Arcane Forest

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Arcane Forest
Arcane Forest
Fiery Depths Dark Legacy

Cages 5 Lives 4

Arcane Forest is the seventh and final world before the final battle with Mr Dark in the Game Boy Color version of Rayman. Its appearance is partly influenced by the Dream Forest in the original game, but more heavily influenced by the environments of Rayman 2. It also contains some events that previously occured in Candy Chateau of the original game.

It is a dark forest full of spikes, slippery logs, and red spiky balls that pop out of the ground to hurt Rayman. There are four parts. The first two are normal and straightforward. The later two contain challenges that Mr Dark sets before him. At the very end, Rayman faces the main antagonist of the game.

Part 1

There are two cages, two lives and a bonus level to find in this level.

Rayman must first make a number of jumps to the right, using his helicopter to make things easier, until he reaches a swinging plum. Riding the plum once will cause two scared platforms to appear below him, which will lead him to the level's first cage. Once he has broken it, he must return to the plum and continue right to reach his first slippery log. This will lead him to a series of vines which he must jump across, taking out some lurking antitoons as he goes. When he reaches the next ledge, he can drop down to a vine below to retrieve a life. He can get a second life by jumping up to a vine above the next slippery log, and then jumping to a ledge next to it.

Sliding right, Rayman reaches a ledge and then climbs upwards, before starting left using a scared platform to cross some spikes. He then climbs upwards again and journeys left using logs, scared platforms, vines and ledges, overcoming spikes, antitoons, and spiky balls. After he rides a scared platform past two spiky balls, he will make a large jump to the left and then have the option to climb a vine and continue right or use a scared platform going downwards to reach the other cage.

Taking a right will bring him along a few vines and ledges, past an antitoon, to the level exit. However, if he drops down to a scared platform below, he can reach the bonus level.

Part 2

There are two cages to be found in this level.

Rayman starts out at the top of a slippery log. He must slide down it to the right, land on a ledge, and then drop down to a ledge below. Moving left and jumping some spikes, he reaches a scared platform which he must ride upwards and then jump to another, which he takes right. This brings him across more falling and scared platforms until he comes to a vine, which he can jump to a long ledge where some spiky balls will fall towards him. As he makes his way right and jumps from the ledge to another falling platform, the level's first cage will appear on a ledge below. To reach it, Rayman must backtrack to the vine and drop down. He can also get a golden fist by climbing to the top of the vine.

Continuing right, he makes many jumps across ledges, falling and scared platforms, and even a swinging plum. Eventually, he will reach a slippery log. If he times his jump from it correctly he can reach the top of a ledge to the right, avoid a falling spiky ball, drop down and ride a scared platform downwards to the second cage.

Returning to the ledge and sliding left on a log, he must use several flying rings to cross a chasm, and land on a another slippery log. Sliding down and jumping to another ledge he will find a plum which he can use to cross a floor of spikes. He then makes several more jumps, avoiding spikes, to the left, and slides down a couple of logs to reach another sea of spikes, which he crosses using flying rings. At the end of this, he finds one of the strange blowing objects that were common in Ancient Forest. He must punch it and let it blow him upwards to reach a flying ring and then a ledge. Continuing upwards, he finds the level's exit.

Part 3

Discovery of Bad Rayman

This level has Bad Rayman chasing and copying Rayman's every move, like in the original game. If Rayman touches him it leads to an instant death. However, unlike the original game, it is possibly to kill him. It involves flying over a bed of spikes in a certain way. There are no cages or lives in this level.


Part 4

Rayman's movements become mirrored

Akin to the original game, this level has the directional controls being reversed. Left is right, and vice-versa. The red spiky ball enemy appears only in this stage (as well as in the Dark Legacy levels). There is one cage, two lives and a bonus level to be found in this level.


Final battle

Mr Dark appearing before Rayman

In the last part, Rayman finally reaches Mr Dark and has to defeat him. This level can not be replayed once it is finished.


Arcane Forest screenshots

Trivia

  • The music is an edited version of that of the late trailers of Rayman 2 and also one of the tracks of music that would sometimes play when Rayman rides a flying keg in that game, first heard in the Echoing Caves.

External links