Difference between revisions of "The Prison Ship"

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The section involving the Ninja-Pirate has been omitted, instead, when Rayman has completed the second section, he will find himself on a flying shell in a heavily modified version of the last section of The Prison Ship.
 
The section involving the Ninja-Pirate has been omitted, instead, when Rayman has completed the second section, he will find himself on a flying shell in a heavily modified version of the last section of The Prison Ship.
  
This version also features the cutscene from the Dreamcast version, except the Teensies freed in the extra cutscene wears the usual Teensie outfit. Also, the first half of the cutscene that plays at the beginning of the Crows Nest (where Razorbeard is informed of Rayman's presence on the ship) has been moved to play at the end of the Prison Ship instead.
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This version also features the cutscene from the Dreamcast version, except the Teensies freed in the extra cutscene wear the usual Teensie outfit. Also, the first half of the cutscene that plays at the beginning of the Crows Nest (where Razorbeard is informed of Rayman's presence on the ship) has been moved to play at the end of the Prison Ship instead.
  
 
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Revision as of 13:22, 22 July 2012

The Prison Ship is a level in Rayman 2: The Great Escape and its remakes. Rayman must travel through the Buccaneer, the Robo-Pirates' Prison Ship, to reach the Admiral Razorbeard and save Globox. The interior of this colossal ship is filled with poor wooden construction work, various metalworks, boilers, engines and computers, and many pools and tunnels of lava and fire. It is also where Rayman ultimately frees the Robo-Pirates' slaves – at least 45,263 of the Glade's inhabitants were imprisoned there over the course of the invasion. The Prison Ship is the second-last level of the game, and is followed by the final battle with Razorbeard's Grolgoth atop the Crow's Nest, another part of the Buccaneer.


The Prison Ship
The Prison Ship
The Iron Mountains The Crow's Nest
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Lums 94 Cages 0

Original version

A holographic Razorbeard on his flying chair represents the Prison Ship in the Hall of Doors.
This article or section does not respect the manual of style and needs to be rewritten.

Phase 1

A cut-scene plays before the actual level, depicting Razorbeard purchasing the Grolgoth from the General. The first phase of the level involves Rayman sliding down slippery platforms while avoiding lava and executing complex jumps. At the end, he jumps down a well to reach the next phase.

Phase 2

Rayman is now inside the ship itself. Here, he must activate a switch while fighting a Ninja Pirate who can jump through the air and uses a flamethrower. After activating the switch, Rayman obtains a Walking Shell.

Phase 3

The last phase involves Rayman flying around the ship on the shell, dodging various obstacles.

The Prison Ship
The Prison Ship
The Iron Mountains The Crow's Nest
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Lums 94 Cages 0

Dreamcast version

In this version of the game, the level is renamed The Prison-Ship. The level itself is almost identical, except for including an extra cutscene at the end. In this new scene, Rayman arrives in the corridor seen at the start of the game when the pirates take Globox to the cell, to find the prisoners still caged. Rayman breaks out the prisoners, who are typically Baby Globoxs and Teensies, as well as the bird seen in the Fairy Glade. The Teensies can be seen wearing prison uniforms. Rayman then tells the freed prisoners to get off the ship whilst he finds Globox and fights Razorbeard.

The Prison-Ship
The Prison-Ship
Gloomy Island The Crow's Nest
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Lums 0 Denys 0 Ludivs 0 Murphys 0

PlayStation version

The entrance to the level in the Hall of Doors

This version retains the first two sliding sections, however the first section has been altered. The section involving the Ninja-Pirate has been omitted, instead, when Rayman has completed the second section, he will find himself on a flying shell in a heavily modified version of the last section of The Prison Ship.

This version also features the cutscene from the Dreamcast version, except the Teensies freed in the extra cutscene wear the usual Teensie outfit. Also, the first half of the cutscene that plays at the beginning of the Crows Nest (where Razorbeard is informed of Rayman's presence on the ship) has been moved to play at the end of the Prison Ship instead.

The Prison Ship
The Prison Ship
The Iron Mountains The Crow's Nest
Hub Rainbow Creek

Lums 90 Familiar Spirits 1

PlayStation 2 version

This version is almost identical, although it includes the cutscene that was introduced in the DC version, where Rayman rescues the prisoners from the beginning of the game. The ending is also slightly different, whereas originally Rayman hurried off to fight Razorbeard and the fate of the freed prisoners was never covered, here the group activates a portal and all exit, including Rayman. This clears up a minor inconsistency in other versions of the game, in that Rayman enters the Prison Ship but randomly returns to the Hall of Doors (having seemingly achieved nothing) and then enters a different portal to The Crows Nest. In Revolution, he leaves having freed the prisoners, and then returns to the ship VIA a shell to fight Razorbeard.

Interestingly, in this version of the game, the Prison Ship is the only level that can only be reached by a portal, having no entrances on any map.

External links