-0.6213z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill-opacity%3A1%3Bfill%3A%23ff8e51%3B%22%20d%3D%22m38.96%2C264.8%2C8.098%2C0%2C0-0.6213-8.098%2C0z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23e27e48%3B%22%20d%3D%22m40.83%2C263.9%2C0%2C1.243%2C4.36%2C0%2C0-1.243z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23e27e48%3B%22%20d%3D%22m40.47%2C260.4%2C0%2C8%2C5%2C0%2C0-8zm1%2C1%2C3%2C0%2C0%2C6-3%2C0z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23e27e48%3B%22%20d%3D%22m38.47%2C259.4%2C1%2C0%2C0%2C10-1%2C0z%22%2F%3E%3Cpath%20style%3D%22opacity%3A1%3Bfill%3A%23e27e48%3B%22%20d%3D%22m46.47%2C259.4%2C1%2C0%2C0%2C10-1%2C0z%22%2F%3E%3C%2Fg%3E%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#bodyContent a.external[href^=&amp;quot;mailto:&amp;quot;],&lt;br /&gt;
.link-mailto {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%20standalone%3D%22no%22%3F%3E%3Csvg%20xmlns%3Ardf%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2F02%2F22-rdf-syntax-ns%23%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%2213%22%20width%3D%2213%22%20version%3D%221.1%22%20xmlns%3Acc%3D%22http%3A%2F%2Fcreativecommons.org%2Fns%23%22%20xmlns%3Adc%3D%22http%3A%2F%2Fpurl.org%2Fdc%2Felements%2F1.1%2F%22%3E%3Cg%20transform%3D%22translate%28-36.47%2C-257.4%29%22%3E%3Cpath%20style%3D%22fill%3A%23ff8e51%3B%22%20d%3D%22m38.31%2C261.4%2C4.66%2C4.349%2C4.66-4.349-0.6213-0.6213-1.243%2C0.6216-2.796%2C2.485-2.796-2.485-1.243-0.6216z%22%2F%3E%3Cpath%20style%3D%22fill%3A%23e27e48%3B%22%20d%3D%22m37.47%2C260.4%2C0%2C8%2C11%2C0%2C0-8zm1%2C1%2C9%2C0%2C0%2C6-9%2C0z%22%2F%3E%3C%2Fg%3E%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Updated user icons */&lt;br /&gt;
#pt-userpage a,&lt;br /&gt;
#pt-anonuserpage,&lt;br /&gt;
#pt-login,&lt;br /&gt;
#pt-logout {&lt;br /&gt;
	background: none !important;&lt;br /&gt;
	padding-left: 0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
li#pt-userpage::before, li#pt-logout::before {&lt;br /&gt;
	content: &#039;&#039;;&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	background: url(resources/assets/skins/icon_profile.svg) 100% 50% no-repeat;&lt;br /&gt;
	background-size: 1.3em;&lt;br /&gt;
	width: 1.3em;&lt;br /&gt;
	height: 1.3em;&lt;br /&gt;
	margin-top: -0.5em;&lt;br /&gt;
	margin-right: 0.1em;&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* WikiForum */&lt;br /&gt;
&lt;br /&gt;
table.mw-wikiforum-frame {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin-bottom: 1.2em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
p.mw-wikiforum-descr {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tr.mw-wikiforum-title {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	height: 3em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-innerframe {&lt;br /&gt;
	/* border: 1px solid #ddd; */&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-title {&lt;br /&gt;
	font-size: 120%;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-top-left-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-innerframe {&lt;br /&gt;
	border: none;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-admin {&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-value {&lt;br /&gt;
	width: 90px;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-lastpost {&lt;br /&gt;
	width: 180px;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	border-top: none;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	border-top-right-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-title {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	padding-left: 10px;&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-admin {&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-value {&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-wikiforum-searchbox-border {&lt;br /&gt;
	border: none;&lt;br /&gt;
	width: 200px;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tr.mw-wikiforum-normal {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-thread-top {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 5px 10px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-thread-main {&lt;br /&gt;
	padding: 10px;&lt;br /&gt;
	border: 1px solid var(--dark-bg-color);&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-thread-sub {&lt;br /&gt;
	padding: 0px 10px;&lt;br /&gt;
	border: 1px solid var(--dark-bg-color);&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mw-wikiforum-posted {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
	border-top: 1px solid black;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background: transparent;&lt;br /&gt;
	margin-top: 16px;&lt;br /&gt;
	margin-bottom: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote p.posted {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-family: Verdana, Arial, sans-serif;&lt;br /&gt;
	font-size: 10px;&lt;br /&gt;
	border-bottom: 1px dotted var(--text-color);&lt;br /&gt;
	background: transparent;&lt;br /&gt;
	margin-bottom: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote {&lt;br /&gt;
	padding: 10px;&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-body blockquote {&lt;br /&gt;
	border-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tr.mw-wikiforum-marked {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page CSS */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* This will tie all the Main Pages for every language together for their CSS needs. */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Welcome to RayWiki Section */&lt;br /&gt;
&lt;br /&gt;
.mpwelcome {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mpheading {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.mpheading2 {&lt;br /&gt;
	font-size: 28px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: .5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.mpheading3 {&lt;br /&gt;
	font-size: 14px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: .5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Discovery RayWiki Section */&lt;br /&gt;
&lt;br /&gt;
table.mpdiscover {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	margin-top: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Common Content */&lt;br /&gt;
&lt;br /&gt;
table.mpcommonbg {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	margin-bottom: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2#mpcommonheader {&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	font-size: 120%;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 0.2em 0.4em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	color: #ddd600;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.mpcommonheaderspan {&lt;br /&gt;
	font-size: 80%;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 0.2em 0.4em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.mplanguages {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	margin-top: 10px;&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2#mpcommonheaderquote {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 0.2em 0.4em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	color: #ddd600;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.mpcommonheaderquote {&lt;br /&gt;
	font-size: 80%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
h2#mpcommonheaderlang {&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border: none;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
	padding: 0.2em 0.4em;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	color: #ddd600;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.mpcommonheaderlang {&lt;br /&gt;
	font-size: 80%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen {&lt;br /&gt;
	/* Lists */&lt;br /&gt;
	ul {&lt;br /&gt;
		list-style-image: var(--list-item-marker);&lt;br /&gt;
	}&lt;br /&gt;
	ul#pagehistory {&lt;br /&gt;
		list-style: none;&lt;br /&gt;
	}&lt;br /&gt;
	/* Watch icon */&lt;br /&gt;
	.vector-menu-tabs #ca-watch.icon a::before {&lt;br /&gt;
		background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2216%22%20height%3D%2216%22%3E%3Cpath%20d%3D%22M8.103%201.146l2.175%204.408%204.864.707-3.52%203.431.831%204.845-4.351-2.287-4.351%202.287.831-4.845-3.52-3.431%204.864-.707z%22%20fill%3D%22%23FFFFFF%22%20stroke%3D%22%23000000%22%20stroke-width%3D%220.9999199999999999%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
		filter: var(--icon-color-filter);&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs #ca-watch.icon a:hover:before,&lt;br /&gt;
	.vector-menu-tabs #ca-watch.icon a:focus:before {&lt;br /&gt;
		background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2216%22%20height%3D%2216%22%3E%3Cpath%20d%3D%22M8.103%201.146l2.175%204.408%204.864.707-3.52%203.431.831%204.845-4.351-2.287-4.351%202.287.831-4.845-3.52-3.431%204.864-.707z%22%20fill%3D%22%23000000%22%20stroke%3D%22%23808080%22%20stroke-width%3D%220.9999199999999999%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs #ca-unwatch.icon a:before {&lt;br /&gt;
		background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2216%22%20height%3D%2216%22%3E%3Cpath%20d%3D%22M8.103%201.146l2.175%204.408%204.864.707-3.52%203.431.831%204.845-4.351-2.287-4.351%202.287.831-4.845-3.52-3.431%204.864-.707z%22%20fill%3D%22%23000000%22%20stroke%3D%22%23808080%22%20stroke-width%3D%220.9999199999999999%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
		filter: var(--icon-color-filter);&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs #ca-unwatch.icon a:hover:before, .vector-menu-tabs #ca-unwatch.icon a:focus:before {&lt;br /&gt;
		background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2216%22%20height%3D%2216%22%3E%3Cpath%20d%3D%22M8.103%201.146l2.175%204.408%204.864.707-3.52%203.431.831%204.845-4.351-2.287-4.351%202.287.831-4.845-3.52-3.431%204.864-.707z%22%20fill%3D%22%23FFFFFF%22%20stroke%3D%22%23000000%22%20stroke-width%3D%220.9999199999999999%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
	}&lt;br /&gt;
	/* &#039;More&#039; menu */&lt;br /&gt;
	div.vectorMenu {&lt;br /&gt;
		height: 27px;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head div.vectorMenu h3 {&lt;br /&gt;
		background-image: none;&lt;br /&gt;
	}&lt;br /&gt;
	div.vectorMenu h3 span {&lt;br /&gt;
		font-weight: bold;&lt;br /&gt;
		color: var(--text-color);&lt;br /&gt;
		padding-top: 5px;&lt;br /&gt;
		margin-right: 0.7em;&lt;br /&gt;
	}&lt;br /&gt;
	div.vectorMenu div.menu {&lt;br /&gt;
		top: 27px;&lt;br /&gt;
		border: none;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Redirect */&lt;br /&gt;
&lt;br /&gt;
.mw-content-ltr .redirectText li:first-child {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22utf-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2247%22%20height%3D%2220%22%20viewBox%3D%220%200%2047%2020%22%3E%0A%20%20%20%20%3Cg%20id%3D%22Layer_1%22%3E%0A%20%20%20%20%20%20%20%20%3Cpath%20fill%3D%22none%22%20stroke%3D%22%23ffe74a%22%20stroke-width%3D%222%22%20stroke-miterlimit%3D%2210%22%20d%3D%22M14.98%202.5V11c0%201.04%201.02%201.98%202.02%201.98h6l3%20.02%22%2F%3E%0A%20%20%20%20%3C%2Fg%3E%0A%20%20%20%20%3Cg%20id%3D%22Layer_3%22%3E%0A%20%20%20%20%20%20%20%20%3Cpath%20d%3D%22M23.48%209.5l.02%207L30%2013z%22%20fill%3D%22%23ffe74a%22%2F%3E%0A%20%20%20%20%3C%2Fg%3E%0A%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* OO forms */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-panelLayout-framed {&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuSelectWidget {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-indicator-down {&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), var(--image-indicator-down-icon);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget input[type=&amp;quot;checkbox&amp;quot;]+span {&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
	background-image: linear-gradient(transparent, transparent), var(--image-checkmark-icon);&lt;br /&gt;
	border: 2px solid var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Secondary buttons */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled&amp;gt;.oo-ui-buttonElement-button {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled&amp;gt;.oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:active, .oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-pressed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-iconElement&amp;gt;.oo-ui-buttonElement-button:focus,&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-labelElement&amp;gt;.oo-ui-buttonElement-button:focus {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Primary buttons */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive&amp;gt;.oo-ui-buttonElement-button {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive&amp;gt;.oo-ui-buttonElement-button:hover {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-dark), var(--tab-button-bg-color-light));&lt;br /&gt;
	border-color: #0e1010;&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-iconElement.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive&amp;gt;.oo-ui-buttonElement-button:focus,&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-labelElement.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive&amp;gt;.oo-ui-buttonElement-button:focus {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light), var(--tab-button-bg-color-dark));&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Destructive elements */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-flaggedElement-destructive&amp;gt;.oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-new-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive&amp;gt;.oo-ui-buttonElement-button:focus {&lt;br /&gt;
	box-shadow: inset 0 0 0 1px #d33, inset 0 0 0 2px var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Dropdowns */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget-handle {&lt;br /&gt;
	border: 1px solid var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:active {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled, .oo-ui-dropdownInputWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownInputWidget.oo-ui-widget-disabled {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-enabled.oo-ui-dropdownWidget-open .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-dropdownWidget.oo-ui-widget-disabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	text-shadow: none;&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	background-color: var(--dark-bg-color) opacity: .5;&lt;br /&gt;
	cursor: default;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-rclToOrFromWidget.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle {&lt;br /&gt;
	border: 1px solid var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Text inputs */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget input,&lt;br /&gt;
.oo-ui-textInputWidget textarea {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border: 1px solid #1b1618;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-recentchanges-table .mw-input input.mw-ui-input {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled input:focus,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled textarea:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover input,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover textarea {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover input:focus,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover textarea:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width:0) {&lt;br /&gt;
	.oo-ui-textInputWidget.oo-ui-widget-enabled textarea:focus {&lt;br /&gt;
		outline: 1px solid var(--light-border-color);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 0)&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled textarea.oo-ui-inputWidget-input:focus {&lt;br /&gt;
	outline: 1px solid var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Checkboxes */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget [type=&#039;checkbox&#039;]:disabled+span {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
	border-color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:focus+span {&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px green;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:hover+span {&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:active+span {&lt;br /&gt;
	background-color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked+span {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:focus+span {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
	box-shadow: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:hover+span {&lt;br /&gt;
	background-color: inherit;&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=&#039;checkbox&#039;]:checked:active+span {&lt;br /&gt;
	background-color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Pop-ups */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-popup {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-anchored-bottom .oo-ui-popupWidget-anchor:before {&lt;br /&gt;
	border-top-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-anchored-bottom .oo-ui-popupWidget-anchor:after {&lt;br /&gt;
	border-top-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-labelElement-label.mw-rcfilters-ui-datePopupWidget-title, span.oo-ui-labelElement-label.mw-rcfilters-ui-valuePickerWidget-title, label.oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-labelElement-label bdi {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Infobox */&lt;br /&gt;
&lt;br /&gt;
table.infobox {&lt;br /&gt;
	float: right;&lt;br /&gt;
	clear: right;&lt;br /&gt;
	width: 250px;&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	margin: 0px 0px 5px 5px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.infobox tr th.header {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-size: 1.2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Navbox */&lt;br /&gt;
&lt;br /&gt;
table.navbox {&lt;br /&gt;
	padding: 2px;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.navbox tr th.header {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Notebox */&lt;br /&gt;
&lt;br /&gt;
table.notebox {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	border-spacing: 10px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
table.notebox tr th.header {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-size: 1.2em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Sprite images */&lt;br /&gt;
&lt;br /&gt;
.sprite {&lt;br /&gt;
	image-rendering: -moz-crisp-edges;&lt;br /&gt;
	image-rendering: -webkit-crisp-edges;&lt;br /&gt;
	image-rendering: pixelated;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Color inversion */&lt;br /&gt;
&lt;br /&gt;
.invert {&lt;br /&gt;
	filter: invert(1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* References */&lt;br /&gt;
&lt;br /&gt;
ol.references li:target, sup.reference:target {&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Calendar MW Widget */&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid #0e1010;&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle:hover {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle:focus {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-item-selected {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget-empty .mw-widget-dateInputWidget-handle {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	outline: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Popup Calendar UI */&lt;br /&gt;
&lt;br /&gt;
.mw-widget-dateInputWidget-calendar {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-header {&lt;br /&gt;
	filter: invert(89%) sepia(10%) saturate(1500%) hue-rotate(30deg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-heading {&lt;br /&gt;
	color: #ffc000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-additional {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-item:hover {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widget-calendarWidget-day-today {&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Calendar UI for Special Page &#039;Block&#039; */&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget-empty .mw-widgets-datetime-dateTimeInputWidget-handle {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-clear {&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget-handle {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	border: 1px solid var(--light-border-color);&lt;br /&gt;
	box-shadow: inset 0 0 0 0 var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled .mw-widgets-datetime-dateTimeInputWidget-handle:hover {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled:hover input, .mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled:hover textarea {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled .mw-widgets-datetime-dateTimeInputWidget-editField:hover {&lt;br /&gt;
	background-color: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget-grid .mw-widgets-datetime-calendarWidget-cell.mw-widgets-datetime-calendarWidget-extra .oo-ui-buttonElement-button .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget-grid .mw-widgets-datetime-calendarWidget-cell.mw-widgets-datetime-calendarWidget-extra .oo-ui-buttonElement-button:hover .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget-grid .mw-widgets-datetime-calendarWidget-cell.mw-widgets-datetime-calendarWidget-selected .oo-ui-buttonElement-button .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-widgets-datetime-calendarWidget-grid .mw-widgets-datetime-calendarWidget-cell.oo-ui-widget-enabled .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
input.mw-widgets-datetime-dateTimeInputWidget-editField.mw-widgets-datetime-dateTimeInputWidget-field::placeholder {&lt;br /&gt;
	color: var(--light-border-color);&lt;br /&gt;
	opacity: 1; /* Firefox */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Scrollbars */&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar {&lt;br /&gt;
	width: 14px;&lt;br /&gt;
	height: 14px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-thumb {&lt;br /&gt;
	border-radius: 4px;&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-thumb:hover,&lt;br /&gt;
::-webkit-scrollbar-thumb:active {&lt;br /&gt;
	background: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-thumb:vertical {&lt;br /&gt;
	border-top: solid 2px rgba(35, 52, 55, 0.5);&lt;br /&gt;
	border-bottom: solid 2px rgba(35, 52, 55, 0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-thumb:horizontal {&lt;br /&gt;
	border-right: solid 2px rgba(35, 52, 55, 0.5);&lt;br /&gt;
	border-left: solid 2px rgba(35, 52, 55, 0.5);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-corner {&lt;br /&gt;
	background: var(--light-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-scrollbar-track {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
::-webkit-resizer {&lt;br /&gt;
	background: var(--dark-border-color);&lt;br /&gt;
	border: 1px dashed var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-ResizingDragBar {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-ResizingDragBar-ns {&lt;br /&gt;
	border-top: 1px solid var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-ResizingDragBar span {&lt;br /&gt;
	background-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ext-WikiEditor-twopanes-TwoPaneLayout .ext-WikiEditor-twopanes-pane1, .ext-WikiEditor-twopanes-TwoPaneLayout .ext-WikiEditor-twopanes-pane2 {&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* OOUI &amp;amp; VisualEditor */&lt;br /&gt;
&lt;br /&gt;
.ve-activated .vectorTabs .selected {&lt;br /&gt;
	box-shadow: inset 0 -1px 0 var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-toolbar-bar,&lt;br /&gt;
.oo-ui-listToolGroup.oo-ui-widget-disabled,&lt;br /&gt;
.oo-ui-listToolGroup .oo-ui-tool.oo-ui-widget-disabled .oo-ui-tool-title,&lt;br /&gt;
.oo-ui-popupToolGroup .oo-ui-tool-link .oo-ui-tool-title,&lt;br /&gt;
.ve-ui-specialCharacterPage h3,&lt;br /&gt;
.ve-ui-mwHelpPopupTool-version-label,&lt;br /&gt;
.ve-ui-mwHelpPopupTool-version-link,&lt;br /&gt;
.ve-ui-mwHelpPopupTool-version-date,&lt;br /&gt;
.oo-ui-toolbar-bar,&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-optionWidget-selected,&lt;br /&gt;
.oo-ui-tabOptionWidget,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button,&lt;br /&gt;
.ve-ui-mwTemplatePage-description,&lt;br /&gt;
.oo-ui-messageDialog-title,&lt;br /&gt;
.oo-ui-messageDialog-message,&lt;br /&gt;
.mw-foreignStructuredUpload-bookletLayout-license {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button,&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:active {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:hover {&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-pressed &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-toolbar .oo-ui-iconElement-icon,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon:not(.oo-ui-icon-check):not(.oo-ui-image-progressive):not(.oo-ui-image-invert):not(.oo-ui-image-destructive):not(.oo-ui-icon-expand):not(.oo-ui-icon-next),&lt;br /&gt;
.oo-ui-windowManager .oo-ui-iconElement-icon:not(.oo-ui-icon-check):not(.oo-ui-image-progressive):not(.oo-ui-image-invert):not(.oo-ui-image-destructive):not(.oo-ui-icon-expand):not(.oo-ui-icon-next),&lt;br /&gt;
.oo-ui-buttonGroupWidget .oo-ui-iconElement-icon {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-toolbar .oo-ui-iconElement-icon:active,&lt;br /&gt;
.ve-ui-toolbar .oo-ui-iconElement-icon.oo-ui-image-progressive,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon:active,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon.oo-ui-image-progressive,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon.oo-ui-image-invert,&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon.oo-ui-icon-notice,&lt;br /&gt;
.oo-ui-toolbar .oo-ui-toggleWidget-on .oo-ui-iconElement-icon,&lt;br /&gt;
.oo-ui-buttonGroupWidget .oo-ui-iconElement-icon.oo-ui-image-invert {&lt;br /&gt;
	filter: brightness(0%) invert(50%) sepia(70%) saturate(500%) hue-rotate(10deg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-overlay .oo-ui-iconElement-icon.oo-ui-image-destructive {&lt;br /&gt;
	-webkit-filter: none;&lt;br /&gt;
	filter: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-toolbar .oo-ui-widget-disabled .oo-ui-iconElement-icon.oo-ui-image-invert {&lt;br /&gt;
	-webkit-filter: invert(55%) sepia(3%) saturate(5784%) hue-rotate(22deg) brightness(94%) contrast(105%);&lt;br /&gt;
	filter: invert(55%) sepia(3%) saturate(5784%) hue-rotate(22deg) brightness(94%) contrast(105%);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.tool.oo-ui-buttonElement-frameless.oo-ui-iconElement:hover {&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
	outline: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-anchored-top .oo-ui-popupWidget-anchor:before {&lt;br /&gt;
	border-bottom-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupWidget-anchored-top .oo-ui-popupWidget-anchor:after {&lt;br /&gt;
	border-bottom-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-toolbar-bar {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-barToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-toolGroup-tools &amp;gt; .oo-ui-tool:not(.oo-ui-toolGroupTool).oo-ui-widget-enabled:hover,&lt;br /&gt;
.oo-ui-barToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-toolGroup-tools &amp;gt; .oo-ui-tool:not(.oo-ui-toolGroupTool).oo-ui-widget-enabled:active,&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:hover,&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:active,&lt;br /&gt;
.oo-ui-barToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-toolGroup-tools &amp;gt; .oo-ui-tool:not(.oo-ui-toolGroupTool).oo-ui-tool-active,&lt;br /&gt;
.oo-ui-listToolGroup .oo-ui-tool-active.oo-ui-widget-enabled,&lt;br /&gt;
.oo-ui-listToolGroup .oo-ui-tool.oo-ui-widget-enabled:hover,&lt;br /&gt;
.oo-ui-menuToolGroup .oo-ui-tool.oo-ui-tool-active,&lt;br /&gt;
.oo-ui-outlineControlsWidget,&lt;br /&gt;
.oo-ui-selectFileWidget-info {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-toolGroup,&lt;br /&gt;
.oo-ui-toolbar-actions .oo-ui-toolGroup,&lt;br /&gt;
.oo-ui-toolbar-position-top &amp;gt; .oo-ui-toolbar-bar,&lt;br /&gt;
.oo-ui-toolbar-actions &amp;gt; .oo-ui-toolbar:not(:last-child),&lt;br /&gt;
.oo-ui-toolbar-position-top .ve-ui-toolbarDialog-position-above,&lt;br /&gt;
.ve-ui-specialCharacterPage-character,&lt;br /&gt;
.ve-ui-mwNoticesPopupTool-items &amp;gt; div:not(:first-child), .ve-ui-mwHelpPopupTool-item:not(:first-child),&lt;br /&gt;
.oo-ui-windowManager-modal.oo-ui-windowManager-floating &amp;gt; .oo-ui-dialog &amp;gt; .oo-ui-window-frame,&lt;br /&gt;
.oo-ui-messageDialog-actions-horizontal .oo-ui-actionWidget,&lt;br /&gt;
.ve-ui-targetWidget,&lt;br /&gt;
.oo-ui-windowManager-modal.oo-ui-windowManager-floating &amp;gt; .oo-ui-dialog &amp;gt; .oo-ui-window-frame,&lt;br /&gt;
.ve-ui-mwTransclusionDialog-addParameterFieldset .ve-ui-mwParameterSearchWidget,&lt;br /&gt;
.oo-ui-searchWidget-query,&lt;br /&gt;
.ve-ui-mwGalleryDialog-menuLayout &amp;gt; .oo-ui-menuLayout-menu,&lt;br /&gt;
.ve-ui-mwGalleryDialog-innerMenuLayout &amp;gt; .oo-ui-menuLayout-menu,&lt;br /&gt;
.ve-ui-mwSaveDialog-editSummary-count,&lt;br /&gt;
.ve-ui-mwLanguagesPage-languages-table th, .ve-ui-mwLanguagesPage-languages-table td,&lt;br /&gt;
.oo-ui-bookletLayout &amp;gt; .oo-ui-menuLayout-menu,&lt;br /&gt;
.oo-ui-bookletLayout-outlinePanel &amp;gt; .oo-ui-outlineControlsWidget,&lt;br /&gt;
.oo-ui-buttonGroupWidget .oo-ui-buttonElement-framed.oo-ui-widget-disabled + .oo-ui-widget-disabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-messageDialog-content &amp;gt; .oo-ui-window-foot,&lt;br /&gt;
.oo-ui-processDialog-content .oo-ui-window-body {&lt;br /&gt;
	outline-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-windowManager-modal &amp;gt; .oo-ui-dialog &amp;gt; .oo-ui-window-frame {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-specialCharacterPage-character:hover {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-popupToolGroup-active &amp;gt; .oo-ui-popupToolGroup-handle,&lt;br /&gt;
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-selected,&lt;br /&gt;
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup .oo-ui-toolGroup-tools {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-popupToolGroup-active .oo-ui-tool-active.oo-ui-widget-enabled .oo-ui-tool-link .oo-ui-tool-title,&lt;br /&gt;
.oo-ui-popupToolGroup.oo-ui-popupToolGroup-active &amp;gt; .oo-ui-popupToolGroup-handle:hover,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button:active {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabSelectWidget,&lt;br /&gt;
.ve-ui-mwLanguagesPage-languages-table tr:nth-child(even) td,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled .oo-ui-buttonElement-button:active,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive .oo-ui-buttonElement-button:active {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#ooui-php-154 {&lt;br /&gt;
	background: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive &amp;gt; .oo-ui-buttonElement-button:active,&lt;br /&gt;
.oo-ui-messageDialog-actions .oo-ui-actionWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-pressed .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-optionWidget-selected,&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget-selected:hover,&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-widget-enabled:active {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-buttonElement-framed.oo-ui-widget-disabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
	background: linear-gradient(var(--tab-button-bg-color-light),var(--tab-button-bg-color-dark));&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
	opacity: 0.5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-window-content {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-disabled input, .oo-ui-textInputWidget.oo-ui-widget-disabled textarea {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	text-shadow: 0 1px 1px #000;&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
	opacity: 0.5;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
figure[typeof~=&#039;mw:Image/Thumb&#039;], figure[typeof~=&#039;mw:Video/Thumb&#039;], figure[typeof~=&#039;mw:Audio/Thumb&#039;], figure[typeof~=&#039;mw:Image/Frame&#039;], figure[typeof~=&#039;mw:Video/Frame&#039;], figure[typeof~=&#039;mw:Audio/Frame&#039;],&lt;br /&gt;
figure[typeof~=&#039;mw:Image/Thumb&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Video/Thumb&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Audio/Thumb&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Image/Frame&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Video/Frame&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Audio/Frame&#039;] &amp;gt; *:first-child &amp;gt; img, figure[typeof~=&#039;mw:Image/Thumb&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Video/Thumb&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Audio/Thumb&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Image/Frame&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Video/Frame&#039;] &amp;gt; *:first-child &amp;gt; video, figure[typeof~=&#039;mw:Audio/Frame&#039;] &amp;gt; *:first-child &amp;gt; video {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-mwSaveDialog-options {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--dark-2-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-mwSaveDialog-license {&lt;br /&gt;
	color: inherit;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ve-ui-mwLanguagesPage-languages-table tr:nth-child(odd) td {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-selectFileWidget-empty.oo-ui-widget-enabled.oo-ui-selectFileWidget-dropTarget {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-selectFileWidget-empty.oo-ui-widget-enabled.oo-ui-selectFileWidget-dropTarget:hover {&lt;br /&gt;
	border-color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-selectFileWidget-dropTarget {&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Recent changes filters */&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-watchlistTopSectionWidget-separator {&lt;br /&gt;
	border-color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-savedLinksListWidget-placeholder.oo-ui-optionWidget .oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-savedLinksListWidget-placeholder-description {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-savedLinksListItemWidget-label,&lt;br /&gt;
.mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-savedQueryTitle,&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted,&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-pressed.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted, .oo-ui-menuOptionWidget.oo-ui-optionWidget-pressed.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-savedLinksListItemWidget:hover,&lt;br /&gt;
.mw-rcfilters-ui-filterMenuSectionOptionWidget,&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted:not(.oo-ui-optionWidget-selected) {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-collapsed .mw-rcfilters-ui-filterTagMultiselectWidget,&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagMultiselectWidget-handle,&lt;br /&gt;
.mw-rcfilters-ui-filterTagMultiselectWidget-views-select-widget.oo-ui-widget,&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget:not(:last-child),&lt;br /&gt;
.mw-rcfilters-ui-datePopupWidget {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterTagMultiselectWidget-emptyFilters,&lt;br /&gt;
.mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagItemWidget.oo-ui-widget-enabled, .oo-ui-textInputWidget .oo-ui-inputWidget-input {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-tagMultiselectWidget-outlined .oo-ui-inputWidget-input::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	opacity: 1; /* Firefox opacity fix */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-widget.oo-ui-widget-enabled.oo-ui-draggableElement.oo-ui-draggableElement-handle.oo-ui-tagItemWidget.mw-rcfilters-ui-tagItemWidget.oo-ui-labelElement.mw-rcfilters-ui-filterTagItemWidget {&lt;br /&gt;
	background: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-widget.oo-ui-widget-enabled.oo-ui-draggableElement.oo-ui-draggableElement-handle.oo-ui-tagItemWidget.mw-rcfilters-ui-tagItemWidget.oo-ui-labelElement.mw-rcfilters-ui-filterTagItemWidget:hover {&lt;br /&gt;
	background: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	color: var(-text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .mw-rcfilters-ui-tagItemWidget-selected.oo-ui-tagItemWidget.oo-ui-widget-enabled {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled .oo-ui-buttonElement-button:hover,&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled .oo-ui-buttonElement-button:active {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input:hover,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--text-link-new-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input::placeholder,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input:hover::placeholder,&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input:focus::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
	opacity: 1; /* Firefox opacity fix */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input:focus {&lt;br /&gt;
	border-color: var(--light-border-color) !important;&lt;br /&gt;
	box-shadow: inset 0 0 0 1px var(--dark-border-color) !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-pendingElement-pending {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
	background-image: linear-gradient(135deg,var(--light-border-color) 25%,transparent 25%,transparent 50%,var(--light-border-color) 50%,var(--light-border-color) 75%,transparent 75%,transparent);	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:not(.oo-ui-tagItemWidget-fixed) {&lt;br /&gt;
	background-color: var(--dark-2-bg-color);&lt;br /&gt;
	border-color: var(--dark-border-color);&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagItemWidget.oo-ui-widget-enabled:not(.oo-ui-tagItemWidget-fixed):hover {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget-handle .oo-ui-tagMultiselectWidget-group &amp;gt; input {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget-handle .oo-ui-tagMultiselectWidget-group &amp;gt; input::placeholder {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* WIP flagged element */&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined.oo-ui-flaggedElement-invalid .oo-ui-tagMultiselectWidget-handle, .oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined.oo-ui-flaggedElement-invalid:hover .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	border-color: #d33;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuHeaderWidget-title,&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget-label-desc,&lt;br /&gt;
.mw-rcfilters-ui-filterMenuSectionOptionWidget-header-title.oo-ui-labelElement-label,&lt;br /&gt;
.mw-rcfilters-ui-viewSwitchWidget label.oo-ui-labelWidget,&lt;br /&gt;
.mw-rcfilters-ui-datePopupWidget .mw-rcfilters-ui-valuePickerWidget-title,&lt;br /&gt;
.mw-rcfilters-ui-tagItemWidget-popup-content {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted .mw-rcfilters-ui-itemMenuOptionWidget-label-title, .mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted .mw-rcfilters-ui-itemMenuOptionWidget-label-desc {&lt;br /&gt;
	color: var(--text-disabled-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget-label-title {&lt;br /&gt;
	color: var(--text-link-header-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuHeaderWidget-title.oo-ui-labelElement-label {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-filterMenuHeaderWidget-header,&lt;br /&gt;
.mw-rcfilters-ui-menuSelectWidget-footer {&lt;br /&gt;
	background-color: var(--light-3-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-changesListWrapperWidget-previousChangesIndicator {&lt;br /&gt;
	border-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-rcfilters-ui-itemMenuOptionWidget:not(:last-child):not(.mw-rcfilters-ui-itemMenuOptionWidget-identifier-talk) {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.rcfilters-head .oo-ui-iconElement-icon:not(.oo-ui-image-invert):not(.oo-ui-image-progressive),&lt;br /&gt;
.mw-rcfilters-ui-overlay .oo-ui-iconElement-icon:not(.oo-ui-image-invert):not(.oo-ui-image-progressive) {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.rcfilters-head .oo-ui-iconElement-icon:not(.oo-ui-image-invert):not(.oo-ui-image-progressive):hover,&lt;br /&gt;
.mw-rcfilters-ui-overlay .oo-ui-iconElement-icon:not(.oo-ui-image-invert):not(.oo-ui-image-progressive):hover {&lt;br /&gt;
	filter: var(--icon-color-hover-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@supports (-webkit-mask-image:none) or (mask-image:none) {&lt;br /&gt;
	#mw-indicator-mw-helplink a .mw-helplink-icon {&lt;br /&gt;
		background-color: var(--text-color);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup-tools {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup-tools .oo-ui-tool-link .oo-ui-tool-title {&lt;br /&gt;
	color: var(--text-inactive-tab-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-popupToolGroup-tools .oo-ui-tool-active.oo-ui-widget-enabled .oo-ui-tool-link .oo-ui-tool-title {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-toolbar-actions .oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:hover,&lt;br /&gt;
.oo-ui-toolbar-actions .oo-ui-popupToolGroup.oo-ui-widget-enabled &amp;gt; .oo-ui-popupToolGroup-handle:active {&lt;br /&gt;
	border-color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuToolGroup-tools .oo-ui-tool.oo-ui-tool-active,&lt;br /&gt;
.oo-ui-listToolGroup-tools .oo-ui-tool.oo-ui-widget-enabled:hover,&lt;br /&gt;
.oo-ui-listToolGroup-tools .oo-ui-tool-active.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: rgba(41,98,204,0.1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-widget-enabled:active,&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-widget-enabled:hover {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tabOptionWidget.oo-ui-optionWidget-selected .oo-ui-labelElement-label {&lt;br /&gt;
	border-bottom-color: transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-menuOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget {&lt;br /&gt;
	color: var(--text-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-selectFileWidget.oo-ui-widget-enabled.oo-ui-selectFileWidget-dropTarget {&lt;br /&gt;
	background-color: var(--light-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled {&lt;br /&gt;
	background-color: var(--dark-bg-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined .oo-ui-tagMultiselectWidget-handle {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined .oo-ui-tagMultiselectWidget-handle:hover {&lt;br /&gt;
	border-color: var(--light-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Column layouts */&lt;br /&gt;
&lt;br /&gt;
.portal-column-left-wide {&lt;br /&gt;
	float: left;&lt;br /&gt;
	width: 59.66%;&lt;br /&gt;
	margin-right: 0.33%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.portal-column-right-narrow {&lt;br /&gt;
	float: right;&lt;br /&gt;
	width: 39.66%;&lt;br /&gt;
	margin-left: 0.33%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Additional SVG Icons */&lt;br /&gt;
&lt;br /&gt;
.oo-ui-image-invert.oo-ui-icon-stop, .mw-ui-icon-stop-invert:before {&lt;br /&gt;
	background-image: linear-gradient(transparent,transparent),url(data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20height%3D%221em%22%20viewBox%3D%220%200%20384%20512%22%3E%3C%21--%21%20Font%20Awesome%20Free%206.4.2%20by%20%40fontawesome%20-%20https%3A%2F%2Ffontawesome.com%20License%20-%20https%3A%2F%2Ffontawesome.com%2Flicense%20%28Commercial%20License%29%20Copyright%202023%20Fonticons%2C%20Inc.%20--%3E%3Cstyle%3Esvg%7Bfill%3A%23000000%7D%3C%2Fstyle%3E%3Cpath%20d%3D%22M0%20128C0%2092.7%2028.7%2064%2064%2064H320c35.3%200%2064%2028.7%2064%2064V384c0%2035.3-28.7%2064-64%2064H64c-35.3%200-64-28.7-64-64V128z%22%2F%3E%3C%2Fsvg%3E);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-settings, span.oo-ui-iconElement-icon.oo-ui-icon-bookmark, span.oo-ui-iconElement-icon.oo-ui-icon-menu, span.oo-ui-iconElement-icon.oo-ui-icon-search, .oo-ui-icon-expand, .mw-ui-icon-expand:before, .oo-ui-icon-collapse, .mw-ui-icon-collapse:before, .wikiEditor-ui-toolbar .group .tool-select .label:after, .wikiEditor-ui-toolbar .tabs span.tab a:before, span.oo-ui-iconElement-icon.oo-ui-icon-edit.oo-ui-image-invert, span.oo-ui-iconElement-icon.oo-ui-icon-calendar, span.oo-ui-iconElement-icon.oo-ui-icon-edit, span.oo-ui-iconElement-icon.oo-ui-icon-previous, span.oo-ui-iconElement-icon.oo-ui-icon-next, span.oo-ui-iconElement-icon.oo-ui-icon-history, span.oo-ui-iconElement-icon.oo-ui-icon-edit, span.oo-ui-iconElement-icon.oo-ui-icon-checkAll.oo-ui-image {&lt;br /&gt;
	filter: var(--icon-color-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-trash, span.oo-ui-iconElement-icon.oo-ui-icon-close, span.oo-ui-iconElement-icon.oo-ui-icon-stop.oo-ui-image-invert, span.oo-ui-iconElement-icon.oo-ui-icon-subtract  {&lt;br /&gt;
	filter: var(--icon-color-red-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.oo-ui-iconElement-icon.oo-ui-icon-play, span.oo-ui-iconElement-icon.oo-ui-icon-add {&lt;br /&gt;
	filter: var(--icon-color-green-filter);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_merchandising&amp;diff=108332</id>
		<title>Rayman merchandising</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_merchandising&amp;diff=108332"/>
		<updated>2025-09-19T19:33:44Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Addition of the free Rayman 2 magnet.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Several &#039;&#039;&#039;merchandise&#039;&#039;&#039; based on characters and items from the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] have been produced.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; promotional stickers==&lt;br /&gt;
A sheet of pre-release promotional stickers for the game &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Atari Jaguar Sticker Sheet.jpg|The stickers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] sitting on a cloud keychain==&lt;br /&gt;
This keychain was given away at E3 in 1995. It depicts [[Rayman]] smiling while sitting on a [[cloud]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Keychain4.PNG|The keychain&lt;br /&gt;
Rayman keychain cloud.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Atari Jaguar&#039;s &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; pulse watch==&lt;br /&gt;
In 1995, it was given away at the release of the Atari Jaguar version of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; a promotional pulse watch in the United States of America. It isn&#039;t known if more countries gave this pulse watch away and its existence was only known by the community at 29 November 2012. It is one of the rarest &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; items known.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
JagWat.jpg|The &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; pulse watch&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==French LU&#039;s Cracotte Craquinette &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; promotion==&lt;br /&gt;
In 1995, after the release of [[Rayman 1|the very first &#039;&#039;Rayman&#039;&#039; game]], a cookie brand named LU promoted a small collection of sixteen &amp;quot;Craq&#039;s&amp;quot; about &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; as a freebie in the Cracotte Craquinette product packages to collect. This promotion was only done in France and these &amp;quot;Craq&#039;s&amp;quot; are not findable for sale anywhere.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
LU-Rayman1Promo.jpg|The 16 &amp;quot;Craq&#039;s&amp;quot; were one of the very first products of merchandising of Rayman.&lt;br /&gt;
Pog collection front.jpg&lt;br /&gt;
Pog collection back.jpg&lt;br /&gt;
Rayman back misprinted pog.jpg|A misprinted pog&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; watch==&lt;br /&gt;
This watch was given away in French supermarket called Carrefour. This was a special pack with the PlayStation or Saturn version of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. The watch strap is in leather and the case in metal. It came in a watch box and the whole pack was a special blister.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman watch French giveaway.jpg&lt;br /&gt;
Rayman Saturn pack 1.jpg&lt;br /&gt;
Rayman Saturn pack 2.jpg&lt;br /&gt;
Ad watch R 1 Saturn.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; keychain==&lt;br /&gt;
A French videogame magazine named Picsou Magazine gave away a [[Rayman]] keychain in the edition of December 1998. It is unknown if the keychain was available for selling in other places and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1-Keychain.jpg|A keychain of [[Rayman]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guillemot&#039;s DualShock &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; controller==&lt;br /&gt;
A French company named Guillemot released a quadripack for the PlayStation, including &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&#039;s game copy, a writing pen, a memory card and a controller with Rayman drawn on one of the handlers. It was available in France and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1GuillemotController.JPG|A DualShock controller of [[Rayman]]&lt;br /&gt;
Pack rayman PS1.JPG&lt;br /&gt;
Pack rayman PS1 (2).JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; cap==&lt;br /&gt;
This is a cap depicting Rayman logo and head embroided probably from Rayman 1 version on the front. The back get &amp;quot;Ubisoft&amp;quot; embroided.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman cap back.jpg&lt;br /&gt;
Rayman cap face.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; coin wallet==&lt;br /&gt;
It&#039;s a [[Rayman]] coin wallet depicting [[Rayman]] as he looks in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; or [[Rayman (Game Boy Color)|its Game Boy Color adaptation]]. There is no brand label so it could be a promotional item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Coin Wallet.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Advance]]&#039;&#039; super jumpy ball==&lt;br /&gt;
&lt;br /&gt;
A ball depicting an [[antitoon]] from &#039;&#039;[[Rayman Advance]]&#039;&#039;. Not much is known about the ball&#039;s history or its distribution. The ball allegedly had lights according to an eBay listing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanAdvanceBall.jpg&lt;br /&gt;
RaymanBall2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; clip-on earring ==&lt;br /&gt;
A &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; clip-on earring with the [[Ubisoft]] logo engraved on it was given to promote [[Ubisoft]]&#039;s &amp;quot;The Live [[Rayman]] Show&amp;quot; event at E3 1998. It was contained in a see-through package featuring [[Rayman]]&#039;s &#039;&#039;[[Rayman 2]]&#039;&#039; render and advertising the event&#039;s time and place.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman earring.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; promotional statue==&lt;br /&gt;
A promotional statue for &#039;&#039;[[Rayman 2]]&#039;&#039; that was shown off at a japanese trade show, alongside with the &#039;&#039;[[Rayman 2]]&#039;&#039; mascot costume.&amp;lt;ref&amp;gt;Twitter, @Ryemanni, https://twitter.com/Ryemanni/status/1211962241941159936&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Julie Laurent, Jennifer Lansman and devil s Rayman.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; promotional slinky==&lt;br /&gt;
According to an eBay listing, this item was intended to be given out in retailers to promote &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; for Game Boy Color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman2slinky.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; altoids tins==&lt;br /&gt;
During the release of &#039;&#039;[[Rayman 2]]&#039;&#039;, altoids tins were given to select members of the press.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Altoids Tin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; magnet==&lt;br /&gt;
A free [[Rayman 2]] magnet was included with both the [[Maths and English with Rayman|Rayman Learning Center]] and [[Rayman Activity Centre|Rayman Activity Center]] educational spin-off series released in the US.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Free Magnet with Rayman Activity-Learning Center.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; stickers==&lt;br /&gt;
Several newer copies of the [[Rayman (Game Boy Color)|Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]] in Europe came with a small sticker booklet and some stickers based on &#039;&#039;[[Rayman 2]]&#039;&#039; and [[Rayman: The Animated Series|the animated series]] artwork. The rest of the stickers could be obtained at the now-defunct official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Rayman2.com.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stickers collection 2.png&lt;br /&gt;
Stickers collection 3.png&lt;br /&gt;
Stickers collection 4.png&lt;br /&gt;
Stickers collection 5.png&lt;br /&gt;
Stickers collection 6.png&lt;br /&gt;
Stickers collection 7.png&lt;br /&gt;
Stickers collection 1.png&lt;br /&gt;
Stickers collection 8.png&lt;br /&gt;
Sticker artwork 1.png&lt;br /&gt;
Sticker artwork 2.png&lt;br /&gt;
Sticker artwork 3.png&lt;br /&gt;
Sticker artwork 4.png&lt;br /&gt;
Sticker artwork 5.png&lt;br /&gt;
Sticker artwork 6.png&lt;br /&gt;
Sticker artwork 7.png&lt;br /&gt;
Sticker artwork 8.png&lt;br /&gt;
Sticker artwork 9.png&lt;br /&gt;
Sticker artwork 10.png&lt;br /&gt;
Sticker artwork 11.png&lt;br /&gt;
Sticker artwork 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; yo-yo==&lt;br /&gt;
The online store of [[Ubisoft]] from the United States of America did a pre-order campaign that gifted the people who pre-ordered the game, a [[Rayman 2]] yo-yo.&amp;lt;ref&amp;gt;http://web.archive.org/web/19991013201725/http://www.ubisoft.com/usa/&amp;lt;/ref&amp;gt; It is unknown if the yo-yo was available for selling in other places and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman2TGE-YoYo.jpg|The box and the yo-yos of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
Nintendo Packaging R2 Yoyos.jpg|Several boxes with &#039;&#039;[[Rayman 2]]&#039;&#039;-themed yo-yos&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==French McDonald&#039;s Happy Meal&#039;s &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; promotion==&lt;br /&gt;
[[File:R2MacDoStand.jpg|right|thumb|300px|The official McDonald&#039;s stand]]&lt;br /&gt;
[[File:Rayman2TGE-FrenchMacDonaldsCollection.JPG|right|thumb|500px|The French McDonald&#039;s &#039;&#039;[[Rayman 2]]&#039;&#039; collection]]&lt;br /&gt;
&lt;br /&gt;
The French restaurants of McDonald&#039;s did a Happy Meal promotion of six &#039;&#039;[[Rayman 2]]&#039;&#039; figures between the 17th May 2000 and the 13th June 2000 - at least one complete collection is known to be owned by a member of the fanbase. Its exclusive limited distribution in the Metropolitan France territory makes this collection very hard to find nowadays; despite of some of the figures being found in the French eBay. It was discovered in 11 April 2014 that existed a silver coloured and golden coloured variants of the &amp;quot;[[Rayman]] sitting on a [[plum]]&amp;quot; figure. Whoever was getting the silver figure, he/she would be awarded with a PC copy of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; and whoever was getting the golden figure, he/she would be awarded with a top-range computer along with the PC copy of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&amp;quot;. This contest was described in the Happy Meal bags, that contained and a &#039;&#039;[[Rayman 2]]&#039;&#039; artwork of [http://raymanpc.com/wiki/en/File:Menhir_Hills.jpg Rayman riding a Walking Shell]. If a person was getting a Happy Meal bag with [[Rayman]] blinking an eye in the artwork, he/she would get a power card with tips and tricks of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;. It is currently unknown how the power card looked like.&lt;br /&gt;
&lt;br /&gt;
The collection has got the following figures:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Rayman]] sitted in a [[plum]]&#039;&#039;: This figure measures (approximately) 10&amp;amp;nbsp;cm of height, 5&amp;amp;nbsp;cm of length and 7&amp;amp;nbsp;cm of width. When the wheels of the [[plum]] drag in the floor, [[Rayman]]&#039;s hair spins like a [[helicopter]].&lt;br /&gt;
*&#039;&#039;[[Rayman]] riding a [[Walking Shell]]&#039;&#039;: This figure measures (approximately) 9&amp;amp;nbsp;cm of height, 11,5&amp;amp;nbsp;cm of length and 7,5&amp;amp;nbsp;cm of width. When the chess-paterned exhaust system of the [[Walking Shell]] is turned clockwise and the figure itself is putted in the floor, it will walk forward and occasionally turning to the sides in circles.&lt;br /&gt;
*&#039;&#039;[[Ly]] the [[fairy]] with a [[Silver Lum]]&#039;&#039;: This figure measures (approximately) 9,5cms of height, 4,5&amp;amp;nbsp;cm of length and 6&amp;amp;nbsp;cm of width. [[Ly]]&#039;s arms can be moved up or down, but if the right arm is moved up, the transparent globe in her legs will glow into red.&lt;br /&gt;
*&#039;&#039;[[Globox]]&#039;&#039;: This figure measures (approximately) 9&amp;amp;nbsp;cm of height, 4,5&amp;amp;nbsp;cm of length and 8&amp;amp;nbsp;cm of width. [[Globox]]&#039;s arms can be moved up or down. When the clockwork, located in the down-right side of the figure, is turned his mouth will open and close alternately and [[Globox]] will walk slowly step by step.&lt;br /&gt;
*&#039;&#039;Red-ranked [[Henchman 800]]&#039;&#039;: This figure measures (approximately) 11,5&amp;amp;nbsp;cm of height, 8&amp;amp;nbsp;cm of length and 11&amp;amp;nbsp;cm of width. The [[Henchman]]&#039;s arms can be moved up and down, while the belt and the hook can be turned. When the lever, located in his back, is pressed slowly and repeatedly, the chest will glow with sparks.&lt;br /&gt;
*&#039;&#039;[[Robo-Pirate]] [[cage]]&#039;&#039;: This figure measures (approximately) 8&amp;amp;nbsp;cm of height, 8,5&amp;amp;nbsp;cm in length and 8cms of width. It has got a black [[Robo-Pirate]] symbol in his top and the [[cage]] shape is equal to the in-game model. When a clockwork is turned clockwise, some random glowings can be seen in the center of a red sphere located in the front of the [[cage]]. It also has a black suction cup on the bottom, to hold it in place.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2TGE-FrenchMacDonaldsHappyMealPromo-FrontPaper.jpg|The front of the instructions panflet&lt;br /&gt;
R2TGE-FrenchMacDonaldsHappyMealPromo-BackPaper.jpg|The back of the instructions panflet&lt;br /&gt;
RaymanInAPlum-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
RaymanInAFlyingShell-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
Ly-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
Globox-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
Henchman800-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
PirateCage-FrenchMacDonaldsFigure.JPG&lt;br /&gt;
R2TGE-MCDCollection-SealedPacks1.jpg|A lot of sealed bags, exclusively red coloured with the artwork of the corresponding toy inside&lt;br /&gt;
R2TGE-MCDCollection-SealedPacks2.jpg|A lot of sealed bags, exclusively red coloured with the artwork of the corresponding toy inside&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBags.jpg|A lot of the Happy Meal bags&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBag1.jpg|The front of the Happy Meal bag&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBag2.jpg|The normal version of the back of the Happy Meal bag, promoting the contest&lt;br /&gt;
R2TGE-MCDCollection-HappyMealBag3.jpg|The rarer version of the back of the Happy Meal bag, characterized by [[Rayman]] blinking an eye. The person getting this bag would win a power card with tips and tricks of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
SILVERMCDONALD.png|The rare silver version of the figure of [[Rayman]] sitting in a [[plum]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] standing beside a bush==&lt;br /&gt;
This PVC figure with approximately 9&amp;amp;nbsp;cm of height has got Rayman standing side to a bush, with the yellow logo of &amp;quot;RAYMAN&amp;quot; written behind it - at least two figures are known to be owned by members of the fanbase. It is known to have been bundled with some copies of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; in France and Germany. It could be bought in the boutique section of the official website of French Ubisoft. The M6 Multimedia pack of the PC version of the game is one of the most known packs that bringed this rare figure, hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanInAnBush-PromotionalFigure.JPG|This figure was gifted with some copies of &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
Rayman2 pc-game rayman figurine.jpg|The M6 Multimedia pack with the figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; PlayStation shoulder bag==&lt;br /&gt;
A French company named Guillemot released a mega pack for the PlayStation, including &#039;&#039;[[Rayman 2]]&#039;&#039;&#039;s game copy, a memory card, a VHS of &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; and a shoulder bag with Rayman embroidered on it. It was available in France and in other countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2ShoulderBag.jpg|A shoulder bag of &#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; phone covers==&lt;br /&gt;
Rayman phone covers were made for Nokia the 3310 and Nokia 3330.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Phone Cover 1.jpg&lt;br /&gt;
Rayman Phone Cover 2.jpg&lt;br /&gt;
Rayman Phone Cover 1 Variant.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; pen==&lt;br /&gt;
An official &#039;&#039;[[Rayman 2]]&#039;&#039; pen from [[Ubisoft]] which was never commercially available according to the seller on eBay.&amp;lt;ref&amp;gt;eBay, &#039;&#039;Rayman 2 The Great Escape---Pen/Kugelschreiber/ballpoint pen---Rar---Selten&#039;&#039;, https://www.ebay.ca/itm/393501494965&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman2Pen.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; Dreamcast T-shirts==&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; T-shirts came packaged with the game for the Sega Dreamcast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Sega Dreamcast T-shirt included package.jpg&lt;br /&gt;
Rayman 2 Sega Dreamcast T-shirt included package 2.jpg&lt;br /&gt;
Rayman 2 Sega Dreamcast t-shirt.jpg&lt;br /&gt;
Rayman 2 Sega Dreamcast t-shirt 2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Revolution]]&#039;&#039; レイマン レボリューション！ PlayStation 2 memory card stickers==&lt;br /&gt;
&lt;br /&gt;
Stickers for the PlayStation 2 memory card were released in Japan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sony PlayStation 2 PS2 2001 Ubisoft Rare Rayman Revolution Memory Card Sticker 1.png&lt;br /&gt;
Sony PlayStation 2 PS2 2001 Ubisoft Rare Rayman Revolution Memory Card Sticker 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Maths and English with Rayman]]&#039;&#039; controller==&lt;br /&gt;
A &#039;&#039;[[Maths and English with Rayman]]&#039;&#039; controller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanJuniorCE2Controller1.jpg&lt;br /&gt;
RaymanJuniorCE2Controller2.webp&lt;br /&gt;
RaymanJunior 1999 CE2.jpg|CE2 edition box art featuring the controller.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; bag==&lt;br /&gt;
The official [[RaymanZone magazine]] included a black &#039;&#039;[[Rayman 3]]&#039;&#039; bag as a freebie, depicting [[Rayman]] attacking with a [[Lockjaw]]. Since the magazine was only released in the United Kingdom, the bag wasn&#039;t available anywhere else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 bag.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; Black lum plush==&lt;br /&gt;
This official [[Black Lum|Black lum]] plush was first made for E3 2002, as shown in some pictures and it was later given away in some [[raymanzone]] contests along other items such as pens, magnets, stickers and a rubik cube. It is a very hard to find item nowadays.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BlackLumPlush.png|The plush&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; Yoplait Petits Filous stickers==&lt;br /&gt;
Promotional stickers were included with Yoplait&#039;s Petits Filous yogurts in 2003, featuring characters from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 1.jpg&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 2.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 3.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 4.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 5.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 6.png&lt;br /&gt;
Yoplait Petits Filous Rayman Stickers 7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; Yoplait Petits Filous stickers==&lt;br /&gt;
Promotional stickers for Yoplait’s Petits Filous yogurts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yoplait Petits Filous R3 Stickers.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; Yoplait promotional bag==&lt;br /&gt;
Promotional bag offered by Yoplait for their collaboration with [[Ubisoft]] for &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Yoplait Bag.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; flask==&lt;br /&gt;
This promotional &#039;&#039;[[Rayman 3]]&#039;&#039; flask was given away in some &#039;&#039;[[Rayman 3]]&#039;&#039; contests with other goodies such as pens, magnets, shirts and an Oxmox &#039;&#039;[[Rayman 3]]&#039;&#039; statue of [[Rayman]] holding himself on the [[Leptys]] scepter.&lt;br /&gt;
&lt;br /&gt;
On the front of the flask, there&#039;s a &#039;&#039;[[Rayman 3]]&#039;&#039; logo and a [[plum]]. There isn&#039;t anything on the back of the flask.&lt;br /&gt;
&lt;br /&gt;
At least one flask is known to be owned by a member of the fanbase.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Flask.png|The [[Rayman 3]] flask.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; mug==&lt;br /&gt;
A promotional &#039;&#039;[[Rayman 3]]&#039;&#039; mug could be obtained as a prize for entering the codes from the game that registered your top score in the [[Hall of Fame]] from the [[RaymanZone]] official website.&amp;lt;ref&amp;gt;Twitter, @RABtoons, https://twitter.com/RABtoons/status/1298198398718349312&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Mug.jpg|The &#039;&#039;[[Rayman 3]]&#039;&#039; mug.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; promotional watch==&lt;br /&gt;
This electronic watch was a promotional gift from [[Ubisoft]] for the release of &#039;&#039;[[Rayman 2]]&#039;&#039;. It could be obtained in some game stockist (at least in Germany, where the one known piece originates from).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Promo Watch (1).jpg&lt;br /&gt;
Rayman 2 Promo Watch (2).jpg|The watch dial&lt;br /&gt;
Rayman 2 Promo Watch (3).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; beach ball==&lt;br /&gt;
In the year 2000, the Sony PlayStation North American release of &#039;&#039;[[Rayman 2]]&#039;&#039; came with a beach ball.&amp;lt;ref&amp;gt;Twitter, @BirdDogGaming, https://twitter.com/BirdDogGaming/status/1316153253218922496/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Beach Ball.jpg&lt;br /&gt;
PS1 R2 Beach Ball Variant Box Art.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039; radio ==&lt;br /&gt;
This fully usable radio is simply labelled &#039;&#039;[[Rayman 2]]&#039;&#039;. Turning the left wheel sets it on and turns up the volume while the top wheel changes the radio frequency. It works with two batteries. Underneath the radio, the label refers to &amp;quot;Addex Design&amp;quot;, a communication company that sells multiple kinds of objects to other companies. It is possible that [[Ubisoft]] contracted them to make a &#039;&#039;[[Rayman 2]]&#039;&#039;-labelled object for their employees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Radio (1).jpg&lt;br /&gt;
Rayman Radio (2).jpg|Frequency wheel&lt;br /&gt;
Rayman Radio (4).jpg|Power and volume wheel&lt;br /&gt;
Rayman Radio (3).jpg|Below the radio&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] doing a [[grimace]] on a [[mushroom]]==&lt;br /&gt;
This resine figure with approximately 15&amp;amp;nbsp;cm of height is a recreation of an artwork depicting the [[Grimace]] power in &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; - at least three statues are known to be owned by members of the fanbase. It is said that few hundreds of units were created worldwide for the &#039;&#039;[[Rayman 3]]&#039;&#039;&#039;s Press Kit, which contained some straw, a costumized box, a press dossier, two press discs and an artwork book. It is one of the rarest [[Rayman (series)|Rayman]] items that are known to exist. The statue was briefly found for selling in Pix &#039;N&#039; Love&#039;s online store but it quickly sold out as soon as it was discovered. This little statue also makes a cameo in the &amp;quot;Fact number 2 of Bunnies very useful scientific facts: Bunnies don&#039;t do vacuum cleaning&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanDoingAGrimace-PromotionalStatue.JPG|This figure was made to promote the release of &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] doing a [[grimace]] on a [[mushroom]] (M6 Interactions version)==&lt;br /&gt;
This figure is approximately 9&amp;amp;nbsp;cm tall and was created by M6 Interactions. It was released in 2004 as part of an unknown promotion in Quick restaurants, alongside other video game character figures. Much like the resin &#039;&#039;[[Rayman 3]]&#039;&#039; statue, it depicts [[Rayman]] [[Grimace|grimacing]] on top of a [[mushroom]], which stands on a green base with &amp;quot;RAYMAN&amp;quot; sculpted on the front, with the bottom of the figure reading &amp;quot;Métropole collections/M6 Interactions, Designed by Neamedia&amp;quot;. The material it is made out of is unknown, although it is fairly heavy and solid, much like clay or polystone. It is a considerably rare piece of [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]] merchandise, with appearances on eBay being extremely infrequent and only three members of the fanbase known to own one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-grimace-mushroom-plastic-figurine.jpg|This figure bears a strong resemblance to the Press Kit &#039;&#039;[[Rayman 3]]&#039;&#039; figure.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 3|Rayman 3: Hoodlum Havoc]] promotional Rubik&#039;s Cube==&lt;br /&gt;
This Rubik&#039;s cube was given away in some contests in the [[Raymanzone]] forums with some other goodies, it has 6 faces depicting various Rayman 3 characters including [[André]] and an [[Hoodboom]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R3promocube.png|One of the faces of the [[Rayman 3|Rayman 3: Hoodlum Havoc]] Rubik&#039;s cube&lt;br /&gt;
Rayman cube 1.jpg&lt;br /&gt;
Rayman cube 2.jpg&lt;br /&gt;
Rayman cube 3.jpg&lt;br /&gt;
Rayman cube 4.jpg&lt;br /&gt;
Rayman cube 5.jpg&lt;br /&gt;
Rayman cube 6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plush of [[Rayman]] on a [[walking shell]]==&lt;br /&gt;
This plush is known to have been sold in the United Kingdom, France and in Spain during the &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;&#039;s release. It was available in a small and medium size and they are rare items to find nowadays - at least five plushes are known to be owned by members of the fanbase. Both versions of the plush have different facial expressions: the small version represents a neutral expression of [[Rayman]] while the medium version represents an angry expression of [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
Oddly enough, the cloth tag at the rear end of the plush bears the &#039;&#039;Rayman 3&#039;&#039; logo, yet the only feature that is based on the style in said game is the red hood - the rest of the plush&#039;s features are based on the &#039;&#039;Rayman 2&#039;&#039; design.&lt;br /&gt;
&lt;br /&gt;
They are believed to have been distributed by [http://www.pbpes.es/company.html Play By Play], a plush toy company based in Spain, according to the cloth tag.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanPlush.jpg|The small version of the plush&lt;br /&gt;
R3-WalkingShellPlush-Medium.JPG|The medium version of the plush&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] holding himself in [[Leptys]]&#039; [[Sceptre of the Leptys|scepter]]==&lt;br /&gt;
This real-life sized statue of 1,80m of height is one of the most rare items of the entire merchandise. It could be found commonly in gaming shops during the release of &#039;&#039;[[Rayman 3]]&#039;&#039;, as this statue had purposes of promoting the game&#039;s release. [[Ubisoft]] did a contest in the [[RaymanZone Magazine]] in which one of the prizes was the statue of [[Rayman]] holding himself in [[Leptys]]&#039; [[Sceptre of the Leptys|scepter]]. The statue was also displayed at the following museums:&lt;br /&gt;
&lt;br /&gt;
*Computerspielemuseum (Berlín, Germany)&amp;lt;ref&amp;gt;Facebook, Computerspielemuseum, https://www.facebook.com/Computerspielemuseum/photos/a.181606541851591/781452741866965/?type=3&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Nationaal Videogame Museum (Zoetermeer, Netherlands)&amp;lt;ref&amp;gt;Twitter, @NaVGMuseum, https://twitter.com/NaVGMuseum/status/935834841114972161&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman3HHLeptysScepter-Statue-1.jpg|A life-sized promotional &#039;&#039;[[Rayman 3]]&#039;&#039; figure which depicts [[Rayman]] holding the [[Sceptre of the Leptys]].&lt;br /&gt;
Rayman3HHLeptysScepter-Statue-2.jpg&lt;br /&gt;
R3HH-LifeSizedLeptysStatue.JPG&lt;br /&gt;
R3HH-RaymanLeptysScepter-Statue-Grass.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039; stamp==&lt;br /&gt;
On the 14/11/2015, this stamp was released in France along with a collection of stamps called &amp;quot;Collection jeunesse : 2005 Héros de jeux vidéo&amp;quot;. This collection portrayed other iconic video games heroes. Since 3 million Rayman stamps were produced, it is a common item to collect.&amp;lt;ref&amp;gt;WikiTimbres, &#039;&#039;Timbre : 2005 Rayman&#039;&#039;, https://www.wikitimbres.fr/timbres/1197/2005-rayman&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 stamp.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman 3&#039;&#039; Game Boy Advance sticker==&lt;br /&gt;
A promotional sticker was included in rare Italian copies of [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. It only fits on an original Game Boy Advance, not the SP version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
r3gbasticker.jpeg|The sticker itself, made only to decorate the original Game Boy Advance&lt;br /&gt;
r3gbastickercover.jpeg|The version of the game that came with the sticker&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman DS]]&#039;&#039; pocket for the Nintendo DS==&lt;br /&gt;
This pocket was included as a gift to the people who pre-ordered &#039;&#039;[[Rayman DS]]&#039;&#039; in the aderent shops of Netherlands and France - at least one pocket is known to be owned by one member of the fanbase.. Both countries&#039; pockets have different designs, but both are designed to store and protect an original Nintendo DS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RDS-NetherlandsNintendoDSPocket.JPG|The Dutch pocket&lt;br /&gt;
RDS-FranceNintendoDSPocket.JPG|The French pocket&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==North American Game Boy Advance&#039;s &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; special pack==&lt;br /&gt;
A special pack was sold in the United States of America and Canada, in Walmart shops. The pack contained the Game Boy Advance version of &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; and school materials all costumized in the North American style of &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;. The materials were one pencil case, three pencils, one rubber, a notebook and a portfolio.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman10thAnniversary-WalmartPack.jpg|Some of the content of the North American Game Boy Advance&#039;s &#039;&#039;[[Rayman 10th Anniversary]]&#039;&#039; pack&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bunny Gonzales&amp;quot; figurine==&lt;br /&gt;
This figurine was once available to buy from the now defunct Ubi Art store as a means to promote the release of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; in 2006, until 2009 when it became unavailable before the store disappeared - at least two statues are known to be owned by members of the fanbase. It is a resin figurine that depicts [[Rayman]] riding on the back of a large [[Rabbid]], while wearing the Goth costume from said game. It was the last figuring based on [[Rayman]] himself to have been manufactured until the Youtooz figure released in 2023; in the meantime, a large amount of [[Rabbids merchandise]] became available.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BunnyGonzalezFigure.jpg|[[Rayman]] riding a [[Rabbid]] while wearing the Goth costume from &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Plunger]] gun Wii Remote holder==&lt;br /&gt;
To promote the release of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, Mad Catz released a collector&#039;s edition [[plunger]] gun made to hold the Wii Remote (or Wiimote for short) and Nunchuck. It was primarily meant for use in the shooting minigames in the Wii versions of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and [[Rayman Raving Rabbids 2|its sequel]], with a working trigger that functions the same as the Wii Zapper. They can still be found on online stores like eBay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RRRPlungerWiiRemote.jpeg|The [[plunger]] gun holder.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; Cheese Heads promotional ruler==&lt;br /&gt;
During the release of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, Saputo Cheese Heads released a promotional ruler that included artwork from the game. It has a 3D effect with an image that changes depending on the viewer&#039;s orientation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RRR Cheese Heads ruler front.jpg&lt;br /&gt;
RRR Cheese Heads ruler back.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;The Art of Rayman Origins&amp;quot; book==&lt;br /&gt;
This [[The Art of Rayman Origins|art book]] contains 50 illustrated pages of high quality. The hardcover variant was available in North America via a pre-order of &#039;&#039;[[Rayman Origins]]&#039;&#039; on Amazon, and in Europe through the [[Rayman Origins#Collector&#039;s Edition|Collector&#039;s Edition]], exclusive to the Xbox 360 and the PlayStation 3 consoles. This edition also came with the [[Rayman Origins: Original Soundtrack|official soundtrack]] and a 3D cardboard pop-up display. A paperback version of the [[The Art of Rayman Origins|art book]] was released exclusively in Russia as part of the &#039;&#039;[[Rayman Origins]]&#039;&#039; Collector&#039;s Edition for the PC, with most of the text in the book translated into Russian.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanOrigins-Collector&#039;sEdition-Xbox360-FinalDesign-FR.jpg|&amp;quot;The Art of Rayman&amp;quot; book is part of the Collector&#039;s Edition of &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; headphones==&lt;br /&gt;
Headphones with the &#039;&#039;[[Rayman Origins]]&#039;&#039; logo could be found at the [[Ubisoft]] booth at E3 2011 in Los Angeles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RO Headphones E32011 Booth.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; keychain==&lt;br /&gt;
This keychain was a promotional item given away at gaming conventions in Birmingham at the time of the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;. As well as a few other conventions across Germany and France.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Origins Key-Chain.jpg|&#039;&#039;[[Rayman Origins]]&#039;&#039; keychain&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; desktop slapping bag==&lt;br /&gt;
Before the release of &#039;&#039;[[Rayman Origins]]&#039;&#039; in 2011, Best Buy offered a small &amp;quot;slapping bag&amp;quot; as a pre-order bonus.&amp;lt;ref&amp;gt;Destructoid, &#039;&#039;Rayman Origins gets ‘slap bag’ with Best Buy pre-order&#039;&#039;, https://www.destructoid.com/rayman-origins-gets-slap-bag-with-best-buy-pre-order/&amp;lt;/ref&amp;gt; One side features [[Globox]] with the game&#039;s logo, while the other side features [[Rayman]] himself.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Origins Slapping Bag.jpg|The slapping bag&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Origins&#039;&#039; slapping gloves==&lt;br /&gt;
As part of the promotion for the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, slapping gloves were given at various events.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Globox Slapping Gloves.jpg|The slapping gloves&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039; steelbook==&lt;br /&gt;
This steelbook was only released along the &#039;&#039;[[Rayman Legends]]&#039;&#039; game copies for a limited period of time in France and Germany. These were also available as a pre-order bonus from some retailers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
IMG 2831.JPG|A promotional case of &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pinny Arcade PAX Prime 2013 &#039;&#039;[[Rayman Legends]]&#039;&#039; Pin==&lt;br /&gt;
The Pinny Arcade Rayman pin was released as part of a promotion by Penny Arcade, alongside other pins from a variety of different games. This particular pin was given out at the PAX Prime event in 2013 to attendees who pre-ordered &#039;&#039;[[Rayman Legends]]&#039;&#039; at the [[Ubisoft]] booth. This pin is just under 4&amp;amp;nbsp;cm tall and less than half a millimetre thick, coloured with silver outlining. It resembles [[Rayman]]&#039;s head, drawn in the style of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PinnyArcadeRaymanPin.jpg|The &#039;&#039;[[Rayman Legends]]&#039;&#039; Pinny Arcade pin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039; surfboards==&lt;br /&gt;
In 2013, during the Surfboard Auction for Child&#039;s Play Charity held at eBay, &#039;&#039;[[Rayman Legends]]&#039;&#039;-themed surfboards designed by the street artist Chase, were made available. One of this designs could also be seen in one of [[Michel Ancel]]&#039;s Instagram posts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Legends Surfboards.jpg|&#039;&#039;[[Rayman Legends]]&#039;&#039; surfboards.&lt;br /&gt;
Michel Ancel Rayman Legends Surfboard.jpg|Surfboard seen in [[Michel Ancel]]&#039;s Instagram.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman]] 20th anniversary medallion==&lt;br /&gt;
The [[Rayman]] 20th anniversary medallion is one of the prizes of the “I love Rayman” contest. It could also be gained by sending “!raffle” in the chat of the [[Rayman]] 20th anniversary live stream. [[Ubisoft]]&#039;s employees have all received this medallion.&lt;br /&gt;
&lt;br /&gt;
The medallion is made out of metal. Above, “Rayman 20th Anniversary” is written on the edges. Below, “1995 - 2015” is written, still on the edges. On the right and left edges, there are stars. The medallion contains [[Rayman]], who&#039;s wearing sunglasses, and a palm tree. On the back of the medallion, there is the [[Ubisoft]] logo. On the edges, stars have been replaced by circles, above “Rayman 20th Anniversary” is again written and below it is written “[[Ubisoft]] Studios in France”.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1 Rayman 20th anniversary medallion.JPG|The [[Rayman]] 20th anniversary medallion.&lt;br /&gt;
R1 Rayman 20th anniversary medallion BACK.JPG|The back of the [[Rayman]] 20th anniversary medallion.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Adventures]]&#039;&#039; medallion==&lt;br /&gt;
The &#039;&#039;[[Rayman Adventures]]&#039;&#039; medallion is a product which was manufactured for members of the development team who worked on the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Adventures Medallion.jpeg|The &#039;&#039;[[Rayman Adventures]]&#039;&#039; medallion next to the aforementioned [[Rayman]] 20th anniversary medallion.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; Paris GamesWeek T-Shirt==&lt;br /&gt;
This official T-shirt was given away at the Paris GamesWeek in 2015, it depicts Rayman in his original style with the text: Rayman Vintage, your hero est 1995. It is extremely rare and it was given away to very few people.&lt;br /&gt;
The T-shirt has also been released in the mystery box &amp;quot;Wootbox&amp;quot; of July 2016, along other officially licensed retro videogame merchandise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Shirt.jpg|The T-shirt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman]]&#039;&#039; Insert Coin Clothing product range==&lt;br /&gt;
In March 2016, Insert Coin Clothing announced the arrival of a new &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; range of products,&amp;lt;ref&amp;gt;Facebook, Insert Coin Clothing, https://www.facebook.com/InsertCoinClothing/photos/rayman-range-now-livewe-are-very-pleased-to-announce-the-arrival-of-our-brand-ne/1084933184882543&amp;lt;/ref&amp;gt; which included various T-shirts designs and a hoodie.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Insert Coin Rayman Hoodie.jpg|[[Rayman]] hoodie.&lt;br /&gt;
Rayman Lum Collector T-shirt.jpg|[[Lum]] Collector design.&lt;br /&gt;
Rayman girly fit top.jpg|Girly fit top for women.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Mini]]&#039;&#039; shirt==&lt;br /&gt;
This simple black shirt has a pocket printed with the &#039;&#039;[[Rayman Mini]]&#039;&#039; logo, along with [[Rayman]], [[Globox]] and [[Barbara]] on the bottom of the pocket. It was available to purchase for [[Ubisoft]] employees at their internal store in Montpellier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Mini shirt 1.jpg&lt;br /&gt;
Rayman Mini shirt 2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Mini]]&#039;&#039; beanies==&lt;br /&gt;
&#039;&#039;[[Rayman Mini]]&#039;&#039; beanies were offered exclusively to [[Ubisoft]] employees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Mini beanies.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Rayman Legends&amp;quot; T-shirt range==&lt;br /&gt;
In 2021, a range of 11 T-shirts (33 with all colors) was made available on the Ubisoft Store at merch.ubisoft.com/rayman-legends, and named &amp;quot;Rayman Legends&amp;quot; despite all items referring to the broader series and using art from [[Rayman]]&#039;s appearance in &#039;&#039;[[Brawlhalla]]&#039;&#039; rather than the game &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
The Further You Punch T-Shirt Aqua.jpg&lt;br /&gt;
The Further You Punch T-Shirt Athletic Heather.jpg&lt;br /&gt;
The Further You Punch T-Shirt White.jpg&lt;br /&gt;
Rayman Circle T-Shirt.jpg&lt;br /&gt;
Rayman White Lettering T-Shirt Asphalt.png&lt;br /&gt;
Rayman White Lettering T-Shirt Black.png&lt;br /&gt;
Rayman White Lettering T-Shirt Red.png&lt;br /&gt;
Rayman White Lettering T-Shirt True Royal.png&lt;br /&gt;
Rayman Black Lettering T-Shirt Athletic Heather.jpg&lt;br /&gt;
Rayman Black Lettering T-Shirt Red.jpg&lt;br /&gt;
Rayman Black Lettering T-Shirt True Royal.jpg&lt;br /&gt;
Rayman Black Lettering T-Shirt White.jpg&lt;br /&gt;
Rayman Purple Logo T-Shirt Athletic Heather.png&lt;br /&gt;
Rayman Purple Logo T-Shirt Black.png&lt;br /&gt;
Rayman Purple Logo T-Shirt Navy.png&lt;br /&gt;
Rayman Purple Logo T-Shirt White.png&lt;br /&gt;
Since 1995 T-Shirt Athletic Heather.png&lt;br /&gt;
Since 1995 T-Shirt White.png&lt;br /&gt;
Since 1995 T-Shirt Red.png&lt;br /&gt;
Yeah! T-Shirt Black.jpg&lt;br /&gt;
Yeah! T-Shirt Dark Grey Heather.jpg&lt;br /&gt;
Yeah! T-Shirt Heather Midnight Navy.jpg&lt;br /&gt;
Rayman Punch T-Shirt Athletic Heather.jpg&lt;br /&gt;
Rayman Punch T-Shirt Black.jpg&lt;br /&gt;
Rayman Punch T-Shirt Heather Midnight Navy.jpg&lt;br /&gt;
Rayman Punch T-Shirt White.jpg&lt;br /&gt;
Rayman Bold T-Shirt Black.jpg&lt;br /&gt;
Rayman Bold T-Shirt Red.jpg&lt;br /&gt;
Rayman Bold T-Shirt True Royal.jpg&lt;br /&gt;
1995 Rayman T-Shirt.png&lt;br /&gt;
Rayman Bold Multicolored T-Shirt Asphalt.png&lt;br /&gt;
Rayman Bold Multicolored T-Shirt Black.png&lt;br /&gt;
Rayman Bold Multicolored T-Shirt White.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rayman Youtooz figure==&lt;br /&gt;
In June 2023, the official Youtooz Twitter account teased the release of a new [[Rayman]] figure.&amp;lt;ref&amp;gt;Twitter, @youtooz, https://twitter.com/youtooz/status/1666215588249706498&amp;lt;/ref&amp;gt; In July 1 the figure was fully revealed and the release was set to July 7 at 3pm EST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Youtooz Figure.jpg&lt;br /&gt;
Youtooz Rayman Box.webp&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rayman Youtooz pins==&lt;br /&gt;
In April 2024, Youtooz revealed on their Twitter account a [[Rayman]] pin set.&amp;lt;ref&amp;gt;Twitter, @youtooz, https://twitter.com/youtooz/status/1776297286013730986&amp;lt;/ref&amp;gt; It was released on April 12 2024.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Youtooz-rayman-pin-set.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman: The Board Game&#039;&#039;==&lt;br /&gt;
{{Main|Rayman: The Board Game}}&lt;br /&gt;
&lt;br /&gt;
In April 2024, FLYOS revealed a &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039;-themed board game, designed by FLYOS Games and Maxime Tardif. Its Kickstarter campaign began on September 17th 2024 and ended on October 8th 2024.&amp;lt;ref&amp;gt;Official website for &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;, https://www.raymanboardgame.com/&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;&#039;&#039;[[Rayman: The Board Game]]&#039;&#039; Kickstarter page, https://www.kickstarter.com/projects/flyosgames/rayman-the-board-game&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-boardgame-3.png&lt;br /&gt;
Rayman-boardgame-banner.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;In Rayman we trust&amp;quot; T-shirt==&lt;br /&gt;
On September 6 2024, a [[Rayman]]-themed art contest was announced for the launch of the online shooter game &#039;&#039;[[Captain Laserhawk: the G.A.M.E.]]&#039;&#039;. The rewards included a T-shirt with the words &amp;quot;In [[Rayman]] we trust&amp;quot;. This T-shirt was previously only available to [[Ubisoft]] employees at their internal store.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
In Rayman we trust T-shirt.jpg&lt;br /&gt;
Design Essential Hoodie Contest.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rayman Youtooz plush==&lt;br /&gt;
In November 2024, the official Youtooz X account teased the release of a new [[Rayman]] plush.&amp;lt;ref&amp;gt;X, @youtooz, https://x.com/youtooz/status/1860730892622201200&amp;lt;/ref&amp;gt; It was made available from November 30 2024 to December 28 2024.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Youtooz Plush.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7237 Rayman merchandise on Rayman Pirate-Community discussion forums]&lt;br /&gt;
*[https://www.youtube.com/watch?v=l5o_w1Tea5Y French McDonald&#039;s Happy Meal publicity (30 seconds version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=z1cuPaz8lAo French McDonald&#039;s Happy Meal publicity (10 seconds version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=7ZC_pjZfGgA M6 Multimedia&#039;s Rayman 2: The Great Escape PC version pack publicity]&lt;br /&gt;
*[http://www.youtube.com/watch?v=9NDVGuS_PRw Video of the plush of Rayman riding a Walking Shell (Small version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=y8hl0tzZj_8 Video of the North American Game Boy Advance&#039;s Rayman 10th Anniversary special pack]&lt;br /&gt;
*[https://www.youtube.com/watch?v=amA2soTgLy8 Bunnies don&#039;t do vacuum cleaning (Cameo appearance of the Grimace statue)]&lt;br /&gt;
*[http://www.generation-pog.fr/series/divers/104-rayman-craq-s.html Rayman series on Génération POG]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ru:Тематические товары]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=108322</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=108322"/>
		<updated>2025-09-19T18:24:45Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Added the PS3 US Manual&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[File:Rayman Origins Box Art.jpg|center|250px|Rayman Origins]]&lt;br /&gt;
| published by = [[Ubisoft]]&amp;lt;br&amp;gt;Feral Interactive Ltd. (Macintosh)&amp;lt;ref name=&amp;quot;feral&amp;quot;&amp;gt;Feral Interactive, &#039;&#039;Rayman® Origins - manual&#039;&#039;, https://support.feralinteractive.com/docs/en/raymanorigins/latest/steam/manual/#warranty-credits&amp;lt;/ref&amp;gt;&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Montpellier]]&amp;lt;br&amp;gt;Feral Interactive Ltd. (Macintosh)&amp;lt;ref name=&amp;quot;feral&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| designed by = Sebastien Morin with Lorenzo Avi, Julien Chevalier, Romain Claude and Axel Cossardeaux&lt;br /&gt;
| written by = Gabrielle Shrager &amp;lt;small&amp;gt;(lead game writer and story designer)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Christophe Héral]] and Billy Martin&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii, Xbox 360:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 15th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 12th April, 2012 (PS3 exclusive)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 14th February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 12th April, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo 3DS:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 6th November, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United Kingdom(Great Britain).png|16px]] 8th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 17th July, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 20th June, 2013 (Download version)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Macintosh&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px]] 12th December 2013&amp;lt;ref&amp;gt;Feral Interactive, &#039;&#039;Out on a limb: Rayman® Origins arrives on the Mac&#039;&#039;, https://www.feralinteractive.com/en/news/399/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xbox One:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px]] 15th February, 2018&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| platforms = Wii, Microsoft Xbox 360, Sony PlayStation 3, Sony PlayStation Vita, Nintendo 3DS, Microsoft Windows, Mac, Microsoft Xbox One&lt;br /&gt;
| game engine = [[UbiArt]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Despite its title, it is not a prequel, but a sequel to the first three [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]]. It was announced by [[Ubisoft]] at E3 2010, and is the first major [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] since the creation of [[Rayman Raving Rabbids|the &#039;&#039;Raving Rabbids&#039;&#039; series]]. It also marks the return of &#039;&#039;[[Rayman]]&#039;&#039; creator [[Michel Ancel]] to the series; he had not worked on a [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; title]] since &#039;&#039;[[Rayman 2]]&#039;&#039; in 1999. &#039;&#039;Rayman Origins&#039;&#039; is the first game in the main series to feature co-operative platforming gameplay, allowing for up to four players at once. The game was released on November 15, 2011 in North America, and on November 24, 2011 in Europe for PlayStation 3, Xbox 360 and Wii.&lt;br /&gt;
&lt;br /&gt;
In February 2012, a PlayStation Vita version was released, with new features such as a [[Ghost Mode]] and the use of the touch screen. This version also features exclusive collectible items called [[Relic]]s; these unlock two large mosaic puzzles in [[the Snoring Tree]], revealing events from the pasts of [[Rayman]] and [[Globox]]. A Microsoft Windows version was released on March 29, 2012; a 3DS version was released in June 2012.&lt;br /&gt;
&lt;br /&gt;
A spin-off title for mobiles which is based off this game&#039;s artstyle, was released for Android and iOS in September 2012, titled &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In April 2012, [[Ubisoft]] announced that a direct sequel to the game was being developed, under the title &#039;&#039;[[Rayman Legends]]&#039;&#039;, which was released in September 2013.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{Quote|text=[[The Glade of Dreams]] is up in arms again! This idyllic world, where there is usually little more to do than eat, sleep, play (and enjoy a friendly fray or two among friends), is up to its eyeballs in trouble.&lt;br /&gt;
&lt;br /&gt;
It seems [[Rayman]] and his heroic gang of hilarious misfits have kicked off a war with just a little snoring! Their [[Livid Dead|nightmarish neighbors]] from the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] don&#039;t seem to share the same taste in music and have come to crash the party!&lt;br /&gt;
&lt;br /&gt;
Never ones to shy away from a challenge, [[Rayman]] and his friends are more than happy to knock these nasty killjoys back to oblivion, especially since it involves saving [[nymph]]s, making mischief, and earning fantastic new powers to make even more mischief. And this won&#039;t be the first time!&lt;br /&gt;
&lt;br /&gt;
As it turns out, the fun-loving Creator of the Glade, known as [[Polokus|Bubble Dreamer]], is a highly sensitive being whose every mood impacts the [[Glade of Dreams|Glade]] for good or bad... [[Rayman]] has had to beat back the creatures of [[Polokus|Bubble Dreamer]]’s nightmares before, and that’s what he, [[Globox]], and the crafty [[Teensie|Teensy]] casters are going to do it again before the fabric of the [[Glade of Dreams|Glade]] falls to pieces and their entire world fades like a bad dream.|sign=Manual|source=&#039;&#039;Rayman Origins&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===[[The Snoring Tree]]===&lt;br /&gt;
At the beginning of the game, [[Rayman]] and his friends – [[Globox]] and the [[Teensie]]s – are sleeping at [[the Snoring Tree]]. With them is the [[Polokus|Bubble Dreamer]], the jovial god who created their world, the [[Glade of Dreams]]. A nearby microphone, disguised as a flower, picks up the sound of the heroes&#039; snoring, amplifying it and transmitting it to the subterranean [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. The [[Livid Dead|undead beings]] who live there, infuriated by this incessant snoring, launch an invasion on the [[Glade of Dreams]], ambushing and capturing [[Rayman]] and his friends. When they escape, they find that the [[Polokus|Bubble Dreamer]] has gone quite mad. The [[Livid Dead]] have been joined in their invasion by [[:Category:Enemies from Rayman Origins|hundreds of other enemies]], who have captured and imprisoned the [[Electoon]]s – small, pink energy creatures that hold the world together. Now the [[Glade of Dreams]] has begun to disintegrate. In order to heal the [[Polokus|Bubble Dreamer]]&#039;s mind and restore harmony and balance to the [[Glade of Dreams|Glade]], the heroes must free the [[Electoon]]s from [[cage]]s hidden across the world – if they fail, their universe will vanish like a bad dream.&lt;br /&gt;
&lt;br /&gt;
Energy creatures called [[Lum (UbiArt games)|Lums]] are scattered throughout every level in the game; at the end of each level, the heroes give the [[Lum (UbiArt games)|Lums]] they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of [[Lum (UbiArt games)|Lums]], [[the Magician]] gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more [[Electoon]]s, more characters become available, but all are variations of [[Rayman]], [[Globox]] and the [[Teensie]]s.&lt;br /&gt;
&lt;br /&gt;
===[[Jibberish Jungle]]===&lt;br /&gt;
The first stop for [[Rayman]], [[Globox]] and the [[Teensie]]s is the [[Jibberish Jungle]], a lush forest filled with exotic foliage and enemies such as [[Livingstone|Lividstones]] and [[Antitoon|Darktoons]]. Eventually, they find [[Betilla]] the Fairy, the [[nymph]] who created [[Rayman]] long ago, and who has now been captured by the invaders. Once freed, she gives them the power to slap. When enough [[Electoon]]s have been freed, [[Betilla]] informs the heroes that they have enough to reach the next world. The [[Electoon]]s band together to form a bridge through the sky. On the other side, the heroes find friendly [[mosquito]]es who fly them to the game&#039;s second environment. Along the way, the they must fight off an attack from the [[Boss Bird]], a gigantic [[bird]] which watches over the passage to the next land.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOrigins PreE3 HD Swingman.jpg|[[Jibberish Jungle]].&lt;br /&gt;
RO-Boss-bird.jpg|[[Boss Bird]], the boss of [[Jibberish Jungle]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert of Dijiridoos]]===&lt;br /&gt;
Eventually the [[mosquito]]es take the heroes to the [[Desert of Dijiridoos]], a bleak, scorched landscape, partially composed of musical instruments, and inhabited mainly by vicious [[bird]]s. Here they rescue a [[nymph]] named [[Holly Luya]] – the first sister of [[Betilla]] the Fairy. She gives them the power to [[Helicopter|hover]]. Again, the heroes must free enough [[Electoon]]s to create a sky bridge leading to a [[mosquito]] level, and again the [[mosquito]]es take them to the next area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOriginsComicCon-1.jpg|[[Desert of Dijiridoos]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Gourmand Land]]===&lt;br /&gt;
The heroes arrive in the [[Gourmand Land]], a food-themed world. Its sharply-contrasting environments include icy cocktail and fiery kitchen landscapes. These are populated by dangerous [[Baby Dragon Chef]]s and [[Baby Dragon Waiter|Waiters]]. After they free the third of the [[nymph]] sisters, [[Edith Up]], she gives them the ability to use [[funnel]]s to change their size. Then they must cross a bridge made of freed [[Electoon]]s and ride the [[mosquito]]es to the next world. Along the way, they must fight off the [[Murray|Giant Eel]], a gigantic flying [[eel]] whose purpose is to stop anyone from entering the next land.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOriginsGamesCon-6.jpg|[[Gourmand Land]].&lt;br /&gt;
Aim for the Eel! 10.jpg|A [[Murray|Giant Eel]], the boss in [[Gourmand Land]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Sea of Serendipity]]===&lt;br /&gt;
This time they are taken to the [[Sea of Serendipity]], an idyllic marine location. On the surface, they find a village that has been build on stilts. Down below, the ocean is teeming with strange [[fish]] and other [[:Category:Aquatic creatures|aquatic creatures]]. In this world, the [[nymph]] sister they meet is [[Annetta Fish]], who gives them the ability to dive underwater. After they cross another [[Electoon]] bridge, they are taken by the [[mosquito]]es to the next world.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanOriginsGamesCon-8.jpg|[[Sea of Serendipity]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Mystical Pique]]===&lt;br /&gt;
This mountainous landscape is the [[Mystical Pique]]. On the surface, the weather ranges from mild to snowy. However, the mountain contains many ancient temples, where [[fakir]]s meditate and worship the [[Polokus|Bubble Dreamer]]. Common enemies here include [[Darkroot]]s and [[Stone man|Stone men]]. Throughout this world, the characters notice that strange pieces of machinery have been inexplicably falling from the sky. The heroes rescue the local [[nymph]] sister, [[Helena Handbasket]], who gives them the power to [[Wall run|run on walls]]. However, the [[Electoon]] bridge that follows does not take the heroes to a [[mosquito]] level. It takes them to the lair of the [[Golem]], a gigantic stone monster whom they must defeat in order to progress.&lt;br /&gt;
&lt;br /&gt;
When the heroes reach the top of the mountain, they find the five [[nymph]]s gathered round the [[Dreamer&#039;s Door]], a circular stone portal. They can use this to travel to the source of the mysterious machinery which has been falling from the dark, stormy clouds that have filled the sky. [[Helena Handbasket]] thanks the heroes for saving her sisters, but informs them that the [[Four Kings]] who rule the four lands of the [[Glade of Dreams]] have succumbed to the nightmares that are infecting the world, growing into monstrous and uncontrollable versions of themselves. Since the [[Four Kings]]&#039; magical assistance is required to open the [[Dreamer&#039;s Door]], the heroes must find them and defeat them, restoring them to their original benevolent states.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Stoneman RO HD.jpg|[[Mystical Pique]].&lt;br /&gt;
Golly G. Golem 13.jpg|[[Golem]], the boss in [[Mystical Pique]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The [[Four Kings]]===&lt;br /&gt;
New areas which extend the first four worlds now become available. [[Jibberish Jungle|Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Desert of Dijiridoos|Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Gourmand Land|Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Sea of Serendipity|Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of [[Jibberish Jungle|Ticklish Temples]] is [[Carnivora]], a monstrous [[Daisy]]. The king of [[Desert of Dijiridoos|Grumbling Grottos]] is a gigantic [[Mocking Bird]]. The king of [[Gourmand Land|Luscious Lakes]] is [[El Stomacho]], a gigantic [[dragon]]; he swallows the heroes whole, and they must defeat him from the inside. The king of the [[Sea of Serendipity|Angsty Abyss]] is [[Creveton]], an aquatic [[dragon]], who reverts to a prawn when defeated. Once the [[Four Kings]] have been restored, the [[nymph]]s channel their magic into the [[Dreamer&#039;s Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Poor Little Daisy 10.jpg|[[Carnivora]], one of the [[Four Kings]].&lt;br /&gt;
To Bubblize a Mocking Bird 2.jpg|The [[Mocking Bird]], one of the [[Four Kings]].&lt;br /&gt;
My Heartburn&#039;s for You 4.jpg|[[El Stomacho]], one of the [[Four Kings]].&lt;br /&gt;
Murray of the Deep 10.jpg|[[Creveton]], one of the [[Four Kings]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moody Clouds]]===&lt;br /&gt;
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find [[The Magician (Rayman Origins)|the Magician]] nearby, but he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a sprawling flying city with retrofuturistic technology and aesthetics. This vast, dangerous city is inhabited by [[Robot (Moody Clouds)|Robots]] which are almost immune to the heroes&#039; attacks, as well as mechanical replicas of previously-enountered enemies such as [[Fly|flies]] and [[spiky fish]]es. Along the way, the heroes often find helpless [[Lum (UbiArt games)|Lums]], packed into glass containers and apparently being used to power the city and its mechanical inhabitants.&lt;br /&gt;
&lt;br /&gt;
Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find their old friend, [[The Magician (Rayman Origins)|the Magician]], working the controls. They discover that he is the one who built this city and its army of [[Robot (Moody Clouds)|Robots]]. According to an [[Rayman Origins (early production)#Unused script|early script]], [[The Magician (Rayman Origins)|the Magician]] had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of the [[Glade of Dreams]] from his own nightmares. However, [[The Magician (Rayman Origins)|the Magician]] had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]; posters of [[Mr Dark]], with &#039;♥ Mister D&#039;, can be seen on the walls of [[The Magician (Rayman Origins)|the Magician]]&#039;s office. In order to start a war between [[Rayman]] and the [[Livid Dead]], [[The Magician (Rayman Origins)|the Magician]] had hidden a microphone in [[the Snoring Tree]]. However, this war, and the little plot that the game has, had been nothing more than a distraction tactic; [[The Magician (Rayman Origins)|the Magician]]&#039;s real goal was to construct a mechanical army with which he could conquer the [[Glade of Dreams]], overthrow the [[Polokus|Bubble Dreamer]], and impose a new order based on discipline and reason.&lt;br /&gt;
&lt;br /&gt;
Now that his scheme has been discovered, [[The Magician (Rayman Origins)|the Magician]] pulls a lever, causing the heroes to fall into a room where they must fight [[Mecha Carnivora|mechanical]] [[Mecha Mockingbird|replicas]] of [[Carnivora]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to [[The Magician (Rayman Origins)|the Magician]]&#039;s office. He distracts them with a disco number before making his escape. As the heroes chase [[The Magician (Rayman Origins)|the Magician]] across the outside of the [[Moody Clouds]], it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[mosquito]]es. Eventually [[The Magician (Rayman Origins)|the Magician]]&#039;s [[warship]] crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the [[Moody Clouds]] to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO Screenshot2 LifeSystem Heart.jpg|[[Moody Clouds]].&lt;br /&gt;
The Reveal 4.jpg|[[The Magician (Rayman Origins)|The Magician]] is revealed as the main villain.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]===&lt;br /&gt;
The game features an optional final world: the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. The entrance to this land is located in [[the Snoring Tree]], but it is guarded by [[Mister Death]], a skeletal figure with no teeth. He will only let the heroes pass if they bring him ten shiny red [[Skull Tooth|Skull Teeth]]. In order to get these, the heroes must complete the [[Tricky Treasure]] chases: ten challenging levels focused on speed and momentum rather than exploration and combat. When [[Mister Death]] has received all ten [[Skull Tooth|Skull Teeth]], he allows the heroes to pass into the subterranean underworld that is the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. The most difficult level of the game, this area is populated by the zombie-like [[Livid Dead]]. Although they were no more than pawns in [[the Magician]]&#039;s plan, they are still dangerous enemies. At the end of this world, the heroes encounter [[Big Mama]], a monstrous, pink, squid-like creature. When they defeat her, she reverts into a [[nymph]], thanks the heroes for saving her, and winks. The game ends and the credits roll once more, but this time the players can climb onto the credits themselves as they scross upwards, and either use them as platforms or smash them with their attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO LOLD.jpg|[[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
The Mamma of All Nightmares 1.jpg|[[Big Mama]], the boss of [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:Rayman-origins-propeller.jpg|320px|thumb|right|[[Rayman]] using his [[helicopter]] hair as a [[propeller]]. This was [[Rayman Origins (early production)|scrapped]] from the game.]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman Origins (early production)}}&lt;br /&gt;
&lt;br /&gt;
The development of &#039;&#039;Rayman Origins&#039;&#039; began in late 2008 approximately. For the first year, a small team consisting of approximately six developers worked on the game. At this early stage, the developers drew inspiration from the contemporary platform games &#039;&#039;LittleBigPlanet&#039;&#039; and &#039;&#039;New Super Mario Bros Wii&#039;&#039;. After the first year, development shifted to [[Ubisoft|Ubisoft Montpellier]], where it was completed by a larger team of over one hundred developers.&lt;br /&gt;
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Initially, it was announced that &#039;&#039;Rayman Origins&#039;&#039; would be an episodic release, and that the first episode would be released in late 2010. This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a &#039;real sequel&#039;, in the words of [[Michel Ancel|Ancel]].&lt;br /&gt;
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The first trailer for &#039;&#039;Rayman Origins&#039;&#039; shows [[Rayman]] being created by [[Betilla]] the Fairy, whose narration seemed to imply that the game would be a prequel with a two-player co-operative campaign that would tell the story of how [[Rayman]] and [[Globox]] matured from buffoons to heroes. However, this approach was ultimately discarded: the final version of the game is a sequel, set after &#039;&#039;[[Rayman 3]]&#039;&#039;, and features many references to the events of the previous games made in the past tense. The titular &#039;&#039;Origins&#039;&#039; refers instead to the game&#039;s revelations regarding the origins of [[Rayman]] and several other characters, and also to the design philosophy of returning the series to its roots. The characters&#039; sillier behaviour is not a sign of immaturity, but is intended to give the game a more light-hearted feel and help it to appeal to a wider audience.&lt;br /&gt;
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Shortly after &#039;&#039;Rayman Origins&#039;&#039; was first announced, footage showing a demonstration of its mechanics appeared. This featured a different health system, similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], with yellow and red bubbles to indicate the player&#039;s health.&lt;br /&gt;
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A world composed entirely of artwork and art supplies, based on [[Picture City]] from [[Rayman 1|the original game]], was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art.&lt;br /&gt;
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[[Mr Dark]] was originally meant to return in &#039;&#039;Rayman Origins&#039;&#039;,&amp;lt;ref&amp;gt;&#039;&#039;Jeux Vidéo Magazine&#039;&#039;, Exclusif Rayman Origins, [[:File:Jeux video page 47.jpg]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;raymanorigins.uk.ubi.com, Characters, http://web.archive.org/web/20111112121327/http://raymanorigins.uk.ubi.com/#characters-4&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;psprices.com, Rayman Origins Mr. Dark Avatar, https://psprices.com/region-us/game/269728/rayman-origins-mr-dark-avatar&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;PS Deals, Rayman® Origins Mr. Dark Avatar, https://psdeals.net/us-store/game/717237/rayman-origins-mr-dark-avatar-&amp;lt;/ref&amp;gt; but he was scrapped from the final game and replaced with [[the Magician]], for which the developers reused his new appearance as a [[Teensie]], with only small modifications such as shortening his hair and removing the swirl on his nose.&lt;br /&gt;
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A text file, or &#039;script&#039;, was discovered in the files of the game&#039;s [[List of Rayman demos|demo]]. It contains a scrapped plot which greatly expands upon the background and motivations of [[the Magician]]; in the final game, his actions are mostly unexplained.&lt;br /&gt;
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==Gameplay==&lt;br /&gt;
[[File:Crazy Bouncing 13.jpg|320px|thumb|right|The players must break open [[Electoon]] [[cage]]s during the adventure, just like in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
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The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it is still possible to play through the game in single-player mode.&lt;br /&gt;
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Much of the gameplay can be reminiscent to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], in that the aim is to find [[cage]]s and rescue the [[Electoon]]s that are imprisoned inside them. Unlike [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] though, the [[cage]]s are being guarded by several enemies that collectively use a forcefield to protect the [[cage]] (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in &#039;&#039;[[Rayman 3]]&#039;&#039; that uses a similar technique to protect other [[Hoodlum]]s); the team must defeat every single enemy that uses the forcefield, then the [[cage]] can be destroyed. The [[cage]] can only be damaged on the side which has a green padlock. Most of the [[cage]]s are hidden away in secret passages, so once the [[Electoon]]s are free, they will create a portal which leads to the outside of these passages. Each level contains a [[Cage|medallion]] that shows how many [[Electoon]] challenges the players completed, such as break a single [[cage]], collect a specific amount of [[Lum (UbiArt games)|Lums]] or beat the clock whilst the level has been completed. In every level there are hidden [[cage]]s ranging from 1 to 3.&lt;br /&gt;
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[[Lum]]s, which first appeared in &#039;&#039;[[Rayman 2]]&#039;&#039;, are once again collectible items in the game. However, [[Lum (UbiArt games)|the Lums in &#039;&#039;Origins&#039;&#039;]] are somewhat different. They don&#039;t appear in a specific amount the player has to collect (like in &#039;&#039;[[Rayman 2]]&#039;&#039;, where the player had to collect 50 in almost every level) but rather in different amount in every single level. The player can obtain them by either find them floating around, defeating enemies, finding them inside [[Bulb-O-Lums|bulb-o-lums]] or bushes, or by collecting [[Skull Coin]]s. By collecting a certain amount, [[the Magician]] exchanges them to [[Electoon]]s at the end of each level. These requirements are easier than the [[Lum Medal]] requirements, which are harder to obtain, but collecting any of them does nothing. There are 51 of them in total.&lt;br /&gt;
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Unlike most other games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], the players are very vulnerable to enemy attacks, and one touch can cause death. Throughout the game, bottles containing a [[heart]] are found, and should a player break one, the [[heart]] inside will act as a shield until an enemy attacks, after which the [[heart]] will break. If every player in the game has a [[heart]] and they collect another one, they will get [[Lum (UbiArt games)|Lums]] for it too. In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player. If all of the players die, then they will return to a previous checkpoint, normally a [[Darkblocker]] where the player had go through before, or the last place where the player broke a [[cage]].&lt;br /&gt;
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In 31 levels of the game, there is a time trial mode, which the players can unlock by completing the level for the first time. They will find a floating clock at the start of the level. If they hit it, they will activate time trial mode, and they can race to get [[Electoon]]s or [[Speed trophy|speed trophies]]. The [[Electoon]] requirements are easy, but the [[Speed trophy|trophy]] requires the player to run through the level. Obtaining [[Speed trophy|speed trophies]] awards the player Xbox 360 achievements / PlayStation 3 trophies.&lt;br /&gt;
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At the halfway point in the game, the heroes can first acquire the [[Flying Punch]], a rare item that increases the power of their attacks, and is usually well hidden.&lt;br /&gt;
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Contact to any body of water do not cause instant death unlike previous [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; games]], though creatures that lurk in some of them can catch a player and kill them then.&lt;br /&gt;
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At certain points, the players will come across [[Betilla]] the Fairy and her sisters, each of whom is imprisoned inside the mouth of a [[Antitoon|Darktoon]]. When one is encountered, the player must chase the [[Antitoon|Darktoon]] and free the [[nymph]] inside. Once she is free, she gives [[Rayman]] and his friends a new power.&lt;br /&gt;
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The players will also encounter runaway [[Tricky Treasure]]s, which contain [[Skull Tooth|skull teeth]], required to access to the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], a bonus level.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;181px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Origins Vita - Tap bubbles.jpg|In the Sony PlayStation Vita version the player can tap [[bubble]]s and bubblized enemies to pop them.&lt;br /&gt;
Rayman Origins Vita - Zoom in.jpg|In the Sony PlayStation Vita version the player can also zoom in and out by pinching with two fingers on the screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==Game records==&lt;br /&gt;
{{Main|List of Rayman records#Rayman Origins|List of Rayman records}}&lt;br /&gt;
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&#039;&#039;Rayman Origins&#039;&#039; saves the total amount of [[Lum (UbiArt games)|Lums]] and the record time for each level.&lt;br /&gt;
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==Levels==&lt;br /&gt;
[[File:Cadre droite.png|thumb|right|320px|The original levels expand when the [[Four Kings]] are needed to be saved.]]&lt;br /&gt;
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While featuring numerous original environments, &#039;&#039;Rayman Origins&#039;&#039; is the first game in [[Rayman (series)|the series]] to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured [[nymph]], which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another four new worlds become available, each linked to one of the previous four worlds, keeping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game&#039;s ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the fourth and final phase: the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game.&lt;br /&gt;
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Descriptions of the first five worlds follow:&lt;br /&gt;
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*[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Livingstone|Lividstones]], [[Antitoon|Darktoons]] and [[hunter]]s in some levels. Many aspects of the world resemble elements from [[the Dream Forest]], one of the worlds from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. The boss is [[Carnivora]], a giant red [[plant]].&lt;br /&gt;
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*[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to [[Helicopter|glide]]. The heroes must use the [[Helicopter|glide]] power in select areas where it is windy. The world is composed mainly on music and musical instruments, partially resembling [[Band Land]], a location which has not been seen since [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. The boss is the [[Mocking Bird]], a giant yellow [[bird]].&lt;br /&gt;
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*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from &#039;&#039;[[Tonic Trouble]]&#039;&#039;), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. The world has a few elements that represent one of the worlds from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], [[Candy Château]]. Similar to the [[Organic Cave]] from [[Rayman 4 (2005 cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039;]], a level takes place within the belly of [[El Stomacho]], a gigantic dragon, in which the players much avoid flaming walls of heartburn.&lt;br /&gt;
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*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to [[Swimming|dive]] underwater. They encounter singing [[fish]], [[tentacle claw]]s in dark caverns, different types of [[jellyfish]] and other underwater life. Above the surface of the ocean, a tribe of [[Globox&#039;s species]] lives in a village supported on stilts. The boss is [[Creveton]], a giant prawn.&lt;br /&gt;
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*[[Mystical Pique]] – A mountain world where the characters unlock the ability to [[Wall run|run up walls]]. The mountain is dotted with small buildings, with falling wooden debris scattered throughout. [[Fakir]]s dwell inside of caves and allow the team to swing on their beards to avoid spikes. The world is comparable to one of the worlds from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], [[Blue Mountains]]. The boss is the [[Golem]], a gigantic statue of living rock.&lt;br /&gt;
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*[[Moody Clouds]] – A colossal mechanical factory which can only be accessed upon defeating the [[Four Kings]]. It is set in the sky, above the [[Mystical Pique]], and the heroes must fight [[Robot (Moody Clouds)|Robots]], as well as dodge spinning razor [[blade]]s and electricity. There&#039;s no real final boss, but the team battles against a [[warship]], controlled by [[Livingstone|Lividstones]] and [[the Magician]].&lt;br /&gt;
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And the optional final world:&lt;br /&gt;
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*[[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] – A level with a strong resemblance to both [[the Cave of Bad Dreams]] and the [[Tomb of the Ancients]] from &#039;&#039;[[Rayman 2]]&#039;&#039;. This is where the undead live; the antics of the protagonists annoy the villains, setting the events of the game in motion. It is located in the undergrounds of [[The Land of the Livid Dead (Rayman 3)|the location of the same name]] visited by [[Rayman]] and [[Globox]] in &#039;&#039;[[Rayman 3]]&#039;&#039;. The [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] involves jumping across falling rocks, dodging fire, [[Tulips|carnivorous plants]], and riding a skeleton, similar to the [[flute snake]]s from the [[Desert of Dijiridoos]]. [[Big Mama]] is the level&#039;s boss; her true form is a [[nymph]], named [[Big Mama|Voodoo Mamma]].&lt;br /&gt;
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==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
RO Manual ENThumb.png|The English PC manual|link=https://raymanpc.com/wiki/script-en/images/0/07/RO_Manual_EN.pdf&lt;br /&gt;
RO Manual ENThumb.png|The English (UK) PC manual|link=https://raymanpc.com/wiki/script-en/images/f/f9/RO_Manual_UK.pdf&lt;br /&gt;
RO Manual ENThumb.png|The French PC manual|link=https://raymanpc.com/wiki/script-en/images/1/1c/RO_Manual_FR.pdf&lt;br /&gt;
RO Manual ENThumb.png|The French (Canadian) PC manual|link=https://raymanpc.com/wiki/script-en/images/1/13/RO_Manual_CA.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Russian PC manual|link=https://raymanpc.com/wiki/script-en/images/6/6c/RO_Manual_RU.pdf&lt;br /&gt;
RO Manual ENThumb.png|The German PC manual|link=https://raymanpc.com/wiki/script-en/images/f/fd/RO_Manual_DE.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Italian PC manual|link=https://raymanpc.com/wiki/script-en/images/8/85/RO_Manual_IT.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Spanish PC manual|link=https://raymanpc.com/wiki/script-en/images/0/00/RO_Manual_ES.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/1/13/RO_Manual_PT.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Dutch PC manual|link=https://raymanpc.com/wiki/script-en/images/d/dd/RO_Manual_NL.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/0/07/RO_Manual_PL.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Hungarian PC manual|link=https://raymanpc.com/wiki/script-en/images/e/ee/RO_Manual_HU.pdf&lt;br /&gt;
RO Manual ENThumb.png|The Czech PC manual|link=https://raymanpc.com/wiki/script-en/images/9/95/RO_Manual_CZ.pdf&lt;br /&gt;
RO Manual ENThumb.png|The English Macintosh manual|link=https://support.feralinteractive.com/docs/en/raymanorigins/latest/steam/manual/#cover&lt;br /&gt;
Rayman Origins Japanese manual thumbnail.png|The Japanese PlayStation 3 manual|link=https://raymanpc.com/wiki/script-en/images/1/1c/Rayman_Origins_Japanese_manual.pdf&lt;br /&gt;
RO Manual ENThumb.png|The English PlayStation 3 (US) manual|link=https://raymanpc.com/wiki/script-en/images/3/32/Rayman_Origins_Manual_%28PS3%29_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The [[Rayman Origins: Original Soundtrack|original soundtrack]] of &#039;&#039;Rayman Origins&#039;&#039;.]]&lt;br /&gt;
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{{Main|Rayman Origins: Original Soundtrack}}&lt;br /&gt;
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The majority of the game&#039;s score was written by French composer [[Christophe Héral]], who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039;. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral&#039;s work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for [[Rayman (series)|the series]], as the previous games&#039; music seems to have been mainly synthesised. The game features interactive sound design; the player characters&#039; actions within the game create diegetic musical sounds which blend with the game&#039;s score. &#039;&#039;Rayman Origins&#039;&#039; is the first game in [[Rayman (series)|the series]] whose soundtrack has been officially released, the second being &#039;&#039;[[Rayman Legends]]&#039;&#039; and the third being &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;.&lt;br /&gt;
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{{clear}}&lt;br /&gt;
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==Collector&#039;s Edition==&lt;br /&gt;
[[File:FileRaymanOrigins-Collector&#039;sEdition-PS3-FinalDesign-EN.jpg|320px|thumb|right|The Collector&#039;s Edition for the PlayStation 3.]]&lt;br /&gt;
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In August 2011, a number of online department stores in Europe revealed a collector&#039;s edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page [[The Art of Rayman Origins|art book]], a CD of the game&#039;s soundtrack and a 3D cardboard pop-up display. The Collector&#039;s Edition was only available in Europe and Australia.&lt;br /&gt;
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In 2012, a PC collector&#039;s edition was released exclusively in Russia. That version lacked the soundtrack and the 3D display, but included a sticker page and an exclusive magnet. The art book in the Russian edition is paperback and not hardcover, and most of the text in it has been translated to Russian.&lt;br /&gt;
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{{clear}}&lt;br /&gt;
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==Trophies/achievements==&lt;br /&gt;
{{Main|List of achievements in Rayman Origins}}&lt;br /&gt;
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Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each [[nymph]], collecting a certain number of [[Speed trophy|speed trophies]], etc. There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;). The PlayStation Vita version has 39 trophies: the two added are named &amp;quot;[[Clear Sighted]]&amp;quot; and &amp;quot;[[Eagle Eyed]]&amp;quot;, while another trophy, &amp;quot;[[Pop! Pop! BOOM!]]&amp;quot;, was replaced by &amp;quot;[[Grim Reaper (trophy)|Grim Reaper]]&amp;quot; and &amp;quot;[[Bubble Wrap Maniac!]]&amp;quot;, which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. &amp;quot;[[Hover Happy!]]&amp;quot; gives the player a bronze trophy instead of a silver trophy in this version.&lt;br /&gt;
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==Nintendo 3DS version==&lt;br /&gt;
The Nintendo 3DS port of the game has many differences, while all other versions are relatively similar. The majority of the changes were made in order to make the game easier. These include changes to the level design (usually the removal of existing enemies or obstacles), having [[Lum (UbiArt games)|Lums]] be easier to collect (including [[Skull Coin]]s being worth 40 [[Lum (UbiArt games)|Lums]] instead of 25), making the times for [[Speed trophy|speed trophies]] easier, and even removing the level [[Get Away!]] entirely. This version is also the only version with an in-game achievement system, mimicking that available on the PlayStation 3, PlayStation Vita, and Xbox 360. The player also has a profile, showing their play time and collected items, which can be shared using StreetPass. The bottom screen is used to show the progress of the current level, also indicating the location of earned [[cage]]s and sometimes [[Skull Coin]]s. This version also uses the early textures for the [[helicopter bomb]]s.&lt;br /&gt;
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This version also has several bugs and glitches not present in other versions. Most notably the animations run in an inconsistent speed, making the game appear to be lagging. The framerate is also limited to 30 frames per second, while all other versions run at 60 frames per second. Some sound effects will also loop when they are not supposed to.&lt;br /&gt;
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In [[the Snoring Tree]] all of the [[Teensie]] characters have been removed as playable characters. Because of this, unlock criterions were changed, such as [[Raybox]] now requiring 50 [[Electoon]]s instead of 5.&lt;br /&gt;
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==Reception==&lt;br /&gt;
[[File:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for &#039;&#039;Rayman Origins&#039;&#039;.]]&lt;br /&gt;
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&#039;&#039;Rayman Origins&#039;&#039; was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.&amp;lt;ref&amp;gt;[http://www.metacritic.com/search/all/rayman+origins/results &#039;&#039;Rayman Origins&#039;&#039; reviews on Metacritic]&amp;lt;/ref&amp;gt; On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.&amp;lt;ref&amp;gt;[http://www.gamerankings.com/browse.html?search=rayman+origins&amp;amp;numrev=3&amp;amp;site= &#039;&#039;Rayman Origins&#039;&#039; reviews on GameRankings]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Reviewers praised &#039;&#039;Rayman Origins&#039;&#039; for its vibrant and detailed cartoon graphics, as well as its fittingly whimsical soundtrack. The gameplay was considered well-balanced, offering both an accessible experience for new players and a satisfying challenge for experienced ones. The decision to add co-operative multiplayer to the series was well-received. Criticism focused on the lack of a clear storyline in the game, and the chaotic nature of the gameplay when three or four people are playing simultaneously.&lt;br /&gt;
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The game was initially thought to have been a commercial failure, as it sold an underwhelming 50,000 copies in the first month following its November 2011 release and this is mostly due for the game being release the same month as &#039;&#039;The Legend of Zelda Skyward Sword&#039;&#039; and &#039;&#039;Skyrim&#039;&#039;. However, sales later increased considerably, and in February 2012, [[Ubisoft]] announced that the game had already become profitable, and had the capacity to become a long-term seller for the company.&amp;lt;ref&amp;gt;Joystiq, &#039;&#039;Rayman Origins is actually profitable for Ubisoft&#039;&#039;, http://www.joystiq.com/2012/02/15/rayman-origins-is-actually-profitable-for-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On 16 March 2012, &#039;&#039;Rayman Origins&#039;&#039; won the Artistic Achievement award at the 8th British Academy Video Games Awards. The nominees it defeated in this category were &#039;&#039;Batman: Arkham City&#039;&#039;, &#039;&#039;L.A. Noire&#039;&#039;, &#039;&#039;LitteBigPlanet 2&#039;&#039;, &#039;&#039;The Elder Scrolls V – Skyrim&#039;&#039; and &#039;&#039;Uncharted 3: Drake’s Deception&#039;&#039;.&amp;lt;ref&amp;gt;GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional material===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Origins Mac Icon.png&lt;br /&gt;
Rayman-Origins-old-box-art.jpg&lt;br /&gt;
Rayman-RaymanOrigins.jpg&lt;br /&gt;
Mandal004.JPG&lt;br /&gt;
Mandal005.JPG&lt;br /&gt;
Mandal006.JPG&lt;br /&gt;
Mandal007.JPG&lt;br /&gt;
RO-GloboxArtwork.jpeg&lt;br /&gt;
Mandal001.JPG&lt;br /&gt;
Mandal002.JPG&lt;br /&gt;
Mandal003.JPG&lt;br /&gt;
Mandal008.JPG&lt;br /&gt;
OriginsRaymanAndGlobox.png&lt;br /&gt;
RO-TeensieKing-Artwork.JPG&lt;br /&gt;
TeensieWizardTransparent.png&lt;br /&gt;
Moskito RO.JPG&lt;br /&gt;
Livingstone1 RO.JPG&lt;br /&gt;
DarktoonArtwork.jpg&lt;br /&gt;
PsychlopsArtwork.JPG&lt;br /&gt;
Hunter-RaymanOrigins.jpg&lt;br /&gt;
RO-BabyDragonChef-Artwork.jpg&lt;br /&gt;
LumsArtwork.jpg&lt;br /&gt;
Rayman Origins Comic-Con mural.jpg&lt;br /&gt;
Rayman Origins Comic-Con sidewalk sticker.jpg&lt;br /&gt;
RO-Castle-Artwork.jpg&lt;br /&gt;
RO-PinkTentaclesInMountainPeak-Artwork.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-4-1.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-4-2.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-5-1.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-5-2.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-6.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-7.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-17.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-21-1.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-21-2.jpg&lt;br /&gt;
Rayman-Globox-Teensies-Origins.jpg&lt;br /&gt;
Rayman-Globox-Teensies-Beating-Up-Enemies-Poster.jpg&lt;br /&gt;
Rayman-holding-globox-holding-teensies.jpg&lt;br /&gt;
Rayman-Origins-Artwork-Floriane-Marchix-Pinatas.jpg&lt;br /&gt;
RO-Jellyfish-Concept.jpg&lt;br /&gt;
RO-Artwork-Vaisselle-1.jpg&lt;br /&gt;
RO-Artwork-Vaisselle-2.jpg&lt;br /&gt;
Salahdin Basti RO Concept Art 1.jpg&lt;br /&gt;
Salahdin Basti RO Concept Art 2.jpg&lt;br /&gt;
Salahdin Basti RO Concept Art 3.jpg&lt;br /&gt;
R3HD Artbook 01.png&lt;br /&gt;
R3HD Artbook 02.png&lt;br /&gt;
R3HD Artbook 03.png&lt;br /&gt;
R3HD Artbook 04.png&lt;br /&gt;
R3HD Artbook 05.png&lt;br /&gt;
R3HD Artbook 06.png&lt;br /&gt;
R3HD Artbook 07.png&lt;br /&gt;
R3HD Artbook 08.png&lt;br /&gt;
R3HD Artbook 09.png&lt;br /&gt;
R3HD Artbook 10.png&lt;br /&gt;
R3HD Artbook 11.png&lt;br /&gt;
R3HD Artbook 12.png&lt;br /&gt;
R3HD Artbook 13.png&lt;br /&gt;
R3HD Artbook 14.png&lt;br /&gt;
R3HD Artbook 15.png&lt;br /&gt;
R3HD Artbook 16.png&lt;br /&gt;
R3HD Artbook 17.png&lt;br /&gt;
R3HD Artbook 18.png&lt;br /&gt;
R3HD Artbook 19.png&lt;br /&gt;
R3HD Artbook 20.png&lt;br /&gt;
R3HD Artbook 21.png&lt;br /&gt;
R3HD Artbook 22.png&lt;br /&gt;
R3HD Artbook 23.png&lt;br /&gt;
RO.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In-game screenshots===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanOrigins 001.jpg|[[Rayman]] and [[Globox]] fighting [[Big Mama]].&lt;br /&gt;
RaymanOrigins 002.jpg|[[Rayman]] and [[Globox]] getting their picture taken by the [[Teensie]] [[The Photographer|Photographer]].&lt;br /&gt;
RaymanOrigins 003.jpg|[[Rayman]] being woven from moonbeams by [[Betilla]] the Fairy.&lt;br /&gt;
RaymanOrigins 012.jpg|[[Rayman]]’s creation.&lt;br /&gt;
RaymanOrigins 009.jpg|[[Rayman]] immediately after his creation.&lt;br /&gt;
Rayman Origins.jpg|[[Betilla]] the Fairy getting her skirt blown up by [[Rayman]].&lt;br /&gt;
RaymanOrigins 005.jpg|[[Rayman]] and [[Globox]] fighting an early version of the [[Golem]].&lt;br /&gt;
RaymanOrigins 006.jpg|[[Rayman]] and [[Globox]] slapping each other about immediately after their first meeting.&lt;br /&gt;
RaymanOrigins 007.jpg|[[Rayman]] and [[Globox]] slapping each other more after their first meeting.&lt;br /&gt;
RaymanOrigins 008.jpg|[[Rayman]] and [[Globox]] continuing to slap each other about after their first meeting.&lt;br /&gt;
RaymanOrigins 010.jpg|[[Rayman]] gathering [[Lum (UbiArt games)|Lums]] while running past [[prickly fruit]]s.&lt;br /&gt;
RaymanOrigins 011.jpg|[[Rayman]] and [[Globox]] running through a dark forest.&lt;br /&gt;
RaymanOrigins 013.png|A waterfall.&lt;br /&gt;
RaymanOrigins 014.png|[[Rayman]] in a slippery cave.&lt;br /&gt;
RaymanOrigins 015.png|[[Rayman]] and [[Globox]] come across gigantic statues of themselves in front of a waterfall.&lt;br /&gt;
RaymanOrigins PreE3 HD Fakir.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s side to a [[Fakir]].&lt;br /&gt;
RaymanOrigins PreE3 HD Boss.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s running away from [[Carnivora]].&lt;br /&gt;
RaymanOrigins PreE3 HD Underwater.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s swimming away from a [[Murray|Giant Eel]].&lt;br /&gt;
Rayman-origins-e3-1.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s going through [[Tricky Treasure Temple]].&lt;br /&gt;
Rayman-origins-e3-2.jpg|[[Globox]] and a [[Teensie]] in the [[Gourmand Land]].&lt;br /&gt;
Rayman-origins-e3-3.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s cooperating to reach a [[Lum (UbiArt games)|Lum]].&lt;br /&gt;
Rayman-origins-e3-4.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s fighting.&lt;br /&gt;
Rayman-origins-e3-5.jpg|[[Rayman]] and [[Globox]] chasing a [[Livingstone|Lividstone]] [[warship]] with the help of [[mosquito]]s in the [[Moody Clouds]].&lt;br /&gt;
Rayman-origins-e3-6.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s in a swamp with [[tentacle claw]]s in the water.&lt;br /&gt;
Rayman-origins-e3-7.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s fighting [[Baby Dragon Chef]]s in the [[Gourmand Land]].&lt;br /&gt;
Rayman-origins-e3-8.jpg|[[Rayman]], [[Globox]] and a [[Teensie]] facing a [[Livingstone|Lividstone]].&lt;br /&gt;
Rayman-origins-e3-9.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s being [[The Photographer|photographed]].&lt;br /&gt;
Rayman-origins-e3-10.jpg|[[Rayman]] and [[Globox]] in an underwater chasm.&lt;br /&gt;
RaymanOriginsGamesCon-1.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s swinging to free [[Betilla]] the Fairy from a fleeing [[Antitoon|Darktoon]].&lt;br /&gt;
RaymanOriginsGamesCon-2.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s [[Helicopter|flying]] above air currents in the [[Desert of Dijiridoos]].&lt;br /&gt;
RaymanOriginsGamesCon-3.jpg|[[Rayman]] and [[Globox]] sliding to free [[Betilla]] the Fairy from a fleeing [[Antitoon|Darktoon]] in the Miami Ice section of [[Gourmand Land]].&lt;br /&gt;
RaymanOriginsGamesCon-4.jpg|[[Rayman]] and [[Globox]] using a [[funnel]] in the Miami Ice section of [[Gourmand Land]].&lt;br /&gt;
RaymanOriginsGamesCon-5.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s running under pillars in the Infernal Kitchens section of [[Gourmand Land]].&lt;br /&gt;
RaymanOriginsGamesCon-7.jpg|[[Rayman]], [[Globox]] and two [[Teensies]] in the Infernal Kitchens section of [[Gourmand Land]].&lt;br /&gt;
RO Screenshot1 GettingLums.jpg|[[Rayman]] and [[Globox]] defeating [[Livingstone|Lividstones]].&lt;br /&gt;
RO Screenshot3 DifferentAttacks.jpg|[[Rayman]], [[Globox]] and a [[Teensie]] fighting against [[Red Bird|birds]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
*[[Rayman Origins (early production)|&#039;&#039;Rayman Origins&#039;&#039; (early production)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://web.archive.org/web/20171115011806/http://raymanorigins.uk.ubi.com/blog/ Official blog (via archive.org)]&lt;br /&gt;
*[https://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7029 Official &#039;&#039;Rayman Origins&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRu0-WXwKIXrMH_DwRz70K2 &#039;&#039;Rayman Origins&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
*[http://steamcommunity.com/sharedfiles/filedetails/?id=168912820 &#039;&#039;Rayman Origins&#039;&#039; Steam Guide (WIP)]&lt;br /&gt;
*[https://web.archive.org/web/20131216182946/http://www.feralinteractive.com/en/mac-games/raymanorigins/ &#039;&#039;Rayman Origins&#039;&#039; minisite by Feral Interactive (via archive.org)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=Y}}&lt;br /&gt;
{{Rayman Origins|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
[[de:Rayman Origins]]&lt;br /&gt;
[[hu:Rayman Origins]]&lt;br /&gt;
[[it:Rayman Origins]]&lt;br /&gt;
[[pl:Rayman Origins]]&lt;br /&gt;
[[es:Rayman Origins]]&lt;br /&gt;
[[ru:Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=108318</id>
		<title>Rayman 3D</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3D&amp;diff=108318"/>
		<updated>2025-09-19T18:21:01Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Added US manual&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3D&lt;br /&gt;
| image = [[File:Rayman 3D boxart.jpg|center|300px|Rayman 3D]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubisoft Casablanca]]/Bucharest&lt;br /&gt;
| release date = [[File:European Union.png|16px]] 25th March 2011&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 27th March 2011&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 3DS&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, digital (NA)&lt;br /&gt;
| system requirements =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3D&#039;&#039;&#039;&#039;&#039; is a port of &#039;&#039;[[Rayman 2]]&#039;&#039;, and a launch title for the Nintendo 3DS. It is almost identical to the Dreamcast version of the original game, but now takes advantage of the 3DS&#039;s stereoscopic 3D display.&lt;br /&gt;
&lt;br /&gt;
==Differences from &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
===Gameplay===&lt;br /&gt;
*[[Rayman]] no longer loses health from drops into bottomless pits, nor by despawn melee attacks from certain enemies. If a drop or attack is fatal, he respawns with full health.&lt;br /&gt;
*During the [[Teensie]] cutscenes before entering a level containing one of [[Four Masks of Polokus|the four masks]], the dialogue &amp;quot;Go on! Go in!&amp;quot; and &amp;quot;Come on! Don&#039;t be shy!&amp;quot; has been removed. The [[Teensie]]s still speak, but the text is no longer present.&lt;br /&gt;
*When [[Rayman]] breaks a [[cage]], the total number of [[cage]]s destroyed thus far is no longer displayed on-screen.&lt;br /&gt;
*There is a glitch exclusive to this version that allows the player to enter the forested clearing in the [[Tomb of the Ancients secret]]. The area is blocked off by a net; however, the player can glitch through that net and access the area.&lt;br /&gt;
*There&#039;s no button for stabilizing the [[flying shell]], and the manoeuvrability of the [[flying shell]] in itself has changed - turning left or right on the control stick now has minimal to no effect on the roll of the [[Flying shell|shell]], with only the yaw being adversely affected. Should the roll of the [[Flying shell|shell]] be sufficiently affected, once a turning manoeuvre has been completed, the [[Flying shell|shell]] will attempt to automatically stabilise.&lt;br /&gt;
*Some camera movements have been changed, leading to different views when undergoing certain platforming sections.&lt;br /&gt;
*[[Rayman]] can hold a charged [[magic fist]] indefinitely, which differs from other versions wherein he will automatically release the charge after a set amount of time.&lt;br /&gt;
&lt;br /&gt;
===Level design===&lt;br /&gt;
*&#039;&#039;Rayman 3D&#039;&#039; is built off the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, and shares the same [[The Isle of Doors|Isle of Doors]] hub level as well as most exclusive cheats and graphical enhancements. It however does not have the minigames from the Dreamcast version.&lt;br /&gt;
*The [[Stone of Thought]], [[Purple Lum]], and ledge leading to [[Globox Village]] in the Dreamcast version were removed in the 3DS game.&lt;br /&gt;
*In the secret section of [[the Fairy Glade]] phase 2, accessed from [[the Echoing Caves]], the barrel-throwing [[Henchman 800]] has been removed, and the bridge with the [[sparadrap]] leading to the inside of the [[Robo-Pirate|Pirate]] installation has also been removed, allowing the player to enter the installation without having to trick the [[Robo-Pirate|Pirate]] into destroying the bridge.&lt;br /&gt;
*Lily pads that used to move in the river in [[the Walk of Power]] no longer do so, they do not constantly spawn and instead there are static lilypads placed in specific places to allow [[Rayman]] to pass.&lt;br /&gt;
*The two floating [[keg]] platforms leading to the final room in the [[Tomb of the Ancients]] are spaced further apart, making dodging the [[Keg|barrels]] from the [[Keg|barrel]]-throwing [[Henchman 800]] more challenging compared to other versions.&lt;br /&gt;
*The [[plum]] that spawns in the third phase of [[the Iron Mountains]] no longer does so, and the [[Super Yellow Lum]] that required the aforementioned [[plum]] to reach can now be obtained by jumping close enough to it. The [[Super Yellow Lum]] will then automatically home in towards [[Rayman]], allowing for collection.&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
*The [[Keg|powder keg]] now uses a higher-poly, rounder model.&lt;br /&gt;
*The [[plum]] is now a 3D model as in &#039;&#039;[[Rayman 3]]&#039;&#039;, rather than the 2D sprite seen in all other versions. The original [[plum]] texture can be seen on part of the new model.&lt;br /&gt;
*Some level geometry has been touched up, leading to smoother looking platforms in some areas, certain climbable ropes having polygons (best seen in the second section of [[the Top of the World]]), as opposed to being 2D textures, or certain bannisters having geometry as opposed to 2D textures&lt;br /&gt;
*Lighting is brighter in most levels (most noticeable in [[the Sanctuary of Rock and Lava]] and [[the Iron Mountains]]), and the lighting/shading on [[Rayman]]&#039;s model is no longer affected by light sources.&lt;br /&gt;
*Both [[Axel]] and [[Foutch]] do not have any aura in this version.&lt;br /&gt;
*[[Nettle]]s have a shorter, choppier animation cycle.&lt;br /&gt;
*Fog effects have been removed, making it easier for the player to see level geometry much further in the distance compared to other versions.&lt;br /&gt;
&lt;br /&gt;
===Audio===&lt;br /&gt;
*The intro is no longer voiced like in the Dreamcast version and doesn&#039;t have any dialogue text either.&lt;br /&gt;
*The music that normally plays in the main menu or [[The Isle of Doors|Isle of Doors]] now also plays in the pause menu.&lt;br /&gt;
*The jingle that plays when [[Rayman]] obtains a [[Four Masks of Polokus|mask]] is taken from the Nintendo 64 and Nintendo DS versions.&lt;br /&gt;
&lt;br /&gt;
==Technical issues==&lt;br /&gt;
Like &#039;&#039;[[Rayman DS]]&#039;&#039;, the 3DS port contains several glitches exclusive to this revision.&lt;br /&gt;
&lt;br /&gt;
*Due to the original 3DS&#039; technical constraints, the game suffers from an unstable frame rate that frequently drops below the Dreamcast version&#039;s 60 frames per second, with worse performance when playing in 3D mode. The New Nintendo 3DS can play the game without any frame drops - however, this requires the console to be hacked. Software such as Luma3DS can then unlock the increased power of the New 3DS&#039; CPU, allowing the game to run at a consistent frame rate. It is possible however that the game may crash with an &amp;quot;exception occurred&amp;quot; error after the [[Foutch]] battle, in this case the overclock will then have to be temporarily disabled until after the battle.&lt;br /&gt;
*The game also suffers from draw distance and pop-up issues, particularly in [[the Bayou]], [[the Precipice]], and [[beneath the Sanctuary of Rock and Lava]], where obstacles may be invisible or suddenly appear in front of [[Rayman]].&lt;br /&gt;
*In the opening sequence, the [[warship]] flies through the cliffs, instead of around them.&lt;br /&gt;
*Skyboxes are broken in many levels. They may scroll improperly along with the camera, appear either zoomed too far in or out, disappear, or remain static. This only affects the standard &amp;quot;blue sky with clouds&amp;quot; texture. This issue is present in most versions of &#039;&#039;[[Rayman 2]]&#039;&#039;, but it affects the 3DS version more prominently.&lt;br /&gt;
*Water and lava textures are often static or improperly mapped.&lt;br /&gt;
*Other textures appear to be missing entirely, for example some bannister textures in the fort in the second phase of [[the Menhir Hills]], giving the impression of floating handrails that lack proper support.&lt;br /&gt;
*There are also issues in texture transparency and translucency, leading certain textures to render in a strange manner: for example, the rain overlay in the beginning of [[the Iron Mountains]] causes the [[Spiral Door]], [[Yellow Lum]]s and [[Purple Lum]]s to only render where there are gaps in the rain, rather than appear translucent where the rain falls.&lt;br /&gt;
*Sound effects are too soft compared to the game&#039;s soundtrack, although this can be fixed by adjusting the sound mixing in the game&#039;s options. Some sound effects are missing as well, including some of [[Rayman]]&#039;s grunts and the &amp;quot;power-up&amp;quot; sound heard when collecting a [[Power Fist]]. In addition, some sound effects that do play are cut off before playing fully. For example the ticking of timer switches will start, but will not play to the end to indicate a time out.&lt;br /&gt;
*[[Rayman]]&#039;s hands do not turn golden after collecting a [[Power Fist]].&lt;br /&gt;
*In the secret passage in the third phase of [[the Sanctuary of Stone and Fire]], the last cobweb is rendered invisible, making it unclear how to reach the [[cage]]. Despite the missing texture, it still functions normally.&lt;br /&gt;
*The [[1000th Yellow Lum]] secret suffers from a myriad of glitches that make it difficult to obtain. Even if it is successfully obtained, the exit to the area does not function and will lock [[Rayman]]&#039;s movement, so the player must quit the level in order to save the collection of [[1000th Yellow Lum|the Lum]].&lt;br /&gt;
* In the third phase of [[the Prison Ship]], the rotating spiked log under the metal grating does not cause [[Rayman]] to despawn upon contact; instead, he will simply go through it. In addition, the metal grating is not climbable if jumped under. This modifies the means in which a [[Yellow Lum]] is collected, as in other versions [[Rayman]] is required to climb on the metal grating and move over the spiked log to the [[Yellow Lum]]. In this version, perhaps to compensate for this lack of functionality, this [[Yellow Lum]] instead automatically homes towards [[Rayman]] when he walks above it.&lt;br /&gt;
*Many times throughout the game, the correct music will not start playing at the correct time.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The existence of &#039;&#039;Rayman 3D&#039;&#039; was leaked several weeks in advance of its announcement by the Australian Classification Board, although they gave little information beyond the title; in the press release in which they officially announced the game, [[Ubisoft]] revealed that, like [[Rayman 2 (iOS)|the iOS version of &#039;&#039;Rayman 2&#039;&#039;]], &#039;&#039;Rayman 3D&#039;&#039; was to be based directly on the well-received Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;. Four screenshots were also unveiled: they show that &#039;&#039;Rayman 3D&#039;&#039; features significantly reworked graphics. The improved lighting system is visible in the screenshots of [[the Prison Ship]] and [[the Bayou]], and the stereoscopic depth effect can be seen clearly in the screenshot of the [[Whale Bay]]. The screenshot of [[the Fairy Glade]] shows that the [[keg]] has been remodelled.&lt;br /&gt;
&lt;br /&gt;
===Press release===&lt;br /&gt;
What follows is [[Ubisoft]]&#039;s official press release regarding the game:&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Rayman 3D is an adaptation of [[Rayman 2]] on Dreamcast, the greatest version of all [[Rayman]]&#039;s games.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Thanks to Rayman 3D, rediscover the incredible adventures of [[Rayman]] in a deeper and optimized universe. Progress in a 3D world full of surprises and magical creatures, and defeat unmerciful enemies throughout dangerous environments: Join [[Rayman]] in an even better platforming game!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
‘&#039;&#039;Features:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Adaptation of the greatest Rayman opus – Rayman 3D is the adaptation of [[Rayman 2]] on Dreamcast which happened to be the best version of the trilogy (93% on Game Rankings).&#039;&#039;&lt;br /&gt;
* &#039;&#039;Significant improvements on gameplay – This version has beneficiated from a special treatment, offering improved graphics, 3D, and giving players the possibility to take advantage of the analog stick.&#039;&#039;&lt;br /&gt;
* &#039;&#039;The 3D version makes the game more accessible and brings more advantages: improved learning curve, immersive cameras, graphical enhancements. A great diversity of environments – Progress in 45 areas set across 13 regions of [[Glade of Dreams|Rayman&#039;s world]]. Uncover the whole universe in 3D during +/−15 hours of fun.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Unique [[Rayman]] moves – [[Running|Run]], climb, jump, [[Swimming|swim]], fly, loop-the-loop and even [[Ssssam|water-ski]] to escape from the threat! [[Rayman]] did not lose any of his famous abilities such as flying as an [[helicopter]] using his hair!&#039;&#039;&lt;br /&gt;
* &#039;&#039;Rediscover the richness of [[Rayman]]&#039;s cast – Get back to the good old quarrels between [[Rayman]] and his villainous enemies: Face the [[Razorbeard|Admiral Razorbeard]], the [[Henchman 800|Henchman]] and every other creature that make [[Rayman]]&#039;s progression much harder! Hopefully, [[Rayman]] can count on his friends&#039; support! The [[Globox]], [[Ly]], or [[Polokus]] are all ready to help.&#039;&#039;’&lt;br /&gt;
&lt;br /&gt;
==Promotional pictures==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-3D1.jpg|[[The Prison Ship]].&lt;br /&gt;
Rayman-3D2.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D3.jpg|[[The Bayou]].&lt;br /&gt;
&lt;br /&gt;
Rayman-3D4.jpg|[[The Fairy Glade]].&lt;br /&gt;
Rayman-3D5.jpg|[[Whale Bay]].&lt;br /&gt;
Rayman-3D6.jpg|[[The Woods of Light]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnail to read the manual.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman3D-Boxart-NTSC-USA-Front.jpg|&#039;&#039;Rayman 3D Manual (US)&#039;&#039;|link=https://raymanpc.com/wiki/script-en/images/5/5f/Rayman_3D_Manual_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
Jeux-3ds-rayman-images-logo.jpg|&#039;&#039;Rayman 3D&#039;&#039; logo.&lt;br /&gt;
Rayman 3D boxart.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s European cover.&lt;br /&gt;
Rayman3D-Boxart-PAL-German-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s German cover.&lt;br /&gt;
Rayman3D-Boxart-NTSC-USA-Front.jpg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s North American cover.&lt;br /&gt;
Boxartcover.jpeg|&#039;&#039;Rayman 3D&#039;&#039;&#039;s back cover.&lt;br /&gt;
Test rayman 3D.jpg|A mock-up, done by one of the developers as a test for &#039;&#039;Rayman 3D&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=-IjwjdKb_Ds The 1000th Yellow Lum glitch at YouTube]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
*[[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; (PlayStation)]]&lt;br /&gt;
*[[Rayman 2 (iOS)|&#039;&#039;Rayman 2&#039;&#039; (iOS)]]&lt;br /&gt;
&lt;br /&gt;
{{Handheld Rayman games}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 3D]]&lt;br /&gt;
[[hu:Rayman 3D]]&lt;br /&gt;
[[pl:Rayman 3D]]&lt;br /&gt;
[[es:Rayman 3D]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Remakes and ports]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_DS&amp;diff=108316</id>
		<title>Rayman DS</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_DS&amp;diff=108316"/>
		<updated>2025-09-19T18:18:38Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Added US manual&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman DS&lt;br /&gt;
| image = [[File:RaymanDS.jpg|center|250px|Rayman DS]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = DC Studios (UK/Canada)&lt;br /&gt;
| release date = [[File:European Union.png|16px]] March 11th, 2005&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] March 28th, 2005&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo DS&lt;br /&gt;
| ratings = 3+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge&lt;br /&gt;
| system requirements =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman DS&#039;&#039;&#039;&#039;&#039; is a port of &#039;&#039;[[Rayman 2]]&#039;&#039; that was released on the Nintendo DS in March 2005. It is almost identical to the Nintendo 64 version of the game, only that it now includes a new, optional method of control which makes use of the touch-screen and stylus. Most of the heads up display has now been reassigned to the bottom screen as well.&lt;br /&gt;
&lt;br /&gt;
== Differences from &#039;&#039;Rayman 2&#039;&#039; ==&lt;br /&gt;
*&#039;&#039;Rayman DS&#039;&#039; shares many similarities to the Nintendo 64 version of &#039;&#039;[[Rayman 2]]&#039;&#039; such as the lower-quality MIDI music being used.&lt;br /&gt;
*The textures in &#039;&#039;Rayman DS&#039;&#039; are generally more jagged than the Nintendo 64 version of &#039;&#039;[[Rayman 2]]&#039;&#039;. This is partially due to the DS&#039;s lack of texture filtering. However, the textures themselves also received an overall downgrade in quality compared to the Nintendo 64 version. This is most noticeable on transparent textures such as [[Lum]]s, [[laser]]s, energy balls, waterfalls, etc. These types of textures contain a heavy amount of color banding and appear extremely jagged.&lt;br /&gt;
*Due to the Nintendo DS not having analog controls, the player has the option to use a virtual analog stick on the touch screen. This is also the only way to change the speed [[Rayman]] moves in.&lt;br /&gt;
&lt;br /&gt;
==Technical issues==&lt;br /&gt;
Unlike any other version of &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;Rayman DS&#039;&#039; included many technical problems in its gameplay. The swirls that radiate from the [[Four Masks of Polokus]] or [[Jano]]&#039;s staff, for example, are not located exactly where they should be. Another particularly troubling problem is experienced during the encounter with [[Umber]] and in the flower ride in [[the Sanctuary of Rock and Lava]]: in both cases, [[Rayman]] should be locked to the respective surfaces, but can &#039;&#039;slip off&#039;&#039;, even during [[Umber]]&#039;s cinematic. The only way to lock [[Rayman]] back to the surface&#039;s center is to press the R button, which is used for strafing. Also, when replaying [[the Marshes of Awakening]], [[Ssssam]] can completely disappear during his cinematic. Sometimes the [[Spider (Rayman 2)|spider]] at the beginning of the [[Tomb of the Ancients]] will disappear a few seconds after the cutscene in which he appeared.&lt;br /&gt;
&lt;br /&gt;
The background of the pause and saving screens is missing the swirling cloud texture and now only displays a static colored 3D model.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman DS&#039;&#039; also has a very unstable framerate. The max framerate cap is 60 FPS, but situations where the framerate is this high are rare (only by entering first person view against a wall in certain small and sparsely detailed rooms). During general exploration, &#039;&#039;Rayman DS&#039;&#039; frequently dips under 30 FPS. Large detailed environments with lots of transparent textures can even cause dips into the low 20s or mid-high teens. Action heavy sequences where lots of transparent effects and particles are being rendered are some of the worst case scenarios and can cause the framerate to drop to single digits.&lt;br /&gt;
&lt;br /&gt;
Collision detection in &#039;&#039;Rayman DS&#039;&#039; is prone to issues. It is easier to clip through walls and floors or get stuck on geometry than in other versions of the game. The collision engine is also prone to causing further drops in performance. Simply running into or against a wall for example will cause major dips in the framerate.&lt;br /&gt;
&lt;br /&gt;
Character lighting is now static and no longer changes based on the lighting of the surrounding environment. In dark areas, characters will still render as brightly as they do in regular daylight, and lava-filled areas will no longer illuminate them.&lt;br /&gt;
&lt;br /&gt;
The surfaces of water, lava, etc. no longer shift and move.&lt;br /&gt;
&lt;br /&gt;
The DS version contains input lag. This is especially noticeable on diagonal movement, which affects both the D-pad as well as the touch screen analog stick.&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnail to read the manual.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman DS - USA Cover.jpg|&#039;&#039;Rayman DS Manual (US)&#039;&#039;|link=https://raymanpc.com/wiki/script-en/images/1/1f/Rayman_DS_Manual_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rayman DS - Back cover EU.jpg|The back cover of the European version of &#039;&#039;Rayman DS&#039;&#039;.&lt;br /&gt;
Rayman DS - USA Cover.jpg|The cover of the North American version of &#039;&#039;Rayman DS&#039;&#039;.&lt;br /&gt;
Raymandslogo.jpeg|The game&#039;s logo.&lt;br /&gt;
Rayman-french-ds.jpeg|French advertising poster.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This was the first [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] to use the then new [[Ubisoft]] logo.&lt;br /&gt;
*The North American cover for &#039;&#039;Rayman DS&#039;&#039; is in the same style as the cover for &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; and the European cover for &#039;&#039;[[Rayman Advance]]&#039;&#039;. Likewise, the European cover for &#039;&#039;Rayman DS&#039;&#039; is in the same style as the North American cover for &#039;&#039;[[Rayman Advance]]&#039;&#039;.&lt;br /&gt;
*&#039;&#039;Rayman DS&#039;&#039; was one of the Nintendo DS titles shown on the back of the original Nintendo DS box.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Rayman 2]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
*[[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; (PlayStation)]]&lt;br /&gt;
*[[Rayman 2 (iOS)|&#039;&#039;Rayman 2&#039;&#039; (iOS)]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman DS]]&lt;br /&gt;
[[hu:Rayman DS]]&lt;br /&gt;
[[it:Rayman DS]]&lt;br /&gt;
[[pl:Rayman DS]]&lt;br /&gt;
[[es:Rayman DS]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Handheld games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Remakes and ports]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Origins_Manual_(PS3)_(US).pdf&amp;diff=108309</id>
		<title>File:Rayman Origins Manual (PS3) (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_Origins_Manual_(PS3)_(US).pdf&amp;diff=108309"/>
		<updated>2025-09-19T18:12:15Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Rayman Origins Manual (PS3) (US)
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Rayman Origins]] Manual (PS3) (US)&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3D_Manual_(US).pdf&amp;diff=108303</id>
		<title>File:Rayman 3D Manual (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_3D_Manual_(US).pdf&amp;diff=108303"/>
		<updated>2025-09-19T18:01:31Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Rayman 3D Manual (US)
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Rayman 3D]] Manual (US)&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_DS_Manual_(US).pdf&amp;diff=108298</id>
		<title>File:Rayman DS Manual (US).pdf</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_DS_Manual_(US).pdf&amp;diff=108298"/>
		<updated>2025-09-19T17:53:39Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Rayman DS Manual (US)
Category:Manuals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Rayman DS]] Manual (US)&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108241</id>
		<title>User:Reese Riverson</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Reese_Riverson&amp;diff=108241"/>
		<updated>2025-09-19T02:34:09Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = ReeseRiverson&lt;br /&gt;
| image = [[File:ReeseRiverson.jpg]]&lt;br /&gt;
| appears in = My profiles, Rayman Pirate Community Lodge, Splatoon 3, and in my own world building stories.&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Ulf (Wolf-Hybrid)&lt;br /&gt;
| status = Retired Pirate Community Staff Member, Current RPC Contributor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
Hey yo, I&#039;m Reese! &#039;&#039;(Formerly known as Hoodcom on RaymanPC)&#039;&#039; I’m just a dude who always loved playing video games and making my own characters, such as my main OC Reese Riverson (And many others!). Ever since I was a kid I loved drawing and role playing with my cousin who was around my age which led me to become more creative down the road in life.&lt;br /&gt;
&lt;br /&gt;
Honestly my biggest downfalls is having too many interests and hobbies, while also struggling with ADHD ever since I was a little kid. I’ve always been fascinated with electronics, video games, computers, art, character, story making, drawing, cars, audio, and etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Video games are easy for me to talk about, especially when [[Rayman 3]] practically helped introduce me to [[Rayman Pirate-Community]] and various other places back in the day that led me to meeting some really amazing friends. During this time period I really loved both [[Rayman]], The Sims &#039;&#039;(The Sims 2 is still by far my favorite of that series.)&#039;&#039;, Legend of Zelda series, and later the Ratchet and Clank series. Though the next big life changing game to me would be Splatoon 2, that&#039;s how I came to meet many other great friends overall. That&#039;s the only game I actually came to like playing competitively, but I eventually fell out of that since I wanted to pursue other games of interests. By the time Splatoon 3 came out, I have played it a lot with my friends, and I did get back into it semi-competitively with my old teammates of The Crusty Crew, but that was short lived as most of us had other things in life to deal with. One big game I&#039;ve been playing a lot of lately has been Final Fantasy 14.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My retro gaming setup and collection is something I do enjoy a lot, especially since I went into a deep rabbit hole in trying to get the best video quality out of those systems with RGB connectivity, especially to use with my OLED HDTV. The guys at My Life in Gaming were quite inspirational for a lot of their RGB content. This in combination with my entire home theater setup which mostly consists of DIY speakers and pro-audio amplification. I owe a great deal in my DIY interests to a good friend I lost in 2016. He always encouraged me to dive into building custom subwoofer enclosures. My home theater system is a 9.1.4 channel setup with Dolby Atmos, currently.&lt;br /&gt;
&lt;br /&gt;
==Reese Himself==&lt;br /&gt;
As for my main character Reese Riverson? He practically is mostly designed around me, with a lot of similarities. Some say he&#039;s me, without him actually being me, or being my persona. Either way you call it, I&#039;m quite pleased with his design over all, he even has ADHD like me. While he does have video game interests too, he&#039;s more sporty than I ever was. A lot of my artist friends think he&#039;s super cute too, so I must be doing something right with his design.&lt;br /&gt;
&lt;br /&gt;
Especially since I wanted to do something different from the norm with him, Reese is perpetually pregnant with twins due to an alien abduction. &#039;&#039;(The Sims 2 was my source of inspiration back in the day, since male Sims would get abducted and impregnated)&#039;&#039;  He’s having to live his life out like that, while he struggles with it, he rather enjoys it a lot. &lt;br /&gt;
&lt;br /&gt;
Even with his background of dealing with bullies in school making fun of him for it or his ADHD. Quite similar ways to my own life experiences when I was bullied as a kid, I just turned into creative energy. As for his sports interests, he loves skateboarding and street hockey, but for obvious reasons that’d be difficult for him. Support for him from his family and friends helps him the most during his struggles.&lt;br /&gt;
&lt;br /&gt;
His blue fur was just something I wanted different from the norm as well, even as a Ulf (Wolf) humanoid-hybrid of sorts, especially since I love the color blue. It does make it harder for him to wear certain colors of clothes, so black and white colors work best for him. And a fun fact is Reese only wears shorts, he cannot stand long pants.&lt;br /&gt;
&lt;br /&gt;
His clothes of choice are generally a black oversized t-shirt, black knee-length shorts, black baseball cap, and black fingerless gloves to complete the outfit along with his brown or black tennis shoes. His brown hair is rather messy, but his hat helps cover that.&lt;br /&gt;
&lt;br /&gt;
Some of his favorite video games involve Splatoon and Rayman, as well as a lot of other platformers, I’d also go on to say that he’s also a fan of the Tony Hawk series video games, given his interest in skateboarding.&lt;br /&gt;
&lt;br /&gt;
Someday I would like to start making my own webcomics of him, I just need to start working on actually getting good at art, myself.&lt;br /&gt;
&lt;br /&gt;
Also I want to give a shoutout to my artist friend Kibi who drew some of the latest pieces of Reese, here is her social media pages:&lt;br /&gt;
https://twitter.com/Kibiruui • https://bsky.app/profile/kibiruui.bsky.social&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking of social media and websites, you can always find me here:&lt;br /&gt;
https://twitter.com/ReeseRiverson • https://bsky.app/profile/reeseriverson.com • https://reeseriverson.com/ • https://archive.org/details/@reeseriverson&lt;br /&gt;
&lt;br /&gt;
[[File:ReeseRiverson-WikiSigsmall.png|1000px|link=User:Reese riverson]]&lt;br /&gt;
&lt;br /&gt;
==My Rayman History==&lt;br /&gt;
I first became a fan of [[Rayman]] when I played [[Rayman Arena]] on my brother&#039;s Nintendo GameCube at his house, and I wanted to get the game for myself. However the store only had [[Rayman 3]], which is what ended up making me a fan of the series. This was about 2002/2003 when I had bought Rayman 3.&lt;br /&gt;
&lt;br /&gt;
Shortly after that, is when I first joined RaymanZone back in the day, and then shortly after that RaymanPC.&lt;br /&gt;
&lt;br /&gt;
==My Rayman PC History==&lt;br /&gt;
&#039;&#039;&#039;May 2006 to April 2008&#039;&#039;&#039; - English Moderator position.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2013&#039;&#039;&#039; - Rejoined English Moderation team.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2013&#039;&#039;&#039; - Gave the forum a new theme along with Matyuv and Hunchman801&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;June 2014&#039;&#039;&#039; - Promoted to English Global Moderator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;October 2016&#039;&#039;&#039; - Part of the team that contributed to RayWiki&#039;s new Vector theme to match the forum.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;March 2017&#039;&#039;&#039; - Promoted to English Administrator.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;August 2019&#039;&#039;&#039; - Retired from RaymanPC Staff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;November 2023 through Q1 2024&#039;&#039;&#039; - Worked on the Rayfanpedia theme with the other RaymanPC staff, while also contributing quality of life updates to RayWiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2024 to present&#039;&#039;&#039; - I still contribute quality of life updates and fixes for both RayWiki and Rayfanpedia, including RPC&#039;s forum itself in regards to the styling. &#039;&#039;(If you find any graphical bugs, I do ask that you inform both Hunchman801 and myself on the forums)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==My Stance on the Rabbids==&lt;br /&gt;
I was disappointed when the first [[Rayman Raving Rabbids]] never turned out how they initially advertised it as, but I did think it was an amusing game to play. I&#039;m not a fan of the [[Rabbids]], but I&#039;m not really against them either.&lt;br /&gt;
&lt;br /&gt;
== Rayman games I own ==&lt;br /&gt;
*[[Rayman 1]] (PC, PS1, PSN, SAT, and JAG)&lt;br /&gt;
*[[Rayman Gold]] (PC) &lt;br /&gt;
*[[Rayman 2]] (PC, PS1, N64, and DC) &#039;&#039;(Note: I have both the US and Japanese version of Rayman 2 for the Dreamcast)&#039;&#039;&lt;br /&gt;
*[[Rayman Revolution]] (PS2)&lt;br /&gt;
*[[Rayman 3]] (PC, PS2, and GC)&lt;br /&gt;
*[[Rayman Arena]] (PC, PS2, and GC)&lt;br /&gt;
*[[Rayman Rush]] (PS1)&lt;br /&gt;
*[[Rayman Raving Rabbids]] (PC)&lt;br /&gt;
*[[Rayman Origins]] (PC, VITA, PS3, and Steam)&lt;br /&gt;
*[[Rayman Legends]] (PC, Switch, Wii U, and Steam)&lt;br /&gt;
*[[Rayman DS]] (DS)&lt;br /&gt;
*[[Rayman 3D]] (3DS)&lt;br /&gt;
*[[Rayman Junior]] Related Games:&lt;br /&gt;
** Rayman: Brain Games (PS1)&lt;br /&gt;
** Rayman Learning Center - Vol. 2 - Ages 7-8 (PC)&lt;br /&gt;
*[[Rayman Raving Rabbids]] (PC)&lt;br /&gt;
*[[Mario + Rabbids Sparks of Hope]] (Switch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consoles / Systems I Own==&lt;br /&gt;
*&#039;&#039;&#039;Atari:&#039;&#039;&#039; 2600, 8-Bit Computer, Jaguar&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Nintendo:&#039;&#039;&#039; NES, AV Famicom, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2, Gameboy, Gameboy Color, Gameboy Advance, DS Lite, 3DS, New 3DS&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Microsoft:&#039;&#039;&#039; Xbox, Xbox 360, Xbox One&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sega:&#039;&#039;&#039; Master System, Genesis, 32X, Sega CD, Nomad, Saturn, Dreamcast&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Sony:&#039;&#039;&#039; PS1, PS2, PS3, PS4, PS5, PSP, PS Vita, and Vita TV.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Other:&#039;&#039;&#039; Amiga 500 (PAL), Commodore 64, Fairchild Channel F, Intellivision, Intellivision computer accessory, NEC Turbo Grafx 16, NEC PC Engine Duo RX (Japanese)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[User talk:Reese riverson|My talk page]]&lt;br /&gt;
* [[User talk:Master|Master&#039;s talk page]]&lt;br /&gt;
* [[User talk:Hunchman801|Hunchman&#039;s talk page]]&lt;br /&gt;
* [[User talk:Steo|Steo&#039;s talk page]]&lt;br /&gt;
* [[User talk:Cairnie|Cairnie&#039;s talk page]]&lt;br /&gt;
* [[User talk:Haruka|Haruka&#039;s talk page]]&lt;br /&gt;
* [[User talk:‎Boomboleros7|Boomboleros7&#039;s talk page]]&lt;br /&gt;
* [[User talk:Spiraldoor|Spiraldoor&#039;s talk page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=108233</id>
		<title>Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_1&amp;diff=108233"/>
		<updated>2025-09-18T20:25:51Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Added the manual for the US PS1 longbox version of Rayman.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the first Rayman game. For the main character of the series, see [[Rayman]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:RaymanBox.png|center|320px|Rayman]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft Entertainment]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Soft Montpellier]]&lt;br /&gt;
| programmed by = Vincent Greco, Yann Le Tensorer, Daniel Palix&lt;br /&gt;
| designed by = [[Michel Ancel]] and Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michael Guez, Christophe Thibaut&lt;br /&gt;
| art by = Alexandra Ancel &amp;lt;small&amp;gt;(characters)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Eric Pelatan, Sylvaine Jenny &amp;lt;small&amp;gt;(backgrounds)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = Nathalie Drouet, [[Rémi Gazel]], Frédéric Louvre, Frédéric Prados and Olaf Zalcman&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 1st September, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 22nd September, 1995&amp;lt;ref&amp;gt;Sony PlayStation Database, &#039;&#039;PS | RAYMAN&#039;&#039;, https://refuge.tokyo/playstation/ps/00574.html&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th September, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman (Atari Jaguar)|Jaguar]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 9th September, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Saturn:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 30th October, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 17th November, 1995&amp;lt;ref&amp;gt;&#039;&#039;Saturn Fan&#039;&#039; issue 11 (November 1995), [[:File:Saturn Fan Issue 11 (November 1995).png]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;Saturn Fan&#039;&#039; issue 12 (December 1995), [[:File:Saturn Fan Issue 12 (December 1995).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] November, 1995&amp;lt;ref&amp;gt;&#039;&#039;Game Champ&#039;&#039; (게임챔프) December 1995 issue, https://archive.org/details/game-champ-1995-12/Game%20Champ%201995-12/page/n207/mode/1up&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC/MS-DOS:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] December, 1995&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] 4th April, 1996&amp;lt;ref&amp;gt;&#039;&#039;PC Champ&#039;&#039; issue 9 (April 1996), [[:File:Rayman 1 Korean Ad.png]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 30th April, 1996&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] April, 1996&amp;lt;ref&amp;gt;&#039;&#039;Diànzǐ Yóuxì Ruǎnjiàn&#039;&#039; (电子游戏软件合订本) April 1996 issue [[:File:Rayman 1 China Preview.png]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 10th June, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd June, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Portable, PlayStation 3, PlayStation Vita:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th May, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 17th July, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman (Nintendo DSi)|Nintendo DSi]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 7th December, 2009&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th December, 2009&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Classic|iOS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 18th February, 2016&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Classic|Android]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 17th March, 2016&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Classic:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 3rd December, 2018&amp;lt;br&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony PlayStation, [[Rayman (Atari Jaguar)|Atari Jaguar]], Sega Saturn, PC/MS-DOS, [[Rayman Advance|Game Boy Advance]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Sony PlayStation Vita (PlayStation Network), [[Rayman (Nintendo DSi)|Nintendo DSi]], Nintendo 3DS (Nintendo eShop), Windows Mobile, [[Rayman Ultimate|Pocket PC]], Nokia 9210, [[Rayman Classic|iOS, Android]], PlayStation Classic&lt;br /&gt;
| ratings = 3+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = CD-ROM, DVD-ROM, cartridge, digital download&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman&#039;&#039;&#039;&#039;&#039;, more commonly known as &#039;&#039;&#039;&#039;&#039;Rayman 1&#039;&#039;&#039;&#039;&#039;, is the first game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] and features the debut of [[Rayman|the titular character]]. The game was first released in 1995 on the Sony PlayStation, [[Rayman (Atari Jaguar)|Atari Jaguar]], Sega Saturn, and PC/MS-DOS. The game was later ported to the Game Boy Advance in 2001, under the name &#039;&#039;[[Rayman Advance]]&#039;&#039;, [[Rayman (Nintendo DSi)|Nintendo DSi]] in 2009 and iOS and Android in 2016, under the name &#039;&#039;[[Rayman Classic]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The PlayStation version was released in 2008 on the PlayStation Network as a downloadable PSOne Classic, playable on PlayStation Portable, PlayStation 3 and PlayStation Vita. The [[Rayman (Nintendo DSi)|Nintendo DSi version]] was released alongside other DSiWare titles on the Nintendo eShop for the Nintendo 3DS family of systems. On December 3, 2018, the PlayStation version was re-released with the PlayStation Classic. This version was the NTSC version for all territories.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=Hi folks!&lt;br /&gt;
You want to know what&#039;s going on?&lt;br /&gt;
Let me tell you the story of [[Rayman]]...&lt;br /&gt;
&lt;br /&gt;
In [[Glade of Dreams|Rayman&#039;s World]], nature and people live together in peace... the [[Great Protoon]] provides and maintains the harmony and balance in the world.&lt;br /&gt;
Sorry folks, this apparently can&#039;t last. Do you want to play or what? ... one fateful day, the evil [[Mr Dark]] steals the [[Great Protoon]] and defeats [[Betilla]] the Fairy as she tries to protect it! The [[Electoon]]s who used to gravitate around it lose their natural stability and scatter all over the world! Troublesome, isn&#039;t it? And untidy, too! In the now-unbalanced world, strange phenomena begin to occur: freaks and hostile characters appear, capturing every [[Electoon]] they can find!&lt;br /&gt;
They definitely need a hero to save them now, don&#039;t you think?&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] to the rescue!&lt;br /&gt;
As the guardian of this world, he must free the [[Electoon]]s, recapture the [[Great Protoon]] from its mysterious kidnapper and reassemble them all to restore the world&#039;s harmony.&lt;br /&gt;
But will the bad guys let him do it? ... After all, [[Rayman]] doesn&#039;t have arms or legs... but don&#039;t panic, neither do the bad guys.|sign=[[The Magician (Rayman 1)|The Magician]]/Manual|source=&#039;&#039;Rayman&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Intro===&lt;br /&gt;
The entire game takes place in [[the valley]], a diverse and surreal location somewhere in the [[Glade of Dreams]]. Prior to the beginning of the game, all is harmonious; a mystical pink orb known as the [[Great Protoon]] provides peace and balance to the world. However, this cannot last – one day, the evil [[Mr Dark]] steals the [[Great Protoon]] and defeats its guardian, [[Betilla]] the fairy. The natural balance of the world is disrupted; freaks and hostile characters begin to appear. The [[Electoon]]s, small friendly creatures which gravitated around the [[Great Protoon]], are scattered across [[the valley]] and imprisoned in [[cage]]s by [[Mr Dark]]&#039;s minions. A benevolent character known as [[the Magician]] turns to the heroic [[Rayman]] for help. [[The Magician]] gives [[Rayman]] these tasks: free the [[Electoon]]s from their [[cage]]s, and recover the [[Great Protoon]] from [[Mr Dark]]. Only then will the balance of the world be restored. [[The valley]] contains six distinct worlds, and [[Rayman]] must pass through each of them in order to fulfill his objectives and reach his ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Note that, for the sake of simplicity, the following description assumes that the player chooses to pass through each world one after the other in the correct order. [[Rayman]]&#039;s path is a branching one; at several points in the game, the player is offered a choice between two new levels, though it will be necessary to backtrack in order to free [[Electoon]]s and gain certain powers if the player chooses to skip ahead.&lt;br /&gt;
&lt;br /&gt;
===[[The Dream Forest]]===&lt;br /&gt;
The first world of the game is [[the Dream Forest]], a lush jungle. [[Rayman]]&#039;s journey begins in a region known as [[Pink Plant Woods]]. On his way through these woods, he encounters [[Betilla]] for the first time in the game; she grants him the [[telescopic fist]] ability, which takes advantage of his detached hands and allows him to throw them, defeating enemies or smashing [[cage]]s. [[Rayman]] passes into [[Anguish Lagoon]], where he encounters a [[mosquito]] who is later identified in &#039;&#039;[[Rayman Revolution]]&#039;&#039; as [[Bzzit]]. The two fight briefly, and [[Bzzit]] begins to cry when [[Rayman]] defeats him. [[Rayman]] takes pity on [[Bzzit]] and cheers him up; they become friends. [[Bzzit]] allows [[Rayman]] to ride on his back as he flies over the otherwise impassable waters of the lagoon. [[Betilla]] appears again and gives [[Rayman]] another power: the ability to [[Hanging|hang onto ledges]], which helps him to avoid falls and lets him climb onto certain platforms. [[Rayman]] then moves on to [[the Swamps of Forgetfulness]], where he meets [[Tarayzan]] (a pastiche of Tarzan). [[Tarayzan]] has lost his loincloth and is hiding behind a shrub. [[Rayman]] returns it to him, and [[Tarayzan]] rewards him by giving him a [[magic seed]]. Suddenly the rain begins to flood the area, and [[Rayman]] must use the [[magic seed]] to grow [[Water lily|water lilies]] which he can climb to escape the flood.&lt;br /&gt;
&lt;br /&gt;
Next, [[Rayman]] passes into [[Moskito&#039;s Nest]], where he is chased by a [[mosquito]] called [[Moskito]]. As the main boss of [[the Dream Forest]], [[Moskito]] is essentially a more powerful and unpleasant version of [[Bzzit]]. Eventually [[Rayman]] and [[Moskito]] have a climactic battle in the deepest part of the forest. After [[Rayman]] defeats him, [[Betilla]] appears to give him another power: the [[grappling fist]] ability, which enables him to swing from [[flying ring]]s and cover large distances without touching the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Foret1PC.png|[[The Dream Forest]].&lt;br /&gt;
MoskitoFight2.png|[[Moskito]], the boss of [[the Dream Forest]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Band Land]]===&lt;br /&gt;
The second world of the game is [[Band Land]], a landscape composed of music and musical instruments. The first region [[Rayman]] passes through is [[Bongo Hills]], an area relatively close to the ground, and with many drum platforms. Next, he reaches [[Allegro Presto]], an airy location composed mainly of slippery sheet music. Here [[Betilla]] the fairy grants him the [[helicopter]] power, which allows him to hover and glide by using his hair as a [[helicopter]]. He also encounters [[Mr Sax]], a giant evil saxophone who is the boss of [[Band Land]]. Next, [[Rayman]] makes his way through [[Gong Heights]], a cloudy level in the sky inhabited by meditating [[Tibetan]]s. Finally he comes to [[Mr Sax&#039;s Hullaballoo]], the lair of the boss he met earlier. This level plays like a combination of the previous three, with the characteristic elements of each. [[Rayman]] is chased by [[Mr Sax]], and finally does battle with him in his lair, and defeats him. [[Mr Sax]] comes to his senses and begins to dance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Ciel1PC.png|[[Band Land]].&lt;br /&gt;
MrSax.png|[[Mr Sax]], the boss of [[Band Land]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Blue Mountains]]===&lt;br /&gt;
The third world of the game is the [[Blue Mountains]], a cold mountain range. The first level is [[Twilight Gulch]], where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic rock creature who is the boss of the [[Blue Mountains]]. The next area is [[the Hard Rocks]], where no notable events occur. The final region in the [[Blue Mountains]] is [[Mr Stone&#039;s Peaks]], where [[Mr Stone]] lives. When [[Rayman]] arrives, he meets a character known as [[the Musician]], who lives in a hut in the mountains with his wife and child. [[The Musician]]&#039;s guitar has been crushed by a falling [[rock]]. [[Rayman]] uses his [[telescopic fist]] to carve a new guitar out of the [[rock]], and [[the Musician]] rewards him by giving him a [[super helicopter]] potion; this temporary upgrade to [[Rayman]]&#039;s [[helicopter]] ability allows him to fly freely, which comes in useful in the next couple of areas.&lt;br /&gt;
&lt;br /&gt;
Finally [[Rayman]] reaches [[Mr Stone]]&#039;s lair and makes use of a nearby totem pole to defeat his enemy. With the totem pole&#039;s head lodged on his own, the jumbled [[Mr Stone]] reforms and begins to dance. [[Betilla]] appears in the next phase and gives [[Rayman]] his final power: the ability to [[Running|run]]. This replaces the ability to [[grimace]] (whose only purpose was scaring the [[Livingstone|tall Livingstones]]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Montagnes1PC.png|[[Blue Mountains]].&lt;br /&gt;
MrStone.png|[[Mr Stone]], the boss of the [[Blue Mountains]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Picture City]]===&lt;br /&gt;
The fourth world of the game is [[Picture City]], a landscape composed of artwork and art supplies. The first level is [[Eraser Plains]], where [[Rayman]] encounters [[Space Mama]], the boss of [[Picture City]]. She battles him while wearing a Viking costume, on a stage made to look like the sea. Next, [[Rayman]] passes through [[Pencil Pentathlon]], where nothing notable occurs. The final level of [[Picture City]] is [[Space Mama&#039;s Crater]], where [[Rayman]] and [[Space Mama]] have their final showdown. This time she wears a science-fiction costume while using sci-fi props as weapons, and the background is made to look like the surface of the moon. After the battle, [[Space Mama]] reforms and begins to dance (though this only happens in some versions of the game). [[Rayman]] then sees [[Mr Dark]] kidnap [[Betilla]] the Fairy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Image1PC.png|[[Picture City]].&lt;br /&gt;
SpaceMama.png|[[Space Mama]], the boss of [[Picture City]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[The Caves of Skops]]===&lt;br /&gt;
The fifth world of the game is [[the Caves of Skops]], a series of dark but colorful underground caverns. The first level here is [[Crystal Palace]], where nothing noteworthy occurs. The next level is [[Eat at Joe&#039;s]], where [[Rayman]] encounters [[Joe|Joe the Extra-Terrestrial]], a friendly green alien who owns a seaside restaurant near the caves. [[Joe]] is depressed because he is not getting any business, as the neon sign above his restaurant is not functioning. [[Rayman]] decides to do what it takes to turn [[Joe]]&#039;s lights on again. With a [[firefly]] given to him by [[Joe]] to light his way, [[Rayman]] heads into the pitch-dark caves. After making his way through the darkest caverns, he eventually finds a plug which is falling out of its socket. [[Rayman]] [[Telescopic fist|punches]] it back into place, and [[Joe]]&#039;s entire electrical system is reactivated – including a network of wired [[flying saucer]]s which [[Rayman]] rides back to the surface. When he has returned to [[Joe]]&#039;s restaurant, [[Rayman]] finds that the neon sign is lit, much to [[Joe]]&#039;s delight. The alien allows [[Rayman]] to use his buoys as platforms.&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] crosses the water, he finds himself in [[Mr Skops&#039; Stalactites]]. Here he encounters [[Mr Skops]], a gigantic, malevolent pink scorpion with one giant claw. [[Mr Skops]] is not pleased when [[Rayman]] wakes him, and attacks while periodically retreating. [[Rayman]] chases [[Mr Skops]] to his temple lair, where the two battle until he is defeated. [[Rayman]] sees [[Betilla]] the Fairy, now trapped by [[Mr Dark]] in a tiny glass sphere; she urges him to hurry. However, [[Rayman]] cannot move on to the next and final world until he has broken each of the one hundred and two [[Electoon]] [[cage]]s scattered throughout the five previous worlds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Caves1PC.png|[[The Caves of Skops]].&lt;br /&gt;
Skops.png|[[Mr Skops]], the boss of [[the Caves of Skops]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Candy Château]]===&lt;br /&gt;
The sixth and final world of the game is [[Candy Château]], a landscape composed of sweets and crockery. It contains only one level: [[Mr Dark&#039;s Dare]]. First [[Rayman]] slides across hills of icing on a frying pan. Next, he is chased by [[Bad Rayman]], an evil clone created by [[Mr Dark]] to shadow [[Rayman]]&#039;s every move; [[Rayman]] dies instantly if he touches him. Next, [[Rayman]] makes his way through an area populated by various types of [[clown]]s. Here [[Mr Dark]] casts various spells on him to make his passage even more challenging; first he reverses the player&#039;s left–right controls, then he forces [[Rayman]] to [[Running|run]] uncontrollably, and then he takes away [[Rayman]]&#039;s [[telescopic fist]] power, rendering him helpless.&lt;br /&gt;
&lt;br /&gt;
Finally, [[Rayman]] confronts [[Mr Dark]] in the central room of his château, whose walls contain stained glass windows depicting the five previous bosses. First, [[Mr Dark]] toys with [[Rayman]] by hanging his [[telescopic fist]] on a rope, and snatching it away whenever [[Rayman]] attempts to retrieve it. Then [[Mr Dark]] throws fireballs at [[Rayman]], traps him between two pillars of fire and throws more fireballs at him in ways that make them increasingly difficult to avoid. [[Mr Dark]] tells [[Rayman]] that he is doomed and causes the pillars of fire to slowly move in on him, but a pair of [[Electoon]]s suddenly fly into the room, take [[Rayman]]&#039;s [[telescopic fist]] from the rope and return it to him. [[Mr Dark]] then vanishes, but immediately reappears transformed into a creature composed of body parts from [[Mr Stone]] and [[Mr Skops]]; their corresponding windows glow. When the first creature is defeated, [[Mr Dark]] turns and splits himself into two identical creatures composed of body parts from [[Bzzit]] and [[Space Mama]]. When these are defeated, he then turns into a final creature composed of body parts from [[Bzzit]], [[Mr Sax]] and [[Space Mama]], and [[Rayman]] is temporarily shrunk to make the battle even more challenging. In the Sega Saturn version, lightning strikes as the creatures are hit. Once [[Rayman]] defeats Mr Dark, the game is complete. In the Sega Saturn version, the stained glass windows shatter, revealing the night sky and the two moons characteristic of [[Glade of Dreams|Rayman&#039;s world]]. [[The Magician]] congratulates [[Rayman]] on saving the world.&lt;br /&gt;
&lt;br /&gt;
The credits sequence shows the good characters going on holiday with the enemies and bosses, who are now reformed; it seems that none of them were truly evil except [[Mr Dark]], who in most versions is nowhere to be seen. At the end of the credits, a final message appears: ‘See you soon – [[Rayman]]’, hinting at the sequel, &#039;&#039;[[Rayman 2]]&#039;&#039;. However, in the Atari Jaguar version, the credits end with [[Mr Dark]] flying across the screen, confirming his escape, and the ‘See you soon’ message takes on a sinister quality, promising that [[Mr Dark]] will return – though the villain has yet to resurface in the main series. After the credits, if the player attempts to replay [[Mr Dark&#039;s Dare]], a final epilogue image appears instead, showing [[Rayman]] together with all his friends; the [[Electoon]]s have been freed, [[Mr Dark]] has been defeated (for now), [[Betilla]] the Fairy has been rescued and the [[Great Protoon]] has been recovered and returned to its rightful place. The balance of the [[Glade of Dreams]] has been restored.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Chateau1PC.png|[[Candy Château]].&lt;br /&gt;
MrDark.png|[[Mr Dark]], the boss of [[Candy Château]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
{{Main|Rayman (early production)}}&lt;br /&gt;
&lt;br /&gt;
In the years since the game&#039;s release, much information regarding [[Rayman (early production)|the early development of the game]] has been revealed, mainly through beta versions leaked to the public and [[Rayman Designer hacking|&#039;&#039;Rayman Designer&#039;&#039; hacking]]. An interview also revealed that [[Rayman]] had had his limbs removed due to technical limitations.&lt;br /&gt;
&lt;br /&gt;
Two Atari Jaguar beta versions have become available on the internet – an early prototype, which was leaked to the public in October 2008, and a [[List of Rayman demos|demo]] version that had been available from ROM download sites since several years before. While the former features many differences from the final version, especially concerning the gameplay and levels, the latter displays even more divergences, with a noticeably different heads-up display centered at the top of the screen.&lt;br /&gt;
&lt;br /&gt;
In July 2010, it was revealed that the game was [[Rayman (cancelled prototype)|initially developed for the Super Nintendo Entertainment System]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RaymanLimbs.jpg|[[Rayman]] soon had to have his limbs removed due to graphical processing problems.&lt;br /&gt;
BetaEnemies.jpg|class=sprite|Unidentified enemies from [[Rayman (cancelled prototype)|the Super Nintendo Entertainment System version]] in [[Rayman (Atari Jaguar)|an early build of the Atari Jaguar version]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:BetillaPoingGrappin.png|frame|class=sprite|[[Rayman]] gets all of his permanent powers from [[Betilla]] the Fairy.]]&lt;br /&gt;
&#039;&#039;Rayman&#039;&#039; is a 2D side-scrolling platform game, unlike its successors. The game takes place in [[The valley|a valley]] which is made up of six different worlds, half of which are natural ([[the Dream Forest]], [[Blue Mountains]], and [[the Caves of Skops]]), while the other half is &#039;imaginary&#039; ([[Band Land]], [[Picture City]], and the [[Candy Château]]). Each of these worlds excluding [[Candy Château]] contains three or four levels, each with six [[cage]]s with [[Electoon]]s to find.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s heads-up display consists of how many [[Life|lives]] and units of health [[Rayman]] has, and how many [[Ting]]s he has collected. In most versions, [[Rayman]] starts with four [[Life|lives]] and three units of health, can increase his units of health to five by collecting a [[Big Power]], can gain a [[life]] by collecting 100 [[Ting]]s, and can obtain up to 99 [[Life|lives]] per [[continue]]. When he takes damage, he loses one unit of health, and when he loses all of them, he loses a [[life]], his temporary [[Telescopic fist|fist]] powers, and all of the [[Ting]]s he had collected. Upon Game Over, he uses one of his five [[continue]]s, which are represented by alarm clocks. In later versions, the number of units of health, starting [[Life|lives]] and [[continue]]s has been increased, and the number of [[Ting]]s required to gain a [[life]] has been decreased.&lt;br /&gt;
&lt;br /&gt;
The game is considered extremely difficult – much more so than the later installments in [[Rayman (series)|the series]]. Many players do not complete it. This is because the game was never play-tested, leaving the developers with no conception of how difficult it would be for a new player. As a result of the original game&#039;s renowned difficulty, great efforts were taken to make &#039;&#039;[[Rayman Origins]]&#039;&#039; accessible to both beginners and veteran players.&amp;lt;ref&amp;gt;Rayman Origins&#039; blog (via archive.org), &#039;&#039;10 ways to… die&#039;&#039;, https://web.archive.org/web/20160814000823/http://raymanorigins.uk.ubi.com/blog/2011/11/03/10-ways-to-die/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
All levels (except [[Mr Dark&#039;s Dare]]) can be replayed an unlimited number of times, in any order. However, boss sections can only be played once; after the boss is defeated, the section will not reappear. Also, sections where bosses only make an appearance but which do not actually contain a boss fight can only be replayed as long as the corresponding boss has not been defeated yet. Sections where [[Rayman]] obtains new powers from [[Betilla]] the Fairy are only visited once. [[Cage]]s that have been broken do not appear during subsequent playthroughs; this means that only the [[cage]]s that were missed need to be located. In some cases, backtracking is necessary, because certain [[cage]]s are out of reach until [[Rayman]] gains a particular power. Finally, extra [[Life|lives]] that have been collected (including from [[Bonus level (Rayman 1)|bonus levels]]) also do not reappear, making it impossible to accumulate extra [[Life|lives]] by replaying easier levels. However, [[Ting]]s appear in every playthrough, and can be instrumental for extra [[life]] accumulation.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Advance|the Game Boy Advance version]], [[Mr Dark&#039;s Dare]] can be revisited any number of times, including the boss battle at the end. Other boss levels and [[Betilla]] levels cannot be revisited.&lt;br /&gt;
&lt;br /&gt;
In the PC version, boss and [[Betilla]] encounters can be replayed via the [[List of cheats in Rayman 1#In-map codes|sub-level selection cheat code]]. However, [[Mr Dark&#039;s Dare]] cannot be replayed that way.&lt;br /&gt;
&lt;br /&gt;
==List of powers and power-ups==&lt;br /&gt;
[[File:Poing.png|thumb|316px|right|class=sprite|[[Rayman]]&#039;s first gained power is hurling his [[telescopic fist]].]]&lt;br /&gt;
&lt;br /&gt;
At the start of the game, [[Rayman]] is only able to pull a [[grimace]], which is used to scare certain enemies. As he continues, he will receive permanent powers from [[Betilla]] the Fairy that gradually widen his abilities, as well as receive a few temporary ones.&lt;br /&gt;
&lt;br /&gt;
===Permanent===&lt;br /&gt;
*&#039;&#039;&#039;[[Grimace]]:&#039;&#039;&#039; [[Rayman]]&#039;s only ability at the game&#039;s beginning, only useful for getting rid of [[Livingstone|tall Livingstones]] which are scared of this.&lt;br /&gt;
*&#039;&#039;&#039;[[Telescopic fist]]:&#039;&#039;&#039; The first power that [[Rayman]] gains from [[Betilla]] the Fairy, which allows [[Rayman]] to punch enemies to defeat them. This can be temporarily powered up by [[Speed Fist]]s and [[Golden Fist]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Hanging]]:&#039;&#039;&#039; Allows [[Rayman]] to hang onto ledges.&lt;br /&gt;
*&#039;&#039;&#039;[[Grappling fist]]:&#039;&#039;&#039; When acquired, [[Rayman]] can use his [[Telescopic fist|fist]] to grapple onto [[flying ring]]s which are scattered around the place, allowing him to reach high places and cross wide gaps.&lt;br /&gt;
*&#039;&#039;&#039;[[Helicopter]]:&#039;&#039;&#039; When acquired, [[Rayman]] can use his odd looking hair as a [[helicopter]] which only allows him to glide, and prolong his jumps.&lt;br /&gt;
*&#039;&#039;&#039;[[Running]]:&#039;&#039;&#039; [[Rayman]]&#039;s last permanent power, which allows him to move faster than walking. It also makes his jumps a lot longer and faster. This replaces the [[grimace]].&lt;br /&gt;
&lt;br /&gt;
===Temporary===&lt;br /&gt;
*&#039;&#039;&#039;[[Magic seed]]:&#039;&#039;&#039; Given to [[Rayman]] after helping [[Tarayzan]], [[Rayman]] plants seeds to help him reach ledges and escape floods.&lt;br /&gt;
*&#039;&#039;&#039;[[Super helicopter]]:&#039;&#039;&#039; A potion that allows [[Rayman]] to actually fly with his [[helicopter]] hair.&lt;br /&gt;
*&#039;&#039;&#039;Shrinking:&#039;&#039;&#039; Touching [[Flying Blue Elf|Flying Blue Elves]] makes [[Rayman]] tiny, which is useful for accessing areas which were too small for normal-sized [[Rayman]] to go through. He returns to normal size when he touches another [[Flying blue elf]].&lt;br /&gt;
&lt;br /&gt;
===Power-ups===&lt;br /&gt;
*&#039;&#039;&#039;[[Ting]]s:&#039;&#039;&#039; Small blue bubbles, used either to pay [[the Magician]] to enter a [[Bonus level (Rayman 1)|bonus stage]], or to gain an extra [[life]] when a certain amount is collected (100 in most versions).&lt;br /&gt;
*&#039;&#039;&#039;Powers:&#039;&#039;&#039; Comes in either a small red atom with a P on the front, or a large red one - the former gives [[Rayman]] [[Simple Power|one]] or [[Double Power|two]] units of health, while the latter replenishes his [[Big Power|entire]] health.&lt;br /&gt;
*&#039;&#039;&#039;[[Speed Fist]]:&#039;&#039;&#039; Allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to fly faster and farther than normal. Picking up a second [[Speed Fist|speed fist]] will further increase the speed and range. Losing a [[life]] will make it drop by one level.&lt;br /&gt;
*&#039;&#039;&#039;[[Golden Fist]]:&#039;&#039;&#039; Allows [[Rayman]]&#039;s [[Telescopic fist|fist]] to be twice as strong.&lt;br /&gt;
*&#039;&#039;&#039;[[Life]]:&#039;&#039;&#039; Gives [[Rayman]] an extra [[life]], as well as restoring his entire health.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[File:Rayman1Group.PNG|frame|class=sprite|The final epilogue image displayed at the end of the game shows [[Rayman]] with all his friends.]]&lt;br /&gt;
Throughout the game, [[Rayman]] meets an array of different characters, some of which aid him through his journey.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
*&#039;&#039;&#039;[[The Magician]]:&#039;&#039;&#039; He introduces the game&#039;s story. He can also be found at several points of the game, in which he would offer [[Rayman]] to access [[Bonus level (Rayman 1)|bonus stages]] and help him win extra [[Life|lives]], for a price of ten [[Ting]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Betilla]] the Fairy:&#039;&#039;&#039; A benevolent floating female [[fairy]] who failed to protect the [[Great Protoon]] from [[Mr Dark]]. She holds a very important role in the game – she gives [[Rayman]] new powers during the adventure.&lt;br /&gt;
*&#039;&#039;&#039;[[Tarayzan]]:&#039;&#039;&#039; [[Rayman]]&#039;s jungle counterpart, he gives [[Rayman]] a [[magic seed]] in return for giving him back his loincloth. One of the very few others to be seen from [[Rayman&#039;s species]].&lt;br /&gt;
*&#039;&#039;&#039;[[The Photographer]]:&#039;&#039;&#039; This character acts as checkpoint. Should [[Rayman]] lose a [[life]], he will return to where he last had his photograph taken.&lt;br /&gt;
*&#039;&#039;&#039;[[The Musician]]:&#039;&#039;&#039; Located high in the [[Blue Mountains]] with his family, his guitar had been crushed by a [[rock]] which [[Rayman]] must break to make him a new one out of stone. In return, [[the Musician]] gives [[Rayman]] the [[Super helicopter]] power.&lt;br /&gt;
*&#039;&#039;&#039;[[Joe|Joe the Extra-Terrestrial]]:&#039;&#039;&#039; An alien that owns his own snack bar on the beach in [[the Caves of Skops]]. His neon lights have been unplugged, and [[Rayman]] must go down into the dark caves to plug them back in.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
*&#039;&#039;&#039;[[Bzzit]]:&#039;&#039;&#039; The first boss (or mid-boss) of the game, a large eyed [[mosquito]], who lives in [[Anguish Lagoon]] in [[the Dream Forest]]. After [[Rayman]] defeats him he befriends [[Rayman]] and can be used as a vehicle. He later appears as a friend in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;[[Moskito]]:&#039;&#039;&#039; [[Bzzit]]&#039;s stronger counterpart, and the boss of [[the Dream Forest]].&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Sax]]:&#039;&#039;&#039; Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive [[wrong note]]s.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Stone]]:&#039;&#039;&#039; Boss of the [[Blue Mountains]], he is a creature made of [[rock]] who constantly thumps on the ground and sends smaller stone creatures to attack [[Rayman]].&lt;br /&gt;
*&#039;&#039;&#039;[[Space Mama]]:&#039;&#039;&#039; A very large woman who&#039;s the boss of [[Picture City]]. She is first represented as a stereotypical female opera singer, with a rolling pin which shoots out knives. In the second battle, her rolling pin shoots out [[laser]]s, while also using exploding pots and a washing machine.&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Skops]]:&#039;&#039;&#039; A scorpion who is boss of [[the Caves of Skops]]. He attacks with his giant claws and tail which shoots a homing laserbeam.&lt;br /&gt;
*&#039;&#039;&#039;[[Bad Rayman]]:&#039;&#039;&#039; The result of a spell that [[Mr Dark]] casts in the [[Candy Château]] who resembles [[Rayman]] with a dark palette and mimics every move he makes throughout the stage. He can only be defeated by finishing a stage while letting him follow [[Rayman]].&lt;br /&gt;
*&#039;&#039;&#039;[[Mr Dark]]:&#039;&#039;&#039; The main antagonist of the game, who steals [[Rayman]]&#039;s [[Telescopic fist|fist powers]] and casts strange spells on him. When he finally approaches him he would not really fight but rather trap [[Rayman]] with walls of fire. At this point the [[Electoon]]s return the [[Telescopic fist|fist]], but [[Mr Dark]] then transforms into hybrids of the previous bosses. His hideout is located in the [[Candy Château]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:R1PS1WorldMap.png|right|frame|class=sprite|The world map, as seen in the PlayStation version.]]&lt;br /&gt;
===[[The Dream Forest]]===&lt;br /&gt;
*[[Pink Plant Woods]]&lt;br /&gt;
*[[Anguish Lagoon]]&lt;br /&gt;
*[[The Swamps of Forgetfulness]] (renamed Forgotten Swamps in [[Rayman (Atari Jaguar)|the Atari Jaguar version]])&lt;br /&gt;
*[[Moskito&#039;s Nest]]&lt;br /&gt;
&lt;br /&gt;
===[[Band Land]]===&lt;br /&gt;
*[[Bongo Hills]]&lt;br /&gt;
*[[Allegro Presto]]&lt;br /&gt;
*[[Gong Heights]]&lt;br /&gt;
*[[Mr Sax&#039;s Hullaballoo]]&lt;br /&gt;
&lt;br /&gt;
===[[Blue Mountains]]===&lt;br /&gt;
*[[Twilight Gulch]]&lt;br /&gt;
*[[The Hard Rocks]]&lt;br /&gt;
*[[Mr Stone&#039;s Peaks]]&lt;br /&gt;
&lt;br /&gt;
===[[Picture City]]===&lt;br /&gt;
*[[Eraser Plains]]&lt;br /&gt;
*[[Pencil Pentathlon]]&lt;br /&gt;
*[[Space Mama&#039;s Crater]]&lt;br /&gt;
&lt;br /&gt;
===[[The Caves of Skops]]===&lt;br /&gt;
*[[Crystal Palace]]&lt;br /&gt;
*[[Eat at Joe&#039;s]]&lt;br /&gt;
*[[Mr Skops&#039; Stalactites]]&lt;br /&gt;
&lt;br /&gt;
===[[Candy Château]]===&lt;br /&gt;
*[[Mr Dark&#039;s Dare]] (renamed Mr Dark&#039;s Château in [[Rayman (Atari Jaguar)|the Atari Jaguar version]])&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
Since its original release, &#039;&#039;Rayman&#039;&#039; has received a bunch of ports to other consoles with each new port having some noticeable differences.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Jaguar Box.jpg|150px|thumb|right|The cover for [[Rayman (Atari Jaguar)|the Atari Jaguar version]].]]&lt;br /&gt;
===Atari Jaguar===&lt;br /&gt;
{{Main|Rayman (Atari Jaguar)|&#039;&#039;Rayman&#039;&#039; (Atari Jaguar)}}&lt;br /&gt;
&lt;br /&gt;
[[Rayman (Atari Jaguar)|The Atari Jaguar version]] is the version with the most differences. Several levels have major changes, such as [[Eraser Plains]] and [[Mr Dark&#039;s Dare]] (renamed Mr Dark&#039;s Château), and others have had their names changed, such as [[the Swamps of Forgetfulness]] (renamed Forgotten Swamps). Other changes include [[Bzzit]] being able to shoot while [[Rayman]] is riding on him, different animations, different music and sound effects. This is also one of the few versions to include [[Ray Breakout|the Breakout mini-game]]. The intro is displayed with text and a slideshow of images. The [[cage]] locations resemble the PlayStation and Sega Saturn versions most closely.&lt;br /&gt;
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{{Clear}}&lt;br /&gt;
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[[File:Rayman1.jpg.jpg|150px|thumb|left|The cover for the North American PlayStation version.]][[File:Rayman PS1JAcov.jpg|150px|thumb|right|The cover for the Japanese PlayStation version.]]&lt;br /&gt;
===Sony PlayStation===&lt;br /&gt;
The Sony PlayStation version has higher quality graphics than most other versions and takes usage of several effects, such as fog. This version also takes usage of extra MIDI music, mainly used during loading screens and chase scenes. The PAL version is known to run at a slower speed than intended. The PAL version on the PlayStation Vita has a glitch where the top few rows of the screen are not visible.&lt;br /&gt;
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{{Clear}}&lt;br /&gt;
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[[File:Rayman Saturn Box.jpg|150px|thumb|left|The cover for the Sega Saturn version.]][[File:Rayman SegaSaturnJAcov.png|150px|thumb|right|The cover for the Japanese Sega Saturn version.]]&lt;br /&gt;
===Sega Saturn===&lt;br /&gt;
The Sega Saturn version resembles the PlayStation version, with several graphical effects being changed. When the creatures in the final boss battle against [[Mr Dark]] get hit, a lighting effect occurs. Also in the final battle, the glass on the windows break once [[Mr Dark]] is defeated.&lt;br /&gt;
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{{Clear}}&lt;br /&gt;
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[[File:Rayman Forever Box.jpg|150px|thumb|right|The cover of the &#039;&#039;[[Rayman Forever]]&#039;&#039; bundle on PC]]&lt;br /&gt;
[[File:Rayman1 dos windows box550 front eu.jpg||150px|thumb|left|The original PC/MS-DOS version cover]]&lt;br /&gt;
&lt;br /&gt;
===PC (DOS/Windows)===&lt;br /&gt;
The PC version has numerous variants, with the majority of them lacking the full soundtrack and the intro. The [[cage]] and [[life]] locations have changed compared to previous versions and the first part of [[Bongo Hills]] has been remade with new assets. Voice acting has been added for [[Rayman]] and several other characters such as [[Tarayzan]]. Differential scrolling is turned off by default, though most versions allow it to be manually turned back on.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released in the &#039;&#039;[[Rayman Forever]]&#039;&#039; bundle on GOG&amp;lt;ref&amp;gt;GOG.com, &#039;&#039;Rayman® Forever&#039;&#039;, https://www.gog.com/game/rayman_forever&amp;lt;/ref&amp;gt; and Uplay.&amp;lt;ref&amp;gt;Ubisoft Store, &#039;&#039;Rayman Forever Standard Edition&#039;&#039;, http://store.ubi.com/on/demandware.store/Sites-eu_ubisoft-Site/en_SK/Product-Variation?pid=5800d3fc4e016524248b4567&amp;amp;dwvar_5800d3fc4e016524248b4567_Platform&amp;lt;/ref&amp;gt;&lt;br /&gt;
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{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanAdvance.jpg|150px|thumb|right|The cover of &#039;&#039;[[Rayman Advance]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===Game Boy Advance (titled &#039;&#039;[[Rayman Advance]]&#039;&#039;)===&lt;br /&gt;
{{Main|Rayman Advance}}&lt;br /&gt;
&lt;br /&gt;
The Game Boy Advance version, titled &#039;&#039;[[Rayman Advance]]&#039;&#039;, is a port of the PC version retaining its [[cage]] locations. The intro is, similarly to the Atari Jaguar version, shown with text and a slideshow of images. A lot of the music has been removed and what remains is in lower quality. The first part of [[Bongo Hills]] has been completely removed. This version is known to be easier than the original due to the increased health and [[Life|lives]] available and several minor changes made to levels to make them easier. This version also does not feature any auto-scrollers and [[Mr Dark&#039;s Dare]] is able to be replayed.&lt;br /&gt;
&lt;br /&gt;
This version is available on Virtual Console on Wii U in North America.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Ultimate.jpg|150px|thumb|right|The cover of &#039;&#039;[[Rayman Ultimate]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
===Pocket PC (titled &#039;&#039;[[Rayman Ultimate]]&#039;&#039;)===&lt;br /&gt;
{{Main|Rayman Ultimate}}&lt;br /&gt;
&lt;br /&gt;
The Pocket PC version, titled &#039;&#039;[[Rayman Ultimate]]&#039;&#039;, increased the amount of health and [[Life|lives]] available. Similarly to [[Rayman Classic|the iOS and Android port]], the buttons are now virtual buttons on the screen, except for the directional buttons.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Raymandsi.jpeg|150px|thumb|right|The [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] artwork.]]&lt;br /&gt;
===Nintendo DSi-Ware===&lt;br /&gt;
{{Main|Rayman (Nintendo DSi)}}&lt;br /&gt;
&lt;br /&gt;
[[Rayman (Nintendo DSi)|The Nintendo DSi-Ware version]] is similar to [[Rayman Advance|the Game Boy Advance version]], it is a port of the PC version with the intro being shown with text and a slideshow of images. This version doubles the players health and makes it easier obtaining [[Life|lives]]. A new missions system has been added and the second screen now features a map over the current stage. This version features added dialogue in certain parts and keeps most of the soundtrack from the PC version. Similarly to [[Rayman Advance|the Game Boy Advance version]], [[Mr Dark&#039;s Dare]] can be replayed.&lt;br /&gt;
&lt;br /&gt;
This version is downloadable from the Nintendo eShop for Nintendo 3DS.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Classic Icon.png|150px|thumb|right|The app icon for &#039;&#039;[[Rayman Classic]]&#039;&#039;.]]&lt;br /&gt;
===Apple iOS &amp;amp; Android (titled &#039;&#039;[[Rayman Classic]]&#039;&#039;)===&lt;br /&gt;
{{Main|Rayman Classic}}&lt;br /&gt;
&lt;br /&gt;
The iOS &amp;amp; Android versions, titled &#039;&#039;[[Rayman Classic]]&#039;&#039;, are direct ports of the PC version with everything, including [[Ray Breakout|the Breakout mini-game]], retained. These are the first versions to feature achievements and leaderboards.&lt;br /&gt;
&lt;br /&gt;
This version used to be available from the App Store for iOS and from Google Play for Android, but it was removed from both stores during the summer of 2018 for unknown reasons. However, it is still playable for users who have downloaded it beforehand.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R1 Manual FRThumb.png|The Atari Jaguar manual (French/English/German)|link=http://raymanpc.com/wiki/script-en/images/d/db/R1_Manual_FR.pdf&lt;br /&gt;
R1 Manual UKPS1Thumb.png|The PlayStation manual (English, UK)|link=http://raymanpc.com/wiki/script-en/images/d/d8/Rayman1-PS1-UK-Manual.pdf&lt;br /&gt;
Rayman 1 Playstation Longbox Art (US).jpg|The PlayStation longbox manual (English, US)|link=https://raymanpc.com/wiki/script-en/images/5/59/Rayman_1_%28PS1%29_Longbox_Manual.pdf&lt;br /&gt;
Rayman PS1JAcov.jpg|The PlayStation manual (Japanese)|link=https://raymanpc.com/wiki/script-en/images/1/11/Rayman_PS1_Japanese_Manual.pdf&lt;br /&gt;
R1 Sega Saturn Manual Thumb.png|The Sega Saturn manual (English)|link=https://raymanpc.com/wiki/script-en/images/e/e7/R1_Sega_Saturn_Manual.pdf&lt;br /&gt;
R1 multilingual Saturn manual thumbnail.gif|The Sega Saturn manual (multilingual)|link=https://raymanpc.com/wiki/script-en/images/0/0b/R1_multilingual_Saturn_manual.pdf&lt;br /&gt;
Rayman SegaSaturnJAcov.png|The Sega Saturn manual (Japanese)|link=https://raymanpc.com/wiki/script-en/images/7/71/Rayman_Saturn_Japanese_Manual.pdf&lt;br /&gt;
Rayman Forever Box.jpg|The PC version&#039;s manual from &#039;&#039;[[Rayman Forever]]&#039;&#039; (English)|link=https://raymanpc.com/wiki/script-en/images/a/aa/Forever_Manual.pdf&lt;br /&gt;
Rayman Gold Box.jpg|The PC version&#039;s manual from &#039;&#039;[[Rayman Gold]]&#039;&#039; (English)|link=https://raymanpc.com/wiki/script-en/images/f/f9/Rayman_Gold_Manual.pdf&lt;br /&gt;
R1HebManualThumb.png|The PC version&#039;s manual (Hebrew)|link=https://raymanpc.com/wiki/script-en/images/2/2f/R1PCManual_Heb.pdf&lt;br /&gt;
Rayman Advance Manual MLThumb.png|The &#039;&#039;[[Rayman Advance]]&#039;&#039; manual (multi-language)|link=https://raymanpc.com/wiki/script-en/images/a/a6/Rayman_Advance_Manual_ML.pdf&lt;br /&gt;
RaymanPSCManualThumb.png|The PlayStation Classic manual (English)|link=https://raymanpc.com/wiki/script-en/images/b/b4/Rayman_PS_Classic_Manual_EN.pdf&lt;br /&gt;
RaymanPSCManualThumb.png|The PlayStation Classic manual (Spanish)|link=https://raymanpc.com/wiki/script-en/images/b/b5/Rayman_PS_Classic_Manual_ES.pdf&lt;br /&gt;
Rayman Series Manual Thumb Zh-hans.png|The PC manual for &#039;&#039;Rayman&#039;&#039;, &#039;&#039;[[French with Rayman|Rayman English Master]]&#039;&#039; and &#039;&#039;[[Maths and English with Rayman|Rayman English Challenge]]&#039;&#039; (simplified Chinese)|link=https://raymanpc.com/wiki/script-en/images/b/b5/Rayman_Series_Manual_Zh-hans.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
[[File:Remi Gazel.jpg|thumb|right|French musician [[Rémi Gazel]] composed the majority of the game&#039;s soundtrack.]]&lt;br /&gt;
&lt;br /&gt;
The credits of &#039;&#039;Rayman&#039;&#039; list fifteen names under the heading &#039;Sound Effects and Music&#039;, leaving it unclear which people were involved in the creation of sound effects and which were involved in composing, arranging and programming the game&#039;s musical score.&lt;br /&gt;
&lt;br /&gt;
In August 2009, French musician [[Rémi Gazel]] posted in the [[RayTunes]] subforum of the [[Rayman Pirate-Community]] message board, and stated that he had composed almost the entire soundtrack of the game.&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Composer (rayman 1)&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=406055#p406055&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Atari Jaguar version features substantially different musical credits, but since most of the music in this version is the same, it can be determined that the names shared between this version and the others are the ones who composed the music itself. In addition to [[Rémi Gazel]], known composers credited in all versions include Nathalie Drouet, Frédéric Louvre, Frédéric Prados and Olaf Zalcman.&lt;br /&gt;
&lt;br /&gt;
The French book &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; confirms that Frédéric Prados composed musics of the game.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman&#039;&#039; received generally positive reviews from critics. The GameRankings review aggregator calculated scores of 77.00% and 75.00% for the PC/MS-DOS&amp;lt;ref&amp;gt;GameRankings (via archive.org), &#039;&#039;Rayman for PC&#039;&#039;, https://web.archive.org/web/20191209011241/http://www.gamerankings.com/pc/198418-rayman/index.html&amp;lt;/ref&amp;gt; and Sony PlayStation&amp;lt;ref&amp;gt;GameRankings (via archive.org), &#039;&#039;Rayman for PlayStation&#039;&#039;, https://web.archive.org/web/20191209014350/http://www.gamerankings.com/ps/915755-rayman/index.html&amp;lt;/ref&amp;gt; versions respectively, while the Sega Saturn&amp;lt;ref&amp;gt;GameRankings (via archive.org), &#039;&#039;Rayman for Saturn&#039;&#039;, https://web.archive.org/web/20191209015813/http://www.gamerankings.com/saturn/574547-rayman/index.html&amp;lt;/ref&amp;gt; and Atari Jaguar&amp;lt;ref&amp;gt;GameRankings (via archive.org), &#039;&#039;Rayman for Jaguar&#039;&#039;, https://web.archive.org/web/20191209013928/http://www.gamerankings.com/jaguar/586903-rayman/index.html&amp;lt;/ref&amp;gt; versions both received scores of 85.00%. The game&#039;s graphics and soundtrack received particular praise, along with its imaginative art style and complex level design. Criticism focused on its gameplay, which was regarded as solid but not particularly inventive or original. The game also drew criticism for its unforgiving difficulty; the player was required not only to perform very difficult platforming and combat manoeuvres, but also to locate and smash all 102 [[Electoon]] [[cage]]s scattered throughout the game in order to unlock the final level, [[Mr Dark&#039;s Dare]]. Many players did not complete the game due to its difficulty.&lt;br /&gt;
&lt;br /&gt;
In the United Kingdom, &#039;&#039;Rayman&#039;&#039; was the best-selling game to be released on the original PlayStation console.&amp;lt;ref&amp;gt;Eurogamer.net, &#039;&#039;2005 UK Sales Review	• Page 3&#039;&#039;, http://www.eurogamer.net/articles/a_uksalesreview_part1?page=3&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Covers and discs===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Playstation Japanese back cover.jpg&lt;br /&gt;
Rayman Saturn Japanese back cover.jpg&lt;br /&gt;
Rayman 1 PC JAcov.png&lt;br /&gt;
Rayman 1 - Japanese front cover.jpg&lt;br /&gt;
Rayman 1 - Japanese back cover.jpg&lt;br /&gt;
Rayman 1 - Japanese back cover 2.jpg&lt;br /&gt;
Rayman Saturn Japanese Disc.png&lt;br /&gt;
Rayman PS1 Japanese Disc.png&lt;br /&gt;
Rayman Korean front cover.png&lt;br /&gt;
Rayman PC Cover (Korean).png&lt;br /&gt;
Rayman 1 PC Korean Back Cover.png&lt;br /&gt;
Rayman PC Korean Disc.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rayman1Title.PNG| The start menu, as seen in the PlayStation version.&lt;br /&gt;
R1Intro 001.PNG| [[The Magician]], as seen in the intro.&lt;br /&gt;
R1Intro 002.PNG| The [[Great Protoon]].&lt;br /&gt;
R1Intro 003.PNG| [[Mr Dark]], as he steals the [[Great Protoon]].&lt;br /&gt;
R1Intro 004.PNG| [[Mr Dark]] fighting off [[Betilla]] the Fairy.&lt;br /&gt;
R1Intro 005.PNG| [[The valley]] in which &#039;&#039;Rayman&#039;&#039; takes place.&lt;br /&gt;
R1Intro 006.PNG| An [[Electoon]] [[cage]], shown in the intro.&lt;br /&gt;
R1Intro 008.PNG| [[Rayman]] relaxing on an island.&lt;br /&gt;
R1Intro 010.PNG| [[Mr Dark]] using his binoculars to watch [[Rayman]].&lt;br /&gt;
R1-PCWorldMap.png|The world map on PC&lt;br /&gt;
CarteRayman1.gif|The world map, as seen in &#039;&#039;[[Rayman Advance]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;120px&amp;quot;&amp;gt;&lt;br /&gt;
R1 site flowers.jpg&lt;br /&gt;
R1 site ladybird.jpg&lt;br /&gt;
R1 site shrub.jpg&lt;br /&gt;
R1 site wand.jpg&lt;br /&gt;
Rayman Cheat Artwork 1.png&lt;br /&gt;
Rayman Cheat Artwork 2.png&lt;br /&gt;
Ray1 - Vol6Art.png&lt;br /&gt;
Rayman 1 25th Concept Art 1.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 2.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 3.jpg&lt;br /&gt;
Rayman concepts.png&lt;br /&gt;
Rayman-1-concept-art-1.jpg&lt;br /&gt;
Rayman-1-concept-art-2.png&lt;br /&gt;
Rayman-1-concept-art-2.jpg&lt;br /&gt;
Concept art Hamac.png&lt;br /&gt;
Archives-10.jpg&lt;br /&gt;
RAYMAN A CLASSER113-min.jpg&lt;br /&gt;
RaymanConcepts.jpg&lt;br /&gt;
Archives-07.jpg&lt;br /&gt;
Magician&#039;s House.png&lt;br /&gt;
Backscan.jpg&lt;br /&gt;
Misterdarkoriginal.jpg&lt;br /&gt;
RaymanConcepts.jpg|Concept art of worlds.&lt;br /&gt;
Band Land concept art.png|Concept art of [[Band Land]].&lt;br /&gt;
R1 collage.jpg|A collage of concept artwork and screenshots representative of &#039;&#039;Rayman&#039;&#039;, as seen hanging on the wall of [[Ubisoft]]&#039;s Montpellier studio during the production of &#039;&#039;[[Rayman Origins]]&#039;&#039;. These images were used as a reference for the game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Promo art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman1Advertising.jpg&lt;br /&gt;
Rayman 1996 Vintage Print Ad.jpeg&lt;br /&gt;
OPM27 Rayman 1 Ad.jpg&lt;br /&gt;
Rayman greatest hits promo.jpg&lt;br /&gt;
Rayman greatest hits promo 2.jpg&lt;br /&gt;
Rayman Atari Jaguar Ad.png&lt;br /&gt;
Rayman Multiplat Ad.png&lt;br /&gt;
Japanese Rayman Ad.png&lt;br /&gt;
PC Champ Issue 8 (March 1996).jpg&lt;br /&gt;
Rayman 1 Korean Ad.png&lt;br /&gt;
Rayman 1 Sega Saturn Korean Ad.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magazine scans===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PC CHAMP Rayman 1 Review.jpg&lt;br /&gt;
PC CHAMP Rayman 1 Review 2.jpg&lt;br /&gt;
Saturn Fan Issue 12 (December 1995).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[List of quotes in Rayman 1|List of quotes in &#039;&#039;Rayman 1&#039;&#039;]]&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
*[[List of Rayman records|List of &#039;&#039;Rayman&#039;&#039; records]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTQXZXVhbnfrOaqPw05IgRY &#039;&#039;Rayman&#039;&#039; playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSVsejH5A25LmuK9UWhNMTQ &#039;&#039;Rayman&#039;&#039; playthrough at YouTube (PC/MS-DOS version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRauFSAoO0LCgvvr6JyCjC3 &#039;&#039;Rayman&#039;&#039; playthrough at YouTube (Atari Jaguar version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman 1|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 1]]&lt;br /&gt;
[[de:Rayman 1]]&lt;br /&gt;
[[hu:Rayman 1]]&lt;br /&gt;
[[it:Rayman 1]]&lt;br /&gt;
[[pl:Rayman 1]]&lt;br /&gt;
[[es:Rayman 1]]&lt;br /&gt;
[[ru:Rayman 1]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_1_Playstation_Longbox_Art_(US).jpg&amp;diff=108232</id>
		<title>File:Rayman 1 Playstation Longbox Art (US).jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_1_Playstation_Longbox_Art_(US).jpg&amp;diff=108232"/>
		<updated>2025-09-18T20:21:41Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Image&lt;br /&gt;
| description = The box of the Playstation longbox version of the first &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
| game = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| source = [[Ubisoft]]&lt;br /&gt;
| platform = Sony Playstation&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Box art]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_1_Playstation_Longbox_Art_(US).jpg&amp;diff=108231</id>
		<title>File:Rayman 1 Playstation Longbox Art (US).jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Rayman_1_Playstation_Longbox_Art_(US).jpg&amp;diff=108231"/>
		<updated>2025-09-18T20:20:25Z</updated>

		<summary type="html">&lt;p&gt;Reese Riverson: Rayman 1 Playstation Longbox Art (US)
Category:Box art&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Rayman 1 Playstation Longbox Art (US)&lt;br /&gt;
[[Category:Box art]]&lt;/div&gt;</summary>
		<author><name>Reese Riverson</name></author>
	</entry>
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