Difference between revisions of "The Prison Ship"
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==PlayStation 2 version== | ==PlayStation 2 version== | ||
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+ | This version is almost identical, although it includes the cutscene that was introduced in the PS1 version, where Rayman rescues the prisoners from the begining of the game. Unlike the PS1 version however, the Teensies freed here can humourously be seen wearing Prison Uniforms. The ending is also slightly different, whereas originally Rayman hurried off to fight Razorbeard and the fate of the freed prisoners was never covered, here the group activates a portal and all exit, including Rayman. This clears up a minor inconsistency in other versions of the game, in that Rayman enters the Prison Ship but randomly returns to the Hall of Doors (having seemingly achieved nothing) and then enters a different portal to The Crows Nest. In Revolution, he leaves having freed the prisoners, and then returns to the ship VIA a shell to fight Razorbeard. | ||
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+ | Interestingly, in this version of the game, The Prison Ship is the only level that can only be reached by a portal, having no entrances on any map. | ||
{{Rayman2worlds}} | {{Rayman2worlds}} |
Revision as of 00:36, 7 October 2010
The Prison Ship is a location in the world of Rayman 2: The Great Escape and its remakes, in which Rayman must travel through the Buccaneer to get to Admiral Razorbeard. It is the last level before The Crow's Nest.
It is the inside of a pirate ship with lots of wooden planks, metalworks and fire. There are lot of slopes there, and pools of lava. And, being a ship belonging to the Robo-Pirate Army, there are a lot of metalworks and computers.
Original version
Phase 1A cut-scene plays before the actual level, depicting Razorbeard purchasing the Grolgoth from the General. The first phase of the level involves Rayman sliding down slippery platforms while avoiding lava and executing complex jumps. At the end, he jumps down a well to reach the next phase Phase 2Rayman is now inside the ship itself. Here, he must activate a switch while fighting a Henchman 1000s who can jump through the air and uses a flamethrower. After activating the switch, Rayman obtains a Walking Shell. Phase 3The last phase involves Rayman flying around the ship on the shell, dodging various obstacles. | ||||||||||||||||||||
Dreamcast version... | ||||||||||||||||||||
PlayStation version... | ||||||||||||||||||||
This version is almost identical, except for including an extra cutscene at the end. In this new scene, Rayman arrives in the corridor seen at the start of the game when the pirates take Globox to the cell, to find the prisoners still caged. Rayman breaks out the prisoners, who are typically Baby Globoxs and Teensies, as well as the bird seen in the Fairy Glade. Rayman then tells the freed prisoners to get off the ship whilst he finds Globox and fights Razorbeard. The scene then jumps into the cutscene between Razorbeard and his Lackey, that originally was placed at the start of the Crow's Nest PlayStation 2 version... This version is almost identical, although it includes the cutscene that was introduced in the PS1 version, where Rayman rescues the prisoners from the begining of the game. Unlike the PS1 version however, the Teensies freed here can humourously be seen wearing Prison Uniforms. The ending is also slightly different, whereas originally Rayman hurried off to fight Razorbeard and the fate of the freed prisoners was never covered, here the group activates a portal and all exit, including Rayman. This clears up a minor inconsistency in other versions of the game, in that Rayman enters the Prison Ship but randomly returns to the Hall of Doors (having seemingly achieved nothing) and then enters a different portal to The Crows Nest. In Revolution, he leaves having freed the prisoners, and then returns to the ship VIA a shell to fight Razorbeard. Interestingly, in this version of the game, The Prison Ship is the only level that can only be reached by a portal, having no entrances on any map. This version is almost identical, although it includes the cutscene that was introduced in the PS1 version, where Rayman rescues the prisoners from the begining of the game. Unlike the PS1 version however, the Teensies freed here can humourously be seen wearing Prison Uniforms. The ending is also slightly different, whereas originally Rayman hurried off to fight Razorbeard and the fate of the freed prisoners was never covered, here the group activates a portal and all exit, including Rayman. This clears up a minor inconsistency in other versions of the game, in that Rayman enters the Prison Ship but randomly returns to the Hall of Doors (having seemingly achieved nothing) and then enters a different portal to The Crows Nest. In Revolution, he leaves having freed the prisoners, and then returns to the ship VIA a shell to fight Razorbeard. Interestingly, in this version of the game, The Prison Ship is the only level that can only be reached by a portal, having no entrances on any map. |