From RayWiki, the Rayman wiki
Revision as of 20:33, 30 July 2008 by Foultzboyz (talk | contribs)
Jump to navigation Jump to search
How the cages looked in Rayman

A cage is a small breakable prison that contains creatures that have been captured by hostile characters (eg. Robo-Pirates, Hoodlums, etc). It is Rayman's objective in all three major games to destroy ever single cage there is and release the prisoners inside them.

Cages in Rayman

In the original Rayman, the cages are about as big as he is, and they contain Electoons which have been captured by the monsters that appeared after the Great Protoon was stolen by Mister Dark. Each level in the game has six cages which fill up a medallion as Rayman keeps destroying them. When he has freed all six per level, the medallion shows as a happy Electoon face on the world map. There is a total of 102 cages in the whole game, and all of them must be destroyed before advancing to the Candy Chateau. The game also requires backtracking to find all of the cages, as Rayman is sometimes not able to reach them until he gains his powers. Some cages are also hidden, and only appear if Rayman touches a certain area in a map.

Cages in Rayman 2

Unlike Rayman 1, the player can advance to the final boss level without freeing all 80 cages. The cages in this game are a lot smaller this time, and are mostly hung from ceilings and posts, containing several kinds of creatures and spirits such as Teensies, Familiar Spirits (Rayman Revolution only), Denys, Ludivs (the Playstation version only) and Yellow Lums. Also unlike Rayman 1, they do not appear by touching certain areas in a map, though some do stay hidden and can be easily missed. Rayman would know that one is near by hearing the sound of a prisoner crying for help. For every ten that Rayman destroys, his life bar increases, though in Rayman Revolution, it indicates that Rayman has enough Familiar Spirits to unlock a new minigame.

Cages in Rayman 3

This time, the only creatures that are trapped inside cages are Teensies that have been captured by the Hoodlums, and there are 60 cages in total. Again, not all of them have to be destroyed in order to advance to the final boss level. Reminiscing Rayman 1, each cage that is destroyed fills up a medallion, though this time when each medallion is filled with 6 cages, Rayman's life bar increases.

Cages are also found in all Rayman games on the Gameboy Advance.