Difference between revisions of "Rayman M (early production)"

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
(Why is it that level concepts 3 and 4 are completely identical?)
Line 4: Line 4:
 
Based on early concept art of the race levels they were originally going to be more closely based off of the levels from ''[[Rayman 2]]''. Images found in the files show concepts for levels such as [[the Woods of Light]] and [[the Sanctuary of Stone and Fire]]. In the final game some of these concepts were used, but heavily altered.
 
Based on early concept art of the race levels they were originally going to be more closely based off of the levels from ''[[Rayman 2]]''. Images found in the files show concepts for levels such as [[the Woods of Light]] and [[the Sanctuary of Stone and Fire]]. In the final game some of these concepts were used, but heavily altered.
  
<gallery widths="341" heights="256">
+
<gallery widths="320px" heights="240px">
 
RM Level Concept 1.png|Inspired by [[the Sanctuary of Stone and Fire]].
 
RM Level Concept 1.png|Inspired by [[the Sanctuary of Stone and Fire]].
 
RM Level Concept 14.png|Inspired by [[the Sanctuary of Stone and Fire]].
 
RM Level Concept 14.png|Inspired by [[the Sanctuary of Stone and Fire]].
Line 27: Line 27:
 
Three unused [[skin]]s were found in the files, two of which appear in the GameCube version.
 
Three unused [[skin]]s were found in the files, two of which appear in the GameCube version.
  
<gallery widths="256" heights="256">
+
<gallery widths="256px" heights="256px">
 
RM Costume - Dark Globox.png|[[Dark Globox]].
 
RM Costume - Dark Globox.png|[[Dark Globox]].
 
RM Costume - Unused Globox.png|Unused [[skin]] for [[Globox]] which appears in the GameCube version.
 
RM Costume - Unused Globox.png|Unused [[skin]] for [[Globox]] which appears in the GameCube version.
Line 109: Line 109:
 
{{Rayman series}}
 
{{Rayman series}}
 
{{Early production}}
 
{{Early production}}
 +
 +
[[es:Rayman M (desarrollo temprano)]]
  
 
[[Category:Prototype games]]
 
[[Category:Prototype games]]
 
[[Category:Rayman games]]
 
[[Category:Rayman games]]
 
[[Category:Early production]]
 
[[Category:Early production]]

Revision as of 16:47, 13 September 2019

Rayman M, later released as Rayman Arena, was originally two separate projects later merged into one. The first one, which ended up being the racing part, was named Rayman Tribe and the second one, the battle part, was named Rayman Shooting Fish. Originally the racing levels were meant to be more closely based off of the levels from Rayman 2.[1]

Early level concepts

Based on early concept art of the race levels they were originally going to be more closely based off of the levels from Rayman 2. Images found in the files show concepts for levels such as the Woods of Light and the Sanctuary of Stone and Fire. In the final game some of these concepts were used, but heavily altered.

Unused textures

Several unused textures can be found in the files. A majority of them are leftovers from Rayman 2, some in higher quality.

Unused skins

Three unused skins were found in the files, two of which appear in the GameCube version.

Unused icons

The following icons resemble the masks from Rayman 2 and appear to have originally been used for fake bonus items in the battle mode.

These icons are early placeholders for the items in battle mode. Oddly one of them resemble Foutch.

The following textures were most likely placeholders.

Globox kids

Textures for several of the Globox kids can be found, resembling those from Globox Disc.

Artwork

Several artworks for Rayman Tribe where found in the files.

Demo leftovers

Raypong

Raypong was an unused Pong inspired minigame with leftovers found in the files.

References