Talk:Tonic Trouble

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I found some references to beta versions of the N64 version of Tonic Trouble on Unseen64. I'm not sure if this is any different to the beta PC version, or if anyone here has seen this already, but here it is:

Unseen64 also have a few beta images, which might be good for the wiki. Spiraldoor 15:51, 23 September 2009 (UTC)spiraldoor

Citation needed

I was watching Nitro Rad's review of Tonic Trouble and he mentioned that he couldn't find any legitimate sources to back up the claim that the game was "initially to test the 3D engine used by Rayman 2". If no one knows the source of this, I think this line should be removed. --Elite piranha (talk) 15:10, 20 December 2019 (CET)

It's mentioned in the book L'Histoire de Rayman --Carrot signature.png 15:19, 20 December 2019 (CET)
Thanks for the information, I suppose this was mentioned in Chapter 3, but do you know in which page? --Elite piranha (talk) 05:16, 21 December 2019 (CET)
I've added a reference to chapter 3 but I don't have the book with me so can someone please confirm that it's the right section or fix my ref otherwise? —RRRGBAIcon8.pngRRRGBAIcon0.gifRRRGBAIcon1.png 15:14, 21 December 2019 (CET)
I have the book right here, and I confirm that Tonic Trouble has been used to test the 3D engine used by Rayman 2:
"Ubisoft a déjà expérimenté avec la 3D sur Pod - Planet of Death, un jeu de course sorti en 1997 sur PC. L'ambition des studios est claire : construire un moteur interne afin de mettre en chantier un nouveau Rayman en 3D. Comme cette technologie n'est pas encore totalement maîtrisée, il est décidé d'essuyer les plâtres avec un autre projet, pour ne pas risquer d'entacher la toute jeune marque Rayman. Il s'agit du projet Tonic Trouble."
Chapter 3 of L'Histoire de Rayman, page 42 --Boomboleros7 19:31, 23 December 2019 (CET)
That's great, I've updated th reference with the page number, thanks a lot for writting the quote! --Elite piranha (talk) 16:53, 24 December 2019 (CET)