The Marshes of Awakening and Red Lum: Difference between pages
Doctorrayman (talk | contribs) (→PlayStation version: Noted that the entrance to the cave of bad dreams is not found here in this version, as this was not clearly noted before. Also added info bout the island at the end of phase one being. Removed, as this was not made clear.) Tags: Mobile edit Mobile web edit |
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[[File:Red Lum.JPG|thumb|right|320px|A Red Lum, as seen in ''[[Rayman 3]]''.]] | |||
''' | '''Red Lums''' are collectable shards of energy which appear in several games in the [[Rayman (series)|''Rayman'' series]], most notably ''[[Rayman 2]]'' and ''[[Rayman 3]]''. They serve to replenish [[Rayman]]'s health. Along with [[Yellow Lum]]s, Red Lums are one of the two major [[Lum]] types featured in the games. | ||
==Description== | |||
[[File:TheSanctuaryofRockLavaDC.jpg|thumb|left|320px|Red Lums in ''[[Rayman 2]]''.]] | |||
Red Lums take the form of red, glowing orbs. In ''[[Rayman 2]]'', they resemble red versions of [[Yellow Lum]]s, having the appearance of orbs of red light with wings. | |||
In ''[[Rayman 3]]'', they resemble atoms, having a red orb in the centre orbited by smaller red dots. In some instances they appear in their original winged form, such as when they are transformed from [[Black Lum]]s using the [[grimace]] and when they appear in cutscenes. The atom-like appearance recalls the [[Simple Power]]s and [[Double Power]]s from [[Rayman 1|the original ''Rayman'' game]], which, together with the [[Big Power]]s, were essentially that game's version of Red Lums. | |||
[[Rayman]] | |||
Red Lums are the embodiment of vitality, and the origin of all life in [[the Glade of Dreams]]. | |||
Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a [[Black Lum]] – a major part of ''[[Rayman 3]]'''s plot. | |||
{{Clear}} | |||
}} | |||
== | ==In ''[[Rayman 2]]''== | ||
{{quote|text=Packed with vital energy, they restore [[Rayman]]'s Life Bar;|sign=Manual|source=''[[Rayman 2]]''}} | |||
{{quote|text=The Red Lums are full of vital energy. [[Robo-Pirate|Pirates]] love them. Destroy them and you can take all the Red Lums which they have stolen for yourself.|sign=[[The Knowledge of the World]]|source=''[[Rayman 2]]''}} | |||
[[ | Red Lums recover [[Rayman]]'s health. In ''[[Rayman 2]]'', if [[Rayman]] is injured, nearby Red Lums automatically approach him. [[Robo-Pirate]]s love Red Lums and collect every Red Lum they can find. It seems that the [[Robo-Pirate]]s actually eat them; when [[Rayman]] destroys a [[Robo-Pirate]], Red Lums are often found inside them. In the PlayStation version, [[Admiral Razorbeard]] eats a Red Lum instead of the [[Yellow Lum]] he eats in the other versions, due to there being only 800 [[Yellow Lum]]s instead of the usual 1000. | ||
In every version of the game (barring the PlayStation and Game Boy Color releases), touching certain Red Lums in a group starts a countdown. The rest of the Lums must be picked up quickly or they will vanish when the timer expires. | |||
===In ''[[Rayman 2 Forever]]''=== | |||
[[Image:Gbc2 35.PNG|frame|right|class=sprite|Red Lums, as seen in ''[[Rayman 2 Forever]]''.]] | |||
In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], a Red Lum completely restores [[Rayman]]'s health. There are also [[Super Red Lum|bigger versions of the Red Lumz]], which give [[Rayman]] an extra [[life]]. | |||
{{clear}} | |||
==In ''[[Rayman 3]]''== | |||
In ''[[Rayman 3]]'', [[the Glade of Dreams]] is attacked by an army of [[Hoodlum]]s, sack-cloth creatures piloted by [[Black Lum]]s. Each of these [[Black Lum]]s – including their leader, [[André]] – is a corrupted Red Lum. If [[Rayman]] uses the [[grimace]] on a [[Black Lum]], it will revert into a Red Lum. | |||
===In [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]]=== | |||
{{quote|text=Packed with energy, they restore [[Rayman]]’s life bar.|sign=Manual|source=[[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]]}} | |||
[[File:Red_Lum_R3_GBA.PNG|frame|left|class=sprite|A Red Lum, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].]] | |||
Red Lums also appear in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. | |||
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{{Clear}} | |||
===In ''[[Rayman: Hoodlums' Revenge]]''=== | |||
[[File:Red Lum RHR.PNG|frame|right|class=sprite|A Red Lum, as seen in ''[[Rayman: Hoodlums' Revenge]]''.]] | |||
{{quote|text=[[Rayman]] can collect these to increase his health when he is in need.|sign=Manual|source=''[[Rayman: Hoodlums' Revenge]]''}} | |||
In ''[[Rayman: Hoodlums' Revenge]]'', Red Lums keep their original ''[[Rayman 2]]'' design. As in ''[[Rayman 2]]'', the Red Lums in these games restore [[Rayman]]'s health when he collects them. | |||
{{Clear}} | |||
}} | |||
==[[Rayman | ==In the Nintendo versions of ''[[Rayman Raving Rabbids]]''== | ||
===In [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]]=== | |||
[[File:Red_Lum_RRR1_GBA.PNG|frame|left|class=sprite|A Red Lum, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]] | |||
{{quote|text=Made up of energy, they add life to [[Rayman]]'s Life bar.|sign=Manual|source=[[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]]}} | |||
Red Lums appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. In this game, they resemble red [[Ting]]s. | |||
{{Clear}} | |||
=== | ===In [[Rayman Raving Rabbids (DS)|''Rayman Raving Rabbids'' (DS)]]=== | ||
[[File:RRR DS - Red Lums.png|frame|right|class=sprite|The stone that contains Red Lums.]] | |||
In [[Rayman Raving Rabbids (DS)|the Nintendo DS version of ''Rayman Raving Rabbids'']], [[Yellow Lum]]s can be exchanged for heart-shaped Red Lums which restore health. This can be done near certain stones throughout the game. | |||
{{Clear}} | |||
==See also== | |||
* [[Simple Power]] | |||
* [[Double Power]] | |||
* [[Big Power]] | |||
* [[Black Lum]] | |||
* [[Lum (UbiArt games)]] | |||
= | {{Rayman 2|collapsed=Y}} | ||
{{Rayman 3|collapsed=Y}} | |||
[[fr:Lums rouge]] | |||
[[de:Roter Lums]] | |||
[[it:Lum rosso]] | |||
[[pl:Czerwone Lumy]] | |||
[[es:Lum rojo]] | |||
[[ru:Красный Лум]] | |||
[[Category:Collectibles from Rayman 2]] | |||
[[Category:Collectibles from Rayman 2 Forever]] | |||
[[Category:Collectibles from Rayman 3]] | |||
[[Category:Collectibles from the Game Boy Advance version of Rayman Raving Rabbids]] | |||
[[Category:Lums]] | |||
[[ | |||
[[Category: | |||
[[Category: |
Revision as of 14:44, 16 January 2021
Red Lums are collectable shards of energy which appear in several games in the Rayman series, most notably Rayman 2 and Rayman 3. They serve to replenish Rayman's health. Along with Yellow Lums, Red Lums are one of the two major Lum types featured in the games.
Description
Red Lums take the form of red, glowing orbs. In Rayman 2, they resemble red versions of Yellow Lums, having the appearance of orbs of red light with wings.
In Rayman 3, they resemble atoms, having a red orb in the centre orbited by smaller red dots. In some instances they appear in their original winged form, such as when they are transformed from Black Lums using the grimace and when they appear in cutscenes. The atom-like appearance recalls the Simple Powers and Double Powers from the original Rayman game, which, together with the Big Powers, were essentially that game's version of Red Lums.
Red Lums are the embodiment of vitality, and the origin of all life in the Glade of Dreams.
Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a Black Lum – a major part of Rayman 3's plot.
In Rayman 2
Packed with vital energy, they restore Rayman's Life Bar;—Manual, Rayman 2
The Red Lums are full of vital energy. Pirates love them. Destroy them and you can take all the Red Lums which they have stolen for yourself.
Red Lums recover Rayman's health. In Rayman 2, if Rayman is injured, nearby Red Lums automatically approach him. Robo-Pirates love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. In the PlayStation version, Admiral Razorbeard eats a Red Lum instead of the Yellow Lum he eats in the other versions, due to there being only 800 Yellow Lums instead of the usual 1000.
In every version of the game (barring the PlayStation and Game Boy Color releases), touching certain Red Lums in a group starts a countdown. The rest of the Lums must be picked up quickly or they will vanish when the timer expires.
In Rayman 2 Forever
In the Game Boy Color version of Rayman 2, a Red Lum completely restores Rayman's health. There are also bigger versions of the Red Lumz, which give Rayman an extra life.
In Rayman 3
In Rayman 3, the Glade of Dreams is attacked by an army of Hoodlums, sack-cloth creatures piloted by Black Lums. Each of these Black Lums – including their leader, André – is a corrupted Red Lum. If Rayman uses the grimace on a Black Lum, it will revert into a Red Lum.
In Rayman 3 (Game Boy Advance)
Packed with energy, they restore Rayman’s life bar.—Manual, Rayman 3 (Game Boy Advance)
Red Lums also appear in the Game Boy Advance version of Rayman 3.
In Rayman: Hoodlums' Revenge
Rayman can collect these to increase his health when he is in need.—Manual, Rayman: Hoodlums' Revenge
In Rayman: Hoodlums' Revenge, Red Lums keep their original Rayman 2 design. As in Rayman 2, the Red Lums in these games restore Rayman's health when he collects them.
In the Nintendo versions of Rayman Raving Rabbids
In Rayman Raving Rabbids (Game Boy Advance)
Made up of energy, they add life to Rayman's Life bar.
Red Lums appear in the Game Boy Advance version of Rayman Raving Rabbids. In this game, they resemble red Tings.
In Rayman Raving Rabbids (DS)
In the Nintendo DS version of Rayman Raving Rabbids, Yellow Lums can be exchanged for heart-shaped Red Lums which restore health. This can be done near certain stones throughout the game.