Difference between revisions of "Geyser Blowout"
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Finally the team must defeat four
Finally the team must defeat four guarding the last Electoon cage by using the geyser provided for them. After doing so and breaking the cage the photoboard will appear and the level will end.
Revision as of 13:28, 5 April 2012
|← It's a Jungle Out There...||Punching Plateaus →|
Geyser Blowout is the second level of the Jibberish Jungle, the first world in Rayman Origins. Many geysers and moving platforms are present in this level. This area was formerly known as Geyser Blast. This is also the first level to have hidden areas where the Electoon cages reside.
Upon entering the level, the players can see The Magician to the left who will tell them about Lums and Skull Coins if they hit or jump on top of his hat. Afterwards, the team will continue through the level using the geysers to gain extra height.
The team spots a Lum King upon entering and then slides down a a waterfall onto some moving platforms near a geyser. After going up said geyser they encounter Swingmen who help them across a huge gap. However, below the gap is the first secret area of the level which the players can access and find the first Electoon cage. Afterwards, they can head back up using a flower bulb and continue on through the area.
Secret Area 1
The team must simply defeat the four Lividstones on moving platforms guarding the cage.
Moving platforms expand greatly in this area and can crush the team if they're not careful. At the end of the level, the secret area is at the bottom being guarded by a Psychlops.
Secret Area 2
The team must defeat the four Lividstones guarding the cage. To do this they can either hit the bulb causing the platforms the three Lividstones are standing on to disappear thus making them fall into the rapid water into a Spiky Flower then defeating the last one manually or defeating them all manually. The team must also be careful to not fall into the water and get bubblized by the Spiky Flowers themselves.
Now the team must put their skills to the test and conquer a mix of moving platforms and geysers and avoid falling in dangerous water containing tentacle claws.
Finally the team must defeat four Psychlopes guarding the last Electoon cage by using the geyser provided for them. After doing so and breaking the cage the photoboard will appear and the level will end.