Master Kaag: Difference between revisions

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Spiraldoor (talk | contribs)
Seriously, this stuff is all official. It was in the files on the disc – it just wasn't displayed during the game. If Rayman could lock onto Master Kaag, this is the info that would come up.
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{{stub}}
{{Character  
{{Character  
| name = Masterkaag
| name = Master Kaag
| image = [[File:Hoodstomper.jpg|300px|center]]
| image = [[File:Hoodstomper.jpg|300px|center]]
| alignment = Bad
| alignment = Bad
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}}
}}


'''Master Kaag''' (also known as the '''Hoodstomper''') is a powerful and unique [[Hoodlum]], and is the first boss fought in ''[[Rayman 3: Hoodlum Havoc]]'' (though not [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]]). Master Kaag is fought in the [[Clearleaf Forest]] level.
'''Master Kaag''' (also known as the '''Hoodstomper''') is an exceptionally gifted baby [[Hoodlum]], and is the first boss fought in ''[[Rayman 3: Hoodlum Havoc]]'' (though not in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version]]). Master Kaag is fought in the [[Clearleaf Forest]], the second of the game's nine levels level.


==Description==
==Description==
Master Kaag is a diminutive, legless [[Hoodlum]] who uses his strong arms to control his huge bipedal stomping machine. His battle strategy consists of stomping around [[Clearleaf Stadium]] after [[Rayman]] in an attempt to squash him. He can also stomp and deactivate the [[switch]]es which [[Rayman]] must to hit three times for a [[Shock Rocket]], and the [[Shock Rocket]] canister itself. If three of the five [[switch]]es are activated, [[Rayman]] receives a [[Shock Rocket]] with which he may damage Master Kaag. The player is required to do this three times in order to defeat him  (the third time, one [[Slapdash]] appears on each [[switch]]). Once the controlling Hoodlum has been taken out with [[Shock Rocket]]s, he appears to fizzle out of existence, and [[Rayman]] must now mount the stomping machine and use it to fight a small army of Hoodlums.
Master Kaag is a diminutive, legless baby [[Hoodlum]]. He has the unique ability to transform his toys into combat weapons. He turned the frame of his swing into a huge bipedal stomping machine, which he controls with his strong arms. His battle strategy consists of stomping around [[Clearleaf Stadium]] after [[Rayman]] in an attempt to squash him. He can also stomp and deactivate the [[switch]]es which [[Rayman]] must to hit three times for a [[Shock Rocket]], and the [[Shock Rocket]] canister itself. If three of the five [[switch]]es are activated, [[Rayman]] receives a [[Shock Rocket]] with which he may damage Master Kaag. The player is required to do this three times in order to defeat him  (the third time, one [[Slapdash]] appears on each [[switch]]). Once the controlling Hoodlum has been taken out with [[Shock Rocket]]s, he appears to fizzle out of existence, and [[Rayman]] must now mount the stomping machine and use it to fight a small army of Hoodlums.
As of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', the Hoodlum bomb disposal unit is still searchin for five explosive pacifiers and three Molotov baby bottles which have been lost in Master Kaag's sandpits.


[[Image:Clearleafstadium_acarr.PNG‎|left|thumb|Rayman riding the Hoodstomper machine]]
[[Image:Clearleafstadium_acarr.PNG‎|left|thumb|Rayman riding the Hoodstomper machine]]

Revision as of 17:15, 10 December 2010

Master Kaag
File:Hoodstomper.jpg
Other names {{{other names}}}
Alignment Bad

Appears in Rayman 3: Hoodlum Havoc
Location {{{location}}}
Portrayed by {{{portrayed by}}}

Sex Male
Species Hoodlum
Status Boss

Relatives {{{relatives}}}

Unlock criteria {{{Unlock criteria}}}

Master Kaag (also known as the Hoodstomper) is an exceptionally gifted baby Hoodlum, and is the first boss fought in Rayman 3: Hoodlum Havoc (though not in the Game Boy Advance version). Master Kaag is fought in the Clearleaf Forest, the second of the game's nine levels level.

Description

Master Kaag is a diminutive, legless baby Hoodlum. He has the unique ability to transform his toys into combat weapons. He turned the frame of his swing into a huge bipedal stomping machine, which he controls with his strong arms. His battle strategy consists of stomping around Clearleaf Stadium after Rayman in an attempt to squash him. He can also stomp and deactivate the switches which Rayman must to hit three times for a Shock Rocket, and the Shock Rocket canister itself. If three of the five switches are activated, Rayman receives a Shock Rocket with which he may damage Master Kaag. The player is required to do this three times in order to defeat him (the third time, one Slapdash appears on each switch). Once the controlling Hoodlum has been taken out with Shock Rockets, he appears to fizzle out of existence, and Rayman must now mount the stomping machine and use it to fight a small army of Hoodlums. As of Rayman 3, the Hoodlum bomb disposal unit is still searchin for five explosive pacifiers and three Molotov baby bottles which have been lost in Master Kaag's sandpits.

File:Clearleafstadium acarr.PNG
Rayman riding the Hoodstomper machine