Geyser Blowout

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Revision as of 03:21, 14 March 2012 by Teensiedragonkaiser (talk | contribs) (Definitely not a stub now :))
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Geyser Blowout
It's a Jungle Out There... Punching Plateaus
World Jibberish Jungle

RO-Electoon.png #1
Cage
RO-Electoon.png #2
Cage
RO-Electoon.png #3
Cage
RO-Electoon.png #4
150 Lums
RO-Electoon.png #5
300 Lums
RO-Electoon.png #6
1:30 Time

RO-SkullCoin-Icon.png
{{{coin}}}
RO-Medal.png
150 Lums
RO-Cup.png
1:02 Time
RO-Relic.png
{{{relic}}}

Geyser Blowout is the second level of the Jibberish Jungle, the first world in Rayman Origins. Many geysers and moving platforms are present in this level. This area was formerly known as Geyser Blast. This is also the first level to have hidden areas where the Electoon cages reside.

Area 1

Upon entering the level, the players can see The Magician to the left who will tell them about Lums and Skull Coins if the hit or jump on top of his hat. Afterwards, the team will continue through the level using the geysers to gain extra height.

Area 2

The first secret area location.

The team spots a Lum King upon entering and then slides down a a waterfall onto some moving platforms near a geyser. After going up said geyser they encounter Swingmen who help them across a huge gap. However, below the gap is the first secret area of the level which the players can access and find the first Electoon cage. Afterwards, they can head back up using a flower bulb and continue on through the area.

Secret Area 1

Inside the first secret area.

The team must simply defeat the four Livingstones on moving platforms guarding the cage.

Area 3

Moving platforms expand greatly in this area and can crush the team if they're not careful. At the end of the level, the secret area is at the bottom being guarded by a Psychlops.

Secret Area 2

Inside the second secret area.

The team must defeat the four Livingstones guarding the cage. To do this they can either hit the bulb causing the platforms the three Livingstones are standing on to disappear thus making them fall into the rapid water into a Spiky Flower then defeating the last one manually or defeating them all manually. The team must also be careful to not fall into the water and get bubblized by the Spiky Flowers themselves.

Area 4

Now the team must put their skills to the test and conquer a mix of moving platforms and geysers and avoid falling in dangerous water.

Area 5

Finally the team must defeat four Psycholpes guarding the last Electoon cage by using the geyser provided for them. After doing so and breaking the cage the photoboard will appear and the level will end.

Enemies


Template:JibberishJungle