The Crow's Nest

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The Crow's Nest is the final level in Rayman 2: The Great Escape, where Rayman finally takes on Admiral Razorbeard and attempts to save Globox.


The Crow's Nest
The Crow's Nest
The Prison Ship Ending scene →
Connected to {{{connected to}}}

Lums 0 Cages 0

Original version

Phase 1

Situated at the highest point of the Buccaneer, the Grolgoth is prepared, and Razorbeard gets ready for Rayman to arrive while using Globox, who is being hung upside down, as live bait. Rayman eventually arrives, and is subsequently shot by one of the Grolgoth's bombs, though both Rayman and Globox survive the shot.

The first phase of the final fight begins, with the Grolgoth shooting bombs which trip it up if Rayman shoots and knocks them back at it, and attempts to squash Rayman, as well as shooting energy from its feet. After it is knocked down three times, Razorbeard attempts to take a giant jump and crush Rayman, but he misses and causes the floor to cave in. Rayman then falls with them.

Phase 2

Far away from the Buccaneer, Ly the Fairy hears Rayman screaming for dear life, and sends a Silver Lum to his location which saves him from falling into lava. The Lum catches him and gently guides him to safety, where he finds a Flying Shell. An image of Ly then appears to tell him about how the Robo-Pirates are now defeated and encourages him to defeat Razorbeard.

Rayman then turns around to see that Razorbeard and the Grolgoth are still alive, and the second phase of the battle begins. In a room full of lava, his Grolgoth keeps itself away from the lava by holding itself up on two wooden posts and attacks by shooting heat seeking missiles as the battle goes on. Rayman attacks by finding an energy sphere in either of two tunnels, and shoots at each arm, causing the Grolgoth to fall in the lava. Eventually, Razorbeard abandons the Grolgoth and escapes, setting a five-second time bomb that explodes the entire Buccaneer with Rayman still in it.

In the area where Rayman encountered Polokus earlier in the game, everybody mourns over all they could find left of Rayman; his left shoe. But suddenly, the shoe starts glowing, and Rayman emerges from the trees nearby, holding a walking stick in his shoe's absence. The shoe bounces back to Rayman, and the Baby Globoxes run up to Rayman and hug him, happy for him to be alive, while everyone else cheers.

Rayman's holding the blue ball, which represents unlimited ammo power.

Unlimited ammo easter egg

There's an easter egg in Phase 2 of this level. This easter egg works on all Rayman 2 versions, except PS1.

If you hold the jump and attack buttons, and fly to the highest part in the middle of the level, you will go trough it. Now avoid the obstacles in the way and you will see a blue ball. Touch it, and you will have unlimited ammo. (Go to the External Links to see how to do it.)

DreamCast: Hold A and B buttons.

PC: Hold A and the Space button.

Rayman Revolution: Hold X and O.

NDS: Same as DC.

The Crow's Nest
The Crow's Nest
The Prison Ship Ending scene →
Connected to {{{connected to}}}

Lums 0 Cages 0

Dreamcast version

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The Crow's Nest
The Prison Ship Ending scene →
Connected to {{{connected to}}}

Lums 0 Denys 0 Ludivs 0 Murphys 0

PlayStation version

The main difference in this version lies in Phase 2, in this phase the Grolgoth is flying backwards trough a endless tunnel and Rayman has to shoot the Grolgoth while avoiding all obstacles. There are also little differences in the Grolgoth's attacks in Phase 1. (Go to the External Links to see how it looks.)

A subtle difference also includes the fact that part of the opening cutscene is chopped off, as the scene where Razorbeard finds out Rayman is on the ship and scoulds his Lackey occurs at the end of The Prison Ship instead

The Crow's Nest
The Prison Ship Ending scene →
Hub Rainbow Creek

Lums 0 Familiar Spirits 0

PlayStation 2 version

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Trivia

  • Although it is set on the Buccanneer, this level is handled as a different level to The Prison Ship, possibly because the designers felt that it would be too hard if The Prison Ship led directly into this fight, and also perhaps that players would want to be able to instantly return to the last battle, rather than play all the way through an entire level just to get to it. (This method of design is particually usful in the PS1 version, as players can now return to the final fight, play it, and then unlock the bonus level after the credits if they didn't the first time easier.
  • This is the only major level in Rayman 2 to include only one stage with the exception of The Woods of Light/The Clearing. (The Walk of Power/The Walk of Life also have only one stage, but they are bonus levels.
  • This is the only major level in Rayman 2 in which Ly appears but does not give Rayman a new power. The Walk of Life/The Walk of Power also feature Ly but no new powers, although they are bonus levels.
  • This is the only level in Rayman 2 to be all one fight.

External Links

How to get unlimited ammo in second battle phase

Phase 1 in the PS1 version

Phase 2 in the PS1 version