Talk:André: Difference between revisions

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:http://www.vgmuseum.com/end/gba/c/ray3-4.png
:http://www.vgmuseum.com/end/gba/c/ray3-4.png
:Does that look like André to you? {{Unsigned|L.m. murphy|04:25, 6 April 2012‎}}
:Does that look like André to you? {{Unsigned|L.m. murphy|04:25, 6 April 2012‎}}
::That could easily be André. Artwork of André is often mixed up with artwork of generic Black Lums. For example, the Black Lums in this very game have André's face. [http://www.raymanpc.com/wiki/en/File:Black_Lum_R3_GBA.PNG] The whole storyline of the game is that Razorbeard wants to capture Globox for the Black Lum within him, and this would make no sense at all if it was only one of the several hundred regular Black Lums currently wandering the world in Hoodlum form. It must be special – it must be André. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:17, 6 April 2012 (CEST)

Latest revision as of 12:17, 6 April 2012

R3 GBA

I think it's a very safe assumption that the Black Lum swallowed by Globox in the Game Boy Advance version of Rayman 3 is indeed André. Consider the roles they play in their respective games: both are very specifically swallowed by Globox at the beginning and spat out by the end, making it quite clear that the Black Lum in this game is based on the one in the original version. The reason his significance in the story is downplayed is probably that the game was originally intended as an adaptation of Rayman 2, and that the Rayman 3 elements were shoehorned in at the last minute and never really developed properly. I don't think there's much of a case to be made that Globox consecutively swallowed two Black Lums, one of whom was severely underdeveloped in the storytelling sense and disappeared never to be seen or mentioned again. As such I suggest the restoration of the relevant material recently removed from the article. —Spiraldoor IconSpiralDoor.png 15:07, 27 July 2011 (UTC)

You say that some information was eliminated before? Hmmm, I always afirmed that in the GBA/N-GAGE version of Rayman 3, the Black Lum in question is André for reasons that are obvious. --Sparkle.gifHarukaSparkle.gif 15:43, 27 July 2011 (UTC)
I'm with Spiral on that one, as long as we clearly specify that he isn't explicitly named. —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 16:46, 27 July 2011 (UTC)
Yes. Two votes. --Sparkle.gifHarukaSparkle.gif 17:03, 27 July 2011 (UTC)
Bah. I dagree. He is never named, so we can't go making assumptions, no matter how ludicrous the truth is. --iHeckler9Life.gif 20:02, 27 July 2011 (UTC)
We can if we specify that they are assumptions. —Spiraldoor IconSpiralDoor.png 18:53, 28 July 2011 (UTC)
Well, in that case, I'm with you guys. --iHeckler9Life.gif 18:58, 28 July 2011 (UTC)
And here's strong evidence AGAINST it being André:
http://www.vgmuseum.com/end/gba/c/ray3-4.png
Does that look like André to you? —Preceding unsigned comment added by L.m. murphy (talkcontribs) 04:25, 6 April 2012‎
That could easily be André. Artwork of André is often mixed up with artwork of generic Black Lums. For example, the Black Lums in this very game have André's face. [1] The whole storyline of the game is that Razorbeard wants to capture Globox for the Black Lum within him, and this would make no sense at all if it was only one of the several hundred regular Black Lums currently wandering the world in Hoodlum form. It must be special – it must be André. —Spiraldoor IconSpiralDoor.png 13:17, 6 April 2012 (CEST)