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hey why you put out the rayman texture tools
Bit of a bump, I was wondering, I do still have access to the modified textures.cnt file I made for that Dark Rayman mod a while ago, but I'd rather it be put somewhere else now so it's easier to get to (and I know Rayman Control Panel has integrated mod support). Does anyone know how to go about doing that?
I would recommend uploading it to GameBanana as an RCP-compatible mod. Then it'll show up in RCP under downloadable mods and be easy for users to find and applyYou can create the mod through RCP by pressing "Create mod". I have documentation here and also wrote a guide for creating UbiArt mods here which can be applied to other games too. Just let me know if you have any questions!
Structure for RCP Mod:
metadata.jsonc
files
removed_files.txt
added_files (Relative to the install directory (eg. C:\GOG Games\Rayman 2))
DATA
Textures.cnt (Mods relating to texture replacement should follow the structure in Textures.cnt...)