For the twenty-third time, Rayman Pirate-Community wishes you all a Merry Christmas! And please, be careful with the plum juice, don't listen to Globox and don't give in to temptation!
- Portal
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RayWiki
RayWiki is the largest source of Rayman knowledge and a community encyclopedia. Whether you're looking for information or simply feel like contributing to this great project, do not hesitate to visit our wiki.
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RayTunes
RayTunes is the one and only reference for Rayman music on the internet, with more than 30 GB of songs from the original game to Rayman Legends, including the Rabbids series.
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RaySaves
RaySaves is the savegame archive for Rayman games, where you can download saves for every level in the original game, Rayman 3, and more games soon.
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Rayfanpedia
Rayfanpedia is the community encyclopedia for Rayman fanworks. Read about the great projects fans are working on, or write about your own.
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Discord
Join our Discord server to chat with other members of the community, get help, and stay up to date with the latest news and events!
- Latest posts
- Re: Rayman: The Board Game
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I begin to see this is not the only situation where people have to advance their cash before products are developed and shipped and it's taking forever for those backers to have their products at their hands. I didn't know the Kickstarter Exclusives got available for other people too but perhaps if they wanted to change their mind, they could have at least created a bigger time interval between the availability of those said products so early backers would be less upset about that? Or they could have thought better on the subject before announcing them as exclusive items, especially in a reality where Rayman fans have been looking to the walls for many years without actual merchandising that's not exclusive to game fair events.Hunchman801 wrote: Sat Jun 13, 2026 10:51 am For what it's worth, a Flyos rep addressed the issue a couple days ago:
Belou wrote: Hello @everyone,
We’ve been closely reading your feedback since the launch of our new direct sales platform. We hear your concerns regarding the pricing and the presence of Kickstarter exclusives on the store, and we want to clear the air and be completely transparent with you.
Concerning the store pricing:
First of all, a massive THANK YOU for spotting this. Our website is currently in a Soft Launch phase. This is precisely why we rely on our day-one community's sharp eyes to catch these things. The current prices are actively being adjusted on the backend. Our philosophy has not changed: we absolutely want the best deal to always belong to our original backers. Thank you for your patience while we finalize the price tiers.
Concerning the Kickstarter Exclusives:
We completely understand why this caused some concern, and we want to share the two major reasons behind this choice:
Massive demand: Since the campaign wrapped up, we've received countless messages from players who discovered the project too late and were deeply hoping to get their hands on this content.
The economic reality: The geopolitical context over the last two years has caused an unpredictable explosion in the costs of raw materials, freight, and production molds. Offering these items on our store is a difficult but necessary strategic decision to help us absorb these massive cost increases, ensure we don't operate at a loss, and bring joy to latecomers in the community.
We are fine-tuning the store right now thanks to your feedback. Thank you again for being the pillar of this project and for helping us make the launch of FLYOS 2.0 as smooth as possible.
The team is here if you have any further questions!
I won't quote the company's name here, but I'm going through a similar situation where myself, and many other people, pre-ordered what they wanted an year and half already and we're all still waiting for everything to reach us. One of their arguments for the delay was also the geopolitical context and how that affected production of some items. While I understand this, I can't blame some people to start to lose their patience over a long wait when everyone paid upfront in the original time window they asked... I counted at least four delays and there's probably a fifth coming as I still don't have knowledge of anyone having received the first tracking codes this month.
- Re: My Rayman fanwork gallery
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Gosh, it's true! I still think that Droolie had one of the most creative and interesting illustrations.Hunchman801 wrote: Sat Jun 13, 2026 11:01 am Actually, since Haruka mentioned her contest entry, you can see it here.
Man, did we get a lot of participation back in the days...
If I were to remake that illustration I did, it would look so much better today both in the lineart, the composition and especially the colour. I was still figuring out how to deal with watercolours at the time!
- Re: Rayman 2
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I still believe that if it weren't for the whole team being forced to launch the game in 1999, we could have an even more polished game and perhaps having actual four different guardians and a forth Sanctuary. They still managed to pull out what's still in my opinion the best title in the series. Rayman 2 is a name I still consistently quote as having one of the most beautiful art directions for a videogame, an experience all platformer-genre fans have to try out at least once. The texture artists managed to give much life to the game in an era where 3D modeling had still its limitations. Not many games managed to provide the same result back then.Hunchman801 wrote: Sat Jun 13, 2026 11:10 am Even the original Rayman 2 isn't very consistent in that regard, probably because they had to rush its development. Either all four guardians (because there should have been four) should share the same design, or they should all have a different one, but this strange mix doesn't make a lot of sense. That doesn't prevent Rayman 2 from being a great game, but nobody's perfect, I guess!
- Re: Rayman Legends
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Ладно, это звучит реально страшно.
- Re: Rayman Legends
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Это невозможно без испытаний. У меня на ПК есть сохранение с 1,000,000 лумами (честно заработанными!), но так как я не играл онлайн - я навсегда "застрял" на 10 уровне крутизны.Goshion wrote: Sat Jun 13, 2026 11:39 am Ну, я вроде как на 100% прошёл Легенды... Просто так говорю.
Мне кажется, что самое сложное - достать 11 уровень крутизны. Это даже с испытаниями трудно, а как там нашим игрокам на PC без них... Не знаю даже
- Re: Rayman origins 2
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Man, It's great. Really, That fangame is amazing...
- Re: NO LUMS?!?
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Sorry, No Lums. I'm so sorry
- Re: Rayman Legends
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Ну, я вроде как на 100% прошёл Легенды... Просто так говорю.
Мне кажется, что самое сложное - достать 11 уровень крутизны. Это даже с испытаниями трудно, а как там нашим игрокам на PC без них... Не знаю даже
- Re: Rayman Legends Retold
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I think you're completely right about this, and it was probably never the intention for even Rayman to be his own species back then. I believe the concept was only introduced in Rayman 2, and the original game is a bit of an outlier in that regard anyway.Droolie wrote: Sat Jun 13, 2026 3:11 am I partly agree with you RayGamer99 - I also think many people took the limbless aspect of Rayman 1's NPCs a bit too literally. They're all just humans drawn in a quirky art style. Even Rayman himself, perhaps.
As for RayGamer's points, I can certainly agree about all those human tropes in the original trilogy, and especially in Rayman 3. However, the main difference for me is that they were just references here and there, while in Legends, they became the very universe the game takes place in. They are way more prominent, and also way more generic (the Shrek example is a pretty good one). That's a major shift for me, which I believe explains why Legends feels so out of place to so many people.
- Re: Rayman 2
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Yeah, I also don't think Leguizamo was a good fit for Globox, like I said here a while ago.Haruka wrote: Fri Jun 12, 2026 4:53 pm I'm actually relieved that Leguizamo wasn't called back for Retold. I always think about Ice Age's Sid when I listen to the English R3 Globox, a real marketing move at the time for the North American audience. It's mostly because of him I've been playing R3 in French since the beginning of last decade.
Even the original Rayman 2 isn't very consistent in that regard, probably because they had to rush its development. Either all four guardians (because there should have been four) should share the same design, or they should all have a different one, but this strange mix doesn't make a lot of sense. That doesn't prevent Rayman 2 from being a great game, but nobody's perfect, I guess!Haruka wrote: Fri Jun 12, 2026 4:53 pm I do agree that for situations like Grolem 13 the game would benefit from a ground-up remake where a forth sanctuary existed with new puzzles and such. Foutch has the same topology of Axel but he was still distinct wih the face, colours and the fire abilities. I like to think that instead of a third pyramid-head character there could be a whole new design, or maybe one identical to Umber but more steel alike, given the location of the mask? I'm remembering how Rocky from R3GBA/N-Gage is very similar to Axel/Foutch and wears a steel bucket, but he doesn't seem to be able to do anything else other than hitting around and causing earthquakes to bring out fire from the soil.
Welcome to Pirate-Community, the largest Rayman community!
Latest news
Thu Dec 25, 2025 12:54 pm:
Our twenty-third Christmas together! Time flies, doesn't it? The new Rayman developments throughout this year have increased interest and activity on the forum —once again
. Our little corner of the Internet is still going strong, more alive than ever, and for that we want to thank you for your support and for spending another wonderful Christmas with us. Santa is very happy to see such a festive atmosphere again 
For the twenty-third time, Rayman Pirate-Community wishes you all a Merry Christmas! And please, be careful with the plum juice, don't listen to Globox and don't give in to temptation!
by DaveRattlehead
For the twenty-third time, Rayman Pirate-Community wishes you all a Merry Christmas! And please, be careful with the plum juice, don't listen to Globox and don't give in to temptation!
Thu Dec 11, 2025 1:24 pm:
Maestro Media, the makers of Brawlhalla: The Card Game, have announced that Rayman will be available as a $20 add-on for the final 28 hours of their Kickstarter campaign.

by Hunchman801

Wed Dec 10, 2025 5:17 pm:
Rayman 2: The Great Escape and Tonic Trouble are coming to the Nintendo 64 - Nintendo Classics app on December 17th, 2025 for NSO+ subscribers!
by Reese Riverson
Mon Sep 01, 2025 8:32 pm:
After some changes to its social media accounts, Ubisoft has made an appearance at the latest Rayman Alive! And it seems they'll be sharing some behind the scenes, concept art, dev interviews and much more for the next months. They, again, have confirmed that both Ubisoft Montpellier and Ubisoft Milan are working together in the franchise, although we shouldn't expect anything soon.
Join the discussion here.

by DaveRattlehead
Join the discussion here.
Fri Aug 08, 2025 12:59 pm:
Another year has sailed by, and today, our beloved Pirate-Community marks its 22nd birthday! It is with great pride that we celebrate so many years of shared passion and amazing work dedicated to our favourite limbless hero.
The past year has been particularly thrilling for Rayman fans, bringing a fresh wave of hope and excitement for the future of the series. The most significant news comes directly from Ubisoft, who confirmed they have initiated an "exploration phase on the Rayman brand": likely a new game in the works! This long-awaited development has rekindled the flame, igniting discussions and dreams of new adventures to come. With the hero's 30th anniversary on the horizon for next September, anticipation for what Ubisoft has in store is at an all-time high. Meanwhile, FLYOS successfully completed the development of Rayman: The Board Game following its fantastic Kickstarter campaign, and the game is now officially in production, promising tabletop fun for us all by the end of the year.
The excitement doesn't stop with official news. On the research front, our dedicated community has once again unearthed a treasure: a beta build of Rayman 2! This fascinating discovery offers a unique glimpse into the game's development, featuring several differences from the final version, such as the presence of the telescopic fist, an early interface and different controls.
While this year may have been quieter on the fanworks front, the creative flame is far from extinguished. The upcoming third edition of Rayman Alive, scheduled for September 1st, is set to showcase inspiring progress on a variety of ongoing projects. Meanwhile, Rayfanpedia, the go-to place to document them all, is seeing healthy growth.
This spirited activity is best reflected in our community's amazing numbers. Our forums saw an impressive 43,706 new messages posted this past year, bringing the grand total to 1,438,302. This figure is nearly double last year's growth and marks our most active year since 2018—a powerful testament to the community's vitality in an era where many forums are simply being shut down. Our lively discussions extend to our Discord server as well, which now boasts over 1,000 members. Meanwhile, RayWiki remains the ultimate treasure trove of Rayman lore, with 336 new articles created, bringing the total to an impressive 6,618 across 8 languages.
As we celebrate 22 years, we want to extend our deepest gratitude to every single member of Pirate-Community. Your passion and dedication are the lifeblood of this amazing place. Here's to another year of announcements, discoveries, discussions, and unwavering enthusiasm for the world of Rayman.
Long live Rayman, long live Pirate-Community!
by Hunchman801
The past year has been particularly thrilling for Rayman fans, bringing a fresh wave of hope and excitement for the future of the series. The most significant news comes directly from Ubisoft, who confirmed they have initiated an "exploration phase on the Rayman brand": likely a new game in the works! This long-awaited development has rekindled the flame, igniting discussions and dreams of new adventures to come. With the hero's 30th anniversary on the horizon for next September, anticipation for what Ubisoft has in store is at an all-time high. Meanwhile, FLYOS successfully completed the development of Rayman: The Board Game following its fantastic Kickstarter campaign, and the game is now officially in production, promising tabletop fun for us all by the end of the year.
The excitement doesn't stop with official news. On the research front, our dedicated community has once again unearthed a treasure: a beta build of Rayman 2! This fascinating discovery offers a unique glimpse into the game's development, featuring several differences from the final version, such as the presence of the telescopic fist, an early interface and different controls.
While this year may have been quieter on the fanworks front, the creative flame is far from extinguished. The upcoming third edition of Rayman Alive, scheduled for September 1st, is set to showcase inspiring progress on a variety of ongoing projects. Meanwhile, Rayfanpedia, the go-to place to document them all, is seeing healthy growth.
This spirited activity is best reflected in our community's amazing numbers. Our forums saw an impressive 43,706 new messages posted this past year, bringing the grand total to 1,438,302. This figure is nearly double last year's growth and marks our most active year since 2018—a powerful testament to the community's vitality in an era where many forums are simply being shut down. Our lively discussions extend to our Discord server as well, which now boasts over 1,000 members. Meanwhile, RayWiki remains the ultimate treasure trove of Rayman lore, with 336 new articles created, bringing the total to an impressive 6,618 across 8 languages.
As we celebrate 22 years, we want to extend our deepest gratitude to every single member of Pirate-Community. Your passion and dedication are the lifeblood of this amazing place. Here's to another year of announcements, discoveries, discussions, and unwavering enthusiasm for the world of Rayman.
Long live Rayman, long live Pirate-Community!
Sat Apr 12, 2025 7:00 pm:
The third edition of Rayman Alive will take place on September 1st 2025 to celebrate Rayman's 30th anniversary. Be sure to book the date!

by Hunchman801

Wed Jan 01, 2025 11:43 pm:
So, we've come to the end of another year. 2024 has been good for Rayman and the community, from the announcement of a Rayman-themed board game to discovery of a game that was considered lost media! Even Ubisoft is beginning some experimentation with his series! Who knows what this will bring? One thing I do know, though, is that RPC wouldn't be as big as it is without our members, and we thank you all for being a part of this wonderful community!
To start off the new year, the latest edition of the Favorite Rayman Game survey has been released! You can find it here, and you can check other results from previous years here.
If you need to get up to speed with news around here, you can look at the documentary for more information.
Best wishes, and hope everyone has a great new year! Let's keep the party rolling!
by The Jonster
To start off the new year, the latest edition of the Favorite Rayman Game survey has been released! You can find it here, and you can check other results from previous years here.
If you need to get up to speed with news around here, you can look at the documentary for more information.
Best wishes, and hope everyone has a great new year! Let's keep the party rolling!
Wed Dec 25, 2024 1:48 am:
The year is 2024 A.D. The Internet is entirely occupied by Reddit. Well not entirely! One small forum of indomitable Rayman fans still holds out against the invaders.
The Internet has changed quite a bit since 2003, but yes, this is indeed our 22nd Christmas together. We face the final stretch of a year that has been full of great news for the Rayman community, from increased activity on the forums, to receiving new content when it was least expected. We believe that the essential thing is to thank you all for having given a chance to this forum, which is kept alive thanks to the enthusiasm of many of you. Days like Record Day, in which many of you sacrifice hours of sleep, are an example of the strength you have.
That is why it fills us with great joy to wish you a Merry Christmas for the 22nd time! Here's to more Christmas celebrations together and to keep writing more chapters in our little corner of the Internet
And also, be careful with the plum juice...
by DaveRattlehead
The Internet has changed quite a bit since 2003, but yes, this is indeed our 22nd Christmas together. We face the final stretch of a year that has been full of great news for the Rayman community, from increased activity on the forums, to receiving new content when it was least expected. We believe that the essential thing is to thank you all for having given a chance to this forum, which is kept alive thanks to the enthusiasm of many of you. Days like Record Day, in which many of you sacrifice hours of sleep, are an example of the strength you have.
That is why it fills us with great joy to wish you a Merry Christmas for the 22nd time! Here's to more Christmas celebrations together and to keep writing more chapters in our little corner of the Internet
And also, be careful with the plum juice...
Wed Oct 23, 2024 10:44 pm:
Ubisoft have confirmed that they "have recently started an exploration phase on the Rayman brand".
According to various sources, the project is one of a 3D game for the Nintendo Switch and other consoles. Codenamed 'Steambot', and sometimes referred to as a remake, it is still in its early stages, and the teams at Ubisoft Montpellier and Ubisoft Milan are involved, with Michel Ancel acting as a consultant.
For more information and sources, follow the discussion topic here.
by Hunchman801
According to various sources, the project is one of a 3D game for the Nintendo Switch and other consoles. Codenamed 'Steambot', and sometimes referred to as a remake, it is still in its early stages, and the teams at Ubisoft Montpellier and Ubisoft Milan are involved, with Michel Ancel acting as a consultant.
For more information and sources, follow the discussion topic here.
Wed Oct 16, 2024 6:19 pm:
A beta build of Rayman 2 has been found! It features several changes to the final version, including a telescopic fist option, early HUD, early controls and more.
It can be downloaded here.
by ItzalDrake
It can be downloaded here.
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