Latest posts

Re: How do i install cpa?
You need to install the C++ redistributable.

*moved to modding and utilities*

How do i install cpa?
Hi, i wanna install the cpa editor but IT says that Its missing msvcp140d.dll, where do i get this file? I wanna play Custom levels.

Re: Pluses (+) and minuses (−) of this day
I bought this Rabbid plush today
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Re: Rayman Legends Retold
I GET TO HEAR THE MAGICIAN'S VOICE YEAAHHH!! >:D
I've always been a big fan of Ales and I'm excited to see how much he's connected with the new villain!

Polokus also looks amazing, that design is fun to look at 💕

Re: Hors-sujet
Hunchman801 wrote: Sun May 31, 2026 10:42 pm Tout le monde sait déjà que tu t'appelles Samuel Shenton.
Retire toute suite ce nom du forum ou je te broute le minou. :grrr:

Re: Off Topic
Hugo wrote: Sun May 24, 2026 7:46 am
Flat Earth Society wrote: Sat May 23, 2026 9:31 pm The earth is flat just like my ex girlfriend...
I'm sure she means the world to someone else now :wink:
Excuse me, but that's inappropriate to call her fat. :|

Re: Rayman Legends Retold
That's the conclusion I've reached at least, and it's quite an exciting one if true! We haven't seen Jano's stomping grounds since Rayman 2, so if this game will let us visit the Cave of Bad Dreams, it'll be interesting to see how Retold interprets it. :)

(Admittedly, if this is true, then maybe they shouldn't have underlined the place on the map to keep it a surprise :oops2:)

Re: Rayman Legends Retold
https://raymanpc.com/wiki/script-en/ima ... d_Map.webp

Why is the Cave of Bad Dreams underlined on the map? The only other locations that are underlined are the playable worlds. Does this mean we might visit there in some capacity

Re: Rayman Legends Retold
Haruka wrote: Sat Jun 06, 2026 11:22 am To clarify what I meant: The fact the world map is now nothing like the landmass of the original map, added to official statements from devs in recent interviews, it's highly suggested that Retold is intended to work as a reboot to the franchise. This might potentially mean that those locations from the previous games, if they're revisited later in future games, they won't be anything like the original tone and aesthetic we've seen before. This is what's concerning me.
Ah, well that makes more sense. I would counter the point of the map not looking like the OG one with the fact that older maps only contain locations that are relevant to those games, so tucking them away on one landmass made more sense back then.
Haruka wrote: Sat Jun 06, 2026 11:22 am
All-in-all, I don't think we should be too worried about Ubisoft removing older games from the continuity. I haven't seen them care this much about past events, or Rayman in general, in a good long time, and these are all within UbiArt games that originally threw most story and previous lore out the window! Sharing your concerns and any criticisms you might have is perfectly fine, and hopefully the points I made alleviated some of those, but let's try not to bite the hand that's feeding us. :wink:
The latter is a very strong expression that certainly doesn't apply to my case. Despite of my cautious optimism about Rayman's "new" game, it didn't prevent me to pre-order the Switch 2 Launch Edition.
That's good to hear! Sorry if that seemed targeted towards your case; I think I was trying to make a more general statement than anything. Valid criticism is perfectly fine in my eyes, but it gets kind of tiring to me when so many people bash a game merely for what it is rather than what it does or doesn't do. :?

Re: Rayman Legends Retold
RayGamer99 wrote: No offense, but this line of reasoning kind of sounds like an oxymoron to me.

If all of the previous games didn't happen and are no longer canon, then why would Ubisoft go out of their way to put locations from those games on the map? Theoretically, if they were trying to erase the pre-UbiArt games from the timeline, then they would just put locations from Origins and Legends on the map, wouldn't they? Instead, in addition to acknowledging those games, they put places from Rayman 1 (Dream Forest and Blue Mountains), Rayman 2 (Marshes of Awakening, Cave of Bad Dreams, Whale Bay, Iron Mountains), Rayman 3 (Clearleaf Forest, Bog of Murk, Land of the Livid Dead, Desert of the Knaaren, Looming Sea, Summit Beyond the Clouds), and even Rayman Raving Rabbids (Rabbids Landing Site) on here! They even added the Sea of Lums, an area only mentioned in a manual and maybe promotional material for Rayman 2!

Of course, they can't put every location from every mainline Rayman game on this map, lest it get too bloated, but the amount of nods to previous games this map alone contains doesn't make me think that they would Thanos-snap those events out of existence. It's not impossible for them to do this, but wouldn't it be a little strange for them to have all of these locations and then completely separate them from the events that took place there?

Even aside from those, the new costumes we've seen so far are direct references to Rayman 1 and 3. One might not take this too seriously from a lore standpoint, as these are just cosmetics at the end of the day, but if we really think about it, how would Rayman have gotten his Metal Mania skin if he never got the Heavy Metal Fist to begin with? Why would Globox be dressed as a Hoodmonger if the Hoodmongers never existed? Why would Barbara be wearing an outfit inspired by Betilla's classic appearance if the fairy always looked like her Origins or Retold designs?

Finally for this point, Ubisoft just told us that the enhanced edition of Rayman Origins is getting 50 new standees that clearly reference past events from past Rayman games! The two we've seen so far are both references to Rayman 1 (the classic photoboard from that game and the game's final boss fight), but why would there be a photoboard featuring an amalgamation of fallen Rayman 1 enemies if Rayman never fought and defeated them in the first place?
To clarify what I meant: The fact the world map is now nothing like the landmass of the original map, added to official statements from devs in recent interviews, it's highly suggested that Retold is intended to work as a reboot to the franchise. This might potentially mean that those locations from the previous games, if they're revisited later in future games, they won't be anything like the original tone and aesthetic we've seen before. This is what's concerning me.
All-in-all, I don't think we should be too worried about Ubisoft removing older games from the continuity. I haven't seen them care this much about past events, or Rayman in general, in a good long time, and these are all within UbiArt games that originally threw most story and previous lore out the window! Sharing your concerns and any criticisms you might have is perfectly fine, and hopefully the points I made alleviated some of those, but let's try not to bite the hand that's feeding us. :wink:
The latter is a very strong expression that certainly doesn't apply to my case. Despite of my cautious optimism about Rayman's "new" game, it didn't prevent me to pre-order the Switch 2 Launch Edition.

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Latest news


Tue Jun 02, 2026 10:17 pm:
 
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It's official: the rumors are now reality! Although many details leaked over the last few days, Ubisoft has formally announced both Rayman Legends Retold and Rayman Origins Enhanced Edition during tonight's State of Play presentation.

Both games are coming to PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC on October 1, 2026! The bundle will retail at the price of $39.99, with Origins Enhanced Edition included free!

Rayman Legends Retold represents a significant modernization of the original title. It features a visual overhaul that replaces the classic watercolor look with a modern 2.5D aesthetic, alongside an entirely new storyline and a fresh villain. Other key additions include brand-new music levels, a realistic redesign for Betilla, and a minor cosmetic tweak for Rayman himself (who now has two separate eyes), along with new costumes referencing older games and other series. Most notably, the game is set to introduce fully 3D segments featuring rail-shooter gameplay, where players take to the skies on the back of a dragon to shoot down enemies.

As for Rayman Origins Enhanced Edition, running in 4K resolution at 60 FPS, this remaster updates the game for modern platforms with quality-of-life and accessibility features. It also appears to integrate the previously exclusive PlayStation Vita content, alongside updated photoboard designs and Murfy.

What are your thoughts on this? Head over to our newly opened forum topics to join the discussion and share your expectations.
by Hunchman801

Sat May 30, 2026 12:53 pm:
 
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Hi everyone!

Rayman Marathon x SpeedRay starts today. :proud: Ubisoft has agreed to support the event with the following prizes:
  • Physical editions of Rayman 30th Anniversary Edition
  • Ubisoft game keys
  • Surprise gifts 👀
The full schedule can be found here. Here's a summary (times are CEST):
  • Rayman - 100% (PC): 15:00
  • Rayman 2: The Great Escape - Any% (PC): 16:25
  • Rayman 3: Hoodlum Havoc - Any% (GameCube): 17:35
  • Rayman GBC (30th Anniversary Edition) - Any% (PC): 18:45
  • Rayman Redemption - Any% (PC): 19:23
  • Rayman M - All Races (PlayStation 2 [Emu]): 21:28
  • Rayman Origins - Any% (PC): 21:53
  • Rayman Legends - Any% (PC): 22:53
The stream will be on the BSG Marathon Twitch channel.

We look forward to seeing you there! And may the fastest win. :winkgrin:
by Hunchman801

Wed May 27, 2026 6:39 pm:
 
Following up on the teaser from a couple of days ago, Youtooz has now officially revealed the full design of the upcoming Ly the Fairy plush!

But that's not all: the manufacturer also unveiled a brand new Rayman "stickie". For those unfamiliar with the term, Youtooz "stickies" are mini plushies equipped with magnets inside, allowing them to stick to metal surfaces (like fridges or PC cases) or to each other.

You can check out the full reveal images of both the Ly plush and the Rayman stickie below:

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by Hunchman801

Sun May 24, 2026 8:44 pm:
 
Collectibles manufacturer Youtooz has recently teased what appears to be an upcoming plush toy of Ly the Fairy. First introduced in Rayman 2: The Great Escape, the iconic character seems to be the latest addition to the company's growing lineup of Rayman merchandise. You can view the teaser image below:

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by Hunchman801

Thu May 07, 2026 4:40 pm:
 
Rayman 30th Anniversary Edition (Original Game Soundtrack), featuring the official score for Rayman 30th Anniversary Edition, was released today. Fans can now stream the album on major platforms, including Spotify, YouTube Music, and Apple Music.

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by Hunchman801

Wed May 06, 2026 4:17 pm:
 
Former Rayman 3 gameplay programmer Yann Masson has just shared early development footage of the game discovered in his personal archives. The newly surfaced video provides a fascinating look into the title's production, most notably showcasing the scrapped sequence where the Xowar chases Rayman, viewed from a frontal perspective:



by Hunchman801

Wed Mar 25, 2026 4:03 pm:
 
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Rayman 30th Anniversary Edition is being updated to v1.1 soon!

While the original soundtrack will remain absent, it will fix many glitches and bring quality-of-life improvements.

Click here to see the full changelist.
by Hunchman801

Tue Feb 17, 2026 4:32 pm:
 
新年快乐 (Xīn Nián Kuài Lè)!

What better way to celebrate the Chinese New Year than with a major milestone for our knowledge base? The Chinese version of RayWiki is officially published!

This project has been in the works for more than two years, representing a massive effort to make the Rayman universe accessible to a wider audience. To ring in the new year, the wiki launches with an impressive 400 articles already written and available.

A massive congratulations and thank you to the main contributors, RayGhox and Game Ze 2, for their dedication in bringing this project to life.

Check out the new wiki here!
by Hunchman801

Thu Feb 12, 2026 11:28 pm:
 
The rumors were true! After the rating leak earlier this year, Ubisoft officially unveiled Rayman 30th Anniversary Edition during today’s State of Play. Developed in partnership with Digital Eclipse, the compilation brings together five versions of the original game: the PlayStation, MS-DOS, and Atari Jaguar releases, as well as the Game Boy Color and Advance versions. The collection also marks the first official commercial release of the 1992 SNES prototype.

In terms of extra content, the package notably features the Bible of Game Design, developer interviews, and unreleased concept art. The collection also adds modern quality-of-life features, including rewind capability, save states, and toggleable cheats (infinite lives, unlock all levels).

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by Hunchman801

Thu Jan 01, 2026 1:59 am:
 
That's it, 2025 is over! It's been a year full of great news and lots of activity on the forum. 2026 looks set to be a promising year, and RPC is counting on all of you, the heart and soul of the community, to keep going for another year.

And as always, on this first day of the year we introduce you the latest edition of the Favorite Rayman Game survey, which is now available here.

Rayman Pirate-Community wishes you all a Happy New Year, and all the best for your New Year's resolutions! Enjoy the night, and be naughty, but with caution...

by DaveRattlehead

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