Red Lum

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File:RedLum.png
A Red Lum

Red Lums are items from Rayman 2, its remakes, and Rayman 3. Along with Yellow Lums, Red Lums are one of the two major Lums featured in the games.

Description

Red Lums resemble red, glowing orbs. In Rayman 2 they are similar to red versions of Yellow Lums, but in Rayman 3, they resemble atoms, apart from cutscenes where they are in their original winged form. The atom-like appearance recalls the Simple Powers and Double Powers from the original Rayman, which, together with the Big Powers, were essentially that game's version of Red Lums.

Red Lums are the embodiment of vitality, and the origin of all life in the Glade of Dreams.

Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a Black Lum – which is a major part of Rayman 3's plot.

Role in the games

A Red Lum, as seen in Rayman 3

Red Lums recover Rayman's health. In Rayman 2, if Rayman is injured, nearby Red Lums automatically approach him. Robo-Pirates love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a Hoodlum in Rayman 3 releases a Black Lums. If Rayman uses Grimace on a Black Lum, it will revert back into a Red Lum. In the Game Boy Color version of Rayman 2, a Red Lum completely restores Rayman's health.

In the PlayStation version of Rayman 2, Admiral Razorbeard eats a Red Lum instead of a Yellow Lum.

In Rayman 3: Hoodlum Havoc, the Glade of Dreams is attacked by an army of Hoodlums, sack-cloth creatures piloted by Black Lums. Each of these Black Lums – including their leader, André – is a corrupted Red Lum.

Red Lums appear in the Game Boy Advance version of Rayman Raving Rabbids. In this game, they resemble red Tings. As in Rayman 2, these Red Lums restore Rayman's health when he collects them.

In the Nintendo DS version of Rayman Raving Rabbids, Yellow Lums can be exchanged for heart-shaped Red Lums.

See also