Difference between revisions of "Mr Sax"

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{{Enemy
 
{{Enemy
| name = Mr. Sax
+
| name = Mr Sax
| image = [[Image:MrSax.png|center|316px|''Mr. Sax'']]
+
| image = [[Image:MrSaxArtwork.png|class=sprite|''Mr Sax'']]
 
| alignment = Bad
 
| alignment = Bad
| appears in = ''[[Rayman 1|Rayman]]''
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| appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Bowling]]''
| location = [[Band Land]]
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| location = [[Mr Sax's Hullaballoo]]
 +
| portrayed by = Chris Bénard
 
| resistance = [[Image:Lifebar12.png|''12 HP'']]
 
| resistance = [[Image:Lifebar12.png|''12 HP'']]
| attacks = [[Wrong note]]s, stomp
+
| attacks = [[Wrong note]]s, musical grenades, stomping
 
}}
 
}}
  
'''Mr. Sax''' is a giant saxophone and the second boss in ''[[Rayman 1|Rayman]]'', located in [[Band Land]], in [[Mr Sax's Hullaballoo|Mr. Sax's Hullaballoo]].
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'''Mr Sax''' is a gigantic, malevolent saxophone, and the second of the six main bosses in [[Rayman 1|the original ''Rayman'' game]]. He is the ruler of [[Band Land]], a surreal country composed mainly of music and musical instruments.
  
He is first encountered in [[Allegro Presto]], where [[Rayman]] finds out where some vicious [[wrong note]]s are coming from. He will blow wrong notes at him, and Rayman will simply have to punch one of them back, so that the giant saxophone leaves the level.
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==In ''[[Rayman 1|Rayman]]''==
 +
[[Image:MrSaxAllegroPresto.png|left|class=sprite|thumb|316px|class=sprite|The first encounter with Mr Sax.]]
  
[[Image:NoteStat.png|thumb|316px|left|Mr. Sax is pursuing Rayman]]
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===[[Allegro Presto]]===
 +
Mr Sax is first encountered in [[Allegro Presto]]. At the end of this level, [[Rayman]] finds that the vicious [[wrong note]]s which have been plaguing him throughout [[Band Land]] seem to come from Mr Sax. When the two first meet, Mr Sax blows another [[wrong note]] at [[Rayman]], then turns and flees.
  
[[Image:SaxNote.png|thumb|316px|none|Mr. Sax blowing out a wrong note]]
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===[[Mr Sax's Hullaballoo]]===
 +
The two confront each other again in [[Mr Sax's Hullaballoo]], where the boss starts blowing [[wrong note]]s again, which can be [[Telescopic fist|punched]] back to hurt him. Then, he starts chasing [[Rayman]], who can also [[Telescopic fist|punch]] the static [[wrong note]]s that stand in his way. This way, he can take take away up to 9 of his 12 [[Resistance|life points]], making the final battle much easier.
  
In Mr. Sax's Hullaballoo, he starts blowing wrong notes again, which can be punched back to hurt him. Then, he starts chasing Rayman, who can also punch the static wrong notes that stand in his way. This way, he can take take away up to 9 of his 12 [[Resistance|life points]], making the final battle much easier.
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{{clear|left}}
  
Mr. Sax's main attacks consist in blowing wrong notes of different kinds at Rayman. The first type looks exactly like sliding wrong notes, except that one hit is enough to throw them back to the sender. He can even blow three of them at a time. They can also be found on Rayman's way when he is pursued by Mr. Sax: in this case, they float in the air, and punching them will send them at him.
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<gallery widths="316px" heights="200px" class=sprite>
 +
NoteStat.png|Mr Sax is pursuing [[Rayman]].
 +
SaxNote.png|Mr Sax blowing out a [[wrong note]].
 +
</gallery>
  
[[Image:Sax2Notes.png|thumb|316px|left|Mr. Sax blowing out two wrong notes]]
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Mr Sax's main attacks consist in blowing [[wrong note]]s of different kinds at [[Rayman]]. The first type looks exactly like sliding [[wrong note]]s, except that one hit is enough to throw them back to the sender. He can blow three of them at a time.
  
[[Image:RenvoiNote.png|thumb|316px|right|A wrong note punched back by Rayman]]
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<gallery widths="316px" heights="200px" class=sprite>
 +
Sax2Notes.png|Mr Sax blowing out two [[wrong note]]s.
 +
RenvoiNote.png|A [[wrong note]] punched back by [[Rayman]].
 +
Sax3Notes.png|Mr Sax blowing out three [[wrong note]]s.
 +
</gallery>
  
[[Image:Sax3Notes.png|thumb|316px|none|Mr. Sax blowing out three wrong notes]]
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The second type of [[wrong note]] are round notes which explode in the air and free eight tiny invincible [[wrong note]]s in the shape of the first type. Mr Sax can blow two of them at the same time, making it much harder to dodge the tiny notes.
  
The second type, called fragmentation wrong notes, are round notes which explode in the air and free eight tiny invincible wrong notes in the shape of the first type. Mr. Sax can blow two of them at the same time, making it much harder to dodge the tiny notes.
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<gallery widths="316px" heights="200px" class=sprite>
 +
SaxNoteFragmentation.png|Mr Sax blowing out a fragmentation [[wrong note]].
 +
NoteFragmentationExplose.png|A fragmentation [[wrong note]] exploding.
 +
FragmentationMiniNotes.png|Tiny [[wrong note]]s appear from the explosion.
 +
</gallery>
  
[[Image:SaxNoteFragmentation.png|thumb|316px|left|Mr. Sax blowing out a fragmentation wrong note]]
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The third type follow a curved trajectory and explode on the ground. They are the same shape as the second type.
  
[[Image:FragmentationMiniNotes.png|thumb|316px|right|...and freeing tiny wrong notes]]
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<gallery widths="316px" heights="200px" class=sprite>
 +
SaxNoteExplosive.png|Mr Sax blowing out an explosive [[wrong note]].
 +
NoteExplosive.png|The effect of an explosive [[wrong note]].
 +
</gallery>
  
[[Image:NoteFragmentationExplose.png|thumb|316px|none|A fragmentation wrong note exploding...]]
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Mr Sax's attacks also include stomping on [[Rayman]], though he is quite easy to dodge. Once beaten, he starts dancing, and appears to be no longer hostile.
  
The third type, called explosive wrong notes, follow a curved trajectory and explode on the ground. They're the same shape as the second type.
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<gallery widths="316px" heights="200px" class=sprite>
 +
SaxSaut.png|Mr Sax trying to stomp [[Rayman]].
 +
SaxVaincu.png|Mr Sax is defeated.
 +
SaxDanse.png|Mr Sax dancing.
 +
</gallery>
  
[[Image:SaxNoteExplosive.png|thumb|316px|left|Mr. Sax blowing out an explosive wrong note]]
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===[[Mr Dark's Dare]]===
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[[File:Mr Dark transformation 3.png|thumb|left|class=sprite|The third [[Mr Dark]] transformation, containing parts of Mr Sax.]]
  
[[Image:NoteExplosive.png|thumb|316px|none|The effect of an explosive wrong note]]
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Mr Sax's feet and hands form part of the third and final of [[Mr Dark]]'s transformations in the final battle that takes place in [[Mr Dark's Dare]].
  
Mr. Sax's attacks also include stomping Rayman, even though he is quite easy to dodge. Once beaten, he starts dancing, and looks pacific.
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{{Clear}}
  
[[Image:SaxSaut.png|thumb|316px|left|Mr. Sax trying to stomp Rayman]]
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==In ''[[Rayman Bowling]]''==
 +
Mr Sax makes a cameo appearance in 'Fire' and 'Bolt', the last two levels of the game.
  
[[Image:SaxDanse.png|thumb|316px|right|Mr. Sax is dancing...]]
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<gallery widths="176px" heights="208px" class=sprite>
 +
Rayman Bowling level 10 Fire.jpg|Mr Sax in the "Fire" stage.
 +
Rayman Bowling level 11 Bolt.jpg|Mr Sax in the "Bolt" stage.
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</gallery>
  
[[Image:SaxVaincu.png|thumb|316px|none|Mr. Sax was defeated!]]
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{{R1characters}}
  
 
[[fr:Mr Sax]]
 
[[fr:Mr Sax]]
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[[it:Mr Sax]]
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[[pl:Mr Sax]]
  
[[Category:Bosses]]
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[[Category:Bosses from Rayman 1]]
[[Category:Bosses from Rayman]]
 
[[Category:Characters]]
 
[[Category:Characters from Rayman]]
 
[[Category:Enemies]]
 
[[Category:Enemies from Rayman]]
 

Latest revision as of 13:01, 27 August 2019

Mr Sax
Mr Sax
Alignment Bad

Appears in Rayman, Rayman Bowling
Location Mr Sax's Hullaballoo

Portrayed by Chris Bénard

Resistance 12 HP
Attacks Wrong notes, musical grenades, stomping

Sex {{{sex}}}
Species {{{species}}}

Relatives {{{relatives}}}

Mr Sax is a gigantic, malevolent saxophone, and the second of the six main bosses in the original Rayman game. He is the ruler of Band Land, a surreal country composed mainly of music and musical instruments.

In Rayman

The first encounter with Mr Sax.

Allegro Presto

Mr Sax is first encountered in Allegro Presto. At the end of this level, Rayman finds that the vicious wrong notes which have been plaguing him throughout Band Land seem to come from Mr Sax. When the two first meet, Mr Sax blows another wrong note at Rayman, then turns and flees.

Mr Sax's Hullaballoo

The two confront each other again in Mr Sax's Hullaballoo, where the boss starts blowing wrong notes again, which can be punched back to hurt him. Then, he starts chasing Rayman, who can also punch the static wrong notes that stand in his way. This way, he can take take away up to 9 of his 12 life points, making the final battle much easier.


Mr Sax's main attacks consist in blowing wrong notes of different kinds at Rayman. The first type looks exactly like sliding wrong notes, except that one hit is enough to throw them back to the sender. He can blow three of them at a time.

The second type of wrong note are round notes which explode in the air and free eight tiny invincible wrong notes in the shape of the first type. Mr Sax can blow two of them at the same time, making it much harder to dodge the tiny notes.

The third type follow a curved trajectory and explode on the ground. They are the same shape as the second type.

Mr Sax's attacks also include stomping on Rayman, though he is quite easy to dodge. Once beaten, he starts dancing, and appears to be no longer hostile.

Mr Dark's Dare

The third Mr Dark transformation, containing parts of Mr Sax.

Mr Sax's feet and hands form part of the third and final of Mr Dark's transformations in the final battle that takes place in Mr Dark's Dare.


In Rayman Bowling

Mr Sax makes a cameo appearance in 'Fire' and 'Bolt', the last two levels of the game.