Difference between revisions of "Gong Heights"

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
'''Gong Heights''' (French: '''''Gongs Célestes''''' – '''''Celestial Gongs''''') is the third level in [[Band Land]], the second world of [[Rayman 1|the original ''Rayman'' game]]. It is one of the shortest levels in the game, consisting of only two parts.
+
{{Template:R1Level
 +
| name = Gong Heights
 +
| image = [[Image:MoineBongosHaut.png|center|320px|class=sprite|''Gong Heights'']]
 +
| preceded by = [[Allegro Presto]]
 +
| followed by = [[Mr Sax's Hullaballoo]]
 +
}}
 +
 
 +
'''Gong Heights''' (French: '''''Gongs Célestes''''' – '''''Celestial Gongs''''') is the third level in [[Band Land]], the second world of [[Rayman 1|the original ''Rayman'' game]]. It is one of the shortest levels in the game, consisting of only two parts. The second part introduces an invisible force of doom, one of two phases (the other in phase 2 of [[the Hard Rocks]]) in the game to feature it as invisible with no other object moving with it.
 
__NOTOC__
 
__NOTOC__
  
 
==Part 1==
 
==Part 1==
[[Image:MoineBongosHaut.png|thumb|316px|right|[[Monk]]s are useful allies]]
+
This level is set over a giant void high up in the sky, and [[Rayman]] must use the giant [[monk]]s, who hold [[bongo]]s or crystal balls which [[Rayman]] can use as platforms.
 
 
This level is set over a giant void high up in the sky, and [[Rayman]] must use the giant [[Monk]]s, who hold [[bongo]]s or crystal balls which Rayman use as platforms.
 
  
 
[[Image:MapMU3-1PC.jpg|700px|PC version]]
 
[[Image:MapMU3-1PC.jpg|700px|PC version]]
Line 14: Line 19:
  
 
==Part 2==
 
==Part 2==
[[Image:GongsPoursuite.png|thumb|316px|left|[[Rayman]] is pursued by a lethal and unseen force]]
+
[[Image:GongsPoursuite.png|thumb|316px|left|class=sprite|[[Rayman]] is pursued by a lethal and unseen force.]]
  
There are many [[cloud]]s in this section, where [[Rayman]] must avoid the bolts of electricity shot by the [[lightning eyes]]. It is snowing, and Rayman must not stop until he reaches the end of the level, as an invisible force kills him if the edge of the screen catches up with him.
+
There are many [[cloud]]s in this section, where [[Rayman]] must avoid the bolts of electricity shot by the [[lightning eyes]]. It is snowing, and [[Rayman]] must not stop until he reaches the end of the level, as an invisible force kills him if the edge of the screen catches up with him.
  
 
[[Image:MapMU3-2PC.jpg|700px|PC version]]
 
[[Image:MapMU3-2PC.jpg|700px|PC version]]
Line 25: Line 30:
  
 
==External links==
 
==External links==
* [http://www.youtube.com/watch?v=NF3Tdeh5lE8 Gong Heights playthrough at YouTube (Sony PlayStation version)]
+
'''Atari Jaguar'''
* [http://www.youtube.com/watch?v=YNevoDelG4E Gong Heights playthrough at YouTube (PC/MS-DOS version)]
+
* [http://www.youtube.com/watch?v=RxfQcdx0vmA Haruka's playthrough on YouTube]
* [http://www.youtube.com/watch?v=RxfQcdx0vmA Gong Heights playthrough at YouTube (Atari Jaguar version)]
+
 
 +
'''Sony PlayStation'''
 +
* [http://www.youtube.com/watch?v=NF3Tdeh5lE8 Haruka's playthrough on YouTube]
 +
 
 +
'''PC/MS-DOS'''
 +
* [http://www.youtube.com/watch?v=YNevoDelG4E Haruka's playthrough on YouTube]
 +
 
 +
* [https://youtu.be/G5dFuW9D0nc RayCarrot's playthrough on YouTube]
 +
 
 +
'''Game Boy Advance'''
 +
* [https://youtu.be/8V2K1oIiWuQ RayCarrot's playthrough on YouTube]
  
{{Bandlandlevels}}
+
{{Rayman1locations}}
  
 
[[fr:Gongs Célestes]]
 
[[fr:Gongs Célestes]]
 
[[de:Himmlischer Gong]]
 
[[de:Himmlischer Gong]]
 
[[it:Gong Celeste]]
 
[[it:Gong Celeste]]
[[pl:Wysoki Gong]]
+
[[pl:Gong Heights]]
  
 
[[Category:Places from Rayman 1]]
 
[[Category:Places from Rayman 1]]

Latest revision as of 15:36, 5 March 2019

Gong Heights
Gong Heights
Allegro Presto Mr Sax's Hullaballoo

Gong Heights (French: Gongs CélestesCelestial Gongs) is the third level in Band Land, the second world of the original Rayman game. It is one of the shortest levels in the game, consisting of only two parts. The second part introduces an invisible force of doom, one of two phases (the other in phase 2 of the Hard Rocks) in the game to feature it as invisible with no other object moving with it.


Part 1

This level is set over a giant void high up in the sky, and Rayman must use the giant monks, who hold bongos or crystal balls which Rayman can use as platforms.

PC version

PS version


Part 2

Rayman is pursued by a lethal and unseen force.

There are many clouds in this section, where Rayman must avoid the bolts of electricity shot by the lightning eyes. It is snowing, and Rayman must not stop until he reaches the end of the level, as an invisible force kills him if the edge of the screen catches up with him.

PC version

PS version


External links

Atari Jaguar

Sony PlayStation

PC/MS-DOS

Game Boy Advance