Template:Featured: Difference between revisions

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
RayCarrot (talk | contribs)
Betilla
RayCarrot (talk | contribs)
Incrediball
Line 1: Line 1:
<div style="float:left;margin-right:0.9em">
<div style="float:left;margin-right:0.9em">
[[Image:BetillaPoingGrappin.png|320px|class=sprite|Betilla]]
[[Image:RaymanAdventures Screen2.jpg|320px|Incrediball]]
</div>
</div>
[[Betilla]] the Fairy is a major character in the [[Rayman (series)|''Rayman'' series]]. In [[Rayman 1|the original ''Rayman'' game]], she is a powerful [[fairy]] who uses her magic to grant [[Rayman]] special powers that help him to recover the stolen [[Great Protoon]] from the clutches of the evil [[Mr Dark]]. In the sequel, ''[[Rayman Origins]]'', it is revealed that [[Betilla]] and her [[nymph]] sisters created [[Rayman]] in [[Pink Plant Woods|the Primordial Forest]] to be the protector of [[the Glade of Dreams]].


[[Betilla]] is one of the earliest creations of [[Polokus]], making her one of the most ancient creatures in [[the Crossroads of Dreams]]. In [[Rayman 1|the original ''Rayman'']], she shares only a few attributes of a typical [[fairy]], such as her ability to float in mid-air, and her ability to give [[Rayman]] his powers with her magic. She does not have wings, and does not appear to have the elven ears characteristic of other [[Fairy|fairies]] such as [[Ly]] the Fairy. She has long red hair, and wears a green and yellow dress, and a hat and shoes covered with blue stars. At the tip of her hat float three pink orbs.
The '''[[Incrediball]]s''' are a range of [[creature]]s that heavily feature in ''[[Rayman Adventures]]''.


In ''[[Rayman Origins]]'', while she retains her long red hair (which has become even longer) and ability to float, she now has small, very translucent wings, wears a bikini top, a short skirt and a tall pointy hat of dark and light green colours, and what appears to be dark green kneesocks that are worn up to her now-existent thighs. She also wears small golden earrings, a necklace and several gold bangles on both forearms.  
The Incrediballs originate from the [[Sacred Tree]] and hatch from [[Ancient Egg]]s. There are various species of Incrediball, who can be equipped in levels to perform various helper actions to improve a player's performance. Once they've been used they'll become exhausted and will need to be fed with [[food]] to be used again. Originally, restarting a level would not exhaust them. This was however changed in [[List of updates in Rayman Adventures|version 2.2.0]] along with [[food]] now refilling over time.


She appears to be a meditative and peaceful character in both games (despite the chaos [[Mr Dark]] has brought upon [[the valley]] in [[Rayman 1|the original ''Rayman'']]), with great wisdom and the helpfulness to guide [[Rayman]] throughout his quest and teach him to use his powers effectively.
There are, as of now, {{NumberOfIncrediballs}} different Incrediballs, spread between various families. The members of a same family share a similar appearance as well as an identical role, which can be either inhaler, seeker or protector.


'''[[Betilla|(Read more...)]]'''
 
'''[[Incrediball|(Read more...)]]'''

Revision as of 12:15, 23 March 2018

Incrediball

The Incrediballs are a range of creatures that heavily feature in Rayman Adventures.

The Incrediballs originate from the Sacred Tree and hatch from Ancient Eggs. There are various species of Incrediball, who can be equipped in levels to perform various helper actions to improve a player's performance. Once they've been used they'll become exhausted and will need to be fed with food to be used again. Originally, restarting a level would not exhaust them. This was however changed in version 2.2.0 along with food now refilling over time.

There are, as of now, 380 different Incrediballs, spread between various families. The members of a same family share a similar appearance as well as an identical role, which can be either inhaler, seeker or protector.


(Read more...)