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Re: Rayman Legends Retold
I GET TO HEAR THE MAGICIAN'S VOICE YEAAHHH!! >:D
I've always been a big fan of Ales and I'm excited to see how much he's connected with the new villain!

Polokus also looks amazing, that design is fun to look at 💕

Re: Hors-sujet
Hunchman801 wrote: Sun May 31, 2026 10:42 pm Tout le monde sait déjà que tu t'appelles Samuel Shenton.
Retire toute suite ce nom du forum ou je te broute le minou. :grrr:

Re: Off Topic
Hugo wrote: Sun May 24, 2026 7:46 am
Flat Earth Society wrote: Sat May 23, 2026 9:31 pm The earth is flat just like my ex girlfriend...
I'm sure she means the world to someone else now :wink:
Excuse me, but that's inappropriate to call her fat. :|

Re: Rayman Legends Retold
That's the conclusion I've reached at least, and it's quite an exciting one if true! We haven't seen Jano's stomping grounds since Rayman 2, so if this game will let us visit the Cave of Bad Dreams, it'll be interesting to see how Retold interprets it. :)

(Admittedly, if this is true, then maybe they shouldn't have underlined the place on the map to keep it a surprise :oops2:)

Re: Rayman Legends Retold
https://raymanpc.com/wiki/script-en/ima ... d_Map.webp

Why is the Cave of Bad Dreams underlined on the map? The only other locations that are underlined are the playable worlds. Does this mean we might visit there in some capacity

Re: Rayman Legends Retold
Haruka wrote: Sat Jun 06, 2026 11:22 am To clarify what I meant: The fact the world map is now nothing like the landmass of the original map, added to official statements from devs in recent interviews, it's highly suggested that Retold is intended to work as a reboot to the franchise. This might potentially mean that those locations from the previous games, if they're revisited later in future games, they won't be anything like the original tone and aesthetic we've seen before. This is what's concerning me.
Ah, well that makes more sense. I would counter the point of the map not looking like the OG one with the fact that older maps only contain locations that are relevant to those games, so tucking them away on one landmass made more sense back then.
Haruka wrote: Sat Jun 06, 2026 11:22 am
All-in-all, I don't think we should be too worried about Ubisoft removing older games from the continuity. I haven't seen them care this much about past events, or Rayman in general, in a good long time, and these are all within UbiArt games that originally threw most story and previous lore out the window! Sharing your concerns and any criticisms you might have is perfectly fine, and hopefully the points I made alleviated some of those, but let's try not to bite the hand that's feeding us. :wink:
The latter is a very strong expression that certainly doesn't apply to my case. Despite of my cautious optimism about Rayman's "new" game, it didn't prevent me to pre-order the Switch 2 Launch Edition.
That's good to hear! Sorry if that seemed targeted towards your case; I think I was trying to make a more general statement than anything. Valid criticism is perfectly fine in my eyes, but it gets kind of tiring to me when so many people bash a game merely for what it is rather than what it does or doesn't do. :?

Re: Rayman Legends Retold
RayGamer99 wrote: No offense, but this line of reasoning kind of sounds like an oxymoron to me.

If all of the previous games didn't happen and are no longer canon, then why would Ubisoft go out of their way to put locations from those games on the map? Theoretically, if they were trying to erase the pre-UbiArt games from the timeline, then they would just put locations from Origins and Legends on the map, wouldn't they? Instead, in addition to acknowledging those games, they put places from Rayman 1 (Dream Forest and Blue Mountains), Rayman 2 (Marshes of Awakening, Cave of Bad Dreams, Whale Bay, Iron Mountains), Rayman 3 (Clearleaf Forest, Bog of Murk, Land of the Livid Dead, Desert of the Knaaren, Looming Sea, Summit Beyond the Clouds), and even Rayman Raving Rabbids (Rabbids Landing Site) on here! They even added the Sea of Lums, an area only mentioned in a manual and maybe promotional material for Rayman 2!

Of course, they can't put every location from every mainline Rayman game on this map, lest it get too bloated, but the amount of nods to previous games this map alone contains doesn't make me think that they would Thanos-snap those events out of existence. It's not impossible for them to do this, but wouldn't it be a little strange for them to have all of these locations and then completely separate them from the events that took place there?

Even aside from those, the new costumes we've seen so far are direct references to Rayman 1 and 3. One might not take this too seriously from a lore standpoint, as these are just cosmetics at the end of the day, but if we really think about it, how would Rayman have gotten his Metal Mania skin if he never got the Heavy Metal Fist to begin with? Why would Globox be dressed as a Hoodmonger if the Hoodmongers never existed? Why would Barbara be wearing an outfit inspired by Betilla's classic appearance if the fairy always looked like her Origins or Retold designs?

Finally for this point, Ubisoft just told us that the enhanced edition of Rayman Origins is getting 50 new standees that clearly reference past events from past Rayman games! The two we've seen so far are both references to Rayman 1 (the classic photoboard from that game and the game's final boss fight), but why would there be a photoboard featuring an amalgamation of fallen Rayman 1 enemies if Rayman never fought and defeated them in the first place?
To clarify what I meant: The fact the world map is now nothing like the landmass of the original map, added to official statements from devs in recent interviews, it's highly suggested that Retold is intended to work as a reboot to the franchise. This might potentially mean that those locations from the previous games, if they're revisited later in future games, they won't be anything like the original tone and aesthetic we've seen before. This is what's concerning me.
All-in-all, I don't think we should be too worried about Ubisoft removing older games from the continuity. I haven't seen them care this much about past events, or Rayman in general, in a good long time, and these are all within UbiArt games that originally threw most story and previous lore out the window! Sharing your concerns and any criticisms you might have is perfectly fine, and hopefully the points I made alleviated some of those, but let's try not to bite the hand that's feeding us. :wink:
The latter is a very strong expression that certainly doesn't apply to my case. Despite of my cautious optimism about Rayman's "new" game, it didn't prevent me to pre-order the Switch 2 Launch Edition.

Re: The You Game!
< hopes Thextera receives the one he won at SpeedRay very soon!

Re: [DOWNLOAD] Rayman 2 static level geometry
Hello! I'd also like to get access to Rayman 2's assets, but as ben.dl said, the download isn't working anymore.

Just asking again, does anybody have the files? Any help would be appreciated!

P. S.
https://github.com/szymski/Rayman2Lib/t ... er/d_tools

This GitHub repository seems to be the original tool used to extract the level geometry from Rayman 2!
However, it uses an older version of Dlang. I tried to run it myself, but it said something about `implicit string concatenation` being deprecated.

The closest I got was downloading a version of Dlang (2.071.2) from back in 2016 (when implicit string concatenation wasn't deprecated yet), but I couldn't get DUB and DMD to work together properly.

https://dlang.org/changelog/2.071.2.html

If anybody else tries (and improves upon) this approach, I'd love to know if it works for you!

Re: Rayman: The Board Game
It doesn't really change anything for me in the end, but I agree that this was very misleading. :mefiant:

Welcome to Pirate-Community, the largest Rayman community!


Discover Rayman 2 Redreamed, a complete reimagining of Rayman 2 currently developed by New Dawn Games!
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Participate in RPC's Signature Of The Month competition for the chance to win prizes including tings and special ranks!
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A prototype for Rayman Raving Rabbids has been leaked! Follow the latest developments here.

Latest news


Sat Dec 25, 2021 1:43 pm:
 
Merry Christmas to each and every one of you! Santa may not bring you a new Rayman game this year, but we hope that you’re pleased with your presents nonetheless and that you’ll enjoy time with your close ones. ❄️
by Hunchman801

Sun Aug 08, 2021 10:19 pm:
 
Today, Pirate-Community just turned eighteen. While the Rayman franchise is in limbo, and the past year was marked by Michel Ancel's departure from the video game industry, the community is still active and productive, with a strong focus on fan games, reverse-engineering and tooling, and Pirate-Community is at the very center of it. Always providing fans with the best possible resources and discussion platforms, we've extended our coverage with the creation of a new Rayman speedrunning section, which hosted a successful contest in which the fastest runners won rare merchandise, and we've connected further with the rest of the community, as shown by our affiliation with the r/Rayman subreddit

Over the last year, 16,639 messages were posted on the forum, adding to a total of 1,353,334, while RayWiki, with 111 new articles, now boasts a total of 5,839 in 8 languages. RayTunes saw many additions to its already extensive coverage of Rayman music, with new tracks from seven games from Rayman Junior to Rayman Mini.

The Rayman 3 Hall of Fame was also brought back from the dead thanks to our members' expertise, and plans are underway to create one for Rayman Raving Rabbids.

Pirate-Community has reached the age of majority for most countries in the world now, which is an impressive achievement no one would have expected at the time of its creation, and we are more determined than ever to ensure it will still be around for an even longer period of time.

Long live Rayman, long live Pirate-Community!
by Hunchman801

Fri Jun 18, 2021 9:37 pm:
 
Hi Pirate-Community,

It has been a long wait, but finally RayTunes has received another update, with the following changes:
• Rayman Educational Games: Added tracks from Rayman CP Disc 1
• Rayman M/Arena: Added medleys uploaded by the composer
• Rayman 3: Added tracks from the newly discovered prototype and from an old gameplay video
• Rayman Raving Rabbids: Added ambient tracks from the prototype
• Rayman Legends: Added beta tracks (thank you ItzalDrake!)
• Rayman Adventures: Added jingles
• Rayman Mini: Added new tracks from the Mr. Dark update
• Various typo fixes
Enjoy the update!
by Droolie

Thu Jun 10, 2021 1:03 am:
 
Hello, fellow Pirate-Community members. It seems very unusual to see me here! But, that's because it's really for a very special announcement. As the owner of the /r/Rayman subreddit!

We are happy to announce that the r/Rayman has finally joined forces with the Rayman Pirate-Community Forum!

That's right, you read this correctly! It’s been long time coming, but we have finally made it to this point. Its forum houses the great services from RayTunes, Raywiki and RaySaves. Not to mention, has been a key contributor to all things Rayman and essentially the grandfather of all communities including our own! We noticed we share the same beliefs of making the community bigger and better. So we are very glad to be a part of this change.

It would be very nice if people in this community can support eachother. So we implore you if you can please join and sign up for the Reddit today. It will really contribute to its activity and will be greatly appreciated!

That being said, we have finally opened a Rayman Discord server which has been in the works for a long while now. In addition, to celebrate the week of its return. We are going to host a VC event for the current Ubisoft Forward which will be happening on Saturday 12th June, on 12PM PDT! We are very excited to host this event.

If you want to join the new server: Send a PM to myself, Steo or Hunchman801 to get an invite I hope we can see you there for this upcoming event!
by Retrofuge

Mon Feb 01, 2021 2:47 am:
 
A new update for Rayman Mini has been released, which features Mr Dark, who will offer the player some playable contracts.

Image
by Steo

Sun Jan 31, 2021 9:37 pm:
 
It's with great pleasure that I announce the launch of our brand new speedrunning section! :partyhat:

The Rayman series provides runners with a diverse set of games on which they can test their creativity in their attempts to complete them in the fastest way possible, therefore it's no surprise that the Rayman speedrunning community is thriving today, thanks to its active and talented runners but also thanks to all those who support them, whether by building tools or discovering glitches.

In order to provide the community with a great space to share runs, discuss techniques and participate in various events, we are lucky to be assisted by a team of experienced runners who will ensure that we remain on top of the speedrunning game! So far, we have been joined by kronkie10, DarnokPL, markyard44, Lucidruns, Payman, DepressingChild and ScalieDan! Their experience extends across most of the series, from Rayman 1 to Rayman Legends, and even the popular fangame Rayman Redemption. And for those who settle for nothing but perfection, we even have some serious TAS (tool-assisted speedrun) action going on! I must stress that we are still actively recruiting, so if you're an experienced runner interested in moderating this section, by all means please get in touch and let's give the speedrunning community the forum it deserves! 8)

There are things however that no human does better than computers, and that's why our faithful SpeedBot will be posting all the latest runs from speedrun.com in this section, so that you'll never miss an important breakthrough or a crucial leaderboard change!

And of course, a launch would be quite sad without a celebration, that's why we have decided to host a worldwide speedrunning competition with rare Rayman merch for prizes! Surely that's a good enough reason to fire up your games and dust off those speedrunning skills, isn't it?

In the future, we hope to provide you with many more cool events and features, so please stay tuned and let the race begin! :proud:
by Hunchman801

Sat Jan 02, 2021 9:06 pm:
 
A new fanmade game by Ryemanni has been released, titled Rayman ReDesigner. The game is similar to Rayman Designer, where players can design levels which others can play, but it also contains additional content, such as content from Rayman Redemption.
by Steo

Fri Jan 01, 2021 10:03 pm:
 
The Pirate-Community wishes a Happy New Year to all Rayman fans! It's been a strange year, but at least Ubisoft didn't quite forget our limbless hero's 25th anniversary!

The new edition of the Favourite Rayman Games Survey has started. You can find the links to the results of previous editions on the topic here.
by PluMGMK

Fri Dec 25, 2020 2:49 pm:
 
Pirate-Community wishes you a merry Christmas! 🎄 We hope that your plans weren't too affected by the restrictions in place and that you'll enjoy this precious time with your families!
by Hunchman801

Tue Dec 22, 2020 5:29 pm:
 
Ubisoft have released a web based mini-game for this festive season, in which Rayman features as one of many playable characters. Lums can be seen celebrating Rayman's 25th anniversary!

Image
by Steo

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