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'''Gong Heights''' (French: '''''Gongs Célestes''''' – '''''Celestial Gongs''''') is the third level in [[Band Land]], the second world of [[Rayman 1|the original ''Rayman'' game]]. It is one of the shortest levels in the game, consisting of only two parts.
{{StandardLevel
__NOTOC__
| name = Gong Heights
[[Image:MoineBongosHaut.png|thumb|316px|right|[[Monk]]s are useful allies]]
| image = [[File:MoineBongosHaut.png|316px|class=sprite|Gong Heights]]
| preceded by = [[Allegro Presto]]
| followed by = [[Mr Sax's Hullaballoo]]
}}
 
'''Gong Heights''' (French: '''''Gongs Célestes''''' – '''''Celestial Gongs''''') is the third level in [[Band Land]], the second world of [[Rayman 1|the original ''Rayman'' game]]. It is one of the shortest levels in the game, consisting of only two parts. The second part introduces an invisible force of doom, one of two parts (the other being part 2 of [[the Hard Rocks]]) in the game to feature it.


==Part 1==
==Part 1==
This level is set over a giant void high up in the sky, and [[Rayman]] must use the giant [[Monk]]s, who hold [[bongo]]s or crystal balls which Rayman use as platforms.
This level is set over a giant void high up in the sky, and [[Rayman]] must use the giant [[monk]]s, who hold [[bongo]]s or crystal balls which [[Rayman]] can use as platforms. The PC version and its ports contain a checkpoint not present in the other versions of the game.


[[Image:MapMU3-1PC.jpg|700px|PC version]]
<gallery widths="800px" heights="128px">
RaymanPC - Music 12.png|PC version
RaymanPS1US - Music 12.png|PlayStation version
</gallery>


[[Image:MapMU3-1PS.jpg|700px|PS version]]
==Part 2==
[[File:GongsPoursuite.png|thumb|316px|class=sprite|[[Rayman]] is pursued by a lethal and unseen force.]]


[[Image:GongsPoursuite.png|thumb|320px|left|[[Rayman]] is pursued by a lethal and invisible force]]
There are many [[cloud]]s in this section, where [[Rayman]] must avoid the bolts of electricity shot by the [[lightning eyes]]. It is snowing, and [[Rayman]] must not stop until he reaches the end of the level, as an invisible force will kill him if the edge of the screen catches up with him.


==Part 2==
<gallery widths="800px" heights="117px">
There are many [[cloud]]s in this section, where [[Rayman]] must avoid the bolts of electricity shot by the [[lightning eyes]]. It is snowing, and Rayman must not stop until he reaches the end of the level, as an invisible force kills him if the edge of the screen catches up with him.
RaymanPC - Music 13.png|PC version
RaymanPS1US - Music 13.png|PlayStation version
RaymanDSi - Music 13.png|Nintendo DSi version
</gallery>


[[Image:MapMU3-2PC.jpg|700px|PC version]]
==External links==
'''Atari Jaguar'''
* [https://www.youtube.com/watch?v=5DBrp63BB_8 Haruka's playthrough on YouTube]


[[Image:MapMU3-2PS.jpg|700px|PS version]]
'''Sony PlayStation'''
* [https://www.youtube.com/watch?v=9P_LWfOJbIo Haruka's playthrough on YouTube]


==External links==
'''PC/MS-DOS'''
* [http://www.youtube.com/watch?v=NF3Tdeh5lE8 Gong Heights playthrough at YouTube (Sony PlayStation version)]
* [https://www.youtube.com/watch?v=cKrht9FspUU Haruka's playthrough on YouTube]


* [http://www.youtube.com/watch?v=YNevoDelG4E Gong Heights playthrough at YouTube (PC/MS-DOS version)]
* [https://youtu.be/G5dFuW9D0nc RayCarrot's playthrough on YouTube]


* [http://www.youtube.com/watch?v=RxfQcdx0vmA Gong Heights playthrough at YouTube (Atari Jaguar version)]
'''Game Boy Advance'''
* [https://youtu.be/8V2K1oIiWuQ RayCarrot's playthrough on YouTube]


{{Bandlandlevels}}
{{Rayman1locations}}


[[fr:Gongs Célestes]]
[[fr:Gongs Célestes]]
[[de:Himmlischer Gong]]
[[it:Gong Celeste]]
[[pl:Gong Heights]]
[[es:Los Cerros del Gong]]
[[ru:Гудящие Вершины]]


[[Category:Places from Rayman 1]]
[[Category:Places from Rayman 1]]

Latest revision as of 17:16, 13 January 2024

Gong Heights
Gong Heights
Allegro Presto Mr Sax's Hullaballoo

Gong Heights (French: Gongs CélestesCelestial Gongs) is the third level in Band Land, the second world of the original Rayman game. It is one of the shortest levels in the game, consisting of only two parts. The second part introduces an invisible force of doom, one of two parts (the other being part 2 of the Hard Rocks) in the game to feature it.

Part 1

This level is set over a giant void high up in the sky, and Rayman must use the giant monks, who hold bongos or crystal balls which Rayman can use as platforms. The PC version and its ports contain a checkpoint not present in the other versions of the game.

Part 2

Rayman is pursued by a lethal and unseen force.

There are many clouds in this section, where Rayman must avoid the bolts of electricity shot by the lightning eyes. It is snowing, and Rayman must not stop until he reaches the end of the level, as an invisible force will kill him if the edge of the screen catches up with him.

External links

Atari Jaguar

Sony PlayStation

PC/MS-DOS

Game Boy Advance