Eat at Joe's: Difference between revisions

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'''Eat at Joe's''' (French: '''''Mangez chez Joe''''' – '''''Eat at Joe's''''') is the second level of [[the Caves of Skops]], the fifth world of [[Rayman 1|the original ''Rayman'' game]]. It always consists of six parts, though the first one is only an introductory sequence.
'''Eat at Joe's''' (French: '''''Mangez chez Joe''''' – '''''Eat at Joe's''''') is the second level of [[the Caves of Skops]], the fifth world of [[Rayman 1|the original ''Rayman'' game]]. It consists of six parts, though the first one is only an introductory sequence.
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==Part 1==
==Part 1==
This part is an introductory sequence, in which [[Rayman]] meets [[Joe the Extra-Terrestrial]], owner of a small diner which electric power was cut-off. Joe gives Rayman a [[firefly]] to help him in the dark cave in the next part.
This part is an introductory sequence, in which [[Rayman]] meets [[Joe the Extra-Terrestrial]], owner of a small diner which electric power was cut-off. Joe gives Rayman a [[firefly]] to help him in the dark cave in the next part.
<gallery widths="320px" heights="256px">
RaymanJaguar - Cave 03.png|Atari Jaguar version
</gallery>


{{clear}}
{{clear}}


==Part 2==
==Part 2==
[[Image:RaymanLuciole.png|thumb|316px|left|class=sprite|[[Joe the Extra-Terrestrial|Joe]]'s firefly will prove useful in the dark caves]]
[[Image:RaymanLuciole.png|thumb|316px|right|class=sprite|[[Joe the Extra-Terrestrial|Joe]]'s firefly will prove useful in the dark caves]]


In all versions except for the Atari Jaguar version, this part is so dark that [[Rayman]] has to use [[Joe the Extra-Terrestrial|Joe]]'s [[firefly]], which follows [[Telescopic fist|his fist]], to lighten his way.
In all versions except for the Atari Jaguar version, this part is so dark that [[Rayman]] has to use [[Joe the Extra-Terrestrial|Joe]]'s [[firefly]], which follows [[Telescopic fist|his fist]], to lighten his way.


[[Image:MapCAV2-2PC.jpg|700px|PC version]]
<gallery widths="800px" heights="168px">
 
RaymanPC - Cave 04.png|PC version
[[Image:MapCAV2-2PS.jpg|700px|PS version]]
RaymanPS1US - Cave 04.png|PlayStation version
 
</gallery>
{{clear}}


==Part 3==
==Part 3==
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[[image:Rubis.png|thumb|316px|right|class=sprite|A [[Spiky platform (Rayman 1)|spiky platform]] with a pair of eyes]]
[[image:Rubis.png|thumb|316px|right|class=sprite|A [[Spiky platform (Rayman 1)|spiky platform]] with a pair of eyes]]


[[Image:MapCAV2-3PC.jpg|350px|PC version]] [[Image:MapCAV2-3PS.jpg|350px|PS version]]
<gallery widths="320px" heights="224px">
 
RaymanPC - Cave 05.png|PC version
{{clear}}
RaymanPS1US - Cave 05.png|PlayStation version
</gallery>


==Part 4==
==Part 4==
[[image:Soucoupe.png|left|thumb|316px|class=sprite|The first [[flying saucer]]]]
[[image:Soucoupe.png|right|thumb|316px|class=sprite|The first [[flying saucer]]]]


In this part, [[Rayman]] has to [[telescopic fist|punch]] the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe the Extra-Terrestrial|Joe]]'s electricity system. They will allow him to get back to Joe's place. This is the only part along with [[Bongo Hills]] in Part 6 and [[Moskito's Nest]] in Part 4 to not have any [[cage]]s and not involve a boss.
In this part, [[Rayman]] has to [[telescopic fist|punch]] the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up [[Joe the Extra-Terrestrial|Joe]]'s electricity system. They will allow him to get back to Joe's place. This is the only part along with [[Bongo Hills]] in Part 6 and [[Moskito's Nest]] in Part 4 to not have any [[cage]]s and not involve a boss.
<table><tr><td>[[Image:MapCAV2-4PC.jpg|700px|PC version]]</td></tr>
<tr><td>[[Image:MapCAV2-4PS.jpg|700px|PS version]]</td></tr></table>


{{clear}}
<gallery widths="800px" heights="222px">
RaymanPC - Cave 06.png|PC version
RaymanPS1US - Cave 06.png|PlayStation version
</gallery>


==Part 5==
==Part 5==
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This part corresponds to the lower section of the third part, where [[Rayman]] goes through in order to get back to [[Joe the Extra-Terrestrial|Joe]]'s diner.
This part corresponds to the lower section of the third part, where [[Rayman]] goes through in order to get back to [[Joe the Extra-Terrestrial|Joe]]'s diner.


[[Image:MapCAV2-5PC.jpg|350px|PC version]] [[Image:MapCAV2-5PS.jpg|350px|PS version]]
<gallery widths="320px" heights="224px">
 
RaymanPC - Cave 07.png|PC version
{{clear}}
RaymanPS1US - Cave 07.png|PlayStation version
</gallery>


==Part 6==
==Part 6==
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[[Rayman]] now comes back out to [[Joe the Extra-Terrestrial|Joe]]'s diner, and there he has to cross the water by jumping on buoys that are scattered over the place, avoiding [[spiky ball|spiky balls]] and dangerous [[large-mouthed fish]].
[[Rayman]] now comes back out to [[Joe the Extra-Terrestrial|Joe]]'s diner, and there he has to cross the water by jumping on buoys that are scattered over the place, avoiding [[spiky ball|spiky balls]] and dangerous [[large-mouthed fish]].


[[Image:MapCAV2-6PC.jpg|700px|PC version]]
<gallery widths="798px" heights="46px">
 
RaymanPC - Cave 08.png|PC version
{{clear}}
RaymanPS1US - Cave 08.png|PlayStation version
</gallery>


==External links==
==External links==

Revision as of 08:36, 18 July 2020

Eat at Joe's
Eat at Joe's
Eat at Joe's
Crystal Palace Mr Skops' Stalactites

Eat at Joe's (French: Mangez chez JoeEat at Joe's) is the second level of the Caves of Skops, the fifth world of the original Rayman game. It consists of six parts, though the first one is only an introductory sequence.


Part 1

This part is an introductory sequence, in which Rayman meets Joe the Extra-Terrestrial, owner of a small diner which electric power was cut-off. Joe gives Rayman a firefly to help him in the dark cave in the next part.


Part 2

Joe's firefly will prove useful in the dark caves

In all versions except for the Atari Jaguar version, this part is so dark that Rayman has to use Joe's firefly, which follows his fist, to lighten his way.

Part 3

There are a lot of traps in this part. Rayman needs to react to them throughout. This part corresponds as the higher section to the fifth part.

A spiky platform with a pair of eyes

Part 4

The first flying saucer

In this part, Rayman has to punch the plug that turns on the diner lights, as well as a network of flying saucers, held with wires which make up Joe's electricity system. They will allow him to get back to Joe's place. This is the only part along with Bongo Hills in Part 6 and Moskito's Nest in Part 4 to not have any cages and not involve a boss.

Part 5

Punching this lever changes the direction of the flying saucer

This part corresponds to the lower section of the third part, where Rayman goes through in order to get back to Joe's diner.

Part 6

Several species of fish live in the caves

Rayman now comes back out to Joe's diner, and there he has to cross the water by jumping on buoys that are scattered over the place, avoiding spiky balls and dangerous large-mouthed fish.

External links

Atari Jaguar

Sony PlayStation

PC/MS-DOS

Game Boy Advance