Difference between revisions of "Red Lum"

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[[File:RedLum.png|frame|A Red Lum]]
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{{quote|text=The Red Lums are full of vital energy. [[Robo-Pirate|Pirates]] love them. Destroy them and you can take all the Red Lums which they have stolen for yourself.|sign=[[The Knowledge of the World]]|source=''[[Rayman 2: The Great Escape]]''}}
  
{{quote|text=The Red Lums are full of vital energy. [[Robo-Pirate|Pirates]] love them. Destroy them and you can take all the Red Lums which they have stolen for yourself.|sign=[[The Knowledge of the World]]|source=''[[Rayman 2: The Great Escape]]''}}
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[[File:Red Lum.JPG|thumb|left|320px|A Red Lum, as seen in ''[[Rayman 3: Hoodlum Havoc]]''.]]
  
'''Red Lums''' are items from ''[[Rayman 2: The Great Escape]]'' and ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''. Along with [[Yellow Lum|Yellow Lums]], Red Lums are one of the two major [[Lum|Lums]] featured in the games.
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'''Red Lums''' are collectible shards of energy which appear in several games in the [[Rayman (series)|''Rayman'' series]], most notably ''[[Rayman 2: The Great Escape]]'' and ''[[Rayman 3: Hoodlum Havoc]]''. Along with [[Yellow Lum]]s, Red Lums are one of the two major [[Lum]] types featured in the games.
  
 
==Description==
 
==Description==
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Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a [[Black Lum]] – which is a major part of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s plot.
 
Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a [[Black Lum]] – which is a major part of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s plot.
  
[[File:Red_Lum_RRR1_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]]
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[[File:Red_Lum_R3_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].]]
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[[File:Red Lum RHR.PNG|frame|right|A Red Lum, as seen in ''[[Rayman: Hoodlums' Revenge]]''.]]
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[[File:Red_Lum_RRR1_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]]
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==Role in the games==
 
==Role in the games==
[[File:Red Lum.JPG|thumb|320px|left|A Red Lum, as seen in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'']]
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Red Lums recover [[Rayman]]'s health. In ''[[Rayman 2: The Great Escape|Rayman 2]]'', if Rayman is injured, nearby Red Lums automatically approach him. [[Robo-Pirate]]s love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a [[Hoodlum]] in ''Rayman 3'' releases a Black Lums. If Rayman uses [[Grimace]] on a Black Lum, it will revert back into a Red Lum. In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], a Red Lum completely restores Rayman's health.
 
 
Red Lums recover [[Rayman]]'s health. In ''[[Rayman 2: The Great Escape|Rayman 2]]'', if Rayman is injured, nearby Red Lums automatically approach him. [[Robo-Pirate]]s love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a [[Hoodlum]] in ''Rayman 3'' releases a Black Lums. If Rayman uses [[Grimace]] on a Black Lum, it will revert back into a Red Lum. In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], a Red Lum completely restores Rayman's health.
 
 
 
In the PlayStation version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', [[Admiral Razorbeard]] eats a Red Lum instead of a Yellow Lum.
 
  
[[File:Red_Lum_R3_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]]]
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In the PlayStation version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', [[Admiral Razorbeard]] eats a Red Lum instead of the [[Yellow Lum]] he eats in the other versions.
  
 
In ''[[Rayman 3: Hoodlum Havoc]]'', [[the Glade of Dreams]] is attacked by an army of [[Hoodlum]]s, sack-cloth creatures piloted by [[Black Lum]]s. Each of these Black Lums – including their leader, [[André]] – is a corrupted Red Lum.
 
In ''[[Rayman 3: Hoodlum Havoc]]'', [[the Glade of Dreams]] is attacked by an army of [[Hoodlum]]s, sack-cloth creatures piloted by [[Black Lum]]s. Each of these Black Lums – including their leader, [[André]] – is a corrupted Red Lum.

Revision as of 16:30, 16 April 2012

The Red Lums are full of vital energy. Pirates love them. Destroy them and you can take all the Red Lums which they have stolen for yourself.
A Red Lum, as seen in Rayman 3: Hoodlum Havoc.

Red Lums are collectible shards of energy which appear in several games in the Rayman series, most notably Rayman 2: The Great Escape and Rayman 3: Hoodlum Havoc. Along with Yellow Lums, Red Lums are one of the two major Lum types featured in the games.

Description

Red Lums resemble red, glowing orbs. In Rayman 2 they are similar to red versions of Yellow Lums, but in Rayman 3, they resemble atoms, apart from cutscenes where they are in their original winged form. The atom-like appearance recalls the Simple Powers and Double Powers from the original Rayman, which, together with the Big Powers, were essentially that game's version of Red Lums.

Red Lums are the embodiment of vitality, and the origin of all life in the Glade of Dreams.

Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a Black Lum – which is a major part of Rayman 3's plot.

A Red Lum, as seen in Rayman: Hoodlums' Revenge.

Role in the games

Red Lums recover Rayman's health. In Rayman 2, if Rayman is injured, nearby Red Lums automatically approach him. Robo-Pirates love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a Hoodlum in Rayman 3 releases a Black Lums. If Rayman uses Grimace on a Black Lum, it will revert back into a Red Lum. In the Game Boy Color version of Rayman 2, a Red Lum completely restores Rayman's health.

In the PlayStation version of Rayman 2, Admiral Razorbeard eats a Red Lum instead of the Yellow Lum he eats in the other versions.

In Rayman 3: Hoodlum Havoc, the Glade of Dreams is attacked by an army of Hoodlums, sack-cloth creatures piloted by Black Lums. Each of these Black Lums – including their leader, André – is a corrupted Red Lum.

Red Lums appear in the Game Boy Advance version of Rayman Raving Rabbids. In this game, they resemble red Tings. As in Rayman 2, these Red Lums restore Rayman's health when he collects them.

In the Nintendo DS version of Rayman Raving Rabbids, Yellow Lums can be exchanged for heart-shaped Red Lums.

See also