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	<updated>2026-07-13T22:27:34Z</updated>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=78804</id>
		<title>The Precipice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=78804"/>
		<updated>2020-01-15T22:17:20Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: briefly interrupting my self-imposed exile on Ahch-To because I spotted some cool production trivia on Ritchy&amp;#039;s site&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Take a [[Warship|vessel]] and only come back with his dead body!|sign=[[Admiral Razorbeard]] to the [[Spyglass Pirate]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Precipice&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;, notable for having similar gameplay to [[the Bayou]].&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePC.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
[[File:R2TGE-PC-ThePrecipice-HallOfDoors.jpg|thumb|left|320px|The entrance to the Precipice in [[the Hall of Doors]].]]&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This level takes place in a wide canyon, where [[Rayman]] is in pursuit by the [[Robo-Pirate]]s shooting [[helicopter bomb]]s and [[Red shell|red walking shells]] at him. He has to escape them by running across a weak pier, climbing on nets, and jump whenever bits of it are blasted off.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] enters a cave and follows another wooden pier, which leads him to a tower the [[Robo-Pirate|pirates]] built that sinks under rising water (reminiscent to the flooding levels in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]), while [[helicopter bomb]]s and rolling [[keg]]s try to slow him down.&lt;br /&gt;
&lt;br /&gt;
Developer Arnaud Guyon revealed that this phase was inspired by the 1987 game &#039;&#039;[https://en.wikipedia.org/wiki/Nebulus_(video_game) Nebulus]&#039;&#039;.&amp;lt;ref&amp;gt;https://web.archive.org/web/20020330184649/http://ritchy.free.fr/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 3===  &lt;br /&gt;
[[Rayman]] comes out somewhere else in the canyon, and is still in pursuit across wooden piers. There is then a cave with a bottomless pit, which [[Rayman]] has to glide through until he lands on another pier. At the end of this, he ends up on a [[Robo-Pirate|pirate]] stronghold which was built over a cliff, still under attack by a [[Ninja Henchman]] and [[helicopter bomb]]s. Notably, these [[Helicopter bomb|bombs]] can hit the [[Ninja Henchman]], inflicting him 5 damage (one third of its [[resistance]]). Once [[Ninja Henchman|the pirate]] is defeated, [[Rayman]] can exit after freeing the [[Teensie]]. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipiceDC.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}     &lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
One of the game&#039;s six [[Glob Crystal]]s is found hidden at the very end of the Precipice. For every two [[Glob Crystal]]s collected, a new minigame becomes accessible from the [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Precipice (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Precipice.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePS.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|5]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon4PS.png|4]]&lt;br /&gt;
| murphys = [[File:Icon1PS.png|1]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
The level is identical to the original, except there are more [[Yellow Lum]]s to be collected.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[File:RR-PS2-ThePrecipice.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Pirate Mines]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon7.png|7]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
This version plays out as part of a large mission to destroy 2 [[generator]]s to enter [[the Lava Sanctuary]]. It has had many alterations made, based around the fact that it now has 4 phases. Phase 2 has been removed and now features as phase 1 of [[the Echoing Caves]]. Phase 3 has become phase 2 accordingly, but the level now features phases 2 and 3 of the original [[The Echoing Caves|Echoing Caves]] as phases 3 and 4, concluding with a [[Ninja Henchman]] battle as the player attempts to destroy the [[generator]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:gbc230.png|center|160px|class=sprite|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves#Game Boy Color version|Echoing Caves]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock &amp;amp; Lava]]&lt;br /&gt;
| lums = [[Image:Icon6GBC.png|6]][[Image:Icon6GBC.png|6]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color version==&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Precipice directly follows [[the Echoing Caves]], and it also features [[warship]]s, though they don&#039;t move at all. It is also the only time that [[Rayman]] fights a [[Robo-Pirate|pirate]], aside from the final battle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot; heights=&amp;quot;144px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Gbc2 51.PNG|A [[warship]] in the Game Boy Color version.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=3bPlMLZEIqI The Precipice playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=akNEaN1N6uI The Precipice playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=O2Aqe3rp_JA The Precipice playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=28V8jAKVDus The Precipice playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=T1j9IFwvpuw The Precipice playthrough at YouTube (Sony PlayStation 2 version) (Part 1/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=JDwFtcuzcLc The Precipice playthrough at YouTube (Sony PlayStation 2 version) (Part 2/3)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=asxVz2Kd1Pc The Precipice playthrough at YouTube (Sony PlayStation 2 version) (Part 3/3)]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/watch?v=HGPpHKV_K-c The Precipice playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=GxyxKMxo8yE The Precipice playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Grande Faille]]&lt;br /&gt;
[[de:Die Klippe]]&lt;br /&gt;
[[pl:Urwisko]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Precipice, the]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever|Precipice, The]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Spiraldoor&amp;diff=49045</id>
		<title>User:Spiraldoor</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Spiraldoor&amp;diff=49045"/>
		<updated>2016-01-10T15:25:46Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: don&amp;#039;t mind me, just toning down my online visibility a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello there. &lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Spiraldoor&amp;diff=49044</id>
		<title>User:Spiraldoor</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Spiraldoor&amp;diff=49044"/>
		<updated>2016-01-10T15:24:20Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: Replaced content with &amp;quot;Hello there.  Category:User en&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello there.&lt;br /&gt;
&lt;br /&gt;
[[Category:User en]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=49043</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=49043"/>
		<updated>2016-01-10T14:59:27Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: just occurred to me, these photos are probably the Magician&amp;#039;s earliest chronological appearance, so probably worth including here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[Image:Magician.png|320px|&#039;&#039;The Magician&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;) then bad (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;) &amp;lt;br /&amp;gt;&lt;br /&gt;
Christian Stonner (&#039;&#039;[[English with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]], then [[Teensie]]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is hidden away in the scenery. With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[the Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum]]s, which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. (According to unused dialogue from this game, his real name is &#039;&#039;&#039;Ales Mansay&#039;&#039;&#039;.) In the intermediate years, the Magician also appeared in several educational spin-offs of the original game, such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;. In &#039;&#039;[[Rayman Legends]]&#039;&#039;, he multiplies to become the five villainous [[Dark Teensies]].&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|The Magician first appears in the intro sequence of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the Magician appears to be part of the same limbless species as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of &#039;&#039;Rayman&#039;&#039;, he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than Rayman is in &#039;&#039;Rayman&#039;&#039;, but in the educational games, he is approximately the same height as [[Betilla the Fairy]]. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of Rayman&#039;s species – like several other characters, he has been redesigned to better fit the world established in the &#039;&#039;Rayman&#039;&#039; sequels. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels. The top hat, however, has been slightly redesigned, with a pink band surrounding the lower part and the star moved to the upper part, with some points unsticking (as the star doesn&#039;t form part of the top hat). It is later revealed that the Magician is actually bald, and his grey hair is just a wig attached to his top hat.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
[[File:Magician_Andrew_family_photo_album_English_with_Rayman.png|thumb|right|214px|The Magician&#039;s family photo album, as seen in &#039;&#039;[[English with Rayman]]&#039;&#039;]]&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game, the Magician seems perpetually happy and displays a flamboyantly positive attitude. Despite the havoc [[Mr Dark]] is wreaking across the world, the Magician remains buoyant and unconcerned. He also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with the other inhabitants of [[the Glade of Dreams]]; in the educational spin-offs such as &#039;&#039;[[Rayman Junior]]&#039;&#039;, the Magician&#039;s friendship with [[Betilla the Fairy]] is made clear.&lt;br /&gt;
&lt;br /&gt;
From the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician presents himself as an energetic and benevolent character. As the game continues, he begins to make sarcastic remarks with sinister undertones. At the end of the game, it is revealed that the Magician is a traitor who secretly admires [[Mr Dark]], and has been manipulating the heroes in an attempt at world domination.&lt;br /&gt;
&lt;br /&gt;
===Career===&lt;br /&gt;
According to a script found in the files of &#039;&#039;Rayman Origins&#039;&#039;, the Magician started his carrer at a young age in the school of magic. This event could have taken place chronologically during Rayman 1, when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in pig latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from Rayman to become a fan of the evil Mr. Dark. The magician also proved to be an expert engineer at the end of &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]], and building an underwater base in [[20,000 Lums Under the Sea]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|In exchange for ten [[Ting]]s, he will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The Magician first appears in the introductory sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he tells the story of how [[Mr Dark]] stole [[the Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the Great Protoon back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if Rayman has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If Rayman does have at least ten Tings, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports Rayman to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, Rayman must collect all the Tings within the time limit. If he succeeds, he wins an extra [[life]]. Only a single life can be won in each bonus level. Subsequent victories in the same bonus levels are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMagician 002.PNG|thumb|right|200px|The Magician and [[Betilla the Fairy]] watch over [[the Magic Book of Knowledge]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on the original &#039;&#039;Rayman&#039;&#039; game. He introduces the story of the game once again, only this time, he tells of how [[Mister Dark]] has broken into his cottage, stolen [[the Great Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla the Fairy]] must call on Rayman to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover the book.&lt;br /&gt;
&lt;br /&gt;
Instead of providing bonus areas, the Magician now helps Rayman to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When Rayman starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever Rayman passes it, the Magician either asks a new question or reminds Rayman of the level&#039;s task. Each time Rayman reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping 90s style, while praising Rayman for his success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking bonus levels.]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (Rayman Origins)|Lums]] at the end of each level.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Magician makes his next appearance in the 2D platforming sequel, &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum]]s. Sometimes he even questions Rayman&#039;s position as a hero.&lt;br /&gt;
&lt;br /&gt;
At the end of each level, he is seen holding a test tube which he uses to count the number of Lums collected by the players. In exchange for certain numbers of Lums, he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of Lums. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman&#039;s species]], and his hair is now grey rather than blonde.&lt;br /&gt;
&lt;br /&gt;
The last world of the game (apart from [[Land of the Livid Dead (Rayman Origins)|the optional bonus level]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician&#039;s magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician&#039;s warning, the heroes work their way through the Moody Clouds. Along the way, they find many [[Lum]]s trapped in glass containers connected to machines; it seems that they are being used to power Moody Clouds and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[The Reveal]]’. They step into the Moody Clouds headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. We see that the walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words &#039;♥ Mister D&#039;, revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. Also on the wall is a diagram showing Lums being fed into a machine to produce electricity: it is revealed that the Magician has been using the Lums he collected from the heroes to power the creation of his mechanical empire, the Moody Clouds. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of [[Carnivora]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of the original game&#039;s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the Moody Clouds itself begins to disintegrate. Eventually the Magician hops onboard an airship, and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the airship crashes into the fiery core of the Moody Clouds, causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician&#039;s fate is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
====Early version====&lt;br /&gt;
An earlier version of the game&#039;s script was found amongst the files of the game&#039;s demo, and, while it follows the same general story, it also would have shed more light on certain aspects of the plot, and contains a large amount of dialogue that was removed from the final version of the game. The Magician, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he helped Rayman to overcome Mr Dark in [[Rayman 1|the original game]], the Magician secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. The Magician concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Magician pretended that he was still a friend of the heroes, allowing him to collect [[Lum]]s from them in exchange for [[Electoon]]s which they could use to reach new levels. The Magician used these Lums to power his mechas: gigantic machines which he was building to take over the Glade of Dreams, imposing order and eliminating the chaos of the Bubble Dreamer&#039;s nightmares. Eventually, however, the heroes reach the Magician&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
&lt;br /&gt;
In the months leading up to and following the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, there was some confusion amongst fans about the identity of the villain and his relationship to Mr Dark, thanks largely to the lack of dialogue or lucid storytelling in the final version of the game. In January 2012, lead writer Gabrielle Shrager confirmed that the Magician was simply a big fan and admirer of Mr Dark, and that he was attempting to usurp Mr Dark&#039;s position.&amp;lt;ref&amp;gt;Gabrielle Shrager clarifies the identity of the villain of &#039;&#039;Rayman Origins&#039;&#039;, [[:File:Gabrielle Shrager Facebook conversation.jpg]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Early screenshots showed the Magician&#039;s hat presumably in a level of the game, however, this is not seen in the final product. Instead, 100 years after the events of &#039;&#039;Rayman Origins&#039;&#039;, it is clear that the Magician has survived the destruction of his base. With Rayman and friends caught in a deep sleep, the nightmares and evil monsters multiply, and the Magician has also done so into the [[Dark Teensies]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[File:Ro2-maybe-9.jpg|thumb|250px|The Magician&#039;s hat in an early version of &#039;&#039;Rayman Legends&#039;&#039;.]]&lt;br /&gt;
| [[File:Magician2.png|thumb|320px|A [[Dark Teensy]] who is laughing.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (GBA)|the Gameboy Advance version of Rayman Raving Rabbids]], in the level &#039;[[The kids&#039; hamlet]]&#039; from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let Rayman pass. Much like the Magician, the bunny proposes Rayman to play a minigame with limited time. Rayman must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a Rabbid, and avoid shooting at the ones with the face of [[Murfy]]. If Rayman completes the challenge successfully, the Rabbid will let Rayman pass through the rest of the level.&lt;br /&gt;
*After a bomber clown draws a picture of Betilla in Rayman Activity Centre, the Magician identifies her as his ‘favourite fairy’.&lt;br /&gt;
*The Magician&#039;s dance style has been compared by some to be similar to that of [http://en.wikipedia.org/wiki/Michael_Jackson Michael Jackson], though this has not been confirmed in an official capacity.&lt;br /&gt;
*Each character type will have their own dance style when compelled to dance by The Magician in [[The Reveal]].&lt;br /&gt;
* He is the first good character in the whole series to become evil.&lt;br /&gt;
* He is also the third villain (first two being Razorbeard and André) in the main series to have been the main antagonist for more than one game.&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 001.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rabbid magician.jpg|thumb|none|200px|A [[Rabbid]] wearing the Magician&#039;s hat.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:MagicianArtworkCP.png|thumb|200px|none|Artwork of the Magician from &#039;&#039;[[Rayman CP]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:MagicianArtworkEduGames.png|thumb|200px|none|Artwork of the Magician from &#039;&#039;[[Rayman Junior]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Magicien]]&lt;br /&gt;
[[de:Der Zauberer]]&lt;br /&gt;
[[it:Mago]]&lt;br /&gt;
[[pl:Magik]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_4_(2005_cancelled_prototype)&amp;diff=40463</id>
		<title>Rayman 4 (2005 cancelled prototype)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_4_(2005_cancelled_prototype)&amp;diff=40463"/>
		<updated>2014-05-28T21:58:24Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: I don&amp;#039;t think that article was about the Phoenix game, which seems never to have existed beyond the pitch stage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 4&lt;br /&gt;
| image = &lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Phoenix Interactive Entertainment]]&lt;br /&gt;
| programmed by = Gregory Corgie&lt;br /&gt;
| art by = Jean-Marie Godeau &amp;lt;small&amp;gt;(artistic director)&amp;lt;/small&amp;gt; &amp;lt;br /&amp;gt; Yann Le Pon &amp;lt;br /&amp;gt; Guillaume Bonamy &amp;lt;br /&amp;gt; Emeline Bellemin &amp;lt;small&amp;gt;(character design and backgrounds)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date = Planned for 2006&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = &lt;br /&gt;
| platforms = Sony PlayStation 2, Sony PlayStation Portable, Microsoft Windows&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 4&#039;&#039;&#039;&#039;&#039; is an unreleased 3D platform game developed for [[Ubisoft]] by [[Phoenix Interactive Entertainment.]] Had it not been cancelled, &#039;&#039;Rayman 4&#039;&#039; would have been the first game in the main [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] not to be developed by the Ubisoft Montpellier studio.&lt;br /&gt;
&lt;br /&gt;
The project had its beginnings in 2005, when concept art was created for various environments and characters. The story is largely unknown, but an early draft may have existed at this point. An unknown amount of programming, modelling, texturing and special effects creation was carried out during the pre-production of the game.&amp;lt;ref&amp;gt;LinkedIn, &#039;&#039;Gregory Corgie - France&#039;&#039;, http://fr.linkedin.com/pub/gregory-corgie/6/3a1/b34&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;LinkedIn, &#039;&#039;Yan Le Pon - France&#039;&#039;, http://fr.linkedin.com/pub/yan-le-pon/42/a5/362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most of what is known about Phoenix&#039;s &#039;&#039;Rayman 4&#039;&#039; comes from early artwork, which has been leaked gradually in the years since the game&#039;s cancellation. It depicts much more surreal and colourful environments than those which were seen in [[Rayman Raving Rabbids (cancelled prototype)|early &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] images and trailers; many of these &#039;&#039;Rayman 4&#039;&#039; environments were 3D recreations of areas from the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In May 2006, Ubisoft unveiled &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]&#039;&#039;, a new 3D platformer being developed by Ubisoft Montpellier under the direction of series creator [[Michel Ancel]]. There has been much confusion regarding the relationship of these games, since &#039;&#039;Rayman 4&#039;&#039; was also the working title of &#039;&#039;Rayman Raving Rabbids&#039;&#039;. This confusion was furthered by the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], which incorporated aspects of both cancelled games. Since the cancellation of Phoenix&#039;s &#039;&#039;Rayman 4&#039;&#039; was followed quickly by the development of Ubisoft Montpellier&#039;s &#039;&#039;Rayman 4&#039;&#039;, there may have been some connection between the two, but this remains unconfirmed.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The plot of &#039;&#039;Rayman 4&#039;&#039; is almost completely unknown, as only a little story information can be gleaned from the concept artwork. It appears that the game would have involved [[Rayman]] revisiting numerous locations from [[Rayman 1|the original game]], recreated in 3D and to a high level of accuracy. This contrasts with &#039;&#039;[[Rayman Origins]]&#039;&#039;, where the heroes explore locations based on the same themes as those of the original game, but with distinct differences; for example, the [[Desert of Dijiridoos]] is evidently based on Band Land, but is clearly not the same place.&lt;br /&gt;
&lt;br /&gt;
One piece of &#039;&#039;Rayman 4&#039;&#039; artwork shows [[Rayman]] standing in a vast, cathedral-like area, decorated with stained-glass windows and statues which depict &#039;[[Bad Rayman|Dark Rayman]]&#039;. If a level was themed about this character, it can be speculated that he may have played a significant role in the plot.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Little is know about the gameplay of &#039;&#039;Rayman 4&#039;&#039;, but the concept artwork makes it clear that it was intended to be a 3D platformer.&lt;br /&gt;
&lt;br /&gt;
It seems that one of the game&#039;s key features was [[Rayman]]&#039;s transformation into various guises, each one granting a unique power. Concept art shows Rayman in various forms: regular Rayman, mime Rayman, chewing-gum Rayman, bubble Rayman, invisible Rayman, hedgehog Rayman, [[Super Helicopter]] Rayman, ghost Rayman, torch Rayman, Bigfoot Rayman, and boxing Rayman. These forms contrast with the costumes seen in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, as it seems that Rayman would have gained powers by undergoing physical transformations rather than donning new gear. It is unknown which of these power ideas would have survived to the final stage of the game&#039;s development.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman 4 powers concept art.png|frame|right|Concept artwork depicting [[Rayman]]&#039;s various transformations]]&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[The village|The Village]]&lt;br /&gt;
* Unnamed forest&lt;br /&gt;
* [[Band Land]]&lt;br /&gt;
* [[Picture City]]&lt;br /&gt;
* [[The World of Toys]]&lt;br /&gt;
* [[Candy Ltd]]&lt;br /&gt;
* [[Fortress of Sand]]&lt;br /&gt;
* [[The Temporal Palace]]&lt;br /&gt;
* [[The Zoorigami]]&lt;br /&gt;
* [[The Organic Cavern]]&lt;br /&gt;
* [[The Space Pinball]]&lt;br /&gt;
* Unnamed lair of [[Bad Rayman|Dark Rayman]]&lt;br /&gt;
* [[The World-Tree]]&lt;br /&gt;
&lt;br /&gt;
===Guillaume Bonamy concept art===&lt;br /&gt;
In 2009, several pieces of artwork from 2005 were published on videogame concept artist Guillaume Bonamy&#039;s portfolio. They feature three-dimensional versions of [[Band Land]] and [[Picture City]], as well as new environments called &#039;&#039;le Palais Temporel&#039;&#039; ([[the Temporal Palace]]), &#039;&#039;le Monde Organique&#039;&#039; ([[Organic Cave|the Organic World]]) and [[The World of Toys|an unnamed world of toys]]. While the latter two new environments were eventually adapted for [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], the Temporal Palace was seemingly abandoned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
Image:R4 Background Ciel Color.jpg|A three-dimensional version of [[Band Land]]&lt;br /&gt;
Image:R4 Background Ciel.jpg|[[Band Land]]&lt;br /&gt;
Image:N Room3.jpg|A cavern in [[Picture City]]&lt;br /&gt;
Image:R4 Background cite image 4.jpg|[[Picture City]]&lt;br /&gt;
Image:R4 palais temporel 5.jpg|[[The Temporal Palace]]&lt;br /&gt;
Image:R4 MONDE ORGANIQUE 5.jpg|[[Organic Cave|The Organic World]]&lt;br /&gt;
Image:R4 Jouet 03 cl 2.jpg|[[The World of Toys|A world of toys]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Yann Le Pon–Emeline Bellemin–Jean-Marie Godeau concept art===&lt;br /&gt;
In 2012, several pieces of &#039;&#039;Rayman 4&#039;&#039; artwork were posted on the portfolio of concept artist Emeline Bellemin. These images, which were drawn by artist Yann Le Pon and coloured by Bellemin, showed further illustrations of the three-dimensional [[Picture City]], as well as images of the [[Organic Cave]] and several new environments. Other images have been posted on the site of Jean-Marie Godeau, the game&#039;s artistic director.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:The_village.png|[[The Village]]&lt;br /&gt;
File:Candy inc.png|[[Candy Ltd]]&lt;br /&gt;
File:03-FLIPPER SPATIAL.jpg|[[The Space Pinball]]&lt;br /&gt;
File:04-ZOORIGAMI.jpg|[[The Zoorigami]]&lt;br /&gt;
File:The world-tree.png|[[The World-Tree]]&lt;br /&gt;
File:06-LABIRYNTHE TEMPOREL.jpg|[[The Temporal Palace]]&lt;br /&gt;
File:Organic cave.png|[[Organic Cave|The Organic Cavern]]&lt;br /&gt;
File:Forteresse sable 01c.jpg|[[The Fortress of Sand]]&lt;br /&gt;
File:Picture City in Rayman 4.png|[[Picture City]]&lt;br /&gt;
File:Lair of dark rayman.png&lt;br /&gt;
File:Forest 1.png&lt;br /&gt;
File:Forest 2.png&lt;br /&gt;
File:Forest 3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.jmg-art.com/ Jean-Marie Godeau&#039;s website]&lt;br /&gt;
* [http://g-bonamy.com/ Guillaume Bonamy Portfolio]&lt;br /&gt;
* [http://emelinebellemin.blogspot.com/ Emeline Bellemin at blogspot.com]&lt;br /&gt;
* [http://yan-board.blogspot.com/ Yan Le Pon at blogspot.com]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Cancelled Rayman games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Scrapped content]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Band_Land_concept_art.png&amp;diff=40462</id>
		<title>File:Band Land concept art.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Band_Land_concept_art.png&amp;diff=40462"/>
		<updated>2014-05-28T21:45:49Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: Category:Artworks from Rayman 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Artworks from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Four_Kings&amp;diff=40367</id>
		<title>Talk:Four Kings</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Four_Kings&amp;diff=40367"/>
		<updated>2014-05-17T11:46:38Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: /* Kings and Queens? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Names==&lt;br /&gt;
Some of the names in the article, i.e. &#039;mockingbird&#039;, were obviously never meant to be the bosses&#039;. What should we call them? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:42, 19 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think we better call them like that, because we don&#039;t have any other official source. Anyway, I don&#039;t know why shouldn&#039;t we call it &amp;quot;Mocking Bird&amp;quot; if we have a &amp;quot;Blowing Bird&amp;quot; and a &amp;quot;Viking Bird&amp;quot; (got the name while stealing some pictures from the original website).--[[User:Sergiomonty|Sergiomonty]] 20:03, 19 December 2011 (UTC)&lt;br /&gt;
::I wonder if by digging up textures, Droolie can find out anything interesting. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:45, 19 December 2011 (UTC)&lt;br /&gt;
::I had a look at the textures - and they just generically refer to to the bird as &#039;Guardian - Music World&#039; - presumably a temporary development name. So nothing there --[[User:Electoon|Electoon]][[Image:Fly.png]] 22:11, 19 December 2011 (UTC)&lt;br /&gt;
::&#039;Mocking Bird&#039;, &#039;Murray&#039; and &#039;Daisy&#039; are what they&#039;re called in the level names, so I don&#039;t see what&#039;s wrong with just using those ones. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]]&lt;br /&gt;
:::The name of the level is nothing but a reference to the book &#039;&#039;To Kill a Mockingbird&#039;&#039;. While I&#039;m not sure about &#039;Murray&#039;, I believe names such as &#039;Giant daisy&#039;, &#039;Giant bird&#039;, etc. are the best we can do. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:26, 20 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kings and Queens? ==&lt;br /&gt;
&lt;br /&gt;
In the script of &#039;&#039;Rayman Origins&#039;&#039;, the nymphs say to Rayman: &amp;quot;We must find and free the king or queen of each land to open the ancient door!&amp;quot; So, do you think that some boss of the game could be queens? And if yes, which ones? --[[User:Boomboleros7|Boomboleros7]] 01:09, 16 May 2014 (UTC)&lt;br /&gt;
:Most likely Daisy and Mocking Bird. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:19, 16 May 2014 (CEST)&lt;br /&gt;
:Is that dialogue in the actual game? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:46, 17 May 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_1&amp;diff=40288</id>
		<title>Template:Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_1&amp;diff=40288"/>
		<updated>2014-05-05T22:35:27Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible {{#if:{{{collapsed|}}} | mw-collapsed | mw-uncollapsed }}&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#f0b708; background:#14190E; colspan=5 !important&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=background:#AA0000 colspan=5 |&amp;lt;span&amp;gt;&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 width=6% colspan=1 |&amp;lt;small&amp;gt;Characters&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;[[Rayman]] &amp;amp;bull; [[Betilla the Fairy]] &amp;amp;bull; [[The Magician]] &amp;amp;bull; [[The Photographer]] &amp;amp;bull; [[Tarayzan]] &amp;amp;bull; [[The Musician]] &amp;amp;bull; [[Joe the Extra-Terrestrial]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#AA0000&amp;quot; colspan=1 |&amp;lt;small&amp;gt;Bosses&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;[[Bzzit]] &amp;amp;bull; [[Moskito]] &amp;amp;bull; [[Mr Sax]] &amp;amp;bull; [[Mr Stone]] &amp;amp;bull; [[Space Mama]] &amp;amp;bull; [[Mr Skops]] &amp;amp;bull; [[Mr Dark]] &lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=7 |&amp;lt;small&amp;gt;Enemies&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Antitoon]] &amp;amp;bull; [[Hunter]] &amp;amp;bull; [[Lightning eyes]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; width=11%; colspan=1 |&amp;lt;small&amp;gt;The Dream Forest&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Livingstone]] &amp;amp;bull; [[Small Livingstone]] &amp;amp;bull; [[Piranha]] &amp;amp;bull; [[Tentacle-flower]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Band Land&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Wrong note]] &amp;amp;bull; [[Walking drum]] &amp;amp;bull; [[Moth]] &amp;amp;bull; [[Red monster]] &amp;amp;bull; [[Trumpet]] &amp;amp;bull;  [[Cymbals]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Blue Mountains&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Stone man]] &amp;amp;bull; [[Stone dog]] &amp;amp;bull; [[Stake]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Picture City&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Space pirate]] &amp;amp;bull; [[Ring pirate]] &amp;amp;bull; [[Bomb pirate]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;The Caves of Skops&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Stake]] &amp;amp;bull; [[Spider (Caves of Skops)|Spider]] &amp;amp;bull; [[Stone dog]] &amp;amp;bull; [[Large-mouthed fish]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Candy Château&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Bad Rayman]] &amp;amp;bull; [[Big clown]] &amp;amp;bull; [[Bomber clown]] &amp;amp;bull; [[Water clown]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=7 |&amp;lt;small&amp;gt;Levels&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Ray Breakout]] &amp;amp;bull; [[Bonus level (Rayman 1)|Bonus level]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;[[The Dream Forest]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Pink Plant Woods]] &amp;amp;bull; [[Anguish Lagoon]] &amp;amp;bull; [[Swamps of Forgetfulness]] &amp;amp;bull; [[Moskito&#039;s Nest]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;[[Band Land]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|  colspan=4|&amp;lt;small&amp;gt;[[Bongo Hills]] &amp;amp;bull; [[Allegro Presto]] &amp;amp;bull; [[Gong Heights]] &amp;amp;bull; [[Mr Sax&#039;s Hullaballoo]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;[[Blue Mountains]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Twilight Gulch]] &amp;amp;bull; [[The Hard Rocks]] &amp;amp;bull; [[Mr Stone&#039;s Peaks]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;[[Picture City]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Eraser Plains]] &amp;amp;bull; [[Pencil Pentathlon]] &amp;amp;bull; [[Space Mama&#039;s Crater]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;[[The Caves of Skops]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Crystal Palace]] &amp;amp;bull; [[Eat at Joe&#039;s]] &amp;amp;bull; [[Mr Skops&#039; Stalactites]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;[[Candy Château]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Mr Dark&#039;s Dare]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Powers&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Telescopic fist]] &amp;amp;bull; [[Hanging]] &amp;amp;bull; [[Grappling fist]] &amp;amp;bull; [[Helicopter]] &amp;amp;bull; [[Running]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Power-ups&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=4|&amp;lt;small&amp;gt;[[Ting]] &amp;amp;bull; [[Big Power]] &amp;amp;bull; [[Life]] &amp;amp;bull; [[Speed Fist]] &amp;amp;bull; [[Golden Fist]] &amp;amp;bull; [[Double Power]] &amp;amp;bull; [[Simple Power]] &amp;amp;bull; [[Magic seed]] &amp;amp;bull; [[Flying Blue Elf]] &amp;amp;bull; [[Super helicopter]] &amp;amp;bull; [[Firefly]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Plants&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Liana]] &amp;amp;bull; [[Nenuphar]] &amp;amp;bull; [[Plum]] &amp;amp;bull; [[Spiky fruit]] &amp;amp;bull; [[Tentacle-flower]] &amp;amp;bull; [[Mushroom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Objects&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=4|&amp;lt;small&amp;gt;[[The Great Protoon]] &amp;amp;bull; [[Exit sign]] &amp;amp;bull; [[Cage]] &amp;amp;bull; [[Medallion]] &amp;amp;bull; [[Flying ring]] &amp;amp;bull; [[Drumstick]] &amp;amp;bull; [[Suns]] &amp;amp;bull; [[Lava ball]] &amp;amp;bull; [[Spiky ball]] &amp;amp;bull; [[Drawing pin]] &amp;amp;bull; [[Frying pan]] &amp;amp;bull; [[Moons]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Platforms&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Balloon]] &amp;amp;bull; [[Cloud]] &amp;amp;bull; [[Rocket-maraca]] &amp;amp;bull; [[Sprinkler]] &amp;amp;bull; [[Monk]] &amp;amp;bull; [[Flat stone]] &amp;amp;bull; [[Eraser]] &amp;amp;bull; [[Yin-yang]] &amp;amp;bull; [[Pencil sharpener]] &amp;amp;bull; [[Palette]] &amp;amp;bull; [[Spiky platform (Rayman 1)|Spiky platform]] &amp;amp;bull; [[Rebounding hammer]] &amp;amp;bull; [[Flying saucer]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;Creatures&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Electoon]] &amp;amp;bull; [[Popolopoï]] &amp;amp;bull; [[Bird]] &amp;amp;bull; [[Mosquito]] &amp;amp;bull; [[Fish]] ([[Large-eyed fish|Large-eyed]] &amp;amp;bull; [[Large-nosed fish|Large-nosed]] &amp;amp;bull; [[Large-mouthed fish|Large-mouthed]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Umber.jpg&amp;diff=40234</id>
		<title>File:Umber.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Umber.jpg&amp;diff=40234"/>
		<updated>2014-05-03T18:05:37Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image&lt;br /&gt;
| description = Umber&lt;br /&gt;
| source = [http://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2700 Master]&lt;br /&gt;
| game = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| platform = PC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ImageOK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Cloud&amp;diff=40223</id>
		<title>Cloud</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Cloud&amp;diff=40223"/>
		<updated>2014-05-01T19:41:44Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[http://en.wikipedia.org/wiki/Cloud Clouds]&#039;&#039;&#039; are platforms found in all worlds of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], except  for [[the Dream Forest]]. There are many kinds of clouds. Some of them are static, and others follow various trajectories. Among static clouds, there are rebounding and trampoline clouds, the latter allowing [[Rayman]] to jump higher with the correct timing. The are also also vanishing clouds, which disappear once Rayman steps on them, or at regular intervals. During the battle against [[Mr Stone]], moving vanishing clouds appear, but these occur nowhere else.&lt;br /&gt;
&lt;br /&gt;
In the Atari Jaguar version of [[Rayman 1|the game]], vanishing clouds have eyes, which snap open to reveal a malevolent face an instant before they disappear from under [[Rayman]]&#039;s feet. These eyed clouds, however, do not open their eyes in any other version of the game, but they do still appear to have closed eyes. They make a reappearance in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;&#039;s [[2D Madness]] minigame, where they are larger, and bounce Rayman into the air rather than vanishing when he steps on them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Nuages.png|thumb|320px|left|[[Rayman]] jumping on clouds]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NuageTrou.png|thumb|320px|right|Vanishing clouds are not a safe place to be!]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NuageYeux.png|thumb|320px|none|An eyed cloud in the Jaguar version]]&lt;br /&gt;
&lt;br /&gt;
[[File:2DMadness-Arcade-R3HH-PC-Pic20.PNG|thumb|320px|right|Oversized eyed clouds appear in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;&#039;s [[2D Madness]] minigame, where they are bouncy and do not vanish when stepped on]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Nuage]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Large-mouthed_fish&amp;diff=40222</id>
		<title>Large-mouthed fish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Large-mouthed_fish&amp;diff=40222"/>
		<updated>2014-05-01T19:41:35Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Large-mouthed fish&lt;br /&gt;
| image = [[Image:PoissonDents.png|316px|&#039;&#039;Large-mouthed fish&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (GBA)]]&lt;br /&gt;
| location = [[Eat at Joe&#039;s]], [[Forest (world)|the Forest world]]&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Large-mouthed fish&#039;&#039;&#039; are [[fish]] with oversized mouth and teeth that appear in the [[Rayman 1|original game]] and [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;&#039;==&lt;br /&gt;
[[File:TeethFish.png|thumb|316px|left|A large-mouthed fish trying to bite [[Rayman]]]]&lt;br /&gt;
They appear in [[the Caves of Skops]], in the last phase of [[Eat at Joe&#039;s]]. Large-mouthed fish represent the main danger in this level. They swim back and forth and try to bite [[Rayman]] when he is in sight. It is recommended to duck, but it is however possible, with perfect timing, to punch them when they jump. They somewhat resemble the [[piranha]]s from the earlier levels of the game.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)==&lt;br /&gt;
They also appear in [[Forest (world)|the Forest world]] from [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], in which they are not seen swimming but only leap out of the water at a fixed position, continuously until they are punched. Once beaten, their teeth fall apart and they sink.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:LargeMouthedFish-RRR-GBA-1.png|frame|left|A large-mouthed fish leaping out of the water in [[the Leafy Valley]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:LargeMouthedFish-RRR-GBA-2.png|frame|left|Many sprites from the [[Rayman 1|original game]] are reused in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Large-eyed fish]]&lt;br /&gt;
*[[Large-nosed fish]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
[[fr:Poisson à grande bouche]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Large-nosed_fish&amp;diff=40221</id>
		<title>Large-nosed fish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Large-nosed_fish&amp;diff=40221"/>
		<updated>2014-05-01T19:41:27Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:NoseFish.png|thumb|316px|right|A large-nosed fish]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Large-nosed fish&#039;&#039;&#039; are [[fish]] from the [[Rayman 1|original game]] with large, [[Rayman]]-like noses. They appear in [[the Caves of Skops]], in the last phase of [[Eat at Joe&#039;s]]. Large-nosed fish are helpful and push the buoys with their noses, helping [[Rayman]] to cross the water. They are the smallest [[fish]] between the [[Fish (Eat at Joe&#039;s)|three types present in the level]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Large-eyed fish]]&lt;br /&gt;
*[[Large-mouthed fish]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poisson à gros nez]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Large-eyed_fish&amp;diff=40220</id>
		<title>Large-eyed fish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Large-eyed_fish&amp;diff=40220"/>
		<updated>2014-05-01T19:41:20Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EyeFish.png|thumb|316px|right|A large-eyed fish]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Large-eyed fish&#039;&#039;&#039; are [[fish]] from the [[Rayman 1|original game]] with oversized eyes. They appear in [[the Caves of Skops]], in the last phase of [[Eat at Joe&#039;s]]. Large-eyed fish are inoffensive and do not interact with anything. They are hardly noticeable, and are fully visible only in the PlayStation version of the game, where the water is transparent. Their function is unclear as they only swim back and forward for a short distance. They may be the signal of a near danger or more probably they serve only as background characters. &lt;br /&gt;
&lt;br /&gt;
[[Image:Eyefish.png|thumb|320px|left|A large-eyed fish as they appear in transparent water]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Large-nosed fish]]&lt;br /&gt;
*[[Large-mouthed fish]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poisson à grands yeux]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Fish&amp;diff=40219</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Fish&amp;diff=40219"/>
		<updated>2014-05-01T19:40:59Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Fish&lt;br /&gt;
| image = [[File:Friendlyfishswarm.png|center|250px|&#039;&#039;Popolopoiorigin&#039;&#039;]]&lt;br /&gt;
| alignment = Variable&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| status = Background character, Enemies.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fish&#039;&#039;&#039; are aquatic creatures which appear in numerous games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
[[File:TeethFish.png|thumb|left|316px|right|A [[large-mouthed fish]] in [[Eat at Joe&#039;s]]]]&lt;br /&gt;
Fish make their first appearance in [[the Dream Forest]], the first land in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. Large [[piranha]]s leap out of the water and obstruct [[Rayman]]&#039;s path; these became one of the recurring elements of [[Rayman (series)|the series]]. Rayman can defeat a piranha by delivering a punch with his [[telescopic fist]]; this shatters the piranha&#039;s teeth and sends it tumbling back into the water.&lt;br /&gt;
&lt;br /&gt;
[[Fish (Eat at Joe&#039;s)|Three more varieties of fish]] appear in [[Eat at Joe&#039;s]], a level in [[the Caves of Skops]], the fifth of the game&#039;s six lands. Each of these three varieties of fish bears an exaggerated facial feature: [[Large-nosed fish|one type has an oversized nose]], with which it aids Rayman by nudging buoyant platforms through the water; [[Large-eyed fish|another type has an oversized cycloptic eye]], with which it passively observes the action; and [[Large-mouthed fish|another type has an oversized mouth and teeth]], with which it attacks Rayman. These three varieties of fish appear only in the final part of this level, and are not found anywhere else.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;==&lt;br /&gt;
[[File:TheFairyGladeDCFish.jpg|thumb|right|320px|A strange fish in [[the Fairy Glade]] (Dreamcast and PlayStation 2 versions only)]]&lt;br /&gt;
Fish appear much more often in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; than they did in [[Rayman 1|the original game]]. In the Dreamcast and PlayStation 2 versions, the first time a fish is seen is when [[Rayman]] arrives in [[the Fairy Glade]] to search for [[Ly the Fairy|Ly]]. Several types of fish can be seen in the nearby ponds; these fish are passive, and some bear a slight resemblance to the [[large-eyed fish]] from the previous game. Later on in the same level, Rayman must cross a marsh filled with polluted water. [[Murfy]] telepathically advises Rayman not to swim in it via a nearby [[Stone of Thought]]. The marsh is infested with tiny [[piranha]]s. This piranha variety is found in many levels throughout the game; they devour Rayman should he fall into dangerous waters. Large piranhas like those in the original game first re-appear in [[the Fairy Glade]] as well. Notably, they attempt to eat [[Carmen|Carmen the Whale]]&#039;s [[air bubble]]s in [[Whale Bay]] in order to soothe their heartburn.&lt;br /&gt;
&lt;br /&gt;
A giant purple tentacle can be found while attempting to enter [[the Sanctuary of Stone and Fire]] without freeing [[Globox]] from [[the Canopy]] or [[Carmen]] from [[Whale Bay]]. Once Carmen is rescued, the tentacle no longer obstructs [[Rayman]]&#039;s passage.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;==&lt;br /&gt;
[[File:Fish R3.JPG|thumb|320px|A fish as seen in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]]]&lt;br /&gt;
&lt;br /&gt;
The large piranhas return once more in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, although these ones have mechanical jaws similar to bear-traps. At one point in the [[Clearleaf Forest]], [[Rayman]] and [[Globox]] must ascend a rushing waterfall whilst being pursued by piranhas. The same type of piranha is encountered again in [[the Bog of Murk]], where they can be [[telescopic fist|punched]] and defeated by Rayman.&lt;br /&gt;
&lt;br /&gt;
Another type of fish is encountered in the underwater section of [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. These fish swim passively about and do not react to Rayman&#039;s presence. Additionally, [[Céloche]], the giant tripod boss of the world, releases a massive fish at the start of battle; it is this device that deploys the homing missiles that can defeat the boss. Similar metal fish can be found in [[the Summit Beyond the Clouds]], specifically in [[the Looming Sea]] segment. These giant fish are attacking the boat Rayman and Globox are using to get to [[André]]&#039;s [[Hoodlum Headquarters|secret hideout]]. Once the summit comes into view, the fish stop attacking.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]==&lt;br /&gt;
[[Image:RRR1_GBA_Piranha.png|thumb|320px|left|A [[piranha]] in[[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
[[Image:LargeMouthedFish-RRR-GBA-2.png|thumb|320px|right|A [[Large-mouthed fish]] in [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&lt;br /&gt;
Two hostile varieties of fish return from [[Rayman 1|the original game]], those being the [[Piranha]] and [[Large-mouthed fish]]. They are identical in design and behaviour.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;==&lt;br /&gt;
[[File:Fish RRRTVPARTY.JPG|thumb|left|320px|[[Rayman]]&#039;s goldfish]]&lt;br /&gt;
[[Rayman]] has a goldfish in a bowl inside his house as seen in the cinematics, but it does not share much interaction with Rayman or the [[Rabbid]]s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rabbids Go Home]]&#039;&#039;==&lt;br /&gt;
The only type of fish here are swordfish and they can only be found in supermarkets. Swordfish can be unlocked as a headgear for the [[Rabbid]]s and also appear as XS Stuff.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
A variety of fish can be seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;, most of them are enemies from the [[Sea of Serendipity]], like [[Blowfish]], [[Spiky ball]] and [[Redfish]]. In the deeper areas, the [[Luminous Fish]] and the [[Angler Fish]] have the ability to illuminate Rayman&#039;s path and help him to avoid the dangerous attacks of the [[Tentacle Claw]]s. Big groups of benevolent, colourful shoals of fish can be seen in certain areas; these harmless creatures don&#039;t damage Rayman, and usually try to avoid him. However, their due to their bright colouration, and large number, they may cover the screen and confuse the player. They can also camouflage groups of Redfish, Lums or even secret rooms with [[Electoon]] [[cages]]. Although the traditional piranha from the previous games was intended to make a return in &#039;&#039;Rayman Origins&#039;&#039;, it was scrapped before the release of the game. Instead, a subspecies of [[Baby Piranhas]] can be seen in [[Gourmand Land]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
[[File:RL Swamp Fish.png|thumb|left|320px|A fish seen in &#039;&#039;[[Rayman Legends]]&#039;&#039;]]&lt;br /&gt;
In some worlds of Rayman Legends , especially the Fiesta de los Muertos , you can see fish bones piled up in several places. Suggesting that many marine animals were killed by Nightmares Polokus during the century that preceded the awakening of Rayman .&lt;br /&gt;
Much like in some of the swamp infested waters of &#039;&#039;[[Rayman 2]]&#039;&#039;, fish bones can be seen piled up in various areas throughout the game, some act as static barriers that need to be broken with an attack to progress.&lt;br /&gt;
&lt;br /&gt;
Fish can also be seen in [[Toad Story]], as background decoration. However, in the Wii U version of the game, Murfy can attack them for [[Lum (Rayman Origins)|Lums]]. The same multicolor fishes from &#039;&#039;[[Rayman Origins]]&#039;&#039; can be seen in the first level of [[20,000 Lums Under the Sea]].&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poisson]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Aquatic creatures]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Creatures from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Creatures from Rayman Origins]]&lt;br /&gt;
[[Category:Creatures from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Giant_mosquito&amp;diff=40218</id>
		<title>Giant mosquito</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Giant_mosquito&amp;diff=40218"/>
		<updated>2014-05-01T19:40:42Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the species of moskitoes in Rayman&#039;s universe. For the boss in &#039;&#039;[[Rayman 1]]&#039;&#039;, see [[Moskito (Rayman 1)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Mosquito&lt;br /&gt;
| image = [[File:Rayman origins conceptart haw52.jpg|320px|center|&#039;&#039;Mosquito&#039;&#039;]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=It&#039;s good to have a gigantic stinging insect on your side! The bug-eyed Moskito is a friend in battle. Take a wild ride with him and shoot through the [[Moody Clouds]], where massive machines manufacture the weather. Bombard the enemy or suck them up and spit &#039;em back out at other bad guys.|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mosquitoes&#039;&#039;&#039;, also known as &#039;&#039;&#039;Moskitoes&#039;&#039;&#039;, are a species of giant flying insect encountered frequently throughout the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. They are characterised by their huge, round eyes and prominent proboscises. Notable mosquitoes include [[Bzzit]] and [[Moskito]].&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
[[Image:BziiitPC.png|left|thumb|316px|Rayman encounters [[Bzzit]] for the first time]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], [[Rayman]] first encounters Bzzit the pink mosquito in [[Anguish Lagoon]]. Rayman overcomes him in a brief boss battle (which is also the very first boss battle of the series), after which Bzzit becomes upset and starts to cry. Rayman takes pity on him and cheers him up, thus the two become friends. Bzzit then allows Rayman to ride on his back during the next phase of the level. Afterwards he is not seen again, but in the Atari Jaguar version he can be seen at the end of the game (after the credits) in an artwork depicting Rayman and his friends at a party celebrating the defeat of [[Mr Dark]], drinking what appears to be honey. &lt;br /&gt;
&lt;br /&gt;
[[Image:MoskitoFight2.png|right|thumb|318px|Rayman faces off against [[Moskito]]]]&lt;br /&gt;
In  a later level, [[Moskito&#039;s Nest]], Rayman encounters Moskito, a purple, more powerful version of Bzzit. Moskito chases Rayman through the third phase of the level while carrying a gigantic [[spiky fruit]]. Rayman and Moskito soon go head-to-head; Moskito&#039;s attacks include Bzzit&#039;s darting and stinging movements, but Moskito incorporates a variety of [[spiky fruit]]-related attacks into his strategy. At the end of the fight, Moskito is knocked unconscious and is not seen again.&lt;br /&gt;
&lt;br /&gt;
[[File:Mosquito_Dreamcast_Fairy_Glade.jpg|left|320px|thumb|A mosquito in [[the Fairy Glade]], as seen in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman 2: The Great Escape&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, a few mosquitoes can be seen hovering quietly by themselves in [[the Woods of Light]]. They serve no purpose, other than as an Easter egg or continuity nod to [[Rayman 1|the previous game]]. In the Dreamcast version of the game, these appearances are expanded greatly: in addition to the Woods of Light, mosquitoes now appear in [[the Fairy Glade]], [[the Marshes of Awakening]], [[the Bayou]] and [[the Sanctuary of Rock and Lava]]. However, neither Bzzit nor Moskito make an appearance.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Rayman Revolution&#039;&#039;====&lt;br /&gt;
[[File:RR-PS2-Bzzit.jpg|thumb|right|320px|Bzzit enjoys his freedom in &#039;&#039;[[Rayman Revolution]]&#039;&#039;]]&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the expanded PlayStation 2 version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, the mosquito [[Bzzit]] returns and plays a role in the plot: [[Rayman]]&#039;s visit to [[the Bayou]] is now a mission to rescue Bzzit, who has been captured by [[Robo-Pirate Army|the Pirates]] and held there. Bzzit must be rescued, as he is the only one who can take Rayman to the Lost Island, which is the location of [[the Sanctuary of Water and Ice]] in this version. Once rescued, Bzzit can be found at a small boat by [[the Pier]]; in a &#039;ferryman&#039;-like role reminiscent of that which he played in [[Rayman 1|the first game]], Bzzit brings the boat and Rayman to the Lost Island. &#039;&#039;Revolution&#039;&#039; also gives Bzzit dialogue for the first time; his voice is whiny and high-pitched. Some more light is also shed on Bzzit&#039;s personality; he is shown to be the friend of a [[baby Globox]].&lt;br /&gt;
&lt;br /&gt;
[[File:2DMadness-Arcade-R3HH-PC-Pic35.PNG|thumb|left|300px|[[Rayman]] encounters some mosquitoes in [[2D Madness]]]]&lt;br /&gt;
===&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, several mosquitoes appear in [[2D Madness]], a minigame which acts mainly as a tribute to the original game. These mosquitoes are obstacles within the level, and fly back and forth while wielding [[spiky fruit]]s. None of them appear to be [[Bzzit]] or [[Moskito]].&lt;br /&gt;
&lt;br /&gt;
The type of flying [[Hoodlum]]s known as [[Hoodstormer]]s are an attempt by the Hoodlum army to emulate the effectiveness of mosquitoes in battle, as a form of psychological warfare. Hoodstormer pilots train in the swamplands (where mosquitoes are found consistently throughout the series) in order to learn the mosquitoes&#039; attack pattern, as mosquitoes are looked upon as the ‘ultimate airborne annoyance’.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
[[File:Bubble_globox.png|thumb|A baby mosquito carrying Globox]]&lt;br /&gt;
The mosquitoes also appear in &#039;&#039;[[Rayman Origins]]&#039;&#039; with redesigned appearances. They now possess visible mouths, hands, and feet and are colored purple and pink as opposed to yellow and grey. They usually appear in the last levels of each world (minus the revisted worlds and [[Mystical Pique]]) where they will offer Rayman and his friends rides to the next world. Their primary weapon is their proboscises which they can either shoot out of (similar to Bzzit in the Atari Jaguar version of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;) or use to inhale enemies then shoot them out. If the player is using a [[glute]] such as [[Globox]], [[Glombrox]] or [[Red Globox]],  a baby mosquito carries him as opposed to letting him ride on his back due his weight, temporarily enabling Globox to shoot out of his mouth and inhale enemies. They sometimes appear in hidden rooms with [[Electoon]] [[cage]]s as well.&lt;br /&gt;
&lt;br /&gt;
At one point, an enemy known as the [[Unibrow Steppe Moskito]] was considered, but it was not included in the final game.&lt;br /&gt;
&lt;br /&gt;
The mosquitoes in &#039;&#039;[[Rayman Origins]]&#039;&#039; are referred to as males, despite having visible teeth, which only female mosquitoes possess in real life.&lt;br /&gt;
&lt;br /&gt;
[[File:IMG_2834.JPG|thumb|left|320px|A cameo in &#039;&#039;[[Gribouillages]]&#039;&#039;]]&lt;br /&gt;
[[File:Aedes_Raymanis_Beyond_Good_and_Evil.jpg|thumb|right|320px|A mosquito makes a cameo appearance in [[Michel Ancel]]&#039;s &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
===Other appearances===&lt;br /&gt;
The mosquitoes also make a cameo appearance in &#039;&#039;[[Beyond Good &amp;amp; Evil]]&#039;&#039;, another [[Ubisoft]] game designed by [[Michel Ancel]], the creator of Rayman. In the game, a pink mosquito can be seen on the nose of a dead cow in a factory. If the player takes a photograph of the mosquito, the name of its species is revealed as &#039;&#039;Aedes Raymanis&#039;&#039;, meaning &#039;&#039;Fly from Rayman&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A mosquito makes a cameo appearance in the fourth volume of the [[Rabbid]]s&#039; comic book, &#039;&#039;[[Gribouillages]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Moustique]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Creatures from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bird&amp;diff=40217</id>
		<title>Bird</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bird&amp;diff=40217"/>
		<updated>2014-05-01T19:40:21Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Bird Fairy Glade.jpg|thumb|320px|right|The common purple-coloured variety]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birds&#039;&#039;&#039; are flying, feathered creatures which appear in a number of games throughout the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
Two lovebirds, a blue male and a pink female, can be seen perching atop [[the Musician]]&#039;s house in [[Mr Stone&#039;s Peaks]]. They are shown being affectionate to each other. Multiple copies of this bird couple can be added to custom levels in &#039;&#039;[[Rayman Designer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Musicien.png|left|thumb|316px|Two lovebirds atop [[the Musician]]&#039;s house]]&lt;br /&gt;
&lt;br /&gt;
The most common variety of bird is a tropical, yellow-beaked, toucan-like species which comes in two distinct varieties: those with red plumage and those with purple. These birds are encountered frequently in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, from [[the Woods of Light]] onwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpecialInvaders-Arcade-R3HH-PC-Lake.jpg|thumb|right|320px|A flock of red birds can be glimpsed at the end of [[Special Invaders]]]]&lt;br /&gt;
&lt;br /&gt;
Several red birds of this species reappear in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;; they are glimpsed in the clearing at the end of the [[Special Invaders]] minigame, and they can be seen taking flight when [[Rayman]] emerges from his underwater duel with [[Céloche]] in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. At the beginning of the same level, [[Globox]] sees a number of small blackbirds sitting on a wall; he seems quite entertained by them and remarks that they look ‘stupid’.&lt;br /&gt;
&lt;br /&gt;
Both the red and purple varieties of birds can be seen flying through the trees of [[Aeropolis]] at the very beginning of [[Big Date]], the fourth and final episode of &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Perhaps the most significant birds in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] are the [[Zombie Chicken]]s. These undead creatures are just one result of the [[Robo-Pirate]]s&#039; interference: chickens, terrified by the disruption of the natural balance, began laying dead eggs, from which the Zombie Chickens hatched. These enemies are particularly notable for the fact that they have appeared not only in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, but also in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, in which [[Rayman]] must use their eggs to solve puzzles.&lt;br /&gt;
&lt;br /&gt;
[[File:Bird R3.JPG|thumb|left|320px|Some blackbirds from [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]]]&lt;br /&gt;
&lt;br /&gt;
In the PlayStation version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, some [[cage]]s contain [[Deny]]s: small, strange creatures that appear to be a sort of mixture between chickens and dinosaurs. &#039;&#039;[[Rayman Revolution]]&#039;&#039; introduces adult Denys, which are known as [[Minisaurus]]. The Minisaurus have been driven mad by the [[Robo-Pirate]]s&#039; interference; formerly peaceful, they now eat the [[popolopoï]], and may charge and hurt [[Rayman]] if he encroaches on the [[Minisaurus Plain]].&lt;br /&gt;
&lt;br /&gt;
[[File:RRR Bird.jpg|thumb|right|320px|The bird of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; [[Rayman]] is imprisoned by the [[Rabbids]] and the only way to escape is a small window. To reach it Rayman has to make a ladder using every [[plunger]] he wins. Every time he sees his objective a bird comes inside the room and defecates on Rayman&#039;s nose. When Rayman reaches the window he catches the bird and sticks a plunger onto its back. The bird in this game is blue with big undivided eyes, and could possibly be a blue tit.&lt;br /&gt;
&lt;br /&gt;
Disembodied, metal vulture heads appear in [[Clearleaf Forest]] twice. The first time they are encountered they are sleeping when everything&#039;s normal in the area. However, if Rayman attacks a [[Hoodlum]] or [[telescopic fist|punches]] it, they wake up and start cawing, indicating some sort of danger. They cannot be defeated and can hurt [[Rayman]] if he comes too close. These are probably Hoodlum invention.&lt;br /&gt;
&lt;br /&gt;
Birds also appear in &#039;&#039;[[Rayman Origins]]&#039;&#039;, more especially in the [[Desert of Dijiridoos]] where some are predominant enemies, while others are friendly, allowing the heroes to step on them and use as platforms.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Oiseau]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Creatures from Rayman Origins]]&lt;br /&gt;
[[Category:Birds]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Popolopo%C3%AF&amp;diff=40216</id>
		<title>Popolopoï</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Popolopo%C3%AF&amp;diff=40216"/>
		<updated>2014-05-01T19:40:08Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Popolopoï&lt;br /&gt;
| image = [[File:Popolopoiorigin.png|center|200px|&#039;&#039;Popolopoiorigin&#039;&#039;]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;,&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| status = Background character&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Popolopoï&#039;&#039;&#039; are a species of butterfly found commonly in [[the Glade of Dreams]]. Most popolopoï are bright blue; yellow popolopoï are rarer. For the majority of the &#039;&#039;Rayman&#039;&#039; series, popolopoï act merely as background elements and are not mentioned or named; however, they are given much more prominence in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another species of butterfly found in the &#039;&#039;Rayman&#039;&#039; series are the [[tribelle]]s. It is unknown if there is any connection between the tribelles and the popolopoï, or if either species of butterfly have any connection to the shadowy [[caterpillar]]s or [[slobberpillar]]s encountered throughout the series.&lt;br /&gt;
&lt;br /&gt;
[[Image:Foret1PC.png|left|thumb|316px|Popolopoï, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], blue popolopoï can be seen fluttering amidst the scenery of [[the Dream Forest]]. In the Sega Saturn and Atari Jaguar versions, several other colours are included; these colours reappear in &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[Rayman Designer]]&#039;&#039;, which also introduces a flashing, multicoloured variety.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes, blue and yellow popolopoï can be seen in the background in [[the Woods of Light]]. &#039;&#039;Rayman 2&#039;&#039;&#039;s credits give a special thanks to someone called ‘Popolopoy’, providing a likely inspiration for the name given to them in &#039;&#039;[[Rayman M]]&#039;&#039;. Incidentally, the credits also give special thanks to the ‘[[Tonic Trouble|T-Trouble]] Team’.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, there is an entire racing mode which revolves around them. In Popolopoï Mode, the player must run through the race course while [[magic fist|shooting]] as many popolopoï as he can; each popolopoï struck grants the player extra time, which he will need in order to finish the race. The yellow popolopoï are rarer and grant more time than the blue ones.&lt;br /&gt;
&lt;br /&gt;
[[Image:PapillonR2.jpg|left|thumb|320px|A detailed view of a popolopoï in &#039;&#039;[[Rayman 2]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Butterflies-in-Rayman-3.png‎|320px|thumb|right|Popolopoï in [[the Fairy Council]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:R2ButterfliesNormalView.jpg|left|thumb|320px|Popolopoï in &#039;&#039;[[Rayman 2]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, sparkling blue popolopoï are visible in [[the Fairy Council]]. Appearing randomly, they twirl around [[Rayman]] while making slight twinkling noises. Both the blue and yellow types appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]].&lt;br /&gt;
&lt;br /&gt;
Popolopoï make a return &#039;&#039;[[Rayman Origins]]&#039;&#039;. They can be seen fluttering around in several levels of the [[Jibberish Jungle]] and the [[Ticklish Temples]]; a group of Popolopoï can be seen hiding on the loading screen on the same levels, and if players run into them, they temporaly fly around.  During the first trailer, some of them can be seen flying away from the stone circle right before [[Rayman]] is created.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:PopolopoiClose.jpg|left|thumb|320px|A standard blue popolopoï, as seen in &#039;&#039;[[Rayman M]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Popolopoi_R3_GBA.PNG‎|frame|Blue and yellow popolopoï both appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Exit sign Forest world RRR1 GBA.PNG|frame|A popolopoï atop an [[exit sign]] in [[Rayman Raving Rabbids (Game Boy Advance)|the handheld &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:R1_site_popolopoi.jpg|thumb|200px|A yellow popolopoï, as seen in an illustration from an official &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; site]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Popolopoï]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Creatures from Rayman 3]]&lt;br /&gt;
[[Category:Creatures from Rayman M]]&lt;br /&gt;
[[Category:Creatures from Rayman Origins]]&lt;br /&gt;
[[Category:Creatures from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Creatures from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Electoon&amp;diff=40215</id>
		<title>Electoon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Electoon&amp;diff=40215"/>
		<updated>2014-05-01T19:39:58Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Electoon&lt;br /&gt;
| image = [[File:Bubble electoons2.png|200px|An Electoon skiing in the mountains of [[the valley]]. Most of the characters in [[Rayman 1|the original game]], including the enemies, took a holiday after the defeat of [[Mr Dark]].]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = Electoon&lt;br /&gt;
| status = Friend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Electoons&#039;&#039;&#039;, sometimes known simply as &#039;&#039;&#039;Toons&#039;&#039;&#039;, are the stuff of [[Polokus]]&#039;s dreams and the substance from which [[the Glade of Dreams]] was created. They feature in several games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], most notably the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. They appear as small, pink, benevolent creatures with round bodies and blonde ponytails.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[Image:RaymanSleep.PNG|frame|left|Rayman is cradled by a group of Electoons.]]&lt;br /&gt;
Electoons are composed of magical energy; together, hundreds of them revolve around [[the Great Protoon]]. The Electoons and the Great Protoon appear to balance and stabilise each other. Physically the Electoons resemble small pink balls with large eyes, blue shoes and blonde ponytails. When [[Mr Dark]] steals the Great Protoon at the very beginning of the game, the Electoons lose their natural stability and are scattered all over [[the valley]]. They are then captured and imprisoned in [[cage]]s by Mr Dark&#039;s minions. More detail is given in [[Rayman (Game Boy Color)|the Game Boy Color version]], which explains that Mr Dark captured the Electoons in order to steal their energy and use it for himself.&lt;br /&gt;
&lt;br /&gt;
Electoons appear to be are female. In addition to their feminine appearance, they can be seen to fall in love with [[Rayman]] as soon as he rescues them – small heart icons appear over their heads to indicate this. The antithesis of Electoons are [[Antitoon]]s (also known as Darktoons) – malevolent, blue, more masculine creatures which are highly similar to them. Antitoons are the stuff of nightmares, and are spawned by [[Jano]], a creature born of Polokus&#039;s [[First Bad Dream]].&lt;br /&gt;
&lt;br /&gt;
The name ‘Electoon’ is derived from the term [http://en.wikipedia.org/wiki/Electron ‘electron’].&lt;br /&gt;
&lt;br /&gt;
[[File:R1_Medallion.jpg|thumb|316px|right|[[Rayman]] breaks an Electoon [[cage]] with his [[telescopic fist]]]]&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], they are kept in [[cage]]s in groups of seven (or more in the Atari Jaguar version), and in each of the game&#039;s eighteen levels – excluding [[Mr Dark&#039;s Dare|the final one]] – there are six cages. In total, there are 102 cages throughout the game, all of which [[Rayman]] must break in order to enter the [[Candy Château]]. Whenever they are set free, they will cheer, show love for Rayman, and walk on their own, often ending up falling into water. They can also use their hair as a helicopter like Rayman does. It is possible that Rayman is actually made up of Electoons, as when he dies, his body parts turn into Electoons which quickly shoot up in the sky. Further evidence for this can be found in the image used to represent [[the Dream Forest]], in which an Electoon can be seen charging up charging up its [[telescopic fist]] to ambush a [[Livingstone]], and [[Rayman (early production)|an early version of the game]], in which Rayman himself is represented by an Electoon on the world map. In &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, Rayman reverts to orbs of energy whenever he dies – Electoons are also beings of energy.&lt;br /&gt;
&lt;br /&gt;
[[Image:The_Dream_Forest.png|frame|left|An Electoon charging its [[telescopic fist]]]]&lt;br /&gt;
[[File:RO-JVMScan-Electoons.jpg|320px|right|thumb|Electoons with [[Rayman]], [[Globox]] and the [[Grand Minimus]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===[[Rayman (Game Boy Color)|Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]===&lt;br /&gt;
In this version of the game, they are called ‘Toons’ rather than ‘Electoons’. There are thirty-eight cages of Toons in total.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
The Electoons return in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In this game, Electoons not only are the creatures that connect the different areas within the [[Glade of Dreams]], but also are the stuff of dreams, the only magical source able to keep Polokus in peace and serenity, stopping him from creating nightmares.&lt;br /&gt;
&lt;br /&gt;
After [[Rayman]], [[Globox]], [[Polokus]] and some [[Teensies]] wake an old [[Granny]] with their obnoxious snoring, they get captured as well as some Electoons. With Polokus turning out of his mind, Rayman and his friends venture in the search for Electoons. In-game, there are cages in secret areas and at the end of each level. Some of the secret areas can be easily found if the player listens to the Electoons&#039; constant cries for help. The player can also free more Electoons by collecting a certain amount of [[Lums]] and giving them to the [[Magician]]. If you collect enough Electoons you can unlock new character back at the Snoring Tree and gain access to both boss battles and [[Tricky Treasure]] levels.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures from Rayman 1]]&lt;br /&gt;
[[Category: Creatures from Rayman Origins]]&lt;br /&gt;
[[Category: Friends from Rayman 1]]&lt;br /&gt;
[[Category: Friends from Rayman Origins]]&lt;br /&gt;
[[Category: Species]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Électoon]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Balloon&amp;diff=40214</id>
		<title>Balloon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Balloon&amp;diff=40214"/>
		<updated>2014-05-01T19:39:47Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about the floating object. For other uses, see [[Balloon (disambiguation)]].&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;balloon&#039;&#039;&#039; is a common object found regularly in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] and its spinoffs== &lt;br /&gt;
[[File:R1PS1WorldMap.png|thumb|left|316px|The mysterious present-shaped balloon in the World Map]]&lt;br /&gt;
[[File:La bouingue.jpg|thumb|right|316px|[[Rayman]] and [[Bzzit]] in [[le bouingue]]]]&lt;br /&gt;
In the original game, Balloons themselves cannot be found; however, in the PlayStation and Jaguar versions, an enormous present-shaped balloon can be seen on the map of [[the valley]]. No reason is ever given for its presence, and it appears merely as a decoration on the World Map screen.&lt;br /&gt;
&lt;br /&gt;
Balloons appear much more frequently in the spin-offs based on the original game: in &#039;&#039;[[Rayman Designer]]&#039;&#039;, purple balloons bearing the white letter ‘R’ – thus giving them a resemblance to [[Rayman&#039;s symbol]] – often appear in the new areas, and the played can also add them to their own custom levels. These balloons levitate in one spot; Rayman can inflate them by punching them with his [[telescopic fist]]. When he stands on them, they deflate within a fraction of a second, creating new platforming challenges not present in the original game. These balloons also appear in &#039;&#039;[[Rayman Collector]]&#039;&#039;&#039;s [[le bouingue]] minigame, where Rayman must pop them with the help of [[Bzzit]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
[[File:Hot_air_balloon_in_the_Iron_Mountains.jpg|thumb|left|320px|The hot air balloon at the end of the first phase of [[the Iron Mountains]]]]&lt;br /&gt;
A hot air balloon also appears at the end of the first phase of [[the Iron Mountains]], where it takes Rayman to the second phase. Another one can also be found in its remake, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, in [[Rainbow Creek]], where it takes [[Rayman]] to [[the Precipice]]. Since the two hot air balloons are identical, it is possible that they are the same one.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
[[File:Balloon R3.png|thumb|right|320px|A Small Balloon, as seen in &#039;&#039;Rayman 3&#039;&#039;]]&lt;br /&gt;
Balloons make a much more prominent appearance than they do in any other game in [[Rayman (series)|the series]], both [[Rayman]] and the [[Hoodlum]]s use balloons as a means of traversing various kinds of otherwise impassable territory.&lt;br /&gt;
&lt;br /&gt;
Large balloons known as [[Hoodlum Zeppelin]]s carry various Hoodlums from one place to another. On their sides they bear crude insignia depicting [[Black Lum]]s. Sets of smaller balloons are used by individual Hoodlums as a means of quickly moving across reasonably large gaps and are usually found deep within their territory. The Hoodlums like this method of travel because they believe &amp;quot;it’s exotic, it’s sporty and it weeds out the clumsier soldiers&amp;quot;. A single Hoodlum holding one of these balloons is capable of flight, but if they are attacked while holding a balloon, the Hoodlum inflates and is immediately defeated; if the Hoodlum is standing on the balloon then the Hoodlum falls to the ground and attacks. Rayman often finds their chains of balloons unattended, and can use them as platforms; touching one will cause it to pop, sending Rayman bouncing high into the air. They quickly re-appear so that they can be used as platforms once more. One minigame, simply titled ‘[[Balloons]]’, revolves solely around this type of type of travel; Rayman must use chains comprising hundreds of balloons to cross a series of ships and icebergs in [[the Looming Sea]].&lt;br /&gt;
&lt;br /&gt;
The [[cage]]s in which the [[Teensie]]s are imprisoned are usually found suspended in the air by a floating balloon, and disappear when the cage is broken.&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Balloons-Arcade-R3HH-PC-TitleScreen.jpg|left|thumb|right|320px|The title screen of [[Balloons]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Hoodlum_Zeppelin_R3.png|thumb|left|320px|A [[Hoodlum Zeppelin]] in &#039;&#039;[[Rayman 3]]&#039;&#039;]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rayman3cage acarr.PNG|thumb|left|150px|A Cage suspended in the air via balloon]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the [[Rayman 3 (GBA)|Game Boy Advance adaptation of &#039;&#039;Rayman 3]]===&lt;br /&gt;
[[Image:Balloon_R3_GBA.PNG|320px|thumb|right|A balloon in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]]]&lt;br /&gt;
These balloons are of yellow and green colouration, and will automatically inflate upon Rayman&#039;s approach, they burst immediately after Rayman has bounced off of them, but will reinflate soon after. &lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ballon]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platforms]]&lt;br /&gt;
[[Category: Vehicles]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Telescopic_fist&amp;diff=40213</id>
		<title>Telescopic fist</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Telescopic_fist&amp;diff=40213"/>
		<updated>2014-05-01T19:39:27Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rewrite-expand}}&lt;br /&gt;
{{quote|text=Hello Rayman, I&#039;m Betilla the Fairy, and I&#039;m going to help you in your quest. I can give you a new power.&lt;br /&gt;
Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.|sign=[[Betilla the Fairy]] in [[Pink Plant Woods]]|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=[[Rayman]] doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.|sign=Manual|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:BetillaTelescopicFist.png|thumb|316px|left|[[Rayman]] is given his first power by [[Betilla the Fairy]]]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;telescopic fist&#039;&#039;&#039; is the first power that [[Rayman]] is granted by [[Betilla the Fairy]] in [[Rayman 1|the original game]], after the second map of [[Pink Plant Woods]]. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the [[Grappling Fist|grappling fist]], allows [[Rayman]]&#039;s fist to grab things such as extra [[Life|lives]] and [[flying ring]]s. It can be powered up by picking up [[Gold Fist|gold fists]], which doubles the fist power, and [[Speed Fist|speed fists]] which can make him throw it faster (there are three levels of speed). [[Rayman]] can also increase the power of his punches by either charging of fist or punching while jumping.&lt;br /&gt;
&lt;br /&gt;
[[Image:Poing.png|thumb|316px|right|[[Rayman]] hurling his fist]]&lt;br /&gt;
&lt;br /&gt;
This power is not the same as [[Energy ball|shooting]], a power [[Rayman]] primarily uses in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, though in the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039; he is temporarily given the ability to punch things by [[Globox]] until he frees the [[Grand Minimus]] in [[the Woods of Light]], where he is given the [[Energy ball|shooting]] power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] also uses the telescopic fist in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, where he can shoot it laterally by strafing around enemies. This is upgraded temporarily by the [[Laser-Washing Powder|Laser Detergent Cans]] the [[Hoodlum]]s leave behind.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] uses this power yet again in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He gets this power after saving [[Betilla the Fairy]] from the mouth of a [[Darktoon]], as well as regular punch and kicking. While Rayman uses the telescopic fist, [[Globox]] slaps and the [[Teensies]] use their magic to hit.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Rayman]]&#039;s telescopic fist is an unlockable weapon in another Ubisoft game, &#039;&#039;Prince of Persia: Warrior Within&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Poing télescopique]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Maraca&amp;diff=40212</id>
		<title>Maraca</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Maraca&amp;diff=40212"/>
		<updated>2014-05-01T19:39:16Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MaracasRocket.png|thumb|316px|left|[[Rayman]] on a rocket-maraca]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rocket-[http://en.wikipedia.org/wiki/Maracas maracas]&#039;&#039;&#039; are musical instruments found in [[Band Land]]. When [[Rayman]] jumps onto them, they ignite and expel their handle, and then start rising. It is possible to drive them by placing [[Rayman]] on the left or right edges. If the rocket-maraca is stuck, it will burst after a few seconds, which can be dangerous.&lt;br /&gt;
&lt;br /&gt;
There is also another type of maraca, which does not ignite but only amortises [[Rayman]]&#039;s jump, descending slightly before returning to its original position. It&#039;s usually safer not to stand on them for too long, as they&#039;re often placed above [[wrong note]]s.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Maracas fusée]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Turnstile&amp;diff=40211</id>
		<title>Turnstile</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Turnstile&amp;diff=40211"/>
		<updated>2014-05-01T19:39:08Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sprinklers&#039;&#039;&#039;, also known as &#039;&#039;&#039;turnstiles&#039;&#039;&#039;, are strange items found in [[Band Land]]. They are made of several balls which spin, either continuously or at regular intervals, around a fixed or moving axis.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Tourniquet.png|thumb|316px|left|A four-headed sprinkler]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Tourniquet2.png|thumb|316px|left|A three-headed sprinkler]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Tourniquet3.png|thumb|316px|left|A four-headed sprinkler spinning at regular intervals]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Tourniquet]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Tibetan&amp;diff=40210</id>
		<title>Tibetan</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Tibetan&amp;diff=40210"/>
		<updated>2014-05-01T19:38:56Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Monk&lt;br /&gt;
| image = [[Image:R1 site Monk.jpg|center|200px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Background character&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MoineGrosseBoule.png|thumb|320px|left]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This is a wise old Tibetan. He&#039;ll make you discover musical instruments, rhythms and melodies, and he will tell you some beautiful rhymes.|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;&#039;&#039;Rayman Junior&#039;&#039; official site, Le sage Tibétain, http://web.archive.org/web/20020608132643/http://sites.ubisoft.fr/raymanedu/ami/ami2/sage.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Monks&#039;&#039;&#039;, also known as &#039;&#039;&#039;the Tibetan sages&#039;&#039;&#039;, are an order of meditative, pacific giants found only in [[Band Land]], the second environment visited in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. They wear red-and-yellow robes and caps. Like [[Rayman]], they have no arms, and their hands float disconnected from their bodies. However, they do appear to have legs and necks, making them only partially limbless. In &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, a drawing of a Monk without a neck appears. The [[Magician]] claims that this is one of his friends. They are always seen sitting, cross-legged, floating in the air. They are found primarily in the cloudy reaches of [[Gong Heights]], though a few can be found in [[Allegro Presto]], and in the first part of [[Mr Sax&#039;s Hullaballoo]], which combines elements from all of the Band Land levels. The Monks&#039; eyes are always closed and their mouths always form relaxed smiles. As they meditate, most monks bring [[bongo]]es back and forth in a steady rhythm; when the bongos are held in front of the Monks&#039; faces, they appear to form scowling patterns. As Rayman progresses, he begins to encounter Monks who hold groups of six connected blue orbs which resemble giant [[Ting]]s. Eventually he comes across Monks who juggle gigantic blue spheres between their hands and head. When the blue spheres are examined closely, they appear to show a reflection of a smiling cloud in the sky. Rayman can use the bongos and both the large and small blue spheres as platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:MoineBongosHaut.png|thumb|316px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:MoineBongosBas.png|thumb|316px|none]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:MoineBoulesHaut.png|thumb|316px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:MoineBoulesBas.png|thumb|316px|none]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Moine]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Platforms]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Flat_stone&amp;diff=40209</id>
		<title>Flat stone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Flat_stone&amp;diff=40209"/>
		<updated>2014-05-01T19:38:46Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Slate.png|thumb|316px|left|A flat stone in [[the Caves of Skops]]]]&lt;br /&gt;
[[image:Ravin.png|right|thumb|316px|[[Rayman]] must use his [[helicopter]] hair to cut these ropes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flat stones&#039;&#039;&#039; are items from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, found in the [[Blue Mountains]] and [[the Caves of Skops]]. There are only two of them in the [[Rayman 1|original game]]: the first one in [[Mr Stone&#039;s Peaks]], which is pulled down by two massive rocks tied with rope that [[Rayman]] must cut with his [[helicopter]], and the second one in [[Crystal Palace]], which simply goes down the chasm and eventually falls in water.&lt;br /&gt;
&lt;br /&gt;
Many more flat stones can be found in &#039;&#039;[[Rayman Junior]]&#039;&#039;, and flat stones which move in various directions can be created in &#039;&#039;[[Rayman Designer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pierre plate]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Eraser&amp;diff=40208</id>
		<title>Eraser</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Eraser&amp;diff=40208"/>
		<updated>2014-05-01T19:38:38Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[http://en.wikipedia.org/wiki/Eraser Erasers]&#039;&#039;&#039; are platforms which appear in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 1|original game]], they are the most common platforms seen in [[Picture City]]. They can be found in various sizes and colours, some of them featuring patterns. There are two types of erasers with special properties, ink-covered erasers are slippery thus making it more difficult to control [[Rayman]] when traversing over them. There are also rebounding erasers have the same effect as rebounding [[cloud]]s, they will make [[Rayman]] jump immediately when he makes contact with them.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], Erasers are platforms found in the [[Child world]], featuring a traditional pink and blue colour scheme. They can be static or follow varying paths.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:PotEncre.png|thumb|316px|left|Ink-covered erasers are dangerously slippery]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GommesRebond.png|thumb|316px|left|[[Rayman]] can jump through rebounding erasers]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RRR_GBA_Eraser.PNG|frame|left|An eraser in [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Gomme]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Yin-yang&amp;diff=40207</id>
		<title>Yin-yang</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Yin-yang&amp;diff=40207"/>
		<updated>2014-05-01T19:38:28Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:YinYang.png|thumb|316px|right|Two spiky yin-yangs (left) and a round yin-yang (right)]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://en.wikipedia.org/wiki/Yin_and_yang Yin-yangs]&#039;&#039;&#039; are items found in [[Picture City]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. There are two types of ying-yang. The round yin-yangs can be used in a similar to [[plum]]s: they bounce endlessly and can be used as platforms, and [[Rayman]] can [[telescopic fist|punch]] them to move them about. The spiky yin-yangs can be transported in the same way, but they hurt Rayman if he touches their spikes and they cannot be used as platforms. All yin-yangs have a pair of eyes. They can often be found suspended in mid-air, where they hang until dislodged by a blow from Rayman&#039;s telescopic fist, after which they will bounce endlessly. Unlike plums, yin-yangs cannot be used to incapacitate enemies or travel across water – they will sink and disappear if they fall into the lakes of ink.&lt;br /&gt;
&lt;br /&gt;
It is unclear why this Taoist symbol should appear in [[Picture City]], a land themed mainly after art supplies.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Yin-yang]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Pencil_sharpener&amp;diff=40206</id>
		<title>Pencil sharpener</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Pencil_sharpener&amp;diff=40206"/>
		<updated>2014-05-01T19:38:20Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TailleCrayon.png|thumb|316px|left|A mobile pencil sharpener]]&lt;br /&gt;
[[File: RRR GBA Pencil Sharpener.PNG|thumb|316px|right|A pencil sharpener in [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids]]]]&lt;br /&gt;
&#039;&#039;&#039;[http://en.wikipedia.org/wiki/Pencil_sharpener Pencil sharpeners]&#039;&#039;&#039; are objects found in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids]].&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 1|original game]], they are found in [[Picture City]]. They serve as platforms that [[Rayman]] can use a surface to progress, they can be either static or follow various trajectories, and are used to cross various chasms that would not otherwise be traversable.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids]], they are found in the [[Child world]], but they serve a different purpose. They have a funnelled shape, and will change Rayman&#039;s size accordingly, much akin to the [[Flying Blue Elves]] from the [[Rayman 1|original game]]. The [[Funnel]]s would later serve the same purpose in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Taille-crayon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms‎]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Palette&amp;diff=40205</id>
		<title>Palette</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Palette&amp;diff=40205"/>
		<updated>2014-05-01T19:38:10Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:TubeGouache.png|left|thumb|316px|A palette]]&lt;br /&gt;
&lt;br /&gt;
[[Image:PalettePinceau.png|thumb|316px|right|Punching this paintbrush changes the direction of the palette]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Palettes&#039;&#039;&#039; are objects found in [[Picture City]] in the &#039;&#039;[[Rayman Junior]]&#039;&#039; games.&lt;br /&gt;
&lt;br /&gt;
They start following the gouache path when [[Rayman]] jumps onto them. When questions are asked, [[Rayman]] must punch the paintbrush corresponding to the correct answer, which will change the direction of the palette.&lt;br /&gt;
&lt;br /&gt;
They are the adaptation of [[flying saucer]]s for [[Picture City]].&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Palette]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bouncing_rock&amp;diff=40204</id>
		<title>Bouncing rock</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bouncing_rock&amp;diff=40204"/>
		<updated>2014-05-01T19:37:58Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MarteauRebondissant.png|thumb|316px|left|A rebounding hammer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebounding hammers&#039;&#039;&#039; are dangerous blue objects from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, which are only found in [[the Caves of Skops]]. They usually rebound on the ground or above the void, and can be used to reach high up places. Like spiky red platforms, [[Rayman]] must avoid all contact with their sides and their lower part.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Marteau rebondissant]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Flying_saucer&amp;diff=40203</id>
		<title>Flying saucer</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Flying_saucer&amp;diff=40203"/>
		<updated>2014-05-01T19:37:46Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Soucoupe.png|left|thumb|316px|The first flying saucer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SoucoupeLevier.png|thumb|316px|right|Punching this lever changes the direction of the flying saucer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flying saucers&#039;&#039;&#039; are objects found in [[the Caves of Skops]], more precisely in [[Eat at Joe&#039;s]]. They are held by wires which make up [[Joe the extraterrestrial|Joe]]&#039;s electricity system, and appear after [[Rayman]] has punched the plug that yields electric current to the whole system.&lt;br /&gt;
&lt;br /&gt;
They start following the wire&#039;s path when [[Rayman]] jumps onto them. At intersections, it is sometimes possible to change the direction of the flying saucer by punching a lever.&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Soucoupe volante]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Platforms]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:RPCSites&amp;diff=40198</id>
		<title>Template talk:RPCSites</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:RPCSites&amp;diff=40198"/>
		<updated>2014-04-30T00:27:07Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: /* External Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== External Links ==&lt;br /&gt;
I don&#039;t know standard Wiki procedure, but I&#039;d assume it&#039;s not good practice to have external links on Nav template, right? --[[File:Sig5 2TEST.png|150px|link=User:Master]] 01:25, 29 April 2014 (CEST)&lt;br /&gt;
:No, that&#039;s never done. Navboxes are solely for the bidirectional navigation of articles. External links are generally confined to an &amp;quot;External links&amp;quot; section at the bottom of some articles.&lt;br /&gt;
:That&#039;s not to say that we can&#039;t do it here, but it&#039;s certainly unusual. It strikes me as particularly odd that this template freely mixes article links with external ones though... —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 02:27, 30 April 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Bosses&amp;diff=40155</id>
		<title>Template:Bosses</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Bosses&amp;diff=40155"/>
		<updated>2014-04-26T14:47:16Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: Created page with &amp;quot;{| class=&amp;quot;navbox mw-collapsible mw-uncollapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#f0b708; backgr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible mw-uncollapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#f0b708; background:#14190E; colspan=5 !important&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=background:#AA0000 colspan=5 |&amp;lt;span&amp;gt;Bosses&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 width=12% colspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;[[Bzzit]] &amp;amp;bull; [[Moskito]] &amp;amp;bull; [[Mr Sax]] &amp;amp;bull; [[Mr Stone]] &amp;amp;bull; [[Space Mama]] &amp;amp;bull; [[Mr Skops]] &amp;amp;bull; [[Mr Dark]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#AA0000&amp;quot; colspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Rayman 2&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;[[Axel]] &amp;amp;bull; [[Jano]] &amp;amp;bull; [[Umber]] &amp;amp;bull; [[Ninjaws]] (PS1) &amp;amp;bull; [[Boss Chenille]] (PS2) &amp;amp;bull; [[Foutch]] &amp;amp;bull; [[Red Henchman 800]] (GBC) &amp;amp;bull; [[Clark]] &amp;amp;bull; [[Spyglass Pirate]] &amp;amp;bull; [[Boss Biditank]] (PS2) &amp;amp;bull; [[Grolem 13]] (PS2) &amp;amp;bull; [[Grolgoth]] &amp;amp;bull; [[Admiral Razorbeard]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Rayman 3&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Master Kaag]] &amp;amp;bull; [[Bégoniax]] &amp;amp;bull; [[Count Razoff]] &amp;amp;bull; [[Céloche]] &amp;amp;bull; [[Reflux]] &amp;amp;bull; [[Horrible Machine]] &amp;amp;bull; [[André]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Rayman 3&#039;&#039; (GBA)&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Garish Gears]] &amp;amp;bull; [[Scaleman]] &amp;amp;bull; [[Jano]] &amp;amp;bull; [[Rocky]] &amp;amp;bull; [[Grolgoth]] &amp;amp;bull; [[Admiral Razorbeard]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Hoodlums&#039; Revenge&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Bégoniax]] &amp;amp;bull; [[Firemonster]] &amp;amp;bull; [[Reflux]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Raving Rabbids&#039;&#039; (GBA)&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Giant Antitoon]] &amp;amp;bull; [[Giant Rabbid]] &amp;amp;bull; [[Pink]] &amp;amp;bull; [[Rabbids&#039; ship]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Rayman Origins&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Boss Bird]] &amp;amp;bull; [[Mocking Bird]] &amp;amp;bull; [[Daisy]] &amp;amp;bull; [[Dragon Chef]] &amp;amp;bull; [[Four Kings]] &amp;amp;bull; [[Golem]] &amp;amp;bull; [[Murray]] &amp;amp;bull; [[Shrimp king]] &amp;amp;bull; [[Mecha Daisy]] &amp;amp;bull; [[Mecha Mockingbird]] &amp;amp;bull; [[The Magician]] &amp;amp;bull; [[Big Mama]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; colspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Rayman Legends&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Armored Toad]] &amp;amp;bull; [[Medieval Dragon]] &amp;amp;bull; [[Giant Luchador]] &amp;amp;bull; [[Mechanical Dragon]] &amp;amp;bull; [[Hades&#039; Hand]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_3&amp;diff=40154</id>
		<title>Template:Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_3&amp;diff=40154"/>
		<updated>2014-04-26T00:08:43Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: nowhere near completion, I just had some time to kill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible mw-uncollapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#f0b708; background:#14190E; colspan=5 !important&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=background:#AA0000 colspan=5 |&amp;lt;span&amp;gt;&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 width=6% colspan=1 |&amp;lt;small&amp;gt;Characters&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;[[Bo-peep]] &amp;amp;bull; [[Crowned Teensie]] &amp;amp;bull; [[Globox]] &amp;amp;bull; [[Gonzo]] &amp;amp;bull; [[Grand Minimus]] &amp;amp;bull; [[Griskin]] &amp;amp;bull; [[Gumsi]] &amp;amp;bull; [[Heebie-jeebie]] &amp;amp;bull; [[The Leptys]] &amp;amp;bull; [[Ludiv]] &amp;amp;bull; [[The Manual]] &amp;amp;bull; [[Matuvu]] &amp;amp;bull; [[Mini-copter]] &amp;amp;bull; [[Murfy]] &amp;amp;bull; [[Murkin]] &amp;amp;bull; [[Nookin]] &amp;amp;bull; [[Otto Psi]] &amp;amp;bull; [[Paluchard]] &amp;amp;bull; [[Rayman]] &amp;amp;bull; [[Roméo Patti]] &amp;amp;bull; [[Snorty]] &amp;amp;bull; [[Sylkin]] &amp;amp;bull; [[Teensie]] &amp;amp;bull; [[Teensie doctor]] &amp;amp;bull; [[Tribelle]] &amp;amp;bull; [[Tufkin]] &amp;amp;bull; [[Ugly]] &amp;amp;bull; [[Zaq]] &amp;amp;bull; [[Great Spirit Palmito]] &amp;amp;bull; [[Shoedsackovskaïa family]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#AA0000&amp;quot; colspan=1 |&amp;lt;small&amp;gt;Bosses&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;[[Master Kaag]] &amp;amp;bull; [[Bégoniax]] &amp;amp;bull; [[Count Razoff]] &amp;amp;bull; [[Céloche]] &amp;amp;bull; [[Reflux]] &amp;amp;bull; [[Horrible Machine]] &amp;amp;bull; [[André]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=2 |&amp;lt;small&amp;gt;Enemies&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;[[Black Lum]] &amp;amp;bull; [[Gumsi]] &amp;amp;bull; [[Hoover]] &amp;amp;bull; [[Knaaren]] &amp;amp;bull; [[Mosquito]] &amp;amp;bull; [[Muddibog]] &amp;amp;bull; [[Ninja Crab]] &amp;amp;bull; [[Piranha]] &amp;amp;bull; [[Nettle]] &amp;amp;bull; [[Podocrock]] &amp;amp;bull; [[Zombie Chicken]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000; width=1%; |&amp;lt;small&amp;gt;[[Hoodlum]]s&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[Armaguiddon]] &amp;amp;bull; [[Armoured Slapdash]] &amp;amp;bull; [[Grim]] &amp;amp;bull; [[Grim Keeper]] &amp;amp;bull; [[Gunslinger Hoodlum]] &amp;amp;bull; [[Heckler]] &amp;amp;bull; [[Hoodboom]] &amp;amp;bull; [[Hoodloon]] &amp;amp;bull; [[Hoodlum watercraft]] &amp;amp;bull; [[Hoodmonger]] &amp;amp;bull; [[Hoodmonger Officer]] &amp;amp;bull; [[Hoodmonger Soldier]] &amp;amp;bull; [[Hoodoo]] &amp;amp;bull; [[Hoodstormer]] &amp;amp;bull; [[Kagoubinôme]] &amp;amp;bull; [[Lavomatrix]] &amp;amp;bull; [[Shielded Hoodboom]] &amp;amp;bull; [[Siamese Hoodlum]] &amp;amp;bull; [[Slapdash]] &amp;amp;bull; [[Spinneroo]] &amp;amp;bull; [[Stumbleboom]] &amp;amp;bull; [[Toots]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=1 |&amp;lt;small&amp;gt;Levels&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;[[The Fairy Council]] &amp;amp;bull; [[Clearleaf Forest]] &amp;amp;bull; [[The Bog of Murk]] &amp;amp;bull; [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]] &amp;amp;bull; [[The Desert of the Knaaren]] &amp;amp;bull; [[The Longest Shortcut]] &amp;amp;bull; [[The Summit Beyond the Clouds]] &amp;amp;bull; [[Hoodlum Headquarters]] &amp;amp;bull; [[The Tower of the Leptys]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rayman_1&amp;diff=40153</id>
		<title>Template talk:Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rayman_1&amp;diff=40153"/>
		<updated>2014-04-25T23:17:07Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: /* Replacement of previous navigation templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Suggestions==&lt;br /&gt;
Good work, but a couple of suggestions. Items and collectibles featured in the original game should definitely be included, since they&#039;re every bit as much a part of it as the enemies and levels are.&lt;br /&gt;
&lt;br /&gt;
Should we include powers? Some, like helicopter, would end up in most games&#039; main templates, but they&#039;re still fundamental parts of the games, so perhaps they should.&lt;br /&gt;
&lt;br /&gt;
Should we include a group containing spin-offs, remakes and re-releases of the original game? Stuff like the educational games, with their abundance of levels, and the designer games, with their unique items? The inclusion of the Rayman Collector minigames is something I&#039;m not totally comfortable with, since it seems to blur the lines between the original and its derivatives; however, these spin-off elements are still absolutely part of the original game&#039;s world. Maybe separate navboxes for some of the spin-offs and links to them in this one? I&#039;m really unsure how to proceed. Thoughts? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 01:58, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hmm, So what of the [[Plants|Plants]] and [[Objects|Objects]], should we include those under the items heading? As for powers, I was thinking of having a Nav-box solely dedicated to them, though I guess we could have it both ways.&lt;br /&gt;
&lt;br /&gt;
:As for the spin-offs, I was thinking of giving them all each dedicated templates, but adding the Rayman 1 template to the dedicated ones where relevant. As for the minigames, yeah, those were more an impulse addition, I&#039;ll be happy to shove them elsewhere when possible.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 02:07, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Those are possibilites but perhaps it is better to try out here how the template would look like with the inclusion of the powers and the objects and see if it looks ok or not. I think the Rayman Collector minigames would be more adequate to go to that template we were discussing a while ago, but yet I think these should be included in a particular subgroup. Something like &amp;quot;flash/minigames&amp;quot; for example. The versions/ports could also be integrated somehow. I could try to be less generic but my bed is calling me. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 03:00, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Hm, I&#039;ve added all the categories that I think shouldn&#039;t be all that dubious, the mini-games have been removed for now, I guess what&#039;s left for us to figure is how we&#039;re dealing with Rayman 1&#039;s spinoffs. We could create a distinct section in this template in regards to Rayman 1, or perhaps we could have a master spin-off template, which contains all the levels included within each distinct spin-off.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 14:03, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::The most notable spin-offs are the games included by Rayman Collector if this is a help. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:17, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Replacement of previous navigation templates==&lt;br /&gt;
While the creation of this template is a great idea I don&#039;t think it should replace the previous navigation templates we had on the R1 world and level articles. Those made navigation between levels and worlds a lot easier, while this one has to be &#039;collapsed&#039; and then the levels have to be found in the middle of all this information. In addition, the world articles now lack the list of their levels which is very problematic in terms of content. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:23, 15 April 2014 (CEST)&lt;br /&gt;
:I really don&#039;t think the R1 world and level templates are needed. The main R1 template doesn&#039;t NEED to be collapsed – navboxes should only be collapsed when there are several of them in the same article, and even then there&#039;s a case to be made for leaving them open. R1 levels would never fall under any template other than this one, so I&#039;d be perfectly happy to leave it open on all of them.&lt;br /&gt;
:As for having to search through the template to find a specific level or world, that&#039;s definitely a valid concern, but the benefits of a single, cohesive, coherent, all-encompassing navbox far outweigh this negative, and having six other navboxes which are direct subsets of this one and replicate sections of it without adding anything strikes me as an unwise precedent to set. I&#039;d recommend trying to find other solutions to aid navigation: the R1 menu colour scheme was a superficially nice idea, but if we changed the colours to be more like [[Template:Rayman series]], the links would stand out much more, and if we found a nice way to make the text &amp;lt;nowiki&amp;gt;&amp;lt;small&amp;gt;&amp;lt;/nowiki&amp;gt; it would also make the navbox more compact and easier to glance over and navigate. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:46, 15 April 2014 (CEST)&lt;br /&gt;
::Come to think of it though, one thing I would support is a separate navbox for all the bosses in the Rayman series. There are two ways people will go looking for R1 bosses: in the sense that they&#039;re enemies who appear at the end of their R1 world, and in the sense that they&#039;re Rayman series bosses. I can imagine someone wanting to jump from Allegro Presto to Space Mama, but I can also imagine someone wanting to jump from Mr Dark to Foutch or Razorbeard. I would also support moving the bosses in the R1 template to the &amp;quot;Enemies&amp;quot; subgroups for their respective worlds. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:24, 15 April 2014 (CEST)&lt;br /&gt;
::Unfortunately even keeping the template open won&#039;t solve the obvious issue that it takes much, much longer to navigate from one level to another. While it&#039;s totally fine if you want to visit, say, the Antitoon article, Blue Mountains levels articles are much more relevant to each other than the latter is and it is therefore much more likely that a user will want to navigate from one another. We are sacrificing usability for the sake of an all-encompassing template that is of barely any use in that situation: it&#039;s probably faster to go to the Blue Mountains article and then click the wanted level; wait, no, even this is hindered by the last changes, as there isn&#039;t even a list of levels for each world now. Unwise, yes. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:20, 15 April 2014 (CEST)&lt;br /&gt;
:::I think you may be overestimating the significance of this issue. Yes, it&#039;s more likely that a user will want to navigate from one Blue Mountains article to another: that&#039;s why we&#039;ve created a separate subgroup just for Blue Mountains levels!&lt;br /&gt;
:::A user who scrolls to the bottom of one of the level articles will be greeted with [http://i.imgur.com/bA8POXx.png this sight], with the current article&#039;s link noticeably bolded and enlarged; it&#039;s not too much to expect of viewers that they comprehend the layout of the template and grasp that the adjacent links lead to, well, the adjacent levels. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:53, 15 April 2014 (CEST)&lt;br /&gt;
::::I have reverted the template redirects to the main R1 template: if it is to be used, let&#039;s do it properly and insert it directly. Please note that this is not a decision regarding the matter being discussed, just basic cleanup.&lt;br /&gt;
::::As for level articles, we seem to both understand each other&#039;s arguments. Our opinions simply differ about what outweighs what, so let&#039;s see what the others think of it.&lt;br /&gt;
::::Concerning the world articles however, it is out of the question to remove essential information such as the levels from the articles themselves. It is not a question of navigation but a matter of content. If we can find a better way of having a level list in the world articles than using the old templates, let&#039;s do it, but the information stays. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:13, 16 April 2014 (CEST)&lt;br /&gt;
:::::These templates are for navigating between articles, not storing information themselves, and the fact that important information exists exclusively in the templates seems a major problem in retrospect. Of course each world article should contain a list of levels contained in that world. Maybe the second sentence of each world article should be a statement of its levels, and the second sentence of each level article should state the preceding and following levels? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:33, 16 April 2014 (CEST)&lt;br /&gt;
::::::Pardon my barging in upon the conversation, but while I appreciate the reason why we&#039;ve reverted, I still think we should make the current level nav templates more efficient. It&#039;s a bit of a pain to have to navigate from a level article, then to the world article, then to another world, then to the level I was looking for. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 13:41, 16 April 2014 (CEST)&lt;br /&gt;
::::::I think Spiral&#039;s suggestion is a good step forward. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:16, 24 April 2014 (CEST)&lt;br /&gt;
:::::::I&#039;ve implemented this on the [[Blue Mountains]] and [[Twilight Gulch]] articles. Everything in order? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 01:16, 26 April 2014 (CEST)&lt;br /&gt;
:::::::Never mind, just saw your edits. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 01:17, 26 April 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rayman_1&amp;diff=40152</id>
		<title>Template talk:Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rayman_1&amp;diff=40152"/>
		<updated>2014-04-25T23:16:11Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: /* Replacement of previous navigation templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Suggestions==&lt;br /&gt;
Good work, but a couple of suggestions. Items and collectibles featured in the original game should definitely be included, since they&#039;re every bit as much a part of it as the enemies and levels are.&lt;br /&gt;
&lt;br /&gt;
Should we include powers? Some, like helicopter, would end up in most games&#039; main templates, but they&#039;re still fundamental parts of the games, so perhaps they should.&lt;br /&gt;
&lt;br /&gt;
Should we include a group containing spin-offs, remakes and re-releases of the original game? Stuff like the educational games, with their abundance of levels, and the designer games, with their unique items? The inclusion of the Rayman Collector minigames is something I&#039;m not totally comfortable with, since it seems to blur the lines between the original and its derivatives; however, these spin-off elements are still absolutely part of the original game&#039;s world. Maybe separate navboxes for some of the spin-offs and links to them in this one? I&#039;m really unsure how to proceed. Thoughts? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 01:58, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hmm, So what of the [[Plants|Plants]] and [[Objects|Objects]], should we include those under the items heading? As for powers, I was thinking of having a Nav-box solely dedicated to them, though I guess we could have it both ways.&lt;br /&gt;
&lt;br /&gt;
:As for the spin-offs, I was thinking of giving them all each dedicated templates, but adding the Rayman 1 template to the dedicated ones where relevant. As for the minigames, yeah, those were more an impulse addition, I&#039;ll be happy to shove them elsewhere when possible.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 02:07, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Those are possibilites but perhaps it is better to try out here how the template would look like with the inclusion of the powers and the objects and see if it looks ok or not. I think the Rayman Collector minigames would be more adequate to go to that template we were discussing a while ago, but yet I think these should be included in a particular subgroup. Something like &amp;quot;flash/minigames&amp;quot; for example. The versions/ports could also be integrated somehow. I could try to be less generic but my bed is calling me. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 03:00, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::Hm, I&#039;ve added all the categories that I think shouldn&#039;t be all that dubious, the mini-games have been removed for now, I guess what&#039;s left for us to figure is how we&#039;re dealing with Rayman 1&#039;s spinoffs. We could create a distinct section in this template in regards to Rayman 1, or perhaps we could have a master spin-off template, which contains all the levels included within each distinct spin-off.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 14:03, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::The most notable spin-offs are the games included by Rayman Collector if this is a help. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:17, 14 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Replacement of previous navigation templates==&lt;br /&gt;
While the creation of this template is a great idea I don&#039;t think it should replace the previous navigation templates we had on the R1 world and level articles. Those made navigation between levels and worlds a lot easier, while this one has to be &#039;collapsed&#039; and then the levels have to be found in the middle of all this information. In addition, the world articles now lack the list of their levels which is very problematic in terms of content. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:23, 15 April 2014 (CEST)&lt;br /&gt;
:I really don&#039;t think the R1 world and level templates are needed. The main R1 template doesn&#039;t NEED to be collapsed – navboxes should only be collapsed when there are several of them in the same article, and even then there&#039;s a case to be made for leaving them open. R1 levels would never fall under any template other than this one, so I&#039;d be perfectly happy to leave it open on all of them.&lt;br /&gt;
:As for having to search through the template to find a specific level or world, that&#039;s definitely a valid concern, but the benefits of a single, cohesive, coherent, all-encompassing navbox far outweigh this negative, and having six other navboxes which are direct subsets of this one and replicate sections of it without adding anything strikes me as an unwise precedent to set. I&#039;d recommend trying to find other solutions to aid navigation: the R1 menu colour scheme was a superficially nice idea, but if we changed the colours to be more like [[Template:Rayman series]], the links would stand out much more, and if we found a nice way to make the text &amp;lt;nowiki&amp;gt;&amp;lt;small&amp;gt;&amp;lt;/nowiki&amp;gt; it would also make the navbox more compact and easier to glance over and navigate. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:46, 15 April 2014 (CEST)&lt;br /&gt;
::Come to think of it though, one thing I would support is a separate navbox for all the bosses in the Rayman series. There are two ways people will go looking for R1 bosses: in the sense that they&#039;re enemies who appear at the end of their R1 world, and in the sense that they&#039;re Rayman series bosses. I can imagine someone wanting to jump from Allegro Presto to Space Mama, but I can also imagine someone wanting to jump from Mr Dark to Foutch or Razorbeard. I would also support moving the bosses in the R1 template to the &amp;quot;Enemies&amp;quot; subgroups for their respective worlds. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:24, 15 April 2014 (CEST)&lt;br /&gt;
::Unfortunately even keeping the template open won&#039;t solve the obvious issue that it takes much, much longer to navigate from one level to another. While it&#039;s totally fine if you want to visit, say, the Antitoon article, Blue Mountains levels articles are much more relevant to each other than the latter is and it is therefore much more likely that a user will want to navigate from one another. We are sacrificing usability for the sake of an all-encompassing template that is of barely any use in that situation: it&#039;s probably faster to go to the Blue Mountains article and then click the wanted level; wait, no, even this is hindered by the last changes, as there isn&#039;t even a list of levels for each world now. Unwise, yes. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:20, 15 April 2014 (CEST)&lt;br /&gt;
:::I think you may be overestimating the significance of this issue. Yes, it&#039;s more likely that a user will want to navigate from one Blue Mountains article to another: that&#039;s why we&#039;ve created a separate subgroup just for Blue Mountains levels!&lt;br /&gt;
:::A user who scrolls to the bottom of one of the level articles will be greeted with [http://i.imgur.com/bA8POXx.png this sight], with the current article&#039;s link noticeably bolded and enlarged; it&#039;s not too much to expect of viewers that they comprehend the layout of the template and grasp that the adjacent links lead to, well, the adjacent levels. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:53, 15 April 2014 (CEST)&lt;br /&gt;
::::I have reverted the template redirects to the main R1 template: if it is to be used, let&#039;s do it properly and insert it directly. Please note that this is not a decision regarding the matter being discussed, just basic cleanup.&lt;br /&gt;
::::As for level articles, we seem to both understand each other&#039;s arguments. Our opinions simply differ about what outweighs what, so let&#039;s see what the others think of it.&lt;br /&gt;
::::Concerning the world articles however, it is out of the question to remove essential information such as the levels from the articles themselves. It is not a question of navigation but a matter of content. If we can find a better way of having a level list in the world articles than using the old templates, let&#039;s do it, but the information stays. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:13, 16 April 2014 (CEST)&lt;br /&gt;
:::::These templates are for navigating between articles, not storing information themselves, and the fact that important information exists exclusively in the templates seems a major problem in retrospect. Of course each world article should contain a list of levels contained in that world. Maybe the second sentence of each world article should be a statement of its levels, and the second sentence of each level article should state the preceding and following levels? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:33, 16 April 2014 (CEST)&lt;br /&gt;
::::::Pardon my barging in upon the conversation, but while I appreciate the reason why we&#039;ve reverted, I still think we should make the current level nav templates more efficient. It&#039;s a bit of a pain to have to navigate from a level article, then to the world article, then to another world, then to the level I was looking for. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 13:41, 16 April 2014 (CEST)&lt;br /&gt;
::::::I think Spiral&#039;s suggestion is a good step forward. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:16, 24 April 2014 (CEST)&lt;br /&gt;
:::::::I&#039;ve implemented this on the [[Blue Mountains]] and [[Twilight Gulch]] articles. Everything in order? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 01:16, 26 April 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Main_Gallery&amp;diff=40105</id>
		<title>Main Gallery</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Main_Gallery&amp;diff=40105"/>
		<updated>2014-04-23T01:20:14Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
The Main Gallery serves as the central Hub in [[Rayman Legends]], it contains paintings leading to the area where the [[Creatures]] are held, [[Back to Origins]] levels, the Online Challenges, the [[Kung Foot]] minigame, the area allowing for the selection of a playable character, and paintings which lead to each world featured in the game.&lt;br /&gt;
&lt;br /&gt;
The [[Bubble Dreamer]] is also present, and will update players on where they can find [[Teensies]], as well as inform them of unlocked challenges.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=V5gAMyuAUxU A first look to the Main Gallery (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsWorlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;br /&gt;
[[Category:Hubs]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Main_Gallery&amp;diff=40104</id>
		<title>Main Gallery</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Main_Gallery&amp;diff=40104"/>
		<updated>2014-04-23T01:20:06Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
The Main Gallery serves as the central Hub in [[Rayman Legends]], it contains paintings leading to the area where the [[Creatures]] are held, [[Back to Origins]] levels, the Online Challenges, the [[Kung Foot]] minigame, the area allowing for the selection of a playable character, and paintings which lead to each world featured in the game.&lt;br /&gt;
&lt;br /&gt;
The [[Bubble Dreamer]] is also present, and will update players on where they can find [[Teensies]], as well as inform them of unlocked challenges.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=V5gAMyuAUxU A first look to the Main Gallery (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsWorlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;br /&gt;
[[Category:Articles requiring expansion]&lt;br /&gt;
[[Category:Hubs]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Spinneroo&amp;diff=40084</id>
		<title>Spinneroo</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Spinneroo&amp;diff=40084"/>
		<updated>2014-04-21T11:17:34Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Spinneroo&lt;br /&gt;
| image = [[File:Hoodlock.jpg|320px|&#039;&#039;Spinneroo&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Hoodlum]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]&lt;br /&gt;
| location = [[The Bog of Murk]], [[the Desert of the Knaaren]], [[the Summit Beyond the Clouds]], [[Hoodlum Headquarters]]&lt;br /&gt;
| resistance = [[Image:Lifebar6.png|&#039;&#039;6 HP&#039;&#039;]] (at once)&lt;br /&gt;
| attacks = Spinning punch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Spinneroo is a paranoid prison guard who spins round at breakneck speed to make sure no-one&#039;s creeping up behind him.|sign=In-game description|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|Hoodlocks are large and in charge. Their huge girth and deadly wrecking ball fists make them perfect for guarding passages and doors. Once a Hoodlock is assigned to its post, even their commanding [[Hoodlum]] officers have a hard time getting them to go away!|sign=Official description|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[File:HoodlockSpinning.jpg|thumb|left|320px|A Hoodlock spinning around in [[the Summit Beyond the Clouds]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spinneroos&#039;&#039;&#039;, also known as a &#039;&#039;&#039;Hoodlocks&#039;&#039;&#039; or &#039;&#039;&#039;Kagguards&#039;&#039;&#039;, are large, grey [[Hoodlum]]s who wear chain-mail and carry heavy cannonballs as malicious attacking weapons for any who try to bypass their territory. These are casually wielded back and forth in normal gameplay but vigorously spun as the Spinneroo rotates in attack. The first Spinneroo is encountered in the second part of [[the Bog of Murk]].&lt;br /&gt;
&lt;br /&gt;
These [[Hoodlum]]s typically act as barriers or blockages to paths. Fortunately, they are fairly light in weight and can be shifted backwards by simple shots - the Spinneroo is conventionally defeated by falling in marshland or lava, after being given several consecutive fists. A fully powered [[Heavy Metal Fist]] is also sufficient to defeat a Hoodlock. The clanging sound effect they emit upon defeat is the same as that of the Robo-Pirates in &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Spinneroos also appear in [[Rayman 3 (Game Boy Advance)|the handheld adaptation of &#039;&#039;Rayman 3&#039;&#039;]]. In this game, they patrol back and forth on platforms, and [[Rayman]] must use his body-slam power to break the wooden walkways they use, thus killing them in a similar fashion to the [[Gorilla Pirate]]s of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Spineroo_R3_GBA.png|frame|center|A Spinneroo, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Spinneroo_defeated_R3_GBA.PNG|frame|center|A Spinneroo falling into a pit]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Armed Spinneroo==&lt;br /&gt;
[[File:ArmedHoodlockRHR.png|frame|right|An armed Spinneroo in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;]]&lt;br /&gt;
&#039;&#039;Main article: [[Armed Spinneroo]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Spinneroos armed with a sword and a shield can be found. Slightly more resistant than their regular counterparts, their attack pattern is also different, as they wander around and hit [[Rayman]] with their sword, leaving aside their ability to spin around uncontrollably.&lt;br /&gt;
&lt;br /&gt;
{{Hoodlums}}&lt;br /&gt;
{{R3enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Toupignard]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rabbids_series&amp;diff=40080</id>
		<title>Template talk:Rabbids series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rabbids_series&amp;diff=40080"/>
		<updated>2014-04-18T19:32:41Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: /* Separation or Accumulation? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Separation or Accumulation?==&lt;br /&gt;
&lt;br /&gt;
I believe this was debated before but now that we have been readjusting the templates and Spiral brought this up in an edit, I wonder if it is really worth to keep going to collect information about Rabbid games that are post-TV Party since it is where the franchises got officially separate into different ones and where Rayman nevermore made an appearance or vice-versa. The fact that they born originally for the &amp;quot;fourth&amp;quot; installment that got ultimately cancelled to transform into a party game spin-off made this create an issue: they are original Rayman characters so that would &amp;quot;force&amp;quot; us to keep following their games and other stuff. It also misses a lot of information for the most recent Rabbids games since the RPC members don&#039;t really buy their titles anymore (well, except one or two members lets say). What do you guys think about this? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:06, 17 April 2014 (CEST)&lt;br /&gt;
:I think they should still be covered, since they&#039;re still rooted in the Rayman series. We need to at least acknowledge them, if only for the sake of completion. I say we only aim for BG&amp;amp;E/Tonic Trouble-level coverage of the ones that are completely disconnected from Rayman, though. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 01:40, 18 April 2014 (CEST)&lt;br /&gt;
::Fair enough. They are also both created by Michel Ancel, so it is a bonus. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 02:04, 18 April 2014 (CEST)&lt;br /&gt;
:::On another note, I see there&#039;s been some issues with the Rayman template in regards to linking it to the Rabbids, seeing as the Rabbids are technically a spin-off series of their own, perhaps we could remove the Rabbids section, and just have [[Rabbids (series)]] as one of the spin-off links?--[[File:Sig5 2TEST.png|150px|link=User:Master]] 21:13, 18 April 2014 (CEST)&lt;br /&gt;
::::Terrible though they might be, the first three Rabbids games have Rayman in the title and feature Rayman as a character, along with other Rayman series elements. It seems disingenuous not to include them in the template. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:32, 18 April 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rabbids_series&amp;diff=40065</id>
		<title>Template talk:Rabbids series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rabbids_series&amp;diff=40065"/>
		<updated>2014-04-17T23:41:09Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: /* Separation or Accumulation? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Separation or Accumulation?==&lt;br /&gt;
&lt;br /&gt;
I believe this was debated before but now that we have been readjusting the templates and Spiral brought this up in an edit, I wonder if it is really worth to keep going to collect information about Rabbid games that are post-TV Party since it is where the franchises got officially separate into different ones and where Rayman nevermore made an appearance or vice-versa. The fact that they born originally for the &amp;quot;fourth&amp;quot; installment that got ultimately cancelled to transform into a party game spin-off made this create an issue: they are original Rayman characters so that would &amp;quot;force&amp;quot; us to keep following their games and other stuff. It also misses a lot of information for the most recent Rabbids games since the RPC members don&#039;t really buy their titles anymore (well, except one or two members lets say). What do you guys think about this? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:06, 17 April 2014 (CEST)&lt;br /&gt;
:I think they should still be covered, since they&#039;re still rooted in the Rayman series. We need to at least acknowledge them, if only for the sake of completion. I say we only aim for BG&amp;amp;E/Tonic Trouble-level coverage of the ones that are completely disconnected from Rayman, though. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 01:40, 18 April 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rabbids_series&amp;diff=40064</id>
		<title>Template talk:Rabbids series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rabbids_series&amp;diff=40064"/>
		<updated>2014-04-17T23:40:58Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: /* Separation or Accumulation? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Separation or Accumulation?==&lt;br /&gt;
&lt;br /&gt;
I believe this was debated before but now that we have been readjusting the templates and Spiral brought this up in an edit, I wonder if it is really worth to keep going to collect information about Rabbid games that are post-TV Party since it is where the franchises got officially separate into different ones and where Rayman nevermore made an appearance or vice-versa. The fact that they born originally for the &amp;quot;fourth&amp;quot; installment that got ultimately cancelled to transform into a party game spin-off made this create an issue: they are original Rayman characters so that would &amp;quot;force&amp;quot; us to keep following their games and other stuff. It also misses a lot of information for the most recent Rabbids games since the RPC members don&#039;t really buy their titles anymore (well, except one or two members lets say). What do you guys think about this? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:06, 17 April 2014 (CEST)&lt;br /&gt;
:I think they should still be covered, since they&#039;re still rooted in the Rayman series. We need to at least acknowledge them, if only for the sake of completion. I say we aim for BG&amp;amp;E/Tonic Trouble-level coverage of the ones that are completely disconnected from Rayman, though. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 01:40, 18 April 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=40061</id>
		<title>Template:Rayman series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=40061"/>
		<updated>2014-04-17T18:48:13Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: this is just awkward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible mw-uncollapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#f0b708; background:#14190E; colspan=6 !important&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=background:#AA0000 colspan=7 |&amp;lt;span&amp;gt;[[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 rowspan=3 |&amp;lt;small&amp;gt;Main series&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2|2: The Great Escape]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3|3: Hoodlum Havoc]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Legends|Legends]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=3 |&amp;lt;small&amp;gt;Remakes/ports&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Gold|Gold]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Forever|Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Collector|Collector]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Funpack|Funpack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Compilation|Compilation]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Advance|Advance]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 1 &amp;amp; Rayman 2 Double Pack|1 &amp;amp; 2 Double Pack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 10th Anniversary|10th Anniversary]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman DS|DS]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman DSi|DSi]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2: The Great Escape (iOS)|2: The Great Escape]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3D|3D]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 HD|3 HD]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=3 |&amp;lt;small&amp;gt;Unreleased&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (early production)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 (cancelled prototype)|Rayman 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (early production)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Raving Rabbids]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=2 |&amp;lt;small&amp;gt;Portable&amp;lt;/small&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1px colspan=1 |&amp;lt;small&amp;gt;Handheld&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 Forever|2 Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman: Hoodlums&#039; Revenge|Hoodlums&#039; Revenge]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Raving Rabbids]]&#039;&#039; (GBA) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (DS)|Raving Rabbids]]&#039;&#039; (DS) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2 (DS)|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party (DS)|Raving Rabbids TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Mobile&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Garden|Garden]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Golf|Golf]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Bowling|Bowling]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (Symbian)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (Symbian)|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Kart|Kart]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Fiesta Run|Fiesta Run]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:5% colspan=1 rowspan=4 |&amp;lt;small&amp;gt;Spin-offs&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Designer|Designer]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 60 Levels|60 Levels]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 100 Levels|100 Levels]]&#039;&#039;  &amp;amp;bull; &#039;&#039;[[Rayman By His Fans]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman M]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Rush|Rush]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Legends Beatbox|Legends Beatbox]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1% colspan=2 |&amp;lt;small&amp;gt;Educational&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Junior|Junior]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[English with Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Learning French with Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Activity Centre|Activity Centre]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Dictées|Dictées]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman CP|CP]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Maternelle|Maternelle]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Premiers Clics|Premiers Clics]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=2 |&amp;lt;small&amp;gt;Flash&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Globber]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman vs Cullcut]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Globox 2000]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Pirate Shoot]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Slap, Flap and Go]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=1 colspan=2 |&amp;lt;small&amp;gt;&#039;&#039;[[Rabbids (series)|Rabbids]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Raving Rabbids|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party|TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Related&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Tonic Trouble]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Beyond Good and Evil]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Academy of Champions: Football]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=40060</id>
		<title>Template:Rayman series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=40060"/>
		<updated>2014-04-17T18:47:53Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#f0b708; background:#14190E; colspan=6 !important&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=background:#AA0000 colspan=7 |&amp;lt;span&amp;gt;[[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 rowspan=3 |&amp;lt;small&amp;gt;Main series&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2|2: The Great Escape]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3|3: Hoodlum Havoc]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Legends|Legends]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=3 |&amp;lt;small&amp;gt;Remakes/ports&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Gold|Gold]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Forever|Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Collector|Collector]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Funpack|Funpack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Compilation|Compilation]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Advance|Advance]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 1 &amp;amp; Rayman 2 Double Pack|1 &amp;amp; 2 Double Pack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 10th Anniversary|10th Anniversary]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman DS|DS]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman DSi|DSi]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2: The Great Escape (iOS)|2: The Great Escape]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3D|3D]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 HD|3 HD]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=3 |&amp;lt;small&amp;gt;Unreleased&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (early production)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 (cancelled prototype)|Rayman 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (early production)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Raving Rabbids]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=2 |&amp;lt;small&amp;gt;Portable&amp;lt;/small&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1px colspan=1 |&amp;lt;small&amp;gt;Handheld&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 Forever|2 Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman: Hoodlums&#039; Revenge|Hoodlums&#039; Revenge]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Raving Rabbids]]&#039;&#039; (GBA) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (DS)|Raving Rabbids]]&#039;&#039; (DS) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2 (DS)|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party (DS)|Raving Rabbids TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Mobile&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Garden|Garden]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Golf|Golf]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Bowling|Bowling]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (Symbian)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (Symbian)|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Kart|Kart]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Fiesta Run|Fiesta Run]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:5% colspan=1 rowspan=4 |&amp;lt;small&amp;gt;Spin-offs&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Designer|Designer]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 60 Levels|60 Levels]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 100 Levels|100 Levels]]&#039;&#039;  &amp;amp;bull; &#039;&#039;[[Rayman By His Fans]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman M]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Rush|Rush]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Legends Beatbox|Legends Beatbox]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1% colspan=2 |&amp;lt;small&amp;gt;Educational&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Junior|Junior]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[English with Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Learning French with Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Activity Centre|Activity Centre]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Dictées|Dictées]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman CP|CP]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Maternelle|Maternelle]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Premiers Clics|Premiers Clics]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=2 |&amp;lt;small&amp;gt;Flash&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Globber]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman vs Cullcut]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Globox 2000]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Pirate Shoot]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Slap, Flap and Go]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=1 colspan=2 |&amp;lt;small&amp;gt;&#039;&#039;[[Rabbids (series)|Rabbids]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Raving Rabbids|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party|TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Related&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Tonic Trouble]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Beyond Good and Evil]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Academy of Champions: Football]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rabbids_series&amp;diff=40059</id>
		<title>Template:Rabbids series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rabbids_series&amp;diff=40059"/>
		<updated>2014-04-17T18:45:54Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: Thoughts?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible mw-uncollapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#f0b708; background:#14190E; colspan=6 !important&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=background:#AA0000 colspan=7 |&amp;lt;span&amp;gt;[[Rabbids (series)|&#039;&#039;Rabbids&#039;&#039; series]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=2 |&amp;lt;small&amp;gt;Main series&amp;lt;/small&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1px colspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Raving Rabbids]]&#039;&#039; (cancelled prototype) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party|TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Non-&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Raving Rabbids: Party Collection|Party Collection]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Go Home]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Lab|Lab]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Raving Rabbids: Travel in Time|Travel in Time]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Raving Rabbids: Alive and Kicking|Alive &amp;amp; Kicking]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Invasion|Invasion]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Land|Land]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=2 |&amp;lt;small&amp;gt;Portable&amp;lt;/small&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1px colspan=1 |&amp;lt;small&amp;gt;&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Raving Rabbids]]&#039;&#039; (GBA) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (DS)|Raving Rabbids]]&#039;&#039; (DS) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (Symbian)|Raving Rabbids]]&#039;&#039; (Symbian) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2 (DS)|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Kart]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party (DS)|TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Non-&#039;&#039;Rayman&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rabbids Go Home (DS)|Rabbids Go Home]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Go Phone]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Travel in Time 3D|Travel in Time 3D]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=40058</id>
		<title>Template:Rayman series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=40058"/>
		<updated>2014-04-16T17:20:03Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: Adding more Rabbids games. I&amp;#039;m seriously starting to think separate Rayman and Rabbids templates may be needed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#f0b708; background:#14190E; colspan=6 !important&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=background:#AA0000 colspan=7 |&amp;lt;span&amp;gt;[[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 rowspan=3 |&amp;lt;small&amp;gt;Main series&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2|2: The Great Escape]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3|3: Hoodlum Havoc]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Legends|Legends]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=3 |&amp;lt;small&amp;gt;Remakes/ports&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Gold|Gold]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Forever|Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Collector|Collector]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Funpack|Funpack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Compilation|Compilation]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Advance|Advance]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 1 &amp;amp; Rayman 2 Double Pack|1 &amp;amp; 2 Double Pack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 10th Anniversary|10th Anniversary]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman DS|DS]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman DSi|DSi]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2: The Great Escape (iOS)|2: The Great Escape]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3D|3D]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 HD|3 HD]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=3 |&amp;lt;small&amp;gt;Unreleased&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (early production)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 (cancelled prototype)|Rayman 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (early production)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Raving Rabbids]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=2 |&amp;lt;small&amp;gt;Portable&amp;lt;/small&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1px colspan=1 |&amp;lt;small&amp;gt;Handheld&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 Forever|2 Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman: Hoodlums&#039; Revenge|Hoodlums&#039; Revenge]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Raving Rabbids]]&#039;&#039; (GBA) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (DS)|Raving Rabbids]]&#039;&#039; (DS) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2 (DS)|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party (DS)|Raving Rabbids TV Party]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Go Home (DS)|Rabbids Go Home]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Go Phone]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Travel in Time 3D]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Mobile&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Garden|Garden]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Golf|Golf]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Bowling|Bowling]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (Symbian)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (Symbian)|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Kart|Kart]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Fiesta Run|Fiesta Run]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:5% colspan=1 rowspan=4 |&amp;lt;small&amp;gt;Spin-offs&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Designer|Designer]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 60 Levels|60 Levels]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 100 Levels|100 Levels]]&#039;&#039;  &amp;amp;bull; &#039;&#039;[[Rayman By His Fans]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman M]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Rush|Rush]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Legends Beatbox|Legends Beatbox]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1% colspan=2 |&amp;lt;small&amp;gt;Educational&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Junior|Junior]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[English with Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Learning French with Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Activity Centre|Activity Centre]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Dictées|Dictées]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman CP|CP]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Maternelle|Maternelle]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Premiers Clics|Premiers Clics]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=2 |&amp;lt;small&amp;gt;Flash&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Globber]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman vs Cullcut]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Globox 2000]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Pirate Shoot]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Slap, Flap and Go]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=1 colspan=2 |&amp;lt;small&amp;gt;&#039;&#039;[[Rabbids (series)|Rabbids]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Raving Rabbids|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Raving Rabbids: Party Collection|Party Collection]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party|TV Party]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Go Home]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Lab|Lab]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Raving Rabbids: Travel in Time|Travel in Time]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Raving Rabbids: Alive and Kicking|Alive &amp;amp; Kicking]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Invasion|Invasion]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Land|Land]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Related&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Tonic Trouble]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Beyond Good and Evil]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Academy of Champions: Football]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=40056</id>
		<title>Template:Rayman series</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template:Rayman_series&amp;diff=40056"/>
		<updated>2014-04-16T13:44:45Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: The DSi game is better suited to the remakes/ports group - this group is for original handheld games. No need to disambiguate RR2 DS or TV Party, the fact that they&amp;#039;re in the handheld group is enough differentiation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;margin: 0 auto 0 auto; padding: 0.2em; border-width: 2px; border-style: solid; border-color:#f0b708; background:#14190E; colspan=6 !important&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=background:#AA0000 colspan=7 |&amp;lt;span&amp;gt;[[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 rowspan=3 |&amp;lt;small&amp;gt;Main series&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2|2: The Great Escape]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3|3: Hoodlum Havoc]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Legends|Legends]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=3 |&amp;lt;small&amp;gt;Remakes/ports&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Gold|Gold]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Forever|Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Collector|Collector]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Funpack|Funpack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Compilation|Compilation]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Advance|Advance]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 1 &amp;amp; Rayman 2 Double Pack|1 &amp;amp; 2 Double Pack]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 10th Anniversary|10th Anniversary]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman DS|DS]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman DSi|DSi]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2: The Great Escape (iOS)|2: The Great Escape]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3D|3D]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 HD|3 HD]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=3 |&amp;lt;small&amp;gt;Unreleased&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (early production)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 (cancelled prototype)|Rayman 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (early production)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (cancelled prototype)|Raving Rabbids]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=2 |&amp;lt;small&amp;gt;Portable&amp;lt;/small&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1px colspan=1 |&amp;lt;small&amp;gt;Handheld&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 2 Forever|2 Forever]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman: Hoodlums&#039; Revenge|Hoodlums&#039; Revenge]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Raving Rabbids]]&#039;&#039; (GBA) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (DS)|Raving Rabbids]]&#039;&#039; (DS) &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2 (DS)|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party (DS)|Raving Rabbids TV Party]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Mobile&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Garden|Garden]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Golf|Golf]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Bowling|Bowling]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 3 (Symbian)|Rayman 3]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids (Symbian)|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Kart|Kart]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Jungle Run|Jungle Run]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Fiesta Run|Fiesta Run]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:5% colspan=1 rowspan=4 |&amp;lt;small&amp;gt;Spin-offs&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Designer|Designer]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 60 Levels|60 Levels]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman 100 Levels|100 Levels]]&#039;&#039;  &amp;amp;bull; &#039;&#039;[[Rayman By His Fans]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman M]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Rush|Rush]]&#039;&#039; &amp;amp;bull;  &#039;&#039;[[Rayman Legends Beatbox|Legends Beatbox]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000;width:1% colspan=2 |&amp;lt;small&amp;gt;Educational&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Junior|Junior]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[English with Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Learning French with Rayman]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Activity Centre|Activity Centre]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Dictées|Dictées]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman CP|CP]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Maternelle|Maternelle]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Premiers Clics|Premiers Clics]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=2 |&amp;lt;small&amp;gt;Flash&amp;lt;/small&amp;gt;&lt;br /&gt;
|colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Globber]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman vs Cullcut]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Globox 2000]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Pirate Shoot]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Slap, Flap and Go]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 rowspan=1 colspan=2 |&amp;lt;small&amp;gt;&#039;&#039;[[Rabbids (series)|Rabbids]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=background:#141900 colspan=4 |&amp;lt;small&amp;gt;&#039;&#039;[[Rayman Raving Rabbids|Raving Rabbids]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids 2|Raving Rabbids 2]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rayman Raving Rabbids TV Party|TV Party]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Go Home]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Raving Rabbids: Travel in Time|Travel in Time]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Raving Rabbids: Alive and Kicking|Alive &amp;amp; Kicking]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Rabbids Land|Land]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=background:#AA0000 colspan=1 |&amp;lt;small&amp;gt;Related&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=4|&amp;lt;small&amp;gt;&#039;&#039;[[Tonic Trouble]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Beyond Good and Evil]]&#039;&#039; &amp;amp;bull; &#039;&#039;[[Academy of Champions: Football]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category: Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Twilight_Gulch&amp;diff=40053</id>
		<title>Twilight Gulch</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Twilight_Gulch&amp;diff=40053"/>
		<updated>2014-04-16T11:39:48Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Twilight Gulch&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Le Ravin du Crépuscule&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The Ravine of Twilight&#039;&#039;&#039;&#039;&#039;) is the first level of the [[Blue Mountains]], the third world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It follows [[Allegro Presto]] and is followed by [[The Hard Rocks]]. It consists of two parts the first time it is visited, and only one during subsequent visits, as in the second part, [[Rayman]] is chased by [[Mr Stone]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Part 1==&lt;br /&gt;
It is one of the only levels in which all six [[cage]]s can be found, along with the first part of [[Mr Sax&#039;s Hullaballoo]] and the first part of [[Mr Skops&#039; Stalactites]]. It is a short level in which [[Rayman]] discovers his new enemies. In order to proceed in this level, [[Rayman]] must first gain the [[grappling fist]] in [[Moskito&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMO1-1PC.jpg|700px|PC version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMO1-1PS.jpg|700px|PS version]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Part 2==&lt;br /&gt;
[[Image:MrStonePoursuite.png|thumb|316px|left|[[Rayman]] is pursued by [[Mr Stone]]]]&lt;br /&gt;
&lt;br /&gt;
After having encountered a large number of [[stone dog]]s, [[Rayman]] is chased by [[Mr Stone]]. He shelters in a crevasse, and when he gets out of it, he is chased again and then finds another shelter. After a few impatient steps, [[Mr Stone]] exits the area, leaving Rayman to complete the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMO1-2PC.jpg|700px|PC version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MapMO1-2PS.jpg|700px|PS version]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.youtube.com/watch?v=OVCIbeeYjTk Twilight Gulch playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
* [http://www.youtube.com/watch?v=u_LgGzk1UmE Twilight Gulch playthrough at YouTube (PC/MS-DOS version)]&lt;br /&gt;
* [http://www.youtube.com/watch?v=XzLNEGSkGl8 Twilight Gulch playthrough at YouTube (Atari Jaguar version)]&lt;br /&gt;
&lt;br /&gt;
{{Mountainlevels}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Ravin du Crépuscule]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 1]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Blue_Mountains&amp;diff=40052</id>
		<title>Blue Mountains</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Blue_Mountains&amp;diff=40052"/>
		<updated>2014-04-16T11:37:00Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: How&amp;#039;s this?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=[[Rayman]] has to move forward, avoiding rock avalanches and stone creatures. In these mountains, [[Rayman]] meets [[the Musician|his musician friend]] whose guitar he helps to recover. The big boss to defeat is [[Mister Stone]], a creature made of rock.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Blue Mountains.png|thumb|right|316px|The image symbolising the Blue Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Montagnes1PC.png|thumb|316px|left|The very first scenery of the Blue Mountains]]&lt;br /&gt;
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&#039;&#039;&#039;Blue Mountains&#039;&#039;&#039; (French: &#039;&#039;&#039;&#039;&#039;Les Montagnes Bleues&#039;&#039;&#039;&#039;&#039; – &#039;&#039;&#039;&#039;&#039;The Blue Mountains&#039;&#039;&#039;&#039;&#039;) is the third world in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It consists of the levels &#039;&#039;&#039;[[Twilight Gulch]]&#039;&#039;&#039;, &#039;&#039;&#039;[[The Hard Rocks]]&#039;&#039;&#039;, and &#039;&#039;&#039;[[Mr Stone&#039;s Peaks]]&#039;&#039;&#039;. This world is a mountain range that [[Rayman]] must climb, facing chasms and abrupt slopes as he makes progress towards the highest peaks. There are many adverse and dangerous weather conditions present, with frequent floods and snow tempests. [[Rayman]] must be careful not to fall from the heights of those cliffs, coming into contact with spiked grounding, the flying [[stake]]s and the giant [[prickly ball]]s. In the &#039;&#039;[[Rayman Junior]]&#039;&#039; games, stone carvings of [[Rayman]] and [[Mr Stone]] can also be found in these inhospitable rocky labyrinths. A few giant flowers, bracket fungi growing off logs and gnarled trees show the scarcity of the vegetation up there, while the numerous [[lava ball]]s seem to indicate the presence of volcanic activity. Thanks to [[the Musician]]&#039;s [[Super Helicopter]] potion, [[Rayman]] can fly temporarily through the narrow and spiky crevasses.&lt;br /&gt;
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[[image:MrStone.png|right|thumb|316px|The big boss of the Blue Mountains, [[Mr Stone]]]]&lt;br /&gt;
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The enemies in the Blue Mountains include [[antitoon]]s, [[hunter]]s, [[stone man|stone men]], [[stone dog]]s and [[stake]]s. The boss is [[Mr Stone]], a giant [[stone man]]. [[Rayman]] will meet him first in [[Twilight Gulch]] during a frantic chase, and eventually fight him in [[Mr Stone&#039;s Peaks]].&lt;br /&gt;
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During his trek in the Blue Mountains, [[Rayman]] will receive the power of [[running]] from [[Betilla the Fairy]], at the end of [[Mr Stone&#039;s Peaks]].&lt;br /&gt;
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{{clear}}&lt;br /&gt;
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==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Bouclier.png|left|thumb|316px|An ancient shield lost in the snowy peaks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Ravin.png|left|thumb|316px|[[Rayman]] must use his [[helicopter]] hair to cut these ropes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Musicien.png|left|thumb|316px|[[Rayman]] must help [[the Musician]] to get his guitar back]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:EauMonte.png|left|thumb|316px|The Blue Mountains are often flooded]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Sculpture.png|left|thumb|316px|A stone carving of [[Rayman]] and [[Mr Stone]] (&#039;&#039;[[Rayman Junior]]&#039;&#039; only)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:HommedePierre.png|left|thumb|316px|[[Stone man|Stone men]] are the main enemies in the Blue Mountains]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:ChiensdePierre.png|left|thumb|316px|A group of [[stone dog]]s]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Pieux.png|left|thumb|316px|[[Stake]]s of various sizes lurk in the Blue Mountains]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:MrStonePoursuite.png|left|thumb|316px|[[Rayman]] is pursued by [[Mr Stone]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:GrosseBoulePiquanteBalancier.png|left|thumb|316px|[[Rayman]] can punch those giant [[spiky ball]]s to make them spin]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:Fleur.png|left|thumb|316px|A giant thistle]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[image:ArbreNoueux.png|left|thumb|316px|A knobbly tree]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
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{{mountainlevels}}&lt;br /&gt;
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{{rayman1worlds}}&lt;br /&gt;
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[[fr:Les Montagnes Bleues]]&lt;br /&gt;
[[de:Blaue Berge]]&lt;br /&gt;
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[[Category:Places from Rayman 1]]&lt;br /&gt;
[[Category:Places from Rayman Junior]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rayman_1&amp;diff=40051</id>
		<title>Template talk:Rayman 1</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Template_talk:Rayman_1&amp;diff=40051"/>
		<updated>2014-04-16T11:33:55Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Suggestions==&lt;br /&gt;
Good work, but a couple of suggestions. Items and collectibles featured in the original game should definitely be included, since they&#039;re every bit as much a part of it as the enemies and levels are.&lt;br /&gt;
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Should we include powers? Some, like helicopter, would end up in most games&#039; main templates, but they&#039;re still fundamental parts of the games, so perhaps they should.&lt;br /&gt;
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Should we include a group containing spin-offs, remakes and re-releases of the original game? Stuff like the educational games, with their abundance of levels, and the designer games, with their unique items? The inclusion of the Rayman Collector minigames is something I&#039;m not totally comfortable with, since it seems to blur the lines between the original and its derivatives; however, these spin-off elements are still absolutely part of the original game&#039;s world. Maybe separate navboxes for some of the spin-offs and links to them in this one? I&#039;m really unsure how to proceed. Thoughts? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 01:58, 14 April 2014 (CEST)&lt;br /&gt;
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:Hmm, So what of the [[Plants|Plants]] and [[Objects|Objects]], should we include those under the items heading? As for powers, I was thinking of having a Nav-box solely dedicated to them, though I guess we could have it both ways.&lt;br /&gt;
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:As for the spin-offs, I was thinking of giving them all each dedicated templates, but adding the Rayman 1 template to the dedicated ones where relevant. As for the minigames, yeah, those were more an impulse addition, I&#039;ll be happy to shove them elsewhere when possible.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 02:07, 14 April 2014 (CEST)&lt;br /&gt;
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::Those are possibilites but perhaps it is better to try out here how the template would look like with the inclusion of the powers and the objects and see if it looks ok or not. I think the Rayman Collector minigames would be more adequate to go to that template we were discussing a while ago, but yet I think these should be included in a particular subgroup. Something like &amp;quot;flash/minigames&amp;quot; for example. The versions/ports could also be integrated somehow. I could try to be less generic but my bed is calling me. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 03:00, 14 April 2014 (CEST)&lt;br /&gt;
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:::Hm, I&#039;ve added all the categories that I think shouldn&#039;t be all that dubious, the mini-games have been removed for now, I guess what&#039;s left for us to figure is how we&#039;re dealing with Rayman 1&#039;s spinoffs. We could create a distinct section in this template in regards to Rayman 1, or perhaps we could have a master spin-off template, which contains all the levels included within each distinct spin-off.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 14:03, 14 April 2014 (CEST)&lt;br /&gt;
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::::The most notable spin-offs are the games included by Rayman Collector if this is a help. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:17, 14 April 2014 (CEST)&lt;br /&gt;
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==Replacement of previous navigation templates==&lt;br /&gt;
While the creation of this template is a great idea I don&#039;t think it should replace the previous navigation templates we had on the R1 world and level articles. Those made navigation between levels and worlds a lot easier, while this one has to be &#039;collapsed&#039; and then the levels have to be found in the middle of all this information. In addition, the world articles now lack the list of their levels which is very problematic in terms of content. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:23, 15 April 2014 (CEST)&lt;br /&gt;
:I really don&#039;t think the R1 world and level templates are needed. The main R1 template doesn&#039;t NEED to be collapsed – navboxes should only be collapsed when there are several of them in the same article, and even then there&#039;s a case to be made for leaving them open. R1 levels would never fall under any template other than this one, so I&#039;d be perfectly happy to leave it open on all of them.&lt;br /&gt;
:As for having to search through the template to find a specific level or world, that&#039;s definitely a valid concern, but the benefits of a single, cohesive, coherent, all-encompassing navbox far outweigh this negative, and having six other navboxes which are direct subsets of this one and replicate sections of it without adding anything strikes me as an unwise precedent to set. I&#039;d recommend trying to find other solutions to aid navigation: the R1 menu colour scheme was a superficially nice idea, but if we changed the colours to be more like [[Template:Rayman series]], the links would stand out much more, and if we found a nice way to make the text &amp;lt;nowiki&amp;gt;&amp;lt;small&amp;gt;&amp;lt;/nowiki&amp;gt; it would also make the navbox more compact and easier to glance over and navigate. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:46, 15 April 2014 (CEST)&lt;br /&gt;
::Come to think of it though, one thing I would support is a separate navbox for all the bosses in the Rayman series. There are two ways people will go looking for R1 bosses: in the sense that they&#039;re enemies who appear at the end of their R1 world, and in the sense that they&#039;re Rayman series bosses. I can imagine someone wanting to jump from Allegro Presto to Space Mama, but I can also imagine someone wanting to jump from Mr Dark to Foutch or Razorbeard. I would also support moving the bosses in the R1 template to the &amp;quot;Enemies&amp;quot; subgroups for their respective worlds. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:24, 15 April 2014 (CEST)&lt;br /&gt;
::Unfortunately even keeping the template open won&#039;t solve the obvious issue that it takes much, much longer to navigate from one level to another. While it&#039;s totally fine if you want to visit, say, the Antitoon article, Blue Mountains levels articles are much more relevant to each other than the latter is and it is therefore much more likely that a user will want to navigate from one another. We are sacrificing usability for the sake of an all-encompassing template that is of barely any use in that situation: it&#039;s probably faster to go to the Blue Mountains article and then click the wanted level; wait, no, even this is hindered by the last changes, as there isn&#039;t even a list of levels for each world now. Unwise, yes. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:20, 15 April 2014 (CEST)&lt;br /&gt;
:::I think you may be overestimating the significance of this issue. Yes, it&#039;s more likely that a user will want to navigate from one Blue Mountains article to another: that&#039;s why we&#039;ve created a separate subgroup just for Blue Mountains levels!&lt;br /&gt;
:::A user who scrolls to the bottom of one of the level articles will be greeted with [http://i.imgur.com/bA8POXx.png this sight], with the current article&#039;s link noticeably bolded and enlarged; it&#039;s not too much to expect of viewers that they comprehend the layout of the template and grasp that the adjacent links lead to, well, the adjacent levels. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:53, 15 April 2014 (CEST)&lt;br /&gt;
::::I have reverted the template redirects to the main R1 template: if it is to be used, let&#039;s do it properly and insert it directly. Please note that this is not a decision regarding the matter being discussed, just basic cleanup.&lt;br /&gt;
::::As for level articles, we seem to both understand each other&#039;s arguments. Our opinions simply differ about what outweighs what, so let&#039;s see what the others think of it.&lt;br /&gt;
::::Concerning the world articles however, it is out of the question to remove essential information such as the levels from the articles themselves. It is not a question of navigation but a matter of content. If we can find a better way of having a level list in the world articles than using the old templates, let&#039;s do it, but the information stays. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:13, 16 April 2014 (CEST)&lt;br /&gt;
:::::These templates are for navigating between articles, not storing information themselves, and the fact that important information exists exclusively in the templates seems a major problem in retrospect. Of course each world article should contain a list of levels contained in that world. Maybe the second sentence of each world article should be a statement of its levels, and the second sentence of each level article should state the preceding and following levels? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:33, 16 April 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hard_rocks&amp;diff=40050</id>
		<title>Hard rocks</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hard_rocks&amp;diff=40050"/>
		<updated>2014-04-16T11:26:02Z</updated>

		<summary type="html">&lt;p&gt;Spiraldoor: Redirected page to The Hard Rocks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[The Hard Rocks]]&lt;/div&gt;</summary>
		<author><name>Spiraldoor</name></author>
	</entry>
</feed>