The Walk of Power

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The Walk of Power is the second of two optional levels from Rayman 2: The Great Escape where Rayman races with Ly the Fairy through a clearing and across a river, picking up Yellow Lums along the way. The aim is to not beat Ly, who serves only as a guide, but to get to the end before the time runs out. The available time can be extended by walking over glowing lily pads that are scattered all over the place. When Rayman gets to the end, he is rewarded with three Power Fists. It is accessed via the Sanctuary of Rock and Lava and requires a certain amount of Yellow Lums to enter.


The Walk of Power
The Walk of Power
← {{{preceded by}}} {{{followed by}}} →
Connected to The Sanctuary of Rock and Lava

Lums 50 Cages 0

Original version

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The Walk of Power
The Walk of Power
← {{{preceded by}}} {{{followed by}}} →
Connected to The Sanctuary of Rock and Lava

Lums 50 Cages 0

Dreamcast version

...

The Walk of Power
← {{{preceded by}}} {{{followed by}}} →
Connected to The Sanctuary of Rock and Lava

Lums 30 Denys 0 Ludivs 0 Murphys 0

PlayStation version

In the Playstation version, this level can be accessed from the Hall of Doors next to the Sanctuary of Rock and Lava. Like the Walk of Life, there are no requirements to get in. There are 40 Yellow Lums to collect.

The Time Race #2
The Time Race #2
← {{{preceded by}}} {{{followed by}}} →
Hub Ly's House

Lums 0 Familiar Spirits 0

PlayStation 2 version

In Rayman Revolution, this was renamed to Racing Challenge 2 in the menu, and The Time Race #2 at the start of the level, and is accessed through any of Ly's three locations. Instead of picking up Yellow Lums, Rayman has to pick up 25 Red Lums. Upon completion of this 'minigame', Rayman is rewarded an extended lifebar, provided that he has picked up all of the Red Lums.

External links