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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Lucha_Libre_Get_Away&amp;diff=113299</id>
		<title>Lucha Libre Get Away</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Lucha_Libre_Get_Away&amp;diff=113299"/>
		<updated>2026-06-05T20:43:45Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Trivia */The T-800 is surrounded by living tissue. In the first Terminator film, Kyle Reese corrected Sarah Connor when Sarah assumed the T-800 is a robot, and in Terminator 2: Judgment Day, there is the same model, just a different copy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RLLevel&lt;br /&gt;
| name = Lucha Libre Get Away&lt;br /&gt;
| image = [[File:Luchalibregetaway.png|center|320px|Lucha Libre Get Away]]&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| preceded by = [[Sprint for your Life]]&lt;br /&gt;
| followed by = [[Wrestling with a Giant!]]&lt;br /&gt;
| world = [[Fiesta de los Muertos]]&lt;br /&gt;
| teensies = [[File:Icon3RO.png|15px|3]]&lt;br /&gt;
| bronze cup = [[File:Icon2RO.png|15px|2]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| silver cup = [[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| lucky ticket = [[File:Icon7RO.png|15px|7]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| gold cup = [[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucha Libre Get Away&#039;&#039;&#039; is the seventh level of [[Fiesta de los Muertos]], the third world in &#039;&#039;[[Rayman Legends]]&#039;&#039;. The heroes in this level must [[Running|run]] away from a chasing [[Luchador]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
After getting through two bodies of lava, [[Rayman]] and his team find the third [[Dark Teensy]] oiling his mechanical vehicle. He spots them and whistles for a large [[Luchador]] to crush the heroes. Now the team must escape from the [[Luchador]] by [[running]]. During the chase, the heroes will face [[Mariachi]]s, [[spiky snake]]s and a few jumping [[Luchador]]s from the background. A [[funnel]] will serve useful to the players. Eventually, after the team destroys a large pile of bones, the stationary body of lava above will dunk the [[Luchador]] into another body below, defeating him. This completes the level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Lucha Libre Get Away 1.png|The start of the level.&lt;br /&gt;
Lucha Libre Get Away 2.png|A [[Teensie]] trapped above some lava.&lt;br /&gt;
Lucha Libre Get Away 3.png|A [[Mariachi]] in front of [[Rayman]].&lt;br /&gt;
Lucha Libre Get Away 4.png|A [[Luchador]] jumping.&lt;br /&gt;
Lucha Libre Get Away 5.png|Another [[Luchador]] about to jump into the cake.&lt;br /&gt;
Lucha Libre Get Away 6.png|Two [[Luchador]]s behind [[Rayman]].&lt;br /&gt;
Lucha Libre Get Away 7.png|A [[Luchador]] removing cake with his hands.&lt;br /&gt;
Lucha Libre Get Away 8.png|A [[Teensie]] [[cage]].&lt;br /&gt;
Lucha Libre Get Away 9.png|The end of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = Lucha Libre Get Away - Invaded&lt;br /&gt;
| image = [[File:Mexican Invasion.png|center|320px|Lucha Libre Get Away - Invaded]]&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| world = [[Fiesta de los Muertos]]&lt;br /&gt;
| teensies = [[File:Icon3RO.png|15px|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Invaded==&lt;br /&gt;
This level is invaded by enemies from [[Olympus Maximus]]. It only features the [[dark creature]]s from that world. The level also features two [[Devilbob]]s.&lt;br /&gt;
&lt;br /&gt;
It is unlocked once the original level finished and if the player(s) get far enough in the world [[Olympus Maximus]].&lt;br /&gt;
&lt;br /&gt;
The exact location of this level in the original one is unknown. It can be inferred that it is somewhere near the place where the chase by the giant [[Luchador]] begins.&lt;br /&gt;
&lt;br /&gt;
Several swarms of [[dark creature]]s are located in this level. The player(s) are given the [[Flying Punch]]es by the [[Elder Teensy]] at the start line, and may use them to create paths through cake and escape the creatures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Lucha Libre Get Away (Invaded) 1.jpg|The beginning of the level.&lt;br /&gt;
Lucha Libre Get Away (Invaded) 2.jpg|[[Rayman]] jumping towards a [[Devilbob]].&lt;br /&gt;
Lucha Libre Get Away (Invaded) 3.jpg|The [[dark creature]]s pursuing [[Rayman]].&lt;br /&gt;
Lucha Libre Get Away (Invaded) 4.jpg|A tiny [[Rayman]] falling through spiky cake.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When there are 4 players (4 or 5 on the Wii U version) on the screen, they are immediately given the [[Flying Punch]]es before the timer starts up, whereas the players need to do a couple of steps to get those if they are less than 4.&lt;br /&gt;
*At the end of the level, as the [[Luchador]] falls into the lava, he gives a thumbs-up. This is a nod to &#039;&#039;Terminator 2: Judgement Day&#039;&#039;, where the T-800 cyborg does a similar gesture as it sinks into hot steel.&lt;br /&gt;
&lt;br /&gt;
==Name in other languages==&lt;br /&gt;
{{names&lt;br /&gt;
|fr=Il est libre Lucha&lt;br /&gt;
|es=Lucha Libre y pies en polvorosa&lt;br /&gt;
|de=Flucht vor dem Boxluder&lt;br /&gt;
|it=In fuga per la lotta&lt;br /&gt;
|nl=Een ware worsteling&lt;br /&gt;
|ja=W3-5 「巨人の追撃」&lt;br /&gt;
|ru=Прочь, злые мексиканцы!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=oeP3K0LKrR8 Lucha Libre Get Away&#039;s playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=nzPSiUC536w Lucha Libre Get Away (Invaded)&#039;s playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Lucha Libre i wielki pościg]]&lt;br /&gt;
[[ru:Прочь, злые мексиканцы!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_30th_Anniversary_Edition&amp;diff=110962</id>
		<title>Rayman 30th Anniversary Edition</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_30th_Anniversary_Edition&amp;diff=110962"/>
		<updated>2026-02-13T16:35:48Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 30th Anniversary Edition&lt;br /&gt;
| image = [[File:Rayman 30th Anniversary Edition.jpg|250px|Rayman 30th Anniversary Edition]]&lt;br /&gt;
| published by = [[Ubisoft]], Atari&lt;br /&gt;
| developed by = Digital Eclipse&lt;br /&gt;
| soundtrack by = [[Christophe Héral]]&lt;br /&gt;
| release date = &#039;&#039;&#039;Digital:&#039;&#039;&#039; 13th February 2026&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical:&#039;&#039;&#039; June 2026&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo Switch, PlayStation 5, Xbox Series X/S, PC via Steam, Ubisoft Connect&lt;br /&gt;
| distribution media = Digital download&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 30th Anniversary Edition&#039;&#039;&#039;&#039;&#039; is a compilation and remaster of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], developed by Digital Eclipse in partnership with [[Ubisoft]] and Atari to commemorate the [[Rayman (series)#30th anniversary|series&#039;s 30th anniversary]]. Its digital edition was released on February 13 2026, on Nintendo Switch, PlayStation 5, Xbox Series X/S and PC via Steam and Ubisoft Connect, and a physical version containing postcards, stickers and a poster is set to release in June 2026.&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The title was first leaked through a rating that appeared on the Australian Classification Board on 22 January 2026.&amp;lt;ref&amp;gt;Nintendo Life, &#039;&#039;Surprise! Rayman 30th Anniversary Edition Has Been Rated&#039;&#039;, https://www.nintendolife.com/news/2026/01/surprise-rayman-30th-anniversary-edition-has-been-rated&amp;lt;/ref&amp;gt; Additional details listed Atari as the developer and publisher, and UI Entertainment as the applicant.&lt;br /&gt;
&lt;br /&gt;
Before the official announcement, [[Michel Ancel]] hinted at the project in an interview, noting that it would feature changes intended to make the game less frustrating than the original.&amp;lt;ref&amp;gt;&#039;&#039;Retro Gamer&#039;&#039;, issue 282 (February 2026), &#039;&#039;The evolution of Rayman&#039;&#039;, « Even though it&#039;s complex, I think there&#039;s a kind of remake planned. I don&#039;t remember when specifically, but it will be in HD and I think Ubisoft is adding a few more checkpoints and things like that just to make it a bit less frustrating. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game was officially announced during Sony&#039;s State of Play on 12 February 2026, confirming the involvement of Digital Eclipse, a studio known for its archival compilations and purchased by Atari in 2023.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
The compilation includes five emulated versions of the original game:&lt;br /&gt;
* &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; (original PlayStation version, 1995)&lt;br /&gt;
* &#039;&#039;[[Rayman (Atari Jaguar)|Rayman]]&#039;&#039; (Atari Jaguar version, 1995)&lt;br /&gt;
* &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; (MS-DOS version, 1995)&lt;br /&gt;
* &#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039; (Game Boy Color version, 2000)&lt;br /&gt;
* &#039;&#039;[[Rayman Advance]]&#039;&#039; (Game Boy Advance version, 2001)&lt;br /&gt;
&lt;br /&gt;
For the first time officially, the collection also includes the unreleased [[Rayman (cancelled prototype)|Super Nintendo prototype]] version of the game from 1992.&lt;br /&gt;
&lt;br /&gt;
===Additional levels===&lt;br /&gt;
The collection includes the expansion packs originally released for the PC version of the game:&lt;br /&gt;
* 24 levels from &#039;&#039;[[Rayman Designer]]&#039;&#039;, referred to in-game as &amp;quot;Rayman&#039;s New Levels.&amp;quot;&lt;br /&gt;
* 40 levels from &#039;&#039;[[Rayman By His Fans]]&#039;&#039;.&lt;br /&gt;
* 60 levels from &#039;&#039;[[Rayman 60 Levels]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
The game includes additional content such as over 50 minutes of interviews with the original developers, a gallery of concept art and the previously unreleased [[The Bible of Game Design|Bible of Game Design]]. The game will also feature a reimagined soundtrack by [[Christophe Héral]], the composer for the [[UbiArt]] &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games.&lt;br /&gt;
&lt;br /&gt;
===Quality of life===&lt;br /&gt;
The game includes a 60-second rewind feature and multiple save slots. Additionally, a menu allows players to toggle several cheats, though activating some of them disables achievements:&lt;br /&gt;
* Infinite [[Life|lives]]&lt;br /&gt;
* Maximum health points&lt;br /&gt;
* Infinite [[continue]]s&lt;br /&gt;
* Unlock all levels&lt;br /&gt;
* Unlock all abilities&lt;br /&gt;
&lt;br /&gt;
==Physical version==&lt;br /&gt;
A physical version containing postcards, stickers and a poster is set to release in June 2026.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 30th Anniversary Edition (physical edition).jpg|The content of the physical edition&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman - Édition 30e anniversaire]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_30th_Anniversary_Edition&amp;diff=110961</id>
		<title>Rayman 30th Anniversary Edition</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_30th_Anniversary_Edition&amp;diff=110961"/>
		<updated>2026-02-13T16:35:02Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 30th Anniversary Edition&lt;br /&gt;
| image = [[File:Rayman 30th Anniversary Edition.jpg|250px|Rayman 30th Anniversary Edition]]&lt;br /&gt;
| published by = [[Ubisoft]], Atari&lt;br /&gt;
| developed by = Digital Eclipse&lt;br /&gt;
| soundtrack by = [[Christophe Héral]]&lt;br /&gt;
| release date = &#039;&#039;&#039;Digital:&#039;&#039;&#039; 13th February 2026&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical:&#039;&#039;&#039; June 2026&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo Switch, PlayStation 5, Xbox Series X/S, PC via Steam, Ubisoft Connect&lt;br /&gt;
| distribution media = Digital download&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 30th Anniversary Edition&#039;&#039;&#039;&#039;&#039; is a compilation and remaster of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], developed by Digital Eclipse in partnership with [[Ubisoft]] and Atari to commemorate the [[Rayman (series)#30th anniversary|series&#039;s 30th anniversary]]. Its digital edition is released on February 13 2026, on Nintendo Switch, PlayStation 5, Xbox Series X/S and PC via Steam and Ubisoft Connect, and a physical version containing postcards, stickers and a poster is set to release in June 2026.&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The title was first leaked through a rating that appeared on the Australian Classification Board on 22 January 2026.&amp;lt;ref&amp;gt;Nintendo Life, &#039;&#039;Surprise! Rayman 30th Anniversary Edition Has Been Rated&#039;&#039;, https://www.nintendolife.com/news/2026/01/surprise-rayman-30th-anniversary-edition-has-been-rated&amp;lt;/ref&amp;gt; Additional details listed Atari as the developer and publisher, and UI Entertainment as the applicant.&lt;br /&gt;
&lt;br /&gt;
Before the official announcement, [[Michel Ancel]] hinted at the project in an interview, noting that it would feature changes intended to make the game less frustrating than the original.&amp;lt;ref&amp;gt;&#039;&#039;Retro Gamer&#039;&#039;, issue 282 (February 2026), &#039;&#039;The evolution of Rayman&#039;&#039;, « Even though it&#039;s complex, I think there&#039;s a kind of remake planned. I don&#039;t remember when specifically, but it will be in HD and I think Ubisoft is adding a few more checkpoints and things like that just to make it a bit less frustrating. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game was officially announced during Sony&#039;s State of Play on 12 February 2026, confirming the involvement of Digital Eclipse, a studio known for its archival compilations and purchased by Atari in 2023.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
The compilation includes five emulated versions of the original game:&lt;br /&gt;
* &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; (original PlayStation version, 1995)&lt;br /&gt;
* &#039;&#039;[[Rayman (Atari Jaguar)|Rayman]]&#039;&#039; (Atari Jaguar version, 1995)&lt;br /&gt;
* &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; (MS-DOS version, 1995)&lt;br /&gt;
* &#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039; (Game Boy Color version, 2000)&lt;br /&gt;
* &#039;&#039;[[Rayman Advance]]&#039;&#039; (Game Boy Advance version, 2001)&lt;br /&gt;
&lt;br /&gt;
For the first time officially, the collection also includes the unreleased [[Rayman (cancelled prototype)|Super Nintendo prototype]] version of the game from 1992.&lt;br /&gt;
&lt;br /&gt;
===Additional levels===&lt;br /&gt;
The collection includes the expansion packs originally released for the PC version of the game:&lt;br /&gt;
* 24 levels from &#039;&#039;[[Rayman Designer]]&#039;&#039;, referred to in-game as &amp;quot;Rayman&#039;s New Levels.&amp;quot;&lt;br /&gt;
* 40 levels from &#039;&#039;[[Rayman By His Fans]]&#039;&#039;.&lt;br /&gt;
* 60 levels from &#039;&#039;[[Rayman 60 Levels]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
The game includes additional content such as over 50 minutes of interviews with the original developers, a gallery of concept art and the previously unreleased [[The Bible of Game Design|Bible of Game Design]]. The game will also feature a reimagined soundtrack by [[Christophe Héral]], the composer for the [[UbiArt]] &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games.&lt;br /&gt;
&lt;br /&gt;
===Quality of life===&lt;br /&gt;
The game includes a 60-second rewind feature and multiple save slots. Additionally, a menu allows players to toggle several cheats, though activating some of them disables achievements:&lt;br /&gt;
* Infinite [[Life|lives]]&lt;br /&gt;
* Maximum health points&lt;br /&gt;
* Infinite [[continue]]s&lt;br /&gt;
* Unlock all levels&lt;br /&gt;
* Unlock all abilities&lt;br /&gt;
&lt;br /&gt;
==Physical version==&lt;br /&gt;
A physical version containing postcards, stickers and a poster is set to release in June 2026.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 30th Anniversary Edition (physical edition).jpg|The content of the physical edition&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman - Édition 30e anniversaire]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_30th_Anniversary_Edition&amp;diff=110960</id>
		<title>Rayman 30th Anniversary Edition</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_30th_Anniversary_Edition&amp;diff=110960"/>
		<updated>2026-02-13T16:32:14Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: The game has been released.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 30th Anniversary Edition&lt;br /&gt;
| image = [[File:Rayman 30th Anniversary Edition.jpg|250px|Rayman 30th Anniversary Edition]]&lt;br /&gt;
| published by = [[Ubisoft]], Atari&lt;br /&gt;
| developed by = Digital Eclipse&lt;br /&gt;
| soundtrack by = [[Christophe Héral]]&lt;br /&gt;
| release date = &#039;&#039;&#039;Digital:&#039;&#039;&#039; 13th February 2026&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical:&#039;&#039;&#039; June 2026&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo Switch, PlayStation 5, Xbox Series X/S, PC via Steam, Ubisoft Connect&lt;br /&gt;
| distribution media = Digital download&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 30th Anniversary Edition&#039;&#039;&#039;&#039;&#039; is a compilation and remaster of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], developed by Digital Eclipse in partnership with [[Ubisoft]] and Atari to commemorate the [[Rayman (series)#30th anniversary|series&#039;s 30th anniversary]]. Its digital edition is scheduled for release on February 13 2026, on Nintendo Switch, PlayStation 5, Xbox Series X/S and PC via Steam and Ubisoft Connect, and a physical version containing postcards, stickers and a poster is set to release in June 2026.&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The title was first leaked through a rating that appeared on the Australian Classification Board on 22 January 2026.&amp;lt;ref&amp;gt;Nintendo Life, &#039;&#039;Surprise! Rayman 30th Anniversary Edition Has Been Rated&#039;&#039;, https://www.nintendolife.com/news/2026/01/surprise-rayman-30th-anniversary-edition-has-been-rated&amp;lt;/ref&amp;gt; Additional details listed Atari as the developer and publisher, and UI Entertainment as the applicant.&lt;br /&gt;
&lt;br /&gt;
Before the official announcement, [[Michel Ancel]] hinted at the project in an interview, noting that it would feature changes intended to make the game less frustrating than the original.&amp;lt;ref&amp;gt;&#039;&#039;Retro Gamer&#039;&#039;, issue 282 (February 2026), &#039;&#039;The evolution of Rayman&#039;&#039;, « Even though it&#039;s complex, I think there&#039;s a kind of remake planned. I don&#039;t remember when specifically, but it will be in HD and I think Ubisoft is adding a few more checkpoints and things like that just to make it a bit less frustrating. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game was officially announced during Sony&#039;s State of Play on 12 February 2026, confirming the involvement of Digital Eclipse, a studio known for its archival compilations and purchased by Atari in 2023.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
The compilation includes five emulated versions of the original game:&lt;br /&gt;
* &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; (original PlayStation version, 1995)&lt;br /&gt;
* &#039;&#039;[[Rayman (Atari Jaguar)|Rayman]]&#039;&#039; (Atari Jaguar version, 1995)&lt;br /&gt;
* &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; (MS-DOS version, 1995)&lt;br /&gt;
* &#039;&#039;[[Rayman (Game Boy Color)|Rayman]]&#039;&#039; (Game Boy Color version, 2000)&lt;br /&gt;
* &#039;&#039;[[Rayman Advance]]&#039;&#039; (Game Boy Advance version, 2001)&lt;br /&gt;
&lt;br /&gt;
For the first time officially, the collection also includes the unreleased [[Rayman (cancelled prototype)|Super Nintendo prototype]] version of the game from 1992.&lt;br /&gt;
&lt;br /&gt;
===Additional levels===&lt;br /&gt;
The collection includes the expansion packs originally released for the PC version of the game:&lt;br /&gt;
* 24 levels from &#039;&#039;[[Rayman Designer]]&#039;&#039;, referred to in-game as &amp;quot;Rayman&#039;s New Levels.&amp;quot;&lt;br /&gt;
* 40 levels from &#039;&#039;[[Rayman By His Fans]]&#039;&#039;.&lt;br /&gt;
* 60 levels from &#039;&#039;[[Rayman 60 Levels]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
The game includes additional content such as over 50 minutes of interviews with the original developers, a gallery of concept art and the previously unreleased [[The Bible of Game Design|Bible of Game Design]]. The game will also feature a reimagined soundtrack by [[Christophe Héral]], the composer for the [[UbiArt]] &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games.&lt;br /&gt;
&lt;br /&gt;
===Quality of life===&lt;br /&gt;
The game includes a 60-second rewind feature and multiple save slots. Additionally, a menu allows players to toggle several cheats, though activating some of them disables achievements:&lt;br /&gt;
* Infinite [[Life|lives]]&lt;br /&gt;
* Maximum health points&lt;br /&gt;
* Infinite [[continue]]s&lt;br /&gt;
* Unlock all levels&lt;br /&gt;
* Unlock all abilities&lt;br /&gt;
&lt;br /&gt;
==Physical version==&lt;br /&gt;
A physical version containing postcards, stickers and a poster is set to release in June 2026.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 30th Anniversary Edition (physical edition).jpg|The content of the physical edition&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman - Édition 30e anniversaire]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:RRRRevenge_Teensies_in_Globox.jpeg&amp;diff=110931</id>
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		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:RRRRevenge_Teensies_in_Globox.jpeg&amp;diff=110931"/>
		<updated>2026-02-13T13:44:11Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: Teensies in Globox uploaded a new version of File:RRRRevenge Teensies in Globox.jpeg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Personal images]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
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		<updated>2026-02-13T06:40:04Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: Teensies in Globox uploaded a new version of File:RRRRevenge Teensies in Globox.jpeg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Personal images]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=109877</id>
		<title>Razorbeard</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=109877"/>
		<updated>2025-12-22T11:00:40Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: Admiral Razorbeard is a machine, it has no sex. So Admiral Razorbeard cannot be male.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Razorbeard&lt;br /&gt;
| image = [[File:Razorbeard R2 Model.png|150px|Razorbeard]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; ([[Lac-Mac Napping]] only), &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; (intro only), &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; (cameo), [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;&lt;br /&gt;
| portrayed by = Matthew Géczy (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ken Starcevic (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Carlos Alazraqui (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| relatives = [[Razorwife]] (wife, only in the spin-off and sports game &#039;&#039;[[Rayman Arena]]&#039;&#039;/&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Unnamed mother&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The [[Robo-Pirate|pirate]] leader, he is famous throughout the galaxy for reducing over 100 peaceful planets to cosmic dust. Don&#039;t be fooled by his pathetic and silly appearance – his ferocity is unmatched. His dream? Overrun [[Glade of Dreams|Rayman&#039;s world]] and reduce all its inhabitants to slavery...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Admiral Razorbeard&#039;&#039;&#039; is a spacefaring robotic pirate, and the main antagonist of &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. From his flying ship, the &#039;&#039;[[Buccaneer]]&#039;&#039;, he commands the [[Robo-Pirate]] fleet which seeks to enslave the inhabitants of the [[Glade of Dreams]]. Admiral Razorbeard makes substantial appearances in &#039;&#039;[[Rayman M]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] (here again as the main antagonist), as well as minor appearances in &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039;. [[Rayman 2 (early production)|Early in the development of &#039;&#039;Rayman 2&#039;&#039;]], Razorbeard was known as &#039;&#039;&#039;Razor Face&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Admiral Razorbeard is the leader of the [[Robo-Pirate]] army, which invades the [[Glade of Dreams]] and captures most of the world&#039;s inhabitants to use as slaves. He is a short robot with a peg-leg, wearing a huge Admiral&#039;s hat and striped red-and-white trousers, and his face sports the large, crooked metal beard from which his name is derived. In [[Hands Down!]] it is mentioned that his beard is made of steel.&lt;br /&gt;
&lt;br /&gt;
Admiral Razorbeard is infamous throughout the universe for invading and conquering over one hundred peaceful planets and reducing their inhabitants to slavery; these planets were left as nothing more than interstellar dust, and it is unknown what fate the slaves suffered.&amp;lt;ref&amp;gt;RaymanWorld.com, http://web.archive.org/web/20010511053040/www.raymanworld.com/uk/images5/perso-w/amiral.html&amp;lt;/ref&amp;gt; In &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard and his [[Robo-Pirate]] army invade [[Rayman]]&#039;s world, the [[Glade of Dreams]]. In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, however, Razorbeard works at a circus, as a mere servant to the Ringmaster, [[Rigatoni]]; this starkly contrasts with his role in the games, and it is unclear whether the events of &#039;&#039;[[Rayman: The Animated Series|the Animated Series]]&#039;&#039; are part of the game series&#039;s continuity. In &#039;&#039;[[Rayman M]]&#039;&#039;, it was revealed that Razorbeard has a wife, aptly named [[Razorwife]], who can be unlocked as a playable character in the game.&lt;br /&gt;
&lt;br /&gt;
According to the manual for &#039;&#039;[[Rayman Arena]]&#039;&#039;, Razorbeard has a mother, who detests [[Razorwife]] and blames her for her son&#039;s failure in his evil career.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
Admiral Razorbeard makes his debut in &#039;&#039;[[Rayman 2]]&#039;&#039;, where he is the main villain and the commander of the invading [[Robo-Pirate]] army. Prior to the game&#039;s opening, Razorbeard and a group of [[Robo-Pirate]]s arrive in a [[Warship]] to raid the [[Glade of Dreams]]. In a memorable battle, [[Rayman]] and [[Ly]] the Fairy defeat the [[Robo-Pirate|pirates]] on board, who flee in an escape capsule.&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303195426/http://www.rayman2.com/en/story/story_txt3.html&amp;lt;/ref&amp;gt; Razorbeard is enraged by this defeat; he and his [[Robo-Pirate]] servants practise their marksmanship by firing cannonballs at statues of [[Rayman]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000411081114/http://www.rayman2.com/en/story/story_txt4.html&amp;lt;/ref&amp;gt; Soon afterwards, the [[Robo-Pirate]] army arrives in full force: the invasion begins. Some time later, [[Rayman]], [[Globox]] and a few other members of the resistance attack the [[Robo-Pirate]]s in their encampment at [[the Great Forest]]. However, at this time the [[Robo-Pirate|pirates]] destroy the [[Heart of the World]], scattering its 1000 constituent [[Yellow Lum]]s across the world. The [[Heart of the World|Heart]]&#039;s destruction causes [[Rayman]] to lose most of his powers, and the [[Robo-Pirate|pirates]] capture him. [[Rayman]] encounters Razorbeard for the second time, and they exchange threats and vows of enmity. The beginning of the game picks up immediately afterwards: [[Globox]] and [[Ly]] the Fairy help [[Rayman]] to escape. Throughout the rest of the game, Razorbeard spends most of his time in the &#039;&#039;[[Buccaneer]]&#039;&#039;, where he sits on his throne, waiting for his lackey, the [[Spyglass Pirate]], to give him news of [[Rayman]]&#039;s whereabouts. At one point in the game, he eats a [[Yellow Lum]], reducing the maximum number on the on-screen counter from 1000 to 999; however, [[1000th Yellow Lum|this Yellow Lum]] is later found in the [[Tomb of the Ancients]]. Razorbeard often calls for the [[Spyglass Pirate]] to send [[Warship]]s out to capture [[Rayman]], and his frustration with [[Rayman]]&#039;s constant evasion leads him to issue orders for the hero&#039;s return to him, dead or alive.&lt;br /&gt;
&lt;br /&gt;
At a late point in the game, Razorbeard receives a very special visitor; this is [[the General]] from &#039;&#039;[[Tonic Trouble]]&#039;&#039;, making a cameo appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. This guest offers to sell the Admiral the [[Grolgoth]], a powerful pilot-controlled robot which could be used to kill [[Rayman]]. Razorbeard fantasises about the robot shaking [[Rayman]] to death, and decides to purchase it. He then lures [[Rayman]] to [[the Crow&#039;s Nest]] using [[Globox]] as bait. After a lengthy battle, the [[Grolgoth]] is defeated. Razorbeard flees in a flying escape pod after activating the [[Grolgoth]]&#039;s self-destruct mechanism, which destroys the &#039;&#039;[[Buccaneer]]&#039;&#039; entirely. [[Rayman]] survives the explosion, while Razorbeard flees into space in his escape pod. He is seen flying beyond the stars in the credits sequence. His current whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard.jpg|Admiral Razorbeard, as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
TheCrowsNestPC.jpg|Razorbeard in the [[Grolgoth]] battling against [[Rayman]].&lt;br /&gt;
Razorbeard escape pod.jpg|Razorbeard remotely activates the [[Grolgoth]]&#039;s self-destruct mechanism before fleeing in his escape pod.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;Rayman 2 Forever&#039;&#039;===&lt;br /&gt;
Razorbeard is the villain of &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color adaptation of &#039;&#039;[[Rayman 2]]&#039;&#039;. However, like most characters in this version, his role has been significantly reduced. He has a cameo appearance at the start of the game, although he is not named until [[Rayman]] finds the fourth [[Four Masks of Polokus|mask]] of [[Polokus]]. He appears again just before the final battle. Perhaps the most notable aspect of Razorbeard&#039;s role in this version is that although the dialogue implies the final battle to be against him, the sprite used during gameplay is actually that of a [[Henchman 800]]. As Razorbeard&#039;s fate is never revealed following the battle, it is not clear if he is intended to be the final boss or not. Either way, the characters celebrate victory after [[Rayman]] has defeated the [[Henchman 800]], suggesting that Razorbeard is no longer a threat at this point.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman: The Animated Series&#039;&#039;==&lt;br /&gt;
[[File:RTAS Razorbeard.jpg|thumb|right|320px|Razorbeard in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Razorbeard makes a brief appearance in [[Lac-Mac Napping]], the pilot episode of the short-lived cartoon, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;. In this series, Razorbeard is not a primary villain as he was in &#039;&#039;[[Rayman 2]]&#039;&#039;, but a mere circus employee, and a lackey to [[Rigatoni]], the evil ringmaster. Although Razorbeard retains his irritable personality, his physical appearance has changed; he now has a mouth (which is strangely under his beard), and his hat bears a symbol of crossed keys rather than the [[Robo-Pirate]] insignia. He now has a human, non-robotic voice, which was provided by Carlos Alazraqui.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman M&#039;&#039; and &#039;&#039;Rayman Arena&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard magic fist.jpg|thumb|left|200px|Razorbeard wielding [[Rayman]]&#039;s characteristic [[magic fist]] power. All the characters have this ability in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
[[File:Razorbeard RMModel.png|thumb|right|150px|Razorbeard, as appearing in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Always angry, irritable and mean. What he lacks in size, he makes up for in spite, making him a master of shots below the belt, which he likes more than anything else.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Razorbeard is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;. This game also introduces his wife, [[Razorwife]], who can be unlocked as a playable character. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American localisation of &#039;&#039;[[Rayman M]]&#039;&#039;, offers the following description of Razorbeard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; THE Bad Guy. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His job as Master of [[Glade of Dreams|the World]], sailing without a compass, and when [[Razorwife|his wife]] goes on vacation without him. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; [[Rayman]], doing the dishes in front of [[Robo-Pirate|his men]], and [[Razorwife|his wife]]&#039;s rolling pin. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Villa &amp;quot;Home Sweet Home&amp;quot; – the one with the carnivorous plants.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard Last Soup.JPG|thumb|right|320px|Statues of Razorbeard and other [[Robo-Pirate]]s in a secret chamber in the [[Hoodlum Headquarters]].]]&lt;br /&gt;
&lt;br /&gt;
Razorbeard makes a brief cameo appearance in &#039;&#039;[[Rayman 3]]&#039;&#039;, along with several of his [[Robo-Pirate]] servants. They can be found in the third part of the [[Hoodlum Headquarters]], in a secret chamber hidden within a gigantic boiler. What appear to be statues of Razorbeard and his [[Robo-Pirate|robots]] are seated at a large table, in a parody of Leonardo da Vinci&#039;s famous painting, &#039;&#039;The Last Supper&#039;&#039;, with Razorbeard in the place of Jesus. The pirates are covered in cobwebs, and do not move or speak. It is unknown if these are simply statues, or if they are the [[Robo-Pirate]]s themselves, having died or run out of energy.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard GBA.PNG|frame|left|class=sprite|Razorbeard, as he appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
Razorbeard is the main villain in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. At the beginning of the game, Razorbeard is revealed to be in hiding somewhere in the [[Glade of Dreams]], with a small group of surviving [[Robo-Pirate]]s. When he learns that [[Globox]] has swallowed [[André]], Razorbeard decides to launch a new invasion, with the intent of capturing [[Globox]] and harnessing [[André]]&#039;s power. At the end of the game, [[Rayman]] fights Razorbeard in another [[Grolgoth]] in the [[Heart of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Kart&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard RK.PNG|frame|right|class=sprite|Razorbeard, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Razorbeard is one of six playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;, a racing game designed for certain mobile phones. His special power is to fire a cannonball on the track.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman in the Phantom Show&#039;&#039;==&lt;br /&gt;
While Razorbeard does not appear in &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, cardboard cutouts of him, a [[red Henchman 800]] and the [[Spyglass Pirate]] can be found on the [[Space Opera Network#Pirate Set|Pirate Set]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard, Henchman 800 and Spyglass on the Pirate Set.jpg|Cardboard cutouts of Razorbeard, a [[red Henchman 800]] and the [[Spyglass Pirate]] on the [[Space Opera Network#Pirate Set|Pirate Set]]&lt;br /&gt;
M+RSoH – RitPS Razorbeard Concept art.jpeg|Concept art of Razorbeard.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to an official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Razorbeard is under 1.20 metres tall, even with his arms raised. It is also said that he is very sensitive about the subject of his height.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, &#039;&#039;Charaktere&#039;&#039;, http://web.archive.org/web/20001002215808/www.rayman2.com/all/good/characters/characters.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the Nintendo 64/[[Rayman DS|DS]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard&#039;s hat symbol is the earlier version that was drawn in the official concept arts in which he appeared.&lt;br /&gt;
* In the [[Rayman 2 (PlayStation)|PlayStation]] and [[Rayman Revolution|PlayStation 2]] versions, Razorbeard is not seen escaping during the end credits, making his final fate - whether he survived the explosion of his ship or not, unclear. He would have very unlikely survived in the other versions where he is seen surviving, since the countdown for the self-destruction of the [[Grolgoth]] was only 5 seconds.&lt;br /&gt;
* Razorbeard is set to appear in the possible season 2 of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;.&amp;lt;ref&amp;gt;Twitter, @niji6s, https://twitter.com/niji6s/status/1746383476839071968, « Is Globox still around? Yes. [Inaudible] For sure. [...] And Razorbeard. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard(PS1).png|In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard doesn&#039;t wear a tee-shirt.&lt;br /&gt;
2DIllustration02.jpg|Artwork of [[Rayman]] and Razorbeard on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
Fight.jpg|Artwork of [[Rayman]] battling a [[Red Henchman 800]] while Razorbeard is on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG|Concept art of Razorbeard and the [[Spyglass Pirate]].&lt;br /&gt;
Pirate Working.JPG|Concept art of Razorbeard commanding his [[Robo-Pirate]] servants.&lt;br /&gt;
Story3.jpg|Storyboard of the beginning parts of [[the Crow&#039;s Nest]].&lt;br /&gt;
Razorbeard render.png|Official render of Razorbeard.&lt;br /&gt;
Japanese Razorbeard.jpg|Artwork of Razorbeard.&lt;br /&gt;
Razorbeard R3 Model.png|Razorbeard, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Razorbeard GBA 2.PNG|Razorbeard in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Barbe-Tranchante]]&lt;br /&gt;
[[de:Admiral Klingenbart]]&lt;br /&gt;
[[hu:Pengeszakáll]]&lt;br /&gt;
[[it:Razorbeard]]&lt;br /&gt;
[[pl:Admirał Brzytwobrody]]&lt;br /&gt;
[[es:Barbaguda]]&lt;br /&gt;
[[ru:Остробород]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Enemies from Rayman 2 Forever|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman M|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Playable characters|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Robo-Pirates|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Villains|Razorbeard, Admiral]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=109839</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=109839"/>
		<updated>2025-12-17T18:02:23Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the second major game. For other uses, see [[Rayman 2 (disambiguation)]].&#039;&#039;&lt;br /&gt;
{{Game&lt;br /&gt;
| name = Rayman 2: The Great Escape&lt;br /&gt;
| image = [[File:Rayman 2 - Box Art.png|center|320px|Rayman 2]]&lt;br /&gt;
| published by = [[Ubisoft|Ubi Soft]]&lt;br /&gt;
| developed by = [[Ubisoft|Ubi Pictures]]&amp;lt;br&amp;gt;[[Ubisoft|Ubi Soft Shanghai]] ([[Rayman 2 (PlayStation)|PlayStation]])&lt;br /&gt;
| produced by = Pauline Jacquey&lt;br /&gt;
| designed by = [[Michel Ancel]], Jean-Christophe Guyot, Serge Hascoët, [[Frédéric Houde]], Michaël Janod, Christophe Thibaut&lt;br /&gt;
| art by = [[Michel Ancel]] &amp;lt;small&amp;gt;(artistic director)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Jean-Christophe Alessandri, Florent Sacre, Celine Tellier, Paul Tumelaire &amp;lt;small&amp;gt;(graphics)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Alexandra Ancel, Hubert Chevillard &amp;lt;small&amp;gt;(graphic research)&amp;lt;/small&amp;gt;&lt;br /&gt;
| programmed by = Yann Le Tensorer, Olivier Didelot &amp;lt;small&amp;gt;(engine programming)&amp;lt;/small&amp;gt;&lt;br /&gt;
| written by = David Neiss &amp;lt;small&amp;gt;(scenarios and dialogue)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[Michel Ancel]] &amp;lt;small&amp;gt;(story)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; [[David Gasman]] &amp;lt;small&amp;gt;(English-language translation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = [[Éric Chevalier]] &amp;lt;small&amp;gt;(original music)&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt; Daniel Masson &amp;lt;small&amp;gt;(Nintendo 64 sequence adaptation)&amp;lt;/small&amp;gt;&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;Nintendo 64:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 31st October, 1999&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:South Korea.png|16px]] November, 1999&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 52 (November 1999), [[:File:PC Power Zine Issue 52 (November 1999).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;PC Power Zine&#039;&#039; issue 54 (January 2000), [[:File:PC Power Zine Issue 54 (January 2000).jpg]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:China.png|16px]] November, 1999&amp;lt;ref&amp;gt;家用电脑与游戏机 #63 (November 1999), https://archive.org/details/jiayou-magazine/1999/%E5%AE%B6%E7%94%A8%E7%94%B5%E8%84%91%E4%B8%8E%E6%B8%B8%E6%88%8F%E6%9C%BA%20Vol.063%201999.11&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dreamcast:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 29th February, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 23rd March, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Japan.png|16px]] 23rd March, 2000&amp;lt;ref&amp;gt;&#039;&#039;Dreamcast Magazine&#039;&#039; (Japan) issue 63 (March 2000)&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (PlayStation)|PlayStation]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 15th September, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Australia.png|16px]] September, 2000&amp;lt;ref&amp;gt;&#039;&#039;Australian Station&#039;&#039; issue 16, page 58, https://archive.org/details/australian-station-16-october-2000/page/58/mode/1up&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Revolution|PlayStation 2]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 14th December, 2000&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 30th January, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman DS|Nintendo DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 11th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 24th March, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Portable, PlayStation 3, PlayStation Vita:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 18th December, 2008&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 28th July, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 2 (iOS)|iOS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Globe.png|16px|Worldwide]] 1st March, 2010&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Rayman 3D|Nintendo 3DS]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 25th March, 2011&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nintendo Switch, Nintendo Switch 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:United States of America(USA).png|16px]] 16th December, 2025&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 17th December, 2025&lt;br /&gt;
| genre = 3D platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 64, Windows, Dreamcast, [[Rayman 2 (PlayStation)|PlayStation]], [[Rayman Revolution|PlayStation 2]], [[Rayman DS|Nintendo DS]], [[Rayman 2 (iOS)|iOS]], PlayStation Portable (PlayStation Network; emulation), PlayStation 3 (PlayStation Network; emulation), PlayStation Vita (PlayStation Network; emulation), [[Rayman 3D|Nintendo 3DS]], Nintendo Switch (Nintendo Classics; emulation), Nintendo Switch 2 (Nintendo Classics; emulation)&lt;br /&gt;
| ratings = 7+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = Cartridge, CD-ROM, GD-ROM, DVD-ROM, digital download&lt;br /&gt;
| system requirements =&lt;br /&gt;
| game engine = [[OpenSpace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039;&#039;&#039; is the second major game in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. It is the first sequel to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and the series&#039; first 3D game. &#039;&#039;Rayman 2&#039;&#039; introduced many brand-new major characters, though it featured almost none from its predecessor. &#039;&#039;Rayman 2&#039;&#039; was first released in 1999 for the Nintendo 64 and Windows. It was followed by ports for the Dreamcast and PlayStation in 2000. Each version is different in its own way due to the specifications of each platform.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is often abbreviated as &#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; or (to avoid confusion with the similarly named &#039;&#039;[[Rayman Revolution]]&#039;&#039;) &#039;&#039;&#039;&#039;&#039;R2&#039;&#039;&#039;&#039;&#039;. The [[Rayman 2 (PlayStation)|PlayStation version]] of &#039;&#039;Rayman 2&#039;&#039; was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released; one for the [[Rayman 2 (iOS)|iOS]] devices, and a similar version for the Nintendo 3DS, under the title &#039;&#039;[[Rayman 3D]]&#039;&#039;. The Windows version joined &#039;&#039;[[Rayman Forever]]&#039;&#039; on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011. The Nintendo 64 version is set to be added to the Nintendo Switch and Nintendo Switch 2&#039;s Nintendo Classics library on December 17, 2025 alongside &#039;&#039;[[Tonic Trouble]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Quote|text=Panic in [[the Chamber of the Teensies]] and [[the Fairy Council]]: [[Robo-Pirate]]s from deep in space have arrived, determined to conquer and enslave their entire world. The time for combat has come. Volunteers form small resistance groups and throw themselves into battle with the evil aggressors. [[Rayman]] and his friend [[Globox]] go to the edge of [[the Great Forest]], where the highest number of [[Robo-Pirate|pirates]] are located.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] jumps from a tree and activates his [[helicopter]] for a soft landing in the middle of a thicket of bushes. &amp;quot;The [[Robo-Pirate|Pirates]] are coming straight at us!&amp;quot;, cries [[Rayman]] to his friend. &amp;quot;Get ready!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The earth suddenly begins to tremble...Several trees collapse, creating a passageway for an army of robots.&lt;br /&gt;
The Battle begins! [[Rayman]] leaps into action, sending metal monsters flying with his powerful energy spheres. A little later, [[Globox]], trembling with fright, desperately tries to make the robots rust up by creating little [[Rain Dance|rain storms]] over their heads. A robot, creaking horribly, crashes to the ground. &amp;quot;Not bad, [[Globox]]!&amp;quot; shouts [[Rayman]] with a smile.&lt;br /&gt;
[[Globox]] tries to answer, but [[Rayman]] doesn&#039;t hear. The strained face of [[Ly]] has just appeared in his mind.&lt;br /&gt;
&amp;quot;[[Rayman]]...&amp;quot;, begins [[Ly]], in a weary voice., &amp;quot;The pirates have broken the [[Heart of the World]]. The energy has scattered. Other than [[Clark]], all of our brave warriors have been captured...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shocked by this terrible news, [[Rayman]] is surprised by a gigantic robot who pins him between its powerful pinchers. He tries to create a new [[Magic fist|energy sphere]] in the palm of his hand, but to no avail. The destruction of the [[Heart of the World|Primordial Core]] has taken away all of his powers...&lt;br /&gt;
Desparate, he shouts to his friend... &amp;quot;They&#039;ve got me, [[Globox]]! Save Yourself!&amp;quot;&lt;br /&gt;
&amp;quot;But...but...what about you?!&amp;quot;&lt;br /&gt;
&amp;quot;No time to explain! Go find [[Ly]], she&#039;ll tell you what to do!&amp;quot;&lt;br /&gt;
After a moment of hesitation, [[Globox]] dodges between the feet of the robots, and plunges into the high grass.&lt;br /&gt;
&lt;br /&gt;
An evil laugh reverberates. [[Rayman]] turns and sees [[Razorbeard]], the leader of the [[Robo-Pirate|Pirates]].&lt;br /&gt;
&amp;quot;I have you, [[Rayman]]! You&#039;ll soon be my most obedient slave!...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[Razorbeard]] and shouts defiantly : &amp;quot; It&#039;s not over yet, pirate! I&#039;ll find a way to escape and then I&#039;ll make you wish you&#039;d never been born!&amp;quot;|sign=Manual|source=&#039;&#039;Rayman 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===The beginning===&lt;br /&gt;
Set in the [[Glade of Dreams]], &#039;&#039;Rayman 2&#039;&#039; begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how the [[Glade of Dreams|Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of enslaving the [[Glade of Dreams|Glade]]&#039;s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]&#039;s capture occurs after the explosion of the [[Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[Heart of the World|the Core]]&#039;s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]&#039;s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].&lt;br /&gt;
&lt;br /&gt;
After the opening sequence, it is revealed that [[Globox]] was captured by [[Robo-Pirate|the Pirates]], and reunites with [[Rayman]] aboard the &#039;&#039;[[Buccaneer]]&#039;&#039;, [[Robo-Pirate|the Pirate]]&#039;s [[The Prison Ship|Prison Ship]]. Having fallen to despair, [[Rayman]]&#039;s hopes are restored when [[Globox]] gives [[Rayman]] a [[Silver Lum]] given to him by [[Ly]]. The [[Silver Lum]] gives [[Rayman]] the ability to [[Magic fist|shoot with his fist]], which [[Rayman]] uses to destroy a nearby vent, and escape with [[Globox]]. The two become separated after falling from [[Buccaneer|the ship]], and [[Rayman]] eventually finds himself in [[the Woods of Light]].&lt;br /&gt;
&lt;br /&gt;
====Finding [[Ly]]====&lt;br /&gt;
[[Rayman]] decides the best course of action is to find [[Ly]], and travels through [[The Woods of Light|the Woods]]. He comes across [[Murfy]], who serves as [[Rayman]]&#039;s guide throughout the game, and three [[baby Globox]]es. [[Rayman]] sadly informs them of his separation with [[Globox]], much to the [[Baby Globox|babies]]&#039; dismay. [[Rayman]] promises that he can find them, but stresses his need to find [[Ly]], the [[Baby Globox|babies]] then inform [[Rayman]] that [[Ly]] had been taken deeper into [[The Woods of Light|the Woods]] by the [[Robo-Pirate|Pirates]]. Traversing deeper, [[Rayman]] frees the [[Grand Minimus]] [[Teensie]]s locked in a [[cage]] at the end of the area. After bickering amongst themselves about who among them is their King, they tell [[Rayman]] of the [[Robo-Pirate|Pirate]]&#039;s locking of [[Ly]] in a stronghold within [[the Fairy Glade]]. They will allow [[Rayman]] access to [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast and [[Rayman 3D|3DS]] versions), for the cost of all the [[Yellow Lum]]s contained within [[The Woods of Light|the Wood]]. Once collected, a [[Grand Minimus]] creates a [[Spiral Door]], and [[Rayman]] exits the area through it.&lt;br /&gt;
&lt;br /&gt;
Using [[The Hall of Doors|the Hall]], [[Rayman]] traverses to [[the Fairy Glade]], and makes his way to the Pirate Stronghold. It is here where [[Rayman]] first encounters [[Robo-Pirate]]s since his capture, and the first time a player must combat them. Eventually, [[Rayman]] finds where [[Ly]] is held, in an energy prison powered by a machine within a nearby chamber. [[Rayman]] destroys the machines, freeing [[Ly]]. [[Rayman]] tells [[Ly]] of his separation with [[Globox]], and his loss of powers. [[Ly]] is unable to restore [[Rayman]]&#039;s powers, however, due to the explosion of the [[Heart of the World|Primordial Core]]. [[Ly]] then tells [[Rayman]] of the [[Four Masks of Polokus]], through which [[Polokus]] can be awakened, and whose power is sufficient to destroy the [[Robo-Pirate|Pirates]]. [[Ly]] finally gives [[Rayman]] the power to swing on [[Purple Lum]]s, allowing [[Rayman]] to progress further. [[Rayman]] then sets out to collect the [[Four Masks of Polokus|masks]], exiting [[The Fairy Glade|the Glade]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The first mask]]===&lt;br /&gt;
====[[The Marshlands]]====&lt;br /&gt;
[[File:R2TGE PC-Sssssam.jpg|320px|thumb|right|[[Rayman]] freeing [[Ssssam]] in [[the Marshes of Awakening]].]]&lt;br /&gt;
[[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through.&lt;br /&gt;
&lt;br /&gt;
The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Razorbeard|Admiral Razorbeard]] is concerned by [[Rayman]]&#039;s progress, and despatches several [[Warship]]s to destroy him. [[Razorbeard]] eats a [[Yellow Lum]], reducing the number of extant [[Yellow Lum]]s from 1000 to 999. At the beginning of the level is a side-path where [[Rayman]] can find a hologram of [[Ly]] the Fairy. If he has enough [[Yellow Lum]]s, she will teleport him to a side-level called [[the Walk of Life]]. Although [[the Bayou]] is beset with [[Robo-Pirate]] [[Warship]]s and dangerous obstacles such as [[helicopter bomb]]s, [[Rayman]] makes it through the area unscathed.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the first mask]]====&lt;br /&gt;
[[Rayman]] approaches the entrance to [[the Sanctuary of Water and Ice]], the location in which the first of the [[Four Masks of Polokus]] is contained. He reunites with the [[Grand Minimus]], who inform him that he will not be allowed to enter without collecting a specific amount of [[Yellow Lum]]s, a requirement that is repeated in the entrances for the three other locations of [[Four Masks of Polokus|the masks]]. Once he has enough [[Yellow Lum]]s, [[Rayman]] is able to enter, and after fighting past some [[Robo-Pirate]] soldiers, and solving the puzzle to enter [[The Sanctuary of Water and Ice|the Sanctuary]], he finds himself inside. Within [[The Sanctuary of Water and Ice|the Sanctuary]], [[Rayman]] encounters the guardian of [[Four Masks of Polokus|the first Mask]]; [[Axel]]. Using a chain of [[Purple Lum]]s to swing across the battle area, and dodging icicle projectiles thrown by [[Axel]], [[Rayman]] eventually triumphs over the guardian by causing an icicle to dislodge and impale [[Axel]]&#039;s head.&lt;br /&gt;
&lt;br /&gt;
With [[Axel]] dispatched, [[Rayman]] obtains [[Four Masks of Polokus|the first mask]], which teleports him to the realm where [[Polokus]] slumbers. [[Polokus]] congratulates [[Rayman]] on his find, but urges him to move forward in his quest and collect [[Four Masks of Polokus|the second mask]]. He then creates a [[Spiral Door]] to take [[Rayman]] back to [[the Hall of Doors]], allowing [[Rayman]] to continue.&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The second mask]]===&lt;br /&gt;
====Healing [[Clark]]====&lt;br /&gt;
[[File:Rayman meets Clark.jpg|320px|thumb|right|[[Rayman]] meets [[Clark]] in [[the Menhir Hills]].]]&lt;br /&gt;
Beginning the search for [[Four Masks of Polokus|the second mask]], [[Rayman]] finds himself in [[the Menhir Hills]], where he learns to tame and ride [[walking shell]]s. Moving further in, [[Rayman]] meets with [[Clark]] the Giant in the [[Elite Troop Training Center]], who has become ill after accidentally swallowing a [[Robo-Pirate]] part during a battle. He asks [[Rayman]] to retrieve the [[Elixir of Life]] from [[the Cave of Bad Dreams]], and stresses to [[Rayman]] that he needs to remember the name in order to enter.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Marshes of Awakening]], where [[Jano]] now allows [[Rayman]] to enter the [[Spiral Door]]. [[Rayman]] is hypnotised by [[Jano]] and then transported to [[the Cave of Bad Dreams]], and is challenged to find the treasures within before [[Jano]] can catch him. [[Jano]] eventually meets with [[Rayman]] as he nears the treasure trove and gives chase, leading [[Rayman]] into a large corridor where he must avoid [[Jano]]&#039;s attacks and use the skulls he emits to progress through. Eventually, he makes it to the treasure, where [[Jano]] congratulates [[Rayman]], and offers it to him. The player is then given the choice to accept or decline [[Jano]]&#039;s offer, accepting will lead to a short cutscene depicting an overweight [[Rayman]] lounging on a small island, and an alleged &amp;quot;end&amp;quot; to the game. The cutscene ends by cutting back to the choice. Declining the offer will cause [[Rayman]] to be returned to the Marshes, and [[Jano]] will reward [[Rayman]] with the [[Elixir of Life]] for making the right choice and not succumbing to greed.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then returns to [[the Menhir Hills]], and gives the [[Elixir of Life|Elixir]] to [[Clark]]. [[Clark]] is reinvigorated, and helps [[Rayman]] progress further through the facility. [[Rayman]] then parts ways with [[Clark]] at the exit of the facility, and finally leaves [[the Menhir Hills]] via a [[walking shell]].&lt;br /&gt;
&lt;br /&gt;
====Freeing [[Globox]] and [[Carmen]]====&lt;br /&gt;
[[Rayman]] reunites with [[Globox]] from within [[the Canopy]], which, true to its name, takes place within the higher levels of a deep forest. [[Rayman]] frees [[Globox]] from imprisonment by the [[Robo-Pirate]]s operating within the area, and [[Globox]] aids [[Rayman]] in traversing through the area, using his [[Rain Dance|rain-dance]] to destroy [[laser]] barriers or grow fauna that can aid [[Rayman]] in progressing. [[Globox]] also reveals that he received another [[Silver Lum]], which gives [[Rayman]] the ability to charge his [[magic fist]], greatly enhancing his offensive capabilities. After fighting past a [[Warship]] and tricking a [[Robo-Pirate]] into opening the exit by hiding within a bush, [[Rayman]] is able to leave the area. [[Globox]] remains behind, stating that his spouse, [[Uglette]], wishes to see him.&lt;br /&gt;
&lt;br /&gt;
The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a [[laser]] cage by the [[Robo-Pirate|pirates]], who plan to use her blubber to oil the engines of the &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] frees her, and she releases [[air bubble]]s that allow him to accompany her underwater. Unfortunately the local [[piranha]]s want to steal the [[Air bubble|bubbles]] to ease their heartburn, so [[Rayman]] must frighten them off with his [[magic fist]] so that he can continue to breathe. Eventually [[Rayman]] completes his underwater passage and comes to the end of the level.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the second mask]]====&lt;br /&gt;
The next level is [[the Sanctuary of Stone and Fire]], the second of the game&#039;s Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple that has no discernible purpose. [[Rayman]] spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually [[Rayman]] comes to a chamber containing a large blocky stone statue: this is [[Umber]], the guardian of [[the Sanctuary of Stone and Fire]]. Unlike [[Axel]], [[Umber]] is pacifistic; he allows [[Rayman]] to stand on his head while he walks across a pool of lava, taking [[Rayman]] to the final chamber. It is shaped much the same as the chamber in which [[Rayman]] found [[Four Masks of Polokus|the first mask]], with a raised platform on which sits a stone container. [[Rayman&#039;s symbol]] once again connects to the stone; it slides open, and [[Four Masks of Polokus|the second mask]] emerges. [[Rayman]] takes it and once again is transported to [[Polokus]]&#039;s domain. The god congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]], affixes it to his stone, and sends [[Rayman]] back to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The third mask]]===&lt;br /&gt;
====Making Progress====&lt;br /&gt;
[[File:TheTopoftheWorldPC.jpg|320px|thumb|right|[[Rayman]] arriving at [[the Top of the World]].]]&lt;br /&gt;
Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area.&lt;br /&gt;
&lt;br /&gt;
[[Razorbeard|Admiral Razorbeard]] learns of [[Rayman]]&#039;s progress, and has [[Warship]]s sent to stop him. [[Rayman]] encounters and must flee the [[Warship]]s from within [[the Precipice]], a mountainous region that can succumb to flooding, and can contain vast caverns within. [[Rayman]] is able to elude the [[Warship]]s, and moves on to [[the Top of the World]]. The area contains a [[Robo-Pirate|Pirate]] Fort, but it cannot be accessed via conventional means, as such, [[Rayman]] rides upon a [[Roller Coaster Challenge|rollercoaster-esque]] transport, dodging obstacles that are within the path of the coaster, which can cause [[Rayman]] to despawn. Making it into the Fortress, [[Rayman]] fights past many [[Barrel Pirate]]s, and eventually exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the third mask]]====&lt;br /&gt;
Much like the prior [[Four Masks of Polokus|masks]], [[Four Masks of Polokus|the third mask]] is contained within a Sanctuary, this one being [[the Sanctuary of Rock and Lava]]. [[Rayman]] finds himself in a marshy area, which he must traverse through in order to reach [[The Sanctuary of Rock and Lava|the Sanctuary]] itself. Within the marshy area is the entrance to [[the Walk of Power]], a [[Bonus level (Rayman 2)|bonus level]] that can be accessed if the player has obtained enough [[Yellow Lum]]s, much like [[the Walk of Life]]. After traversing through the marshes, [[Rayman]] finds himself within [[The Sanctuary of Rock and Lava|the Sanctuary]] itself, and progresses forward. However, [[Four Masks of Polokus|the mask]] is not located within the area, and [[Rayman]] heads [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]] instead.&lt;br /&gt;
&lt;br /&gt;
[[Ly]] meets with [[Rayman]] beneath the Sanctuary, and tells [[Rayman]] that she has gathered enough energy to grant him the [[Super helicopter]] ability, allowing him to fly as opposed to simply gliding with his hair. She informs [[Rayman]] that traversing through the area will be difficult, and tells him to use the [[Super helicopter]] to move through the area. Using this ability, [[Rayman]] is able to reach the end of the area, where he encounters [[Foutch]]. [[Foutch]] promptly hits [[Rayman]], causing him to lose the [[Super helicopter]] power, and fall. [[Rayman]] finds footing within a circular pathway, and is chased by [[Foutch]], who wishes to burn [[Rayman]] by throwing flames at him. [[Rayman]] is able to use spiderwebs to bounce high enough to reach stalactites positioned in bridges above the pathway. These stalactites will impale [[Foutch]] when shot at, allowing [[Rayman]] to triumph over the guardian. A [[Purple Lum]] then appears, allowing [[Rayman]] to reach the bridges, which lead to [[Four Masks of Polokus|the third mask]]. [[Rayman]] is transported to [[Polokus]] and gives [[Four Masks of Polokus|the third mask]] to him, and [[Polokus]] creates a [[Spiral Door]] to allow [[Rayman]] to move on and locate [[Four Masks of Polokus|the fourth and final mask]].&lt;br /&gt;
&lt;br /&gt;
===[[Four Masks of Polokus|The fourth mask]]===&lt;br /&gt;
====Reuniting with [[Clark]]====&lt;br /&gt;
[[File:Spyglass Pirate controlling Clark.jpg|320px|thumb|right|The [[Spyglass Pirate]] forces [[Clark]] to attack [[Rayman]].]]&lt;br /&gt;
[[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and [[Rayman 3D|Nintendo 3DS version]] of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area.&lt;br /&gt;
&lt;br /&gt;
====Obtaining [[Four Masks of Polokus|the fourth mask]]====&lt;br /&gt;
Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[The Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[walking shell]] to reach the mines.&lt;br /&gt;
&lt;br /&gt;
Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in [[The Pirate Mines|the mines]], and [[Globox]], who in the defense of their [[Baby Globox|babies]] has been captured and sent to the [[Buccaneer|Pirate&#039;s Prison Ship]]. [[Rayman]] calms [[Uglette]] and promises to free [[Baby Globox|her children]], making use of a nearby [[Warship]] to travel to each mine and to allow the [[Baby Globox|babies]] to leave. Once he has visited all the mines, [[Rayman]] returns and reunites the [[Baby Globox|babies]] with [[Uglette]]. [[Uglette]] and [[Baby Globox|her children]] then board the [[Warship]] to leave, but one of [[Baby Globox|the children]] passes off [[Four Masks of Polokus|the fourth mask]] to [[Rayman]], stating that they had found it within [[The Pirate Mines|the mines]]. [[Rayman]] says his goodbyes to the [[Globox]] family, and departs to [[Polokus]].&lt;br /&gt;
&lt;br /&gt;
[[Polokus]] congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]] and attaches it to the remaining side of his four-sides stone column. The stone begins to spin rapidly, blurring until it is transfigured into a transparent, glowing portal. [[Polokus]] tells [[Rayman]] that, now that he has been awakened, he can destroy all of the [[Robo-Pirate]]s in the [[Glade of Dreams]], but says that he has no power in the air – [[Rayman]] himself must confront [[Razorbeard|Admiral Razorbeard]] on board the flying &#039;&#039;[[Buccaneer]]&#039;&#039;. [[Rayman]] steps into [[Polokus]]&#039;s portal; his health is increased to maximum, and he is transported to [[the Hall of Doors]].&lt;br /&gt;
&lt;br /&gt;
===The ending===&lt;br /&gt;
====Infiltrating [[the Prison Ship]]====&lt;br /&gt;
A [[The General|Salesman]] visits [[Razorbeard]], and pitches the [[Grolgoth]] as the solution to the [[Robo-Pirate|Pirate]]&#039;s problem with [[Rayman]]. After some consideration, [[Razorbeard]] accepts the [[Grolgoth]], setting the circumstances for the final confrontation with [[Rayman]]. In the meantime, [[Rayman]] infiltrates [[the Prison Ship]], the largest of the [[Robo-Pirate|Pirate]] Vessels and fortress in its own right. [[Rayman]] initially finds himself sliding through floors and tunnels within the bowels of the ship, but is able to acquire a [[flying shell]], which he uses to progress even further through the ships&#039; interior chambers.&lt;br /&gt;
&lt;br /&gt;
In most versions, excluding those based off the Nintendo 64 and Windows versions, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[Razorbeard]] himself.&lt;br /&gt;
&lt;br /&gt;
====The Final Battle====&lt;br /&gt;
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Razorbeard]] in the [[Grolgoth]].]]&lt;br /&gt;
The [[Spyglass Pirate]] gives his final update on [[Rayman]]&#039;s progress to [[Razorbeard]], informing him of [[Rayman]]&#039;s success in freeing their captives, and his infiltration of the ship. [[Razorbeard]] punishes [[Spyglass Pirate|the Spyglass]] for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight [[Rayman]]. [[Razorbeard]] has the [[Grolgoth]] set up in [[the Crow&#039;s Nest]] of [[the Prison Ship]], and lures [[Rayman]] to him by having the captured [[Globox]] as the [[Grolgoth]]&#039;s first target. [[Rayman]] arrives at the nest to defend [[Globox]], but [[Razorbeard]] shoots down the structure holding [[Rayman]] and [[Globox]] in place. [[Rayman]] is able to grab the ledge of [[the Crow&#039;s Nest]], and climbs up, unharmed. [[Globox]] is left dangling on the side of [[the Crow&#039;s Nest]], but assures [[Rayman]] that he is fine, and to go fight [[Razorbeard]].&lt;br /&gt;
&lt;br /&gt;
The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which [[Razorbeard]] attempts to crush [[Rayman]] by jumping onto him with the [[Grolgoth]]. The attack fails, and [[the Crow&#039;s Nest]] collapsing, causing both the [[Grolgoth]] and [[Rayman]] to fall into a lava filled chamber. [[Rayman]] is saved from falling into the lava due to a [[Silver Lum]] that [[Ly]] generated from afar. The [[Silver Lum|Lum]] guides [[Rayman]] to a safe platform, in which [[Rayman]] is able to mount a [[flying shell]]. [[Ly]] congratulates [[Rayman]] on his performance thus far, and informs him of the complete defeat of the [[Robo-Pirate]]s on the [[Glade of Dreams]], tasking [[Rayman]] to complete their victory by defeating [[Razorbeard]]. [[Rayman]] then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, [[Rayman]] uses the [[flying shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. [[Rayman]] is able to shoot down the [[Grolgoth]], using ammunition scattered within the chamber, in the PlayStation version, he instead causes [[helicopter bomb]]s and homing missiles to deflect back to the [[Grolgoth]], damaging it.&lt;br /&gt;
&lt;br /&gt;
====Victory====&lt;br /&gt;
Eventually, the [[Grolgoth]] is rendered inoperative, and [[Razorbeard]] flees the ship, but not before setting off a self-destruct within the [[Grolgoth]], which causes [[the Prison Ship]] to detonate and be destroyed, with [[Rayman]] still inside.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]]&#039;s friends assume that [[Rayman]] has fallen. [[Ly]] the Fairy, [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gather in [[Polokus]]&#039;s domain for a memorial service. They could only recover [[Rayman]]&#039;s [[Crazy Shoe|left shoe]], however, the [[Crazy Shoe|shoe]] suddenly appears to react to an oncoming presence, as a limping, one-footed [[Rayman]] emerges from the woods nearby, much to the joy of everyone present. His [[Crazy Shoe|shoe]] rejoins his body and he looks up at all his friends, last of all [[Ly]], while hugging the [[baby Globox]]es. Fireworks are launched in celebration, and a message is displayed congratulating [[Rayman]] on his feats. The harmony of the [[Glade of Dreams]] has been restored and the [[Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, &#039;&#039;[[Rayman 3]]&#039;&#039;. The end credits sequence shows [[Razorbeard|Admiral Razorbeard]]&#039;s escape pod fleeing through the depths of space.&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
[[File:Scared platforms 2.png|316px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]&lt;br /&gt;
&lt;br /&gt;
===2D game===&lt;br /&gt;
{{Main|Rayman 2 (cancelled prototype)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and was planned to be released on the PlayStation and the Sega Saturn.&amp;lt;ref&amp;gt;Unseen64.com, &#039;&#039;Rayman 2 [2D version - Unreleased]&#039;&#039;, http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled&amp;lt;/ref&amp;gt; Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.&lt;br /&gt;
&lt;br /&gt;
This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the [[Rayman 2 (PlayStation)|PlayStation version of &#039;&#039;Rayman 2&#039;&#039;]], and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version&#039;s total 800. It was discovered that this prototype was last worked on on May 31, 1996 and was sent to the &#039;&#039;PlayStation RayMan 2 team&#039;&#039; so that they could incorporate one of its levels into their version of the game.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman&#039;s training&#039;&#039;===&lt;br /&gt;
{{Main|Rayman&#039;s training}}&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training]]&#039;&#039;, showcasing [[Rayman]]&#039;s original 3D model.]]&lt;br /&gt;
&lt;br /&gt;
In-between the development of the [[Rayman 2 (cancelled prototype)|2D game]] and the 3D game, a CGI short film for the game titled &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was created in 1998 and subsequently premiered in February 1 for Imagina 1998, following a trailer for &#039;&#039;[[Tonic Trouble]]&#039;&#039;. &#039;&#039;[[Rayman&#039;s training]]&#039;&#039; is notable for being the &amp;quot;missing link&amp;quot; between the two stages of &#039;&#039;Rayman 2&#039;&#039;&#039;s development, and is known for clips of it being used in the 1998 E3 trailer for the 3D game. Characters from the [[Rayman 2 (cancelled prototype)|2D prototype]] appear in the short, along with [[Rayman]] having a older 3D model in use. Not much is known about the short&#039;s plot, and it has not been released in any form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman&#039;s training]]&#039;&#039; was considered lost media until March 12, 2022, when a version of the video with no sound was uploaded to YouTube. Until then, only clips of the short film were seen scattered across various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; ephemera from 1997 - 1998.&lt;br /&gt;
&lt;br /&gt;
===3D game===&lt;br /&gt;
{{Main|Rayman 2 (early production)}}&lt;br /&gt;
&lt;br /&gt;
The game appears to have been originally titled &#039;&#039;Rayman 2: The Door to Great Power&#039;&#039; (French: &#039;&#039;La Porte du Grand Pouvoir&#039;&#039;).&amp;lt;ref&amp;gt;The sketch for the E3 1999 stand for the game shown on page 47  of &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039; clearly reads &amp;quot;du grand pouvoir&amp;quot;, and the [[:File:Ray2us.pdf|E3 Atlanta 1998 Digital Press Kit]] states that the game&#039;s story revolved around a magic soup that would &amp;quot;open the doors to great power&amp;quot;.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1548591#p1548591&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the original plot, a mysterious association, also referred to as the &amp;quot;mysterious guild&amp;quot;, decides to create an intergalactic zoo and recruits a band of unscrupulous [[Robo-Pirate|pirates]] to capture rare species, including [[Rayman]] and his friends.&amp;lt;ref name=&amp;quot;press_kit_it&amp;quot;&amp;gt;&#039;&#039;Rayman 2&#039;&#039; E3 1998 Italian press kit, [[:File:E3 Atlanta 1998 - Rayman 2 Italian Press Kit.pdf]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; Some sources conflate the association and the [[Robo-Pirate|pirates]], mentioning a &amp;quot;mysterious [[Robo-Pirate|robot pirate]] guild&amp;quot;.&amp;lt;ref name=&amp;quot;press_kit_en&amp;quot;&amp;gt;&#039;&#039;Rayman 2&#039;&#039; E3 1998 Press Release, &#039;&#039;Rayman Reigns in New Fast-Paced, Plot-Driven Action Adventure Sequel For Nintendo 64, Sony Playstation, PC CD-ROM&#039;&#039;, [[:File:Ray2us.pdf]]&amp;lt;/ref&amp;gt; Sometimes, the term &amp;quot;circus&amp;quot; is used instead of &amp;quot;zoo&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website (via archive.org), https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;Club Nintendo&#039;&#039;, issue 9, page 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;video_game_guide&amp;quot;&amp;gt;电脑游戏攻略, issue 11 (November 1999), pages 30-31, https://raymanpc.com/forum/viewtopic.php?p=1497673#p1497673&amp;lt;/ref&amp;gt; [[Rayman]] escapes, and he must now free his friends, who will help him in his quest to collect the ingredients for a &amp;quot;miraculous soup that opens the doors to Great Power&amp;quot;.&amp;lt;ref name=&amp;quot;press_kit_en&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Some sources, possibly from a later development stage, only mention the need to find &amp;quot;the keys to the door of great power&amp;quot;.&amp;lt;ref name=&amp;quot;video_game_guide&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It appears that the ingredients were eventually replaced with the [[Four Masks of Polokus]], who himself replaced the &amp;quot;great power&amp;quot;, being no longer a simple magician but the god of the [[Glade of Dreams]]. While the idea of [[Rayman]] and his friends being trapped in a circus was scrapped from the final game, it was eventually revisited in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; through [[Rigatoni]]&#039;s flying circus.&lt;br /&gt;
&lt;br /&gt;
Some of the characters had different names or spellings in the game&#039;s early development stages: [[Globox]] was Globber, [[Razorbeard]] was Razorface, [[Polokus]] was Polochus (or Pollochus) the Magician, the [[Teensie]]s were the Smalbeings and the [[Robo-Pirate]]s were the Red Rum.&lt;br /&gt;
&lt;br /&gt;
Just like Globox can use his [[Rain Dance]] in the final game to harm the [[Robo-Pirate]]s, [[Rayman]]&#039;s other friends would also have used their abilities to help him progress through the levels: [[Polokus|Polochus]] the Magician could levitate stones and draw water from ponds, [[Clark]] could grab [[Rayman]] and throw him and [[Ly]] could immobilize characters and objects.&amp;lt;ref name=&amp;quot;press_kit_it&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Alternatively, it is stated that the Magician, as the first companion [[Rayman]] would have had to save, would have appeared on every map to upgrade the power of his &amp;quot;invincible flying fist&amp;quot;.&amp;lt;ref name=&amp;quot;video_game_guide&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; [[Rayman]] would also have gained the ability to see through walls near the end of the game.&amp;lt;ref name=&amp;quot;press_kit_it&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Additionally, a demo for the game features a functional [[telescopic fist]] ability, a power scrapped from the final game and replaced with the [[magic fist]].&lt;br /&gt;
&lt;br /&gt;
Pre-release screenshots and footage show that level designs underwent significant evolution. A video showing an early version of the Nintendo 64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up [[Rayman]]&#039;s health.&amp;lt;ref&amp;gt;YouTube (via archive.org), &#039;&#039;Rayman 2: The Great Escape (N64) - Beta Prison Ship level part&#039;&#039;, https://www.youtube.com/watch?v=rCZ10RrA_5Q&amp;lt;/ref&amp;gt; Other trailers show more open levels suggesting &#039;&#039;Rayman 2&#039;&#039; was at one point going to go in a more non-linear direction.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2 Trailer&#039;&#039;, https://www.youtube.com/watch?v=6KujjiLYaW8&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The HUD was at one point drastically different to the one seen in the final game. [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game.&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2 The Great Escape - developer&#039;s interview (1998, FR with ENG subs) N64/PS1/PS2/Dreamcast/PC&#039;&#039;, https://www.youtube.com/watch?v=hn_UYduONuA&amp;lt;/ref&amp;gt; Texture hacking also led to the discovery of more pre-release elements, such as a third red-coloured [[Magic Sphere]] and its pyramid base.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sssssam.png|Early renders and textures of [[Ssssam]] show him to have originally been metallic.&lt;br /&gt;
Old R2 Font.png|The font underwent changes before the final release.&lt;br /&gt;
R2BetaScreen2.jpg|A look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[the Sanctuary of Rock and Lava]].&lt;br /&gt;
R2BetaScreen5.jpg|Another look of [[Rayman 2 (early production)|an early version of &#039;&#039;Rayman 2&#039;&#039;]], presumably [[Whale Bay]].&lt;br /&gt;
R2 scenario.png| An unused scenario that was conceptionalised for gameplay, click for translation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:R2 Lum.png|320px|thumb|right|[[Yellow Lum]]s are the main item in the game.]]&lt;br /&gt;
&lt;br /&gt;
The gameplay in &#039;&#039;Rayman 2&#039;&#039; is similar to that of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], translated into a 3D world. Most of the gameplay consists of running, jumping, climbing, gliding and flying between platforms and other surfaces, interspersed with battle sequences with [[Robo-Pirate]]s and other enemies. A new element of gameplay is [[swimming]], which is present in some of the levels.&lt;br /&gt;
&lt;br /&gt;
Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to defeat [[Razorbeard|Admiral Razorbeard]] and his [[Robo-Pirate]]s, and, by doing so, restore order to the world. Along the way, [[Rayman]] will locate and reassemble [[Yellow Lum]]s that have been scattered following the explosion of the [[Heart of the World|Primordial Core]], and rescue creatures that have been imprisoned in [[cage]]s. However, unlike in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; has no strict requirement to obtain all [[Yellow Lum]]s/[[cage]]s to finish the game, probably in order to make the game less difficult. A certain number of [[Yellow Lum]]s is required to advance past specific points, but this number is typically substantially lower than the number of [[Yellow Lum]]s available prior to that, and is easily obtainable during normal play. Some [[cage]]s are also obligatory, as they contain creatures vital to completions of levels (typically, [[Teensie]]s), and these [[cage]]s are always in plain sight and impossible to miss.&lt;br /&gt;
&lt;br /&gt;
Overall, far less backtracking and secret-hunting is required to complete the game, but the player is rewarded for breaking [[cage]]s, as every 10 [[cage]]s freed extend [[Rayman]]&#039;s life bar. Additionally, completing a level with all [[Yellow Lum]]s and [[cage]]s obtained gives access to a [[Bonus level (Rayman 2)|bonus level]], where a [[baby Globox]] can help [[Rayman]] replenish his life bar or gain a [[Power Fist]].&lt;br /&gt;
&lt;br /&gt;
===Replays===&lt;br /&gt;
Once completed, a level can be replayed an unlimited number of times. Similarly to [[Rayman 1|the original game]], collectibles ([[Yellow Lum]]s and [[cage]]s) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The [[baby Globox]] [[Bonus level (Rayman 2)|bonus levels]] are still offered on subsequent level completions, so [[Rayman]] can always restore his powers.&lt;br /&gt;
&lt;br /&gt;
One difference from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] is that the final battle with [[Razorbeard]] in [[the Crow&#039;s Nest]] can be replayed.&lt;br /&gt;
&lt;br /&gt;
==Game records==&lt;br /&gt;
{{Main|List of Rayman records}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2&#039;&#039; has two [[Bonus level (Rayman 2)|bonus levels]] that are present in all versions. The [[Rayman 2 (PlayStation)|PlayStation version]] has significant differences made, and the peed is slightly different as well, and the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, has the levels as part of unlockable minigames rather than bonuses, where the player has to collect all [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
==Main characters==&lt;br /&gt;
===Protagonists===&lt;br /&gt;
*[[Rayman]] – The hero and protagonist of the game.&lt;br /&gt;
*[[Globox]] – [[Rayman]]&#039;s best friend; husband of [[Uglette]] and father of the [[baby Globox]]es.&lt;br /&gt;
*[[Ly]] the Fairy – [[Rayman]]&#039;s friend and powerful ally.&lt;br /&gt;
*[[Murfy]] – Serves as an ‘instructor’-type character.&lt;br /&gt;
*[[Teensie|The Teensies]] – Keepers of [[the Hall of Doors]].&lt;br /&gt;
*[[Clark]] the Giant – A friend of [[Rayman]]&#039;s.&lt;br /&gt;
*[[Ssssam]] – a snake who helps [[Rayman]] cross [[the Marshes of Awakening]].&lt;br /&gt;
&lt;br /&gt;
===Antagonists===&lt;br /&gt;
*[[Razorbeard|Admiral Razorbeard]] – The main villain of the game.&lt;br /&gt;
*[[Robo-Pirate]] army – [[Razorbeard]]&#039;s army.&lt;br /&gt;
*[[Jano]] – The guardian of [[the Cave of Bad Dreams]].&lt;br /&gt;
*[[Piranha]]s, [[Spider (Rayman 2)|spiders]], [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s&#039; disruption of the natural balance.&lt;br /&gt;
*[[Caterpillar (disambiguation)|Caterpillars]], [[Jumping eye]]s and [[Mini Jano]] – Nightmares of [[Polokus]] escaped from [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
[[File:Rayman2 map.jpg|320px|thumb|right|A physical &#039;&#039;Rayman 2&#039;&#039; map that came with various copies of the game.]]&lt;br /&gt;
Unlike [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], &#039;&#039;Rayman 2&#039;&#039; is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor&#039;s, but are still dissimilar to the real world. The levels are played in a linear fashion in a world map known as [[the Hall of Doors]] ([[the Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[the Walk of Life]], and [[the Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
In [[Rayman Revolution|the PlayStation 2 remake]], [[the Hall of Doors]] is replaced by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[the Minisaurus Plain]], [[Globox&#039;s House]] and [[Rainbow Creek]], each of which has a [[Teensie Circle]] for quick access to completed levels.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]], as seen in the [[Rayman 2 (PlayStation)|PlayStation version]].]]&lt;br /&gt;
Only the Nintendo 64, Windows, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2 (iOS)|iOS]] ports) feature a consistent level set. The [[Rayman 2 (PlayStation)|PlayStation version]] cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.&lt;br /&gt;
* [[The Woods of Light]] (renamed “The Clearing” in the [[Rayman 2 (PlayStation)|PlayStation version]])&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Walk of Life]] (sublevel, renamed “Racing Challenge #1” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Sanctuary of Water and Ice]] (omitted in the [[Rayman 2 (PlayStation)|PlayStation version]], although some parts were merged with [[Whale Bay]])&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams]] (sublevel, not replayable in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Precipice]] and [[the Top of the World]])&lt;br /&gt;
* [[The Precipice]] (in [[Rayman Revolution|the PlayStation 2 version]], some stages are swapped with [[the Echoing Caves]])&lt;br /&gt;
* [[The Top of the World]] (omitted from the [[Rayman 2 (PlayStation)|PlayStation]] and [[Rayman Revolution|PlayStation 2 versions]], the chair segment is used as [[Roller Coaster Challenge|a minigame]] in [[Rayman Revolution|the PlayStation 2 version]] and the second part as a part of [[the Echoing Caves]])&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] (renamed “Beneath the Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Walk of Power]] (sublevel, renamed “Racing Challenge #2” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] (renamed “The Lava Sanctuary” in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains]] (renamed “The Gloomy Island” in the [[Rayman 2 (PlayStation)|PlayStation version]]. Final segment featured as a [[The Pirate Mines|separate level]] in [[Rayman Revolution|the PlayStation 2 version]])&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]] ([[Rayman 2 (PlayStation)|PlayStation version]] only)&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
Since its original release in 1999, &#039;&#039;Rayman 2&#039;&#039; has received a bunch of ports to other platforms, with each new port having some noticeable differences.&lt;br /&gt;
&lt;br /&gt;
===Nintendo 64===&lt;br /&gt;
[[File:Rayman 2 N64.jpg|thumb|right|150px|The Nintendo 64 cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
The Nintendo 64 version, along with the Windows version, is the original version of the game. The Nintendo 64 version features a different soundtrack in a sequenced format, which was later reused in [[Rayman DS|the Nintendo DS port]]. Several of the menu transitions are exclusive to this version.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Windows===&lt;br /&gt;
[[File:Rayman 2 - Box Art.png|thumb|right|150px|The Windows cover.]]&lt;br /&gt;
&lt;br /&gt;
The Windows version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on GOG&amp;lt;ref&amp;gt;Rayman 2 on GOG https://www.gog.com/game/rayman_2_the_great_escape&amp;lt;/ref&amp;gt; and Uplay.&amp;lt;ref&amp;gt;Rayman 2 on Uplay http://store.ubi.com/eu/rayman-2--the-great-escape/57062ec088a7e316728b465a.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Dreamcast===&lt;br /&gt;
[[File:Rayman 2 Dreamcast.jpg|thumb|right|150px|The Dreamcast cover.]]&lt;br /&gt;
&lt;br /&gt;
The Dreamcast version retains the high quality textures from the Windows version, while slightly improving some. A new area has been added in [[the Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Glob Crystal|Globox Crystals]]. This is the first version of &#039;&#039;Rayman 2&#039;&#039; to allow for widescreen and the only version where the aspect ratio can manually be changed. [[The Hall of Doors]] has been replaced by [[the Isle of Doors]]. Several more [[Robo-Pirate]]s have been added as well as a new type that shoots bombs. This is also the first version to have the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 (PlayStation)|PlayStation]]===&lt;br /&gt;
[[File:Rayman 2 PS1.jpg|thumb|right|150px|The PlayStation cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 2 (PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (PlayStation)|PlayStation version]] removes and changes a bunch of levels, while merging others, and reduces the total amount of [[Yellow Lum]]s from 1000 to 800. Some levels do, however, have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting, rather than speaking in gibberish. Many graphical changes are present, most notably in [[the Hall of Doors]]. A new bonus level can be unlocked that lets the player try a stage from [[Rayman 2 (cancelled prototype)|the 2D prototype]]. Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store for PlayStation Portable, PlayStation 3, and PlayStation Vita.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===PlayStation 2 (titled &#039;&#039;[[Rayman Revolution]]&#039;&#039;)===&lt;br /&gt;
[[File:RRev PS2EUcov.jpg|thumb|right|150px|The PlayStation 2 cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman Revolution}}&lt;br /&gt;
&lt;br /&gt;
The PlayStation 2 version, titled &#039;&#039;[[Rayman Revolution]]&#039;&#039; in Europe and &#039;&#039;[[Rayman Revolution|Rayman 2 Revolution]]&#039;&#039; in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing [[the Hall of Doors]], levels have been expanded, most notably [[the Fairy Glade]] and [[the Echoing Caves]], new cutscenes and dialogue are present, and new bosses have been added, including [[Grolem 13|a fourth guardian]]. New music has been added in the new areas and for [[Robo-Pirate]] battles, and new upgrades and minigames can be obtained by collecting [[Yellow Lum]]s and by freeing [[Familiar Spirit]]s from [[cage]]s. A lot of graphical improvements are present with a bunch of previously 2D assets having been reworked into 3D models. This is also the second version to feature full voice-acting. The original [[Raymanian]] voices can, however, still be chosen, with new sounds added.&lt;br /&gt;
&lt;br /&gt;
This version was later re-released on the PlayStation Store in North America for PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo DS (titled &#039;&#039;[[Rayman DS]]&#039;&#039;)===&lt;br /&gt;
[[File:RaymanDS.jpg|thumb|right|150px|The Nintendo DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman DS}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS version, titled &#039;&#039;[[Rayman DS]]&#039;&#039;, is a direct port of the Nintendo 64 version. The second screen can be used to control [[Rayman]] with a virtual analog stick and shows the game HUD while playing. This version has a bunch of bugs not present in the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 (iOS)|iOS]]===&lt;br /&gt;
[[File:Raymanios2.jpeg|thumb|right|150px|The iOS app icon.]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 2 (iOS)}}&lt;br /&gt;
&lt;br /&gt;
The [[Rayman 2 (iOS)|iOS version]] is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was, however, present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo 3DS (titled &#039;&#039;[[Rayman 3D]]&#039;&#039;)===&lt;br /&gt;
[[File:Rayman 3D boxart.jpg|thumb|right|150px|The Nintendo 3DS cover (PAL).]]&lt;br /&gt;
&lt;br /&gt;
{{Main|Rayman 3D}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo 3DS version, titled &#039;&#039;[[Rayman 3D]]&#039;&#039;, is a direct port of the Dreamcast version, with, similarly to [[Rayman 2 (iOS)|the iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches are present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.&lt;br /&gt;
&lt;br /&gt;
This version is downloadable from the Nintendo eShop in North America.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
Click on the thumbnails to read the manuals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2UKPCManual thumb.png|The English PC manual packaged with the GoG.com and Uplay version|link=http://raymanpc.com/wiki/script-en/images/0/02/R2UKPCManual.pdf&lt;br /&gt;
R2UKPCManual thumb.png|The English PC manual packaged with the Steam version|link=https://raymanpc.com/wiki/script-en/images/d/d6/Rayman_2_Steam_manual.pdf&lt;br /&gt;
R2UKPCManual thumb.png|The French PC manual|link=http://raymanpc.com/wiki/script-en/images/d/de/R2_Manual_FR.pdf&lt;br /&gt;
R2Swe-FinPCManual thumb.png|The Swedish/Finnish PC manual|link=http://raymanpc.com/wiki/script-en/images/4/41/R2Swe-FinPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Spanish PC manual|link=http://raymanpc.com/wiki/script-en/images/d/dd/R2SpanishPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Italian PC manual|link=http://raymanpc.com/wiki/script-en/images/9/93/R2ItalianPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The German PC manual|link=http://raymanpc.com/wiki/script-en/images/3/33/R2GermanPCManual.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Dutch PC manual|link=http://raymanpc.com/wiki/script-en/images/6/6d/R2DutchPCManual.pdf&lt;br /&gt;
R2Dan-NorPCManual thumb.png|The Danish/Norwegian PC manual|link=http://raymanpc.com/wiki/script-en/images/9/95/R2Dan-NorPCManual.pdf&lt;br /&gt;
R2Zh-hansPCManual thumb.png|The simplified Chinese PC manual|link=https://raymanpc.com/wiki/script-en/images/4/45/R2Szh-hansPCManual.pdf&lt;br /&gt;
R2PTPCManual thumb.png|The Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/7/7d/R2PortuguesePCManual.pdf&lt;br /&gt;
R2PolishPCManual thumb.png|The Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/a/af/R2_Manual_PL.pdf&lt;br /&gt;
R2GeneralPCManual thumb.png|The Slovak PC manual|link=https://raymanpc.com/wiki/script-en/images/f/f6/Rayman_2_Manual_-_Slovak.pdf&lt;br /&gt;
R2HebManualThumb.png|The Hebrew PC manual|link=https://raymanpc.com/wiki/script-en/images/9/98/R2PCManual_Heb.pdf&lt;br /&gt;
R2 DC Manual EN Thumb.png|The English (US) Dreamcast manual|link=https://raymanpc.com/wiki/script-en/images/5/55/R2_Dreamcast_Manual_EN.pdf&lt;br /&gt;
Rayman 2 DC EU manual thumbnail.jpg|The European Dreamcast manual|link=https://raymanpc.com/wiki/script-en/images/3/38/Rayman_2_DC_EU_manual.pdf&lt;br /&gt;
Rayman 2 Japanese Dreamcast front cover.jpg|The Japanese Dreamcast manual|link=https://raymanpc.com/wiki/script-en/images/e/e4/Rayman_2_Dreamcast_Japanese_Manual.pdf&lt;br /&gt;
R2ENPSManual thumb.jpg|The English PlayStation manual|link=https://raymanpc.com/wiki/script-en/images/d/d0/Rayman_2_PSX_Manual_NTSCU.pdf&lt;br /&gt;
Rayman 2 N64 Manual (US) Cover.jpg|The English Nintendo 64 manual (US)|link=https://raymanpc.com/wiki/script-en/images/1/1d/Rayman_2_N64_Manual_%28US%29.pdf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Promotion==&lt;br /&gt;
[[Ubisoft]] promoted &#039;&#039;Rayman 2&#039;&#039; with many toys and even a cartoon. There were YoYos, cell phone covers, a PlayStation 2 remote, a version of the game with a figure, and Happy Meal toys.&lt;br /&gt;
&lt;br /&gt;
===Cartoon===&lt;br /&gt;
{{Main|Rayman: The Animated Series}}&lt;br /&gt;
&lt;br /&gt;
In 1999, an animated television show based on the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]] was produced to accompany the release of &#039;&#039;Rayman 2&#039;&#039;. Only 4 episodes of the first season were released before being cancelled.&lt;br /&gt;
&lt;br /&gt;
===McDonald&#039;s===&lt;br /&gt;
{{Main|Rayman merchandising}}&lt;br /&gt;
&lt;br /&gt;
Between the 17th of May and 13 June 2000, [[Ubisoft]] joined with McDonald&#039;s to make a Happy Meal with [[Rayman]] toys. These toys were a [[Rayman]] riding a [[walking shell]], [[Rayman]] on a [[plum]] with spinning [[Helicopter|helicopter hair]], a light-up [[cage]], a sound-making [[Henchman 800]], a wobbling [[Globox]] and [[Ly]] the Fairy. The toys were only available in France.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Tonic Trouble]]&#039;&#039;===&lt;br /&gt;
Characters from each game made cameo appearances in the other game. In &#039;&#039;[[Tonic Trouble]]&#039;&#039;, [[Rayman]] can be seen during the game&#039;s end credits. In &#039;&#039;Rayman 2&#039;&#039;, [[The General|a salesman]] who previously appeared in the intro sequence of the PC version of &#039;&#039;[[Tonic Trouble]]&#039;&#039; sells the [[Grolgoth]] to [[Razorbeard]] late in the game. &#039;&#039;[[Tonic Trouble]]&#039;&#039; was worked on (though not designed) by [[Michel Ancel]], used the &#039;&#039;Rayman 2&#039;&#039; engine, originally appeared on the same platforms as &#039;&#039;Rayman 2&#039;&#039;, and was also released by [[Ubisoft]], giving reason for the crossovers, though &#039;&#039;[[Tonic Trouble]]&#039;&#039; had not fared well critically or commercially, whereas &#039;&#039;Rayman 2&#039;&#039; became successful in both areas.&lt;br /&gt;
&lt;br /&gt;
===Royal V===&lt;br /&gt;
[[File:Royal V.jpg|320px|thumb|right|Royal V&#039;s album &#039;&#039;&amp;quot;It&#039;s Good to be the King&amp;quot;&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The musical group Royal V released a single to promote &#039;&#039;Rayman 2&#039;&#039;, under the name of &amp;quot;[[It&#039;s Good To Be The King]]&amp;quot;. The official videoclip&amp;lt;ref&amp;gt;Internet Archive, &#039;&#039;Royal. V - It&#039;s Good To Be The King (1999)&#039;&#039;, https://archive.org/details/royal.-v-its-good-to-be-the-king-1999&amp;lt;/ref&amp;gt; features unique footage of [[Rayman 2 (early production)|scrapped areas]] of the game.&lt;br /&gt;
&lt;br /&gt;
===Mobile spin-offs===&lt;br /&gt;
&#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039; and &#039;&#039;[[Rayman Garden]]&#039;&#039; are mobile phone spin-offs of &#039;&#039;Rayman 2&#039;&#039; and its remakes developed by [[Gameloft]].&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; was released to critical acclaim. On Metacritic, the Nintendo 64 version of the game received a score of 90%, signifying universal acclaim.&amp;lt;ref&amp;gt;Metacritic.com, &#039;&#039;Rayman 2: The Great Escape for Nintendo 64 Reviews, Ratings, Credits, and More at Metacritic&#039;&#039;, http://www.metacritic.com/game/nintendo-64/rayman-2-the-great-escape&amp;lt;/ref&amp;gt; On GameRankings, the Dreamcast, Windows, Nintendo 64 and PlayStation versions of the game were assigned scores of 92.71%, 91.27%, 88.83% and 87.23% respectively.&amp;lt;ref&amp;gt;GameRankings.com, &#039;&#039;Reviews and News Articles&#039;&#039;, http://www.gamerankings.com/browse.html?search=rayman&amp;amp;numrev=3&amp;amp;site=&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game has been included on several lists of the greatest games of all time. IGN rated it as the 67th-greatest game.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Platform gaming has long been known for jumping, bopping enemies, and collecting items. &#039;&#039;Rayman 2&#039;&#039; broke no new grounds in these areas, but instead perfected them as no other game had before. Starring a [[Rayman|character with no arms, legs or neck]], &#039;&#039;Rayman 2&#039;&#039; is a demonstration of what the modern platform game could be – smart, fast and challenging.|sign=IGN staff|source=IGN&amp;lt;ref&amp;gt;IGN.com &#039;&#039;IGN&#039;s Top 100 Games&#039;&#039;, http://ie.top100.ign.com/2005/061-070.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
GameSpot staff member Ryan Davis wrote an article on the game for the site&#039;s &#039;Greatest Games of All Time&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The gameplay was great, but, truly, it was the presentation of &#039;&#039;Rayman 2&#039;&#039; that brought the whole package together. This was a game created by artists, not technicians, and its use of crisp, clear, beautifully crafted textures over relatively simple 3D objects is a testament to that. This isn&#039;t to say that &#039;&#039;Rayman 2&#039;&#039; wasn&#039;t technically impressive at the time, because its massive 3D environments proved it certainly was that, but the creators of &#039;&#039;Rayman 2&#039;&#039; wanted to awe you with the surreal, vivid world they had created, instead of showing you some nifty technical tricks. The lush, slightly off-kilter musical score certainly helped perpetuate this dreamy reality, as did the nonsense languages that the inhabitants of &#039;&#039;The Great Escape&#039;&#039; spoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 2: The Great Escape&#039;&#039; is more than the sum of its parts, though its parts are admittedly a bit impressive on their own. Its European roots show through – as do [[Rayman]] creator/designer [[Michel Ancel]]&#039;s interests in Nordic and Celtic mysticism – and lend the affair a flavour that has not been replicated since. Simply put, you will not have another video game experience quite like &#039;&#039;Rayman 2: The Great Escape&#039;&#039;, which is why we chose it as one of the greatest games of all time.&lt;br /&gt;
&lt;br /&gt;
For my money, 3D platforming reached its absolute apex in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;. I played through &#039;&#039;The Great Escape&#039;&#039; on the PC. Then I played through &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039; on the PlayStation 2. And each time my experience with &#039;&#039;Rayman 2&#039;&#039; had been simply sublime. It&#039;s an amazingly well-crafted platformer, providing a variety of play that most modern platformers can&#039;t match. But what stays with me the most, over time, is [[Glade of Dreams|the beautiful, surreal world]] that &#039;&#039;Rayman 2&#039;&#039; takes place in. I&#039;ve not had a 3D platforming experience that good, before or since.|sign=Ryan Gage|source=GameSpot&amp;lt;ref&amp;gt;GameSpot.com, &#039;&#039;The Greatest Games of All Time&#039;&#039;, http://uk.gamespot.com/gamespot/features/all/greatestgames/p-24.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artworks===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Poster.jpg&lt;br /&gt;
Ray2 Rayman render.png&lt;br /&gt;
Rayman 2 The Raft of the Medusa.jpg&lt;br /&gt;
Clark concept art.jpg&lt;br /&gt;
R2TGE-OfficialConceptArt-GloboxRainDance.jpg&lt;br /&gt;
R2RaymanAndLy.png&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Clark Artwork.jpg&lt;br /&gt;
R2TGE-BoardWithManyArtParodies.jpg&lt;br /&gt;
2DIllustration02.jpg&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
Arcimboldo.JPG&lt;br /&gt;
Botticelli.png&lt;br /&gt;
Carmen the Whale.jpg&lt;br /&gt;
Dalí.png&lt;br /&gt;
Fight.jpg&lt;br /&gt;
Gorilla Pirate and Spyglass Pirate names source.jpg&lt;br /&gt;
Liechtenstein.png&lt;br /&gt;
Ly the Fairy.jpg&lt;br /&gt;
LySketch.jpg&lt;br /&gt;
LYSPIR-1.jpg&lt;br /&gt;
Marshes of Awakening.jpg&lt;br /&gt;
Menhir Hills.jpg&lt;br /&gt;
Miró.JPG&lt;br /&gt;
Picasso.jpg&lt;br /&gt;
Pirate Working.JPG&lt;br /&gt;
R2Rayman011.jpg&lt;br /&gt;
Polokus Attack.JPG&lt;br /&gt;
RaymanLySketch02.jpg&lt;br /&gt;
RaymanPiratSketch.jpg&lt;br /&gt;
RaymanSketch01.jpg&lt;br /&gt;
RaymanSketch02.jpg&lt;br /&gt;
RaymanSketch03.jpg&lt;br /&gt;
RaymanSketch04.jpg&lt;br /&gt;
RaymanSketch05.jpg&lt;br /&gt;
RLRomance.jpg&lt;br /&gt;
ShipwreckSketch.jpg&lt;br /&gt;
Sketch-2-sbires.jpg&lt;br /&gt;
Story illus 04.jpg&lt;br /&gt;
Story1.jpg&lt;br /&gt;
Story2.jpg&lt;br /&gt;
Story3.jpg&lt;br /&gt;
Story4.jpg&lt;br /&gt;
Vangogh.jpg&lt;br /&gt;
Vasarely.png&lt;br /&gt;
Whale Bay.jpg&lt;br /&gt;
Foutch concept art.jpg&lt;br /&gt;
RevolutionDevCap1.jpg&lt;br /&gt;
RevolutionDevCap2.jpg&lt;br /&gt;
RevolutionDevCap3.jpg&lt;br /&gt;
Spyglass lava.jpg&lt;br /&gt;
Rayman2 screen friends600.jpg&lt;br /&gt;
Rayman1-800x600.jpg&lt;br /&gt;
R2Ref1.jpg|A collage of &#039;&#039;Rayman 2&#039;&#039; artwork and screenshots used as a reference for the artistic design of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
R2Ref2.jpg|Another representative &#039;&#039;Rayman 2&#039;&#039; collage used as a reference for &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Covers===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 European N64 back cover.jpg&lt;br /&gt;
Rayman2 DC US Box Front.jpg&lt;br /&gt;
Rayman2 DC US Box Back.jpg&lt;br /&gt;
Rayman 2 Japanese Dreamcast front cover.jpg&lt;br /&gt;
Rayman2 DC JP BoxBack.jpg&lt;br /&gt;
Rayman 2 - Ubisoft Connect Box Art.png|The version of the cover used inside the Ubisoft Connect game launcher&lt;br /&gt;
Rayman 2 - Uncropped Box Art.webp|The PC cover with the sides, top, and bottom uncropped&lt;br /&gt;
Rayman 2 Front Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Back Cover (KOR).jpg&lt;br /&gt;
Rayman 2 Spine (KOR).jpg&lt;br /&gt;
Rayman 2 OBI Strip (Dreamcast) (JP).jpg|Japanese Dreamcast OBI strip&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Promo art===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-1.jpg&lt;br /&gt;
Rayman-2-the-great-escape-magazine-advertisement-2.jpg&lt;br /&gt;
Rayman N64 promo.jpg&lt;br /&gt;
Multi Systems promo.jpg&lt;br /&gt;
Dreamcast Poster 1.jpg&lt;br /&gt;
DCM JP R2.jpg&lt;br /&gt;
PC Power Zine Issue 52 (November 1999).jpg&lt;br /&gt;
Play Magazine 3 (October 1999).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magazine scans===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PC Power Zine Issue 54 (January 2000).jpg&lt;br /&gt;
PC Power Zine (January 2000).jpg|Upcoming games for the Christmas season in &#039;&#039;PC Power Zine&#039;&#039; (January 2000)&lt;br /&gt;
Play Magazine (October 1999).png&lt;br /&gt;
Play Magazine (November 1999).png|Front cover of 家用电脑与游戏 featuring &#039;&#039;Rayman 2&#039;&#039;&lt;br /&gt;
Play Magazine 2 (November 1999).png|Competition hosted by the Chinese gaming magazine publication&lt;br /&gt;
Play Magazine (January 2000).png&lt;br /&gt;
Play Magazine 2 (January 2000).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the German gaming magazine &#039;&#039;PC Player&#039;&#039; (issue 01/2000), &#039;&#039;Rayman 2: The Great Escape&#039;&#039; was named as &amp;quot;Best Platformer in 1999&amp;quot;.&lt;br /&gt;
* The PlayStation European release of &#039;&#039;Rayman 2&#039;&#039; originally came with a digital watch. In the North American release it originally came with a beach ball.&lt;br /&gt;
* In the Japanese localisation of the game, several of the game&#039;s color palette was changed. [[Rayman]]&#039;s body was made blue, [[Ssssam]] the Watersnake was recolored spring green, [[Jano]]&#039;s hat was turned red, and [[Ly]]&#039;s body was changed from yellow/purple to white/pink.&lt;br /&gt;
** Notably, all of these changes are applied to characters with purple in their color palette; why this was done is not known for sure.&lt;br /&gt;
* Tim Schafer revealed that &#039;&#039;Rayman 2&#039;&#039; was a huge influence on his game &#039;&#039;Psychonauts&#039;&#039;.&amp;lt;ref&amp;gt;DoubleFineProd, &#039;&#039;Psychonauts Retrospective // The Color of the Sky in Your World Part 2&#039;&#039;, https://youtu.be/9WWSsw-16vw?t=1m25s&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTzresRmZpJSCDFZmsgVKSj &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Windows version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSygL2Cmc1VexurGyKITLm2 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (Dreamcast version)]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRRKSj2IEGUhRCgG-QjY0h7 &#039;&#039;Rayman 2: The Great Escape&#039;&#039; playthrough at YouTube (PlayStation version)]&lt;br /&gt;
*[https://web.archive.org/web/20000611121839/http://www.rayman2.com:80/php_commun/main.php3?todo=LOGIN&amp;amp;language=en&amp;amp;username=Guest&amp;amp;password=Guest Rayman2.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20000407220952/http://www.rayman2dc.com:80/ Rayman2dc.com] archive&lt;br /&gt;
*[https://web.archive.org/web/20020307125025/http://rayman2.ubi.com:80/index2.html Rayman2.ubi.com] archive, loud music&lt;br /&gt;
*[https://web.archive.org/web/20000816000110/http://www.ubisoft.com:80/usa/rayman2/ &amp;quot;Rayman 2&amp;quot; page of ubisoft.com] archive&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 3D]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
*[[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; (PlayStation)]]&lt;br /&gt;
*[[Rayman 2 (iOS)|&#039;&#039;Rayman 2&#039;&#039; (iOS)]]&lt;br /&gt;
*[[System requirements]]&lt;br /&gt;
*[[List of quotes in Rayman 2|List of quotes in &#039;&#039;Rayman 2&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape : Le Guide Officiel]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2]]&lt;br /&gt;
[[de:Rayman 2]]&lt;br /&gt;
[[hu:Rayman 2]]&lt;br /&gt;
[[it:Rayman 2]]&lt;br /&gt;
[[pl:Rayman 2]]&lt;br /&gt;
[[es:Rayman 2]]&lt;br /&gt;
[[ru:Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3D platform games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109795</id>
		<title>User talk:Hunchman801</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109795"/>
		<updated>2025-12-11T19:38:30Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Terminator Putin image */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Numbers==&lt;br /&gt;
yo hUMCH its hUMCH i herd u liek numb3rs so i put numb3rs in yo numb3rs so u can count when u count [[File:Raypalm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Icon1.png|1]][[Image:Icon2.png|2]][[Image:Icon3.png|3]][[Image:Icon4.png|4]][[Image:Icon5.png|5]][[Image:Icon6.png|6]][[Image:Icon7.png|7]][[Image:Icon8.png|8]][[Image:Icon9.png|9]][[Image:Icon0.png|0]]&lt;br /&gt;
[[Image:Icon1GBC.png|1]][[Image:Icon2GBC.png|2]][[Image:Icon3GBC.png|3]][[Image:Icon4GBC.png|4]][[Image:Icon5GBC.png|5]][[Image:Icon6GBC.png|6]][[Image:Icon7GBC.png|7]][[Image:Icon8GBC.png|8]][[Image:Icon9GBC.png|9]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
&lt;br /&gt;
—[[User:Hunchman801|Hunchman801]] 21:08, 10 July 2009 (UTC)&lt;br /&gt;
: Hunch can you upload the rest of the number set of Rayman 2 PS1 [aka these [[File:Icon0PS.png]] ] please?  Then I can get going with templating the Rayman 2 levels, fo shizz -- [[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 14:55, 17 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: There you go =) [[Image:Icon1PS.png|1]][[Image:Icon2PS.png|2]][[Image:Icon3PS.png|3]][[Image:Icon4PS.png|4]][[Image:Icon5PS.png|5]][[Image:Icon6PS.png|6]][[Image:Icon7PS.png|7]][[Image:Icon8PS.png|8]][[Image:Icon9PS.png|9]][[Image:Icon0PS.png|0]] —[[User:Hunchman801|Hunchman801]] 15:10, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Here&#039;s for the others so that they don&#039;t appear as unused files anymore:&lt;br /&gt;
::*[[Image:R3GBAIcon1.gif]][[Image:R3GBAIcon2.gif]][[Image:R3GBAIcon3.gif]][[Image:R3GBAIcon4.gif]][[Image:R3GBAIcon5.gif]][[Image:R3GBAIcon6.gif]][[Image:R3GBAIcon7.gif]][[Image:R3GBAIcon8.gif]][[Image:R3GBAIcon9.gif]][[Image:R3GBAIcon0.gif]]&lt;br /&gt;
::*[[Image:RRRGBAIcon1.png]][[Image:RRRGBAIcon2.png]][[Image:RRRGBAIcon3.png]][[Image:RRRGBAIcon4.png]][[Image:RRRGBAIcon5.png]][[Image:RRRGBAIcon6.png]][[Image:RRRGBAIcon7.png]][[Image:RRRGBAIcon8.png]][[Image:RRRGBAIcon9.png]][[Image:RRRGBAIcon0.gif]]&lt;br /&gt;
::—[[User:Hunchman801|Hunchman801]] 16:11, 1 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Same as above: [[File:R3ScoreIconIntL.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconR.png]] [[Image:RHRScoreIconL.png]][[Image:RHRScoreIcon1.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon2.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon3.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon4.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon5.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon6.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon7.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon8.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon9.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon0.png]][[Image:RHRScoreIconR.png]] [[Image:RHRLumsIconL.png]][[File:RHRLumsIcon1.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon2.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon3.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon4.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon5.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon6.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon7.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon8.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon9.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon0.png]][[Image:RHRLumsIconR.png]] [[File:Boonfacepalm.gif]]&lt;br /&gt;
::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:45, 25 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Le Chaos du Cauchemar&amp;quot; page ==&lt;br /&gt;
&lt;br /&gt;
[[Le Chaos du Cauchemar]] - you&#039;ve forgot to block this one for anymous users. :) — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Thanks man, it&#039;s impossible to protect a deleted page so I had to create a redirection. Fucking bots. — [[User:Hunchman801|Hunchman801]] 13:11, 4 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of the pages attacked by bots ==&lt;br /&gt;
&lt;br /&gt;
That seems to be more of the pages, which bots &amp;quot;like&amp;quot; for some reason. Maybe we should create a list of them?&lt;br /&gt;
&lt;br /&gt;
* Together with [[Le Chaos du Cauchemar]] and his talk page, &#039;&#039;&#039;[http://www.raymanpc.com/wiki/en/index.php?title=Talk:Accueil&amp;amp;redirect=no this one]&#039;&#039;&#039; also was attacked (and still needs to be blocked). It&#039;s a talk page of the French main page, as I see... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, there&#039;s not much we can do, except for blocking them when it happens. — [[User:Hunchman801|Hunchman801]] 12:23, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* They&#039;ve run out of French pages, so they now use German ones - this is [[Startseite|copy of the main site]]. Needs to be blocked for anymous users... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Done! Hopefully they&#039;ll eventually run out of foreign pages to copy =) — [[User:Hunchman801|Hunchman801]] 14:24, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[Ta-Ray-Zan|Another one]], this time about Tarayzan. Block it, please. - [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
I have wondered about something. Does a contributor must have a special requirement to get an administrator? --[[User:Haruka|Haruka]] 00:43, 8 January 2011 (UTC)&lt;br /&gt;
:Well not really, except for a good activity and an impressive history of contributions. You&#039;re obviously on a very good way :)&lt;br /&gt;
:—[[User:Hunchman801|Hunchman801]] 03:19, 8 January 2011 (UTC)&lt;br /&gt;
::I see. Thanks for clearing up my doubts. :) --[[User:Haruka|Haruka]] 13:07, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==List of unused pictures==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;See page: [[User talk:Hunchman801/List of unused pictures]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Signature==&lt;br /&gt;
Hunch, how can I change my signature, more or less how Stacey has got, or even yours? --[[User:Haruka|Haruka]] 21:35, 20 February 2011 (UTC)&lt;br /&gt;
:You can edit it in [[Special:Preferences]]. [http://www.mediawiki.org/wiki/Help:Signatures This page] should contain all the information you need =) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:50, 20 February 2011 (UTC)&lt;br /&gt;
::The problem is that I want to use a gif file that isn&#039;t in RayWiki, a sparkle to be precise. I can&#039;t put it to work here. --[[User:Haruka|Haruka]] 23:12, 20 February 2011 (UTC)&lt;br /&gt;
:::Why don&#039;t you just upload it here? —[[User:Spiraldoor|Spiraldoor]] 12:56, 21 February 2011 (UTC)&lt;br /&gt;
::::I wasn&#039;t sure if I could upload it since it is not Rayman related. --[[User:Haruka|Haruka]] 13:16, 21 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Wiki Alliance==&lt;br /&gt;
Hi, I am an admin from Kid Icarus Wiki. I&#039;d like to know if your wiki is interested in joining a [http://dawn.wikkii.com/wiki/Main_Page video game wiki alliance]. The alliance has the internet&#039;s top wikis on Trauma Center, Drawn to Life, Nintendogs, Custom Robo, and Kid Icarus. The main goal of the alliance is to improve each wiki by sharing traffic, sharing ideas, and promoting interlinking. This wiki wouldn&#039;t have to give up any rights or anything (you don&#039;t even have to link back if you don&#039;t want to, though we would appreciate it), all we ask is for someone from this wiki to check out the site every week or two and take part in wiki discussions. Anyway, that&#039;s all, just send me a message when you get a chance. Thank you. --[[User:Vhehs2|Vhehs2]]&lt;br /&gt;
:Hi there ;) Looks like a very interesting proposition, unfortunately I do not have time to coordinate such a partnership. If any RayWiki contributor is willing to manage our alliance and serve as the main interlocutor with DAWN, we will be glad to join you! So, anyone here? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:32, 6 March 2011 (UTC)&lt;br /&gt;
::It&#039;s great to know that the wiki shows some interest in the alliance! Would it be out of line for me to post this on the main page&#039;s talk page? People may have a better chance seeing it over there. --[[User:Vhehs2|Vhehs2]] 22:41, 15 March 2011 (UTC)&lt;br /&gt;
:::Please feel free to do so! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:29, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Untitled==&lt;br /&gt;
&lt;br /&gt;
yo hunchman i got 2 questions and yes i read the manual how old are you and are you a robot&lt;br /&gt;
:Hunch is older than you and no, he is a kangaroo. *Silence* Of course he is a human and not a robot. You still didn&#039;t learn to click in the signature button before posting. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:13, 26 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Photos ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, I thought I could consider as a picture of Rayman 2, but it seems I cannot. Everytime we&#039;re talking about photographs, is just description and photographs category, correct? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:09, 3 May 2011 (UTC)&lt;br /&gt;
:Hi Haruka, don&#039;t bother using the Image template for anything but game screenshots, there is much important work to do. The &#039;game&#039; field of the said template and the associated categories are only for screenshots; if you are to upload photographs, just classify them as such. And don&#039;t worry, you did a great job uploading these pictures. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:24, 3 May 2011 (UTC)&lt;br /&gt;
::OK then, and thank you. I thought the photos would be very useful knowing the high rarity level of the collection. I&#039;ll integrate them in the correspondent articles now. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:00, 3 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that the Super Mario wiki has got pages dedicated to quotes of different games. &lt;br /&gt;
&lt;br /&gt;
I thought we could do the same, I think it would be particulary useful. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:27, 25 May 2011 (UTC)&lt;br /&gt;
:It would be good if we implemented a proper quote template system first, like the one Wikipedia has. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:43, 25 May 2011 (UTC)&lt;br /&gt;
::Can you show me an example? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:13, 25 May 2011 (UTC)&lt;br /&gt;
:::http://en.wikipedia.org/wiki/Template:Quote —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:52, 25 May 2011 (UTC)&lt;br /&gt;
::::I see. But SMWiki doesn&#039;t use that system. They organize it like this: http://www.mariowiki.com/List_of_Quotes_in_Super_Smash_Bros._Brawl --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:48, 26 May 2011 (UTC)&lt;br /&gt;
:Both a quote template and a list of quotes are an excellent idea. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
::I&#039;m glad you like the idea Hunch, but how can we do then? With or without the quote system of Wikipedia? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:46, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Eyefish==&lt;br /&gt;
[[File:EyeFish.png|thumb|320px|right]]&lt;br /&gt;
If you ask me, I think we need a clearer shot of this. I believe the PSX version of the game has translucent water, so you can clearly see the fish. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 13:35, 25 May 2011 (UTC)&lt;br /&gt;
:I totally agree with you, but it was the best shot I could get out of dozens of pictures; those are incredibly hard to get a sight of. An additional snapshot from the PlayStation version would be great though, as it would both illustrate the translucent water you&#039;re talking about (I don&#039;t remember it though) and the fish itself. In any case, the original file is not to be replaced; no need to stick to one picture only. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Table cell ==&lt;br /&gt;
&lt;br /&gt;
Can you explain me better about it? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:42, 8 June 2011 (UTC)&lt;br /&gt;
:Of course! The following code creates a new line in the table:&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;|-&lt;br /&gt;
|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Since Rayman 2 level articles are based on tables (one line (which is also one cell since there&#039;s only one row) per version), you simply have to put the external links in an additional cell which will prevent them from being displayed in the PS2 or GBC section. You may want to read this in order to learn more about tables: http://www.mediawiki.org/wiki/Help:Tables&lt;br /&gt;
:Keep up the good work! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:47, 8 June 2011 (UTC)&lt;br /&gt;
::I see, it is quite annoying when the texts/pictures are placed in non-harmonious ways and &amp;quot;aglutinated&amp;quot; with other data. Thanks for clearing up my doubt :). I will also not forget about ordering the links by version. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:08, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been thinking about a slight improvement that the Raywiki could have. &lt;br /&gt;
&lt;br /&gt;
What about the ability to include small audio players? For listening a character quote, a jingle, or even a background music of a level?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t find the video player necessary since YouTube already does a better job. What do you think? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:43, 9 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Excellent idea, Haruka! I for one agree. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:15, 9 June 2011 (UTC)&lt;br /&gt;
:Sonic Retro&#039;s wiki used to have that, but recently they had to take down the whole audio system due to bandwidth issues.  So as much as I&#039;d like to have audio here, I wouldn&#039;t want it to suck the bandwidth out of the site and slow it down to a crawl. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:28, 9 June 2011 (UTC)&lt;br /&gt;
::Fair enough. I would like to know Hunch&#039;s opinion too. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:46, 9 June 2011 (UTC)&lt;br /&gt;
:::Background music from a level is covered by the RayTunes section of the site. But I like the idea for the other parts though :) --[[User:Shukaku|Shukaku]] 12:30, 25 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong info about Rayman Origins ==&lt;br /&gt;
&lt;br /&gt;
Hey Hunch&lt;br /&gt;
I saw some wrong information about Rayman Origins, for ex. There are 246 cages in Rayman Origins... - Cage arcticle; or - If the players die they return to there where they last destroyed a cage. - Rayman Origins arcticle. Do you have any idea how to put real informations instead of wrongs at the first time the users editing? I just ask you because fixing them lately is a bit harder. Anyway you shall announce Rayman Origins at the main page, so users may upload more information about it. --[[File:Icon.png|15px]] Rayrobi 15:39, 20 December 2011 (UTC)&lt;br /&gt;
: Haha cool it and I&#039;ll do the math: we know it&#039;s 246 Electoons but let me count the cages ok and I&#039;ll fix it.  Sheeeeesh.  --[[User:Cairnie|Cairnie]] 17:20, 20 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
I took screenshots of the images from high quality recordings of Rayman Origins gameplay. Some of it was fuzzy when seen in fullscreen mode however so that&#039;s why I reduced the image sizes. I can fix them if you wish. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:11, 20 March 2012 (CET)&lt;br /&gt;
:What&#039;s the version you are playing? For HD consoles the recommended resolution is 1920x1080 (guys correct me if I&#039;m wrong) in JPG format. The more nitid pictures the merrier. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:07, 20 March 2012 (CET)&lt;br /&gt;
:Haruka, the images were taken from videos.&lt;br /&gt;
:Thanks for your reply, Teensiedragonkaiser. It is very important for us to know which version of the game (PS3, 360, etc.) the footage comes from. Is this information available for those videos?&lt;br /&gt;
:In any case, we only take snapshots from videos in the last resort, if there are no other possibilities. This is not the case for Origins, with the PC version now available and the Wii version fully functional on the emulator Dolphin: both can be used to take suitable screenshots. Do you have any of these? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:08, 20 March 2012 (CET)&lt;br /&gt;
::The screenshots were from the PS3 version. Sorry for any trouble this caused. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 00:37, 21 March 2012 (CET)&lt;br /&gt;
:::It&#039;s cool, no worries. Do you have either the PC version (that would be the demo right now though) or Dolphin set up with the  Wii version of the game? This way you would be able to take nice snapshots yourself. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:18, 21 March 2012 (CET)&lt;br /&gt;
:::Not at the moment I&#039;m afraid. Where can I find the demo of Rayman Origins on the PC? --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:23, 22 March 2012 (CET)&lt;br /&gt;
::::You can create an account in STEAM and downloading from there. But first you need to download the STEAM software, before you can do anything. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:52, 22 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Crash ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, sorry to bother you but I believe with the RPC crash, the post where you told me which images were in need of replacement was lost. Could you repeat please? I also know you want general screenshots for Rayman 3&#039;s articles. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:50, 28 March 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
Hiya!&lt;br /&gt;
http://deadrising.wikia.com/wiki/Ray_Sullivan#Trivia&lt;br /&gt;
In this page, at the far right, there&#039;s a clickable image that allows you to view an image. I was wondering if we can implement it on  this wiki with Haruka&#039;s help perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:37, 16 April 2012 (CEST)&lt;br /&gt;
:I suggested this before, but Hunch said it would consume the server or something. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:27, 17 April 2012 (CEST)&lt;br /&gt;
::I am not in favour of YouTube embedding, and your example proves my point as the video was apparently removed (at least in my country). If we are to embed videos, we will have to host them ourselves. I&#039;ll probably look into this soon, but the main question remains whether it would really be useful. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:25, 17 April 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Hungarian sidebar ==&lt;br /&gt;
&lt;br /&gt;
Hello Hunchman801! Is that able to change the name of the links on the hungarian version of the sidebar? Like the &#039;&#039;Main Page - Kezdőlap&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Navigation = Navigáció&lt;br /&gt;
 Main page = Kezdőlap&lt;br /&gt;
 Community portal = Közösségi portál&lt;br /&gt;
 Current events = Jelenlegi események&lt;br /&gt;
 Recent changes = Legutóbbi változtatások&lt;br /&gt;
 Random page = Véletlen oldal&lt;br /&gt;
&lt;br /&gt;
Search = Keresés&lt;br /&gt;
 Go = Menj&lt;br /&gt;
 Search = Keresés&lt;br /&gt;
&lt;br /&gt;
toolbox = eszközök&lt;br /&gt;
 What links here = Erre mutató hivatkozások&lt;br /&gt;
 Related changes = Változtatások a lapon&lt;br /&gt;
 User contributions = Felhasználó hozzájárulásai&lt;br /&gt;
 Logs = Nyilvános napló&lt;br /&gt;
 Upload file = Fájl feltöltése&lt;br /&gt;
 Special pages = Speciális oldalak&lt;br /&gt;
 Printable version = Nyomtatható verzió&lt;br /&gt;
 Permanent link = Folytonos hivatkozás&lt;br /&gt;
&lt;br /&gt;
—[[File:RO-Lums.png|25px]][[User:Jempli|Jempli]] 13:16, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi Jempli! Thanks for your interest in the Hungarian wiki.&lt;br /&gt;
&lt;br /&gt;
:Managing a pool of wikis in different languages is a bit tricky. You can easily change your language to Hungarian in your preferences (link top-right of the screen), but this will also change it on the other versions of RayWiki. What I could do is override the user&#039;s choice on each wiki, forcing Hungarian on the Hungarian wiki and English on the English wiki, but I&#039;m not sure whether it&#039;s a good idea. I&#039;ll look into it and get back to you later.&lt;br /&gt;
&lt;br /&gt;
:—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:01, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Test==&lt;br /&gt;
ABCDEFG. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:56, 28 September 2012 (CEST)&lt;br /&gt;
:Please don&#039;t spam my talk page. [[File:Pascontent.gif]] —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:31, 28 September 2012 (CEST)&lt;br /&gt;
::What&#039;s wrong? I was only doing what you asked me :P : sending you something in your talk page to see if the text colour glitch was fixed or not. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:43, 28 September 2012 (CEST)&lt;br /&gt;
:::I know, I just felt like trolling you. :) Thanks for your help! ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:07, 28 September 2012 (CEST)&lt;br /&gt;
::::As I expected :). You&#039;re welcome! I&#039;m glad it is fixed! --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:13, 28 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==1000th Yellow Lum Screenshot==&lt;br /&gt;
Just to inform that I already took care of the 1000th Lum screenshot. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:15, 20 October 2012 (CEST)&lt;br /&gt;
:Awesome! Thank you! :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:32, 22 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== RO Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy! I have got a doubt: is it ok if I take screenshots of Rayman Origins at 1280x1024 resolution (with the removal of the black stripes)? My display is a 5:4 and not a 16:9 so I&#039;m asking. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:25, 24 November 2012 (CET)&lt;br /&gt;
:Shouldn&#039;t it be 16:9 without the black stripes? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:07, 24 November 2012 (CET)&lt;br /&gt;
::Yes but I was thinking if you only wanted the screenshots in the 1920x1080 resolution instead of an inferior one. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:56, 24 November 2012 (CET)&lt;br /&gt;
:::1280×720 is all right, even though 1920×1080 is better when availaible. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 17:23, 25 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman Arena Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy, Hunch!&lt;br /&gt;
&lt;br /&gt;
I have a question, since I want to take screenshots of Nintendo GameCube&#039;s Rayman Arena. Which resolution shall the screenshots have? Its to make sure before uploading. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:26, 29 January 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi Haruka! I believe the native resolution for the GameCube is 640×480. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:33, 4 February 2013 (CET)&lt;br /&gt;
::As I expected. In that case some screenshots might appear in the meantime. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:17, 5 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s up with the login/registration system? ==&lt;br /&gt;
&lt;br /&gt;
Have you noticed it too? I can&#039;t log in from any browser other than this one for some reason, and I noticed that there&#039;s no more option to create user accounts. This is greatly hindering the development of this wiki! Do you know what is happening? [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 02:34, 6 December 2013 (CET)&lt;br /&gt;
:Thanks for reporting the missing registration link, it most likely disappeared after the software was updated. I&#039;m not sure what the issue with the log in is though, could you please be more specific? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:55, 9 December 2013 (CET)&lt;br /&gt;
::Well, if I&#039;m logged out, there is no option to a new user profile on the top-right of the page, which is the red flag. Whenever I try to log in, it fails with &amp;quot;You have not specified a valid username&amp;quot;, though I enter my username properly, without extra spaces or capitals. Thus I can only edit the wiki using Chrome on Windows 7, using Boot Camp on my MacBook, and I&#039;m worried that once the cookies expire, I&#039;ll have no way in. [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 06:43, 10 December 2013 (CET)&lt;br /&gt;
:::I checked the log in function and it works fine for me. Are you definitely using the same credentials as on the forum? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:56, 10 December 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== File extensions ==&lt;br /&gt;
&lt;br /&gt;
Howdy, sorry for the lapse but I want to ensure I don&#039;t mistake again. PNG is just for GBC/GBA games, right? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:45, 12 March 2014 (CET)&lt;br /&gt;
:Hi, there, it&#039;s all in the [[Help:Image]] page. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:19, 12 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
== Integrating RayTunes and RaySaves ==&lt;br /&gt;
I think I made mention of such an idea a few weeks back, but I can&#039;t recall if we ever came up with a method or means of doing so, any thoughts? --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:27, 27 April 2014 (CEST)&lt;br /&gt;
:Maybe links at the bottom of game articles? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:11, 28 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Multiupload ==&lt;br /&gt;
We discussed this a while back, but now that I&#039;m free, I&#039;d like to just briefly inquire if you&#039;ve got any specific plans regarding Multiple File Uploading rights. I&#039;ve still got a bunch of [[Rayman Fiesta Run|&#039;&#039;Fiesta Run&#039;&#039;]] screenshots I&#039;ve yet to upload, and it&#039;s only going to get larger, thanks to the recent update. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:53, 24 June 2014 (CEST)&lt;br /&gt;
:I got WikiEditor set up, though I still need to think about MultiUpload. You&#039;re still going to have to convert all of those images to JPEGs and add the templates and categories to each of them, is it really going to save a lot of time? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:53, 25 June 2014 (CEST)&lt;br /&gt;
::I&#039;ve been able to batch convert the rest of the files. As for time saving, being able to have them all put on at once rather than having to continuously click back onto the upload form per upload, locate the next file and then repeat for a good 50 times or so could save me a few minutes at minimum. I know I&#039;ve got to fill in the details after that, but having them all on, I can just do a copy and paste job, while modifying the relevant detail. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 16:31, 25 June 2014 (CEST)&lt;br /&gt;
:::Curiosity, will MultiUpload allow you to upload each image into the appropriate category they belong to? Example, if several images needed to go to multiple places. --[[File:Hoodcom-WikiSigsmall.png|175px|link=User:Hoodcom]] 17:15, 25 June 2014 (CEST)&lt;br /&gt;
::::I&#039;m not entirely sure, but the content I&#039;ve got on stand-by for batch upload are of like category anyways, I doubt a scenario where one would need the ability to have a large amount of categories to upload to would be common anyways, let alone the unique situation I&#039;m in with the rest of the Fiesta Run screencaps. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 01:46, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== File upload error ==&lt;br /&gt;
Starting from quite recently I haven&#039; been able to upload any images as I keep getting this error: &#039;&#039;The file you uploaded seems to be empty. This might be due to a typo in the filename. Please check whether you really want to upload this file.&#039;&#039; I&#039;ve tried several other images, which I&#039;e uploaded before, and the same thing happens then. --[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 11:30, 24 March 2016 (UTC)&lt;br /&gt;
Never mind, it works now.--[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 19:23, 24 March 2016 (UTC)&lt;br /&gt;
:Let me know if it happens again! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:44, 25 March 2016 (UTC)&lt;br /&gt;
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== [[MediaWiki:Vector.css|Vector.css]] edit ==&lt;br /&gt;
Howdy Humch,&lt;br /&gt;
&lt;br /&gt;
Looking at the “[[Special:RecentChanges|Recent changes]]” page, why did you edit [[MediaWiki:Vector.css|Vector.css]] if I may ask?&lt;br /&gt;
&lt;br /&gt;
Is a RayWiki redesign coming?&lt;br /&gt;
&amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 15:50, 29 March 2016 (UTC)&lt;br /&gt;
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:I&#039;m just testing stuff for a friend, the changes for the theme are in Monobook.css. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:40, 30 March 2016 (UTC)&lt;br /&gt;
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:: Thank you so much for a reply. However the current style still has the pre-2013 colours. Why not at least change Monobook’s colours to match PC’s 2013 forum style? &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:36, 30 March 2016 (UTC)&lt;br /&gt;
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::: It&#039;s already planned, just a matter of time! :D —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:43, 1 April 2016 (UTC)&lt;br /&gt;
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:::: Cool, I can’t wait! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 08:48, 2 April 2016 (UTC)&lt;br /&gt;
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== Great work! ==&lt;br /&gt;
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Hi Hunch, great work on PC’s new style! Looks beautiful! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 10:23, 31 October 2016 (UTC)&lt;br /&gt;
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== class=sprite ==&lt;br /&gt;
Hey! What does &amp;quot;class=sprite&amp;quot; change on an image exactly, and when should it be used? I noticed you edited it in on a bunch of images I&#039;ve added. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 06:40, 10 February 2017 (UTC)&lt;br /&gt;
:Hey, it&#039;s a CSS class that allows screenshots from sprite-based games to remain neat on higher dppx devices (devices using several physical pixels per virtual pixel e.g. most modern smartphones or Retina MacBooks). Without the class, a smooth resizing algorithm is used, which makes those pictures look blurry. Thanks for reminding me that I need to add an entry about it in our image guidelines, will do ASAP! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:44, 14 February 2017 (UTC)&lt;br /&gt;
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== Link clarification ==&lt;br /&gt;
Hey, and sorry for asking about link again, but I&#039;m still slightly confused on when to use them and not. In the [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=25231#p1202780 forums] you said that you should link the words with articles on the wiki &#039;&#039;&#039;every time&#039;&#039;&#039; they showed up. However, in the manual of style there&#039;s an example which shows a paragraph of text where the reoccurring words (like Ly and Betilla) are only linked in the first instance.&lt;br /&gt;
Also, should headings be linked or not? Pretty much every article seems to do this differently. The manual of style states that links should be used &amp;quot;unless it is in a section title.&amp;quot; I assume that means it should not be used in heading then, and the cases where that is done are incorrect? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:15, 8 June 2017 (UTC)&lt;br /&gt;
:Hi there! Well the manual of style was wrong then, I&#039;ve just updated it with a correct example. As for headings, I have no strong opinion on the matter, maybe we could have a discussion on the forum about this to see what people think?—[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:50, 27 June 2017 (UTC)&lt;br /&gt;
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== NIWA ==&lt;br /&gt;
&lt;br /&gt;
Hello there! I&#039;m thinking of nominating RayWiki for NIWA-affiliate on their forums, but I want to know what you guys think of it first. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 21:42, 26 March 2018 (UTC)&lt;br /&gt;
:Hi, can you please elaborate as to what NIWA is and how it works? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:53, 29 March 2018 (UTC)&lt;br /&gt;
::NIWA is an acronym of Nintendo Independant Wiki Alliance, and is an alliance of independant Nintendo wikis. We are also, appart from having fully-fledged members, affiliated with several other sites not necessarily directly Nintendo related, including Wikisimpsons, Wikimon, Doom Wiki etc. [http://www.niwanetwork.org Link to our home page] (with our affiliates to the right). I believe RayWiki fits this description perfectly. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 16:12, 30 March 2018 (UTC)&lt;br /&gt;
:::Thanks for your reply, that&#039;s a nice community you have here. What does an affiliation partnership consist of and how is it different from a full membership? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:44, 9 April 2018 (UTC)&lt;br /&gt;
::::Being a member you have to be a Nintendo wiki, but being an affiliate means having your wiki highlighted in the sidebar. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 10:32, 12 April 2018 (UTC)&lt;br /&gt;
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== Helpful Links Widget ==&lt;br /&gt;
Hey! There was recently a discussion regarding making the [[RayWiki:Sandbox|sandbox]] page easier to find in which I suggested having an extra &#039;widget&#039; on the home page for useful links. I made a draft you can check out [[Template:HelpfulLinks|here]]. What do you think about that idea? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:07, 14 May 2018 (UTC)&lt;br /&gt;
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==  (Hunchman sexy beast ==&lt;br /&gt;
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Humchmon Sexah best. &amp;lt;3 {{Unsigned|Dr. lehumch|05:40, 4 July 2018 (CEST)}}&lt;br /&gt;
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== File Upload Limit ==&lt;br /&gt;
Hey! Since the latest RayWiki update I can&#039;t seem to be able to upload images with a size higher than 2 mb. This is a problem for a lot of my high resolution screenshots which I&#039;ve now have had to compress. Is this an intentional decision, and if so, what course of action should I take with files above the limit? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:39, 13 October 2018 (CEST)&lt;br /&gt;
:Hi, thanks letting me know. It&#039;s not intentional at all, I must simply have forgotten to change the default config on the new server. I&#039;ll fix it ASAP, how does 10 MB sound like? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:42, 14 October 2018 (CEST)&lt;br /&gt;
::Should be good now. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:44, 14 October 2018 (CEST)&lt;br /&gt;
:::10 should be fine, but it&#039;s still showing 2 as max. I tried hard refreshing the page, but no change. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:03, 14 October 2018 (CEST)&lt;br /&gt;
::::My bad, the server is making it complicated for me to change a simple config value. I checked this time and it shows the correct value, let me know if you&#039;re still having issues though. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 15 October 2018 (CEST)&lt;br /&gt;
:::::Working now for 8 mb, which should be fine. I re-uploaded my previously compressed images in full quality now. Thanks! --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 11:02, 15 October 2018 (CEST)&lt;br /&gt;
::::::Thanks too Hunch, I had the same problem and I thought it was a feature of the new version of the RayWiki. --[[User:Boomboleros7|Boomboleros7]] 23:24, 15 October 2018 (CEST)&lt;br /&gt;
:::::::Sorry for the hassle, that would have been a very bad new feature indeed! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 16 October 2018 (CEST)&lt;br /&gt;
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== Personal Images ==&lt;br /&gt;
If you deleted memeface because my profile doesn’t use it anymore you should delete https://www.raymanpc.com/wiki/en/File:Shooketh.jpg as well --[[User:Thegrammarteensie|The Grammar Teensie]] ([[User talk:Thegrammarteensie|talk]]) 17:52, 15 October 2018 (CEST)&lt;br /&gt;
:Thanks, I just took care of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:02, 15 October 2018 (CEST)&lt;br /&gt;
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== Flat stone ==&lt;br /&gt;
Hey Hunch, I&#039;ve just recently created the flat stone article in the Hungarian wiki too, but the title is wrong. Can you fix the title so that it doesn&#039;t say &amp;quot;Lapos szikla&amp;quot; but &amp;quot;Lapos kő&amp;quot;? Thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 15:54, 6 March 2019 (CET)&lt;br /&gt;
:Sure, it&#039;s done now! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:05, 6 March 2019 (CET)&lt;br /&gt;
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== About images in RayWiki ==&lt;br /&gt;
Alright, well, I wasn&#039;t sure to ask this here or at [[Help:Image]], but with most of the images here at RayWiki, if the image wasn&#039;t taken from PC, you can&#039;t tell if it&#039;s the image that someone took from their TV screen or not. And if the image indeed wasn&#039;t taken from PC, then how can people make their images look so great and smooth and everything like if you didn&#039;t actually take it from your TV screen (so it doesn&#039;t appear like you did). How do you do that? I&#039;m only asking because I wanna help contribute to the Hungarian version of the Rayman M article by adding an image from the PS2 version. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 22:17, 23 March 2019 (CET)&lt;br /&gt;
:(First, sorry for jumping in and answering Hunch&#039;s talk page, but as someone who&#039;s been in this situation before I have something to add) There are basically three options you have to take screenshots from a console:&lt;br /&gt;
:* Emulator - this is the most common method. Make sure you don&#039;t have any scaling options on or run the game in a different resolution than the original.&lt;br /&gt;
:* Native screenshot feature - modern consoles, such as PS4, Switch etc., have native screenshot features. Most of the time they give a high quality screenshot (although sometimes it gets compressed).&lt;br /&gt;
:* Video output - some TV&#039;s support video output from which you may be able to use some device to get a screenshot. The quality might not be so great doing this, although that depends on how it&#039;s done and which connection is being used.&lt;br /&gt;
:And definitely do not take the image from a camera pointed at your TV. No matter how good it&#039;ll end up it will be far from ideal due to lightning and reflections. Usually emulation is the best option in these situations. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 09:29, 24 March 2019 (CET)&lt;br /&gt;
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::Oh, I see. Well, I don&#039;t have any emulators as I only have the physical copies of games that run on the console, but I&#039;ll keep the video output in mind and I&#039;ll see what I can do, thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 09:38, 24 March 2019 (CET)&lt;br /&gt;
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:::Carrot&#039;s pretty much nailed it, I&#039;ll just add that some modern &#039;smart&#039; TVs also have built-in screenshot features but you&#039;d have to watch out for upscaling. Anyway, emulation is what I would recommend in your case (PS2), and it&#039;s perfectly legal since you actually own the console and the games. You may want to check the [https://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=12200 emulation thread] for more information on how to get your game running. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:13, 24 March 2019 (CET)&lt;br /&gt;
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== Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive? ==&lt;br /&gt;
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Hunchman, with all due respect of course, don&#039;t you think is a little excessive to lock Mr. Dark and The Magician articles indefinitely just because of one or max. two jerky user(s) who can&#039;t even properly explain with a valid and coherent reason why they don&#039;t want an edit to be made? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:56, 26 September 2023 (CEST)&lt;br /&gt;
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:Both articles appear to be the stage of [https://en.wikipedia.org/wiki/Wikipedia:Edit_warring edit warring], that is, users repeatedly overriding each other&#039;s contributions. With no one actively striving to reach consensus, it is clear that this situation will persist, and that locking the articles in question is necessary to prevent further pollution of the revision history.&lt;br /&gt;
&lt;br /&gt;
:In this context, please allow me to stress the collaborative nature of this encyclopedia. You find yourself in a situation where three different users, each with a commendable contribution history, happen to strongly disagree with some of your changes. You don&#039;t find their reasons good enough, but surely, you must have realized that they happen to think the very same about yours. I, for my part, must agree that you&#039;ll have to do better than brandishing unsourced claims of interactions with Ubisoft staff. This is why a more structured discussion is now necessary, and I very much doubt that calling your fellow editors &amp;quot;jerky&amp;quot; and other nonconstructive diatribes will be of much help to that effect.&lt;br /&gt;
&lt;br /&gt;
:To put things in perspective, I cannot for the life of me remember another case of edit warring on this wiki during its fifteen years of existence. This speaks volumes to the amount of controversy surrounding some of your changes.&lt;br /&gt;
&lt;br /&gt;
:Therefore, and with a quick resolution of the situation in mind, the next steps will be as follows:&lt;br /&gt;
&lt;br /&gt;
:*Purple bubble is to create, for each of the following 7 topics, which I believe comprehensively cover the nature of the contributions currently subject to controversy, a distinct section in the talk page of the relevant article, explaining why the change in question should be made, and providing sources where applicable:&lt;br /&gt;
:**Mr Dark: trivia&lt;br /&gt;
:**The Magician: mention of Andrew as a cousin, &amp;quot;but only in a spin-off&amp;quot; (also applicable to [https://raymanpc.com/wiki/script-en/index.php?title=Admiral_Razorbeard&amp;amp;diff=prev&amp;amp;oldid=90628 this revision])&lt;br /&gt;
:**The Magician: mention of &amp;quot;Ales Mansay&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Dark Teensy&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Mr Dark&amp;quot; as an official name&lt;br /&gt;
:**The Magician: trivia 1 - mention of the Magician as &amp;quot;a mix of the previous main antagonists of the series&amp;quot;&lt;br /&gt;
:**The Magician: trivia 2 - mention of the use of the scrapped name &amp;quot;Ales Mansay&amp;quot; by a substantial portion (&amp;quot;many&amp;quot;) of the fanbase&lt;br /&gt;
:*Once this is done, discussions will begin, and contributors will be invited to freely debate about the validity of those additions.&lt;br /&gt;
:*Finally, a voting process will follow. It will start independently for each issue after 7 days have passed without any addition to the discussion, or if the discussion has been going on for more than 30 days. In order to prevent the use of sockpuppets, only accounts with prior wiki or forum contribution history at the time of the introduction of the changes will be eligible to vote. The voting process will end, independently for each issue, after 7 days have passed since the last vote, unless it results in a tie, in which case additional votes will be required. The decision will be final, and users not respecting it will be liable to a ban.&lt;br /&gt;
&lt;br /&gt;
:I have done everything I could to provide you guys with the best framework for a constructive, collaborative and efficient resolution of the problem. Now is the time to do your part. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:22, 27 September 2023 (CEST)&lt;br /&gt;
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::I, at least, have given pretty detailed reasons for the edits, unlike the others who justified the edit warring by practically saying &amp;quot;I don&#039;t want it and I don&#039;t need to give any clear reason for that&amp;quot;, and that&#039;s not something I easily accept as an explanation. Also, I opened the way for a dialogue here, now where are they? It&#039;s clear they don&#039;t want to discuss. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:14, 27 September 2023 (CEST)&lt;br /&gt;
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:::Repeating ad nauseam that your reasons are better than theirs is a waste of your time, and mine. Please adopt constructive behavior and follow the above instructions, which have been designed for a quick resolution of the various issues being discussed. I have no doubt that people will chime in in due time, but for now, the way you have grouped all subjects into one section is confusing and not fit for debating. &#039;&#039;&#039;I will now stop replying to this thread and only continue the discussion in the talk page sections you are to create for each issue.&#039;&#039;&#039; —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:25, 27 September 2023 (CEST)&lt;br /&gt;
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::::The problem here is not that my reasons are better than theirs, the problem here is that I gave reasons for the edits and they didn&#039;t give any, and still they didn&#039;t present themselves to the discussion I started here to find a solution or a compromise, and I opened it even in the two talk pages of the respective articles, still nothing, and I find this too very disrespectful and a waste of time for everybody. Anyway, although I strongly disagree, what if I promise not to restore those same edits that apparently are problematic for ambiguous or unknown reasons? I don&#039;t want the other users and editors to pay the consequences for a stupid and senseless edit war. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:36, 27 September 2023 (CEST)&lt;br /&gt;
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:::::I can unlock the articles if you commit to not making changes outside of the resolution process described above. Also, please advise on whether you intend to follow said process; I still do not see any changes to this end. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:41, 28 September 2023 (CEST)&lt;br /&gt;
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::::::Deal (although it still annoys me that none of the other edit warring users showed the decency to give a sign of themselves and didn&#039;t get a warning). [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 14:05, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::Done. As for your remark, it is not reasonable to expect people to chime in if you do not start yourself by developing your arguments in a more structured manner, as detailed above. Speaking of which, I reiterate: do you intend to follow those instructions, or do you prefer to close the debate now? In the spirit of putting an end to this waste of time for everyone, if your answer is not unequivocally &amp;quot;yes&amp;quot;, I will take it as a no and close the subject for good. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:20, 28 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::I said deal, yes. What I expected was just for people to give an explanation for reverting the work of others and not just going away or at the very best leaving vague and ambiguous responses, and maybe presenting themselves to discuss a topic they were involved in too, I even invited them to discuss on my own talk page but nothing, I was the only one here and I was the only one who proposed a solution, it&#039;s just a matter of basic respect, for me and for the community, I didn&#039;t and don&#039;t ask much. Also, I was expecting for other people to be held accountable, since I was the only one who was scolded. You can&#039;t blame me for being annoyed by this. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 20:34, 28 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::::Because the above instructions have yet to be acted upon, despite the positive answer, the resolution process is now canceled and the debate closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
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:Can I have the authorization to add that trivia about the Magician? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:07, 15 April 2024 (CEST)&lt;br /&gt;
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::Like I said in my edit summaries, please follow the instructions above for item #6 (&amp;quot;The Magician: trivia 1&amp;quot;). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 22:31, 15 April 2024 (CEST)&lt;br /&gt;
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:::I&#039;m sorry, can you give me a brief summary on how the edit would be acceptable? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:45, 15 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::I cannot, because it&#039;s a community decision, and that&#039;s why you need to start a discussion on the matter (since it was obviously not consensual last time). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:23, 17 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::Ok, but what if I wrote instead of &amp;quot;is a mixture of the previous main antagonists in the series&amp;quot; that he has &amp;quot;elements in common&amp;quot; with them? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:17, 18 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::He is not a mixture, a more correct way to say it would be that he &amp;quot;incorporates elements from the previous main antagonists&amp;quot;. Anyway, just go ahead and propose something in the talk page and let&#039;s see what people think of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:38, 19 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::I know, that&#039;s why I proposed to write a different form.  [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:18, 20 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Thank button ==&lt;br /&gt;
&lt;br /&gt;
Hey, can&#039;t there be a function to thank people for an edit? Like the thank button on other wikis for immediate thanks post-edits? :) [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:17, 1 November 2023 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi there! We have a packed backlog of new features and fixes to implement but I&#039;ll be sure to look into this as soon as I have a bit of time. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:58, 3 November 2023 (CET)&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Rayman M/Arena/Rush&#039;&#039; racecourse description ==&lt;br /&gt;
Hello! I&#039;d like to ask you about a new, bit more systematic approach to the descriptions of racecoruses that I came up with today. An example of one for [[Big Bang]]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;start/finish line &amp;gt; long corridor full of dash boards and explosive barrels; a bumper and a climbing wall leading to an upper alternative path on the left with a sliding section and a Purple Lum &amp;gt; left turn; end of alternative path on the right &amp;gt; narrow room with a red mud-like surface, two platforms above &amp;gt; climbing wall with falling kegs &amp;gt; turn left; narrow corridor with rolling kegs &amp;gt; huge hall with red mud floor and bumpers on it; an alternative upper path with thin spinning platform high in the air blocked by a box &amp;gt; main path contains dash boards and a switch that allows to move the fences ahead; alternate upper path on the left ends with a sliding slope; alternate upper path on the right (access via a bumper) consists of dash boards and fences &amp;gt; start of a wide and long sliding section; alternate path on the right ends with a sliding slope with three explosive barrels &amp;gt; left turn, sliding section continuous, two big pillars in the middle &amp;gt; left turn; the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right &amp;gt; end of the sliding section &amp;gt; left turn; a bumper on the left allows to reach upper platforms on the left; the switch below retracts said platforms and moves fences on the altrenative right upper path &amp;gt; start/finish line&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to add sth like that to every standard race track description. What do you think? Is it okay, or is it too much? Also, sorry for the high resolution of the latest &#039;&#039;Rayman Arena&#039;&#039; screenshots - I can&#039;t set up the proper native resolution in my program without all the textures glitching out. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 14:12, 10 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
: Hi there! I like this idea, but maybe it would look better in a table rather than in a large paragraph separated by chevrons? As for the latest images, I think they&#039;re fine; at least, it&#039;s consistent in that they&#039;re the same dimensions so it looks like nothing has been cropped. Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:12, 10 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Great! Do you maybe have an idea how this table would look like? I&#039;ve never been good with creating templates etc., so I doubt that I could  make one :c - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 18:20, 10 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
::: Sure! A simple layout could look like this:&lt;br /&gt;
&lt;br /&gt;
::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Layout&lt;br /&gt;
|-&lt;br /&gt;
| A&lt;br /&gt;
|-&lt;br /&gt;
| B&lt;br /&gt;
|-&lt;br /&gt;
| C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::: And for branching sections, maybe the following could help?&lt;br /&gt;
&lt;br /&gt;
::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A&lt;br /&gt;
|-&lt;br /&gt;
| B1 || B2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::: Let me know what you think! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: Ooh, I like that! I&#039;ll prepare a test layout table for Big Bang based on your idea as soon as I&#039;ll be able to. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 19:47, 11 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
::::: Sorry for taking so long. What do you think of this chart:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| long corridor full of dash boards and explosive barrels&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| a bumper and a climbing wall leading to an upper alternative path on the left with a Purple Lum and a sliding ramp&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| alternative path on the right turns into a sliding slope &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| left turn || end of the alternate path on the left&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| narrow room with a red mud-like surface and four pads || two platforms above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| climbing wall with falling kegs &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| checkpoint line; very narrow corridor on the left with rolling kegs&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| huge hall with red mud floor and bumpers on it || an alternative upper path with thin platform slowly spinning high in the air blocked by a box&lt;br /&gt;
|-&lt;br /&gt;
| dash boards and a switch that allows to move the fences ahead || alternate upper path on the left ends with a sliding slope || alternate upper path on the right (access via a bumper) with dash boards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| chechpoint line; start of a wide and long sliding section || alternate path on the right turns into a sliding slope with three explosive barrels&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| sliding section continuous, two big pillars in the middle || end of the slope on the right&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right at the end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
| a bumper on the left allows to reach upper platforms on the left; the switch on the right retracts said platforms and moves fences above || alternative higher path on the left made of two platforms with dashboards || alternative higher path on the right with dashboards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::::: Is there anything you would change? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 08:48, 7 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::: Thanks, I think it looks great! I have made a couple changes to it (centered the text and forced the columns to have equal widths) and the only other suggestion I have is to capitalize the first word of each cell for added readability. Thanks again! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:37, 8 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::: Hi, can you help me with the layout table, please? I cannot fix the wideness of the columns (CSS&#039;s never been my strong side) ~ [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 12:27, 15 June 2024 (CEST)&lt;br /&gt;
{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Corridor with horizontal [[laser]]s&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Three wooden horizontal spinning gears that serve as platforms high above (path unreachable in the first lap)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide pool of oily mood with several platforms, a robotic [[nettle]], a [[switch]] on the left that moves the platforms in the next section of the map, and four [[bumper]]s that allow to reach the top of a high machine, where the racecourse continues&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two sliding platforms with [[bumper]]s and a [[Purple Lum]] &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Narrow pool of oil with three flat platforms and a moving one one rhe left, which serves as an elevator to the alternative path&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Several hung in the air sliding platforms&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| Right turn; a checkpoint line with a speed booster and a robotic [[nettle]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A [[Purple Lum]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A narrow sliding slope on the wall that launches player into a standard path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| The main path is sliced in half by a pool of oil; the left side is full of speed boosters and short metal fences, the right side consists of speed boosters and [[laser]]s; a [[switch]] in the centre allows to move the fences on the left, move the lasers on the right and retract upper platforms in the centre&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Retractable sliding platforms with [[Purple Lum]]s between them&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Right turn, a breakable box on the left with a [[bumper]] under it and a speed booster behind it&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform above with a speed booster &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A very narrow corridor with two crushing presses and short fences (side camera view section)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Wooden spinning cogs that serve as platforms alongisde the tops of the crushing presses and a narrow sliding platform&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A set of climbing walls which can be moved up by a [[switch]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| If the climbing walls haven&#039;t been moved, the three upper platforms with a speed booster and a robotic [[nettle]] on each one form a standard path&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| It the climbing walls have been moved up, the bottom with [[electric barrel]]s and fences becomes accessible, forming a standard path, and  [[Purple Lum]]s high above becomes accessible too (via climbing walls), making an alternative upper path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide sliding slope on the bottom with a [[switch]]; right turn&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two narrow sliding platforms with a [[switch]] linked to the bottom one (both allow to change the layout of the next racing section by moving the obstacles on both paths)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide long platform with four sets of obstacles that can be moved (speed boosters, [[bumper]]s and fences) which end is guarded by two [[electric barrel]]s (only one in PlayStation 2 version)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform on the top of the wall on the left with speed boosters and prisms that can be moved&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Left turn; a wide sliding slope and a [[switch]] that causes the [[laser]]s ahead to move&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow sliding slope above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:::::::: Hi, any chance you could show me the intended result in a Google Sheet? I&#039;m not sure how I &#039;&#039;should&#039;&#039; fix it. 🤔 —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:20, 17 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::: Hi, sorry for the very late reply. Uhm, I mean, some of the columns seem to be not aligned properly (for example: the second row is  too narrow and the fifth, ninth and twelfth rows have columns sticking out of the table). I just can&#039;t make them align in a right way. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:22, 20 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::::: Hi again! I can see that they are not aligned properly, but I&#039;m not sure what is the intended layout, hence my suggestion of a Google Sheet so that I can replicate said layout on this page. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:30, 21 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::: Hello and sorry yet again for a very late reply. I&#039;ve prepared a table in Google Docs, here&#039;s a [https://docs.google.com/document/d/1eKpx0ttYzMKv0Ka_Cap8aLcX-G0iW6s7ky7z2FIgRsg/edit?usp=sharing link]. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:11, 31 August 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::::::: There you go, it should be fixed now. You need to use a total colspan of 6 here (least common multiple of 2 and 3), and setting the relative width on the first occurrence of both the 3- and 2-colspan columns helps ensure that the space is equally divided. Let me know if you have any other questions. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:54, 31 August 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::::: I&#039;m late again, but big thanks for helping me and explaining the stuff! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 20:06, 24 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::::::: No problem, glad I could be of help, and do not hesitate if you need anything else. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:46, 25 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deleting a file ==&lt;br /&gt;
Sorry to bother, I just click faster than I think about what I&#039;m doing... Can I ask you to delete [https://raymanpc.com/wiki/en/File:RR-PS-Canopy-Training-ExplosiveBarrels.png this] file, please? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:06, 9 June 2024 (CEST)&lt;br /&gt;
:Of course, no worries! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:27, 10 June 2024 (CEST)&lt;br /&gt;
:::Thanks! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:11, 15 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Hoodlocks in Rayman 3 GBA ==&lt;br /&gt;
&lt;br /&gt;
Amongst the enemies of the GBA version of Rayman 3 there&#039;s also the Hoodlock or Spinneroo, but it&#039;s missing, https://raymanpc.com/wiki/en/Category:Enemies_from_the_Game_Boy_Advance_version_of_Rayman_3 . [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 10:49, 18 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:That&#039;s right, I have added the missing category. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:47, 18 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Maybe I was wrong, maybe it was already there from the start. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 19:56, 18 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Can you help me in &#039;&#039;[[Rayman Advance]]&#039;&#039;? ==&lt;br /&gt;
&lt;br /&gt;
I already beat [[Mr Skops]] in &#039;&#039;[[Rayman Advance]]&#039;&#039;, but the [[Mr Dark&#039;s Dare]] level still hasn&#039;t opened. Can you help me? [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 17:23, 3 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:You’ve got to crack open every single [[cage]] to access the final level – [[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:33, 3 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::[[Rayman Advance|This]] is the very first videogame I give up... [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 16:05, 4 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::I finished [[Rayman Advance|the game]], I didn&#039;t give up! &amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies_in_globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in globox]] 17:42, 14 September 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::Congrats! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:01, 17 September 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
==What is this?==&lt;br /&gt;
What is                  abou} ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉ ҉̔̕̚̕̚҉ZA ~ L G ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚# O҉ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ C̓̔̿̿̿̕̚۩￼� O҉̵̞̟̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ M͡҉ E҉̔̕̚̕̚҉ S~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ # ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O  ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ ̓̔̿̿̿̕̚ ۩I͙̾̓̂ͭͧ̓T̳͍̳̦̲̤￼̻̹̞̖̖̰ͪͩ̋͟ ͍ͬ͊ͯI̺͕̣̻̙̫͟S̝ͫ̅̌͟◊̛Ḙ̣̎ͨ̀̋ͭ́Aͮ̔ͦ̑T̢̖͗ͨ̑̑ͧI͈̦͎̖ͫͮ̄ͦ̄͂ͮN̶̹̞̭͙̠G̠͔̗̤̳̰̽ͪ͊̓̄ͨ̒ͅM̞̘̣̱̙̬͙̓͐͌ͨ̀̇͘Ý̗̯̝̪̯̙̫͠S̻͕̤͈̙͆ͭ̽̋ͤ̎O̦̬̾͛̋̒̔Ṳ̱ ͕̟̞͖̻̪̍̾ &lt;br /&gt;
? {{Unsigned|Teensies in globox|15:40, 28 October 2024 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
:It&#039;s an old joke, [https://en.wikipedia.org/wiki/Zalgo%20text Zalgo text]. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:34, 29 October 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
==Terminator Putin image==&lt;br /&gt;
Hello! Why did the image [[File:Vladimir Putin is a Termimator.png]] have to be deleted? I used it [[:ru:Участник:Teensies in Globox|here]]!&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]]&lt;br /&gt;
:Hi there! Personal images are permitted, but within reasonable limits. Please avoid giant images and try to keep them under 500 kB. This is a Rayman wiki after all, not a hosting service. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 08:56, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Alright, but what program do you know that can reduce the storage space of images?&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]] 13:30, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::If you send me the image (via Discord or somewhere) I’ll compress it for you. You could also try saving the image as a JPEG instead of a PNG —[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 21:18, 9 December 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Vladimir_Putin_is_a_Termimator.jpeg&amp;diff=109793</id>
		<title>File:Vladimir Putin is a Termimator.jpeg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Vladimir_Putin_is_a_Termimator.jpeg&amp;diff=109793"/>
		<updated>2025-12-11T14:15:51Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: Category:Personal images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Personal images]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109792</id>
		<title>User talk:Hunchman801</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109792"/>
		<updated>2025-12-11T14:13:03Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Terminator Putin image */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Numbers==&lt;br /&gt;
yo hUMCH its hUMCH i herd u liek numb3rs so i put numb3rs in yo numb3rs so u can count when u count [[File:Raypalm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Icon1.png|1]][[Image:Icon2.png|2]][[Image:Icon3.png|3]][[Image:Icon4.png|4]][[Image:Icon5.png|5]][[Image:Icon6.png|6]][[Image:Icon7.png|7]][[Image:Icon8.png|8]][[Image:Icon9.png|9]][[Image:Icon0.png|0]]&lt;br /&gt;
[[Image:Icon1GBC.png|1]][[Image:Icon2GBC.png|2]][[Image:Icon3GBC.png|3]][[Image:Icon4GBC.png|4]][[Image:Icon5GBC.png|5]][[Image:Icon6GBC.png|6]][[Image:Icon7GBC.png|7]][[Image:Icon8GBC.png|8]][[Image:Icon9GBC.png|9]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
&lt;br /&gt;
—[[User:Hunchman801|Hunchman801]] 21:08, 10 July 2009 (UTC)&lt;br /&gt;
: Hunch can you upload the rest of the number set of Rayman 2 PS1 [aka these [[File:Icon0PS.png]] ] please?  Then I can get going with templating the Rayman 2 levels, fo shizz -- [[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 14:55, 17 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: There you go =) [[Image:Icon1PS.png|1]][[Image:Icon2PS.png|2]][[Image:Icon3PS.png|3]][[Image:Icon4PS.png|4]][[Image:Icon5PS.png|5]][[Image:Icon6PS.png|6]][[Image:Icon7PS.png|7]][[Image:Icon8PS.png|8]][[Image:Icon9PS.png|9]][[Image:Icon0PS.png|0]] —[[User:Hunchman801|Hunchman801]] 15:10, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Here&#039;s for the others so that they don&#039;t appear as unused files anymore:&lt;br /&gt;
::*[[Image:R3GBAIcon1.gif]][[Image:R3GBAIcon2.gif]][[Image:R3GBAIcon3.gif]][[Image:R3GBAIcon4.gif]][[Image:R3GBAIcon5.gif]][[Image:R3GBAIcon6.gif]][[Image:R3GBAIcon7.gif]][[Image:R3GBAIcon8.gif]][[Image:R3GBAIcon9.gif]][[Image:R3GBAIcon0.gif]]&lt;br /&gt;
::*[[Image:RRRGBAIcon1.png]][[Image:RRRGBAIcon2.png]][[Image:RRRGBAIcon3.png]][[Image:RRRGBAIcon4.png]][[Image:RRRGBAIcon5.png]][[Image:RRRGBAIcon6.png]][[Image:RRRGBAIcon7.png]][[Image:RRRGBAIcon8.png]][[Image:RRRGBAIcon9.png]][[Image:RRRGBAIcon0.gif]]&lt;br /&gt;
::—[[User:Hunchman801|Hunchman801]] 16:11, 1 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Same as above: [[File:R3ScoreIconIntL.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconR.png]] [[Image:RHRScoreIconL.png]][[Image:RHRScoreIcon1.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon2.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon3.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon4.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon5.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon6.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon7.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon8.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon9.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon0.png]][[Image:RHRScoreIconR.png]] [[Image:RHRLumsIconL.png]][[File:RHRLumsIcon1.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon2.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon3.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon4.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon5.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon6.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon7.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon8.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon9.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon0.png]][[Image:RHRLumsIconR.png]] [[File:Boonfacepalm.gif]]&lt;br /&gt;
::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:45, 25 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Le Chaos du Cauchemar&amp;quot; page ==&lt;br /&gt;
&lt;br /&gt;
[[Le Chaos du Cauchemar]] - you&#039;ve forgot to block this one for anymous users. :) — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Thanks man, it&#039;s impossible to protect a deleted page so I had to create a redirection. Fucking bots. — [[User:Hunchman801|Hunchman801]] 13:11, 4 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of the pages attacked by bots ==&lt;br /&gt;
&lt;br /&gt;
That seems to be more of the pages, which bots &amp;quot;like&amp;quot; for some reason. Maybe we should create a list of them?&lt;br /&gt;
&lt;br /&gt;
* Together with [[Le Chaos du Cauchemar]] and his talk page, &#039;&#039;&#039;[http://www.raymanpc.com/wiki/en/index.php?title=Talk:Accueil&amp;amp;redirect=no this one]&#039;&#039;&#039; also was attacked (and still needs to be blocked). It&#039;s a talk page of the French main page, as I see... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, there&#039;s not much we can do, except for blocking them when it happens. — [[User:Hunchman801|Hunchman801]] 12:23, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* They&#039;ve run out of French pages, so they now use German ones - this is [[Startseite|copy of the main site]]. Needs to be blocked for anymous users... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Done! Hopefully they&#039;ll eventually run out of foreign pages to copy =) — [[User:Hunchman801|Hunchman801]] 14:24, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[Ta-Ray-Zan|Another one]], this time about Tarayzan. Block it, please. - [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
I have wondered about something. Does a contributor must have a special requirement to get an administrator? --[[User:Haruka|Haruka]] 00:43, 8 January 2011 (UTC)&lt;br /&gt;
:Well not really, except for a good activity and an impressive history of contributions. You&#039;re obviously on a very good way :)&lt;br /&gt;
:—[[User:Hunchman801|Hunchman801]] 03:19, 8 January 2011 (UTC)&lt;br /&gt;
::I see. Thanks for clearing up my doubts. :) --[[User:Haruka|Haruka]] 13:07, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==List of unused pictures==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;See page: [[User talk:Hunchman801/List of unused pictures]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Signature==&lt;br /&gt;
Hunch, how can I change my signature, more or less how Stacey has got, or even yours? --[[User:Haruka|Haruka]] 21:35, 20 February 2011 (UTC)&lt;br /&gt;
:You can edit it in [[Special:Preferences]]. [http://www.mediawiki.org/wiki/Help:Signatures This page] should contain all the information you need =) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:50, 20 February 2011 (UTC)&lt;br /&gt;
::The problem is that I want to use a gif file that isn&#039;t in RayWiki, a sparkle to be precise. I can&#039;t put it to work here. --[[User:Haruka|Haruka]] 23:12, 20 February 2011 (UTC)&lt;br /&gt;
:::Why don&#039;t you just upload it here? —[[User:Spiraldoor|Spiraldoor]] 12:56, 21 February 2011 (UTC)&lt;br /&gt;
::::I wasn&#039;t sure if I could upload it since it is not Rayman related. --[[User:Haruka|Haruka]] 13:16, 21 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Wiki Alliance==&lt;br /&gt;
Hi, I am an admin from Kid Icarus Wiki. I&#039;d like to know if your wiki is interested in joining a [http://dawn.wikkii.com/wiki/Main_Page video game wiki alliance]. The alliance has the internet&#039;s top wikis on Trauma Center, Drawn to Life, Nintendogs, Custom Robo, and Kid Icarus. The main goal of the alliance is to improve each wiki by sharing traffic, sharing ideas, and promoting interlinking. This wiki wouldn&#039;t have to give up any rights or anything (you don&#039;t even have to link back if you don&#039;t want to, though we would appreciate it), all we ask is for someone from this wiki to check out the site every week or two and take part in wiki discussions. Anyway, that&#039;s all, just send me a message when you get a chance. Thank you. --[[User:Vhehs2|Vhehs2]]&lt;br /&gt;
:Hi there ;) Looks like a very interesting proposition, unfortunately I do not have time to coordinate such a partnership. If any RayWiki contributor is willing to manage our alliance and serve as the main interlocutor with DAWN, we will be glad to join you! So, anyone here? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:32, 6 March 2011 (UTC)&lt;br /&gt;
::It&#039;s great to know that the wiki shows some interest in the alliance! Would it be out of line for me to post this on the main page&#039;s talk page? People may have a better chance seeing it over there. --[[User:Vhehs2|Vhehs2]] 22:41, 15 March 2011 (UTC)&lt;br /&gt;
:::Please feel free to do so! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:29, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Untitled==&lt;br /&gt;
&lt;br /&gt;
yo hunchman i got 2 questions and yes i read the manual how old are you and are you a robot&lt;br /&gt;
:Hunch is older than you and no, he is a kangaroo. *Silence* Of course he is a human and not a robot. You still didn&#039;t learn to click in the signature button before posting. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:13, 26 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Photos ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, I thought I could consider as a picture of Rayman 2, but it seems I cannot. Everytime we&#039;re talking about photographs, is just description and photographs category, correct? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:09, 3 May 2011 (UTC)&lt;br /&gt;
:Hi Haruka, don&#039;t bother using the Image template for anything but game screenshots, there is much important work to do. The &#039;game&#039; field of the said template and the associated categories are only for screenshots; if you are to upload photographs, just classify them as such. And don&#039;t worry, you did a great job uploading these pictures. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:24, 3 May 2011 (UTC)&lt;br /&gt;
::OK then, and thank you. I thought the photos would be very useful knowing the high rarity level of the collection. I&#039;ll integrate them in the correspondent articles now. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:00, 3 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that the Super Mario wiki has got pages dedicated to quotes of different games. &lt;br /&gt;
&lt;br /&gt;
I thought we could do the same, I think it would be particulary useful. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:27, 25 May 2011 (UTC)&lt;br /&gt;
:It would be good if we implemented a proper quote template system first, like the one Wikipedia has. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:43, 25 May 2011 (UTC)&lt;br /&gt;
::Can you show me an example? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:13, 25 May 2011 (UTC)&lt;br /&gt;
:::http://en.wikipedia.org/wiki/Template:Quote —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:52, 25 May 2011 (UTC)&lt;br /&gt;
::::I see. But SMWiki doesn&#039;t use that system. They organize it like this: http://www.mariowiki.com/List_of_Quotes_in_Super_Smash_Bros._Brawl --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:48, 26 May 2011 (UTC)&lt;br /&gt;
:Both a quote template and a list of quotes are an excellent idea. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
::I&#039;m glad you like the idea Hunch, but how can we do then? With or without the quote system of Wikipedia? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:46, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Eyefish==&lt;br /&gt;
[[File:EyeFish.png|thumb|320px|right]]&lt;br /&gt;
If you ask me, I think we need a clearer shot of this. I believe the PSX version of the game has translucent water, so you can clearly see the fish. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 13:35, 25 May 2011 (UTC)&lt;br /&gt;
:I totally agree with you, but it was the best shot I could get out of dozens of pictures; those are incredibly hard to get a sight of. An additional snapshot from the PlayStation version would be great though, as it would both illustrate the translucent water you&#039;re talking about (I don&#039;t remember it though) and the fish itself. In any case, the original file is not to be replaced; no need to stick to one picture only. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Table cell ==&lt;br /&gt;
&lt;br /&gt;
Can you explain me better about it? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:42, 8 June 2011 (UTC)&lt;br /&gt;
:Of course! The following code creates a new line in the table:&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;|-&lt;br /&gt;
|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Since Rayman 2 level articles are based on tables (one line (which is also one cell since there&#039;s only one row) per version), you simply have to put the external links in an additional cell which will prevent them from being displayed in the PS2 or GBC section. You may want to read this in order to learn more about tables: http://www.mediawiki.org/wiki/Help:Tables&lt;br /&gt;
:Keep up the good work! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:47, 8 June 2011 (UTC)&lt;br /&gt;
::I see, it is quite annoying when the texts/pictures are placed in non-harmonious ways and &amp;quot;aglutinated&amp;quot; with other data. Thanks for clearing up my doubt :). I will also not forget about ordering the links by version. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:08, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been thinking about a slight improvement that the Raywiki could have. &lt;br /&gt;
&lt;br /&gt;
What about the ability to include small audio players? For listening a character quote, a jingle, or even a background music of a level?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t find the video player necessary since YouTube already does a better job. What do you think? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:43, 9 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Excellent idea, Haruka! I for one agree. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:15, 9 June 2011 (UTC)&lt;br /&gt;
:Sonic Retro&#039;s wiki used to have that, but recently they had to take down the whole audio system due to bandwidth issues.  So as much as I&#039;d like to have audio here, I wouldn&#039;t want it to suck the bandwidth out of the site and slow it down to a crawl. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:28, 9 June 2011 (UTC)&lt;br /&gt;
::Fair enough. I would like to know Hunch&#039;s opinion too. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:46, 9 June 2011 (UTC)&lt;br /&gt;
:::Background music from a level is covered by the RayTunes section of the site. But I like the idea for the other parts though :) --[[User:Shukaku|Shukaku]] 12:30, 25 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong info about Rayman Origins ==&lt;br /&gt;
&lt;br /&gt;
Hey Hunch&lt;br /&gt;
I saw some wrong information about Rayman Origins, for ex. There are 246 cages in Rayman Origins... - Cage arcticle; or - If the players die they return to there where they last destroyed a cage. - Rayman Origins arcticle. Do you have any idea how to put real informations instead of wrongs at the first time the users editing? I just ask you because fixing them lately is a bit harder. Anyway you shall announce Rayman Origins at the main page, so users may upload more information about it. --[[File:Icon.png|15px]] Rayrobi 15:39, 20 December 2011 (UTC)&lt;br /&gt;
: Haha cool it and I&#039;ll do the math: we know it&#039;s 246 Electoons but let me count the cages ok and I&#039;ll fix it.  Sheeeeesh.  --[[User:Cairnie|Cairnie]] 17:20, 20 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
I took screenshots of the images from high quality recordings of Rayman Origins gameplay. Some of it was fuzzy when seen in fullscreen mode however so that&#039;s why I reduced the image sizes. I can fix them if you wish. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:11, 20 March 2012 (CET)&lt;br /&gt;
:What&#039;s the version you are playing? For HD consoles the recommended resolution is 1920x1080 (guys correct me if I&#039;m wrong) in JPG format. The more nitid pictures the merrier. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:07, 20 March 2012 (CET)&lt;br /&gt;
:Haruka, the images were taken from videos.&lt;br /&gt;
:Thanks for your reply, Teensiedragonkaiser. It is very important for us to know which version of the game (PS3, 360, etc.) the footage comes from. Is this information available for those videos?&lt;br /&gt;
:In any case, we only take snapshots from videos in the last resort, if there are no other possibilities. This is not the case for Origins, with the PC version now available and the Wii version fully functional on the emulator Dolphin: both can be used to take suitable screenshots. Do you have any of these? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:08, 20 March 2012 (CET)&lt;br /&gt;
::The screenshots were from the PS3 version. Sorry for any trouble this caused. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 00:37, 21 March 2012 (CET)&lt;br /&gt;
:::It&#039;s cool, no worries. Do you have either the PC version (that would be the demo right now though) or Dolphin set up with the  Wii version of the game? This way you would be able to take nice snapshots yourself. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:18, 21 March 2012 (CET)&lt;br /&gt;
:::Not at the moment I&#039;m afraid. Where can I find the demo of Rayman Origins on the PC? --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:23, 22 March 2012 (CET)&lt;br /&gt;
::::You can create an account in STEAM and downloading from there. But first you need to download the STEAM software, before you can do anything. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:52, 22 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Crash ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, sorry to bother you but I believe with the RPC crash, the post where you told me which images were in need of replacement was lost. Could you repeat please? I also know you want general screenshots for Rayman 3&#039;s articles. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:50, 28 March 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
Hiya!&lt;br /&gt;
http://deadrising.wikia.com/wiki/Ray_Sullivan#Trivia&lt;br /&gt;
In this page, at the far right, there&#039;s a clickable image that allows you to view an image. I was wondering if we can implement it on  this wiki with Haruka&#039;s help perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:37, 16 April 2012 (CEST)&lt;br /&gt;
:I suggested this before, but Hunch said it would consume the server or something. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:27, 17 April 2012 (CEST)&lt;br /&gt;
::I am not in favour of YouTube embedding, and your example proves my point as the video was apparently removed (at least in my country). If we are to embed videos, we will have to host them ourselves. I&#039;ll probably look into this soon, but the main question remains whether it would really be useful. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:25, 17 April 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Hungarian sidebar ==&lt;br /&gt;
&lt;br /&gt;
Hello Hunchman801! Is that able to change the name of the links on the hungarian version of the sidebar? Like the &#039;&#039;Main Page - Kezdőlap&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Navigation = Navigáció&lt;br /&gt;
 Main page = Kezdőlap&lt;br /&gt;
 Community portal = Közösségi portál&lt;br /&gt;
 Current events = Jelenlegi események&lt;br /&gt;
 Recent changes = Legutóbbi változtatások&lt;br /&gt;
 Random page = Véletlen oldal&lt;br /&gt;
&lt;br /&gt;
Search = Keresés&lt;br /&gt;
 Go = Menj&lt;br /&gt;
 Search = Keresés&lt;br /&gt;
&lt;br /&gt;
toolbox = eszközök&lt;br /&gt;
 What links here = Erre mutató hivatkozások&lt;br /&gt;
 Related changes = Változtatások a lapon&lt;br /&gt;
 User contributions = Felhasználó hozzájárulásai&lt;br /&gt;
 Logs = Nyilvános napló&lt;br /&gt;
 Upload file = Fájl feltöltése&lt;br /&gt;
 Special pages = Speciális oldalak&lt;br /&gt;
 Printable version = Nyomtatható verzió&lt;br /&gt;
 Permanent link = Folytonos hivatkozás&lt;br /&gt;
&lt;br /&gt;
—[[File:RO-Lums.png|25px]][[User:Jempli|Jempli]] 13:16, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi Jempli! Thanks for your interest in the Hungarian wiki.&lt;br /&gt;
&lt;br /&gt;
:Managing a pool of wikis in different languages is a bit tricky. You can easily change your language to Hungarian in your preferences (link top-right of the screen), but this will also change it on the other versions of RayWiki. What I could do is override the user&#039;s choice on each wiki, forcing Hungarian on the Hungarian wiki and English on the English wiki, but I&#039;m not sure whether it&#039;s a good idea. I&#039;ll look into it and get back to you later.&lt;br /&gt;
&lt;br /&gt;
:—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:01, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Test==&lt;br /&gt;
ABCDEFG. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:56, 28 September 2012 (CEST)&lt;br /&gt;
:Please don&#039;t spam my talk page. [[File:Pascontent.gif]] —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:31, 28 September 2012 (CEST)&lt;br /&gt;
::What&#039;s wrong? I was only doing what you asked me :P : sending you something in your talk page to see if the text colour glitch was fixed or not. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:43, 28 September 2012 (CEST)&lt;br /&gt;
:::I know, I just felt like trolling you. :) Thanks for your help! ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:07, 28 September 2012 (CEST)&lt;br /&gt;
::::As I expected :). You&#039;re welcome! I&#039;m glad it is fixed! --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:13, 28 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==1000th Yellow Lum Screenshot==&lt;br /&gt;
Just to inform that I already took care of the 1000th Lum screenshot. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:15, 20 October 2012 (CEST)&lt;br /&gt;
:Awesome! Thank you! :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:32, 22 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== RO Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy! I have got a doubt: is it ok if I take screenshots of Rayman Origins at 1280x1024 resolution (with the removal of the black stripes)? My display is a 5:4 and not a 16:9 so I&#039;m asking. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:25, 24 November 2012 (CET)&lt;br /&gt;
:Shouldn&#039;t it be 16:9 without the black stripes? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:07, 24 November 2012 (CET)&lt;br /&gt;
::Yes but I was thinking if you only wanted the screenshots in the 1920x1080 resolution instead of an inferior one. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:56, 24 November 2012 (CET)&lt;br /&gt;
:::1280×720 is all right, even though 1920×1080 is better when availaible. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 17:23, 25 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman Arena Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy, Hunch!&lt;br /&gt;
&lt;br /&gt;
I have a question, since I want to take screenshots of Nintendo GameCube&#039;s Rayman Arena. Which resolution shall the screenshots have? Its to make sure before uploading. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:26, 29 January 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi Haruka! I believe the native resolution for the GameCube is 640×480. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:33, 4 February 2013 (CET)&lt;br /&gt;
::As I expected. In that case some screenshots might appear in the meantime. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:17, 5 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s up with the login/registration system? ==&lt;br /&gt;
&lt;br /&gt;
Have you noticed it too? I can&#039;t log in from any browser other than this one for some reason, and I noticed that there&#039;s no more option to create user accounts. This is greatly hindering the development of this wiki! Do you know what is happening? [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 02:34, 6 December 2013 (CET)&lt;br /&gt;
:Thanks for reporting the missing registration link, it most likely disappeared after the software was updated. I&#039;m not sure what the issue with the log in is though, could you please be more specific? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:55, 9 December 2013 (CET)&lt;br /&gt;
::Well, if I&#039;m logged out, there is no option to a new user profile on the top-right of the page, which is the red flag. Whenever I try to log in, it fails with &amp;quot;You have not specified a valid username&amp;quot;, though I enter my username properly, without extra spaces or capitals. Thus I can only edit the wiki using Chrome on Windows 7, using Boot Camp on my MacBook, and I&#039;m worried that once the cookies expire, I&#039;ll have no way in. [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 06:43, 10 December 2013 (CET)&lt;br /&gt;
:::I checked the log in function and it works fine for me. Are you definitely using the same credentials as on the forum? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:56, 10 December 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== File extensions ==&lt;br /&gt;
&lt;br /&gt;
Howdy, sorry for the lapse but I want to ensure I don&#039;t mistake again. PNG is just for GBC/GBA games, right? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:45, 12 March 2014 (CET)&lt;br /&gt;
:Hi, there, it&#039;s all in the [[Help:Image]] page. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:19, 12 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
== Integrating RayTunes and RaySaves ==&lt;br /&gt;
I think I made mention of such an idea a few weeks back, but I can&#039;t recall if we ever came up with a method or means of doing so, any thoughts? --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:27, 27 April 2014 (CEST)&lt;br /&gt;
:Maybe links at the bottom of game articles? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:11, 28 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Multiupload ==&lt;br /&gt;
We discussed this a while back, but now that I&#039;m free, I&#039;d like to just briefly inquire if you&#039;ve got any specific plans regarding Multiple File Uploading rights. I&#039;ve still got a bunch of [[Rayman Fiesta Run|&#039;&#039;Fiesta Run&#039;&#039;]] screenshots I&#039;ve yet to upload, and it&#039;s only going to get larger, thanks to the recent update. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:53, 24 June 2014 (CEST)&lt;br /&gt;
:I got WikiEditor set up, though I still need to think about MultiUpload. You&#039;re still going to have to convert all of those images to JPEGs and add the templates and categories to each of them, is it really going to save a lot of time? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:53, 25 June 2014 (CEST)&lt;br /&gt;
::I&#039;ve been able to batch convert the rest of the files. As for time saving, being able to have them all put on at once rather than having to continuously click back onto the upload form per upload, locate the next file and then repeat for a good 50 times or so could save me a few minutes at minimum. I know I&#039;ve got to fill in the details after that, but having them all on, I can just do a copy and paste job, while modifying the relevant detail. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 16:31, 25 June 2014 (CEST)&lt;br /&gt;
:::Curiosity, will MultiUpload allow you to upload each image into the appropriate category they belong to? Example, if several images needed to go to multiple places. --[[File:Hoodcom-WikiSigsmall.png|175px|link=User:Hoodcom]] 17:15, 25 June 2014 (CEST)&lt;br /&gt;
::::I&#039;m not entirely sure, but the content I&#039;ve got on stand-by for batch upload are of like category anyways, I doubt a scenario where one would need the ability to have a large amount of categories to upload to would be common anyways, let alone the unique situation I&#039;m in with the rest of the Fiesta Run screencaps. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 01:46, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== File upload error ==&lt;br /&gt;
Starting from quite recently I haven&#039; been able to upload any images as I keep getting this error: &#039;&#039;The file you uploaded seems to be empty. This might be due to a typo in the filename. Please check whether you really want to upload this file.&#039;&#039; I&#039;ve tried several other images, which I&#039;e uploaded before, and the same thing happens then. --[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 11:30, 24 March 2016 (UTC)&lt;br /&gt;
Never mind, it works now.--[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 19:23, 24 March 2016 (UTC)&lt;br /&gt;
:Let me know if it happens again! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:44, 25 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[MediaWiki:Vector.css|Vector.css]] edit ==&lt;br /&gt;
Howdy Humch,&lt;br /&gt;
&lt;br /&gt;
Looking at the “[[Special:RecentChanges|Recent changes]]” page, why did you edit [[MediaWiki:Vector.css|Vector.css]] if I may ask?&lt;br /&gt;
&lt;br /&gt;
Is a RayWiki redesign coming?&lt;br /&gt;
&amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 15:50, 29 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m just testing stuff for a friend, the changes for the theme are in Monobook.css. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:40, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Thank you so much for a reply. However the current style still has the pre-2013 colours. Why not at least change Monobook’s colours to match PC’s 2013 forum style? &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:36, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: It&#039;s already planned, just a matter of time! :D —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:43, 1 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Cool, I can’t wait! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 08:48, 2 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Great work! ==&lt;br /&gt;
&lt;br /&gt;
Hi Hunch, great work on PC’s new style! Looks beautiful! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 10:23, 31 October 2016 (UTC)&lt;br /&gt;
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== class=sprite ==&lt;br /&gt;
Hey! What does &amp;quot;class=sprite&amp;quot; change on an image exactly, and when should it be used? I noticed you edited it in on a bunch of images I&#039;ve added. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 06:40, 10 February 2017 (UTC)&lt;br /&gt;
:Hey, it&#039;s a CSS class that allows screenshots from sprite-based games to remain neat on higher dppx devices (devices using several physical pixels per virtual pixel e.g. most modern smartphones or Retina MacBooks). Without the class, a smooth resizing algorithm is used, which makes those pictures look blurry. Thanks for reminding me that I need to add an entry about it in our image guidelines, will do ASAP! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:44, 14 February 2017 (UTC)&lt;br /&gt;
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== Link clarification ==&lt;br /&gt;
Hey, and sorry for asking about link again, but I&#039;m still slightly confused on when to use them and not. In the [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=25231#p1202780 forums] you said that you should link the words with articles on the wiki &#039;&#039;&#039;every time&#039;&#039;&#039; they showed up. However, in the manual of style there&#039;s an example which shows a paragraph of text where the reoccurring words (like Ly and Betilla) are only linked in the first instance.&lt;br /&gt;
Also, should headings be linked or not? Pretty much every article seems to do this differently. The manual of style states that links should be used &amp;quot;unless it is in a section title.&amp;quot; I assume that means it should not be used in heading then, and the cases where that is done are incorrect? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:15, 8 June 2017 (UTC)&lt;br /&gt;
:Hi there! Well the manual of style was wrong then, I&#039;ve just updated it with a correct example. As for headings, I have no strong opinion on the matter, maybe we could have a discussion on the forum about this to see what people think?—[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:50, 27 June 2017 (UTC)&lt;br /&gt;
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== NIWA ==&lt;br /&gt;
&lt;br /&gt;
Hello there! I&#039;m thinking of nominating RayWiki for NIWA-affiliate on their forums, but I want to know what you guys think of it first. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 21:42, 26 March 2018 (UTC)&lt;br /&gt;
:Hi, can you please elaborate as to what NIWA is and how it works? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:53, 29 March 2018 (UTC)&lt;br /&gt;
::NIWA is an acronym of Nintendo Independant Wiki Alliance, and is an alliance of independant Nintendo wikis. We are also, appart from having fully-fledged members, affiliated with several other sites not necessarily directly Nintendo related, including Wikisimpsons, Wikimon, Doom Wiki etc. [http://www.niwanetwork.org Link to our home page] (with our affiliates to the right). I believe RayWiki fits this description perfectly. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 16:12, 30 March 2018 (UTC)&lt;br /&gt;
:::Thanks for your reply, that&#039;s a nice community you have here. What does an affiliation partnership consist of and how is it different from a full membership? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:44, 9 April 2018 (UTC)&lt;br /&gt;
::::Being a member you have to be a Nintendo wiki, but being an affiliate means having your wiki highlighted in the sidebar. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 10:32, 12 April 2018 (UTC)&lt;br /&gt;
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== Helpful Links Widget ==&lt;br /&gt;
Hey! There was recently a discussion regarding making the [[RayWiki:Sandbox|sandbox]] page easier to find in which I suggested having an extra &#039;widget&#039; on the home page for useful links. I made a draft you can check out [[Template:HelpfulLinks|here]]. What do you think about that idea? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:07, 14 May 2018 (UTC)&lt;br /&gt;
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==  (Hunchman sexy beast ==&lt;br /&gt;
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Humchmon Sexah best. &amp;lt;3 {{Unsigned|Dr. lehumch|05:40, 4 July 2018 (CEST)}}&lt;br /&gt;
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== File Upload Limit ==&lt;br /&gt;
Hey! Since the latest RayWiki update I can&#039;t seem to be able to upload images with a size higher than 2 mb. This is a problem for a lot of my high resolution screenshots which I&#039;ve now have had to compress. Is this an intentional decision, and if so, what course of action should I take with files above the limit? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:39, 13 October 2018 (CEST)&lt;br /&gt;
:Hi, thanks letting me know. It&#039;s not intentional at all, I must simply have forgotten to change the default config on the new server. I&#039;ll fix it ASAP, how does 10 MB sound like? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:42, 14 October 2018 (CEST)&lt;br /&gt;
::Should be good now. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:44, 14 October 2018 (CEST)&lt;br /&gt;
:::10 should be fine, but it&#039;s still showing 2 as max. I tried hard refreshing the page, but no change. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:03, 14 October 2018 (CEST)&lt;br /&gt;
::::My bad, the server is making it complicated for me to change a simple config value. I checked this time and it shows the correct value, let me know if you&#039;re still having issues though. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 15 October 2018 (CEST)&lt;br /&gt;
:::::Working now for 8 mb, which should be fine. I re-uploaded my previously compressed images in full quality now. Thanks! --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 11:02, 15 October 2018 (CEST)&lt;br /&gt;
::::::Thanks too Hunch, I had the same problem and I thought it was a feature of the new version of the RayWiki. --[[User:Boomboleros7|Boomboleros7]] 23:24, 15 October 2018 (CEST)&lt;br /&gt;
:::::::Sorry for the hassle, that would have been a very bad new feature indeed! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 16 October 2018 (CEST)&lt;br /&gt;
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== Personal Images ==&lt;br /&gt;
If you deleted memeface because my profile doesn’t use it anymore you should delete https://www.raymanpc.com/wiki/en/File:Shooketh.jpg as well --[[User:Thegrammarteensie|The Grammar Teensie]] ([[User talk:Thegrammarteensie|talk]]) 17:52, 15 October 2018 (CEST)&lt;br /&gt;
:Thanks, I just took care of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:02, 15 October 2018 (CEST)&lt;br /&gt;
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== Flat stone ==&lt;br /&gt;
Hey Hunch, I&#039;ve just recently created the flat stone article in the Hungarian wiki too, but the title is wrong. Can you fix the title so that it doesn&#039;t say &amp;quot;Lapos szikla&amp;quot; but &amp;quot;Lapos kő&amp;quot;? Thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 15:54, 6 March 2019 (CET)&lt;br /&gt;
:Sure, it&#039;s done now! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:05, 6 March 2019 (CET)&lt;br /&gt;
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== About images in RayWiki ==&lt;br /&gt;
Alright, well, I wasn&#039;t sure to ask this here or at [[Help:Image]], but with most of the images here at RayWiki, if the image wasn&#039;t taken from PC, you can&#039;t tell if it&#039;s the image that someone took from their TV screen or not. And if the image indeed wasn&#039;t taken from PC, then how can people make their images look so great and smooth and everything like if you didn&#039;t actually take it from your TV screen (so it doesn&#039;t appear like you did). How do you do that? I&#039;m only asking because I wanna help contribute to the Hungarian version of the Rayman M article by adding an image from the PS2 version. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 22:17, 23 March 2019 (CET)&lt;br /&gt;
:(First, sorry for jumping in and answering Hunch&#039;s talk page, but as someone who&#039;s been in this situation before I have something to add) There are basically three options you have to take screenshots from a console:&lt;br /&gt;
:* Emulator - this is the most common method. Make sure you don&#039;t have any scaling options on or run the game in a different resolution than the original.&lt;br /&gt;
:* Native screenshot feature - modern consoles, such as PS4, Switch etc., have native screenshot features. Most of the time they give a high quality screenshot (although sometimes it gets compressed).&lt;br /&gt;
:* Video output - some TV&#039;s support video output from which you may be able to use some device to get a screenshot. The quality might not be so great doing this, although that depends on how it&#039;s done and which connection is being used.&lt;br /&gt;
:And definitely do not take the image from a camera pointed at your TV. No matter how good it&#039;ll end up it will be far from ideal due to lightning and reflections. Usually emulation is the best option in these situations. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 09:29, 24 March 2019 (CET)&lt;br /&gt;
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::Oh, I see. Well, I don&#039;t have any emulators as I only have the physical copies of games that run on the console, but I&#039;ll keep the video output in mind and I&#039;ll see what I can do, thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 09:38, 24 March 2019 (CET)&lt;br /&gt;
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:::Carrot&#039;s pretty much nailed it, I&#039;ll just add that some modern &#039;smart&#039; TVs also have built-in screenshot features but you&#039;d have to watch out for upscaling. Anyway, emulation is what I would recommend in your case (PS2), and it&#039;s perfectly legal since you actually own the console and the games. You may want to check the [https://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=12200 emulation thread] for more information on how to get your game running. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:13, 24 March 2019 (CET)&lt;br /&gt;
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== Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive? ==&lt;br /&gt;
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Hunchman, with all due respect of course, don&#039;t you think is a little excessive to lock Mr. Dark and The Magician articles indefinitely just because of one or max. two jerky user(s) who can&#039;t even properly explain with a valid and coherent reason why they don&#039;t want an edit to be made? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:56, 26 September 2023 (CEST)&lt;br /&gt;
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:Both articles appear to be the stage of [https://en.wikipedia.org/wiki/Wikipedia:Edit_warring edit warring], that is, users repeatedly overriding each other&#039;s contributions. With no one actively striving to reach consensus, it is clear that this situation will persist, and that locking the articles in question is necessary to prevent further pollution of the revision history.&lt;br /&gt;
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:In this context, please allow me to stress the collaborative nature of this encyclopedia. You find yourself in a situation where three different users, each with a commendable contribution history, happen to strongly disagree with some of your changes. You don&#039;t find their reasons good enough, but surely, you must have realized that they happen to think the very same about yours. I, for my part, must agree that you&#039;ll have to do better than brandishing unsourced claims of interactions with Ubisoft staff. This is why a more structured discussion is now necessary, and I very much doubt that calling your fellow editors &amp;quot;jerky&amp;quot; and other nonconstructive diatribes will be of much help to that effect.&lt;br /&gt;
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:To put things in perspective, I cannot for the life of me remember another case of edit warring on this wiki during its fifteen years of existence. This speaks volumes to the amount of controversy surrounding some of your changes.&lt;br /&gt;
&lt;br /&gt;
:Therefore, and with a quick resolution of the situation in mind, the next steps will be as follows:&lt;br /&gt;
&lt;br /&gt;
:*Purple bubble is to create, for each of the following 7 topics, which I believe comprehensively cover the nature of the contributions currently subject to controversy, a distinct section in the talk page of the relevant article, explaining why the change in question should be made, and providing sources where applicable:&lt;br /&gt;
:**Mr Dark: trivia&lt;br /&gt;
:**The Magician: mention of Andrew as a cousin, &amp;quot;but only in a spin-off&amp;quot; (also applicable to [https://raymanpc.com/wiki/script-en/index.php?title=Admiral_Razorbeard&amp;amp;diff=prev&amp;amp;oldid=90628 this revision])&lt;br /&gt;
:**The Magician: mention of &amp;quot;Ales Mansay&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Dark Teensy&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Mr Dark&amp;quot; as an official name&lt;br /&gt;
:**The Magician: trivia 1 - mention of the Magician as &amp;quot;a mix of the previous main antagonists of the series&amp;quot;&lt;br /&gt;
:**The Magician: trivia 2 - mention of the use of the scrapped name &amp;quot;Ales Mansay&amp;quot; by a substantial portion (&amp;quot;many&amp;quot;) of the fanbase&lt;br /&gt;
:*Once this is done, discussions will begin, and contributors will be invited to freely debate about the validity of those additions.&lt;br /&gt;
:*Finally, a voting process will follow. It will start independently for each issue after 7 days have passed without any addition to the discussion, or if the discussion has been going on for more than 30 days. In order to prevent the use of sockpuppets, only accounts with prior wiki or forum contribution history at the time of the introduction of the changes will be eligible to vote. The voting process will end, independently for each issue, after 7 days have passed since the last vote, unless it results in a tie, in which case additional votes will be required. The decision will be final, and users not respecting it will be liable to a ban.&lt;br /&gt;
&lt;br /&gt;
:I have done everything I could to provide you guys with the best framework for a constructive, collaborative and efficient resolution of the problem. Now is the time to do your part. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:22, 27 September 2023 (CEST)&lt;br /&gt;
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::I, at least, have given pretty detailed reasons for the edits, unlike the others who justified the edit warring by practically saying &amp;quot;I don&#039;t want it and I don&#039;t need to give any clear reason for that&amp;quot;, and that&#039;s not something I easily accept as an explanation. Also, I opened the way for a dialogue here, now where are they? It&#039;s clear they don&#039;t want to discuss. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:14, 27 September 2023 (CEST)&lt;br /&gt;
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:::Repeating ad nauseam that your reasons are better than theirs is a waste of your time, and mine. Please adopt constructive behavior and follow the above instructions, which have been designed for a quick resolution of the various issues being discussed. I have no doubt that people will chime in in due time, but for now, the way you have grouped all subjects into one section is confusing and not fit for debating. &#039;&#039;&#039;I will now stop replying to this thread and only continue the discussion in the talk page sections you are to create for each issue.&#039;&#039;&#039; —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:25, 27 September 2023 (CEST)&lt;br /&gt;
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::::The problem here is not that my reasons are better than theirs, the problem here is that I gave reasons for the edits and they didn&#039;t give any, and still they didn&#039;t present themselves to the discussion I started here to find a solution or a compromise, and I opened it even in the two talk pages of the respective articles, still nothing, and I find this too very disrespectful and a waste of time for everybody. Anyway, although I strongly disagree, what if I promise not to restore those same edits that apparently are problematic for ambiguous or unknown reasons? I don&#039;t want the other users and editors to pay the consequences for a stupid and senseless edit war. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:36, 27 September 2023 (CEST)&lt;br /&gt;
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:::::I can unlock the articles if you commit to not making changes outside of the resolution process described above. Also, please advise on whether you intend to follow said process; I still do not see any changes to this end. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:41, 28 September 2023 (CEST)&lt;br /&gt;
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::::::Deal (although it still annoys me that none of the other edit warring users showed the decency to give a sign of themselves and didn&#039;t get a warning). [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 14:05, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::Done. As for your remark, it is not reasonable to expect people to chime in if you do not start yourself by developing your arguments in a more structured manner, as detailed above. Speaking of which, I reiterate: do you intend to follow those instructions, or do you prefer to close the debate now? In the spirit of putting an end to this waste of time for everyone, if your answer is not unequivocally &amp;quot;yes&amp;quot;, I will take it as a no and close the subject for good. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:20, 28 September 2023 (CEST)&lt;br /&gt;
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::::::::I said deal, yes. What I expected was just for people to give an explanation for reverting the work of others and not just going away or at the very best leaving vague and ambiguous responses, and maybe presenting themselves to discuss a topic they were involved in too, I even invited them to discuss on my own talk page but nothing, I was the only one here and I was the only one who proposed a solution, it&#039;s just a matter of basic respect, for me and for the community, I didn&#039;t and don&#039;t ask much. Also, I was expecting for other people to be held accountable, since I was the only one who was scolded. You can&#039;t blame me for being annoyed by this. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 20:34, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::::Because the above instructions have yet to be acted upon, despite the positive answer, the resolution process is now canceled and the debate closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
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:Can I have the authorization to add that trivia about the Magician? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:07, 15 April 2024 (CEST)&lt;br /&gt;
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::Like I said in my edit summaries, please follow the instructions above for item #6 (&amp;quot;The Magician: trivia 1&amp;quot;). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 22:31, 15 April 2024 (CEST)&lt;br /&gt;
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:::I&#039;m sorry, can you give me a brief summary on how the edit would be acceptable? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:45, 15 April 2024 (CEST)&lt;br /&gt;
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::::I cannot, because it&#039;s a community decision, and that&#039;s why you need to start a discussion on the matter (since it was obviously not consensual last time). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:23, 17 April 2024 (CEST)&lt;br /&gt;
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:::::Ok, but what if I wrote instead of &amp;quot;is a mixture of the previous main antagonists in the series&amp;quot; that he has &amp;quot;elements in common&amp;quot; with them? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:17, 18 April 2024 (CEST)&lt;br /&gt;
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::::::He is not a mixture, a more correct way to say it would be that he &amp;quot;incorporates elements from the previous main antagonists&amp;quot;. Anyway, just go ahead and propose something in the talk page and let&#039;s see what people think of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:38, 19 April 2024 (CEST)&lt;br /&gt;
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:::::::I know, that&#039;s why I proposed to write a different form.  [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:18, 20 April 2024 (CEST)&lt;br /&gt;
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== Thank button ==&lt;br /&gt;
&lt;br /&gt;
Hey, can&#039;t there be a function to thank people for an edit? Like the thank button on other wikis for immediate thanks post-edits? :) [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:17, 1 November 2023 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi there! We have a packed backlog of new features and fixes to implement but I&#039;ll be sure to look into this as soon as I have a bit of time. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:58, 3 November 2023 (CET)&lt;br /&gt;
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== &#039;&#039;Rayman M/Arena/Rush&#039;&#039; racecourse description ==&lt;br /&gt;
Hello! I&#039;d like to ask you about a new, bit more systematic approach to the descriptions of racecoruses that I came up with today. An example of one for [[Big Bang]]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;start/finish line &amp;gt; long corridor full of dash boards and explosive barrels; a bumper and a climbing wall leading to an upper alternative path on the left with a sliding section and a Purple Lum &amp;gt; left turn; end of alternative path on the right &amp;gt; narrow room with a red mud-like surface, two platforms above &amp;gt; climbing wall with falling kegs &amp;gt; turn left; narrow corridor with rolling kegs &amp;gt; huge hall with red mud floor and bumpers on it; an alternative upper path with thin spinning platform high in the air blocked by a box &amp;gt; main path contains dash boards and a switch that allows to move the fences ahead; alternate upper path on the left ends with a sliding slope; alternate upper path on the right (access via a bumper) consists of dash boards and fences &amp;gt; start of a wide and long sliding section; alternate path on the right ends with a sliding slope with three explosive barrels &amp;gt; left turn, sliding section continuous, two big pillars in the middle &amp;gt; left turn; the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right &amp;gt; end of the sliding section &amp;gt; left turn; a bumper on the left allows to reach upper platforms on the left; the switch below retracts said platforms and moves fences on the altrenative right upper path &amp;gt; start/finish line&#039;&#039;&lt;br /&gt;
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I&#039;d like to add sth like that to every standard race track description. What do you think? Is it okay, or is it too much? Also, sorry for the high resolution of the latest &#039;&#039;Rayman Arena&#039;&#039; screenshots - I can&#039;t set up the proper native resolution in my program without all the textures glitching out. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 14:12, 10 March 2024 (CET)&lt;br /&gt;
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: Hi there! I like this idea, but maybe it would look better in a table rather than in a large paragraph separated by chevrons? As for the latest images, I think they&#039;re fine; at least, it&#039;s consistent in that they&#039;re the same dimensions so it looks like nothing has been cropped. Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:12, 10 March 2024 (CET)&lt;br /&gt;
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:: Great! Do you maybe have an idea how this table would look like? I&#039;ve never been good with creating templates etc., so I doubt that I could  make one :c - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 18:20, 10 March 2024 (CET)&lt;br /&gt;
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::: Sure! A simple layout could look like this:&lt;br /&gt;
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::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Layout&lt;br /&gt;
|-&lt;br /&gt;
| A&lt;br /&gt;
|-&lt;br /&gt;
| B&lt;br /&gt;
|-&lt;br /&gt;
| C&lt;br /&gt;
|}&lt;br /&gt;
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::: And for branching sections, maybe the following could help?&lt;br /&gt;
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::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A&lt;br /&gt;
|-&lt;br /&gt;
| B1 || B2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::: Let me know what you think! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 March 2024 (CET)&lt;br /&gt;
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:::: Ooh, I like that! I&#039;ll prepare a test layout table for Big Bang based on your idea as soon as I&#039;ll be able to. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 19:47, 11 March 2024 (CET)&lt;br /&gt;
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::::: Sorry for taking so long. What do you think of this chart:&lt;br /&gt;
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{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| long corridor full of dash boards and explosive barrels&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| a bumper and a climbing wall leading to an upper alternative path on the left with a Purple Lum and a sliding ramp&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| alternative path on the right turns into a sliding slope &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| left turn || end of the alternate path on the left&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| narrow room with a red mud-like surface and four pads || two platforms above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| climbing wall with falling kegs &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| checkpoint line; very narrow corridor on the left with rolling kegs&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| huge hall with red mud floor and bumpers on it || an alternative upper path with thin platform slowly spinning high in the air blocked by a box&lt;br /&gt;
|-&lt;br /&gt;
| dash boards and a switch that allows to move the fences ahead || alternate upper path on the left ends with a sliding slope || alternate upper path on the right (access via a bumper) with dash boards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| chechpoint line; start of a wide and long sliding section || alternate path on the right turns into a sliding slope with three explosive barrels&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| sliding section continuous, two big pillars in the middle || end of the slope on the right&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right at the end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
| a bumper on the left allows to reach upper platforms on the left; the switch on the right retracts said platforms and moves fences above || alternative higher path on the left made of two platforms with dashboards || alternative higher path on the right with dashboards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::::: Is there anything you would change? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 08:48, 7 April 2024 (CEST)&lt;br /&gt;
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:::::: Thanks, I think it looks great! I have made a couple changes to it (centered the text and forced the columns to have equal widths) and the only other suggestion I have is to capitalize the first word of each cell for added readability. Thanks again! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:37, 8 April 2024 (CEST)&lt;br /&gt;
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::::::: Hi, can you help me with the layout table, please? I cannot fix the wideness of the columns (CSS&#039;s never been my strong side) ~ [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 12:27, 15 June 2024 (CEST)&lt;br /&gt;
{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Corridor with horizontal [[laser]]s&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Three wooden horizontal spinning gears that serve as platforms high above (path unreachable in the first lap)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide pool of oily mood with several platforms, a robotic [[nettle]], a [[switch]] on the left that moves the platforms in the next section of the map, and four [[bumper]]s that allow to reach the top of a high machine, where the racecourse continues&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two sliding platforms with [[bumper]]s and a [[Purple Lum]] &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Narrow pool of oil with three flat platforms and a moving one one rhe left, which serves as an elevator to the alternative path&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Several hung in the air sliding platforms&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| Right turn; a checkpoint line with a speed booster and a robotic [[nettle]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A [[Purple Lum]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A narrow sliding slope on the wall that launches player into a standard path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| The main path is sliced in half by a pool of oil; the left side is full of speed boosters and short metal fences, the right side consists of speed boosters and [[laser]]s; a [[switch]] in the centre allows to move the fences on the left, move the lasers on the right and retract upper platforms in the centre&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Retractable sliding platforms with [[Purple Lum]]s between them&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Right turn, a breakable box on the left with a [[bumper]] under it and a speed booster behind it&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform above with a speed booster &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A very narrow corridor with two crushing presses and short fences (side camera view section)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Wooden spinning cogs that serve as platforms alongisde the tops of the crushing presses and a narrow sliding platform&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A set of climbing walls which can be moved up by a [[switch]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| If the climbing walls haven&#039;t been moved, the three upper platforms with a speed booster and a robotic [[nettle]] on each one form a standard path&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| It the climbing walls have been moved up, the bottom with [[electric barrel]]s and fences becomes accessible, forming a standard path, and  [[Purple Lum]]s high above becomes accessible too (via climbing walls), making an alternative upper path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide sliding slope on the bottom with a [[switch]]; right turn&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two narrow sliding platforms with a [[switch]] linked to the bottom one (both allow to change the layout of the next racing section by moving the obstacles on both paths)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide long platform with four sets of obstacles that can be moved (speed boosters, [[bumper]]s and fences) which end is guarded by two [[electric barrel]]s (only one in PlayStation 2 version)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform on the top of the wall on the left with speed boosters and prisms that can be moved&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Left turn; a wide sliding slope and a [[switch]] that causes the [[laser]]s ahead to move&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow sliding slope above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:::::::: Hi, any chance you could show me the intended result in a Google Sheet? I&#039;m not sure how I &#039;&#039;should&#039;&#039; fix it. 🤔 —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:20, 17 June 2024 (CEST)&lt;br /&gt;
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::::::::: Hi, sorry for the very late reply. Uhm, I mean, some of the columns seem to be not aligned properly (for example: the second row is  too narrow and the fifth, ninth and twelfth rows have columns sticking out of the table). I just can&#039;t make them align in a right way. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:22, 20 July 2024 (CEST)&lt;br /&gt;
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:::::::::: Hi again! I can see that they are not aligned properly, but I&#039;m not sure what is the intended layout, hence my suggestion of a Google Sheet so that I can replicate said layout on this page. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:30, 21 July 2024 (CEST)&lt;br /&gt;
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::::::::::: Hello and sorry yet again for a very late reply. I&#039;ve prepared a table in Google Docs, here&#039;s a [https://docs.google.com/document/d/1eKpx0ttYzMKv0Ka_Cap8aLcX-G0iW6s7ky7z2FIgRsg/edit?usp=sharing link]. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:11, 31 August 2024 (CEST)&lt;br /&gt;
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:::::::::::: There you go, it should be fixed now. You need to use a total colspan of 6 here (least common multiple of 2 and 3), and setting the relative width on the first occurrence of both the 3- and 2-colspan columns helps ensure that the space is equally divided. Let me know if you have any other questions. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:54, 31 August 2024 (CEST)&lt;br /&gt;
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::::::::::::: I&#039;m late again, but big thanks for helping me and explaining the stuff! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 20:06, 24 November 2024 (UTC)&lt;br /&gt;
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:::::::::::::: No problem, glad I could be of help, and do not hesitate if you need anything else. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:46, 25 November 2024 (UTC)&lt;br /&gt;
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== Deleting a file ==&lt;br /&gt;
Sorry to bother, I just click faster than I think about what I&#039;m doing... Can I ask you to delete [https://raymanpc.com/wiki/en/File:RR-PS-Canopy-Training-ExplosiveBarrels.png this] file, please? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:06, 9 June 2024 (CEST)&lt;br /&gt;
:Of course, no worries! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:27, 10 June 2024 (CEST)&lt;br /&gt;
:::Thanks! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:11, 15 June 2024 (CEST)&lt;br /&gt;
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== Hoodlocks in Rayman 3 GBA ==&lt;br /&gt;
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Amongst the enemies of the GBA version of Rayman 3 there&#039;s also the Hoodlock or Spinneroo, but it&#039;s missing, https://raymanpc.com/wiki/en/Category:Enemies_from_the_Game_Boy_Advance_version_of_Rayman_3 . [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 10:49, 18 June 2024 (CEST)&lt;br /&gt;
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:That&#039;s right, I have added the missing category. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:47, 18 June 2024 (CEST)&lt;br /&gt;
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::Maybe I was wrong, maybe it was already there from the start. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 19:56, 18 June 2024 (CEST)&lt;br /&gt;
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== Can you help me in &#039;&#039;[[Rayman Advance]]&#039;&#039;? ==&lt;br /&gt;
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I already beat [[Mr Skops]] in &#039;&#039;[[Rayman Advance]]&#039;&#039;, but the [[Mr Dark&#039;s Dare]] level still hasn&#039;t opened. Can you help me? [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 17:23, 3 July 2024 (CEST)&lt;br /&gt;
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:You’ve got to crack open every single [[cage]] to access the final level – [[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:33, 3 July 2024 (CEST)&lt;br /&gt;
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::[[Rayman Advance|This]] is the very first videogame I give up... [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 16:05, 4 July 2024 (CEST)&lt;br /&gt;
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:::I finished [[Rayman Advance|the game]], I didn&#039;t give up! &amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies_in_globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in globox]] 17:42, 14 September 2024 (CEST)&lt;br /&gt;
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::::Congrats! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:01, 17 September 2024 (CEST)&lt;br /&gt;
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==What is this?==&lt;br /&gt;
What is                  abou} ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉ ҉̔̕̚̕̚҉ZA ~ L G ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚# O҉ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ C̓̔̿̿̿̕̚۩￼� O҉̵̞̟̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ M͡҉ E҉̔̕̚̕̚҉ S~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ # ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O  ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ ̓̔̿̿̿̕̚ ۩I͙̾̓̂ͭͧ̓T̳͍̳̦̲̤￼̻̹̞̖̖̰ͪͩ̋͟ ͍ͬ͊ͯI̺͕̣̻̙̫͟S̝ͫ̅̌͟◊̛Ḙ̣̎ͨ̀̋ͭ́Aͮ̔ͦ̑T̢̖͗ͨ̑̑ͧI͈̦͎̖ͫͮ̄ͦ̄͂ͮN̶̹̞̭͙̠G̠͔̗̤̳̰̽ͪ͊̓̄ͨ̒ͅM̞̘̣̱̙̬͙̓͐͌ͨ̀̇͘Ý̗̯̝̪̯̙̫͠S̻͕̤͈̙͆ͭ̽̋ͤ̎O̦̬̾͛̋̒̔Ṳ̱ ͕̟̞͖̻̪̍̾ &lt;br /&gt;
? {{Unsigned|Teensies in globox|15:40, 28 October 2024 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
:It&#039;s an old joke, [https://en.wikipedia.org/wiki/Zalgo%20text Zalgo text]. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:34, 29 October 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
==Terminator Putin image==&lt;br /&gt;
Hello! Why did the image [[File:Vladimir Putin is a Termimator.png]] have to be deleted? I used it [[:ru:Участник:Teensies in Globox|here]]!&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]]&lt;br /&gt;
:Hi there! Personal images are permitted, but within reasonable limits. Please avoid giant images and try to keep them under 500 kB. This is a Rayman wiki after all, not a hosting service. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 08:56, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Alright, but what program do you know that can reduce the storage space of images?&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]] 13:30, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::If you send me the image (via Discord or somewhere) I’ll compress it for you. You could also try saving the image as a JPEG instead of a PNG —[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 21:18, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I don&#039;t have a Discord account (in fact, apart from the [[Rayman Pirate-Community]], I don&#039;t have any social media accounts at all), but I send it [https://drive.google.com/file/d/1nV2GpKy621rm8tY2YXYjML9RtNQyx-LD/view?usp=sharing here] via Google Drive.&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]] 13:34, 10 December 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109780</id>
		<title>User talk:Hunchman801</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109780"/>
		<updated>2025-12-10T13:34:21Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Terminator Putin image */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Numbers==&lt;br /&gt;
yo hUMCH its hUMCH i herd u liek numb3rs so i put numb3rs in yo numb3rs so u can count when u count [[File:Raypalm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Icon1.png|1]][[Image:Icon2.png|2]][[Image:Icon3.png|3]][[Image:Icon4.png|4]][[Image:Icon5.png|5]][[Image:Icon6.png|6]][[Image:Icon7.png|7]][[Image:Icon8.png|8]][[Image:Icon9.png|9]][[Image:Icon0.png|0]]&lt;br /&gt;
[[Image:Icon1GBC.png|1]][[Image:Icon2GBC.png|2]][[Image:Icon3GBC.png|3]][[Image:Icon4GBC.png|4]][[Image:Icon5GBC.png|5]][[Image:Icon6GBC.png|6]][[Image:Icon7GBC.png|7]][[Image:Icon8GBC.png|8]][[Image:Icon9GBC.png|9]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
&lt;br /&gt;
—[[User:Hunchman801|Hunchman801]] 21:08, 10 July 2009 (UTC)&lt;br /&gt;
: Hunch can you upload the rest of the number set of Rayman 2 PS1 [aka these [[File:Icon0PS.png]] ] please?  Then I can get going with templating the Rayman 2 levels, fo shizz -- [[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 14:55, 17 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: There you go =) [[Image:Icon1PS.png|1]][[Image:Icon2PS.png|2]][[Image:Icon3PS.png|3]][[Image:Icon4PS.png|4]][[Image:Icon5PS.png|5]][[Image:Icon6PS.png|6]][[Image:Icon7PS.png|7]][[Image:Icon8PS.png|8]][[Image:Icon9PS.png|9]][[Image:Icon0PS.png|0]] —[[User:Hunchman801|Hunchman801]] 15:10, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Here&#039;s for the others so that they don&#039;t appear as unused files anymore:&lt;br /&gt;
::*[[Image:R3GBAIcon1.gif]][[Image:R3GBAIcon2.gif]][[Image:R3GBAIcon3.gif]][[Image:R3GBAIcon4.gif]][[Image:R3GBAIcon5.gif]][[Image:R3GBAIcon6.gif]][[Image:R3GBAIcon7.gif]][[Image:R3GBAIcon8.gif]][[Image:R3GBAIcon9.gif]][[Image:R3GBAIcon0.gif]]&lt;br /&gt;
::*[[Image:RRRGBAIcon1.png]][[Image:RRRGBAIcon2.png]][[Image:RRRGBAIcon3.png]][[Image:RRRGBAIcon4.png]][[Image:RRRGBAIcon5.png]][[Image:RRRGBAIcon6.png]][[Image:RRRGBAIcon7.png]][[Image:RRRGBAIcon8.png]][[Image:RRRGBAIcon9.png]][[Image:RRRGBAIcon0.gif]]&lt;br /&gt;
::—[[User:Hunchman801|Hunchman801]] 16:11, 1 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Same as above: [[File:R3ScoreIconIntL.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconR.png]] [[Image:RHRScoreIconL.png]][[Image:RHRScoreIcon1.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon2.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon3.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon4.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon5.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon6.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon7.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon8.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon9.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon0.png]][[Image:RHRScoreIconR.png]] [[Image:RHRLumsIconL.png]][[File:RHRLumsIcon1.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon2.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon3.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon4.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon5.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon6.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon7.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon8.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon9.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon0.png]][[Image:RHRLumsIconR.png]] [[File:Boonfacepalm.gif]]&lt;br /&gt;
::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:45, 25 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Le Chaos du Cauchemar&amp;quot; page ==&lt;br /&gt;
&lt;br /&gt;
[[Le Chaos du Cauchemar]] - you&#039;ve forgot to block this one for anymous users. :) — [[User:Zutheskunk|Zu]]&lt;br /&gt;
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: Thanks man, it&#039;s impossible to protect a deleted page so I had to create a redirection. Fucking bots. — [[User:Hunchman801|Hunchman801]] 13:11, 4 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of the pages attacked by bots ==&lt;br /&gt;
&lt;br /&gt;
That seems to be more of the pages, which bots &amp;quot;like&amp;quot; for some reason. Maybe we should create a list of them?&lt;br /&gt;
&lt;br /&gt;
* Together with [[Le Chaos du Cauchemar]] and his talk page, &#039;&#039;&#039;[http://www.raymanpc.com/wiki/en/index.php?title=Talk:Accueil&amp;amp;redirect=no this one]&#039;&#039;&#039; also was attacked (and still needs to be blocked). It&#039;s a talk page of the French main page, as I see... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, there&#039;s not much we can do, except for blocking them when it happens. — [[User:Hunchman801|Hunchman801]] 12:23, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* They&#039;ve run out of French pages, so they now use German ones - this is [[Startseite|copy of the main site]]. Needs to be blocked for anymous users... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Done! Hopefully they&#039;ll eventually run out of foreign pages to copy =) — [[User:Hunchman801|Hunchman801]] 14:24, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[Ta-Ray-Zan|Another one]], this time about Tarayzan. Block it, please. - [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
I have wondered about something. Does a contributor must have a special requirement to get an administrator? --[[User:Haruka|Haruka]] 00:43, 8 January 2011 (UTC)&lt;br /&gt;
:Well not really, except for a good activity and an impressive history of contributions. You&#039;re obviously on a very good way :)&lt;br /&gt;
:—[[User:Hunchman801|Hunchman801]] 03:19, 8 January 2011 (UTC)&lt;br /&gt;
::I see. Thanks for clearing up my doubts. :) --[[User:Haruka|Haruka]] 13:07, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==List of unused pictures==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;See page: [[User talk:Hunchman801/List of unused pictures]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Signature==&lt;br /&gt;
Hunch, how can I change my signature, more or less how Stacey has got, or even yours? --[[User:Haruka|Haruka]] 21:35, 20 February 2011 (UTC)&lt;br /&gt;
:You can edit it in [[Special:Preferences]]. [http://www.mediawiki.org/wiki/Help:Signatures This page] should contain all the information you need =) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:50, 20 February 2011 (UTC)&lt;br /&gt;
::The problem is that I want to use a gif file that isn&#039;t in RayWiki, a sparkle to be precise. I can&#039;t put it to work here. --[[User:Haruka|Haruka]] 23:12, 20 February 2011 (UTC)&lt;br /&gt;
:::Why don&#039;t you just upload it here? —[[User:Spiraldoor|Spiraldoor]] 12:56, 21 February 2011 (UTC)&lt;br /&gt;
::::I wasn&#039;t sure if I could upload it since it is not Rayman related. --[[User:Haruka|Haruka]] 13:16, 21 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Wiki Alliance==&lt;br /&gt;
Hi, I am an admin from Kid Icarus Wiki. I&#039;d like to know if your wiki is interested in joining a [http://dawn.wikkii.com/wiki/Main_Page video game wiki alliance]. The alliance has the internet&#039;s top wikis on Trauma Center, Drawn to Life, Nintendogs, Custom Robo, and Kid Icarus. The main goal of the alliance is to improve each wiki by sharing traffic, sharing ideas, and promoting interlinking. This wiki wouldn&#039;t have to give up any rights or anything (you don&#039;t even have to link back if you don&#039;t want to, though we would appreciate it), all we ask is for someone from this wiki to check out the site every week or two and take part in wiki discussions. Anyway, that&#039;s all, just send me a message when you get a chance. Thank you. --[[User:Vhehs2|Vhehs2]]&lt;br /&gt;
:Hi there ;) Looks like a very interesting proposition, unfortunately I do not have time to coordinate such a partnership. If any RayWiki contributor is willing to manage our alliance and serve as the main interlocutor with DAWN, we will be glad to join you! So, anyone here? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:32, 6 March 2011 (UTC)&lt;br /&gt;
::It&#039;s great to know that the wiki shows some interest in the alliance! Would it be out of line for me to post this on the main page&#039;s talk page? People may have a better chance seeing it over there. --[[User:Vhehs2|Vhehs2]] 22:41, 15 March 2011 (UTC)&lt;br /&gt;
:::Please feel free to do so! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:29, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Untitled==&lt;br /&gt;
&lt;br /&gt;
yo hunchman i got 2 questions and yes i read the manual how old are you and are you a robot&lt;br /&gt;
:Hunch is older than you and no, he is a kangaroo. *Silence* Of course he is a human and not a robot. You still didn&#039;t learn to click in the signature button before posting. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:13, 26 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Photos ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, I thought I could consider as a picture of Rayman 2, but it seems I cannot. Everytime we&#039;re talking about photographs, is just description and photographs category, correct? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:09, 3 May 2011 (UTC)&lt;br /&gt;
:Hi Haruka, don&#039;t bother using the Image template for anything but game screenshots, there is much important work to do. The &#039;game&#039; field of the said template and the associated categories are only for screenshots; if you are to upload photographs, just classify them as such. And don&#039;t worry, you did a great job uploading these pictures. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:24, 3 May 2011 (UTC)&lt;br /&gt;
::OK then, and thank you. I thought the photos would be very useful knowing the high rarity level of the collection. I&#039;ll integrate them in the correspondent articles now. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:00, 3 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that the Super Mario wiki has got pages dedicated to quotes of different games. &lt;br /&gt;
&lt;br /&gt;
I thought we could do the same, I think it would be particulary useful. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:27, 25 May 2011 (UTC)&lt;br /&gt;
:It would be good if we implemented a proper quote template system first, like the one Wikipedia has. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:43, 25 May 2011 (UTC)&lt;br /&gt;
::Can you show me an example? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:13, 25 May 2011 (UTC)&lt;br /&gt;
:::http://en.wikipedia.org/wiki/Template:Quote —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:52, 25 May 2011 (UTC)&lt;br /&gt;
::::I see. But SMWiki doesn&#039;t use that system. They organize it like this: http://www.mariowiki.com/List_of_Quotes_in_Super_Smash_Bros._Brawl --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:48, 26 May 2011 (UTC)&lt;br /&gt;
:Both a quote template and a list of quotes are an excellent idea. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
::I&#039;m glad you like the idea Hunch, but how can we do then? With or without the quote system of Wikipedia? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:46, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Eyefish==&lt;br /&gt;
[[File:EyeFish.png|thumb|320px|right]]&lt;br /&gt;
If you ask me, I think we need a clearer shot of this. I believe the PSX version of the game has translucent water, so you can clearly see the fish. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 13:35, 25 May 2011 (UTC)&lt;br /&gt;
:I totally agree with you, but it was the best shot I could get out of dozens of pictures; those are incredibly hard to get a sight of. An additional snapshot from the PlayStation version would be great though, as it would both illustrate the translucent water you&#039;re talking about (I don&#039;t remember it though) and the fish itself. In any case, the original file is not to be replaced; no need to stick to one picture only. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Table cell ==&lt;br /&gt;
&lt;br /&gt;
Can you explain me better about it? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:42, 8 June 2011 (UTC)&lt;br /&gt;
:Of course! The following code creates a new line in the table:&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;|-&lt;br /&gt;
|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Since Rayman 2 level articles are based on tables (one line (which is also one cell since there&#039;s only one row) per version), you simply have to put the external links in an additional cell which will prevent them from being displayed in the PS2 or GBC section. You may want to read this in order to learn more about tables: http://www.mediawiki.org/wiki/Help:Tables&lt;br /&gt;
:Keep up the good work! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:47, 8 June 2011 (UTC)&lt;br /&gt;
::I see, it is quite annoying when the texts/pictures are placed in non-harmonious ways and &amp;quot;aglutinated&amp;quot; with other data. Thanks for clearing up my doubt :). I will also not forget about ordering the links by version. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:08, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been thinking about a slight improvement that the Raywiki could have. &lt;br /&gt;
&lt;br /&gt;
What about the ability to include small audio players? For listening a character quote, a jingle, or even a background music of a level?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t find the video player necessary since YouTube already does a better job. What do you think? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:43, 9 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Excellent idea, Haruka! I for one agree. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:15, 9 June 2011 (UTC)&lt;br /&gt;
:Sonic Retro&#039;s wiki used to have that, but recently they had to take down the whole audio system due to bandwidth issues.  So as much as I&#039;d like to have audio here, I wouldn&#039;t want it to suck the bandwidth out of the site and slow it down to a crawl. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:28, 9 June 2011 (UTC)&lt;br /&gt;
::Fair enough. I would like to know Hunch&#039;s opinion too. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:46, 9 June 2011 (UTC)&lt;br /&gt;
:::Background music from a level is covered by the RayTunes section of the site. But I like the idea for the other parts though :) --[[User:Shukaku|Shukaku]] 12:30, 25 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong info about Rayman Origins ==&lt;br /&gt;
&lt;br /&gt;
Hey Hunch&lt;br /&gt;
I saw some wrong information about Rayman Origins, for ex. There are 246 cages in Rayman Origins... - Cage arcticle; or - If the players die they return to there where they last destroyed a cage. - Rayman Origins arcticle. Do you have any idea how to put real informations instead of wrongs at the first time the users editing? I just ask you because fixing them lately is a bit harder. Anyway you shall announce Rayman Origins at the main page, so users may upload more information about it. --[[File:Icon.png|15px]] Rayrobi 15:39, 20 December 2011 (UTC)&lt;br /&gt;
: Haha cool it and I&#039;ll do the math: we know it&#039;s 246 Electoons but let me count the cages ok and I&#039;ll fix it.  Sheeeeesh.  --[[User:Cairnie|Cairnie]] 17:20, 20 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
I took screenshots of the images from high quality recordings of Rayman Origins gameplay. Some of it was fuzzy when seen in fullscreen mode however so that&#039;s why I reduced the image sizes. I can fix them if you wish. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:11, 20 March 2012 (CET)&lt;br /&gt;
:What&#039;s the version you are playing? For HD consoles the recommended resolution is 1920x1080 (guys correct me if I&#039;m wrong) in JPG format. The more nitid pictures the merrier. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:07, 20 March 2012 (CET)&lt;br /&gt;
:Haruka, the images were taken from videos.&lt;br /&gt;
:Thanks for your reply, Teensiedragonkaiser. It is very important for us to know which version of the game (PS3, 360, etc.) the footage comes from. Is this information available for those videos?&lt;br /&gt;
:In any case, we only take snapshots from videos in the last resort, if there are no other possibilities. This is not the case for Origins, with the PC version now available and the Wii version fully functional on the emulator Dolphin: both can be used to take suitable screenshots. Do you have any of these? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:08, 20 March 2012 (CET)&lt;br /&gt;
::The screenshots were from the PS3 version. Sorry for any trouble this caused. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 00:37, 21 March 2012 (CET)&lt;br /&gt;
:::It&#039;s cool, no worries. Do you have either the PC version (that would be the demo right now though) or Dolphin set up with the  Wii version of the game? This way you would be able to take nice snapshots yourself. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:18, 21 March 2012 (CET)&lt;br /&gt;
:::Not at the moment I&#039;m afraid. Where can I find the demo of Rayman Origins on the PC? --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:23, 22 March 2012 (CET)&lt;br /&gt;
::::You can create an account in STEAM and downloading from there. But first you need to download the STEAM software, before you can do anything. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:52, 22 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Crash ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, sorry to bother you but I believe with the RPC crash, the post where you told me which images were in need of replacement was lost. Could you repeat please? I also know you want general screenshots for Rayman 3&#039;s articles. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:50, 28 March 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
Hiya!&lt;br /&gt;
http://deadrising.wikia.com/wiki/Ray_Sullivan#Trivia&lt;br /&gt;
In this page, at the far right, there&#039;s a clickable image that allows you to view an image. I was wondering if we can implement it on  this wiki with Haruka&#039;s help perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:37, 16 April 2012 (CEST)&lt;br /&gt;
:I suggested this before, but Hunch said it would consume the server or something. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:27, 17 April 2012 (CEST)&lt;br /&gt;
::I am not in favour of YouTube embedding, and your example proves my point as the video was apparently removed (at least in my country). If we are to embed videos, we will have to host them ourselves. I&#039;ll probably look into this soon, but the main question remains whether it would really be useful. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:25, 17 April 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Hungarian sidebar ==&lt;br /&gt;
&lt;br /&gt;
Hello Hunchman801! Is that able to change the name of the links on the hungarian version of the sidebar? Like the &#039;&#039;Main Page - Kezdőlap&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Navigation = Navigáció&lt;br /&gt;
 Main page = Kezdőlap&lt;br /&gt;
 Community portal = Közösségi portál&lt;br /&gt;
 Current events = Jelenlegi események&lt;br /&gt;
 Recent changes = Legutóbbi változtatások&lt;br /&gt;
 Random page = Véletlen oldal&lt;br /&gt;
&lt;br /&gt;
Search = Keresés&lt;br /&gt;
 Go = Menj&lt;br /&gt;
 Search = Keresés&lt;br /&gt;
&lt;br /&gt;
toolbox = eszközök&lt;br /&gt;
 What links here = Erre mutató hivatkozások&lt;br /&gt;
 Related changes = Változtatások a lapon&lt;br /&gt;
 User contributions = Felhasználó hozzájárulásai&lt;br /&gt;
 Logs = Nyilvános napló&lt;br /&gt;
 Upload file = Fájl feltöltése&lt;br /&gt;
 Special pages = Speciális oldalak&lt;br /&gt;
 Printable version = Nyomtatható verzió&lt;br /&gt;
 Permanent link = Folytonos hivatkozás&lt;br /&gt;
&lt;br /&gt;
—[[File:RO-Lums.png|25px]][[User:Jempli|Jempli]] 13:16, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi Jempli! Thanks for your interest in the Hungarian wiki.&lt;br /&gt;
&lt;br /&gt;
:Managing a pool of wikis in different languages is a bit tricky. You can easily change your language to Hungarian in your preferences (link top-right of the screen), but this will also change it on the other versions of RayWiki. What I could do is override the user&#039;s choice on each wiki, forcing Hungarian on the Hungarian wiki and English on the English wiki, but I&#039;m not sure whether it&#039;s a good idea. I&#039;ll look into it and get back to you later.&lt;br /&gt;
&lt;br /&gt;
:—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:01, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Test==&lt;br /&gt;
ABCDEFG. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:56, 28 September 2012 (CEST)&lt;br /&gt;
:Please don&#039;t spam my talk page. [[File:Pascontent.gif]] —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:31, 28 September 2012 (CEST)&lt;br /&gt;
::What&#039;s wrong? I was only doing what you asked me :P : sending you something in your talk page to see if the text colour glitch was fixed or not. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:43, 28 September 2012 (CEST)&lt;br /&gt;
:::I know, I just felt like trolling you. :) Thanks for your help! ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:07, 28 September 2012 (CEST)&lt;br /&gt;
::::As I expected :). You&#039;re welcome! I&#039;m glad it is fixed! --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:13, 28 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==1000th Yellow Lum Screenshot==&lt;br /&gt;
Just to inform that I already took care of the 1000th Lum screenshot. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:15, 20 October 2012 (CEST)&lt;br /&gt;
:Awesome! Thank you! :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:32, 22 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== RO Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy! I have got a doubt: is it ok if I take screenshots of Rayman Origins at 1280x1024 resolution (with the removal of the black stripes)? My display is a 5:4 and not a 16:9 so I&#039;m asking. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:25, 24 November 2012 (CET)&lt;br /&gt;
:Shouldn&#039;t it be 16:9 without the black stripes? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:07, 24 November 2012 (CET)&lt;br /&gt;
::Yes but I was thinking if you only wanted the screenshots in the 1920x1080 resolution instead of an inferior one. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:56, 24 November 2012 (CET)&lt;br /&gt;
:::1280×720 is all right, even though 1920×1080 is better when availaible. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 17:23, 25 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman Arena Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy, Hunch!&lt;br /&gt;
&lt;br /&gt;
I have a question, since I want to take screenshots of Nintendo GameCube&#039;s Rayman Arena. Which resolution shall the screenshots have? Its to make sure before uploading. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:26, 29 January 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi Haruka! I believe the native resolution for the GameCube is 640×480. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:33, 4 February 2013 (CET)&lt;br /&gt;
::As I expected. In that case some screenshots might appear in the meantime. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:17, 5 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s up with the login/registration system? ==&lt;br /&gt;
&lt;br /&gt;
Have you noticed it too? I can&#039;t log in from any browser other than this one for some reason, and I noticed that there&#039;s no more option to create user accounts. This is greatly hindering the development of this wiki! Do you know what is happening? [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 02:34, 6 December 2013 (CET)&lt;br /&gt;
:Thanks for reporting the missing registration link, it most likely disappeared after the software was updated. I&#039;m not sure what the issue with the log in is though, could you please be more specific? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:55, 9 December 2013 (CET)&lt;br /&gt;
::Well, if I&#039;m logged out, there is no option to a new user profile on the top-right of the page, which is the red flag. Whenever I try to log in, it fails with &amp;quot;You have not specified a valid username&amp;quot;, though I enter my username properly, without extra spaces or capitals. Thus I can only edit the wiki using Chrome on Windows 7, using Boot Camp on my MacBook, and I&#039;m worried that once the cookies expire, I&#039;ll have no way in. [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 06:43, 10 December 2013 (CET)&lt;br /&gt;
:::I checked the log in function and it works fine for me. Are you definitely using the same credentials as on the forum? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:56, 10 December 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== File extensions ==&lt;br /&gt;
&lt;br /&gt;
Howdy, sorry for the lapse but I want to ensure I don&#039;t mistake again. PNG is just for GBC/GBA games, right? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:45, 12 March 2014 (CET)&lt;br /&gt;
:Hi, there, it&#039;s all in the [[Help:Image]] page. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:19, 12 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
== Integrating RayTunes and RaySaves ==&lt;br /&gt;
I think I made mention of such an idea a few weeks back, but I can&#039;t recall if we ever came up with a method or means of doing so, any thoughts? --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:27, 27 April 2014 (CEST)&lt;br /&gt;
:Maybe links at the bottom of game articles? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:11, 28 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Multiupload ==&lt;br /&gt;
We discussed this a while back, but now that I&#039;m free, I&#039;d like to just briefly inquire if you&#039;ve got any specific plans regarding Multiple File Uploading rights. I&#039;ve still got a bunch of [[Rayman Fiesta Run|&#039;&#039;Fiesta Run&#039;&#039;]] screenshots I&#039;ve yet to upload, and it&#039;s only going to get larger, thanks to the recent update. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:53, 24 June 2014 (CEST)&lt;br /&gt;
:I got WikiEditor set up, though I still need to think about MultiUpload. You&#039;re still going to have to convert all of those images to JPEGs and add the templates and categories to each of them, is it really going to save a lot of time? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:53, 25 June 2014 (CEST)&lt;br /&gt;
::I&#039;ve been able to batch convert the rest of the files. As for time saving, being able to have them all put on at once rather than having to continuously click back onto the upload form per upload, locate the next file and then repeat for a good 50 times or so could save me a few minutes at minimum. I know I&#039;ve got to fill in the details after that, but having them all on, I can just do a copy and paste job, while modifying the relevant detail. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 16:31, 25 June 2014 (CEST)&lt;br /&gt;
:::Curiosity, will MultiUpload allow you to upload each image into the appropriate category they belong to? Example, if several images needed to go to multiple places. --[[File:Hoodcom-WikiSigsmall.png|175px|link=User:Hoodcom]] 17:15, 25 June 2014 (CEST)&lt;br /&gt;
::::I&#039;m not entirely sure, but the content I&#039;ve got on stand-by for batch upload are of like category anyways, I doubt a scenario where one would need the ability to have a large amount of categories to upload to would be common anyways, let alone the unique situation I&#039;m in with the rest of the Fiesta Run screencaps. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 01:46, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== File upload error ==&lt;br /&gt;
Starting from quite recently I haven&#039; been able to upload any images as I keep getting this error: &#039;&#039;The file you uploaded seems to be empty. This might be due to a typo in the filename. Please check whether you really want to upload this file.&#039;&#039; I&#039;ve tried several other images, which I&#039;e uploaded before, and the same thing happens then. --[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 11:30, 24 March 2016 (UTC)&lt;br /&gt;
Never mind, it works now.--[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 19:23, 24 March 2016 (UTC)&lt;br /&gt;
:Let me know if it happens again! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:44, 25 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[MediaWiki:Vector.css|Vector.css]] edit ==&lt;br /&gt;
Howdy Humch,&lt;br /&gt;
&lt;br /&gt;
Looking at the “[[Special:RecentChanges|Recent changes]]” page, why did you edit [[MediaWiki:Vector.css|Vector.css]] if I may ask?&lt;br /&gt;
&lt;br /&gt;
Is a RayWiki redesign coming?&lt;br /&gt;
&amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 15:50, 29 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m just testing stuff for a friend, the changes for the theme are in Monobook.css. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:40, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Thank you so much for a reply. However the current style still has the pre-2013 colours. Why not at least change Monobook’s colours to match PC’s 2013 forum style? &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:36, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: It&#039;s already planned, just a matter of time! :D —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:43, 1 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Cool, I can’t wait! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 08:48, 2 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Great work! ==&lt;br /&gt;
&lt;br /&gt;
Hi Hunch, great work on PC’s new style! Looks beautiful! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 10:23, 31 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== class=sprite ==&lt;br /&gt;
Hey! What does &amp;quot;class=sprite&amp;quot; change on an image exactly, and when should it be used? I noticed you edited it in on a bunch of images I&#039;ve added. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 06:40, 10 February 2017 (UTC)&lt;br /&gt;
:Hey, it&#039;s a CSS class that allows screenshots from sprite-based games to remain neat on higher dppx devices (devices using several physical pixels per virtual pixel e.g. most modern smartphones or Retina MacBooks). Without the class, a smooth resizing algorithm is used, which makes those pictures look blurry. Thanks for reminding me that I need to add an entry about it in our image guidelines, will do ASAP! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:44, 14 February 2017 (UTC)&lt;br /&gt;
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== Link clarification ==&lt;br /&gt;
Hey, and sorry for asking about link again, but I&#039;m still slightly confused on when to use them and not. In the [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=25231#p1202780 forums] you said that you should link the words with articles on the wiki &#039;&#039;&#039;every time&#039;&#039;&#039; they showed up. However, in the manual of style there&#039;s an example which shows a paragraph of text where the reoccurring words (like Ly and Betilla) are only linked in the first instance.&lt;br /&gt;
Also, should headings be linked or not? Pretty much every article seems to do this differently. The manual of style states that links should be used &amp;quot;unless it is in a section title.&amp;quot; I assume that means it should not be used in heading then, and the cases where that is done are incorrect? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:15, 8 June 2017 (UTC)&lt;br /&gt;
:Hi there! Well the manual of style was wrong then, I&#039;ve just updated it with a correct example. As for headings, I have no strong opinion on the matter, maybe we could have a discussion on the forum about this to see what people think?—[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:50, 27 June 2017 (UTC)&lt;br /&gt;
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== NIWA ==&lt;br /&gt;
&lt;br /&gt;
Hello there! I&#039;m thinking of nominating RayWiki for NIWA-affiliate on their forums, but I want to know what you guys think of it first. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 21:42, 26 March 2018 (UTC)&lt;br /&gt;
:Hi, can you please elaborate as to what NIWA is and how it works? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:53, 29 March 2018 (UTC)&lt;br /&gt;
::NIWA is an acronym of Nintendo Independant Wiki Alliance, and is an alliance of independant Nintendo wikis. We are also, appart from having fully-fledged members, affiliated with several other sites not necessarily directly Nintendo related, including Wikisimpsons, Wikimon, Doom Wiki etc. [http://www.niwanetwork.org Link to our home page] (with our affiliates to the right). I believe RayWiki fits this description perfectly. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 16:12, 30 March 2018 (UTC)&lt;br /&gt;
:::Thanks for your reply, that&#039;s a nice community you have here. What does an affiliation partnership consist of and how is it different from a full membership? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:44, 9 April 2018 (UTC)&lt;br /&gt;
::::Being a member you have to be a Nintendo wiki, but being an affiliate means having your wiki highlighted in the sidebar. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 10:32, 12 April 2018 (UTC)&lt;br /&gt;
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== Helpful Links Widget ==&lt;br /&gt;
Hey! There was recently a discussion regarding making the [[RayWiki:Sandbox|sandbox]] page easier to find in which I suggested having an extra &#039;widget&#039; on the home page for useful links. I made a draft you can check out [[Template:HelpfulLinks|here]]. What do you think about that idea? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:07, 14 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==  (Hunchman sexy beast ==&lt;br /&gt;
&lt;br /&gt;
Humchmon Sexah best. &amp;lt;3 {{Unsigned|Dr. lehumch|05:40, 4 July 2018 (CEST)}}&lt;br /&gt;
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== File Upload Limit ==&lt;br /&gt;
Hey! Since the latest RayWiki update I can&#039;t seem to be able to upload images with a size higher than 2 mb. This is a problem for a lot of my high resolution screenshots which I&#039;ve now have had to compress. Is this an intentional decision, and if so, what course of action should I take with files above the limit? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:39, 13 October 2018 (CEST)&lt;br /&gt;
:Hi, thanks letting me know. It&#039;s not intentional at all, I must simply have forgotten to change the default config on the new server. I&#039;ll fix it ASAP, how does 10 MB sound like? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:42, 14 October 2018 (CEST)&lt;br /&gt;
::Should be good now. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:44, 14 October 2018 (CEST)&lt;br /&gt;
:::10 should be fine, but it&#039;s still showing 2 as max. I tried hard refreshing the page, but no change. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:03, 14 October 2018 (CEST)&lt;br /&gt;
::::My bad, the server is making it complicated for me to change a simple config value. I checked this time and it shows the correct value, let me know if you&#039;re still having issues though. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 15 October 2018 (CEST)&lt;br /&gt;
:::::Working now for 8 mb, which should be fine. I re-uploaded my previously compressed images in full quality now. Thanks! --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 11:02, 15 October 2018 (CEST)&lt;br /&gt;
::::::Thanks too Hunch, I had the same problem and I thought it was a feature of the new version of the RayWiki. --[[User:Boomboleros7|Boomboleros7]] 23:24, 15 October 2018 (CEST)&lt;br /&gt;
:::::::Sorry for the hassle, that would have been a very bad new feature indeed! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 16 October 2018 (CEST)&lt;br /&gt;
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== Personal Images ==&lt;br /&gt;
If you deleted memeface because my profile doesn’t use it anymore you should delete https://www.raymanpc.com/wiki/en/File:Shooketh.jpg as well --[[User:Thegrammarteensie|The Grammar Teensie]] ([[User talk:Thegrammarteensie|talk]]) 17:52, 15 October 2018 (CEST)&lt;br /&gt;
:Thanks, I just took care of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:02, 15 October 2018 (CEST)&lt;br /&gt;
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== Flat stone ==&lt;br /&gt;
Hey Hunch, I&#039;ve just recently created the flat stone article in the Hungarian wiki too, but the title is wrong. Can you fix the title so that it doesn&#039;t say &amp;quot;Lapos szikla&amp;quot; but &amp;quot;Lapos kő&amp;quot;? Thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 15:54, 6 March 2019 (CET)&lt;br /&gt;
:Sure, it&#039;s done now! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:05, 6 March 2019 (CET)&lt;br /&gt;
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== About images in RayWiki ==&lt;br /&gt;
Alright, well, I wasn&#039;t sure to ask this here or at [[Help:Image]], but with most of the images here at RayWiki, if the image wasn&#039;t taken from PC, you can&#039;t tell if it&#039;s the image that someone took from their TV screen or not. And if the image indeed wasn&#039;t taken from PC, then how can people make their images look so great and smooth and everything like if you didn&#039;t actually take it from your TV screen (so it doesn&#039;t appear like you did). How do you do that? I&#039;m only asking because I wanna help contribute to the Hungarian version of the Rayman M article by adding an image from the PS2 version. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 22:17, 23 March 2019 (CET)&lt;br /&gt;
:(First, sorry for jumping in and answering Hunch&#039;s talk page, but as someone who&#039;s been in this situation before I have something to add) There are basically three options you have to take screenshots from a console:&lt;br /&gt;
:* Emulator - this is the most common method. Make sure you don&#039;t have any scaling options on or run the game in a different resolution than the original.&lt;br /&gt;
:* Native screenshot feature - modern consoles, such as PS4, Switch etc., have native screenshot features. Most of the time they give a high quality screenshot (although sometimes it gets compressed).&lt;br /&gt;
:* Video output - some TV&#039;s support video output from which you may be able to use some device to get a screenshot. The quality might not be so great doing this, although that depends on how it&#039;s done and which connection is being used.&lt;br /&gt;
:And definitely do not take the image from a camera pointed at your TV. No matter how good it&#039;ll end up it will be far from ideal due to lightning and reflections. Usually emulation is the best option in these situations. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 09:29, 24 March 2019 (CET)&lt;br /&gt;
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::Oh, I see. Well, I don&#039;t have any emulators as I only have the physical copies of games that run on the console, but I&#039;ll keep the video output in mind and I&#039;ll see what I can do, thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 09:38, 24 March 2019 (CET)&lt;br /&gt;
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:::Carrot&#039;s pretty much nailed it, I&#039;ll just add that some modern &#039;smart&#039; TVs also have built-in screenshot features but you&#039;d have to watch out for upscaling. Anyway, emulation is what I would recommend in your case (PS2), and it&#039;s perfectly legal since you actually own the console and the games. You may want to check the [https://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=12200 emulation thread] for more information on how to get your game running. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:13, 24 March 2019 (CET)&lt;br /&gt;
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== Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive? ==&lt;br /&gt;
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Hunchman, with all due respect of course, don&#039;t you think is a little excessive to lock Mr. Dark and The Magician articles indefinitely just because of one or max. two jerky user(s) who can&#039;t even properly explain with a valid and coherent reason why they don&#039;t want an edit to be made? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:56, 26 September 2023 (CEST)&lt;br /&gt;
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:Both articles appear to be the stage of [https://en.wikipedia.org/wiki/Wikipedia:Edit_warring edit warring], that is, users repeatedly overriding each other&#039;s contributions. With no one actively striving to reach consensus, it is clear that this situation will persist, and that locking the articles in question is necessary to prevent further pollution of the revision history.&lt;br /&gt;
&lt;br /&gt;
:In this context, please allow me to stress the collaborative nature of this encyclopedia. You find yourself in a situation where three different users, each with a commendable contribution history, happen to strongly disagree with some of your changes. You don&#039;t find their reasons good enough, but surely, you must have realized that they happen to think the very same about yours. I, for my part, must agree that you&#039;ll have to do better than brandishing unsourced claims of interactions with Ubisoft staff. This is why a more structured discussion is now necessary, and I very much doubt that calling your fellow editors &amp;quot;jerky&amp;quot; and other nonconstructive diatribes will be of much help to that effect.&lt;br /&gt;
&lt;br /&gt;
:To put things in perspective, I cannot for the life of me remember another case of edit warring on this wiki during its fifteen years of existence. This speaks volumes to the amount of controversy surrounding some of your changes.&lt;br /&gt;
&lt;br /&gt;
:Therefore, and with a quick resolution of the situation in mind, the next steps will be as follows:&lt;br /&gt;
&lt;br /&gt;
:*Purple bubble is to create, for each of the following 7 topics, which I believe comprehensively cover the nature of the contributions currently subject to controversy, a distinct section in the talk page of the relevant article, explaining why the change in question should be made, and providing sources where applicable:&lt;br /&gt;
:**Mr Dark: trivia&lt;br /&gt;
:**The Magician: mention of Andrew as a cousin, &amp;quot;but only in a spin-off&amp;quot; (also applicable to [https://raymanpc.com/wiki/script-en/index.php?title=Admiral_Razorbeard&amp;amp;diff=prev&amp;amp;oldid=90628 this revision])&lt;br /&gt;
:**The Magician: mention of &amp;quot;Ales Mansay&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Dark Teensy&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Mr Dark&amp;quot; as an official name&lt;br /&gt;
:**The Magician: trivia 1 - mention of the Magician as &amp;quot;a mix of the previous main antagonists of the series&amp;quot;&lt;br /&gt;
:**The Magician: trivia 2 - mention of the use of the scrapped name &amp;quot;Ales Mansay&amp;quot; by a substantial portion (&amp;quot;many&amp;quot;) of the fanbase&lt;br /&gt;
:*Once this is done, discussions will begin, and contributors will be invited to freely debate about the validity of those additions.&lt;br /&gt;
:*Finally, a voting process will follow. It will start independently for each issue after 7 days have passed without any addition to the discussion, or if the discussion has been going on for more than 30 days. In order to prevent the use of sockpuppets, only accounts with prior wiki or forum contribution history at the time of the introduction of the changes will be eligible to vote. The voting process will end, independently for each issue, after 7 days have passed since the last vote, unless it results in a tie, in which case additional votes will be required. The decision will be final, and users not respecting it will be liable to a ban.&lt;br /&gt;
&lt;br /&gt;
:I have done everything I could to provide you guys with the best framework for a constructive, collaborative and efficient resolution of the problem. Now is the time to do your part. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:22, 27 September 2023 (CEST)&lt;br /&gt;
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::I, at least, have given pretty detailed reasons for the edits, unlike the others who justified the edit warring by practically saying &amp;quot;I don&#039;t want it and I don&#039;t need to give any clear reason for that&amp;quot;, and that&#039;s not something I easily accept as an explanation. Also, I opened the way for a dialogue here, now where are they? It&#039;s clear they don&#039;t want to discuss. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:14, 27 September 2023 (CEST)&lt;br /&gt;
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:::Repeating ad nauseam that your reasons are better than theirs is a waste of your time, and mine. Please adopt constructive behavior and follow the above instructions, which have been designed for a quick resolution of the various issues being discussed. I have no doubt that people will chime in in due time, but for now, the way you have grouped all subjects into one section is confusing and not fit for debating. &#039;&#039;&#039;I will now stop replying to this thread and only continue the discussion in the talk page sections you are to create for each issue.&#039;&#039;&#039; —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:25, 27 September 2023 (CEST)&lt;br /&gt;
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::::The problem here is not that my reasons are better than theirs, the problem here is that I gave reasons for the edits and they didn&#039;t give any, and still they didn&#039;t present themselves to the discussion I started here to find a solution or a compromise, and I opened it even in the two talk pages of the respective articles, still nothing, and I find this too very disrespectful and a waste of time for everybody. Anyway, although I strongly disagree, what if I promise not to restore those same edits that apparently are problematic for ambiguous or unknown reasons? I don&#039;t want the other users and editors to pay the consequences for a stupid and senseless edit war. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:36, 27 September 2023 (CEST)&lt;br /&gt;
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:::::I can unlock the articles if you commit to not making changes outside of the resolution process described above. Also, please advise on whether you intend to follow said process; I still do not see any changes to this end. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:41, 28 September 2023 (CEST)&lt;br /&gt;
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::::::Deal (although it still annoys me that none of the other edit warring users showed the decency to give a sign of themselves and didn&#039;t get a warning). [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 14:05, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::Done. As for your remark, it is not reasonable to expect people to chime in if you do not start yourself by developing your arguments in a more structured manner, as detailed above. Speaking of which, I reiterate: do you intend to follow those instructions, or do you prefer to close the debate now? In the spirit of putting an end to this waste of time for everyone, if your answer is not unequivocally &amp;quot;yes&amp;quot;, I will take it as a no and close the subject for good. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:20, 28 September 2023 (CEST)&lt;br /&gt;
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::::::::I said deal, yes. What I expected was just for people to give an explanation for reverting the work of others and not just going away or at the very best leaving vague and ambiguous responses, and maybe presenting themselves to discuss a topic they were involved in too, I even invited them to discuss on my own talk page but nothing, I was the only one here and I was the only one who proposed a solution, it&#039;s just a matter of basic respect, for me and for the community, I didn&#039;t and don&#039;t ask much. Also, I was expecting for other people to be held accountable, since I was the only one who was scolded. You can&#039;t blame me for being annoyed by this. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 20:34, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::::Because the above instructions have yet to be acted upon, despite the positive answer, the resolution process is now canceled and the debate closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
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:Can I have the authorization to add that trivia about the Magician? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:07, 15 April 2024 (CEST)&lt;br /&gt;
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::Like I said in my edit summaries, please follow the instructions above for item #6 (&amp;quot;The Magician: trivia 1&amp;quot;). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 22:31, 15 April 2024 (CEST)&lt;br /&gt;
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:::I&#039;m sorry, can you give me a brief summary on how the edit would be acceptable? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:45, 15 April 2024 (CEST)&lt;br /&gt;
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::::I cannot, because it&#039;s a community decision, and that&#039;s why you need to start a discussion on the matter (since it was obviously not consensual last time). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:23, 17 April 2024 (CEST)&lt;br /&gt;
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:::::Ok, but what if I wrote instead of &amp;quot;is a mixture of the previous main antagonists in the series&amp;quot; that he has &amp;quot;elements in common&amp;quot; with them? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:17, 18 April 2024 (CEST)&lt;br /&gt;
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::::::He is not a mixture, a more correct way to say it would be that he &amp;quot;incorporates elements from the previous main antagonists&amp;quot;. Anyway, just go ahead and propose something in the talk page and let&#039;s see what people think of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:38, 19 April 2024 (CEST)&lt;br /&gt;
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:::::::I know, that&#039;s why I proposed to write a different form.  [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:18, 20 April 2024 (CEST)&lt;br /&gt;
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== Thank button ==&lt;br /&gt;
&lt;br /&gt;
Hey, can&#039;t there be a function to thank people for an edit? Like the thank button on other wikis for immediate thanks post-edits? :) [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:17, 1 November 2023 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi there! We have a packed backlog of new features and fixes to implement but I&#039;ll be sure to look into this as soon as I have a bit of time. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:58, 3 November 2023 (CET)&lt;br /&gt;
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== &#039;&#039;Rayman M/Arena/Rush&#039;&#039; racecourse description ==&lt;br /&gt;
Hello! I&#039;d like to ask you about a new, bit more systematic approach to the descriptions of racecoruses that I came up with today. An example of one for [[Big Bang]]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;start/finish line &amp;gt; long corridor full of dash boards and explosive barrels; a bumper and a climbing wall leading to an upper alternative path on the left with a sliding section and a Purple Lum &amp;gt; left turn; end of alternative path on the right &amp;gt; narrow room with a red mud-like surface, two platforms above &amp;gt; climbing wall with falling kegs &amp;gt; turn left; narrow corridor with rolling kegs &amp;gt; huge hall with red mud floor and bumpers on it; an alternative upper path with thin spinning platform high in the air blocked by a box &amp;gt; main path contains dash boards and a switch that allows to move the fences ahead; alternate upper path on the left ends with a sliding slope; alternate upper path on the right (access via a bumper) consists of dash boards and fences &amp;gt; start of a wide and long sliding section; alternate path on the right ends with a sliding slope with three explosive barrels &amp;gt; left turn, sliding section continuous, two big pillars in the middle &amp;gt; left turn; the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right &amp;gt; end of the sliding section &amp;gt; left turn; a bumper on the left allows to reach upper platforms on the left; the switch below retracts said platforms and moves fences on the altrenative right upper path &amp;gt; start/finish line&#039;&#039;&lt;br /&gt;
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I&#039;d like to add sth like that to every standard race track description. What do you think? Is it okay, or is it too much? Also, sorry for the high resolution of the latest &#039;&#039;Rayman Arena&#039;&#039; screenshots - I can&#039;t set up the proper native resolution in my program without all the textures glitching out. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 14:12, 10 March 2024 (CET)&lt;br /&gt;
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: Hi there! I like this idea, but maybe it would look better in a table rather than in a large paragraph separated by chevrons? As for the latest images, I think they&#039;re fine; at least, it&#039;s consistent in that they&#039;re the same dimensions so it looks like nothing has been cropped. Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:12, 10 March 2024 (CET)&lt;br /&gt;
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:: Great! Do you maybe have an idea how this table would look like? I&#039;ve never been good with creating templates etc., so I doubt that I could  make one :c - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 18:20, 10 March 2024 (CET)&lt;br /&gt;
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::: Sure! A simple layout could look like this:&lt;br /&gt;
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::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Layout&lt;br /&gt;
|-&lt;br /&gt;
| A&lt;br /&gt;
|-&lt;br /&gt;
| B&lt;br /&gt;
|-&lt;br /&gt;
| C&lt;br /&gt;
|}&lt;br /&gt;
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::: And for branching sections, maybe the following could help?&lt;br /&gt;
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::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A&lt;br /&gt;
|-&lt;br /&gt;
| B1 || B2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::: Let me know what you think! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 March 2024 (CET)&lt;br /&gt;
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:::: Ooh, I like that! I&#039;ll prepare a test layout table for Big Bang based on your idea as soon as I&#039;ll be able to. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 19:47, 11 March 2024 (CET)&lt;br /&gt;
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::::: Sorry for taking so long. What do you think of this chart:&lt;br /&gt;
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{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| long corridor full of dash boards and explosive barrels&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| a bumper and a climbing wall leading to an upper alternative path on the left with a Purple Lum and a sliding ramp&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| alternative path on the right turns into a sliding slope &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| left turn || end of the alternate path on the left&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| narrow room with a red mud-like surface and four pads || two platforms above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| climbing wall with falling kegs &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| checkpoint line; very narrow corridor on the left with rolling kegs&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| huge hall with red mud floor and bumpers on it || an alternative upper path with thin platform slowly spinning high in the air blocked by a box&lt;br /&gt;
|-&lt;br /&gt;
| dash boards and a switch that allows to move the fences ahead || alternate upper path on the left ends with a sliding slope || alternate upper path on the right (access via a bumper) with dash boards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| chechpoint line; start of a wide and long sliding section || alternate path on the right turns into a sliding slope with three explosive barrels&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| sliding section continuous, two big pillars in the middle || end of the slope on the right&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right at the end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
| a bumper on the left allows to reach upper platforms on the left; the switch on the right retracts said platforms and moves fences above || alternative higher path on the left made of two platforms with dashboards || alternative higher path on the right with dashboards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::::: Is there anything you would change? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 08:48, 7 April 2024 (CEST)&lt;br /&gt;
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:::::: Thanks, I think it looks great! I have made a couple changes to it (centered the text and forced the columns to have equal widths) and the only other suggestion I have is to capitalize the first word of each cell for added readability. Thanks again! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:37, 8 April 2024 (CEST)&lt;br /&gt;
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::::::: Hi, can you help me with the layout table, please? I cannot fix the wideness of the columns (CSS&#039;s never been my strong side) ~ [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 12:27, 15 June 2024 (CEST)&lt;br /&gt;
{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Corridor with horizontal [[laser]]s&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Three wooden horizontal spinning gears that serve as platforms high above (path unreachable in the first lap)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide pool of oily mood with several platforms, a robotic [[nettle]], a [[switch]] on the left that moves the platforms in the next section of the map, and four [[bumper]]s that allow to reach the top of a high machine, where the racecourse continues&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two sliding platforms with [[bumper]]s and a [[Purple Lum]] &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Narrow pool of oil with three flat platforms and a moving one one rhe left, which serves as an elevator to the alternative path&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Several hung in the air sliding platforms&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| Right turn; a checkpoint line with a speed booster and a robotic [[nettle]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A [[Purple Lum]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A narrow sliding slope on the wall that launches player into a standard path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| The main path is sliced in half by a pool of oil; the left side is full of speed boosters and short metal fences, the right side consists of speed boosters and [[laser]]s; a [[switch]] in the centre allows to move the fences on the left, move the lasers on the right and retract upper platforms in the centre&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Retractable sliding platforms with [[Purple Lum]]s between them&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Right turn, a breakable box on the left with a [[bumper]] under it and a speed booster behind it&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform above with a speed booster &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A very narrow corridor with two crushing presses and short fences (side camera view section)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Wooden spinning cogs that serve as platforms alongisde the tops of the crushing presses and a narrow sliding platform&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A set of climbing walls which can be moved up by a [[switch]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| If the climbing walls haven&#039;t been moved, the three upper platforms with a speed booster and a robotic [[nettle]] on each one form a standard path&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| It the climbing walls have been moved up, the bottom with [[electric barrel]]s and fences becomes accessible, forming a standard path, and  [[Purple Lum]]s high above becomes accessible too (via climbing walls), making an alternative upper path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide sliding slope on the bottom with a [[switch]]; right turn&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two narrow sliding platforms with a [[switch]] linked to the bottom one (both allow to change the layout of the next racing section by moving the obstacles on both paths)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide long platform with four sets of obstacles that can be moved (speed boosters, [[bumper]]s and fences) which end is guarded by two [[electric barrel]]s (only one in PlayStation 2 version)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform on the top of the wall on the left with speed boosters and prisms that can be moved&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Left turn; a wide sliding slope and a [[switch]] that causes the [[laser]]s ahead to move&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow sliding slope above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:::::::: Hi, any chance you could show me the intended result in a Google Sheet? I&#039;m not sure how I &#039;&#039;should&#039;&#039; fix it. 🤔 —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:20, 17 June 2024 (CEST)&lt;br /&gt;
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::::::::: Hi, sorry for the very late reply. Uhm, I mean, some of the columns seem to be not aligned properly (for example: the second row is  too narrow and the fifth, ninth and twelfth rows have columns sticking out of the table). I just can&#039;t make them align in a right way. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:22, 20 July 2024 (CEST)&lt;br /&gt;
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:::::::::: Hi again! I can see that they are not aligned properly, but I&#039;m not sure what is the intended layout, hence my suggestion of a Google Sheet so that I can replicate said layout on this page. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:30, 21 July 2024 (CEST)&lt;br /&gt;
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::::::::::: Hello and sorry yet again for a very late reply. I&#039;ve prepared a table in Google Docs, here&#039;s a [https://docs.google.com/document/d/1eKpx0ttYzMKv0Ka_Cap8aLcX-G0iW6s7ky7z2FIgRsg/edit?usp=sharing link]. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:11, 31 August 2024 (CEST)&lt;br /&gt;
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:::::::::::: There you go, it should be fixed now. You need to use a total colspan of 6 here (least common multiple of 2 and 3), and setting the relative width on the first occurrence of both the 3- and 2-colspan columns helps ensure that the space is equally divided. Let me know if you have any other questions. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:54, 31 August 2024 (CEST)&lt;br /&gt;
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::::::::::::: I&#039;m late again, but big thanks for helping me and explaining the stuff! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 20:06, 24 November 2024 (UTC)&lt;br /&gt;
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:::::::::::::: No problem, glad I could be of help, and do not hesitate if you need anything else. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:46, 25 November 2024 (UTC)&lt;br /&gt;
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== Deleting a file ==&lt;br /&gt;
Sorry to bother, I just click faster than I think about what I&#039;m doing... Can I ask you to delete [https://raymanpc.com/wiki/en/File:RR-PS-Canopy-Training-ExplosiveBarrels.png this] file, please? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:06, 9 June 2024 (CEST)&lt;br /&gt;
:Of course, no worries! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:27, 10 June 2024 (CEST)&lt;br /&gt;
:::Thanks! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:11, 15 June 2024 (CEST)&lt;br /&gt;
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== Hoodlocks in Rayman 3 GBA ==&lt;br /&gt;
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Amongst the enemies of the GBA version of Rayman 3 there&#039;s also the Hoodlock or Spinneroo, but it&#039;s missing, https://raymanpc.com/wiki/en/Category:Enemies_from_the_Game_Boy_Advance_version_of_Rayman_3 . [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 10:49, 18 June 2024 (CEST)&lt;br /&gt;
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:That&#039;s right, I have added the missing category. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:47, 18 June 2024 (CEST)&lt;br /&gt;
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::Maybe I was wrong, maybe it was already there from the start. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 19:56, 18 June 2024 (CEST)&lt;br /&gt;
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== Can you help me in &#039;&#039;[[Rayman Advance]]&#039;&#039;? ==&lt;br /&gt;
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I already beat [[Mr Skops]] in &#039;&#039;[[Rayman Advance]]&#039;&#039;, but the [[Mr Dark&#039;s Dare]] level still hasn&#039;t opened. Can you help me? [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 17:23, 3 July 2024 (CEST)&lt;br /&gt;
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:You’ve got to crack open every single [[cage]] to access the final level – [[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:33, 3 July 2024 (CEST)&lt;br /&gt;
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::[[Rayman Advance|This]] is the very first videogame I give up... [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 16:05, 4 July 2024 (CEST)&lt;br /&gt;
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:::I finished [[Rayman Advance|the game]], I didn&#039;t give up! &amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies_in_globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in globox]] 17:42, 14 September 2024 (CEST)&lt;br /&gt;
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::::Congrats! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:01, 17 September 2024 (CEST)&lt;br /&gt;
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==What is this?==&lt;br /&gt;
What is                  abou} ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉ ҉̔̕̚̕̚҉ZA ~ L G ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚# O҉ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ C̓̔̿̿̿̕̚۩￼� O҉̵̞̟̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ M͡҉ E҉̔̕̚̕̚҉ S~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ # ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O  ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ ̓̔̿̿̿̕̚ ۩I͙̾̓̂ͭͧ̓T̳͍̳̦̲̤￼̻̹̞̖̖̰ͪͩ̋͟ ͍ͬ͊ͯI̺͕̣̻̙̫͟S̝ͫ̅̌͟◊̛Ḙ̣̎ͨ̀̋ͭ́Aͮ̔ͦ̑T̢̖͗ͨ̑̑ͧI͈̦͎̖ͫͮ̄ͦ̄͂ͮN̶̹̞̭͙̠G̠͔̗̤̳̰̽ͪ͊̓̄ͨ̒ͅM̞̘̣̱̙̬͙̓͐͌ͨ̀̇͘Ý̗̯̝̪̯̙̫͠S̻͕̤͈̙͆ͭ̽̋ͤ̎O̦̬̾͛̋̒̔Ṳ̱ ͕̟̞͖̻̪̍̾ &lt;br /&gt;
? {{Unsigned|Teensies in globox|15:40, 28 October 2024 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
:It&#039;s an old joke, [https://en.wikipedia.org/wiki/Zalgo%20text Zalgo text]. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:34, 29 October 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
==Terminator Putin image==&lt;br /&gt;
Hello! Why did the image [[:File:Vladimir Putin is a Termimator.png]] have to be deleted? I used it [[:ru:Участник:Teensies in Globox|here]]!&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]]&lt;br /&gt;
:Hi there! Personal images are permitted, but within reasonable limits. Please avoid giant images and try to keep them under 500 kB. This is a Rayman wiki after all, not a hosting service. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 08:56, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Alright, but what program do you know that can reduce the storage space of images?&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]] 13:30, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::If you send me the image (via Discord or somewhere) I’ll compress it for you. You could also try saving the image as a JPEG instead of a PNG —[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 21:18, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I don&#039;t have a Discord account (in fact, apart from the [[Rayman Pirate-Community]], I don&#039;t have any social media accounts at all), but I send it [https://drive.google.com/file/d/1nV2GpKy621rm8tY2YXYjML9RtNQyx-LD/view?usp=sharing here] via Google Drive.&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]] 13:34, 10 December 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109775</id>
		<title>User talk:Hunchman801</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109775"/>
		<updated>2025-12-09T13:30:44Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Terminator Putin image */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Numbers==&lt;br /&gt;
yo hUMCH its hUMCH i herd u liek numb3rs so i put numb3rs in yo numb3rs so u can count when u count [[File:Raypalm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Icon1.png|1]][[Image:Icon2.png|2]][[Image:Icon3.png|3]][[Image:Icon4.png|4]][[Image:Icon5.png|5]][[Image:Icon6.png|6]][[Image:Icon7.png|7]][[Image:Icon8.png|8]][[Image:Icon9.png|9]][[Image:Icon0.png|0]]&lt;br /&gt;
[[Image:Icon1GBC.png|1]][[Image:Icon2GBC.png|2]][[Image:Icon3GBC.png|3]][[Image:Icon4GBC.png|4]][[Image:Icon5GBC.png|5]][[Image:Icon6GBC.png|6]][[Image:Icon7GBC.png|7]][[Image:Icon8GBC.png|8]][[Image:Icon9GBC.png|9]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
&lt;br /&gt;
—[[User:Hunchman801|Hunchman801]] 21:08, 10 July 2009 (UTC)&lt;br /&gt;
: Hunch can you upload the rest of the number set of Rayman 2 PS1 [aka these [[File:Icon0PS.png]] ] please?  Then I can get going with templating the Rayman 2 levels, fo shizz -- [[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 14:55, 17 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: There you go =) [[Image:Icon1PS.png|1]][[Image:Icon2PS.png|2]][[Image:Icon3PS.png|3]][[Image:Icon4PS.png|4]][[Image:Icon5PS.png|5]][[Image:Icon6PS.png|6]][[Image:Icon7PS.png|7]][[Image:Icon8PS.png|8]][[Image:Icon9PS.png|9]][[Image:Icon0PS.png|0]] —[[User:Hunchman801|Hunchman801]] 15:10, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Here&#039;s for the others so that they don&#039;t appear as unused files anymore:&lt;br /&gt;
::*[[Image:R3GBAIcon1.gif]][[Image:R3GBAIcon2.gif]][[Image:R3GBAIcon3.gif]][[Image:R3GBAIcon4.gif]][[Image:R3GBAIcon5.gif]][[Image:R3GBAIcon6.gif]][[Image:R3GBAIcon7.gif]][[Image:R3GBAIcon8.gif]][[Image:R3GBAIcon9.gif]][[Image:R3GBAIcon0.gif]]&lt;br /&gt;
::*[[Image:RRRGBAIcon1.png]][[Image:RRRGBAIcon2.png]][[Image:RRRGBAIcon3.png]][[Image:RRRGBAIcon4.png]][[Image:RRRGBAIcon5.png]][[Image:RRRGBAIcon6.png]][[Image:RRRGBAIcon7.png]][[Image:RRRGBAIcon8.png]][[Image:RRRGBAIcon9.png]][[Image:RRRGBAIcon0.gif]]&lt;br /&gt;
::—[[User:Hunchman801|Hunchman801]] 16:11, 1 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Same as above: [[File:R3ScoreIconIntL.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconR.png]] [[Image:RHRScoreIconL.png]][[Image:RHRScoreIcon1.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon2.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon3.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon4.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon5.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon6.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon7.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon8.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon9.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon0.png]][[Image:RHRScoreIconR.png]] [[Image:RHRLumsIconL.png]][[File:RHRLumsIcon1.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon2.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon3.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon4.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon5.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon6.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon7.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon8.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon9.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon0.png]][[Image:RHRLumsIconR.png]] [[File:Boonfacepalm.gif]]&lt;br /&gt;
::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:45, 25 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Le Chaos du Cauchemar&amp;quot; page ==&lt;br /&gt;
&lt;br /&gt;
[[Le Chaos du Cauchemar]] - you&#039;ve forgot to block this one for anymous users. :) — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Thanks man, it&#039;s impossible to protect a deleted page so I had to create a redirection. Fucking bots. — [[User:Hunchman801|Hunchman801]] 13:11, 4 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of the pages attacked by bots ==&lt;br /&gt;
&lt;br /&gt;
That seems to be more of the pages, which bots &amp;quot;like&amp;quot; for some reason. Maybe we should create a list of them?&lt;br /&gt;
&lt;br /&gt;
* Together with [[Le Chaos du Cauchemar]] and his talk page, &#039;&#039;&#039;[http://www.raymanpc.com/wiki/en/index.php?title=Talk:Accueil&amp;amp;redirect=no this one]&#039;&#039;&#039; also was attacked (and still needs to be blocked). It&#039;s a talk page of the French main page, as I see... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, there&#039;s not much we can do, except for blocking them when it happens. — [[User:Hunchman801|Hunchman801]] 12:23, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* They&#039;ve run out of French pages, so they now use German ones - this is [[Startseite|copy of the main site]]. Needs to be blocked for anymous users... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Done! Hopefully they&#039;ll eventually run out of foreign pages to copy =) — [[User:Hunchman801|Hunchman801]] 14:24, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[Ta-Ray-Zan|Another one]], this time about Tarayzan. Block it, please. - [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
I have wondered about something. Does a contributor must have a special requirement to get an administrator? --[[User:Haruka|Haruka]] 00:43, 8 January 2011 (UTC)&lt;br /&gt;
:Well not really, except for a good activity and an impressive history of contributions. You&#039;re obviously on a very good way :)&lt;br /&gt;
:—[[User:Hunchman801|Hunchman801]] 03:19, 8 January 2011 (UTC)&lt;br /&gt;
::I see. Thanks for clearing up my doubts. :) --[[User:Haruka|Haruka]] 13:07, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==List of unused pictures==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;See page: [[User talk:Hunchman801/List of unused pictures]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Signature==&lt;br /&gt;
Hunch, how can I change my signature, more or less how Stacey has got, or even yours? --[[User:Haruka|Haruka]] 21:35, 20 February 2011 (UTC)&lt;br /&gt;
:You can edit it in [[Special:Preferences]]. [http://www.mediawiki.org/wiki/Help:Signatures This page] should contain all the information you need =) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:50, 20 February 2011 (UTC)&lt;br /&gt;
::The problem is that I want to use a gif file that isn&#039;t in RayWiki, a sparkle to be precise. I can&#039;t put it to work here. --[[User:Haruka|Haruka]] 23:12, 20 February 2011 (UTC)&lt;br /&gt;
:::Why don&#039;t you just upload it here? —[[User:Spiraldoor|Spiraldoor]] 12:56, 21 February 2011 (UTC)&lt;br /&gt;
::::I wasn&#039;t sure if I could upload it since it is not Rayman related. --[[User:Haruka|Haruka]] 13:16, 21 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Wiki Alliance==&lt;br /&gt;
Hi, I am an admin from Kid Icarus Wiki. I&#039;d like to know if your wiki is interested in joining a [http://dawn.wikkii.com/wiki/Main_Page video game wiki alliance]. The alliance has the internet&#039;s top wikis on Trauma Center, Drawn to Life, Nintendogs, Custom Robo, and Kid Icarus. The main goal of the alliance is to improve each wiki by sharing traffic, sharing ideas, and promoting interlinking. This wiki wouldn&#039;t have to give up any rights or anything (you don&#039;t even have to link back if you don&#039;t want to, though we would appreciate it), all we ask is for someone from this wiki to check out the site every week or two and take part in wiki discussions. Anyway, that&#039;s all, just send me a message when you get a chance. Thank you. --[[User:Vhehs2|Vhehs2]]&lt;br /&gt;
:Hi there ;) Looks like a very interesting proposition, unfortunately I do not have time to coordinate such a partnership. If any RayWiki contributor is willing to manage our alliance and serve as the main interlocutor with DAWN, we will be glad to join you! So, anyone here? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:32, 6 March 2011 (UTC)&lt;br /&gt;
::It&#039;s great to know that the wiki shows some interest in the alliance! Would it be out of line for me to post this on the main page&#039;s talk page? People may have a better chance seeing it over there. --[[User:Vhehs2|Vhehs2]] 22:41, 15 March 2011 (UTC)&lt;br /&gt;
:::Please feel free to do so! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:29, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Untitled==&lt;br /&gt;
&lt;br /&gt;
yo hunchman i got 2 questions and yes i read the manual how old are you and are you a robot&lt;br /&gt;
:Hunch is older than you and no, he is a kangaroo. *Silence* Of course he is a human and not a robot. You still didn&#039;t learn to click in the signature button before posting. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:13, 26 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Photos ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, I thought I could consider as a picture of Rayman 2, but it seems I cannot. Everytime we&#039;re talking about photographs, is just description and photographs category, correct? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:09, 3 May 2011 (UTC)&lt;br /&gt;
:Hi Haruka, don&#039;t bother using the Image template for anything but game screenshots, there is much important work to do. The &#039;game&#039; field of the said template and the associated categories are only for screenshots; if you are to upload photographs, just classify them as such. And don&#039;t worry, you did a great job uploading these pictures. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:24, 3 May 2011 (UTC)&lt;br /&gt;
::OK then, and thank you. I thought the photos would be very useful knowing the high rarity level of the collection. I&#039;ll integrate them in the correspondent articles now. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:00, 3 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that the Super Mario wiki has got pages dedicated to quotes of different games. &lt;br /&gt;
&lt;br /&gt;
I thought we could do the same, I think it would be particulary useful. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:27, 25 May 2011 (UTC)&lt;br /&gt;
:It would be good if we implemented a proper quote template system first, like the one Wikipedia has. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:43, 25 May 2011 (UTC)&lt;br /&gt;
::Can you show me an example? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:13, 25 May 2011 (UTC)&lt;br /&gt;
:::http://en.wikipedia.org/wiki/Template:Quote —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:52, 25 May 2011 (UTC)&lt;br /&gt;
::::I see. But SMWiki doesn&#039;t use that system. They organize it like this: http://www.mariowiki.com/List_of_Quotes_in_Super_Smash_Bros._Brawl --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:48, 26 May 2011 (UTC)&lt;br /&gt;
:Both a quote template and a list of quotes are an excellent idea. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
::I&#039;m glad you like the idea Hunch, but how can we do then? With or without the quote system of Wikipedia? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:46, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Eyefish==&lt;br /&gt;
[[File:EyeFish.png|thumb|320px|right]]&lt;br /&gt;
If you ask me, I think we need a clearer shot of this. I believe the PSX version of the game has translucent water, so you can clearly see the fish. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 13:35, 25 May 2011 (UTC)&lt;br /&gt;
:I totally agree with you, but it was the best shot I could get out of dozens of pictures; those are incredibly hard to get a sight of. An additional snapshot from the PlayStation version would be great though, as it would both illustrate the translucent water you&#039;re talking about (I don&#039;t remember it though) and the fish itself. In any case, the original file is not to be replaced; no need to stick to one picture only. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Table cell ==&lt;br /&gt;
&lt;br /&gt;
Can you explain me better about it? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:42, 8 June 2011 (UTC)&lt;br /&gt;
:Of course! The following code creates a new line in the table:&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;|-&lt;br /&gt;
|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Since Rayman 2 level articles are based on tables (one line (which is also one cell since there&#039;s only one row) per version), you simply have to put the external links in an additional cell which will prevent them from being displayed in the PS2 or GBC section. You may want to read this in order to learn more about tables: http://www.mediawiki.org/wiki/Help:Tables&lt;br /&gt;
:Keep up the good work! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:47, 8 June 2011 (UTC)&lt;br /&gt;
::I see, it is quite annoying when the texts/pictures are placed in non-harmonious ways and &amp;quot;aglutinated&amp;quot; with other data. Thanks for clearing up my doubt :). I will also not forget about ordering the links by version. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:08, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been thinking about a slight improvement that the Raywiki could have. &lt;br /&gt;
&lt;br /&gt;
What about the ability to include small audio players? For listening a character quote, a jingle, or even a background music of a level?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t find the video player necessary since YouTube already does a better job. What do you think? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:43, 9 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Excellent idea, Haruka! I for one agree. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:15, 9 June 2011 (UTC)&lt;br /&gt;
:Sonic Retro&#039;s wiki used to have that, but recently they had to take down the whole audio system due to bandwidth issues.  So as much as I&#039;d like to have audio here, I wouldn&#039;t want it to suck the bandwidth out of the site and slow it down to a crawl. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:28, 9 June 2011 (UTC)&lt;br /&gt;
::Fair enough. I would like to know Hunch&#039;s opinion too. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:46, 9 June 2011 (UTC)&lt;br /&gt;
:::Background music from a level is covered by the RayTunes section of the site. But I like the idea for the other parts though :) --[[User:Shukaku|Shukaku]] 12:30, 25 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong info about Rayman Origins ==&lt;br /&gt;
&lt;br /&gt;
Hey Hunch&lt;br /&gt;
I saw some wrong information about Rayman Origins, for ex. There are 246 cages in Rayman Origins... - Cage arcticle; or - If the players die they return to there where they last destroyed a cage. - Rayman Origins arcticle. Do you have any idea how to put real informations instead of wrongs at the first time the users editing? I just ask you because fixing them lately is a bit harder. Anyway you shall announce Rayman Origins at the main page, so users may upload more information about it. --[[File:Icon.png|15px]] Rayrobi 15:39, 20 December 2011 (UTC)&lt;br /&gt;
: Haha cool it and I&#039;ll do the math: we know it&#039;s 246 Electoons but let me count the cages ok and I&#039;ll fix it.  Sheeeeesh.  --[[User:Cairnie|Cairnie]] 17:20, 20 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
I took screenshots of the images from high quality recordings of Rayman Origins gameplay. Some of it was fuzzy when seen in fullscreen mode however so that&#039;s why I reduced the image sizes. I can fix them if you wish. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:11, 20 March 2012 (CET)&lt;br /&gt;
:What&#039;s the version you are playing? For HD consoles the recommended resolution is 1920x1080 (guys correct me if I&#039;m wrong) in JPG format. The more nitid pictures the merrier. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:07, 20 March 2012 (CET)&lt;br /&gt;
:Haruka, the images were taken from videos.&lt;br /&gt;
:Thanks for your reply, Teensiedragonkaiser. It is very important for us to know which version of the game (PS3, 360, etc.) the footage comes from. Is this information available for those videos?&lt;br /&gt;
:In any case, we only take snapshots from videos in the last resort, if there are no other possibilities. This is not the case for Origins, with the PC version now available and the Wii version fully functional on the emulator Dolphin: both can be used to take suitable screenshots. Do you have any of these? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:08, 20 March 2012 (CET)&lt;br /&gt;
::The screenshots were from the PS3 version. Sorry for any trouble this caused. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 00:37, 21 March 2012 (CET)&lt;br /&gt;
:::It&#039;s cool, no worries. Do you have either the PC version (that would be the demo right now though) or Dolphin set up with the  Wii version of the game? This way you would be able to take nice snapshots yourself. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:18, 21 March 2012 (CET)&lt;br /&gt;
:::Not at the moment I&#039;m afraid. Where can I find the demo of Rayman Origins on the PC? --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:23, 22 March 2012 (CET)&lt;br /&gt;
::::You can create an account in STEAM and downloading from there. But first you need to download the STEAM software, before you can do anything. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:52, 22 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Crash ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, sorry to bother you but I believe with the RPC crash, the post where you told me which images were in need of replacement was lost. Could you repeat please? I also know you want general screenshots for Rayman 3&#039;s articles. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:50, 28 March 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
Hiya!&lt;br /&gt;
http://deadrising.wikia.com/wiki/Ray_Sullivan#Trivia&lt;br /&gt;
In this page, at the far right, there&#039;s a clickable image that allows you to view an image. I was wondering if we can implement it on  this wiki with Haruka&#039;s help perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:37, 16 April 2012 (CEST)&lt;br /&gt;
:I suggested this before, but Hunch said it would consume the server or something. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:27, 17 April 2012 (CEST)&lt;br /&gt;
::I am not in favour of YouTube embedding, and your example proves my point as the video was apparently removed (at least in my country). If we are to embed videos, we will have to host them ourselves. I&#039;ll probably look into this soon, but the main question remains whether it would really be useful. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:25, 17 April 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Hungarian sidebar ==&lt;br /&gt;
&lt;br /&gt;
Hello Hunchman801! Is that able to change the name of the links on the hungarian version of the sidebar? Like the &#039;&#039;Main Page - Kezdőlap&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Navigation = Navigáció&lt;br /&gt;
 Main page = Kezdőlap&lt;br /&gt;
 Community portal = Közösségi portál&lt;br /&gt;
 Current events = Jelenlegi események&lt;br /&gt;
 Recent changes = Legutóbbi változtatások&lt;br /&gt;
 Random page = Véletlen oldal&lt;br /&gt;
&lt;br /&gt;
Search = Keresés&lt;br /&gt;
 Go = Menj&lt;br /&gt;
 Search = Keresés&lt;br /&gt;
&lt;br /&gt;
toolbox = eszközök&lt;br /&gt;
 What links here = Erre mutató hivatkozások&lt;br /&gt;
 Related changes = Változtatások a lapon&lt;br /&gt;
 User contributions = Felhasználó hozzájárulásai&lt;br /&gt;
 Logs = Nyilvános napló&lt;br /&gt;
 Upload file = Fájl feltöltése&lt;br /&gt;
 Special pages = Speciális oldalak&lt;br /&gt;
 Printable version = Nyomtatható verzió&lt;br /&gt;
 Permanent link = Folytonos hivatkozás&lt;br /&gt;
&lt;br /&gt;
—[[File:RO-Lums.png|25px]][[User:Jempli|Jempli]] 13:16, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi Jempli! Thanks for your interest in the Hungarian wiki.&lt;br /&gt;
&lt;br /&gt;
:Managing a pool of wikis in different languages is a bit tricky. You can easily change your language to Hungarian in your preferences (link top-right of the screen), but this will also change it on the other versions of RayWiki. What I could do is override the user&#039;s choice on each wiki, forcing Hungarian on the Hungarian wiki and English on the English wiki, but I&#039;m not sure whether it&#039;s a good idea. I&#039;ll look into it and get back to you later.&lt;br /&gt;
&lt;br /&gt;
:—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:01, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Test==&lt;br /&gt;
ABCDEFG. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:56, 28 September 2012 (CEST)&lt;br /&gt;
:Please don&#039;t spam my talk page. [[File:Pascontent.gif]] —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:31, 28 September 2012 (CEST)&lt;br /&gt;
::What&#039;s wrong? I was only doing what you asked me :P : sending you something in your talk page to see if the text colour glitch was fixed or not. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:43, 28 September 2012 (CEST)&lt;br /&gt;
:::I know, I just felt like trolling you. :) Thanks for your help! ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:07, 28 September 2012 (CEST)&lt;br /&gt;
::::As I expected :). You&#039;re welcome! I&#039;m glad it is fixed! --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:13, 28 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==1000th Yellow Lum Screenshot==&lt;br /&gt;
Just to inform that I already took care of the 1000th Lum screenshot. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:15, 20 October 2012 (CEST)&lt;br /&gt;
:Awesome! Thank you! :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:32, 22 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== RO Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy! I have got a doubt: is it ok if I take screenshots of Rayman Origins at 1280x1024 resolution (with the removal of the black stripes)? My display is a 5:4 and not a 16:9 so I&#039;m asking. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:25, 24 November 2012 (CET)&lt;br /&gt;
:Shouldn&#039;t it be 16:9 without the black stripes? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:07, 24 November 2012 (CET)&lt;br /&gt;
::Yes but I was thinking if you only wanted the screenshots in the 1920x1080 resolution instead of an inferior one. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:56, 24 November 2012 (CET)&lt;br /&gt;
:::1280×720 is all right, even though 1920×1080 is better when availaible. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 17:23, 25 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman Arena Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy, Hunch!&lt;br /&gt;
&lt;br /&gt;
I have a question, since I want to take screenshots of Nintendo GameCube&#039;s Rayman Arena. Which resolution shall the screenshots have? Its to make sure before uploading. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:26, 29 January 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi Haruka! I believe the native resolution for the GameCube is 640×480. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:33, 4 February 2013 (CET)&lt;br /&gt;
::As I expected. In that case some screenshots might appear in the meantime. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:17, 5 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s up with the login/registration system? ==&lt;br /&gt;
&lt;br /&gt;
Have you noticed it too? I can&#039;t log in from any browser other than this one for some reason, and I noticed that there&#039;s no more option to create user accounts. This is greatly hindering the development of this wiki! Do you know what is happening? [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 02:34, 6 December 2013 (CET)&lt;br /&gt;
:Thanks for reporting the missing registration link, it most likely disappeared after the software was updated. I&#039;m not sure what the issue with the log in is though, could you please be more specific? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:55, 9 December 2013 (CET)&lt;br /&gt;
::Well, if I&#039;m logged out, there is no option to a new user profile on the top-right of the page, which is the red flag. Whenever I try to log in, it fails with &amp;quot;You have not specified a valid username&amp;quot;, though I enter my username properly, without extra spaces or capitals. Thus I can only edit the wiki using Chrome on Windows 7, using Boot Camp on my MacBook, and I&#039;m worried that once the cookies expire, I&#039;ll have no way in. [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 06:43, 10 December 2013 (CET)&lt;br /&gt;
:::I checked the log in function and it works fine for me. Are you definitely using the same credentials as on the forum? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:56, 10 December 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== File extensions ==&lt;br /&gt;
&lt;br /&gt;
Howdy, sorry for the lapse but I want to ensure I don&#039;t mistake again. PNG is just for GBC/GBA games, right? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:45, 12 March 2014 (CET)&lt;br /&gt;
:Hi, there, it&#039;s all in the [[Help:Image]] page. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:19, 12 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
== Integrating RayTunes and RaySaves ==&lt;br /&gt;
I think I made mention of such an idea a few weeks back, but I can&#039;t recall if we ever came up with a method or means of doing so, any thoughts? --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:27, 27 April 2014 (CEST)&lt;br /&gt;
:Maybe links at the bottom of game articles? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:11, 28 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Multiupload ==&lt;br /&gt;
We discussed this a while back, but now that I&#039;m free, I&#039;d like to just briefly inquire if you&#039;ve got any specific plans regarding Multiple File Uploading rights. I&#039;ve still got a bunch of [[Rayman Fiesta Run|&#039;&#039;Fiesta Run&#039;&#039;]] screenshots I&#039;ve yet to upload, and it&#039;s only going to get larger, thanks to the recent update. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:53, 24 June 2014 (CEST)&lt;br /&gt;
:I got WikiEditor set up, though I still need to think about MultiUpload. You&#039;re still going to have to convert all of those images to JPEGs and add the templates and categories to each of them, is it really going to save a lot of time? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:53, 25 June 2014 (CEST)&lt;br /&gt;
::I&#039;ve been able to batch convert the rest of the files. As for time saving, being able to have them all put on at once rather than having to continuously click back onto the upload form per upload, locate the next file and then repeat for a good 50 times or so could save me a few minutes at minimum. I know I&#039;ve got to fill in the details after that, but having them all on, I can just do a copy and paste job, while modifying the relevant detail. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 16:31, 25 June 2014 (CEST)&lt;br /&gt;
:::Curiosity, will MultiUpload allow you to upload each image into the appropriate category they belong to? Example, if several images needed to go to multiple places. --[[File:Hoodcom-WikiSigsmall.png|175px|link=User:Hoodcom]] 17:15, 25 June 2014 (CEST)&lt;br /&gt;
::::I&#039;m not entirely sure, but the content I&#039;ve got on stand-by for batch upload are of like category anyways, I doubt a scenario where one would need the ability to have a large amount of categories to upload to would be common anyways, let alone the unique situation I&#039;m in with the rest of the Fiesta Run screencaps. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 01:46, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== File upload error ==&lt;br /&gt;
Starting from quite recently I haven&#039; been able to upload any images as I keep getting this error: &#039;&#039;The file you uploaded seems to be empty. This might be due to a typo in the filename. Please check whether you really want to upload this file.&#039;&#039; I&#039;ve tried several other images, which I&#039;e uploaded before, and the same thing happens then. --[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 11:30, 24 March 2016 (UTC)&lt;br /&gt;
Never mind, it works now.--[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 19:23, 24 March 2016 (UTC)&lt;br /&gt;
:Let me know if it happens again! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:44, 25 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[MediaWiki:Vector.css|Vector.css]] edit ==&lt;br /&gt;
Howdy Humch,&lt;br /&gt;
&lt;br /&gt;
Looking at the “[[Special:RecentChanges|Recent changes]]” page, why did you edit [[MediaWiki:Vector.css|Vector.css]] if I may ask?&lt;br /&gt;
&lt;br /&gt;
Is a RayWiki redesign coming?&lt;br /&gt;
&amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 15:50, 29 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m just testing stuff for a friend, the changes for the theme are in Monobook.css. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:40, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Thank you so much for a reply. However the current style still has the pre-2013 colours. Why not at least change Monobook’s colours to match PC’s 2013 forum style? &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:36, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: It&#039;s already planned, just a matter of time! :D —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:43, 1 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Cool, I can’t wait! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 08:48, 2 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Great work! ==&lt;br /&gt;
&lt;br /&gt;
Hi Hunch, great work on PC’s new style! Looks beautiful! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 10:23, 31 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== class=sprite ==&lt;br /&gt;
Hey! What does &amp;quot;class=sprite&amp;quot; change on an image exactly, and when should it be used? I noticed you edited it in on a bunch of images I&#039;ve added. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 06:40, 10 February 2017 (UTC)&lt;br /&gt;
:Hey, it&#039;s a CSS class that allows screenshots from sprite-based games to remain neat on higher dppx devices (devices using several physical pixels per virtual pixel e.g. most modern smartphones or Retina MacBooks). Without the class, a smooth resizing algorithm is used, which makes those pictures look blurry. Thanks for reminding me that I need to add an entry about it in our image guidelines, will do ASAP! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:44, 14 February 2017 (UTC)&lt;br /&gt;
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== Link clarification ==&lt;br /&gt;
Hey, and sorry for asking about link again, but I&#039;m still slightly confused on when to use them and not. In the [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=25231#p1202780 forums] you said that you should link the words with articles on the wiki &#039;&#039;&#039;every time&#039;&#039;&#039; they showed up. However, in the manual of style there&#039;s an example which shows a paragraph of text where the reoccurring words (like Ly and Betilla) are only linked in the first instance.&lt;br /&gt;
Also, should headings be linked or not? Pretty much every article seems to do this differently. The manual of style states that links should be used &amp;quot;unless it is in a section title.&amp;quot; I assume that means it should not be used in heading then, and the cases where that is done are incorrect? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:15, 8 June 2017 (UTC)&lt;br /&gt;
:Hi there! Well the manual of style was wrong then, I&#039;ve just updated it with a correct example. As for headings, I have no strong opinion on the matter, maybe we could have a discussion on the forum about this to see what people think?—[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:50, 27 June 2017 (UTC)&lt;br /&gt;
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== NIWA ==&lt;br /&gt;
&lt;br /&gt;
Hello there! I&#039;m thinking of nominating RayWiki for NIWA-affiliate on their forums, but I want to know what you guys think of it first. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 21:42, 26 March 2018 (UTC)&lt;br /&gt;
:Hi, can you please elaborate as to what NIWA is and how it works? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:53, 29 March 2018 (UTC)&lt;br /&gt;
::NIWA is an acronym of Nintendo Independant Wiki Alliance, and is an alliance of independant Nintendo wikis. We are also, appart from having fully-fledged members, affiliated with several other sites not necessarily directly Nintendo related, including Wikisimpsons, Wikimon, Doom Wiki etc. [http://www.niwanetwork.org Link to our home page] (with our affiliates to the right). I believe RayWiki fits this description perfectly. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 16:12, 30 March 2018 (UTC)&lt;br /&gt;
:::Thanks for your reply, that&#039;s a nice community you have here. What does an affiliation partnership consist of and how is it different from a full membership? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:44, 9 April 2018 (UTC)&lt;br /&gt;
::::Being a member you have to be a Nintendo wiki, but being an affiliate means having your wiki highlighted in the sidebar. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 10:32, 12 April 2018 (UTC)&lt;br /&gt;
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== Helpful Links Widget ==&lt;br /&gt;
Hey! There was recently a discussion regarding making the [[RayWiki:Sandbox|sandbox]] page easier to find in which I suggested having an extra &#039;widget&#039; on the home page for useful links. I made a draft you can check out [[Template:HelpfulLinks|here]]. What do you think about that idea? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:07, 14 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==  (Hunchman sexy beast ==&lt;br /&gt;
&lt;br /&gt;
Humchmon Sexah best. &amp;lt;3 {{Unsigned|Dr. lehumch|05:40, 4 July 2018 (CEST)}}&lt;br /&gt;
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== File Upload Limit ==&lt;br /&gt;
Hey! Since the latest RayWiki update I can&#039;t seem to be able to upload images with a size higher than 2 mb. This is a problem for a lot of my high resolution screenshots which I&#039;ve now have had to compress. Is this an intentional decision, and if so, what course of action should I take with files above the limit? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:39, 13 October 2018 (CEST)&lt;br /&gt;
:Hi, thanks letting me know. It&#039;s not intentional at all, I must simply have forgotten to change the default config on the new server. I&#039;ll fix it ASAP, how does 10 MB sound like? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:42, 14 October 2018 (CEST)&lt;br /&gt;
::Should be good now. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:44, 14 October 2018 (CEST)&lt;br /&gt;
:::10 should be fine, but it&#039;s still showing 2 as max. I tried hard refreshing the page, but no change. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:03, 14 October 2018 (CEST)&lt;br /&gt;
::::My bad, the server is making it complicated for me to change a simple config value. I checked this time and it shows the correct value, let me know if you&#039;re still having issues though. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 15 October 2018 (CEST)&lt;br /&gt;
:::::Working now for 8 mb, which should be fine. I re-uploaded my previously compressed images in full quality now. Thanks! --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 11:02, 15 October 2018 (CEST)&lt;br /&gt;
::::::Thanks too Hunch, I had the same problem and I thought it was a feature of the new version of the RayWiki. --[[User:Boomboleros7|Boomboleros7]] 23:24, 15 October 2018 (CEST)&lt;br /&gt;
:::::::Sorry for the hassle, that would have been a very bad new feature indeed! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 16 October 2018 (CEST)&lt;br /&gt;
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== Personal Images ==&lt;br /&gt;
If you deleted memeface because my profile doesn’t use it anymore you should delete https://www.raymanpc.com/wiki/en/File:Shooketh.jpg as well --[[User:Thegrammarteensie|The Grammar Teensie]] ([[User talk:Thegrammarteensie|talk]]) 17:52, 15 October 2018 (CEST)&lt;br /&gt;
:Thanks, I just took care of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:02, 15 October 2018 (CEST)&lt;br /&gt;
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== Flat stone ==&lt;br /&gt;
Hey Hunch, I&#039;ve just recently created the flat stone article in the Hungarian wiki too, but the title is wrong. Can you fix the title so that it doesn&#039;t say &amp;quot;Lapos szikla&amp;quot; but &amp;quot;Lapos kő&amp;quot;? Thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 15:54, 6 March 2019 (CET)&lt;br /&gt;
:Sure, it&#039;s done now! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:05, 6 March 2019 (CET)&lt;br /&gt;
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== About images in RayWiki ==&lt;br /&gt;
Alright, well, I wasn&#039;t sure to ask this here or at [[Help:Image]], but with most of the images here at RayWiki, if the image wasn&#039;t taken from PC, you can&#039;t tell if it&#039;s the image that someone took from their TV screen or not. And if the image indeed wasn&#039;t taken from PC, then how can people make their images look so great and smooth and everything like if you didn&#039;t actually take it from your TV screen (so it doesn&#039;t appear like you did). How do you do that? I&#039;m only asking because I wanna help contribute to the Hungarian version of the Rayman M article by adding an image from the PS2 version. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 22:17, 23 March 2019 (CET)&lt;br /&gt;
:(First, sorry for jumping in and answering Hunch&#039;s talk page, but as someone who&#039;s been in this situation before I have something to add) There are basically three options you have to take screenshots from a console:&lt;br /&gt;
:* Emulator - this is the most common method. Make sure you don&#039;t have any scaling options on or run the game in a different resolution than the original.&lt;br /&gt;
:* Native screenshot feature - modern consoles, such as PS4, Switch etc., have native screenshot features. Most of the time they give a high quality screenshot (although sometimes it gets compressed).&lt;br /&gt;
:* Video output - some TV&#039;s support video output from which you may be able to use some device to get a screenshot. The quality might not be so great doing this, although that depends on how it&#039;s done and which connection is being used.&lt;br /&gt;
:And definitely do not take the image from a camera pointed at your TV. No matter how good it&#039;ll end up it will be far from ideal due to lightning and reflections. Usually emulation is the best option in these situations. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 09:29, 24 March 2019 (CET)&lt;br /&gt;
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::Oh, I see. Well, I don&#039;t have any emulators as I only have the physical copies of games that run on the console, but I&#039;ll keep the video output in mind and I&#039;ll see what I can do, thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 09:38, 24 March 2019 (CET)&lt;br /&gt;
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:::Carrot&#039;s pretty much nailed it, I&#039;ll just add that some modern &#039;smart&#039; TVs also have built-in screenshot features but you&#039;d have to watch out for upscaling. Anyway, emulation is what I would recommend in your case (PS2), and it&#039;s perfectly legal since you actually own the console and the games. You may want to check the [https://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=12200 emulation thread] for more information on how to get your game running. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:13, 24 March 2019 (CET)&lt;br /&gt;
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== Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive? ==&lt;br /&gt;
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Hunchman, with all due respect of course, don&#039;t you think is a little excessive to lock Mr. Dark and The Magician articles indefinitely just because of one or max. two jerky user(s) who can&#039;t even properly explain with a valid and coherent reason why they don&#039;t want an edit to be made? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:56, 26 September 2023 (CEST)&lt;br /&gt;
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:Both articles appear to be the stage of [https://en.wikipedia.org/wiki/Wikipedia:Edit_warring edit warring], that is, users repeatedly overriding each other&#039;s contributions. With no one actively striving to reach consensus, it is clear that this situation will persist, and that locking the articles in question is necessary to prevent further pollution of the revision history.&lt;br /&gt;
&lt;br /&gt;
:In this context, please allow me to stress the collaborative nature of this encyclopedia. You find yourself in a situation where three different users, each with a commendable contribution history, happen to strongly disagree with some of your changes. You don&#039;t find their reasons good enough, but surely, you must have realized that they happen to think the very same about yours. I, for my part, must agree that you&#039;ll have to do better than brandishing unsourced claims of interactions with Ubisoft staff. This is why a more structured discussion is now necessary, and I very much doubt that calling your fellow editors &amp;quot;jerky&amp;quot; and other nonconstructive diatribes will be of much help to that effect.&lt;br /&gt;
&lt;br /&gt;
:To put things in perspective, I cannot for the life of me remember another case of edit warring on this wiki during its fifteen years of existence. This speaks volumes to the amount of controversy surrounding some of your changes.&lt;br /&gt;
&lt;br /&gt;
:Therefore, and with a quick resolution of the situation in mind, the next steps will be as follows:&lt;br /&gt;
&lt;br /&gt;
:*Purple bubble is to create, for each of the following 7 topics, which I believe comprehensively cover the nature of the contributions currently subject to controversy, a distinct section in the talk page of the relevant article, explaining why the change in question should be made, and providing sources where applicable:&lt;br /&gt;
:**Mr Dark: trivia&lt;br /&gt;
:**The Magician: mention of Andrew as a cousin, &amp;quot;but only in a spin-off&amp;quot; (also applicable to [https://raymanpc.com/wiki/script-en/index.php?title=Admiral_Razorbeard&amp;amp;diff=prev&amp;amp;oldid=90628 this revision])&lt;br /&gt;
:**The Magician: mention of &amp;quot;Ales Mansay&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Dark Teensy&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Mr Dark&amp;quot; as an official name&lt;br /&gt;
:**The Magician: trivia 1 - mention of the Magician as &amp;quot;a mix of the previous main antagonists of the series&amp;quot;&lt;br /&gt;
:**The Magician: trivia 2 - mention of the use of the scrapped name &amp;quot;Ales Mansay&amp;quot; by a substantial portion (&amp;quot;many&amp;quot;) of the fanbase&lt;br /&gt;
:*Once this is done, discussions will begin, and contributors will be invited to freely debate about the validity of those additions.&lt;br /&gt;
:*Finally, a voting process will follow. It will start independently for each issue after 7 days have passed without any addition to the discussion, or if the discussion has been going on for more than 30 days. In order to prevent the use of sockpuppets, only accounts with prior wiki or forum contribution history at the time of the introduction of the changes will be eligible to vote. The voting process will end, independently for each issue, after 7 days have passed since the last vote, unless it results in a tie, in which case additional votes will be required. The decision will be final, and users not respecting it will be liable to a ban.&lt;br /&gt;
&lt;br /&gt;
:I have done everything I could to provide you guys with the best framework for a constructive, collaborative and efficient resolution of the problem. Now is the time to do your part. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:22, 27 September 2023 (CEST)&lt;br /&gt;
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::I, at least, have given pretty detailed reasons for the edits, unlike the others who justified the edit warring by practically saying &amp;quot;I don&#039;t want it and I don&#039;t need to give any clear reason for that&amp;quot;, and that&#039;s not something I easily accept as an explanation. Also, I opened the way for a dialogue here, now where are they? It&#039;s clear they don&#039;t want to discuss. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:14, 27 September 2023 (CEST)&lt;br /&gt;
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:::Repeating ad nauseam that your reasons are better than theirs is a waste of your time, and mine. Please adopt constructive behavior and follow the above instructions, which have been designed for a quick resolution of the various issues being discussed. I have no doubt that people will chime in in due time, but for now, the way you have grouped all subjects into one section is confusing and not fit for debating. &#039;&#039;&#039;I will now stop replying to this thread and only continue the discussion in the talk page sections you are to create for each issue.&#039;&#039;&#039; —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:25, 27 September 2023 (CEST)&lt;br /&gt;
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::::The problem here is not that my reasons are better than theirs, the problem here is that I gave reasons for the edits and they didn&#039;t give any, and still they didn&#039;t present themselves to the discussion I started here to find a solution or a compromise, and I opened it even in the two talk pages of the respective articles, still nothing, and I find this too very disrespectful and a waste of time for everybody. Anyway, although I strongly disagree, what if I promise not to restore those same edits that apparently are problematic for ambiguous or unknown reasons? I don&#039;t want the other users and editors to pay the consequences for a stupid and senseless edit war. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:36, 27 September 2023 (CEST)&lt;br /&gt;
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:::::I can unlock the articles if you commit to not making changes outside of the resolution process described above. Also, please advise on whether you intend to follow said process; I still do not see any changes to this end. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:41, 28 September 2023 (CEST)&lt;br /&gt;
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::::::Deal (although it still annoys me that none of the other edit warring users showed the decency to give a sign of themselves and didn&#039;t get a warning). [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 14:05, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::Done. As for your remark, it is not reasonable to expect people to chime in if you do not start yourself by developing your arguments in a more structured manner, as detailed above. Speaking of which, I reiterate: do you intend to follow those instructions, or do you prefer to close the debate now? In the spirit of putting an end to this waste of time for everyone, if your answer is not unequivocally &amp;quot;yes&amp;quot;, I will take it as a no and close the subject for good. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:20, 28 September 2023 (CEST)&lt;br /&gt;
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::::::::I said deal, yes. What I expected was just for people to give an explanation for reverting the work of others and not just going away or at the very best leaving vague and ambiguous responses, and maybe presenting themselves to discuss a topic they were involved in too, I even invited them to discuss on my own talk page but nothing, I was the only one here and I was the only one who proposed a solution, it&#039;s just a matter of basic respect, for me and for the community, I didn&#039;t and don&#039;t ask much. Also, I was expecting for other people to be held accountable, since I was the only one who was scolded. You can&#039;t blame me for being annoyed by this. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 20:34, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::::Because the above instructions have yet to be acted upon, despite the positive answer, the resolution process is now canceled and the debate closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
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:Can I have the authorization to add that trivia about the Magician? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:07, 15 April 2024 (CEST)&lt;br /&gt;
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::Like I said in my edit summaries, please follow the instructions above for item #6 (&amp;quot;The Magician: trivia 1&amp;quot;). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 22:31, 15 April 2024 (CEST)&lt;br /&gt;
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:::I&#039;m sorry, can you give me a brief summary on how the edit would be acceptable? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:45, 15 April 2024 (CEST)&lt;br /&gt;
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::::I cannot, because it&#039;s a community decision, and that&#039;s why you need to start a discussion on the matter (since it was obviously not consensual last time). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:23, 17 April 2024 (CEST)&lt;br /&gt;
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:::::Ok, but what if I wrote instead of &amp;quot;is a mixture of the previous main antagonists in the series&amp;quot; that he has &amp;quot;elements in common&amp;quot; with them? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:17, 18 April 2024 (CEST)&lt;br /&gt;
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::::::He is not a mixture, a more correct way to say it would be that he &amp;quot;incorporates elements from the previous main antagonists&amp;quot;. Anyway, just go ahead and propose something in the talk page and let&#039;s see what people think of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:38, 19 April 2024 (CEST)&lt;br /&gt;
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:::::::I know, that&#039;s why I proposed to write a different form.  [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:18, 20 April 2024 (CEST)&lt;br /&gt;
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== Thank button ==&lt;br /&gt;
&lt;br /&gt;
Hey, can&#039;t there be a function to thank people for an edit? Like the thank button on other wikis for immediate thanks post-edits? :) [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:17, 1 November 2023 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi there! We have a packed backlog of new features and fixes to implement but I&#039;ll be sure to look into this as soon as I have a bit of time. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:58, 3 November 2023 (CET)&lt;br /&gt;
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== &#039;&#039;Rayman M/Arena/Rush&#039;&#039; racecourse description ==&lt;br /&gt;
Hello! I&#039;d like to ask you about a new, bit more systematic approach to the descriptions of racecoruses that I came up with today. An example of one for [[Big Bang]]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;start/finish line &amp;gt; long corridor full of dash boards and explosive barrels; a bumper and a climbing wall leading to an upper alternative path on the left with a sliding section and a Purple Lum &amp;gt; left turn; end of alternative path on the right &amp;gt; narrow room with a red mud-like surface, two platforms above &amp;gt; climbing wall with falling kegs &amp;gt; turn left; narrow corridor with rolling kegs &amp;gt; huge hall with red mud floor and bumpers on it; an alternative upper path with thin spinning platform high in the air blocked by a box &amp;gt; main path contains dash boards and a switch that allows to move the fences ahead; alternate upper path on the left ends with a sliding slope; alternate upper path on the right (access via a bumper) consists of dash boards and fences &amp;gt; start of a wide and long sliding section; alternate path on the right ends with a sliding slope with three explosive barrels &amp;gt; left turn, sliding section continuous, two big pillars in the middle &amp;gt; left turn; the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right &amp;gt; end of the sliding section &amp;gt; left turn; a bumper on the left allows to reach upper platforms on the left; the switch below retracts said platforms and moves fences on the altrenative right upper path &amp;gt; start/finish line&#039;&#039;&lt;br /&gt;
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I&#039;d like to add sth like that to every standard race track description. What do you think? Is it okay, or is it too much? Also, sorry for the high resolution of the latest &#039;&#039;Rayman Arena&#039;&#039; screenshots - I can&#039;t set up the proper native resolution in my program without all the textures glitching out. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 14:12, 10 March 2024 (CET)&lt;br /&gt;
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: Hi there! I like this idea, but maybe it would look better in a table rather than in a large paragraph separated by chevrons? As for the latest images, I think they&#039;re fine; at least, it&#039;s consistent in that they&#039;re the same dimensions so it looks like nothing has been cropped. Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:12, 10 March 2024 (CET)&lt;br /&gt;
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:: Great! Do you maybe have an idea how this table would look like? I&#039;ve never been good with creating templates etc., so I doubt that I could  make one :c - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 18:20, 10 March 2024 (CET)&lt;br /&gt;
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::: Sure! A simple layout could look like this:&lt;br /&gt;
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::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Layout&lt;br /&gt;
|-&lt;br /&gt;
| A&lt;br /&gt;
|-&lt;br /&gt;
| B&lt;br /&gt;
|-&lt;br /&gt;
| C&lt;br /&gt;
|}&lt;br /&gt;
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::: And for branching sections, maybe the following could help?&lt;br /&gt;
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::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A&lt;br /&gt;
|-&lt;br /&gt;
| B1 || B2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::: Let me know what you think! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 March 2024 (CET)&lt;br /&gt;
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:::: Ooh, I like that! I&#039;ll prepare a test layout table for Big Bang based on your idea as soon as I&#039;ll be able to. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 19:47, 11 March 2024 (CET)&lt;br /&gt;
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::::: Sorry for taking so long. What do you think of this chart:&lt;br /&gt;
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{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| long corridor full of dash boards and explosive barrels&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| a bumper and a climbing wall leading to an upper alternative path on the left with a Purple Lum and a sliding ramp&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| alternative path on the right turns into a sliding slope &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| left turn || end of the alternate path on the left&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| narrow room with a red mud-like surface and four pads || two platforms above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| climbing wall with falling kegs &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| checkpoint line; very narrow corridor on the left with rolling kegs&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| huge hall with red mud floor and bumpers on it || an alternative upper path with thin platform slowly spinning high in the air blocked by a box&lt;br /&gt;
|-&lt;br /&gt;
| dash boards and a switch that allows to move the fences ahead || alternate upper path on the left ends with a sliding slope || alternate upper path on the right (access via a bumper) with dash boards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| chechpoint line; start of a wide and long sliding section || alternate path on the right turns into a sliding slope with three explosive barrels&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| sliding section continuous, two big pillars in the middle || end of the slope on the right&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right at the end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
| a bumper on the left allows to reach upper platforms on the left; the switch on the right retracts said platforms and moves fences above || alternative higher path on the left made of two platforms with dashboards || alternative higher path on the right with dashboards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::::: Is there anything you would change? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 08:48, 7 April 2024 (CEST)&lt;br /&gt;
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:::::: Thanks, I think it looks great! I have made a couple changes to it (centered the text and forced the columns to have equal widths) and the only other suggestion I have is to capitalize the first word of each cell for added readability. Thanks again! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:37, 8 April 2024 (CEST)&lt;br /&gt;
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::::::: Hi, can you help me with the layout table, please? I cannot fix the wideness of the columns (CSS&#039;s never been my strong side) ~ [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 12:27, 15 June 2024 (CEST)&lt;br /&gt;
{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Corridor with horizontal [[laser]]s&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Three wooden horizontal spinning gears that serve as platforms high above (path unreachable in the first lap)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide pool of oily mood with several platforms, a robotic [[nettle]], a [[switch]] on the left that moves the platforms in the next section of the map, and four [[bumper]]s that allow to reach the top of a high machine, where the racecourse continues&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two sliding platforms with [[bumper]]s and a [[Purple Lum]] &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Narrow pool of oil with three flat platforms and a moving one one rhe left, which serves as an elevator to the alternative path&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Several hung in the air sliding platforms&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| Right turn; a checkpoint line with a speed booster and a robotic [[nettle]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A [[Purple Lum]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A narrow sliding slope on the wall that launches player into a standard path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| The main path is sliced in half by a pool of oil; the left side is full of speed boosters and short metal fences, the right side consists of speed boosters and [[laser]]s; a [[switch]] in the centre allows to move the fences on the left, move the lasers on the right and retract upper platforms in the centre&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Retractable sliding platforms with [[Purple Lum]]s between them&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Right turn, a breakable box on the left with a [[bumper]] under it and a speed booster behind it&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform above with a speed booster &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A very narrow corridor with two crushing presses and short fences (side camera view section)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Wooden spinning cogs that serve as platforms alongisde the tops of the crushing presses and a narrow sliding platform&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A set of climbing walls which can be moved up by a [[switch]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| If the climbing walls haven&#039;t been moved, the three upper platforms with a speed booster and a robotic [[nettle]] on each one form a standard path&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| It the climbing walls have been moved up, the bottom with [[electric barrel]]s and fences becomes accessible, forming a standard path, and  [[Purple Lum]]s high above becomes accessible too (via climbing walls), making an alternative upper path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide sliding slope on the bottom with a [[switch]]; right turn&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two narrow sliding platforms with a [[switch]] linked to the bottom one (both allow to change the layout of the next racing section by moving the obstacles on both paths)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide long platform with four sets of obstacles that can be moved (speed boosters, [[bumper]]s and fences) which end is guarded by two [[electric barrel]]s (only one in PlayStation 2 version)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform on the top of the wall on the left with speed boosters and prisms that can be moved&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Left turn; a wide sliding slope and a [[switch]] that causes the [[laser]]s ahead to move&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow sliding slope above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:::::::: Hi, any chance you could show me the intended result in a Google Sheet? I&#039;m not sure how I &#039;&#039;should&#039;&#039; fix it. 🤔 —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:20, 17 June 2024 (CEST)&lt;br /&gt;
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::::::::: Hi, sorry for the very late reply. Uhm, I mean, some of the columns seem to be not aligned properly (for example: the second row is  too narrow and the fifth, ninth and twelfth rows have columns sticking out of the table). I just can&#039;t make them align in a right way. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:22, 20 July 2024 (CEST)&lt;br /&gt;
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:::::::::: Hi again! I can see that they are not aligned properly, but I&#039;m not sure what is the intended layout, hence my suggestion of a Google Sheet so that I can replicate said layout on this page. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:30, 21 July 2024 (CEST)&lt;br /&gt;
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::::::::::: Hello and sorry yet again for a very late reply. I&#039;ve prepared a table in Google Docs, here&#039;s a [https://docs.google.com/document/d/1eKpx0ttYzMKv0Ka_Cap8aLcX-G0iW6s7ky7z2FIgRsg/edit?usp=sharing link]. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:11, 31 August 2024 (CEST)&lt;br /&gt;
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:::::::::::: There you go, it should be fixed now. You need to use a total colspan of 6 here (least common multiple of 2 and 3), and setting the relative width on the first occurrence of both the 3- and 2-colspan columns helps ensure that the space is equally divided. Let me know if you have any other questions. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:54, 31 August 2024 (CEST)&lt;br /&gt;
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::::::::::::: I&#039;m late again, but big thanks for helping me and explaining the stuff! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 20:06, 24 November 2024 (UTC)&lt;br /&gt;
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:::::::::::::: No problem, glad I could be of help, and do not hesitate if you need anything else. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:46, 25 November 2024 (UTC)&lt;br /&gt;
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== Deleting a file ==&lt;br /&gt;
Sorry to bother, I just click faster than I think about what I&#039;m doing... Can I ask you to delete [https://raymanpc.com/wiki/en/File:RR-PS-Canopy-Training-ExplosiveBarrels.png this] file, please? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:06, 9 June 2024 (CEST)&lt;br /&gt;
:Of course, no worries! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:27, 10 June 2024 (CEST)&lt;br /&gt;
:::Thanks! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:11, 15 June 2024 (CEST)&lt;br /&gt;
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== Hoodlocks in Rayman 3 GBA ==&lt;br /&gt;
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Amongst the enemies of the GBA version of Rayman 3 there&#039;s also the Hoodlock or Spinneroo, but it&#039;s missing, https://raymanpc.com/wiki/en/Category:Enemies_from_the_Game_Boy_Advance_version_of_Rayman_3 . [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 10:49, 18 June 2024 (CEST)&lt;br /&gt;
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:That&#039;s right, I have added the missing category. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:47, 18 June 2024 (CEST)&lt;br /&gt;
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::Maybe I was wrong, maybe it was already there from the start. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 19:56, 18 June 2024 (CEST)&lt;br /&gt;
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== Can you help me in &#039;&#039;[[Rayman Advance]]&#039;&#039;? ==&lt;br /&gt;
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I already beat [[Mr Skops]] in &#039;&#039;[[Rayman Advance]]&#039;&#039;, but the [[Mr Dark&#039;s Dare]] level still hasn&#039;t opened. Can you help me? [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 17:23, 3 July 2024 (CEST)&lt;br /&gt;
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:You’ve got to crack open every single [[cage]] to access the final level – [[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:33, 3 July 2024 (CEST)&lt;br /&gt;
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::[[Rayman Advance|This]] is the very first videogame I give up... [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 16:05, 4 July 2024 (CEST)&lt;br /&gt;
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:::I finished [[Rayman Advance|the game]], I didn&#039;t give up! &amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies_in_globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in globox]] 17:42, 14 September 2024 (CEST)&lt;br /&gt;
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::::Congrats! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:01, 17 September 2024 (CEST)&lt;br /&gt;
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==What is this?==&lt;br /&gt;
What is                  abou} ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉ ҉̔̕̚̕̚҉ZA ~ L G ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚# O҉ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ C̓̔̿̿̿̕̚۩￼� O҉̵̞̟̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ M͡҉ E҉̔̕̚̕̚҉ S~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ # ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O  ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ ̓̔̿̿̿̕̚ ۩I͙̾̓̂ͭͧ̓T̳͍̳̦̲̤￼̻̹̞̖̖̰ͪͩ̋͟ ͍ͬ͊ͯI̺͕̣̻̙̫͟S̝ͫ̅̌͟◊̛Ḙ̣̎ͨ̀̋ͭ́Aͮ̔ͦ̑T̢̖͗ͨ̑̑ͧI͈̦͎̖ͫͮ̄ͦ̄͂ͮN̶̹̞̭͙̠G̠͔̗̤̳̰̽ͪ͊̓̄ͨ̒ͅM̞̘̣̱̙̬͙̓͐͌ͨ̀̇͘Ý̗̯̝̪̯̙̫͠S̻͕̤͈̙͆ͭ̽̋ͤ̎O̦̬̾͛̋̒̔Ṳ̱ ͕̟̞͖̻̪̍̾ &lt;br /&gt;
? {{Unsigned|Teensies in globox|15:40, 28 October 2024 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
:It&#039;s an old joke, [https://en.wikipedia.org/wiki/Zalgo%20text Zalgo text]. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:34, 29 October 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
==Terminator Putin image==&lt;br /&gt;
Hello! Why did the image [[:File:Vladimir Putin is a Termimator.png]] have to be deleted? I used it [[:ru:Участник:Teensies in Globox|here]]!&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]]&lt;br /&gt;
:Hi there! Personal images are permitted, but within reasonable limits. Please avoid giant images and try to keep them under 500 kB. This is a Rayman wiki after all, not a hosting service. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 08:56, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Alright, but what program do you know that can reduce the storage space of images?&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]] 13:30, 9 December 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109774</id>
		<title>User talk:Hunchman801</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109774"/>
		<updated>2025-12-09T13:30:23Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Terminator Putin image */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Numbers==&lt;br /&gt;
yo hUMCH its hUMCH i herd u liek numb3rs so i put numb3rs in yo numb3rs so u can count when u count [[File:Raypalm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Icon1.png|1]][[Image:Icon2.png|2]][[Image:Icon3.png|3]][[Image:Icon4.png|4]][[Image:Icon5.png|5]][[Image:Icon6.png|6]][[Image:Icon7.png|7]][[Image:Icon8.png|8]][[Image:Icon9.png|9]][[Image:Icon0.png|0]]&lt;br /&gt;
[[Image:Icon1GBC.png|1]][[Image:Icon2GBC.png|2]][[Image:Icon3GBC.png|3]][[Image:Icon4GBC.png|4]][[Image:Icon5GBC.png|5]][[Image:Icon6GBC.png|6]][[Image:Icon7GBC.png|7]][[Image:Icon8GBC.png|8]][[Image:Icon9GBC.png|9]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
&lt;br /&gt;
—[[User:Hunchman801|Hunchman801]] 21:08, 10 July 2009 (UTC)&lt;br /&gt;
: Hunch can you upload the rest of the number set of Rayman 2 PS1 [aka these [[File:Icon0PS.png]] ] please?  Then I can get going with templating the Rayman 2 levels, fo shizz -- [[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 14:55, 17 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: There you go =) [[Image:Icon1PS.png|1]][[Image:Icon2PS.png|2]][[Image:Icon3PS.png|3]][[Image:Icon4PS.png|4]][[Image:Icon5PS.png|5]][[Image:Icon6PS.png|6]][[Image:Icon7PS.png|7]][[Image:Icon8PS.png|8]][[Image:Icon9PS.png|9]][[Image:Icon0PS.png|0]] —[[User:Hunchman801|Hunchman801]] 15:10, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Here&#039;s for the others so that they don&#039;t appear as unused files anymore:&lt;br /&gt;
::*[[Image:R3GBAIcon1.gif]][[Image:R3GBAIcon2.gif]][[Image:R3GBAIcon3.gif]][[Image:R3GBAIcon4.gif]][[Image:R3GBAIcon5.gif]][[Image:R3GBAIcon6.gif]][[Image:R3GBAIcon7.gif]][[Image:R3GBAIcon8.gif]][[Image:R3GBAIcon9.gif]][[Image:R3GBAIcon0.gif]]&lt;br /&gt;
::*[[Image:RRRGBAIcon1.png]][[Image:RRRGBAIcon2.png]][[Image:RRRGBAIcon3.png]][[Image:RRRGBAIcon4.png]][[Image:RRRGBAIcon5.png]][[Image:RRRGBAIcon6.png]][[Image:RRRGBAIcon7.png]][[Image:RRRGBAIcon8.png]][[Image:RRRGBAIcon9.png]][[Image:RRRGBAIcon0.gif]]&lt;br /&gt;
::—[[User:Hunchman801|Hunchman801]] 16:11, 1 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Same as above: [[File:R3ScoreIconIntL.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconR.png]] [[Image:RHRScoreIconL.png]][[Image:RHRScoreIcon1.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon2.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon3.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon4.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon5.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon6.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon7.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon8.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon9.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon0.png]][[Image:RHRScoreIconR.png]] [[Image:RHRLumsIconL.png]][[File:RHRLumsIcon1.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon2.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon3.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon4.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon5.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon6.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon7.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon8.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon9.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon0.png]][[Image:RHRLumsIconR.png]] [[File:Boonfacepalm.gif]]&lt;br /&gt;
::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:45, 25 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Le Chaos du Cauchemar&amp;quot; page ==&lt;br /&gt;
&lt;br /&gt;
[[Le Chaos du Cauchemar]] - you&#039;ve forgot to block this one for anymous users. :) — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Thanks man, it&#039;s impossible to protect a deleted page so I had to create a redirection. Fucking bots. — [[User:Hunchman801|Hunchman801]] 13:11, 4 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of the pages attacked by bots ==&lt;br /&gt;
&lt;br /&gt;
That seems to be more of the pages, which bots &amp;quot;like&amp;quot; for some reason. Maybe we should create a list of them?&lt;br /&gt;
&lt;br /&gt;
* Together with [[Le Chaos du Cauchemar]] and his talk page, &#039;&#039;&#039;[http://www.raymanpc.com/wiki/en/index.php?title=Talk:Accueil&amp;amp;redirect=no this one]&#039;&#039;&#039; also was attacked (and still needs to be blocked). It&#039;s a talk page of the French main page, as I see... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, there&#039;s not much we can do, except for blocking them when it happens. — [[User:Hunchman801|Hunchman801]] 12:23, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* They&#039;ve run out of French pages, so they now use German ones - this is [[Startseite|copy of the main site]]. Needs to be blocked for anymous users... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Done! Hopefully they&#039;ll eventually run out of foreign pages to copy =) — [[User:Hunchman801|Hunchman801]] 14:24, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[Ta-Ray-Zan|Another one]], this time about Tarayzan. Block it, please. - [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
I have wondered about something. Does a contributor must have a special requirement to get an administrator? --[[User:Haruka|Haruka]] 00:43, 8 January 2011 (UTC)&lt;br /&gt;
:Well not really, except for a good activity and an impressive history of contributions. You&#039;re obviously on a very good way :)&lt;br /&gt;
:—[[User:Hunchman801|Hunchman801]] 03:19, 8 January 2011 (UTC)&lt;br /&gt;
::I see. Thanks for clearing up my doubts. :) --[[User:Haruka|Haruka]] 13:07, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==List of unused pictures==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;See page: [[User talk:Hunchman801/List of unused pictures]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Signature==&lt;br /&gt;
Hunch, how can I change my signature, more or less how Stacey has got, or even yours? --[[User:Haruka|Haruka]] 21:35, 20 February 2011 (UTC)&lt;br /&gt;
:You can edit it in [[Special:Preferences]]. [http://www.mediawiki.org/wiki/Help:Signatures This page] should contain all the information you need =) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:50, 20 February 2011 (UTC)&lt;br /&gt;
::The problem is that I want to use a gif file that isn&#039;t in RayWiki, a sparkle to be precise. I can&#039;t put it to work here. --[[User:Haruka|Haruka]] 23:12, 20 February 2011 (UTC)&lt;br /&gt;
:::Why don&#039;t you just upload it here? —[[User:Spiraldoor|Spiraldoor]] 12:56, 21 February 2011 (UTC)&lt;br /&gt;
::::I wasn&#039;t sure if I could upload it since it is not Rayman related. --[[User:Haruka|Haruka]] 13:16, 21 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Wiki Alliance==&lt;br /&gt;
Hi, I am an admin from Kid Icarus Wiki. I&#039;d like to know if your wiki is interested in joining a [http://dawn.wikkii.com/wiki/Main_Page video game wiki alliance]. The alliance has the internet&#039;s top wikis on Trauma Center, Drawn to Life, Nintendogs, Custom Robo, and Kid Icarus. The main goal of the alliance is to improve each wiki by sharing traffic, sharing ideas, and promoting interlinking. This wiki wouldn&#039;t have to give up any rights or anything (you don&#039;t even have to link back if you don&#039;t want to, though we would appreciate it), all we ask is for someone from this wiki to check out the site every week or two and take part in wiki discussions. Anyway, that&#039;s all, just send me a message when you get a chance. Thank you. --[[User:Vhehs2|Vhehs2]]&lt;br /&gt;
:Hi there ;) Looks like a very interesting proposition, unfortunately I do not have time to coordinate such a partnership. If any RayWiki contributor is willing to manage our alliance and serve as the main interlocutor with DAWN, we will be glad to join you! So, anyone here? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:32, 6 March 2011 (UTC)&lt;br /&gt;
::It&#039;s great to know that the wiki shows some interest in the alliance! Would it be out of line for me to post this on the main page&#039;s talk page? People may have a better chance seeing it over there. --[[User:Vhehs2|Vhehs2]] 22:41, 15 March 2011 (UTC)&lt;br /&gt;
:::Please feel free to do so! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:29, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Untitled==&lt;br /&gt;
&lt;br /&gt;
yo hunchman i got 2 questions and yes i read the manual how old are you and are you a robot&lt;br /&gt;
:Hunch is older than you and no, he is a kangaroo. *Silence* Of course he is a human and not a robot. You still didn&#039;t learn to click in the signature button before posting. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:13, 26 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Photos ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, I thought I could consider as a picture of Rayman 2, but it seems I cannot. Everytime we&#039;re talking about photographs, is just description and photographs category, correct? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:09, 3 May 2011 (UTC)&lt;br /&gt;
:Hi Haruka, don&#039;t bother using the Image template for anything but game screenshots, there is much important work to do. The &#039;game&#039; field of the said template and the associated categories are only for screenshots; if you are to upload photographs, just classify them as such. And don&#039;t worry, you did a great job uploading these pictures. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:24, 3 May 2011 (UTC)&lt;br /&gt;
::OK then, and thank you. I thought the photos would be very useful knowing the high rarity level of the collection. I&#039;ll integrate them in the correspondent articles now. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:00, 3 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that the Super Mario wiki has got pages dedicated to quotes of different games. &lt;br /&gt;
&lt;br /&gt;
I thought we could do the same, I think it would be particulary useful. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:27, 25 May 2011 (UTC)&lt;br /&gt;
:It would be good if we implemented a proper quote template system first, like the one Wikipedia has. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:43, 25 May 2011 (UTC)&lt;br /&gt;
::Can you show me an example? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:13, 25 May 2011 (UTC)&lt;br /&gt;
:::http://en.wikipedia.org/wiki/Template:Quote —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:52, 25 May 2011 (UTC)&lt;br /&gt;
::::I see. But SMWiki doesn&#039;t use that system. They organize it like this: http://www.mariowiki.com/List_of_Quotes_in_Super_Smash_Bros._Brawl --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:48, 26 May 2011 (UTC)&lt;br /&gt;
:Both a quote template and a list of quotes are an excellent idea. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
::I&#039;m glad you like the idea Hunch, but how can we do then? With or without the quote system of Wikipedia? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:46, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Eyefish==&lt;br /&gt;
[[File:EyeFish.png|thumb|320px|right]]&lt;br /&gt;
If you ask me, I think we need a clearer shot of this. I believe the PSX version of the game has translucent water, so you can clearly see the fish. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 13:35, 25 May 2011 (UTC)&lt;br /&gt;
:I totally agree with you, but it was the best shot I could get out of dozens of pictures; those are incredibly hard to get a sight of. An additional snapshot from the PlayStation version would be great though, as it would both illustrate the translucent water you&#039;re talking about (I don&#039;t remember it though) and the fish itself. In any case, the original file is not to be replaced; no need to stick to one picture only. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Table cell ==&lt;br /&gt;
&lt;br /&gt;
Can you explain me better about it? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:42, 8 June 2011 (UTC)&lt;br /&gt;
:Of course! The following code creates a new line in the table:&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;|-&lt;br /&gt;
|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Since Rayman 2 level articles are based on tables (one line (which is also one cell since there&#039;s only one row) per version), you simply have to put the external links in an additional cell which will prevent them from being displayed in the PS2 or GBC section. You may want to read this in order to learn more about tables: http://www.mediawiki.org/wiki/Help:Tables&lt;br /&gt;
:Keep up the good work! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:47, 8 June 2011 (UTC)&lt;br /&gt;
::I see, it is quite annoying when the texts/pictures are placed in non-harmonious ways and &amp;quot;aglutinated&amp;quot; with other data. Thanks for clearing up my doubt :). I will also not forget about ordering the links by version. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:08, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been thinking about a slight improvement that the Raywiki could have. &lt;br /&gt;
&lt;br /&gt;
What about the ability to include small audio players? For listening a character quote, a jingle, or even a background music of a level?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t find the video player necessary since YouTube already does a better job. What do you think? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:43, 9 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Excellent idea, Haruka! I for one agree. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:15, 9 June 2011 (UTC)&lt;br /&gt;
:Sonic Retro&#039;s wiki used to have that, but recently they had to take down the whole audio system due to bandwidth issues.  So as much as I&#039;d like to have audio here, I wouldn&#039;t want it to suck the bandwidth out of the site and slow it down to a crawl. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:28, 9 June 2011 (UTC)&lt;br /&gt;
::Fair enough. I would like to know Hunch&#039;s opinion too. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:46, 9 June 2011 (UTC)&lt;br /&gt;
:::Background music from a level is covered by the RayTunes section of the site. But I like the idea for the other parts though :) --[[User:Shukaku|Shukaku]] 12:30, 25 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong info about Rayman Origins ==&lt;br /&gt;
&lt;br /&gt;
Hey Hunch&lt;br /&gt;
I saw some wrong information about Rayman Origins, for ex. There are 246 cages in Rayman Origins... - Cage arcticle; or - If the players die they return to there where they last destroyed a cage. - Rayman Origins arcticle. Do you have any idea how to put real informations instead of wrongs at the first time the users editing? I just ask you because fixing them lately is a bit harder. Anyway you shall announce Rayman Origins at the main page, so users may upload more information about it. --[[File:Icon.png|15px]] Rayrobi 15:39, 20 December 2011 (UTC)&lt;br /&gt;
: Haha cool it and I&#039;ll do the math: we know it&#039;s 246 Electoons but let me count the cages ok and I&#039;ll fix it.  Sheeeeesh.  --[[User:Cairnie|Cairnie]] 17:20, 20 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
I took screenshots of the images from high quality recordings of Rayman Origins gameplay. Some of it was fuzzy when seen in fullscreen mode however so that&#039;s why I reduced the image sizes. I can fix them if you wish. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:11, 20 March 2012 (CET)&lt;br /&gt;
:What&#039;s the version you are playing? For HD consoles the recommended resolution is 1920x1080 (guys correct me if I&#039;m wrong) in JPG format. The more nitid pictures the merrier. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:07, 20 March 2012 (CET)&lt;br /&gt;
:Haruka, the images were taken from videos.&lt;br /&gt;
:Thanks for your reply, Teensiedragonkaiser. It is very important for us to know which version of the game (PS3, 360, etc.) the footage comes from. Is this information available for those videos?&lt;br /&gt;
:In any case, we only take snapshots from videos in the last resort, if there are no other possibilities. This is not the case for Origins, with the PC version now available and the Wii version fully functional on the emulator Dolphin: both can be used to take suitable screenshots. Do you have any of these? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:08, 20 March 2012 (CET)&lt;br /&gt;
::The screenshots were from the PS3 version. Sorry for any trouble this caused. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 00:37, 21 March 2012 (CET)&lt;br /&gt;
:::It&#039;s cool, no worries. Do you have either the PC version (that would be the demo right now though) or Dolphin set up with the  Wii version of the game? This way you would be able to take nice snapshots yourself. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:18, 21 March 2012 (CET)&lt;br /&gt;
:::Not at the moment I&#039;m afraid. Where can I find the demo of Rayman Origins on the PC? --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:23, 22 March 2012 (CET)&lt;br /&gt;
::::You can create an account in STEAM and downloading from there. But first you need to download the STEAM software, before you can do anything. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:52, 22 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Crash ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, sorry to bother you but I believe with the RPC crash, the post where you told me which images were in need of replacement was lost. Could you repeat please? I also know you want general screenshots for Rayman 3&#039;s articles. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:50, 28 March 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
Hiya!&lt;br /&gt;
http://deadrising.wikia.com/wiki/Ray_Sullivan#Trivia&lt;br /&gt;
In this page, at the far right, there&#039;s a clickable image that allows you to view an image. I was wondering if we can implement it on  this wiki with Haruka&#039;s help perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:37, 16 April 2012 (CEST)&lt;br /&gt;
:I suggested this before, but Hunch said it would consume the server or something. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:27, 17 April 2012 (CEST)&lt;br /&gt;
::I am not in favour of YouTube embedding, and your example proves my point as the video was apparently removed (at least in my country). If we are to embed videos, we will have to host them ourselves. I&#039;ll probably look into this soon, but the main question remains whether it would really be useful. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:25, 17 April 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Hungarian sidebar ==&lt;br /&gt;
&lt;br /&gt;
Hello Hunchman801! Is that able to change the name of the links on the hungarian version of the sidebar? Like the &#039;&#039;Main Page - Kezdőlap&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Navigation = Navigáció&lt;br /&gt;
 Main page = Kezdőlap&lt;br /&gt;
 Community portal = Közösségi portál&lt;br /&gt;
 Current events = Jelenlegi események&lt;br /&gt;
 Recent changes = Legutóbbi változtatások&lt;br /&gt;
 Random page = Véletlen oldal&lt;br /&gt;
&lt;br /&gt;
Search = Keresés&lt;br /&gt;
 Go = Menj&lt;br /&gt;
 Search = Keresés&lt;br /&gt;
&lt;br /&gt;
toolbox = eszközök&lt;br /&gt;
 What links here = Erre mutató hivatkozások&lt;br /&gt;
 Related changes = Változtatások a lapon&lt;br /&gt;
 User contributions = Felhasználó hozzájárulásai&lt;br /&gt;
 Logs = Nyilvános napló&lt;br /&gt;
 Upload file = Fájl feltöltése&lt;br /&gt;
 Special pages = Speciális oldalak&lt;br /&gt;
 Printable version = Nyomtatható verzió&lt;br /&gt;
 Permanent link = Folytonos hivatkozás&lt;br /&gt;
&lt;br /&gt;
—[[File:RO-Lums.png|25px]][[User:Jempli|Jempli]] 13:16, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi Jempli! Thanks for your interest in the Hungarian wiki.&lt;br /&gt;
&lt;br /&gt;
:Managing a pool of wikis in different languages is a bit tricky. You can easily change your language to Hungarian in your preferences (link top-right of the screen), but this will also change it on the other versions of RayWiki. What I could do is override the user&#039;s choice on each wiki, forcing Hungarian on the Hungarian wiki and English on the English wiki, but I&#039;m not sure whether it&#039;s a good idea. I&#039;ll look into it and get back to you later.&lt;br /&gt;
&lt;br /&gt;
:—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:01, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Test==&lt;br /&gt;
ABCDEFG. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:56, 28 September 2012 (CEST)&lt;br /&gt;
:Please don&#039;t spam my talk page. [[File:Pascontent.gif]] —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:31, 28 September 2012 (CEST)&lt;br /&gt;
::What&#039;s wrong? I was only doing what you asked me :P : sending you something in your talk page to see if the text colour glitch was fixed or not. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:43, 28 September 2012 (CEST)&lt;br /&gt;
:::I know, I just felt like trolling you. :) Thanks for your help! ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:07, 28 September 2012 (CEST)&lt;br /&gt;
::::As I expected :). You&#039;re welcome! I&#039;m glad it is fixed! --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:13, 28 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==1000th Yellow Lum Screenshot==&lt;br /&gt;
Just to inform that I already took care of the 1000th Lum screenshot. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:15, 20 October 2012 (CEST)&lt;br /&gt;
:Awesome! Thank you! :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:32, 22 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== RO Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy! I have got a doubt: is it ok if I take screenshots of Rayman Origins at 1280x1024 resolution (with the removal of the black stripes)? My display is a 5:4 and not a 16:9 so I&#039;m asking. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:25, 24 November 2012 (CET)&lt;br /&gt;
:Shouldn&#039;t it be 16:9 without the black stripes? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:07, 24 November 2012 (CET)&lt;br /&gt;
::Yes but I was thinking if you only wanted the screenshots in the 1920x1080 resolution instead of an inferior one. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:56, 24 November 2012 (CET)&lt;br /&gt;
:::1280×720 is all right, even though 1920×1080 is better when availaible. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 17:23, 25 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman Arena Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy, Hunch!&lt;br /&gt;
&lt;br /&gt;
I have a question, since I want to take screenshots of Nintendo GameCube&#039;s Rayman Arena. Which resolution shall the screenshots have? Its to make sure before uploading. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:26, 29 January 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi Haruka! I believe the native resolution for the GameCube is 640×480. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:33, 4 February 2013 (CET)&lt;br /&gt;
::As I expected. In that case some screenshots might appear in the meantime. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:17, 5 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s up with the login/registration system? ==&lt;br /&gt;
&lt;br /&gt;
Have you noticed it too? I can&#039;t log in from any browser other than this one for some reason, and I noticed that there&#039;s no more option to create user accounts. This is greatly hindering the development of this wiki! Do you know what is happening? [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 02:34, 6 December 2013 (CET)&lt;br /&gt;
:Thanks for reporting the missing registration link, it most likely disappeared after the software was updated. I&#039;m not sure what the issue with the log in is though, could you please be more specific? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:55, 9 December 2013 (CET)&lt;br /&gt;
::Well, if I&#039;m logged out, there is no option to a new user profile on the top-right of the page, which is the red flag. Whenever I try to log in, it fails with &amp;quot;You have not specified a valid username&amp;quot;, though I enter my username properly, without extra spaces or capitals. Thus I can only edit the wiki using Chrome on Windows 7, using Boot Camp on my MacBook, and I&#039;m worried that once the cookies expire, I&#039;ll have no way in. [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 06:43, 10 December 2013 (CET)&lt;br /&gt;
:::I checked the log in function and it works fine for me. Are you definitely using the same credentials as on the forum? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:56, 10 December 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== File extensions ==&lt;br /&gt;
&lt;br /&gt;
Howdy, sorry for the lapse but I want to ensure I don&#039;t mistake again. PNG is just for GBC/GBA games, right? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:45, 12 March 2014 (CET)&lt;br /&gt;
:Hi, there, it&#039;s all in the [[Help:Image]] page. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:19, 12 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
== Integrating RayTunes and RaySaves ==&lt;br /&gt;
I think I made mention of such an idea a few weeks back, but I can&#039;t recall if we ever came up with a method or means of doing so, any thoughts? --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:27, 27 April 2014 (CEST)&lt;br /&gt;
:Maybe links at the bottom of game articles? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:11, 28 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Multiupload ==&lt;br /&gt;
We discussed this a while back, but now that I&#039;m free, I&#039;d like to just briefly inquire if you&#039;ve got any specific plans regarding Multiple File Uploading rights. I&#039;ve still got a bunch of [[Rayman Fiesta Run|&#039;&#039;Fiesta Run&#039;&#039;]] screenshots I&#039;ve yet to upload, and it&#039;s only going to get larger, thanks to the recent update. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:53, 24 June 2014 (CEST)&lt;br /&gt;
:I got WikiEditor set up, though I still need to think about MultiUpload. You&#039;re still going to have to convert all of those images to JPEGs and add the templates and categories to each of them, is it really going to save a lot of time? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:53, 25 June 2014 (CEST)&lt;br /&gt;
::I&#039;ve been able to batch convert the rest of the files. As for time saving, being able to have them all put on at once rather than having to continuously click back onto the upload form per upload, locate the next file and then repeat for a good 50 times or so could save me a few minutes at minimum. I know I&#039;ve got to fill in the details after that, but having them all on, I can just do a copy and paste job, while modifying the relevant detail. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 16:31, 25 June 2014 (CEST)&lt;br /&gt;
:::Curiosity, will MultiUpload allow you to upload each image into the appropriate category they belong to? Example, if several images needed to go to multiple places. --[[File:Hoodcom-WikiSigsmall.png|175px|link=User:Hoodcom]] 17:15, 25 June 2014 (CEST)&lt;br /&gt;
::::I&#039;m not entirely sure, but the content I&#039;ve got on stand-by for batch upload are of like category anyways, I doubt a scenario where one would need the ability to have a large amount of categories to upload to would be common anyways, let alone the unique situation I&#039;m in with the rest of the Fiesta Run screencaps. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 01:46, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== File upload error ==&lt;br /&gt;
Starting from quite recently I haven&#039; been able to upload any images as I keep getting this error: &#039;&#039;The file you uploaded seems to be empty. This might be due to a typo in the filename. Please check whether you really want to upload this file.&#039;&#039; I&#039;ve tried several other images, which I&#039;e uploaded before, and the same thing happens then. --[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 11:30, 24 March 2016 (UTC)&lt;br /&gt;
Never mind, it works now.--[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 19:23, 24 March 2016 (UTC)&lt;br /&gt;
:Let me know if it happens again! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:44, 25 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[MediaWiki:Vector.css|Vector.css]] edit ==&lt;br /&gt;
Howdy Humch,&lt;br /&gt;
&lt;br /&gt;
Looking at the “[[Special:RecentChanges|Recent changes]]” page, why did you edit [[MediaWiki:Vector.css|Vector.css]] if I may ask?&lt;br /&gt;
&lt;br /&gt;
Is a RayWiki redesign coming?&lt;br /&gt;
&amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 15:50, 29 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m just testing stuff for a friend, the changes for the theme are in Monobook.css. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:40, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Thank you so much for a reply. However the current style still has the pre-2013 colours. Why not at least change Monobook’s colours to match PC’s 2013 forum style? &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:36, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: It&#039;s already planned, just a matter of time! :D —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:43, 1 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Cool, I can’t wait! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 08:48, 2 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Great work! ==&lt;br /&gt;
&lt;br /&gt;
Hi Hunch, great work on PC’s new style! Looks beautiful! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 10:23, 31 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== class=sprite ==&lt;br /&gt;
Hey! What does &amp;quot;class=sprite&amp;quot; change on an image exactly, and when should it be used? I noticed you edited it in on a bunch of images I&#039;ve added. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 06:40, 10 February 2017 (UTC)&lt;br /&gt;
:Hey, it&#039;s a CSS class that allows screenshots from sprite-based games to remain neat on higher dppx devices (devices using several physical pixels per virtual pixel e.g. most modern smartphones or Retina MacBooks). Without the class, a smooth resizing algorithm is used, which makes those pictures look blurry. Thanks for reminding me that I need to add an entry about it in our image guidelines, will do ASAP! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:44, 14 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Link clarification ==&lt;br /&gt;
Hey, and sorry for asking about link again, but I&#039;m still slightly confused on when to use them and not. In the [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=25231#p1202780 forums] you said that you should link the words with articles on the wiki &#039;&#039;&#039;every time&#039;&#039;&#039; they showed up. However, in the manual of style there&#039;s an example which shows a paragraph of text where the reoccurring words (like Ly and Betilla) are only linked in the first instance.&lt;br /&gt;
Also, should headings be linked or not? Pretty much every article seems to do this differently. The manual of style states that links should be used &amp;quot;unless it is in a section title.&amp;quot; I assume that means it should not be used in heading then, and the cases where that is done are incorrect? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:15, 8 June 2017 (UTC)&lt;br /&gt;
:Hi there! Well the manual of style was wrong then, I&#039;ve just updated it with a correct example. As for headings, I have no strong opinion on the matter, maybe we could have a discussion on the forum about this to see what people think?—[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:50, 27 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== NIWA ==&lt;br /&gt;
&lt;br /&gt;
Hello there! I&#039;m thinking of nominating RayWiki for NIWA-affiliate on their forums, but I want to know what you guys think of it first. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 21:42, 26 March 2018 (UTC)&lt;br /&gt;
:Hi, can you please elaborate as to what NIWA is and how it works? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:53, 29 March 2018 (UTC)&lt;br /&gt;
::NIWA is an acronym of Nintendo Independant Wiki Alliance, and is an alliance of independant Nintendo wikis. We are also, appart from having fully-fledged members, affiliated with several other sites not necessarily directly Nintendo related, including Wikisimpsons, Wikimon, Doom Wiki etc. [http://www.niwanetwork.org Link to our home page] (with our affiliates to the right). I believe RayWiki fits this description perfectly. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 16:12, 30 March 2018 (UTC)&lt;br /&gt;
:::Thanks for your reply, that&#039;s a nice community you have here. What does an affiliation partnership consist of and how is it different from a full membership? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:44, 9 April 2018 (UTC)&lt;br /&gt;
::::Being a member you have to be a Nintendo wiki, but being an affiliate means having your wiki highlighted in the sidebar. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 10:32, 12 April 2018 (UTC)&lt;br /&gt;
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== Helpful Links Widget ==&lt;br /&gt;
Hey! There was recently a discussion regarding making the [[RayWiki:Sandbox|sandbox]] page easier to find in which I suggested having an extra &#039;widget&#039; on the home page for useful links. I made a draft you can check out [[Template:HelpfulLinks|here]]. What do you think about that idea? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:07, 14 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==  (Hunchman sexy beast ==&lt;br /&gt;
&lt;br /&gt;
Humchmon Sexah best. &amp;lt;3 {{Unsigned|Dr. lehumch|05:40, 4 July 2018 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
== File Upload Limit ==&lt;br /&gt;
Hey! Since the latest RayWiki update I can&#039;t seem to be able to upload images with a size higher than 2 mb. This is a problem for a lot of my high resolution screenshots which I&#039;ve now have had to compress. Is this an intentional decision, and if so, what course of action should I take with files above the limit? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:39, 13 October 2018 (CEST)&lt;br /&gt;
:Hi, thanks letting me know. It&#039;s not intentional at all, I must simply have forgotten to change the default config on the new server. I&#039;ll fix it ASAP, how does 10 MB sound like? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:42, 14 October 2018 (CEST)&lt;br /&gt;
::Should be good now. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:44, 14 October 2018 (CEST)&lt;br /&gt;
:::10 should be fine, but it&#039;s still showing 2 as max. I tried hard refreshing the page, but no change. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:03, 14 October 2018 (CEST)&lt;br /&gt;
::::My bad, the server is making it complicated for me to change a simple config value. I checked this time and it shows the correct value, let me know if you&#039;re still having issues though. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 15 October 2018 (CEST)&lt;br /&gt;
:::::Working now for 8 mb, which should be fine. I re-uploaded my previously compressed images in full quality now. Thanks! --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 11:02, 15 October 2018 (CEST)&lt;br /&gt;
::::::Thanks too Hunch, I had the same problem and I thought it was a feature of the new version of the RayWiki. --[[User:Boomboleros7|Boomboleros7]] 23:24, 15 October 2018 (CEST)&lt;br /&gt;
:::::::Sorry for the hassle, that would have been a very bad new feature indeed! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 16 October 2018 (CEST)&lt;br /&gt;
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== Personal Images ==&lt;br /&gt;
If you deleted memeface because my profile doesn’t use it anymore you should delete https://www.raymanpc.com/wiki/en/File:Shooketh.jpg as well --[[User:Thegrammarteensie|The Grammar Teensie]] ([[User talk:Thegrammarteensie|talk]]) 17:52, 15 October 2018 (CEST)&lt;br /&gt;
:Thanks, I just took care of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:02, 15 October 2018 (CEST)&lt;br /&gt;
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== Flat stone ==&lt;br /&gt;
Hey Hunch, I&#039;ve just recently created the flat stone article in the Hungarian wiki too, but the title is wrong. Can you fix the title so that it doesn&#039;t say &amp;quot;Lapos szikla&amp;quot; but &amp;quot;Lapos kő&amp;quot;? Thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 15:54, 6 March 2019 (CET)&lt;br /&gt;
:Sure, it&#039;s done now! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:05, 6 March 2019 (CET)&lt;br /&gt;
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== About images in RayWiki ==&lt;br /&gt;
Alright, well, I wasn&#039;t sure to ask this here or at [[Help:Image]], but with most of the images here at RayWiki, if the image wasn&#039;t taken from PC, you can&#039;t tell if it&#039;s the image that someone took from their TV screen or not. And if the image indeed wasn&#039;t taken from PC, then how can people make their images look so great and smooth and everything like if you didn&#039;t actually take it from your TV screen (so it doesn&#039;t appear like you did). How do you do that? I&#039;m only asking because I wanna help contribute to the Hungarian version of the Rayman M article by adding an image from the PS2 version. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 22:17, 23 March 2019 (CET)&lt;br /&gt;
:(First, sorry for jumping in and answering Hunch&#039;s talk page, but as someone who&#039;s been in this situation before I have something to add) There are basically three options you have to take screenshots from a console:&lt;br /&gt;
:* Emulator - this is the most common method. Make sure you don&#039;t have any scaling options on or run the game in a different resolution than the original.&lt;br /&gt;
:* Native screenshot feature - modern consoles, such as PS4, Switch etc., have native screenshot features. Most of the time they give a high quality screenshot (although sometimes it gets compressed).&lt;br /&gt;
:* Video output - some TV&#039;s support video output from which you may be able to use some device to get a screenshot. The quality might not be so great doing this, although that depends on how it&#039;s done and which connection is being used.&lt;br /&gt;
:And definitely do not take the image from a camera pointed at your TV. No matter how good it&#039;ll end up it will be far from ideal due to lightning and reflections. Usually emulation is the best option in these situations. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 09:29, 24 March 2019 (CET)&lt;br /&gt;
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::Oh, I see. Well, I don&#039;t have any emulators as I only have the physical copies of games that run on the console, but I&#039;ll keep the video output in mind and I&#039;ll see what I can do, thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 09:38, 24 March 2019 (CET)&lt;br /&gt;
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:::Carrot&#039;s pretty much nailed it, I&#039;ll just add that some modern &#039;smart&#039; TVs also have built-in screenshot features but you&#039;d have to watch out for upscaling. Anyway, emulation is what I would recommend in your case (PS2), and it&#039;s perfectly legal since you actually own the console and the games. You may want to check the [https://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=12200 emulation thread] for more information on how to get your game running. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:13, 24 March 2019 (CET)&lt;br /&gt;
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== Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive? ==&lt;br /&gt;
&lt;br /&gt;
Hunchman, with all due respect of course, don&#039;t you think is a little excessive to lock Mr. Dark and The Magician articles indefinitely just because of one or max. two jerky user(s) who can&#039;t even properly explain with a valid and coherent reason why they don&#039;t want an edit to be made? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:56, 26 September 2023 (CEST)&lt;br /&gt;
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:Both articles appear to be the stage of [https://en.wikipedia.org/wiki/Wikipedia:Edit_warring edit warring], that is, users repeatedly overriding each other&#039;s contributions. With no one actively striving to reach consensus, it is clear that this situation will persist, and that locking the articles in question is necessary to prevent further pollution of the revision history.&lt;br /&gt;
&lt;br /&gt;
:In this context, please allow me to stress the collaborative nature of this encyclopedia. You find yourself in a situation where three different users, each with a commendable contribution history, happen to strongly disagree with some of your changes. You don&#039;t find their reasons good enough, but surely, you must have realized that they happen to think the very same about yours. I, for my part, must agree that you&#039;ll have to do better than brandishing unsourced claims of interactions with Ubisoft staff. This is why a more structured discussion is now necessary, and I very much doubt that calling your fellow editors &amp;quot;jerky&amp;quot; and other nonconstructive diatribes will be of much help to that effect.&lt;br /&gt;
&lt;br /&gt;
:To put things in perspective, I cannot for the life of me remember another case of edit warring on this wiki during its fifteen years of existence. This speaks volumes to the amount of controversy surrounding some of your changes.&lt;br /&gt;
&lt;br /&gt;
:Therefore, and with a quick resolution of the situation in mind, the next steps will be as follows:&lt;br /&gt;
&lt;br /&gt;
:*Purple bubble is to create, for each of the following 7 topics, which I believe comprehensively cover the nature of the contributions currently subject to controversy, a distinct section in the talk page of the relevant article, explaining why the change in question should be made, and providing sources where applicable:&lt;br /&gt;
:**Mr Dark: trivia&lt;br /&gt;
:**The Magician: mention of Andrew as a cousin, &amp;quot;but only in a spin-off&amp;quot; (also applicable to [https://raymanpc.com/wiki/script-en/index.php?title=Admiral_Razorbeard&amp;amp;diff=prev&amp;amp;oldid=90628 this revision])&lt;br /&gt;
:**The Magician: mention of &amp;quot;Ales Mansay&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Dark Teensy&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Mr Dark&amp;quot; as an official name&lt;br /&gt;
:**The Magician: trivia 1 - mention of the Magician as &amp;quot;a mix of the previous main antagonists of the series&amp;quot;&lt;br /&gt;
:**The Magician: trivia 2 - mention of the use of the scrapped name &amp;quot;Ales Mansay&amp;quot; by a substantial portion (&amp;quot;many&amp;quot;) of the fanbase&lt;br /&gt;
:*Once this is done, discussions will begin, and contributors will be invited to freely debate about the validity of those additions.&lt;br /&gt;
:*Finally, a voting process will follow. It will start independently for each issue after 7 days have passed without any addition to the discussion, or if the discussion has been going on for more than 30 days. In order to prevent the use of sockpuppets, only accounts with prior wiki or forum contribution history at the time of the introduction of the changes will be eligible to vote. The voting process will end, independently for each issue, after 7 days have passed since the last vote, unless it results in a tie, in which case additional votes will be required. The decision will be final, and users not respecting it will be liable to a ban.&lt;br /&gt;
&lt;br /&gt;
:I have done everything I could to provide you guys with the best framework for a constructive, collaborative and efficient resolution of the problem. Now is the time to do your part. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:22, 27 September 2023 (CEST)&lt;br /&gt;
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::I, at least, have given pretty detailed reasons for the edits, unlike the others who justified the edit warring by practically saying &amp;quot;I don&#039;t want it and I don&#039;t need to give any clear reason for that&amp;quot;, and that&#039;s not something I easily accept as an explanation. Also, I opened the way for a dialogue here, now where are they? It&#039;s clear they don&#039;t want to discuss. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:14, 27 September 2023 (CEST)&lt;br /&gt;
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:::Repeating ad nauseam that your reasons are better than theirs is a waste of your time, and mine. Please adopt constructive behavior and follow the above instructions, which have been designed for a quick resolution of the various issues being discussed. I have no doubt that people will chime in in due time, but for now, the way you have grouped all subjects into one section is confusing and not fit for debating. &#039;&#039;&#039;I will now stop replying to this thread and only continue the discussion in the talk page sections you are to create for each issue.&#039;&#039;&#039; —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:25, 27 September 2023 (CEST)&lt;br /&gt;
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::::The problem here is not that my reasons are better than theirs, the problem here is that I gave reasons for the edits and they didn&#039;t give any, and still they didn&#039;t present themselves to the discussion I started here to find a solution or a compromise, and I opened it even in the two talk pages of the respective articles, still nothing, and I find this too very disrespectful and a waste of time for everybody. Anyway, although I strongly disagree, what if I promise not to restore those same edits that apparently are problematic for ambiguous or unknown reasons? I don&#039;t want the other users and editors to pay the consequences for a stupid and senseless edit war. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:36, 27 September 2023 (CEST)&lt;br /&gt;
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:::::I can unlock the articles if you commit to not making changes outside of the resolution process described above. Also, please advise on whether you intend to follow said process; I still do not see any changes to this end. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:41, 28 September 2023 (CEST)&lt;br /&gt;
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::::::Deal (although it still annoys me that none of the other edit warring users showed the decency to give a sign of themselves and didn&#039;t get a warning). [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 14:05, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::Done. As for your remark, it is not reasonable to expect people to chime in if you do not start yourself by developing your arguments in a more structured manner, as detailed above. Speaking of which, I reiterate: do you intend to follow those instructions, or do you prefer to close the debate now? In the spirit of putting an end to this waste of time for everyone, if your answer is not unequivocally &amp;quot;yes&amp;quot;, I will take it as a no and close the subject for good. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:20, 28 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::I said deal, yes. What I expected was just for people to give an explanation for reverting the work of others and not just going away or at the very best leaving vague and ambiguous responses, and maybe presenting themselves to discuss a topic they were involved in too, I even invited them to discuss on my own talk page but nothing, I was the only one here and I was the only one who proposed a solution, it&#039;s just a matter of basic respect, for me and for the community, I didn&#039;t and don&#039;t ask much. Also, I was expecting for other people to be held accountable, since I was the only one who was scolded. You can&#039;t blame me for being annoyed by this. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 20:34, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::::Because the above instructions have yet to be acted upon, despite the positive answer, the resolution process is now canceled and the debate closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
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:Can I have the authorization to add that trivia about the Magician? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:07, 15 April 2024 (CEST)&lt;br /&gt;
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::Like I said in my edit summaries, please follow the instructions above for item #6 (&amp;quot;The Magician: trivia 1&amp;quot;). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 22:31, 15 April 2024 (CEST)&lt;br /&gt;
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:::I&#039;m sorry, can you give me a brief summary on how the edit would be acceptable? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:45, 15 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::I cannot, because it&#039;s a community decision, and that&#039;s why you need to start a discussion on the matter (since it was obviously not consensual last time). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:23, 17 April 2024 (CEST)&lt;br /&gt;
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:::::Ok, but what if I wrote instead of &amp;quot;is a mixture of the previous main antagonists in the series&amp;quot; that he has &amp;quot;elements in common&amp;quot; with them? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:17, 18 April 2024 (CEST)&lt;br /&gt;
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::::::He is not a mixture, a more correct way to say it would be that he &amp;quot;incorporates elements from the previous main antagonists&amp;quot;. Anyway, just go ahead and propose something in the talk page and let&#039;s see what people think of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:38, 19 April 2024 (CEST)&lt;br /&gt;
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:::::::I know, that&#039;s why I proposed to write a different form.  [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:18, 20 April 2024 (CEST)&lt;br /&gt;
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== Thank button ==&lt;br /&gt;
&lt;br /&gt;
Hey, can&#039;t there be a function to thank people for an edit? Like the thank button on other wikis for immediate thanks post-edits? :) [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:17, 1 November 2023 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi there! We have a packed backlog of new features and fixes to implement but I&#039;ll be sure to look into this as soon as I have a bit of time. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:58, 3 November 2023 (CET)&lt;br /&gt;
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== &#039;&#039;Rayman M/Arena/Rush&#039;&#039; racecourse description ==&lt;br /&gt;
Hello! I&#039;d like to ask you about a new, bit more systematic approach to the descriptions of racecoruses that I came up with today. An example of one for [[Big Bang]]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;start/finish line &amp;gt; long corridor full of dash boards and explosive barrels; a bumper and a climbing wall leading to an upper alternative path on the left with a sliding section and a Purple Lum &amp;gt; left turn; end of alternative path on the right &amp;gt; narrow room with a red mud-like surface, two platforms above &amp;gt; climbing wall with falling kegs &amp;gt; turn left; narrow corridor with rolling kegs &amp;gt; huge hall with red mud floor and bumpers on it; an alternative upper path with thin spinning platform high in the air blocked by a box &amp;gt; main path contains dash boards and a switch that allows to move the fences ahead; alternate upper path on the left ends with a sliding slope; alternate upper path on the right (access via a bumper) consists of dash boards and fences &amp;gt; start of a wide and long sliding section; alternate path on the right ends with a sliding slope with three explosive barrels &amp;gt; left turn, sliding section continuous, two big pillars in the middle &amp;gt; left turn; the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right &amp;gt; end of the sliding section &amp;gt; left turn; a bumper on the left allows to reach upper platforms on the left; the switch below retracts said platforms and moves fences on the altrenative right upper path &amp;gt; start/finish line&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to add sth like that to every standard race track description. What do you think? Is it okay, or is it too much? Also, sorry for the high resolution of the latest &#039;&#039;Rayman Arena&#039;&#039; screenshots - I can&#039;t set up the proper native resolution in my program without all the textures glitching out. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 14:12, 10 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
: Hi there! I like this idea, but maybe it would look better in a table rather than in a large paragraph separated by chevrons? As for the latest images, I think they&#039;re fine; at least, it&#039;s consistent in that they&#039;re the same dimensions so it looks like nothing has been cropped. Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:12, 10 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Great! Do you maybe have an idea how this table would look like? I&#039;ve never been good with creating templates etc., so I doubt that I could  make one :c - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 18:20, 10 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
::: Sure! A simple layout could look like this:&lt;br /&gt;
&lt;br /&gt;
::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Layout&lt;br /&gt;
|-&lt;br /&gt;
| A&lt;br /&gt;
|-&lt;br /&gt;
| B&lt;br /&gt;
|-&lt;br /&gt;
| C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::: And for branching sections, maybe the following could help?&lt;br /&gt;
&lt;br /&gt;
::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A&lt;br /&gt;
|-&lt;br /&gt;
| B1 || B2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::: Let me know what you think! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: Ooh, I like that! I&#039;ll prepare a test layout table for Big Bang based on your idea as soon as I&#039;ll be able to. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 19:47, 11 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
::::: Sorry for taking so long. What do you think of this chart:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| long corridor full of dash boards and explosive barrels&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| a bumper and a climbing wall leading to an upper alternative path on the left with a Purple Lum and a sliding ramp&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| alternative path on the right turns into a sliding slope &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| left turn || end of the alternate path on the left&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| narrow room with a red mud-like surface and four pads || two platforms above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| climbing wall with falling kegs &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| checkpoint line; very narrow corridor on the left with rolling kegs&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| huge hall with red mud floor and bumpers on it || an alternative upper path with thin platform slowly spinning high in the air blocked by a box&lt;br /&gt;
|-&lt;br /&gt;
| dash boards and a switch that allows to move the fences ahead || alternate upper path on the left ends with a sliding slope || alternate upper path on the right (access via a bumper) with dash boards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| chechpoint line; start of a wide and long sliding section || alternate path on the right turns into a sliding slope with three explosive barrels&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| sliding section continuous, two big pillars in the middle || end of the slope on the right&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right at the end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
| a bumper on the left allows to reach upper platforms on the left; the switch on the right retracts said platforms and moves fences above || alternative higher path on the left made of two platforms with dashboards || alternative higher path on the right with dashboards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::::: Is there anything you would change? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 08:48, 7 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::: Thanks, I think it looks great! I have made a couple changes to it (centered the text and forced the columns to have equal widths) and the only other suggestion I have is to capitalize the first word of each cell for added readability. Thanks again! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:37, 8 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::: Hi, can you help me with the layout table, please? I cannot fix the wideness of the columns (CSS&#039;s never been my strong side) ~ [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 12:27, 15 June 2024 (CEST)&lt;br /&gt;
{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Corridor with horizontal [[laser]]s&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Three wooden horizontal spinning gears that serve as platforms high above (path unreachable in the first lap)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide pool of oily mood with several platforms, a robotic [[nettle]], a [[switch]] on the left that moves the platforms in the next section of the map, and four [[bumper]]s that allow to reach the top of a high machine, where the racecourse continues&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two sliding platforms with [[bumper]]s and a [[Purple Lum]] &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Narrow pool of oil with three flat platforms and a moving one one rhe left, which serves as an elevator to the alternative path&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Several hung in the air sliding platforms&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| Right turn; a checkpoint line with a speed booster and a robotic [[nettle]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A [[Purple Lum]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A narrow sliding slope on the wall that launches player into a standard path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| The main path is sliced in half by a pool of oil; the left side is full of speed boosters and short metal fences, the right side consists of speed boosters and [[laser]]s; a [[switch]] in the centre allows to move the fences on the left, move the lasers on the right and retract upper platforms in the centre&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Retractable sliding platforms with [[Purple Lum]]s between them&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Right turn, a breakable box on the left with a [[bumper]] under it and a speed booster behind it&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform above with a speed booster &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A very narrow corridor with two crushing presses and short fences (side camera view section)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Wooden spinning cogs that serve as platforms alongisde the tops of the crushing presses and a narrow sliding platform&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A set of climbing walls which can be moved up by a [[switch]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| If the climbing walls haven&#039;t been moved, the three upper platforms with a speed booster and a robotic [[nettle]] on each one form a standard path&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| It the climbing walls have been moved up, the bottom with [[electric barrel]]s and fences becomes accessible, forming a standard path, and  [[Purple Lum]]s high above becomes accessible too (via climbing walls), making an alternative upper path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide sliding slope on the bottom with a [[switch]]; right turn&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two narrow sliding platforms with a [[switch]] linked to the bottom one (both allow to change the layout of the next racing section by moving the obstacles on both paths)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide long platform with four sets of obstacles that can be moved (speed boosters, [[bumper]]s and fences) which end is guarded by two [[electric barrel]]s (only one in PlayStation 2 version)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform on the top of the wall on the left with speed boosters and prisms that can be moved&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Left turn; a wide sliding slope and a [[switch]] that causes the [[laser]]s ahead to move&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow sliding slope above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:::::::: Hi, any chance you could show me the intended result in a Google Sheet? I&#039;m not sure how I &#039;&#039;should&#039;&#039; fix it. 🤔 —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:20, 17 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::: Hi, sorry for the very late reply. Uhm, I mean, some of the columns seem to be not aligned properly (for example: the second row is  too narrow and the fifth, ninth and twelfth rows have columns sticking out of the table). I just can&#039;t make them align in a right way. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:22, 20 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::::: Hi again! I can see that they are not aligned properly, but I&#039;m not sure what is the intended layout, hence my suggestion of a Google Sheet so that I can replicate said layout on this page. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:30, 21 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::: Hello and sorry yet again for a very late reply. I&#039;ve prepared a table in Google Docs, here&#039;s a [https://docs.google.com/document/d/1eKpx0ttYzMKv0Ka_Cap8aLcX-G0iW6s7ky7z2FIgRsg/edit?usp=sharing link]. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:11, 31 August 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::::::: There you go, it should be fixed now. You need to use a total colspan of 6 here (least common multiple of 2 and 3), and setting the relative width on the first occurrence of both the 3- and 2-colspan columns helps ensure that the space is equally divided. Let me know if you have any other questions. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:54, 31 August 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::::: I&#039;m late again, but big thanks for helping me and explaining the stuff! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 20:06, 24 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::::::: No problem, glad I could be of help, and do not hesitate if you need anything else. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:46, 25 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deleting a file ==&lt;br /&gt;
Sorry to bother, I just click faster than I think about what I&#039;m doing... Can I ask you to delete [https://raymanpc.com/wiki/en/File:RR-PS-Canopy-Training-ExplosiveBarrels.png this] file, please? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:06, 9 June 2024 (CEST)&lt;br /&gt;
:Of course, no worries! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:27, 10 June 2024 (CEST)&lt;br /&gt;
:::Thanks! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:11, 15 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Hoodlocks in Rayman 3 GBA ==&lt;br /&gt;
&lt;br /&gt;
Amongst the enemies of the GBA version of Rayman 3 there&#039;s also the Hoodlock or Spinneroo, but it&#039;s missing, https://raymanpc.com/wiki/en/Category:Enemies_from_the_Game_Boy_Advance_version_of_Rayman_3 . [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 10:49, 18 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:That&#039;s right, I have added the missing category. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:47, 18 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Maybe I was wrong, maybe it was already there from the start. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 19:56, 18 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Can you help me in &#039;&#039;[[Rayman Advance]]&#039;&#039;? ==&lt;br /&gt;
&lt;br /&gt;
I already beat [[Mr Skops]] in &#039;&#039;[[Rayman Advance]]&#039;&#039;, but the [[Mr Dark&#039;s Dare]] level still hasn&#039;t opened. Can you help me? [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 17:23, 3 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:You’ve got to crack open every single [[cage]] to access the final level – [[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:33, 3 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::[[Rayman Advance|This]] is the very first videogame I give up... [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 16:05, 4 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::I finished [[Rayman Advance|the game]], I didn&#039;t give up! &amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies_in_globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in globox]] 17:42, 14 September 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::Congrats! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:01, 17 September 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
==What is this?==&lt;br /&gt;
What is                  abou} ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉ ҉̔̕̚̕̚҉ZA ~ L G ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚# O҉ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ C̓̔̿̿̿̕̚۩￼� O҉̵̞̟̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ M͡҉ E҉̔̕̚̕̚҉ S~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ # ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O  ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ ̓̔̿̿̿̕̚ ۩I͙̾̓̂ͭͧ̓T̳͍̳̦̲̤￼̻̹̞̖̖̰ͪͩ̋͟ ͍ͬ͊ͯI̺͕̣̻̙̫͟S̝ͫ̅̌͟◊̛Ḙ̣̎ͨ̀̋ͭ́Aͮ̔ͦ̑T̢̖͗ͨ̑̑ͧI͈̦͎̖ͫͮ̄ͦ̄͂ͮN̶̹̞̭͙̠G̠͔̗̤̳̰̽ͪ͊̓̄ͨ̒ͅM̞̘̣̱̙̬͙̓͐͌ͨ̀̇͘Ý̗̯̝̪̯̙̫͠S̻͕̤͈̙͆ͭ̽̋ͤ̎O̦̬̾͛̋̒̔Ṳ̱ ͕̟̞͖̻̪̍̾ &lt;br /&gt;
? {{Unsigned|Teensies in globox|15:40, 28 October 2024 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
:It&#039;s an old joke, [https://en.wikipedia.org/wiki/Zalgo%20text Zalgo text]. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:34, 29 October 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
==Terminator Putin image==&lt;br /&gt;
Hello! Why did the image [[:File:Vladimir Putin is a Termimator.png]] have to be deleted? I used it [[:ru:Участник:Teensies in Globox|here]]!&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]]&lt;br /&gt;
:Hi there! Personal images are permitted, but within reasonable limits. Please avoid giant images and try to keep them under 500 kB. This is a Rayman wiki after all, not a hosting service. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 08:56, 9 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Alright, but what program do you know that can reduce the storage space of images?&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]] 13:30, 9 December 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109772</id>
		<title>User talk:Hunchman801</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User_talk:Hunchman801&amp;diff=109772"/>
		<updated>2025-12-08T19:59:23Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* What is this? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Numbers==&lt;br /&gt;
yo hUMCH its hUMCH i herd u liek numb3rs so i put numb3rs in yo numb3rs so u can count when u count [[File:Raypalm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Icon1.png|1]][[Image:Icon2.png|2]][[Image:Icon3.png|3]][[Image:Icon4.png|4]][[Image:Icon5.png|5]][[Image:Icon6.png|6]][[Image:Icon7.png|7]][[Image:Icon8.png|8]][[Image:Icon9.png|9]][[Image:Icon0.png|0]]&lt;br /&gt;
[[Image:Icon1GBC.png|1]][[Image:Icon2GBC.png|2]][[Image:Icon3GBC.png|3]][[Image:Icon4GBC.png|4]][[Image:Icon5GBC.png|5]][[Image:Icon6GBC.png|6]][[Image:Icon7GBC.png|7]][[Image:Icon8GBC.png|8]][[Image:Icon9GBC.png|9]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
&lt;br /&gt;
—[[User:Hunchman801|Hunchman801]] 21:08, 10 July 2009 (UTC)&lt;br /&gt;
: Hunch can you upload the rest of the number set of Rayman 2 PS1 [aka these [[File:Icon0PS.png]] ] please?  Then I can get going with templating the Rayman 2 levels, fo shizz -- [[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 14:55, 17 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: There you go =) [[Image:Icon1PS.png|1]][[Image:Icon2PS.png|2]][[Image:Icon3PS.png|3]][[Image:Icon4PS.png|4]][[Image:Icon5PS.png|5]][[Image:Icon6PS.png|6]][[Image:Icon7PS.png|7]][[Image:Icon8PS.png|8]][[Image:Icon9PS.png|9]][[Image:Icon0PS.png|0]] —[[User:Hunchman801|Hunchman801]] 15:10, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Here&#039;s for the others so that they don&#039;t appear as unused files anymore:&lt;br /&gt;
::*[[Image:R3GBAIcon1.gif]][[Image:R3GBAIcon2.gif]][[Image:R3GBAIcon3.gif]][[Image:R3GBAIcon4.gif]][[Image:R3GBAIcon5.gif]][[Image:R3GBAIcon6.gif]][[Image:R3GBAIcon7.gif]][[Image:R3GBAIcon8.gif]][[Image:R3GBAIcon9.gif]][[Image:R3GBAIcon0.gif]]&lt;br /&gt;
::*[[Image:RRRGBAIcon1.png]][[Image:RRRGBAIcon2.png]][[Image:RRRGBAIcon3.png]][[Image:RRRGBAIcon4.png]][[Image:RRRGBAIcon5.png]][[Image:RRRGBAIcon6.png]][[Image:RRRGBAIcon7.png]][[Image:RRRGBAIcon8.png]][[Image:RRRGBAIcon9.png]][[Image:RRRGBAIcon0.gif]]&lt;br /&gt;
::—[[User:Hunchman801|Hunchman801]] 16:11, 1 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Same as above: [[File:R3ScoreIconIntL.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconInt.png]][[File:R3ScoreIconR.png]] [[Image:RHRScoreIconL.png]][[Image:RHRScoreIcon1.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon2.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon3.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon4.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon5.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon6.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon7.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon8.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon9.png]][[Image:RHRScoreIconM.png]][[Image:RHRScoreIcon0.png]][[Image:RHRScoreIconR.png]] [[Image:RHRLumsIconL.png]][[File:RHRLumsIcon1.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon2.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon3.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon4.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon5.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon6.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon7.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon8.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon9.png]][[Image:RHRLumsIconM.png]][[File:RHRLumsIcon0.png]][[Image:RHRLumsIconR.png]] [[File:Boonfacepalm.gif]]&lt;br /&gt;
::—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:45, 25 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Le Chaos du Cauchemar&amp;quot; page ==&lt;br /&gt;
&lt;br /&gt;
[[Le Chaos du Cauchemar]] - you&#039;ve forgot to block this one for anymous users. :) — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Thanks man, it&#039;s impossible to protect a deleted page so I had to create a redirection. Fucking bots. — [[User:Hunchman801|Hunchman801]] 13:11, 4 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of the pages attacked by bots ==&lt;br /&gt;
&lt;br /&gt;
That seems to be more of the pages, which bots &amp;quot;like&amp;quot; for some reason. Maybe we should create a list of them?&lt;br /&gt;
&lt;br /&gt;
* Together with [[Le Chaos du Cauchemar]] and his talk page, &#039;&#039;&#039;[http://www.raymanpc.com/wiki/en/index.php?title=Talk:Accueil&amp;amp;redirect=no this one]&#039;&#039;&#039; also was attacked (and still needs to be blocked). It&#039;s a talk page of the French main page, as I see... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Unfortunately, there&#039;s not much we can do, except for blocking them when it happens. — [[User:Hunchman801|Hunchman801]] 12:23, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* They&#039;ve run out of French pages, so they now use German ones - this is [[Startseite|copy of the main site]]. Needs to be blocked for anymous users... — [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
: Done! Hopefully they&#039;ll eventually run out of foreign pages to copy =) — [[User:Hunchman801|Hunchman801]] 14:24, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* [[Ta-Ray-Zan|Another one]], this time about Tarayzan. Block it, please. - [[User:Zutheskunk|Zu]]&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
I have wondered about something. Does a contributor must have a special requirement to get an administrator? --[[User:Haruka|Haruka]] 00:43, 8 January 2011 (UTC)&lt;br /&gt;
:Well not really, except for a good activity and an impressive history of contributions. You&#039;re obviously on a very good way :)&lt;br /&gt;
:—[[User:Hunchman801|Hunchman801]] 03:19, 8 January 2011 (UTC)&lt;br /&gt;
::I see. Thanks for clearing up my doubts. :) --[[User:Haruka|Haruka]] 13:07, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==List of unused pictures==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;See page: [[User talk:Hunchman801/List of unused pictures]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Signature==&lt;br /&gt;
Hunch, how can I change my signature, more or less how Stacey has got, or even yours? --[[User:Haruka|Haruka]] 21:35, 20 February 2011 (UTC)&lt;br /&gt;
:You can edit it in [[Special:Preferences]]. [http://www.mediawiki.org/wiki/Help:Signatures This page] should contain all the information you need =) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:50, 20 February 2011 (UTC)&lt;br /&gt;
::The problem is that I want to use a gif file that isn&#039;t in RayWiki, a sparkle to be precise. I can&#039;t put it to work here. --[[User:Haruka|Haruka]] 23:12, 20 February 2011 (UTC)&lt;br /&gt;
:::Why don&#039;t you just upload it here? —[[User:Spiraldoor|Spiraldoor]] 12:56, 21 February 2011 (UTC)&lt;br /&gt;
::::I wasn&#039;t sure if I could upload it since it is not Rayman related. --[[User:Haruka|Haruka]] 13:16, 21 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Wiki Alliance==&lt;br /&gt;
Hi, I am an admin from Kid Icarus Wiki. I&#039;d like to know if your wiki is interested in joining a [http://dawn.wikkii.com/wiki/Main_Page video game wiki alliance]. The alliance has the internet&#039;s top wikis on Trauma Center, Drawn to Life, Nintendogs, Custom Robo, and Kid Icarus. The main goal of the alliance is to improve each wiki by sharing traffic, sharing ideas, and promoting interlinking. This wiki wouldn&#039;t have to give up any rights or anything (you don&#039;t even have to link back if you don&#039;t want to, though we would appreciate it), all we ask is for someone from this wiki to check out the site every week or two and take part in wiki discussions. Anyway, that&#039;s all, just send me a message when you get a chance. Thank you. --[[User:Vhehs2|Vhehs2]]&lt;br /&gt;
:Hi there ;) Looks like a very interesting proposition, unfortunately I do not have time to coordinate such a partnership. If any RayWiki contributor is willing to manage our alliance and serve as the main interlocutor with DAWN, we will be glad to join you! So, anyone here? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:32, 6 March 2011 (UTC)&lt;br /&gt;
::It&#039;s great to know that the wiki shows some interest in the alliance! Would it be out of line for me to post this on the main page&#039;s talk page? People may have a better chance seeing it over there. --[[User:Vhehs2|Vhehs2]] 22:41, 15 March 2011 (UTC)&lt;br /&gt;
:::Please feel free to do so! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:29, 16 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Untitled==&lt;br /&gt;
&lt;br /&gt;
yo hunchman i got 2 questions and yes i read the manual how old are you and are you a robot&lt;br /&gt;
:Hunch is older than you and no, he is a kangaroo. *Silence* Of course he is a human and not a robot. You still didn&#039;t learn to click in the signature button before posting. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:13, 26 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Photos ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, I thought I could consider as a picture of Rayman 2, but it seems I cannot. Everytime we&#039;re talking about photographs, is just description and photographs category, correct? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:09, 3 May 2011 (UTC)&lt;br /&gt;
:Hi Haruka, don&#039;t bother using the Image template for anything but game screenshots, there is much important work to do. The &#039;game&#039; field of the said template and the associated categories are only for screenshots; if you are to upload photographs, just classify them as such. And don&#039;t worry, you did a great job uploading these pictures. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:24, 3 May 2011 (UTC)&lt;br /&gt;
::OK then, and thank you. I thought the photos would be very useful knowing the high rarity level of the collection. I&#039;ll integrate them in the correspondent articles now. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:00, 3 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that the Super Mario wiki has got pages dedicated to quotes of different games. &lt;br /&gt;
&lt;br /&gt;
I thought we could do the same, I think it would be particulary useful. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:27, 25 May 2011 (UTC)&lt;br /&gt;
:It would be good if we implemented a proper quote template system first, like the one Wikipedia has. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:43, 25 May 2011 (UTC)&lt;br /&gt;
::Can you show me an example? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:13, 25 May 2011 (UTC)&lt;br /&gt;
:::http://en.wikipedia.org/wiki/Template:Quote —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:52, 25 May 2011 (UTC)&lt;br /&gt;
::::I see. But SMWiki doesn&#039;t use that system. They organize it like this: http://www.mariowiki.com/List_of_Quotes_in_Super_Smash_Bros._Brawl --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:48, 26 May 2011 (UTC)&lt;br /&gt;
:Both a quote template and a list of quotes are an excellent idea. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
::I&#039;m glad you like the idea Hunch, but how can we do then? With or without the quote system of Wikipedia? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:46, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Eyefish==&lt;br /&gt;
[[File:EyeFish.png|thumb|320px|right]]&lt;br /&gt;
If you ask me, I think we need a clearer shot of this. I believe the PSX version of the game has translucent water, so you can clearly see the fish. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 13:35, 25 May 2011 (UTC)&lt;br /&gt;
:I totally agree with you, but it was the best shot I could get out of dozens of pictures; those are incredibly hard to get a sight of. An additional snapshot from the PlayStation version would be great though, as it would both illustrate the translucent water you&#039;re talking about (I don&#039;t remember it though) and the fish itself. In any case, the original file is not to be replaced; no need to stick to one picture only. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 13:50, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Table cell ==&lt;br /&gt;
&lt;br /&gt;
Can you explain me better about it? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 21:42, 8 June 2011 (UTC)&lt;br /&gt;
:Of course! The following code creates a new line in the table:&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;|-&lt;br /&gt;
|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:Since Rayman 2 level articles are based on tables (one line (which is also one cell since there&#039;s only one row) per version), you simply have to put the external links in an additional cell which will prevent them from being displayed in the PS2 or GBC section. You may want to read this in order to learn more about tables: http://www.mediawiki.org/wiki/Help:Tables&lt;br /&gt;
:Keep up the good work! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 21:47, 8 June 2011 (UTC)&lt;br /&gt;
::I see, it is quite annoying when the texts/pictures are placed in non-harmonious ways and &amp;quot;aglutinated&amp;quot; with other data. Thanks for clearing up my doubt :). I will also not forget about ordering the links by version. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:08, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been thinking about a slight improvement that the Raywiki could have. &lt;br /&gt;
&lt;br /&gt;
What about the ability to include small audio players? For listening a character quote, a jingle, or even a background music of a level?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t find the video player necessary since YouTube already does a better job. What do you think? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:43, 9 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Excellent idea, Haruka! I for one agree. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 18:15, 9 June 2011 (UTC)&lt;br /&gt;
:Sonic Retro&#039;s wiki used to have that, but recently they had to take down the whole audio system due to bandwidth issues.  So as much as I&#039;d like to have audio here, I wouldn&#039;t want it to suck the bandwidth out of the site and slow it down to a crawl. --[[Image:RKartHead.gif]]  &#039;&#039;&#039;[[User:Staceyw|StaceyW]] &amp;amp;#9836;&#039;&#039;&#039; 19:28, 9 June 2011 (UTC)&lt;br /&gt;
::Fair enough. I would like to know Hunch&#039;s opinion too. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:46, 9 June 2011 (UTC)&lt;br /&gt;
:::Background music from a level is covered by the RayTunes section of the site. But I like the idea for the other parts though :) --[[User:Shukaku|Shukaku]] 12:30, 25 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong info about Rayman Origins ==&lt;br /&gt;
&lt;br /&gt;
Hey Hunch&lt;br /&gt;
I saw some wrong information about Rayman Origins, for ex. There are 246 cages in Rayman Origins... - Cage arcticle; or - If the players die they return to there where they last destroyed a cage. - Rayman Origins arcticle. Do you have any idea how to put real informations instead of wrongs at the first time the users editing? I just ask you because fixing them lately is a bit harder. Anyway you shall announce Rayman Origins at the main page, so users may upload more information about it. --[[File:Icon.png|15px]] Rayrobi 15:39, 20 December 2011 (UTC)&lt;br /&gt;
: Haha cool it and I&#039;ll do the math: we know it&#039;s 246 Electoons but let me count the cages ok and I&#039;ll fix it.  Sheeeeesh.  --[[User:Cairnie|Cairnie]] 17:20, 20 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
I took screenshots of the images from high quality recordings of Rayman Origins gameplay. Some of it was fuzzy when seen in fullscreen mode however so that&#039;s why I reduced the image sizes. I can fix them if you wish. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:11, 20 March 2012 (CET)&lt;br /&gt;
:What&#039;s the version you are playing? For HD consoles the recommended resolution is 1920x1080 (guys correct me if I&#039;m wrong) in JPG format. The more nitid pictures the merrier. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:07, 20 March 2012 (CET)&lt;br /&gt;
:Haruka, the images were taken from videos.&lt;br /&gt;
:Thanks for your reply, Teensiedragonkaiser. It is very important for us to know which version of the game (PS3, 360, etc.) the footage comes from. Is this information available for those videos?&lt;br /&gt;
:In any case, we only take snapshots from videos in the last resort, if there are no other possibilities. This is not the case for Origins, with the PC version now available and the Wii version fully functional on the emulator Dolphin: both can be used to take suitable screenshots. Do you have any of these? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:08, 20 March 2012 (CET)&lt;br /&gt;
::The screenshots were from the PS3 version. Sorry for any trouble this caused. --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 00:37, 21 March 2012 (CET)&lt;br /&gt;
:::It&#039;s cool, no worries. Do you have either the PC version (that would be the demo right now though) or Dolphin set up with the  Wii version of the game? This way you would be able to take nice snapshots yourself. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 14:18, 21 March 2012 (CET)&lt;br /&gt;
:::Not at the moment I&#039;m afraid. Where can I find the demo of Rayman Origins on the PC? --[[User:Teensiedragonkaiser|Teensiedragonkaiser]] 15:23, 22 March 2012 (CET)&lt;br /&gt;
::::You can create an account in STEAM and downloading from there. But first you need to download the STEAM software, before you can do anything. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 15:52, 22 March 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Crash ==&lt;br /&gt;
&lt;br /&gt;
Howdy Hunch, sorry to bother you but I believe with the RPC crash, the post where you told me which images were in need of replacement was lost. Could you repeat please? I also know you want general screenshots for Rayman 3&#039;s articles. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:50, 28 March 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
Hiya!&lt;br /&gt;
http://deadrising.wikia.com/wiki/Ray_Sullivan#Trivia&lt;br /&gt;
In this page, at the far right, there&#039;s a clickable image that allows you to view an image. I was wondering if we can implement it on  this wiki with Haruka&#039;s help perhaps? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 20:37, 16 April 2012 (CEST)&lt;br /&gt;
:I suggested this before, but Hunch said it would consume the server or something. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:27, 17 April 2012 (CEST)&lt;br /&gt;
::I am not in favour of YouTube embedding, and your example proves my point as the video was apparently removed (at least in my country). If we are to embed videos, we will have to host them ourselves. I&#039;ll probably look into this soon, but the main question remains whether it would really be useful. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:25, 17 April 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Hungarian sidebar ==&lt;br /&gt;
&lt;br /&gt;
Hello Hunchman801! Is that able to change the name of the links on the hungarian version of the sidebar? Like the &#039;&#039;Main Page - Kezdőlap&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Navigation = Navigáció&lt;br /&gt;
 Main page = Kezdőlap&lt;br /&gt;
 Community portal = Közösségi portál&lt;br /&gt;
 Current events = Jelenlegi események&lt;br /&gt;
 Recent changes = Legutóbbi változtatások&lt;br /&gt;
 Random page = Véletlen oldal&lt;br /&gt;
&lt;br /&gt;
Search = Keresés&lt;br /&gt;
 Go = Menj&lt;br /&gt;
 Search = Keresés&lt;br /&gt;
&lt;br /&gt;
toolbox = eszközök&lt;br /&gt;
 What links here = Erre mutató hivatkozások&lt;br /&gt;
 Related changes = Változtatások a lapon&lt;br /&gt;
 User contributions = Felhasználó hozzájárulásai&lt;br /&gt;
 Logs = Nyilvános napló&lt;br /&gt;
 Upload file = Fájl feltöltése&lt;br /&gt;
 Special pages = Speciális oldalak&lt;br /&gt;
 Printable version = Nyomtatható verzió&lt;br /&gt;
 Permanent link = Folytonos hivatkozás&lt;br /&gt;
&lt;br /&gt;
—[[File:RO-Lums.png|25px]][[User:Jempli|Jempli]] 13:16, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi Jempli! Thanks for your interest in the Hungarian wiki.&lt;br /&gt;
&lt;br /&gt;
:Managing a pool of wikis in different languages is a bit tricky. You can easily change your language to Hungarian in your preferences (link top-right of the screen), but this will also change it on the other versions of RayWiki. What I could do is override the user&#039;s choice on each wiki, forcing Hungarian on the Hungarian wiki and English on the English wiki, but I&#039;m not sure whether it&#039;s a good idea. I&#039;ll look into it and get back to you later.&lt;br /&gt;
&lt;br /&gt;
:—[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:01, 21 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Test==&lt;br /&gt;
ABCDEFG. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 12:56, 28 September 2012 (CEST)&lt;br /&gt;
:Please don&#039;t spam my talk page. [[File:Pascontent.gif]] —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:31, 28 September 2012 (CEST)&lt;br /&gt;
::What&#039;s wrong? I was only doing what you asked me :P : sending you something in your talk page to see if the text colour glitch was fixed or not. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 18:43, 28 September 2012 (CEST)&lt;br /&gt;
:::I know, I just felt like trolling you. :) Thanks for your help! ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 19:07, 28 September 2012 (CEST)&lt;br /&gt;
::::As I expected :). You&#039;re welcome! I&#039;m glad it is fixed! --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 19:13, 28 September 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
==1000th Yellow Lum Screenshot==&lt;br /&gt;
Just to inform that I already took care of the 1000th Lum screenshot. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 16:15, 20 October 2012 (CEST)&lt;br /&gt;
:Awesome! Thank you! :) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:32, 22 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== RO Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy! I have got a doubt: is it ok if I take screenshots of Rayman Origins at 1280x1024 resolution (with the removal of the black stripes)? My display is a 5:4 and not a 16:9 so I&#039;m asking. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 17:25, 24 November 2012 (CET)&lt;br /&gt;
:Shouldn&#039;t it be 16:9 without the black stripes? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:07, 24 November 2012 (CET)&lt;br /&gt;
::Yes but I was thinking if you only wanted the screenshots in the 1920x1080 resolution instead of an inferior one. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 23:56, 24 November 2012 (CET)&lt;br /&gt;
:::1280×720 is all right, even though 1920×1080 is better when availaible. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 17:23, 25 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Rayman Arena Screenshots ==&lt;br /&gt;
&lt;br /&gt;
Howdy, Hunch!&lt;br /&gt;
&lt;br /&gt;
I have a question, since I want to take screenshots of Nintendo GameCube&#039;s Rayman Arena. Which resolution shall the screenshots have? Its to make sure before uploading. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:26, 29 January 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi Haruka! I believe the native resolution for the GameCube is 640×480. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 23:33, 4 February 2013 (CET)&lt;br /&gt;
::As I expected. In that case some screenshots might appear in the meantime. :) --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 13:17, 5 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s up with the login/registration system? ==&lt;br /&gt;
&lt;br /&gt;
Have you noticed it too? I can&#039;t log in from any browser other than this one for some reason, and I noticed that there&#039;s no more option to create user accounts. This is greatly hindering the development of this wiki! Do you know what is happening? [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 02:34, 6 December 2013 (CET)&lt;br /&gt;
:Thanks for reporting the missing registration link, it most likely disappeared after the software was updated. I&#039;m not sure what the issue with the log in is though, could you please be more specific? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:55, 9 December 2013 (CET)&lt;br /&gt;
::Well, if I&#039;m logged out, there is no option to a new user profile on the top-right of the page, which is the red flag. Whenever I try to log in, it fails with &amp;quot;You have not specified a valid username&amp;quot;, though I enter my username properly, without extra spaces or capitals. Thus I can only edit the wiki using Chrome on Windows 7, using Boot Camp on my MacBook, and I&#039;m worried that once the cookies expire, I&#039;ll have no way in. [[User:Mahboi|Mahboi]] ([[User talk:Mahboi|talk]]) 06:43, 10 December 2013 (CET)&lt;br /&gt;
:::I checked the log in function and it works fine for me. Are you definitely using the same credentials as on the forum? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 10:56, 10 December 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== File extensions ==&lt;br /&gt;
&lt;br /&gt;
Howdy, sorry for the lapse but I want to ensure I don&#039;t mistake again. PNG is just for GBC/GBA games, right? --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 00:45, 12 March 2014 (CET)&lt;br /&gt;
:Hi, there, it&#039;s all in the [[Help:Image]] page. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 11:19, 12 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
== Integrating RayTunes and RaySaves ==&lt;br /&gt;
I think I made mention of such an idea a few weeks back, but I can&#039;t recall if we ever came up with a method or means of doing so, any thoughts? --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:27, 27 April 2014 (CEST)&lt;br /&gt;
:Maybe links at the bottom of game articles? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:11, 28 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Multiupload ==&lt;br /&gt;
We discussed this a while back, but now that I&#039;m free, I&#039;d like to just briefly inquire if you&#039;ve got any specific plans regarding Multiple File Uploading rights. I&#039;ve still got a bunch of [[Rayman Fiesta Run|&#039;&#039;Fiesta Run&#039;&#039;]] screenshots I&#039;ve yet to upload, and it&#039;s only going to get larger, thanks to the recent update. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 23:53, 24 June 2014 (CEST)&lt;br /&gt;
:I got WikiEditor set up, though I still need to think about MultiUpload. You&#039;re still going to have to convert all of those images to JPEGs and add the templates and categories to each of them, is it really going to save a lot of time? —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:53, 25 June 2014 (CEST)&lt;br /&gt;
::I&#039;ve been able to batch convert the rest of the files. As for time saving, being able to have them all put on at once rather than having to continuously click back onto the upload form per upload, locate the next file and then repeat for a good 50 times or so could save me a few minutes at minimum. I know I&#039;ve got to fill in the details after that, but having them all on, I can just do a copy and paste job, while modifying the relevant detail. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 16:31, 25 June 2014 (CEST)&lt;br /&gt;
:::Curiosity, will MultiUpload allow you to upload each image into the appropriate category they belong to? Example, if several images needed to go to multiple places. --[[File:Hoodcom-WikiSigsmall.png|175px|link=User:Hoodcom]] 17:15, 25 June 2014 (CEST)&lt;br /&gt;
::::I&#039;m not entirely sure, but the content I&#039;ve got on stand-by for batch upload are of like category anyways, I doubt a scenario where one would need the ability to have a large amount of categories to upload to would be common anyways, let alone the unique situation I&#039;m in with the rest of the Fiesta Run screencaps. --[[File:Sig5 2TEST.png|150px|link=User:Master]] 01:46, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== File upload error ==&lt;br /&gt;
Starting from quite recently I haven&#039; been able to upload any images as I keep getting this error: &#039;&#039;The file you uploaded seems to be empty. This might be due to a typo in the filename. Please check whether you really want to upload this file.&#039;&#039; I&#039;ve tried several other images, which I&#039;e uploaded before, and the same thing happens then. --[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 11:30, 24 March 2016 (UTC)&lt;br /&gt;
Never mind, it works now.--[[User:Carrot-master|Carrot-master]] ([[User talk:Carrot-master|talk]]) 19:23, 24 March 2016 (UTC)&lt;br /&gt;
:Let me know if it happens again! —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:44, 25 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[MediaWiki:Vector.css|Vector.css]] edit ==&lt;br /&gt;
Howdy Humch,&lt;br /&gt;
&lt;br /&gt;
Looking at the “[[Special:RecentChanges|Recent changes]]” page, why did you edit [[MediaWiki:Vector.css|Vector.css]] if I may ask?&lt;br /&gt;
&lt;br /&gt;
Is a RayWiki redesign coming?&lt;br /&gt;
&amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 15:50, 29 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m just testing stuff for a friend, the changes for the theme are in Monobook.css. ;) —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 18:40, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Thank you so much for a reply. However the current style still has the pre-2013 colours. Why not at least change Monobook’s colours to match PC’s 2013 forum style? &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:36, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: It&#039;s already planned, just a matter of time! :D —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 15:43, 1 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Cool, I can’t wait! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 08:48, 2 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Great work! ==&lt;br /&gt;
&lt;br /&gt;
Hi Hunch, great work on PC’s new style! Looks beautiful! &amp;lt;br/&amp;gt; –[[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 10:23, 31 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== class=sprite ==&lt;br /&gt;
Hey! What does &amp;quot;class=sprite&amp;quot; change on an image exactly, and when should it be used? I noticed you edited it in on a bunch of images I&#039;ve added. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 06:40, 10 February 2017 (UTC)&lt;br /&gt;
:Hey, it&#039;s a CSS class that allows screenshots from sprite-based games to remain neat on higher dppx devices (devices using several physical pixels per virtual pixel e.g. most modern smartphones or Retina MacBooks). Without the class, a smooth resizing algorithm is used, which makes those pictures look blurry. Thanks for reminding me that I need to add an entry about it in our image guidelines, will do ASAP! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 21:44, 14 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Link clarification ==&lt;br /&gt;
Hey, and sorry for asking about link again, but I&#039;m still slightly confused on when to use them and not. In the [https://raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=25231#p1202780 forums] you said that you should link the words with articles on the wiki &#039;&#039;&#039;every time&#039;&#039;&#039; they showed up. However, in the manual of style there&#039;s an example which shows a paragraph of text where the reoccurring words (like Ly and Betilla) are only linked in the first instance.&lt;br /&gt;
Also, should headings be linked or not? Pretty much every article seems to do this differently. The manual of style states that links should be used &amp;quot;unless it is in a section title.&amp;quot; I assume that means it should not be used in heading then, and the cases where that is done are incorrect? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 07:15, 8 June 2017 (UTC)&lt;br /&gt;
:Hi there! Well the manual of style was wrong then, I&#039;ve just updated it with a correct example. As for headings, I have no strong opinion on the matter, maybe we could have a discussion on the forum about this to see what people think?—[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:50, 27 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== NIWA ==&lt;br /&gt;
&lt;br /&gt;
Hello there! I&#039;m thinking of nominating RayWiki for NIWA-affiliate on their forums, but I want to know what you guys think of it first. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 21:42, 26 March 2018 (UTC)&lt;br /&gt;
:Hi, can you please elaborate as to what NIWA is and how it works? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:53, 29 March 2018 (UTC)&lt;br /&gt;
::NIWA is an acronym of Nintendo Independant Wiki Alliance, and is an alliance of independant Nintendo wikis. We are also, appart from having fully-fledged members, affiliated with several other sites not necessarily directly Nintendo related, including Wikisimpsons, Wikimon, Doom Wiki etc. [http://www.niwanetwork.org Link to our home page] (with our affiliates to the right). I believe RayWiki fits this description perfectly. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 16:12, 30 March 2018 (UTC)&lt;br /&gt;
:::Thanks for your reply, that&#039;s a nice community you have here. What does an affiliation partnership consist of and how is it different from a full membership? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:44, 9 April 2018 (UTC)&lt;br /&gt;
::::Being a member you have to be a Nintendo wiki, but being an affiliate means having your wiki highlighted in the sidebar. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 10:32, 12 April 2018 (UTC)&lt;br /&gt;
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== Helpful Links Widget ==&lt;br /&gt;
Hey! There was recently a discussion regarding making the [[RayWiki:Sandbox|sandbox]] page easier to find in which I suggested having an extra &#039;widget&#039; on the home page for useful links. I made a draft you can check out [[Template:HelpfulLinks|here]]. What do you think about that idea? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:07, 14 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==  (Hunchman sexy beast ==&lt;br /&gt;
&lt;br /&gt;
Humchmon Sexah best. &amp;lt;3 {{Unsigned|Dr. lehumch|05:40, 4 July 2018 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
== File Upload Limit ==&lt;br /&gt;
Hey! Since the latest RayWiki update I can&#039;t seem to be able to upload images with a size higher than 2 mb. This is a problem for a lot of my high resolution screenshots which I&#039;ve now have had to compress. Is this an intentional decision, and if so, what course of action should I take with files above the limit? --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 20:39, 13 October 2018 (CEST)&lt;br /&gt;
:Hi, thanks letting me know. It&#039;s not intentional at all, I must simply have forgotten to change the default config on the new server. I&#039;ll fix it ASAP, how does 10 MB sound like? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:42, 14 October 2018 (CEST)&lt;br /&gt;
::Should be good now. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:44, 14 October 2018 (CEST)&lt;br /&gt;
:::10 should be fine, but it&#039;s still showing 2 as max. I tried hard refreshing the page, but no change. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 21:03, 14 October 2018 (CEST)&lt;br /&gt;
::::My bad, the server is making it complicated for me to change a simple config value. I checked this time and it shows the correct value, let me know if you&#039;re still having issues though. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 15 October 2018 (CEST)&lt;br /&gt;
:::::Working now for 8 mb, which should be fine. I re-uploaded my previously compressed images in full quality now. Thanks! --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 11:02, 15 October 2018 (CEST)&lt;br /&gt;
::::::Thanks too Hunch, I had the same problem and I thought it was a feature of the new version of the RayWiki. --[[User:Boomboleros7|Boomboleros7]] 23:24, 15 October 2018 (CEST)&lt;br /&gt;
:::::::Sorry for the hassle, that would have been a very bad new feature indeed! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:48, 16 October 2018 (CEST)&lt;br /&gt;
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== Personal Images ==&lt;br /&gt;
If you deleted memeface because my profile doesn’t use it anymore you should delete https://www.raymanpc.com/wiki/en/File:Shooketh.jpg as well --[[User:Thegrammarteensie|The Grammar Teensie]] ([[User talk:Thegrammarteensie|talk]]) 17:52, 15 October 2018 (CEST)&lt;br /&gt;
:Thanks, I just took care of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:02, 15 October 2018 (CEST)&lt;br /&gt;
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== Flat stone ==&lt;br /&gt;
Hey Hunch, I&#039;ve just recently created the flat stone article in the Hungarian wiki too, but the title is wrong. Can you fix the title so that it doesn&#039;t say &amp;quot;Lapos szikla&amp;quot; but &amp;quot;Lapos kő&amp;quot;? Thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 15:54, 6 March 2019 (CET)&lt;br /&gt;
:Sure, it&#039;s done now! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:05, 6 March 2019 (CET)&lt;br /&gt;
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== About images in RayWiki ==&lt;br /&gt;
Alright, well, I wasn&#039;t sure to ask this here or at [[Help:Image]], but with most of the images here at RayWiki, if the image wasn&#039;t taken from PC, you can&#039;t tell if it&#039;s the image that someone took from their TV screen or not. And if the image indeed wasn&#039;t taken from PC, then how can people make their images look so great and smooth and everything like if you didn&#039;t actually take it from your TV screen (so it doesn&#039;t appear like you did). How do you do that? I&#039;m only asking because I wanna help contribute to the Hungarian version of the Rayman M article by adding an image from the PS2 version. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 22:17, 23 March 2019 (CET)&lt;br /&gt;
:(First, sorry for jumping in and answering Hunch&#039;s talk page, but as someone who&#039;s been in this situation before I have something to add) There are basically three options you have to take screenshots from a console:&lt;br /&gt;
:* Emulator - this is the most common method. Make sure you don&#039;t have any scaling options on or run the game in a different resolution than the original.&lt;br /&gt;
:* Native screenshot feature - modern consoles, such as PS4, Switch etc., have native screenshot features. Most of the time they give a high quality screenshot (although sometimes it gets compressed).&lt;br /&gt;
:* Video output - some TV&#039;s support video output from which you may be able to use some device to get a screenshot. The quality might not be so great doing this, although that depends on how it&#039;s done and which connection is being used.&lt;br /&gt;
:And definitely do not take the image from a camera pointed at your TV. No matter how good it&#039;ll end up it will be far from ideal due to lightning and reflections. Usually emulation is the best option in these situations. --[[File:Carrot signature.png|75px|link=User:Carrot-master]] 09:29, 24 March 2019 (CET)&lt;br /&gt;
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::Oh, I see. Well, I don&#039;t have any emulators as I only have the physical copies of games that run on the console, but I&#039;ll keep the video output in mind and I&#039;ll see what I can do, thanks. --[[File:Magician_hat_Origins.png|25px]][[User:Aaron|Aaron]] 09:38, 24 March 2019 (CET)&lt;br /&gt;
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:::Carrot&#039;s pretty much nailed it, I&#039;ll just add that some modern &#039;smart&#039; TVs also have built-in screenshot features but you&#039;d have to watch out for upscaling. Anyway, emulation is what I would recommend in your case (PS2), and it&#039;s perfectly legal since you actually own the console and the games. You may want to check the [https://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=12200 emulation thread] for more information on how to get your game running. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 17:13, 24 March 2019 (CET)&lt;br /&gt;
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== Mr. Dark and The Magician locked indefinitely? Isn&#039;t it a little excessive? ==&lt;br /&gt;
&lt;br /&gt;
Hunchman, with all due respect of course, don&#039;t you think is a little excessive to lock Mr. Dark and The Magician articles indefinitely just because of one or max. two jerky user(s) who can&#039;t even properly explain with a valid and coherent reason why they don&#039;t want an edit to be made? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:56, 26 September 2023 (CEST)&lt;br /&gt;
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:Both articles appear to be the stage of [https://en.wikipedia.org/wiki/Wikipedia:Edit_warring edit warring], that is, users repeatedly overriding each other&#039;s contributions. With no one actively striving to reach consensus, it is clear that this situation will persist, and that locking the articles in question is necessary to prevent further pollution of the revision history.&lt;br /&gt;
&lt;br /&gt;
:In this context, please allow me to stress the collaborative nature of this encyclopedia. You find yourself in a situation where three different users, each with a commendable contribution history, happen to strongly disagree with some of your changes. You don&#039;t find their reasons good enough, but surely, you must have realized that they happen to think the very same about yours. I, for my part, must agree that you&#039;ll have to do better than brandishing unsourced claims of interactions with Ubisoft staff. This is why a more structured discussion is now necessary, and I very much doubt that calling your fellow editors &amp;quot;jerky&amp;quot; and other nonconstructive diatribes will be of much help to that effect.&lt;br /&gt;
&lt;br /&gt;
:To put things in perspective, I cannot for the life of me remember another case of edit warring on this wiki during its fifteen years of existence. This speaks volumes to the amount of controversy surrounding some of your changes.&lt;br /&gt;
&lt;br /&gt;
:Therefore, and with a quick resolution of the situation in mind, the next steps will be as follows:&lt;br /&gt;
&lt;br /&gt;
:*Purple bubble is to create, for each of the following 7 topics, which I believe comprehensively cover the nature of the contributions currently subject to controversy, a distinct section in the talk page of the relevant article, explaining why the change in question should be made, and providing sources where applicable:&lt;br /&gt;
:**Mr Dark: trivia&lt;br /&gt;
:**The Magician: mention of Andrew as a cousin, &amp;quot;but only in a spin-off&amp;quot; (also applicable to [https://raymanpc.com/wiki/script-en/index.php?title=Admiral_Razorbeard&amp;amp;diff=prev&amp;amp;oldid=90628 this revision])&lt;br /&gt;
:**The Magician: mention of &amp;quot;Ales Mansay&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Dark Teensy&amp;quot; as an official name&lt;br /&gt;
:**The Magician: mention of &amp;quot;Mr Dark&amp;quot; as an official name&lt;br /&gt;
:**The Magician: trivia 1 - mention of the Magician as &amp;quot;a mix of the previous main antagonists of the series&amp;quot;&lt;br /&gt;
:**The Magician: trivia 2 - mention of the use of the scrapped name &amp;quot;Ales Mansay&amp;quot; by a substantial portion (&amp;quot;many&amp;quot;) of the fanbase&lt;br /&gt;
:*Once this is done, discussions will begin, and contributors will be invited to freely debate about the validity of those additions.&lt;br /&gt;
:*Finally, a voting process will follow. It will start independently for each issue after 7 days have passed without any addition to the discussion, or if the discussion has been going on for more than 30 days. In order to prevent the use of sockpuppets, only accounts with prior wiki or forum contribution history at the time of the introduction of the changes will be eligible to vote. The voting process will end, independently for each issue, after 7 days have passed since the last vote, unless it results in a tie, in which case additional votes will be required. The decision will be final, and users not respecting it will be liable to a ban.&lt;br /&gt;
&lt;br /&gt;
:I have done everything I could to provide you guys with the best framework for a constructive, collaborative and efficient resolution of the problem. Now is the time to do your part. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:22, 27 September 2023 (CEST)&lt;br /&gt;
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::I, at least, have given pretty detailed reasons for the edits, unlike the others who justified the edit warring by practically saying &amp;quot;I don&#039;t want it and I don&#039;t need to give any clear reason for that&amp;quot;, and that&#039;s not something I easily accept as an explanation. Also, I opened the way for a dialogue here, now where are they? It&#039;s clear they don&#039;t want to discuss. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:14, 27 September 2023 (CEST)&lt;br /&gt;
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:::Repeating ad nauseam that your reasons are better than theirs is a waste of your time, and mine. Please adopt constructive behavior and follow the above instructions, which have been designed for a quick resolution of the various issues being discussed. I have no doubt that people will chime in in due time, but for now, the way you have grouped all subjects into one section is confusing and not fit for debating. &#039;&#039;&#039;I will now stop replying to this thread and only continue the discussion in the talk page sections you are to create for each issue.&#039;&#039;&#039; —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:25, 27 September 2023 (CEST)&lt;br /&gt;
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::::The problem here is not that my reasons are better than theirs, the problem here is that I gave reasons for the edits and they didn&#039;t give any, and still they didn&#039;t present themselves to the discussion I started here to find a solution or a compromise, and I opened it even in the two talk pages of the respective articles, still nothing, and I find this too very disrespectful and a waste of time for everybody. Anyway, although I strongly disagree, what if I promise not to restore those same edits that apparently are problematic for ambiguous or unknown reasons? I don&#039;t want the other users and editors to pay the consequences for a stupid and senseless edit war. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 12:36, 27 September 2023 (CEST)&lt;br /&gt;
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:::::I can unlock the articles if you commit to not making changes outside of the resolution process described above. Also, please advise on whether you intend to follow said process; I still do not see any changes to this end. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:41, 28 September 2023 (CEST)&lt;br /&gt;
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::::::Deal (although it still annoys me that none of the other edit warring users showed the decency to give a sign of themselves and didn&#039;t get a warning). [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 14:05, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::Done. As for your remark, it is not reasonable to expect people to chime in if you do not start yourself by developing your arguments in a more structured manner, as detailed above. Speaking of which, I reiterate: do you intend to follow those instructions, or do you prefer to close the debate now? In the spirit of putting an end to this waste of time for everyone, if your answer is not unequivocally &amp;quot;yes&amp;quot;, I will take it as a no and close the subject for good. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:20, 28 September 2023 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::I said deal, yes. What I expected was just for people to give an explanation for reverting the work of others and not just going away or at the very best leaving vague and ambiguous responses, and maybe presenting themselves to discuss a topic they were involved in too, I even invited them to discuss on my own talk page but nothing, I was the only one here and I was the only one who proposed a solution, it&#039;s just a matter of basic respect, for me and for the community, I didn&#039;t and don&#039;t ask much. Also, I was expecting for other people to be held accountable, since I was the only one who was scolded. You can&#039;t blame me for being annoyed by this. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 20:34, 28 September 2023 (CEST)&lt;br /&gt;
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:::::::::Because the above instructions have yet to be acted upon, despite the positive answer, the resolution process is now canceled and the debate closed. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 20:29, 30 September 2023 (CEST)&lt;br /&gt;
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:Can I have the authorization to add that trivia about the Magician? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:07, 15 April 2024 (CEST)&lt;br /&gt;
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::Like I said in my edit summaries, please follow the instructions above for item #6 (&amp;quot;The Magician: trivia 1&amp;quot;). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 22:31, 15 April 2024 (CEST)&lt;br /&gt;
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:::I&#039;m sorry, can you give me a brief summary on how the edit would be acceptable? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 22:45, 15 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::I cannot, because it&#039;s a community decision, and that&#039;s why you need to start a discussion on the matter (since it was obviously not consensual last time). —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:23, 17 April 2024 (CEST)&lt;br /&gt;
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:::::Ok, but what if I wrote instead of &amp;quot;is a mixture of the previous main antagonists in the series&amp;quot; that he has &amp;quot;elements in common&amp;quot; with them? [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 21:17, 18 April 2024 (CEST)&lt;br /&gt;
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::::::He is not a mixture, a more correct way to say it would be that he &amp;quot;incorporates elements from the previous main antagonists&amp;quot;. Anyway, just go ahead and propose something in the talk page and let&#039;s see what people think of it. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:38, 19 April 2024 (CEST)&lt;br /&gt;
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:::::::I know, that&#039;s why I proposed to write a different form.  [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 18:18, 20 April 2024 (CEST)&lt;br /&gt;
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== Thank button ==&lt;br /&gt;
&lt;br /&gt;
Hey, can&#039;t there be a function to thank people for an edit? Like the thank button on other wikis for immediate thanks post-edits? :) [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 02:17, 1 November 2023 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi there! We have a packed backlog of new features and fixes to implement but I&#039;ll be sure to look into this as soon as I have a bit of time. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 23:58, 3 November 2023 (CET)&lt;br /&gt;
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== &#039;&#039;Rayman M/Arena/Rush&#039;&#039; racecourse description ==&lt;br /&gt;
Hello! I&#039;d like to ask you about a new, bit more systematic approach to the descriptions of racecoruses that I came up with today. An example of one for [[Big Bang]]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;start/finish line &amp;gt; long corridor full of dash boards and explosive barrels; a bumper and a climbing wall leading to an upper alternative path on the left with a sliding section and a Purple Lum &amp;gt; left turn; end of alternative path on the right &amp;gt; narrow room with a red mud-like surface, two platforms above &amp;gt; climbing wall with falling kegs &amp;gt; turn left; narrow corridor with rolling kegs &amp;gt; huge hall with red mud floor and bumpers on it; an alternative upper path with thin spinning platform high in the air blocked by a box &amp;gt; main path contains dash boards and a switch that allows to move the fences ahead; alternate upper path on the left ends with a sliding slope; alternate upper path on the right (access via a bumper) consists of dash boards and fences &amp;gt; start of a wide and long sliding section; alternate path on the right ends with a sliding slope with three explosive barrels &amp;gt; left turn, sliding section continuous, two big pillars in the middle &amp;gt; left turn; the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right &amp;gt; end of the sliding section &amp;gt; left turn; a bumper on the left allows to reach upper platforms on the left; the switch below retracts said platforms and moves fences on the altrenative right upper path &amp;gt; start/finish line&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to add sth like that to every standard race track description. What do you think? Is it okay, or is it too much? Also, sorry for the high resolution of the latest &#039;&#039;Rayman Arena&#039;&#039; screenshots - I can&#039;t set up the proper native resolution in my program without all the textures glitching out. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 14:12, 10 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
: Hi there! I like this idea, but maybe it would look better in a table rather than in a large paragraph separated by chevrons? As for the latest images, I think they&#039;re fine; at least, it&#039;s consistent in that they&#039;re the same dimensions so it looks like nothing has been cropped. Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 18:12, 10 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Great! Do you maybe have an idea how this table would look like? I&#039;ve never been good with creating templates etc., so I doubt that I could  make one :c - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 18:20, 10 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
::: Sure! A simple layout could look like this:&lt;br /&gt;
&lt;br /&gt;
::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Layout&lt;br /&gt;
|-&lt;br /&gt;
| A&lt;br /&gt;
|-&lt;br /&gt;
| B&lt;br /&gt;
|-&lt;br /&gt;
| C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::: And for branching sections, maybe the following could help?&lt;br /&gt;
&lt;br /&gt;
::: {| class=&amp;quot;wikitable mw-uncollapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A&lt;br /&gt;
|-&lt;br /&gt;
| B1 || B2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::: Let me know what you think! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:32, 11 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: Ooh, I like that! I&#039;ll prepare a test layout table for Big Bang based on your idea as soon as I&#039;ll be able to. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 19:47, 11 March 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
::::: Sorry for taking so long. What do you think of this chart:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| long corridor full of dash boards and explosive barrels&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| a bumper and a climbing wall leading to an upper alternative path on the left with a Purple Lum and a sliding ramp&lt;br /&gt;
|style=&amp;quot;width: 33.33%;&amp;quot;| alternative path on the right turns into a sliding slope &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| left turn || end of the alternate path on the left&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| narrow room with a red mud-like surface and four pads || two platforms above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| climbing wall with falling kegs &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| checkpoint line; very narrow corridor on the left with rolling kegs&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| huge hall with red mud floor and bumpers on it || an alternative upper path with thin platform slowly spinning high in the air blocked by a box&lt;br /&gt;
|-&lt;br /&gt;
| dash boards and a switch that allows to move the fences ahead || alternate upper path on the left ends with a sliding slope || alternate upper path on the right (access via a bumper) with dash boards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| chechpoint line; start of a wide and long sliding section || alternate path on the right turns into a sliding slope with three explosive barrels&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| sliding section continuous, two big pillars in the middle || end of the slope on the right&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|the sliding path features a huge number of explosive barrels; bumper in the middle of the slope, followed by a Purple Lum that allows for acces to an alternate path on the right at the end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| end of the sliding section&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| left turn&lt;br /&gt;
|-&lt;br /&gt;
| a bumper on the left allows to reach upper platforms on the left; the switch on the right retracts said platforms and moves fences above || alternative higher path on the left made of two platforms with dashboards || alternative higher path on the right with dashboards and fences&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
::::: Is there anything you would change? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 08:48, 7 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::: Thanks, I think it looks great! I have made a couple changes to it (centered the text and forced the columns to have equal widths) and the only other suggestion I have is to capitalize the first word of each cell for added readability. Thanks again! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:37, 8 April 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::: Hi, can you help me with the layout table, please? I cannot fix the wideness of the columns (CSS&#039;s never been my strong side) ~ [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 12:27, 15 June 2024 (CEST)&lt;br /&gt;
{| class=&amp;quot;wikitable mw-uncollapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;| Layout&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Corridor with horizontal [[laser]]s&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 50%;&amp;quot;| Three wooden horizontal spinning gears that serve as platforms high above (path unreachable in the first lap)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide pool of oily mood with several platforms, a robotic [[nettle]], a [[switch]] on the left that moves the platforms in the next section of the map, and four [[bumper]]s that allow to reach the top of a high machine, where the racecourse continues&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two sliding platforms with [[bumper]]s and a [[Purple Lum]] &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Narrow pool of oil with three flat platforms and a moving one one rhe left, which serves as an elevator to the alternative path&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Several hung in the air sliding platforms&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| Right turn; a checkpoint line with a speed booster and a robotic [[nettle]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A [[Purple Lum]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;&amp;quot;| A narrow sliding slope on the wall that launches player into a standard path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| The main path is sliced in half by a pool of oil; the left side is full of speed boosters and short metal fences, the right side consists of speed boosters and [[laser]]s; a [[switch]] in the centre allows to move the fences on the left, move the lasers on the right and retract upper platforms in the centre&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Retractable sliding platforms with [[Purple Lum]]s between them&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Right turn, a breakable box on the left with a [[bumper]] under it and a speed booster behind it&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform above with a speed booster &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A very narrow corridor with two crushing presses and short fences (side camera view section)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Wooden spinning cogs that serve as platforms alongisde the tops of the crushing presses and a narrow sliding platform&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A set of climbing walls which can be moved up by a [[switch]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| If the climbing walls haven&#039;t been moved, the three upper platforms with a speed booster and a robotic [[nettle]] on each one form a standard path&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| It the climbing walls have been moved up, the bottom with [[electric barrel]]s and fences becomes accessible, forming a standard path, and  [[Purple Lum]]s high above becomes accessible too (via climbing walls), making an alternative upper path&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide sliding slope on the bottom with a [[switch]]; right turn&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Two narrow sliding platforms with a [[switch]] linked to the bottom one (both allow to change the layout of the next racing section by moving the obstacles on both paths)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A wide long platform with four sets of obstacles that can be moved (speed boosters, [[bumper]]s and fences) which end is guarded by two [[electric barrel]]s (only one in PlayStation 2 version)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow platform on the top of the wall on the left with speed boosters and prisms that can be moved&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| Left turn; a wide sliding slope and a [[switch]] that causes the [[laser]]s ahead to move&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| A narrow sliding slope above&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;| Start/finish line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:::::::: Hi, any chance you could show me the intended result in a Google Sheet? I&#039;m not sure how I &#039;&#039;should&#039;&#039; fix it. 🤔 —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:20, 17 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::: Hi, sorry for the very late reply. Uhm, I mean, some of the columns seem to be not aligned properly (for example: the second row is  too narrow and the fifth, ninth and twelfth rows have columns sticking out of the table). I just can&#039;t make them align in a right way. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:22, 20 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::::: Hi again! I can see that they are not aligned properly, but I&#039;m not sure what is the intended layout, hence my suggestion of a Google Sheet so that I can replicate said layout on this page. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 00:30, 21 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::: Hello and sorry yet again for a very late reply. I&#039;ve prepared a table in Google Docs, here&#039;s a [https://docs.google.com/document/d/1eKpx0ttYzMKv0Ka_Cap8aLcX-G0iW6s7ky7z2FIgRsg/edit?usp=sharing link]. - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 10:11, 31 August 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::::::: There you go, it should be fixed now. You need to use a total colspan of 6 here (least common multiple of 2 and 3), and setting the relative width on the first occurrence of both the 3- and 2-colspan columns helps ensure that the space is equally divided. Let me know if you have any other questions. :) —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:54, 31 August 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::::::: I&#039;m late again, but big thanks for helping me and explaining the stuff! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 20:06, 24 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::::::: No problem, glad I could be of help, and do not hesitate if you need anything else. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:46, 25 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deleting a file ==&lt;br /&gt;
Sorry to bother, I just click faster than I think about what I&#039;m doing... Can I ask you to delete [https://raymanpc.com/wiki/en/File:RR-PS-Canopy-Training-ExplosiveBarrels.png this] file, please? - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:06, 9 June 2024 (CEST)&lt;br /&gt;
:Of course, no worries! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 12:27, 10 June 2024 (CEST)&lt;br /&gt;
:::Thanks! - [[User:Fussilli|Fussilli]] ([[User talk:Fussilli|talk]]) 11:11, 15 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Hoodlocks in Rayman 3 GBA ==&lt;br /&gt;
&lt;br /&gt;
Amongst the enemies of the GBA version of Rayman 3 there&#039;s also the Hoodlock or Spinneroo, but it&#039;s missing, https://raymanpc.com/wiki/en/Category:Enemies_from_the_Game_Boy_Advance_version_of_Rayman_3 . [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 10:49, 18 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:That&#039;s right, I have added the missing category. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:47, 18 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Maybe I was wrong, maybe it was already there from the start. [[User:Purple bubble|Purple bubble]] ([[User talk:Purple bubble|talk]]) 19:56, 18 June 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Can you help me in &#039;&#039;[[Rayman Advance]]&#039;&#039;? ==&lt;br /&gt;
&lt;br /&gt;
I already beat [[Mr Skops]] in &#039;&#039;[[Rayman Advance]]&#039;&#039;, but the [[Mr Dark&#039;s Dare]] level still hasn&#039;t opened. Can you help me? [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 17:23, 3 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:You’ve got to crack open every single [[cage]] to access the final level – [[User:Fifo|Fifo]] ([[User_talk:Fifo|talk]]) 19:33, 3 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::[[Rayman Advance|This]] is the very first videogame I give up... [[User:Teensies in Globox|Teensies in Globox]] ([[User talk:Teensies in Globox|talk]]) 16:05, 4 July 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::I finished [[Rayman Advance|the game]], I didn&#039;t give up! &amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies_in_globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in globox]] 17:42, 14 September 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::Congrats! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 01:01, 17 September 2024 (CEST)&lt;br /&gt;
&lt;br /&gt;
==What is this?==&lt;br /&gt;
What is                  abou} ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉ ҉̔̕̚̕̚҉ZA ~ L G ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚# O҉ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ C̓̔̿̿̿̕̚۩￼� O҉̵̞̟̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎̏̐̑̒̓̔̊̋̌ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ M͡҉ E҉̔̕̚̕̚҉ S~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ~ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘Z̙̜̝̞̟̠ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̎̏̐̑̒̓̔̿̿̿̕̚̕̚ # ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ҉҉ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ # ̎̏̐̑ ̕̚̕̚ ̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉̔̕̚̕̚҉ ͡҉҉̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ A̎̏̐̑L̓̔̿̿̿̕̚̕̚͡ ͡҉҉G̔̕̚̕̚҉ ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇ ̊̋̌̍̎̏̐̑̒̓̔̊̋̌̍ ̎̏̐̑̒̓̔̿̿̿̕̚̕̚͡ ͡҉҉ ̕̚̕̚ ̔̕̚̕̚҉◊ख़҉̵̞ ̒̓̔̕̚ ̍̎̏̐̑̒̓̔̕̚̕̚ ̡̢̛̗̘̙̜̝ ͡҉O  ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟ ̠̖̗̘̙̜̝̞̟̠̊̋̌̍̎ ̏̐̑̒̓ ̌̍̎̏̐̑̒̓̔̊̋̌̕̚̕ ̍̎̏̐̑̒̓̔̿̿̿̕̚̕̚ ͡ ͡҉҉ ̓̔̿̿̿̕̚ ۩I͙̾̓̂ͭͧ̓T̳͍̳̦̲̤￼̻̹̞̖̖̰ͪͩ̋͟ ͍ͬ͊ͯI̺͕̣̻̙̫͟S̝ͫ̅̌͟◊̛Ḙ̣̎ͨ̀̋ͭ́Aͮ̔ͦ̑T̢̖͗ͨ̑̑ͧI͈̦͎̖ͫͮ̄ͦ̄͂ͮN̶̹̞̭͙̠G̠͔̗̤̳̰̽ͪ͊̓̄ͨ̒ͅM̞̘̣̱̙̬͙̓͐͌ͨ̀̇͘Ý̗̯̝̪̯̙̫͠S̻͕̤͈̙͆ͭ̽̋ͤ̎O̦̬̾͛̋̒̔Ṳ̱ ͕̟̞͖̻̪̍̾ &lt;br /&gt;
? {{Unsigned|Teensies in globox|15:40, 28 October 2024 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
:It&#039;s an old joke, [https://en.wikipedia.org/wiki/Zalgo%20text Zalgo text]. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:34, 29 October 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
==Terminator Putin image==&lt;br /&gt;
Hello! Why did the image [[:File:Vladimir Putin is a Termimator.png]] have to be deleted? I used it [[:ru:Участник:Teensies in Globox|here]]!&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk:Teensies in globox|Globox]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=To_Bubblize_a_Mocking_Bird&amp;diff=108897</id>
		<title>To Bubblize a Mocking Bird</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=To_Bubblize_a_Mocking_Bird&amp;diff=108897"/>
		<updated>2025-10-23T19:52:18Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;To Bubblize a Mocking Bird&#039;&#039;&#039; is the seventh and final level of the [[Desert of Dijiridoos|Grumbling Grottos]], a world in &#039;&#039;[[Rayman Origins]]&#039;&#039;. It consists of a boss battle against the [[Mocking Bird]], the second of the [[four Kings]] that were turned into monsters and that [[Rayman]] and his team of friends must defeat in order to restore them to their original forms. This level is the fifth one from this world and sixteenth overall that is included in the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{ROLevel&lt;br /&gt;
| name = To Bubblize a Mocking Bird&lt;br /&gt;
| image = [[File:To Bubblize a Mocking Bird 1.jpg|center|320px|To Bubblize a Mocking Bird]]&lt;br /&gt;
| preceded by = [[Snake Eyes]]&lt;br /&gt;
| followed by = [[Dragon Soup]]&lt;br /&gt;
| world = [[Desert of Dijiridoos|Grumbling Grottos]]&lt;br /&gt;
| medallion slot 1 = Cage&lt;br /&gt;
| medallion slot 2 = Lums&lt;br /&gt;
| medallion slot 2 number = 50&lt;br /&gt;
| medallion slot 3 = Lums&lt;br /&gt;
| medallion slot 3 number = 100&lt;br /&gt;
| medal = 150&lt;br /&gt;
| skull coins = 2&lt;br /&gt;
| format numbers = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The battle begins with [[Rayman]] and his team pulling on the sleeping [[Mocking Bird]]&#039;s tail, waking it. It then yells and flies off to the side. Shortly after, it returns and flies over the team with a [[bubo]] on its rear end. After the [[bubo]] has been hit, an updraft appears and the [[Mocking Bird]] hits the platform the players were on, causing it to collapse. The heroes must then use their [[Helicopter|glide]] power to ride the updraft and avoid the [[Mocking Bird]] as it charges across the screen, followed by several [[big bird]]s. Afterwards, it returns, hitting its head against the overhang above. This stuns the [[Mocking Bird]] momentarily while a [[bubo]] grows on its head. Once a player hits the second [[bubo]], the [[Mocking Bird]] will hit its head once more; then, the team must head downwards. Here, they will encounter the [[Mocking Bird]] again and must avoid [[spiky bird]]s as the [[Mocking Bird]] sucks in air and spins in a circle. Once it stops spinning, a player must pull its tail, causing the [[Mocking Bird]] to become stunned again and grow a [[bubo]] on its tongue. After this third [[bubo]] is hit, the battle is over, and the [[Mocking Bird]] returns to normal, ending the level. The team will then pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the number of [[Lum (UbiArt games)|Lums]] that were collected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
To Bubblize a Mocking Bird 2.jpg|The beginning of the level.&lt;br /&gt;
To Bubblize a Mocking Bird 3.jpg|The [[Mocking Bird]] reacting to getting its tail pulled.&lt;br /&gt;
To Bubblize a Mocking Bird 4.jpg|The first [[bubo]] that must be hit.&lt;br /&gt;
To Bubblize a Mocking Bird 5.jpg|Now the team must [[Helicopter|glide]] with the wind current.&lt;br /&gt;
To Bubblize a Mocking Bird 6.jpg|[[Big bird]]s follow the [[Mocking Bird]].&lt;br /&gt;
To Bubblize a Mocking Bird 7.jpg|The second [[bubo]].&lt;br /&gt;
To Bubblize a Mocking Bird 8.jpg|The [[Mocking Bird]] will then suck in air.&lt;br /&gt;
To Bubblize a Mocking Bird 9.jpg|The third and final [[bubo]].&lt;br /&gt;
To Bubblize a Mocking Bird 10.jpg|The [[Mocking Bird]] back to its original form.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Back to Origins==&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = To Bubblize a Mocking Bird&lt;br /&gt;
| difficulty = 3&lt;br /&gt;
| image = [[File:To Bubblize a Mocking Bird - Back to Origins.png|center|320px|To Bubblize a Mocking Bird]]&lt;br /&gt;
| preceded by = [[Tuned-Up Treasure#Back to Origins|Tuned-Up Treasure]]&lt;br /&gt;
| followed by = [[Dashing Thru the Snow#Back to Origins|Dashing Through the Snow]]&lt;br /&gt;
| world = [[Desert of Dijiridoos]]&lt;br /&gt;
| teensies = 3&lt;br /&gt;
| bronze cup = 75&lt;br /&gt;
| silver cup = 150&lt;br /&gt;
| lucky ticket = 225&lt;br /&gt;
| gold cup = 300&lt;br /&gt;
| format numbers = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is playable in the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039;. There are no notable differences between the versions apart from those present in every other [[Back to Origins]] level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 1.jpg|The start of the level, where the [[Mocking Bird]] sleeps.&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 2.jpg|The first of three [[bubo]]s that must be hit.&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 3.jpg|If the first [[bubo]] is missed, the [[Mocking Bird]] will drop eggs.&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 4.jpg|Once the [[bubo]] is hit, an updraft appears.&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 5.jpg|[[Big bird]]s follow the [[Mocking Bird]] in the updraft.&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 6.jpg|The second [[bubo]].&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 7.jpg|The [[Mocking Bird]] will then suck in air.&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 8.jpg|The last [[bubo]]; hitting it will return the [[Mocking Bird]] to normal.&lt;br /&gt;
To Bubblize a Mocking Bird - Back to Origins 9.jpg|The [[Mocking Bird]] in its normal form.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The title is a parody of &#039;&#039;To Kill a Mockingbird&#039;&#039;, a novel by Harper Lee.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=To Bubblize a Mocking Bird&lt;br /&gt;
|ar=لبقبقة الطير المحاكي&lt;br /&gt;
|zh_hans=泡泡逗逗鸟&lt;br /&gt;
|cs=Jak zbublinkovat drozda&lt;br /&gt;
|da=Blæs ikke bobler på en sangfugl&lt;br /&gt;
|nl=Blij met een dooie mus&lt;br /&gt;
|fi=Kuin kuplittaisi satakielen&lt;br /&gt;
|fr=Le boss sifflera trois fois&lt;br /&gt;
|de=Einen Lästervogel rupfen&lt;br /&gt;
|hu=Száll a buborék fészkére&lt;br /&gt;
|it=La bolla oltre la siepe&lt;br /&gt;
|ja=からかいどりを バルーンに しろ&lt;br /&gt;
|ja_S=&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|ja_2=BOSS「バーディウス」&lt;br /&gt;
|ja_2_S=&#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|no=Boblifiser ikke en sangfugl&lt;br /&gt;
|pl=Zbańkować drozda&lt;br /&gt;
|pt=Calar o rouxinol&lt;br /&gt;
|pt_S=&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|pt_2=Calando o pássaro&lt;br /&gt;
|pt_2_S=&#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|ru=Опузырить пересмешника&lt;br /&gt;
|es=Mutear a un ruiseñor&lt;br /&gt;
|sv=Stora fågel röd&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/watch?v=LfI-JhIccIY To Bubblize a Mocking Bird playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=RF-met6RQ34 To Bubblize a Mocking Bird&#039;s &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanOriginslocations}}&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le boss sifflera trois fois]]&lt;br /&gt;
[[hu:Száll a buborék fészkére]]&lt;br /&gt;
[[pl:Zbańkować drozda]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Origins]]&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:Teensies_in_Globox&amp;diff=108894</id>
		<title>User:Teensies in Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:Teensies_in_Globox&amp;diff=108894"/>
		<updated>2025-10-23T09:18:33Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = –&lt;br /&gt;
| image = [[File:Dancing rabbid - RRR GBA.png|42px]] [[File:Space rabbid - RRR GBA.png|42px]] [[File:Flying rabbid - RRR GBA.png|42px]] [[File:Rabbid guard - RRR GBA.png|42px]] [[File:Pink rabbid - RRR GBA.png|42px]] [[File:Small pink rabbid - RRR GBA.png|42px]] [[File:Robot (Dark world) - RRR GBA.png|42px]] [[File:Giant rabbid - RRR GBA.png|42px]] [[File:Boxer rabbid - RRR GBA.png|42px]] [[File:Rabbids&#039; ship - RRR GBA.png|42px]]&lt;br /&gt;
| status =Helper and best friend of [[User:Raysassifuc|Raysassifuc]] and [[User:Raysassifuc21|Raysassifuc21]] on [[RayWiki]].&lt;br /&gt;
| sex = [[File:MaleIcon.png|15px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
I live in my house, I have a name, I&#039;m human, my house is next to my neighbor&#039;s house, I&#039;m any age.&lt;br /&gt;
&lt;br /&gt;
[[File:RRRRevenge Teensies in Globox.jpeg|300px]]&lt;br /&gt;
{{Quote|text=Ha ha ha! Really? Then why don&#039;t you say it to my face without cameras, YOU FUCKING RED PRICK!!|sign=[[Rayman]]|source=Episode 3 of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;}}&lt;br /&gt;
{{Quote|text=I&#039;m having a bad bad day&amp;lt;br&amp;gt;It&#039;s about time that I get my way&amp;lt;br&amp;gt;Steam rolling whatever I see, huh&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;I’m having a bad bad day&amp;lt;br&amp;gt;If you take it personal that&#039;s okay&amp;lt;br&amp;gt;Watch this is so fun to see, huh&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Why ask why better yet why not&amp;lt;br&amp;gt;Why are you marking x on that spot&amp;lt;br&amp;gt;Why use a blow torch isn&#039;t that hot?&amp;lt;br&amp;gt;Why use a chainsaw is that all you got&amp;lt;br&amp;gt;Why do you like seeing people in shock&amp;lt;br&amp;gt;But my question to you is why not&amp;lt;br&amp;gt;Why go to the bank and stand in line&amp;lt;br&amp;gt;Just use a freeze gun it saves me time&amp;lt;br&amp;gt;I&#039;m having a bad bad day&amp;lt;br&amp;gt;It&#039;s about time that I get my way&amp;lt;br&amp;gt;Steam rolling whatever I see, huh&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;I&#039;m having a bad bad day&amp;lt;br&amp;gt;If you take it personal that&#039;s okay&amp;lt;br&amp;gt;Watch this is so fun to see, huh&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Why ask why when this is art&amp;lt;br&amp;gt;Why parallel when I can just part?&amp;lt;br&amp;gt;Why does Vector think that he&#039;s smart&amp;lt;br&amp;gt;And does his dad know I know his part&amp;lt;br&amp;gt;Why did I have to live with my mom&amp;lt;br&amp;gt;Why do you think that I should be calm&amp;lt;br&amp;gt;Why want the moon, the World&#039;s in my palm&amp;lt;br&amp;gt;Is it crazy you think I&#039;ve gone?&amp;lt;br&amp;gt;I&#039;m having a bad bad day&amp;lt;br&amp;gt;It&#039;s about time that I get my way&amp;lt;br&amp;gt;Steam rolling whatever I see, huh&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;I&#039;m having a bad bad day&amp;lt;br&amp;gt;If you take it personal that&#039;s okay&amp;lt;br&amp;gt;Watch this is so fun to see, huh&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Excuse me if you will&amp;lt;br&amp;gt;You look like you have time to kill&amp;lt;br&amp;gt;Can you chill&amp;lt;br&amp;gt;&#039;Cause Gru got the speakers and the trunk to make you&amp;lt;br&amp;gt;Bounce, bounce, bounce, bounce, bounce, bounce, bounce&amp;lt;br&amp;gt;To make you bounce, bounce, bounce, bounce&amp;lt;br&amp;gt;I&#039;m having a bad bad day&amp;lt;br&amp;gt;It&#039;s about time that I get my way&amp;lt;br&amp;gt;Steam rolling whatever I see, huh&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;I&#039;m having a bad bad day&amp;lt;br&amp;gt;If you take it personal that&#039;s okay&amp;lt;br&amp;gt;Watch this is so fun to see, huh&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;I&#039;m having a bad bad day&amp;lt;br&amp;gt;It&#039;s about time that I get my way&amp;lt;br&amp;gt;Steam rolling whatever I see, huh&amp;lt;br&amp;gt;Despicable me&amp;lt;br&amp;gt;I&#039;m having a bad bad day&amp;lt;br&amp;gt;If you take it personal that&#039;s okay&amp;lt;br&amp;gt;Watch this is so fun to see, huh&amp;lt;br&amp;gt;Despicable me|sign=[https://en.m.wikipedia.org/wiki/Pharrell_Williams Pharrell Lanscilo Williams]|source=[https://en.m.wikipedia.org/wiki/Despicable_Me_(film) Despicable Me]}}&lt;br /&gt;
&lt;br /&gt;
[[hu:Szerkesztő:Teensies in Globox]]&lt;br /&gt;
[[ru:Участник:Teensies in Globox]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=108829</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=108829"/>
		<updated>2025-10-14T16:09:45Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* In Rayman: Hoodlums&amp;#039; Revenge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[File:Globox RL.png|300px|Globox]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;, &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;&lt;br /&gt;
| portrayed by = Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Joe Sheridan (&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
John Leguizamo (&#039;&#039;[[Rayman 3]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Yoann Perrier (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Globox&#039;s species]]&lt;br /&gt;
| relatives = [[Uglette]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber (baby Globox)|Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Default (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Costume pack (&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|50]][[File:Icon0RO.png|15px|50]] [[File:RO-Lums.png|25px]] (&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (Classic Globox, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon3RO.png|15px|3 000]] [[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]] [[File:Gem icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (Classic Globox, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|12]][[File:Icon2RO.png|15px|12]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (Adventure outfit, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Base game (&#039;&#039;[[Rayman: The Board Game]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], second only to [[Rayman]] himself in his prominence. Globox acts as a major ally in &#039;&#039;[[Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3]]&#039;&#039;, and is a playable character in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;, and &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;. He is [[Rayman]]&#039;s best friend and has been since before the events of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, who is blue-green in colour, with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms. His webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of the [[Glade of Dreams|Glade]], with the exception of such characters as [[Ly]] the Fairy and [[Clark]] the Giant. Globox has an extremely large mouth with a long purple tongue, he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown late in the events of &#039;&#039;[[Rayman 2]]&#039;&#039;; one of his sons swallowed [[Four Masks of Polokus|the fourth Mask of Polokus]] after finding it in [[the Iron Mountains]] ([[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;), then he gave the mask to [[Rayman]], once the latter had freed him and his siblings from the [[Spyglass Pirate]]&#039;s [[Robot Dinosaur]].&lt;br /&gt;
&lt;br /&gt;
In the Japanese version of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Globox&#039;s appearance was changed to suit the preferences of the Japanese market.&amp;lt;ref&amp;gt;Ubi Soft Divertissements inc. (via archive.org), &#039;&#039;Dossier spécial - La localisation chez Ubi Soft !&#039;&#039;, https://web.archive.org/web/20010217082924/http://ubisoft.qc.ca/presse/presentations/localisation_p4.htm&amp;lt;/ref&amp;gt; He is scaleless and his mouth is completely pink.&lt;br /&gt;
&lt;br /&gt;
Globox used to be red, but one day while he was eating berries, he mistook a blue [[mosquito]] for a berry, and ate it. From inside Globox&#039;s belly, the [[mosquito]] called for help, and hundreds of other blue [[mosquito]]es came to sting Globox. When they left him, Globox&#039;s red skin was covered in painful blue welts. These eventually seeped into his skin, turning it blue.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, along with [[Rayman]] and [[Barbara]], Globox sports a new adventurer outfit. He wears a sleeveless green coat over a buttoned white shirt, with the top unbuttoned. He also wears a small brown satchel, gray pants held up by a brown belt with a gold buckle, and brown shoes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Globox render.png|Official render of Globox as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Char-globox copia.png|Globox was originally a member of the [[Red Wizard]] clan, only becoming blue when attacked by a swarm of blue [[mosquito]]es.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence too (under the influence of [[plum juice]] in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s. Unfortunately, he is allergic to [[plum juice]]; when [[André]] was inside his stomach, he would force Globox to drink some, then it would have various effects on Globox, such as getting drunk, and burping out giant bouncy bubbles. While under the influence of [[plum juice]] in [[Clearleaf Forest]], Globox realises that he can [[Swimming|swim]], and even manages to swim up an entire waterfall while avoiding [[Piranha#In Rayman 3 and its spin-offs|piranhas]]. [[Plum juice]] can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in &#039;&#039;[[Rayman 3]]&#039;&#039; that would prove difficult. This was most likely to have been inspired by this hovering technique in &#039;&#039;[[Rayman M]]&#039;&#039;, it also may be the inspiration for characters getting [[Bubble|bubblized]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In the UbiArt games, and all versions of &#039;&#039;[[Rayman M]]&#039;&#039;, it is suggested that Globox can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. In &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, Globox can use the ability to glide without inflating and just by flapping his arms in the air.&lt;br /&gt;
&lt;br /&gt;
Globox also has the ability to [[Rain Dance|form rainclouds]], albeit small ones that draw enough rain to either grow a [[plant]] quickly, put out fires, or rust a [[Robo-Pirate]] in self defence. Most other species would need to use a [[Rain Mask]], which one of [[Baby Globox|Globox&#039;s children]] gives to [[Rayman]] at [[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than [[Baby Globox|650 children]], though simple and very shy. Having been captured at least once in &#039;&#039;[[Rayman 2]]&#039;&#039;, he has grown an irrational fear of the [[Robo-Pirate]]s, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that [[Rayman]] had destroyed them all. Similarly, he displays this fear in &#039;&#039;[[Rayman 3]]&#039;&#039;, this time of the [[Hoodlum]]s and their attacks, unless he is under the influence of [[plum juice]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Globox speaks in broken English and has a deep voice, but in &#039;&#039;[[Rayman 3]]&#039;&#039;, his English has improved and his voice has attained a higher pitch.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s personality changes between &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. While he remains [[Rayman]]&#039;s daft sidekick in these games, in &#039;&#039;[[Rayman 2]]&#039;&#039; he is portrayed as a dim but loveable and well-meaning character, whereas in &#039;&#039;[[Rayman 3]]&#039;&#039; he seems more articulate but less intelligent, and acts rude at times. While very cowardly in &#039;&#039;[[Rayman 2]]&#039;&#039;, in Globox can become very rash while under the influence of [[plum juice]] in &#039;&#039;[[Rayman 3]]&#039;&#039;, yelling drunken taunts at the [[Hoodlum]]s and sometimes standing defiantly in their line of fire (though he is never hurt by this). In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his personality changes almost completely, acting more dimwitted, cheerful, and no longer cowardly.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally named &amp;quot;Globber&amp;quot;, a name that has now been passed on to [[Globber (baby Globox)|one of his children]] in order to rename himself. Together with his wife, [[Uglette]], he is the proud father of at least [[Baby Globox|650 small children]]. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, they live in a secret location hidden in [[the Woods of Light]], named [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
During the [[Rayman 2 (early production)|early production of &#039;&#039;Rayman 2&#039;&#039;]], Globox originally had 35 sons and one of them was named [[Globs]].&amp;lt;ref&amp;gt;Rayman2.com (via archive.org), &#039;&#039;Season of Senses, 5th moon&#039;&#039;, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
{{Quote|text=After, came the adorable Globox and his family. Aren&#039;t they cute? The wise sages don&#039;t know what [[Polokus]] had in mind when creating them, but he truly used his sense of humour for inspiration.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Adorable, if a little simple, Globox is [[Rayman]]’s best friend. He has the power to [[Rain Dance|create forceful little rain storms]] which can be used to put out fires or make [[plant]]s grow. With the aid of his mate [[Uglette]], he has produced a prodigious family: [[Baby Globox|more than 650 children]] at the last count!|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox makes his first appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. His story, which begins before the game starts, is detailed in the game&#039;s manual. When the [[Robo-Pirate]]s invade the [[Glade of Dreams]], [[Rayman]] and Globox, along with their friends, join forces in rebellion against the enemy. One day, the heroes travel to [[the Great Forest]] to ambush the [[Robo-Pirate|pirates]]. Globox helps by causing [[Robo-Pirate|pirates]] to rest with his [[Rain Dance]]. [[Rayman]] praises his efforts, but loses his powers when the pirates destroy the [[Heart of the World]], and is soon captures. This leaves Globox with no choice but to flee in hopes that he might find [[Ly]] the Fairy and ask for further instructions. [[Ly]] gives Globox a [[Silver Lum]], and instructs him to surrender himself to the [[Robo-Pirate|pirates]].&lt;br /&gt;
&lt;br /&gt;
The game opens in the &#039;&#039;[[Buccaneer]]&#039;&#039;, as Globox is thrown into the same cell as [[Rayman]]. Globox gives him the [[Silver Lum]] he received from [[Ly]], which allows [[Rayman]] to shoot with his [[magic fist]]. [[Rayman]] smashes a [[Sparadrap|metal grate]] covering an air vent, and together, he and Globox go down the chute. However, Globox knocks [[Rayman]] off the edge, and they become separated. When [[Rayman]] lands in [[the Woods of Light]], he meets three [[baby Globox]]es, and admits to them that he was separated from their father. Later, in [[the Marshes of Awakening]], [[Rayman]] meets [[Ssssam]], who informs him that Globox has been recaptured by the [[Robo-Pirate|pirates]] and taken beyond [[The Marshes of Awakening|the Marshes]].&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] reaches [[the Canopy]], he finds Globox imprisoned in a [[laser]] holding cell, near a sign referring to him as &#039;Public Enemy #2&#039;. [[Rayman]] frees Globox, who joins him for the remainder of the level. He puts his [[Rain Dance]] to good use, growing helpful [[plant]]s, putting out fires and short-circuiting electric [[laser]] fences. However, upon the sight of a [[warship]], Globox runs back the way they came into a cave. [[Rayman]] goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a [[Silver Lum]] which upgrades the power of his [[magic fist]]. At the end of the level, Globox takes leave of [[Rayman]], insisting that he must go and find his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again near the end of the game when the [[Robo-Pirate|pirates]] enslave his children. As explained by a crying [[Uglette]], he tried to fight them to protect his family, but he got overwhelmed and taken as prisoner. Later, he is used used as live bait to lure [[Rayman]] to [[the Crow&#039;s Nest]]. Before [[Razorbeard]] can kill Globox, [[Rayman]] shows up and the heroes get shot, but the shot misses and hits the pole that hangs Globox upside down. Despite that, Globox he insists that [[Rayman]] should carry on fighting the [[Grolgoth]] rather than worrying about him. It is unknown how he got down after [[the Crow&#039;s Nest]] fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the &#039;&#039;[[Buccaneer]]&#039;&#039; explodes, until [[Rayman]] turns up alive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
GloboxIntro.jpg|Globox&#039;s first appearance in-game&lt;br /&gt;
R2TGE-PC-TheCanopy-HallOfDoors.jpg|A hologram of Globox is used to represent [[the Canopy]] in [[the Hall of Doors]].&lt;br /&gt;
Globox dance.gif|Globox performing his [[Rain Dance]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2 Forever&#039;&#039;==&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color version of &#039;&#039;[[Rayman 2]]&#039;&#039;, although his role is drastically decreased. He is still captured at the start of the game and gives [[Rayman]] the [[Silver Lum]], however he does not appear again until the end, where he has a cameo appearance celebrating [[Rayman]]&#039;s victory.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Revolution&#039;&#039;==&lt;br /&gt;
Though Globox&#039;s role in &#039;&#039;[[Rayman Revolution]]&#039;&#039; is similar to that in &#039;&#039;[[Rayman 2]]&#039;&#039;, a few new elements were added. In &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, Globox does not grant [[Rayman]] the ability to shoot his [[magic fist]], but instead simply allows [[Rayman]] to [[Telescopic fist|punch]]. Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins [[Rayman]] on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman M&#039;&#039;, &#039;&#039;Rayman Arena&#039;&#039; and &#039;&#039;Rayman Rush&#039;&#039;==&lt;br /&gt;
{{Quote|text=Had to overcome his shyness and fear (maybe he had therapy?) to risk his neck in this competition. While he might appear a bit awkward and clumsy, behind that oversized body lies a certain dexterity and fighting spirit.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; offers the following description of Globox:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Model Father. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; Sleeping under trees, playing with his [[Baby Globox|boys]], and rock music. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; Danger, being woken up suddently by [[Tily]], and journeys across the world. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; [[Globox&#039;s House|Third cave on the left in the magic mountains]].&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Several other [[skin]]s appear for Globox in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;220px&amp;quot;&amp;gt;&lt;br /&gt;
GloboxSkin1 Model.png|Globox in his original skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin2 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin3 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin4 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
GloboxSkin5 Model.png|Globox in an alternative skin in &#039;&#039;[[Rayman M]]&#039;&#039; (unused).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RA GC-Globox-OriginalCharacterSkin.jpg|Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA GC-Globox-AlternativeCharacterSkin2.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA GC-Globox-AlternativeCharacterSkin4.jpg|A [[skin]] for Globox in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RM-Globox-UnusedCharacterSkinPart1.jpg|An unused [[skin]] for Globox.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
{{Quote|text=[[Rayman]]’s best friend has at last got the role of his life: not only does he mistakenly swallow [[André]], the chief of the [[black Lum]]s, but he’s also chased by the [[Hoodlum]] army, who’re trying to get their boss back. A real character part!|sign=Manual (UK version)|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=[[Rayman]]&#039;s ever-faithful partner, the bumbling Globox, incurred the [[Hoodlum]]s&#039; wrath when he swallowed their almighty leader, the [[André|Dark Lum Lord]]. Fortunately, this rotund sidekick&#039;s belly is the ideal prison to keep the [[André|Lum Lord]] at bay. There&#039;s just one catch - Globox needs [[plum juice]] to quell the [[André|Lum Lord]]&#039;s tantrums, and will risk blowing the whole adventure just for a keg of foamy [[plum]] goodness.|sign=Manual (US version)|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove [[André]] from Globox during the first half of the game. During this time, Globox is forced by [[André]] to drink [[plum juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress [[Rayman]] through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, occasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Ray3 globox float.png|Globox floating away after drinking [[plum juice]].&lt;br /&gt;
Rayman 3 Globox.png|Globox, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], Globox is only seen in the introduction and ending scenes. As in [[Rayman 3|the main version of the game]] he swallows a [[Black Lum]], although the circumstances surrounding this are not explored, except for the fact that he did it to save the [[Teensie]]s. He then runs away from [[Rayman]], unable to keep still, and [[Rayman]] spends the rest of the game looking for him. At some point, Globox is captured by [[Razorbeard|Admiral Razorbeard]] and the [[Robo-Pirate]]s, who are looking for the [[Black Lum]]. [[Rayman]] breaks into the [[Pirate Stronghold]] and saves him, at which point he spits out the [[Black Lum]] and all is well. [[Rayman]] and Globox then return to the [[Baby Globox]]es, where Globox tells a story that implies it was all because of him that the [[Black Lum]] was defeated. When [[Rayman]] complains, Globox admits that [[Rayman]] &amp;quot;did help a bit&amp;quot;, to which [[Rayman]] replies &amp;quot;Thanks pa, we knew you could do it&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
R3GBA Globox EN.png|Globox in the introduction scene.&lt;br /&gt;
Andre GBA.PNG|Globox in the ending scene, spitting out [[André]].&lt;br /&gt;
Baby Globoxes R3 GBA French.PNG|Globox in the ending scene, reuniting with [[Baby Globox|his children]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;==&lt;br /&gt;
{{Quote|text=This guy is big! Really big! Unfortunately, he doesn&#039;t know what &amp;quot;big&amp;quot; means. All he knows is that &amp;quot;Shadows are scary&amp;quot; and [[Rayman]] is his best friend. His simple life got a lot more complicated when he swallowed the [[Black Lum|Dark Lum]] [[André]]. Now he&#039;s got a talking tummy ache and a desperate yearning for [[Plum juice]], which makes him go berserk!|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Globox follows [[Rayman]] through much of the game, similar to &#039;&#039;[[Rayman 3]]&#039;&#039;. Globox is also a playable character in some levels. Oftentimes there will be a puzzle-like sequence of events that requires the player to use both [[Rayman]] and Globox to move forward in the level. They must reach the exit together to complete the stage, as they will refuse to finish the level without the other. As [[André]] has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars. Without [[plum juice]], he will get scared if a [[Hoodlum]] is too close to him, but with it, he can move slightly faster and defeat enemies in one hit with a slap. Since he is unable to jump, he needs help to reach an alternate path. Globox cannot die by falling into lava or water or get killed by enemies, since he will run from them without [[plum juice]]. He does not have a health bar of his own, meaning that a Game Over only happens if [[Rayman]] dies.&lt;br /&gt;
&lt;br /&gt;
Within the game&#039;s story, Globox goes missing when he begins to have bad dreams about swallowing [[André]]. He is captured first by the [[Hoodlum]]s, managing to save himself, and then by [[Bégoniax]], from whom he is rescued by [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] and Globox then go on a mission to stop the [[Hoodlum]]s creating a cloned [[Reflux]], however it is eventually revealed that [[André]] has taken over the body of Globox, having left part of his spirit inside when he was previously swallowed. [[André]] takes off in Globox&#039;s body, causing [[Rayman]] to pursue him. [[Rayman]] eventually defeats the cloned [[Reflux]], freeing Globox from [[André]]&#039;s control in the process, and the two heroes go home, with [[Rayman]] commenting that they &amp;quot;make a pretty good team&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
RHR 50.png|Globox in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;==&lt;br /&gt;
Globox makes a brief cameo appearance at the beginning of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. He is seen in the [[Agony Jails]] where he thanks [[Rayman]] to have freed him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=sprite&amp;gt;&lt;br /&gt;
RRR GBA Globox.png|Globox in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Kart&#039;&#039;==&lt;br /&gt;
[[File:Globox RK.PNG|frame|left|class=sprite|Globox, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Globox makes an appearance as a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is unlocked from the start and his special power is to drop three [[baby Globox]]es on the track.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Origins&#039;&#039;==&lt;br /&gt;
{{Quote|text=A quiet force within the [[Glade of Dreams|Glade]], Globox is never to be underestimated. Always ready to lend a hand to his friends and adversaries alike, his mastery of Fung-Ku and etiquette comes down to the classic Gimme Five move, a solid smack that can knock you right out of your boxer shorts! This glorious goober* is, nevertheless, everything you could want in a friend. Always up for a little fooding, fighting, and power-napping − and always in good spirits − Globox is second to none when it comes to romping, bouncing, and bubble-ising baddies. The mystery surrounding how the [[Glade of Dreams|Glade]]’s all­-time undefeated champion snoozer became blue is a matter of some speculation among the magic peoples. The other [[Red Wizard]]s of his Vubooduboo­-practising clan whisper of venomous bubeastietubbis, while the [[Teensie]]s favor an epic tale of high-comedy featuring Globox’s fondness for sacred [[plum juice]].&lt;br /&gt;
*Goober is a term of endearment that comes from the ancient Gladeish verb “to goub,” which involves dancing while smiling sheepishly, exposing &#039;the goubs&#039; in one&#039;s teeth.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The one and only Globox! Biggest glute in the [[Glade of Dreams|Glade]]! Champion of snoring songs; you honor me with your noisy naps! Not sure the neighbors are so psyched.. [[Livid Dead]] have no taste in music! Tickle them to death!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
Globox next appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer shows [[Rayman]]&#039;s first meeting with Globox, prior to the events of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. It is said that Globox is [[Rayman]]&#039;s ‘double, his blood brother, his id’. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; reveals that Globox is one of a group of beings known as the [[Red Wizard]]s; like the other wizards, Globox was originally red, but he turned blue after being attacked by blue [[mosquito]]es involving a berry picking incident. [[Red Globox]] is also an unlockable character in [[Rayman Origins|Origins]]. Globox can [[Helicopter|glide]] by flapping his arms, unlike in earlier games when he had to inflate in order to &#039;float&#039;. &#039;&#039;[[Rayman Origins|Origins]]&#039;&#039; is also the first game where Globox has the ability to fight enemies. For some odd reason, the [[Polokus|Bubble Dreamer]] claims that Globox is, or has, the &amp;quot;biggest glute in the [[Glade of Dreams|Glade]]&amp;quot; when that name was used in reference to [[bird]]-like [[Glute|creatures]] that only physically appeared in the [[Rayman 3 (early production)|beta]] of &#039;&#039;[[Rayman 3]]&#039;&#039;. This has led to the common misconception that the [[glute]]s and [[Globox&#039;s species]] are one and the same. This misconception has even made its way into the book &#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, which refers to both Globox and the [[Polokus|Bubble Dreamer]] as glutes.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 10 - Rayman&#039;s World&amp;lt;/ref&amp;gt; In reality, however, it is more likely that the [[Polokus|Bubble Dreamer]] is literally referring to Globox’s glutes, which are a group of muscles that make up the buttocks (meaning that he would essentially be claiming that Globox has the biggest butt in the [[Glade of Dreams|Glade]]).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO-GloboxArtwork.jpeg|Globox, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
RaymanOriginsComicCon-1.jpg|Globox sliding in official &#039;&#039;[[Rayman Origins]]&#039;&#039; artwork.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Jungle Run&#039;&#039;==&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; where he can be purchased in the [[List of heroes and costumes in UbiArt games|costume]] pack as a playable character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RJR Rayman&amp;amp;Globox.png|Globox and [[Rayman]] on a wallpaper from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Legends&#039;&#039;==&lt;br /&gt;
{{Quote|text=Globox is [[Rayman]]&#039;s best friend! He&#039;ll follow him anywhere as long as there&#039;s something to eat! Always in for a laugh, he remains a solid sidekick with a powerful arm to deliver strong slaps to baddies.|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{Quote|text=This nice guy is [[Rayman]]&#039;s best friend! He always follows [[Rayman]] on his adventures as long as there&#039;s something to eat!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox returns in &#039;&#039;[[Rayman Legends]]&#039;&#039;, fulfilling the same role as he did in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He, alongside [[Rayman]], a [[Grand Minimus]] and a [[Goth Teensy]] are awoken by [[Murfy]] at the beginning of [[Once upon a Time]], beginning the events of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;315px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Globox02.jpg|Globox artwork from &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Adventures&#039;&#039;==&lt;br /&gt;
{{Quote|text=Globox is hungry for a new adventure with his best friend, [[Rayman]]. He&#039;s agreed to sail around the world in [[Viking ship|the Captain&#039;s ship]] since the flight includes meal service!|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]] &#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Globox appears in &#039;&#039;[[Rayman Adventures]]&#039;&#039; as a purchasable character using [[Gem (Rayman Adventures)|gems]] in the shop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Adventure Globox photo.png|Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox photo.png|Classic Globox&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Globox (Twitter).png|Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Twitter).png|Classic Globox&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300&amp;quot; heights=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
Globox (Facebook).jpg|Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Globox (Facebook).jpg|Classic Globox&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Mini&#039;&#039;==&lt;br /&gt;
{{Quote|text=Globox is hungry for a new adventure with his best friend, [[Rayman]]. He&#039;ll follow him anywhere if [[Rayman]] provides the picnic!|sign=In-game description|source=&#039;&#039;[[Rayman Mini]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039;, he appears as a playable character and is unlocked by default. His adventurer costume can be unlocked for 12 [[Swag Coin]]s. Notably, the second part of his adventurer costume’s description omits the mention of [[the Captain]] and his [[Viking ship]].&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;==&lt;br /&gt;
{{Quote|text=Inspired by Globox, The Legendary Dukes are as prodigious as their namesake when dishing out pain!|sign=In-game description|source=&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Even [[Rayman|your]] friendship with Globox gets weaker - he needs to detox from your stinky sneaker!|sign=The [[Phantom]]|source=&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
While Globox himself does not appear in &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, [[Rabbid Mario]]&#039;s [[The Dukes#Weapon skins|Legendary Dukes]] are styled after Globox. Additionally, props of Globox appear throughout the DLC, and he is even mentioned in Act 1 of the [[Phantom]]&#039;s song, [[Phantom Returns]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
The Legendary Dukes.jpeg|[[Rabbid Mario]]’s [[The Dukes|Legendary Dukes]], styled after Globox.&lt;br /&gt;
M+RSoH RitPS Globox.jpeg|The Globox cardboard.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman: The Board Game&#039;&#039;==&lt;br /&gt;
Globox is set to appear as a playable character in &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;. His appearance is based on that of the [[UbiArt]] games, albeit without eyebrows. His early figure had eyebrows, a slightly different design, and a different pose. An alternate, Kickstarter-exclusive figure of Globox sliding on his back was also revealed as the third [[lucky ticket]] and will be included with all pledges that have a copy of the base game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-board-game-Globox-figure.jpg|Globox as he appears in &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;.&lt;br /&gt;
Rayman-boardgame.png|Globox’s early figure alongside [[Rayman]]’s early figure.&lt;br /&gt;
Rayman the Board Game Sliding Globox figure.png|Globox&#039;s alternate figure.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In other games ==&lt;br /&gt;
=== &#039;&#039;Brawlhalla&#039;&#039; ===&lt;br /&gt;
{{Quote|text=Rayman’s dependable best friend, as long as there aren’t Robo-Pirates around.|sign=In-game description|source=&#039;&#039;[[Brawlhalla]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In the fighting game &#039;&#039;[[Brawlhalla]]&#039;&#039;, the Rayman Update patch added numerous skins, items, and effects to the game. One of these skins was Globox for the character Cassidy. He is considered an &amp;quot;Epic Crossover Skin,&amp;quot; just like [[Barbara]]. Globox comes with signature FX swaps, Legend Name and icon swaps, custom Lock-In animation, and two weapon skins which include two [[mosquito]]es which Globox uses as guns as well as [[Selena]]&#039;s sword which is called the Selena Smasher here. Globox can be purchased for 300 Mammoth Coins.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Globox Brawlhalla.png|Detailed view of Globox in &#039;&#039;[[Brawlhalla]]&#039;&#039;&lt;br /&gt;
Globox Cassidy Legend Skin Screen.png|Globox as he appears on the Cassidy section on the Legend Menu in &#039;&#039;[[Brawlhalla]]&#039;&#039;&lt;br /&gt;
Globox Skin Purchase Pop Up.png|The pop-up advertisement to purchase Globox&lt;br /&gt;
Brawlhalla Shop&#039;s Featured Section during the Rayman Event.png|Globox and [[Barbara]] in the Legend Skin section of &#039;&#039;[[Brawlhalla]]&#039;&#039;&#039;s shop&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; ===&lt;br /&gt;
{{Quote|text=Globox is [[Rayman]]&#039;s best friend, but Globox&#039;s best friends might be food. He&#039;s always hungry, but still he tries his best to catch up by running and jumping through unknown terrain. He excels at jumping, probably thanks to his froggy likeness, but he can also fly by flapping his arms. I guess anything&#039;s possible in the [[Glade of Dreams]].|sign=Trophy&#039;s description|source=&#039;&#039;Super Smash Bros. for Wii U&#039;&#039; (NTSC version)}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Sadly for [[Rayman]], Globox&#039;s very best friend is actually his lunch. Being hungry all the time doesn&#039;t stop him [sic] working hard. Globox is a great jumper, and a great flier, too! After all, anything&#039;s possible in the [[Glade of Dreams]]! Time to start thinking outside the...Glo-box.|sign=Trophy&#039;s description|source=&#039;&#039;Super Smash Bros. for Wii U&#039;&#039; (PAL version)}}&lt;br /&gt;
&lt;br /&gt;
Globox appears as a collectible trophy in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; along with [[Rayman]] and [[Barbara]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
GloboxSmashTrophy.jpg|Globox as he appears in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Captain Laserhawk: A Blood Dragon Remix&#039;&#039; ===&lt;br /&gt;
In &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, when Sarah Fisher tells Pey&#039;j what he is disguised as, a Globox costume appears. Globox is set to appear in the possible season 2 of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;.&amp;lt;ref&amp;gt;Twitter, @niji6s, https://twitter.com/niji6s/status/1746383476839071968, « Is Globox still around? Yes. [Inaudible] For sure. [...] And Razorbeard. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Captain Laserhawk Globox costume.png|thumb|300px|The Globox costume&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Ancel globox sketch.png|A sketch of Globox, drawn by [[Michel Ancel]] for Eurogamer in 2012.&lt;br /&gt;
GloboxConceptArt.jpg|Concept art of Globox for &#039;&#039;[[Rayman 3]]&#039;&#039;&lt;br /&gt;
Rayman arena image 6.jpg|Concept art of Globox for &#039;&#039;[[Rayman M]]&#039;&#039;&lt;br /&gt;
Rayman arena image 7.jpg|Concept art of Globox for &#039;&#039;[[Rayman M]]&#039;&#039;&lt;br /&gt;
Char-globox.png|Artwork of Globox in &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
Brawlhalla Rayman Patch.jpeg|Globox, [[Rayman]], [[Barbara]], and [[Raymesis]] in a promotional image for &#039;&#039;Brawlhalla&#039;&#039;’s patch 3.32&lt;br /&gt;
CL-EP2-Globox-costume.jpg|A Globox costume in &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox was one of the six collectible &#039;&#039;[[Rayman 2]]&#039;&#039; [[figures]] given away with French McDonald&#039;s Happy Meals.&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character [[Rayman]] was going to rescue from the [[Rabbid]]s, but this idea was scrapped.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=AZdY_qJUhkc Gameplay demonstration of Globox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
*[[Glombrox]]&lt;br /&gt;
*[[Rayman]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
{{R3characters|collapsed=Y}}&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
{{RAcharacters|collapsed=Y}}&lt;br /&gt;
{{RMinicharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
[[de:Globox]]&lt;br /&gt;
[[hu:Globox]]&lt;br /&gt;
[[it:Globox]]&lt;br /&gt;
[[pl:Globox]]&lt;br /&gt;
[[es:Globox]]&lt;br /&gt;
[[ru:Глобокс]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Friends from Rayman: The Board Game]]&lt;br /&gt;
[[Category:Members of Globox&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ray_Plumber&amp;diff=108818</id>
		<title>Ray Plumber</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ray_Plumber&amp;diff=108818"/>
		<updated>2025-10-12T18:04:00Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: The Super Mario franchise and the Super Mario series are not the same. The Super Mario series is just one series within the Super Mario franchise. And Mario is featured throughout the entire franchise, not just in the Super Mario series.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Ray Plumber&lt;br /&gt;
| image = [[File:Ray Plumber.png|200px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039; (Wii U, Nintendo Switch)&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Familiar Looking Hero&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
[[File:Icon9RO.png|15px|9 000]] [[File:Icon0RO.png|15px|9 000]][[File:Icon0RO.png|15px|9 000]][[File:Icon0RO.png|15px|9 000]] [[File:RO-Lums.png|25px]]&amp;lt;br /&amp;gt;(Wii U, Switch only) (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ray Plumber&#039;&#039;&#039; is one of the playable characters in &#039;&#039;[[Rayman Legends]]&#039;&#039;, and one of the characters based on [[Rayman]]&#039;s animated model. He can be only unlocked in the Wii U and Switch versions of the game.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Ray Plumber shares the same look as [[Rayman]], however, he wears blue overalls and a red shirt. He has a red cap, brown boots, and brown hair. His appearance is based on Mario from the [https://www.mariowiki.com/Super_Mario_(franchise) &#039;&#039;Super Mario&#039;&#039; franchise].&lt;br /&gt;
&lt;br /&gt;
== Role in the games ==&lt;br /&gt;
=== &#039;&#039;Rayman Legends&#039;&#039; ===&lt;br /&gt;
{{Quote|text=Always looking for coins, mushrooms and shining stars in the [[Glade of Dreams]], this fellow strongly reminds me of another famous hero!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Ray Plumber is playable once 9000 [[Lum (UbiArt games)|Lums]] have been collected. Unlike the rest of the [[Rayman]]-based characters from the UbiArt games, with the exception of [[Sir Rayelot]], his gliding animation does not feature the classic [[helicopter]], but rather Mario&#039;s signature [https://www.mariowiki.com/Wing_Cap Wing Cap].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
LegendsRayPlumberVictory.png|Ray Plumber&lt;br /&gt;
Plumbers!.jpg|Ray Plumber and [[Glob Plumber]] in [[Altitude Quickness]]&lt;br /&gt;
Donkey Kong Raymanized.jpg|Ray Plumber in a parody of &#039;&#039;Donkey Kong&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Glob Plumber]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ray-plombier]]&lt;br /&gt;
[[pl:Hydraulik Ray]]&lt;br /&gt;
[[es:Rayfontanero]]&lt;br /&gt;
[[ru:Рэй-водопроводчик]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Splinter_Ray&amp;diff=108817</id>
		<title>Splinter Ray</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Splinter_Ray&amp;diff=108817"/>
		<updated>2025-10-12T18:00:59Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&amp;quot;Splinter Ray&amp;quot; redirects here. For the trophy/achievement, see [[Splinter Ray (trophy)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Splinter Ray&lt;br /&gt;
| image = [[File:Splinterray.png|160px|Splinter Ray]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039; (Xbox 360, Xbox One, Nintendo Switch), &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Spy, Conspiracy Nut&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
[[File:Icon2RO.png|15px|28 000]][[File:Icon8RO.png|15px|28 000]] [[File:Icon0RO.png|15px|28 000]][[File:Icon0RO.png|15px|28 000]][[File:Icon0RO.png|15px|28 000]] [[File:RO-Lums.png|25px]]&amp;lt;br /&amp;gt;(Xbox 360 Pre-Order only)&amp;lt;br /&amp;gt;Default&amp;lt;br /&amp;gt;(Switch only) (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon3RO.png|15px|3 000]] [[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]][[File:Icon0RO.png|15px|3 000]] [[File:Gem icon.png|25px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;Ubisoft Megapack, Tom Clancy Pack, The Splinter Ray Pack (&#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|1]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (&#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splinter Ray&#039;&#039;&#039; is one of the playable characters in &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039; and &#039;&#039;[[Rayman Mini]]&#039;&#039;, and one of the characters based on [[Rayman]]&#039;s animated model.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Splinter Ray shares the same look as [[Rayman]], however, he sports a completely black outfit and wears night-vision goggles. His outfit is similar to that of Sam Fisher from the &#039;&#039;Splinter Cell&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
== Role in the games ==&lt;br /&gt;
=== &#039;&#039;Rayman Legends&#039;&#039; ===&lt;br /&gt;
{{quote|text=This stealthy hero has rarely been glimpsed by the inhabitants of the Glade of Dreams. He moves only in the shadows, mumbling about some crazy conspiracy theories...|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of &#039;&#039;[[Rayman Legends]]&#039;&#039;, Splinter Ray could only be obtained using a special code, which was given to players who pre-ordered the game from GameStop in the US, or Game in the UK. He can be unlocked in the Xbox One version, once the player obtains 28,000 [[Lum (UbiArt games)|Lums]]. He is unlocked by default in the Nintendo Switch version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Splinter Ray Xbox One.png|Splinter Ray as he appears in the Xbox One version of &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman Adventures&#039;&#039; ===&lt;br /&gt;
{{quote|text=The inhabitants of the [[Glade of Dreams]] have rarely gotten a glimpse of this stealthy hero. He moves only in the shadows, mumbling about some crazy conspiracy theories...|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Adventures]]&#039;&#039; he can be bought for 3 000 [[Gem (Rayman Adventures)|gems]] or through the &#039;&#039;Ubisoft Megapack&#039;&#039; or the &#039;&#039;Tom Clancy Pack&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Splinter Ray photo.png|Splinter Ray&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
Splinter Ray descriptive image.jpg|Character description image&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Rayman Mini&#039;&#039; ===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; he is unlocked for 1 [[Swag Coin]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This is the second time [[Rayman]] is seen in a &#039;&#039;Splinter Cell&#039;&#039; costume. The first time was in a 2005 New Year’s promotion where Sam Fisher’s goggles are seen in the darkness before a light reveals that it is just [[Rayman]] in costume. Upon being found out, [[Rayman]] chuckles and tells the viewer that he is looking for a job.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Splinter Ray (Facebook).jpg|Facebook sharing photo&lt;br /&gt;
Splinter Ray (Twitter).png|Twitter sharing photo&lt;br /&gt;
Ubisoft Megapack.png|Ubisoft Megapack pop-up&lt;br /&gt;
Tom Clancy Pack.PNG|Tom Clancy Pack pop-up&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Glob Cell]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
{{RAcharacters}}&lt;br /&gt;
{{RMinicharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Splinter Ray]]&lt;br /&gt;
[[pl:Cichociemny Ray]]&lt;br /&gt;
[[ru:Сплинтер Рэй]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Inspector_Grub&amp;diff=108789</id>
		<title>Inspector Grub</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Inspector_Grub&amp;diff=108789"/>
		<updated>2025-10-08T19:48:16Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Inspector Grub&lt;br /&gt;
| image = [[File:RTAS Grub.jpg|320px|Inspector Grub]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;&lt;br /&gt;
| portrayed by = Danny Mann&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Inspector / Detective / Sergeant&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inspector Grub&#039;&#039;&#039; is a character who appears only in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
He is a member of the species that dominates [[Aeropolis]], and there he is a policeman and a detective. After being given the order by [[Rigatoni]] to find and arrest [[Rayman]] and his friends, he is in pursuit for them, until he loses his car in the Scrapyard to a giant car-eating cow monster, therefore losing his job. He lives on his own in a tree house high up in the trees of [[Aeropolis]] forest, where [[Rayman]] and the gang fall into and then have to keep themselves out of Grub&#039;s sight.&lt;br /&gt;
&lt;br /&gt;
It was later revealed that he had a mother, who is a patient at the Headrest Asylum. Thanks to the gang, he also gets himself a date.&lt;br /&gt;
&lt;br /&gt;
There is some uncertainty about Grub&#039;s rank. Although official sources call him &#039;Inspector&#039;, in [[Lac-Mac Napping|the first episode]] [[Rigatoni]] addresses him as &#039;Detective&#039;. The [[Rayman Zone (magazine)|Rayman Zone magazine]] refers to him as &#039;Sergeant&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;227px&amp;quot;&amp;gt;&lt;br /&gt;
RTAS-InspectorGrubPoliceOffice.jpg|Official artwork depicting Grub&#039;s police office.&lt;br /&gt;
RTAS-GrubApartment.jpg|Grub&#039;s apartment at night.&lt;br /&gt;
RTAS-GrubWC.jpg|Grub&#039;s bathroom in the apartment.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Inspecteur Grub]]&lt;br /&gt;
[[it:Ispettore Grub]]&lt;br /&gt;
[[pl:Inspektor Grub]]&lt;br /&gt;
[[es:Inspector Grub]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Aeropolis&amp;diff=108788</id>
		<title>Aeropolis</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Aeropolis&amp;diff=108788"/>
		<updated>2025-10-08T19:46:12Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Notable inhabitants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Aeropolis&#039;&#039;&#039; is the city in which &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; is set. Situated in a vast forest, its population consists almost entirely of [[Inspector Grub]]&#039;s species.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[File:RTAS Aeropolis.jpg|thumb|320px|Overview of Aeropolis]]&lt;br /&gt;
&lt;br /&gt;
Aeropolis first becomes involved in the story of the series when [[Rigatoni]] sets his circus down nearby in the first episode of the series, and becomes a refuge to [[Rayman]] and his friends after they escape from the circus. The first inhabitant the group encounter is a man working on his car, which [[Cookie]] fixes and is allowed to keep. After the car is towed away with [[Flips]] inside, the group follow it to the scrap yard and save Flips from being crushed along with the car. Soon after, they set up residence in an empty apartment above the home of [[Inspector Grub]], who has been hired to capture them by Rigatoni.&lt;br /&gt;
&lt;br /&gt;
In [[High Anxiety]], the third episode of the series, [[Cookie]] is admitted to Aeropolis&#039; mental institution, but is busted out by Rayman and the team due to the incompetence of the staff.&lt;br /&gt;
&lt;br /&gt;
[[My Fair Lac-Mac]], the fifth episode that was never produced, is rumored to have featured a cinema.&lt;br /&gt;
&lt;br /&gt;
== Notable areas ==&lt;br /&gt;
[[File:AeropolisStation.PNG|thumb|320px|right|Aeropolis&#039; train station, as seen in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; and in the &#039;&#039;[[Rayman CP]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* The Park - seen in [[No Parking]]&lt;br /&gt;
* The train station - seen in [[No Parking]] (And also in the French &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;)&lt;br /&gt;
* The scrap yard - seen in [[No Parking]]&lt;br /&gt;
* Grub&#039;s apartment - seen in [[No Parking]], [[High Anxiety]], [[Big Date]]&lt;br /&gt;
* Rayman&#039;s apartment - seen in [[No Parking]], [[High Anxiety]], [[Big Date]]&lt;br /&gt;
* Hospital and mental ward - seen in [[High Anxiety]]&lt;br /&gt;
* Grub&#039;s girlfriend&#039;s house - seen in [[Big Date]]&lt;br /&gt;
* Rigatoni&#039;s Circus (presumably temporary) - seen in [[Lac-Mac Napping]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RTAS-AeropolisBridge2.jpg|Official artwork depicting a bridge in Aeropolis in sun rising&lt;br /&gt;
RTAS-AeropolisBridge1.jpg|Official artwork depicting a bridge in Aeropolis in daylight&lt;br /&gt;
RTAS-AeropolisBridge3.jpg|Official artwork depicting a bridge in Aeropolis in nighttime&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery of scrapped backgrounds in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RTAS-ScrappedBackground1.jpg&lt;br /&gt;
RTAS-ScrappedBackground2.jpg&lt;br /&gt;
RTAS-ScrappedBackground3.jpg&lt;br /&gt;
RTAS-ScrappedBackground4.jpg&lt;br /&gt;
RTAS-ScrappedBackground5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notable inhabitants ==&lt;br /&gt;
* Man with car - seen in [[Lac-Mac Napping]]&lt;br /&gt;
* [[Inspector Grub]] - seen in [[Lac-Mac Napping]], [[No Parking]], [[High Anxiety]], [[Big Date]]&lt;br /&gt;
* Doctor - seen in [[High Anxiety]]&lt;br /&gt;
* [[Inspector Grub|Grub]]&#039;s mother - seen in [[High Anxiety]]&lt;br /&gt;
* Various workers and patients of mental ward - seen in [[High Anxiety]]&lt;br /&gt;
* [[Inspector Grub|Grub]]&#039;s girlfriend - seen in [[Big Date]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* From a distance, Aeropolis resembles [[Band Land]].&lt;br /&gt;
&lt;br /&gt;
[[fr:Aéropolis]]&lt;br /&gt;
[[pl:Aeropolis]]&lt;br /&gt;
[[es:Aeropolis]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman: The Animated Series]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Warship&amp;diff=108778</id>
		<title>Warship</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Warship&amp;diff=108778"/>
		<updated>2025-10-07T17:46:33Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* In Rayman Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RJR BateauPirate.png|320px|thumbnail|right|Artwork of a warship from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&amp;quot;Pirate Ship&amp;quot; redirects here. For the level pack in [[Rayman Jungle Run]], see [[Pirate Ship (Rayman Jungle Run)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warships&#039;&#039;&#039;, also known as &#039;&#039;&#039;pirate ships&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from [[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide|Prima&#039;s Official Strategy Guide]] for &#039;&#039;[[Rayman 2]]&#039;&#039;, the [[Pirate Ship (Rayman Jungle Run)|Pirate Ship]] level pack in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, and the game files of &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, and &#039;&#039;[[Rayman Legends]]&#039;&#039;.&amp;lt;/ref&amp;gt; are vehicles that feature throughout the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. They are capable of flight and some appear to have gravity defying properties. They are part of the [[Robo-Pirate]]&#039;s fleet in &#039;&#039;[[Rayman 2]]&#039;&#039;, but are used by the [[Livingstone|Lividstones]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039; and &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
[[File:Warship Model.png|thumb|250px|right|A warship in &#039;&#039;[[Rayman 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, warships have brown wooden hulls, their decks have large masts topped by a watchtower. They have white sails decorated with the emblem of the [[Robo-Pirate]] army, painted black. At their bow is a long wooden stem. Their cockpit is situated at the stern and on its roof there are railings and a large lantern on a pole. There are searchlights on the stern and the bow, presumably used to survey areas for navigational and strategic purposes.&lt;br /&gt;
&lt;br /&gt;
===Appearances===&lt;br /&gt;
The warships appear during the opening cinematic to the game in all versions of &#039;&#039;[[Rayman 2]]&#039;&#039;. They are used to set the tone and demonstrate the state of the [[Glade of Dreams]] after the [[Robo-Pirate]] invasion.&lt;br /&gt;
&lt;br /&gt;
When [[Razorbeard|Admiral Razorbeard]] learns that [[Rayman]], who had recently escaped from the &#039;&#039;[[Buccaneer]]&#039;&#039;, has arrived in the marshes of the [[Glade of Dreams]], he ordered his right-hand, known as the [[Spyglass Pirate]], to send warships to hunt down [[Rayman]] and prevent him from obtaining the [[Four Masks of Polokus]]. He later orders more to despatch and attack [[Rayman]] when he learns of his progress and recent acquisition of [[Four Masks of Polokus|the second mask]].&lt;br /&gt;
&lt;br /&gt;
In the Dreamcast and [[Rayman 3D|3DS]] exclusive [[The Isle of Doors|Isle of Doors]], a crashed warship can be seen near one of the miniature island&#039;s shores.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Pirate ship Dreamcast.png|Warships, seen in the introduction of the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
Wreck Dreamcast (World map).png|A crashed warship, seen in [[the Isle of Doors]].&lt;br /&gt;
Pirate Ship (PS1).png|A warship, seen in the introduction of the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Bayou]]====&lt;br /&gt;
Warships are first encountered in [[the Bayou]], who chase [[Rayman]] throughout the first section. At first, it sends [[helicopter bomb]]s towards [[Rayman]], but also later shoots cannonballs to destroy bridges in order to impede [[Rayman]] and potentially hurt him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
HelicopterBomb-PS1-NONCROPPED.JPG|The warship in [[the Bayou]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Canopy]]====&lt;br /&gt;
In [[the Canopy]], a warship attacks [[Rayman]] early in the third phase. In the original game, it shoots cannonballs, and ends up crashing against the trunk of a giant tree, due to a probable fault in operation. In the PlayStation version of the game, the warship will attack [[Rayman]] for a set amount of time, before deploying a [[Green Henchman 800]] and passing on. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the warship flies over the area continuously, and [[Henchmen 800|Henchmen]] skydive from deck of the aircraft to attack [[Rayman]]. In order to progress, [[Rayman]] must damage the warship by firing his [[magic fist]] on its weak point on its stern. The vessel explodes when its energy bar is empty.&lt;br /&gt;
&lt;br /&gt;
====[[Whale Bay]]====&lt;br /&gt;
In [[Whale Bay]], at the end of the underwater segment with [[Carmen]], [[Rayman]] arrives at a large cove in which a wreck of a huge warship is situated. It is possible to board the ruins, browse the bridge and climb the pole with a rope net. A [[cage]] is located in the cab of the vessel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Underwater Wreck.jpg|The remains of a wrecked warship in [[Whale Bay]].&lt;br /&gt;
Wreck.jpg|A wrecked warship in [[Whale Bay]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Echoing Caves]]====&lt;br /&gt;
At the end of [[the Echoing Caves]], one can see a warship flying in the sky in the distance near the [[Spiral Door]] at the end, foreshadowing their role in the next level, [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman and Warship.jpg|A warship, as seen at the end of [[the Echoing Caves]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Precipice]]====&lt;br /&gt;
In [[the Precipice]], a fleet of warships, at the command of the [[Spyglass Pirate]], stalk [[Rayman]] throughout the entire world. They fire cannonballs at bridges and rope nets hanging from the walls of ravines, destroying them. They also fire [[red shell]]s, which merely move in the same direction and can either be jumped over or [[Magic fist|shot]] at to be avoided. At the end, there are some warships docked near a [[Robo-Pirate|pirate]] installation, who attack [[Rayman]] by firing cannonballs, who will be preoccupied in fighting a [[Ninja Henchman]] also, however, their cannonballs can also damage the [[Ninja Henchman]], so [[Rayman]] can use them to his advantage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 12 The Precipice.jpg|A warship hologram is used to represent [[the Precipice]] in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Tomb of the Ancients]]====&lt;br /&gt;
In the [[Tomb of the Ancients]], a crashed warship is present. It contains a [[switch]] that needs to be activated to raise one of a set of platforms that [[Rayman]] needs in order to progress. A [[Spider (Rayman 2)|spider]] has adorned the ship with webbing that [[Rayman]] will need to climb to access the [[switch]], however, this [[Spider (Rayman 2)|spider]] is hostile and will attack [[Rayman]] once he begins to climb.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Epave.jpg|A wrecked warship in the [[Tomb of the Ancients]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[The Iron Mountains]]====&lt;br /&gt;
In the final section of [[the Iron Mountains]] (split into [[the Pirate Mines]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;), [[Rayman]] meets [[Globox]]&#039;s wife [[Uglette]], who is in tears in front of the entrance to a mine. She informs [[Rayman]] that the [[Robo-Pirate]]s have taken all [[Baby Globox|their children]] and forced them to work in the mines, despite [[Globox]]&#039;s efforts to stop them. Nearby is an unmanned warship, which [[Rayman]] will need to use to travel to all the mines and rescue the [[baby Globox]]es. The mines are situated in between narrow canyons, making precise control a must to prevent damage to the warship, in addition, there are also dams which will attack the warship on sight, which will need to be destroyed by firing a cannon which appears to be positioned on the ships&#039; crows&#039; nest. There are four mines to visit, North, South, East and West, once all have been visited, the warship should be piloted back to [[Uglette]], who will then be given the warship to leave the area with her rescued [[Baby Globox|children]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman controlling Warship.jpg|[[Rayman]] piloting a warship to free the [[baby Globox]]es from [[the Iron Mountains]].&lt;br /&gt;
Debris pirate ships.jpg|The remains of wrecked warships in [[the Pirate Mines]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;===&lt;br /&gt;
[[File:Gbc2 51.PNG|frame|right|class=sprite|A warship in [[Rayman 2 Forever|the Game Boy Color version of &#039;&#039;Rayman 2&#039;&#039;]].]]&lt;br /&gt;
In [[Rayman 2 Forever|the Game Boy Color version]], the warships appear in the opening cutscene and [[the Precipice]]. They are much smaller than those from the original &#039;&#039;[[Rayman 2]]&#039;&#039; and have a different appearance. They do not move, and simply shoot cannonballs. [[Rayman]] can climb on the deck of these vessels to progress.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:Warship RO.png|thumb|right|320px|A warship in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
Warships appear in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but with more of a blimp-like appearance as opposed to ship-like. They now have a hot air [[balloon]] instead of a sail, a hatch on the roof of the cabin, a cockpit under the hull, visible guns and a rudder at the stern, like the [[Hoodlum airship]]s from &#039;&#039;[[Rayman 3]]&#039;&#039;. They are used by [[Livingstone|Lividstones]], who are seen operating the vehicle in the cockpit by pedalling to turn a propeller.&lt;br /&gt;
&lt;br /&gt;
In [[Port &#039;O Panic]] and [[Pirate&#039;s Treasure!]] from the [[Sea of Serendipity]], there are sections where a warship will stalk the heroes and attack by deploying [[helicopter bomb]]s. In [[Port &#039;O Panic]], a [[Antitoon|Darktoon]] holding [[Annetta Fish]] prisoner will jump on the warship during the heroes chase with it, while in [[Pirate&#039;s Treasure!]] the [[Tricky Treasure]] being pursued by the heroes will jump onto a warship, and remain there for the majority of the chase.&lt;br /&gt;
&lt;br /&gt;
In [[Riding the Storm]], a warship appears and attempts to prevent the heroes from reaching [[the Magician]]&#039;s base of operations in the [[Moody Clouds]], much like before, they do so by deploying [[helicopter bomb]]s.&lt;br /&gt;
&lt;br /&gt;
At [[Shoot for the Stars|the final phase]] of the pursuit of [[the Magician]], he will jump abroad a warship, crewed by three [[Livingstone|Lividstones]], one piloting, and a [[hunter]]. The heroes give pursuit abroad [[mosquito]]es, and once they have caught up, they will have to avoid [[live missile]]s shot not only by the [[hunter]], but from various silos located in the area. During this phase, the heroes can damage the warship by destroying its rudder, defeating the pilot [[Livingstone|Lividstone]], and by defeating the [[hunter]] defending it. Regardless of the damage the heroes give, the warship eventually punctures an enclosure containing the heart of [[the Magician]]&#039;s base, which subsequently explodes and destroys this warship alongside the base.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Shoot for the Stars 1.jpg|The warship in [[Shoot for the Stars]].&lt;br /&gt;
Shoot for the Stars 2.jpg|The warship shooting [[helicopter bomb]]s.&lt;br /&gt;
Shoot for the Stars 13.jpg|The warship after it has been damaged by the [[mosquito]]&#039;s projectiles.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
[[File:Jungle Run 6-2 Screenshot 3.png|320px|thumb|right|A warship, as seen in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.]]&lt;br /&gt;
A warship appears in levels from the sixth world of &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, known as &#039;&#039;&#039;Pirate Ship&#039;&#039;&#039;. Its first appearance is at the end of &#039;&#039;&#039;The lost city&#039;&#039;&#039;, setting up its appearance in the next level; &#039;&#039;&#039;Boom! Boomm!&#039;&#039;&#039;. It makes another appearance in &#039;&#039;&#039;You again!&#039;&#039;&#039;. It behaves similarly to the warships encountered in the [[Sea of Serendipity]] from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
The warship in &#039;&#039;[[Rayman Legends]]&#039;&#039; has the same appearance to that it had in &#039;&#039;[[Rayman Origins]]&#039;&#039;, barring a change of shading to reflect the revised art-style employed in the game. It appears in [[Gloo Gloo]], the final level of [[20,000 Lums Under the Sea]], in addition to reappearing in levels from &#039;&#039;[[Rayman Origins]]&#039;&#039; located in the [[Back to Origins]] mode.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:Intro 4.PNG|320px|left|thumb|A warship in the intro of &#039;&#039;[[Rayman Adventures]]&#039;&#039;.]]&lt;br /&gt;
Several warships can be seen in the intro and are piloted by [[Jacquouille]]s who have stolen [[Ancient Egg|the ancient eggs]] sustaining the [[Sacred Tree]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hoodlum airship]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2enemies|collapsed=Y}}&lt;br /&gt;
{{Rayman Origins|collapsed=Y}}&lt;br /&gt;
{{Rayman Legends|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Vaisseau Pirate]]&lt;br /&gt;
[[pl:Okręt wojenny]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from Rayman Origins]]&lt;br /&gt;
[[Category:Enemies from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=108766</id>
		<title>Talk:Captain Laserhawk: A Blood Dragon Remix</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=108766"/>
		<updated>2025-10-04T17:00:01Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; tracks in &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
I think [[RayWiki]] should state that &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039; featured the following tracks from the &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games: &#039;&#039;[https://raytunes.raymanpc.com/music/RO/002%20-%20Title%20Screen%20~The%20Lum%20King~.mp3 Title Screen ~The Lum King~]&#039;&#039; (from &#039;&#039;[[Rayman Origins]]&#039;&#039;) and &#039;&#039;[https://raytunes.raymanpc.com/music/RL/006%20-%20Teensies%20in%20Trouble%20~Rescue%20Mission~.mp3 Teensies in Trouble ~Rescue Mission~]&#039;&#039; (from &#039;&#039;[[Rayman Legends]]&#039;&#039;). It could be in [[Captain Laserhawk: A Blood Dragon Remix|this article]], but maybe (if there is another article where it could be highlighted) in another article. Both tracks were featured in the fifth episode.&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk: Teensies in globox|Globox]] 18:56, October 4&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=108765</id>
		<title>Talk:Captain Laserhawk: A Blood Dragon Remix</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=108765"/>
		<updated>2025-10-04T16:59:34Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Rayman track in Captain Laserhawk: A Blood Dragon Remix */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; track in &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
I think [[RayWiki]] should state that &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039; featured the following tracks from the &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games: &#039;&#039;[https://raytunes.raymanpc.com/music/RO/002%20-%20Title%20Screen%20~The%20Lum%20King~.mp3 Title Screen ~The Lum King~]&#039;&#039; (from &#039;&#039;[[Rayman Origins]]&#039;&#039;) and &#039;&#039;[https://raytunes.raymanpc.com/music/RL/006%20-%20Teensies%20in%20Trouble%20~Rescue%20Mission~.mp3 Teensies in Trouble ~Rescue Mission~]&#039;&#039; (from &#039;&#039;[[Rayman Legends]]&#039;&#039;). It could be in [[Captain Laserhawk: A Blood Dragon Remix|this article]], but maybe (if there is another article where it could be highlighted) in another article. Both tracks were featured in the fifth episode.&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk: Teensies in globox|Globox]] 18:56, October 4&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=108764</id>
		<title>Talk:Captain Laserhawk: A Blood Dragon Remix</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=108764"/>
		<updated>2025-10-04T16:58:17Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Rayman track in Captain Laserhawk: A Blood Dragon Remix */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; track in &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
I think [[RayWiki]] should state that &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039; featured the following songs from the &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games: &#039;&#039;[https://raytunes.raymanpc.com/music/RO/002%20-%20Title%20Screen%20~The%20Lum%20King~.mp3 Title Screen ~The Lum King~]&#039;&#039; (from &#039;&#039;[[Rayman Origins]]&#039;&#039;) and &#039;&#039;[https://raytunes.raymanpc.com/music/RL/006%20-%20Teensies%20in%20Trouble%20~Rescue%20Mission~.mp3 Teensies in Trouble ~Rescue Mission~]&#039;&#039; (from &#039;&#039;[[Rayman Legends]]&#039;&#039;). It could be in [[Captain Laserhawk: A Blood Dragon Remix|this article]], but maybe (if there is another article where it could be highlighted) in another article.&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk: Teensies in globox|Globox]] 18:56, October 4&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Talk:Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=108763</id>
		<title>Talk:Captain Laserhawk: A Blood Dragon Remix</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Talk:Captain_Laserhawk:_A_Blood_Dragon_Remix&amp;diff=108763"/>
		<updated>2025-10-04T16:56:28Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; track in &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
I think [[RayWiki]] should state that &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039; featured the following songs from the &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games: &#039;&#039;[https://raytunes.raymanpc.com/music/RO/002%20-%20Title%20Screen%20~The%20Lum%20King~.mp3 Title Screen ~The Lum King~]&#039;&#039; (from &#039;&#039;[[Rayman Origins]]&#039;&#039;) and &#039;&#039;[https://raytunes.raymanpc.com/music/RL/006%20-%20Teensies%20in%20Trouble%20~Rescue%20Mission~.mp3 Teensies in Trouble ~Rescue Mission~]&#039;&#039; (from &#039;&#039;[[Rayman Legends]]&#039;&#039;). It could be in [[Captain Laserhawk: A Blood Dragon Remix|this article]], but maybe (if there is another article where it could be highlighted) in another article.&amp;lt;br&amp;gt;[[User:Teensies in Globox|Teensies]] [[Special:Contributions/Teensies in globox|in]] [[User talk: Teensies in globox|Globox]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Terminator&amp;diff=106980</id>
		<title>Terminator</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Terminator&amp;diff=106980"/>
		<updated>2025-07-13T20:45:25Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}} &#039;&#039;‘Finish all the games’&#039;&#039; — &#039;&#039;Trophy description in [[Raving Rabbids: Travel in Time]]&#039;s [[Trophy Hall]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Terminator&#039;&#039;&#039; is one of the unlockable trophies of the [[Main Hall]] section in &#039;&#039;[[Raving Rabbids: Travel in Time]]&#039;&#039; for Nintendo Wii. By unlocking it, it adds five [[Timepiece]]s to the score of the player.&lt;br /&gt;
&lt;br /&gt;
==Tips and tricks==&lt;br /&gt;
&lt;br /&gt;
*Playing all the minigames from the [[Bouncearium]], [[Shootarium]], [[Flyarium]], [[Runarium]] and [[Hookarium]] from the beginning until the end unlocks the trophy.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Main Hall]]&lt;br /&gt;
*[[Museum]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trophies of Raving Rabbids Travel in Time]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_10th_Anniversary&amp;diff=106900</id>
		<title>Rayman 10th Anniversary</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_10th_Anniversary&amp;diff=106900"/>
		<updated>2025-07-08T21:21:31Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: Full name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 10th Anniversary&lt;br /&gt;
| image = [[File:Rayman-10th-Anniversary-PCCover.jpg|200px|Rayman 10th Anniversary]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| release date = [[File:European Union.png|16px]] [[File:United States of America(USA).png|16px]] September 2005&lt;br /&gt;
| genre = Various&lt;br /&gt;
| gameplay mode = Various&lt;br /&gt;
| platforms = PC, Sony PlayStation 2, Nintendo GameCube and Nintendo Game Boy Advance&lt;br /&gt;
| ratings = 3+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = CD-ROM, DVD-ROM, GameCube Game Disc and Cartridge&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;&#039;&#039; is a compilation of &#039;&#039;[[Rayman (series)|Rayman games]]&#039;&#039; which was released to various platforms in 2005 as a commemoration of the tenth anniversary of the game series after the [[Rayman 1|first release]].&lt;br /&gt;
&lt;br /&gt;
The contents varied depending on platform and region. The following list describes the games that were included in each pack:&lt;br /&gt;
&lt;br /&gt;
*PC (France): &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.&lt;br /&gt;
*PC (Czech Republic): &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; and &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;.&lt;br /&gt;
*PC (Rest of Europe/Australia): &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039;. Released in France in 2011 as &#039;&#039;[[Rayman Collection]]&#039;&#039;.&lt;br /&gt;
*PC (North America): &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039;.&lt;br /&gt;
*PlayStation 2 (France): &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.&lt;br /&gt;
*PlayStation 2 (France/Rest of Europe/Australia): &#039;&#039;[[Rayman Revolution]], [[Rayman 3|Rayman 3: Hoodlum Havoc]] and [[Rayman M]].&lt;br /&gt;
*Nintendo GameCube (France): &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.&lt;br /&gt;
*Game Boy Advance (Europe/North America): &#039;&#039;[[Rayman Advance]]&#039;&#039; and &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The original PlayStation 2 version of the compilation had every disc contained in one case, while a more uncommon 2009 rerelease had a separate case for every disc, packaged in a cardboard sleeve.&lt;br /&gt;
&lt;br /&gt;
Despite being labelled as a &amp;quot;Limited Edition&amp;quot;, the PC version of the compilation continued being manufactured long past 2005, with the last known release being in 2013. Earlier releases contained five discs, with each game being on its own disc (&#039;&#039;[[Rayman M]]&#039;&#039; was spread across two discs). Later releases contained two discs, with &#039;&#039;[[Rayman 2]]&#039;&#039; being on its own disc, and &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039; being placed together on a single disc.&lt;br /&gt;
&lt;br /&gt;
==Box art==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-10th-Anniversary-PCCover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s UK PC cover&lt;br /&gt;
Rayman-10th-Anniversary-NA-PCCover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s NA PC cover&lt;br /&gt;
Rayman-10th-Anniversary-GBACover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s UK Game Boy Advance cover&lt;br /&gt;
Rayman-10th-Anniversary-NA-GBACover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s NA Game Boy Advance cover&lt;br /&gt;
Rayman-10th-Anniversary-PS2Cover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s UK PS2 cover&lt;br /&gt;
Rayman-10th-Anniversary-GCCover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s French GameCube cover&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 10ème Anniversaire]]&lt;br /&gt;
[[pl:Rayman 10-te urodziny]]&lt;br /&gt;
[[es:Rayman 10º Aniversario]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game packs]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_10th_Anniversary&amp;diff=106899</id>
		<title>Rayman 10th Anniversary</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_10th_Anniversary&amp;diff=106899"/>
		<updated>2025-07-08T21:20:36Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: The GameCube Game Disc is also a type of Nintendo optical disc, but it is not officially called &amp;quot;GameCube Optical Disc&amp;quot;.

Source: https://en.m.wikipedia.org/wiki/Nintendo_optical_discs#GameCube_Game_Disc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 10th Anniversary&lt;br /&gt;
| image = [[File:Rayman-10th-Anniversary-PCCover.jpg|200px|Rayman 10th Anniversary]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| release date = [[File:European Union.png|16px]] [[File:United States of America(USA).png|16px]] September 2005&lt;br /&gt;
| genre = Various&lt;br /&gt;
| gameplay mode = Various&lt;br /&gt;
| platforms = PC, Sony PlayStation 2, Nintendo GameCube and Nintendo Game Boy Advance&lt;br /&gt;
| ratings = 3+ (PEGI), E (ESRB)&lt;br /&gt;
| distribution media = CD-ROM, DVD-ROM, GameCube Game Disc and Cartridge&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;&#039;&#039; is a compilation of &#039;&#039;[[Rayman (series)|Rayman games]]&#039;&#039; which was released to various platforms in 2005 as a commemoration of the tenth anniversary of the game series after the [[Rayman 1|first release]].&lt;br /&gt;
&lt;br /&gt;
The contents varied depending on platform and region. The following list describes the games that were included in each pack:&lt;br /&gt;
&lt;br /&gt;
*PC (France): &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.&lt;br /&gt;
*PC (Czech Republic): &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039; and &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;.&lt;br /&gt;
*PC (Rest of Europe/Australia): &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039;. Released in France in 2011 as &#039;&#039;[[Rayman Collection]]&#039;&#039;.&lt;br /&gt;
*PC (North America): &#039;&#039;[[Rayman 2|Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039;.&lt;br /&gt;
*PlayStation 2 (France): &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.&lt;br /&gt;
*PlayStation 2 (France/Rest of Europe/Australia): &#039;&#039;[[Rayman Revolution]], [[Rayman 3|Rayman 3: Hoodlum Havoc]] and [[Rayman M]].&lt;br /&gt;
*GameCube (France): &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.&lt;br /&gt;
*Game Boy Advance (Europe/North America): &#039;&#039;[[Rayman Advance]]&#039;&#039; and &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The original PlayStation 2 version of the compilation had every disc contained in one case, while a more uncommon 2009 rerelease had a separate case for every disc, packaged in a cardboard sleeve.&lt;br /&gt;
&lt;br /&gt;
Despite being labelled as a &amp;quot;Limited Edition&amp;quot;, the PC version of the compilation continued being manufactured long past 2005, with the last known release being in 2013. Earlier releases contained five discs, with each game being on its own disc (&#039;&#039;[[Rayman M]]&#039;&#039; was spread across two discs). Later releases contained two discs, with &#039;&#039;[[Rayman 2]]&#039;&#039; being on its own disc, and &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3|Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039; being placed together on a single disc.&lt;br /&gt;
&lt;br /&gt;
==Box art==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-10th-Anniversary-PCCover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s UK PC cover&lt;br /&gt;
Rayman-10th-Anniversary-NA-PCCover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s NA PC cover&lt;br /&gt;
Rayman-10th-Anniversary-GBACover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s UK Game Boy Advance cover&lt;br /&gt;
Rayman-10th-Anniversary-NA-GBACover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s NA Game Boy Advance cover&lt;br /&gt;
Rayman-10th-Anniversary-PS2Cover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s UK PS2 cover&lt;br /&gt;
Rayman-10th-Anniversary-GCCover.jpg|&#039;&#039;Rayman 10th Anniversary&#039;&#039;&#039;s French GameCube cover&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical information]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Rayman 2|collapsed=Y}}&lt;br /&gt;
{{Rayman 3|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 10ème Anniversaire]]&lt;br /&gt;
[[pl:Rayman 10-te urodziny]]&lt;br /&gt;
[[es:Rayman 10º Aniversario]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game packs]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Golly_G._Golem&amp;diff=106406</id>
		<title>Golly G. Golem</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Golly_G._Golem&amp;diff=106406"/>
		<updated>2025-06-08T05:07:51Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Secret area 2 */The level name is not in quotes here either: https://www.mariowiki.com/25m&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the level in [[Rayman Origins]]. For the boss, see [[Golem]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golly G. Golem&#039;&#039;&#039; is the fifth level of [[Mystical Pique]], the fifth world in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In this level, the heroes battle the [[Golem]], a gigantic living rock statue. This is the second level from this world, and the thirty-fourth overall, to be included in the [[Back to Origins]] painting in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{ROLevel&lt;br /&gt;
| name = Golly G. Golem&lt;br /&gt;
| image = [[File:32 golly g golem.jpg|center|320px|Golly G. Golem]]&lt;br /&gt;
| preceded by = [[Way of the Electoons]]&lt;br /&gt;
| followed by = [[Outta My Way]]&lt;br /&gt;
| world = [[Mystical Pique]]&lt;br /&gt;
| medallion slot 1 = Cage&lt;br /&gt;
| medallion slot 2 = Cage&lt;br /&gt;
| medallion slot 3 = Cage&lt;br /&gt;
| medallion slot 4 = Lums&lt;br /&gt;
| medallion slot 4 number = 150&lt;br /&gt;
| medallion slot 5 = Lums&lt;br /&gt;
| medallion slot 5 number = 300&lt;br /&gt;
| medallion slot 6 = Time&lt;br /&gt;
| medallion slot 6 number = 2:10&lt;br /&gt;
| medal = 350&lt;br /&gt;
| cup = 1:46&lt;br /&gt;
| skull coins = 6&lt;br /&gt;
| relics = 3&lt;br /&gt;
| format numbers = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Area 1===&lt;br /&gt;
The heroes arrive in a snowy environment. They will need to use the [[wall run]]ning ability to climb, where a couple of [[Stone man|stone men]] block their path. The exit can be found near the second [[stone man]]. Before exiting, the first [[Skull Coin]] can be collected by using a rope to reach a platform, where [[Wall run|the power to run on walls]] can be used to reach the [[Skull Coin]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 1.jpg|The first area of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Area 2===&lt;br /&gt;
Still in a snowy environment, the heroes will need to continue climbing. The second [[Skull Coin]] can be collected by jumping on an [[explosive bulb]] and quickly obtaining the [[Skull Coin|coin]] before it falls down with the collapsing platform. As the heroes grab onto the nearby rope, the first secret area can be found to their right. After the [[Electoon]]s have been saved, the heroes can continue climbing. To reach the exit, the heroes will need to carefully time when they use the [[wall run]]ning power, as they will need to avoid [[Darkroot]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 2.jpg|The second [[Skull Coin]] of the level.&lt;br /&gt;
Golly G. Golem 4.jpg|[[Darkroot]]s will need to be avoided when using the [[wall run]]ning power.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Secret area 1====&lt;br /&gt;
[[File:Golly G. Golem 3.jpg|thumb|320px|The first secret area.]]&lt;br /&gt;
&lt;br /&gt;
The heroes need to properly time a [[crush attack]] to defeat all of the [[Psychlops]] and break the [[Electoon]] [[cage]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 3===&lt;br /&gt;
The heroes arrive in a cave, where they must avoid the spikes as they take advantage of the [[wall run]]ning power and use the [[fakir]]s to proceed. The third [[Skull Coin]] can be safely retrieved by using the [[Helicopter|glide]] power to avoid the spikes directly beneath the [[Skull Coin|coin]] itself. The exit can be found just to the right of the spikes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 5.jpg|The meditating [[fakir]]s have platforms on their heads.&lt;br /&gt;
Golly G. Golem 6.jpg|This [[explosive bulb]] will need to be hit to advance.&lt;br /&gt;
Golly G. Golem 7.jpg|Now the heroes can use the [[wall run]] ability to progress.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Relic 1====&lt;br /&gt;
[[File:Golly G. Golem first relic.png|thumb|320px|The first [[relic]] can be found below the [[fakir]] that [[Rayman]] is standing on.]]&lt;br /&gt;
&lt;br /&gt;
The first [[relic]] can be found in this area below a meditating [[fakir]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 4===&lt;br /&gt;
[[File:Golly G. Golem 8.jpg|thumb|320px|The falling platforms are centered around this area.]]&lt;br /&gt;
&lt;br /&gt;
In this snowy area, the heroes will need to climb up the moving platforms. The fourth [[Skull Coin]] is located to the lower right of the area. The fifth [[Skull Coin]] is located to the upper left of the area. The exit can be found on a platform to the upper right.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 5===&lt;br /&gt;
As the heroes enter this area, they will need to defeat the three [[Antitoon|Darktoons]] in their way. The second secret area can be found by dropping down to a black rope and then jumping to the right. Afterwards, the heroes will need to constantly use the [[wall run]] ability to climb and reach the exit, while avoiding [[Darkroot]]s along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 10.jpg|More [[Darkroot]]s as well as a [[Antitoon|Darktoon]].&lt;br /&gt;
Golly G. Golem 11.jpg|The end of the fifth area.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Secret area 2====&lt;br /&gt;
[[File:Golly G. Golem 9.jpg|thumb|320px|The second secret area, full of [[fakir]]s.]]&lt;br /&gt;
&lt;br /&gt;
To reach the [[Electoon]] [[cage]], the heroes will need to avoid or hit the incoming [[lava rock]]s being thrown by a [[stone man]] as they climb to the top of the area; [[fakir]]s can be used as platforms to help them reach the top. Once the [[stone man]] has been defeated, the [[cage]] can be broken. The area&#039;s layout and the role of the [[stone man]] are a reference to the 25m level of the classic arcade game &#039;&#039;Donkey Kong&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Relic 2====&lt;br /&gt;
[[File:Golly G. Golem second relic.png|thumb|320px|The second [[relic]] can be found inside the wall, just to the right of [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
The second [[relic]] can be found in this area. It is located inside a wall near the [[Lum King]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 6===&lt;br /&gt;
[[File:Golly G. Golem 12.jpg|thumb|320px|The sixth [[Skull Coin]] of the level.]]&lt;br /&gt;
&lt;br /&gt;
Similarly to the fourth area, the heroes will need to climb up using the moving platforms. The sixth [[Skull Coin]] can be found on a long pipe between two [[Antitoon|Darktoons]], attached to the side of the pipe. Once the heroes reach the top, the exit can be found to their right.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Relic 3====&lt;br /&gt;
[[File:Golly G. Golem third relic.png|thumb|320px|The third [[relic]] can be found on the flag located directly above [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
The third [[relic]] can be found in this area. It is located on a flag near the exit.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 7===&lt;br /&gt;
As the heroes proceed in this cave area, they encounter the boss of [[Mystical Pique]], the [[Golem]]. He can be defeated by waiting, then using paths to reach and punch the vulnerable [[bubo]]s. Once all three [[bubo]]s have been hit, the [[Golem]] will be defeated and sink down, causing platforms, including [[Water lily|water lilies]], to appear, which the heroes can use to climb towards the exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 13.jpg|The boss of [[Mystical Pique]], the [[Golem]].&lt;br /&gt;
Golly G. Golem 14.jpg|When his weak spots have been hit, his eyes will begin to disappear.&lt;br /&gt;
Golly G. Golem 15.jpg|More [[Darkroot]]s will appear as the [[Golem]] keeps getting hit.&lt;br /&gt;
Golly G. Golem 16.jpg|After the [[Golem]] has been hit three times, he will sink down, causing bulbs and [[Water lily|water lilies]] to appear.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Area 8===&lt;br /&gt;
[[File:Golly G. Golem 17.jpg|thumb|320px|The final area only has the [[Electoon]] [[cage]], no enemies.]]&lt;br /&gt;
&lt;br /&gt;
All the heroes need to do here is break the [[Electoon]] [[cage]] to finish the level. The heroes pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Back to Origins==&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = Golly G. Golem&lt;br /&gt;
| difficulty = 2&lt;br /&gt;
| image = [[File:Golly G. Golem - Back to Origins.png|center|320px|Golly G. Golem]]&lt;br /&gt;
| preceded by = [[Mystical Munkeys#Back to Origins|Mystical Munkeys]]&lt;br /&gt;
| followed by = [[Riding the Storm#Back to Origins|Riding the Storm]]&lt;br /&gt;
| world = [[Mystical Pique]]&lt;br /&gt;
| teensies = 10&lt;br /&gt;
| bronze cup = 150&lt;br /&gt;
| silver cup = 300&lt;br /&gt;
| lucky ticket = 450&lt;br /&gt;
| gold cup = 600&lt;br /&gt;
| format numbers = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is playable in the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039;. There are no notable differences between the versions apart from elements from &#039;&#039;[[Rayman Legends]]&#039;&#039; replacing some from the original game. Unusually, at the entrance to the level, a [[Darkroot]] with its &#039;&#039;[[Rayman Origins]]&#039;&#039; design appears.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem - Back to Origins 1.jpg|The start of the level.&lt;br /&gt;
Golly G. Golem - Back to Origins 2.jpg|A purple [[Lum (UbiArt games)|Lum]] chain.&lt;br /&gt;
Golly G. Golem - Back to Origins 3.jpg|A [[Teensie]] [[cage]].&lt;br /&gt;
Golly G. Golem - Back to Origins 4.jpg|The first secret area.&lt;br /&gt;
Golly G. Golem - Back to Origins 5.jpg|A flying [[Teensie]] [[cage]].&lt;br /&gt;
Golly G. Golem - Back to Origins 6.jpg|Back in the cave environment with several added [[Lum (UbiArt games)|Lum]] chains.&lt;br /&gt;
Golly G. Golem - Back to Origins 7.jpg|The [[Skull Coin]] here has been removed.&lt;br /&gt;
Golly G. Golem - Back to Origins 8.jpg|A [[Teensie]] [[cage]] has been added here.&lt;br /&gt;
Golly G. Golem - Back to Origins 9.jpg|The second secret area.&lt;br /&gt;
Golly G. Golem - Back to Origins 10.jpg|Another flying [[Teensie]] [[cage]].&lt;br /&gt;
Golly G. Golem - Back to Origins 11.jpg|The fight against the [[Golem]] begins.&lt;br /&gt;
Golly G. Golem - Back to Origins 12.jpg|The [[Golem]] with one hit taken.&lt;br /&gt;
Golly G. Golem - Back to Origins 13.jpg|The [[Golem]] with two hits taken.&lt;br /&gt;
Golly G. Golem - Back to Origins 14.jpg|The camera is more zoomed out when the [[Golem]] is defeated.&lt;br /&gt;
Golly G. Golem - Back to Origins 15.jpg|The final area.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Golly G. Golem&lt;br /&gt;
|zh_hans=巨石魔像&lt;br /&gt;
|cs=Golem Golemácká&lt;br /&gt;
|da=Du milde golem&lt;br /&gt;
|nl=Achossie, golem&lt;br /&gt;
|fi=Kappas K. Golem&lt;br /&gt;
|fr=Un amour de golem&lt;br /&gt;
|de=Gütiger Golem&lt;br /&gt;
|hu=Golly G. Gólem&lt;br /&gt;
|it=Golly G. Golem&lt;br /&gt;
|ja=ゴーレム だって！？&lt;br /&gt;
|ja_S=&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|ja_2=「ゴーレムのいる山奥」&lt;br /&gt;
|ja_2_S=&#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|no=Golly G. Golem&lt;br /&gt;
|pl=Ale w koło są Golemy&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|pl_2=Ale wkoło są golemy&lt;br /&gt;
|pl_2_S=&#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|pt=Poxa, Golem!&lt;br /&gt;
|ru=Голем голимый&lt;br /&gt;
|es=Vaya con el gólem&lt;br /&gt;
|sv=Sten S. Stentroll&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/watch?v=ivf__crRz4M Golly G. Golem playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MAHrhFoTlUk Golly G. Golem playthrough at YouTube (PC version) (Speed Trophy)]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=WUthQsPD_4E Golly G. Golem&#039;s &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanOriginslocations}}&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Un amour de golem]]&lt;br /&gt;
[[hu:Golly G. Gólem]]&lt;br /&gt;
[[pl:Ale wkoło są golemy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Origins]]&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Lucha_Libre_Get_Away&amp;diff=106401</id>
		<title>Lucha Libre Get Away</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Lucha_Libre_Get_Away&amp;diff=106401"/>
		<updated>2025-06-07T15:49:43Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RLLevel&lt;br /&gt;
| name = Lucha Libre Get Away&lt;br /&gt;
| image = [[File:Luchalibregetaway.png|center|320px|Lucha Libre Get Away]]&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| preceded by = [[Sprint for your Life]]&lt;br /&gt;
| followed by = [[Wrestling with a Giant!]]&lt;br /&gt;
| world = [[Fiesta de los Muertos]]&lt;br /&gt;
| teensies = [[File:Icon3RO.png|15px|3]]&lt;br /&gt;
| bronze cup = [[File:Icon2RO.png|15px|2]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| silver cup = [[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| lucky ticket = [[File:Icon7RO.png|15px|7]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
| gold cup = [[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucha Libre Get Away&#039;&#039;&#039; is the seventh level of [[Fiesta de los Muertos]], the third world in &#039;&#039;[[Rayman Legends]]&#039;&#039;. The heroes in this level must [[Running|run]] away from a chasing [[Luchador]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
After getting through two bodies of lava, [[Rayman]] and his team find the third [[Dark Teensy]] oiling his mechanical vehicle. He spots them and whistles for a large [[Luchador]] to crush the heroes. Now the team must escape from the [[Luchador]] by [[running]]. During the chase, the heroes will face [[Mariachi]]s, [[spiky snake]]s and a few jumping [[Luchador]]s from the background. A [[funnel]] will serve useful to the players. Eventually, after the team destroys a large pile of bones, the stationary body of lava above will dunk the [[Luchador]] into another body below, defeating him. This completes the level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Lucha Libre Get Away 1.png|The start of the level.&lt;br /&gt;
Lucha Libre Get Away 2.png|A [[Teensie]] trapped above some lava.&lt;br /&gt;
Lucha Libre Get Away 3.png|A [[Mariachi]] in front of [[Rayman]].&lt;br /&gt;
Lucha Libre Get Away 4.png|A [[Luchador]] jumping.&lt;br /&gt;
Lucha Libre Get Away 5.png|Another [[Luchador]] about to jump into the cake.&lt;br /&gt;
Lucha Libre Get Away 6.png|Two [[Luchador]]s behind [[Rayman]].&lt;br /&gt;
Lucha Libre Get Away 7.png|A [[Luchador]] removing cake with his hands.&lt;br /&gt;
Lucha Libre Get Away 8.png|A [[Teensie]] [[cage]].&lt;br /&gt;
Lucha Libre Get Away 9.png|The end of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = Lucha Libre Get Away - Invaded&lt;br /&gt;
| image = [[File:Mexican Invasion.png|center|320px|Lucha Libre Get Away - Invaded]]&lt;br /&gt;
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]&lt;br /&gt;
| world = [[Fiesta de los Muertos]]&lt;br /&gt;
| teensies = [[File:Icon3RO.png|15px|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Invaded==&lt;br /&gt;
This level is invaded by enemies from [[Olympus Maximus]]. It only features the [[dark creature]]s from that world. The level also features two [[Devilbob]]s.&lt;br /&gt;
&lt;br /&gt;
It is unlocked once the original level finished and if the player(s) get far enough in the world [[Olympus Maximus]].&lt;br /&gt;
&lt;br /&gt;
The exact location of this level in the original one is unknown. It can be inferred that it is somewhere near the place where the chase by the giant [[Luchador]] begins.&lt;br /&gt;
&lt;br /&gt;
Several swarms of [[dark creature]]s are located in this level. The player(s) are given the [[Flying Punch]]es by the [[Elder Teensy]] at the start line, and may use them to create paths through cake and escape the creatures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Lucha Libre Get Away (Invaded) 1.jpg|The beginning of the level.&lt;br /&gt;
Lucha Libre Get Away (Invaded) 2.jpg|[[Rayman]] jumping towards a [[Devilbob]].&lt;br /&gt;
Lucha Libre Get Away (Invaded) 3.jpg|The [[dark creature]]s pursuing [[Rayman]].&lt;br /&gt;
Lucha Libre Get Away (Invaded) 4.jpg|A tiny [[Rayman]] falling through spiky cake.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When there are 4 players (4 or 5 on the Wii U version) on the screen, they are immediately given the [[Flying Punch]]es before the timer starts up, whereas the players need to do a couple of steps to get those if they are less than 4.&lt;br /&gt;
*At the end of the level, as the [[Luchador]] falls into the lava, he gives a thumbs-up. This is a nod to &#039;&#039;Terminator 2: Judgement Day&#039;&#039;, where the T-800 robot does a similar gesture as it sinks into hot steel.&lt;br /&gt;
&lt;br /&gt;
==Name in other languages==&lt;br /&gt;
{{names&lt;br /&gt;
|fr=Il est libre Lucha&lt;br /&gt;
|es=Lucha Libre y pies en polvorosa&lt;br /&gt;
|de=Flucht vor dem Boxluder&lt;br /&gt;
|it=In fuga per la lotta&lt;br /&gt;
|nl=Een ware worsteling&lt;br /&gt;
|ja=W3-5 「巨人の追撃」&lt;br /&gt;
|ru=Прочь, злые мексиканцы!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=oeP3K0LKrR8 Lucha Libre Get Away&#039;s playthrough at YouTube (PC version)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=nzPSiUC536w Lucha Libre Get Away (Invaded)&#039;s playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Lucha Libre i wielki pościg]]&lt;br /&gt;
[[ru:Прочь, злые мексиканцы!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Luchador&amp;diff=106400</id>
		<title>Luchador</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Luchador&amp;diff=106400"/>
		<updated>2025-06-07T15:48:24Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* This article is about the enemies from [[Rayman Legends]]. For the [[Incrediball]] family, see [[Incrediball#The Luchadors]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
| name = Luchador&lt;br /&gt;
| image = [[File:RL Luchador.png|350px|Luchador]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| location = [[Fiesta de los Muertos]]&lt;br /&gt;
| resistance = [[File:LifebarInf.png|Invincible]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luchadores&#039;&#039;&#039; are giant monsters that appear in the [[Fiesta de los Muertos]]. One is green and dressed in purple, another one brown and dressed in yellow and white. They are called upon by a [[Dark Teensy]] to chase the player in [[Lucha Libre Get Away]]. A [[El Luchador|gigantic, grey one]] is the boss of the [[Fiesta de los Muertos]].&lt;br /&gt;
&lt;br /&gt;
==Role in the game==&lt;br /&gt;
The brown Luchadores are first introduced in [[Snakes on a Cake]]. If the player gets within their line of sight, then they will jump out at the player in an attempt to crush them. However, they are easy to avoid, and often help to clear pathways through the cake.&lt;br /&gt;
&lt;br /&gt;
The green Luchador is called upon by the [[Dark Teensy]] to chase the player in [[Lucha Libre Get Away]]. He also shouts every time he jumps and moves his arms in front of him when he is running through cake. He meets his demise When the player reaches the end of the level, in which some released lava and the Luchador&#039;s weight causes the cake he is standing on to melt, and he gives a thumbs up to the player as he sinks into the lava. He also appears in the invaded levels of [[Once upon a Time]] and [[There&#039;s Always a Bigger Fish]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Snakes on a Cake 3.png|A brown Luchador jumping in [[Snakes on a Cake]]&lt;br /&gt;
Lucha Libre Get Away 5.png|A brown Luchador jumping in [[Lucha Libre Get Away]]&lt;br /&gt;
BrownLuchador.jpg|A brown Luchador waiting for an enemy in [[Lucha Libre Get Away]]&lt;br /&gt;
Lucha Libre Get Away 6.png|A brown Luchador falling down in [[Lucha Libre Get Away]]&lt;br /&gt;
BrownLuchador Dead.jpg|The same brown Luchador in [[Lucha Libre Get Away]], laying on the ground&lt;br /&gt;
1-1 3è section.jpg|This image from an [[Rayman Legends (early production)|early version of &#039;&#039;Rayman Legends&#039;&#039;]] shows the green Luchador who appears in [[Once upon a Time#Invaded|Once upon a Time - Invaded]].&lt;br /&gt;
GreenLuchador Invaded.jpg|A green Luchador in [[There&#039;s Always a Bigger Fish#Invaded|There&#039;s Always a Bigger Fish - Invaded]]&lt;br /&gt;
BrownLuchador Invaded.jpg|A brown Luchador in [[There&#039;s Always a Bigger Fish#Invaded|There&#039;s Always a Bigger Fish - Invaded]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The way the green Luchador falls in the lava is a reference to the sci-fi movie &#039;&#039;Terminator 2: Judgment Day&#039;&#039;.&lt;br /&gt;
*The word &#039;Luchador&#039; is Spanish for fighter.&lt;br /&gt;
&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
{{RLenemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Luchador]]&lt;br /&gt;
[[pl:Luchador]]&lt;br /&gt;
[[ru:Лучадор]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman Legends]]&lt;br /&gt;
[[Category:Articles requiring expansion]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Golly_G._Golem&amp;diff=106386</id>
		<title>Golly G. Golem</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Golly_G._Golem&amp;diff=106386"/>
		<updated>2025-06-05T13:27:15Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the level in [[Rayman Origins]]. For the boss, see [[Golem]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golly G. Golem&#039;&#039;&#039; is the fifth level of [[Mystical Pique]], the fifth world in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In this level, the heroes battle the [[Golem]], a gigantic living rock statue. This is the second level from this world, and the thirty-fourth overall, to be included in the [[Back to Origins]] painting in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{ROLevel&lt;br /&gt;
| name = Golly G. Golem&lt;br /&gt;
| image = [[File:32 golly g golem.jpg|center|320px|Golly G. Golem]]&lt;br /&gt;
| preceded by = [[Way of the Electoons]]&lt;br /&gt;
| followed by = [[Outta My Way]]&lt;br /&gt;
| world = [[Mystical Pique]]&lt;br /&gt;
| medallion slot 1 = Cage&lt;br /&gt;
| medallion slot 2 = Cage&lt;br /&gt;
| medallion slot 3 = Cage&lt;br /&gt;
| medallion slot 4 = Lums&lt;br /&gt;
| medallion slot 4 number = 150&lt;br /&gt;
| medallion slot 5 = Lums&lt;br /&gt;
| medallion slot 5 number = 300&lt;br /&gt;
| medallion slot 6 = Time&lt;br /&gt;
| medallion slot 6 number = 2:10&lt;br /&gt;
| medal = 350&lt;br /&gt;
| cup = 1:46&lt;br /&gt;
| skull coins = 6&lt;br /&gt;
| relics = 3&lt;br /&gt;
| format numbers = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Area 1===&lt;br /&gt;
The heroes arrive in a snowy environment. They will need to use the [[wall run]]ning ability to climb, where a couple of [[Stone man|stone men]] block their path. The exit can be found near the second [[stone man]]. Before exiting, the first [[Skull Coin]] can be collected by using a rope to reach a platform, where [[Wall run|the power to run on walls]] can be used to reach the [[Skull Coin]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 1.jpg|The first area of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Area 2===&lt;br /&gt;
Still in a snowy environment, the heroes will need to continue climbing. The second [[Skull Coin]] can be collected by jumping on an [[explosive bulb]] and quickly obtaining the [[Skull Coin|coin]] before it falls down with the collapsing platform. As the heroes grab onto the nearby rope, the first secret area can be found to their right. After the [[Electoon]]s have been saved, the heroes can continue climbing. To reach the exit, the heroes will need to carefully time when they use the [[wall run]]ning power, as they will need to avoid [[Darkroot]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 2.jpg|The second [[Skull Coin]] of the level.&lt;br /&gt;
Golly G. Golem 4.jpg|[[Darkroot]]s will need to be avoided when using the [[wall run]]ning power.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Secret area 1====&lt;br /&gt;
[[File:Golly G. Golem 3.jpg|thumb|320px|The first secret area.]]&lt;br /&gt;
&lt;br /&gt;
The heroes need to properly time a [[crush attack]] to defeat all of the [[Psychlops]] and break the [[Electoon]] [[cage]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 3===&lt;br /&gt;
The heroes arrive in a cave, where they must avoid the spikes as they take advantage of the [[wall run]]ning power and use the [[fakir]]s to proceed. The third [[Skull Coin]] can be safely retrieved by using the [[Helicopter|glide]] power to avoid the spikes directly beneath the [[Skull Coin|coin]] itself. The exit can be found just to the right of the spikes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 5.jpg|The meditating [[fakir]]s have platforms on their heads.&lt;br /&gt;
Golly G. Golem 6.jpg|This [[explosive bulb]] will need to be hit to advance.&lt;br /&gt;
Golly G. Golem 7.jpg|Now the heroes can use the [[wall run]] ability to progress.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Relic 1====&lt;br /&gt;
[[File:Golly G. Golem first relic.png|thumb|320px|The first [[relic]] can be found below the [[fakir]] that [[Rayman]] is standing on.]]&lt;br /&gt;
&lt;br /&gt;
The first [[relic]] can be found in this area below a meditating [[fakir]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 4===&lt;br /&gt;
[[File:Golly G. Golem 8.jpg|thumb|320px|The falling platforms are centered around this area.]]&lt;br /&gt;
&lt;br /&gt;
In this snowy area, the heroes will need to climb up the moving platforms. The fourth [[Skull Coin]] is located to the lower right of the area. The fifth [[Skull Coin]] is located to the upper left of the area. The exit can be found on a platform to the upper right.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 5===&lt;br /&gt;
As the heroes enter this area, they will need to defeat the three [[Antitoon|Darktoons]] in their way. The second secret area can be found by dropping down to a black rope and then jumping to the right. Afterwards, the heroes will need to constantly use the [[wall run]] ability to climb and reach the exit, while avoiding [[Darkroot]]s along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 10.jpg|More [[Darkroot]]s as well as a [[Antitoon|Darktoon]].&lt;br /&gt;
Golly G. Golem 11.jpg|The end of the fifth area.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Secret area 2====&lt;br /&gt;
[[File:Golly G. Golem 9.jpg|thumb|320px|The second secret area, full of [[fakir]]s.]]&lt;br /&gt;
&lt;br /&gt;
To reach the [[Electoon]] [[cage]], the heroes will need to avoid or hit the incoming [[lava rock]]s being thrown by a [[stone man]] as they climb to the top of the area; [[fakir]]s can be used as platforms to help them reach the top. Once the [[stone man]] has been defeated, the [[cage]] can be broken. The area&#039;s layout and the role of the [[stone man]] are a reference to the 25m level of the classic arcade game &#039;&#039;Donkey Kong&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Relic 2====&lt;br /&gt;
[[File:Golly G. Golem second relic.png|thumb|320px|The second [[relic]] can be found inside the wall, just to the right of [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
The second [[relic]] can be found in this area. It is located inside a wall near the [[Lum King]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 6===&lt;br /&gt;
[[File:Golly G. Golem 12.jpg|thumb|320px|The sixth [[Skull Coin]] of the level.]]&lt;br /&gt;
&lt;br /&gt;
Similarly to the fourth area, the heroes will need to climb up using the moving platforms. The sixth [[Skull Coin]] can be found on a long pipe between two [[Antitoon|Darktoons]], attached to the side of the pipe. Once the heroes reach the top, the exit can be found to their right.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Relic 3====&lt;br /&gt;
[[File:Golly G. Golem third relic.png|thumb|320px|The third [[relic]] can be found on the flag located directly above [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
The third [[relic]] can be found in this area. It is located on a flag near the exit.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 7===&lt;br /&gt;
As the heroes proceed in this cave area, they encounter the boss of [[Mystical Pique]], the [[Golem]]. He can be defeated by waiting, then using paths to reach and punch the vulnerable [[bubo]]s. Once all three [[bubo]]s have been hit, the [[Golem]] will be defeated and sink down, causing platforms, including [[Water lily|water lilies]], to appear, which the heroes can use to climb towards the exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 13.jpg|The boss of [[Mystical Pique]], the [[Golem]].&lt;br /&gt;
Golly G. Golem 14.jpg|When his weak spots have been hit, his eyes will begin to disappear.&lt;br /&gt;
Golly G. Golem 15.jpg|More [[Darkroot]]s will appear as the [[Golem]] keeps getting hit.&lt;br /&gt;
Golly G. Golem 16.jpg|After the [[Golem]] has been hit three times, he will sink down, causing bulbs and [[Water lily|water lilies]] to appear.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Area 8===&lt;br /&gt;
[[File:Golly G. Golem 17.jpg|thumb|320px|The final area only has the [[Electoon]] [[cage]], no enemies.]]&lt;br /&gt;
&lt;br /&gt;
All the heroes need to do here is break the [[Electoon]] [[cage]] to finish the level. The heroes pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Back to Origins==&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = Golly G. Golem&lt;br /&gt;
| difficulty = 2&lt;br /&gt;
| image = [[File:Golly G. Golem - Back to Origins.png|center|320px|Golly G. Golem]]&lt;br /&gt;
| preceded by = [[Mystical Munkeys#Back to Origins|Mystical Munkeys]]&lt;br /&gt;
| followed by = [[Riding the Storm#Back to Origins|Riding the Storm]]&lt;br /&gt;
| world = [[Mystical Pique]]&lt;br /&gt;
| teensies = 10&lt;br /&gt;
| bronze cup = 150&lt;br /&gt;
| silver cup = 300&lt;br /&gt;
| lucky ticket = 450&lt;br /&gt;
| gold cup = 600&lt;br /&gt;
| format numbers = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is playable in the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039;. There are no notable differences between the versions apart from elements from &#039;&#039;[[Rayman Legends]]&#039;&#039; replacing some from the original game. Unusually, at the entrance to the level, a [[Darkroot]] with its &#039;&#039;[[Rayman Origins]]&#039;&#039; design appears.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem - Back to Origins 1.jpg|The start of the level.&lt;br /&gt;
Golly G. Golem - Back to Origins 2.jpg|A purple [[Lum (UbiArt games)|Lum]] chain.&lt;br /&gt;
Golly G. Golem - Back to Origins 3.jpg|A [[Teensie]] [[cage]].&lt;br /&gt;
Golly G. Golem - Back to Origins 4.jpg|The first secret area.&lt;br /&gt;
Golly G. Golem - Back to Origins 5.jpg|A flying [[Teensie]] [[cage]].&lt;br /&gt;
Golly G. Golem - Back to Origins 6.jpg|Back in the cave environment with several added [[Lum (UbiArt games)|Lum]] chains.&lt;br /&gt;
Golly G. Golem - Back to Origins 7.jpg|The [[Skull Coin]] here has been removed.&lt;br /&gt;
Golly G. Golem - Back to Origins 8.jpg|A [[Teensie]] [[cage]] has been added here.&lt;br /&gt;
Golly G. Golem - Back to Origins 9.jpg|The second secret area.&lt;br /&gt;
Golly G. Golem - Back to Origins 10.jpg|Another flying [[Teensie]] [[cage]].&lt;br /&gt;
Golly G. Golem - Back to Origins 11.jpg|The fight against the [[Golem]] begins.&lt;br /&gt;
Golly G. Golem - Back to Origins 12.jpg|The [[Golem]] with one hit taken.&lt;br /&gt;
Golly G. Golem - Back to Origins 13.jpg|The [[Golem]] with two hits taken.&lt;br /&gt;
Golly G. Golem - Back to Origins 14.jpg|The camera is more zoomed out when the [[Golem]] is defeated.&lt;br /&gt;
Golly G. Golem - Back to Origins 15.jpg|The final area.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Golly G. Golem&lt;br /&gt;
|zh_hans=巨石魔像&lt;br /&gt;
|cs=Golem Golemácká&lt;br /&gt;
|da=Du milde golem&lt;br /&gt;
|nl=Achossie, golem&lt;br /&gt;
|fi=Kappas K. Golem&lt;br /&gt;
|fr=Un amour de golem&lt;br /&gt;
|de=Gütiger Golem&lt;br /&gt;
|hu=Golly G. Gólem&lt;br /&gt;
|it=Golly G. Golem&lt;br /&gt;
|ja=ゴーレム だって！？&lt;br /&gt;
|ja_S=&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|ja_2=「ゴーレムのいる山奥」&lt;br /&gt;
|ja_2_S=&#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|no=Golly G. Golem&lt;br /&gt;
|pl=Ale w koło są Golemy&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|pl_2=Ale wkoło są golemy&lt;br /&gt;
|pl_2_S=&#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|pt=Poxa, Golem!&lt;br /&gt;
|ru=Голем голимый&lt;br /&gt;
|es=Vaya con el gólem&lt;br /&gt;
|sv=Sten S. Stentroll&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/watch?v=ivf__crRz4M Golly G. Golem playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MAHrhFoTlUk Golly G. Golem playthrough at YouTube (PC version) (Speed Trophy)]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=WUthQsPD_4E Golly G. Golem&#039;s &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanOriginslocations}}&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Un amour de golem]]&lt;br /&gt;
[[hu:Golly G. Gólem]]&lt;br /&gt;
[[pl:Ale wkoło są golemy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Origins]]&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Golly_G._Golem&amp;diff=106382</id>
		<title>Golly G. Golem</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Golly_G._Golem&amp;diff=106382"/>
		<updated>2025-06-05T08:36:07Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Secret area 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the level in [[Rayman Origins]]. For the boss, see [[Golem]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golly G. Golem&#039;&#039;&#039; is the fifth level of [[Mystical Pique]], the fifth world in &#039;&#039;[[Rayman Origins]]&#039;&#039;. In this level, the heroes battle the [[Golem]], a gigantic living rock statue. This is the second level from this world, and the thirty-fourth overall, to be included in the [[Back to Origins]] painting in &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{ROLevel&lt;br /&gt;
| name = Golly G. Golem&lt;br /&gt;
| image = [[File:32 golly g golem.jpg|center|320px|Golly G. Golem]]&lt;br /&gt;
| preceded by = [[Way of the Electoons]]&lt;br /&gt;
| followed by = [[Outta My Way]]&lt;br /&gt;
| world = [[Mystical Pique]]&lt;br /&gt;
| medallion slot 1 = Cage&lt;br /&gt;
| medallion slot 2 = Cage&lt;br /&gt;
| medallion slot 3 = Cage&lt;br /&gt;
| medallion slot 4 = Lums&lt;br /&gt;
| medallion slot 4 number = 150&lt;br /&gt;
| medallion slot 5 = Lums&lt;br /&gt;
| medallion slot 5 number = 300&lt;br /&gt;
| medallion slot 6 = Time&lt;br /&gt;
| medallion slot 6 number = 2:10&lt;br /&gt;
| medal = 350&lt;br /&gt;
| cup = 1:46&lt;br /&gt;
| skull coins = 6&lt;br /&gt;
| relics = 3&lt;br /&gt;
| format numbers = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Area 1===&lt;br /&gt;
The heroes arrive in a snowy environment. They will need to use the [[wall run]]ning ability to climb, where a couple of [[Stone man|stone men]] block their path. The exit can be found near the second [[stone man]]. Before exiting, the first [[Skull Coin]] can be collected by using a rope to reach a platform, where [[Wall run|the power to run on walls]] can be used to reach the [[Skull Coin]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 1.jpg|The first area of the level.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Area 2===&lt;br /&gt;
Still in a snowy environment, the heroes will need to continue climbing. The second [[Skull Coin]] can be collected by jumping on an [[explosive bulb]] and quickly obtaining the [[Skull Coin|coin]] before it falls down with the collapsing platform. As the heroes grab onto the nearby rope, the first secret area can be found to their right. After the [[Electoon]]s have been saved, the heroes can continue climbing. To reach the exit, the heroes will need to carefully time when they use the [[wall run]]ning power, as they will need to avoid [[Darkroot]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 2.jpg|The second [[Skull Coin]] of the level.&lt;br /&gt;
Golly G. Golem 4.jpg|[[Darkroot]]s will need to be avoided when using the [[wall run]]ning power.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Secret area 1====&lt;br /&gt;
[[File:Golly G. Golem 3.jpg|thumb|320px|The first secret area.]]&lt;br /&gt;
&lt;br /&gt;
The heroes need to properly time a [[crush attack]] to defeat all of the [[Psychlops]] and break the [[Electoon]] [[cage]].&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 3===&lt;br /&gt;
The heroes arrive in a cave, where they must avoid the spikes as they take advantage of the [[wall run]]ning power and use the [[fakir]]s to proceed. The third [[Skull Coin]] can be safely retrieved by using the [[Helicopter|glide]] power to avoid the spikes directly beneath the [[Skull Coin|coin]] itself. The exit can be found just to the right of the spikes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 5.jpg|The meditating [[fakir]]s have platforms on their heads.&lt;br /&gt;
Golly G. Golem 6.jpg|This [[explosive bulb]] will need to be hit to advance.&lt;br /&gt;
Golly G. Golem 7.jpg|Now the heroes can use the [[wall run]] ability to progress.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Relic 1====&lt;br /&gt;
[[File:Golly G. Golem first relic.png|thumb|320px|The first [[relic]] can be found below the [[fakir]] that [[Rayman]] is standing on.]]&lt;br /&gt;
&lt;br /&gt;
The first [[relic]] can be found in this area below a meditating [[fakir]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 4===&lt;br /&gt;
[[File:Golly G. Golem 8.jpg|thumb|320px|The falling platforms are centered around this area.]]&lt;br /&gt;
&lt;br /&gt;
In this snowy area, the heroes will need to climb up the moving platforms. The fourth [[Skull Coin]] is located to the lower right of the area. The fifth [[Skull Coin]] is located to the upper left of the area. The exit can be found on a platform to the upper right.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 5===&lt;br /&gt;
As the heroes enter this area, they will need to defeat the three [[Antitoon|Darktoons]] in their way. The second secret area can be found by dropping down to a black rope and then jumping to the right. Afterwards, the heroes will need to constantly use the [[wall run]] ability to climb and reach the exit, while avoiding [[Darkroot]]s along the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 10.jpg|More [[Darkroot]]s as well as a [[Antitoon|Darktoon]].&lt;br /&gt;
Golly G. Golem 11.jpg|The end of the fifth area.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Secret area 2====&lt;br /&gt;
[[File:Golly G. Golem 9.jpg|thumb|320px|The second secret area, full of [[fakir]]s.]]&lt;br /&gt;
&lt;br /&gt;
To reach the [[Electoon]] [[cage]], the heroes will need to avoid or hit the incoming [[lava rock]]s being thrown by a [[stone man]] as they climb to the top of the area; [[fakir]]s can be used as platforms to help them reach the top. Once the [[stone man]] has been defeated, the [[cage]] can be broken. The area&#039;s layout and the role of the [[stone man]] are a reference to the 25m level of the classic arcade game &#039;&#039;Donkey Kong&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Relic 2====&lt;br /&gt;
[[File:Golly G. Golem second relic.png|thumb|320px|The second [[relic]] can be found inside the wall, just to the right of [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
The second [[relic]] can be found in this area. It is located inside a wall near the [[Lum King]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 6===&lt;br /&gt;
[[File:Golly G. Golem 12.jpg|thumb|320px|The sixth [[Skull Coin]] of the level.]]&lt;br /&gt;
&lt;br /&gt;
Similarly to the fourth area, the heroes will need to climb up using the moving platforms. The sixth [[Skull Coin]] can be found on a long pipe between two [[Antitoon|Darktoons]], attached to the side of the pipe. Once the heroes reach the top, the exit can be found to their right.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Relic 3====&lt;br /&gt;
[[File:Golly G. Golem third relic.png|thumb|320px|The third [[relic]] can be found on the flag located directly above [[Rayman]].]]&lt;br /&gt;
&lt;br /&gt;
The third [[relic]] can be found in this area. It is located on a flag near the exit.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Area 7===&lt;br /&gt;
As the heroes proceed in this cave area, they encounter the boss of [[Mystical Pique]], the [[Golem]]. He can be defeated by waiting, then using paths to reach and punch the vulnerable [[bubo]]s. Once all three [[bubo]]s have been hit, the [[Golem]] will be defeated and sink down, causing platforms, including [[Water lily|water lilies]], to appear, which the heroes can use to climb towards the exit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem 13.jpg|The boss of [[Mystical Pique]], the [[Golem]].&lt;br /&gt;
Golly G. Golem 14.jpg|When his weak spots have been hit, his eyes will begin to disappear.&lt;br /&gt;
Golly G. Golem 15.jpg|More [[Darkroot]]s will appear as the [[Golem]] keeps getting hit.&lt;br /&gt;
Golly G. Golem 16.jpg|After the [[Golem]] has been hit three times, he will sink down, causing bulbs and [[Water lily|water lilies]] to appear.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Area 8===&lt;br /&gt;
[[File:Golly G. Golem 17.jpg|thumb|320px|The final area only has the [[Electoon]] [[cage]], no enemies.]]&lt;br /&gt;
&lt;br /&gt;
All the heroes need to do here is break the [[Electoon]] [[cage]] to finish the level. The heroes pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Back to Origins==&lt;br /&gt;
{{RLLevel&lt;br /&gt;
| name = Golly G. Golem&lt;br /&gt;
| difficulty = 2&lt;br /&gt;
| image = [[File:Golly G. Golem - Back to Origins.png|center|320px|Golly G. Golem]]&lt;br /&gt;
| preceded by = [[Mystical Munkeys#Back to Origins|Mystical Munkeys]]&lt;br /&gt;
| followed by = [[Riding the Storm#Back to Origins|Riding the Storm]]&lt;br /&gt;
| world = [[Mystical Pique]]&lt;br /&gt;
| teensies = 10&lt;br /&gt;
| bronze cup = 150&lt;br /&gt;
| silver cup = 300&lt;br /&gt;
| lucky ticket = 450&lt;br /&gt;
| gold cup = 600&lt;br /&gt;
| format numbers = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is playable in the [[Back to Origins]] mode in &#039;&#039;[[Rayman Legends]]&#039;&#039;. There are no notable differences between the versions apart from elements from &#039;&#039;[[Rayman Legends]]&#039;&#039; replacing some from the original game. Unusually, at the entrance to the level, a [[Darkroot]] with its &#039;&#039;[[Rayman Origins]]&#039;&#039; design appears.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Golly G. Golem - Back to Origins 1.jpg|The start of the level.&lt;br /&gt;
Golly G. Golem - Back to Origins 2.jpg|A purple [[Lum (UbiArt games)|Lum]] chain.&lt;br /&gt;
Golly G. Golem - Back to Origins 3.jpg|A [[Teensie]] [[cage]].&lt;br /&gt;
Golly G. Golem - Back to Origins 4.jpg|The first secret area.&lt;br /&gt;
Golly G. Golem - Back to Origins 5.jpg|A flying [[Teensie]] [[cage]].&lt;br /&gt;
Golly G. Golem - Back to Origins 6.jpg|Back in the cave environment with several added [[Lum (UbiArt games)|Lum]] chains.&lt;br /&gt;
Golly G. Golem - Back to Origins 7.jpg|The [[Skull Coin]] here has been removed.&lt;br /&gt;
Golly G. Golem - Back to Origins 8.jpg|A [[Teensie]] [[cage]] has been added here.&lt;br /&gt;
Golly G. Golem - Back to Origins 9.jpg|The second secret area.&lt;br /&gt;
Golly G. Golem - Back to Origins 10.jpg|Another flying [[Teensie]] [[cage]].&lt;br /&gt;
Golly G. Golem - Back to Origins 11.jpg|The fight against the [[Golem]] begins.&lt;br /&gt;
Golly G. Golem - Back to Origins 12.jpg|The [[Golem]] with one hit taken.&lt;br /&gt;
Golly G. Golem - Back to Origins 13.jpg|The [[Golem]] with two hits taken.&lt;br /&gt;
Golly G. Golem - Back to Origins 14.jpg|The camera is more zoomed out when the [[Golem]] is defeated.&lt;br /&gt;
Golly G. Golem - Back to Origins 15.jpg|The final area.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{Names&lt;br /&gt;
|en=Golly G. Golem&lt;br /&gt;
|zh_hans=巨石魔像&lt;br /&gt;
|cs=Golem Golemácká&lt;br /&gt;
|da=Du milde golem&lt;br /&gt;
|nl=Achossie, golem&lt;br /&gt;
|fi=Kappas K. Golem&lt;br /&gt;
|fr=Un amour de golem&lt;br /&gt;
|de=Gütiger Golem&lt;br /&gt;
|hu=Golly G. Gólem&lt;br /&gt;
|it=Golly G. Golem&lt;br /&gt;
|ja=ゴーレム だって！？&lt;br /&gt;
|ja_S=&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|ja_2=「ゴーレムのいる山奥」&lt;br /&gt;
|ja_2_S=&#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|no=Golly G. Golem&lt;br /&gt;
|pl=Ale w koło są Golemy&lt;br /&gt;
|pl_S=&#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
|pl_2=Ale wkoło są golemy&lt;br /&gt;
|pl_2_S=&#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
|pt=Poxa, Golem!&lt;br /&gt;
|ru=Голем голимый&lt;br /&gt;
|es=Vaya con el gólem&lt;br /&gt;
|sv=Sten S. Stentroll&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/watch?v=ivf__crRz4M Golly G. Golem playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]&lt;br /&gt;
* [https://www.youtube.com/watch?v=MAHrhFoTlUk Golly G. Golem playthrough at YouTube (PC version) (Speed Trophy)]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=WUthQsPD_4E Golly G. Golem&#039;s &#039;&#039;Rayman Legends&#039;&#039; playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
{{RaymanOriginslocations}}&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Un amour de golem]]&lt;br /&gt;
[[pl:Ale wkoło są golemy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Origins]]&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Category:Characters_from_Rayman_Raving_Rabbids_2&amp;diff=106321</id>
		<title>Category:Characters from Rayman Raving Rabbids 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Category:Characters_from_Rayman_Raving_Rabbids_2&amp;diff=106321"/>
		<updated>2025-05-31T05:31:52Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category includes characters from &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, including the [[Rayman Raving Rabbids 2 (DS)|DS version]].&lt;br /&gt;
&lt;br /&gt;
[[hu:Kategória:Karakterek a Rayman Raving Rabbids 2-ből]]&lt;br /&gt;
[[fr:Category:Personnages de Rayman contre les Lapins encore plus Crétins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy%27s_Challenges&amp;diff=105893</id>
		<title>Murfy&#039;s Challenges</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy%27s_Challenges&amp;diff=105893"/>
		<updated>2025-05-27T20:25:16Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;Not to be confused with [[Murfy&#039;s Touch]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy&#039;s Challenges Logo.png|frame|right|Murfy&#039;s Challenges painting logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;s Challenges&#039;&#039;&#039; is a painting which appears in the PlayStation Vita version of &#039;&#039;[[Rayman Legends]]&#039;&#039;. It features 5 all new levels, with each level using a theme from one of the games&#039; five worlds, where the player gets to control [[Murfy]]. Although short, these levels are designed to be more challenging to complete. Hidden [[Skull Coin]]s can be found throughout the stages, although there are no main collectibles present such as [[Teensie]]s. Two new [[List of heroes and costumes in UbiArt games|costumes]] can also be unlocked here: [[Glob Cell]] and [[Ray of Persia]]. The first two levels have four skulls while the last three have five.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;181px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Legends PS Vita - Murfy&#039;s Challenges Unlocked.jpg|Murfy&#039;s Challenges getting unlocked.&lt;br /&gt;
Rayman Legends PS Vita - Murfy&#039;s Challenges Gallery 1.jpg|The available paintings.&lt;br /&gt;
Rayman Legends PS Vita - Murfy&#039;s Challenges Gallery 2.jpg|The rest of the paintings.&lt;br /&gt;
Rayman Legends PS Vita - Murfy&#039;s Challenges Locked.jpg|The painting in the [[Main Gallery]] while locked.&lt;br /&gt;
Rayman Legends - Murfy&#039;s Challenges Painting.jpg|The painting in the [[Main Gallery]] after being unlocked.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
*[[The Burning Dungeon]]&lt;br /&gt;
*[[Bounce to the sky]]&lt;br /&gt;
*[[Hot Duck]]&lt;br /&gt;
*[[Run between the lights!]]&lt;br /&gt;
*[[An Architect&#039;s Nightmare]]&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Wyzwania Murfy&#039;ego]]&lt;br /&gt;
[[fr:Défis de Murfy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;br /&gt;
[[Category:Hubs]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Category:Enemies_from_the_Game_Boy_Advance_version_of_Rayman_Raving_Rabbids&amp;diff=105493</id>
		<title>Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Category:Enemies_from_the_Game_Boy_Advance_version_of_Rayman_Raving_Rabbids&amp;diff=105493"/>
		<updated>2025-05-21T21:30:18Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains enemies who appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
[[fr:Catégorie:Ennemis de la version Game Boy Advance de Rayman contre les Lapins Crétins]]&lt;br /&gt;
[[it:Categoria:Nemici della versione Game Boy Advance di Rayman Raving Rabbids]]&lt;br /&gt;
[[hu:Kategória:Ellenségek a Rayman Raving Rabbids Game Boy Advance verziójából]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Flying_shell&amp;diff=105472</id>
		<title>Flying shell</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Flying_shell&amp;diff=105472"/>
		<updated>2025-05-17T15:38:06Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:R2TGE-PC-FlyingShell-ThePrisonShip.jpg|thumb|320px|right|[[Rayman]] riding a flying shell in [[the Prison Ship]].]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flying shells&#039;&#039;&#039; are missiles in &#039;&#039;[[Rayman 2]]&#039;&#039; which, unlike normal [[shell]]s, can fly in the air. They do not need to be tamed and seem to show a certain liking towards [[Rayman]], as can be seen in the final battle where one comes up and helps him fight the [[Grolgoth]]. When on a flying shell, [[Rayman]] can turn freely in any direction, and can stabilize the shell by holding the strafing button. This does however not work on [[Rayman 3D|the Nintendo 3DS version]]. Flying shells are usually grey in color, but some of them appear to be yellow, just like [[walking shell]]s.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*In [[the Prison Ship]], once [[Rayman]] flips the [[switch]] to activate the generator in the control room, a flying shell appears. [[Rayman]] uses the shell to cross the lava chamber and fly into the depths of the &#039;&#039;[[Buccaneer]]&#039;&#039;, in order to free the prisoners and approach the final battle with [[Admiral Razorbeard]].&lt;br /&gt;
*In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, after freeing the prisoners, [[Rayman]] returns to the [[Rainbow Creek]], where a flying shell has appeared. The [[Grand Minimus]] instructs [[Rayman]] to jump on it to get to [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
*In [[the Crow&#039;s Nest]], after the floor caves in, and the [[Grolgoth]] and [[Rayman]] both fall into the lava-filled interior, [[Rayman]] encounters a flying shell, which he rides during the second part of the battle with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*During [[Rayman 2 (early production)|the development of &#039;&#039;Rayman 2&#039;&#039;]], the flying shell didn&#039;t exist at first, being originally a [[walking shell]] running on the ceiling.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 3 - Rayman 2 : The Great Escape, or the challenge of the 3D&amp;lt;/ref&amp;gt;&lt;br /&gt;
*There is some inconsistency in the coloring of the flying shell in [[the Crow&#039;s Nest]]. In the PC and Dreamcast versions, this shell is yellow, like [[walking shell]]s, and not grey like the one in [[the Prison Ship]]. This may have been unintentional, as the Nintendo 64, [[Rayman DS|Nintendo DS]], [[Rayman 2 (PlayStation)|PlayStation]] and [[Rayman Revolution|PlayStation 2]] versions change the color in the cutscenes to grey. However, [[Rayman Revolution|the PlayStation 2 version]] still shows the flying shell in yellow color during the battle itself, creating a different inconsistency. Only [[Rayman 2 (PlayStation)|the PlayStation]], Nintendo 64 and [[Rayman DS|Nintendo DS]] versions have the flying shell consistently colored grey everywhere.&lt;br /&gt;
*In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, there is a framed photograph of the Flying Shell on the wall of [[Rayman]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-FlyingShell-CloseUp-ThePrisonShip.jpg|A flying shell.&lt;br /&gt;
Flying shell dispenser.jpg|Flying shells are generated by mechanical dispensers.&lt;br /&gt;
Grolgoth PS1 helicopter bombs.jpg|A flying shell during the final battle in [[Rayman 2 (PlayStation)|the PlayStation version]].&lt;br /&gt;
Maison ray interne jour.jpg|[[Rayman]]&#039;s house, where the Flying Shell photo can be seen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Shell]]&lt;br /&gt;
*[[Walking shell]]&lt;br /&gt;
*[[Red shell]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Obus à pattes gris]]&lt;br /&gt;
[[de:Fliegende Granate]]&lt;br /&gt;
[[pl:Latający pocisk]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=105399</id>
		<title>Razorbeard</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=105399"/>
		<updated>2025-05-12T19:07:47Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* In Rayman in the Phantom Show */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Razorbeard&lt;br /&gt;
| image = [[File:Razorbeard R2 Model.png|150px|Razorbeard]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; ([[Lac-Mac Napping]] only), &#039;&#039;[[Rayman 2 Forever]]&#039;&#039; (intro only), &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039; (cameo), [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;&lt;br /&gt;
| portrayed by = Matthew Géczy (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ken Starcevic (&#039;&#039;[[Rayman 2]]&#039;&#039; on PlayStation, &#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Carlos Alazraqui (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| relatives = [[Razorwife]] (wife, only in the spin-off and sports game &#039;&#039;[[Rayman Arena]]&#039;&#039;/&#039;&#039;[[Rayman M]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Unnamed mother&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The [[Robo-Pirate|pirate]] leader, he is famous throughout the galaxy for reducing over 100 peaceful planets to cosmic dust. Don&#039;t be fooled by his pathetic and silly appearance – his ferocity is unmatched. His dream? Overrun [[Glade of Dreams|Rayman&#039;s world]] and reduce all its inhabitants to slavery...|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Admiral Razorbeard&#039;&#039;&#039; is a spacefaring robotic pirate, and the main antagonist of &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. From his flying ship, the &#039;&#039;[[Buccaneer]]&#039;&#039;, he commands the [[Robo-Pirate]] fleet which seeks to enslave the inhabitants of the [[Glade of Dreams]]. Admiral Razorbeard makes substantial appearances in &#039;&#039;[[Rayman M]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] (here again as the main antagonist), as well as minor appearances in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039;. [[Rayman 2 (early production)|Early in the development of &#039;&#039;Rayman 2&#039;&#039;]], Razorbeard was known as &#039;&#039;&#039;Razor Face&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Admiral Razorbeard is the leader of the [[Robo-Pirate]] army, which invades the [[Glade of Dreams]] and captures most of the world&#039;s inhabitants to use as slaves. He is a short robot with a peg-leg, wearing a huge Admiral&#039;s hat and striped red-and-white trousers, and his face sports the large, crooked metal beard from which his name is derived. In [[Hands Down!]] it is mentioned that his beard is made of steel.&lt;br /&gt;
&lt;br /&gt;
Admiral Razorbeard is infamous throughout the universe for invading and conquering over one hundred peaceful planets and reducing their inhabitants to slavery; these planets were left as nothing more than interstellar dust, and it is unknown what fate the slaves suffered.&amp;lt;ref&amp;gt;RaymanWorld.com, http://web.archive.org/web/20010511053040/www.raymanworld.com/uk/images5/perso-w/amiral.html&amp;lt;/ref&amp;gt; In &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard and his [[Robo-Pirate]] army invade [[Rayman]]&#039;s world, the [[Glade of Dreams]]. In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, however, Razorbeard works at a circus, as a mere servant to the Ringmaster, [[Rigatoni]]; this starkly contrasts with his role in the games, and it is unclear whether the events of &#039;&#039;[[Rayman: The Animated Series|the Animated Series]]&#039;&#039; are part of the game series&#039;s continuity. In &#039;&#039;[[Rayman M]]&#039;&#039;, it was revealed that Razorbeard has a wife, aptly named [[Razorwife]], who can be unlocked as a playable character in the game.&lt;br /&gt;
&lt;br /&gt;
According to the manual for &#039;&#039;[[Rayman Arena]]&#039;&#039;, Razorbeard has a mother, who detests [[Razorwife]] and blames her for her son&#039;s failure in his evil career.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 2&#039;&#039;==&lt;br /&gt;
Admiral Razorbeard makes his debut in &#039;&#039;[[Rayman 2]]&#039;&#039;, where he is the main villain and the commander of the invading [[Robo-Pirate]] army. Prior to the game&#039;s opening, Razorbeard and a group of [[Robo-Pirate]]s arrive in a [[Warship]] to raid the [[Glade of Dreams]]. In a memorable battle, [[Rayman]] and [[Ly]] the Fairy defeat the [[Robo-Pirate|pirates]] on board, who flee in an escape capsule.&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303195426/http://www.rayman2.com/en/story/story_txt3.html&amp;lt;/ref&amp;gt; Razorbeard is enraged by this defeat; he and his [[Robo-Pirate]] servants practise their marksmanship by firing cannonballs at statues of [[Rayman]].&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000411081114/http://www.rayman2.com/en/story/story_txt4.html&amp;lt;/ref&amp;gt; Soon afterwards, the [[Robo-Pirate]] army arrives in full force: the invasion begins. Some time later, [[Rayman]], [[Globox]] and a few other members of the resistance attack the [[Robo-Pirate]]s in their encampment at [[the Great Forest]]. However, at this time the [[Robo-Pirate|pirates]] destroy the [[Heart of the World]], scattering its 1000 constituent [[Yellow Lum]]s across the world. The [[Heart of the World|Heart]]&#039;s destruction causes [[Rayman]] to lose most of his powers, and the [[Robo-Pirate|pirates]] capture him. [[Rayman]] encounters Razorbeard for the second time, and they exchange threats and vows of enmity. The beginning of the game picks up immediately afterwards: [[Globox]] and [[Ly]] the Fairy help [[Rayman]] to escape. Throughout the rest of the game, Razorbeard spends most of his time in the &#039;&#039;[[Buccaneer]]&#039;&#039;, where he sits on his throne, waiting for his lackey, the [[Spyglass Pirate]], to give him news of [[Rayman]]&#039;s whereabouts. At one point in the game, he eats a [[Yellow Lum]], reducing the maximum number on the on-screen counter from 1000 to 999; however, [[1000th Yellow Lum|this Yellow Lum]] is later found in the [[Tomb of the Ancients]]. Razorbeard often calls for the [[Spyglass Pirate]] to send [[Warship]]s out to capture [[Rayman]], and his frustration with [[Rayman]]&#039;s constant evasion leads him to issue orders for the hero&#039;s return to him, dead or alive.&lt;br /&gt;
&lt;br /&gt;
At a late point in the game, Razorbeard receives a very special visitor; this is [[the General]] from &#039;&#039;[[Tonic Trouble]]&#039;&#039;, making a cameo appearance in &#039;&#039;[[Rayman 2]]&#039;&#039;. This guest offers to sell the Admiral the [[Grolgoth]], a powerful pilot-controlled robot which could be used to kill [[Rayman]]. Razorbeard fantasises about the robot shaking [[Rayman]] to death, and decides to purchase it. He then lures [[Rayman]] to [[the Crow&#039;s Nest]] using [[Globox]] as bait. After a lengthy battle, the [[Grolgoth]] is defeated. Razorbeard flees in a flying escape pod after activating the [[Grolgoth]]&#039;s self-destruct mechanism, which destroys the &#039;&#039;[[Buccaneer]]&#039;&#039; entirely. [[Rayman]] survives the explosion, while Razorbeard flees into space in his escape pod. He is seen flying beyond the stars in the credits sequence. His current whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard.jpg|Admiral Razorbeard, as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
TheCrowsNestPC.jpg|Razorbeard in the [[Grolgoth]] battling against [[Rayman]].&lt;br /&gt;
Razorbeard escape pod.jpg|Razorbeard remotely activates the [[Grolgoth]]&#039;s self-destruct mechanism before fleeing in his escape pod.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;Rayman 2 Forever&#039;&#039;===&lt;br /&gt;
Razorbeard is the villain of &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Game Boy Color adaptation of &#039;&#039;[[Rayman 2]]&#039;&#039;. However, like most characters in this version, his role has been significantly reduced. He has a cameo appearance at the start of the game, although he is not named until [[Rayman]] finds the fourth [[Four Masks of Polokus|mask]] of [[Polokus]]. He appears again just before the final battle. Perhaps the most notable aspect of Razorbeard&#039;s role in this version is that although the dialogue implies the final battle to be against him, the sprite used during gameplay is actually that of a [[Henchman 800]]. As Razorbeard&#039;s fate is never revealed following the battle, it is not clear if he is intended to be the final boss or not. Either way, the characters celebrate victory after [[Rayman]] has defeated the [[Henchman 800]], suggesting that Razorbeard is no longer a threat at this point.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman: The Animated Series&#039;&#039;==&lt;br /&gt;
[[File:RTAS Razorbeard.jpg|thumb|right|320px|Razorbeard in &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Razorbeard makes a brief appearance in [[Lac-Mac Napping]], the pilot episode of the short-lived cartoon, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;. In this series, Razorbeard is not a primary villain as he was in &#039;&#039;[[Rayman 2]]&#039;&#039;, but a mere circus employee, and a lackey to [[Rigatoni]], the evil ringmaster. Although Razorbeard retains his irritable personality, his physical appearance has changed; he now has a mouth (which is strangely under his beard), and his hat bears a symbol of crossed keys rather than the [[Robo-Pirate]] insignia. He now has a human, non-robotic voice, which was provided by Carlos Alazraqui.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman M&#039;&#039; and &#039;&#039;Rayman Arena&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard magic fist.jpg|thumb|left|200px|Razorbeard wielding [[Rayman]]&#039;s characteristic [[magic fist]] power. All the characters have this ability in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
[[File:Razorbeard RMModel.png|thumb|right|150px|Razorbeard, as appearing in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Always angry, irritable and mean. What he lacks in size, he makes up for in spite, making him a master of shots below the belt, which he likes more than anything else.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Razorbeard is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;. This game also introduces his wife, [[Razorwife]], who can be unlocked as a playable character. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the North American localisation of &#039;&#039;[[Rayman M]]&#039;&#039;, offers the following description of Razorbeard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; THE Bad Guy. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His job as Master of [[Glade of Dreams|the World]], sailing without a compass, and when [[Razorwife|his wife]] goes on vacation without him. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; [[Rayman]], doing the dishes in front of [[Robo-Pirate|his men]], and [[Razorwife|his wife]]&#039;s rolling pin. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Villa &amp;quot;Home Sweet Home&amp;quot; – the one with the carnivorous plants.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard Last Soup.JPG|thumb|right|320px|Statues of Razorbeard and other [[Robo-Pirate]]s in a secret chamber in the [[Hoodlum Headquarters]].]]&lt;br /&gt;
&lt;br /&gt;
Razorbeard makes a brief cameo appearance in &#039;&#039;[[Rayman 3]]&#039;&#039;, along with several of his [[Robo-Pirate]] servants. They can be found in the third part of the [[Hoodlum Headquarters]], in a secret chamber hidden within a gigantic boiler. What appear to be statues of Razorbeard and his [[Robo-Pirate|robots]] are seated at a large table, in a parody of Leonardo da Vinci&#039;s famous painting, &#039;&#039;The Last Supper&#039;&#039;, with Razorbeard in the place of Jesus. The pirates are covered in cobwebs, and do not move or speak. It is unknown if these are simply statues, or if they are the [[Robo-Pirate]]s themselves, having died or run out of energy.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard GBA.PNG|frame|left|class=sprite|Razorbeard, as he appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
Razorbeard is the main villain in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. At the beginning of the game, Razorbeard is revealed to be in hiding somewhere in the [[Glade of Dreams]], with a small group of surviving [[Robo-Pirate]]s. When he learns that [[Globox]] has swallowed [[André]], Razorbeard decides to launch a new invasion, with the intent of capturing [[Globox]] and harnessing [[André]]&#039;s power. At the end of the game, [[Rayman]] fights Razorbeard in another [[Grolgoth]] in the [[Heart of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman Kart&#039;&#039;==&lt;br /&gt;
[[File:Razorbeard RK.PNG|frame|right|class=sprite|Razorbeard, as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Razorbeard is one of six playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;, a racing game designed for certain mobile phones. His special power is to fire a cannonball on the track. As of 2024, this is his latest physical appearance in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Rayman in the Phantom Show&#039;&#039;==&lt;br /&gt;
While Razorbeard does not appear in &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, cardboard cutouts of him, a [[red Henchman 800]] and the [[Spyglass Pirate]] can be found on the [[Space Opera Network#Pirate Set|Pirate Set]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard, Henchman 800 and Spyglass on the Pirate Set.jpg|Cardboard cutouts of Razorbeard, a [[red Henchman 800]] and the [[Spyglass Pirate]] on the [[Space Opera Network#Pirate Set|Pirate Set]]&lt;br /&gt;
M+RSoH – RitPS Razorbeard Concept art.jpeg|Concept art of Razorbeard.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to an official &#039;&#039;[[Rayman 2]]&#039;&#039; website, Razorbeard is under 1.20 metres tall, even with his arms raised. It is also said that he is very sensitive about the subject of his height.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, &#039;&#039;Charaktere&#039;&#039;, http://web.archive.org/web/20001002215808/www.rayman2.com/all/good/characters/characters.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the Nintendo 64/[[Rayman DS|DS]] of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard&#039;s hat symbol is the earlier version that was drawn in the official concept arts in which he appeared.&lt;br /&gt;
* In the [[Rayman 2 (PlayStation)|PlayStation]] and [[Rayman Revolution|PlayStation 2]] versions, Razorbeard is not seen escaping during the end credits, making his final fate - whether he survived the explosion of his ship or not, unclear. He would have very unlikely survived in the other versions where he is seen surviving, since the countdown for the self-destruction of the [[Grolgoth]] was only 5 seconds.&lt;br /&gt;
* Razorbeard is set to appear in the possible season 2 of &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;.&amp;lt;ref&amp;gt;Twitter, @niji6s, https://twitter.com/niji6s/status/1746383476839071968, « Is Globox still around? Yes. [Inaudible] For sure. [...] And Razorbeard. »&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Razorbeard(PS1).png|In the PlayStation version of &#039;&#039;[[Rayman 2]]&#039;&#039;, Razorbeard doesn&#039;t wear a tee-shirt.&lt;br /&gt;
2DIllustration02.jpg|Artwork of [[Rayman]] and Razorbeard on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
Fight.jpg|Artwork of [[Rayman]] battling a [[Red Henchman 800]] while Razorbeard is on the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG|Concept art of Razorbeard and the [[Spyglass Pirate]].&lt;br /&gt;
Pirate Working.JPG|Concept art of Razorbeard commanding his [[Robo-Pirate]] servants.&lt;br /&gt;
Story3.jpg|Storyboard of the beginning parts of [[the Crow&#039;s Nest]].&lt;br /&gt;
Razorbeard render.png|Official render of Razorbeard.&lt;br /&gt;
Japanese Razorbeard.jpg|Artwork of Razorbeard.&lt;br /&gt;
Razorbeard R3 Model.png|Razorbeard, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
Razorbeard GBA 2.PNG|Razorbeard in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates|collapsed=Y}}&lt;br /&gt;
{{R2characters|collapsed=Y}}&lt;br /&gt;
{{RMcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Barbe-Tranchante]]&lt;br /&gt;
[[de:Admiral Klingenbart]]&lt;br /&gt;
[[hu:Pengeszakáll]]&lt;br /&gt;
[[it:Razorbeard]]&lt;br /&gt;
[[pl:Admirał Brzytwobrody]]&lt;br /&gt;
[[es:Barbaguda]]&lt;br /&gt;
[[ru:Остробород]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Enemies from Rayman 2 Forever|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman M|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Playable characters|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Robo-Pirates|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Villains|Razorbeard, Admiral]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File_talk:C_ray.jpg&amp;diff=105392</id>
		<title>File talk:C ray.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:C_ray.jpg&amp;diff=105392"/>
		<updated>2025-05-11T16:26:12Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I uploaded a backgroundless version of [[:File:C ray.jpg|this image]] [[:File:C ray.webp|here]] (not with a white background, but without a background), and in a higher resolution. Since [[:File:C ray.webp|that image]] is not a jpg, but a webp, I couldn&#039;t upload it as a newer version of [[:File:C ray.jpg|this image]].&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 19:50, 19 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
*I suggest converting the existing transparent webp image to a jpg file, then uploading that as a newer version of the jpg image with the white background. {{Unsigned|RayGamer99|22:55, 19 April 2025 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
::You also know that jpg image can&#039;t be transparent.&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 5:24, 20 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What is the source of the new image? Is the background originally white or transparent? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:23, 21 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Transparent.&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 14:01, 19 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::And what is the source? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:48, 25 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::The source is [https://static.wikia.nocookie.net/ravingrabbids/images/8/8d/Rrr_artwork_010_1_-removebg-preview.png/revision/latest?cb=20210615004356 here].&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 15:04, 25 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Your link is broken, but it is obvious from the filename that someone used the remove.bg service to make it transparent. Therefore, it is not official and the previous version should be used instead. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:14, 25 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::True. But the person who uploaded the image had to get a better resolution image from somewhere. &amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 19:45, 25 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::That&#039;s very likely, but they could also have used an upscaling tool, those are pretty common nowadays. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:00, 26 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::::Delete [[:File:C ray.webp|that image]]?&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 19:55, 10 May 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::::I cannot, as it is currently used in articles. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:56, 11 May 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::::::Now none of the articles use [[:File:C ray.webp|the image]]. I have reset it.&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 16:26, 11 May 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=User:SilentSanctuary/Rayman&amp;diff=105391</id>
		<title>User:SilentSanctuary/Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=User:SilentSanctuary/Rayman&amp;diff=105391"/>
		<updated>2025-05-11T16:14:56Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Galleria */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;Tämä artikkeli käsittelee hahmoa. Muita merkityksiä on [[Rayman (täsmennyssivu)|erillisellä täsmennyssivulla]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:RaymanArtworkRender.png|center|300px|&#039;&#039;Rayman&#039;&#039;]]&lt;br /&gt;
| alignment = Hyvä&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Tonic Trouble]]&#039;&#039; (cameo), &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Garden]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| portrayed by = Steve Perkinson (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Billy West]] (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[David Gasman]] (&#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
| sex = Mies&lt;br /&gt;
| species = [[Raymanin laji]]&lt;br /&gt;
| status = Sankari&lt;br /&gt;
| relatives = [[Betilla]] (luoja)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bad Rayman]] (klooni)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Raymanin vaimo|Tuntematon hahmo]] (vaimo, &#039;[[Rayman Origins]]in&#039;&#039; PlayStation Vita -versio)&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Origins - Rayman&#039;s Story - Vita Relics Cutscene&#039;&#039;, http://www.youtube.com/watch?v=hHxD0dCB3aQ&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ly]]-keiju (mahdollinen tyttöystävä, ainoastaan &#039;&#039;[[Rayman 2]]&#039;&#039;:n konseptikuvissa)&amp;lt;ref&amp;gt;Rayman2.com (via archive.org), &#039;&#039;Romantic Wall Paper&#039;&#039;, http://web.archive.org/web/20000106193852/http://www.rayman2.com/en/goodies/goodies_wallpapers1.html&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Raymanin tyttöystävä|Tuntematon hahmo]] (tyttöystävä, &#039;&#039;[[Rayman 4 (peruttu prototyyppi)|Rayman 4]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Kauan sitten syvällä salaperäisen Alkumetsän siimeksessä syntyi mies... tuota, vihannes... ei, vaan jokin kummajainen. Toisen kesäpäivänseisauksen mahtavista [[kuut|kuunsäteistä]] alkunsa saanut ja meidän, [[nymfi]]en, yhteen punoma pyhän maailmankaikkeuden tasapainon turvaaja, joka tunnetaan nimellä: Rayman!|sign=[[Betilla]]-keiju|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text= Rayman on ainutlaatuinen olento, jonka alkuperää ei tunneta.&lt;br /&gt;
&lt;br /&gt;
Viisaimmatkaan oppineet tai taikurit eivät osaa sanoa, millaisen kohtalon tai jumalten oikun seurauksena hän ilmestyi [[Haavemanner|Haavemantereelle]].&lt;br /&gt;
&lt;br /&gt;
Emme tiedä hänestä muuta kuin sen, mitä [[Lumien meri|Lumien meren]] kalastajat ovat meille kertoneet. Erään poikkeuksellisen myrskyisen yön jälkeen he löysivät hänet torkkumasta rauhallisesti palmupuun varjossa. Merkillisen mereltä tulleen olennon säikäyttäminä he kutsuivat apuun metsän, taivaan ja vetten asukkaita. Eikä aurinko ollut edes ehtinyt kiivetä lakipisteeseensä, kun joukko toinen toistaan omituisempia olentoja saapui rannalle sinipunaisten hiekkadyynien yli. He katselivat muukalaista pitkään. &amp;quot;Kuka hän on, ja miksei hänellä ole käsiä tai jalkoja?&amp;quot;, he kyselivät toisiltaan. &amp;quot;Mahtaako hän edes olla elossa?&amp;quot; ihmetteli eräs, kun Rayman alkoi venytellä ja haukotella.&lt;br /&gt;
&lt;br /&gt;
Raymanilta ei kestänyt kauaa saada koko [[Haavemanner]] vakuuttuneeksi hyvistä aikeistaan. Hänen tarmonsa ja hyvä tuulensa, ihmeelliset voimansa ja rakkautensa elämää ja luontoa kohtaan sai puolelleen olennoista epäluuloisimmatkin. Ja kun hän oli kukistanut pahan [[herra Dark]]in, ei totuutta voinut kiistää kukaan: Rayman oli kaikkein rohkein, täydellinen sankari – mies, jolle ystävyys ja iloinen mieli merkitsevät enemmän kuin mikään muu, ja joka mittaa voittonsa tärkeyden sillä juhlinnan määrällä, jonka se saa aikaan.|sign=Ohjekirja|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; on [[Rayman (pelisarja)|pelisarjansa]] päähenkilö. Hahmon suunnitteli alun perin ranskalainen videopelikehittäjä [[Michel Ancel]] 1990-luvun alkupuolella, ja hän teki ensiesiintymisensä [[Rayman 1|alkuperäisessä &#039;&#039;Rayman&#039;&#039;-pelissä]], jonka [[Ubisoft]] julkaisi vuonna 1995. Raajattomasta Raymanista ja hänen tunnusomaisista [[helikopteri]]hiuksistaan on aikojen saatossa tullut suosittu ja tunnistettava videopelihahmo, ja pelisarjaan on kehitetty uusia pelejä eri alustoille nykypäivään asti.&lt;br /&gt;
&lt;br /&gt;
==Kuvaus==&lt;br /&gt;
&lt;br /&gt;
[[Image:R1_site_Rayman.jpg|thumb|left|200px|Raymanin ulkonäkö [[Rayman 1|alkuperäisessä pelissä]]]]&lt;br /&gt;
&lt;br /&gt;
===Ulkonäkö===&lt;br /&gt;
Raymanin piti alun perin olla hyväkuntoinen hahmo, jolla on kokonainen ruumis. 90-luvun puolivälin pelikonsolit eivät kuitenkaan kyenneet renderöimään hahmoa kokonaan, joten hän jäi lopulta ilman käsivarsia, jalkoja ja kaulaa – hänen kätensä, kenkänsä ja päänsä leijuvat keskivartalon ympärillä.&#039;&#039;[[Rayman Origins]]in&#039;&#039; ohjekirjassa raajattomuudelle annetaan uusi selitys: tarvittavien [[lum]]ien puuttuminen johti myös raajojen puuttumiseen. Raymanilla on valtava, pyöreä nenä ja vaaleat hiukset, jotka on jaettu kahdeksi (&#039;&#039;[[Rayman 1]]&#039;&#039;:ssä kolmeksi) haaraksi. Hän osaa käyttää hiuksiaan [[helikopteri]]na, jonka avulla hänen on mahdollista liitää ilman halki ja laskeutua pehmeästi pitkistäkin pudotuksista. Hänen silmänsä ovat tummansiniset, vaikka näyttävätkin useimmissa virallisissa kuvituksissa mustilta. Lisäksi kahdessa alkuperäisen &#039;&#039;Raymanin&#039;&#039; kuvassa hänellä on vaaleamman siniset silmät. Vaikka Rayman onkin useimmissa peleissä ainutlaatuinen olento, alkuperäisessä &#039;&#039;Raymanissa&#039;&#039; esiintyy myös muita samaan, tuntemattomaan lajiin kuuluvia henkilöitä – näistä huomattavimpia ovat [[Taikuri]], [[Tarayzan]] sekä [[Muusikko]] ja tämän perhe. &lt;br /&gt;
&lt;br /&gt;
[[Image:R2Rayman007.jpg|thumb|right|250px|Raymanin ulkonäkö &#039;[[Rayman 2: The Great Escape]]ssa&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Rayman pitää miltei aina käsissään valkoisia hansikkaita. Hänen vartalonsa on violetti, ja hänen rinnassaan on [[Raymanin symboli|salaperäinen valkea rengas]], jonka kautta [[Betilla]]-keiju antaa hänelle uusia voimia. &#039;&#039;[[Rayman 2]]&#039;&#039;:ssa kyseinen symboli voi myös imeä sisäänsä [[keiju]]jen luomia [[hopeinen lum|hopeisia lumeja]] ja avata taikuuden avulla pylväitä, joiden sisään [[Polokuksen neljä naamiota]] on kätketty. Ensimmäisissä peleissä hän piti kaulassaan punaista huivia, joka vaihtui &#039;&#039;[[Rayman 3]]&#039;&#039;:ssa punaiseen huppuun. Lisäksi hänellä on jaloissaan tyypillisesti kelta-valkoiset kengät, joiden ulkoasu on tosin vaihdellut sarjan aikana. &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; -pelissä hän piti yllään vaatteita, jotka kyseenalaistivat hänen &amp;quot;raajattomuutensa&amp;quot;, sillä tietyt asut saivat hänet näyttämään siltä, kuin hänellä olisi ollut polvet. &#039;&#039;[[Rayman Origins]]issa&#039;&#039; käytettiin hänen &#039;&#039;Rayman 3&#039;&#039; -pelistä tuttua asuaan, vaikkakin huppu ja kengät olivat hivenen erilaiset.&lt;br /&gt;
&lt;br /&gt;
===Kunto===&lt;br /&gt;
Rayman on hyvin rento – hänen suosikkipuuhiinsa kuuluvat puuta vasten nukkuminen ja riippumatossa loikoilu – mutta samalla varsin atleettinen ja liikunnallisesti taitava (hän osaa kiivetä seinillä, potkia vihollisia ja roikkua katosta), erityisesti opittuaan juoksemaan alkuperäisessä &#039;&#039;Raymanissa&#039;&#039; ja kehityttyään huomattavasti &#039;&#039;Rayman 2&#039;&#039;:ssa. Lisäksi hän jaksaa kantaa raskaitakin esineitä, kuten [[pikku-Globox]]eja, [[taikapallo]]ja, [[luumu]]ja tai [[tynnyri|tynnyreitä]]. &#039;&#039;[[Rayman Revolution]]issa&#039;&#039; hän osaa jopa juosta tynnyriä kantaessaan, jos ostaa [[Taikalähde|Taikalähteeltä]] vapaaehtoisen parannuksen. Rayman on oikeakätinen.&lt;br /&gt;
&lt;br /&gt;
Pelisarjan alussa Rayman on todella huono uimari – [[Rayman 1|alkuperäisessä &#039;&#039;Raymanissa&#039;&#039;]] hän menettää henkensä heti, kun putoaa mihin tahansa nesteeseen. &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;:ssa hän osoittaa kehittyneensä aiemmasta, vaikkei osaakaan uida muuta kuin koiraa. [[Murfy]] ja eräs [[pikku-Globox]] opettavat häntä uimaan &#039;&#039;[[Rayman Revolution]]in&#039;&#039; alussa. &#039;&#039;[[Rayman 3]]&#039;&#039;:ssa hänen uimataitonsa on jo paljon parempi: hän osaa käyttää [[helikopteri]]hiuksiaan potkurina vedessä, tekee taitavia vedenalaisia voltteja eikä tarvitse enää [[sininen lum|sinisiä lumeja]] tai [[ilmakupla|ilmakuplia]] veden alla hengittämiseen.&lt;br /&gt;
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===Luonne===&lt;br /&gt;
Raymanin todellista luonnetta ei käsitellä [[Rayman (pelisarja)|pelisarjassa]] juurikaan, mutta suurimman osan ajasta hän on hyväntuulinen, huumorintajuinen hahmo. Hän on myös hyvin avulias muita kohtaan ja tekee mitä tahansa maailman turvallisuuden ja rauhan vuoksi. Silloin tällöin hän saattaa olla hieman lapsellinen: erityisesti &#039;&#039;Rayman 1&#039;&#039;:ssä hän [[irvistys|irvistää]] usein puolustautuakseen vihollisia vastaan. Nyttemmin suljetun &amp;quot;&#039;&#039;Rayman&#039;s World&#039;&#039;&amp;quot; -verkkosivuston mukaan hän on rohkea, hauska ja hyvin luonnonläheinen. Pelinkehittäjä Natalie Paccard on todennut eräässä haastattelussa Raymanin luonteen kehityksestä kahden ensimmäisen pelin välillä seuraavaa: &amp;quot;&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; oli tasohyppelypeli, kun taas &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; on toimintapeli. Maailma on kehittynyt paljon, ja niin on hahmokin. &#039;&#039;Rayman 2&#039;&#039;:ssa hän on hieman vanhempi, pystyy enempään ja rakastaa kunnon nujakoita. Hän on vähemmän lapsellinen. Itse pelissäkin on enemmän toimintaa ja temppuja.&amp;quot; Myöhemmissä peleissä Rayman muuttuu hiukan itseriittoiseksi. Tämä on nähtävissä erityisen hyvin &#039;&#039;Rayman Raving Rabbidsissa&#039;&#039;, jossa [[rabbid]]it alkavat hiljalleen kohdella häntä kuuluisuutena, vaikkei hän unohdakaan kantaa huolta vangituista [[pikku-Globox]]eista. Tämäkin vaikuttaa kuitenkin muuttuvan &#039;&#039;[[Rayman Raving Rabbids TV Party]]ssa&#039;&#039;, kun kanit jatkavat hänen härnäämistään. [[Michel Ancel]] on todennut haastatteluissaan, että Raymanin on tarkoitus olla luonteeltaan hieman mahtaileva, ja ettei hän ota itseään kovinkaan vakavasti. Hahmon tätä ulottuvuutta ei ilmeisesti otettu huomioon &#039;&#039;Rayman 2&#039;&#039;:ssa, sillä [[Ubisoft]]in huomio oli keskittynyt pelin ympäristöihin. &#039;&#039;Rayman 3&#039;&#039;:ssa Ubisoft yritti näyttää enemmän hahmon todellista luonnetta ja päivitti hänen ulkoasunsakin vastaamaan paremmin suurempaa asennetta ja karismaa. Eräässä &#039;&#039;Rayman 3&#039;&#039;:n lehdistötilaisuudessa todettiin, että &amp;quot;ydinpelaajajoukon tavoin myös Rayman on kasvanut hahmona, ja hänelle on kehittynyt räväkämpi särmä, jonka olemassaoloon aiemmissa peleissä on vain vihjattu.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Rayman 3 Rayman Pose.png|thumb|right|320px|Raymanin ulkonäkö &#039;&#039;[[Rayman 3: Hoodlum Havoc]]issa&#039;&#039;]]&lt;br /&gt;
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&#039;&#039;[[Rayman Origins]]issa&#039;&#039; Rayman vaikuttaa kuitenkin muuttuneensa jälleen lapsellisemmaksi: hänen asenteensa maailmaan on iloinen, impulsiivinen ja holtiton, vaikka hänelle aiemmin ominainen sankarin mieliala onkin yhä tallella. Pelin trailerit ja mainokset esittivät hänet hivenen sekopäisenä, mutta Michel Ancel selitti Raymanin ja [[Globox]]in luonnetta tarkemmin: &amp;quot;Heidänlaisensa hahmot näyttävät... oikeastaan melko tyhmiltä, mutta eivät he oikeasti ole tyhmiä, vaan yksinkertaisia. Ja he tahtovat vain keskittyä käsillä olevaan tehtävään, hinnalla millä hyvänsä.&amp;quot; Kun &#039;&#039;Rayman Origins&#039;&#039; in oli yhä määrä olla pelisarjan esiosa, vastasyntyneen Raymanin piti olla luonteeltaan lapsellinen, hämmentynyt ja vähä-älyinen – hän esimerkiksi puhalsi [[Betilla]]n hametta ylös hiuksillaan ja ärsytti muita asukkaita. Pelin oli alun perin tarkoitus keskittyä Raymanin ja Globoxin luonteisiin ja siihen, kuinka heistä aikojen saatossa tuli [[Haavemanner|Haavemantereen]] sankareita, mutta aihetta muutettiin, kun pelistä tehtiinkin jatko-osa.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-RaymanOrigins.jpg|320px|thumb|Raymanin ulkonäkö &#039;&#039;[[Rayman Origins]]issa&#039;&#039;]]&lt;br /&gt;
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===Historia===&lt;br /&gt;
Raymanin on luonut ranskalainen videopelikehittäjä [[Michel Ancel]], joka syntyi vuonna 1972. Ancel alkoi pelata videopelejä kahdeksanvuotiaana vuoden 1980 tienoilla. Viisi vuotta myöhemmin hän ryhtyi luomaan omia yksinkertaisia logiikkapelejään, joissa esiintyivät hänen itse keksimänsä pikku hahmot. Hän luonnosteli usein uusia hahmoideoita, ja noin vuonna 1992 hän keksi siihenastisen suosikkinsa: Raymanin. Ancel ei antanut hahmolle lainkaan käsivarsia, jalkoja tai kaulaa, jotta tämä olisi helpompi animoida. Pelihahmon raajattomuus avasi myös uusia pelimahdollisuuksia, kuten [[teleskooppinyrkki|teleskooppinyrkin]]. Noihin aikoihin Ancel työskenteli graafikkona ja ohjelmoijana Lankhor- ja [[Ubisoft|Ubi Soft]] -peliyhtiöillä. Vuonna 1992 hän kokosi pienen kehittäjätiimin ja alkoi suunnitella [[Rayman (varhainen produktio)|Super Nintendo -peliä]], jonka pääosassa olisi hänen luomansa Rayman-hahmo. Lopulta projekti päätettiin hylätä ja työstää uudelleen [[Rayman 1|Atari Jaguar -peliksi]], joka julkaistiin lopulta vuonna 1995. Pelin tuotantovaiheiden aikana kehittäjätiimiin oli liittynyt kymmeniä uusia jäseniä.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-legends-playstation-3-ps3-1338989909-019.jpg|320px|thumb|Raymanin ulkonäkö &#039;&#039;[[Rayman Legends]]issä&#039;&#039;]]&lt;br /&gt;
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===Inspiraatio===&lt;br /&gt;
Ennen &#039;&#039;[[Rayman 2: The Great Escape]]n&#039;&#039; julkaisua [[Ubisoft]]in virallisille verkkosivuille julkaistiin erinäisiä kehittäjien haastatteluita. Eräässä näistä [[Michel Ancel]] paljasti, mikä oli innoittanut häntä luomaan hahmon. Ancelin mukaan &#039;&#039;Rayman 2&#039;&#039; oli saanut vaikutteita venäläisistä, kiinalaisista ja kelttiläisistä tarinoista, joita hän oli lukenut lapsena. [[Haavemanner|Haavemantereen]] &amp;quot;fantastinen tausta&amp;quot; koostuu juuri näiden tarinoiden rakenneosasista, vaikkakin mukaan on lisätty myös &amp;quot;nykyaikaisia, sarjakuvamaisia piirteitä&amp;quot;. Ancel totesi myös, että pelin maailma muistuttaa taianomaisuudeltaan ja kelttiläisiltä vaikutteiltaan &#039;&#039;[https://fi.wikipedia.org/wiki/Tumma_kristalli Tumma kristalli]&#039;&#039; -elokuvaa. Piirroselokuvamaiset piirteet puolestaan ovat saaneet vaikutteita [https://fi.wikipedia.org/wiki/Tex_Avery Tex Averyn] tuotannosta. Ancelin mukaan &amp;quot;Rayman on [http://fi.wikipedia.org/wiki/Indiana_Jones Indiana Jonesin] kaltainen tehosankari, jonka huumorintaju pysyy aina tallessa. Hän on myös kapinallinen, joka taistelee voimakkaita pahiksia vastaan niin kuin &#039;&#039;[http://fi.wikipedia.org/wiki/Tähtien_sota Tähtien sodassa]&#039;&#039; tai &#039;&#039;[http://fi.wikipedia.org/wiki/Robin_Hood Robin Hoodissa]&#039;&#039;&amp;quot;. Tämä viittaa siihen, että &#039;&#039;[[Rayman (pelisarja)|Rayman]]&#039;&#039;-pelien viholliset – kuten [[herra Dark]] ja [[amiraali Razorbeard]] – ovat kenties saaneet vaikutteita Darth Vaderista ja Nottinghamin seriffistä. Myös Raymanin toinen luoja Frédéric Houde ja &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;-pelin kehittäjä Serge Hascoët ovat tehneet viittauksia Indiana Jonesin hahmoon. Lukuisia &#039;&#039;Rayman&#039;&#039;-aiheisia artikkeleita julkaisseen [[Pix&#039;n Love]] -lehden päätoimittaja kertoi vuonna 2011, että Ancel keksi nimen &amp;quot;Rayman&amp;quot; [https://fi.wikipedia.org/wiki/S%C3%A4teenseuranta säteenseurantaa] (&#039;&#039;ray tracing&#039;&#039;) hyödyntävästä ohjelmasta, jota Ubisoft sattui käyttämään [[Rayman 1|alkuperäisen pelin]] kehityksen aikana.&lt;br /&gt;
&lt;br /&gt;
===Raymanin alkuperä===&lt;br /&gt;
[[File:RaymanOrigins 012.jpg|thumb|right|320px|[[Betilla]]-keiju luo Raymanin]]&lt;br /&gt;
Raymanin alkuperästä on annettu useita ristiriitaisia selityksiä. [[Rayman 1|Ensimmäisen pelin]] kehittäjät harkitsivat käyttävänsä tarinaa, jossa kymmenvuotias poika nimeltä Jimmy luo tietokoneensa avulla Hereitscool-nimisen maailman, mutta imeytyykin itse maailmansa sisälle ja muuttuu Raymaniksi. Ajatus kuitenkin hylättiin pian. Ensimmäisessä &#039;&#039;Raymanissa&#039;&#039; Raymanin taustatarinasta ei kerrota mitään, mutta hän vaikuttaisi olevan sankarin asemassa jo pelin alkutilanteessa. &#039;&#039;Rayman 2: The Great Escapen&#039;&#039; ohjekirjassa Raymanin alkuperästä paljastetaan enemmän. Ohjekirja kertoo, kuinka Rayman ensi kertaa ilmestyi [[Haavemanner|Haavemantereelle]] ennen [[Rayman 1|ensimmäistä peliä]]. Tarinan tässä versiossa hänet löysi joukko kalastajia, jotka eivät syystä tai toisesta olleet kohdanneet hänen lajinsa edustajia aiemmin.&lt;br /&gt;
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{{quote|text=Rayman on ainutlaatuinen olento, jonka alkuperää ei tunneta.&lt;br /&gt;
&lt;br /&gt;
Viisaimmatkaan oppineet tai taikurit eivät osaa sanoa, millaisen kohtalon tai jumalten oikun seurauksena hän ilmestyi [[Haavemanner|Haavemantereelle]].&lt;br /&gt;
&lt;br /&gt;
Emme tiedä hänestä muuta kuin sen, mitä [[Lumien meri|Lumien meren]] kalastajat ovat meille kertoneet. Erään poikkeuksellisen myrskyisen yön jälkeen he löysivät hänet torkkumasta rauhallisesti palmupuun varjossa. Merkillisen mereltä tulleen olennon säikäyttäminä he kutsuivat apuun metsän, taivaan ja vetten asukkaita. Eikä aurinko ollut edes ehtinyt kiivetä lakipisteeseensä, kun joukko toinen toistaan omituisempia olentoja saapui rannalle sinipunaisten hiekkadyynien yli. He katselivat muukalaista pitkään. &amp;quot;Kuka hän on, ja miksei hänellä ole käsiä tai jalkoja?&amp;quot;, he kyselivät toisiltaan. &amp;quot;Mahtaako hän edes olla elossa?&amp;quot; ihmetteli eräs, kun Rayman alkoi venytellä ja haukotella.&lt;br /&gt;
&lt;br /&gt;
Raymanilta ei kestänyt kauaa saada koko [[Haavemanner]] vakuuttuneeksi hyvistä aikeistaan. Hänen tarmonsa ja hyvä tuulensa, ihmeelliset voimansa ja rakkautensa elämää ja luontoa kohtaan sai puolelleen olennoista epäluuloisimmatkin. Ja kun hän oli kukistanut pahan [[herra Dark]]in, ei totuutta voinut kiistää kukaan: Rayman oli kaikkein rohkein, täydellinen sankari – mies, jolle ystävyys ja iloinen mieli merkitsevät enemmän kuin mikään muu, ja joka mittaa voittonsa tärkeyden sillä juhlinnan määrällä, jonka se saa aikaan.|sign=Ohjekirja|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Raymanin alkuperän uudistettu versio paljastettiin vuoden 2010 E3-tapahtumassa, kun [[Ubisoft]] esitteli trailerin tulevasta &#039;&#039;[[Rayman Origins]]&#039;&#039; -pelistään. Trailerissa näytettiin, kuinka [[Betilla]]-keiju loi Raymanin. Tässä kehitysvaiheessa &#039;&#039;Rayman Originsin&#039;&#039; oli määrä olla kaksinpelattava, ladattavista jaksoista koostuva esiosa, mutta peli muutettiin lopulta nelinpelattavaksi jatko-osaksi, joka julkaistiin yhtenä kappaleena. Marraskuussa 2011 &#039;&#039;Rayman Originsin&#039;&#039; verkkosivustolla julkaistiin Raymanin alkuperästä uusittu versio, joka sisältyi myös pelin ohjekirjaan.&lt;br /&gt;
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[[File:Bald Rayman with wife.jpg|thumb|right|320px|Rayman nukkuu [[Raymanin vaimo|vaimonsa]] kanssa ennen kuin saa hiuksensa ja joutuu tästä eroon.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Kun [[Polokus|Luoja]] näki [[Ensimmäinen paha uni|ensimmäisen pahan unensa]], [[nymfi]]t kokoontuivat yhteen luodakseen suuren sankarin, joka voisi pelastaa [[Haavemanner|maailman]] – ketterän ja huolettoman olennon, sinnikkään ja hauskan, jonka kohtalona olisi naurattaa Luojaa sankariteoillaan ja pysäyttää [[Jano|painajaiset]]!&lt;br /&gt;
&lt;br /&gt;
Valitettavasti, vaikkakaan ei yllättäen, hämmästyttävien ja hyvännäköisten nymfiemme matkaa kohti Kuplahaaveilijan pyhiä kuorsausmaita häiritsi joukko [[zombikana|zombikanoja]]. Nymfit menettivät säkillisen [[lum]]eja ajaessaan näitä hulluja hirviöitä alas jyrkänteeltä. Niinpä he saapuivatkin paikalle myöhässä ja vähemmällä valaistuksella varustautuneina.&lt;br /&gt;
&lt;br /&gt;
Loppujen lopuksi Rayman syntyi ilman raajoja, mikä tekikin kaikeksi onneksi hänestä paljon vetreämmän!&lt;br /&gt;
|sign=Virallinen verkkosivusto|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Ei ole varmaa, onko tämän tarinan tarkoitus korvata vai täydentää &#039;&#039;Rayman 2&#039;&#039;:n ohjekirjassa kerrottua versiota.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman Originsin&#039;&#039; PlayStation Vita -versiossa esiintyy kaksi mosaiikkiteosta, joita voi katsella, jos pelaaja kerää tarpeeksi [[Reliikki|reliikkejä]]. Toisessa mosaiikeista kerrotaan Raymanin menneisyydestä. Kauan sitten Rayman oli täysin kalju, ja hänellä oli samaa lajia oleva tyttöystävä tai vaimo. Eräänä yönä kaksikon nukkuessa metsässä joukko vaaleita, hiusmaisia olentoja hiipi Raymanin luo ja kiinnittyi hänen päähänsä. Raymanin naisystävä säikähti muutosta ja yritti leikata Raymanin hiukset saksien avulla. Kauhistuneet hiukset vetivät Raymania päästä ja pakottivat hänet juoksemaan pakoon. Rayman putosi alas jyrkänteeltä, mutta hänen uudet hiuksensa pelastivat hänet pyörimällä [[helikopteri]]n lailla.&lt;br /&gt;
&lt;br /&gt;
==Triviaa==&lt;br /&gt;
* &#039;&#039;Rayman 2&#039;&#039;:n japanilaisessa versiossa Raymanin violetit vaatteet ja [[Ly]]n asun violetit raidat muutettiin sinisiksi, sillä pelin tekijät uskoivat, että violetti väri symboloi Japanissa kuolemaa. Violetti kuitenkin edustaa japanilaisessa kulttuurissa perinteisesti väestön yläluokkaa. Uskomus on saattanut saada alkunsa leskeksi jääneiden thaiden tavasta pukeutua violettiin. &#039;&#039;[[Rayman 2]]&#039;&#039; on ainoa [[Rayman (pelisarja)|&#039;&#039;Rayman&#039;&#039;-peli]], jossa japaninkieliseen versioon tehtiin tällaisia muutoksia.&lt;br /&gt;
* Rayman harrasta maalaamista &#039;&#039;[[Rayman 1|Raymanin]]&#039;&#039; ja &#039;&#039;[[Rayman Junior]]in&#039;&#039; mukaan.  &lt;br /&gt;
* Rayman vaikuttaa pitävän myös koripallosta. &#039;&#039;[[Rayman 2]]&#039;&#039;:ssa hän alkaa pelata keskivartalollaan koripalloa, jos jää pitkäksi aikaa paikalleen. Lisäksi hän heittää vartalollaan korin [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039;:n Game Boy Advance -versiossa]], jos pelaaja päättää yrittää uudelleen &amp;quot;Game Over&amp;quot; -ruudun jälkeen.&lt;br /&gt;
* &#039;&#039;[[Rayman 3]]&#039;&#039;:ssa hän näyttäisi pitävän jalkapallosta, sillä alkaa paikalleen jäädessään potkia vartaloaan ympäriinsä. Hän voi potkia pelissä myös [[kilpikonna|kilpikonnia]] ja [[luumu]ja.&lt;br /&gt;
* Rayman vaikuttaa pitävän myös golfista, keilauksesta ja mikroautoilusta &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;- ja &#039;&#039;[[Rayman Kart]]&#039;&#039; -pelien perusteella.&lt;br /&gt;
* Rayman osaa seisoa käsillään ja tehdä voltteja sekä kuperkeikkoja.&lt;br /&gt;
* Raymanilla on cameorooli &#039;&#039;[[Tonic Trouble]]n&#039;&#039; lopputeksteissä ja ensimmäisessä tasossa.&lt;br /&gt;
* Hänellä on myös cameorooli Ubisoftin julkaisemassa &#039;&#039;[[Academy of Champions]]&#039;&#039; -pelissä, jossa hän kuuluu Ubisoftin joukkueeseen. Joukkueen muut jäsenet ovat niin ikään peräisin Ubisoftin peleistä, kuten &#039;&#039;Beyond Good and Evilistä&#039;&#039;, &#039;&#039;Splinter Cellistä&#039;&#039;, &#039;&#039;Prince of Persiasta&#039;&#039; ja &#039;&#039;Assassin&#039;s Creedistä&#039;&#039;.  &amp;lt;small&amp;gt;[[http://academyofchampions.uk.ubi.com/the-game/players/ 1]]&amp;lt;/small&amp;gt;  Rayman on joukkueen maalivahti.&lt;br /&gt;
* &#039;&#039;[[Rayman Premier Clics]]&#039;&#039; -opetuspelin ja Joystick-lehdessä julkaistun &#039;&#039;[[Rayman 3]]&#039;&#039;:n mainoskuvan perusteella oletetaan, että Rayman rakastaa suklaata. Hänen lempiruoastaan ei kuitenkaan ole tietoa.&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre]]n&#039;&#039; mukaan Rayman osaa soittaa huuliharppua.&lt;br /&gt;
* &#039;&#039;[[Rayman Jungle Run]]in&#039;&#039; mukaan hän osaa soittaa myös ukulelea.&lt;br /&gt;
* Rayman pystyy syömään ja nielaisemaan ruokaa, vaikkei hänellä olekaan kaulaa. Tämä näkyy &#039;&#039;[[Rayman Origins]]in&#039;&#039; alkuanimaatiossa.&lt;br /&gt;
* &#039;&#039;[[Rayman Legends]]issä&#039;&#039; vaikuttaa siltä, ettei hän ole ikääntynyt lainkaan kuluneen sadan vuoden aikana. Sama pätee kaikkiin muihinkin &#039;&#039;Originsin&#039;&#039; hahmoihin.&lt;br /&gt;
* &#039;&#039;[[Rayman M]]&#039;&#039;:n yhdysvaltalaisen version, &#039;&#039;Rayman Arenan&#039;&#039;, GameCube- ja Xbox -versioiden ohjekirjoissa Raymania kuvaillaan seuraavasti:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Ammatti:&#039;&#039;&#039; Legendaarinen sankari. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tykkää:&#039;&#039;&#039; Ystävistään, aamulenkeistä, pahuutta vastaan taistelemisesta. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ei tykkää:&#039;&#039;&#039; Pahiksista, siitä että hänen varpailleen astutaan, tylsistymisestä. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Osoite:&#039;&#039;&#039; Missä tahansa häntä tarvitaan.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
* Rayman, Globox ja Barbara esiintyvät pokaaleina Wii U -konsolille julkaistussa Super Smash Bros. -pelissä. Hahmojen mallit on tarjonnut Ubisoft.&lt;br /&gt;
&lt;br /&gt;
==Galleria==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman_concepts.png&lt;br /&gt;
File:RaymanLimbs.jpg&lt;br /&gt;
File:RaymanSketch01.jpg&lt;br /&gt;
File:RaymanSketch02.jpg&lt;br /&gt;
File:RaymanSketch03.jpg&lt;br /&gt;
File:RaymanSketch04.jpg&lt;br /&gt;
File:RaymanSketch05.jpg&lt;br /&gt;
File:R2Rayman001.jpg&lt;br /&gt;
File:R2Rayman002.jpg&lt;br /&gt;
File:R2Rayman003.jpg&lt;br /&gt;
File:R2Rayman004.jpg&lt;br /&gt;
File:R2Rayman005.jpg&lt;br /&gt;
File:R2Rayman006.jpg&lt;br /&gt;
File:R2Rayman007.jpg&lt;br /&gt;
File:R2Rayman008.jpg&lt;br /&gt;
File:R2Rayman009.jpg&lt;br /&gt;
File:R2Rayman010.jpg&lt;br /&gt;
File:R2Rayman011.jpg&lt;br /&gt;
File:R2Rayman012.jpg&lt;br /&gt;
File:R2Rayman013.jpg&lt;br /&gt;
File:R2Rayman014.jpg&lt;br /&gt;
File:R2Rayman015.jpg&lt;br /&gt;
File:R2Rayman016.jpg&lt;br /&gt;
File:R2Rayman017.jpg&lt;br /&gt;
File:R2Rayman018.jpg&lt;br /&gt;
File:R2Rayman019.jpg&lt;br /&gt;
File:R2Rayman020.jpg&lt;br /&gt;
File:R2Rayman021.jpg&lt;br /&gt;
File:R2Rayman022.jpg&lt;br /&gt;
File:R2Rayman023.jpg&lt;br /&gt;
File:Ray2 Rayman render.png&lt;br /&gt;
File:R2Rayman025.jpg&lt;br /&gt;
File:R2Rayman026.jpg&lt;br /&gt;
File:R2Rayman027.jpg&lt;br /&gt;
File:R2Rayman028.jpg&lt;br /&gt;
File:R2Playingwithlum.jpg&lt;br /&gt;
File:Arcimboldo.JPG&lt;br /&gt;
File:Botticelli.png&lt;br /&gt;
File:Dalí.png&lt;br /&gt;
File:Liechtenstein.png&lt;br /&gt;
File:Miró.JPG&lt;br /&gt;
File:Picasso.jpg&lt;br /&gt;
File:Vangogh.jpg&lt;br /&gt;
File:Vasarely.png&lt;br /&gt;
File:18440 251125853159 237651503159 3311579 4328594 n.jpg&lt;br /&gt;
File:Rayman 3 Grimace.png&lt;br /&gt;
File:Rayman 3 Heavy Metal Fist Artwork 1.png&lt;br /&gt;
File:Rayman 3 Lockjaw 1.png&lt;br /&gt;
File:Rayman 3 Throttlecopter.png&lt;br /&gt;
File:R3HH-RaymanAndHoodmonger.jpg&lt;br /&gt;
File:R3HH-ShockRocket-Artwork.jpg&lt;br /&gt;
File:R3HH-Vortex-Artwork.jpg&lt;br /&gt;
File:Rayman 3 Helicopter.png&lt;br /&gt;
File:Rayman_3_punching.jpg&lt;br /&gt;
File:Raymanplayswii.jpeg&lt;br /&gt;
File:Rayman-raving-rabbids_art_06.png&lt;br /&gt;
File:Rayman33.jpg&lt;br /&gt;
File:Rayman_Raving_Rabbids_Wii_11.jpg&lt;br /&gt;
File:C_ray.jpg&lt;br /&gt;
File:Rayman-raving-rabbids_art_58.jpg&lt;br /&gt;
File:172555084.jpg&lt;br /&gt;
File:Rabbidsdance.jpg&lt;br /&gt;
File:Raymancostumes.jpg&lt;br /&gt;
File:Rayman_raving_rabbids_mariachi_ray_700.jpg&lt;br /&gt;
File:Rayman-raving-rabbids_art_57.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Raymanlegends02.jpg&lt;br /&gt;
File:Rayman03punch.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Tämä artikkeli käsittelee hahmoa. Muita merkityksiä on [[Rayman (täsmennyssivu)|erillisellä täsmennyssivulla]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:RaymanArtworkRender.png|center|300px|&#039;&#039;Rayman&#039;&#039;]]&lt;br /&gt;
| alignment = Hyvä&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Tonic Trouble]]&#039;&#039; (cameo), &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Garden]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;&lt;br /&gt;
| portrayed by = Steve Perkinson (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Billy West]] (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[David Gasman]] (&#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
| sex = Mies&lt;br /&gt;
| species = [[Raymanin laji]]&lt;br /&gt;
| status = Sankari&lt;br /&gt;
| relatives = [[Betilla]] (luoja)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bad Rayman]] (klooni)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Raymanin vaimo|Tuntematon hahmo]] (vaimo, &#039;[[Rayman Origins]]in&#039;&#039; PlayStation Vita -versio)&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Origins - Rayman&#039;s Story - Vita Relics Cutscene&#039;&#039;, http://www.youtube.com/watch?v=hHxD0dCB3aQ&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ly]]-keiju (mahdollinen tyttöystävä, ainoastaan &#039;&#039;[[Rayman 2]]&#039;&#039;:n konseptikuvissa)&amp;lt;ref&amp;gt;Rayman2.com (via archive.org), &#039;&#039;Romantic Wall Paper&#039;&#039;, http://web.archive.org/web/20000106193852/http://www.rayman2.com/en/goodies/goodies_wallpapers1.html&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Raymanin tyttöystävä|Tuntematon hahmo]] (tyttöystävä, &#039;&#039;[[Rayman 4 (peruttu prototyyppi)|Rayman 4]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Kauan sitten syvällä salaperäisen Alkumetsän siimeksessä syntyi mies... tuota, vihannes... ei, vaan jokin kummajainen. Toisen kesäpäivänseisauksen mahtavista [[kuut|kuunsäteistä]] alkunsa saanut ja meidän, [[nymfi]]en, yhteen punoma pyhän maailmankaikkeuden tasapainon turvaaja, joka tunnetaan nimellä: Rayman!|sign=[[Betilla]]-keiju|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text= Rayman on ainutlaatuinen olento, jonka alkuperää ei tunneta.&lt;br /&gt;
&lt;br /&gt;
Viisaimmatkaan oppineet tai taikurit eivät osaa sanoa, millaisen kohtalon tai jumalten oikun seurauksena hän ilmestyi [[Haavemanner|Haavemantereelle]].&lt;br /&gt;
&lt;br /&gt;
Emme tiedä hänestä muuta kuin sen, mitä [[Lumien meri|Lumien meren]] kalastajat ovat meille kertoneet. Erään poikkeuksellisen myrskyisen yön jälkeen he löysivät hänet torkkumasta rauhallisesti palmupuun varjossa. Merkillisen mereltä tulleen olennon säikäyttäminä he kutsuivat apuun metsän, taivaan ja vetten asukkaita. Eikä aurinko ollut edes ehtinyt kiivetä lakipisteeseensä, kun joukko toinen toistaan omituisempia olentoja saapui rannalle sinipunaisten hiekkadyynien yli. He katselivat muukalaista pitkään. &amp;quot;Kuka hän on, ja miksei hänellä ole käsiä tai jalkoja?&amp;quot;, he kyselivät toisiltaan. &amp;quot;Mahtaako hän edes olla elossa?&amp;quot; ihmetteli eräs, kun Rayman alkoi venytellä ja haukotella.&lt;br /&gt;
&lt;br /&gt;
Raymanilta ei kestänyt kauaa saada koko [[Haavemanner]] vakuuttuneeksi hyvistä aikeistaan. Hänen tarmonsa ja hyvä tuulensa, ihmeelliset voimansa ja rakkautensa elämää ja luontoa kohtaan sai puolelleen olennoista epäluuloisimmatkin. Ja kun hän oli kukistanut pahan [[herra Dark]]in, ei totuutta voinut kiistää kukaan: Rayman oli kaikkein rohkein, täydellinen sankari – mies, jolle ystävyys ja iloinen mieli merkitsevät enemmän kuin mikään muu, ja joka mittaa voittonsa tärkeyden sillä juhlinnan määrällä, jonka se saa aikaan.|sign=Ohjekirja|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; on [[Rayman (pelisarja)|pelisarjansa]] päähenkilö. Hahmon suunnitteli alun perin ranskalainen videopelikehittäjä [[Michel Ancel]] 1990-luvun alkupuolella, ja hän teki ensiesiintymisensä [[Rayman 1|alkuperäisessä &#039;&#039;Rayman&#039;&#039;-pelissä]], jonka [[Ubisoft]] julkaisi vuonna 1995. Raajattomasta Raymanista ja hänen tunnusomaisista [[helikopteri]]hiuksistaan on aikojen saatossa tullut suosittu ja tunnistettava videopelihahmo, ja pelisarjaan on kehitetty uusia pelejä eri alustoille nykypäivään asti.&lt;br /&gt;
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==Kuvaus==&lt;br /&gt;
&lt;br /&gt;
[[Image:R1_site_Rayman.jpg|thumb|left|200px|Raymanin ulkonäkö [[Rayman 1|alkuperäisessä pelissä]]]]&lt;br /&gt;
&lt;br /&gt;
===Ulkonäkö===&lt;br /&gt;
Raymanin piti alun perin olla hyväkuntoinen hahmo, jolla on kokonainen ruumis. 90-luvun puolivälin pelikonsolit eivät kuitenkaan kyenneet renderöimään hahmoa kokonaan, joten hän jäi lopulta ilman käsivarsia, jalkoja ja kaulaa – hänen kätensä, kenkänsä ja päänsä leijuvat keskivartalon ympärillä.&#039;&#039;[[Rayman Origins]]in&#039;&#039; ohjekirjassa raajattomuudelle annetaan uusi selitys: tarvittavien [[lum]]ien puuttuminen johti myös raajojen puuttumiseen. Raymanilla on valtava, pyöreä nenä ja vaaleat hiukset, jotka on jaettu kahdeksi (&#039;&#039;[[Rayman 1]]&#039;&#039;:ssä kolmeksi) haaraksi. Hän osaa käyttää hiuksiaan [[helikopteri]]na, jonka avulla hänen on mahdollista liitää ilman halki ja laskeutua pehmeästi pitkistäkin pudotuksista. Hänen silmänsä ovat tummansiniset, vaikka näyttävätkin useimmissa virallisissa kuvituksissa mustilta. Lisäksi kahdessa alkuperäisen &#039;&#039;Raymanin&#039;&#039; kuvassa hänellä on vaaleamman siniset silmät. Vaikka Rayman onkin useimmissa peleissä ainutlaatuinen olento, alkuperäisessä &#039;&#039;Raymanissa&#039;&#039; esiintyy myös muita samaan, tuntemattomaan lajiin kuuluvia henkilöitä – näistä huomattavimpia ovat [[Taikuri]], [[Tarayzan]] sekä [[Muusikko]] ja tämän perhe. &lt;br /&gt;
&lt;br /&gt;
[[Image:R2Rayman007.jpg|thumb|right|250px|Raymanin ulkonäkö &#039;[[Rayman 2: The Great Escape]]ssa&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Rayman pitää miltei aina käsissään valkoisia hansikkaita. Hänen vartalonsa on violetti, ja hänen rinnassaan on [[Raymanin symboli|salaperäinen valkea rengas]], jonka kautta [[Betilla]]-keiju antaa hänelle uusia voimia. &#039;&#039;[[Rayman 2]]&#039;&#039;:ssa kyseinen symboli voi myös imeä sisäänsä [[keiju]]jen luomia [[hopeinen lum|hopeisia lumeja]] ja avata taikuuden avulla pylväitä, joiden sisään [[Polokuksen neljä naamiota]] on kätketty. Ensimmäisissä peleissä hän piti kaulassaan punaista huivia, joka vaihtui &#039;&#039;[[Rayman 3]]&#039;&#039;:ssa punaiseen huppuun. Lisäksi hänellä on jaloissaan tyypillisesti kelta-valkoiset kengät, joiden ulkoasu on tosin vaihdellut sarjan aikana. &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; -pelissä hän piti yllään vaatteita, jotka kyseenalaistivat hänen &amp;quot;raajattomuutensa&amp;quot;, sillä tietyt asut saivat hänet näyttämään siltä, kuin hänellä olisi ollut polvet. &#039;&#039;[[Rayman Origins]]issa&#039;&#039; käytettiin hänen &#039;&#039;Rayman 3&#039;&#039; -pelistä tuttua asuaan, vaikkakin huppu ja kengät olivat hivenen erilaiset.&lt;br /&gt;
&lt;br /&gt;
===Kunto===&lt;br /&gt;
Rayman on hyvin rento – hänen suosikkipuuhiinsa kuuluvat puuta vasten nukkuminen ja riippumatossa loikoilu – mutta samalla varsin atleettinen ja liikunnallisesti taitava (hän osaa kiivetä seinillä, potkia vihollisia ja roikkua katosta), erityisesti opittuaan juoksemaan alkuperäisessä &#039;&#039;Raymanissa&#039;&#039; ja kehityttyään huomattavasti &#039;&#039;Rayman 2&#039;&#039;:ssa. Lisäksi hän jaksaa kantaa raskaitakin esineitä, kuten [[pikku-Globox]]eja, [[taikapallo]]ja, [[luumu]]ja tai [[tynnyri|tynnyreitä]]. &#039;&#039;[[Rayman Revolution]]issa&#039;&#039; hän osaa jopa juosta tynnyriä kantaessaan, jos ostaa [[Taikalähde|Taikalähteeltä]] vapaaehtoisen parannuksen. Rayman on oikeakätinen.&lt;br /&gt;
&lt;br /&gt;
Pelisarjan alussa Rayman on todella huono uimari – [[Rayman 1|alkuperäisessä &#039;&#039;Raymanissa&#039;&#039;]] hän menettää henkensä heti, kun putoaa mihin tahansa nesteeseen. &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;:ssa hän osoittaa kehittyneensä aiemmasta, vaikkei osaakaan uida muuta kuin koiraa. [[Murfy]] ja eräs [[pikku-Globox]] opettavat häntä uimaan &#039;&#039;[[Rayman Revolution]]in&#039;&#039; alussa. &#039;&#039;[[Rayman 3]]&#039;&#039;:ssa hänen uimataitonsa on jo paljon parempi: hän osaa käyttää [[helikopteri]]hiuksiaan potkurina vedessä, tekee taitavia vedenalaisia voltteja eikä tarvitse enää [[sininen lum|sinisiä lumeja]] tai [[ilmakupla|ilmakuplia]] veden alla hengittämiseen.&lt;br /&gt;
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===Luonne===&lt;br /&gt;
Raymanin todellista luonnetta ei käsitellä [[Rayman (pelisarja)|pelisarjassa]] juurikaan, mutta suurimman osan ajasta hän on hyväntuulinen, huumorintajuinen hahmo. Hän on myös hyvin avulias muita kohtaan ja tekee mitä tahansa maailman turvallisuuden ja rauhan vuoksi. Silloin tällöin hän saattaa olla hieman lapsellinen: erityisesti &#039;&#039;Rayman 1&#039;&#039;:ssä hän [[irvistys|irvistää]] usein puolustautuakseen vihollisia vastaan. Nyttemmin suljetun &amp;quot;&#039;&#039;Rayman&#039;s World&#039;&#039;&amp;quot; -verkkosivuston mukaan hän on rohkea, hauska ja hyvin luonnonläheinen. Pelinkehittäjä Natalie Paccard on todennut eräässä haastattelussa Raymanin luonteen kehityksestä kahden ensimmäisen pelin välillä seuraavaa: &amp;quot;&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; oli tasohyppelypeli, kun taas &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; on toimintapeli. Maailma on kehittynyt paljon, ja niin on hahmokin. &#039;&#039;Rayman 2&#039;&#039;:ssa hän on hieman vanhempi, pystyy enempään ja rakastaa kunnon nujakoita. Hän on vähemmän lapsellinen. Itse pelissäkin on enemmän toimintaa ja temppuja.&amp;quot; Myöhemmissä peleissä Rayman muuttuu hiukan itseriittoiseksi. Tämä on nähtävissä erityisen hyvin &#039;&#039;Rayman Raving Rabbidsissa&#039;&#039;, jossa [[rabbid]]it alkavat hiljalleen kohdella häntä kuuluisuutena, vaikkei hän unohdakaan kantaa huolta vangituista [[pikku-Globox]]eista. Tämäkin vaikuttaa kuitenkin muuttuvan &#039;&#039;[[Rayman Raving Rabbids TV Party]]ssa&#039;&#039;, kun kanit jatkavat hänen härnäämistään. [[Michel Ancel]] on todennut haastatteluissaan, että Raymanin on tarkoitus olla luonteeltaan hieman mahtaileva, ja ettei hän ota itseään kovinkaan vakavasti. Hahmon tätä ulottuvuutta ei ilmeisesti otettu huomioon &#039;&#039;Rayman 2&#039;&#039;:ssa, sillä [[Ubisoft]]in huomio oli keskittynyt pelin ympäristöihin. &#039;&#039;Rayman 3&#039;&#039;:ssa Ubisoft yritti näyttää enemmän hahmon todellista luonnetta ja päivitti hänen ulkoasunsakin vastaamaan paremmin suurempaa asennetta ja karismaa. Eräässä &#039;&#039;Rayman 3&#039;&#039;:n lehdistötilaisuudessa todettiin, että &amp;quot;ydinpelaajajoukon tavoin myös Rayman on kasvanut hahmona, ja hänelle on kehittynyt räväkämpi särmä, jonka olemassaoloon aiemmissa peleissä on vain vihjattu.&amp;quot;&lt;br /&gt;
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[[Image:Rayman.jpg|thumb|right|320px|Raymanin ulkonäkö &#039;&#039;[[Rayman 3: Hoodlum Havoc]]issa&#039;&#039;]]&lt;br /&gt;
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&#039;&#039;[[Rayman Origins]]issa&#039;&#039; Rayman vaikuttaa kuitenkin muuttuneensa jälleen lapsellisemmaksi: hänen asenteensa maailmaan on iloinen, impulsiivinen ja holtiton, vaikka hänelle aiemmin ominainen sankarin mieliala onkin yhä tallella. Pelin trailerit ja mainokset esittivät hänet hivenen sekopäisenä, mutta Michel Ancel selitti Raymanin ja [[Globox]]in luonnetta tarkemmin: &amp;quot;Heidänlaisensa hahmot näyttävät... oikeastaan melko tyhmiltä, mutta eivät he oikeasti ole tyhmiä, vaan yksinkertaisia. Ja he tahtovat vain keskittyä käsillä olevaan tehtävään, hinnalla millä hyvänsä.&amp;quot; Kun &#039;&#039;Rayman Origins&#039;&#039; in oli yhä määrä olla pelisarjan esiosa, vastasyntyneen Raymanin piti olla luonteeltaan lapsellinen, hämmentynyt ja vähä-älyinen – hän esimerkiksi puhalsi [[Betilla]]n hametta ylös hiuksillaan ja ärsytti muita asukkaita. Pelin oli alun perin tarkoitus keskittyä Raymanin ja Globoxin luonteisiin ja siihen, kuinka heistä aikojen saatossa tuli [[Haavemanner|Haavemantereen]] sankareita, mutta aihetta muutettiin, kun pelistä tehtiinkin jatko-osa.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-RaymanOrigins.jpg|320px|thumb|Raymanin ulkonäkö &#039;&#039;[[Rayman Origins]]issa&#039;&#039;]]&lt;br /&gt;
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===Historia===&lt;br /&gt;
Raymanin on luonut ranskalainen videopelikehittäjä [[Michel Ancel]], joka syntyi vuonna 1972. Ancel alkoi pelata videopelejä kahdeksanvuotiaana vuoden 1980 tienoilla. Viisi vuotta myöhemmin hän ryhtyi luomaan omia yksinkertaisia logiikkapelejään, joissa esiintyivät hänen itse keksimänsä pikku hahmot. Hän luonnosteli usein uusia hahmoideoita, ja noin vuonna 1992 hän keksi siihenastisen suosikkinsa: Raymanin. Ancel ei antanut hahmolle lainkaan käsivarsia, jalkoja tai kaulaa, jotta tämä olisi helpompi animoida. Pelihahmon raajattomuus avasi myös uusia pelimahdollisuuksia, kuten [[teleskooppinyrkki|teleskooppinyrkin]]. Noihin aikoihin Ancel työskenteli graafikkona ja ohjelmoijana Lankhor- ja [[Ubisoft|Ubi Soft]] -peliyhtiöillä. Vuonna 1992 hän kokosi pienen kehittäjätiimin ja alkoi suunnitella [[Rayman (varhainen produktio)|Super Nintendo -peliä]], jonka pääosassa olisi hänen luomansa Rayman-hahmo. Lopulta projekti päätettiin hylätä ja työstää uudelleen [[Rayman 1|Atari Jaguar -peliksi]], joka julkaistiin lopulta vuonna 1995. Pelin tuotantovaiheiden aikana kehittäjätiimiin oli liittynyt kymmeniä uusia jäseniä.&lt;br /&gt;
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[[File:Rayman-legends-playstation-3-ps3-1338989909-019.jpg|320px|thumb|Raymanin ulkonäkö &#039;&#039;[[Rayman Legends]]issä&#039;&#039;]]&lt;br /&gt;
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===Inspiraatio===&lt;br /&gt;
Ennen &#039;&#039;[[Rayman 2: The Great Escape]]n&#039;&#039; julkaisua [[Ubisoft]]in virallisille verkkosivuille julkaistiin erinäisiä kehittäjien haastatteluita. Eräässä näistä [[Michel Ancel]] paljasti, mikä oli innoittanut häntä luomaan hahmon. Ancelin mukaan &#039;&#039;Rayman 2&#039;&#039; oli saanut vaikutteita venäläisistä, kiinalaisista ja kelttiläisistä tarinoista, joita hän oli lukenut lapsena. [[Haavemanner|Haavemantereen]] &amp;quot;fantastinen tausta&amp;quot; koostuu juuri näiden tarinoiden rakenneosasista, vaikkakin mukaan on lisätty myös &amp;quot;nykyaikaisia, sarjakuvamaisia piirteitä&amp;quot;. Ancel totesi myös, että pelin maailma muistuttaa taianomaisuudeltaan ja kelttiläisiltä vaikutteiltaan &#039;&#039;[https://fi.wikipedia.org/wiki/Tumma_kristalli Tumma kristalli]&#039;&#039; -elokuvaa. Piirroselokuvamaiset piirteet puolestaan ovat saaneet vaikutteita [https://fi.wikipedia.org/wiki/Tex_Avery Tex Averyn] tuotannosta. Ancelin mukaan &amp;quot;Rayman on [http://fi.wikipedia.org/wiki/Indiana_Jones Indiana Jonesin] kaltainen tehosankari, jonka huumorintaju pysyy aina tallessa. Hän on myös kapinallinen, joka taistelee voimakkaita pahiksia vastaan niin kuin &#039;&#039;[http://fi.wikipedia.org/wiki/Tähtien_sota Tähtien sodassa]&#039;&#039; tai &#039;&#039;[http://fi.wikipedia.org/wiki/Robin_Hood Robin Hoodissa]&#039;&#039;&amp;quot;. Tämä viittaa siihen, että &#039;&#039;[[Rayman (pelisarja)|Rayman]]&#039;&#039;-pelien viholliset – kuten [[herra Dark]] ja [[amiraali Razorbeard]] – ovat kenties saaneet vaikutteita Darth Vaderista ja Nottinghamin seriffistä. Myös Raymanin toinen luoja Frédéric Houde ja &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;-pelin kehittäjä Serge Hascoët ovat tehneet viittauksia Indiana Jonesin hahmoon. Lukuisia &#039;&#039;Rayman&#039;&#039;-aiheisia artikkeleita julkaisseen [[Pix&#039;n Love]] -lehden päätoimittaja kertoi vuonna 2011, että Ancel keksi nimen &amp;quot;Rayman&amp;quot; [https://fi.wikipedia.org/wiki/S%C3%A4teenseuranta säteenseurantaa] (&#039;&#039;ray tracing&#039;&#039;) hyödyntävästä ohjelmasta, jota Ubisoft sattui käyttämään [[Rayman 1|alkuperäisen pelin]] kehityksen aikana.&lt;br /&gt;
&lt;br /&gt;
===Raymanin alkuperä===&lt;br /&gt;
[[File:RaymanOrigins 012.jpg|thumb|right|320px|[[Betilla]]-keiju luo Raymanin]]&lt;br /&gt;
Raymanin alkuperästä on annettu useita ristiriitaisia selityksiä. [[Rayman 1|Ensimmäisen pelin]] kehittäjät harkitsivat käyttävänsä tarinaa, jossa kymmenvuotias poika nimeltä Jimmy luo tietokoneensa avulla Hereitscool-nimisen maailman, mutta imeytyykin itse maailmansa sisälle ja muuttuu Raymaniksi. Ajatus kuitenkin hylättiin pian. Ensimmäisessä &#039;&#039;Raymanissa&#039;&#039; Raymanin taustatarinasta ei kerrota mitään, mutta hän vaikuttaisi olevan sankarin asemassa jo pelin alkutilanteessa. &#039;&#039;Rayman 2: The Great Escapen&#039;&#039; ohjekirjassa Raymanin alkuperästä paljastetaan enemmän. Ohjekirja kertoo, kuinka Rayman ensi kertaa ilmestyi [[Haavemanner|Haavemantereelle]] ennen [[Rayman 1|ensimmäistä peliä]]. Tarinan tässä versiossa hänet löysi joukko kalastajia, jotka eivät syystä tai toisesta olleet kohdanneet hänen lajinsa edustajia aiemmin.&lt;br /&gt;
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{{quote|text=Rayman on ainutlaatuinen olento, jonka alkuperää ei tunneta.&lt;br /&gt;
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Viisaimmatkaan oppineet tai taikurit eivät osaa sanoa, millaisen kohtalon tai jumalten oikun seurauksena hän ilmestyi [[Haavemanner|Haavemantereelle]].&lt;br /&gt;
&lt;br /&gt;
Emme tiedä hänestä muuta kuin sen, mitä [[Lumien meri|Lumien meren]] kalastajat ovat meille kertoneet. Erään poikkeuksellisen myrskyisen yön jälkeen he löysivät hänet torkkumasta rauhallisesti palmupuun varjossa. Merkillisen mereltä tulleen olennon säikäyttäminä he kutsuivat apuun metsän, taivaan ja vetten asukkaita. Eikä aurinko ollut edes ehtinyt kiivetä lakipisteeseensä, kun joukko toinen toistaan omituisempia olentoja saapui rannalle sinipunaisten hiekkadyynien yli. He katselivat muukalaista pitkään. &amp;quot;Kuka hän on, ja miksei hänellä ole käsiä tai jalkoja?&amp;quot;, he kyselivät toisiltaan. &amp;quot;Mahtaako hän edes olla elossa?&amp;quot; ihmetteli eräs, kun Rayman alkoi venytellä ja haukotella.&lt;br /&gt;
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Raymanilta ei kestänyt kauaa saada koko [[Haavemanner]] vakuuttuneeksi hyvistä aikeistaan. Hänen tarmonsa ja hyvä tuulensa, ihmeelliset voimansa ja rakkautensa elämää ja luontoa kohtaan sai puolelleen olennoista epäluuloisimmatkin. Ja kun hän oli kukistanut pahan [[herra Dark]]in, ei totuutta voinut kiistää kukaan: Rayman oli kaikkein rohkein, täydellinen sankari – mies, jolle ystävyys ja iloinen mieli merkitsevät enemmän kuin mikään muu, ja joka mittaa voittonsa tärkeyden sillä juhlinnan määrällä, jonka se saa aikaan.|sign=Ohjekirja|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
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Raymanin alkuperän uudistettu versio paljastettiin vuoden 2010 E3-tapahtumassa, kun [[Ubisoft]] esitteli trailerin tulevasta &#039;&#039;[[Rayman Origins]]&#039;&#039; -pelistään. Trailerissa näytettiin, kuinka [[Betilla]]-keiju loi Raymanin. Tässä kehitysvaiheessa &#039;&#039;Rayman Originsin&#039;&#039; oli määrä olla kaksinpelattava, ladattavista jaksoista koostuva esiosa, mutta peli muutettiin lopulta nelinpelattavaksi jatko-osaksi, joka julkaistiin yhtenä kappaleena. Marraskuussa 2011 &#039;&#039;Rayman Originsin&#039;&#039; verkkosivustolla julkaistiin Raymanin alkuperästä uusittu versio, joka sisältyi myös pelin ohjekirjaan.&lt;br /&gt;
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[[File:Bald Rayman with wife.jpg|thumb|right|320px|Rayman nukkuu [[Raymanin vaimo|vaimonsa]] kanssa ennen kuin saa hiuksensa ja joutuu tästä eroon.]]&lt;br /&gt;
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{{quote|text=Kun [[Polokus|Luoja]] näki [[Ensimmäinen paha uni|ensimmäisen pahan unensa]], [[nymfi]]t kokoontuivat yhteen luodakseen suuren sankarin, joka voisi pelastaa [[Haavemanner|maailman]] – ketterän ja huolettoman olennon, sinnikkään ja hauskan, jonka kohtalona olisi naurattaa Luojaa sankariteoillaan ja pysäyttää [[Jano|painajaiset]]!&lt;br /&gt;
&lt;br /&gt;
Valitettavasti, vaikkakaan ei yllättäen, hämmästyttävien ja hyvännäköisten nymfiemme matkaa kohti Kuplahaaveilijan pyhiä kuorsausmaita häiritsi joukko [[zombikana|zombikanoja]]. Nymfit menettivät säkillisen [[lum]]eja ajaessaan näitä hulluja hirviöitä alas jyrkänteeltä. Niinpä he saapuivatkin paikalle myöhässä ja vähemmällä valaistuksella varustautuneina.&lt;br /&gt;
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Loppujen lopuksi Rayman syntyi ilman raajoja, mikä tekikin kaikeksi onneksi hänestä paljon vetreämmän!&lt;br /&gt;
|sign=Virallinen verkkosivusto|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
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Ei ole varmaa, onko tämän tarinan tarkoitus korvata vai täydentää &#039;&#039;Rayman 2&#039;&#039;:n ohjekirjassa kerrottua versiota.&lt;br /&gt;
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&#039;&#039;Rayman Originsin&#039;&#039; PlayStation Vita -versiossa esiintyy kaksi mosaiikkiteosta, joita voi katsella, jos pelaaja kerää tarpeeksi [[Reliikki|reliikkejä]]. Toisessa mosaiikeista kerrotaan Raymanin menneisyydestä. Kauan sitten Rayman oli täysin kalju, ja hänellä oli samaa lajia oleva tyttöystävä tai vaimo. Eräänä yönä kaksikon nukkuessa metsässä joukko vaaleita, hiusmaisia olentoja hiipi Raymanin luo ja kiinnittyi hänen päähänsä. Raymanin naisystävä säikähti muutosta ja yritti leikata Raymanin hiukset saksien avulla. Kauhistuneet hiukset vetivät Raymania päästä ja pakottivat hänet juoksemaan pakoon. Rayman putosi alas jyrkänteeltä, mutta hänen uudet hiuksensa pelastivat hänet pyörimällä [[helikopteri]]n lailla.&lt;br /&gt;
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{{Clear}}&lt;br /&gt;
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==Triviaa==&lt;br /&gt;
* &#039;&#039;Rayman 2&#039;&#039;:n japanilaisessa versiossa Raymanin violetit vaatteet ja [[Ly]]n asun violetit raidat muutettiin sinisiksi, sillä pelin tekijät uskoivat, että violetti väri symboloi Japanissa kuolemaa. Violetti kuitenkin edustaa japanilaisessa kulttuurissa perinteisesti väestön yläluokkaa. Uskomus on saattanut saada alkunsa leskeksi jääneiden thaiden tavasta pukeutua violettiin. &#039;&#039;[[Rayman 2]]&#039;&#039; on ainoa [[Rayman (pelisarja)|&#039;&#039;Rayman&#039;&#039;-peli]], jossa japaninkieliseen versioon tehtiin tällaisia muutoksia.&lt;br /&gt;
* Rayman harrasta maalaamista &#039;&#039;[[Rayman 1|Raymanin]]&#039;&#039; ja &#039;&#039;[[Rayman Junior]]in&#039;&#039; mukaan.  &lt;br /&gt;
* Rayman vaikuttaa pitävän myös koripallosta. &#039;&#039;[[Rayman 2]]&#039;&#039;:ssa hän alkaa pelata keskivartalollaan koripalloa, jos jää pitkäksi aikaa paikalleen. Lisäksi hän heittää vartalollaan korin [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039;:n Game Boy Advance -versiossa]], jos pelaaja päättää yrittää uudelleen &amp;quot;Game Over&amp;quot; -ruudun jälkeen.&lt;br /&gt;
* &#039;&#039;[[Rayman 3]]&#039;&#039;:ssa hän näyttäisi pitävän jalkapallosta, sillä alkaa paikalleen jäädessään potkia vartaloaan ympäriinsä. Hän voi potkia pelissä myös [[kilpikonna|kilpikonnia]] ja [[luumu]ja.&lt;br /&gt;
* Rayman vaikuttaa pitävän myös golfista, keilauksesta ja mikroautoilusta &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;- ja &#039;&#039;[[Rayman Kart]]&#039;&#039; -pelien perusteella.&lt;br /&gt;
* Rayman osaa seisoa käsillään ja tehdä voltteja sekä kuperkeikkoja.&lt;br /&gt;
* Raymanilla on cameorooli &#039;&#039;[[Tonic Trouble]]n&#039;&#039; lopputeksteissä ja ensimmäisessä tasossa.&lt;br /&gt;
* Hänellä on myös cameorooli Ubisoftin julkaisemassa &#039;&#039;[[Academy of Champions]]&#039;&#039; -pelissä, jossa hän kuuluu Ubisoftin joukkueeseen. Joukkueen muut jäsenet ovat niin ikään peräisin Ubisoftin peleistä, kuten &#039;&#039;Beyond Good and Evilistä&#039;&#039;, &#039;&#039;Splinter Cellistä&#039;&#039;, &#039;&#039;Prince of Persiasta&#039;&#039; ja &#039;&#039;Assassin&#039;s Creedistä&#039;&#039;.  &amp;lt;small&amp;gt;[[http://academyofchampions.uk.ubi.com/the-game/players/ 1]]&amp;lt;/small&amp;gt;  Rayman on joukkueen maalivahti.&lt;br /&gt;
* &#039;&#039;[[Rayman Premier Clics]]&#039;&#039; -opetuspelin ja Joystick-lehdessä julkaistun &#039;&#039;[[Rayman 3]]&#039;&#039;:n mainoskuvan perusteella oletetaan, että Rayman rakastaa suklaata. Hänen lempiruoastaan ei kuitenkaan ole tietoa.&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre]]n&#039;&#039; mukaan Rayman osaa soittaa huuliharppua.&lt;br /&gt;
* &#039;&#039;[[Rayman Jungle Run]]in&#039;&#039; mukaan hän osaa soittaa myös ukulelea.&lt;br /&gt;
* Rayman pystyy syömään ja nielaisemaan ruokaa, vaikkei hänellä olekaan kaulaa. Tämä näkyy &#039;&#039;[[Rayman Origins]]in&#039;&#039; alkuanimaatiossa.&lt;br /&gt;
* &#039;&#039;[[Rayman Legends]]issä&#039;&#039; vaikuttaa siltä, ettei hän ole ikääntynyt lainkaan kuluneen sadan vuoden aikana. Sama pätee kaikkiin muihinkin &#039;&#039;Originsin&#039;&#039; hahmoihin.&lt;br /&gt;
* &#039;&#039;[[Rayman M]]&#039;&#039;:n yhdysvaltalaisen version, &#039;&#039;Rayman Arenan&#039;&#039;, GameCube- ja Xbox -versioiden ohjekirjoissa Raymania kuvaillaan seuraavasti:&lt;br /&gt;
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&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Ammatti:&#039;&#039;&#039; Legendaarinen sankari. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tykkää:&#039;&#039;&#039; Ystävistään, aamulenkeistä, pahuutta vastaan taistelemisesta. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ei tykkää:&#039;&#039;&#039; Pahiksista, siitä että hänen varpailleen astutaan, tylsistymisestä. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Osoite:&#039;&#039;&#039; Missä tahansa häntä tarvitaan.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
* Rayman, Globox ja Barbara esiintyvät pokaaleina Wii U -konsolille julkaistussa Super Smash Bros. -pelissä. Hahmojen mallit on tarjonnut Ubisoft.&lt;br /&gt;
* Pelien toistuva vitsi on, että Rayman nukkuu jokaisen pääsarjan pelin alussa. Ainoa poikkeus tähän on &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
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==Lähteet==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
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{{Rayman 1|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
{{R3characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
{{RLcharacters}}&lt;br /&gt;
{{RAcharacters}}&lt;br /&gt;
{{Rayman Adventures|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
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[[fr:Rayman]]&lt;br /&gt;
[[de:Rayman]]&lt;br /&gt;
[[hu:Rayman]]&lt;br /&gt;
[[it:Rayman]]&lt;br /&gt;
[[pl:Rayman]]&lt;br /&gt;
[[es:Rayman]]&lt;br /&gt;
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[[Luokka:Rayman M:n hahmot]]&lt;br /&gt;
[[Luokka:Rayman: The Animated Seriesin hahmot]]&lt;br /&gt;
[[Luokka:Rayman 1:n ystävät]]&lt;br /&gt;
[[Luokka:Rayman 2:n ystävät]]&lt;br /&gt;
[[Luokka:Rayman 3:n ystävät]]&lt;br /&gt;
[[Luokka:Rayman Raving Rabbidsin ystävät]]&lt;br /&gt;
[[Luokka:Rayman: Hoodlums&#039; Revengen ystävät]]&lt;br /&gt;
[[Luokka:Rayman Legendsin ystävät]]&lt;br /&gt;
[[Luokka:Rayman Originsin ystävät]]&lt;br /&gt;
[[Luokka:Rayman 3:n Game Boy Advance -version ystävät]]&lt;br /&gt;
[[Luokka:Rayman Raving Rabbidsin Game Boy Advance -version ystävät]]&lt;br /&gt;
[[Luokka:Raymanin Game Boy Color -version ystävät]]&lt;br /&gt;
[[Luokka:Raymanin lajin edustajat]]&lt;br /&gt;
[[Luokka:Pelattavat hahmot]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=105390</id>
		<title>Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=105390"/>
		<updated>2025-05-11T16:14:20Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Rayman Raving Rabbids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&amp;quot;Rayman&amp;quot; redirects here. For other uses, see [[Rayman (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:LegendsRaymanVictory.png|center|320px|Rayman]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Tonic Trouble]]&#039;&#039; (cameo), &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Garden]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;, &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039; (&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;), &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;, &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;&lt;br /&gt;
| portrayed by = Steve Perkinson (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Billy West]] (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
Pierre-Alain de Garrigues (&#039;&#039;[[Rayman 2]]&#039;&#039; on PC, Nintendo 64 and Dreamcast&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Re: Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1453045#p1453045&amp;lt;/ref&amp;gt;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[David Gasman]] ([[Rayman 2 (PlayStation)|&#039;&#039;Rayman 2&#039;&#039; on PlayStation]], &#039;&#039;[[Rayman Revolution]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
David Menkin (&#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Hero&lt;br /&gt;
| relatives = [[Betilla]] (creator, according to some accounts)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bad Rayman]] (clone)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Dark Rayman (Rayman Legends)|Dark Rayman]] (clone)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Raynette]] (unconfirmed wife, PlayStation Vita version of &#039;&#039;[[Rayman Origins]]&#039;&#039;)&amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman Origins - Rayman&#039;s Story - Vita Relics Cutscene&#039;&#039;, http://www.youtube.com/watch?v=hHxD0dCB3aQ&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ly]] the Fairy (suggested girlfriend, but only in concept art and not in the final &#039;&#039;[[Rayman 2]]&#039;&#039;)&amp;lt;ref&amp;gt;Rayman2.com (via archive.org), &#039;&#039;Romantic Wall Paper&#039;&#039;, http://web.archive.org/web/20000106193852/http://www.rayman2.com/en/goodies/goodies_wallpapers1.html&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Simohne]] (girlfriend, [[Rayman Raving Rabbids (cancelled prototype)|cancelled &#039;&#039;Rayman Raving Rabbids&#039;&#039;]])&lt;br /&gt;
| Unlock criteria =&lt;br /&gt;
Default (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Legends]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (adventurer outfit, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon5RO.png|15px|500]][[File:Icon0RO.png|15px|500]][[File:Icon0RO.png|15px|500]] [[File:Gem icon.png|25px]] (Classic Ray, &#039;&#039;[[Rayman Adventures]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Default (Classic Ray, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Icon1RO.png|15px|10]][[File:Icon0RO.png|15px|10]] [[File:Rayman Mini - Swag Coin Icon.png|25px]] (adventurer outfit, &#039;&#039;[[Rayman Mini]]&#039;&#039;)&lt;br /&gt;
&amp;lt;br /&amp;gt;Base game (&#039;&#039;[[Rayman: The Board Game]]&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; is the main protagonist of [[Rayman (series)|the video game series of the same name]]. Rayman was originally created in the early 1990s by French video game developer [[Michel Ancel]]. The character made his debut in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], published by [[Ubisoft]] in 1995. With his trademark lack of limbs and [[Helicopter|helicopter hair]], Rayman has become a popular and recognizable video game character, and [[Rayman (series)|the series]] has continued to grow and develop across numerous platforms up to the present day.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Rayman was originally designed to simply be an athletic character with a full body, but because of complications rendering on game consoles, he was left without arms, legs and a neck – his hands, feet and head float around his body. The manual of &#039;&#039;[[Rayman Origins]]&#039;&#039; gives out a new explanation for Rayman&#039;s limblessness: the lack of [[Lum]]s had the consequence of preventing the creation of his limbs. He has a huge round nose, and strawberry-blonde hair which he divides into two fronds (three in [[Rayman 1|the original game]]). He has the ability to use his hair as a [[helicopter]], which lets him glide across large spaces and make soft landings. His eyes are dark blue in colour, though in most official artwork they are coloured black; two pictures in [[Rayman 1|the original game]] showed him with lighter blue eyes. While Rayman is unique in most of the games, other members of [[Rayman&#039;s species|his unknown species]] are seen in [[Rayman 1|the original game]], notably [[the Magician]], [[Tarayzan]], [[the Musician]] and the Musician&#039;s wife and child.&lt;br /&gt;
&lt;br /&gt;
Rayman is almost always seen in white gloves and a purple torso with [[Rayman&#039;s symbol|a mysterious white ring on the chest]], through which he gains new powers from [[Betilla]] the Fairy. [[Rayman&#039;s symbol|The symbol]] can also absorb the [[Silver Lum]]s created by the [[Fairy|fairies]], and magically open the pillars containing the [[Four Masks of Polokus]] in &#039;&#039;[[Rayman 2]]&#039;&#039;. Up until &#039;&#039;[[Rayman 3]]&#039;&#039;, he wore a red neckerchief, which was then replaced with a red hood. He also wears shoes that are typically yellow and white, though the actual designs have changed throughout [[Rayman (series)|the series]]. &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; is where he is seen wearing different clothing that has raised a few questions about his ‘limblessness’, as he sometimes looks as if he has knees, such as the [[Skin#Rayman Raving Rabbids|disco costume]] with its trousers/pants. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his &#039;&#039;[[Rayman 3]]&#039;&#039; attire was used, but his hood and shoes are a little different. In &#039;&#039;[[Rayman Adventures]]&#039;&#039;, he wears a new attire. He wears a red bandanna around his hair, a sleeveless brown coat unbuttoned around the bottom alongside his red hood, revealing a white shirt, and has a brown belt around his waist with a gold buckle. His gloves are now brown and fingerless, and his shoes are the same kind [[Assassin Ray]] wears.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
[[File:R2 GlitchKegFly.jpeg|thumb|320px|left|Rayman carrying a [[keg]].]]&lt;br /&gt;
[[File:Rayman Bowling level 2 Classic.jpg|thumb|right|class=sprite|Rayman playing bowling in &#039;&#039;[[Rayman Bowling]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Rayman is very athletic and shows great gymnastic skills, especially since being given the power to [[Running|run]] in [[Rayman 1|the original game]], and from &#039;&#039;[[Rayman 2]]&#039;&#039; onwards. He is able to scale wall sides, kick enemies and do monkey bars, and some of his gymnastic skills include handstands, somersaults and back flips. Rayman is also strong enough to carry things such as [[baby Globox]]es, [[Magic Sphere]]s, [[plum]]s and [[keg]]s. He can run while carrying an object in &#039;&#039;[[Rayman Revolution]]&#039;&#039; if he purchases an optional upgrade at the [[Magic Well]].&lt;br /&gt;
&lt;br /&gt;
Because of his limbless nature, Rayman has the ability, known as the [[telescopic fist]], to shoot his fists as a projectile. The power and range of his punches can be increased by charging them. Rayman can also do this with his feet and throw his torso downwards with the [[bodyshot]]. His body parts appear to be sentient, since his fists can move and think on their own, as shown in the endings of &#039;&#039;[[Rayman 2]]&#039;&#039;, where his shoe gravitates towards him, and &#039;&#039;[[Rayman 3]]&#039;&#039;, where his hands wander off to scare a [[red Lum]].&lt;br /&gt;
&lt;br /&gt;
One of his most iconic powers is his [[Helicopter|helicopter hair]] which allows him to glide short distances. Although he cannot fly on his own, Rayman can ascend upwards if he glides on an air current. A temporary upgrade called the [[Super Helicopter]] allows Rayman to fly indefinitely for an entire level.&lt;br /&gt;
&lt;br /&gt;
Rayman has magic abilities as well. He can shoot orbs of energy out of his hands with the [[magic fist]], and similarily to his regular fist, it can be charged to increase the power output. By hitting a [[purple Lum]] with either his [[magic fist]] or [[telescopic fist]], he can create a tether of energy with his [[grappling fist]]. In [[Rayman Raving Rabbids (DS)|the DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], while Rayman does not have access to the [[magic fist]], he can shoot [[yellow Lum]]s as an attack after collecting them.&lt;br /&gt;
&lt;br /&gt;
Rayman begins as a very poor [[Swimming|swimmer]]; in [[Rayman 1|the original game]], he loses a [[life]] the instant he falls into any body of liquid. By the time of &#039;&#039;[[Rayman 2]]&#039;&#039;, he has developed this new skill – although all he can do in this game is a simple dog-paddle. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he is taught to swim by [[Murfy]] and a [[baby Globox]] at the beginning of the game. In &#039;&#039;[[Rayman 3]]&#039;&#039;, he is a far more capable [[Swimming|swimmer]]; he can now use his [[helicopter]] hair to propel himself through the water, he can perform athletic underwater backflips, and he no longer seems to require any [[Blue Lum]]s or [[air bubble]]s to breathe beneath the surface. In both &#039;&#039;[[Rayman Origins]]&#039;&#039; and &#039;&#039;[[Rayman Legends]]&#039;&#039;, he can [[Swimming|swim]] without needing any air like in &#039;&#039;[[Rayman 2]]&#039;&#039;, and without use of his [[helicopter]] hair like in &#039;&#039;[[Rayman 3]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;, Rayman is equipped with the [[Blaster]] and [[Plunger Guard]] weapons, and possesses the [[dash]] ability.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
[[File:R1-Grimace.gif|frame|left|class=sprite|Rayman making a [[grimace]].]]&lt;br /&gt;
[[File:Jano Grimace R3 GBA.PNG|frame|class=sprite|right|Rayman taunting [[Jano]].]]&lt;br /&gt;
&lt;br /&gt;
Rayman&#039;s true personality is not explored deeply in [[Rayman (series)|the series]], though most of the time he is a cheerful character with a good sense of humour. He is also very helpful, and is willing to take on whatever challenges face him for the sake of the safety and harmony of his world. Sometimes he can be a little childish, especially in [[Rayman 1|the original game]], as he often pulls [[grimace]]s as a form of defence. According to the now defunct &#039;&#039;&#039;Rayman&#039;s World&#039;&#039;&#039; website, he is brave, funny and also highly close to nature. In one interview, developer Natalie Paccard discusses the development of Rayman&#039;s personality between the two games: &#039;[[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] was a platform game, &#039;&#039;[[Rayman 2]]&#039;&#039; is an action game. The universe has also evolved a lot, and so has the character. &#039;&#039;[[Rayman 2]]&#039;&#039; is a bit older, able to do more things, and loves a good fight. He is less childish. The game itself includes more action and more tricks.’ In later games, Rayman becomes somewhat self-absorbed, especially in &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, as the [[Rabbid]]s start to treat him like a celebrity during his captivity, though he is seen remembering and worrying about the [[baby Globox]]es that he left behind. That however seems to be put behind him as the [[Rabbid]]s continue to harass him in &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;. It is revealed through interviews with [[Michel Ancel]] that Rayman was meant to be a bit of a show-off who does not take himself too seriously. This aspect of the character was supposedly overlooked during &#039;&#039;[[Rayman 2]]&#039;&#039; because of [[Ubisoft]]&#039;s focus on the environments of the game. It was in &#039;&#039;[[Rayman 3]]&#039;&#039; that [[Ubisoft]] tried to show Rayman&#039;s true personality, giving him an updated look to match his newfound attitude and charisma. A &#039;&#039;[[Rayman 3]]&#039;&#039; press release stated that ‘Like his core gaming audience, Rayman as a character has matured and now has a wilder edge, only hinted at in the earlier games.’&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Origins.jpg|thumb|320px|left|Rayman blowing [[Betilla]]&#039;s skirt with his [[propeller]] hair.]]&lt;br /&gt;
[[File:Shoot for the Stars 21.jpg|320px|thumb|right|Rayman relaxing with his friends.]]&lt;br /&gt;
&lt;br /&gt;
However, in &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman seems to have recovered part of his childish personality; he bears a more joyful, careless and impulsive attitude, though he keeps the heroic spirit that characterized him in previous games. Rayman appears to enjoy a good joke, as the description of [[Raybox]] states he painted his skin with the help of Voodoo Mama to prank [[Globox]]. While the trailers and other commercial media described him as a &amp;quot;New Crazy&amp;quot;, [[Michel Ancel]] explains Rayman and [[Globox]]&#039;s personality: &#039;They&#039;re the kind of characters who look... stupid, really, but they&#039;re not stupid, just simple. And all they really want to do is just focus on doing their job, no matter what.&#039; When &#039;&#039;[[Rayman Origins]]&#039;&#039; was still developed as a prequel, the newborn Rayman was intended to bear a more immature, confused and unintelligent personality, blowing [[Betilla]]&#039;s skirt with his [[propeller]] hair and annoying the magic people; the game was initially focused on Rayman and [[Globox]]&#039;s personalities and how they evolved over time to become the heroes of the [[Glade of Dreams]]; the concept was changed when the game became a sequel.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, he is seen with a mostly unchanged personality from &#039;&#039;[[Rayman Origins]]&#039;&#039;, although it is presented in a more serious tone.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, Rayman’s personality seems to take inspiration from many of his titles. His more exaggerated expressions are likely inspired by his appearances in the [[UbiArt]] games, while his slight vanity may have been taken from games like &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;. His wariness towards the [[Rabbid]]s is especially put on display here (even after he teams up with [[Rabbid Mario]] and [[Rabbid Peach]]), fueled by what they did to him during the first three games of the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; series. Nonetheless, by the end of the adventure, he comes to the conclusion that not all [[Rabbid]]s are bad, even deciding to stay at the [[Space Opera Network]] to work alongside them.&lt;br /&gt;
&lt;br /&gt;
Rayman also appears to like several sports, such as basketball. In &#039;&#039;[[Rayman 2]]&#039;&#039; he will sometimes take his body off and play with it like a basketball whenever he is left idle. Also, in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], if the player decides to continue at the &amp;quot;Game Over&amp;quot; screen, Rayman will throw his body through a basketball net and catch it. In &#039;&#039;[[Rayman 3]]&#039;&#039;, he seems to also show interest in football, as when he is left idle, he kicks his body around and can also kick [[turtle]]s and [[plum]]s. Other sports that Rayman appears to like are golf, bowling and karting, as &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039; suggest. One of Rayman&#039;s hobbies is painting, which was revealed at a later point in [[Rayman 1|the original game]] and in &#039;&#039;[[Rayman Junior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
[[File:RaymanLimbs.jpg|thumb|320px|left|An early sketch of Rayman.]]&lt;br /&gt;
[[File:Concept art Hamac.png|thumb|320px|right|A drawing of Rayman relaxing on a hammock.]]&lt;br /&gt;
&lt;br /&gt;
Rayman is the creation of French video game developer [[Michel Ancel]], who was born in 1972. Around 1980, the eight-year-old [[Michel Ancel|Ancel]] began playing video games. Five years later, he began to create his own simple logic games, featuring characters that he invented himself. He often sketched character concepts on table corners, and around 1992, he came up with his favourite character so far: Rayman. [[Michel Ancel|Ancel]] left Rayman without any arms, legs or neck, making the character very easy to animate, as well as opening up unique gameplay possibilities, such as the [[telescopic fist]]. [[Michel Ancel|Ancel]] worked as a graphic artist and programmer on a string of Lankhor and [[Ubisoft|Ubi Soft]] games in the late 1980s and early 1990s. In 1992, he and a small team of developers began production on [[Rayman (cancelled prototype)|a Super Nintendo game]] starring his Rayman character. Eventually it was decided to scrap this project, and rework it into [[Rayman 1|an Atari Jaguar game]], which was eventually released in 1995. By the end of the game&#039;s development cycle, the team had grown to contain dozens of members.&lt;br /&gt;
&lt;br /&gt;
===Inspiration===&lt;br /&gt;
A number of interviews with [[Ubisoft]] developers were posted on official websites in the period leading up to the release of &#039;&#039;[[Rayman 2]]&#039;&#039;. In one interview, Rayman creator [[Michel Ancel]] revealed the inspirations behind the character. He states &#039;&#039;[[Rayman 2]]&#039;&#039; was inspired by Russian, Chinese and Celtic stories that he read as a child. These elements form the ‘fantastic background’ which comprises the [[Glade of Dreams]], but ‘a more contemporary and cartoonish touch’ has been added.&amp;lt;ref&amp;gt;[http://uk.ign.com/articles/1999/07/07/behind-rayman-2 &#039;&#039;Behind Rayman 2&#039;&#039;, IGN]&amp;lt;/ref&amp;gt; [[Michel Ancel|Ancel]] goes on to say that the concept of the game&#039;s world is similar to that of &#039;&#039;[http://en.wikipedia.org/wiki/The_Dark_Crystal The Dark Crystal]&#039;&#039;, which shares ‘its magic and its Celtic universe’. The cartoonish aspects were inspired by the works of [http://en.wikipedia.org/wiki/Tex_Avery Tex Avery]. [[Michel Ancel|Ancel]] states that ‘Rayman is a true high-performance hero who keeps a good sense of humour like [http://en.wikipedia.org/wiki/Indiana_Jones Indiana Jones]. Rayman is a rebel, fighting against mighty bad guys like in &#039;&#039;[http://en.wikipedia.org/wiki/Star_Wars Star Wars]&#039;&#039; or &#039;&#039;[http://en.wikipedia.org/wiki/Robin_Hood Robin Hood]&#039;&#039;’. This suggests that the villains of [[Michel Ancel|Ancel&#039;s]] [[Rayman (series)|Rayman games]] – [[Mr Dark]] and [[Admiral Razorbeard]] – may have been inspired by the likes of Darth Vader and the Sheriff of Nottingham. The character of Indiana Jones is also referenced by Rayman&#039;s co-creator [[Frédéric Houde]] and [[Rayman 1|the original game]] co-designer Serge Hascoët. According to a 2011 interview with the director of the [[Pix&#039;n Love]] magazine (which has published numerous [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;]]-related articles), [[Michel Ancel|Ancel]] took the name ‘Rayman’ from the [http://en.wikipedia.org/wiki/Ray_tracing_%28graphics%29 ray-tracing] software which [[Ubisoft]] happened to be using during the development of [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
===Rayman&#039;s origins===&lt;br /&gt;
[[File:RaymanOrigins 012.jpg|thumb|left|320px|Rayman is created by [[Betilla]] the Fairy.]]&lt;br /&gt;
[[File:RaymanOrigins 009.jpg|thumb|right|320px|Rayman after he has been created.]]&lt;br /&gt;
&lt;br /&gt;
Several conflicting accounts have been given for Rayman&#039;s origins. During the development of [[Rayman 1|the original game]], the developers considered a story in which a ten-year-old boy named Jimmy created a world called Hereitscool inside his computer, and became Rayman once he was sucked into it. This idea was quickly abandoned. When [[Rayman 1|the original game]] was released in 1995, Rayman&#039;s backstory was left ambiguous, although he already appears to be an established hero within his world by the beginning of the game. The manual states that he is &amp;quot;the guardian of [[Glade of Dreams|this world]]&amp;quot;. The manual of &#039;&#039;[[Rayman 2]]&#039;&#039; does however contain a different account of Rayman&#039;s origins. It tells of Rayman&#039;s first appearance in the [[Glade of Dreams]], sometime before the events of [[Rayman 1|the original game]]. In this version of the story, he is discovered by fishermen, who for some reason does not seem to have encountered [[Rayman&#039;s species|his species]] before.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Rayman is a unique character of unknown origin.&lt;br /&gt;
&lt;br /&gt;
No wise man or magician can say by what twist of fate or whim of the gods Rayman came to appear at the [[Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
All we know of him comes from the fishermen on [[the Sea of Lums]]. After a particularly stormy night they found him sleeping peacefully in the shade of a palm tree. Frightened by this strange creature from the sea, they called on the people of the forest, the skies and the waters for help. And the sun had not yet reached the zenith when a host of beings, each one more bizarre than the next, came tumbling over the violet sand dunes. They watched him for a long time. “What kind of a man can he be who has neither legs nor arms?”, they asked one another. “Can he possibly be alive?” wondered one of them when Rayman stretched and yawned loudly.&lt;br /&gt;
&lt;br /&gt;
It didn&#039;t take Rayman long to convince the people of the [[Glade of Dreams]] of his good intentions. His energy and good humour, his fantastical powers and love of life and nature won over even the most distrustful of creatures. And when he triumphed over the evil [[Mr Dark|Mister Dark]], the truth was undeniable: Rayman was the bravest of them all, the ideal hero, the man for whom friendship and laughter are more important than anything else, for whom the greatest victory is measured by the extent of the celebrations that follow it.|sign=Manual|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A revised origin story for Rayman was revealed at the E3 expo of 2010, when [[Ubisoft]] showed a trailer for the upcoming game &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer showed the creation of Rayman by [[Betilla]] the [[fairy]]. At this point in its development, &#039;&#039;[[Rayman Origins]]&#039;&#039; was intended as a two-player episodic downloadable prequel to the series, but it was eventually retooled into a four-player sequel with a retail release.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Long ago, [[Pink Plant Woods|the Primordial Forest]], deep and mysterious, witnessed the birth of a man... a vegetable... no, no, no: a thingamajig. Conjured from the magnificent [[Moons|moonbeams]] of the second summer solstice, woven together by us, the [[nymph]]s, destined to preserve the equilibrium of the sacred universe, the one we call: Rayman!|sign=E3 2010 trailer|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A final, slightly modified version of Rayman&#039;s origin story was eventually offered on the official &#039;&#039;[[Rayman Origins]]&#039;&#039; website in November 2011, and can also be found in the game&#039;s manual.&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=When [[Polokus|the Creator]] had his very [[First Bad Dream|first bad dream]], the [[nymph]]s gathered to invoke a being of light capable of saving [[Glade of Dreams|our world]]: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop [[Jano|the nightmare]]!&lt;br /&gt;
&lt;br /&gt;
Unfortunately, although not surprisingly, our bedazzling and bodacious [[nymph]]s were distracted by some [[zombie chicken]]s on their way to [[Polokus|Bubble Dreamer]]&#039;s sacred snoring grounds, and they lost a sack of [[Lum (UbiArt games)|lums]] chasing the crazy creatures over a cliff. Thus, they arrived late and with a lot less illumination.&lt;br /&gt;
&lt;br /&gt;
In the end, Rayman was born with a few fewer limbs, which as it turned out, made him a whole lot more limber!&lt;br /&gt;
|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A notable difference from the scene shown in the announcement trailer for the game is that [[Betilla]] is no longer the only [[fairy]] creating Rayman. It is not specified whether this story is intended to replace or complement the one from the &#039;&#039;[[Rayman 2]]&#039;&#039; manual. It conflicts with the events of the [[Rayman 1|original &#039;&#039;Rayman&#039;&#039; game]], where [[Betilla]] introduces herself to Rayman as if she was meeting him for the first time, as well as with those of &#039;&#039;[[Rayman 2]]&#039;&#039;, where Rayman and [[Jano]] do not appear to have met before. It does not explain the existence of [[Tarayzan]] either.&lt;br /&gt;
&lt;br /&gt;
Additionally, this story contradicts that of the origins of the same [[Zombie Chicken]]s which, according to the manual of &#039;&#039;[[Rayman 2]]&#039;&#039; and their in-game description in &#039;&#039;[[Rayman 3]]&#039;&#039;, were created because of the damages the [[Robo-Pirate]]s have caused when invading the [[Glade of Dreams]], and therefore would not have existed yet at the time of Rayman&#039;s birth.&lt;br /&gt;
&lt;br /&gt;
[[File:Bald Rayman with wife.jpg|thumb|right|320px|Rayman with [[Raynette|his wife]], before he gained hair and became estranged from her.]]&lt;br /&gt;
&lt;br /&gt;
The PlayStation Vita version of the game contains two mosaics which can be viewed when the player collects enough [[relic]]s. One of these mosaics tells a story about Rayman&#039;s past. Long ago, Rayman was completely bald, and had a [[Raynette|wife or girlfriend]] of [[Rayman&#039;s species|his own species]]. One night, as they slept together in a forest, a colony of tiny blonde hair creatures, named [[Mini-Villus|Mini-Villi]], crept up on Rayman and fused themselves into his head. Rayman&#039;s [[Raynette|female companion]], frightened by this strange turn of events, attempted to cut Rayman&#039;s hair with a pair of scissors. The terrified hairs pulled at Rayman&#039;s head, forcing him to flee, and he fell over the edge of a cliff, apparently to his doom; however, he was saved by his new hair, which gave him the ability to fly like a [[helicopter]].&lt;br /&gt;
&lt;br /&gt;
Since the backstory conflicts with other stories of Rayman&#039;s origin, and of how he received his iconic [[helicopter]] ability, it is unclear if it is true and whether [[Raynette]] and the [[Mini-Villus|Mini-Villi]] ever existed.&lt;br /&gt;
&lt;br /&gt;
[[File:April Fools picture.jpg|320px|thumb|left|A version of Rayman with limbs, as seen during an April Fools post on the Rayman Facebook page.]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:Ray1RENDER.png|thumb|right|200px|Rayman as he appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].]]&lt;br /&gt;
&lt;br /&gt;
Rayman makes his first appearance in [[Rayman 1|the original game]] where he at the start can be seen sleeping in a hammock. He answers [[the Magician]], who asks him to rescue the [[Electoon]]s, with a simple &amp;quot;No problem&amp;quot;. He can then directly afterwards be seen in [[the Dream Forest]] on the map, through the eyes of [[Mr Dark]] who is watching him as he makes his way closer to his hideout in [[Candy Château]]. In the manual he is referred to as &amp;quot;the guardian of [[Glade of Dreams|this world]]&amp;quot;. Throughout the game he will come across several other characters of [[Rayman&#039;s species|his species]], such as [[Tarayzan]] and [[the Musician]]. Each time after having defeated a boss he will perform a victory dance. The only exception is after having defeated [[Bzzit]], where he comes up and befriends him instead once he sees him crying.&lt;br /&gt;
&lt;br /&gt;
In the final level, [[Mr Dark&#039;s Dare]], [[Mr Dark]] can be seen summoning [[Bad Rayman]], an evil clone who follows Rayman&#039;s every step. It is unknown if this is simply a creation by [[Mr Dark]], or an actual living creature of [[Rayman&#039;s species]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
R1Intro 008.PNG|Rayman as seen in the intro of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
BetillaPoingGrappin.png|Rayman receives new powers from [[Betilla]].&lt;br /&gt;
Rayman1Group.PNG|Rayman and his friends from [[Rayman 1|the original game]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Designer]]&#039;&#039;===&lt;br /&gt;
Rayman appears again in &#039;&#039;[[Rayman Designer]]&#039;&#039; with the same role as in [[Rayman 1|the original game]]. Here he also appears as an [[Event (Rayman Designer)|event]] in the [[Event (Rayman Designer)|event]] editor. The placement of the Rayman [[Event (Rayman Designer)|event]] decides where the player starts when entering the level. The Rayman [[Event (Rayman Designer)|event]] has to be placed in order to play the level. This is the only [[Event (Rayman Designer)|event]] which can only be placed once. Selecting it again will result in the cursor showing Rayman&#039;s head only.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Rayman event.png|The Rayman [[Event (Rayman Designer)|event]] in &#039;&#039;[[Rayman Designer]]&#039;&#039;.&lt;br /&gt;
Rayman event places a second time.png|The Rayman [[Event (Rayman Designer)|event]] being selected a second time.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[English with Rayman]]&#039;&#039;===&lt;br /&gt;
[[File:Engray-story2.PNG|thumb|320px|right|class=sprite|Rayman, as seen in the intro of &#039;&#039;[[English with Rayman]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Rayman appears as the main character in the educational spin-off &#039;&#039;[[English with Rayman]]&#039;&#039; where he is called up by [[the Magician]] to learn the English language, so that he can help him read his letter he received from his cousin [[Andrew]]. Throughout the course of the game, Rayman will be set with several questions to help improve his English skills.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]===&lt;br /&gt;
[[File:AT 4.PNG|thumb|left|class=sprite|Rayman, as he appears in [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]], Rayman can be seen sleeping again, this time next to a tree. He is this time woken up by a group of [[Ting]]s, who are said to be [[Fairy|fairies]] in this game. Once again [[Bad Rayman]] makes an appearance near the end of the game.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
[[File:Ray2 Rayman render.png|thumb|220px|right|Rayman, as he appears in &#039;&#039;[[Rayman 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2]]&#039;&#039;, Rayman is seen imprisoned on the &#039;&#039;[[Buccaneer]]&#039;&#039; during the opening sequence. He is however quickly rescued by [[Globox]], who has hidden a [[Silver Lum]] in his mouth. Upon collecting it, Rayman regains his power to shoot with his [[Telescopic fist|fist]], and escapes together with [[Globox]]. They however get separated in the escape, and Rayman ends up in [[the Woods of Light]] where he rescues the [[Teensie]]s. They tell him that [[Ly]] is held prisoner in [[the Fairy Glade]], and take him to [[the Hall of Doors]], from which he can travel to other locations through [[Spiral Door]]s. He frees [[Ly]], who reveals that he will need to reunite the [[Four Masks of Polokus|four masks]] to reawaken [[Polokus]] to have a chance to defeat the [[Robo-Pirate|pirates]]. He then sets out on a quest to do so, while also freeing some of his friends, like [[Clark]] and [[Carmen]], along the way.&lt;br /&gt;
&lt;br /&gt;
In the end he makes it to [[the Prison Ship]] where he defeats the [[Robo-Pirate|pirate]] leader [[Admiral Razorbeard]] in a battle. However, before escaping, [[Admiral Razorbeard|Razorbeard]] sets his robot the [[Grolgoth]] on auto-destruct, causing the entire ship to blow up. Rayman&#039;s friends presume that he didn&#039;t make it out in time as they only found one of his shoes, but shortly after he can be seen coming on a crutch, showing that he survived the blast.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;[[Rayman 2]]&#039;&#039; was released in Japan, Rayman&#039;s purple clothes and the stripes on [[Ly]]&#039;s suit were changed to blue, because the localization team believed purple to be the color of death in Japan.&amp;lt;ref&amp;gt;Ubi Soft Divertissements inc. (via archive.org), &#039;&#039;Dossier spécial - La localisation chez Ubi Soft !&#039;&#039;, https://web.archive.org/web/20010217082924/http://ubisoft.qc.ca/presse/presentations/localisation_p4.htm&amp;lt;/ref&amp;gt; Purple, however, traditionally represents the aristocratic class in Japanese culture. This erroneous belief may have stemmed from the practice of Thai widows to wear purple when in mourning. &#039;&#039;[[Rayman 2]]&#039;&#039; is also the only [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; game]] where this sort of change was made in the Japanese localization.&lt;br /&gt;
&lt;br /&gt;
This is also the only game where he speaks [[Raymanian]].&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;===&lt;br /&gt;
[[File:Gbc2 13.PNG|frame|left|class=sprite|Rayman, as he appears in [[Rayman 2 Forever|the Game Boy Color version of &#039;&#039;Rayman 2&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, Rayman is once again seen captured at the beginning. Once again, [[Globox]] manages to rescue him and they both escape.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman M]]&#039;&#039;/&#039;&#039;[[Rayman Arena]]&#039;&#039;/&#039;&#039;[[Rayman Rush]]&#039;&#039;==&lt;br /&gt;
{{Quote|text=Although Rayman has no sleeves, he sure has plenty of tricks! Known for his heroism while protecting his friends, the “limbless wonder” forgets the meaning of friendship the minute he steps into the arena of competition. This is his turf, and he’s fiercely competitive when it comes to staying on top.|sign=Manual|source=&#039;&#039;[[Rayman M]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, as well as &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;, Rayman is a default character who is unlocked from the start. In the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, there is one [[skin]] available for Rayman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RA GC-Rayman-OriginalCharacterSkin.jpg|The default [[skin]] for Rayman in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
RA GC-Rayman-AlternativeCharacterSkin.jpg|The [[Dark Rayman (Rayman Arena)|Dark Rayman]] [[skin]] for Rayman in the GameCube version of &#039;&#039;[[Rayman Arena]]&#039;&#039;.&lt;br /&gt;
Rayman RMModel.png|Rayman, as appearing in &#039;&#039;[[Rayman M]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039; offers the following description of Rayman:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; Legendary Hero. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His friends, jogging in the morning, and fighting evil. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; The bad guys, people stepping on his feet, and being bored. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Wherever he&#039;s needed.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman 3]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:Rayman 3 Rayman Pose.png|thumb|220px|right|Rayman, as he appears in &#039;&#039;[[Rayman 3]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=Rayman no longer needs an introduction. He’s already been top of the bill in the 2 previous episodes. Nowadays, he’s a big star, even if he doesn’t exactly behave like one. He’s always taking naps and larking around with his pals – a fine example for the youth of today!|sign=Manual (UK version)|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|text=The crusades of this legendary, limbless hero are praised throughout the land of the [[Teensie]]s and beyond. Rayman&#039;s tireless quest to defend the world from evil in all of its dastardly forms continues against the [[Hoodlum]]s, a fanatical army that would like nothing more than to see Rayman on the business end of a [[Hoodmonger]]&#039;s Boomstick rifle. Thrust into the most harrowing challenge of his adventuring career, rayman must explore strange, uncharted realms in search of clues to defeating the unruly [[Hoodlum]] horde.|sign=Manual (US version)|source=&#039;&#039;[[Rayman 3]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3]]&#039;&#039;, Rayman can once again be seen sleeping at the beginning of the game. Unlike the previous games, he is not so easily woken up this time, and when [[Murfy]] comes to warn him and [[Globox]] about the [[Hoodlum]]s, [[Murfy]] is forced to pick Rayman up and fly away with him before he wakes up. But right before [[Murfy]] flew away with Rayman, [[Globox]] accidentally took off his hands before making his own escape. Rayman and [[Murfy]] soon enough meet up with [[Globox]] again where Rayman can get his hands back. During several later occasions in the game, [[Crazy Shoe|one of Rayman&#039;s shoes]] will start moving away, with Rayman shrinking into his other shoe to pursue it. Rayman is also able to use [[Laser-Washing Powder]]s to gain new temporary abilities, such as the [[Vortex]].&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], Rayman makes his way to the [[Pirate Stronghold]] to rescue his friend [[Globox]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
Wanderwood Forest Part 2.png|Rayman in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
JanoGBA1 EN.png|Rayman meeting [[Jano]] in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
Red Henchman English 2.PNG|Rayman getting chased by [[Robo-Pirate]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;===&lt;br /&gt;
{{Quote|text=The limbless hero of our story was just in the mood for a little R&amp;amp;R. But the malicious [[Hoodlum]] masses never stay down for long, so it&#039;s up to our good friend Rayman to once again save the day, rescue the [[Teensie]]s, and remind his best buddy [[Globox]] that &amp;quot;Boulders aren&#039;t for eating!&amp;quot;.|sign=Manual|source=&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Rayman goes out to try and find [[Globox]] who is slowly being taken over by [[André]]. Several [[Laser-Washing Powder]]s from &#039;&#039;[[Rayman 3]]&#039;&#039; return here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RHRFairyCouncil.png|Rayman, as he appears in &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
ThrottleCopterRHR.png|Rayman using the [[Throttle Copter]].&lt;br /&gt;
HeavyMetalFistRHR.png|Rayman using the [[Heavy Metal Fist]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; and its spin-offs==&lt;br /&gt;
{{Quote|text=Rayman was taken by surprise by this invasion from within. What do the [[Rabbid]]s intend to do? It&#039;s hard to say. But now they&#039;re everywhere and their atypical psyches make them formidable and unpredictable oppenents.|sign=Manual|source=&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, Rayman and a few [[baby Globox]]es get captured by the [[Rabbid]]s, who force Rayman to participate in several activities to entertain them. In the game, Rayman has a wide range of [[Skin|costumes]] to choose between.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman costume.jpg|Rayman with no [[Skin|costumes]] on.&lt;br /&gt;
Gothic.jpg|The Gothic [[Skin|costume]].&lt;br /&gt;
Granny costume.jpg|The Granny [[Skin|costume]].&lt;br /&gt;
Disco.jpg|The Disco [[Skin|costume]].&lt;br /&gt;
Rock &#039;n&#039; Roll.jpg|The Rock &#039;n&#039; Roll [[Skin|costume]].&lt;br /&gt;
Gangsta.jpg|The Gangsta [[Skin|costume]].&lt;br /&gt;
Dee-Jay.jpg|The Dee-Jay [[Skin|costume]].&lt;br /&gt;
Raymaninho.jpg|The Raymaninho [[Skin|costume]].&lt;br /&gt;
Bunny.jpg|The Bunny [[Skin|costume]].&lt;br /&gt;
Caramba costume.jpg|The Caramba [[Skin|costume]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], Rayman is put in a prison cell by the [[Rabbid]]s who have also stolen his [[Telescopic fist|fists]]. [[Murfy]] then appears and rescues him along with giving him back his [[Telescopic fist|fists]]. Throughout the game, Rayman is given new [[Skin|costumes]] from [[Ly]] which each hold a new special power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;160px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RRR GBA Costume selection.png|The costume selection.&lt;br /&gt;
RRR GBA Funky.png|The Funky costume.&lt;br /&gt;
RRR GBA Gangster.png|The Gangster costume.&lt;br /&gt;
RRR GBA Grandmother.png|The Granny costume.&lt;br /&gt;
RRR GBA Punk.png|The Punk costume.&lt;br /&gt;
RRR GBA Rocker.png|The Rocker costume.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In [[Rayman Raving Rabbids (DS)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (DS)]]===&lt;br /&gt;
In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], Rayman is once again captured by the [[Rabbid]]s and forced to participate in certain activities. He can also use [[Skin|costumes]] to his advantage in certain stages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;128px&amp;quot; heights=&amp;quot;192px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RRR DS - Intro 1.png|Rayman in the intro of [[Rayman Raving Rabbids (DS)|the Nintendo DS version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]].&lt;br /&gt;
RRR DS - Pushing boulder.png|Rayman pushing a boulder.&lt;br /&gt;
RRR DS - Challenge 1.png|Rayman in his Granny [[Skin|costume]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;===&lt;br /&gt;
[[File:Anaesthetics.jpg|thumb|320px|right|One of the minigames from &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, Rayman pretends to be a [[Rabbid]] to take part in their missions.&lt;br /&gt;
&lt;br /&gt;
===In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Rayman can be seen in a house while the [[Rabbid]]s mess with his TV.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Kart]]&#039;&#039;==&lt;br /&gt;
[[File:RKSelect.png|thumb|class=sprite|left|Rayman in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Rayman is a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is unlocked from the start and has no special power.&lt;br /&gt;
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{{Clear}}&lt;br /&gt;
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==In &#039;&#039;[[Rayman Origins]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:Char-rayman.png|thumb|200px|right|Rayman, as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;.]]&lt;br /&gt;
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{{Quote|text=Hey Rayman! Welcome back! Was I having a bad dream again? Still no limbs, eh?! Welll, the [[nymph]]s will get their act together eventually...! Less bones to break I say! At least they remembered the funny bone! Laugh till it hurts!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
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In &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman can be seen together with his friends, eating on top of [[the Snoring Tree]]. The noise he and his friends make disturbs the inhabitants of the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] so badly that they lock them up in [[cage]]s. Rayman is however quick to escape.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Shoot for the Stars 21.jpg|Rayman with his friends in [[the Snoring Tree]].&lt;br /&gt;
Hi-Ho Moskito! 2.jpg|Rayman riding on a [[mosquito]].&lt;br /&gt;
RaymanOriginsGamesCon-6.jpg|Rayman in [[Gourmand Land]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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===In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
Rayman is the default playable character in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;. He can be seen playing a ukulele on the title screen.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Jungle Run 1-1 Screenshot 2.png|Rayman in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==In &#039;&#039;[[Rayman Legends]]&#039;&#039; and its spin-offs==&lt;br /&gt;
[[File:RaymanArtworkRender.png|thumb|270px|right|Rayman, as he appears in &#039;&#039;[[Rayman Legends]]&#039;&#039;.]]&lt;br /&gt;
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{{Quote|text=Our main character, both agile and carefree. This limbless hero from the [[Glade of Dreams]] is always raring for a fresh adventure to save the world!|sign=Unknown|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;}}&lt;br /&gt;
{{Quote|text=This limbless hero from the [[Glade of Dreams]] is always raring for a fresh adventure to save the world!|sign=In-game description|source=&#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
In &#039;&#039;[[Rayman Legends]]&#039;&#039;, Rayman is once again woken up by [[Murfy]] who tells him about the new nightmares which have appeared.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
TeensiesInTroubleSeq2.jpg|Rayman with [[Murfy]] in &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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===In &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;===&lt;br /&gt;
Rayman is the default playable character in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Candy Fun Run.jpg|Rayman in [[Candy Land]] in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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===In &#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
[[File:RaymanAdventures ArtworkRay.png|240px|thumb|right|Rayman&#039;s adventure outfit in &#039;&#039;[[Rayman Adventures]]&#039;&#039;]]&lt;br /&gt;
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{{Quote|text=This outdoor adventurer is one with nature and likes to spend his time exploring the [[Glade of Dreams]] in search of [[Ancient Egg|eggs]], unless, of course, it starts raining.|sign=In-game description|source=&#039;&#039;[[Rayman Adventures]]&#039;&#039;}}&lt;br /&gt;
Rayman can be chosen at the start as the default playable character in &#039;&#039;[[Rayman Adventures]]&#039;&#039; where he wears his adventure outfit. His classic version can be purchased at the shop using [[Gem (Rayman Adventures)|gems]].&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman photo.png|Classic Rayman&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Adventure Rayman photo.png|Rayman&#039;s sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Ray (Twitter).png|Classic Rayman&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Rayman (Twitter).png|Rayman&#039;s Twitter sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Classic Ray (Facebook).jpg|Classic Rayman&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Rayman (Facebook).jpg|Rayman&#039;s Facebook sharing photo in &#039;&#039;[[Rayman Adventures]]&#039;&#039;.&lt;br /&gt;
Rayman-Adventures-launch-trailer-1.jpg|Rayman and [[Barbara]] sleeping on the [[Viking ship]] in the launch trailer for the game&lt;br /&gt;
Rayman-Adventures-launch-trailer-2.jpg|Rayman and [[Barbara]] looking at an [[Ancient Egg]] in the trailer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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===In &#039;&#039;[[Rayman Mini]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman Mini]]&#039;&#039; Rayman is shrunk to the size of an ant by the [[Flaming Teensy]]. Similarly to past games he is also the default costume. His adventurer costume can be unlocked for 10 [[Swag Coin]]s. Notably, Rayman&#039;s adventurer costume&#039;s head appears on a bottle at the end of the level &amp;quot;[[The Rabbit Hole#2-1 I&#039;m late, I&#039;m late, I&#039;m late|I&#039;m late, I&#039;m late, I&#039;m late]]&amp;quot;.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman Mini Intro 3.jpg|The game&#039;s introduction, as seen from a trailer&lt;br /&gt;
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==In &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;==&lt;br /&gt;
[[File:RaymanPSRender.png|thumb|right|320px|Rayman as he appears in &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;]]&lt;br /&gt;
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{{Quote|This Rayman character is fascinating indeed. He has hands, but no arms - at least none that I can see. He has feet, but no legs. He has different costumes, each of which enhances his fighting abilities in various ways. Rayman came to the [[Space Opera Network]] the same way we did - by invitation. However, he is far less trusting of our circumstance - probably just nerves brought on by stage fright.|[[Beep-0]]|&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;}}&lt;br /&gt;
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Rayman is a protagonist in &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;, the third DLC of &#039;&#039;[[Mario + Rabbids Sparks of Hope]]&#039;&#039;. After having received an invitation to the [[Space Opera Network]] in the form of a golden ticket, he travels there and quickly comes across [[Rabbid Peach]], [[Rabbid Mario]] and [[Beep-0]] at the [[Space Opera Network#Network Reception|Network Reception]].&lt;br /&gt;
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[[Rabbid Peach]] aims her Triple-Troll weapon at him while [[Rabbid Mario]] greets him with a handshake, but the latter falls unconscious when Rayman&#039;s hand is pulled from his body. [[Rabbid Peach]] then thoroughly observes Rayman&#039;s lack of arms and legs, leading him to push her aside. [[Beep-0]] then intervenes, assuring Rayman, whom he calls &amp;quot;Mr. Eggplant&amp;quot;, that they are not &amp;quot;run-off-the-mill [[Rabbid]]s&amp;quot;, but heroes. Before they can discuss the situation further, they are ambushed by [[Goomba]]s and [[Stooge]]s, and join forces against them.&lt;br /&gt;
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Upon defeating the enemies, Rayman and the [[Rabbid]]s introduce themselves to each other and find out that they have all received the same invitation. They praise each other&#039;s fighting abilities and decide to team up for the time being. Immediately afterwards, an elevator comes down into the room, and the [[Phantom]] comes out of it and towards them. [[Rabbid Mario]] and [[Rabbid Peach]], recognizing the enemy they previously fought in the Spooky Trails area of &#039;&#039;[[Mario + Rabbids Kingdom Battle]]&#039;&#039;, are held back by Rayman as they try to attack him, and the [[Phantom]] reveals a bouquet of flowers, appeasing the [[Rabbid]]s. He goes on to explain that he is now a changed person, no longer corrupted by the Megabug, and that he needs their help to restore the studio&#039;s ratings as his actors have left him. The [[Rabbid]]s are instantly convinced by the [[Phantom]]&#039;s promises of fame and glory, and while [[Beep-0]] is initially reluctant, he is eventually won over by flattery. The heroes are then tasked with performing in three different productions.&lt;br /&gt;
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Once all three tasks have been completed, the [[Phantom]] congratulates them and asks the team to join him by the elevator in the [[Space Opera Network#Main TV Studio|Main TV Studio]]. Rayman shows wariness, but they nonetheless ascend to the [[Space Opera Network#Control Room|Control Room]], where the [[Phantom]] reveals his duplicity, explaining that he had been plotting his revenge the entire time and only manipulated the heroes into ridding the [[Space Opera Network]] of [[Darkmess]]. With the help of his newfound fame, as the studio is now number one in the galaxy, he intends to defeat the heroes as part of one last performance. Breaking the fourth wall, he notably taunts Rayman for having become irrelevant and fallen second to the [[Rabbid]]s.&lt;br /&gt;
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In battles reminiscent of when he was first encountered, the team eventually defeats the [[Phantom]], destroying the spotlights that provide him with immunity. Rayman then exclaims that it was nice to fight alongside [[Rabbid]]s for once.&lt;br /&gt;
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Having found a functioning warp portal, [[Rabbid Mario]] and [[Rabbid Peach]] decide to head back to Princess Peach&#039;s castle, having not found the actor career much to their liking, while Rayman chooses to stay for some time, explaining that the [[Rabbid]]s here at the [[Space Opera Network|studio]] are actually trying to do some good and simply need some supervision.&lt;br /&gt;
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[[Beep-0]] then goes on to thank Rayman, promising him that he can count on them, should he need anything. Finally, the game ends with [[Rabbid Mario]] hugging Rayman and [[Rabbid Peach]] exchanging presents with him. In pictures shown after the credits, the presents are revealed to be a Mario cap with [[Rabbid]] ears, which Rayman wears, and a Rayman hoodie, which Mario holds in his hands.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman in the Phantom Show.jpg|The cover for the DLC&lt;br /&gt;
Golden Ticket to Fame - Arrival.jpg|Rayman arriving at the [[Space Opera Network]]&lt;br /&gt;
RPS Ending.jpg|The DLC&#039;s ending&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==In &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;==&lt;br /&gt;
[[File:Rayman-Laserhawk.webp|thumb|270px|Rayman as a presenter in &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;.]]&lt;br /&gt;
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{{Quote|text=Rayman is the glossy face of Eden&#039;s entire media system, from the Eden Report to the Eden Late Show, including any form of entertainment program.&lt;br /&gt;
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In his earlier life, Rayman was a resident of a universe called Dimension X. As an immigrant to this reality, Rayman was witness to the many injustices of America and struggled to overcome rejection by everyone he met. He was happy to see America fall—and even happier that Eden gave him purpose. As he is Eden&#039;s chief propaganda officer, Rayman&#039;s friendly image is seen everywhere. Though Rayman&#039;s likeness has great influence, Rayman is simply a cog in the Eden machine.|sign=Character description|source=&#039;&#039;[https://edenonline.ubisoft.com/story Eden Online]&#039;&#039;}}&lt;br /&gt;
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Rayman, voiced by David Menkin, is one of the main characters in the animated streaming television series produced by [[Ubisoft]], &#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;.&lt;br /&gt;
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An alien from the parallel world of Dimension X, Rayman is the public face of Eden, the totalitarian megacorporation which has replaced the United States of America. As such, he is the presenter of various shows, such as &#039;&#039;The Eden Late Show&#039;&#039; and &#039;&#039;The Eden Report&#039;&#039;, and the face of the Rayman Kids, a youth organisation which indoctrinates children and encourages them to report suspicious actions to the regime. His story is one of rags-to-riches, from a refugee facing anti-alien discrimination (the [[Rabbid]]s, also from Dimension X, brought chaos and destruction to Eden) to a newscaster and media personality. He is, therefore, originally grateful to Eden and wholeheartedly believes in the lies and propaganda he helps spread.&lt;br /&gt;
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This situation changes after Alex Taylor uses a device called the Super-Scope to create a portal and bring kaijus—giant [[Rabbid]] monsters from Dimension X—into the city. Dolph Laserhawk is accused of this, and, when interviewed on TV, Red, the leader of the Niji 6, confronts him on &#039;&#039;The Eden Late Show&#039;&#039; and refers to the kaijus as &amp;quot;interdimensional alien scum&amp;quot;. This prompts Rayman, the host of the show, to ask him if, as a refugee from Dimension X, he is also scum to him, to which Red replies, &amp;quot;I said what I said&amp;quot;. Rayman gets angry and insults him on live television, after which he gets pulled off air of suspended from hosting the show.&lt;br /&gt;
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He is later shown half-naked and drunk in his apartment, receiving a call from the Board of Directors, the ruling body of Eden. He gets angry at them, believing he has leverage due to his status of the voice of Eden, but he is soon proved to be wrong when he discovers that a doppelgänger of his is now presenting his shows. Distressed, he is seen doing drugs and in the company of prostitutes, until he receives a call from what appears to be the Board of Directors again. He begs for his old position, promising not to repeat his mistake, but all he gets is an enigmatic message to &amp;quot;talk to the frog&amp;quot;, a reference to Bullfrog, a member of the Brotherhood of Assassins wrongly accused of terrorism by Eden and awaiting trial in custody.&lt;br /&gt;
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Rayman uses his notoriety to get to Bullfrog, with whom he has a conversation. While he originally maintains that he owes everything to Eden, Bullfrog makes him realize the truth by blowing a bubble showing the abuses carried out by the regime. Red then shows up, calling Rayman &amp;quot;filthy alien scum&amp;quot; again and punching him to the ground when he tries to attack him. However, Bullfrog distracts Red and allows Rayman to escape.&lt;br /&gt;
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On Retribution Day, the day of Bullfrog&#039;s execution, Rayman has an epiphany and decides that he no longer wants to spread Eden&#039;s lies. He arms himself with machine guns, calling himself &amp;quot;Ramon&amp;quot;, and makes his way to the Board of Directors, using his limblessness to hit guards from a distance with his hand. There, he has them call off Bullfrog&#039;s execution, but he nonetheless murders them all afterwards. As the first season ends, he is shown lying on the Board&#039;s table, surrounded by their bodies. The presence of an empty chair suggests that one could have escaped.&lt;br /&gt;
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==In &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;==&lt;br /&gt;
Rayman is set to appear as a playable character in &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;. His figure uses a new model based on his appearance in the [[UbiArt]] games, albeit with added details, while his early figure model resembled his appearance in a fake leak for &#039;&#039;Super Smash Bros. for Nintendo 3DS/Wii U&#039;&#039;. To give off the illusion of limblessness, his torso, hands, and one of his feet are attached to a vine, while his other foot is atop a tree stump. His head is also connected to his torso. An alternate, Kickstarter-exclusive figure of him riding a [[mosquito]] will also be included with all pledges that have a copy of the base game. An additional figure of him playing a guitar was shown to be included in the set of 10 skins, but the figure was later redesigned and revealed as [[Raymesis]].&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman-board-game-Rayman-figure.jpg|Rayman as he appears in &#039;&#039;[[Rayman: The Board Game]]&#039;&#039;.&lt;br /&gt;
Rayman-boardgame.png|Rayman’s early figure alongside [[Globox]]’s early figure.&lt;br /&gt;
Rayman the Board Game Rayman and Mosquito figure.jpg|Rayman&#039;s alternate [[mosquito]] figure.&lt;br /&gt;
Rayman the Board Game guitar Rayman.jpg|Rayman’s alternate guitar figure.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==In other games==&lt;br /&gt;
===&#039;&#039;[[Tonic Trouble]]&#039;&#039;===&lt;br /&gt;
A character dressed as Rayman makes a cameo appearance in the credits of &#039;&#039;[[Tonic Trouble]]&#039;&#039;.&lt;br /&gt;
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Rayman Tonic Trouble credits.png|A character dressed as Rayman in &#039;&#039;[[Tonic Trouble]]&#039;&#039;.&lt;br /&gt;
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===&#039;&#039;[[Academy of Champions: Football]]&#039;&#039;===&lt;br /&gt;
Rayman also makes a cameo in the [[Ubisoft]] title &#039;&#039;[[Academy of Champions: Football]]&#039;&#039;, in which he is part of the [[Ubisoft]] team which features characters from other [[Ubisoft]] franchises such as &#039;&#039;[[Beyond Good and Evil]]&#039;&#039;, &#039;&#039;Splinter Cell&#039;&#039;, &#039;&#039;Prince of Persia&#039;&#039; and &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&amp;lt;ref&amp;gt;http://academyofchampions.uk.ubi.com/the-game/players/ Rayman in Academy of Champions&amp;lt;/ref&amp;gt; In this team, Rayman is the goalkeeper. A hat based on Rayman&#039;s head is also available from the game&#039;s item shop.&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Raymansoccer.jpeg|Rayman, as he appears in &#039;&#039;[[Academy of Champions: Football]]&#039;&#039;.&lt;br /&gt;
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===&#039;&#039;Brawlhalla&#039;&#039;===&lt;br /&gt;
{{Quote|text=Set out on a quest to discover how to truly save the [[Glade of Dreams]].|sign=In-game store description|source=&#039;&#039;[[Brawlhalla]]&#039;&#039;}}&lt;br /&gt;
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{{Quote|text=The [[Glade of Dreams]] is once again under threat from the nefarious [[Mr Dark|Mr. Dark]], and once again, [[Polokus]], the Bubble Dreamer, has called upon Rayman to save the day. From [[Polokus]], Rayman learned that the only way to defeat [[Mr Dark|Mr. Dark]] was to find the lost [[Horn of Lums]]. Setting forth on his quest, Rayman ventured deep, deep into the forest. One day, after long travel and many adventures, Rayman emerged into a wide clearing. High on a hill he saw a huge golden hall and heard the roar of a vast crowd. Entering, Rayman was met by the sight of the Grand Tournament of Valhalla in full swing. Among the throng of cheering spectators, Rayman saw the god Odin wearing a &amp;quot;Sentinel #1&amp;quot; baseball cap and a Sir Roland jersey (it was 2v2s-day). Next to Odin sat the Tournament&#039;s glorious pile of prizes. Sitting on top of the pile was the [[Horn of Lums]]. Without hesitation, Rayman entered the tournament. That he would be battling the greatest warriors of every time and place bothered him not at all, and he quickly showed himself to be one of the best. But even for Rayman, victory will not come easy. Rayman is fighting hard to win the [[Horn of Lums|Horn]] and complete his quest, but he also loves the wild ruckus of Valhalla, and feels right at home among the bizarre cast of legendary warriors. He is especially good friends with Kaya and has a truly amazing handshake with Kor that only they can do.|sign=&amp;quot;Lore&amp;quot; section of in-game description|source=&#039;&#039;[[Brawlhalla]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In the fighting game &#039;&#039;[[Brawlhalla]]&#039;&#039;, the Rayman Update patch added the titular character as a Legend fighter, along with numerous [[Rayman (series)|&#039;&#039;Rayman&#039;&#039;-themed]] skins, items, and effects to the game. He uses the [[Rabbid]] Bopper Gauntlets and the Origin Axe (seemingly named after &#039;&#039;[[Rayman Origins]]&#039;&#039;, though no axes appear in that game) to fight. When he was first added, he could be purchased for 7,200 Gold Coins, but like all Legends in the game, his price was reduced to 5,400 Gold Coins two weeks after his release.&lt;br /&gt;
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RaymanBrawl.jpeg|Rayman, as he appears in the fighting game &#039;&#039;[[Brawlhalla]]&#039;&#039;&lt;br /&gt;
Rayman Brawlhalla.webp|Detailed view of Rayman in &#039;&#039;[[Brawlhalla]]&#039;&#039;&lt;br /&gt;
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===Other appearances===&lt;br /&gt;
In the [[Ubisoft]] game UNO, there is a &#039;&#039;Rayman&#039;&#039;-themed DLC. Rayman also appears in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; as a Neutral-Type Primary Spirit and as a playable character in &#039;&#039;[[Rayman&#039;s Incrediballs Dodge]]&#039;&#039;. Additionally, Rayman, along with [[Globox]] and [[Barbara]], appears as a collectible trophy in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039;, with models supplied by [[Ubisoft]]. Rayman makes another cameo appearance in the platform game &#039;&#039;Astro Bot&#039;&#039;, where one of the game’s VIP Bots is dressed as him (specifically his appearance from his [[Rayman 1|first]] and [[Rayman 2|second]] outings) and known as “Limbless Legend”. A prize that depicts him using his [[grappling fist]] to swing from a [[flying ring]] can be earned in the Gatcha Lab as well. When interacted with on the Crash Site, which is the game’s overworld, he will even glide with his [[helicopter]] and wind up his [[telescopic fist]] to grab the [[flying ring]].&lt;br /&gt;
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Rayman in Soul Hunters.jpg|Rayman, as he appears in the mobile game &#039;&#039;Soul Hunters&#039;&#039;&lt;br /&gt;
RaymanBrawl.jpeg|Rayman, as he appears in the fighting game &#039;&#039;Brawlhalla&#039;&#039;&lt;br /&gt;
Rayman Brawlhalla.webp|Detailed view of Rayman in &#039;&#039;Brawlhalla&#039;&#039;&lt;br /&gt;
RaymanSmashFacebook.jpg|Rayman&#039;s trophy in &#039;&#039;Super Smash Bros. for Wii U&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Due to a reaction during an activity in &#039;&#039;[[Rayman Premiers Clics]]&#039;&#039; and due to the cover picture in a Joystick&#039;s magazine about &#039;&#039;[[Rayman 3]]&#039;&#039;, it is presumed that Rayman loves chocolate.&lt;br /&gt;
* Rayman can play the harmonica, the ukulele, and the electric guitar, as shown in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, and &#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039; respectively.&lt;br /&gt;
** Rayman is also seen playing the ukulele in a &#039;&#039;Brawlhalla&#039;&#039; trailer.&lt;br /&gt;
* With the exception of [[Renversant!|the third volume]], Rayman makes a cameo appearance in all volumes of [[Thitaume]] and [[Pujol]]&#039;s [[Rabbid]]s comic books.&lt;br /&gt;
* Rayman was parodied in a comic strip in the second volume of Joueur du Grenier, with the main character being dressed like him. The joke poked fun at the limbless attributes of Rayman.&lt;br /&gt;
* Despite not having a neck, Rayman is still able to eat and swallow. This is seen in the opening cutscene of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
* Rayman was about to have legs again during the development of &#039;&#039;[[Rayman 3]]&#039;&#039;, but the idea was quickly put aside.&amp;lt;ref&amp;gt;&#039;&#039;[[L&#039;Histoire de Rayman]]&#039;&#039;, Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In &#039;&#039;[[Rayman Legends]]&#039;&#039;, it seems that Rayman did not age at all after the 100 years nap; the same goes for every other character returning from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
**However, his voice clips have changed from &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
* A recurring gag is that Rayman is always seen sleeping in the beginning of every main game, with the exception of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman concepts.png&lt;br /&gt;
Rayman 1 25th Concept Art 1.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 2.jpg&lt;br /&gt;
Rayman 1 25th Concept Art 3.jpg&lt;br /&gt;
Rayman-1-concept-art-2.jpg&lt;br /&gt;
Rayman-1-concept-art-2.png&lt;br /&gt;
Rayman-1-concept-art-1.jpg&lt;br /&gt;
Rayman-attack-concept-art.jpg&lt;br /&gt;
RaymanSleep.PNG&lt;br /&gt;
VIG PR1.png&lt;br /&gt;
VIG PR3.png&lt;br /&gt;
EduRayArt.png&lt;br /&gt;
RayJuniorFrench.gif&lt;br /&gt;
Raymanstar.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 2]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanPiratSketch.jpg&lt;br /&gt;
RaymanSketch01.jpg&lt;br /&gt;
RaymanSketch02.jpg&lt;br /&gt;
RaymanSketch03.jpg&lt;br /&gt;
RaymanSketch04.jpg&lt;br /&gt;
RaymanSketch05.jpg&lt;br /&gt;
RaymanLySketch02.jpg&lt;br /&gt;
RLRomance.jpg&lt;br /&gt;
Clark concept art.jpg&lt;br /&gt;
R2TGE-OfficialConceptArt-GloboxRainDance.jpg&lt;br /&gt;
Clark Artwork.jpg&lt;br /&gt;
RaymanLy001.jpg&lt;br /&gt;
2DIllustration02.jpg&lt;br /&gt;
The Fairy Glade.jpg&lt;br /&gt;
Marshes of Awakening.jpg&lt;br /&gt;
Menhir Hills.jpg&lt;br /&gt;
Carmen the Whale.jpg&lt;br /&gt;
Whale Bay.jpg&lt;br /&gt;
Fight.jpg&lt;br /&gt;
Foutch concept art.jpg&lt;br /&gt;
Rayman 2 The Raft of the Medusa.jpg&lt;br /&gt;
R2Rayman001.jpg&lt;br /&gt;
R2Rayman002.jpg&lt;br /&gt;
R2Rayman003.jpg&lt;br /&gt;
R2Rayman004.jpg&lt;br /&gt;
R2Rayman005.jpg&lt;br /&gt;
R2Rayman006.jpg&lt;br /&gt;
R2Rayman007.jpg&lt;br /&gt;
R2Rayman008.jpg&lt;br /&gt;
R2Rayman009.jpg&lt;br /&gt;
Wallrayman1024fighter.jpg&lt;br /&gt;
R2Rayman010.jpg&lt;br /&gt;
R2Rayman011.jpg&lt;br /&gt;
R2Rayman012.jpg&lt;br /&gt;
R2Rayman013.jpg&lt;br /&gt;
R2Rayman014.jpg&lt;br /&gt;
R2Rayman015.jpg&lt;br /&gt;
R2Rayman016.jpg&lt;br /&gt;
R2Rayman017.jpg&lt;br /&gt;
R2Rayman018.jpg&lt;br /&gt;
R2Rayman019.jpg&lt;br /&gt;
Rayman2RaymanWithBook.jpg&lt;br /&gt;
R2Rayman020.jpg&lt;br /&gt;
R2Rayman021.jpg&lt;br /&gt;
R2Rayman022.jpg&lt;br /&gt;
R2Rayman023.jpg&lt;br /&gt;
R2Rayman025.jpg&lt;br /&gt;
R2Rayman026.jpg&lt;br /&gt;
R2Rayman027.jpg&lt;br /&gt;
R2Rayman028.jpg&lt;br /&gt;
R2Rayman029.jpg&lt;br /&gt;
R2Rayman030.jpg&lt;br /&gt;
R2Rayman031.jpg&lt;br /&gt;
R2Rayman032.jpg&lt;br /&gt;
R2Playingwithlum.jpg&lt;br /&gt;
Artwork Rayman Hammock.jpg&lt;br /&gt;
Arcimboldo.JPG&lt;br /&gt;
Botticelli.png&lt;br /&gt;
Dalí.png&lt;br /&gt;
Liechtenstein.png&lt;br /&gt;
Miró.JPG&lt;br /&gt;
Picasso.jpg&lt;br /&gt;
Vangogh.jpg&lt;br /&gt;
Vasarely.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TheAnimatedSeriesRay.webp&lt;br /&gt;
Rayman TV Show WIP 1.JPG&lt;br /&gt;
Rayman TV Show WIP 6.JPG&lt;br /&gt;
Angry.jpg&lt;br /&gt;
Oooh.jpg&lt;br /&gt;
Oooh2.jpg&lt;br /&gt;
Pant.jpg&lt;br /&gt;
Scare.jpg&lt;br /&gt;
Scream.jpg&lt;br /&gt;
Smile.jpg&lt;br /&gt;
Smile1.jpg&lt;br /&gt;
Smile3.jpg&lt;br /&gt;
Yawn.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman M]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman M Rayman 1.jpg&lt;br /&gt;
Rayman M Rayman 2.jpg&lt;br /&gt;
Rayman M Rayman 3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 3]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 3 Helicopter.png&lt;br /&gt;
Rayman 3 Grimace.png&lt;br /&gt;
Rayman 3 Stumbleboom.png&lt;br /&gt;
Rayman 3 Heavy Metal Fist Artwork 1.png&lt;br /&gt;
Rayman 3 Heavy Metal Fist Artwork 1 Alternate.png&lt;br /&gt;
Rayman 3 Lockjaw 1 Alternate.png&lt;br /&gt;
Rayman 3 Lockjaw 1.png&lt;br /&gt;
Rayman 3 Throttlecopter.png&lt;br /&gt;
R3HH-Vortex-Artwork.jpg&lt;br /&gt;
R3HH-ShockRocket-Artwork.jpg&lt;br /&gt;
R3HH-RaymanAndHoodmonger.jpg&lt;br /&gt;
18440 251125853159 237651503159 3311579 4328594 n.jpg&lt;br /&gt;
Rayman 3 fists.jpg&lt;br /&gt;
Rayman 3 punching.jpg&lt;br /&gt;
Rayman 3 Heavy Metal Fist.jpg&lt;br /&gt;
Rayman 3 Lockjaw 2.jpg&lt;br /&gt;
RaymanNewDesign1.jpg&lt;br /&gt;
RaymanNewDesign2.jpg&lt;br /&gt;
RaymanNewDesign3.jpg&lt;br /&gt;
RaymanNewDesign7.jpg&lt;br /&gt;
RaymanNewDesign4.jpg&lt;br /&gt;
RaymanNewDesign5.jpg&lt;br /&gt;
RaymanNewDesign8.jpg&lt;br /&gt;
RaymanNewDesign6.jpg&lt;br /&gt;
Raymanpose2.jpeg&lt;br /&gt;
Raymanpose1.jpeg&lt;br /&gt;
Rayman on a flying veichle.JPG&lt;br /&gt;
R3HH-BetaShockRocket.jpg&lt;br /&gt;
R3HH-BetaThrottleCopter.jpg&lt;br /&gt;
R3HH-BetaVortex.jpg&lt;br /&gt;
R3HH-BetaLockJaw.jpg&lt;br /&gt;
R3HH-BetaHeavyMetalFist.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman Raving Rabbids Wii 11.jpg&lt;br /&gt;
C ray.jpg&lt;br /&gt;
Rayman33.jpg&lt;br /&gt;
Rayman-raving-rabbids art 58.jpg&lt;br /&gt;
RRR Rayman Trousers.jpg&lt;br /&gt;
Raymanplayswii.jpeg&lt;br /&gt;
Raymanwii.jpeg&lt;br /&gt;
RRR Rayman Boxart.jpg&lt;br /&gt;
Raymancostumes.jpg&lt;br /&gt;
RRR Rayman Disco.jpg&lt;br /&gt;
172555084.jpg&lt;br /&gt;
Rabbidsdance.jpg&lt;br /&gt;
Rayman raving rabbids mariachi ray 700.jpg&lt;br /&gt;
Rayman-raving-rabbids art 57.jpg&lt;br /&gt;
RRR Rayman Gangsta 1.jpg&lt;br /&gt;
RRR Rayman Gangsta 2.jpg&lt;br /&gt;
Rayman-raving-rabbids art 06.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman-RaymanOrigins.jpg&lt;br /&gt;
Mandal004.JPG&lt;br /&gt;
Mandal005.JPG&lt;br /&gt;
Mandal006.JPG&lt;br /&gt;
Mandal007.JPG&lt;br /&gt;
Moskito RO.JPG&lt;br /&gt;
Rayman-Globox-Teensies-Origins.jpg&lt;br /&gt;
OriginsRaymanAndGlobox.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RJR Rayman.png&lt;br /&gt;
RJR Rayman&amp;amp;Globox.png&lt;br /&gt;
RJR Rayman,Globox&amp;amp;Teensy.png&lt;br /&gt;
RJR Globox&amp;amp;Rayman.png&lt;br /&gt;
RJR FéedelaMort&amp;amp;Rayman1.png&lt;br /&gt;
RJR FéedelaMort&amp;amp;Rayman2.png&lt;br /&gt;
RJR Raymansurfe.png&lt;br /&gt;
RJR RaymancontrePierreFrappée.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Legends]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
LegendsRaymanFly.png&lt;br /&gt;
Legends characters.png&lt;br /&gt;
RL-Artwork3.jpg&lt;br /&gt;
Raymanlegends01.jpg&lt;br /&gt;
Rayman-legends-playstation-3-ps3-1338989909-019.jpg&lt;br /&gt;
Raymanlegends02.jpg&lt;br /&gt;
Rayman 3D Model RL Cinematic Trailer.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RFR RaymanAirkick.png&lt;br /&gt;
RFR RaymanGlobox.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Adventures]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman&#039;s Adventures Outfit Concept Art.jpg&lt;br /&gt;
Rayman-Adventures-Arte-006.jpg&lt;br /&gt;
3 Years of Rayman Adventures.jpeg&lt;br /&gt;
Rayman Adventures Early Design.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Brawlhalla]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brawlhalla Rayman Patch.jpeg&lt;br /&gt;
Rayman Purchase Pop Up.png&lt;br /&gt;
Rayman Legend Screen.png&lt;br /&gt;
Rayman Lore Brawlhalla.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman in the Phantom Show]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RaymanM+RSoH.png&lt;br /&gt;
Giacomo Boni Concept Art Rayman 1.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 2.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 3.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 4.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 5.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 6.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 7.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 8.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 9.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 10.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman 11.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rayman Poses.jpg&lt;br /&gt;
Giacomo Boni Concept Art Plunger Guard.jpg&lt;br /&gt;
Giacomo Boni Concept Art Costumes.jpg&lt;br /&gt;
Giacomo Boni Concept Art Vortex.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rocket.jpg&lt;br /&gt;
Giacomo Boni Concept Art Rocket Ride.jpg&lt;br /&gt;
Rayman Sparks of Hope Announcement.png&lt;br /&gt;
Rayman design sparks of hope.jpg&lt;br /&gt;
RPS artwork 1 - Rayman pose.jpg&lt;br /&gt;
RPS artwork 2 - Rayman pose.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-trio-teamjump.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-rocket.jpg&lt;br /&gt;
Yves-barthez-mrsh-aw-dlc3-raymanpowers-vortex.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Captain Laserhawk: A Blood Dragon Remix]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman–Laserhawk.png&lt;br /&gt;
Captain-Laserhawk-Rayman-poster.png&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-1.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-2.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-3.jpg&lt;br /&gt;
Captain-Laserhawk-Rayman-artwork-4.jpg&lt;br /&gt;
Raphaelle-marx-rayman01.jpg&lt;br /&gt;
Raphaelle-marx-rayman02.jpg&lt;br /&gt;
Raphaelle-marx-rayman03.jpg&lt;br /&gt;
Raphaelle-marx-rayman04.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman02.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman01.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman03.jpg&lt;br /&gt;
Edouard Heutte-CL-Rayman04.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Captain Laserhawk: the G.A.M.E.]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Game-splash-art.png&lt;br /&gt;
Laserhawk-game-icon.png&lt;br /&gt;
Laserhawk-game-uncolored Rayman.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman: The Board Game]]&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman the Board Game Mosquito figure.png&lt;br /&gt;
Rayman the Board Game Large Scale Figure.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
*[[Rayman in popular culture]]&lt;br /&gt;
*[[List of heroes and costumes in UbiArt games]]&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{names&lt;br /&gt;
|ru=Рэйман &#039;&#039;Reyman&#039;&#039;&lt;br /&gt;
|zh_hans=雷曼 &#039;&#039;Léi màn&#039;&#039;&lt;br /&gt;
|zh_hant=雷曼 &#039;&#039;Léi màn&#039;&#039;&lt;br /&gt;
雷射超人 &#039;&#039;Léi shè chāorén&#039;&#039;&lt;br /&gt;
|ja=レイマン &#039;&#039;Reiman&#039;&#039;&lt;br /&gt;
|ko=레이맨 &#039;&#039;Reimaen&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman 1|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman 2|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RMcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{R3characters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{ROcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RLcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RAcharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{RMinicharacters|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman Adventures|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
{{Rayman in the Phantom Show|collapsed=&amp;quot;yes&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman]]&lt;br /&gt;
[[de:Rayman]]&lt;br /&gt;
[[hu:Rayman]]&lt;br /&gt;
[[it:Rayman]]&lt;br /&gt;
[[pl:Rayman]]&lt;br /&gt;
[[es:Rayman]]&lt;br /&gt;
[[ru:Рэйман]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids 2]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman Jungle Run]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Fiesta Run]]&lt;br /&gt;
[[Category:Friends from Rayman Adventures]]&lt;br /&gt;
[[Category:Friends from Rayman Mini]]&lt;br /&gt;
[[Category:Friends from Rayman in the Phantom Show]]&lt;br /&gt;
[[Category:Friends from Rayman: The Board Game]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File_talk:C_ray.jpg&amp;diff=105374</id>
		<title>File talk:C ray.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:C_ray.jpg&amp;diff=105374"/>
		<updated>2025-05-10T19:55:30Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I uploaded a backgroundless version of [[:File:C ray.jpg|this image]] [[:File:C ray.webp|here]] (not with a white background, but without a background), and in a higher resolution. Since [[:File:C ray.webp|that image]] is not a jpg, but a webp, I couldn&#039;t upload it as a newer version of [[:File:C ray.jpg|this image]].&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 19:50, 19 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
*I suggest converting the existing transparent webp image to a jpg file, then uploading that as a newer version of the jpg image with the white background. {{Unsigned|RayGamer99|22:55, 19 April 2025 (CEST)}}&lt;br /&gt;
&lt;br /&gt;
::You also know that jpg image can&#039;t be transparent.&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 5:24, 20 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What is the source of the new image? Is the background originally white or transparent? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:23, 21 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Transparent.&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 14:01, 19 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::And what is the source? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:48, 25 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::The source is [https://static.wikia.nocookie.net/ravingrabbids/images/8/8d/Rrr_artwork_010_1_-removebg-preview.png/revision/latest?cb=20210615004356 here].&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 15:04, 25 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Your link is broken, but it is obvious from the filename that someone used the remove.bg service to make it transparent. Therefore, it is not official and the previous version should be used instead. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:14, 25 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::True. But the person who uploaded the image had to get a better resolution image from somewhere. &amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 19:45, 25 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::That&#039;s very likely, but they could also have used an upscaling tool, those are pretty common nowadays. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:00, 26 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::::Delete [[:File:C ray.webp|that image]]?&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 19:55, 10 May 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:M%2BRSoH_%E2%80%93_RitPS_Razorbeard_Concept_art.jpeg&amp;diff=105292</id>
		<title>File:M+RSoH – RitPS Razorbeard Concept art.jpeg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:M%2BRSoH_%E2%80%93_RitPS_Razorbeard_Concept_art.jpeg&amp;diff=105292"/>
		<updated>2025-05-06T05:25:39Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: Category:Artworks from Mario + Rabbids Sparks of Hope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Artworks from Mario + Rabbids Sparks of Hope]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Category:Friends_from_Rayman:_Hoodlums%27_Revenge&amp;diff=105286</id>
		<title>Category:Friends from Rayman: Hoodlums&#039; Revenge</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Category:Friends_from_Rayman:_Hoodlums%27_Revenge&amp;diff=105286"/>
		<updated>2025-05-04T04:06:40Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are friends from the Game Boy Advance series spin-off, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[hu:Kategória:Barátok a Rayman Hoodlums&#039; Revenge-ből]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Boss_Bird&amp;diff=105283</id>
		<title>Boss Bird</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Boss_Bird&amp;diff=105283"/>
		<updated>2025-05-02T06:16:25Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* In Rayman Legends */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Boss Bird&lt;br /&gt;
| image = [[File:Angrybird.png|320px|centre|Boss Bird]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;, &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;&lt;br /&gt;
| resistance = [[File:Lifebar7.png|7 HP]]&amp;lt;ref&amp;gt;The exact [[resistance]] of Boss Bird is 25/4 (6.25) hit points. He takes 25 [[mosquito]] shots to defeat.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| attacks = Sucking air, spitting, contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boss Bird&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from an unlockable wallpaper in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;.&amp;lt;/ref&amp;gt; also known as the &#039;&#039;&#039;Guardian of the Music World&#039;&#039;&#039;,&amp;lt;ref&amp;gt;The name comes from the game files of &#039;&#039;[[Rayman Origins]]&#039;&#039;.&amp;lt;/ref&amp;gt; is a gigantic [[bird]] enemy and the first boss in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He is found in the level [[Hi-Ho Moskito!]], acting as the guard of the entrance to the [[Desert of Dijiridoos]] and in [[Candy Land]] in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the heroes must use their [[mosquito]]es to defeat him. Along with the [[Golem]], the [[Murray|Giant Eel]], and (in &#039;&#039;[[Rayman Legends]]&#039;&#039;’ [[Back to Origins]] mode only) [[Big Mama]], he is one of the only bosses that does not become good after being defeated. He also doesn&#039;t have [[bubo]]s as his weak spots.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Boss Bird is the biggest [[bird]] enemy in the game after the [[Mocking Bird]]. He bears a completely round body with yellow feathers, with exception of the eyelids, the wings and the tail tips, which have brown feathers. He also has a big orange beak, a small yellow beard and swollen eyes with slanted eyelids and pupils with different colors; while his left pupil is blue, his right pupil his green. Despite his non-aerodynamic body, he is able to fly, even when he is not moving his small wings.&lt;br /&gt;
&lt;br /&gt;
He wears a blue tambourine on his head, held by a light-brown belt with a peg on it. He also wears a dark-brown belt which surrounds his body horizontally, with a multi-coloured collar and a small bag on the front. Boss Bird bears a strong resemblance to the [[Blowing Bird]], a considerably smaller enemy. Boss Bird also resembles his leader, the [[Mocking Bird]], featuring several anatomical similarities such as the round body, the small wings and similar claws.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
When the heroes escape from the [[Jibberish Jungle]], defeating all the [[Livingstone|Lividstones]] and [[hunter]]s with the help of their [[mosquito]]es, they reach the other side of the mountain, as the day slowly turns into night. The sky is suddenly filled with woody [[helicopter bomb]]s, which can be sucked or destroyed by the mosquitoes. Suddenly, Boss Bird appears from bellow, performing his suction attack to swallow the heroes or to suck some [[Helicopter bomb|bombs]] to spit at them.&lt;br /&gt;
&lt;br /&gt;
As the level progresses, the characters must avoid Boss Bird&#039;s suction and the [[helicopter bomb]]s that he throws at them, while using attacks to defeat him. While various [[mosquito]] shots can damage him, the most effective and fast way to defeat him is to suck and throw four [[helicopter bomb]]s at him. When attacked, Boss Bird squawks strongly, as his stunned body makes cuckoo clock-like sounds. When finally defeated, Boss Bird deflates like a balloon and falls. After that, his fate is unknown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
RO-Boss-bird.jpg|The heroes fighting Boss Bird.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;==&lt;br /&gt;
Although the Boss Bird does not physically appear in &#039;&#039;[[Rayman Jungle Run]]&#039;&#039;, he does appear on one of the game’s unlockable wallpapers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
RJR BossBird.png|A wallpaper from &#039;&#039;[[Rayman Jungle Run]]&#039;&#039; featuring the Boss Bird&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
Boss Bird appears in &#039;&#039;[[Rayman Legends]]&#039;&#039; in the [[Back to Origins]] painting. He appears in [[Hi-Ho Moskito!#Back to Origins|the same level]] and behaves exactly the same as in &#039;&#039;[[Rayman Origins]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Hi-Ho Moskito! - Back to Origins 8.jpg|Boss Bird as he appears in [[Back to Origins]].&lt;br /&gt;
Legends concept art 66.jpg|Concept art featuring Boss Bird.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;==&lt;br /&gt;
Boss Bird returns in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;, where he appears in the levels &amp;quot;Tchip-tchip&amp;quot;, &amp;quot;Eggs drop!&amp;quot; and &amp;quot;Tchip-Tchip not happy!&amp;quot; and serves as the boss of [[Candy Land]]. He behaves mostly the same as in &#039;&#039;[[Rayman Origins]]&#039;&#039;, except that he now attempts to lay eggs on the hero as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Fiesta Run Bird 1.png|Boss Bird trying to inhale [[Rayman]].&lt;br /&gt;
Fiesta Run Bird 2.png|Boss Bird ready to spit out bombs at [[Rayman]].&lt;br /&gt;
Cui Cui.png|Boss Bird as he appears in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&lt;br /&gt;
EggCuiCui.png|An egg from Boss Bird in &#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters|collapsed=Y}}&lt;br /&gt;
{{RLcharacters|collapsed=Y}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Boss Oiseau]]&lt;br /&gt;
[[pl:Wściekły ptak]]&lt;br /&gt;
[[es:Boss Pájaro]]&lt;br /&gt;
[[ru:Чип-Чип]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Birds]]&lt;br /&gt;
[[Category:Bosses from Rayman Legends]]&lt;br /&gt;
[[Category:Bosses from Rayman Origins]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Little_Livingstone&amp;diff=105176</id>
		<title>Little Livingstone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Little_Livingstone&amp;diff=105176"/>
		<updated>2025-04-27T10:27:17Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Little Livingstone&lt;br /&gt;
| image = [[File:SmallLivingstoneArtwork.png|class=sprite|Little Livingstone]][[File:SmallLivingStonePlumArtwork.png|class=sprite|Little Livingstone]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Designer]]&#039;&#039;&lt;br /&gt;
| location = [[The Dream Forest]]&lt;br /&gt;
| resistance = [[File:Lifebar2.png|2 HP]]&lt;br /&gt;
| attacks = Contact, grab&lt;br /&gt;
| species = [[Livingstone]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Little Livingstones&#039;&#039;&#039; are enemies found only in [[the Dream Forest]], the first world of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
== In &#039;&#039;Rayman&#039;&#039; and its spin-offs ==&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], little Livingstones are averagely resistant enemies who freely wander on their platforms, turning backwards when they reach an obstacle. [[Rayman]] must avoid getting too close to them, as they can throw their hands and attack him from a small distance. They are much more aggressive than [[Livingstone|their taller counterparts]], who are quite meek.&lt;br /&gt;
&lt;br /&gt;
Little Livingstones are sometimes difficult to eliminate, as they can duck to avoid [[Rayman]]&#039;s [[Telescopic fist|fist]]. Unlike the [[Livingstone|tall Livingstones]], the small ones cannot be disposed of by knocking a [[plum]] onto their heads.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Designer]]&#039;&#039;, they appear as events exclusive to [[The Dream Forest|the Jungle world]]. There are two types available to choose from: &#039;&#039;&#039;little livingstones&#039;&#039;&#039; and &#039;&#039;&#039;ferocious little livingstones&#039;&#039;&#039;. The ferocious type acts more aggressively, even before getting hit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;316px&amp;quot; heights=&amp;quot;200px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
PetitExplorateur.png|A little Livingstone, as it appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
PetitExplorateurMains.png|The little Livingstones will try to grab [[Rayman]] if he gets close to them.&lt;br /&gt;
PetitExplorateurBaisse.png|The little Livingstones will duck to avoid getting hit by [[Rayman]]&#039;s [[telescopic fist]].&lt;br /&gt;
SmallLivingstonePlum.png|A little Livingstone on a [[plum]], available only through [[Rayman Designer hacking|&#039;&#039;Rayman Designer&#039;&#039; hacking]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039; ==&lt;br /&gt;
Although little Livingstones do not appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], their sprites can be found in the [[Rayman Raving Rabbids (Game Boy Advance, early production)|game files]]. They feature a similar design to the [[Livingstone]]s, although smaller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;64px&amp;quot; heights=&amp;quot;64px&amp;quot; class=&amp;quot;sprite&amp;quot;&amp;gt;&lt;br /&gt;
RRR GBA - Unused Little Livingstone Anim 1.gif&lt;br /&gt;
RRR GBA - Unused Little Livingstone Anim 2.gif&lt;br /&gt;
RRR GBA - Unused Little Livingstone Anim 3.gif&lt;br /&gt;
RRR GBA - Unused Little Livingstone Anim 4.gif&lt;br /&gt;
RRR GBA - Unused Little Livingstone Anim 5.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The bible dedicated to the Atari Jaguar console contains a picture where [[Rayman]] is on the head of a little Livingstone, a feature which was scrapped early on. Another image shows a little Livingstone riding a [[Spider (Rayman 1)|spider]].&lt;br /&gt;
*It was initially expected that some little Livingstones use [[plum]]s to move. The animation and object state was kept in the game files for all versions, but was not used for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
{{R1enemies}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Petit Livingstone]]&lt;br /&gt;
[[pl:Mały odkrywca]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Events from Rayman Designer]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy%27s_Touch&amp;diff=105175</id>
		<title>Murfy&#039;s Touch</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy%27s_Touch&amp;diff=105175"/>
		<updated>2025-04-27T09:58:47Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;Not to be confused with [[Murfy&#039;s Challenges]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy&#039;s Touch painting.png|320px|thumb|right|The Murfy&#039;s Touch painting.]]&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;s Touch&#039;&#039;&#039; is a painting in &#039;&#039;[[Rayman Legends]]&#039;&#039;. It appears exclusively to the &#039;&#039;[[Rayman Legends#Nintendo Switch (Rayman Legends: Definitive Edition)|Definitive Edition]]&#039;&#039; on the Nintendo Switch. It is the only painting which can only be played in handheld mode.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Murfy&#039;s Touch features all previous levels where [[Murfy]] is playable, with the only difference being that the player has to control [[Murfy]] using the touchscreen. This painting has 126 new [[Teensie]]s to free. Each level does reward the player with an extra [[Lucky ticket]]. However, the player cannot scratch more than the total amount of the other versions, meaning that the player can end up with extra [[Lucky ticket]]s which cannot be scratched. The [[List of Rayman demos|demo]] version includes Murfy&#039;s Touch with only the level [[How to Shoot your Dragon]] playable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Murfy&#039;s Touch Unlocked Announcement.jpg|An announcement telling the player that Murfy&#039;s Touch has been unlocked.&lt;br /&gt;
Murfy&#039;s Touch Unlocked.jpg|Murfy&#039;s Touch unlocked in the [[Main Gallery]].&lt;br /&gt;
Rayman Legends Switch - Murfy&#039;s Touch Main Gallery.jpg|Murfy&#039;s Touch in the [[Main Gallery]].&lt;br /&gt;
Rayman Legends Switch - Murfy&#039;s Touch Diamond.jpg|Murfy&#039;s Touch with all [[teensie]]s saved.&lt;br /&gt;
Murfy&#039;s Touch Painting.jpg|Murfy&#039;s Touch in the [[List of Rayman demos|demo]].&lt;br /&gt;
Murfy&#039;s Touch First Time Info Box.jpg|Entering Murfy&#039;s Touch for the first time.&lt;br /&gt;
Rayman Legends Switch - Murfy&#039;s Touch Paintings.jpg|Some of the levels in Murfy&#039;s Touch.&lt;br /&gt;
Rayman Legends Switch - End Level Eye.jpg|The end of [[Ropes Course]] as it appears in Murfy&#039;s Touch.&lt;br /&gt;
Rayman Legends Switch - Murfy Dialog 1.jpg|The first dialogue in Murfy&#039;s Touch.&lt;br /&gt;
Rayman Legends Switch - Murfy Dialog 2.jpg|The second dialogue in Murfy&#039;s Touch.&lt;br /&gt;
Rayman Legends Switch - Murfy Dialog 3.jpg|The third dialogue in Murfy&#039;s Touch.&lt;br /&gt;
Rayman Legends Switch - Murfy Dialog 4.jpg|The fourth dialogue in Murfy&#039;s Touch.&lt;br /&gt;
Rayman Legends Switch - Rotate Screen.jpg|The Queen Teensie area from [[How to Shoot your Dragon]] as it appears in Murfy&#039;s Touch.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
Murfy&#039;s Touch features a total of 14 levels.&lt;br /&gt;
&lt;br /&gt;
*[[Once upon a Time]]&lt;br /&gt;
*[[Dungeon Dash]]&lt;br /&gt;
*[[Ropes Course]]&lt;br /&gt;
*[[Dungeon Chase]]&lt;br /&gt;
*[[How to Shoot your Dragon]]&lt;br /&gt;
*[[The Winds of Strange]]&lt;br /&gt;
*[[Altitude Quickness]]&lt;br /&gt;
*[[What the Duck?]]&lt;br /&gt;
*[[I&#039;ve Got a Filling]]&lt;br /&gt;
*[[The Deadly Lights]]&lt;br /&gt;
*[[Infiltration Station]]&lt;br /&gt;
*[[Shields Up... and Down]]&lt;br /&gt;
*[[The Great Lava Pursuit]]&lt;br /&gt;
*[[Hell Breaks Loose]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Oddly, the painting for Murfy&#039;s Touch features [[Murfy]] without his eyebrows.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Murfy&#039;s Challenges]]&lt;br /&gt;
&lt;br /&gt;
{{RaymanLegendsLocations}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Murfy&#039;s Touch]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman Legends]]&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File_talk:C_ray.jpg&amp;diff=105078</id>
		<title>File talk:C ray.jpg</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File_talk:C_ray.jpg&amp;diff=105078"/>
		<updated>2025-04-25T17:45:41Z</updated>

		<summary type="html">&lt;p&gt;Teensies in Globox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I uploaded a backgroundless version of [[:File:C ray.jpg|this image]] [[:File:C ray.webp|here]] (not with a white background, but without a background), and in a higher resolution. Since [[:File:C ray.webp|that image]] is not a jpg, but a webp, I couldn&#039;t upload it as a newer version of [[:File:C ray.jpg|this image]].&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 19:50, 19 April 2025 (UTC)&lt;br /&gt;
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*I suggest converting the existing transparent webp image to a jpg file, then uploading that as a newer version of the jpg image with the white background. {{Unsigned|RayGamer99|22:55, 19 April 2025 (CEST)}}&lt;br /&gt;
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::You also know that jpg image can&#039;t be transparent.&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 5:24, 20 April 2025 (UTC)&lt;br /&gt;
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:::What is the source of the new image? Is the background originally white or transparent? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 11:23, 21 April 2025 (UTC)&lt;br /&gt;
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::::Transparent.&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 14:01, 19 April 2025 (UTC)&lt;br /&gt;
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:::::And what is the source? —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:48, 25 April 2025 (UTC)&lt;br /&gt;
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::::::The source is [https://static.wikia.nocookie.net/ravingrabbids/images/8/8d/Rrr_artwork_010_1_-removebg-preview.png/revision/latest?cb=20210615004356 here].&amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 15:04, 25 April 2025 (UTC)&lt;br /&gt;
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:::::::Your link is broken, but it is obvious from the filename that someone used the remove.bg service to make it transparent. Therefore, it is not official and the previous version should be used instead. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 15:14, 25 April 2025 (UTC)&lt;br /&gt;
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:::::::::True. But the person who uploaded the image had to get a better resolution image from somewhere. &amp;lt;br&amp;gt;[[File:TeensiensCA.jpg|x42px|link=User:Teensies in Globox]] &#039;&#039;&#039;[[Special:Contributions/Teensies in globox|in]]&#039;&#039;&#039; [[File:GloboxSkin1 Model.png|x42px|link=User talk:Teensies in Globox]] 19:45, 25 April 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Teensies in Globox</name></author>
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