User talk:Archvile: Difference between revisions

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
"Scenic views": new section
Master (talk | contribs)
Line 4: Line 4:


Hi, can you give us more context on where the "scenic views" for Rayman 3 levels come from? They are not in-game screenshots and their resolutions appear to be slightly inconsistent (also not sure if PNG is the most appropriate format given the compression of the underlying textures). Additionally, I see there appears to be some pushback on replacing some of them, so maybe it's best to gather opinions on what images would work best and try to reach consensus with a consistent proposal across levels? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:32, 18 June 2025 (UTC)
Hi, can you give us more context on where the "scenic views" for Rayman 3 levels come from? They are not in-game screenshots and their resolutions appear to be slightly inconsistent (also not sure if PNG is the most appropriate format given the compression of the underlying textures). Additionally, I see there appears to be some pushback on replacing some of them, so maybe it's best to gather opinions on what images would work best and try to reach consensus with a consistent proposal across levels? Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 10:32, 18 June 2025 (UTC)
:I had a quick look at the Fairy Council image and it appears if angled right it looks very similar to how [https://raym.app/maps/index.html?mode=r3_gc&folder=r3_gc&lvl=intro_15 Raym.app] showed it, not saying it is but if it were I'd be inclined to say probably best not to use a third party tool as a representation of how something looks like. It's not quite accurate to how things look in-game, though I wouldn't be opposed to perhaps making use of the ingame screenshot tool. Though it is a bit finicky what with the UI being in the way.
:We probably could use Raym.app to illustrate things that aren't so clear in-game, for instance the shortcut in [[Tomb_of_the_Ancients#Phase_2|Tomb of the Ancients]] phase 2. --[[User:Master|Master]] ([[User talk:Master|talk]]) 22:04, 18 June 2025 (UTC)

Revision as of 22:05, 18 June 2025

Say the Word

"Scenic views"

Hi, can you give us more context on where the "scenic views" for Rayman 3 levels come from? They are not in-game screenshots and their resolutions appear to be slightly inconsistent (also not sure if PNG is the most appropriate format given the compression of the underlying textures). Additionally, I see there appears to be some pushback on replacing some of them, so maybe it's best to gather opinions on what images would work best and try to reach consensus with a consistent proposal across levels? Thanks! — 10:32, 18 June 2025 (UTC)

I had a quick look at the Fairy Council image and it appears if angled right it looks very similar to how Raym.app showed it, not saying it is but if it were I'd be inclined to say probably best not to use a third party tool as a representation of how something looks like. It's not quite accurate to how things look in-game, though I wouldn't be opposed to perhaps making use of the ingame screenshot tool. Though it is a bit finicky what with the UI being in the way.
We probably could use Raym.app to illustrate things that aren't so clear in-game, for instance the shortcut in Tomb of the Ancients phase 2. --Master (talk) 22:04, 18 June 2025 (UTC)