Sabertooth wrote: Fri Jul 17, 2026 4:40 am
Anyway, I finally got this thing on PS5 and it's quite lovely but yadda yadda soundtrack. It wouldn't be so grating if this were just another straight port of R1, but as it's presented as a sort of digital museum, that provides the absolute worst framing for them to replace the music. It feels like I'm trying to catch up with an old friend but he has a completely different voice and I'm not allowed to acknowledge it.
That's mostly why it's a failure of a collection in my eyes.
It neither does enough of a proper job at preserving the game, or at enhancing it enough to at least call this a remaster... After 30 years, Rayman deserved way better.
Sabertooth wrote: Fri Jul 17, 2026 4:40 am
Oh, and the prototype! It is very funny. When you press Square while running, Rayman moves his feet faster as if he's dashing but he doesn't actually move any faster. Great game. It should have been released on its own for $80.
Don't you mean $1,999.99 like originally intended for Origins EE?
Rayman Origins Enhanced Edition for only $1,999.99.png
OK, I think I’m going to try color-coding with the following answers to this question. Answers in green are 100% correct (game and location), orange means partially correct (correct game but wrong location and vice versa), and red means 100% wrong. Probably should have thought of that earlier
With that being said, let’s see how Jonster’s answer shapes up…
The Jonster wrote: Thu Jul 16, 2026 5:16 amLost Beat - Rayman Legends. Maybe somewhere in Toad Story? Breaking The Force Field - home screen of Rayman Fiesta Run The Elevator - Finland! (i.e. no idea)
I think we will have a slightly cooler spell after today, where the temps will be down to low 20s. It's amazing how much of a difference a couple of degrees can make.
I would like to give a shot in creating an European Portuguese translation considering that I had done this for the PC version (which saves me time in most of the script lines that have to be translated, having to give more attention to the Dreamcast menu and the Globox Village related lines); and because SEGA had a very strong presence in Portugal during the 90s, there's a lot of fans and collectors of the brand.
I need technical advice because right now I have an issue: research tells me that most of the translation work I have to do is graphic, because the game's lines are actually "hidden" in texture files. I believe that they're in the FIX.TEX file, but I don't know how to extract this in order to see if it's exactly what I need to give the next steps.
Any help with suggestions and tips is appreciated!
A shame to see England succumb to the same strategy that the Netherlands employed against Morocco. We lost that game too because we started a 5-2-3 formation, effectively crippling ourselves for no reason. England tried 5-4-1, which is arguably even worse because Argentina has been getting lucky with penalties since the start of the cup decades ago.
SuperSinge wrote: Fri Jul 17, 2026 11:05 am
I like it better this way. Why not offer the same experience to all players?
Agreed; however, realistically speaking, if the leaks are true and there will be an Astro Bot skin in Retold, it will almost certainly be exclusive to the PS5 version. Additionally, if they bring back the Ray and Glob Plumber skins (which I hope they do), they'll obviously be exclusive to the Switch 2 version. So I imagine there will be some console-exclusive content if the leaks are true, but I think it'll just be limited to cosmetics like in the OG Legends.
Speaking of the new skins, is it just me or does Poglox look incredibly... raw?
Seriously, they made him so pale and pasty in this art style that he literally looks like a naked, unseasoned raw chicken. I absolutely lost it when I saw him in the trailer. Rayomz looks incredible, but Poglox is going to haunt my nightmares.
Welcome to Pirate-Community, the largest Rayman community!
Discover Rayman 2 Redreamed, a complete reimagining of Rayman 2 currently developed by New Dawn Games!
Show your editing skills in RPC's Manipulate the Image competition, which is now expanded to include non-Rayman images!
Discuss speedrunning news, techniques and events in our Rayman speedrunning section!
Participate in RPC's Signature Of The Month competition for the chance to win prizes including tings and special ranks!
The physical version of Rayman 30th Anniversary Edition was released today.
Alongside the game for modern platforms such as the Nintendo Switch 2, this physical release includes a set of three postcards, a few stickers, a double-sided poster, and a reversible cover.
For players who held out on the digital launch due to early save-related glitches, these issues have now been resolved following the recent v1.1 update.
It's official: the rumors are now reality! Although many details leaked over the last few days, Ubisoft has formally announced both Rayman Legends Retold and Rayman Origins Enhanced Edition during tonight's State of Play presentation.
Both games are coming to PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC on October 1, 2026! The bundle will retail at the price of $39.99, with Origins Enhanced Edition included free!
Rayman Legends Retold represents a significant modernization of the original title. It features a visual overhaul that replaces the classic watercolor look with a modern 2.5D aesthetic, alongside an entirely new storyline and a fresh villain. Other key additions include brand-new music levels, a realistic redesign for Betilla, and a minor cosmetic tweak for Rayman himself (who now has two separate eyes), along with new costumes referencing older games and other series. Most notably, the game is set to introduce fully 3D segments featuring rail-shooter gameplay, where players take to the skies on the back of a dragon to shoot down enemies.
As for Rayman Origins Enhanced Edition, running in 4K resolution at 60 FPS, this remaster updates the game for modern platforms with quality-of-life and accessibility features. It also appears to integrate the previously exclusive PlayStation Vita content, alongside updated photoboard designs and Murfy.
What are your thoughts on this? Head over to our newly opened forum topics to join the discussion and share your expectations.
Following up on the teaser from a couple of days ago, Youtooz has now officially revealed the full design of the upcoming Ly the Fairy plush!
But that's not all: the manufacturer also unveiled a brand new Rayman "stickie". For those unfamiliar with the term, Youtooz "stickies" are mini plushies equipped with magnets inside, allowing them to stick to metal surfaces (like fridges or PC cases) or to each other.
You can check out the full reveal images of both the Ly plush and the Rayman stickie below:
Collectibles manufacturer Youtooz has recently teased what appears to be an upcoming plush toy of Ly the Fairy. First introduced in Rayman 2: The Great Escape, the iconic character seems to be the latest addition to the company's growing lineup of Rayman merchandise. You can view the teaser image below:
Former Rayman 3 gameplay programmer Yann Masson has just shared early development footage of the game discovered in his personal archives. The newly surfaced video provides a fascinating look into the title's production, most notably showcasing the scrapped sequence where the Xowar chases Rayman, viewed from a frontal perspective:
What better way to celebrate the Chinese New Year than with a major milestone for our knowledge base? The Chinese version of RayWiki is officially published!
This project has been in the works for more than two years, representing a massive effort to make the Rayman universe accessible to a wider audience. To ring in the new year, the wiki launches with an impressive 400 articles already written and available.
A massive congratulations and thank you to the main contributors, RayGhox and Game Ze 2, for their dedication in bringing this project to life.
The rumors were true! After the rating leak earlier this year, Ubisoft officially unveiled Rayman 30th Anniversary Edition during today’s State of Play. Developed in partnership with Digital Eclipse, the compilation brings together five versions of the original game: the PlayStation, MS-DOS, and Atari Jaguar releases, as well as the Game Boy Color and Advance versions. The collection also marks the first official commercial release of the 1992 SNES prototype.
In terms of extra content, the package notably features the Bible of Game Design, developer interviews, and unreleased concept art. The collection also adds modern quality-of-life features, including rewind capability, save states, and toggleable cheats (infinite lives, unlock all levels).
In total there are 214 users online :: 4 registered, 0 hidden and 210 guests (based on users active over the past 5 minutes) Most users ever online was 3065 on Mon Feb 03, 2020 5:23 pm