hogsy wrote: Mon Jul 13, 2026 11:35 am
Your text says it's a pop-art statement piece, what the hell is that supposed to mean? I'm not seeing how a board game oriented around poop has anything to do with pop-art.
It's probably just a typo and they meant 'poop-art'.
Giant Chicken wrote: Sat Jul 11, 2026 9:14 pm
Finally got my e-bike's brakes adjusted, the front brake has quite literally just not braked for the better part of a year, and the back one is just about shot by now as well. No clue why I've been putting it off for this long, especially considering there's a cyclery just 3 minutes by where I live. I may be stupid.
Don't commit suicide by faulty brakes! You have a beautiful life ahead of you.
Alright then, the link to the video there is. It's been around 2 weeks since I've published it.
The animation channel is quite empty anyway, not really sure if I'm gonna cancel Rayman: New World or continue working in it cuz I barely touched it- ANYWAY
We are talking about R3 film and not the abandoned series of mine. But yeah, here you go, a really choppy storyboard video.
Since it takes a long time for me to do something regarding it (my stamina dries quickly, unfortunately, but I am thinking of fixing this) there's plenty of time for this to get some more recognition.
I'm very happy with a recent finding that made me realise two things:
Ecofilmes had translated the Dreamcast manual in the copies distributed in Portugal, and I had no idea about this.
It's the first time in over 20 years I find a copy that still has its IGAC stamp and a translated game summary.
The manual has been scanned and uploaded to RayWiki to prevent it from becoming lost media . I spotted at least three typos and some vocabulary differences, which makes me believe that they neither double-checked the PC manual they've translated an year before and it's very likely it was a different translator doing the Dreamcast version.
I still have hopes, even if the odds are slim, to find both the Rayman (Sega Saturn) and Rayman Advance PT-EU manuals.
Droolie wrote: Mon Jul 13, 2026 1:55 am
Are your IPK files fully extracted? Are you loading the right scene file ("world/jungle_retro/level/ju_a5/ju_a5_swingingcaves.isc")? And are you using the latest version of ubi-canvas-delta?
I believe so, yes, and yes. If the first turns out to be false, I don't exactly have another way to re-extract them at the moment since Rayman Control Panel doesn't work on my Mac (the files I have now were extracted through RCP on Parallels during a free trial).
Droolie wrote: Mon Jul 13, 2026 1:55 am
As for Unity itself, what version are you on? I recommend getting 2022.3.62f2 here.
I was on 2022.3.7f1 like the ubi-canvas delta; I installed the version you recommended, but got the same results.
Giant Chicken has one of these answers correct - it's been a really long time, so I'll just say it's the Fiesta Run one. Everyone can (re-)answer. Hopefully we get more than one attempt in the coming days...
I want to, but I'm still worried about the system requirements I mean, Half-Life Alyx also lists a 7th-gen Core processor in its minimum requirements, but I was still able to run it (albeit with the NoVR mod, and with some instability), so I suppose it should be fine… right?
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Latest news
Fri Jun 26, 2026 10:32 pm:
The physical version of Rayman 30th Anniversary Edition was released today.
Alongside the game for modern platforms such as the Nintendo Switch 2, this physical release includes a set of three postcards, a few stickers, a double-sided poster, and a reversible cover.
For players who held out on the digital launch due to early save-related glitches, these issues have now been resolved following the recent v1.1 update.
It's official: the rumors are now reality! Although many details leaked over the last few days, Ubisoft has formally announced both Rayman Legends Retold and Rayman Origins Enhanced Edition during tonight's State of Play presentation.
Both games are coming to PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC on October 1, 2026! The bundle will retail at the price of $39.99, with Origins Enhanced Edition included free!
Rayman Legends Retold represents a significant modernization of the original title. It features a visual overhaul that replaces the classic watercolor look with a modern 2.5D aesthetic, alongside an entirely new storyline and a fresh villain. Other key additions include brand-new music levels, a realistic redesign for Betilla, and a minor cosmetic tweak for Rayman himself (who now has two separate eyes), along with new costumes referencing older games and other series. Most notably, the game is set to introduce fully 3D segments featuring rail-shooter gameplay, where players take to the skies on the back of a dragon to shoot down enemies.
As for Rayman Origins Enhanced Edition, running in 4K resolution at 60 FPS, this remaster updates the game for modern platforms with quality-of-life and accessibility features. It also appears to integrate the previously exclusive PlayStation Vita content, alongside updated photoboard designs and Murfy.
What are your thoughts on this? Head over to our newly opened forum topics to join the discussion and share your expectations.
Following up on the teaser from a couple of days ago, Youtooz has now officially revealed the full design of the upcoming Ly the Fairy plush!
But that's not all: the manufacturer also unveiled a brand new Rayman "stickie". For those unfamiliar with the term, Youtooz "stickies" are mini plushies equipped with magnets inside, allowing them to stick to metal surfaces (like fridges or PC cases) or to each other.
You can check out the full reveal images of both the Ly plush and the Rayman stickie below:
Collectibles manufacturer Youtooz has recently teased what appears to be an upcoming plush toy of Ly the Fairy. First introduced in Rayman 2: The Great Escape, the iconic character seems to be the latest addition to the company's growing lineup of Rayman merchandise. You can view the teaser image below:
Former Rayman 3 gameplay programmer Yann Masson has just shared early development footage of the game discovered in his personal archives. The newly surfaced video provides a fascinating look into the title's production, most notably showcasing the scrapped sequence where the Xowar chases Rayman, viewed from a frontal perspective:
What better way to celebrate the Chinese New Year than with a major milestone for our knowledge base? The Chinese version of RayWiki is officially published!
This project has been in the works for more than two years, representing a massive effort to make the Rayman universe accessible to a wider audience. To ring in the new year, the wiki launches with an impressive 400 articles already written and available.
A massive congratulations and thank you to the main contributors, RayGhox and Game Ze 2, for their dedication in bringing this project to life.
The rumors were true! After the rating leak earlier this year, Ubisoft officially unveiled Rayman 30th Anniversary Edition during today’s State of Play. Developed in partnership with Digital Eclipse, the compilation brings together five versions of the original game: the PlayStation, MS-DOS, and Atari Jaguar releases, as well as the Game Boy Color and Advance versions. The collection also marks the first official commercial release of the 1992 SNES prototype.
In terms of extra content, the package notably features the Bible of Game Design, developer interviews, and unreleased concept art. The collection also adds modern quality-of-life features, including rewind capability, save states, and toggleable cheats (infinite lives, unlock all levels).
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