Foutch

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Foutch
File:Users.jpg
Alignment Originally good; later insane and hostile

Appears in Rayman 2
Location Beneath the Sanctuary of Rock and Lava, Ray-Type Challenge

Portrayed by {{{portrayed by}}}

Resistance 30 HP
Attacks Vertical flame throw, horizontal flame throw, flame spin

Sex {{{sex}}}
Species {{{species}}}

Relatives {{{relatives}}}

‘Well, I say that you are a thief! A thief and a liar, to boot! Prepare to die!’ —Foutch, Rayman 2: The Great Escape (PlayStation version)


Foutch is a boss who appears in Rayman 2: The Great Escape and its remakes.

Description

Foutch is a hovering, legless, yellow-coloured creature with a pyramidal head, which floats slightly apart from his body. His fists and chest are decorated with fiery insignia, and his arms appear to be made of a transparent, glassy substance. In the Dreamcast version, he glows with a blue aura; in the other versions, his head glows yellow, and the rest of him remains dull. Foutch is the Guardian of the Sanctuary of Rock and Lava, a level themed around the classical element of fire. However, Foutch is only encountered in the next level, Beneath the Sanctuary of Rock and Lava, where the third Mask of Polokus is hidden. Once the four Masks are reunited, the benevolent god Polokus can be reawakened, and can aid in Rayman's quest to defeat the Robo-Pirates. Foutch is the most aggressive of the four Guardians, who were created by Polokus to protect the Masks. In the Sony PlayStation version of the game, the Grand Minimus reveals that Foutch has been driven insane by the destruction of the Heart of the World. He will no longer listen to reason, and believes Rayman to be a lying thief who has come to steal the Mask for malevolent purposes. Ly the Fairy attempted to ‘contact his spirit’, but was unable to soothe him in the way she soothed Umber.

In the Dreamcast version, Foutch glows with a blue aura and Axel glows with a yellow one.
Foutch makes an appearance in the Ray-Type Challenge, in Rayman Revolution

Role in the games

In each version of Rayman 2, Foutch plays the same role (with the exception of Rayman 2 Forever, in which the Guardians are all ommitted). Foutch appears near the end of his Beneath the Sanctuary of Rock and Lava. Catching Rayman by surprise, he punches the hero, causing him to tumble into Foutch's magma-filled arena, permanently stripping him of his new super helicopter power in the progress. The fight begins. In the PlayStation version, Rayman unsuccessfully attempts to reason with the Guardian first. Throughout the fight, Foutch chases Rayman around his circular arena while hurling horizontal and vertical beams of fire at him. In order to defeat him, Rayman must use spider-webs to bounce himself high in the air, then use his magic fist to strike down overhanging stalactites. If a stalactite lands on Foutch's head, he is injured; this is quite similar to the method by which Rayman defeated the first Guardian, Axel, except that Foutch requires three hits rather than one. Each stalactite will inflict him 13 damage, out of his resistance of 30. When defeated, he explodes, releasing a number of Red Lums, as well as Purple Lums which can be used escape the arena and find the Mask. It is not clear if Foutch was destroyed or not; in the PlayStation version, he can be re-fought an unlimited number of times, but in the other versions he never appears after his defeat.

Rayman Revolution contains an additional minigame entitled Ray-Type Challenge, which is based on the Menezis minigame from the Windows and Dreamcast versions of the game. Ray-Type Challenge is a sidescrolling shooter game. The player controls Rayman, who sits astride a flying shell which is flying through space. He must overcome numerous obstacles, including piranhas, bats, Robo-Pirate projectiles and Boss Chenilles, either by shooting them or manoeuvring around them. As the minigame progresses, Rayman eventually encounters Foutch, who is its most powerful opponent. Once Rayman defeats him, he explodes, and the minigame continues as normal; it runs on indefinitely until Rayman loses his three lives, allowing Foutch to be encountered an unlimited number of times.