Band Land: Difference between revisions

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nice rewriting, however all R1 world articles follow the same template, notably with a large gallery which I believe is very informative, that's why any changes to this template should be thoroughly discussed first
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''In a scene of [[cloud]]s and sheet music, [[Rayman]] proceeds among music instruments ([[drum]]s, [[Maracas rocket|maracas]], [[cymbals]]...) and battles against [[wrong note]]s. After having escaped from the [[trumpet]]s, he will find himself face to face with the deafening [[Mister Sax]]...''
__NOTOC__
[[Image:Band Land.png|thumb|right|316px|The loading-screen image symbolising Band Land]]
[[File:Ciel1PC.png|frame|left|The first scenery of [[Bongo Hills]], as seen in the PC version.]]


[[Image:Ciel1PC.png|thumb|316px|left|The very first scenery of Band Land]]
{{quote|text=In a scene of [[cloud]]s and sheet music, [[Rayman]] proceeds among music instruments ([[drum]]s, [[rocket-maraca|maracas]], [[cymbals]]...) and battles against [[wrong note]]s. After having escaped from the [[trumpet]]s, he will find himself face to face with the deafening [[Mr Sax|Mister Sax]]...|sign=Manual|source=''[[Rayman 1|Rayman]]''}}


'''Band Land''' is the second world in the game ''[[Rayman 1|Rayman]]''. It consists of a universe made up of musical instruments and is set high in the sky, as its name suggests. As [[Rayman]] makes progress through giant [[drum]]s, flutes and xylophones, he must dodge [[wrong note]]s and [[spiky ball]]s. Note that in the ''[[Rayman Junior]]'' games, a tiny version of those notes also exists. In this imaginary world, it is also possible to slide on musical staves, but one must be careful not to fall from the heights of this place. Fortunately, [[bongo]]s are sometimes here to avoid a deadly fall. There are a lot of [[cloud]]s and lightnings, and it is also known to snow here. As [[maracas rocket]]s can be used to fly, [[walking drum]]s help [[Rayman]] to reach inaccessible places by rebounding on them and [[flying blue elf|flying blue elves]] give him the ability to shrink down in size. There are also strange [[sprinkler]]s onto which [[Rayman]] can jump, and [[hitting stick]]s that beat the floor.
'''Band Land''' (French: '''''Le Ciel Chromatique''''' – '''''The Chromatic Sky''''') is the second world in [[Rayman 1|the original ''Rayman'' game]]. As its name suggests, it is a world which consists mainly of music and musical instruments.
 
[[Image:MrSax.png|thumb|316px|right|The big boss of Band Land, [[Mr Sax]]]]
 
The enemies in Band Land include [[Antitoon|antitoons]], [[hunter]]s, [[moth]]s, [[trumpet]]s, [[lightning eyes]], [[wrong note]]s, [[cymbals]] and [[red monster]]s. The boss is [[Mr Sax]], a giant saxophone. [[Rayman]] will meet him in [[Allegro Presto]], and fight him after a frantic chase in [[Mr Sax's Hullaballoo]].
 
During his trek in Band Land, [[Rayman]] will receive the power of the [[Helicopter]] from [[Betilla the Fairy]], at the end of [[Allegro Presto]].


The first level of Band Land is [[Bongo Hills]], a grassy terrain where vast instruments sprout from the ground. It is followed by [[Allegro Presto]], is a cold, blue, vertiginous labyrinth of slippery musical staves. This is where [[Rayman]] first encounters [[Mr Sax]], the malevolent giant saxophone who rules Band Land; and also where he receives the [[helicopter]] ability from [[Betilla the Fairy]]. The next level is [[Gong Heights]], a balmy region of golden clouds and inhabited by meditating [[monk]]s. The final level is [[Mr Sax's Hullaballoo]], which resembles a combination of the three preceding levels. This is where [[Rayman]] finally confronts and defeats Mr Sax.


Sights such as giant [[drum]]s, flutes and xylophones are characteristic of Band Land. Rayman often finds himself battling [[trumpet]]s and [[moth]]s while dodging dangerous [[wrong note]]s, [[spiky ball]]s and [[cymbal]]s. The 'ground' usually consists of drum material or slippery musical staves, from which the player must be careful not to fall. As Rayman progresses, he ascends higher into the sky: the levels feature increasing amounts of [[cloud]]s, snow and lightning. Most of the platforms in Band Land are music-related: Rayman can use [[rocket-maraca]]s to fly, [[bongo]]s to cross chasms, and [[walking drum]]s to reach inaccessible heights.


[[Image:MrSax.png|frame|right|The boss of Band Land, [[Mr Sax]]]]


==Image gallery==
==Image gallery==
<table>
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<td valign="top">[[Image:TrompetteSaut.png|thumb|316px|none|[[Trumpet]]s blow at [[Rayman]]]]</td>
<td valign="top">[[Image:TrompetteSaut.png|thumb|316px|none|[[Trumpet]]s blow at [[Rayman]]]]</td>
<td valign="top">[[Image:MoineBongosHaut.png|thumb|316px|none|[[Monk]]s are useful allies]]</td>
<td valign="top">[[Image:MoineBongosHaut.png|thumb|316px|none|[[Rayman]] encounters a [[monk]] in [[Gong Heights]]]]</td>
<td valign="top">[[Image:Mite.png|none|thumb|316px|[[Moth]]s are part of the tougher enemies in the game]]</td>
<td valign="top">[[Image:Mite.png|none|thumb|316px|[[Moth]]s are amongst the toughest enemies in the game]]</td>
</tr>
</tr>
<tr>
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</tr>
</tr>
</table>
</table>
==In other games==
===''Rayman 4'' (cancelled prototype)===
In 2005, Phoenix Interactive began work on a new 3D ''Rayman'' platform game tentatively titled ''[[Rayman 4 (cancelled prototype)|Rayman 4]]''. The developers intended to feature several environments from the original ''[[Rayman 1|Rayman]]'', including Band Land. Several pieces of artwork were produced. However, the game was ultimately cancelled.
<table>
<tr>
<td valign="top">[[Image:R4_Background_Ciel.jpg‎|none|thumb|316px|Band Land in 3D, as imagined by concept artist Guillaume Bonamy for ''[[Rayman 4 (cancelled prototype)|Rayman 4]]''.]]</td>
<td valign="top">[[Image:R4_Background_Ciel_Color.jpg|none|thumb|316px|Another scenery of Band Land in colour]]</td>
</tr>
</table>
===''Rayman Origins''===
''[[Rayman Origins]]'' features adjacent environments based directly on Band Land: the [[Desert of Dijiridoos]] and the [[Grumbling Grottos]]. These worlds combine Band Land's musical component with an arid desert landscape. It is not clear if these locations are part of Band Land, near Band Land, or simply different places that look strangely similar to Band Land.


{{bandlandlevels}}
{{bandlandlevels}}
{{rayman1worlds}}
{{rayman1worlds}}


[[Category:Places]]
[[fr:Le Ciel Chromatique]]
[[Category:Places from Rayman]]


[[fr:Le Ciel Chromatique]]
[[Category:Places from Rayman 1]]
[[Category:Places from Rayman Junior]]

Revision as of 11:23, 6 August 2012

The loading-screen image symbolising Band Land
The first scenery of Bongo Hills, as seen in the PC version.
In a scene of clouds and sheet music, Rayman proceeds among music instruments (drums, maracas, cymbals...) and battles against wrong notes. After having escaped from the trumpets, he will find himself face to face with the deafening Mister Sax...
—Manual, Rayman

Band Land (French: Le Ciel ChromatiqueThe Chromatic Sky) is the second world in the original Rayman game. As its name suggests, it is a world which consists mainly of music and musical instruments.

The first level of Band Land is Bongo Hills, a grassy terrain where vast instruments sprout from the ground. It is followed by Allegro Presto, is a cold, blue, vertiginous labyrinth of slippery musical staves. This is where Rayman first encounters Mr Sax, the malevolent giant saxophone who rules Band Land; and also where he receives the helicopter ability from Betilla the Fairy. The next level is Gong Heights, a balmy region of golden clouds and inhabited by meditating monks. The final level is Mr Sax's Hullaballoo, which resembles a combination of the three preceding levels. This is where Rayman finally confronts and defeats Mr Sax.

Sights such as giant drums, flutes and xylophones are characteristic of Band Land. Rayman often finds himself battling trumpets and moths while dodging dangerous wrong notes, spiky balls and cymbals. The 'ground' usually consists of drum material or slippery musical staves, from which the player must be careful not to fall. As Rayman progresses, he ascends higher into the sky: the levels feature increasing amounts of clouds, snow and lightning. Most of the platforms in Band Land are music-related: Rayman can use rocket-maracas to fly, bongos to cross chasms, and walking drums to reach inaccessible heights.

The boss of Band Land, Mr Sax

Image gallery

Maracas rockets allow Rayman to fly high in the skies of Band Land
Wrong notes are sharp like a razor
Tiny wrong notes (Rayman Junior only)
Trumpets blow at Rayman
Rayman encounters a monk in Gong Heights
Moths are amongst the toughest enemies in the game
Rayman on a sprinkler, surrounded by spiky balls
The first encounter with Mr Sax
Rayman is pursued by Mr Sax
Strange flute trees can be found in Band Land
Red monsters are the tallest enemies in the game
Cymbals have the unfortunate habit of squashing Rayman

In other games

Rayman 4 (cancelled prototype)

In 2005, Phoenix Interactive began work on a new 3D Rayman platform game tentatively titled Rayman 4. The developers intended to feature several environments from the original Rayman, including Band Land. Several pieces of artwork were produced. However, the game was ultimately cancelled.

Band Land in 3D, as imagined by concept artist Guillaume Bonamy for Rayman 4.
Another scenery of Band Land in colour

Rayman Origins

Rayman Origins features adjacent environments based directly on Band Land: the Desert of Dijiridoos and the Grumbling Grottos. These worlds combine Band Land's musical component with an arid desert landscape. It is not clear if these locations are part of Band Land, near Band Land, or simply different places that look strangely similar to Band Land.

Template:Bandlandlevels