Difference between revisions of "Gong Heights"

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m (Gongs Heights moved to Gong Heights: Correct level name is Gong Heights.)
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Gongs Heights is the seventh level in [[Rayman 1]] and the third level in [[Band Land]], the second world in the game. There are lots of clouds here, and it is very dangerous with all the lightning striking eyes. Also common are the giant Monks, who hold crystal balls which you can use to jump across. It is also known to snow here.
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'''Gongs Heights''' is the third level in [[Band Land]], the second world of ''[[Rayman 1|Rayman]]''. It is a short stage made of 2 parts.
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__NOTOC__
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[[Image:MoineBongosHaut.png|thumb|316px|right|[[Monk]]s are useful allies]]
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==Part 1==
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Very common are the giant [[Monk]]s, who hold bongos or crystal balls which you can use to jump across.
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[[Image:MapMU3-1PC.jpg|700px|PC version]]
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[[Image:MapMU3-1PS.jpg|700px|PS version]]
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[[Image:GongsPoursuite.png|thumb|320px|left|[[Rayman]] is pursued by a lethal and invisible force]]
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==Part 2==
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There are lots of clouds here, and it is very dangerous with all the [[lightning eye]]s. It is snowing, and [[Rayman]] must not stop until he reaches the end of the level, because an invisible force kills him if he isn't as quick as the screen.
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[[Image:MapMU3-2PC.jpg|700px|PC version]]
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[[Image:MapMU3-2PS.jpg|700px|PS version]]
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{{Bandlandlevels}}
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{{French
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| name = Gongs_Célestes
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}}
  
{{bandlandlevels}}
 
 
[[Category:Places]]
 
[[Category:Places]]
 
[[Category:Places from Rayman]]
 
[[Category:Places from Rayman]]

Revision as of 21:47, 30 August 2008

Gongs Heights is the third level in Band Land, the second world of Rayman. It is a short stage made of 2 parts.

Monks are useful allies

Part 1

Very common are the giant Monks, who hold bongos or crystal balls which you can use to jump across.

PC version

PS version

Rayman is pursued by a lethal and invisible force

Part 2

There are lots of clouds here, and it is very dangerous with all the lightning eyes. It is snowing, and Rayman must not stop until he reaches the end of the level, because an invisible force kills him if he isn't as quick as the screen.

PC version

PS version

Template:Bandlandlevels

Template:French